vulkan: render_cache: More clang compilation fixes
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@ -760,6 +760,9 @@ bool RenderCache::ParseConfiguration(RenderConfiguration* config) {
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case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
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config->color[i].format = ColorRenderTargetFormat::k_2_10_10_10_FLOAT;
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break;
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default:
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//The rest are good
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break;
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}
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}
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} else {
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@ -840,7 +843,7 @@ bool RenderCache::ConfigureRenderPass(VkCommandBuffer command_buffer,
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color_key.edram_format = static_cast<uint16_t>(config->color[i].format);
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target_color_attachments[i] =
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FindOrCreateTileView(command_buffer, color_key);
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if (!target_color_attachments) {
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if (!target_color_attachments[i]) {
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XELOGE("Failed to get tile view for color attachment");
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return false;
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}
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@ -1145,6 +1148,9 @@ void RenderCache::BlitToImage(VkCommandBuffer command_buffer,
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case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
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format = uint32_t(ColorRenderTargetFormat::k_2_10_10_10_FLOAT);
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break;
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default:
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//Rest are OK
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break;
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}
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}
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@ -1258,6 +1264,9 @@ void RenderCache::ClearEDRAMColor(VkCommandBuffer command_buffer,
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case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_unknown:
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format = ColorRenderTargetFormat::k_2_10_10_10_FLOAT;
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break;
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default:
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//Rest are OK
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break;
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}
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uint32_t tile_width = num_samples == MsaaSamples::k4X ? 40 : 80;
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