[GPU] Copy SurfaceNumFormat comment from D3D12 branch

This commit is contained in:
Triang3l 2018-12-29 14:18:10 +03:00
parent 486a5725e3
commit af96b68398
1 changed files with 2 additions and 1 deletions

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@ -156,7 +156,8 @@ enum class IndexFormat : uint32_t {
kInt32,
};
// GPUSURFACENUMBER from a game .pdb.
// GPUSURFACENUMBER from a game .pdb. "Repeat" means repeating fraction, it's
// what ATI calls normalized.
enum class SurfaceNumFormat : uint32_t {
kUnsignedRepeat = 0,
kSignedRepeat = 1,