[UI] Added recently opened titles list
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@ -16,6 +16,7 @@
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#include <string>
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#include <utility>
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#include "third_party/cpptoml/include/cpptoml.h"
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#include "third_party/fmt/include/fmt/format.h"
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#include "third_party/imgui/imgui.h"
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#include "xenia/base/assert.h"
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@ -124,6 +125,11 @@ DEFINE_bool(
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"depends on the 10bpc displaying capabilities of the actual display used.",
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"Display");
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DEFINE_int32(recent_titles_entry_amount, 10,
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"Allows user to define how many titles is saved in list of "
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"recently played titles.",
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"General");
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namespace xe {
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namespace app {
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@ -132,6 +138,7 @@ using xe::ui::KeyEvent;
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using xe::ui::MenuItem;
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using xe::ui::UIEvent;
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const std::string kRecentlyPlayedTitlesFilename = "recent.toml";
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const std::string kBaseTitle = "Xenia";
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EmulatorWindow::EmulatorWindow(Emulator* emulator,
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@ -159,6 +166,8 @@ EmulatorWindow::EmulatorWindow(Emulator* emulator,
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#endif
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XE_BUILD_BRANCH "@" XE_BUILD_COMMIT_SHORT " on " XE_BUILD_DATE
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")";
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LoadRecentlyLaunchedTitles();
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}
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std::unique_ptr<EmulatorWindow> EmulatorWindow::Create(
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@ -502,10 +511,14 @@ bool EmulatorWindow::Initialize() {
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// FIXME: This code is really messy.
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auto main_menu = MenuItem::Create(MenuItem::Type::kNormal);
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auto file_menu = MenuItem::Create(MenuItem::Type::kPopup, "&File");
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auto recent_menu = MenuItem::Create(MenuItem::Type::kPopup, "&Open Recent");
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FillRecentlyLaunchedTitlesMenu(recent_menu.get());
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{
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file_menu->AddChild(
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MenuItem::Create(MenuItem::Type::kString, "&Open...", "Ctrl+O",
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std::bind(&EmulatorWindow::FileOpen, this)));
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file_menu->AddChild(std::move(recent_menu));
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#ifdef DEBUG
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file_menu->AddChild(
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MenuItem::Create(MenuItem::Type::kString, "Close",
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@ -840,6 +853,8 @@ void EmulatorWindow::FileOpen() {
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if (XFAILED(result)) {
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// TODO: Display a message box.
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XELOGE("Failed to launch target: {:08X}", result);
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} else {
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AddRecentlyLaunchedTitle(abs_path, emulator_->title_name());
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}
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}
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}
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@ -1016,5 +1031,113 @@ void EmulatorWindow::SetInitializingShaderStorage(bool initializing) {
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UpdateTitle();
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}
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void EmulatorWindow::RunRecentlyPlayedTitle(
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std::filesystem::path path_to_file) {
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if (path_to_file.empty()) {
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return;
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}
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auto abs_path = std::filesystem::absolute(path_to_file);
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auto result = emulator_->LaunchPath(abs_path);
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if (XFAILED(result)) {
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// TODO: Display a message box.
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XELOGE("Failed to launch target: {:08X}", result);
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return;
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}
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AddRecentlyLaunchedTitle(path_to_file, emulator_->title_name());
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}
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void EmulatorWindow::FillRecentlyLaunchedTitlesMenu(
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xe::ui::MenuItem* recent_menu) {
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for (const RecentTitleEntry& entry : recently_launched_titles_) {
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std::string item_text = !entry.title_name.empty()
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? entry.title_name
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: entry.path_to_file.string();
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recent_menu->AddChild(
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MenuItem::Create(MenuItem::Type::kString, item_text,
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std::bind(&EmulatorWindow::RunRecentlyPlayedTitle,
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this, entry.path_to_file)));
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}
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}
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void EmulatorWindow::LoadRecentlyLaunchedTitles() {
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std::ifstream file(kRecentlyPlayedTitlesFilename);
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if (!file.is_open()) {
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return;
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}
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std::shared_ptr<cpptoml::table> parsed_file;
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try {
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cpptoml::parser p(file);
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parsed_file = p.parse();
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} catch (cpptoml::parse_exception exception) {
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// TODO(Gliniak): Better handling of errors, but good enough for now.
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return;
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}
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if (parsed_file->is_table()) {
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for (const auto& [index, entry] : *parsed_file->as_table()) {
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if (!entry->is_table()) {
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continue;
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}
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const std::shared_ptr<cpptoml::table> entry_table = entry->as_table();
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std::string title_name = *entry_table->get_as<std::string>("title_name");
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std::string path = *entry_table->get_as<std::string>("path");
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std::time_t last_run_time =
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*entry_table->get_as<uint64_t>("last_run_time");
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if (path.empty()) {
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continue;
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}
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recently_launched_titles_.push_back({title_name, path, last_run_time});
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}
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}
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}
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void EmulatorWindow::AddRecentlyLaunchedTitle(
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std::filesystem::path path_to_file, std::string title_name) {
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// Check if game is already on list and pop it to front
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auto entry_index = std::find_if(recently_launched_titles_.cbegin(),
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recently_launched_titles_.cend(),
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[&title_name](const RecentTitleEntry& entry) {
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return entry.title_name == title_name;
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});
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if (entry_index != recently_launched_titles_.cend()) {
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recently_launched_titles_.erase(entry_index);
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}
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recently_launched_titles_.insert(recently_launched_titles_.cbegin(),
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{title_name, path_to_file, time(nullptr)});
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// Serialize to toml
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auto toml_table = cpptoml::make_table();
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uint8_t index = 0;
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for (const RecentTitleEntry& entry : recently_launched_titles_) {
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auto entry_table = cpptoml::make_table();
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// Fill entry under specific index.
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std::string str_path = xe::path_to_utf8(entry.path_to_file);
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entry_table->insert("title_name", entry.title_name);
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entry_table->insert("path", str_path);
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entry_table->insert("last_run_time", entry.last_run_time);
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entry_table->end();
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toml_table->insert(std::to_string(index++), entry_table);
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if (index >= cvars::recent_titles_entry_amount) {
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break;
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}
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}
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toml_table->end();
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// Open and write serialized data.
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std::ofstream file(kRecentlyPlayedTitlesFilename, std::ofstream::trunc);
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file << *toml_table;
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file.close();
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}
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} // namespace app
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} // namespace xe
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@ -28,6 +28,12 @@
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namespace xe {
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namespace app {
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struct RecentTitleEntry {
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std::string title_name;
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std::filesystem::path path_to_file;
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std::time_t last_run_time;
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};
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class EmulatorWindow {
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public:
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enum : size_t {
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@ -143,6 +149,12 @@ class EmulatorWindow {
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void ShowFAQ();
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void ShowBuildCommit();
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void RunRecentlyPlayedTitle(std::filesystem::path path_to_file);
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void FillRecentlyLaunchedTitlesMenu(xe::ui::MenuItem* recent_menu);
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void LoadRecentlyLaunchedTitles();
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void AddRecentlyLaunchedTitle(std::filesystem::path path_to_file,
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std::string title_name);
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Emulator* emulator_;
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ui::WindowedAppContext& app_context_;
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EmulatorWindowListener window_listener_;
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@ -159,6 +171,8 @@ class EmulatorWindow {
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bool initializing_shader_storage_ = false;
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std::unique_ptr<DisplayConfigDialog> display_config_dialog_;
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std::vector<RecentTitleEntry> recently_launched_titles_;
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};
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} // namespace app
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