Removing unused code, via jdarpinian.
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85dec3bf44
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@ -120,7 +120,6 @@ void ContextPromotionPass::RemoveDeadStoresBlock(Block* block) {
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Instr* prev = i->prev;
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if (i->opcode == &OPCODE_STORE_CONTEXT_info) {
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size_t offset = i->src1.offset;
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Value* value = i->src2.value;
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if (context_values_[offset] != token) {
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// Mark offset as written to.
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context_values_[offset] = token;
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@ -334,7 +334,6 @@ int InstrEmit_stvrx_(PPCFunctionBuilder& f, InstrData& i, uint32_t vd, uint32_t
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// we could optimize this to prevent the other load/mask, in that case.
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Value* ea = ra ? f.Add(f.LoadGPR(ra), f.LoadGPR(rb)) : f.LoadGPR(rb);
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Value* eb = f.And(f.Truncate(ea, INT8_TYPE), f.LoadConstant((int8_t)0xF));
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Value* ebits = f.Mul(eb, f.LoadConstant((int8_t)8));
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Value* new_value = f.LoadVR(vd);
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// ea &= ~0xF (load takes care of this)
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Value* old_value = f.ByteSwap(f.Load(ea, VEC128_TYPE));
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@ -957,7 +957,6 @@ XEEMITTER(rlwimix, 0x50000000, M )(PPCFunctionBuilder& f, InstrData& i) {
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v = f.And(v, f.LoadConstant(m));
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}
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v = f.ZeroExtend(v, INT64_TYPE);
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Value* ra = f.LoadGPR(i.M.RA);
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v = f.Or(v, f.And(f.LoadGPR(i.M.RA), f.LoadConstant((~(uint64_t)m))));
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if (i.M.Rc) {
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f.UpdateCR(0, v);
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