Merge pull request #553 from DrChat/spv_translator

More SPIR-V Opcodes
This commit is contained in:
Ben Vanik 2016-02-21 18:55:25 -08:00
commit 9e5eb06d07
2 changed files with 504 additions and 18 deletions

View File

@ -54,6 +54,7 @@ void SpirvShaderTranslator::StartTranslation() {
bool_type_ = b.makeBoolType();
float_type_ = b.makeFloatType(32);
int_type_ = b.makeIntType(32);
Id uint_type = b.makeUintType(32);
vec2_float_type_ = b.makeVectorType(float_type_, 2);
vec3_float_type_ = b.makeVectorType(float_type_, 3);
@ -162,6 +163,46 @@ void SpirvShaderTranslator::StartTranslation() {
push_consts_ = b.createVariable(spv::StorageClass::StorageClassPushConstant,
push_constants_type, "push_consts");
// Texture bindings
Id img_t[] = {
b.makeImageType(float_type_, spv::Dim::Dim1D, false, false, false, 1,
spv::ImageFormat::ImageFormatUnknown),
b.makeImageType(float_type_, spv::Dim::Dim2D, false, false, false, 1,
spv::ImageFormat::ImageFormatUnknown),
b.makeImageType(float_type_, spv::Dim::Dim3D, false, false, false, 1,
spv::ImageFormat::ImageFormatUnknown),
b.makeImageType(float_type_, spv::Dim::DimCube, false, false, false, 1,
spv::ImageFormat::ImageFormatUnknown)};
Id samplers_t = b.makeSamplerType();
Id img_a_t[] = {b.makeArrayType(img_t[0], b.makeUintConstant(32), 0),
b.makeArrayType(img_t[1], b.makeUintConstant(32), 0),
b.makeArrayType(img_t[2], b.makeUintConstant(32), 0),
b.makeArrayType(img_t[3], b.makeUintConstant(32), 0)};
Id samplers_a = b.makeArrayType(samplers_t, b.makeUintConstant(32), 0);
Id img_s[] = {
b.makeStructType({img_a_t[0]}, "img1D_type"),
b.makeStructType({img_a_t[1]}, "img2D_type"),
b.makeStructType({img_a_t[2]}, "img3D_type"),
b.makeStructType({img_a_t[3]}, "imgCube_type"),
};
Id samplers_s = b.makeStructType({samplers_a}, "samplers_type");
for (int i = 0; i < 4; i++) {
img_[i] = b.createVariable(spv::StorageClass::StorageClassUniformConstant,
img_s[i],
xe::format_string("images%dD", i + 1).c_str());
b.addDecoration(img_[i], spv::Decoration::DecorationBlock);
b.addDecoration(img_[i], spv::Decoration::DecorationDescriptorSet, 2);
b.addDecoration(img_[i], spv::Decoration::DecorationBinding, i + 1);
}
samplers_ = b.createVariable(spv::StorageClass::StorageClassUniformConstant,
samplers_s, "samplers");
b.addDecoration(samplers_, spv::Decoration::DecorationBlock);
b.addDecoration(samplers_, spv::Decoration::DecorationDescriptorSet, 2);
b.addDecoration(samplers_, spv::Decoration::DecorationBinding, 0);
// Interpolators.
Id interpolators_type =
b.makeArrayType(vec4_float_type_, b.makeUintConstant(16), 0);
@ -551,6 +592,8 @@ void SpirvShaderTranslator::ProcessVertexFetchInstruction(
const ParsedVertexFetchInstruction& instr) {
auto& b = *builder_;
// TODO: instr.is_predicated
// Operand 0 is the index
// Operand 1 is the binding
// TODO: Indexed fetch
@ -567,7 +610,57 @@ void SpirvShaderTranslator::ProcessTextureFetchInstruction(
const ParsedTextureFetchInstruction& instr) {
auto& b = *builder_;
EmitUnimplementedTranslationError();
// TODO: instr.is_predicated
// Operand 0 is the offset
// Operand 1 is the sampler index
Id dest = 0;
Id src = LoadFromOperand(instr.operands[0]);
assert_not_zero(src);
uint32_t dim_idx = 0;
switch (instr.dimension) {
case TextureDimension::k1D:
dim_idx = 0;
break;
case TextureDimension::k2D:
dim_idx = 1;
break;
case TextureDimension::k3D:
dim_idx = 2;
break;
case TextureDimension::kCube:
dim_idx = 3;
break;
default:
assert_unhandled_case(instr.dimension);
}
switch (instr.opcode) {
case FetchOpcode::kTextureFetch: {
auto image_index = b.makeUintConstant(instr.operands[1].storage_index);
auto image_ptr =
b.createAccessChain(spv::StorageClass::StorageClassUniformConstant,
img_[dim_idx], std::vector<Id>({image_index}));
auto sampler_ptr =
b.createAccessChain(spv::StorageClass::StorageClassUniformConstant,
samplers_, std::vector<Id>({image_index}));
auto image = b.createLoad(image_ptr);
auto sampler = b.createLoad(sampler_ptr);
auto tex = b.createBinOp(spv::Op::OpSampledImage, b.getImageType(image),
image, sampler);
dest = b.createBinOp(spv::Op::OpImageSampleImplicitLod, vec4_float_type_,
tex, src);
} break;
default:
// TODO: the rest of these
break;
}
if (dest) {
b.createStore(dest, pv_);
StoreToResult(dest, instr.result);
}
}
void SpirvShaderTranslator::ProcessAluInstruction(
@ -596,6 +689,13 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
sources[i] = LoadFromOperand(instr.operands[i]);
}
Id pred_cond = 0;
if (instr.is_predicated) {
pred_cond =
b.createBinOp(spv::Op::OpLogicalEqual, bool_type_, b.createLoad(p0_),
b.makeBoolConstant(instr.predicate_condition));
}
switch (instr.vector_opcode) {
case AluVectorOpcode::kAdd: {
dest = b.createBinOp(spv::Op::OpFAdd, vec4_float_type_, sources[0],
@ -605,7 +705,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
case AluVectorOpcode::kCndEq: {
// dest = src0 == 0.0 ? src1 : src2;
auto c = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[0],
b.makeFloatConstant(0.f));
vec4_float_zero_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c, sources[1],
sources[2]);
} break;
@ -613,7 +713,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
case AluVectorOpcode::kCndGe: {
// dest = src0 == 0.0 ? src1 : src2;
auto c = b.createBinOp(spv::Op::OpFOrdGreaterThanEqual, vec4_bool_type_,
sources[0], b.makeFloatConstant(0.f));
sources[0], vec4_float_zero_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c, sources[1],
sources[2]);
} break;
@ -621,7 +721,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
case AluVectorOpcode::kCndGt: {
// dest = src0 == 0.0 ? src1 : src2;
auto c = b.createBinOp(spv::Op::OpFOrdGreaterThan, vec4_bool_type_,
sources[0], b.makeFloatConstant(0.f));
sources[0], vec4_float_zero_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c, sources[1],
sources[2]);
} break;
@ -630,6 +730,14 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
// TODO:
} break;
case AluVectorOpcode::kDst: {
// TODO
} break;
case AluVectorOpcode::kDp4: {
dest = b.createBinOp(spv::Op::OpDot, float_type_, sources[0], sources[1]);
} break;
case AluVectorOpcode::kFloor: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, vec4_float_type_,
@ -642,12 +750,109 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
spv::GLSLstd450::kFract, {sources[0]});
} break;
case AluVectorOpcode::kKillEq: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_,
sources[0], sources[1]);
cond = b.createUnaryOp(spv::Op::OpAny, bool_type_, cond);
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = vec4_float_zero_;
} break;
case AluVectorOpcode::kKillGe: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdGreaterThanEqual,
vec4_bool_type_, sources[0], sources[1]);
cond = b.createUnaryOp(spv::Op::OpAny, bool_type_, cond);
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = vec4_float_zero_;
} break;
case AluVectorOpcode::kKillGt: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdGreaterThan, vec4_bool_type_,
sources[0], sources[1]);
cond = b.createUnaryOp(spv::Op::OpAny, bool_type_, cond);
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = vec4_float_zero_;
} break;
case AluVectorOpcode::kKillNe: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdNotEqual, vec4_bool_type_,
sources[0], sources[1]);
cond = b.createUnaryOp(spv::Op::OpAny, bool_type_, cond);
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = vec4_float_zero_;
} break;
case AluVectorOpcode::kMad: {
dest = b.createBinOp(spv::Op::OpFMul, vec4_float_type_, sources[0],
sources[1]);
dest = b.createBinOp(spv::Op::OpFAdd, vec4_float_type_, dest, sources[2]);
} break;
case AluVectorOpcode::kMax4: {
} break;
case AluVectorOpcode::kMaxA: {
// a0 = clamp(floor(src0.w + 0.5), -256, 255)
auto addr = b.createCompositeExtract(sources[0], float_type_, 3);
addr = b.createBinOp(spv::Op::OpFAdd, float_type_, addr,
b.makeFloatConstant(0.5f));
addr = b.createUnaryOp(spv::Op::OpConvertFToS, int_type_, addr);
addr = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, int_type_,
spv::GLSLstd450::kSClamp,
{addr, b.makeIntConstant(-256), b.makeIntConstant(255)});
b.createStore(addr, a0_);
// dest = src0 >= src1 ? src0 : src1
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, vec4_float_type_,
spv::GLSLstd450::kFMax, {sources[0], sources[1]});
} break;
case AluVectorOpcode::kMax: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, vec4_float_type_,
@ -665,6 +870,102 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
sources[1]);
} break;
case AluVectorOpcode::kSetpEqPush: {
auto c0 = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[0],
vec4_float_zero_);
auto c1 = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[1],
vec4_float_zero_);
auto c_and =
b.createBinOp(spv::Op::OpLogicalAnd, vec4_bool_type_, c0, c1);
auto c_and_x = b.createCompositeExtract(c_and, bool_type_, 0);
auto c_and_w = b.createCompositeExtract(c_and, bool_type_, 3);
// p0
b.createStore(c_and_w, p0_);
// dest
auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
b.makeFloatConstant(1.f));
auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
vec4_float_type_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
vec4_float_zero_, s0);
} break;
case AluVectorOpcode::kSetpGePush: {
auto c0 = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[0],
vec4_float_zero_);
auto c1 = b.createBinOp(spv::Op::OpFOrdGreaterThanEqual, vec4_bool_type_,
sources[1], vec4_float_zero_);
auto c_and =
b.createBinOp(spv::Op::OpLogicalAnd, vec4_bool_type_, c0, c1);
auto c_and_x = b.createCompositeExtract(c_and, bool_type_, 0);
auto c_and_w = b.createCompositeExtract(c_and, bool_type_, 3);
// p0
b.createStore(c_and_w, p0_);
// dest
auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
b.makeFloatConstant(1.f));
auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
vec4_float_type_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
vec4_float_zero_, s0);
} break;
case AluVectorOpcode::kSetpGtPush: {
auto c0 = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[0],
vec4_float_zero_);
auto c1 = b.createBinOp(spv::Op::OpFOrdGreaterThan, vec4_bool_type_,
sources[1], vec4_float_zero_);
auto c_and =
b.createBinOp(spv::Op::OpLogicalAnd, vec4_bool_type_, c0, c1);
auto c_and_x = b.createCompositeExtract(c_and, bool_type_, 0);
auto c_and_w = b.createCompositeExtract(c_and, bool_type_, 3);
// p0
b.createStore(c_and_w, p0_);
// dest
auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
b.makeFloatConstant(1.f));
auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
vec4_float_type_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
vec4_float_zero_, s0);
} break;
case AluVectorOpcode::kSetpNePush: {
auto c0 = b.createBinOp(spv::Op::OpFOrdNotEqual, vec4_bool_type_,
sources[0], vec4_float_zero_);
auto c1 = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[1],
vec4_float_zero_);
auto c_and =
b.createBinOp(spv::Op::OpLogicalAnd, vec4_bool_type_, c0, c1);
auto c_and_x = b.createCompositeExtract(c_and, bool_type_, 0);
auto c_and_w = b.createCompositeExtract(c_and, bool_type_, 3);
// p0
b.createStore(c_and_w, p0_);
// dest
auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
b.makeFloatConstant(1.f));
auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
vec4_float_type_);
dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
vec4_float_zero_, s0);
} break;
case AluVectorOpcode::kSeq: {
// foreach(el) src0 == src1 ? 1.0 : 0.0
auto c = b.createBinOp(spv::Op::OpFOrdEqual, vec4_bool_type_, sources[0],
@ -709,18 +1010,13 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
if (dest) {
// If predicated, discard the result from the instruction.
Id pred_cond = 0;
Id pv_dest = dest;
if (instr.is_predicated) {
pred_cond =
b.createBinOp(spv::Op::OpLogicalEqual, bool_type_, b.createLoad(p0_),
b.makeBoolConstant(instr.predicate_condition));
pv_dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, pred_cond,
dest, b.createLoad(pv_));
}
b.createStore(dest, pv_);
b.createStore(pv_dest, pv_);
StoreToResult(dest, instr.result, pred_cond);
}
}
@ -764,6 +1060,13 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
}
}
Id pred_cond = 0;
if (instr.is_predicated) {
pred_cond =
b.createBinOp(spv::Op::OpLogicalEqual, bool_type_, b.createLoad(p0_),
b.makeBoolConstant(instr.predicate_condition));
}
switch (instr.scalar_opcode) {
case AluScalarOpcode::kAdds:
case AluScalarOpcode::kAddsc0:
@ -785,6 +1088,152 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
{sources[0]});
} break;
case AluScalarOpcode::kExp: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kExp2,
{sources[0]});
} break;
case AluScalarOpcode::kFloors: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFloor,
{sources[0]});
} break;
case AluScalarOpcode::kFrcs: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFract,
{sources[0]});
} break;
case AluScalarOpcode::kKillsEq: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdEqual, bool_type_, sources[0],
b.makeFloatConstant(0.f));
cond = b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = b.makeFloatConstant(0.f);
} break;
case AluScalarOpcode::kKillsGe: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdGreaterThanEqual, bool_type_,
sources[0], b.makeFloatConstant(0.f));
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = b.makeFloatConstant(0.f);
} break;
case AluScalarOpcode::kKillsGt: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdGreaterThan, bool_type_,
sources[0], b.makeFloatConstant(0.f));
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = b.makeFloatConstant(0.f);
} break;
case AluScalarOpcode::kKillsNe: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdNotEqual, bool_type_, sources[0],
b.makeFloatConstant(0.f));
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = b.makeFloatConstant(0.f);
} break;
case AluScalarOpcode::kKillsOne: {
auto continue_block = &b.makeNewBlock();
auto kill_block = &b.makeNewBlock();
auto cond = b.createBinOp(spv::Op::OpFOrdEqual, bool_type_, sources[0],
b.makeFloatConstant(1.f));
if (pred_cond) {
cond =
b.createBinOp(spv::Op::OpLogicalAnd, bool_type_, cond, pred_cond);
}
b.createConditionalBranch(cond, kill_block, continue_block);
b.setBuildPoint(kill_block);
b.createNoResultOp(spv::Op::OpKill);
b.setBuildPoint(continue_block);
dest = b.makeFloatConstant(0.f);
} break;
case AluScalarOpcode::kLogc: {
} break;
case AluScalarOpcode::kLog: {
auto log = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_,
spv::GLSLstd450::kLog2, {sources[0]});
} break;
case AluScalarOpcode::kMaxAsf: {
auto addr =
b.createUnaryOp(spv::Op::OpConvertFToS, int_type_, sources[0]);
addr = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, int_type_,
spv::GLSLstd450::kSClamp,
{addr, b.makeIntConstant(-256), b.makeIntConstant(255)});
b.createStore(addr, a0_);
// dest = src0 >= src1 ? src0 : src1
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_,
spv::GLSLstd450::kFMax, {sources[0], sources[1]});
} break;
case AluScalarOpcode::kMaxAs: {
// a0 = clamp(floor(src0 + 0.5), -256, 255)
auto addr = b.createBinOp(spv::Op::OpFAdd, float_type_, sources[0],
b.makeFloatConstant(0.5f));
addr = b.createUnaryOp(spv::Op::OpConvertFToS, int_type_, addr);
addr = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, int_type_,
spv::GLSLstd450::kSClamp,
{addr, b.makeIntConstant(-256), b.makeIntConstant(255)});
b.createStore(addr, a0_);
// dest = src0 >= src1 ? src0 : src1
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_,
spv::GLSLstd450::kFMax, {sources[0], sources[1]});
} break;
case AluScalarOpcode::kMaxs: {
// dest = max(src0, src1)
dest = CreateGlslStd450InstructionCall(
@ -874,6 +1323,11 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
b.makeFloatConstant(1.f), b.makeFloatConstant(0.f));
} break;
case AluScalarOpcode::kSetpClr: {
b.createStore(b.makeBoolConstant(false), p0_);
dest = b.makeFloatConstant(FLT_MAX);
} break;
case AluScalarOpcode::kSetpEq: {
auto cond = b.createBinOp(spv::Op::OpFOrdEqual, bool_type_, sources[0],
b.makeFloatConstant(0.f));
@ -936,6 +1390,25 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
b.makeFloatConstant(0.f), b.makeFloatConstant(1.f));
} break;
case AluScalarOpcode::kSetpPop: {
auto src = b.createBinOp(spv::Op::OpFSub, float_type_, sources[0],
b.makeFloatConstant(1.f));
auto c = b.createBinOp(spv::Op::OpFOrdLessThanEqual, bool_type_, src,
b.makeFloatConstant(0.f));
b.createStore(c, p0_);
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFMax,
{sources[0], b.makeFloatConstant(0.f)});
} break;
case AluScalarOpcode::kSetpRstr: {
auto c = b.createBinOp(spv::Op::OpFOrdEqual, bool_type_, sources[0],
b.makeFloatConstant(0.f));
b.createStore(c, p0_);
dest = sources[0];
} break;
case AluScalarOpcode::kSin: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kSin,
@ -953,24 +1426,25 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
dest = b.createBinOp(spv::Op::OpFSub, float_type_, sources[0], ps_);
} break;
case AluScalarOpcode::kTruncs: {
dest = CreateGlslStd450InstructionCall(
spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kTrunc,
{sources[0]});
} break;
default:
break;
}
if (dest) {
// If predicated, discard the result from the instruction.
Id pred_cond = 0;
Id ps_dest = dest;
if (instr.is_predicated) {
pred_cond =
b.createBinOp(spv::Op::OpLogicalEqual, bool_type_, b.createLoad(p0_),
b.makeBoolConstant(instr.predicate_condition));
ps_dest = b.createTriOp(spv::Op::OpSelect, float_type_, pred_cond, dest,
b.createLoad(ps_));
}
b.createStore(dest, ps_);
b.createStore(ps_dest, ps_);
StoreToResult(dest, instr.result, pred_cond);
}
}
@ -1118,6 +1592,10 @@ void SpirvShaderTranslator::StoreToResult(Id source_value_id,
return;
}
if (!result.has_any_writes()) {
return;
}
Id storage_pointer = 0;
Id storage_type = vec4_float_type_;
spv::StorageClass storage_class;
@ -1200,7 +1678,12 @@ void SpirvShaderTranslator::StoreToResult(Id source_value_id,
storage_pointer =
b.createAccessChain(storage_class, storage_pointer, storage_offsets);
}
auto storage_value = b.createLoad(storage_pointer);
// Only load from storage if we need it later.
Id storage_value = 0;
if (!result.has_all_writes() || predicate_cond) {
storage_value = b.createLoad(storage_pointer);
}
// Convert to the appropriate type, if needed.
if (b.getTypeId(source_value_id) != storage_type) {

View File

@ -104,10 +104,11 @@ class SpirvShaderTranslator : public ShaderTranslator {
spv::Function* translated_main_ = 0;
// Types.
spv::Id float_type_ = 0, bool_type_ = 0;
spv::Id float_type_ = 0, bool_type_ = 0, int_type_ = 0;
spv::Id vec2_float_type_ = 0, vec3_float_type_ = 0, vec4_float_type_ = 0;
spv::Id vec4_uint_type_ = 0;
spv::Id vec4_bool_type_ = 0;
spv::Id sampled_image_type_ = 0;
// Constants.
spv::Id vec4_float_zero_ = 0, vec4_float_one_ = 0;
@ -121,6 +122,8 @@ class SpirvShaderTranslator : public ShaderTranslator {
spv::Id push_consts_ = 0;
spv::Id interpolators_ = 0;
spv::Id frag_outputs_ = 0;
spv::Id samplers_ = 0;
spv::Id img_[4] = {0}; // Images {1D, 2D, 3D, Cube}
// Map of {binding -> {offset -> spv input}}
std::map<uint32_t, std::map<uint32_t, spv::Id>> vertex_binding_map_;