[Vulkan] Don't try to get mip 0's offset when there is only one mip.
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@ -416,6 +416,11 @@ uint32_t TextureInfo::GetMipLocation(const TextureInfo& src, uint32_t mip,
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uint32_t* offset_x, uint32_t* offset_y) {
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uint32_t* offset_x, uint32_t* offset_y) {
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if (mip == 0) {
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if (mip == 0) {
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// Short-circuit. Mip 0 is always stored in guest_address.
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// Short-circuit. Mip 0 is always stored in guest_address.
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if (src.mip_levels <= 1) {
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// Only <= 1 mip level, it can't possibly be offset.
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*offset_x = *offset_y = 0;
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return src.guest_address;
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}
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GetPackedTileOffset(src, offset_x, offset_y);
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GetPackedTileOffset(src, offset_x, offset_y);
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return src.guest_address;
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return src.guest_address;
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}
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}
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