[D3D12] Fix one comment regarding descriptors in d3d12_command_processor

This commit is contained in:
Triang3l 2018-08-03 23:12:13 +03:00
parent 8a24ff5078
commit 991b120454
1 changed files with 1 additions and 1 deletions

View File

@ -1225,7 +1225,7 @@ bool D3D12CommandProcessor::UpdateBindings(
if (write_textures) { if (write_textures) {
view_count_partial_update += texture_count; view_count_partial_update += texture_count;
} }
// All the constants + shared memory + textures and samplers. // All the constants + shared memory + textures.
uint32_t view_count_full_update = 20 + texture_count; uint32_t view_count_full_update = 20 + texture_count;
D3D12_CPU_DESCRIPTOR_HANDLE view_cpu_handle; D3D12_CPU_DESCRIPTOR_HANDLE view_cpu_handle;
D3D12_GPU_DESCRIPTOR_HANDLE view_gpu_handle; D3D12_GPU_DESCRIPTOR_HANDLE view_gpu_handle;