[Kernel] Add ExConsoleGameRegion export variable (set to 0xFFFFFFFF)
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@ -159,6 +159,14 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
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xe::store_and_swap<uint8_t>(lpXboxHardwareInfo + 4, 0x06); // cpu count
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// Remaining 11b are zeroes?
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// ExConsoleGameRegion, probably same values as keyvault region uses?
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// Just return all 0xFF, should satisfy anything that checks it
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uint32_t pExConsoleGameRegion = memory_->SystemHeapAlloc(4);
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auto lpExConsoleGameRegion = memory_->TranslateVirtual(pExConsoleGameRegion);
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export_resolver_->SetVariableMapping(
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"xboxkrnl.exe", ordinals::ExConsoleGameRegion, pExConsoleGameRegion);
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xe::store<uint32_t>(lpExConsoleGameRegion, 0xFFFFFFFF);
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// XexExecutableModuleHandle (?**)
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// Games try to dereference this to get a pointer to some module struct.
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// So far it seems like it's just in loader code, and only used to look up
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