Cleaning up unneeded file.
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_APU_NOP_NOP_APU_H_
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#define XENIA_APU_NOP_NOP_APU_H_
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#include <memory>
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#include "xenia/apu/audio_system.h"
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#include "xenia/emulator.h"
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namespace xe {
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namespace apu {
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namespace nop {
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std::unique_ptr<AudioSystem> Create(Emulator* emulator);
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} // namespace nop
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} // namespace apu
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} // namespace xe
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#endif // XENIA_APU_NOP_NOP_APU_H_
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#include "xenia/hid/winkey/winkey_input_driver.h"
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#include "xenia/hid/winkey/winkey_input_driver.h"
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#include "xenia/base/platform_win.h"
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#include "xenia/base/platform_win.h"
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#include "xenia/emulator.h"
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#include "xenia/hid/hid_flags.h"
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#include "xenia/hid/hid_flags.h"
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#include "xenia/hid/input_system.h"
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#include "xenia/hid/input_system.h"
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#include "xenia/ui/window.h"
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#include "xenia/ui/window.h"
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