[Vulkan] Don't allocate textures if we don't know the format.
DTX5A = ATI1
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@ -106,7 +106,7 @@ static const TextureConfig texture_configs[64] = {
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/* k_11_11_10_AS_16_16_16_16 */ {VK_FORMAT_B10G11R11_UFLOAT_PACK32}, // ?
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/* k_32_32_32_FLOAT */ {VK_FORMAT_R32G32B32_SFLOAT},
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/* k_DXT3A */ {VK_FORMAT_UNDEFINED},
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/* k_DXT5A */ {VK_FORMAT_UNDEFINED},
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/* k_DXT5A */ {VK_FORMAT_UNDEFINED}, // ATI1N
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// http://fileadmin.cs.lth.se/cs/Personal/Michael_Doggett/talks/unc-xenos-doggett.pdf
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/* k_CTX1 */ {VK_FORMAT_R8G8_UINT},
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@ -257,9 +257,8 @@ TextureCache::Texture* TextureCache::AllocateTexture(
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assert_not_null(texture_info.format_info());
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auto& config = texture_configs[int(texture_info.format_info()->format)];
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VkFormat format = config.host_format != VK_FORMAT_UNDEFINED
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? config.host_format
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: VK_FORMAT_R8G8B8A8_UNORM;
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VkFormat format = config.host_format;
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assert(format != VK_FORMAT_UNDEFINED);
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image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
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image_info.usage =
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