[Base] Hopefully fix Clang template inheritance error
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@ -257,7 +257,7 @@ void ConfigVar<T>::SetGameConfigValue(T val) {
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}
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}
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template <class T>
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template <class T>
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void ConfigVar<T>::ResetConfigValueToDefault() {
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void ConfigVar<T>::ResetConfigValueToDefault() {
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SetConfigValue(default_value_);
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SetConfigValue(this->default_value_);
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}
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}
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// CVars can be initialized before these, thus initialized on-demand using new.
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// CVars can be initialized before these, thus initialized on-demand using new.
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