Merge pull request #509 from x1nixmzeng/xex-resources

Rebrand the Xenia window with module metadata
This commit is contained in:
Ben Vanik 2016-01-10 08:55:47 -08:00
commit 86b706d87c
16 changed files with 389 additions and 30 deletions

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@ -190,6 +190,7 @@ solution("xenia")
include("src/xenia/ui/gl") include("src/xenia/ui/gl")
include("src/xenia/ui/spirv") include("src/xenia/ui/spirv")
include("src/xenia/vfs") include("src/xenia/vfs")
include("src/xenia/xdbf")
if os.is("windows") then if os.is("windows") then
include("src/xenia/apu/xaudio2") include("src/xenia/apu/xaudio2")

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@ -288,11 +288,16 @@ void EmulatorWindow::ShowHelpWebsite() { LaunchBrowser("http://xenia.jp"); }
void EmulatorWindow::UpdateTitle() { void EmulatorWindow::UpdateTitle() {
std::wstring title(base_title_); std::wstring title(base_title_);
if (Clock::guest_time_scalar() != 1.0) {
title += L" (@"; const std::wstring &game_title(emulator()->game_title());
title += xe::to_wstring(std::to_string(Clock::guest_time_scalar())); if (!game_title.empty()) {
title += L"x)"; title = game_title + L" - " + title;
} }
if (Clock::guest_time_scalar() != 1.0) {
title += xe::format_string(L" (@%.2fx)", Clock::guest_time_scalar());
}
window_->set_title(title); window_->set_title(title);
} }

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@ -35,11 +35,12 @@ class EmulatorWindow {
ui::Loop* loop() const { return loop_.get(); } ui::Loop* loop() const { return loop_.get(); }
ui::Window* window() const { return window_.get(); } ui::Window* window() const { return window_.get(); }
void UpdateTitle();
private: private:
explicit EmulatorWindow(Emulator* emulator); explicit EmulatorWindow(Emulator* emulator);
bool Initialize(); bool Initialize();
void UpdateTitle();
void CpuTimeScalarReset(); void CpuTimeScalarReset();
void CpuTimeScalarSetHalf(); void CpuTimeScalarSetHalf();

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@ -25,6 +25,7 @@ project("xenia-app")
"xenia-ui", "xenia-ui",
"xenia-ui-gl", "xenia-ui-gl",
"xenia-vfs", "xenia-vfs",
"xenia-xdbf",
}) })
flags({ flags({
"WinMain", -- Use WinMain instead of main. "WinMain", -- Use WinMain instead of main.

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@ -195,7 +195,8 @@ int xenia_main(const std::vector<std::wstring>& args) {
// Normalize the path and make absolute. // Normalize the path and make absolute.
std::wstring abs_path = xe::to_absolute_path(path); std::wstring abs_path = xe::to_absolute_path(path);
result = emulator->LaunchPath(abs_path); result = emulator->LaunchPath(abs_path,
[&]() { emulator_window->UpdateTitle(); });
if (XFAILED(result)) { if (XFAILED(result)) {
XELOGE("Failed to launch target: %.8X", result); XELOGE("Failed to launch target: %.8X", result);
emulator.reset(); emulator.reset();

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@ -470,8 +470,8 @@ bool XexModule::SetupLibraryImports(const char* name,
GuestFunction::ExternHandler handler = nullptr; GuestFunction::ExternHandler handler = nullptr;
if (kernel_export) { if (kernel_export) {
if (kernel_export->function_data.trampoline) { if (kernel_export->function_data.trampoline) {
handler = (GuestFunction::ExternHandler)kernel_export handler = (GuestFunction::ExternHandler)
->function_data.trampoline; kernel_export->function_data.trampoline;
} else { } else {
handler = handler =
(GuestFunction::ExternHandler)kernel_export->function_data.shim; (GuestFunction::ExternHandler)kernel_export->function_data.shim;

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@ -35,6 +35,7 @@
#include "xenia/vfs/devices/host_path_device.h" #include "xenia/vfs/devices/host_path_device.h"
#include "xenia/vfs/devices/stfs_container_device.h" #include "xenia/vfs/devices/stfs_container_device.h"
#include "xenia/vfs/virtual_file_system.h" #include "xenia/vfs/virtual_file_system.h"
#include "xenia/xdbf/xdbf_utils.h"
DEFINE_double(time_scalar, 1.0, DEFINE_double(time_scalar, 1.0,
"Scalar used to speed or slow time (1x, 2x, 1/2x, etc)."); "Scalar used to speed or slow time (1x, 2x, 1/2x, etc).");
@ -191,7 +192,8 @@ X_STATUS Emulator::Setup(
return result; return result;
} }
X_STATUS Emulator::LaunchPath(std::wstring path) { X_STATUS Emulator::LaunchPath(std::wstring path,
std::function<void()> on_launch) {
// Launch based on file type. // Launch based on file type.
// This is a silly guess based on file extension. // This is a silly guess based on file extension.
auto last_slash = path.find_last_of(xe::kPathSeparator); auto last_slash = path.find_last_of(xe::kPathSeparator);
@ -201,18 +203,19 @@ X_STATUS Emulator::LaunchPath(std::wstring path) {
} }
if (last_dot == std::wstring::npos) { if (last_dot == std::wstring::npos) {
// Likely an STFS container. // Likely an STFS container.
return LaunchStfsContainer(path); return LaunchStfsContainer(path, on_launch);
} else if (path.substr(last_dot) == L".xex" || } else if (path.substr(last_dot) == L".xex" ||
path.substr(last_dot) == L".elf") { path.substr(last_dot) == L".elf") {
// Treat as a naked xex file. // Treat as a naked xex file.
return LaunchXexFile(path); return LaunchXexFile(path, on_launch);
} else { } else {
// Assume a disc image. // Assume a disc image.
return LaunchDiscImage(path); return LaunchDiscImage(path, on_launch);
} }
} }
X_STATUS Emulator::LaunchXexFile(std::wstring path) { X_STATUS Emulator::LaunchXexFile(std::wstring path,
std::function<void()> on_launch) {
// We create a virtual filesystem pointing to its directory and symlink // We create a virtual filesystem pointing to its directory and symlink
// that to the game filesystem. // that to the game filesystem.
// e.g., /my/files/foo.xex will get a local fs at: // e.g., /my/files/foo.xex will get a local fs at:
@ -244,10 +247,11 @@ X_STATUS Emulator::LaunchXexFile(std::wstring path) {
// Launch the game. // Launch the game.
std::string fs_path = "game:\\" + xe::to_string(file_name); std::string fs_path = "game:\\" + xe::to_string(file_name);
return CompleteLaunch(path, fs_path); return CompleteLaunch(path, fs_path, on_launch);
} }
X_STATUS Emulator::LaunchDiscImage(std::wstring path) { X_STATUS Emulator::LaunchDiscImage(std::wstring path,
std::function<void()> on_launch) {
auto mount_path = "\\Device\\Cdrom0"; auto mount_path = "\\Device\\Cdrom0";
// Register the disc image in the virtual filesystem. // Register the disc image in the virtual filesystem.
@ -266,10 +270,11 @@ X_STATUS Emulator::LaunchDiscImage(std::wstring path) {
file_system_->RegisterSymbolicLink("d:", mount_path); file_system_->RegisterSymbolicLink("d:", mount_path);
// Launch the game. // Launch the game.
return CompleteLaunch(path, "game:\\default.xex"); return CompleteLaunch(path, "game:\\default.xex", on_launch);
} }
X_STATUS Emulator::LaunchStfsContainer(std::wstring path) { X_STATUS Emulator::LaunchStfsContainer(std::wstring path,
std::function<void()> on_launch) {
auto mount_path = "\\Device\\Cdrom0"; auto mount_path = "\\Device\\Cdrom0";
// Register the container in the virtual filesystem. // Register the container in the virtual filesystem.
@ -288,7 +293,7 @@ X_STATUS Emulator::LaunchStfsContainer(std::wstring path) {
file_system_->RegisterSymbolicLink("d:", mount_path); file_system_->RegisterSymbolicLink("d:", mount_path);
// Launch the game. // Launch the game.
return CompleteLaunch(path, "game:\\default.xex"); return CompleteLaunch(path, "game:\\default.xex", on_launch);
} }
void Emulator::Pause() { void Emulator::Pause() {
@ -493,12 +498,13 @@ void Emulator::WaitUntilExit() {
} }
} }
X_STATUS Emulator::CompleteLaunch(const std::wstring& path, X_STATUS Emulator::CompleteLaunch(const std::wstring &path,
const std::string& module_path) { const std::string &module_path,
std::function<void()> on_launch) {
// Allow xam to request module loads. // Allow xam to request module loads.
auto xam = kernel_state()->GetKernelModule<kernel::xam::XamModule>("xam.xex"); auto xam = kernel_state()->GetKernelModule<kernel::xam::XamModule>("xam.xex");
int result = 0; X_STATUS result = X_STATUS_SUCCESS;
auto next_module = module_path; auto next_module = module_path;
while (next_module != "") { while (next_module != "") {
XELOGI("Launching module %s", next_module.c_str()); XELOGI("Launching module %s", next_module.c_str());
@ -509,11 +515,34 @@ X_STATUS Emulator::CompleteLaunch(const std::wstring& path,
} }
kernel_state_->SetExecutableModule(module); kernel_state_->SetExecutableModule(module);
// Try and load the resource database (xex only)
char title[9] = {0};
sprintf(title, "%08X", module->title_id());
uint32_t resource_data = 0;
uint32_t resource_size = 0;
if (XSUCCEEDED(module->GetSection(title, &resource_data, &resource_size))) {
auto xdb_ptr = module->memory()->TranslateVirtual(resource_data);
if (xdb_ptr != nullptr) {
xe::xdbf::XdbfWrapper db;
if (db.initialize(xdb_ptr, static_cast<size_t>(resource_size))) {
game_title_ = xe::to_wstring(xe::xdbf::get_title(db));
xe::xdbf::XdbfBlock icon_block = xe::xdbf::get_icon(db);
if (icon_block.buffer != nullptr) {
display_window_->SetIconFromBuffer(icon_block.buffer,
icon_block.size);
}
}
}
}
auto main_xthread = module->Launch(); auto main_xthread = module->Launch();
if (!main_xthread) { if (!main_xthread) {
return X_STATUS_UNSUCCESSFUL; return X_STATUS_UNSUCCESSFUL;
} }
on_launch();
main_thread_ = main_xthread->thread(); main_thread_ = main_xthread->thread();
WaitUntilExit(); WaitUntilExit();

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@ -53,6 +53,9 @@ class Emulator {
// Full command line used when launching the process. // Full command line used when launching the process.
const std::wstring& command_line() const { return command_line_; } const std::wstring& command_line() const { return command_line_; }
// Title of the game in the default language.
const std::wstring& game_title() const { return game_title_; }
// Window used for displaying graphical output. // Window used for displaying graphical output.
ui::Window* display_window() const { return display_window_; } ui::Window* display_window() const { return display_window_; }
@ -106,17 +109,18 @@ class Emulator {
// Launches a game from the given file path. // Launches a game from the given file path.
// This will attempt to infer the type of the given file (such as an iso, etc) // This will attempt to infer the type of the given file (such as an iso, etc)
// using heuristics. // using heuristics.
X_STATUS LaunchPath(std::wstring path); X_STATUS LaunchPath(std::wstring path, std::function<void()> on_launch);
// Launches a game from a .xex file by mounting the containing folder as if it // Launches a game from a .xex file by mounting the containing folder as if it
// was an extracted STFS container. // was an extracted STFS container.
X_STATUS LaunchXexFile(std::wstring path); X_STATUS LaunchXexFile(std::wstring path, std::function<void()> on_launch);
// Launches a game from a disc image file (.iso, etc). // Launches a game from a disc image file (.iso, etc).
X_STATUS LaunchDiscImage(std::wstring path); X_STATUS LaunchDiscImage(std::wstring path, std::function<void()> on_launch);
// Launches a game from an STFS container file. // Launches a game from an STFS container file.
X_STATUS LaunchStfsContainer(std::wstring path); X_STATUS LaunchStfsContainer(std::wstring path,
std::function<void()> on_launch);
void Pause(); void Pause();
void Resume(); void Resume();
@ -131,10 +135,12 @@ class Emulator {
static bool ExceptionCallbackThunk(Exception* ex, void* data); static bool ExceptionCallbackThunk(Exception* ex, void* data);
bool ExceptionCallback(Exception* ex); bool ExceptionCallback(Exception* ex);
X_STATUS CompleteLaunch(const std::wstring& path, X_STATUS CompleteLaunch(const std::wstring &path,
const std::string& module_path); const std::string &module_path,
std::function<void()> on_launch);
std::wstring command_line_; std::wstring command_line_;
std::wstring game_title_;
ui::Window* display_window_; ui::Window* display_window_;

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@ -105,8 +105,8 @@ uint32_t KernelModule::GetProcAddressByOrdinal(uint16_t ordinal) {
cpu::GuestFunction::ExternHandler handler = nullptr; cpu::GuestFunction::ExternHandler handler = nullptr;
if (export_entry->function_data.trampoline) { if (export_entry->function_data.trampoline) {
handler = (cpu::GuestFunction::ExternHandler)export_entry handler = (cpu::GuestFunction::ExternHandler)
->function_data.trampoline; export_entry->function_data.trampoline;
} else { } else {
handler = handler =
(cpu::GuestFunction::ExternHandler)export_entry->function_data.shim; (cpu::GuestFunction::ExternHandler)export_entry->function_data.shim;

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@ -208,7 +208,7 @@ X_STATUS UserModule::GetSection(const char* name, uint32_t* out_section_data,
return X_STATUS_NOT_FOUND; return X_STATUS_NOT_FOUND;
} }
uint32_t count = (resource_header->size - 4) / 16; uint32_t count = (resource_header->size - 4) / sizeof(xex2_resource);
for (uint32_t i = 0; i < count; i++) { for (uint32_t i = 0; i < count; i++) {
auto& res = resource_header->resources[i]; auto& res = resource_header->resources[i];
if (std::strncmp(name, res.name, 8) == 0) { if (std::strncmp(name, res.name, 8) == 0) {

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@ -53,6 +53,8 @@ class Window {
return true; return true;
} }
virtual bool SetIconFromBuffer(void* buffer, size_t size) = 0;
virtual bool is_fullscreen() const { return false; } virtual bool is_fullscreen() const { return false; }
virtual void ToggleFullscreen(bool fullscreen) {} virtual void ToggleFullscreen(bool fullscreen) {}

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@ -31,6 +31,10 @@ Win32Window::~Win32Window() {
CloseWindow(hwnd_); CloseWindow(hwnd_);
hwnd_ = nullptr; hwnd_ = nullptr;
} }
if (icon_ != nullptr) {
DestroyIcon(icon_);
icon_ = nullptr;
}
} }
NativePlatformHandle Win32Window::native_platform_handle() const { NativePlatformHandle Win32Window::native_platform_handle() const {
@ -163,6 +167,25 @@ bool Win32Window::set_title(const std::wstring& title) {
return true; return true;
} }
bool Win32Window::SetIconFromBuffer(void* buffer, size_t size) {
if (icon_ != nullptr) {
DestroyIcon(icon_);
}
HICON icon = CreateIconFromResourceEx(reinterpret_cast<BYTE*>(buffer),
static_cast<DWORD>(size), TRUE,
0x00030000, 0, 0, LR_DEFAULTCOLOR);
if (icon != nullptr) {
icon_ = icon;
SendMessage(hwnd_, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(icon));
SendMessage(hwnd_, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(icon));
}
return false;
}
bool Win32Window::is_fullscreen() const { return fullscreen_; } bool Win32Window::is_fullscreen() const { return fullscreen_; }
void Win32Window::ToggleFullscreen(bool fullscreen) { void Win32Window::ToggleFullscreen(bool fullscreen) {

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@ -31,6 +31,7 @@ class Win32Window : public Window {
HWND hwnd() const { return hwnd_; } HWND hwnd() const { return hwnd_; }
bool set_title(const std::wstring& title) override; bool set_title(const std::wstring& title) override;
bool SetIconFromBuffer(void* buffer, size_t size) override;
bool is_fullscreen() const override; bool is_fullscreen() const override;
void ToggleFullscreen(bool fullscreen) override; void ToggleFullscreen(bool fullscreen) override;
@ -68,6 +69,7 @@ class Win32Window : public Window {
bool HandleKeyboard(UINT message, WPARAM wParam, LPARAM lParam); bool HandleKeyboard(UINT message, WPARAM wParam, LPARAM lParam);
HWND hwnd_ = nullptr; HWND hwnd_ = nullptr;
HICON icon_ = nullptr;
bool closing_ = false; bool closing_ = false;
bool fullscreen_ = false; bool fullscreen_ = false;

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@ -0,0 +1,17 @@
project_root = "../../.."
include(project_root.."/tools/build")
group("src")
project("xenia-xdbf")
uuid("a95b5fce-1083-4bff-a022-ffdd0bab3db0")
kind("StaticLib")
language("C++")
links({
"xenia-base",
})
defines({
})
includedirs({
project_root.."third_party/gflags/src",
})
recursive_platform_files()

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@ -0,0 +1,142 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/xdbf/xdbf_utils.h"
namespace xe {
namespace xdbf {
enum XdbfId : uint64_t {
kIdTitle = 0x8000,
kIdXSTC = 0x58535443,
};
enum XdbgMagic : uint32_t {
kMagicXSTC = 'XSTC',
kMagicXSTR = 'XSTR',
};
XdbfWrapper::XdbfWrapper() = default;
XBDF_HEADER& XdbfWrapper::get_header() const { return *state_.header; }
XBDF_ENTRY& XdbfWrapper::get_entry(uint32_t n) const {
return state_.entries[n];
}
XBDF_FILE_LOC& XdbfWrapper::get_file(uint32_t n) const {
return state_.files[n];
}
bool XdbfWrapper::initialize(uint8_t* buffer, size_t length) {
if (length <= sizeof(XBDF_HEADER)) {
return false;
}
XdbfState state;
state.data = buffer;
state.size = length;
uint8_t* ptr = state.data;
state.header = reinterpret_cast<XBDF_HEADER*>(ptr);
ptr += sizeof(XBDF_HEADER);
state.entries = reinterpret_cast<XBDF_ENTRY*>(ptr);
ptr += (sizeof(XBDF_ENTRY) * state.header->entry_count);
state.files = reinterpret_cast<XBDF_FILE_LOC*>(ptr);
ptr += (sizeof(XBDF_FILE_LOC) * state.header->free_count);
state.offset = ptr;
if (state.header->magic == 'XDBF') {
state_ = state;
return true;
}
return false;
}
XdbfBlock XdbfWrapper::get_entry(XdbfSection section, uint64_t id) const {
XdbfBlock block = {nullptr, 0};
uint32_t x = 0;
while (x < get_header().entry_used) {
auto& entry = get_entry(x);
if (entry.section == section && entry.id == id) {
block.buffer = state_.offset + entry.offset;
block.size = entry.size;
break;
}
++x;
}
return block;
}
XdbfBlock get_icon(const XdbfWrapper& ref) {
return ref.get_entry(kSectionImage, kIdTitle);
}
XdbfLocale get_default_language(const XdbfWrapper& ref) {
XdbfBlock block = ref.get_entry(kSectionMetadata, kIdXSTC);
if (block.buffer != nullptr) {
XDBF_XSTC* xstc = reinterpret_cast<XDBF_XSTC*>(block.buffer);
assert_true(xstc->magic == kMagicXSTC);
uint32_t default_language = xstc->default_language;
return static_cast<XdbfLocale>(default_language);
}
return kLocaleEnglish;
}
std::string get_title(const XdbfWrapper& ref) {
std::string title_str;
uint64_t language_id = static_cast<uint64_t>(get_default_language(ref));
XdbfBlock lang_block = ref.get_entry(kSectionStringTable, language_id);
if (lang_block.buffer != nullptr) {
XDBF_XSTR_HEADER* xstr_head =
reinterpret_cast<XDBF_XSTR_HEADER*>(lang_block.buffer);
assert_true(xstr_head->magic == kMagicXSTR);
assert_true(xstr_head->version == 1);
uint16_t str_count = xstr_head->string_count;
uint8_t* currentAddress = lang_block.buffer + sizeof(XDBF_XSTR_HEADER);
uint16_t s = 0;
while (s < str_count && title_str.empty()) {
XDBF_STRINGTABLE_ENTRY* entry =
reinterpret_cast<XDBF_STRINGTABLE_ENTRY*>(currentAddress);
currentAddress += sizeof(XDBF_STRINGTABLE_ENTRY);
uint16_t len = entry->string_length;
if (entry->id == static_cast<uint16_t>(kIdTitle)) {
title_str.resize(static_cast<size_t>(len));
std::copy(currentAddress, currentAddress + len, title_str.begin());
}
++s;
currentAddress += len;
}
}
return title_str;
}
} // namespace xdbf
} // namespace xe

129
src/xenia/xdbf/xdbf_utils.h Normal file
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@ -0,0 +1,129 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2016 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_XDBF_XDBF_UTILS_H_
#define XENIA_XDBF_XDBF_UTILS_H_
#include <string>
#include <vector>
#include "xenia/base/memory.h"
namespace xe {
namespace xdbf {
// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.h
// http://freestyledash.googlecode.com/svn/trunk/Freestyle/Tools/XEX/SPA.cpp
enum XdbfSection : uint16_t {
kSectionMetadata = 0x0001,
kSectionImage = 0x0002,
kSectionStringTable = 0x0003,
};
// Found by dumping the kSectionStringTable sections of various games:
enum XdbfLocale : uint32_t {
kLocaleEnglish = 1,
kLocaleJapanese = 2,
kLocaleGerman = 3,
kLocaleFrench = 4,
kLocaleSpanish = 5,
kLocaleItalian = 6,
kLocaleKorean = 7,
kLocaleChinese = 8,
};
struct XBDF_HEADER {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> entry_count;
xe::be<uint32_t> entry_used;
xe::be<uint32_t> free_count;
xe::be<uint32_t> free_used;
};
static_assert_size(XBDF_HEADER, 24);
#pragma pack(push, 1)
struct XBDF_ENTRY {
xe::be<uint16_t> section;
xe::be<uint64_t> id;
xe::be<uint32_t> offset;
xe::be<uint32_t> size;
};
static_assert_size(XBDF_ENTRY, 18);
#pragma pack(pop)
struct XBDF_FILE_LOC {
xe::be<uint32_t> offset;
xe::be<uint32_t> size;
};
static_assert_size(XBDF_FILE_LOC, 8);
struct XDBF_XSTC {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> size;
xe::be<uint32_t> default_language;
};
static_assert_size(XDBF_XSTC, 16);
#pragma pack(push, 1)
struct XDBF_XSTR_HEADER {
xe::be<uint32_t> magic;
xe::be<uint32_t> version;
xe::be<uint32_t> size;
xe::be<uint16_t> string_count;
};
static_assert_size(XDBF_XSTR_HEADER, 14);
#pragma pack(pop)
struct XDBF_STRINGTABLE_ENTRY {
xe::be<uint16_t> id;
xe::be<uint16_t> string_length;
};
static_assert_size(XDBF_STRINGTABLE_ENTRY, 4);
struct XdbfState {
XBDF_HEADER* header;
XBDF_ENTRY* entries;
XBDF_FILE_LOC* files;
uint8_t* offset;
uint8_t* data;
size_t size;
};
struct XdbfBlock {
uint8_t* buffer;
size_t size;
};
class XdbfWrapper {
public:
XdbfWrapper();
bool initialize(uint8_t* buffer, size_t length);
XdbfBlock get_entry(XdbfSection section, uint64_t id) const;
private:
XBDF_HEADER& get_header() const;
XBDF_ENTRY& get_entry(uint32_t n) const;
XBDF_FILE_LOC& get_file(uint32_t n) const;
XdbfState state_;
};
XdbfBlock get_icon(const XdbfWrapper& ref);
XdbfLocale get_default_language(const XdbfWrapper& ref);
std::string get_title(const XdbfWrapper& ref);
} // namespace xdbf
} // namespace xe
#endif // XENIA_XDBF_XDBF_UTILS_H_