Merge pull request #210 from DrChat/name_check_fixes
Fix some crashes from checking for object name collisions
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commit
83d52beaf2
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@ -596,7 +596,9 @@ SHIM_CALL NtCreateSemaphore_shim(PPCContext* ppc_state, KernelState* state) {
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// TODO(benvanik): check for name collision. May return existing object if
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// type matches.
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AssertNoNameCollision(state, obj_attributes_ptr);
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if (obj_attributes_ptr) {
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AssertNoNameCollision(state, obj_attributes_ptr);
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}
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XSemaphore* sem = new XSemaphore(state);
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sem->Initialize(count, limit);
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@ -690,7 +692,9 @@ SHIM_CALL NtCreateMutant_shim(PPCContext* ppc_state, KernelState* state) {
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// TODO(benvanik): check for name collision. May return existing object if
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// type matches.
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AssertNoNameCollision(state, obj_attributes_ptr);
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if (obj_attributes_ptr) {
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AssertNoNameCollision(state, obj_attributes_ptr);
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}
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XMutant* mutant = new XMutant(state);
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mutant->Initialize(initial_owner ? true : false);
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@ -747,7 +751,9 @@ SHIM_CALL NtCreateTimer_shim(PPCContext* ppc_state, KernelState* state) {
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// TODO(benvanik): check for name collision. May return existing object if
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// type matches.
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AssertNoNameCollision(state, obj_attributes_ptr);
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if (obj_attributes_ptr) {
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AssertNoNameCollision(state, obj_attributes_ptr);
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}
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XTimer* timer = new XTimer(state);
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timer->Initialize(timer_type);
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