Clear all allocated memory.
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@ -531,6 +531,9 @@ uint32_t xe_memory_heap_t::Alloc(
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FLAGS_scribble_heap) {
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// Trash the memory so that we can see bad read-before-write bugs easier.
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memset(p, 0xCD, alloc_size);
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} else {
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// Implicit clear.
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memset(p, 0, alloc_size);
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}
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return (uint32_t)((uintptr_t)p - (uintptr_t)memory->mapping_base);
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