Fixed white edge on some textures(text display).
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1d56b32a97
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7ad6fc92f6
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@ -264,7 +264,7 @@ void TextureCache::SetupEmptySet() {
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sampler_info.compareOp = VK_COMPARE_OP_NEVER;
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sampler_info.minLod = 0.f;
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sampler_info.maxLod = 0.f;
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sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
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sampler_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
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sampler_info.unnormalizedCoordinates = VK_FALSE;
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err = vkCreateSampler(*device_, &sampler_info, nullptr, &empty_sampler_);
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CheckResult(err, "vkCreateSampler");
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@ -797,7 +797,7 @@ TextureCache::Sampler* TextureCache::Demand(const SamplerInfo& sampler_info) {
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sampler_create_info.compareOp = VK_COMPARE_OP_NEVER;
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sampler_create_info.minLod = 0.0f;
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sampler_create_info.maxLod = 0.0f;
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sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
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sampler_create_info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
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sampler_create_info.unnormalizedCoordinates = VK_FALSE;
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VkSampler vk_sampler;
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status =
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