[D3D12] Update shader bytecode .h path in premake5.lua

This commit is contained in:
Triang3l 2021-06-07 21:28:39 +03:00
parent 89ddf6456a
commit 796eb0f430
2 changed files with 2 additions and 2 deletions

View File

@ -16,7 +16,7 @@ project("xenia-gpu-d3d12")
}) })
local_platform_files() local_platform_files()
files({ files({
"shaders/bin/*.h", "../shaders/bytecode/d3d12_5_1/*.h",
}) })
group("src") group("src")

View File

@ -12,7 +12,7 @@ project("xenia-ui-d3d12")
}) })
local_platform_files() local_platform_files()
files({ files({
"shaders/bin/*.h", "../shaders/bytecode/d3d12_5_1/*.h",
}) })
group("demos") group("demos")