From 744767f549cd02bc92b973418e813314123243f3 Mon Sep 17 00:00:00 2001 From: Triang3l Date: Sat, 9 Apr 2022 23:24:28 +0300 Subject: [PATCH] [D3D12] Compile all built-in shaders with the same FXC version --- .../bytecode/d3d12_5_1/primitive_point_list_gs.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/primitive_point_list_gs.h b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/primitive_point_list_gs.h index a09f64667..def67b6b4 100644 --- a/src/xenia/gpu/shaders/bytecode/d3d12_5_1/primitive_point_list_gs.h +++ b/src/xenia/gpu/shaders/bytecode/d3d12_5_1/primitive_point_list_gs.h @@ -273,10 +273,10 @@ ret const BYTE primitive_point_list_gs[] = { - 68, 88, 66, 67, 237, 38, - 189, 136, 81, 237, 37, 154, - 9, 132, 11, 205, 136, 149, - 67, 237, 1, 0, 0, 0, + 68, 88, 66, 67, 93, 92, + 207, 129, 65, 238, 95, 209, + 216, 127, 85, 211, 22, 177, + 159, 238, 1, 0, 0, 0, 136, 29, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 184, 10, 0, 0, 248, 12, @@ -286,7 +286,7 @@ const BYTE primitive_point_list_gs[] = 1, 0, 0, 0, 120, 0, 0, 0, 1, 0, 0, 0, 60, 0, 0, 0, 1, 5, - 83, 71, 0, 133, 0, 0, + 83, 71, 0, 5, 0, 0, 82, 10, 0, 0, 19, 19, 68, 37, 60, 0, 0, 0, 24, 0, 0, 0, 40, 0,