Various fixes and utilties.

This commit is contained in:
Ben Vanik 2015-05-02 00:26:03 -07:00
parent 98e7e2727b
commit 727ffaa122
13 changed files with 74 additions and 15 deletions

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@ -9,12 +9,14 @@
#include "poly/logging.h"
#include <gflags/gflags.h>
#include <mutex>
#include <gflags/gflags.h>
#include "poly/cxx_compat.h"
#include "poly/main.h"
#include "poly/math.h"
#include "poly/threading.h"
DEFINE_bool(fast_stdout, false,
"Don't lock around stdout/stderr. May introduce weirdness.");
@ -42,14 +44,18 @@ void format_log_line(char* buffer, size_t buffer_count, const char* file_path,
}
// Format string - add a trailing newline if required.
const char* outfmt = "%c> %s:%d: ";
const char* outfmt = "%c> %.2X %s:%d: ";
buffer_ptr = buffer + snprintf(buffer, buffer_count - 1, outfmt, level_char,
poly::threading::current_thread_id(),
filename, line_number);
} else {
buffer_ptr = buffer;
*(buffer_ptr++) = level_char;
*(buffer_ptr++) = '>';
*(buffer_ptr++) = ' ';
buffer_ptr +=
sprintf(buffer_ptr, "%.4X", poly::threading::current_thread_id());
*(buffer_ptr++) = ' ';
}
// Scribble args into the print buffer.

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@ -65,7 +65,10 @@ X64Emitter::X64Emitter(X64Backend* backend, XbyakAllocator* allocator)
backend_(backend),
code_cache_(backend->code_cache()),
allocator_(allocator),
current_instr_(0) {}
current_instr_(0),
source_map_count_(0),
stack_size_(0),
trace_flags_(0) {}
X64Emitter::~X64Emitter() {}

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@ -235,6 +235,11 @@ void GL4GraphicsSystem::PlayTrace(const uint8_t* trace_data, size_t trace_size,
});
}
void GL4GraphicsSystem::ClearCaches() {
command_processor_->CallInThread(
[&]() { command_processor_->texture_cache()->Clear(); });
}
void GL4GraphicsSystem::MarkVblank() {
static bool thread_name_set = false;
if (!thread_name_set) {

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@ -46,6 +46,7 @@ class GL4GraphicsSystem : public GraphicsSystem {
void EndTracing() override;
void PlayTrace(const uint8_t* trace_data, size_t trace_size,
TracePlaybackMode playback_mode) override;
void ClearCaches() override;
private:
void MarkVblank();

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@ -52,6 +52,7 @@ class GraphicsSystem {
};
virtual void PlayTrace(const uint8_t* trace_data, size_t trace_size,
TracePlaybackMode playback_mode) {}
virtual void ClearCaches() {}
protected:
GraphicsSystem();

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@ -2211,11 +2211,15 @@ int trace_viewer_main(std::vector<std::wstring>& args) {
}
auto control = window->child(0);
control->on_key_char.AddListener([](poly::ui::KeyEvent& e) {
control->on_key_char.AddListener([graphics_system](poly::ui::KeyEvent& e) {
auto& io = ImGui::GetIO();
if (e.key_code() > 0 && e.key_code() < 0x10000) {
if (e.key_code() == 0x74 /* VK_F5 */) {
graphics_system->ClearCaches();
} else {
io.AddInputCharacter(e.key_code());
}
}
e.set_handled(true);
});
control->on_mouse_down.AddListener([](poly::ui::MouseEvent& e) {

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@ -257,6 +257,8 @@ inline float GpuSwap(float value, Endian endianness) {
inline uint32_t GpuToCpu(uint32_t p) { return p; }
inline uint32_t CpuToGpu(uint32_t p) { return p & 0x1FFFFFFF; }
// XE_GPU_REG_SQ_PROGRAM_CNTL
typedef union {
XEPACKEDSTRUCTANONYMOUS({

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@ -333,6 +333,15 @@ X_STATUS XThread::PlatformExit(int exit_code) {
#endif // WIN32
void XThread::Execute() {
XELOGKERNEL("XThread::Execute thid %d (handle=%.8X, '%s', native=%.8X)",
thread_id_, handle(), name_.c_str(),
poly::threading::current_thread_id());
// All threads get a mandatory sleep. This is to deal with some buggy
// games that are assuming the 360 is so slow to create threads that they
// have time to initialize shared structures AFTER CreateThread (RR).
poly::threading::Sleep(std::chrono::milliseconds::duration(100));
// If a XapiThreadStartup value is present, we use that as a trampoline.
// Otherwise, we are a raw thread.
if (creation_params_.xapi_thread_startup) {

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@ -94,6 +94,8 @@ SHIM_CALL NtAllocateVirtualMemory_shim(PPCContext* ppc_state,
return;
}
XELOGD("NtAllocateVirtualMemory = %.8X", addr);
// Stash back.
// Maybe set X_STATUS_ALREADY_COMMITTED if MEM_COMMIT?
SHIM_SET_MEM_32(base_addr_ptr, addr);
@ -249,6 +251,7 @@ SHIM_CALL MmAllocatePhysicalMemoryEx_shim(PPCContext* ppc_state,
SHIM_SET_RETURN_32(0);
return;
}
XELOGD("MmAllocatePhysicalMemoryEx = %.8X", base_address);
// Move the address into the right range.
// if (protect_bits & X_MEM_LARGE_PAGES) {
@ -260,7 +263,7 @@ SHIM_CALL MmAllocatePhysicalMemoryEx_shim(PPCContext* ppc_state,
//}
base_address += 0xA0000000;
SHIM_SET_RETURN_32(base_address);
SHIM_SET_RETURN_64(base_address);
}
SHIM_CALL MmFreePhysicalMemory_shim(PPCContext* ppc_state, KernelState* state) {
@ -381,7 +384,7 @@ SHIM_CALL MmGetPhysicalAddress_shim(PPCContext* ppc_state, KernelState* state) {
base_address |= 0xE0000000;
}*/
SHIM_SET_RETURN_32(base_address);
SHIM_SET_RETURN_64(base_address);
}
SHIM_CALL MmMapIoSpace_shim(PPCContext* ppc_state, KernelState* state) {
@ -399,7 +402,7 @@ SHIM_CALL MmMapIoSpace_shim(PPCContext* ppc_state, KernelState* state) {
assert_true(size == 0x40);
assert_true(flags == 0x404);
SHIM_SET_RETURN_32(src_address);
SHIM_SET_RETURN_64(src_address);
}
SHIM_CALL ExAllocatePoolTypeWithTag_shim(PPCContext* ppc_state,
@ -420,7 +423,7 @@ SHIM_CALL ExAllocatePoolTypeWithTag_shim(PPCContext* ppc_state,
uint32_t addr = state->memory()->SystemHeapAlloc(adjusted_size, alignment);
SHIM_SET_RETURN_32(addr);
SHIM_SET_RETURN_64(addr);
}
SHIM_CALL ExFreePool_shim(PPCContext* ppc_state, KernelState* state) {

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@ -565,7 +565,7 @@ spin:
// All out of spin waits, create a full waiter.
// TODO(benvanik): contention - do a real wait!
// XELOGE("RtlEnterCriticalSection tried to really lock!");
spin_wait_remaining = 1; // HACK: spin forever
spin_wait_remaining = 0; // HACK: spin forever
Sleep(1);
goto spin;
}

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@ -89,6 +89,7 @@ SHIM_CALL ExCreateThread_shim(PPCContext* ppc_state, KernelState* state) {
stack_size, thread_id_ptr, xapi_thread_startup, start_address,
start_context, creation_flags);
// http://jafile.com/uploads/scoop/main.cpp.txt
// DWORD
// LPHANDLE Handle,
// DWORD StackSize,

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@ -356,7 +356,20 @@ SHIM_CALL VdIsHSIOTrainingSucceeded_shim(PPCContext* ppc_state,
}
SHIM_CALL VdPersistDisplay_shim(PPCContext* ppc_state, KernelState* state) {
XELOGD("VdPersistDisplay(?)");
uint32_t unk0 = SHIM_GET_ARG_32(0);
uint32_t unk1_ptr = SHIM_GET_ARG_32(1);
uint32_t unk2 = SHIM_GET_ARG_32(2);
uint32_t unk3 = SHIM_GET_ARG_32(3);
uint32_t unk4 = SHIM_GET_ARG_32(4);
uint32_t unk5 = SHIM_GET_ARG_32(5);
uint32_t unk6 = SHIM_GET_ARG_32(6);
uint32_t unk7 = SHIM_GET_ARG_32(7);
XELOGD("VdPersistDisplay(%.8X, %.8X, %.8X, %.8X, %.8X, %.8X, %.8X, %.8X)",
unk0, unk1_ptr, unk2, unk3, unk4, unk5, unk6, unk7);
// unk1_ptr needs to be populated with a pointer passed to
// MmFreePhysicalMemory(1, *unk1_ptr).
// ?
SHIM_SET_RETURN_64(1);

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@ -46,11 +46,22 @@ bool MainWindow::Initialize() {
}
Resize(1280, 720);
on_key_down.AddListener([this](poly::ui::KeyEvent& e) {
if (e.key_code() == 115) {
bool handled = true;
switch (e.key_code()) {
case 0x73: { // VK_F4
emulator()->graphics_system()->RequestFrameTrace();
e.set_handled(true);
return;
break;
}
case 0x74: { // VK_F5
emulator()->graphics_system()->ClearCaches();
break;
}
default: {
handled = false;
break;
}
}
e.set_handled(handled);
});
return true;
}