Implementing XamShowDirtyDiscErrorUI.
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@ -108,10 +108,27 @@ SHIM_CALL XamShowMessageBoxUI_shim(PPCContext* ppc_state, KernelState* state) {
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SHIM_SET_RETURN_32(X_ERROR_IO_PENDING);
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SHIM_SET_RETURN_32(X_ERROR_IO_PENDING);
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}
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}
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SHIM_CALL XamShowDirtyDiscErrorUI_shim(PPCContext* ppc_state,
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KernelState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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XELOGD("XamShowDirtyDiscErrorUI(%d)", user_index);
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int button_pressed = 0;
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TaskDialog(state->emulator()->main_window()->hwnd(), GetModuleHandle(nullptr),
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L"Disc Read Error",
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L"Game is claiming to be unable to read game data!", nullptr,
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TDCBF_CLOSE_BUTTON, TD_ERROR_ICON, &button_pressed);
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// This is death, and should never return.
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assert_always();
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}
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} // namespace kernel
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} // namespace kernel
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} // namespace xe
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} // namespace xe
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void xe::kernel::xam::RegisterUIExports(
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void xe::kernel::xam::RegisterUIExports(
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xe::cpu::ExportResolver* export_resolver, KernelState* state) {
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xe::cpu::ExportResolver* export_resolver, KernelState* state) {
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SHIM_SET_MAPPING("xam.xex", XamShowMessageBoxUI, state);
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SHIM_SET_MAPPING("xam.xex", XamShowMessageBoxUI, state);
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SHIM_SET_MAPPING("xam.xex", XamShowDirtyDiscErrorUI, state);
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}
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}
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