Trying to find real register values.
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@ -152,12 +152,16 @@ uint64_t GL4GraphicsSystem::ReadRegister(uint64_t addr) {
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}
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switch (r) {
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case 0x6530: // ????
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return 1;
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case 0x3C00: // ?
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return 0x08100748;
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case 0x3C04: // ?
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return 0x0000200E;
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case 0x6530: // Scanline?
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return 0x000002D0;
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case 0x6544: // ? vblank pending?
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return 1;
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case 0x6584: // ????
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return 1;
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case 0x6584: // Screen res - 1280x720
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return 0x050002D0;
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}
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assert_true(r >= 0 && r < RegisterFile::kRegisterCount);
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