RtlMultiByteToUnicodeN.
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@ -349,6 +349,36 @@ SHIM_CALL RtlUnicodeStringToAnsiString_shim(
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SHIM_CALL RtlMultiByteToUnicodeN_shim(
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PPCContext* ppc_state, KernelState* state) {
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uint32_t destination_ptr = SHIM_GET_ARG_32(0);
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uint32_t destination_len = SHIM_GET_ARG_32(1);
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uint32_t written_ptr = SHIM_GET_ARG_32(2);
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uint32_t source_ptr = SHIM_GET_ARG_32(3);
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uint32_t source_len = SHIM_GET_ARG_32(4);
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uint32_t copy_len = destination_len >> 1;
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copy_len = copy_len < source_len ? copy_len : source_len;
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// TODO: maybe use MultiByteToUnicode on Win32? would require swapping
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auto source = (uint8_t*)SHIM_MEM_ADDR(source_ptr);
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auto destination = (uint16_t*)SHIM_MEM_ADDR(destination_ptr);
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for (int i = 0; i < copy_len; i++)
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{
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*destination++ = XESWAP16(*source++);
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}
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if (written_ptr != 0)
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{
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SHIM_SET_MEM_32(written_ptr, copy_len << 1);
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}
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SHIM_SET_RETURN(0);
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}
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// TODO: clean me up!
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// TODO: clean me up!
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SHIM_CALL _vsnprintf_shim(
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SHIM_CALL _vsnprintf_shim(
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PPCContext* ppc_state, KernelState* state) {
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PPCContext* ppc_state, KernelState* state) {
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@ -936,6 +966,7 @@ void xe::kernel::xboxkrnl::RegisterRtlExports(
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlInitUnicodeString, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlInitUnicodeString, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlFreeUnicodeString, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlFreeUnicodeString, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlUnicodeStringToAnsiString, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlUnicodeStringToAnsiString, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", RtlMultiByteToUnicodeN, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", _vsnprintf, state);
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SHIM_SET_MAPPING("xboxkrnl.exe", _vsnprintf, state);
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