Add a zoomed image view for color targets and depth targets.

This commit is contained in:
Dr. Chat 2016-02-16 16:41:20 -06:00
parent c5de61860d
commit 65d1ea0250
1 changed files with 49 additions and 14 deletions

View File

@ -953,6 +953,18 @@ void ProgressBar(float frac, float width, float height = 0,
ImGui::Dummy(ImVec2(width, height));
}
void ZoomedImage(ImTextureID tex, ImVec2 rel_pos, ImVec2 tex_size,
float focus_size, ImVec2 image_size = ImVec2(128, 128)) {
ImVec2 focus;
focus.x = rel_pos.x - (focus_size * 0.5f);
focus.y = rel_pos.y - (focus_size * 0.5f);
ImVec2 uv0 = ImVec2(focus.x / tex_size.x, focus.y / tex_size.y);
ImVec2 uv1 = ImVec2((focus.x + focus_size) / tex_size.x,
(focus.y + focus_size) / tex_size.y);
ImGui::Image(tex, image_size, uv0, uv1);
}
void TraceViewer::DrawStateUI() {
auto command_processor = graphics_system_->command_processor();
auto& regs = *graphics_system_->register_file();
@ -1205,7 +1217,7 @@ void TraceViewer::DrawStateUI() {
// Alpha testing -- ALPHAREF, ALPHAFUNC, ALPHATESTENABLE
// if(ALPHATESTENABLE && frag_out.a [<=/ALPHAFUNC] ALPHAREF) discard;
uint32_t color_control = regs[XE_GPU_REG_RB_COLORCONTROL].u32;
if ((color_control & 0x4) != 0) {
if ((color_control & 0x8) != 0) {
ImGui::BulletText("Alpha Test: %s %.2f",
kCompareFuncNames[color_control & 0x7],
regs[XE_GPU_REG_RB_ALPHA_REF].f32);
@ -1300,14 +1312,15 @@ void TraceViewer::DrawStateUI() {
uint32_t color_base = color_info[i] & 0xFFF;
auto color_format =
static_cast<ColorRenderTargetFormat>((color_info[i] >> 16) & 0xF);
ImVec2 button_pos = ImGui::GetCursorScreenPos();
ImVec2 button_size(256, 256);
ImTextureID tex = 0;
if (write_mask) {
// FIXME: Valid color targets with alpha=0 don't show up.
auto color_target = GetColorRenderTarget(surface_pitch, surface_msaa,
color_base, color_format);
if (ImGui::ImageButton(ImTextureID(color_target), button_size,
ImVec2(0, 0), ImVec2(1, 1))) {
auto color_target = GetColorRenderTarget(
i, surface_pitch, surface_msaa, color_base, color_format);
tex = ImTextureID(color_target);
if (ImGui::ImageButton(tex, button_size, ImVec2(0, 0),
ImVec2(1, 1))) {
// show viewer
}
} else {
@ -1316,9 +1329,20 @@ void TraceViewer::DrawStateUI() {
ImVec4(0, 0, 0, 0));
}
if (ImGui::IsItemHovered()) {
ImGui::SetTooltip("Color Target %d (%s), base %.4X, pitch %d", i,
write_mask ? "enabled" : "disabled", color_base,
surface_pitch);
ImGui::BeginTooltip();
ImGui::Text(
"Color Target %d (%s), base %.4X, pitch %d, msaa %d, format %d",
i, write_mask ? "enabled" : "disabled", color_base, surface_pitch,
surface_msaa, color_format);
if (tex) {
ImVec2 rel_pos;
rel_pos.x = ImGui::GetMousePos().x - button_pos.x;
rel_pos.y = ImGui::GetMousePos().y - button_pos.y;
ZoomedImage(tex, rel_pos, button_size, 32.f, ImVec2(256, 256));
}
ImGui::EndTooltip();
}
ImGui::NextColumn();
}
@ -1380,10 +1404,21 @@ void TraceViewer::DrawStateUI() {
static_cast<DepthRenderTargetFormat>((rb_depth_info >> 16) & 0x1);
auto depth_target = GetDepthRenderTarget(surface_pitch, surface_msaa,
depth_base, depth_format);
auto button_pos = ImGui::GetCursorScreenPos();
ImVec2 button_size(256, 256);
if (ImGui::ImageButton(ImTextureID(depth_target), button_size,
ImVec2(0, 0), ImVec2(1, 1))) {
// show viewer
ImGui::ImageButton(ImTextureID(depth_target), button_size, ImVec2(0, 0),
ImVec2(1, 1));
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImVec2 rel_pos;
rel_pos.x = ImGui::GetMousePos().x - button_pos.x;
rel_pos.y = ImGui::GetMousePos().y - button_pos.y;
ZoomedImage(ImTextureID(depth_target | ui::ImGuiDrawer::kIgnoreAlpha),
rel_pos, button_size, 32.f, ImVec2(256, 256));
ImGui::EndTooltip();
}
} else {
ImGui::Text("No depth target");
@ -1411,7 +1446,7 @@ void TraceViewer::DrawStateUI() {
vertices.resize(size / 4);
QueryVSOutput(vertices.data(), size);
ImGui::Text("%d output vertices", vertices.size());
ImGui::Text("%d output vertices", vertices.size() / 4);
ImGui::SameLine();
static bool normalize = false;
ImGui::Checkbox("Normalize", &normalize);