Add a zoomed image view for color targets and depth targets.
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c5de61860d
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@ -953,6 +953,18 @@ void ProgressBar(float frac, float width, float height = 0,
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ImGui::Dummy(ImVec2(width, height));
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}
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void ZoomedImage(ImTextureID tex, ImVec2 rel_pos, ImVec2 tex_size,
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float focus_size, ImVec2 image_size = ImVec2(128, 128)) {
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ImVec2 focus;
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focus.x = rel_pos.x - (focus_size * 0.5f);
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focus.y = rel_pos.y - (focus_size * 0.5f);
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ImVec2 uv0 = ImVec2(focus.x / tex_size.x, focus.y / tex_size.y);
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ImVec2 uv1 = ImVec2((focus.x + focus_size) / tex_size.x,
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(focus.y + focus_size) / tex_size.y);
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ImGui::Image(tex, image_size, uv0, uv1);
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}
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void TraceViewer::DrawStateUI() {
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auto command_processor = graphics_system_->command_processor();
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auto& regs = *graphics_system_->register_file();
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@ -1205,7 +1217,7 @@ void TraceViewer::DrawStateUI() {
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// Alpha testing -- ALPHAREF, ALPHAFUNC, ALPHATESTENABLE
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// if(ALPHATESTENABLE && frag_out.a [<=/ALPHAFUNC] ALPHAREF) discard;
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uint32_t color_control = regs[XE_GPU_REG_RB_COLORCONTROL].u32;
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if ((color_control & 0x4) != 0) {
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if ((color_control & 0x8) != 0) {
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ImGui::BulletText("Alpha Test: %s %.2f",
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kCompareFuncNames[color_control & 0x7],
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regs[XE_GPU_REG_RB_ALPHA_REF].f32);
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@ -1300,14 +1312,15 @@ void TraceViewer::DrawStateUI() {
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uint32_t color_base = color_info[i] & 0xFFF;
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auto color_format =
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static_cast<ColorRenderTargetFormat>((color_info[i] >> 16) & 0xF);
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ImVec2 button_pos = ImGui::GetCursorScreenPos();
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ImVec2 button_size(256, 256);
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ImTextureID tex = 0;
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if (write_mask) {
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// FIXME: Valid color targets with alpha=0 don't show up.
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auto color_target = GetColorRenderTarget(surface_pitch, surface_msaa,
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color_base, color_format);
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if (ImGui::ImageButton(ImTextureID(color_target), button_size,
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ImVec2(0, 0), ImVec2(1, 1))) {
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auto color_target = GetColorRenderTarget(
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i, surface_pitch, surface_msaa, color_base, color_format);
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tex = ImTextureID(color_target);
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if (ImGui::ImageButton(tex, button_size, ImVec2(0, 0),
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ImVec2(1, 1))) {
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// show viewer
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}
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} else {
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@ -1316,9 +1329,20 @@ void TraceViewer::DrawStateUI() {
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ImVec4(0, 0, 0, 0));
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}
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Color Target %d (%s), base %.4X, pitch %d", i,
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write_mask ? "enabled" : "disabled", color_base,
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surface_pitch);
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ImGui::BeginTooltip();
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ImGui::Text(
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"Color Target %d (%s), base %.4X, pitch %d, msaa %d, format %d",
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i, write_mask ? "enabled" : "disabled", color_base, surface_pitch,
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surface_msaa, color_format);
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if (tex) {
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ImVec2 rel_pos;
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rel_pos.x = ImGui::GetMousePos().x - button_pos.x;
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rel_pos.y = ImGui::GetMousePos().y - button_pos.y;
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ZoomedImage(tex, rel_pos, button_size, 32.f, ImVec2(256, 256));
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}
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ImGui::EndTooltip();
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}
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ImGui::NextColumn();
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}
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@ -1380,10 +1404,21 @@ void TraceViewer::DrawStateUI() {
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static_cast<DepthRenderTargetFormat>((rb_depth_info >> 16) & 0x1);
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auto depth_target = GetDepthRenderTarget(surface_pitch, surface_msaa,
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depth_base, depth_format);
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auto button_pos = ImGui::GetCursorScreenPos();
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ImVec2 button_size(256, 256);
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if (ImGui::ImageButton(ImTextureID(depth_target), button_size,
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ImVec2(0, 0), ImVec2(1, 1))) {
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// show viewer
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ImGui::ImageButton(ImTextureID(depth_target), button_size, ImVec2(0, 0),
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ImVec2(1, 1));
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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ImVec2 rel_pos;
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rel_pos.x = ImGui::GetMousePos().x - button_pos.x;
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rel_pos.y = ImGui::GetMousePos().y - button_pos.y;
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ZoomedImage(ImTextureID(depth_target | ui::ImGuiDrawer::kIgnoreAlpha),
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rel_pos, button_size, 32.f, ImVec2(256, 256));
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ImGui::EndTooltip();
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}
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} else {
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ImGui::Text("No depth target");
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@ -1411,7 +1446,7 @@ void TraceViewer::DrawStateUI() {
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vertices.resize(size / 4);
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QueryVSOutput(vertices.data(), size);
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ImGui::Text("%d output vertices", vertices.size());
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ImGui::Text("%d output vertices", vertices.size() / 4);
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ImGui::SameLine();
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static bool normalize = false;
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ImGui::Checkbox("Normalize", &normalize);
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