MRTs and some more texture formats.

This commit is contained in:
Ben Vanik 2015-03-15 02:05:01 -07:00
parent b818adbf6d
commit 64c8d7ab98
2 changed files with 15 additions and 9 deletions

View File

@ -455,6 +455,15 @@ void GL4ShaderTranslator::AppendOpDestRegName(const ucode::instr_alu_t& op,
case 63: // ? masked?
Append("oC[0]");
break;
case 1:
Append("oC[1]");
break;
case 2:
Append("oC[2]");
break;
case 3:
Append("oC[3]");
break;
case 61:
Append("gl_FragDepth");
break;

View File

@ -73,16 +73,13 @@ static const TextureConfig texture_configs[64] = {
GL_UNSIGNED_INT_24_8},
{TextureFormat::k_24_8_FLOAT, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL,
GL_FLOAT_32_UNSIGNED_INT_24_8_REV},
{TextureFormat::k_16, GL_INVALID_ENUM, GL_INVALID_ENUM, GL_INVALID_ENUM},
{TextureFormat::k_16, GL_R16, GL_RED, GL_UNSIGNED_SHORT},
{TextureFormat::k_16_16, GL_RG16, GL_RG, GL_UNSIGNED_SHORT},
{TextureFormat::k_16_16_16_16, GL_INVALID_ENUM, GL_INVALID_ENUM,
GL_INVALID_ENUM},
{TextureFormat::k_16_EXPAND, GL_INVALID_ENUM, GL_INVALID_ENUM,
GL_INVALID_ENUM},
{TextureFormat::k_16_16_EXPAND, GL_INVALID_ENUM, GL_INVALID_ENUM,
GL_INVALID_ENUM},
{TextureFormat::k_16_16_16_16_EXPAND, GL_INVALID_ENUM, GL_INVALID_ENUM,
GL_INVALID_ENUM},
{TextureFormat::k_16_16_16_16, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT},
{TextureFormat::k_16_EXPAND, GL_R16, GL_RED, GL_UNSIGNED_SHORT},
{TextureFormat::k_16_16_EXPAND, GL_RG16, GL_RG, GL_UNSIGNED_SHORT},
{TextureFormat::k_16_16_16_16_EXPAND, GL_RGBA16, GL_RGBA,
GL_UNSIGNED_SHORT},
{TextureFormat::k_16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT},
{TextureFormat::k_16_16_FLOAT, GL_RG16F, GL_RG, GL_HALF_FLOAT},
{TextureFormat::k_16_16_16_16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT},