Skeleton for PACK/UNPACK.
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@ -2125,13 +2125,78 @@ void alloy::backend::x64::lowering::RegisterSequences(LoweringTable* table) {
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});
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table->AddSequence(OPCODE_PACK, [](X64Emitter& e, Instr*& i) {
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UNIMPLEMENTED_SEQ();
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if (i->flags == PACK_TYPE_D3DCOLOR) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_FLOAT16_2) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_FLOAT16_4) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_SHORT_2) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S8_IN_16_LO) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S8_IN_16_HI) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S16_IN_32_LO) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S16_IN_32_HI) {
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UNIMPLEMENTED_SEQ();
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} else {
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ASSERT_INVALID_TYPE();
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}
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i = e.Advance(i);
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return true;
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});
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table->AddSequence(OPCODE_UNPACK, [](X64Emitter& e, Instr*& i) {
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UNIMPLEMENTED_SEQ();
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if (i->flags == PACK_TYPE_D3DCOLOR) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_FLOAT16_2) {
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// 1 bit sign, 5 bit exponent, 10 bit mantissa
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// D3D10 half float format
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// TODO(benvanik): http://blogs.msdn.com/b/chuckw/archive/2012/09/11/directxmath-f16c-and-fma.aspx
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// Use _mm_cvtph_ps -- requires very modern processors (SSE5+)
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// Unpacking half floats: http://fgiesen.wordpress.com/2012/03/28/half-to-float-done-quic/
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// Packing half floats: https://gist.github.com/rygorous/2156668
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// Load source, move from tight pack of X16Y16.... to X16...Y16...
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// Also zero out the high end.
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// TODO(benvanik): special case constant unpacks that just get 0/1/etc.
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UnaryOp(
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e, i,
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[](X64Emitter& e, Instr& i, const Reg& dest_src) {
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// sx = src.iw >> 16;
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// sy = src.iw & 0xFFFF;
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// dest = { 3.0 + (sx / float(1 << 22)),
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// 3.0 + (sy / float(1 << 22)),
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// 0.0,
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// 1.0); --- or 3.0?
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// So:
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// xmm = {0,0,0,packed}
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// xmm <<= 1w {0,0,packed,0}
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// xmm = VCVTPH2PS(xmm) {sx,sy,0,0}
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// xmm /=
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});
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_FLOAT16_4) {
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// Could be shared with FLOAT16_2.
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_SHORT_2) {
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// (VD.x) = 3.0 + (VB.x)*2^-22
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// (VD.y) = 3.0 + (VB.y)*2^-22
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// (VD.z) = 0.0
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// (VD.w) = 3.0
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S8_IN_16_LO) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S8_IN_16_HI) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S16_IN_32_LO) {
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UNIMPLEMENTED_SEQ();
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} else if (i->flags == PACK_TYPE_S16_IN_32_HI) {
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UNIMPLEMENTED_SEQ();
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} else {
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ASSERT_INVALID_TYPE();
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}
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i = e.Advance(i);
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return true;
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});
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