diff --git a/src/xenia/gpu/gl4/gl4_shader_translator.cc b/src/xenia/gpu/gl4/gl4_shader_translator.cc index 21ab96e8b..ec76a629a 100644 --- a/src/xenia/gpu/gl4/gl4_shader_translator.cc +++ b/src/xenia/gpu/gl4/gl4_shader_translator.cc @@ -70,7 +70,10 @@ std::string GL4ShaderTranslator::TranslateVertexShader( // Normal shaders only, for now. // TODO(benvanik): transform feedback/memexport. - assert_true(program_cntl.vs_export_mode == 0); + // 0 = normal + // 2 = point size + assert_true(program_cntl.vs_export_mode == 0 || + program_cntl.vs_export_mode == 2); // Add vertex shader input. uint32_t el_index = 0;