Minor fixes.

This commit is contained in:
Ben Vanik 2013-10-12 03:02:39 -07:00
parent 8e01e2d945
commit 51b79cb399
3 changed files with 4 additions and 4 deletions

View File

@ -50,7 +50,7 @@ int D3D11VertexShader::Prepare(xe_gpu_program_cntl_t* program_cntl) {
return 0;
}
const void* byte_code = NULL;
void* byte_code = NULL;
size_t byte_code_length = 0;
// Create shader.
@ -99,7 +99,7 @@ int D3D11PixelShader::Prepare(xe_gpu_program_cntl_t* program_cntl) {
return 0;
}
const void* byte_code = NULL;
void* byte_code = NULL;
size_t byte_code_length = 0;
// Create shader.

View File

@ -256,7 +256,7 @@ void RingBufferWorker::ExecuteSegment(uint32_t ptr, uint32_t length) {
uint32_t d1 = XEGETUINT32BE(packet_base + 2 * 4);
uint32_t index_count = d1 >> 16;
uint32_t prim_type = d1 & 0x3F;
uint32_t src_sel = (d0 >> 6) & 0x3;
uint32_t src_sel = (d1 >> 6) & 0x3;
XEASSERT(src_sel == 0x2); // 'SrcSel=AutoIndex'
driver_->DrawAutoIndexed(
(XE_GPU_PRIMITIVE_TYPE)prim_type,

View File

@ -21,7 +21,7 @@ Shader::Shader(
XE_GPU_SHADER_TYPE type,
const uint8_t* src_ptr, size_t length,
uint64_t hash) :
type_(type), hash_(hash) {
type_(type), hash_(hash), is_prepared_(false) {
// Verify.
dword_count_ = length / 4;
XEASSERT(dword_count_ <= 512);