[SDL2] Set more hints.
This commit is contained in:
parent
be92ab222b
commit
510c3c320f
|
@ -9,6 +9,12 @@
|
||||||
|
|
||||||
#include "xenia/helper/sdl/sdl_helper.h"
|
#include "xenia/helper/sdl/sdl_helper.h"
|
||||||
|
|
||||||
|
// On linux we likely build on an "outdated" system but still want to control
|
||||||
|
// these features when available on a newer system.
|
||||||
|
#if !SDL_VERSION_ATLEAST(2, 0, 14)
|
||||||
|
#define SDL_HINT_AUDIO_DEVICE_APP_NAME "SDL_AUDIO_DEVICE_APP_NAME"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "xenia/base/assert.h"
|
#include "xenia/base/assert.h"
|
||||||
#include "xenia/base/logging.h"
|
#include "xenia/base/logging.h"
|
||||||
|
|
||||||
|
@ -32,12 +38,35 @@ bool SDLHelper::Prepare() {
|
||||||
bool SDLHelper::SetHints() {
|
bool SDLHelper::SetHints() {
|
||||||
bool suc = true;
|
bool suc = true;
|
||||||
|
|
||||||
|
const auto setHint = [](const char* name, const char* value,
|
||||||
|
bool override_ = false) -> bool {
|
||||||
|
// Setting hints with normal priority fails when the hint is set via env
|
||||||
|
// vars or a hint with override priority is set, which does not conclude a
|
||||||
|
// failure.
|
||||||
|
if (SDL_FALSE ==
|
||||||
|
SDL_SetHintWithPriority(
|
||||||
|
name, value, override_ ? SDL_HINT_OVERRIDE : SDL_HINT_NORMAL)) {
|
||||||
|
const char* msg_fmt =
|
||||||
|
"SDLHelper: Unable to set hint \"{}\" to value \"{}\".";
|
||||||
|
if (override_) {
|
||||||
|
XELOGE(msg_fmt, name, value);
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
XELOGI(msg_fmt, name, value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
|
||||||
// SDL calls timeBeginPeriod(1) but xenia sets this to a lower value before
|
// SDL calls timeBeginPeriod(1) but xenia sets this to a lower value before
|
||||||
// using NtSetTimerResolution(). Having that value overwritten causes overall
|
// using NtSetTimerResolution(). Having that value overwritten causes overall
|
||||||
// fps drops. Use override priority as timer resolution should always be
|
// fps drops. Use override priority as timer resolution should always be
|
||||||
// managed by xenia. https://bugzilla.libsdl.org/show_bug.cgi?id=5104
|
// managed by xenia. https://bugzilla.libsdl.org/show_bug.cgi?id=5104
|
||||||
suc &= SDL_SetHintWithPriority(SDL_HINT_TIMER_RESOLUTION, "0",
|
suc &= setHint(SDL_HINT_TIMER_RESOLUTION, "0", true);
|
||||||
SDL_HINT_OVERRIDE) == SDL_TRUE;
|
|
||||||
|
suc &= setHint(SDL_HINT_AUDIO_CATEGORY, "playback");
|
||||||
|
|
||||||
|
suc &= setHint(SDL_HINT_AUDIO_DEVICE_APP_NAME, "xenia emulator");
|
||||||
|
|
||||||
return suc;
|
return suc;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue