Merge pull request #654 from ObsidianGuardian/master
Added keyboard support for trigger and shoulder buttons
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commit
4ed0068da8
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@ -180,6 +180,14 @@ X_RESULT WinKeyInputDriver::GetState(uint32_t user_index,
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// X
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buttons |= 0x0010; // XINPUT_GAMEPAD_START
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}
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if (IS_KEY_DOWN(0x31)) {
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// 1
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buttons |= 0x0100; // XINPUT_GAMEPAD_LEFT_SHOULDER
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}
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if (IS_KEY_DOWN(0x33)) {
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// 3
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buttons |= 0x0200; // XINPUT_GAMEPAD_RIGHT_SHOULDER
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}
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}
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out_state->packet_number = packet_number_;
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@ -304,6 +312,22 @@ X_RESULT WinKeyInputDriver::GetKeystroke(uint32_t user_index, uint32_t flags,
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// Z
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virtual_key = 0x5815; // VK_PAD_BACK
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}
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if (evt.vkey == (0x51) || evt.vkey == (0x49)) {
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// Q / I
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virtual_key = 0x5806; // VK_PAD_LTRIGGER
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}
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if (evt.vkey == (0x45) || evt.vkey == (0x4F)) {
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// E / O
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virtual_key = 0x5807; // VK_PAD_RTRIGGER
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}
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if (evt.vkey == (0x31)) {
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// 1
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virtual_key = 0x5805; // VK_PAD_LSHOULDER
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}
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if (evt.vkey == (0x33)) {
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// 3
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virtual_key = 0x5804; // VK_PAD_RSHOULDER
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}
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if (virtual_key != 0) {
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if (evt.transition == true) {
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