Over-notifying signin seems to make some games mad.

This commit is contained in:
Ben Vanik 2014-10-30 20:50:18 -07:00
parent 6053f1d35c
commit 4ecb95c6ad
1 changed files with 0 additions and 6 deletions

View File

@ -50,14 +50,8 @@ SHIM_CALL XamUserGetSigninState_shim(PPCContext* ppc_state,
const auto& user_profile = state->user_profile(); const auto& user_profile = state->user_profile();
auto signin_state = user_profile->signin_state(); auto signin_state = user_profile->signin_state();
SHIM_SET_RETURN_64(signin_state); SHIM_SET_RETURN_64(signin_state);
// Notify we exist, just for fun.
state->BroadcastNotification(0x0000000A, signin_state ? 1 : 0);
} else { } else {
SHIM_SET_RETURN_64(0); SHIM_SET_RETURN_64(0);
// Notify no users.
state->BroadcastNotification(0x0000000A, 0);
} }
} }