[Vulkan] Support window scissor in IssueCopy

This commit is contained in:
DrChat 2017-12-21 22:38:35 -06:00
parent 2e1d33b8d3
commit 4cfe1e3203
22 changed files with 324 additions and 184 deletions

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@ -179,6 +179,28 @@ union PA_CL_VTE_CNTL {
uint32_t value; uint32_t value;
}; };
union PA_SC_WINDOW_OFFSET {
xe::bf<int32_t, 0, 15> window_x_offset;
xe::bf<int32_t, 16, 15> window_y_offset;
uint32_t value;
};
union PA_SC_WINDOW_SCISSOR_TL {
xe::bf<uint32_t, 0, 14> tl_x;
xe::bf<uint32_t, 16, 14> tl_y;
xe::bf<uint32_t, 31, 1> window_offset_disable;
uint32_t value;
};
union PA_SC_WINDOW_SCISSOR_BR {
xe::bf<uint32_t, 0, 14> br_x;
xe::bf<uint32_t, 16, 14> br_y;
uint32_t value;
};
/************************************************** /**************************************************
___ ___ ___ ___
| _ \ _ ) | _ \ _ )

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@ -472,17 +472,26 @@ void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, 0, 0,
nullptr, 0, nullptr, 1, &barrier); nullptr, 0, nullptr, 1, &barrier);
// Part of the source image that we want to blit from.
VkRect2D src_rect = { VkRect2D src_rect = {
{0, 0}, {0, 0},
{frontbuffer_width, frontbuffer_height}, {texture->texture_info.width + 1, texture->texture_info.height + 1},
}; };
VkRect2D dst_rect = {{0, 0}, {frontbuffer_width, frontbuffer_height}};
VkViewport viewport = {
0.f, 0.f, float(frontbuffer_width), float(frontbuffer_height),
0.f, 1.f};
VkRect2D scissor = {{0, 0}, {frontbuffer_width, frontbuffer_height}};
blitter_->BlitTexture2D( blitter_->BlitTexture2D(
copy_commands, current_batch_fence_, copy_commands, current_batch_fence_,
texture_cache_->DemandView(texture, 0x688)->view, src_rect, texture_cache_->DemandView(texture, 0x688)->view, src_rect,
{texture->texture_info.width + 1, texture->texture_info.height + 1}, {texture->texture_info.width + 1, texture->texture_info.height + 1},
VK_FORMAT_R8G8B8A8_UNORM, {0, 0}, VK_FORMAT_R8G8B8A8_UNORM, dst_rect,
{frontbuffer_width, frontbuffer_height}, fb_framebuffer_, {frontbuffer_width, frontbuffer_height}, fb_framebuffer_, viewport,
VK_FILTER_LINEAR, true, true); scissor, VK_FILTER_LINEAR, true, true);
std::swap(barrier.oldLayout, barrier.newLayout); std::swap(barrier.oldLayout, barrier.newLayout);
barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
@ -923,7 +932,15 @@ bool VulkanCommandProcessor::IssueCopy() {
uint32_t copy_ref; uint32_t copy_ref;
uint32_t copy_mask; uint32_t copy_mask;
uint32_t copy_surface_slice; uint32_t copy_surface_slice;
}* copy_regs = (decltype(copy_regs)) & regs[XE_GPU_REG_RB_COPY_CONTROL].u32; }* copy_regs = reinterpret_cast<decltype(copy_regs)>(
&regs[XE_GPU_REG_RB_COPY_CONTROL].u32);
struct {
reg::PA_SC_WINDOW_OFFSET window_offset;
reg::PA_SC_WINDOW_SCISSOR_TL window_scissor_tl;
reg::PA_SC_WINDOW_SCISSOR_BR window_scissor_br;
}* window_regs = reinterpret_cast<decltype(window_regs)>(
&regs[XE_GPU_REG_PA_SC_WINDOW_OFFSET].u32);
// True if the source tile is a color target // True if the source tile is a color target
bool is_color_source = copy_regs->copy_control.copy_src_select <= 3; bool is_color_source = copy_regs->copy_control.copy_src_select <= 3;
@ -963,6 +980,8 @@ bool VulkanCommandProcessor::IssueCopy() {
uint32_t dest_logical_width = copy_dest_pitch; uint32_t dest_logical_width = copy_dest_pitch;
uint32_t dest_logical_height = copy_dest_height; uint32_t dest_logical_height = copy_dest_height;
// vtx_window_offset_enable
assert_true(regs[XE_GPU_REG_PA_SU_SC_MODE_CNTL].u32 & 0x00010000);
uint32_t window_offset = regs[XE_GPU_REG_PA_SC_WINDOW_OFFSET].u32; uint32_t window_offset = regs[XE_GPU_REG_PA_SC_WINDOW_OFFSET].u32;
int16_t window_offset_x = window_offset & 0x7FFF; int16_t window_offset_x = window_offset & 0x7FFF;
int16_t window_offset_y = (window_offset >> 16) & 0x7FFF; int16_t window_offset_y = (window_offset >> 16) & 0x7FFF;
@ -1029,6 +1048,10 @@ bool VulkanCommandProcessor::IssueCopy() {
int32_t dest_max_y = int32_t( int32_t dest_max_y = int32_t(
(std::max(std::max(dest_points[1], dest_points[3]), dest_points[5]))); (std::max(std::max(dest_points[1], dest_points[3]), dest_points[5])));
VkOffset2D resolve_offset = {dest_min_x, dest_min_y};
VkExtent2D resolve_extent = {uint32_t(dest_max_x - dest_min_x),
uint32_t(dest_max_y - dest_min_y)};
uint32_t color_edram_base = 0; uint32_t color_edram_base = 0;
uint32_t depth_edram_base = 0; uint32_t depth_edram_base = 0;
ColorRenderTargetFormat color_format; ColorRenderTargetFormat color_format;
@ -1136,10 +1159,6 @@ bool VulkanCommandProcessor::IssueCopy() {
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, 0, nullptr, 0, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, 0, nullptr, 0,
nullptr, 1, &image_barrier); nullptr, 1, &image_barrier);
VkOffset2D resolve_offset = {dest_min_x, dest_min_y};
VkExtent2D resolve_extent = {uint32_t(dest_max_x - dest_min_x),
uint32_t(dest_max_y - dest_min_y)};
// Ask the render cache to copy to the resolve texture. // Ask the render cache to copy to the resolve texture.
auto edram_base = is_color_source ? color_edram_base : depth_edram_base; auto edram_base = is_color_source ? color_edram_base : depth_edram_base;
uint32_t src_format = is_color_source ? static_cast<uint32_t>(color_format) uint32_t src_format = is_color_source ? static_cast<uint32_t>(color_format)
@ -1223,12 +1242,44 @@ bool VulkanCommandProcessor::IssueCopy() {
CheckResult(res, "vkCreateFramebuffer"); CheckResult(res, "vkCreateFramebuffer");
} }
VkRect2D src_rect = {
{0, 0},
resolve_extent,
};
VkRect2D dst_rect = {
resolve_offset,
resolve_extent,
};
VkViewport viewport = {
0.f,
0.f, // Ignored because this offset is applied earlier.
float(copy_dest_pitch),
float(copy_dest_height),
0.f,
1.f,
};
VkRect2D scissor = {
{
int32_t(window_regs->window_scissor_tl.tl_x.value()),
int32_t(window_regs->window_scissor_tl.tl_y.value()),
},
{
window_regs->window_scissor_br.br_x.value() -
window_regs->window_scissor_tl.tl_x.value(),
window_regs->window_scissor_br.br_y.value() -
window_regs->window_scissor_tl.tl_y.value(),
},
};
blitter_->BlitTexture2D( blitter_->BlitTexture2D(
command_buffer, current_batch_fence_, command_buffer, current_batch_fence_,
is_color_source ? view->image_view : view->image_view_depth, is_color_source ? view->image_view : view->image_view_depth, src_rect,
{{0, 0}, {resolve_extent.width, resolve_extent.height}}, view->GetSize(), texture->format, dst_rect,
view->GetSize(), texture->format, resolve_offset, resolve_extent, {copy_dest_pitch, copy_dest_height}, texture->framebuffer, viewport,
texture->framebuffer, filter, is_color_source, scissor, filter, is_color_source,
copy_regs->copy_dest_info.copy_dest_swap != 0); copy_regs->copy_dest_info.copy_dest_swap != 0);
// Pull the tile view back to a color/depth attachment. // Pull the tile view back to a color/depth attachment.

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@ -100,15 +100,12 @@ VkResult Blitter::Initialize(VulkanDevice* device) {
pipeline_layout_info.pSetLayouts = set_layouts; pipeline_layout_info.pSetLayouts = set_layouts;
VkPushConstantRange push_constant_ranges[2]; VkPushConstantRange push_constant_ranges[2];
// vec4 src_uv
push_constant_ranges[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT; push_constant_ranges[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
push_constant_ranges[0].offset = 0; push_constant_ranges[0].offset = 0;
push_constant_ranges[0].size = sizeof(float) * 4; push_constant_ranges[0].size = sizeof(VtxPushConstants);
// bool swap_channels
push_constant_ranges[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; push_constant_ranges[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
push_constant_ranges[1].offset = sizeof(float) * 4; push_constant_ranges[1].offset = sizeof(VtxPushConstants);
push_constant_ranges[1].size = sizeof(int) * 4; push_constant_ranges[1].size = sizeof(PixPushConstants);
pipeline_layout_info.pushConstantRangeCount = pipeline_layout_info.pushConstantRangeCount =
static_cast<uint32_t>(xe::countof(push_constant_ranges)); static_cast<uint32_t>(xe::countof(push_constant_ranges));
@ -220,8 +217,9 @@ void Blitter::Scavenge() {
void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence, void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
VkImageView src_image_view, VkRect2D src_rect, VkImageView src_image_view, VkRect2D src_rect,
VkExtent2D src_extents, VkFormat dst_image_format, VkExtent2D src_extents, VkFormat dst_image_format,
VkOffset2D dst_offset, VkExtent2D dst_extents, VkRect2D dst_rect, VkExtent2D dst_extents,
VkFramebuffer dst_framebuffer, VkFilter filter, VkFramebuffer dst_framebuffer, VkViewport viewport,
VkRect2D scissor, VkFilter filter,
bool color_or_depth, bool swap_channels) { bool color_or_depth, bool swap_channels) {
// Do we need a full draw, or can we cheap out with a blit command? // Do we need a full draw, or can we cheap out with a blit command?
bool full_draw = swap_channels || true; bool full_draw = swap_channels || true;
@ -237,7 +235,7 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
nullptr, nullptr,
render_pass, render_pass,
dst_framebuffer, dst_framebuffer,
{{dst_offset.x, dst_offset.y}, {dst_extents.width, dst_extents.height}}, {{0, 0}, dst_extents},
0, 0,
nullptr, nullptr,
}; };
@ -245,22 +243,7 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
vkCmdBeginRenderPass(command_buffer, &render_pass_info, vkCmdBeginRenderPass(command_buffer, &render_pass_info,
VK_SUBPASS_CONTENTS_INLINE); VK_SUBPASS_CONTENTS_INLINE);
VkViewport viewport = {
float(dst_offset.x),
float(dst_offset.y),
float(dst_extents.width),
float(dst_extents.height),
0.f,
1.f,
};
vkCmdSetViewport(command_buffer, 0, 1, &viewport); vkCmdSetViewport(command_buffer, 0, 1, &viewport);
VkRect2D scissor = {
dst_offset.x,
dst_offset.y,
dst_extents.width,
dst_extents.height,
};
vkCmdSetScissor(command_buffer, 0, 1, &scissor); vkCmdSetScissor(command_buffer, 0, 1, &scissor);
// Acquire a pipeline. // Acquire a pipeline.
@ -307,6 +290,12 @@ void Blitter::BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
float(src_rect.extent.width) / src_extents.width, float(src_rect.extent.width) / src_extents.width,
float(src_rect.extent.height) / src_extents.height, float(src_rect.extent.height) / src_extents.height,
}, },
{
float(dst_rect.offset.x) / dst_extents.width,
float(dst_rect.offset.y) / dst_extents.height,
float(dst_rect.extent.width) / dst_extents.width,
float(dst_rect.extent.height) / dst_extents.height,
},
}; };
vkCmdPushConstants(command_buffer, pipeline_layout_, vkCmdPushConstants(command_buffer, pipeline_layout_,
VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(VtxPushConstants), VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(VtxPushConstants),

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@ -32,13 +32,21 @@ class Blitter {
void Shutdown(); void Shutdown();
// Queues commands to blit a texture to another texture. // Queues commands to blit a texture to another texture.
//
// src_rect is the rectangle of pixels to copy from the source
// src_extents is the actual size of the source image
// dst_rect is the rectangle of pixels that are replaced with the source
// dst_extents is the actual size of the destination image
// dst_framebuffer must only have one attachment, the target texture. // dst_framebuffer must only have one attachment, the target texture.
// viewport is the viewport rect (set to {0, 0, dst_w, dst_h} if unsure)
// scissor is the scissor rect for the dest (set to dst size if unsure)
void BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence, void BlitTexture2D(VkCommandBuffer command_buffer, VkFence fence,
VkImageView src_image_view, VkRect2D src_rect, VkImageView src_image_view, VkRect2D src_rect,
VkExtent2D src_extents, VkFormat dst_image_format, VkExtent2D src_extents, VkFormat dst_image_format,
VkOffset2D dst_offset, VkExtent2D dst_extents, VkRect2D dst_rect, VkExtent2D dst_extents,
VkFramebuffer dst_framebuffer, VkFilter filter, VkFramebuffer dst_framebuffer, VkViewport viewport,
bool color_or_depth, bool swap_channels); VkRect2D scissor, VkFilter filter, bool color_or_depth,
bool swap_channels);
void CopyColorTexture2D(VkCommandBuffer command_buffer, VkFence fence, void CopyColorTexture2D(VkCommandBuffer command_buffer, VkFence fence,
VkImage src_image, VkImageView src_image_view, VkImage src_image, VkImageView src_image_view,
@ -56,11 +64,12 @@ class Blitter {
private: private:
struct VtxPushConstants { struct VtxPushConstants {
float src_uv[4]; // 0x00 float src_uv[4]; // 0x00
float dst_uv[4]; // 0x10
}; };
struct PixPushConstants { struct PixPushConstants {
int _pad[3]; // 0x10 int _pad[3]; // 0x20
int swap; // 0x1C int swap; // 0x2C
}; };
VkPipeline GetPipeline(VkRenderPass render_pass, VkShaderModule frag_shader, VkPipeline GetPipeline(VkRenderPass render_pass, VkShaderModule frag_shader,

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@ -1,7 +1,7 @@
// generated from `xb genspirv` // generated from `xb genspirv`
// source: blit_color.frag // source: blit_color.frag
const uint8_t blit_color_frag[] = { const uint8_t blit_color_frag[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x08, 0x00,
0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
@ -30,8 +30,8 @@ const uint8_t blit_color_frag[] = {
0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x16, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00,
0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x16, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00,
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00,

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@ -1,6 +1,6 @@
; SPIR-V ; SPIR-V
; Version: 1.0 ; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 1 ; Generator: Khronos Glslang Reference Front End; 2
; Bound: 36 ; Bound: 36
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
@ -21,8 +21,8 @@
OpDecorate %src_texture DescriptorSet 0 OpDecorate %src_texture DescriptorSet 0
OpDecorate %src_texture Binding 0 OpDecorate %src_texture Binding 0
OpDecorate %vtx_uv Location 0 OpDecorate %vtx_uv Location 0
OpMemberDecorate %PushConstants 0 Offset 16 OpMemberDecorate %PushConstants 0 Offset 32
OpMemberDecorate %PushConstants 1 Offset 28 OpMemberDecorate %PushConstants 1 Offset 44
OpDecorate %PushConstants Block OpDecorate %PushConstants Block
%void = OpTypeVoid %void = OpTypeVoid
%3 = OpTypeFunction %void %3 = OpTypeFunction %void

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@ -1,7 +1,7 @@
// generated from `xb genspirv` // generated from `xb genspirv`
// source: blit_depth.frag // source: blit_depth.frag
const uint8_t blit_depth_frag[] = { const uint8_t blit_depth_frag[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x08, 0x00,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
@ -33,9 +33,9 @@ const uint8_t blit_depth_frag[] = {
0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
0x10, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x23, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1D, 0x00, 0x00, 0x00,
0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,

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@ -1,6 +1,6 @@
; SPIR-V ; SPIR-V
; Version: 1.0 ; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 1 ; Generator: Khronos Glslang Reference Front End; 2
; Bound: 30 ; Bound: 30
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
@ -23,8 +23,8 @@
OpDecorate %src_texture DescriptorSet 0 OpDecorate %src_texture DescriptorSet 0
OpDecorate %src_texture Binding 0 OpDecorate %src_texture Binding 0
OpDecorate %vtx_uv Location 0 OpDecorate %vtx_uv Location 0
OpMemberDecorate %PushConstants 0 Offset 16 OpMemberDecorate %PushConstants 0 Offset 32
OpMemberDecorate %PushConstants 1 Offset 28 OpMemberDecorate %PushConstants 1 Offset 44
OpDecorate %PushConstants Block OpDecorate %PushConstants Block
OpDecorate %oC Location 0 OpDecorate %oC Location 0
%void = OpTypeVoid %void = OpTypeVoid

View File

@ -1,14 +1,14 @@
// generated from `xb genspirv` // generated from `xb genspirv`
// source: blit.vert // source: blit.vert
const uint8_t blit_vert[] = { const uint8_t blit_vert[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x08, 0x00,
0x3C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0xC2, 0x01, 0x00, 0x00,
0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00,
@ -16,39 +16,46 @@ const uint8_t blit_vert[] = {
0x05, 0x00, 0x06, 0x00, 0x16, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x56, 0x05, 0x00, 0x06, 0x00, 0x16, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x56,
0x65, 0x72, 0x74, 0x65, 0x78, 0x49, 0x6E, 0x64, 0x65, 0x78, 0x00, 0x00, 0x65, 0x72, 0x74, 0x65, 0x78, 0x49, 0x6E, 0x64, 0x65, 0x78, 0x00, 0x00,
0x05, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x69, 0x6E, 0x64, 0x65, 0x05, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x69, 0x6E, 0x64, 0x65,
0x78, 0x61, 0x62, 0x6C, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x78, 0x61, 0x62, 0x6C, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50, 0x65, 0x72, 0x56, 0x65, 0x1C, 0x00, 0x00, 0x00, 0x73, 0x63, 0x61, 0x6C, 0x65, 0x64, 0x5F, 0x70,
0x6F, 0x73, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x24, 0x00, 0x00, 0x00,
0x73, 0x63, 0x61, 0x6C, 0x65, 0x64, 0x5F, 0x64, 0x73, 0x74, 0x5F, 0x75,
0x76, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x25, 0x00, 0x00, 0x00,
0x50, 0x75, 0x73, 0x68, 0x43, 0x6F, 0x6E, 0x73, 0x74, 0x61, 0x6E, 0x74,
0x73, 0x00, 0x00, 0x00, 0x06, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x73, 0x72, 0x63, 0x5F, 0x75, 0x76, 0x00, 0x00,
0x06, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x64, 0x73, 0x74, 0x5F, 0x75, 0x76, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00,
0x27, 0x00, 0x00, 0x00, 0x70, 0x75, 0x73, 0x68, 0x5F, 0x63, 0x6F, 0x6E,
0x73, 0x74, 0x61, 0x6E, 0x74, 0x73, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00,
0x30, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50, 0x65, 0x72, 0x56, 0x65,
0x72, 0x74, 0x65, 0x78, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x72, 0x74, 0x65, 0x78, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50,
0x6F, 0x73, 0x69, 0x74, 0x69, 0x6F, 0x6E, 0x00, 0x06, 0x00, 0x07, 0x00, 0x6F, 0x73, 0x69, 0x74, 0x69, 0x6F, 0x6E, 0x00, 0x06, 0x00, 0x07, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50, 0x30, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x50,
0x6F, 0x69, 0x6E, 0x74, 0x53, 0x69, 0x7A, 0x65, 0x00, 0x00, 0x00, 0x00, 0x6F, 0x69, 0x6E, 0x74, 0x53, 0x69, 0x7A, 0x65, 0x00, 0x00, 0x00, 0x00,
0x06, 0x00, 0x07, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x07, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x67, 0x6C, 0x5F, 0x43, 0x6C, 0x69, 0x70, 0x44, 0x69, 0x73, 0x74, 0x61, 0x67, 0x6C, 0x5F, 0x43, 0x6C, 0x69, 0x70, 0x44, 0x69, 0x73, 0x74, 0x61,
0x6E, 0x63, 0x65, 0x00, 0x06, 0x00, 0x07, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x6E, 0x63, 0x65, 0x00, 0x06, 0x00, 0x07, 0x00, 0x30, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x43, 0x75, 0x6C, 0x6C, 0x44, 0x03, 0x00, 0x00, 0x00, 0x67, 0x6C, 0x5F, 0x43, 0x75, 0x6C, 0x6C, 0x44,
0x69, 0x73, 0x74, 0x61, 0x6E, 0x63, 0x65, 0x00, 0x05, 0x00, 0x03, 0x00, 0x69, 0x73, 0x74, 0x61, 0x6E, 0x63, 0x65, 0x00, 0x05, 0x00, 0x03, 0x00,
0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00,
0x2E, 0x00, 0x00, 0x00, 0x76, 0x74, 0x78, 0x5F, 0x75, 0x76, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x76, 0x74, 0x78, 0x5F, 0x75, 0x76, 0x00, 0x00,
0x05, 0x00, 0x06, 0x00, 0x30, 0x00, 0x00, 0x00, 0x50, 0x75, 0x73, 0x68, 0x47, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x43, 0x6F, 0x6E, 0x73, 0x74, 0x61, 0x6E, 0x74, 0x73, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00,
0x06, 0x00, 0x05, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x73, 0x72, 0x63, 0x5F, 0x75, 0x76, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x48, 0x00, 0x05, 0x00, 0x25, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x32, 0x00, 0x00, 0x00, 0x70, 0x75, 0x73, 0x68, 0x5F, 0x63, 0x6F, 0x6E, 0x23, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
0x73, 0x74, 0x61, 0x6E, 0x74, 0x73, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
0x16, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x30, 0x00, 0x00, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x48, 0x00, 0x05, 0x00,
0x02, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x30, 0x00, 0x00, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x42, 0x00, 0x00, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
0x2E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x00, 0x05, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x03, 0x00,
0x30, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
@ -75,33 +82,41 @@ const uint8_t blit_vert[] = {
0x14, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x18, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x17, 0x00, 0x04, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00,
0x1D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x04, 0x00,
0x1E, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00,
0x1E, 0x00, 0x06, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x1F, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x20, 0x00, 0x00, 0x00,
0x21, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x14, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x2B, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x40, 0x2C, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x2C, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x23, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x04, 0x00,
0x2D, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00,
0x1E, 0x00, 0x03, 0x00, 0x30, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x26, 0x00, 0x00, 0x00,
0x30, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x32, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x33, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x29, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x07, 0x00, 0x22, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xF8, 0x00, 0x02, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00,
0x05, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x04, 0x00,
0x09, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x2E, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x04, 0x00, 0x2F, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x2E, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x06, 0x00, 0x30, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x2F, 0x00, 0x00, 0x00,
0x2F, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x31, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
0x31, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x2B, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x3F, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x41, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x3B, 0x00, 0x04, 0x00, 0x41, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x3B, 0x00, 0x04, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
0x23, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x3D, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x19, 0x00, 0x00, 0x00,
0x13, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00,
@ -109,34 +124,54 @@ const uint8_t blit_vert[] = {
0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00,
0x1A, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
0x1B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1B, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
0x23, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00,
0x07, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00,
0x25, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x41, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00,
0x2A, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x22, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
0x2B, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x2D, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x22, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
0x2A, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00,
0x2F, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x34, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x33, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
0x35, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x35, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00,
0x35, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00,
0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
0x2F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x38, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x33, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00,
0x22, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00,
0x39, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x39, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00,
0x39, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x00, 0x00,
0x37, 0x00, 0x00, 0x00, 0x3A, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x3B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00,
0x2E, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x00,
0x38, 0x00, 0x01, 0x00, 0x3D, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x41, 0x00, 0x05, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
0x32, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00,
0x40, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x07, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
0x41, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x22, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x44, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00,
0x45, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x47, 0x00, 0x00, 0x00, 0x43, 0x00, 0x00, 0x00, 0x46, 0x00, 0x00, 0x00,
0x41, 0x00, 0x05, 0x00, 0x29, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
0x27, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00,
0x22, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
0x4F, 0x00, 0x07, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00,
0x49, 0x00, 0x00, 0x00, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00,
0x4B, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x4A, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x03, 0x00, 0x42, 0x00, 0x00, 0x00, 0x4B, 0x00, 0x00, 0x00,
0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
}; };

View File

@ -1,7 +1,7 @@
; SPIR-V ; SPIR-V
; Version: 1.0 ; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 1 ; Generator: Khronos Glslang Reference Front End; 2
; Bound: 60 ; Bound: 76
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450" %1 = OpExtInstImport "GLSL.std.450"
@ -12,6 +12,12 @@
OpName %vfetch_pos "vfetch_pos" OpName %vfetch_pos "vfetch_pos"
OpName %gl_VertexIndex "gl_VertexIndex" OpName %gl_VertexIndex "gl_VertexIndex"
OpName %indexable "indexable" OpName %indexable "indexable"
OpName %scaled_pos "scaled_pos"
OpName %scaled_dst_uv "scaled_dst_uv"
OpName %PushConstants "PushConstants"
OpMemberName %PushConstants 0 "src_uv"
OpMemberName %PushConstants 1 "dst_uv"
OpName %push_constants "push_constants"
OpName %gl_PerVertex "gl_PerVertex" OpName %gl_PerVertex "gl_PerVertex"
OpMemberName %gl_PerVertex 0 "gl_Position" OpMemberName %gl_PerVertex 0 "gl_Position"
OpMemberName %gl_PerVertex 1 "gl_PointSize" OpMemberName %gl_PerVertex 1 "gl_PointSize"
@ -19,18 +25,16 @@
OpMemberName %gl_PerVertex 3 "gl_CullDistance" OpMemberName %gl_PerVertex 3 "gl_CullDistance"
OpName %_ "" OpName %_ ""
OpName %vtx_uv "vtx_uv" OpName %vtx_uv "vtx_uv"
OpName %PushConstants "PushConstants"
OpMemberName %PushConstants 0 "src_uv"
OpName %push_constants "push_constants"
OpDecorate %gl_VertexIndex BuiltIn VertexIndex OpDecorate %gl_VertexIndex BuiltIn VertexIndex
OpMemberDecorate %PushConstants 0 Offset 0
OpMemberDecorate %PushConstants 1 Offset 16
OpDecorate %PushConstants Block
OpMemberDecorate %gl_PerVertex 0 BuiltIn Position OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
OpDecorate %gl_PerVertex Block OpDecorate %gl_PerVertex Block
OpDecorate %vtx_uv Location 0 OpDecorate %vtx_uv Location 0
OpMemberDecorate %PushConstants 0 Offset 0
OpDecorate %PushConstants Block
%void = OpTypeVoid %void = OpTypeVoid
%3 = OpTypeFunction %void %3 = OpTypeFunction %void
%float = OpTypeFloat 32 %float = OpTypeFloat 32
@ -50,48 +54,66 @@
%_ptr_Input_int = OpTypePointer Input %int %_ptr_Input_int = OpTypePointer Input %int
%gl_VertexIndex = OpVariable %_ptr_Input_int Input %gl_VertexIndex = OpVariable %_ptr_Input_int Input
%_ptr_Function__arr_v2float_uint_4 = OpTypePointer Function %_arr_v2float_uint_4 %_ptr_Function__arr_v2float_uint_4 = OpTypePointer Function %_arr_v2float_uint_4
%float_2 = OpConstant %float 2
%31 = OpConstantComposite %v2float %float_2 %float_2
%v4float = OpTypeVector %float 4 %v4float = OpTypeVector %float 4
%_ptr_Function_v4float = OpTypePointer Function %v4float
%PushConstants = OpTypeStruct %v4float %v4float
%_ptr_PushConstant_PushConstants = OpTypePointer PushConstant %PushConstants
%push_constants = OpVariable %_ptr_PushConstant_PushConstants PushConstant
%int_1 = OpConstant %int 1
%_ptr_PushConstant_v4float = OpTypePointer PushConstant %v4float
%44 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
%uint_1 = OpConstant %uint 1 %uint_1 = OpConstant %uint 1
%_arr_float_uint_1 = OpTypeArray %float %uint_1 %_arr_float_uint_1 = OpTypeArray %float %uint_1
%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1 %gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
%_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex %_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex
%_ = OpVariable %_ptr_Output_gl_PerVertex Output %_ = OpVariable %_ptr_Output_gl_PerVertex Output
%int_0 = OpConstant %int 0 %int_0 = OpConstant %int 0
%float_2 = OpConstant %float 2
%37 = OpConstantComposite %v2float %float_2 %float_2
%_ptr_Output_v4float = OpTypePointer Output %v4float %_ptr_Output_v4float = OpTypePointer Output %v4float
%_ptr_Output_v2float = OpTypePointer Output %v2float %_ptr_Output_v2float = OpTypePointer Output %v2float
%vtx_uv = OpVariable %_ptr_Output_v2float Output %vtx_uv = OpVariable %_ptr_Output_v2float Output
%PushConstants = OpTypeStruct %v4float
%_ptr_PushConstant_PushConstants = OpTypePointer PushConstant %PushConstants
%push_constants = OpVariable %_ptr_PushConstant_PushConstants PushConstant
%_ptr_PushConstant_v4float = OpTypePointer PushConstant %v4float
%main = OpFunction %void None %3 %main = OpFunction %void None %3
%5 = OpLabel %5 = OpLabel
%vfetch_pos = OpVariable %_ptr_Function_v2float Function %vfetch_pos = OpVariable %_ptr_Function_v2float Function
%indexable = OpVariable %_ptr_Function__arr_v2float_uint_4 Function %indexable = OpVariable %_ptr_Function__arr_v2float_uint_4 Function
%scaled_pos = OpVariable %_ptr_Function_v2float Function
%scaled_dst_uv = OpVariable %_ptr_Function_v4float Function
%23 = OpLoad %int %gl_VertexIndex %23 = OpLoad %int %gl_VertexIndex
OpStore %indexable %19 OpStore %indexable %19
%26 = OpAccessChain %_ptr_Function_v2float %indexable %23 %26 = OpAccessChain %_ptr_Function_v2float %indexable %23
%27 = OpLoad %v2float %26 %27 = OpLoad %v2float %26
OpStore %vfetch_pos %27 OpStore %vfetch_pos %27
%35 = OpLoad %v2float %vfetch_pos %29 = OpLoad %v2float %vfetch_pos
%38 = OpFMul %v2float %35 %37 %32 = OpFMul %v2float %29 %31
%39 = OpFSub %v2float %38 %18 %33 = OpFSub %v2float %32 %18
%40 = OpCompositeExtract %float %39 0 OpStore %scaled_pos %33
%41 = OpCompositeExtract %float %39 1 %42 = OpAccessChain %_ptr_PushConstant_v4float %push_constants %int_1
%42 = OpCompositeConstruct %v4float %40 %41 %float_0 %float_1 %43 = OpLoad %v4float %42
%44 = OpAccessChain %_ptr_Output_v4float %_ %int_0 %45 = OpFMul %v4float %43 %44
OpStore %44 %42 OpStore %scaled_dst_uv %45
%47 = OpLoad %v2float %vfetch_pos %52 = OpLoad %v4float %scaled_dst_uv
%52 = OpAccessChain %_ptr_PushConstant_v4float %push_constants %int_0 %53 = OpVectorShuffle %v2float %52 %52 0 1
%53 = OpLoad %v4float %52 %54 = OpFSub %v2float %53 %18
%54 = OpVectorShuffle %v2float %53 %53 2 3 %55 = OpLoad %v2float %vfetch_pos
%55 = OpFMul %v2float %47 %54 %56 = OpLoad %v4float %scaled_dst_uv
%56 = OpAccessChain %_ptr_PushConstant_v4float %push_constants %int_0 %57 = OpVectorShuffle %v2float %56 %56 2 3
%57 = OpLoad %v4float %56 %58 = OpFMul %v2float %55 %57
%58 = OpVectorShuffle %v2float %57 %57 0 1 %59 = OpFAdd %v2float %54 %58
%59 = OpFAdd %v2float %55 %58 %60 = OpCompositeExtract %float %59 0
OpStore %vtx_uv %59 %61 = OpCompositeExtract %float %59 1
%62 = OpCompositeConstruct %v4float %60 %61 %float_0 %float_1
%64 = OpAccessChain %_ptr_Output_v4float %_ %int_0
OpStore %64 %62
%67 = OpLoad %v2float %vfetch_pos
%68 = OpAccessChain %_ptr_PushConstant_v4float %push_constants %int_0
%69 = OpLoad %v4float %68
%70 = OpVectorShuffle %v2float %69 %69 2 3
%71 = OpFMul %v2float %67 %70
%72 = OpAccessChain %_ptr_PushConstant_v4float %push_constants %int_0
%73 = OpLoad %v4float %72
%74 = OpVectorShuffle %v2float %73 %73 0 1
%75 = OpFAdd %v2float %71 %74
OpStore %vtx_uv %75
OpReturn OpReturn
OpFunctionEnd OpFunctionEnd

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@ -1,7 +1,7 @@
// generated from `xb genspirv` // generated from `xb genspirv`
// source: immediate.frag // source: immediate.frag
const uint8_t immediate_frag[] = { const uint8_t immediate_frag[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x08, 0x00,
0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x2B, 0x00, 0x00, 0x00,
0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C,

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@ -1,6 +1,6 @@
; SPIR-V ; SPIR-V
; Version: 1.0 ; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 1 ; Generator: Khronos Glslang Reference Front End; 2
; Bound: 56 ; Bound: 56
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader

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@ -1,7 +1,7 @@
// generated from `xb genspirv` // generated from `xb genspirv`
// source: immediate.vert // source: immediate.vert
const uint8_t immediate_vert[] = { const uint8_t immediate_vert[] = {
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x08, 0x00,
0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00,
0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,

View File

@ -1,6 +1,6 @@
; SPIR-V ; SPIR-V
; Version: 1.0 ; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 1 ; Generator: Khronos Glslang Reference Front End; 2
; Bound: 48 ; Bound: 48
; Schema: 0 ; Schema: 0
OpCapability Shader OpCapability Shader

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@ -6,7 +6,8 @@ precision highp float;
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
// normalized [x, y, w, h] // normalized [x, y, w, h]
layout(offset = 0) vec4 src_uv; layout(offset = 0x00) vec4 src_uv;
layout(offset = 0x10) vec4 dst_uv;
} push_constants; } push_constants;
layout(location = 0) out vec2 vtx_uv; layout(location = 0) out vec2 vtx_uv;
@ -20,8 +21,19 @@ void main() {
); );
vec2 vfetch_pos = vtx_arr[gl_VertexIndex]; vec2 vfetch_pos = vtx_arr[gl_VertexIndex];
gl_Position = vec4(vfetch_pos.xy * vec2(2.0, 2.0) - // gl_Position = vec4(vfetch_pos.xy * vec2(2.0, 2.0) -
vec2(1.0, 1.0), 0.0, 1.0); // vec2(1.0, 1.0), 0.0, 1.0);
vtx_uv = vfetch_pos.xy * push_constants.src_uv.zw + vec2 scaled_pos = vfetch_pos.xy * vec2(2.0, 2.0) - vec2(1.0, 1.0);
push_constants.src_uv.xy;
// (-1, -1) * (1, 0.35556) + (0, 0) = (-1, -0.35556)
// should be (-1, -1) for ref
// dst xy is top left
// dst zw is size
// dst = (0, 0, 1, 0.35556)
vec4 scaled_dst_uv = push_constants.dst_uv * vec4(2.0);
gl_Position =
vec4(scaled_dst_uv.xy - vec2(1.0) + vfetch_pos.xy * scaled_dst_uv.zw, 0.0,
1.0);
vtx_uv = vfetch_pos.xy * push_constants.src_uv.zw + push_constants.src_uv.xy;
} }

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@ -5,8 +5,8 @@
precision highp float; precision highp float;
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
layout(offset = 16) vec3 _pad; layout(offset = 0x20) vec3 _pad;
layout(offset = 28) int swap; layout(offset = 0x2C) int swap;
} push_constants; } push_constants;
layout(set = 0, binding = 0) uniform sampler2D src_texture; layout(set = 0, binding = 0) uniform sampler2D src_texture;

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@ -5,8 +5,8 @@
precision highp float; precision highp float;
layout(push_constant) uniform PushConstants { layout(push_constant) uniform PushConstants {
layout(offset = 16) vec3 _pad; layout(offset = 0x20) vec3 _pad;
layout(offset = 28) int swap; layout(offset = 0x2C) int swap;
} push_constants; } push_constants;
layout(set = 0, binding = 0) uniform sampler2D src_texture; layout(set = 0, binding = 0) uniform sampler2D src_texture;