Vulkan UI: More explicitly define order of copy commands vs. render commands

This commit is contained in:
DrChat 2017-02-11 21:26:22 -06:00
parent 591e581a70
commit 4a2ce960e9
2 changed files with 60 additions and 31 deletions

View File

@ -177,14 +177,20 @@ bool VulkanSwapChain::Initialize(VkSurfaceKHR surface) {
err = vkCreateCommandPool(*device_, &cmd_pool_info, nullptr, &cmd_pool_);
CheckResult(err, "vkCreateCommandPool");
// Make two command buffers we'll do all our primary rendering from.
// Primary command buffer
VkCommandBufferAllocateInfo cmd_buffer_info;
cmd_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
cmd_buffer_info.pNext = nullptr;
cmd_buffer_info.commandPool = cmd_pool_;
cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
cmd_buffer_info.commandBufferCount = 2;
err = vkAllocateCommandBuffers(*device_, &cmd_buffer_info, &cmd_buffer_);
CheckResult(err, "vkCreateCommandBuffer");
// Make two command buffers we'll do all our primary rendering from.
VkCommandBuffer command_buffers[2];
cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
cmd_buffer_info.commandBufferCount = 2;
err = vkAllocateCommandBuffers(*device_, &cmd_buffer_info, command_buffers);
CheckResult(err, "vkCreateCommandBuffer");
@ -409,7 +415,6 @@ bool VulkanSwapChain::Begin() {
// Reset all command buffers.
vkResetCommandBuffer(render_cmd_buffer_, 0);
vkResetCommandBuffer(copy_cmd_buffer_, 0);
auto& current_buffer = buffers_[current_buffer_index_];
// Build the command buffer that will execute all queued rendering buffers.
VkCommandBufferBeginInfo begin_info;
@ -425,6 +430,7 @@ bool VulkanSwapChain::Begin() {
CheckResult(err, "vkBeginCommandBuffer");
// Transition the image to a format we can copy to.
auto& current_buffer = buffers_[current_buffer_index_];
VkImageMemoryBarrier pre_image_memory_barrier;
pre_image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
pre_image_memory_barrier.pNext = nullptr;
@ -441,8 +447,8 @@ bool VulkanSwapChain::Begin() {
pre_image_memory_barrier.subresourceRange.levelCount = 1;
pre_image_memory_barrier.subresourceRange.baseArrayLayer = 0;
pre_image_memory_barrier.subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(copy_cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0,
vkCmdPipelineBarrier(copy_cmd_buffer_, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &pre_image_memory_barrier);
// First: Issue a command to clear the render target.
@ -462,12 +468,53 @@ bool VulkanSwapChain::Begin() {
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1,
&clear_range);
return true;
}
bool VulkanSwapChain::End() {
auto& current_buffer = buffers_[current_buffer_index_];
auto err = vkEndCommandBuffer(render_cmd_buffer_);
CheckResult(err, "vkEndCommandBuffer");
err = vkEndCommandBuffer(copy_cmd_buffer_);
CheckResult(err, "vkEndCommandBuffer");
// Build primary command buffer.
vkResetCommandBuffer(cmd_buffer_, 0);
VkCommandBufferBeginInfo begin_info;
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.pNext = nullptr;
begin_info.flags = 0;
begin_info.pInheritanceInfo = nullptr;
vkBeginCommandBuffer(cmd_buffer_, &begin_info);
// Execute copy commands (transitions embedded)
vkCmdExecuteCommands(cmd_buffer_, 1, &copy_cmd_buffer_);
// Transition the image to a color attachment target for drawing.
VkImageMemoryBarrier pre_image_memory_barrier;
pre_image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
pre_image_memory_barrier.pNext = nullptr;
pre_image_memory_barrier.srcAccessMask = 0;
pre_image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
pre_image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
pre_image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
pre_image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
pre_image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
pre_image_memory_barrier.image = current_buffer.image;
pre_image_memory_barrier.subresourceRange.aspectMask =
VK_IMAGE_ASPECT_COLOR_BIT;
pre_image_memory_barrier.subresourceRange.baseMipLevel = 0;
pre_image_memory_barrier.subresourceRange.levelCount = 1;
pre_image_memory_barrier.subresourceRange.baseArrayLayer = 0;
pre_image_memory_barrier.subresourceRange.layerCount = 1;
pre_image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
pre_image_memory_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
pre_image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
pre_image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
vkCmdPipelineBarrier(render_cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
vkCmdPipelineBarrier(cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0,
nullptr, 1, &pre_image_memory_barrier);
@ -483,17 +530,14 @@ bool VulkanSwapChain::Begin() {
render_pass_begin_info.renderArea.extent.height = surface_height_;
render_pass_begin_info.clearValueCount = 0;
render_pass_begin_info.pClearValues = nullptr;
vkCmdBeginRenderPass(render_cmd_buffer_, &render_pass_begin_info,
vkCmdBeginRenderPass(cmd_buffer_, &render_pass_begin_info,
VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
return true;
}
bool VulkanSwapChain::End() {
auto& current_buffer = buffers_[current_buffer_index_];
// Render commands.
vkCmdExecuteCommands(cmd_buffer_, 1, &render_cmd_buffer_);
// End render pass.
vkCmdEndRenderPass(render_cmd_buffer_);
vkCmdEndRenderPass(cmd_buffer_);
// Transition the image to a format the presentation engine can source from.
// FIXME: Do we need more synchronization here between the copy buffer?
@ -515,16 +559,10 @@ bool VulkanSwapChain::End() {
post_image_memory_barrier.subresourceRange.levelCount = 1;
post_image_memory_barrier.subresourceRange.baseArrayLayer = 0;
post_image_memory_barrier.subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(render_cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
vkCmdPipelineBarrier(cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
nullptr, 1, &post_image_memory_barrier);
auto err = vkEndCommandBuffer(render_cmd_buffer_);
CheckResult(err, "vkEndCommandBuffer");
err = vkEndCommandBuffer(copy_cmd_buffer_);
CheckResult(err, "vkEndCommandBuffer");
VkPipelineStageFlags wait_dst_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
std::vector<VkSemaphore> semaphores;
@ -533,7 +571,7 @@ bool VulkanSwapChain::End() {
}
semaphores.push_back(image_usage_semaphore_);
// Submit copy commands.
// Submit commands.
// Wait on the image usage semaphore (signaled when an image is available)
VkSubmitInfo render_submit_info;
render_submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
@ -542,7 +580,7 @@ bool VulkanSwapChain::End() {
render_submit_info.pWaitSemaphores = semaphores.data();
render_submit_info.pWaitDstStageMask = &wait_dst_stage;
render_submit_info.commandBufferCount = 1;
render_submit_info.pCommandBuffers = &copy_cmd_buffer_;
render_submit_info.pCommandBuffers = &cmd_buffer_;
render_submit_info.signalSemaphoreCount = uint32_t(semaphores.size());
render_submit_info.pSignalSemaphores = semaphores.data();
{
@ -550,16 +588,6 @@ bool VulkanSwapChain::End() {
err = vkQueueSubmit(device_->primary_queue(), 1, &render_submit_info,
nullptr);
}
// Submit render commands, and don't signal the usage semaphore.
render_submit_info.commandBufferCount = 1;
render_submit_info.pCommandBuffers = &render_cmd_buffer_;
render_submit_info.signalSemaphoreCount = uint32_t(semaphores.size()) - 1;
{
std::lock_guard<std::mutex> queue_lock(device_->primary_queue_mutex());
err = vkQueueSubmit(device_->primary_queue(), 1, &render_submit_info,
nullptr);
}
CheckResult(err, "vkQueueSubmit");
// Queue the present of our current image.

View File

@ -82,6 +82,7 @@ class VulkanSwapChain {
uint32_t surface_height_ = 0;
VkFormat surface_format_ = VK_FORMAT_UNDEFINED;
VkCommandPool cmd_pool_ = nullptr;
VkCommandBuffer cmd_buffer_ = nullptr;
VkCommandBuffer copy_cmd_buffer_ = nullptr;
VkCommandBuffer render_cmd_buffer_ = nullptr;
VkRenderPass render_pass_ = nullptr;