[D3D12] Fix outdated color system constants comment [ci skip]

This commit is contained in:
Triang3l 2022-06-25 20:31:05 +03:00
parent aa45d7b47d
commit 4812b4ba8b
1 changed files with 1 additions and 1 deletions

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@ -3474,7 +3474,7 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
edram_32bpp_tile_pitch_dwords_scaled;
}
// Color exponent bias and output index mapping or ROV render target writing.
// Color exponent bias and ROV render target writing.
for (uint32_t i = 0; i < 4; ++i) {
reg::RB_COLOR_INFO color_info = color_infos[i];
// Exponent bias is in bits 20:25 of RB_COLOR_INFO.