JIT hackery. Not quite working.

This commit is contained in:
Ben Vanik 2014-01-25 20:30:18 -08:00
parent a84ce633c9
commit 4609339c5a
16 changed files with 1585 additions and 379 deletions

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@ -8,6 +8,7 @@
* [LLVM R600 Tables](https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600Instructions.td) * [LLVM R600 Tables](https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600Instructions.td)
** The opcode formats don't match, but the name->psuedo code is correct. ** The opcode formats don't match, but the name->psuedo code is correct.
* [xemit](https://github.com/gligli/libxemit/blob/master/xemitops.c)
## Tools ## Tools

File diff suppressed because it is too large Load Diff

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@ -39,6 +39,7 @@ X64Emitter::X64Emitter(X64Backend* backend, XbyakAllocator* allocator) :
code_cache_(backend->code_cache()), code_cache_(backend->code_cache()),
allocator_(allocator), allocator_(allocator),
CodeGenerator(MAX_CODE_SIZE, AutoGrow, allocator) { CodeGenerator(MAX_CODE_SIZE, AutoGrow, allocator) {
xe_zero_struct(&reg_state_, sizeof(reg_state_));
} }
X64Emitter::~X64Emitter() { X64Emitter::~X64Emitter() {
@ -79,6 +80,17 @@ void* X64Emitter::Emplace(X64CodeCache* code_cache) {
} }
int X64Emitter::Emit(HIRBuilder* builder) { int X64Emitter::Emit(HIRBuilder* builder) {
// These are the registers we will not be using. All others are fare game.
const uint32_t reserved_regs =
GetRegBit(rax) |
GetRegBit(rcx) |
GetRegBit(rdx) |
GetRegBit(rsp) |
GetRegBit(rbp) |
GetRegBit(rsi) |
GetRegBit(rdi) |
GetRegBit(xmm0);
// Function prolog. // Function prolog.
// Must be 16b aligned. // Must be 16b aligned.
// Windows is very strict about the form of this and the epilog: // Windows is very strict about the form of this and the epilog:
@ -109,6 +121,11 @@ int X64Emitter::Emit(HIRBuilder* builder) {
label = label->next; label = label->next;
} }
// Reset reg allocation state.
// If we start keeping regs across blocks this needs to change.
// We mark a few active so that the allocator doesn't use them.
reg_state_.active_regs = reg_state_.live_regs = reserved_regs;
// Add instructions. // Add instructions.
// The table will process sequences of instructions to (try to) // The table will process sequences of instructions to (try to)
// generate optimal code. // generate optimal code.
@ -129,3 +146,68 @@ int X64Emitter::Emit(HIRBuilder* builder) {
return 0; return 0;
} }
void X64Emitter::FindFreeRegs(
Value* v0, uint32_t& v0_idx, uint32_t v0_flags) {
// If the value is already in a register, use it.
if (v0->reg != -1) {
// Already in a register. Mark active and return.
v0_idx = v0->reg;
reg_state_.active_regs |= 1 << v0_idx;
return;
}
uint32_t avail_regs = 0;
if (IsIntType(v0->type)) {
if (v0_flags & REG_ABCD) {
avail_regs = B00001111;
} else {
avail_regs = 0xFFFF;
}
} else {
avail_regs = 0xFFFF0000;
}
uint32_t free_regs = avail_regs & ~reg_state_.active_regs;
if (free_regs) {
// Just take one.
_BitScanReverse((DWORD*)&v0_idx, free_regs);
} else {
// Need to evict something.
XEASSERTALWAYS();
}
reg_state_.active_regs |= 1 << v0_idx;
reg_state_.live_regs |= 1 << v0_idx;
v0->reg = v0_idx;
reg_state_.reg_values[v0_idx] = v0;
}
void X64Emitter::FindFreeRegs(
Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
Value* v1, uint32_t& v1_idx, uint32_t v1_flags) {
// TODO(benvanik): support REG_DEST reuse/etc.
FindFreeRegs(v0, v0_idx, v0_flags);
FindFreeRegs(v1, v1_idx, v1_flags);
}
void X64Emitter::FindFreeRegs(
Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
Value* v2, uint32_t& v2_idx, uint32_t v2_flags) {
// TODO(benvanik): support REG_DEST reuse/etc.
FindFreeRegs(v0, v0_idx, v0_flags);
FindFreeRegs(v1, v1_idx, v1_flags);
FindFreeRegs(v2, v2_idx, v2_flags);
}
void X64Emitter::FindFreeRegs(
Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
Value* v2, uint32_t& v2_idx, uint32_t v2_flags,
Value* v3, uint32_t& v3_idx, uint32_t v3_flags) {
// TODO(benvanik): support REG_DEST reuse/etc.
FindFreeRegs(v0, v0_idx, v0_flags);
FindFreeRegs(v1, v1_idx, v1_flags);
FindFreeRegs(v2, v2_idx, v2_flags);
FindFreeRegs(v3, v3_idx, v3_flags);
}

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@ -12,9 +12,12 @@
#include <alloy/core.h> #include <alloy/core.h>
#include <alloy/hir/value.h>
#include <third_party/xbyak/xbyak/xbyak.h> #include <third_party/xbyak/xbyak/xbyak.h>
XEDECLARECLASS2(alloy, hir, HIRBuilder); XEDECLARECLASS2(alloy, hir, HIRBuilder);
XEDECLARECLASS2(alloy, hir, Instr);
namespace alloy { namespace alloy {
namespace backend { namespace backend {
@ -23,6 +26,11 @@ namespace x64 {
class X64Backend; class X64Backend;
class X64CodeCache; class X64CodeCache;
enum RegisterFlags {
REG_DEST = (1 << 0),
REG_ABCD = (1 << 1),
};
// Unfortunately due to the design of xbyak we have to pass this to the ctor. // Unfortunately due to the design of xbyak we have to pass this to the ctor.
class XbyakAllocator : public Xbyak::Allocator { class XbyakAllocator : public Xbyak::Allocator {
public: public:
@ -39,6 +47,91 @@ public:
int Emit(hir::HIRBuilder* builder, int Emit(hir::HIRBuilder* builder,
void*& out_code_address, size_t& out_code_size); void*& out_code_address, size_t& out_code_size);
public:
template<typename V0>
void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags) {
uint32_t v0_idx;
FindFreeRegs(v0, v0_idx, r0_flags);
SetupReg(v0_idx, r0);
}
template<typename V0, typename V1>
void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags,
hir::Value* v1, V1& r1, uint32_t r1_flags) {
uint32_t v0_idx, v1_idx;
FindFreeRegs(v0, v0_idx, r0_flags,
v1, v1_idx, r1_flags);
SetupReg(v0_idx, r0);
SetupReg(v1_idx, r1);
}
template<typename V0, typename V1, typename V2>
void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags,
hir::Value* v1, V1& r1, uint32_t r1_flags,
hir::Value* v2, V2& r2, uint32_t r2_flags) {
uint32_t v0_idx, v1_idx, v2_idx;
FindFreeRegs(v0, v0_idx, r0_flags,
v1, v1_idx, r1_flags,
v2, v2_idx, r2_flags);
SetupReg(v0_idx, r0);
SetupReg(v1_idx, r1);
SetupReg(v2_idx, r2);
}
template<typename V0, typename V1, typename V2, typename V3>
void BeginOp(hir::Value* v0, V0& r0, uint32_t r0_flags,
hir::Value* v1, V1& r1, uint32_t r1_flags,
hir::Value* v2, V2& r2, uint32_t r2_flags,
hir::Value* v3, V3& r3, uint32_t r3_flags) {
uint32_t v0_idx, v1_idx, v2_idx, v3_idx;
FindFreeRegs(v0, v0_idx, r0_flags,
v1, v1_idx, r1_flags,
v2, v2_idx, r2_flags,
v3, v3_idx, r3_flags);
SetupReg(v0_idx, r0);
SetupReg(v1_idx, r1);
SetupReg(v2_idx, r2);
SetupReg(v3_idx, r3);
}
template<typename V0>
void EndOp(V0& r0) {
reg_state_.active_regs = reg_state_.active_regs ^ GetRegBit(r0);
}
template<typename V0, typename V1>
void EndOp(V0& r0, V1& r1) {
reg_state_.active_regs = reg_state_.active_regs ^ (
GetRegBit(r0) | GetRegBit(r1));
}
template<typename V0, typename V1, typename V2>
void EndOp(V0& r0, V1& r1, V2& r2) {
reg_state_.active_regs = reg_state_.active_regs ^ (
GetRegBit(r0) | GetRegBit(r1) | GetRegBit(r2));
}
template<typename V0, typename V1, typename V2, typename V3>
void EndOp(V0& r0, V1& r1, V2& r2, V3& r3) {
reg_state_.active_regs = reg_state_.active_regs ^ (
GetRegBit(r0) | GetRegBit(r1) | GetRegBit(r2) | GetRegBit(r3));
}
void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags);
void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
hir::Value* v1, uint32_t& v1_idx, uint32_t v1_flags);
void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
hir::Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
hir::Value* v2, uint32_t& v2_idx, uint32_t v2_flags);
void FindFreeRegs(hir::Value* v0, uint32_t& v0_idx, uint32_t v0_flags,
hir::Value* v1, uint32_t& v1_idx, uint32_t v1_flags,
hir::Value* v2, uint32_t& v2_idx, uint32_t v2_flags,
hir::Value* v3, uint32_t& v3_idx, uint32_t v3_flags);
static void SetupReg(uint32_t idx, Xbyak::Reg8& r) { r = Xbyak::Reg8(idx); }
static void SetupReg(uint32_t idx, Xbyak::Reg16& r) { r = Xbyak::Reg16(idx); }
static void SetupReg(uint32_t idx, Xbyak::Reg32& r) { r = Xbyak::Reg32(idx); }
static void SetupReg(uint32_t idx, Xbyak::Reg64& r) { r = Xbyak::Reg64(idx); }
static void SetupReg(uint32_t idx, Xbyak::Xmm& r) { r = Xbyak::Xmm(idx - 16); }
static uint32_t GetRegBit(const Xbyak::Reg8& r) { return 1 << r.getIdx(); }
static uint32_t GetRegBit(const Xbyak::Reg16& r) { return 1 << r.getIdx(); }
static uint32_t GetRegBit(const Xbyak::Reg32& r) { return 1 << r.getIdx(); }
static uint32_t GetRegBit(const Xbyak::Reg64& r) { return 1 << r.getIdx(); }
static uint32_t GetRegBit(const Xbyak::Xmm& r) { return 1 << (16 + r.getIdx()); }
private: private:
void* Emplace(X64CodeCache* code_cache); void* Emplace(X64CodeCache* code_cache);
int Emit(hir::HIRBuilder* builder); int Emit(hir::HIRBuilder* builder);
@ -47,6 +140,16 @@ private:
X64Backend* backend_; X64Backend* backend_;
X64CodeCache* code_cache_; X64CodeCache* code_cache_;
XbyakAllocator* allocator_; XbyakAllocator* allocator_;
struct {
// Registers currently active within a begin/end op block. These
// cannot be reused.
uint32_t active_regs;
// Registers with values in them.
uint32_t live_regs;
// Current register values.
hir::Value* reg_values[32];
} reg_state_;
}; };

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@ -41,7 +41,9 @@ int X64Function::RemoveBreakpointImpl(Breakpoint* breakpoint) {
} }
int X64Function::CallImpl(ThreadState* thread_state, uint64_t return_address) { int X64Function::CallImpl(ThreadState* thread_state, uint64_t return_address) {
typedef void(*call_t)(ThreadState* thread_state, uint64_t return_address); //typedef void(*call_t)(ThreadState* thread_state, uint64_t return_address);
((call_t)machine_code_)(thread_state, return_address); //((call_t)machine_code_)(thread_state, return_address);
typedef void(*call_t)(ThreadState* thread_state, uint8_t* membase);
((call_t)machine_code_)(thread_state, thread_state->memory()->membase());
return 0; return 0;
} }

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@ -14,7 +14,6 @@
#include <alloy/compiler/passes/context_promotion_pass.h> #include <alloy/compiler/passes/context_promotion_pass.h>
#include <alloy/compiler/passes/dead_code_elimination_pass.h> #include <alloy/compiler/passes/dead_code_elimination_pass.h>
#include <alloy/compiler/passes/finalization_pass.h> #include <alloy/compiler/passes/finalization_pass.h>
#include <alloy/compiler/passes/register_allocation_pass.h>
//#include <alloy/compiler/passes/dead_store_elimination_pass.h> //#include <alloy/compiler/passes/dead_store_elimination_pass.h>
#include <alloy/compiler/passes/simplification_pass.h> #include <alloy/compiler/passes/simplification_pass.h>

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@ -49,7 +49,15 @@ int FinalizationPass::Run(HIRBuilder* builder) {
label = label->next; label = label->next;
} }
// ? // ? remove useless jumps?
// Renumber all instructions to make liveness tracking easier.
uint32_t n = 0;
auto instr = block->instr_head;
while (instr) {
instr->ordinal = n++;
instr = instr->next;
}
block = block->next; block = block->next;
} }

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@ -1,51 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <alloy/compiler/passes/register_allocation_pass.h>
#include <alloy/backend/backend.h>
#include <alloy/compiler/compiler.h>
#include <alloy/runtime/runtime.h>
using namespace alloy;
using namespace alloy::backend;
using namespace alloy::compiler;
using namespace alloy::compiler::passes;
using namespace alloy::frontend;
using namespace alloy::hir;
using namespace alloy::runtime;
RegisterAllocationPass::RegisterAllocationPass(Backend* backend) :
CompilerPass() {
// TODO(benvanik): query backend info (register layout, etc).
}
RegisterAllocationPass::~RegisterAllocationPass() {
}
int RegisterAllocationPass::Run(HIRBuilder* builder) {
// Run through each block and give each dest value a register.
// This pass is currently really dumb, and will over spill and other badness.
auto block = builder->first_block();
while (block) {
if (ProcessBlock(block)) {
return 1;
}
block = block->next;
}
return 0;
}
int RegisterAllocationPass::ProcessBlock(Block* block) {
//
return 0;
}

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@ -1,40 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef ALLOY_COMPILER_PASSES_REGISTER_ALLOCATION_PASS_H_
#define ALLOY_COMPILER_PASSES_REGISTER_ALLOCATION_PASS_H_
#include <alloy/compiler/compiler_pass.h>
XEDECLARECLASS2(alloy, backend, Backend);
namespace alloy {
namespace compiler {
namespace passes {
class RegisterAllocationPass : public CompilerPass {
public:
RegisterAllocationPass(backend::Backend* backend);
virtual ~RegisterAllocationPass();
virtual int Run(hir::HIRBuilder* builder);
private:
int ProcessBlock(hir::Block* block);
};
} // namespace passes
} // namespace compiler
} // namespace alloy
#endif // ALLOY_COMPILER_PASSES_REGISTER_ALLOCATION_PASS_H_

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@ -9,8 +9,6 @@
'dead_code_elimination_pass.h', 'dead_code_elimination_pass.h',
'finalization_pass.cc', 'finalization_pass.cc',
'finalization_pass.h', 'finalization_pass.h',
'register_allocation_pass.cc',
'register_allocation_pass.h',
#'dead_store_elimination_pass.cc', #'dead_store_elimination_pass.cc',
#'dead_store_elimination_pass.h', #'dead_store_elimination_pass.h',
'simplification_pass.cc', 'simplification_pass.cc',

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@ -50,9 +50,6 @@ PPCTranslator::PPCTranslator(PPCFrontend* frontend) :
//compiler_->AddPass(new passes::DeadStoreEliminationPass()); //compiler_->AddPass(new passes::DeadStoreEliminationPass());
compiler_->AddPass(new passes::DeadCodeEliminationPass()); compiler_->AddPass(new passes::DeadCodeEliminationPass());
// After register allocation instructions should not be added/removed.
compiler_->AddPass(new passes::RegisterAllocationPass(backend));
// Must come last. The HIR is not really HIR after this. // Must come last. The HIR is not really HIR after this.
compiler_->AddPass(new passes::FinalizationPass()); compiler_->AddPass(new passes::FinalizationPass());
} }

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@ -420,6 +420,7 @@ Value* HIRBuilder::AllocValue(TypeName type) {
value->def = NULL; value->def = NULL;
value->use_head = NULL; value->use_head = NULL;
value->tag = NULL; value->tag = NULL;
value->reg = -1;
return value; return value;
} }
@ -432,6 +433,7 @@ Value* HIRBuilder::CloneValue(Value* source) {
value->def = NULL; value->def = NULL;
value->use_head = NULL; value->use_head = NULL;
value->tag = NULL; value->tag = NULL;
value->reg = -1;
return value; return value;
} }

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@ -48,6 +48,19 @@ void Instr::set_src3(Value* value) {
src3_use = value ? value->AddUse(block->arena, this) : NULL; src3_use = value ? value->AddUse(block->arena, this) : NULL;
} }
bool Instr::Match(SignatureType dest_req,
SignatureType src1_req,
SignatureType src2_req,
SignatureType src3_req) const {
#define TO_SIG_TYPE(v) \
(v ? (v->IsConstant() ? SignatureType((v->type + 1) | SIG_TYPE_C) : SignatureType(v->type + 1)) : SIG_TYPE_X)
return
((dest_req == SIG_TYPE_IGNORE) || (dest_req == TO_SIG_TYPE(dest))) &&
((src1_req == SIG_TYPE_IGNORE) || (src1_req == TO_SIG_TYPE(src1.value))) &&
((src2_req == SIG_TYPE_IGNORE) || (src2_req == TO_SIG_TYPE(src2.value))) &&
((src3_req == SIG_TYPE_IGNORE) || (src3_req == TO_SIG_TYPE(src3.value)));
}
void Instr::Replace(const OpcodeInfo* opcode, uint16_t flags) { void Instr::Replace(const OpcodeInfo* opcode, uint16_t flags) {
this->opcode = opcode; this->opcode = opcode;
this->flags = flags; this->flags = flags;

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@ -24,6 +24,25 @@ namespace hir {
class Block; class Block;
class Label; class Label;
enum SignatureType {
SIG_TYPE_X = 0,
SIG_TYPE_I8 = 1,
SIG_TYPE_I16 = 2,
SIG_TYPE_I32 = 3,
SIG_TYPE_I64 = 4,
SIG_TYPE_F32 = 5,
SIG_TYPE_F64 = 6,
SIG_TYPE_V128 = 7,
SIG_TYPE_C = (1 << 3),
SIG_TYPE_I8C = SIG_TYPE_C | SIG_TYPE_I8,
SIG_TYPE_I16C = SIG_TYPE_C | SIG_TYPE_I16,
SIG_TYPE_I32C = SIG_TYPE_C | SIG_TYPE_I32,
SIG_TYPE_I64C = SIG_TYPE_C | SIG_TYPE_I64,
SIG_TYPE_F32C = SIG_TYPE_C | SIG_TYPE_F32,
SIG_TYPE_F64C = SIG_TYPE_C | SIG_TYPE_F64,
SIG_TYPE_V128C = SIG_TYPE_C | SIG_TYPE_V128,
SIG_TYPE_IGNORE = 0xFF,
};
class Instr { class Instr {
public: public:
@ -33,6 +52,7 @@ public:
const OpcodeInfo* opcode; const OpcodeInfo* opcode;
uint16_t flags; uint16_t flags;
uint16_t ordinal;
typedef union { typedef union {
runtime::FunctionInfo* symbol_info; runtime::FunctionInfo* symbol_info;
@ -54,6 +74,11 @@ public:
void set_src2(Value* value); void set_src2(Value* value);
void set_src3(Value* value); void set_src3(Value* value);
bool Match(SignatureType dest = SIG_TYPE_X,
SignatureType src1 = SIG_TYPE_X,
SignatureType src2 = SIG_TYPE_X,
SignatureType src3 = SIG_TYPE_X) const;
void Replace(const OpcodeInfo* opcode, uint16_t flags); void Replace(const OpcodeInfo* opcode, uint16_t flags);
void Remove(); void Remove();
}; };

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@ -36,6 +36,23 @@ void Value::RemoveUse(Use* use) {
} }
} }
uint32_t Value::AsUint32() {
XEASSERT(IsConstant());
switch (type) {
case INT8_TYPE:
return constant.i8;
case INT16_TYPE:
return constant.i16;
case INT32_TYPE:
return constant.i32;
case INT64_TYPE:
return (uint32_t)constant.i64;
default:
XEASSERTALWAYS();
return 0;
}
}
uint64_t Value::AsUint64() { uint64_t Value::AsUint64() {
XEASSERT(IsConstant()); XEASSERT(IsConstant());
switch (type) { switch (type) {

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@ -21,17 +21,22 @@ class Instr;
enum TypeName { enum TypeName {
INT8_TYPE, // Many tables rely on this ordering.
INT16_TYPE, INT8_TYPE = 0,
INT32_TYPE, INT16_TYPE = 1,
INT64_TYPE, INT32_TYPE = 2,
FLOAT32_TYPE, INT64_TYPE = 3,
FLOAT64_TYPE, FLOAT32_TYPE = 4,
VEC128_TYPE, FLOAT64_TYPE = 5,
VEC128_TYPE = 6,
MAX_TYPENAME, MAX_TYPENAME,
}; };
static bool IsIntType(TypeName type_name) {
return type_name < 4;
}
enum ValueFlags { enum ValueFlags {
VALUE_IS_CONSTANT = (1 << 1), VALUE_IS_CONSTANT = (1 << 1),
}; };
@ -59,7 +64,7 @@ public:
TypeName type; TypeName type;
uint32_t flags; uint32_t flags;
uint32_t reserved; uint32_t reg;
ConstantValue constant; ConstantValue constant;
Instr* def; Instr* def;
@ -174,6 +179,7 @@ public:
(other->flags & VALUE_IS_CONSTANT) && (other->flags & VALUE_IS_CONSTANT) &&
constant.i64 != other->constant.i64; constant.i64 != other->constant.i64;
} }
uint32_t AsUint32();
uint64_t AsUint64(); uint64_t AsUint64();
void Cast(TypeName target_type); void Cast(TypeName target_type);