[D3D12] Remove gflags from premake5.lua

This commit is contained in:
Triang3l 2019-08-06 23:16:51 +03:00
parent 35e79d1979
commit 40471dff32
2 changed files with 0 additions and 10 deletions

View File

@ -13,11 +13,6 @@ project("xenia-gpu-d3d12")
"xenia-ui-d3d12", "xenia-ui-d3d12",
"xxhash", "xxhash",
}) })
defines({
})
includedirs({
project_root.."/third_party/gflags/src",
})
local_platform_files() local_platform_files()
files({ files({
"shaders/bin/*.h", "shaders/bin/*.h",

View File

@ -10,11 +10,6 @@ project("xenia-ui-d3d12")
"xenia-base", "xenia-base",
"xenia-ui", "xenia-ui",
}) })
defines({
})
includedirs({
project_root.."/third_party/gflags/src",
})
local_platform_files() local_platform_files()
files({ files({
"shaders/bin/*.h", "shaders/bin/*.h",