[D3D12] RT Cache: Fix typos (in something broken anyway)

This commit is contained in:
Triang3l 2020-05-17 16:05:22 +03:00
parent cf0ddc7549
commit 3d2b04333e
1 changed files with 2 additions and 2 deletions

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@ -2000,8 +2000,8 @@ RenderTargetCache::ResolveTarget* RenderTargetCache::FindOrCreateResolveTarget(
assert_true(min_heap_page_first < kHeap4MBPages * 5); assert_true(min_heap_page_first < kHeap4MBPages * 5);
#endif #endif
if (width_unscaled == 0 || height_unscaled == 0 || width_unscaled > 2160 || if (width_unscaled == 0 || height_unscaled == 0 || width_unscaled > 2560 ||
height_unscaled > 2160) { height_unscaled > 2560) {
assert_always(); assert_always();
return nullptr; return nullptr;
} }