Merge pull request #363 from DrChat/obj_handle_ref_counting
Track object handle reference counts in the object table.
This commit is contained in:
commit
3cd748a234
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@ -22,13 +22,12 @@ ObjectTable::ObjectTable()
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: table_capacity_(0), table_(nullptr), last_free_entry_(0) {}
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ObjectTable::~ObjectTable() {
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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// Release all objects.
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for (uint32_t n = 0; n < table_capacity_; n++) {
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ObjectTableEntry& entry = table_[n];
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if (entry.object) {
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entry.object->ReleaseHandle();
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entry.object->Release();
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}
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}
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@ -90,7 +89,7 @@ X_STATUS ObjectTable::AddHandle(XObject* object, X_HANDLE* out_handle) {
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uint32_t slot = 0;
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{
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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// Find a free slot.
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result = FindFreeSlot(&slot);
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@ -99,9 +98,9 @@ X_STATUS ObjectTable::AddHandle(XObject* object, X_HANDLE* out_handle) {
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if (XSUCCEEDED(result)) {
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ObjectTableEntry& entry = table_[slot];
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entry.object = object;
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entry.handle_ref_count = 1;
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// Retain so long as the object is in the table.
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object->RetainHandle();
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object->Retain();
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}
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}
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@ -128,6 +127,36 @@ X_STATUS ObjectTable::DuplicateHandle(X_HANDLE handle, X_HANDLE* out_handle) {
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return result;
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}
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X_STATUS ObjectTable::RetainHandle(X_HANDLE handle) {
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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ObjectTableEntry* entry = LookupTable(handle);
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if (!entry) {
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return X_STATUS_INVALID_HANDLE;
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}
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entry->handle_ref_count++;
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return X_STATUS_SUCCESS;
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}
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X_STATUS ObjectTable::ReleaseHandle(X_HANDLE handle) {
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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ObjectTableEntry* entry = LookupTable(handle);
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if (!entry) {
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return X_STATUS_INVALID_HANDLE;
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}
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if (--entry->handle_ref_count == 0) {
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// No more references. Remove it from the table.
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return RemoveHandle(handle);
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}
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// FIXME: Return a status code telling the caller it wasn't released
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// (but not a failure code)
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return X_STATUS_SUCCESS;
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}
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X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
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X_STATUS result = X_STATUS_SUCCESS;
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@ -138,7 +167,7 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
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XObject* object = NULL;
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{
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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// Lower 2 bits are ignored.
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uint32_t slot = handle >> 2;
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@ -167,6 +196,23 @@ X_STATUS ObjectTable::RemoveHandle(X_HANDLE handle) {
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return result;
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}
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ObjectTable::ObjectTableEntry* ObjectTable::LookupTable(X_HANDLE handle) {
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handle = TranslateHandle(handle);
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if (!handle) {
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return nullptr;
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}
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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// Lower 2 bits are ignored.
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uint32_t slot = handle >> 2;
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if (slot <= table_capacity_) {
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return &table_[slot];
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}
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return nullptr;
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}
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XObject* ObjectTable::LookupObject(X_HANDLE handle, bool already_locked) {
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handle = TranslateHandle(handle);
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if (!handle) {
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@ -203,7 +249,7 @@ XObject* ObjectTable::LookupObject(X_HANDLE handle, bool already_locked) {
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void ObjectTable::GetObjectsByType(XObject::Type type,
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std::vector<object_ref<XObject>>& results) {
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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for (uint32_t slot = 0; slot < table_capacity_; ++slot) {
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auto& entry = table_[slot];
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if (entry.object) {
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@ -229,7 +275,7 @@ X_HANDLE ObjectTable::TranslateHandle(X_HANDLE handle) {
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}
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X_STATUS ObjectTable::AddNameMapping(const std::string& name, X_HANDLE handle) {
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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if (name_table_.count(name)) {
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return X_STATUS_OBJECT_NAME_COLLISION;
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}
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@ -238,7 +284,7 @@ X_STATUS ObjectTable::AddNameMapping(const std::string& name, X_HANDLE handle) {
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}
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void ObjectTable::RemoveNameMapping(const std::string& name) {
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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auto it = name_table_.find(name);
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if (it != name_table_.end()) {
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name_table_.erase(it);
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@ -247,7 +293,7 @@ void ObjectTable::RemoveNameMapping(const std::string& name) {
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X_STATUS ObjectTable::GetObjectByName(const std::string& name,
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X_HANDLE* out_handle) {
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std::lock_guard<xe::mutex> lock(table_mutex_);
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std::lock_guard<xe::recursive_mutex> lock(table_mutex_);
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auto it = name_table_.find(name);
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if (it == name_table_.end()) {
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*out_handle = X_INVALID_HANDLE_VALUE;
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@ -28,7 +28,10 @@ class ObjectTable {
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X_STATUS AddHandle(XObject* object, X_HANDLE* out_handle);
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X_STATUS DuplicateHandle(X_HANDLE orig, X_HANDLE* out_handle);
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X_STATUS RetainHandle(X_HANDLE handle);
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X_STATUS ReleaseHandle(X_HANDLE handle);
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X_STATUS RemoveHandle(X_HANDLE handle);
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template <typename T>
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object_ref<T> LookupObject(X_HANDLE handle) {
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auto object = LookupObject(handle, false);
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@ -48,6 +51,12 @@ class ObjectTable {
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}
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private:
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typedef struct {
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int handle_ref_count = 0;
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XObject* object = nullptr;
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} ObjectTableEntry;
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ObjectTableEntry* LookupTable(X_HANDLE handle);
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XObject* LookupObject(X_HANDLE handle, bool already_locked);
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void GetObjectsByType(XObject::Type type,
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std::vector<object_ref<XObject>>& results);
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@ -55,9 +64,7 @@ class ObjectTable {
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X_HANDLE TranslateHandle(X_HANDLE handle);
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X_STATUS FindFreeSlot(uint32_t* out_slot);
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typedef struct { XObject* object; } ObjectTableEntry;
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xe::mutex table_mutex_;
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xe::recursive_mutex table_mutex_;
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uint32_t table_capacity_;
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ObjectTableEntry* table_;
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uint32_t last_free_entry_;
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@ -292,6 +292,7 @@ X_STATUS XThread::Create() {
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// Always retain when starting - the thread owns itself until exited.
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Retain();
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RetainHandle();
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xe::threading::Thread::CreationParameters params;
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params.stack_size = 16 * 1024 * 1024; // Ignore game, always big!
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@ -350,6 +351,7 @@ X_STATUS XThread::Exit(int exit_code) {
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running_ = false;
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Release();
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ReleaseHandle();
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// NOTE: this does not return!
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xe::threading::Thread::Exit(exit_code);
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@ -361,6 +363,7 @@ X_STATUS XThread::Terminate(int exit_code) {
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running_ = false;
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Release();
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ReleaseHandle();
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thread_->Terminate(exit_code);
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return X_STATUS_SUCCESS;
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@ -190,8 +190,7 @@ dword_result_t NtDuplicateObject(dword_t handle, lpdword_t new_handle_ptr,
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DECLARE_XBOXKRNL_EXPORT(NtDuplicateObject, ExportTag::kImplemented);
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dword_result_t NtClose(dword_t handle) {
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// FIXME: This needs to be removed once handle count reaches 0!
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return kernel_state()->object_table()->RemoveHandle(handle);
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return kernel_state()->object_table()->ReleaseHandle(handle);
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}
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DECLARE_XBOXKRNL_EXPORT(NtClose, ExportTag::kImplemented);
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@ -21,7 +21,6 @@ namespace kernel {
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XObject::XObject(KernelState* kernel_state, Type type)
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: kernel_state_(kernel_state),
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handle_ref_count_(0),
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pointer_ref_count_(1),
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type_(type),
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handle_(X_INVALID_HANDLE_VALUE),
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@ -34,7 +33,6 @@ XObject::XObject(KernelState* kernel_state, Type type)
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}
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XObject::~XObject() {
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assert_zero(handle_ref_count_);
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assert_zero(pointer_ref_count_);
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if (allocated_guest_object_) {
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@ -58,20 +56,20 @@ XObject::Type XObject::type() { return type_; }
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X_HANDLE XObject::handle() const { return handle_; }
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void XObject::RetainHandle() { ++handle_ref_count_; }
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void XObject::RetainHandle() {
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kernel_state_->object_table()->RetainHandle(handle_);
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}
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bool XObject::ReleaseHandle() {
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if (--handle_ref_count_ == 0) {
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return true;
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}
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return false;
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// FIXME: Return true when handle is actually released.
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return kernel_state_->object_table()->ReleaseHandle(handle_) ==
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X_STATUS_SUCCESS;
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}
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void XObject::Retain() { ++pointer_ref_count_; }
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void XObject::Release() {
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if (--pointer_ref_count_ == 0) {
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assert_true(pointer_ref_count_ >= handle_ref_count_);
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delete this;
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}
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}
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@ -180,7 +180,6 @@ class XObject {
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KernelState* kernel_state_;
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private:
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std::atomic<int32_t> handle_ref_count_;
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std::atomic<int32_t> pointer_ref_count_;
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Type type_;
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