Propagate vector constants.
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4b7a403337
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@ -161,6 +161,13 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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i->Remove();
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}
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break;
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case OPCODE_ROUND:
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if (i->src1.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->Round(RoundMode(i->flags));
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i->Remove();
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}
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break;
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case OPCODE_ZERO_EXTEND:
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if (i->src1.value->IsConstant()) {
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TypeName target_type = v->type;
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@ -188,6 +195,7 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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case OPCODE_LOAD:
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if (i->src1.value->IsConstant()) {
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assert_false(i->flags & LOAD_STORE_BYTE_SWAP);
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auto memory = processor_->memory();
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auto address = i->src1.value->constant.i32;
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auto mmio_range =
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@ -253,12 +261,23 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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case OPCODE_SELECT:
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if (i->src1.value->IsConstant()) {
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if (i->src1.value->type != VEC128_TYPE) {
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if (i->src1.value->IsConstantTrue()) {
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v->set_from(i->src2.value);
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} else {
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v->set_from(i->src3.value);
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}
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i->Remove();
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} else if (i->src1.value->IsConstantFalse()) {
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v->set_from(i->src3.value);
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i->Remove();
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} else if (i->src2.value->IsConstant() &&
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i->src3.value->IsConstant()) {
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// TODO
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// v->set_from(i->src2.value);
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// v->Select(i->src3.value, i->src1.value);
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// i->Remove();
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}
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} else {
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// TODO
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}
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}
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break;
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case OPCODE_IS_TRUE:
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@ -355,7 +374,7 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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break;
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case OPCODE_DID_SATURATE:
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assert_true(!i->src1.value->IsConstant());
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// assert_true(!i->src1.value->IsConstant());
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break;
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case OPCODE_ADD:
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@ -413,8 +432,33 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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i->Remove();
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}
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break;
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// case OPCODE_MUL_ADD:
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// case OPCODE_MUL_SUB
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case OPCODE_MUL_ADD:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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// Multiply part is constant.
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if (i->src3.value->IsConstant()) {
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v->set_from(i->src1.value);
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Value::MulAdd(v, i->src1.value, i->src2.value, i->src3.value);
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i->Remove();
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}
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}
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break;
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case OPCODE_MUL_SUB:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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// Multiply part is constant.
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if (i->src3.value->IsConstant()) {
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v->set_from(i->src1.value);
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Value::MulSub(v, i->src1.value, i->src2.value, i->src3.value);
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i->Remove();
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}
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}
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break;
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case OPCODE_MAX:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->Max(i->src2.value);
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i->Remove();
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}
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break;
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case OPCODE_NEG:
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if (i->src1.value->IsConstant()) {
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v->set_from(i->src1.value);
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@ -484,7 +528,6 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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i->Remove();
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}
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break;
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// TODO(benvanik): VECTOR_SHL
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case OPCODE_SHR:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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@ -515,13 +558,80 @@ bool ConstantPropagationPass::Run(HIRBuilder* builder) {
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}
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break;
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// TODO(benvanik): INSERT/EXTRACT
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// TODO(benvanik): SPLAT/PERMUTE/SWIZZLE
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case OPCODE_SPLAT:
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if (i->src1.value->IsConstant()) {
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// Quite a few of these, from building vec128s.
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// TODO(benvanik): PERMUTE/SWIZZLE
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case OPCODE_EXTRACT:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_zero(v->type);
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v->Extract(i->src1.value, i->src2.value);
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i->Remove();
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}
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break;
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case OPCODE_SPLAT:
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if (i->src1.value->IsConstant()) {
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v->set_zero(v->type);
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v->Splat(i->src1.value);
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_COMPARE_EQ:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->VectorCompareEQ(i->src2.value, hir::TypeName(i->flags));
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_COMPARE_SGT:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->VectorCompareSGT(i->src2.value, hir::TypeName(i->flags));
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_CONVERT_F2I:
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if (i->src1.value->IsConstant()) {
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v->set_zero(VEC128_TYPE);
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v->VectorConvertF2I(i->src1.value);
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_CONVERT_I2F:
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if (i->src1.value->IsConstant()) {
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v->set_zero(VEC128_TYPE);
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v->VectorConvertI2F(i->src1.value);
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_SHL:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->VectorShl(i->src2.value, hir::TypeName(i->flags));
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_SHR:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->VectorShr(i->src2.value, hir::TypeName(i->flags));
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_ROTATE_LEFT:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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v->VectorRol(i->src2.value, hir::TypeName(i->flags));
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i->Remove();
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}
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break;
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case OPCODE_VECTOR_SUB:
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if (i->src1.value->IsConstant() && i->src2.value->IsConstant()) {
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v->set_from(i->src1.value);
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uint32_t arith_flags = i->flags >> 8;
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v->VectorSub(i->src2.value, hir::TypeName(i->flags & 0xFF),
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!!(arith_flags & ARITHMETIC_UNSIGNED),
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!!(arith_flags & ARITHMETIC_SATURATE));
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i->Remove();
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}
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break;
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default:
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// Ignored.
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break;
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@ -46,13 +46,13 @@ uint32_t Value::AsUint32() {
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assert_true(IsConstant());
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switch (type) {
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case INT8_TYPE:
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return constant.i8;
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return constant.u8;
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case INT16_TYPE:
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return constant.i16;
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return constant.u16;
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case INT32_TYPE:
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return constant.i32;
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return constant.u32;
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case INT64_TYPE:
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return (uint32_t)constant.i64;
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return (uint32_t)constant.u64;
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default:
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assert_unhandled_case(type);
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return 0;
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@ -63,13 +63,13 @@ uint64_t Value::AsUint64() {
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assert_true(IsConstant());
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switch (type) {
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case INT8_TYPE:
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return constant.i8;
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return constant.u8;
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case INT16_TYPE:
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return constant.i16;
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return constant.u16;
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case INT32_TYPE:
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return constant.i32;
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return constant.u32;
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case INT64_TYPE:
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return constant.i64;
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return constant.u64;
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default:
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assert_unhandled_case(type);
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return 0;
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@ -85,15 +85,15 @@ void Value::ZeroExtend(TypeName target_type) {
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switch (type) {
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case INT8_TYPE:
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type = target_type;
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constant.i64 = constant.i64 & 0xFF;
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constant.u64 = constant.u8;
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return;
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case INT16_TYPE:
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type = target_type;
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constant.i64 = constant.i64 & 0xFFFF;
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constant.u64 = constant.u16;
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return;
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case INT32_TYPE:
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type = target_type;
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constant.i64 = constant.i64 & 0xFFFFFFFF;
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constant.u64 = constant.u32;
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return;
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default:
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assert_unhandled_case(type);
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@ -210,12 +210,30 @@ void Value::Convert(TypeName target_type, RoundMode round_mode) {
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assert_unhandled_case(target_type);
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return;
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}
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case INT64_TYPE:
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switch (target_type) {
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case FLOAT64_TYPE:
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type = target_type;
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constant.f64 = (double)constant.i64;
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return;
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default:
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assert_unhandled_case(target_type);
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return;
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}
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case FLOAT64_TYPE:
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switch (target_type) {
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case FLOAT32_TYPE:
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type = target_type;
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constant.f32 = (float)constant.f64;
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return;
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case INT32_TYPE:
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type = target_type;
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constant.i32 = (int32_t)constant.f64;
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return;
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case INT64_TYPE:
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type = target_type;
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constant.i64 = (int64_t)constant.f64;
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return;
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default:
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assert_unhandled_case(target_type);
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return;
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@ -227,8 +245,28 @@ void Value::Convert(TypeName target_type, RoundMode round_mode) {
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}
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void Value::Round(RoundMode round_mode) {
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// TODO(benvanik): big matrix.
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assert_always();
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switch (type) {
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case FLOAT32_TYPE:
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switch (round_mode) {
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case ROUND_TO_NEAREST:
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constant.f32 = std::round(constant.f32);
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return;
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}
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return;
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case FLOAT64_TYPE:
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return;
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case VEC128_TYPE:
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for (int i = 0; i < 4; i++) {
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switch (round_mode) {
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case ROUND_TO_NEAREST:
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constant.v128.f32[i] = std::round(constant.v128.f32[i]);
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return;
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}
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}
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return;
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default:
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assert_unhandled_case(type);
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}
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}
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bool Value::Add(Value* other) {
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@ -325,6 +363,11 @@ void Value::Mul(Value* other) {
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case FLOAT64_TYPE:
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constant.f64 *= other->constant.f64;
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break;
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case VEC128_TYPE:
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for (int i = 0; i < 4; i++) {
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constant.v128.f32[i] *= other->constant.v128.f32[i];
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}
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break;
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default:
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assert_unhandled_case(type);
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break;
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@ -406,6 +449,32 @@ void Value::Div(Value* other, bool is_unsigned) {
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case FLOAT64_TYPE:
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constant.f64 /= other->constant.f64;
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break;
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case VEC128_TYPE:
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for (int i = 0; i < 4; i++) {
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constant.v128.f32[i] /= other->constant.v128.f32[i];
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}
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break;
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default:
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assert_unhandled_case(type);
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break;
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}
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}
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void Value::Max(Value* other) {
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assert_true(type == other->type);
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switch (type) {
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case FLOAT32_TYPE:
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constant.f32 = std::max(constant.f32, other->constant.f32);
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break;
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case FLOAT64_TYPE:
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constant.f64 = std::max(constant.f64, other->constant.f64);
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break;
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case VEC128_TYPE:
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for (int i = 0; i < 4; i++) {
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constant.v128.f32[i] =
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std::max(constant.v128.f32[i], other->constant.v128.f32[i]);
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}
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break;
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default:
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assert_unhandled_case(type);
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break;
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@ -413,13 +482,49 @@ void Value::Div(Value* other, bool is_unsigned) {
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}
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void Value::MulAdd(Value* dest, Value* value1, Value* value2, Value* value3) {
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// TODO(benvanik): big matrix.
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assert_always();
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switch (dest->type) {
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case VEC128_TYPE:
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for (int i = 0; i < 4; i++) {
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dest->constant.v128.f32[i] =
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(value1->constant.v128.f32[i] * value2->constant.v128.f32[i]) +
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value3->constant.v128.f32[i];
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}
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break;
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case FLOAT32_TYPE:
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dest->constant.f32 =
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(value1->constant.f32 * value2->constant.f32) + value3->constant.f32;
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break;
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case FLOAT64_TYPE:
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dest->constant.f64 =
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(value1->constant.f64 * value2->constant.f64) + value3->constant.f64;
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break;
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default:
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assert_unhandled_case(dest->type);
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break;
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}
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}
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void Value::MulSub(Value* dest, Value* value1, Value* value2, Value* value3) {
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// TODO(benvanik): big matrix.
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assert_always();
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switch (dest->type) {
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case VEC128_TYPE:
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for (int i = 0; i < 4; i++) {
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dest->constant.v128.f32[i] =
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(value1->constant.v128.f32[i] * value2->constant.v128.f32[i]) -
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value3->constant.v128.f32[i];
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}
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break;
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case FLOAT32_TYPE:
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dest->constant.f32 =
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(value1->constant.f32 * value2->constant.f32) - value3->constant.f32;
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break;
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case FLOAT64_TYPE:
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dest->constant.f64 =
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(value1->constant.f64 * value2->constant.f64) - value3->constant.f64;
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break;
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default:
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assert_unhandled_case(dest->type);
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break;
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}
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}
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void Value::Neg() {
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@ -527,6 +632,9 @@ void Value::And(Value* other) {
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case INT64_TYPE:
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constant.i64 &= other->constant.i64;
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break;
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case VEC128_TYPE:
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constant.v128 &= other->constant.v128;
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break;
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default:
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assert_unhandled_case(type);
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break;
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@ -548,6 +656,9 @@ void Value::Or(Value* other) {
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case INT64_TYPE:
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constant.i64 |= other->constant.i64;
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break;
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case VEC128_TYPE:
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constant.v128 |= other->constant.v128;
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break;
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default:
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assert_unhandled_case(type);
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break;
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@ -569,6 +680,9 @@ void Value::Xor(Value* other) {
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case INT64_TYPE:
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constant.i64 ^= other->constant.i64;
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break;
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case VEC128_TYPE:
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constant.v128 ^= other->constant.v128;
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break;
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default:
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assert_unhandled_case(type);
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break;
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@ -603,16 +717,16 @@ void Value::Shl(Value* other) {
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assert_true(other->type == INT8_TYPE);
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switch (type) {
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case INT8_TYPE:
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constant.i8 <<= other->constant.i8;
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constant.u8 <<= other->constant.u8;
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break;
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case INT16_TYPE:
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constant.i16 <<= other->constant.i8;
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constant.u16 <<= other->constant.u8;
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break;
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case INT32_TYPE:
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constant.i32 <<= other->constant.i8;
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constant.u32 <<= other->constant.u8;
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break;
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case INT64_TYPE:
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constant.i64 <<= other->constant.i8;
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constant.u64 <<= other->constant.u8;
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break;
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default:
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assert_unhandled_case(type);
|
||||
|
@ -624,16 +738,16 @@ void Value::Shr(Value* other) {
|
|||
assert_true(other->type == INT8_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
constant.i8 = (uint8_t)constant.i8 >> other->constant.i8;
|
||||
constant.u8 = constant.u8 >> other->constant.u8;
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
constant.i16 = (uint16_t)constant.i16 >> other->constant.i8;
|
||||
constant.u16 = constant.u16 >> other->constant.u8;
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
constant.i32 = (uint32_t)constant.i32 >> other->constant.i8;
|
||||
constant.u32 = constant.u32 >> other->constant.u8;
|
||||
break;
|
||||
case INT64_TYPE:
|
||||
constant.i64 = (uint64_t)constant.i64 >> other->constant.i8;
|
||||
constant.u64 = constant.u64 >> other->constant.u8;
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
|
@ -645,16 +759,16 @@ void Value::Sha(Value* other) {
|
|||
assert_true(other->type == INT8_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
constant.i8 = constant.i8 >> other->constant.i8;
|
||||
constant.i8 = constant.i8 >> other->constant.u8;
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
constant.i16 = constant.i16 >> other->constant.i8;
|
||||
constant.i16 = constant.i16 >> other->constant.u8;
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
constant.i32 = constant.i32 >> other->constant.i8;
|
||||
constant.i32 = constant.i32 >> other->constant.u8;
|
||||
break;
|
||||
case INT64_TYPE:
|
||||
constant.i64 = constant.i64 >> other->constant.i8;
|
||||
constant.i64 = constant.i64 >> other->constant.u8;
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
|
@ -662,6 +776,246 @@ void Value::Sha(Value* other) {
|
|||
}
|
||||
}
|
||||
|
||||
void Value::Extract(Value* vec, Value* index) {
|
||||
assert_true(vec->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
constant.u8 = vec->constant.v128.u8[index->constant.u8];
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
constant.u16 = vec->constant.v128.u16[index->constant.u16];
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
constant.u32 = vec->constant.v128.u32[index->constant.u32];
|
||||
break;
|
||||
case INT64_TYPE:
|
||||
constant.u64 = vec->constant.v128.u64[index->constant.u64];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::Select(Value* other, Value* ctrl) {
|
||||
// TODO
|
||||
assert_always();
|
||||
}
|
||||
|
||||
void Value::Splat(Value* other) {
|
||||
assert_true(type == VEC128_TYPE);
|
||||
switch (other->type) {
|
||||
case INT8_TYPE:
|
||||
for (int i = 0; i < 16; i++) {
|
||||
constant.v128.i8[i] = other->constant.i8;
|
||||
}
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
for (int i = 0; i < 8; i++) {
|
||||
constant.v128.i16[i] = other->constant.i16;
|
||||
}
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
case FLOAT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.i32[i] = other->constant.i32;
|
||||
}
|
||||
break;
|
||||
case INT64_TYPE:
|
||||
case FLOAT64_TYPE:
|
||||
for (int i = 0; i < 2; i++) {
|
||||
constant.v128.i64[i] = other->constant.i64;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(other->type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorCompareEQ(Value* other, TypeName type) {
|
||||
assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
for (int i = 0; i < 16; i++) {
|
||||
constant.v128.u8[i] =
|
||||
constant.v128.u8[i] == other->constant.v128.u8[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
for (int i = 0; i < 8; i++) {
|
||||
constant.v128.u16[i] =
|
||||
constant.v128.u16[i] == other->constant.v128.u16[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
case FLOAT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.u32[i] =
|
||||
constant.v128.u32[i] == other->constant.v128.u32[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case INT64_TYPE:
|
||||
case FLOAT64_TYPE:
|
||||
for (int i = 0; i < 2; i++) {
|
||||
constant.v128.u64[i] =
|
||||
constant.v128.u64[i] == other->constant.v128.u64[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorCompareSGT(Value* other, TypeName type) {
|
||||
assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
for (int i = 0; i < 16; i++) {
|
||||
constant.v128.u8[i] =
|
||||
constant.v128.i8[i] > other->constant.v128.i8[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
for (int i = 0; i < 8; i++) {
|
||||
constant.v128.u16[i] =
|
||||
constant.v128.i16[i] > other->constant.v128.i16[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.u32[i] =
|
||||
constant.v128.i32[i] > other->constant.v128.i32[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case FLOAT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.u32[i] =
|
||||
constant.v128.f32[i] > other->constant.v128.f32[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
case INT64_TYPE:
|
||||
for (int i = 0; i < 2; i++) {
|
||||
constant.v128.u64[i] =
|
||||
constant.v128.i64[i] > other->constant.v128.i64[i] ? -1 : 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorConvertI2F(Value* other) {
|
||||
assert_true(type == VEC128_TYPE);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.f32[i] = (float)other->constant.v128.i32[i];
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorConvertF2I(Value* other) {
|
||||
assert_true(type == VEC128_TYPE);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.i32[i] = (int32_t)other->constant.v128.f32[i];
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorShl(Value* other, TypeName type) {
|
||||
assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
for (int i = 0; i < 16; i++) {
|
||||
constant.v128.u8[i] <<= other->constant.v128.u8[i] & 0x7;
|
||||
}
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
for (int i = 0; i < 8; i++) {
|
||||
constant.v128.u16[i] <<= other->constant.v128.u16[i] & 0xF;
|
||||
}
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.u32[i] <<= other->constant.v128.u32[i] & 0x1F;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorShr(Value* other, TypeName type) {
|
||||
assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
for (int i = 0; i < 16; i++) {
|
||||
constant.v128.u8[i] >>= other->constant.v128.u8[i] & 0x7;
|
||||
}
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
for (int i = 0; i < 8; i++) {
|
||||
constant.v128.u16[i] >>= other->constant.v128.u16[i] & 0xF;
|
||||
}
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.u32[i] >>= other->constant.v128.u32[i] & 0x1F;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorRol(Value* other, TypeName type) {
|
||||
assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
for (int i = 0; i < 16; i++) {
|
||||
constant.v128.u8[i] = xe::rotate_left(constant.v128.u8[i],
|
||||
other->constant.v128.i8[i] & 0x7);
|
||||
}
|
||||
break;
|
||||
case INT16_TYPE:
|
||||
for (int i = 0; i < 8; i++) {
|
||||
constant.v128.u16[i] = xe::rotate_left(
|
||||
constant.v128.u16[i], other->constant.v128.u16[i] & 0xF);
|
||||
}
|
||||
break;
|
||||
case INT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
constant.v128.u32[i] = xe::rotate_left(
|
||||
constant.v128.u32[i], other->constant.v128.u32[i] & 0x1F);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Value::VectorSub(Value* other, TypeName type, bool is_unsigned,
|
||||
bool saturate) {
|
||||
assert_true(this->type == VEC128_TYPE && other->type == VEC128_TYPE);
|
||||
switch (type) {
|
||||
case INT32_TYPE:
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (is_unsigned) {
|
||||
if (saturate) {
|
||||
assert_always();
|
||||
} else {
|
||||
constant.v128.u32[i] -= other->constant.v128.u32[i];
|
||||
}
|
||||
} else {
|
||||
if (saturate) {
|
||||
assert_always();
|
||||
} else {
|
||||
constant.v128.i32[i] -= other->constant.v128.i32[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Value::ByteSwap() {
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
|
|
|
@ -77,9 +77,13 @@ class Value {
|
|||
} Use;
|
||||
typedef union {
|
||||
int8_t i8;
|
||||
uint8_t u8;
|
||||
int16_t i16;
|
||||
uint16_t u16;
|
||||
int32_t i32;
|
||||
uint32_t u32;
|
||||
int64_t i64;
|
||||
uint64_t u64;
|
||||
float f32;
|
||||
double f64;
|
||||
vec128_t v128;
|
||||
|
@ -190,6 +194,8 @@ class Value {
|
|||
return !!constant.f32;
|
||||
case FLOAT64_TYPE:
|
||||
return !!constant.f64;
|
||||
case VEC128_TYPE:
|
||||
return constant.v128.low || constant.v128.high;
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
return false;
|
||||
|
@ -199,9 +205,6 @@ class Value {
|
|||
}
|
||||
}
|
||||
bool IsConstantFalse() const {
|
||||
if (type == VEC128_TYPE) {
|
||||
assert_always();
|
||||
}
|
||||
if (flags & VALUE_IS_CONSTANT) {
|
||||
switch (type) {
|
||||
case INT8_TYPE:
|
||||
|
@ -216,6 +219,8 @@ class Value {
|
|||
return !constant.f32;
|
||||
case FLOAT64_TYPE:
|
||||
return !constant.f64;
|
||||
case VEC128_TYPE:
|
||||
return !(constant.v128.low || constant.v128.high);
|
||||
default:
|
||||
assert_unhandled_case(type);
|
||||
return false;
|
||||
|
@ -475,6 +480,7 @@ class Value {
|
|||
void Mul(Value* other);
|
||||
void MulHi(Value* other, bool is_unsigned);
|
||||
void Div(Value* other, bool is_unsigned);
|
||||
void Max(Value* other);
|
||||
static void MulAdd(Value* dest, Value* value1, Value* value2, Value* value3);
|
||||
static void MulSub(Value* dest, Value* value1, Value* value2, Value* value3);
|
||||
void Neg();
|
||||
|
@ -488,6 +494,17 @@ class Value {
|
|||
void Shl(Value* other);
|
||||
void Shr(Value* other);
|
||||
void Sha(Value* other);
|
||||
void Extract(Value* vec, Value* index);
|
||||
void Select(Value* other, Value* ctrl);
|
||||
void Splat(Value* other);
|
||||
void VectorCompareEQ(Value* other, TypeName type);
|
||||
void VectorCompareSGT(Value* other, TypeName type);
|
||||
void VectorConvertI2F(Value* other);
|
||||
void VectorConvertF2I(Value* other);
|
||||
void VectorShl(Value* other, TypeName type);
|
||||
void VectorShr(Value* other, TypeName type);
|
||||
void VectorRol(Value* other, TypeName type);
|
||||
void VectorSub(Value* other, TypeName type, bool is_unsigned, bool saturate);
|
||||
void ByteSwap();
|
||||
void CountLeadingZeros(const Value* other);
|
||||
bool Compare(Opcode opcode, Value* other);
|
||||
|
|
Loading…
Reference in New Issue