Fixed comment.
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@ -531,7 +531,7 @@ dword_result_t NtQueryInformationFile(dword_t file_handle,
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assert_true(length == 4);
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/*
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// This is wrong and puts files into wrong states for games that use
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XctdDecompression.
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// XctdDecompression.
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uint32_t magic;
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size_t bytes_read;
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result = file->Read(&magic, sizeof(magic), 0, &bytes_read);
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