Cleanup some audio system code
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721974185f
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38918c86a8
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@ -295,16 +295,20 @@ void AudioSystem::WriteRegister(uint32_t addr, uint64_t value) {
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uint32_t guest_ptr =
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registers_.xma_context_array_ptr + context_id * kXmaContextSize;
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auto context_ptr = memory()->TranslateVirtual(guest_ptr);
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uint32_t dword0 = xe::load_and_swap<uint32_t>(context_ptr + 0);
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bool has_valid_input = (dword0 & 0x00300000) != 0;
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XMAContextData data(context_ptr);
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bool has_valid_input = data.input_buffer_0_valid ||
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data.input_buffer_1_valid;
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if (has_valid_input) {
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dword0 = dword0 & ~0x00300000;
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xe::store_and_swap<uint32_t>(context_ptr + 0, dword0);
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// Invalidate the buffers.
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data.input_buffer_0_valid = 0;
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data.input_buffer_1_valid = 0;
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// Set output buffer to invalid.
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uint32_t dword1 = xe::load_and_swap<uint32_t>(context_ptr + 4);
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dword1 = dword1 & ~0x80000000;
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xe::store_and_swap<uint32_t>(context_ptr + 4, dword1);
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data.output_buffer_valid = false;
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}
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data.Store(context_ptr);
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}
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value >>= 1;
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}
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@ -327,6 +331,14 @@ void AudioSystem::WriteRegister(uint32_t addr, uint64_t value) {
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uint32_t context_id = i + (r - 0x1A80) / 4 * 32;
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XELOGAPU("AudioSystem: reset context %d", context_id);
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// TODO(benvanik): something?
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uint32_t guest_ptr =
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registers_.xma_context_array_ptr + context_id * kXmaContextSize;
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auto context_ptr = memory()->TranslateVirtual(guest_ptr);
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XMAContextData data(context_ptr);
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data.Store(context_ptr);
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}
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value >>= 1;
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}
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@ -26,6 +26,79 @@ namespace apu {
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class AudioDriver;
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// This is stored in guest space in big-endian order.
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// We load and swap the whole thing to splat here so that we can
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// use bitfields.
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struct XMAContextData {
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static const uint32_t kSize = 64;
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static const uint32_t kBytesPerBlock = 2048;
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static const uint32_t kSamplesPerFrame = 512;
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static const uint32_t kSamplesPerSubframe = 128;
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// DWORD 0
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uint32_t input_buffer_0_block_count : 12; // XMASetInputBuffer0, number of
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// 2KB blocks.
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uint32_t loop_count : 8; // +12bit, XMASetLoopData
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uint32_t input_buffer_0_valid : 1; // +20bit, XMAIsInputBuffer0Valid
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uint32_t input_buffer_1_valid : 1; // +21bit, XMAIsInputBuffer1Valid
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uint32_t output_buffer_block_count : 5; // +22bit
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uint32_t
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output_buffer_write_offset : 5; // +27bit, XMAGetOutputBufferWriteOffset
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// DWORD 1
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uint32_t input_buffer_1_block_count : 12; // XMASetInputBuffer1, number of
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// 2KB blocks.
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uint32_t loop_subframe_end : 2; // +12bit, XMASetLoopData
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uint32_t unk_dword_1_a : 3; // ?
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uint32_t loop_subframe_skip : 3; // +17bit, XMASetLoopData
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uint32_t subframe_decode_count : 4; // +20bit
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uint32_t unk_dword_1_b : 3; // ?
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uint32_t sample_rate : 2; // +27bit
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uint32_t is_stereo : 1; // +29bit
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uint32_t unk_dword_1_c : 1; // ?
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uint32_t output_buffer_valid : 1; // +31bit, XMAIsOutputBufferValid
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// DWORD 2
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uint32_t input_buffer_read_offset : 30; // XMAGetInputBufferReadOffset
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uint32_t unk_dword_2 : 2; // ?
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// DWORD 3
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uint32_t loop_start : 26; // XMASetLoopData
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uint32_t unk_dword_3 : 6; // ?
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// DWORD 4
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uint32_t loop_end : 26; // XMASetLoopData
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uint32_t packet_metadata : 5; // XMAGetPacketMetadata
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uint32_t current_buffer : 1; // ?
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// DWORD 5
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uint32_t input_buffer_0_ptr; // physical address
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// DWORD 6
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uint32_t input_buffer_1_ptr; // physical address
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// DWORD 7
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uint32_t output_buffer_ptr; // physical address
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// DWORD 8
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uint32_t unk_dword_8; // Some kind of pointer like output_buffer_ptr
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// DWORD 9
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uint32_t
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output_buffer_read_offset : 5; // +0bit, XMAGetOutputBufferReadOffset
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uint32_t unk_dword_9 : 27;
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XMAContextData(const void* ptr) {
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xe::copy_and_swap_32_aligned(reinterpret_cast<uint32_t*>(this),
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reinterpret_cast<const uint32_t*>(ptr),
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sizeof(XMAContextData) / 4);
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}
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void Store(void* ptr) {
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xe::copy_and_swap_32_aligned(reinterpret_cast<uint32_t*>(ptr),
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reinterpret_cast<const uint32_t*>(this),
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sizeof(XMAContextData) / 4);
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}
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};
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static_assert(sizeof(XMAContextData) == 4 * 10, "Must be packed");
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class AudioSystem {
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public:
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virtual ~AudioSystem();
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@ -15,6 +15,8 @@
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#include "xenia/kernel/xboxkrnl_private.h"
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#include "xenia/xbox.h"
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using namespace xe::apu;
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namespace xe {
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namespace kernel {
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@ -78,79 +80,6 @@ SHIM_CALL XMAReleaseContext_shim(PPCContext* ppc_state, KernelState* state) {
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SHIM_SET_RETURN_32(0);
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}
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// This is stored in guest space in big-endian order.
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// We load and swap the whole thing to splat here so that we can
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// use bitfields.
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struct XMAContextData {
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static const uint32_t kSize = 64;
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static const uint32_t kBytesPerBlock = 2048;
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static const uint32_t kSamplesPerFrame = 512;
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static const uint32_t kSamplesPerSubframe = 128;
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// DWORD 0
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uint32_t input_buffer_0_block_count : 12; // XMASetInputBuffer0, number of
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// 2KB blocks.
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uint32_t loop_count : 8; // +12bit, XMASetLoopData
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uint32_t input_buffer_0_valid : 1; // +20bit, XMAIsInputBuffer0Valid
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uint32_t input_buffer_1_valid : 1; // +21bit, XMAIsInputBuffer1Valid
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uint32_t output_buffer_block_count : 5; // +22bit
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uint32_t
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output_buffer_write_offset : 5; // +27bit, XMAGetOutputBufferWriteOffset
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// DWORD 1
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uint32_t input_buffer_1_block_count : 12; // XMASetInputBuffer1, number of
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// 2KB blocks.
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uint32_t loop_subframe_end : 2; // +12bit, XMASetLoopData
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uint32_t unk_dword_1_a : 3; // ?
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uint32_t loop_subframe_skip : 3; // +17bit, XMASetLoopData
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uint32_t subframe_decode_count : 4; // +20bit
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uint32_t unk_dword_1_b : 3; // ?
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uint32_t sample_rate : 2; // +27bit
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uint32_t is_stereo : 1; // +29bit
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uint32_t unk_dword_1_c : 1; // ?
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uint32_t output_buffer_valid : 1; // +31bit, XMAIsOutputBufferValid
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// DWORD 2
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uint32_t input_buffer_read_offset : 30; // XMAGetInputBufferReadOffset
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uint32_t unk_dword_2 : 2; // ?
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// DWORD 3
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uint32_t loop_start : 26; // XMASetLoopData
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uint32_t unk_dword_3 : 6; // ?
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// DWORD 4
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uint32_t loop_end : 26; // XMASetLoopData
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uint32_t packet_metadata : 5; // XMAGetPacketMetadata
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uint32_t current_buffer : 1; // ?
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// DWORD 5
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uint32_t input_buffer_0_ptr; // top bits lopped off?
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// DWORD 6
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uint32_t input_buffer_1_ptr; // top bits lopped off?
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// DWORD 7
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uint32_t output_buffer_ptr; // top bits lopped off?
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// DWORD 8
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uint32_t unk_dword_8; // Some kind of pointer like output_buffer_ptr
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// DWORD 9
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uint32_t
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output_buffer_read_offset : 5; // +0bit, XMAGetOutputBufferReadOffset
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uint32_t unk_dword_9 : 27;
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XMAContextData(const void* ptr) {
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xe::copy_and_swap_32_aligned(reinterpret_cast<uint32_t*>(this),
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reinterpret_cast<const uint32_t*>(ptr),
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sizeof(XMAContextData) / 4);
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}
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void Store(void* ptr) {
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xe::copy_and_swap_32_aligned(reinterpret_cast<uint32_t*>(ptr),
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reinterpret_cast<const uint32_t*>(this),
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sizeof(XMAContextData) / 4);
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}
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};
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static_assert(sizeof(XMAContextData) == 4 * 10, "Must be packed");
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void StoreXmaContextIndexedRegister(KernelState* state, uint32_t base_reg,
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uint32_t context_ptr) {
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auto audio_system = state->emulator()->audio_system();
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