[D3D12] Indexed line loops
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@ -1149,6 +1149,12 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
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bool indexed = index_buffer_info != nullptr && index_buffer_info->guest_base;
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// TODO(Triang3l): Non-indexed line loops (by movc'ing zero to the vertex
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// index if it's one beyond the end).
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if (primitive_type == PrimitiveType::kLineLoop && !indexed) {
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return false;
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}
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// Set the primitive topology.
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PrimitiveType primitive_type_converted =
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PrimitiveConverter::GetReplacementPrimitiveType(primitive_type);
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@ -145,8 +145,13 @@ void PrimitiveConverter::EndFrame() { buffer_pool_->EndFrame(); }
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PrimitiveType PrimitiveConverter::GetReplacementPrimitiveType(
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PrimitiveType type) {
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if (type == PrimitiveType::kTriangleFan) {
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switch (type) {
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case PrimitiveType::kTriangleFan:
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return PrimitiveType::kTriangleList;
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case PrimitiveType::kLineLoop:
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return PrimitiveType::kLineStrip;
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default:
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break;
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}
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return type;
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}
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@ -166,16 +171,21 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
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// 16-bit and the latter for 32-bit indices), we can use the buffer directly.
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uint32_t reset_index_host = index_32bit ? 0xFFFFFFFFu : 0xFFFFu;
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// Degenerate line loops are just lines.
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if (source_type == PrimitiveType::kLineLoop && index_count == 2) {
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source_type = PrimitiveType::kLineStrip;
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}
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// Check if need to convert at all.
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if (source_type != PrimitiveType::kTriangleFan) {
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if (source_type == PrimitiveType::kTriangleStrip ||
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source_type == PrimitiveType::kLineStrip) {
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if (!reset || reset_index == reset_index_host) {
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return ConversionResult::kConversionNotNeeded;
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}
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if (source_type != PrimitiveType::kTriangleStrip &&
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source_type != PrimitiveType::kLineStrip) {
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} else if (source_type != PrimitiveType::kTriangleFan &&
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source_type != PrimitiveType::kLineLoop) {
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return ConversionResult::kConversionNotNeeded;
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}
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}
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#if FINE_GRAINED_DRAW_SCOPES
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SCOPE_profile_cpu_f("gpu");
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@ -253,14 +263,18 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
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uint32_t converted_index_count = 0;
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bool conversion_needed = false;
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bool simd = false;
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// Optimization specific to primitive types - if reset index not found in the
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// source index buffer, can set this to false and use a faster way of copying.
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bool reset_actually_used = reset;
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if (source_type == PrimitiveType::kTriangleFan) {
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// Triangle fans are not supported by Direct3D 12 at all.
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conversion_needed = true;
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if (reset) {
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uint32_t current_fan_index_count = 0;
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if (index_format == IndexFormat::kInt32) {
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for (uint32_t i = 0; i < index_count; ++i) {
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if (source_32[i] == reset_index) {
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uint32_t index =
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index_format == IndexFormat::kInt32 ? source_32[i] : source_16[i];
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if (index == reset_index) {
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current_fan_index_count = 0;
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continue;
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}
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@ -268,17 +282,6 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
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converted_index_count += 3;
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}
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}
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} else {
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for (uint32_t i = 0; i < index_count; ++i) {
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if (source_16[i] == reset_index) {
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current_fan_index_count = 0;
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continue;
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}
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if (++current_fan_index_count >= 3) {
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converted_index_count += 3;
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}
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}
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}
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} else {
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converted_index_count = 3 * (index_count - 2);
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}
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@ -371,6 +374,31 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
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}
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}
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#endif // XE_ARCH_AMD64
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} else if (source_type == PrimitiveType::kLineLoop) {
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conversion_needed = true;
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if (reset) {
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reset_actually_used = false;
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uint32_t current_strip_index_count = 0;
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for (uint32_t i = 0; i < index_count; ++i) {
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uint32_t index =
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index_format == IndexFormat::kInt32 ? source_32[i] : source_16[i];
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if (index == reset_index) {
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reset_actually_used = true;
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// Loop strips with more than 2 vertices.
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if (current_strip_index_count > 2) {
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++converted_index_count;
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}
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current_strip_index_count = 0;
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continue;
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}
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// Start a new strip if 2 vertices, add one vertex if more.
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if (++current_strip_index_count >= 2) {
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converted_index_count += current_strip_index_count == 2 ? 2 : 1;
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}
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}
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} else {
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converted_index_count = index_count + 1;
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}
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}
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converted_indices.converted_index_count = converted_index_count;
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@ -506,9 +534,66 @@ PrimitiveConverter::ConversionResult PrimitiveConverter::ConvertPrimitives(
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}
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}
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#endif // XE_ARCH_AMD64
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} else if (source_type == PrimitiveType::kLineLoop) {
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if (reset_actually_used) {
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uint32_t current_strip_index_count = 0;
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uint32_t current_strip_first_index = 0;
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if (index_format == IndexFormat::kInt32) {
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uint32_t* target_32 = reinterpret_cast<uint32_t*>(target);
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for (uint32_t i = 0; i < index_count; ++i) {
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uint32_t index = source_32[i];
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if (index == reset_index) {
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if (current_strip_index_count > 2) {
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*(target_32++) = current_strip_first_index;
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}
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current_strip_index_count = 0;
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continue;
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}
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if (current_strip_index_count == 0) {
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current_strip_first_index = index;
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}
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++current_strip_index_count;
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if (current_strip_index_count >= 2) {
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if (current_strip_index_count == 2) {
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*(target_32++) = current_strip_first_index;
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}
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*(target_32++) = index;
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}
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}
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} else {
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uint16_t* target_16 = reinterpret_cast<uint16_t*>(target);
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for (uint32_t i = 0; i < index_count; ++i) {
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uint16_t index = source_16[i];
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if (index == reset_index) {
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if (current_strip_index_count > 2) {
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*(target_16++) = uint16_t(current_strip_first_index);
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}
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current_strip_index_count = 0;
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continue;
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}
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if (current_strip_index_count == 0) {
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current_strip_first_index = index;
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}
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++current_strip_index_count;
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if (current_strip_index_count >= 2) {
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if (current_strip_index_count == 2) {
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*(target_16++) = uint16_t(current_strip_first_index);
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}
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*(target_16++) = index;
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}
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}
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}
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} else {
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std::memcpy(target, source, index_count * index_size);
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if (converted_index_count > index_count) {
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if (index_format == IndexFormat::kInt32) {
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reinterpret_cast<uint32_t*>(target)[index_count] = source_32[0];
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} else {
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reinterpret_cast<uint16_t*>(target)[index_count] = source_16[0];
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}
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}
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}
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}
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// TODO(Triang3l): Line loops.
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// Cache and return the indices.
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converted_indices.gpu_address = gpu_address;
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