Code cleanup: removing common.h

This commit is contained in:
Ben Vanik 2015-05-02 01:25:59 -07:00
parent 727ffaa122
commit 30f7effa73
147 changed files with 120 additions and 170 deletions

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@ -152,6 +152,11 @@ XE_CPU: 32BIT | 64BIT | BIGENDIAN | LITTLEENDIAN
#include <x86intrin.h>
#endif // XE_COMPILER_MSVC
#if XE_LIKE_WIN32
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#endif // XE_LIKE_WIN32
namespace poly {
#if XE_LIKE_WIN32

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@ -16,12 +16,6 @@
#include "poly/platform.h"
#if XE_LIKE_WIN32
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#define snprintf _snprintf
#endif // XE_LIKE_WIN32
namespace poly {
std::string to_string(const std::wstring& source);

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@ -10,7 +10,6 @@
#ifndef XENIA_APU_AUDIO_DRIVER_H_
#define XENIA_APU_AUDIO_DRIVER_H_
#include "xenia/common.h"
#include "xenia/emulator.h"
#include "xenia/xbox.h"

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@ -14,6 +14,8 @@
#include "xenia/emulator.h"
#include "xenia/cpu/processor.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
// As with normal Microsoft, there are like twelve different ways to access
// the audio APIs. Early games use XMA*() methods almost exclusively to touch

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@ -15,7 +15,6 @@
#include <queue>
#include <thread>
#include "xenia/common.h"
#include "xenia/emulator.h"
#include "xenia/xbox.h"

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@ -10,22 +10,16 @@
#ifndef XENIA_APU_NOP_NOP_APU_PRIVATE_H_
#define XENIA_APU_NOP_NOP_APU_PRIVATE_H_
#include "xenia/common.h"
#include "xenia/apu/nop/nop_apu.h"
namespace xe {
namespace apu {
namespace nop {
//
} // namespace nop
} // namespace apu
} // namespace xe
#endif // XENIA_APU_NOP_NOP_APU_PRIVATE_H_

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@ -12,15 +12,11 @@
#include <memory>
#include "xenia/common.h"
namespace xe {
class Emulator;
} // namespace xe
#include "xenia/apu/audio_system.h"
#include "xenia/emulator.h"
namespace xe {
namespace apu {
class AudioSystem;
namespace nop {
std::unique_ptr<AudioSystem> Create(Emulator* emulator);

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@ -10,30 +10,25 @@
#ifndef XENIA_APU_NOP_NOP_AUDIO_SYSTEM_H_
#define XENIA_APU_NOP_NOP_AUDIO_SYSTEM_H_
#include "xenia/common.h"
#include "xenia/apu/audio_system.h"
#include "xenia/apu/nop/nop_apu-private.h"
namespace xe {
namespace apu {
namespace nop {
class NopAudioSystem : public AudioSystem {
public:
NopAudioSystem(Emulator* emulator);
virtual ~NopAudioSystem();
virtual X_STATUS CreateDriver(size_t index, HANDLE wait_handle, AudioDriver** out_driver);
virtual X_STATUS CreateDriver(size_t index, HANDLE wait_handle,
AudioDriver** out_driver);
virtual void DestroyDriver(AudioDriver* driver);
};
} // namespace nop
} // namespace apu
} // namespace xe
#endif // XENIA_APU_NOP_NOP_AUDIO_SYSTEM_H_

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@ -10,22 +10,16 @@
#ifndef XENIA_APU_XAUDIO2_XAUDIO2_APU_PRIVATE_H_
#define XENIA_APU_XAUDIO2_XAUDIO2_APU_PRIVATE_H_
#include "xenia/common.h"
#include "xenia/apu/xaudio2/xaudio2_apu.h"
namespace xe {
namespace apu {
namespace xaudio2 {
//
} // namespace xaudio2
} // namespace apu
} // namespace xe
#endif // XENIA_APU_XAUDIO2_XAUDIO2_APU_PRIVATE_H_

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@ -12,15 +12,11 @@
#include <memory>
#include "xenia/common.h"
namespace xe {
class Emulator;
} // namespace xe
#include "xenia/apu/audio_system.h"
#include "xenia/emulator.h"
namespace xe {
namespace apu {
class AudioSystem;
namespace xaudio2 {
std::unique_ptr<AudioSystem> Create(Emulator* emulator);

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@ -11,6 +11,7 @@
#include "xenia/apu/apu-private.h"
#include "xenia/emulator.h"
#include "xenia/logging.h"
namespace xe {
namespace apu {

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@ -12,7 +12,6 @@
#include <xaudio2.h>
#include "xenia/common.h"
#include "xenia/apu/audio_driver.h"
#include "xenia/apu/xaudio2/xaudio2_apu-private.h"

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@ -12,7 +12,6 @@
#include <xaudio2.h>
#include "xenia/common.h"
#include "xenia/apu/audio_system.h"
#include "xenia/apu/xaudio2/xaudio2_apu-private.h"
@ -25,7 +24,8 @@ public:
XAudio2AudioSystem(Emulator* emulator);
virtual ~XAudio2AudioSystem();
virtual X_RESULT CreateDriver(size_t index, HANDLE wait, AudioDriver** out_driver);
virtual X_RESULT CreateDriver(size_t index, HANDLE wait,
AudioDriver** out_driver);
virtual void DestroyDriver(AudioDriver* driver);
protected:

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@ -1,22 +0,0 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_COMMON_H_
#define XENIA_COMMON_H_
#include "poly/assert.h"
#include "poly/atomic.h"
#include "poly/byte_order.h"
#include "poly/memory.h"
#include "poly/string.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
#endif // XENIA_COMMON_H_

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@ -10,6 +10,7 @@
#ifndef XENIA_COMPILER_PASSES_CONTEXT_PROMOTION_PASS_H_
#define XENIA_COMPILER_PASSES_CONTEXT_PROMOTION_PASS_H_
#include "poly/platform.h"
#include "xenia/cpu/compiler/compiler_pass.h"
#if XE_COMPILER_MSVC

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@ -9,6 +9,7 @@
#include "xenia/cpu/compiler/passes/data_flow_analysis_pass.h"
#include "poly/platform.h"
#include "xenia/cpu/backend/backend.h"
#include "xenia/cpu/compiler/compiler.h"
#include "xenia/cpu/runtime.h"

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@ -9,6 +9,7 @@
#include "xenia/cpu/compiler/passes/value_reduction_pass.h"
#include "poly/platform.h"
#include "xenia/cpu/backend/backend.h"
#include "xenia/cpu/compiler/compiler.h"
#include "xenia/cpu/runtime.h"

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@ -13,6 +13,8 @@
#include "xenia/cpu/runtime.h"
#include "xenia/cpu/xex_module.h"
#include "xenia/export_resolver.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
namespace xe {
namespace cpu {

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@ -13,7 +13,6 @@
#include <mutex>
#include <vector>
#include "xenia/common.h"
#include "xenia/export_resolver.h"
#include "xenia/memory.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_CPU_RUNTIME_H_
#define XENIA_CPU_RUNTIME_H_
#include "xenia/common.h"
#include "xenia/cpu/backend/backend.h"
#include "xenia/cpu/debugger.h"
#include "xenia/cpu/entry_table.h"

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@ -12,7 +12,6 @@
#include "xenia/cpu/frontend/ppc_context.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/common.h"
#include "xenia/memory.h"
namespace xdb {

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@ -15,6 +15,7 @@
#include "xenia/cpu/cpu-private.h"
#include "xenia/cpu/runtime.h"
#include "xenia/export_resolver.h"
#include "xenia/logging.h"
namespace xe {
namespace cpu {

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@ -13,7 +13,6 @@
#include <string>
#include "xenia/cpu/module.h"
#include "xenia/common.h"
#include "xenia/kernel/util/xex2.h"
namespace xe {

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@ -9,9 +9,12 @@
#include "xenia/debug_agent.h"
#include "poly/string.h"
#include <gflags/gflags.h>
#include "poly/memory.h"
#include "poly/string.h"
#include "xenia/logging.h"
DEFINE_string(trace_file, "", "Trace to the given file.");
DEFINE_uint64(trace_capacity, 0x40000000, "Trace file capacity to allocate.");

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@ -12,7 +12,7 @@
#include <string>
#include "xenia/common.h"
#include "poly/platform.h"
namespace xe {

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@ -12,7 +12,6 @@
#include <string>
#include "xenia/common.h"
#include "xenia/debug_agent.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/memory.h"

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@ -9,6 +9,7 @@
#include "xenia/export_resolver.h"
#include "poly/assert.h"
#include "poly/math.h"
namespace xe {

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@ -10,7 +10,6 @@
#ifndef XENIA_EXPORT_RESOLVER_H_
#define XENIA_EXPORT_RESOLVER_H_
#include "xenia/common.h"
#include <string>
#include <vector>

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@ -19,6 +19,8 @@
#include "xenia/gpu/sampler_info.h"
#include "xenia/gpu/texture_info.h"
#include "xenia/gpu/xenos.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
#include "third_party/xxhash/xxhash.h"

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@ -13,6 +13,7 @@
#include "poly/math.h"
#include "xenia/gpu/gl4/gl4_gpu-private.h"
#include "xenia/gpu/gpu-private.h"
#include "xenia/logging.h"
namespace xe {
namespace gpu {

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@ -10,7 +10,6 @@
#ifndef XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
#define XENIA_GPU_GL4_GL4_STATE_DATA_BUILDER_H_
#include "xenia/common.h"
#include "xenia/gpu/gl4/circular_buffer.h"
#include "xenia/gpu/gl4/gl_context.h"
#include "xenia/gpu/gl4/gl4_shader.h"

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@ -12,7 +12,6 @@
#include <gflags/gflags.h>
#include "xenia/common.h"
#include "xenia/gpu/gl4/gl4_gpu.h"
DECLARE_bool(thread_safe_gl);

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@ -12,7 +12,6 @@
#include <memory>
#include "xenia/common.h"
#include "xenia/gpu/graphics_system.h"
namespace xe {

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@ -15,6 +15,7 @@
#include "xenia/gpu/gl4/gl4_profiler_display.h"
#include "xenia/gpu/gpu-private.h"
#include "xenia/gpu/tracing.h"
#include "xenia/logging.h"
namespace xe {
namespace gpu {

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@ -12,7 +12,6 @@
#include <memory>
#include "xenia/common.h"
#include "xenia/gpu/gl4/command_processor.h"
#include "xenia/gpu/gl4/wgl_control.h"
#include "xenia/gpu/graphics_system.h"

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@ -11,6 +11,7 @@
#include "third_party/microprofile/microprofileui.h"
#include "poly/assert.h"
#include "poly/cxx_compat.h"
#include "poly/math.h"
#include "xenia/gpu/gpu-private.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_GPU_GL4_GL4_PROFILER_DISPLAY_H_
#define XENIA_GPU_GL4_GL4_PROFILER_DISPLAY_H_
#include "xenia/common.h"
#include "xenia/gpu/gl4/circular_buffer.h"
#include "xenia/gpu/gl4/gl_context.h"
#include "xenia/gpu/gl4/wgl_control.h"

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@ -14,6 +14,7 @@
#include "xenia/gpu/gl4/gl4_gpu-private.h"
#include "xenia/gpu/gl4/gl4_shader_translator.h"
#include "xenia/gpu/gpu-private.h"
#include "xenia/logging.h"
namespace xe {
namespace gpu {

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@ -12,7 +12,6 @@
#include <string>
#include "xenia/common.h"
#include "xenia/gpu/gl4/gl_context.h"
#include "xenia/gpu/shader.h"

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@ -9,8 +9,10 @@
#include "xenia/gpu/gl4/gl4_shader_translator.h"
#include "poly/assert.h"
#include "poly/math.h"
#include "xenia/gpu/gpu-private.h"
#include "xenia/logging.h"
namespace xe {
namespace gpu {

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@ -13,7 +13,6 @@
#include <string>
#include "poly/string_buffer.h"
#include "xenia/common.h"
#include "xenia/gpu/gl4/gl_context.h"
#include "xenia/gpu/gl4/gl4_shader.h"
#include "xenia/gpu/ucode.h"

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@ -16,6 +16,8 @@
#include "poly/logging.h"
#include "poly/math.h"
#include "xenia/gpu/gl4/gl4_gpu-private.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
namespace xe {
namespace gpu {

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@ -11,7 +11,9 @@
#include "poly/assert.h"
#include "poly/math.h"
#include "poly/memory.h"
#include "xenia/gpu/gpu-private.h"
#include "xenia/logging.h"
namespace xe {
namespace gpu {

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@ -12,6 +12,7 @@
#include "poly/poly.h"
#include "xenia/cpu/processor.h"
#include "xenia/gpu/gpu-private.h"
#include "xenia/logging.h"
namespace xe {
namespace gpu {

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@ -13,7 +13,6 @@
#include <atomic>
#include <thread>
#include "xenia/common.h"
#include "xenia/cpu/processor.h"
#include "xenia/memory.h"
#include "xenia/ui/main_window.h"

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@ -10,7 +10,7 @@
#ifndef XENIA_GPU_REGISTER_FILE_H_
#define XENIA_GPU_REGISTER_FILE_H_
#include "xenia/common.h"
#include <cstdint>
namespace xe {
namespace gpu {

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@ -9,6 +9,8 @@
#include "xenia/gpu/sampler_info.h"
#include <memory>
#include "third_party/xxhash/xxhash.h"
namespace xe {

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@ -10,6 +10,7 @@
#include "xenia/gpu/shader.h"
#include "poly/math.h"
#include "poly/memory.h"
#include "xenia/gpu/ucode_disassembler.h"
namespace xe {

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@ -10,6 +10,9 @@
#ifndef XENIA_GPU_TEXTURE_INFO_H_
#define XENIA_GPU_TEXTURE_INFO_H_
#include <memory>
#include "poly/assert.h"
#include "xenia/gpu/ucode.h"
#include "xenia/gpu/xenos.h"

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@ -19,6 +19,8 @@
#include "xenia/gpu/tracing.h"
#include "xenia/gpu/xenos.h"
#include "xenia/emulator.h"
#include "xenia/logging.h"
#include "xenia/profiling.h"
#include "xenia/ui/main_window.h"
// HACK: until we have another impl, we just use gl4 directly.

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@ -10,7 +10,9 @@
#ifndef XENIA_GPU_UCODE_H_
#define XENIA_GPU_UCODE_H_
#include "xenia/common.h"
#include <cstdint>
#include "poly/platform.h"
namespace xe {
namespace gpu {

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@ -37,6 +37,8 @@
#include <stdint.h>
#include <string.h>
#include "poly/assert.h"
namespace xe {
namespace gpu {

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@ -10,7 +10,8 @@
#ifndef XENIA_GPU_XENOS_H_
#define XENIA_GPU_XENOS_H_
#include "xenia/common.h"
#include "poly/assert.h"
#include "poly/byte_order.h"
#include "xenia/gpu/ucode.h"
namespace xe {

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_INPUT_DRIVER_H_
#define XENIA_HID_INPUT_DRIVER_H_
#include "xenia/common.h"
#include "xenia/xbox.h"
namespace xe {

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@ -12,6 +12,7 @@
#include "xenia/emulator.h"
#include "xenia/cpu/processor.h"
#include "xenia/hid/input_driver.h"
#include "xenia/profiling.h"
namespace xe {
namespace hid {

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@ -13,7 +13,6 @@
#include <memory>
#include <vector>
#include "xenia/common.h"
#include "xenia/emulator.h"
#include "xenia/xbox.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_NOP_NOP_HID_PRIVATE_H_
#define XENIA_HID_NOP_NOP_HID_PRIVATE_H_
#include "xenia/common.h"
#include "xenia/hid/nop/nop_hid.h"
namespace xe {

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@ -12,12 +12,10 @@
#include <memory>
#include "xenia/common.h"
#include "xenia/hid/input_system.h"
namespace xe {
namespace hid {
class InputDriver;
class InputSystem;
namespace nop {
std::unique_ptr<InputDriver> Create(InputSystem* input_system);

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_NOP_NOP_INPUT_DRIVER_H_
#define XENIA_HID_NOP_NOP_INPUT_DRIVER_H_
#include "xenia/common.h"
#include "xenia/hid/input_driver.h"
#include "xenia/hid/nop/nop_hid-private.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_WINKEY_WINKEY_HID_PRIVATE_H_
#define XENIA_HID_WINKEY_WINKEY_HID_PRIVATE_H_
#include "xenia/common.h"
#include "xenia/hid/winkey/winkey_hid.h"
namespace xe {

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@ -12,12 +12,10 @@
#include <memory>
#include "xenia/common.h"
#include "xenia/hid/input_system.h"
namespace xe {
namespace hid {
class InputDriver;
class InputSystem;
namespace winkey {
std::unique_ptr<InputDriver> Create(InputSystem* input_system);

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_WINKEY_WINKEY_DRIVER_H_
#define XENIA_HID_WINKEY_WINKEY_DRIVER_H_
#include "xenia/common.h"
#include "xenia/hid/input_driver.h"
#include "xenia/hid/nop/nop_hid-private.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_XINPUT_XINPUT_HID_PRIVATE_H_
#define XENIA_HID_XINPUT_XINPUT_HID_PRIVATE_H_
#include "xenia/common.h"
#include "xenia/hid/xinput/xinput_hid.h"
namespace xe {

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@ -12,12 +12,10 @@
#include <memory>
#include "xenia/common.h"
#include "xenia/hid/input_system.h"
namespace xe {
namespace hid {
class InputDriver;
class InputSystem;
namespace xinput {
std::unique_ptr<InputDriver> Create(InputSystem* input_system);

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@ -10,7 +10,6 @@
#ifndef XENIA_HID_XINPUT_XINPUT_DRIVER_H_
#define XENIA_HID_XINPUT_XINPUT_DRIVER_H_
#include "xenia/common.h"
#include "xenia/hid/input_driver.h"
#include "xenia/hid/nop/nop_hid-private.h"

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@ -13,7 +13,6 @@
#include <unordered_map>
#include <vector>
#include "xenia/common.h"
#include "xenia/memory.h"
#include "xenia/xbox.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_XBOXKRNL_APPS_APPS_H_
#define XENIA_KERNEL_XBOXKRNL_APPS_APPS_H_
#include "xenia/common.h"
#include "xenia/kernel/app.h"
#include "xenia/kernel/kernel_state.h"

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@ -10,6 +10,7 @@
#include "xenia/kernel/apps/xgi_app.h"
#include "poly/threading.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_XBOXKRNL_APPS_XGI_APP_H_
#define XENIA_KERNEL_XBOXKRNL_APPS_XGI_APP_H_
#include "xenia/common.h"
#include "xenia/kernel/app.h"
#include "xenia/kernel/kernel_state.h"

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@ -10,6 +10,7 @@
#include "xenia/kernel/apps/xlivebase_app.h"
#include "poly/threading.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_XBOXKRNL_APPS_XLIVEBASE_APP_H_
#define XENIA_KERNEL_XBOXKRNL_APPS_XLIVEBASE_APP_H_
#include "xenia/common.h"
#include "xenia/kernel/app.h"
#include "xenia/kernel/kernel_state.h"

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@ -10,6 +10,7 @@
#include "xenia/kernel/apps/xmp_app.h"
#include "poly/threading.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -16,7 +16,6 @@
#include <unordered_map>
#include <vector>
#include "xenia/common.h"
#include "xenia/kernel/app.h"
#include "xenia/kernel/kernel_state.h"

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@ -12,7 +12,6 @@
#include <vector>
#include "xenia/common.h"
#include "xenia/xbox.h"
namespace xe {

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@ -17,7 +17,6 @@
#include <vector>
#include "poly/memory.h"
#include "xenia/common.h"
#include "xenia/xbox.h"
namespace xe {

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@ -12,7 +12,6 @@
#include <mutex>
#include "xenia/common.h"
#include "xenia/xbox.h"
namespace xe {

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@ -13,7 +13,6 @@
#include <memory>
#include <string>
#include "xenia/common.h"
#include "xenia/kernel/fs/entry.h"
namespace xe {

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@ -12,6 +12,7 @@
#include "poly/math.h"
#include "xenia/kernel/fs/gdfx.h"
#include "xenia/kernel/fs/devices/disc_image_entry.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -14,7 +14,6 @@
#include <string>
#include "poly/mapped_memory.h"
#include "xenia/common.h"
#include "xenia/kernel/fs/device.h"
namespace xe {

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@ -13,7 +13,6 @@
#include <vector>
#include "poly/mapped_memory.h"
#include "xenia/common.h"
#include "xenia/kernel/fs/entry.h"
#include "poly/fs.h"
#include "xenia/kernel/fs/gdfx.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_FS_DEVICES_DISC_IMAGE_FILE_H_
#define XENIA_KERNEL_FS_DEVICES_DISC_IMAGE_FILE_H_
#include "xenia/common.h"
#include "xenia/kernel/objects/xfile.h"
namespace xe {

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@ -12,6 +12,7 @@
#include "poly/fs.h"
#include "xenia/kernel/fs/devices/host_path_entry.h"
#include "xenia/kernel/objects/xfile.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -12,7 +12,6 @@
#include <string>
#include "xenia/common.h"
#include "xenia/kernel/fs/device.h"
namespace xe {

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@ -10,6 +10,7 @@
#include "xenia/kernel/fs/devices/host_path_entry.h"
#include "poly/mapped_memory.h"
#include "poly/string.h"
#include "xenia/kernel/fs/devices/host_path_file.h"
namespace xe {

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_FS_DEVICES_HOST_PATH_ENTRY_H_
#define XENIA_KERNEL_FS_DEVICES_HOST_PATH_ENTRY_H_
#include "xenia/common.h"
#include "xenia/kernel/fs/entry.h"
namespace xe {

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@ -12,7 +12,6 @@
#include <string>
#include "xenia/common.h"
#include "xenia/kernel/objects/xfile.h"
namespace xe {

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@ -13,6 +13,7 @@
#include "xenia/kernel/fs/stfs.h"
#include "xenia/kernel/fs/devices/stfs_container_entry.h"
#include "xenia/kernel/objects/xfile.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -14,7 +14,6 @@
#include <string>
#include "poly/mapped_memory.h"
#include "xenia/common.h"
#include "xenia/kernel/fs/device.h"
namespace xe {

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@ -14,7 +14,6 @@
#include <iterator>
#include "poly/mapped_memory.h"
#include "xenia/common.h"
#include "xenia/kernel/fs/entry.h"
#include "poly/fs.h"
#include "xenia/kernel/fs/stfs.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_FS_DEVICES_STFS_CONTAINER_FILE_H_
#define XENIA_KERNEL_FS_DEVICES_STFS_CONTAINER_FILE_H_
#include "xenia/common.h"
#include "xenia/kernel/objects/xfile.h"
namespace xe {

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@ -8,6 +8,8 @@
*/
#include "xenia/kernel/fs/entry.h"
#include "poly/string.h"
#include "xenia/kernel/fs/device.h"
namespace xe {

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@ -13,7 +13,6 @@
#include <memory>
#include <string>
#include "xenia/common.h"
#include "xenia/xbox.h"
namespace xe {

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@ -9,11 +9,12 @@
#include "xenia/kernel/fs/filesystem.h"
#include "poly/fs.h"
#include "poly/string.h"
#include "xenia/kernel/fs/devices/disc_image_device.h"
#include "xenia/kernel/fs/devices/host_path_device.h"
#include "xenia/kernel/fs/devices/stfs_container_device.h"
#include "poly/fs.h"
#include "xenia/logging.h"
namespace xe {
namespace kernel {

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@ -15,7 +15,6 @@
#include <unordered_map>
#include <vector>
#include "xenia/common.h"
#include "xenia/kernel/fs/entry.h"
namespace xe {

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@ -13,7 +13,6 @@
#include <vector>
#include "poly/mapped_memory.h"
#include "xenia/common.h"
#include "xenia/xbox.h"
#include "xenia/kernel/fs/entry.h"
#include "poly/fs.h"

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@ -13,6 +13,8 @@
#include <algorithm>
#include "xenia/logging.h"
namespace xe {
namespace kernel {
namespace fs {

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@ -14,7 +14,6 @@
#include <vector>
#include "poly/mapped_memory.h"
#include "xenia/common.h"
#include "xenia/xbox.h"
#include "xenia/kernel/fs/entry.h"
#include "poly/fs.h"

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@ -13,7 +13,6 @@
#include <memory>
#include <mutex>
#include "xenia/common.h"
#include "xenia/export_resolver.h"
#include "xenia/kernel/app.h"
#include "xenia/kernel/content_manager.h"

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@ -10,7 +10,6 @@
#ifndef XENIA_KERNEL_XBOXKRNL_NATIVE_LIST_H_
#define XENIA_KERNEL_XBOXKRNL_NATIVE_LIST_H_
#include "xenia/common.h"
#include "xenia/memory.h"
#include "xenia/xbox.h"

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@ -14,7 +14,6 @@
#include <string>
#include <unordered_map>
#include "xenia/common.h"
#include "xenia/xbox.h"
namespace xe {

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