[UI] Initialize handle in ImmediateTexture.
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@ -37,7 +37,7 @@ class ImmediateTexture {
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protected:
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protected:
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ImmediateTexture(uint32_t width, uint32_t height)
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ImmediateTexture(uint32_t width, uint32_t height)
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: width(width), height(height) {}
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: width(width), height(height), handle(0ULL) {}
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};
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};
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// Describes the primitive type used by a draw call.
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// Describes the primitive type used by a draw call.
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