Removing XEINLINE*.
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@ -42,7 +42,7 @@ typedef struct XECACHEALIGN vec128_s {
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return low == b.low && high == b.high;
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return low == b.low && high == b.high;
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}
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}
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} vec128_t;
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} vec128_t;
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XEFORCEINLINE vec128_t vec128i(uint32_t x, uint32_t y, uint32_t z, uint32_t w) {
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static inline vec128_t vec128i(uint32_t x, uint32_t y, uint32_t z, uint32_t w) {
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vec128_t v;
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vec128_t v;
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v.i4[0] = x;
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v.i4[0] = x;
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v.i4[1] = y;
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v.i4[1] = y;
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@ -50,7 +50,7 @@ XEFORCEINLINE vec128_t vec128i(uint32_t x, uint32_t y, uint32_t z, uint32_t w) {
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v.i4[3] = w;
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v.i4[3] = w;
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return v;
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return v;
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}
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}
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XEFORCEINLINE vec128_t vec128f(float x, float y, float z, float w) {
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static inline vec128_t vec128f(float x, float y, float z, float w) {
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vec128_t v;
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vec128_t v;
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v.f4[0] = x;
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v.f4[0] = x;
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v.f4[1] = y;
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v.f4[1] = y;
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@ -58,7 +58,7 @@ XEFORCEINLINE vec128_t vec128f(float x, float y, float z, float w) {
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v.f4[3] = w;
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v.f4[3] = w;
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return v;
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return v;
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}
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}
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XEFORCEINLINE vec128_t vec128b(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3,
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static inline vec128_t vec128b(uint8_t x0, uint8_t x1, uint8_t x2, uint8_t x3,
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uint8_t y0, uint8_t y1, uint8_t y2, uint8_t y3,
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uint8_t y0, uint8_t y1, uint8_t y2, uint8_t y3,
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uint8_t z0, uint8_t z1, uint8_t z2, uint8_t z3,
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uint8_t z0, uint8_t z1, uint8_t z2, uint8_t z3,
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uint8_t w0, uint8_t w1, uint8_t w2, uint8_t w3) {
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uint8_t w0, uint8_t w1, uint8_t w2, uint8_t w3) {
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@ -63,11 +63,11 @@ inline uint64_t Hash128to64(const uint128_t &x) {
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return b;
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return b;
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}
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}
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XEFORCEINLINE uint64_t UNALIGNED_LOAD64(const char *p) {
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inline uint64_t UNALIGNED_LOAD64(const char *p) {
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const uint64_t *p64 = (const uint64_t *)p;
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const uint64_t *p64 = (const uint64_t *)p;
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return *p64;
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return *p64;
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}
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}
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XEFORCEINLINE uint32_t UNALIGNED_LOAD32(const char *p) {
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inline uint32_t UNALIGNED_LOAD32(const char *p) {
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const uint32_t *p32 = (const uint32_t *)p;
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const uint32_t *p32 = (const uint32_t *)p;
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return *p32;
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return *p32;
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}
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}
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@ -73,7 +73,7 @@ typedef enum {
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XE_GPU_SWIZZLE_R000 = XE_GPU_MAKE_SWIZZLE(R, 0, 0, 0),
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XE_GPU_SWIZZLE_R000 = XE_GPU_MAKE_SWIZZLE(R, 0, 0, 0),
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} XE_GPU_SWIZZLE;
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} XE_GPU_SWIZZLE;
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XEFORCEINLINE uint32_t GpuSwap(uint32_t value, XE_GPU_ENDIAN endianness) {
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inline uint32_t GpuSwap(uint32_t value, XE_GPU_ENDIAN endianness) {
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switch (endianness) {
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switch (endianness) {
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default:
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default:
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case XE_GPU_ENDIAN_NONE: // No swap.
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case XE_GPU_ENDIAN_NONE: // No swap.
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@ -89,11 +89,11 @@ XEFORCEINLINE uint32_t GpuSwap(uint32_t value, XE_GPU_ENDIAN endianness) {
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}
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}
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}
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}
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XEFORCEINLINE uint32_t GpuToCpu(uint32_t p) {
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inline uint32_t GpuToCpu(uint32_t p) {
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return p;
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return p;
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}
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}
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XEFORCEINLINE uint32_t GpuToCpu(uint32_t base, uint32_t p) {
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inline uint32_t GpuToCpu(uint32_t base, uint32_t p) {
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uint32_t upper = base & 0xFF000000;
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uint32_t upper = base & 0xFF000000;
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uint32_t lower = p & 0x00FFFFFF;
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uint32_t lower = p & 0x00FFFFFF;
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return upper + lower;// -(((base >> 20) + 0x200) & 0x1000);
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return upper + lower;// -(((base >> 20) + 0x200) & 0x1000);
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@ -33,23 +33,6 @@
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class name; \
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class name; \
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} } } }
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} } } }
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#if XE_COMPILER_MSVC
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// http://msdn.microsoft.com/en-us/library/z8y1yy88.aspx
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#define XEFORCEINLINE static __forceinline
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#define XENOINLINE __declspec(noinline)
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#elif XE_COMPILER_GNUC
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// http://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html
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#if (__GNUC__ >= 4)
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#define XEFORCEINLINE static __inline__ __attribute__((always_inline))
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#else
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#define XEFORCEINLINE static __inline__
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#endif
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#define XENOINLINE
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#else
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#define XEFORCEINLINE
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#define XENOINLINE
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#endif // MSVC
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#if XE_COMPILER_MSVC
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#if XE_COMPILER_MSVC
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#define XEPACKEDSTRUCT(name, value) \
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#define XEPACKEDSTRUCT(name, value) \
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__pragma(pack(push, 1)) struct name##_s value __pragma(pack(pop)); \
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__pragma(pack(push, 1)) struct name##_s value __pragma(pack(pop)); \
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