[D3D12] Fix texture size calculation and add texture creation logging

This commit is contained in:
Triang3l 2018-08-05 18:45:57 +03:00
parent b50d6d844f
commit 265d6eb9df
3 changed files with 45 additions and 15 deletions

View File

@ -88,6 +88,8 @@ TextureCache::HostFormat TextureCache::host_formats_[64] = {
{DXGI_FORMAT_UNKNOWN}, // k_2_10_10_10_FLOAT
};
const char* TextureCache::dimension_names_[4] = {"1D", "2D", "3D", "cube"};
TextureCache::TextureCache(D3D12CommandProcessor* command_processor,
RegisterFile* register_file,
SharedMemory* shared_memory)
@ -375,6 +377,31 @@ void TextureCache::TextureKeyFromFetchConstant(
~((fetch.swizzle & (4 | (4 << 3) | (4 << 6) | (4 << 9))) >> 1);
}
void TextureCache::LogTextureKeyAction(TextureKey key, const char* action) {
XELOGGPU(
"%s %s %ux%ux%u %s %s texture with %u %spacked mip level%s, "
"base at 0x%.8X, mips at 0x%.8X", action, key.tiled ? "tiled" : "linear",
key.width, key.height, key.depth,
dimension_names_[uint32_t(key.dimension)],
FormatInfo::Get(key.format)->name, key.mip_max_level + 1,
key.packed_mips ? "" : "un", key.mip_max_level != 0 ? "s" : "",
key.base_page << 12, key.mip_page << 12);
}
void TextureCache::LogTextureAction(const Texture& texture,
const char* action) {
XELOGGPU(
"%s %s %ux%ux%u %s %s texture with %u %spacked mip level%s, "
"base at 0x%.8X (size %u), mips at 0x%.8X (size %u)", action,
texture.key.tiled ? "tiled" : "linear", texture.key.width,
texture.key.height, texture.key.depth,
dimension_names_[uint32_t(texture.key.dimension)],
FormatInfo::Get(texture.key.format)->name,
texture.key.mip_max_level + 1, texture.key.packed_mips ? "" : "un",
texture.key.mip_max_level != 0 ? "s" : "", texture.key.base_page << 12,
texture.base_size, texture.key.mip_page << 12, texture.mip_size);
}
TextureCache::Texture* TextureCache::FindOrCreateTexture(TextureKey key) {
uint64_t map_key = key.GetMapKey();
@ -421,8 +448,7 @@ TextureCache::Texture* TextureCache::FindOrCreateTexture(TextureKey key) {
if (FAILED(device->CreateCommittedResource(
&heap_properties, D3D12_HEAP_FLAG_NONE, &desc, state, nullptr,
IID_PPV_ARGS(&resource)))) {
XELOGE("Failed to create a %ux%ux%u %s texture with %u mip levels",
key.width, key.height, key.depth);
LogTextureKeyAction(key, "Failed to create");
return nullptr;
}
@ -456,16 +482,17 @@ TextureCache::Texture* TextureCache::FindOrCreateTexture(TextureKey key) {
texture_util::GetGuestMipBlocks(key.dimension, key.width, key.height,
key.depth, key.format, i, width_blocks,
height_blocks, depth_blocks);
texture->base_size = texture_util::GetGuestMipStorageSize(
texture->mip_size += texture_util::GetGuestMipStorageSize(
width_blocks, height_blocks, depth_blocks, key.tiled, key.format,
nullptr);
}
texture->base_in_sync = false;
texture->mips_in_sync = false;
} else {
// Never try to upload the mipmaps if there are none.
texture->base_in_sync = true;
texture->mips_in_sync = true;
}
textures_.insert(std::make_pair(map_key, texture));
LogTextureAction(*texture, "Created");
return texture;
}

View File

@ -172,6 +172,9 @@ class TextureCache {
const xenos::xe_gpu_texture_fetch_t& fetch, TextureKey& key_out,
uint32_t& swizzle_out);
static void LogTextureKeyAction(TextureKey key, const char* action);
static void LogTextureAction(const Texture& texture, const char* action);
// Returns nullptr if the key is not supported, but also if couldn't create
// the texture - if it's nullptr, occasionally a recreation attempt should be
// made.
@ -184,7 +187,7 @@ class TextureCache {
static HostFormat host_formats_[64];
static const char* dimension_names_[];
static const char* dimension_names_[4];
D3D12CommandProcessor* command_processor_;
RegisterFile* register_file_;

View File

@ -58,9 +58,9 @@ uint32_t GetGuestMipStorageSize(uint32_t width_blocks, uint32_t height_blocks,
uint32_t depth_blocks, bool is_tiled,
TextureFormat format, uint32_t* row_pitch_out) {
const FormatInfo* format_info = FormatInfo::Get(format);
uint32_t row_pitch = width_blocks * format_info->block_width *
format_info->block_height * 8 /
format_info->bits_per_pixel;
uint32_t row_pitch =
width_blocks * format_info->block_width * format_info->block_height *
format_info->bits_per_pixel / 8;
if (!is_tiled) {
row_pitch = xe::align(row_pitch, 256u);
}