commit
172b14a8a5
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@ -14,6 +14,7 @@
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#include "xenia/base/math.h"
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#include "xenia/base/math.h"
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#include "xenia/cpu/processor.h"
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#include "xenia/cpu/processor.h"
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#include "xenia/cpu/thread_state.h"
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#include "xenia/cpu/thread_state.h"
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#include "xenia/kernel/objects/xthread.h"
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#include "xenia/emulator.h"
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#include "xenia/emulator.h"
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#include "xenia/profiling.h"
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#include "xenia/profiling.h"
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@ -47,6 +48,7 @@ namespace xe {
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namespace apu {
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namespace apu {
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using namespace xe::cpu;
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using namespace xe::cpu;
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using namespace xe::kernel;
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// Size of a hardware XMA context.
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// Size of a hardware XMA context.
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const uint32_t kXmaContextSize = 64;
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const uint32_t kXmaContextSize = 64;
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@ -89,30 +91,23 @@ X_STATUS AudioSystem::Setup() {
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}
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}
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registers_.next_context = 1;
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registers_.next_context = 1;
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// Setup worker thread state. This lets us make calls into guest code.
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// Setup our worker thread
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thread_state_ =
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std::function<int()> thread_fn = [this]() {
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new ThreadState(emulator_->processor(), 0, ThreadStackType::kKernelStack,
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this->ThreadStart();
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0, 128 * 1024, 0);
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return 0;
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thread_state_->set_name("Audio Worker");
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};
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thread_block_ = memory()->SystemHeapAlloc(2048);
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thread_state_->context()->r[13] = thread_block_;
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XELOGI("Audio Worker Thread %X Stack: %.8X-%.8X", thread_state_->thread_id(),
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thread_state_->stack_address(),
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thread_state_->stack_address() + thread_state_->stack_size());
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// Create worker thread.
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// This will initialize the audio system.
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// Init needs to happen there so that any thread-local stuff
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// is created on the right thread.
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running_ = true;
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running_ = true;
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thread_ = std::thread(std::bind(&AudioSystem::ThreadStart, this));
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thread_ = std::make_unique<XHostThread>(emulator()->kernel_state(),
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128 * 1024, 0, thread_fn);
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thread_->Create();
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return X_STATUS_SUCCESS;
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return X_STATUS_SUCCESS;
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}
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}
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void AudioSystem::ThreadStart() {
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void AudioSystem::ThreadStart() {
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xe::threading::set_name("Audio Worker");
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xe::threading::set_name("Audio Worker");
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xe::Profiler::ThreadEnter("Audio Worker");
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// Initialize driver and ringbuffer.
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// Initialize driver and ringbuffer.
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Initialize();
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Initialize();
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@ -140,7 +135,7 @@ void AudioSystem::ThreadStart() {
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lock_.unlock();
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lock_.unlock();
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if (client_callback) {
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if (client_callback) {
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uint64_t args[] = {client_callback_arg};
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uint64_t args[] = {client_callback_arg};
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processor->Execute(thread_state_, client_callback, args,
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processor->Execute(thread_->thread_state(), client_callback, args,
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xe::countof(args));
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xe::countof(args));
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}
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}
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pumped++;
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pumped++;
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@ -162,8 +157,6 @@ void AudioSystem::ThreadStart() {
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running_ = false;
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running_ = false;
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// TODO(benvanik): call module API to kill?
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// TODO(benvanik): call module API to kill?
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xe::Profiler::ThreadExit();
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}
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}
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void AudioSystem::Initialize() {}
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void AudioSystem::Initialize() {}
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@ -171,10 +164,7 @@ void AudioSystem::Initialize() {}
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void AudioSystem::Shutdown() {
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void AudioSystem::Shutdown() {
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running_ = false;
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running_ = false;
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ResetEvent(client_wait_handles_[maximum_client_count_]);
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ResetEvent(client_wait_handles_[maximum_client_count_]);
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thread_.join();
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thread_->Wait(0, 0, 0, NULL);
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delete thread_state_;
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memory()->SystemHeapFree(thread_block_);
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memory()->SystemHeapFree(registers_.xma_context_array_ptr);
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memory()->SystemHeapFree(registers_.xma_context_array_ptr);
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}
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}
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@ -19,6 +19,9 @@
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#include "xenia/xbox.h"
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#include "xenia/xbox.h"
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namespace xe {
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namespace xe {
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namespace kernel { class XHostThread; }
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namespace apu {
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namespace apu {
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class AudioDriver;
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class AudioDriver;
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@ -73,9 +76,7 @@ class AudioSystem {
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Memory* memory_;
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Memory* memory_;
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cpu::Processor* processor_;
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cpu::Processor* processor_;
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std::thread thread_;
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std::unique_ptr<kernel::XHostThread> thread_;
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cpu::ThreadState* thread_state_;
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uint32_t thread_block_;
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std::atomic<bool> running_;
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std::atomic<bool> running_;
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std::mutex lock_;
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std::mutex lock_;
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@ -110,10 +110,6 @@ X_STATUS Emulator::Setup() {
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if (!processor_->Setup()) {
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if (!processor_->Setup()) {
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return result;
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return result;
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}
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}
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result = audio_system_->Setup();
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if (result) {
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return result;
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}
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result = graphics_system_->Setup(processor_.get(), main_window_->loop(),
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result = graphics_system_->Setup(processor_.get(), main_window_->loop(),
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main_window_.get());
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main_window_.get());
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if (result) {
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if (result) {
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// Shared kernel state.
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// Shared kernel state.
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kernel_state_ = std::make_unique<KernelState>(this);
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kernel_state_ = std::make_unique<KernelState>(this);
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result = audio_system_->Setup();
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if (result) {
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return result;
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}
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// HLE kernel modules.
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// HLE kernel modules.
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xboxkrnl_ = std::make_unique<XboxkrnlModule>(this, kernel_state_.get());
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xboxkrnl_ = std::make_unique<XboxkrnlModule>(this, kernel_state_.get());
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xam_ = std::make_unique<XamModule>(this, kernel_state_.get());
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xam_ = std::make_unique<XamModule>(this, kernel_state_.get());
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@ -66,6 +66,8 @@ class Emulator {
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}
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}
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kernel::fs::FileSystem* file_system() const { return file_system_.get(); }
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kernel::fs::FileSystem* file_system() const { return file_system_.get(); }
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kernel::KernelState* kernel_state() const { return kernel_state_.get(); }
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kernel::XboxkrnlModule* xboxkrnl() const { return xboxkrnl_.get(); }
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kernel::XboxkrnlModule* xboxkrnl() const { return xboxkrnl_.get(); }
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kernel::XamModule* xam() const { return xam_.get(); }
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kernel::XamModule* xam() const { return xam_.get(); }
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@ -156,8 +156,12 @@ X_STATUS XThread::Create() {
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scratch_address_ = memory()->SystemHeapAlloc(scratch_size_);
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scratch_address_ = memory()->SystemHeapAlloc(scratch_size_);
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// Allocate TLS block.
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// Allocate TLS block.
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const xe_xex2_header_t* header = module->xex_header();
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uint32_t tls_size = 32; // Default 32 (is this OK?)
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uint32_t tls_size = header->tls_info.slot_count * header->tls_info.data_size;
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if (module && module->xex_header()) {
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const xe_xex2_header_t* header = module->xex_header();
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tls_size = header->tls_info.slot_count * header->tls_info.data_size;
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}
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tls_address_ = memory()->SystemHeapAlloc(tls_size);
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tls_address_ = memory()->SystemHeapAlloc(tls_size);
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if (!tls_address_) {
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if (!tls_address_) {
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XELOGW("Unable to allocate thread local storage block");
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XELOGW("Unable to allocate thread local storage block");
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return X_STATUS_NO_MEMORY;
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return X_STATUS_NO_MEMORY;
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}
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}
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// Copy in default TLS info.
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// Copy in default TLS info (or zero it out)
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// TODO(benvanik): is this correct?
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if (module && module->xex_header()) {
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memory()->Copy(tls_address_, header->tls_info.raw_data_address, tls_size);
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const xe_xex2_header_t* header = module->xex_header();
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// Copy in default TLS info.
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// TODO(benvanik): is this correct?
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memory()->Copy(tls_address_, header->tls_info.raw_data_address, tls_size);
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} else {
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memory()->Fill(tls_address_, tls_size, 0);
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}
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if (module) {
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module->Release();
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}
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// Allocate processor thread state.
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// Allocate processor thread state.
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// This is thread safe.
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// This is thread safe.
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thread_state_->stack_base());
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thread_state_->stack_base());
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uint8_t* pcr = memory()->TranslateVirtual(pcr_address_);
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uint8_t* pcr = memory()->TranslateVirtual(pcr_address_);
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std::memset(pcr, 0x0, 0x2D8 + 0xAB0); // Zero the PCR
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xe::store_and_swap<uint32_t>(pcr + 0x000, tls_address_);
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xe::store_and_swap<uint32_t>(pcr + 0x000, tls_address_);
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xe::store_and_swap<uint32_t>(pcr + 0x030, pcr_address_);
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xe::store_and_swap<uint32_t>(pcr + 0x030, pcr_address_);
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xe::store_and_swap<uint32_t>(pcr + 0x070, thread_state_->stack_address() +
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xe::store_and_swap<uint32_t>(pcr + 0x070, thread_state_->stack_address() +
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thread_state_->stack_size());
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thread_state_->stack_size());
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xe::store_and_swap<uint32_t>(pcr + 0x074, thread_state_->stack_address());
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xe::store_and_swap<uint32_t>(pcr + 0x074, thread_state_->stack_address());
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xe::store_and_swap<uint32_t>(pcr + 0x100, thread_state_address_);
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xe::store_and_swap<uint32_t>(pcr + 0x100, thread_state_address_);
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xe::store_and_swap<uint32_t>(pcr + 0x150, 0); // DPC active bool?
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xe::store_and_swap<uint8_t> (pcr + 0x10C, 1); // Current CPU(?)
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xe::store_and_swap<uint32_t>(pcr + 0x150, 0); // DPC active bool?
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// Setup the thread state block (last error/etc).
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// Setup the thread state block (last error/etc).
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uint8_t* p = memory()->TranslateVirtual(thread_state_address_);
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uint8_t* p = memory()->TranslateVirtual(thread_state_address_);
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X_STATUS return_code = PlatformCreate();
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X_STATUS return_code = PlatformCreate();
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if (XFAILED(return_code)) {
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if (XFAILED(return_code)) {
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XELOGW("Unable to create platform thread (%.8X)", return_code);
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XELOGW("Unable to create platform thread (%.8X)", return_code);
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module->Release();
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return return_code;
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return return_code;
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}
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}
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@ -249,7 +265,6 @@ X_STATUS XThread::Create() {
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SetAffinity(proc_mask);
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SetAffinity(proc_mask);
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}
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}
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module->Release();
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return X_STATUS_SUCCESS;
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return X_STATUS_SUCCESS;
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}
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}
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@ -606,5 +621,28 @@ X_STATUS XThread::Delay(uint32_t processor_mode, uint32_t alertable,
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void* XThread::GetWaitHandle() { return event_->GetWaitHandle(); }
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void* XThread::GetWaitHandle() { return event_->GetWaitHandle(); }
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XHostThread::XHostThread(KernelState* kernel_state, uint32_t stack_size,
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uint32_t creation_flags, std::function<int()> host_fn):
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XThread(kernel_state, stack_size, 0, 0, 0, creation_flags),
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host_fn_(host_fn) {
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}
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void XHostThread::Execute() {
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XELOGKERNEL("XThread::Execute thid %d (handle=%.8X, '%s', native=%.8X, <host>)",
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thread_id_, handle(), name_.c_str(),
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xe::threading::current_thread_id());
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// Let the kernel know we are starting.
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kernel_state()->OnThreadExecute(this);
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int ret = host_fn_();
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// Let the kernel know we are exiting.
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kernel_state()->OnThreadExit(this);
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// Exit.
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Exit(ret);
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}
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} // namespace kernel
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} // namespace kernel
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} // namespace xe
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} // namespace xe
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@ -47,7 +47,7 @@ class XThread : public XObject {
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X_STATUS Create();
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X_STATUS Create();
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X_STATUS Exit(int exit_code);
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X_STATUS Exit(int exit_code);
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void Execute();
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virtual void Execute();
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static void EnterCriticalRegion();
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static void EnterCriticalRegion();
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static void LeaveCriticalRegion();
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static void LeaveCriticalRegion();
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@ -69,7 +69,7 @@ class XThread : public XObject {
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virtual void* GetWaitHandle();
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virtual void* GetWaitHandle();
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private:
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protected:
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X_STATUS PlatformCreate();
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X_STATUS PlatformCreate();
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void PlatformDestroy();
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void PlatformDestroy();
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X_STATUS PlatformExit(int exit_code);
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X_STATUS PlatformExit(int exit_code);
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@ -103,6 +103,17 @@ class XThread : public XObject {
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XEvent* event_;
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XEvent* event_;
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};
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};
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class XHostThread : public XThread {
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public:
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XHostThread(KernelState* kernel_state, uint32_t stack_size,
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uint32_t creation_flags, std::function<int()> host_fn);
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virtual void Execute();
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private:
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std::function<int()> host_fn_;
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};
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} // namespace kernel
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} // namespace kernel
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} // namespace xe
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} // namespace xe
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Loading…
Reference in New Issue