Revert "AMD people: have at it. I ain't gonna guarantee it'll work, though."

This reverts commit 8c0614b202.

Recent changes to generated shaders require GLSL 4.50.
This commit is contained in:
sephiroth99 2016-02-08 20:40:52 -05:00
parent b696c645f5
commit 1520869a82
1 changed files with 2 additions and 2 deletions

View File

@ -287,8 +287,8 @@ void GLContext::AssertExtensionsPresent() {
reinterpret_cast<const char*>(glGetString(GL_SHADING_LANGUAGE_VERSION));
std::string glsl_version(glsl_version_raw);
if (glsl_version.find("4.50") != 0) {
XELOGW("GLSL version reported as %s; you may have a bad time!",
glsl_version_raw);
FatalGLError("OpenGL GLSL version 4.50 is required.");
return;
}
if (!GLEW_ARB_bindless_texture || !glMakeTextureHandleResidentARB) {