diff --git a/.travis.yml b/.travis.yml index 4e4ef0fdc..040293086 100644 --- a/.travis.yml +++ b/.travis.yml @@ -18,7 +18,6 @@ addons: - python3 - libc++-dev - libc++abi-dev - - libglew-dev - libgtk-3-dev - libpthread-stubs0-dev #- libvulkan1 diff --git a/docs/building.md b/docs/building.md index 366db280b..db561085f 100644 --- a/docs/building.md +++ b/docs/building.md @@ -105,7 +105,7 @@ sudo -E apt-get -yq --no-install-suggests --no-install-recommends --force-yes in You will also need some development libraries. To get them on an Ubuntu system: ``` -sudo apt-get install libgtk-3-dev libpthread-stubs0-dev liblz4-dev libglew-dev libx11-dev libvulkan-dev libc++-dev libc++abi-dev +sudo apt-get install libgtk-3-dev libpthread-stubs0-dev liblz4-dev libx11-dev libvulkan-dev libc++-dev libc++abi-dev ``` In addition, you will need the latest Vulkan libraries and drivers for your hardware. diff --git a/premake5.lua b/premake5.lua index fbe308058..982f61bad 100644 --- a/premake5.lua +++ b/premake5.lua @@ -22,9 +22,6 @@ includedirs({ defines({ "_UNICODE", "UNICODE", - - -- TODO(benvanik): find a better place for this stuff. - "GLEW_NO_GLU=1", }) -- TODO(DrChat): Find a way to disable this on other architectures. @@ -217,7 +214,6 @@ solution("xenia") include("third_party/discord-rpc.lua") include("third_party/cxxopts.lua") include("third_party/cpptoml.lua") - include("third_party/glew.lua") include("third_party/glslang-spirv.lua") include("third_party/imgui.lua") include("third_party/libav.lua") diff --git a/src/xenia/app/premake5.lua b/src/xenia/app/premake5.lua index 3b9b79486..71f868ede 100644 --- a/src/xenia/app/premake5.lua +++ b/src/xenia/app/premake5.lua @@ -12,7 +12,6 @@ project("xenia-app") "capstone", "dxbc", "discord-rpc", - "glew", "glslang-spirv", "imgui", "libavcodec", @@ -71,7 +70,6 @@ project("xenia-app") "X11", "xcb", "X11-xcb", - "GL", "vulkan", }) diff --git a/src/xenia/gpu/glsl_shader_translator.cc b/src/xenia/gpu/glsl_shader_translator.cc deleted file mode 100644 index f1c334dc5..000000000 --- a/src/xenia/gpu/glsl_shader_translator.cc +++ /dev/null @@ -1,1605 +0,0 @@ -/** - ****************************************************************************** - * Xenia : Xbox 360 Emulator Research Project * - ****************************************************************************** - * Copyright 2015 Ben Vanik. All rights reserved. * - * Released under the BSD license - see LICENSE in the root for more details. * - ****************************************************************************** - */ - -#include "xenia/gpu/glsl_shader_translator.h" - -#include - -namespace xe { -namespace gpu { - -using namespace xe::gpu::ucode; - -constexpr int kMaxInterpolators = 16; -constexpr int kMaxTemporaryRegisters = 64; - -#define EmitSource(...) source_.AppendFormat(__VA_ARGS__) -#define EmitSourceDepth(...) \ - source_.Append(" "); \ - source_.Append(depth_prefix_); \ - source_.AppendFormat(__VA_ARGS__) - -const char* GetVertexFormatTypeName(VertexFormat format, bool is_signed) { - switch (format) { - case VertexFormat::k_32: - case VertexFormat::k_32_FLOAT: - return "float"; - case VertexFormat::k_16_16: - case VertexFormat::k_32_32: - case VertexFormat::k_16_16_FLOAT: - case VertexFormat::k_32_32_FLOAT: - return "vec2"; - case VertexFormat::k_10_11_11: - return is_signed ? "int" : "uint"; - case VertexFormat::k_2_10_10_10: - return is_signed ? "int" : "uint"; - case VertexFormat::k_11_11_10: - case VertexFormat::k_32_32_32_FLOAT: - return "vec3"; - case VertexFormat::k_8_8_8_8: - case VertexFormat::k_16_16_16_16: - case VertexFormat::k_32_32_32_32: - case VertexFormat::k_16_16_16_16_FLOAT: - case VertexFormat::k_32_32_32_32_FLOAT: - return "vec4"; - default: - assert_always(); - return "vec4"; - } -} - -GlslShaderTranslator::GlslShaderTranslator(Dialect dialect) - : dialect_(dialect) {} - -GlslShaderTranslator::~GlslShaderTranslator() = default; - -void GlslShaderTranslator::Reset() { - ShaderTranslator::Reset(); - depth_ = 0; - depth_prefix_[0] = 0; - source_.Reset(); -} - -void GlslShaderTranslator::EmitTranslationError(const char* message) { - ShaderTranslator::EmitTranslationError(message); - EmitSourceDepth("// TRANSLATION ERROR: %s\n", message); -} - -void GlslShaderTranslator::EmitUnimplementedTranslationError() { - ShaderTranslator::EmitUnimplementedTranslationError(); - EmitSourceDepth("// UNIMPLEMENTED TRANSLATION\n"); -} - -void GlslShaderTranslator::Indent() { - depth_prefix_[depth_] = ' '; - depth_prefix_[depth_ + 1] = ' '; - depth_prefix_[depth_ + 2] = 0; - depth_ += 2; -} - -void GlslShaderTranslator::Unindent() { - depth_prefix_[depth_] = 0; - depth_prefix_[depth_ - 1] = 0; - depth_prefix_[depth_ - 2] = 0; - depth_ -= 2; -} - -void GlslShaderTranslator::StartTranslation() { - // Tons of boilerplate for shaders, here. - // We have a large amount of shared state defining uniforms and some common - // utility functions used in both vertex and pixel shaders. - EmitSource(R"(#version 450 -#extension all : warn -#extension GL_ARB_bindless_texture : require -#extension GL_ARB_explicit_uniform_location : require -#extension GL_ARB_shader_draw_parameters : require -#extension GL_ARB_shader_storage_buffer_object : require -#extension GL_ARB_shading_language_420pack : require -#extension GL_ARB_fragment_coord_conventions : require -#define FLT_MAX 3.402823466e+38 -precision highp float; -precision highp int; -layout(std140, column_major) uniform; -layout(std430, column_major) buffer; - -// This must match DrawBatcher::CommonHeader. -struct StateData { - vec4 window_scale; // 0x0 - vec4 vtx_fmt; // 0x10 - vec4 alpha_test; // 0x20 - uint ps_param_gen; // 0x30 - uint padding[3]; // 0x34 - // TODO(benvanik): variable length. - uvec2 texture_samplers[32]; // 0x40 - uint texture_swizzles[32]; // 0x140 - vec4 float_consts[512]; // 0x1C0 - int bool_consts[8]; // 0x21C0 - int loop_consts[32]; // 0x2240 -}; -layout(binding = 0) readonly buffer State { - StateData states[]; -}; - -struct VertexData { - vec4 o[16]; -}; -)"); - - // https://www.nvidia.com/object/cube_map_ogl_tutorial.html - // https://developer.amd.com/wordpress/media/2012/10/R600_Instruction_Set_Architecture.pdf - // src0 = Rn.zzxy, src1 = Rn.yxzz - // dst.W = FaceId; - // dst.Z = 2.0f * MajorAxis; - // dst.Y = S cube coordinate; - // dst.X = T cube coordinate; - /* - major axis - direction target sc tc ma - ---------- ------------------------------------ --- --- --- - +rx GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT=0 -rz -ry rx - -rx GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT=1 +rz -ry rx - +ry GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT=2 +rx +rz ry - -ry GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT=3 +rx -rz ry - +rz GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT=4 +rx -ry rz - -rz GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT=5 -rx -ry rz - */ - EmitSource(R"( -vec4 cube(vec4 src0, vec4 src1) { - vec3 src = vec3(src1.y, src1.x, src1.z); - vec3 abs_src = abs(src); - int face_id; - float sc; - float tc; - float ma; - if (abs_src.x > abs_src.y && abs_src.x > abs_src.z) { - if (src.x > 0.0) { - face_id = 0; sc = -abs_src.z; tc = -abs_src.y; ma = abs_src.x; - } else { - face_id = 1; sc = abs_src.z; tc = -abs_src.y; ma = abs_src.x; - } - } else if (abs_src.y > abs_src.x && abs_src.y > abs_src.z) { - if (src.y > 0.0) { - face_id = 2; sc = abs_src.x; tc = abs_src.z; ma = abs_src.y; - } else { - face_id = 3; sc = abs_src.x; tc = -abs_src.z; ma = abs_src.y; - } - } else { - if (src.z > 0.0) { - face_id = 4; sc = abs_src.x; tc = -abs_src.y; ma = abs_src.z; - } else { - face_id = 5; sc = -abs_src.x; tc = -abs_src.y; ma = abs_src.z; - } - } - float s = (sc / ma + 1.0) / 2.0; - float t = (tc / ma + 1.0) / 2.0; - return vec4(t, s, 2.0 * ma, float(face_id)); -} -)"); - - if (is_vertex_shader()) { - EmitSource(R"( -out gl_PerVertex { - vec4 gl_Position; - float gl_PointSize; - float gl_ClipDistance[]; -}; -layout(location = 0) flat out uint draw_id; -layout(location = 1) out VertexData vtx; - -vec3 get_10_11_11_u(const uint data_in) { - vec3 vec; - vec.x = bitfieldExtract(data_in, 22, 10); - vec.y = bitfieldExtract(data_in, 11, 11); - vec.z = bitfieldExtract(data_in, 0, 11); - return vec; -} -vec3 get_10_11_11_s(const int data_in) { - vec3 vec; - vec.x = bitfieldExtract(data_in, 22, 10); - vec.y = bitfieldExtract(data_in, 11, 11); - vec.z = bitfieldExtract(data_in, 0, 11); - return vec; -} - -vec4 get_2_10_10_10_u(const uint data_in) { - vec4 vec; - vec.x = bitfieldExtract(data_in, 20, 10); - vec.y = bitfieldExtract(data_in, 10, 10); - vec.z = bitfieldExtract(data_in, 0, 10); - vec.w = bitfieldExtract(data_in, 30, 2); - return vec; -} -vec4 get_2_10_10_10_s(const int data_in) { - vec4 vec; - vec.x = bitfieldExtract(data_in, 20, 10); - vec.y = bitfieldExtract(data_in, 10, 10); - vec.z = bitfieldExtract(data_in, 0, 10); - vec.w = bitfieldExtract(data_in, 30, 2); - return vec; -} - -vec4 applyTransform(const in StateData state, vec4 pos) { - if (state.vtx_fmt.w == 0.0) { - // w is 1/W0, so fix it. - pos.w = 1.0 / pos.w; - } - - // Already multiplied by 1/W0, so pull it out. - pos.xyz = mix(pos.xyz, pos.xyz / pos.w, notEqual(state.vtx_fmt.xyz, vec3(0.0))); - pos.xy *= state.window_scale.xy; - return pos; -} -void processVertex(const in StateData state); -void main() { - gl_Position = vec4(0.0, 0.0, 0.0, 1.0); - gl_PointSize = 1.0; - const StateData state = states[gl_DrawIDARB]; - processVertex(state); - gl_Position = applyTransform(state, gl_Position); - draw_id = gl_DrawIDARB; -} -)"); - } else { - EmitSource(R"( -float getWeights1D(sampler1D tex, float texCoord) { - return fract(texCoord * textureSize(tex, 0)); -} - -vec2 getWeights2D(sampler2D tex, vec2 texCoord) { - return fract(texCoord * textureSize(tex, 0)); -} - -vec3 getWeights3D(sampler3D tex, vec3 texCoord) { - return fract(texCoord * textureSize(tex, 0)); -} - -layout(origin_upper_left, pixel_center_integer) in vec4 gl_FragCoord; -layout(location = 0) flat in uint draw_id; -layout(location = 1) in VertexData vtx; -layout(location = 0) out vec4 oC[4]; -void applyAlphaTest(int alpha_func, float alpha_ref) { - bool passes = false; - switch (alpha_func) { - case 0: break; - case 1: if (oC[0].a < alpha_ref) passes = true; break; - case 2: if (oC[0].a == alpha_ref) passes = true; break; - case 3: if (oC[0].a <= alpha_ref) passes = true; break; - case 4: if (oC[0].a > alpha_ref) passes = true; break; - case 5: if (oC[0].a != alpha_ref) passes = true; break; - case 6: if (oC[0].a >= alpha_ref) passes = true; break; - case 7: passes = true; break; - }; - if (!passes) discard; -} -void processFragment(const in StateData state); -void main() { - const StateData state = states[draw_id]; - processFragment(state); - if (state.alpha_test.x != 0.0) { - applyAlphaTest(int(state.alpha_test.y), state.alpha_test.z); - } -} -)"); - } - - // Add vertex shader input declarations. - if (is_vertex_shader()) { - std::unordered_set defined_locations; - for (auto& binding : vertex_bindings()) { - for (auto& attrib : binding.attributes) { - uint64_t key = (static_cast(binding.fetch_constant) << 32) | - attrib.fetch_instr.attributes.offset; - if (defined_locations.count(key)) { - // Already defined. - continue; - } - defined_locations.insert(key); - const char* type_name = - GetVertexFormatTypeName(attrib.fetch_instr.attributes.data_format, - attrib.fetch_instr.attributes.is_signed); - EmitSource("layout(location = %d) in %s vf%u_%d;\n", - attrib.attrib_index, type_name, binding.fetch_constant, - attrib.fetch_instr.attributes.offset); - } - } - } - - // Enter the main function, where all of our shader lives. - if (is_vertex_shader()) { - EmitSource("void processVertex(const in StateData state) {\n"); - } else { - EmitSource("void processFragment(const in StateData state) {\n"); - } - - // Predicate temp, clause-local. - EmitSource(" bool p0 = false;\n"); - // Address register when using absolute addressing. - EmitSource(" int a0 = 0;\n"); - // Loop index stack - .x is the active loop, shifted right to yzw on push. - EmitSource(" ivec4 aL = ivec4(0);\n"); - // Loop counter stack, .x is the active loop. - // Represents number of times remaining to loop. - EmitSource(" ivec4 loop_count = ivec4(0);\n"); - - // Previous Vector result (used as a scratch). - EmitSource(" vec4 pv;\n"); - // Previous Scalar result (used for RETAIN_PREV). - EmitSource(" float ps;\n"); - // Temps for source register values. - EmitSource(" vec4 src0;\n"); - EmitSource(" vec4 src1;\n"); - EmitSource(" vec4 src2;\n"); - - // Temporary registers. - if (is_vertex_shader()) { - EmitSource(" vec4 r[64];\n"); - - // FIXME: We're probably supposed to use a vs_param_gen here. - EmitSource(" r[0].x = gl_VertexID;\n"); - } else { - // Bring interpolators from vertex shader into temporary registers. - EmitSource(" vec4 r[64];\n"); - for (int i = 0; i < kMaxInterpolators; ++i) { - EmitSource(" r[%d] = vtx.o[%d];\n", i, i); - } - EmitSource(" if (state.ps_param_gen < 16) {\n"); - EmitSource( - " vec4 ps_param_gen = vec4(gl_FragCoord.xy, gl_PointCoord.xy);\n"); - EmitSource(" ps_param_gen.x *= (gl_FrontFacing ? 1.0 : -1.0);\n"); - - // This is insane, but r[ps_param_gen] causes nvidia to fully deopt? - // EmitSource(" r[state.ps_param_gen] = ps_param_gen;\n"); - - // FIXME: Branches are still generated for registers that are never used! - // May need a usage map? - for (int i = 0; i < kMaxInterpolators; i++) { - EmitSource( - " r[%d] = mix(r[%d], ps_param_gen, bvec4(state.ps_param_gen == " - "%d));\n", - i, i, i); - } - - EmitSource(" }\n"); - } - - // Master loop and switch for flow control. - EmitSourceDepth("int pc = 0;\n"); - EmitSourceDepth("do {\n"); - Indent(); - EmitSourceDepth("switch (pc) {\n"); - EmitSourceDepth("case 0x0:\n"); -} - -std::vector GlslShaderTranslator::CompleteTranslation() { - // End of master switch. - EmitSourceDepth("default: pc = 0xFFFF; break;\n"); - EmitSourceDepth("}; // switch\n"); - Unindent(); - EmitSourceDepth("} while (pc != 0xFFFF); // do while\n"); - - // End of process*() function. - EmitSource("}\n"); - - return source_.ToBytes(); -} - -void GlslShaderTranslator::ProcessLabel(uint32_t cf_index) { - // Case 0x0 is already defined at this point. - if (cf_index != 0x0) { - EmitSourceDepth("case 0x%X:\n", cf_index); - } -} - -void GlslShaderTranslator::ProcessControlFlowNopInstruction(uint32_t cf_index) { - EmitSource("// cnop\n"); -} - -void GlslShaderTranslator::ProcessControlFlowInstructionBegin( - uint32_t cf_index) { - cf_wrote_pc_ = false; - Indent(); -} - -void GlslShaderTranslator::ProcessControlFlowInstructionEnd(uint32_t cf_index) { - if (!cf_wrote_pc_) { - EmitSourceDepth("// Falling through to L%u\n", cf_index + 1); - } - Unindent(); -} - -void GlslShaderTranslator::ProcessExecInstructionBegin( - const ParsedExecInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - cf_exec_pred_ = false; - switch (instr.type) { - case ParsedExecInstruction::Type::kUnconditional: - EmitSourceDepth("{\n"); - break; - case ParsedExecInstruction::Type::kConditional: - EmitSourceDepth("if ((state.bool_consts[%d] & (1 << %d)) %c= 0) {\n", - instr.bool_constant_index / 32, - instr.bool_constant_index % 32, - instr.condition ? '!' : '='); - break; - case ParsedExecInstruction::Type::kPredicated: - cf_exec_pred_ = true; - cf_exec_pred_cond_ = instr.condition; - EmitSourceDepth("if (%cp0) {\n", instr.condition ? ' ' : '!'); - break; - } - Indent(); -} - -void GlslShaderTranslator::ProcessExecInstructionEnd( - const ParsedExecInstruction& instr) { - if (instr.is_end) { - EmitSourceDepth("pc = 0xFFFF;\n"); - EmitSourceDepth("break;\n"); - cf_wrote_pc_ = true; - } - Unindent(); - EmitSourceDepth("}\n"); -} - -void GlslShaderTranslator::ProcessLoopStartInstruction( - const ParsedLoopStartInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - // Setup counter. - EmitSourceDepth( - "loop_count = ivec4(state.loop_consts[%u].x & 0xFF, " - "loop_count.x, loop_count.y, loop_count.z);\n", - instr.loop_constant_index); - - // Setup relative indexing. - if (instr.is_repeat) { - // Reuse the current loop index. - EmitSourceDepth("aL = ivec4(aL.x, aL.x, aL.y, aL.z);\n"); - } else { - // Push new loop starting index. - EmitSourceDepth( - "aL = ivec4((state.loop_consts[%u] >> 8) & 0xFF, aL.x, aL.y, aL.z);\n", - instr.loop_constant_index); - } - - // Quick skip loop if zero count. - EmitSourceDepth("if (loop_count.x == 0) {\n"); - EmitSourceDepth(" pc = 0x%X; // Skip loop to L%d\n", - instr.loop_skip_address, instr.loop_skip_address); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pc = 0x%X; // Fallthrough to loop body L%d\n", - instr.dword_index + 1, instr.dword_index + 1); - EmitSourceDepth("}\n"); - EmitSourceDepth("break;\n"); - cf_wrote_pc_ = true; -} - -void GlslShaderTranslator::ProcessLoopEndInstruction( - const ParsedLoopEndInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - // Decrement loop counter, and if we are done break out. - EmitSourceDepth("if (--loop_count.x == 0"); - if (instr.is_predicated_break) { - // If the predicate condition is met we 'break;' out of the loop. - // Need to restore stack and fall through to the next cf. - EmitSource(" || %cp0) {\n", instr.predicate_condition ? ' ' : '!'); - } else { - EmitSource(") {\n"); - } - Indent(); - - // Loop completed - pop and fall through to next cf. - EmitSourceDepth( - "loop_count = ivec4(loop_count.y, loop_count.z, loop_count.w, 0);\n"); - EmitSourceDepth("aL = ivec4(aL.y, aL.z, aL.w, 0);\n"); - uint32_t next_address = instr.dword_index + 1; - EmitSourceDepth("pc = 0x%X; // Exit loop to L%d\n", instr.dword_index + 1, - instr.dword_index + 1); - - Unindent(); - EmitSourceDepth("} else {\n"); - Indent(); - - // Still looping. Adjust index and jump back to body. - EmitSourceDepth("aL.x += (state.loop_consts[%u] << 8) >> 24;\n", - instr.loop_constant_index); - EmitSourceDepth("pc = 0x%X; // Loop back to body L%d\n", - instr.loop_body_address, instr.loop_body_address); - - Unindent(); - EmitSourceDepth("}\n"); - EmitSourceDepth("break;\n"); - cf_wrote_pc_ = true; -} - -void GlslShaderTranslator::ProcessCallInstruction( - const ParsedCallInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - EmitUnimplementedTranslationError(); -} - -void GlslShaderTranslator::ProcessReturnInstruction( - const ParsedReturnInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - EmitUnimplementedTranslationError(); -} - -void GlslShaderTranslator::ProcessJumpInstruction( - const ParsedJumpInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - bool needs_fallthrough = false; - switch (instr.type) { - case ParsedJumpInstruction::Type::kUnconditional: - EmitSourceDepth("{\n"); - break; - case ParsedJumpInstruction::Type::kConditional: - EmitSourceDepth("if ((state.bool_consts[%d] & (1 << %d)) %c= 0) {\n", - instr.bool_constant_index / 32, - instr.bool_constant_index % 32, - instr.condition ? '!' : '='); - needs_fallthrough = true; - break; - case ParsedJumpInstruction::Type::kPredicated: - EmitSourceDepth("if (%cp0) {\n", instr.condition ? ' ' : '!'); - needs_fallthrough = true; - break; - } - Indent(); - - EmitSourceDepth("pc = 0x%X; // L%d\n", instr.target_address, - instr.target_address); - EmitSourceDepth("break;\n"); - - Unindent(); - if (needs_fallthrough) { - uint32_t next_address = instr.dword_index + 1; - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pc = 0x%X; // Fallthrough to L%d\n", next_address, - next_address); - EmitSourceDepth("}\n"); - } else { - EmitSourceDepth("}\n"); - } -} - -void GlslShaderTranslator::ProcessAllocInstruction( - const ParsedAllocInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); -} - -void GlslShaderTranslator::ProcessVertexFetchInstruction( - const ParsedVertexFetchInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - if (instr.is_predicated) { - EmitSourceDepth("if (%cp0) {\n", instr.predicate_condition ? ' ' : '!'); - Indent(); - } - - if (instr.result.stores_non_constants()) { - for (size_t i = 0; i < instr.operand_count; ++i) { - if (instr.operands[i].storage_source != - InstructionStorageSource::kVertexFetchConstant) { - EmitLoadOperand(i, instr.operands[i]); - } - } - - switch (instr.opcode) { - case FetchOpcode::kVertexFetch: { - EmitSourceDepth("if (src0.x == gl_VertexID) {\n"); - Indent(); - - EmitSourceDepth("pv."); - for (int i = 0; - i < GetVertexFormatComponentCount(instr.attributes.data_format); - ++i) { - EmitSource("%c", GetCharForComponentIndex(i)); - } - - auto format = instr.attributes.data_format; - if (format == VertexFormat::k_10_11_11) { - // GL doesn't support this format as a fetch type, so convert it. - EmitSource(" = get_10_11_11_%c(vf%u_%d);\n", - instr.attributes.is_signed ? 's' : 'u', - instr.operands[1].storage_index, instr.attributes.offset); - } else if (format == VertexFormat::k_2_10_10_10) { - EmitSource(" = get_2_10_10_10_%c(vf%u_%d);\n", - instr.attributes.is_signed ? 's' : 'u', - instr.operands[1].storage_index, instr.attributes.offset); - } else { - EmitSource(" = vf%u_%d;\n", instr.operands[1].storage_index, - instr.attributes.offset); - } - - Unindent(); - EmitSourceDepth("} else {\n"); - Indent(); - - EmitSourceDepth("// UNIMPLEMENTED: Indexed fetch.\n"); - EmitSourceDepth("pv = vec4(0.0, 0.0, 0.0, 1.0);\n"); - - Unindent(); - EmitSourceDepth("}\n"); - } break; - default: - assert_always(); - break; - } - } - - EmitStoreVectorResult(instr.result); - - if (instr.is_predicated) { - Unindent(); - EmitSourceDepth("}\n"); - } -} - -void GlslShaderTranslator::ProcessTextureFetchInstruction( - const ParsedTextureFetchInstruction& instr) { - EmitSource("// "); - instr.Disassemble(&source_); - - if (instr.is_predicated) { - EmitSourceDepth("if (%cp0) {\n", instr.predicate_condition ? ' ' : '!'); - Indent(); - } - - for (size_t i = 0; i < instr.operand_count; ++i) { - if (instr.operands[i].storage_source != - InstructionStorageSource::kTextureFetchConstant) { - EmitLoadOperand(i, instr.operands[i]); - } - } - - switch (instr.opcode) { - case FetchOpcode::kTextureFetch: - EmitSourceDepth("{\n"); - Indent(); - - switch (instr.dimension) { - case TextureDimension::k1D: - EmitSourceDepth("if (state.texture_samplers[%d] != uvec2(0)) {\n", - instr.operands[1].storage_index); - EmitSourceDepth( - " pv = texture(sampler1D(state.texture_samplers[%d]), " - "src0.x);\n", - instr.operands[1].storage_index); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(src0.x, 0.0, 0.0, 1.0);\n"); - EmitSourceDepth("}\n"); - break; - case TextureDimension::k2D: - EmitSourceDepth("if (state.texture_samplers[%d] != uvec2(0)) {\n", - instr.operands[1].storage_index); - EmitSourceDepth( - " sampler2D samp = sampler2D(state.texture_samplers[%d]);\n", - instr.operands[1].storage_index); - - if (instr.attributes.offset_x == 0.f && - instr.attributes.offset_y == 0.f) { - EmitSourceDepth(" pv = texture(samp, src0.xy);\n", - instr.operands[1].storage_index); - } else { - // FIXME: This offset is still wrong, somehow. - EmitSourceDepth( - " pv = texture(samp, src0.xy + (vec2(%.2f, %.2f) / " - "textureSize(samp, 0)));\n", - instr.attributes.offset_x, instr.attributes.offset_y); - } - - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(src0.x, src0.y, 0.0, 1.0);\n"); - EmitSourceDepth("}\n"); - break; - case TextureDimension::k3D: - EmitSourceDepth("if (state.texture_samplers[%d] != uvec2(0)) {\n", - instr.operands[1].storage_index); - EmitSourceDepth( - " pv = texture(sampler3D(state.texture_samplers[%d]), " - "src0.xyz);\n", - instr.operands[1].storage_index); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(src0.x, src0.y, src0.z, 1.0);\n"); - EmitSourceDepth("}\n"); - break; - case TextureDimension::kCube: - // TODO(benvanik): undo CUBEv logic on t? (s,t,faceid) - EmitSourceDepth("if (state.texture_samplers[%d] != uvec2(0)) {\n", - instr.operands[1].storage_index); - EmitSourceDepth( - " pv = texture(samplerCube(state.texture_samplers[%d]), " - "src0.xyz);\n", - instr.operands[1].storage_index); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(src0.x, src0.y, src0.z, 1.0);\n"); - EmitSourceDepth("}\n"); - break; - } - - EmitSourceDepth("uint swiz = state.texture_swizzles[%d];\n", - instr.operands[1].storage_index); - EmitSourceDepth("vec4 orig = pv;\n"); - EmitSourceDepth("ivec4 sv = ivec4(bitfieldExtract(swiz, 0, 3),\n"); - EmitSourceDepth(" bitfieldExtract(swiz, 3, 3),\n"); - EmitSourceDepth(" bitfieldExtract(swiz, 6, 3),\n"); - EmitSourceDepth(" bitfieldExtract(swiz, 9, 3));\n"); - - // This is a little uglier than using an array, but much, much faster. - EmitSourceDepth("pv = mix(pv, orig.xxxx, equal(sv, ivec4(0)));\n"); - EmitSourceDepth("pv = mix(pv, orig.yyyy, equal(sv, ivec4(1)));\n"); - EmitSourceDepth("pv = mix(pv, orig.zzzz, equal(sv, ivec4(2)));\n"); - EmitSourceDepth("pv = mix(pv, orig.wwww, equal(sv, ivec4(3)));\n"); - EmitSourceDepth("pv = mix(pv, vec4(0.0), equal(sv, ivec4(4)));\n"); - EmitSourceDepth("pv = mix(pv, vec4(1.0), equal(sv, ivec4(5)));\n"); - - Unindent(); - EmitSourceDepth("}\n"); - break; - case FetchOpcode::kGetTextureBorderColorFrac: - EmitUnimplementedTranslationError(); - EmitSourceDepth("pv = vec4(0.0);\n"); - break; - case FetchOpcode::kGetTextureComputedLod: - EmitUnimplementedTranslationError(); - EmitSourceDepth("pv = vec4(0.0);\n"); - break; - case FetchOpcode::kGetTextureGradients: - EmitUnimplementedTranslationError(); - EmitSourceDepth("pv = vec4(0.0);\n"); - break; - case FetchOpcode::kGetTextureWeights: - switch (instr.dimension) { - case TextureDimension::k1D: - EmitSourceDepth( - "pv.x = getWeights1D(sampler1D(state.texture_samplers[%d]), " - "src0.x);\n", - instr.operands[1].storage_index); - break; - case TextureDimension::k2D: - EmitSourceDepth( - "pv.xy = getWeights2D(sampler2D(state.texture_samplers[%d]), " - "src0.xy);\n", - instr.operands[1].storage_index); - break; - case TextureDimension::k3D: - EmitSourceDepth( - "pv.xyz = getWeights3D(sampler3D(state.texture_samplers[%d]), " - "src0.xyz);\n", - instr.operands[1].storage_index); - break; - default: - EmitUnimplementedTranslationError(); - EmitSourceDepth("pv = vec4(0.0);\n"); - } - break; - case FetchOpcode::kSetTextureLod: - EmitUnimplementedTranslationError(); - break; - case FetchOpcode::kSetTextureGradientsHorz: - EmitUnimplementedTranslationError(); - break; - case FetchOpcode::kSetTextureGradientsVert: - EmitUnimplementedTranslationError(); - break; - case FetchOpcode::kUnknownTextureOp: - EmitUnimplementedTranslationError(); - EmitSourceDepth("pv = vec4(0.0);\n"); - break; - case FetchOpcode::kVertexFetch: - assert_always(); - break; - } - - EmitStoreVectorResult(instr.result); - - if (instr.is_predicated) { - Unindent(); - EmitSourceDepth("}\n"); - } -} - -void GlslShaderTranslator::ProcessAluInstruction( - const ParsedAluInstruction& instr) { - EmitSource("/*\n"); - instr.Disassemble(&source_); - EmitSource("*/\n"); - - if (instr.is_nop()) { - return; - } - - // Emit if statement only if we have a different predicate condition than our - // containing block. - bool conditional = false; - if (instr.is_predicated && - (!cf_exec_pred_ || (cf_exec_pred_cond_ != instr.predicate_condition))) { - conditional = true; - EmitSourceDepth("if (%cp0) {\n", instr.predicate_condition ? ' ' : '!'); - Indent(); - } - - bool store_vector = ProcessVectorAluOperation(instr); - bool store_scalar = ProcessScalarAluOperation(instr); - if (store_vector) { - EmitStoreVectorResult(instr.vector_result); - } - if (store_scalar) { - EmitStoreScalarResult(instr.scalar_result); - } - - if (conditional) { - Unindent(); - EmitSourceDepth("}\n"); - } -} - -void GlslShaderTranslator::EmitLoadOperand(size_t i, - const InstructionOperand& op) { - EmitSourceDepth("src%d = ", i); - if (op.is_negated) { - EmitSource("-"); - } - if (op.is_absolute_value) { - EmitSource("abs("); - } - int storage_index_offset = 0; - bool has_components = true; - switch (op.storage_source) { - case InstructionStorageSource::kRegister: - EmitSource("r"); - break; - case InstructionStorageSource::kConstantFloat: - storage_index_offset = is_pixel_shader() ? 256 : 0; - EmitSource("state.float_consts"); - break; - case InstructionStorageSource::kConstantInt: - EmitSource("state.loop_consts"); - break; - case InstructionStorageSource::kConstantBool: - EmitSource("state.bool_consts"); - break; - case InstructionStorageSource::kTextureFetchConstant: - case InstructionStorageSource::kVertexFetchConstant: - assert_always(); - break; - } - switch (op.storage_addressing_mode) { - case InstructionStorageAddressingMode::kStatic: - if (storage_index_offset) { - EmitSource("[%d+%d]", storage_index_offset, op.storage_index); - } else { - EmitSource("[%d]", op.storage_index); - } - break; - case InstructionStorageAddressingMode::kAddressAbsolute: - if (storage_index_offset) { - EmitSource("[%d+%d+a0]", storage_index_offset, op.storage_index); - } else { - EmitSource("[%d+a0]", op.storage_index); - } - break; - case InstructionStorageAddressingMode::kAddressRelative: - if (storage_index_offset) { - EmitSource("[%d+%d+aL.x]", storage_index_offset, op.storage_index); - } else { - EmitSource("[%d+aL.x]", op.storage_index); - } - break; - } - if (op.is_absolute_value) { - EmitSource(")"); - } - if (!op.is_standard_swizzle()) { - EmitSource("."); - if (op.component_count == 1) { - char a = GetCharForSwizzle(op.components[0]); - EmitSource("%c%c%c%c", a, a, a, a); - } else if (op.component_count == 2) { - char a = GetCharForSwizzle(op.components[0]); - char b = GetCharForSwizzle(op.components[1]); - EmitSource("%c%c%c%c", a, b, b, b); - } else { - for (int j = 0; j < op.component_count; ++j) { - EmitSource("%c", GetCharForSwizzle(op.components[j])); - } - for (int j = op.component_count; j < 4; ++j) { - EmitSource("%c", - GetCharForSwizzle(op.components[op.component_count - 1])); - } - } - } - EmitSource(";\n"); -} - -void GlslShaderTranslator::EmitStoreVectorResult( - const InstructionResult& result) { - EmitStoreResult(result, "pv"); -} - -void GlslShaderTranslator::EmitStoreScalarResult( - const InstructionResult& result) { - EmitStoreResult(result, "vec4(ps)"); -} - -void GlslShaderTranslator::EmitStoreResult(const InstructionResult& result, - const char* temp) { - if (!result.has_any_writes()) { - return; - } - - // Special gl_pointSize discard - if (result.storage_target == InstructionStorageTarget::kPointSize && - !result.is_standard_swizzle()) { - EmitUnimplementedTranslationError(); - return; - } - - bool uses_storage_index = false; - switch (result.storage_target) { - case InstructionStorageTarget::kRegister: - EmitSourceDepth("r"); - uses_storage_index = true; - break; - case InstructionStorageTarget::kInterpolant: - EmitSourceDepth("vtx.o"); - uses_storage_index = true; - break; - case InstructionStorageTarget::kPosition: - EmitSourceDepth("gl_Position"); - break; - case InstructionStorageTarget::kPointSize: - EmitSourceDepth("gl_PointSize"); - break; - case InstructionStorageTarget::kColorTarget: - EmitSourceDepth("oC"); - uses_storage_index = true; - break; - case InstructionStorageTarget::kDepth: - EmitSourceDepth("gl_FragDepth"); - break; - default: - case InstructionStorageTarget::kNone: - return; - } - if (uses_storage_index) { - switch (result.storage_addressing_mode) { - case InstructionStorageAddressingMode::kStatic: - EmitSource("[%d]", result.storage_index); - break; - case InstructionStorageAddressingMode::kAddressAbsolute: - EmitSource("[%d+a0]", result.storage_index); - break; - case InstructionStorageAddressingMode::kAddressRelative: - EmitSource("[%d+aL.x]", result.storage_index); - break; - } - } - bool has_const_writes = false; - int component_write_count = 0; - if (!result.is_standard_swizzle()) { - EmitSource("."); - for (int j = 0; j < 4; ++j) { - if (result.write_mask[j]) { - if (result.components[j] == SwizzleSource::k0 || - result.components[j] == SwizzleSource::k1) { - has_const_writes = true; - } - ++component_write_count; - EmitSource("%c", GetCharForSwizzle(GetSwizzleFromComponentIndex(j))); - } - } - } - EmitSource(" = "); - if (result.is_clamped) { - EmitSource("clamp("); - } - if (has_const_writes) { - if (component_write_count > 1) { - EmitSource("vec%d(", component_write_count); - } - - bool has_written = false; - for (int j = 0; j < 4; ++j) { - if (result.write_mask[j]) { - if (has_written) { - EmitSource(", "); - } - has_written = true; - switch (result.components[j]) { - case SwizzleSource::k0: - EmitSource("0.0"); - break; - case SwizzleSource::k1: - EmitSource("1.0"); - break; - default: - EmitSource("%s.%c", temp, GetCharForSwizzle(result.components[j])); - break; - } - } - } - - if (component_write_count > 1) { - EmitSource(")"); - } - } else { - EmitSource(temp); - if (!result.is_standard_swizzle()) { - EmitSource("."); - for (int j = 0; j < 4; ++j) { - if (result.write_mask[j]) { - EmitSource("%c", GetCharForSwizzle(result.components[j])); - } - } - } - } - if (result.is_clamped) { - EmitSource(", 0.0, 1.0)"); - } - EmitSource(";\n"); -} - -bool GlslShaderTranslator::ProcessVectorAluOperation( - const ParsedAluInstruction& instr) { - if (!instr.has_vector_op) { - return false; - } - - for (size_t i = 0; i < instr.vector_operand_count; ++i) { - EmitLoadOperand(i, instr.vector_operands[i]); - } - - switch (instr.vector_opcode) { - // add dest, src0, src1 - case AluVectorOpcode::kAdd: - EmitSourceDepth("pv = src0 + src1;\n"); - break; - - // mul dest, src0, src1 - case AluVectorOpcode::kMul: - EmitSourceDepth("pv = src0 * src1;\n"); - break; - - // max dest, src0, src1 - case AluVectorOpcode::kMax: - EmitSourceDepth("pv = max(src0, src1);\n"); - break; - - // min dest, src0, src1 - case AluVectorOpcode::kMin: - EmitSourceDepth("pv = min(src0, src1);\n"); - break; - - // seq dest, src0, src1 - case AluVectorOpcode::kSeq: - EmitSourceDepth("pv = vec4(equal(src0, src1));\n"); - break; - - // sgt dest, src0, src1 - case AluVectorOpcode::kSgt: - EmitSourceDepth("pv = vec4(greaterThan(src0, src1));\n"); - break; - - // sge dest, src0, src1 - case AluVectorOpcode::kSge: - EmitSourceDepth("pv = vec4(greaterThanEqual(src0, src1));\n"); - break; - - // sne dest, src0, src1 - case AluVectorOpcode::kSne: - EmitSourceDepth("pv = vec4(notEqual(src0, src1));\n"); - break; - - // frc dest, src0 - case AluVectorOpcode::kFrc: - EmitSourceDepth("pv = fract(src0);\n"); - break; - - // trunc dest, src0 - case AluVectorOpcode::kTrunc: - EmitSourceDepth("pv = trunc(src0);\n"); - break; - - // floor dest, src0 - case AluVectorOpcode::kFloor: - EmitSourceDepth("pv = floor(src0);\n"); - break; - - // mad dest, src0, src1, src2 - case AluVectorOpcode::kMad: - EmitSourceDepth("pv = (src0 * src1) + src2;\n"); - break; - - // cndeq dest, src0, src1, src2 - case AluVectorOpcode::kCndEq: - // src0 == 0 ? src1 : src2; - EmitSourceDepth("pv = mix(src2, src1, equal(src0, vec4(0)));\n"); - break; - - // cndge dest, src0, src1, src2 - case AluVectorOpcode::kCndGe: - // src0 >= 0 ? src1 : src2; - EmitSourceDepth( - "pv = mix(src2, src1, greaterThanEqual(src0, vec4(0)));\n"); - break; - - // cndgt dest, src0, src1, src2 - case AluVectorOpcode::kCndGt: - // src0 > 0 ? src1 : src2; - EmitSourceDepth("pv = mix(src2, src1, greaterThan(src0, vec4(0)));\n"); - break; - - // dp4 dest, src0, src1 - case AluVectorOpcode::kDp4: - EmitSourceDepth("pv = dot(src0, src1).xxxx;\n"); - break; - - // dp3 dest, src0, src1 - case AluVectorOpcode::kDp3: - EmitSourceDepth("pv = dot(vec4(src0).xyz, vec4(src1).xyz).xxxx;\n"); - break; - - // dp2add dest, src0, src1, src2 - case AluVectorOpcode::kDp2Add: - EmitSourceDepth( - "pv = vec4(src0.x * src1.x + src0.y * src1.y + src2.x).xxxx;\n"); - break; - - // cube dest, src0, src1 - case AluVectorOpcode::kCube: - EmitSourceDepth("pv = cube(src0, src1);\n"); - break; - - // max4 dest, src0 - case AluVectorOpcode::kMax4: - EmitSourceDepth( - "pv = max(src0.x, max(src0.y, max(src0.z, src0.w))).xxxx;\n"); - break; - - // setp_eq_push dest, src0, src1 - case AluVectorOpcode::kSetpEqPush: - cf_exec_pred_ = false; - EmitSourceDepth("p0 = src0.w == 0.0 && src1.w == 0.0 ? true : false;\n"); - EmitSourceDepth( - "pv = vec4(src0.x == 0.0 && src1.x == 0.0 ? 0.0 : src0.x + 1.0);\n"); - break; - - // setp_ne_push dest, src0, src1 - case AluVectorOpcode::kSetpNePush: - cf_exec_pred_ = false; - EmitSourceDepth("p0 = src0.w == 0.0 && src1.w != 0.0 ? true : false;\n"); - EmitSourceDepth( - "pv = vec4(src0.x == 0.0 && src1.x != 0.0 ? 0.0 : src0.x + 1.0);\n"); - break; - - // setp_gt_push dest, src0, src1 - case AluVectorOpcode::kSetpGtPush: - cf_exec_pred_ = false; - EmitSourceDepth("p0 = src0.w == 0.0 && src1.w > 0.0 ? true : false;\n"); - EmitSourceDepth( - "pv = vec4(src0.x == 0.0 && src1.x > 0.0 ? 0.0 : src0.x + 1.0);\n"); - break; - - // setp_ge_push dest, src0, src1 - case AluVectorOpcode::kSetpGePush: - cf_exec_pred_ = false; - EmitSourceDepth("p0 = src0.w == 0.0 && src1.w >= 0.0 ? true : false;\n"); - EmitSourceDepth( - "pv = vec4(src0.x == 0.0 && src1.x >= 0.0 ? 0.0 : src0.x + 1.0);\n"); - break; - - // kill_eq dest, src0, src1 - case AluVectorOpcode::kKillEq: - EmitSourceDepth("if (any(equal(src0, src1))) {\n"); - EmitSourceDepth(" pv = vec4(1.0);\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(0.0);\n"); - EmitSourceDepth("}\n"); - break; - - // kill_gt dest, src0, src1 - case AluVectorOpcode::kKillGt: - EmitSourceDepth("if (any(greaterThan(src0, src1))) {\n"); - EmitSourceDepth(" pv = vec4(1.0);\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(0.0);\n"); - EmitSourceDepth("}\n"); - break; - - // kill_ge dest, src0, src1 - case AluVectorOpcode::kKillGe: - EmitSourceDepth("if (any(greaterThanEqual(src0, src1))) {\n"); - EmitSourceDepth(" pv = vec4(1.0);\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(0.0);\n"); - EmitSourceDepth("}\n"); - break; - - // kill_ne dest, src0, src1 - case AluVectorOpcode::kKillNe: - EmitSourceDepth("if (any(notEqual(src0, src1))) {\n"); - EmitSourceDepth(" pv = vec4(1.0);\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" pv = vec4(0.0);\n"); - EmitSourceDepth("}\n"); - break; - - // dst dest, src0, src1 - case AluVectorOpcode::kDst: - EmitSourceDepth("pv.x = 1.0;\n"); - EmitSourceDepth("pv.y = src0.y * src1.y;\n"); - EmitSourceDepth("pv.z = src0.z;\n"); - EmitSourceDepth("pv.w = src1.w;\n"); - break; - - // maxa dest, src0, src1 - case AluVectorOpcode::kMaxA: - EmitSourceDepth("a0 = clamp(int(floor(src0.w + 0.5)), -256, 255);\n"); - EmitSourceDepth("pv = max(src0, src1);\n"); - break; - } - - return true; -} - -bool GlslShaderTranslator::ProcessScalarAluOperation( - const ParsedAluInstruction& instr) { - if (!instr.has_scalar_op) { - return false; - } - - for (size_t i = 0; i < instr.scalar_operand_count; ++i) { - EmitLoadOperand(i, instr.scalar_operands[i]); - } - - switch (instr.scalar_opcode) { - // adds dest, src0.ab - case AluScalarOpcode::kAdds: - EmitSourceDepth("ps = src0.x + src0.y;\n"); - break; - - // adds_prev dest, src0.a - case AluScalarOpcode::kAddsPrev: - EmitSourceDepth("ps = src0.x + ps;\n"); - break; - - // muls dest, src0.ab - case AluScalarOpcode::kMuls: - EmitSourceDepth("ps = src0.x * src0.y;\n"); - break; - - // muls_prev dest, src0.a - case AluScalarOpcode::kMulsPrev: - EmitSourceDepth("ps = src0.x * ps;\n"); - break; - - // muls_prev2 dest, src0.ab - case AluScalarOpcode::kMulsPrev2: - EmitSourceDepth( - "ps = ps == -FLT_MAX || isinf(ps) || isnan(ps) || isnan(src0.y) || " - "src0.y <= 0.0 ? -FLT_MAX : src0.x * ps;\n"); - break; - - // maxs dest, src0.ab - case AluScalarOpcode::kMaxs: - EmitSourceDepth("ps = max(src0.x, src0.y);\n"); - break; - - // mins dest, src0.ab - case AluScalarOpcode::kMins: - EmitSourceDepth("ps = min(src0.x, src0.y);\n"); - break; - - // seqs dest, src0.a - case AluScalarOpcode::kSeqs: - EmitSourceDepth("ps = float(src0.x == 0.0);\n"); - break; - - // sgts dest, src0.a - case AluScalarOpcode::kSgts: - EmitSourceDepth("ps = float(src0.x > 0.0);\n"); - break; - - // sges dest, src0.a - case AluScalarOpcode::kSges: - EmitSourceDepth("ps = float(src0.x >= 0.0);\n"); - break; - - // snes dest, src0.a - case AluScalarOpcode::kSnes: - EmitSourceDepth("ps = float(src0.x != 0.0);\n"); - break; - - // frcs dest, src0.a - case AluScalarOpcode::kFrcs: - EmitSourceDepth("ps = fract(src0.x);\n"); - break; - - // truncs dest, src0.a - case AluScalarOpcode::kTruncs: - EmitSourceDepth("ps = trunc(src0.x);\n"); - break; - - // floors dest, src0.a - case AluScalarOpcode::kFloors: - EmitSourceDepth("ps = floor(src0.x);\n"); - break; - - // exp dest, src0.a - case AluScalarOpcode::kExp: - EmitSourceDepth("ps = exp2(src0.x);\n"); - break; - - // logc dest, src0.a - case AluScalarOpcode::kLogc: - EmitSourceDepth("ps = log2(src0.x);\n"); - EmitSourceDepth("ps = isinf(ps) ? -FLT_MAX : ps;\n"); - break; - - // log dest, src0.a - case AluScalarOpcode::kLog: - EmitSourceDepth("ps = log2(src0.x);\n"); - break; - - // rcpc dest, src0.a - case AluScalarOpcode::kRcpc: - EmitSourceDepth("ps = 1.0 / src0.x;\n"); - EmitSourceDepth("if (isinf(ps)) ps = FLT_MAX;\n"); - break; - - // rcpf dest, src0.a - case AluScalarOpcode::kRcpf: - EmitSourceDepth("ps = 1.0 / src0.x;\n"); - EmitSourceDepth("if (isinf(ps)) ps = 0.0;\n"); - break; - - // rcp dest, src0.a - case AluScalarOpcode::kRcp: - // Prevent divide by zero. - EmitSourceDepth("ps = src0.x != 0.0 ? 1.0 / src0.x : 0.0;\n"); - break; - - // rsqc dest, src0.a - case AluScalarOpcode::kRsqc: - EmitSourceDepth("ps = inversesqrt(src0.x);\n"); - EmitSourceDepth("if (isinf(ps)) ps = FLT_MAX;\n"); - break; - - // rsqc dest, src0.a - case AluScalarOpcode::kRsqf: - EmitSourceDepth("ps = inversesqrt(src0.x);\n"); - EmitSourceDepth("if (isinf(ps)) ps = 0.0;\n"); - break; - - // rsq dest, src0.a - case AluScalarOpcode::kRsq: - // Prevent divide by zero. - EmitSourceDepth("ps = src0.x != 0.0 ? inversesqrt(src0.x) : 0.0;\n"); - break; - - // maxas dest, src0.ab - // movas dest, src0.aa - case AluScalarOpcode::kMaxAs: - EmitSourceDepth("a0 = clamp(int(floor(src0.x + 0.5)), -256, 255);\n"); - EmitSourceDepth("ps = max(src0.x, src0.y);\n"); - break; - - // maxasf dest, src0.ab - // movasf dest, src0.aa - case AluScalarOpcode::kMaxAsf: - EmitSourceDepth("a0 = clamp(int(floor(src0.x)), -256, 255);\n"); - EmitSourceDepth("ps = max(src0.x, src0.y);\n"); - break; - - // subs dest, src0.ab - case AluScalarOpcode::kSubs: - EmitSourceDepth("ps = src0.x - src0.y;\n"); - break; - - // subs_prev dest, src0.a - case AluScalarOpcode::kSubsPrev: - EmitSourceDepth("ps = src0.x - ps;\n"); - break; - - // setp_eq dest, src0.a - case AluScalarOpcode::kSetpEq: - cf_exec_pred_ = false; - EmitSourceDepth("if (src0.x == 0.0) {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth(" p0 = true;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" p0 = false;\n"); - EmitSourceDepth("}\n"); - break; - - // setp_ne dest, src0.a - case AluScalarOpcode::kSetpNe: - cf_exec_pred_ = false; - EmitSourceDepth("if (src0.x != 0.0) {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth(" p0 = true;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" p0 = false;\n"); - EmitSourceDepth("}\n"); - break; - - // setp_gt dest, src0.a - case AluScalarOpcode::kSetpGt: - cf_exec_pred_ = false; - EmitSourceDepth("if (src0.x > 0.0) {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth(" p0 = true;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" p0 = false;\n"); - EmitSourceDepth("}\n"); - break; - - // setp_ge dest, src0.a - case AluScalarOpcode::kSetpGe: - cf_exec_pred_ = false; - EmitSourceDepth("if (src0.x >= 0.0) {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth(" p0 = true;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" p0 = false;\n"); - EmitSourceDepth("}\n"); - break; - - // setp_inv dest, src0.a - case AluScalarOpcode::kSetpInv: - cf_exec_pred_ = false; - EmitSourceDepth("if (src0.x == 1.0) {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth(" p0 = true;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = src0.x == 0.0 ? 1.0 : src0.x;\n"); - EmitSourceDepth(" p0 = false;\n"); - EmitSourceDepth("}\n"); - break; - - // setp_pop dest, src0.a - case AluScalarOpcode::kSetpPop: - cf_exec_pred_ = false; - EmitSourceDepth("if (src0.x - 1.0 <= 0.0) {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth(" p0 = true;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = src0.x - 1.0;\n"); - EmitSourceDepth(" p0 = false;\n"); - EmitSourceDepth("}\n"); - break; - - // setp_clr dest - case AluScalarOpcode::kSetpClr: - cf_exec_pred_ = false; - EmitSourceDepth("ps = FLT_MAX;\n"); - EmitSourceDepth("p0 = false;\n"); - break; - - // setp_rstr dest, src0.a - case AluScalarOpcode::kSetpRstr: - cf_exec_pred_ = false; - EmitSourceDepth("ps = src0.x;\n"); - EmitSourceDepth("p0 = src0.x == 0.0 ? true : false;\n"); - break; - - // kills_eq dest, src0.a - case AluScalarOpcode::kKillsEq: - EmitSourceDepth("if (src0.x == 0.0) {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth("}\n"); - break; - - // kills_gt dest, src0.a - case AluScalarOpcode::kKillsGt: - EmitSourceDepth("if (src0.x > 0.0) {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth("}\n"); - break; - - // kills_ge dest, src0.a - case AluScalarOpcode::kKillsGe: - EmitSourceDepth("if (src0.x >= 0.0) {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth("}\n"); - break; - - // kills_ne dest, src0.a - case AluScalarOpcode::kKillsNe: - EmitSourceDepth("if (src0.x != 0.0) {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth("}\n"); - break; - - // kills_one dest, src0.a - case AluScalarOpcode::kKillsOne: - EmitSourceDepth("if (src0.x == 1.0) {\n"); - EmitSourceDepth(" ps = 1.0;\n"); - EmitSourceDepth(" discard;\n"); - EmitSourceDepth("} else {\n"); - EmitSourceDepth(" ps = 0.0;\n"); - EmitSourceDepth("}\n"); - break; - - // sqrt dest, src0.a - case AluScalarOpcode::kSqrt: - EmitSourceDepth("ps = sqrt(src0.x);\n"); - break; - - // mulsc dest, src0.a, src0.b - case AluScalarOpcode::kMulsc0: - case AluScalarOpcode::kMulsc1: - EmitSourceDepth("ps = src0.x * src1.x;\n"); - break; - // addsc dest, src0.a, src0.b - case AluScalarOpcode::kAddsc0: - case AluScalarOpcode::kAddsc1: - EmitSourceDepth("ps = src0.x + src1.x;\n"); - break; - // subsc dest, src0.a, src0.b - case AluScalarOpcode::kSubsc0: - case AluScalarOpcode::kSubsc1: - EmitSourceDepth("ps = src0.x - src1.x;\n"); - break; - - // sin dest, src0.a - case AluScalarOpcode::kSin: - EmitSourceDepth("ps = sin(src0.x);\n"); - break; - - // cos dest, src0.a - case AluScalarOpcode::kCos: - EmitSourceDepth("ps = cos(src0.x);\n"); - break; - - // retain_prev dest - case AluScalarOpcode::kRetainPrev: - // ps is reused. - break; - } - - return true; -} - -} // namespace gpu -} // namespace xe diff --git a/src/xenia/gpu/glsl_shader_translator.h b/src/xenia/gpu/glsl_shader_translator.h deleted file mode 100644 index e014a0dd4..000000000 --- a/src/xenia/gpu/glsl_shader_translator.h +++ /dev/null @@ -1,87 +0,0 @@ -/** - ****************************************************************************** - * Xenia : Xbox 360 Emulator Research Project * - ****************************************************************************** - * Copyright 2015 Ben Vanik. All rights reserved. * - * Released under the BSD license - see LICENSE in the root for more details. * - ****************************************************************************** - */ - -#ifndef XENIA_GPU_GLSL_SHADER_TRANSLATOR_H_ -#define XENIA_GPU_GLSL_SHADER_TRANSLATOR_H_ - -#include -#include -#include - -#include "xenia/base/string_buffer.h" -#include "xenia/gpu/shader_translator.h" - -namespace xe { -namespace gpu { - -class GlslShaderTranslator : public ShaderTranslator { - public: - enum class Dialect { - kGL45, - kVulkan, - }; - - GlslShaderTranslator(Dialect dialect); - ~GlslShaderTranslator() override; - - protected: - void Reset() override; - - void EmitTranslationError(const char* message) override; - void EmitUnimplementedTranslationError() override; - - void StartTranslation() override; - std::vector CompleteTranslation() override; - - void ProcessLabel(uint32_t cf_index) override; - void ProcessControlFlowNopInstruction(uint32_t cf_index) override; - void ProcessControlFlowInstructionBegin(uint32_t cf_index) override; - void ProcessControlFlowInstructionEnd(uint32_t cf_index) override; - void ProcessExecInstructionBegin(const ParsedExecInstruction& instr) override; - void ProcessExecInstructionEnd(const ParsedExecInstruction& instr) override; - void ProcessLoopStartInstruction( - const ParsedLoopStartInstruction& instr) override; - void ProcessLoopEndInstruction( - const ParsedLoopEndInstruction& instr) override; - void ProcessCallInstruction(const ParsedCallInstruction& instr) override; - void ProcessReturnInstruction(const ParsedReturnInstruction& instr) override; - void ProcessJumpInstruction(const ParsedJumpInstruction& instr) override; - void ProcessAllocInstruction(const ParsedAllocInstruction& instr) override; - void ProcessVertexFetchInstruction( - const ParsedVertexFetchInstruction& instr) override; - void ProcessTextureFetchInstruction( - const ParsedTextureFetchInstruction& instr) override; - void ProcessAluInstruction(const ParsedAluInstruction& instr) override; - - private: - void Indent(); - void Unindent(); - - void EmitLoadOperand(size_t i, const InstructionOperand& op); - void EmitStoreVectorResult(const InstructionResult& result); - void EmitStoreScalarResult(const InstructionResult& result); - void EmitStoreResult(const InstructionResult& result, const char* temp); - - Dialect dialect_; - - StringBuffer source_; - int depth_ = 0; - char depth_prefix_[16] = {0}; - bool cf_wrote_pc_ = false; - bool cf_exec_pred_ = false; - bool cf_exec_pred_cond_ = false; - - bool ProcessVectorAluOperation(const ParsedAluInstruction& instr); - bool ProcessScalarAluOperation(const ParsedAluInstruction& instr); -}; - -} // namespace gpu -} // namespace xe - -#endif // XENIA_GPU_GLSL_SHADER_TRANSLATOR_H_ diff --git a/src/xenia/gpu/shader_compiler_main.cc b/src/xenia/gpu/shader_compiler_main.cc index 64dd0dd5b..157534f15 100644 --- a/src/xenia/gpu/shader_compiler_main.cc +++ b/src/xenia/gpu/shader_compiler_main.cc @@ -18,7 +18,6 @@ #include "xenia/base/platform.h" #include "xenia/base/string.h" #include "xenia/gpu/dxbc_shader_translator.h" -#include "xenia/gpu/glsl_shader_translator.h" #include "xenia/gpu/shader_translator.h" #include "xenia/gpu/spirv_shader_translator.h" #include "xenia/ui/spirv/spirv_disassembler.h" @@ -34,8 +33,7 @@ DEFINE_string(shader_input_type, "", "GPU"); DEFINE_string(shader_output, "", "Output shader file path.", "GPU"); DEFINE_string(shader_output_type, "ucode", - "Translator to use: [ucode, glsl45, spirv, spirvtext, dxbc].", - "GPU"); + "Translator to use: [ucode, spirv, spirvtext, dxbc].", "GPU"); DEFINE_string(shader_output_patch, "", "Tessellation patch type in the generated tessellation " "evaluation (domain) shader, or unspecified to produce a vertex " @@ -105,9 +103,6 @@ int shader_compiler_main(const std::vector& args) { if (cvars::shader_output_type == "spirv" || cvars::shader_output_type == "spirvtext") { translator = std::make_unique(); - } else if (cvars::shader_output_type == "glsl45") { - translator = std::make_unique( - GlslShaderTranslator::Dialect::kGL45); } else if (cvars::shader_output_type == "dxbc") { translator = std::make_unique( 0, cvars::shader_output_dxbc_rov); diff --git a/src/xenia/gpu/vulkan/pipeline_cache.cc b/src/xenia/gpu/vulkan/pipeline_cache.cc index 24ff9cbe6..93575002f 100644 --- a/src/xenia/gpu/vulkan/pipeline_cache.cc +++ b/src/xenia/gpu/vulkan/pipeline_cache.cc @@ -36,7 +36,6 @@ using xe::ui::vulkan::CheckResult; PipelineCache::PipelineCache(RegisterFile* register_file, ui::vulkan::VulkanDevice* device) : register_file_(register_file), device_(device) { - // We can also use the GLSL translator with a Vulkan dialect. shader_translator_.reset(new SpirvShaderTranslator()); } diff --git a/src/xenia/gpu/vulkan/pipeline_cache.h b/src/xenia/gpu/vulkan/pipeline_cache.h index 0bbd03503..10b3a4462 100644 --- a/src/xenia/gpu/vulkan/pipeline_cache.h +++ b/src/xenia/gpu/vulkan/pipeline_cache.h @@ -14,7 +14,6 @@ #include "third_party/xxhash/xxhash.h" -#include "xenia/gpu/glsl_shader_translator.h" #include "xenia/gpu/register_file.h" #include "xenia/gpu/spirv_shader_translator.h" #include "xenia/gpu/vulkan/render_cache.h" diff --git a/src/xenia/hid/premake5.lua b/src/xenia/hid/premake5.lua index 37f96f414..891fccb56 100644 --- a/src/xenia/hid/premake5.lua +++ b/src/xenia/hid/premake5.lua @@ -20,7 +20,6 @@ project("xenia-hid-demo") kind("WindowedApp") language("C++") links({ - "glew", "imgui", "volk", "xenia-base", @@ -29,10 +28,6 @@ project("xenia-hid-demo") "xenia-ui", "xenia-ui-vulkan", }) - defines({ - "GLEW_STATIC=1", - "GLEW_MX=1", - }) files({ "hid_demo.cc", "../base/main_"..platform_suffix..".cc", @@ -46,7 +41,6 @@ project("xenia-hid-demo") "X11", "xcb", "X11-xcb", - "GL", "vulkan", }) diff --git a/third_party/GL/LICENSE.txt b/third_party/GL/LICENSE.txt deleted file mode 100644 index f7078042e..000000000 --- a/third_party/GL/LICENSE.txt +++ /dev/null @@ -1,73 +0,0 @@ -The OpenGL Extension Wrangler Library -Copyright (C) 2002-2007, Milan Ikits -Copyright (C) 2002-2007, Marcelo E. Magallon -Copyright (C) 2002, Lev Povalahev -All rights reserved. - -Redistribution and use in source and binary forms, with or without -modification, are permitted provided that the following conditions are met: - -* Redistributions of source code must retain the above copyright notice, - this list of conditions and the following disclaimer. -* Redistributions in binary form must reproduce the above copyright notice, - this list of conditions and the following disclaimer in the documentation - and/or other materials provided with the distribution. -* The name of the author may be used to endorse or promote products - derived from this software without specific prior written permission. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -THE POSSIBILITY OF SUCH DAMAGE. - - -Mesa 3-D graphics library -Version: 7.0 - -Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the "Software"), -to deal in the Software without restriction, including without limitation -the rights to use, copy, modify, merge, publish, distribute, sublicense, -and/or sell copies of the Software, and to permit persons to whom the -Software is furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - -Copyright (c) 2007 The Khronos Group Inc. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and/or associated documentation files (the -"Materials"), to deal in the Materials without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Materials, and to -permit persons to whom the Materials are furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice shall be included -in all copies or substantial portions of the Materials. - -THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. diff --git a/third_party/GL/glcorearb.h b/third_party/GL/glcorearb.h deleted file mode 100644 index e0c97e1d7..000000000 --- a/third_party/GL/glcorearb.h +++ /dev/null @@ -1,3597 +0,0 @@ -#ifndef __glcorearb_h_ -#define __glcorearb_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 28299 $ on $Date: 2014-09-25 04:11:58 -0700 (Thu, 25 Sep 2014) $ -*/ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif -#ifndef GLAPI -#define GLAPI extern -#endif - -/* glcorearb.h is for use with OpenGL core profile implementations. -** It should should be placed in the same directory as gl.h and -** included as . -** -** glcorearb.h includes only APIs in the latest OpenGL core profile -** implementation together with APIs in newer ARB extensions which -** can be supported by the core profile. It does not, and never will -** include functionality removed from the core profile, such as -** fixed-function vertex and fragment processing. -** -** Do not #include both and either of or -** in the same source file. -*/ - -/* Generated C header for: - * API: gl - * Profile: core - * Versions considered: .* - * Versions emitted: .* - * Default extensions included: glcore - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -typedef void GLvoid; -typedef unsigned int GLenum; -typedef float GLfloat; -typedef int GLint; -typedef int GLsizei; -typedef unsigned int GLbitfield; -typedef double GLdouble; -typedef unsigned int GLuint; -typedef unsigned char GLboolean; -typedef unsigned char GLubyte; -typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); -typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); -typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); -typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf); -typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); -typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); -typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); -typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLFINISHPROC) (void); -typedef void (APIENTRYP PFNGLFLUSHPROC) (void); -typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); -typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); -typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data); -typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); -typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); -typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); -typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far); -typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCullFace (GLenum mode); -GLAPI void APIENTRY glFrontFace (GLenum mode); -GLAPI void APIENTRY glHint (GLenum target, GLenum mode); -GLAPI void APIENTRY glLineWidth (GLfloat width); -GLAPI void APIENTRY glPointSize (GLfloat size); -GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glDrawBuffer (GLenum buf); -GLAPI void APIENTRY glClear (GLbitfield mask); -GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY glClearStencil (GLint s); -GLAPI void APIENTRY glClearDepth (GLdouble depth); -GLAPI void APIENTRY glStencilMask (GLuint mask); -GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void APIENTRY glDepthMask (GLboolean flag); -GLAPI void APIENTRY glDisable (GLenum cap); -GLAPI void APIENTRY glEnable (GLenum cap); -GLAPI void APIENTRY glFinish (void); -GLAPI void APIENTRY glFlush (void); -GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void APIENTRY glLogicOp (GLenum opcode); -GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void APIENTRY glDepthFunc (GLenum func); -GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void APIENTRY glReadBuffer (GLenum src); -GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); -GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data); -GLAPI GLenum APIENTRY glGetError (void); -GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data); -GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); -GLAPI const GLubyte *APIENTRY glGetString (GLenum name); -GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); -GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far); -GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_VERSION_1_0 */ - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 -typedef float GLclampf; -typedef double GLclampd; -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_REPEAT 0x2901 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_VERTEX_ARRAY 0x8074 -typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); -typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); -typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); -typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI void APIENTRY glGetPointerv (GLenum pname, void **params); -GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); -#endif -#endif /* GL_VERSION_1_1 */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_VERSION_1_2 */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTexture (GLenum texture); -GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); -GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); -#endif -#endif /* GL_VERSION_1_3 */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); -GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY glBlendEquation (GLenum mode); -#endif -#endif /* GL_VERSION_1_4 */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -#include -typedef ptrdiff_t GLsizeiptr; -typedef ptrdiff_t GLintptr; -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); -typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQuery (GLuint id); -GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQuery (GLenum target); -GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); -GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); -GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); -GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_VERSION_1_5 */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -typedef char GLchar; -typedef short GLshort; -typedef signed char GLbyte; -typedef unsigned short GLushort; -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY glCompileShader (GLuint shader); -GLAPI GLuint APIENTRY glCreateProgram (void); -GLAPI GLuint APIENTRY glCreateShader (GLenum type); -GLAPI void APIENTRY glDeleteProgram (GLuint program); -GLAPI void APIENTRY glDeleteShader (GLuint shader); -GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); -GLAPI GLboolean APIENTRY glIsProgram (GLuint program); -GLAPI GLboolean APIENTRY glIsShader (GLuint shader); -GLAPI void APIENTRY glLinkProgram (GLuint program); -GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI void APIENTRY glUseProgram (GLuint program); -GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glValidateProgram (GLuint program); -GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -#endif -#endif /* GL_VERSION_2_0 */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif -#endif /* GL_VERSION_2_1 */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -typedef unsigned short GLhalf; -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); -GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); -GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedback (void); -GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); -GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRender (void); -GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); -GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmap (GLenum target); -GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glBindVertexArray (GLuint array); -GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); -#endif -#endif /* GL_VERSION_3_0 */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); -GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); -GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif -#endif /* GL_VERSION_3_1 */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -typedef struct __GLsync *GLsync; -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef uint64_t GLuint64; -typedef int64_t GLint64; -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); -typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); -typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI void APIENTRY glProvokingVertex (GLenum mode); -GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GLAPI GLboolean APIENTRY glIsSync (GLsync sync); -GLAPI void APIENTRY glDeleteSync (GLsync sync); -GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); -GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); -GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); -#endif -#endif /* GL_VERSION_3_2 */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#define GL_INT_2_10_10_10_REV 0x8D9F -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); -GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); -GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); -GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); -GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); -GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); -GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); -GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); -GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); -GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -#endif -#endif /* GL_VERSION_3_3 */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B -#define GL_PATCHES 0x000E -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); -typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); -typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); -typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); -typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShading (GLfloat value); -GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); -GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); -GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); -GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); -GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); -GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); -GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); -GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); -GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedback (void); -GLAPI void APIENTRY glResumeTransformFeedback (void); -GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); -GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); -GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); -GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); -GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif -#endif /* GL_VERSION_4_0 */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_RGB565 0x8D62 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); -typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); -typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); -typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); -typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); -typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); -typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); -typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReleaseShaderCompiler (void); -GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); -GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); -GLAPI void APIENTRY glClearDepthf (GLfloat d); -GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); -GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); -GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); -GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); -GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); -GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); -GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); -GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); -GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); -GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); -GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); -GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); -GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); -GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); -GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); -GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); -#endif -#endif /* GL_VERSION_4_1 */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 -#define GL_COPY_READ_BUFFER_BINDING 0x8F36 -#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E -#define GL_NUM_SAMPLE_COUNTS 0x9380 -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); -GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); -GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -#endif -#endif /* GL_VERSION_4_2 */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_MAX_UNIFORM_LOCATIONS 0x826E -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F -#define GL_IS_PER_PATCH 0x92E7 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF -#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_VERTEX_BINDING_BUFFER 0x8F4F -typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); -typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); -typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); -typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); -typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); -GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); -GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); -GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); -GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); -GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); -GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); -GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI void APIENTRY glPopDebugGroup (void); -GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -#endif /* GL_VERSION_4_3 */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A -#define GL_MAP_PERSISTENT_BIT 0x0040 -#define GL_MAP_COHERENT_BIT 0x0080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 -#define GL_CLEAR_TEXTURE 0x9365 -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 -typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); -typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); -typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); -typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); -GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); -GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); -GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); -GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -#endif -#endif /* GL_VERSION_4_4 */ - -#ifndef GL_VERSION_4_5 -#define GL_VERSION_4_5 1 -#define GL_CONTEXT_LOST 0x0507 -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA -#define GL_TEXTURE_TARGET 0x1006 -#define GL_QUERY_TARGET 0x82EA -#define GL_TEXTURE_BINDING 0x82EB -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC -typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); -typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizei size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, const void *data); -typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); -typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, void *data); -typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); -typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); -typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); -typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); -typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); -typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); -GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); -GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); -GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); -GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizei size, const void *data, GLenum usage); -GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, const void *data); -GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); -GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); -GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); -GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); -GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); -GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length); -GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); -GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, void *data); -GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); -GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); -GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); -GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); -GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); -GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); -GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); -GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); -GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); -GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); -GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); -GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); -GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); -GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); -GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); -GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); -GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); -GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); -GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); -GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI void APIENTRY glTextureBarrier (void); -#endif -#endif /* GL_VERSION_4_5 */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 -#endif /* GL_ARB_ES2_compatibility */ - -#ifndef GL_ARB_ES3_1_compatibility -#define GL_ARB_ES3_1_compatibility 1 -#endif /* GL_ARB_ES3_1_compatibility */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 -#endif /* GL_ARB_ES3_compatibility */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 -#endif /* GL_ARB_arrays_of_arrays */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 -#endif /* GL_ARB_base_instance */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 -typedef uint64_t GLuint64EXT; -#define GL_UNSIGNED_INT64_ARB 0x140F -typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); -GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); -GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); -GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); -GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); -GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); -GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); -GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); -GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); -GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); -GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); -GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); -#endif -#endif /* GL_ARB_bindless_texture */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 -#endif /* GL_ARB_blend_func_extended */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 -#endif /* GL_ARB_buffer_storage */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 -struct _cl_context; -struct _cl_event; -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 -typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); -#endif -#endif /* GL_ARB_cl_event */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 -#endif /* GL_ARB_clear_buffer_object */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 -#endif /* GL_ARB_clear_texture */ - -#ifndef GL_ARB_clip_control -#define GL_ARB_clip_control 1 -#endif /* GL_ARB_clip_control */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 -#endif /* GL_ARB_compute_shader */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -#endif -#endif /* GL_ARB_compute_variable_group_size */ - -#ifndef GL_ARB_conditional_render_inverted -#define GL_ARB_conditional_render_inverted 1 -#endif /* GL_ARB_conditional_render_inverted */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 -#endif /* GL_ARB_conservative_depth */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 -#endif /* GL_ARB_copy_buffer */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 -#endif /* GL_ARB_copy_image */ - -#ifndef GL_ARB_cull_distance -#define GL_ARB_cull_distance 1 -#endif /* GL_ARB_cull_distance */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -#endif -#endif /* GL_ARB_debug_output */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 -#endif /* GL_ARB_depth_buffer_float */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 -#endif /* GL_ARB_depth_clamp */ - -#ifndef GL_ARB_derivative_control -#define GL_ARB_derivative_control 1 -#endif /* GL_ARB_derivative_control */ - -#ifndef GL_ARB_direct_state_access -#define GL_ARB_direct_state_access 1 -#endif /* GL_ARB_direct_state_access */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 -typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif -#endif /* GL_ARB_draw_buffers_blend */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 -#endif /* GL_ARB_draw_indirect */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 -#endif /* GL_ARB_enhanced_layouts */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 -#endif /* GL_ARB_explicit_attrib_location */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 -#endif /* GL_ARB_explicit_uniform_location */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 -#endif /* GL_ARB_fragment_coord_conventions */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 -#endif /* GL_ARB_fragment_layer_viewport */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 -#endif /* GL_ARB_framebuffer_object */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 -#endif /* GL_ARB_framebuffer_sRGB */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 -#endif /* GL_ARB_get_program_binary */ - -#ifndef GL_ARB_get_texture_sub_image -#define GL_ARB_get_texture_sub_image 1 -#endif /* GL_ARB_get_texture_sub_image */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 -#endif /* GL_ARB_gpu_shader5 */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 -#endif /* GL_ARB_half_float_vertex */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_EQUATION 0x8009 -#endif /* GL_ARB_imaging */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#endif -#endif /* GL_ARB_indirect_parameters */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 -#endif /* GL_ARB_internalformat_query */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 -#define GL_SRGB_DECODE_ARB 0x8299 -#endif /* GL_ARB_internalformat_query2 */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 -#endif /* GL_ARB_invalidate_subdata */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 -#endif /* GL_ARB_map_buffer_alignment */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -#endif /* GL_ARB_map_buffer_range */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 -#endif /* GL_ARB_multi_bind */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 -#endif /* GL_ARB_multi_draw_indirect */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 -#endif /* GL_ARB_occlusion_query2 */ - -#ifndef GL_ARB_pipeline_statistics_query -#define GL_ARB_pipeline_statistics_query 1 -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#endif /* GL_ARB_pipeline_statistics_query */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 -#endif /* GL_ARB_program_interface_query */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 -#endif /* GL_ARB_provoking_vertex */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 -#endif /* GL_ARB_query_buffer_object */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 -#endif /* GL_ARB_robust_buffer_access_behavior */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); -GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); -GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -#endif -#endif /* GL_ARB_robustness */ - -#ifndef GL_ARB_robustness_isolation -#define GL_ARB_robustness_isolation 1 -#endif /* GL_ARB_robustness_isolation */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); -#endif -#endif /* GL_ARB_sample_shading */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 -#endif /* GL_ARB_sampler_objects */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 -#endif /* GL_ARB_seamless_cube_map */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 -#endif /* GL_ARB_separate_shader_objects */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 -#endif /* GL_ARB_shader_atomic_counters */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 -#endif /* GL_ARB_shader_bit_encoding */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 -#endif /* GL_ARB_shader_draw_parameters */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 -#endif /* GL_ARB_shader_group_vote */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 -#endif /* GL_ARB_shader_image_load_store */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 -#endif /* GL_ARB_shader_image_size */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 -#endif /* GL_ARB_shader_precision */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 -#endif /* GL_ARB_shader_stencil_export */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 -#endif /* GL_ARB_shader_subroutine */ - -#ifndef GL_ARB_shader_texture_image_samples -#define GL_ARB_shader_texture_image_samples 1 -#endif /* GL_ARB_shader_texture_image_samples */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 -#endif /* GL_ARB_shading_language_420pack */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA -typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); -typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); -GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#endif -#endif /* GL_ARB_shading_language_include */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 -#endif /* GL_ARB_shading_language_packing */ - -#ifndef GL_ARB_sparse_buffer -#define GL_ARB_sparse_buffer 1 -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 -typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -#endif -#endif /* GL_ARB_sparse_buffer */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); -#endif -#endif /* GL_ARB_sparse_texture */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 -#endif /* GL_ARB_stencil_texturing */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 -#endif /* GL_ARB_sync */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 -#endif /* GL_ARB_tessellation_shader */ - -#ifndef GL_ARB_texture_barrier -#define GL_ARB_texture_barrier 1 -#endif /* GL_ARB_texture_barrier */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 -#endif /* GL_ARB_texture_buffer_range */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F -#endif /* GL_ARB_texture_compression_bptc */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 -#endif /* GL_ARB_texture_compression_rgtc */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F -#endif /* GL_ARB_texture_cube_map_array */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F -#endif /* GL_ARB_texture_gather */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 -#endif /* GL_ARB_texture_multisample */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 -#endif /* GL_ARB_texture_query_levels */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 -#endif /* GL_ARB_texture_query_lod */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 -#endif /* GL_ARB_texture_rg */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 -#endif /* GL_ARB_texture_rgb10_a2ui */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 -#endif /* GL_ARB_texture_stencil8 */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 -#endif /* GL_ARB_texture_storage */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 -#endif /* GL_ARB_texture_storage_multisample */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 -#endif /* GL_ARB_texture_swizzle */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 -#endif /* GL_ARB_texture_view */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 -#endif /* GL_ARB_timer_query */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 -#endif /* GL_ARB_transform_feedback2 */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 -#endif /* GL_ARB_transform_feedback3 */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifndef GL_ARB_transform_feedback_overflow_query -#define GL_ARB_transform_feedback_overflow_query 1 -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED -#endif /* GL_ARB_transform_feedback_overflow_query */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 -#endif /* GL_ARB_uniform_buffer_object */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 -#endif /* GL_ARB_vertex_array_bgra */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 -#endif /* GL_ARB_vertex_array_object */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 -#endif /* GL_ARB_viewport_array */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 -#endif /* GL_KHR_context_flush_control */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -#endif /* GL_KHR_debug */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 -#endif /* GL_KHR_robust_buffer_access_behavior */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 -#endif /* GL_KHR_robustness */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#endif /* GL_KHR_texture_compression_astc_hdr */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/third_party/GL/glew.c b/third_party/GL/glew.c deleted file mode 100644 index e0ba9c12c..000000000 --- a/third_party/GL/glew.c +++ /dev/null @@ -1,19231 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2014, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include - -#if defined(_WIN32) -# include -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -# include -#endif - -#include /* For size_t */ - -/* - * Define glewGetContext and related helper macros. - */ -#ifdef GLEW_MX -# define glewGetContext() ctx -# ifdef _WIN32 -# define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx -# define GLEW_CONTEXT_ARG_VAR_INIT ctx -# define wglewGetContext() ctx -# define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx -# define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx -# else /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define glxewGetContext() ctx -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx -# endif /* _WIN32 */ -# define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx -#else /* GLEW_MX */ -# define GLEW_CONTEXT_ARG_DEF_INIT void -# define GLEW_CONTEXT_ARG_VAR_INIT -# define GLEW_CONTEXT_ARG_DEF_LIST void -# define WGLEW_CONTEXT_ARG_DEF_INIT void -# define WGLEW_CONTEXT_ARG_DEF_LIST void -# define GLXEW_CONTEXT_ARG_DEF_INIT void -# define GLXEW_CONTEXT_ARG_DEF_LIST void -#endif /* GLEW_MX */ - -#if defined(GLEW_REGAL) - -/* In GLEW_REGAL mode we call direcly into the linked - libRegal.so glGetProcAddressREGAL for looking up - the GL function pointers. */ - -# undef glGetProcAddressREGAL -# ifdef WIN32 -extern void * __stdcall glGetProcAddressREGAL(const GLchar *name); -static void * (__stdcall * regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; -# else -extern void * glGetProcAddressREGAL(const GLchar *name); -static void * (*regalGetProcAddress) (const GLchar *) = glGetProcAddressREGAL; -# endif -# define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) - -#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -#include -#include -#include - -void* dlGetProcAddress (const GLubyte* name) -{ - static void* h = NULL; - static void* gpa; - - if (h == NULL) - { - if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; - gpa = dlsym(h, "glXGetProcAddress"); - } - - if (gpa != NULL) - return ((void*(*)(const GLubyte*))gpa)(name); - else - return dlsym(h, (const char*)name); -} -#endif /* __sgi || __sun || GLEW_APPLE_GLX */ - -#if defined(__APPLE__) -#include -#include -#include - -#ifdef MAC_OS_X_VERSION_10_3 - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static void* image = NULL; - void* addr; - if (NULL == image) - { - image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); - } - if( !image ) return NULL; - addr = dlsym(image, (const char*)name); - if( addr ) return addr; -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#else - -#include - -void* NSGLGetProcAddress (const GLubyte *name) -{ - static const struct mach_header* image = NULL; - NSSymbol symbol; - char* symbolName; - if (NULL == image) - { - image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR); - } - /* prepend a '_' for the Unix C symbol mangling convention */ - symbolName = malloc(strlen((const char*)name) + 2); - strcpy(symbolName+1, (const char*)name); - symbolName[0] = '_'; - symbol = NULL; - /* if (NSIsSymbolNameDefined(symbolName)) - symbol = NSLookupAndBindSymbol(symbolName); */ - symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL; - free(symbolName); - if( symbol ) return NSAddressOfSymbol(symbol); -#ifdef GLEW_APPLE_GLX - return dlGetProcAddress( name ); // try next for glx symbols -#else - return NULL; -#endif -} -#endif /* MAC_OS_X_VERSION_10_3 */ -#endif /* __APPLE__ */ - -/* - * Define glewGetProcAddress. - */ -#if defined(GLEW_REGAL) -# define glewGetProcAddress(name) regalGetProcAddress((const GLchar *) name) -#elif defined(_WIN32) -# define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -# define glewGetProcAddress(name) NSGLGetProcAddress(name) -#elif defined(__sgi) || defined(__sun) || defined(__HAIKU__) -# define glewGetProcAddress(name) dlGetProcAddress(name) -#elif defined(__ANDROID__) -# define glewGetProcAddress(name) NULL /* TODO */ -#elif defined(__native_client__) -# define glewGetProcAddress(name) NULL /* TODO */ -#else /* __linux */ -# define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) -#endif - -/* - * Redefine GLEW_GET_VAR etc without const cast - */ - -#undef GLEW_GET_VAR -#ifdef GLEW_MX -# define GLEW_GET_VAR(x) (glewGetContext()->x) -#else /* GLEW_MX */ -# define GLEW_GET_VAR(x) (x) -#endif /* GLEW_MX */ - -#ifdef WGLEW_GET_VAR -# undef WGLEW_GET_VAR -# ifdef GLEW_MX -# define WGLEW_GET_VAR(x) (wglewGetContext()->x) -# else /* GLEW_MX */ -# define WGLEW_GET_VAR(x) (x) -# endif /* GLEW_MX */ -#endif /* WGLEW_GET_VAR */ - -#ifdef GLXEW_GET_VAR -# undef GLXEW_GET_VAR -# ifdef GLEW_MX -# define GLXEW_GET_VAR(x) (glxewGetContext()->x) -# else /* GLEW_MX */ -# define GLXEW_GET_VAR(x) (x) -# endif /* GLEW_MX */ -#endif /* GLXEW_GET_VAR */ - -/* - * GLEW, just like OpenGL or GLU, does not rely on the standard C library. - * These functions implement the functionality required in this file. - */ -static GLuint _glewStrLen (const GLubyte* s) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0') i++; - return i; -} - -static GLuint _glewStrCLen (const GLubyte* s, GLubyte c) -{ - GLuint i=0; - if (s == NULL) return 0; - while (s[i] != '\0' && s[i] != c) i++; - return (s[i] == '\0' || s[i] == c) ? i : 0; -} - -static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n) -{ - GLuint i=0; - if(a == NULL || b == NULL) - return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE; - while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++; - return i == n ? GL_TRUE : GL_FALSE; -} - -static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t')) - { - (*a)++; - (*na)--; - } - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if(i == nb) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb) -{ - if(*na >= nb) - { - GLuint i=0; - while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++; - if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t')) - { - *a = *a + nb; - *na = *na - nb; - return GL_TRUE; - } - } - return GL_FALSE; -} - -/* - * Search for name in the extensions string. Use of strstr() - * is not sufficient because extension names can be prefixes of - * other extension names. Could use strtok() but the constant - * string returned by glGetString might be in read-only memory. - */ -static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end) -{ - const GLubyte* p; - GLuint len = _glewStrLen((const GLubyte*)name); - p = start; - while (p < end) - { - GLuint n = _glewStrCLen(p, ' '); - if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE; - p += n+1; - } - return GL_FALSE; -} - -#if !defined(_WIN32) || !defined(GLEW_MX) - -PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL; -PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL; -PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL; -PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL; - -PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL; -PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL; -PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL; -PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL; -PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL; -PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL; -PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL; -PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL; -PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL; -PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL; -PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL; -PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL; -PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL; -PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL; -PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL; -PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL; -PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL; -PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL; -PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL; -PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL; -PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL; -PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL; -PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL; -PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL; -PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL; -PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL; -PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL; -PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL; -PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL; -PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL; -PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL; -PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL; -PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL; -PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL; -PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL; -PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL; -PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL; -PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL; -PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL; -PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL; - -PFNGLBLENDCOLORPROC __glewBlendColor = NULL; -PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL; -PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL; -PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL; -PFNGLFOGCOORDDPROC __glewFogCoordd = NULL; -PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL; -PFNGLFOGCOORDFPROC __glewFogCoordf = NULL; -PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL; -PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL; -PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL; -PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL; -PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL; -PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL; -PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL; -PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL; -PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL; -PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL; -PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL; -PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL; -PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL; -PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL; -PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL; -PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL; -PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL; -PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL; -PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL; -PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL; -PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL; -PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL; -PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL; -PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL; -PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL; -PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL; -PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL; -PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL; -PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL; -PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL; -PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL; -PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL; -PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL; -PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL; -PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL; -PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL; -PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL; -PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL; -PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL; -PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL; - -PFNGLBEGINQUERYPROC __glewBeginQuery = NULL; -PFNGLBINDBUFFERPROC __glewBindBuffer = NULL; -PFNGLBUFFERDATAPROC __glewBufferData = NULL; -PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL; -PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL; -PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL; -PFNGLENDQUERYPROC __glewEndQuery = NULL; -PFNGLGENBUFFERSPROC __glewGenBuffers = NULL; -PFNGLGENQUERIESPROC __glewGenQueries = NULL; -PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL; -PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL; -PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL; -PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL; -PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL; -PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL; -PFNGLISBUFFERPROC __glewIsBuffer = NULL; -PFNGLISQUERYPROC __glewIsQuery = NULL; -PFNGLMAPBUFFERPROC __glewMapBuffer = NULL; -PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL; - -PFNGLATTACHSHADERPROC __glewAttachShader = NULL; -PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL; -PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL; -PFNGLCOMPILESHADERPROC __glewCompileShader = NULL; -PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL; -PFNGLCREATESHADERPROC __glewCreateShader = NULL; -PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL; -PFNGLDELETESHADERPROC __glewDeleteShader = NULL; -PFNGLDETACHSHADERPROC __glewDetachShader = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL; -PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL; -PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL; -PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL; -PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL; -PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL; -PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL; -PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL; -PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL; -PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL; -PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL; -PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL; -PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL; -PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL; -PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL; -PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL; -PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL; -PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL; -PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL; -PFNGLISPROGRAMPROC __glewIsProgram = NULL; -PFNGLISSHADERPROC __glewIsShader = NULL; -PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL; -PFNGLSHADERSOURCEPROC __glewShaderSource = NULL; -PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL; -PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL; -PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL; -PFNGLUNIFORM1FPROC __glewUniform1f = NULL; -PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL; -PFNGLUNIFORM1IPROC __glewUniform1i = NULL; -PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL; -PFNGLUNIFORM2FPROC __glewUniform2f = NULL; -PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL; -PFNGLUNIFORM2IPROC __glewUniform2i = NULL; -PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL; -PFNGLUNIFORM3FPROC __glewUniform3f = NULL; -PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL; -PFNGLUNIFORM3IPROC __glewUniform3i = NULL; -PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL; -PFNGLUNIFORM4FPROC __glewUniform4f = NULL; -PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL; -PFNGLUNIFORM4IPROC __glewUniform4i = NULL; -PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL; -PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL; -PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL; -PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL; -PFNGLUSEPROGRAMPROC __glewUseProgram = NULL; -PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL; -PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL; -PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL; -PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL; -PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL; -PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL; -PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL; -PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL; -PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL; -PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL; -PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL; -PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL; -PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL; -PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL; -PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL; -PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL; -PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL; -PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL; -PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL; -PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL; -PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL; -PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL; -PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL; -PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL; -PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL; -PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL; -PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL; -PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL; -PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL; -PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL; -PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL; -PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL; -PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL; -PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL; -PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL; -PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL; -PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL; -PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL; - -PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL; -PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL; -PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL; -PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL; -PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL; -PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; - -PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; -PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; -PFNGLCLAMPCOLORPROC __glewClampColor = NULL; -PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; -PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL; -PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL; -PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL; -PFNGLCOLORMASKIPROC __glewColorMaski = NULL; -PFNGLDISABLEIPROC __glewDisablei = NULL; -PFNGLENABLEIPROC __glewEnablei = NULL; -PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; -PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; -PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; -PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETSTRINGIPROC __glewGetStringi = NULL; -PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; -PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL; -PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL; -PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL; -PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL; -PFNGLISENABLEDIPROC __glewIsEnabledi = NULL; -PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL; -PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL; -PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL; -PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL; -PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL; -PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL; -PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL; -PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL; -PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL; -PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL; -PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL; -PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL; -PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL; -PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL; -PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL; -PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL; -PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL; -PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL; -PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL; -PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL; -PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL; -PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL; -PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL; -PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL; -PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL; -PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL; -PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL; -PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL; -PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; -PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; -PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; - -PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; -PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; -PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; -PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; - -PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; -PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; -PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; - -PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL; - -PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL; -PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL; -PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL; -PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL; -PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL; - -PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; - -PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL; -PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL; -PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL; -PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL; - -PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; -PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; -PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; -PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; - -PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL; - -PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL; -PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL; -PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL; - -PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD = NULL; - -PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; -PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; -PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; -PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; -PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; -PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; -PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; -PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; -PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; -PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; - -PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL; - -PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD = NULL; -PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD = NULL; - -PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL; - -PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; -PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; - -PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE = NULL; - -PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE = NULL; -PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE = NULL; -PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE = NULL; - -PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE = NULL; -PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE = NULL; -PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE = NULL; -PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE = NULL; -PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE = NULL; -PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE = NULL; -PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE = NULL; -PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE = NULL; -PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE = NULL; -PFNGLISQUERYANGLEPROC __glewIsQueryANGLE = NULL; -PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE = NULL; - -PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE = NULL; - -PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; -PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; -PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; -PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL; -PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL; - -PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL; -PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL; -PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL; -PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL; -PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL; -PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL; -PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL; -PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; - -PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; -PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; - -PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; -PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; -PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; - -PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; -PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; - -PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL; -PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL; -PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL; -PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL; - -PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; -PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; -PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; - -PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; -PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; -PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; -PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; - -PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL; -PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL; -PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL; -PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL; -PFNGLSHADERBINARYPROC __glewShaderBinary = NULL; - -PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion = NULL; - -PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL; - -PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB = NULL; -PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB = NULL; -PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB = NULL; -PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB = NULL; -PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB = NULL; -PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB = NULL; -PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB = NULL; -PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB = NULL; -PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB = NULL; -PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB = NULL; - -PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL; -PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL; - -PFNGLBUFFERSTORAGEPROC __glewBufferStorage = NULL; -PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT = NULL; - -PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL; - -PFNGLCLEARBUFFERDATAPROC __glewClearBufferData = NULL; -PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData = NULL; -PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT = NULL; - -PFNGLCLEARTEXIMAGEPROC __glewClearTexImage = NULL; -PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage = NULL; - -PFNGLCLIPCONTROLPROC __glewClipControl = NULL; - -PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; - -PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute = NULL; -PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect = NULL; - -PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB = NULL; - -PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; - -PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData = NULL; - -PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL; -PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL; -PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL; -PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL; - -PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit = NULL; -PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus = NULL; -PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData = NULL; -PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv = NULL; -PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D = NULL; -PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D = NULL; -PFNGLCREATEBUFFERSPROC __glewCreateBuffers = NULL; -PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers = NULL; -PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines = NULL; -PFNGLCREATEQUERIESPROC __glewCreateQueries = NULL; -PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers = NULL; -PFNGLCREATESAMPLERSPROC __glewCreateSamplers = NULL; -PFNGLCREATETEXTURESPROC __glewCreateTextures = NULL; -PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks = NULL; -PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib = NULL; -PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange = NULL; -PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage = NULL; -PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv = NULL; -PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv = NULL; -PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv = NULL; -PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv = NULL; -PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv = NULL; -PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv = NULL; -PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv = NULL; -PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv = NULL; -PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v = NULL; -PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v = NULL; -PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv = NULL; -PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv = NULL; -PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv = NULL; -PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData = NULL; -PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData = NULL; -PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer = NULL; -PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange = NULL; -PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData = NULL; -PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage = NULL; -PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri = NULL; -PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample = NULL; -PFNGLTEXTUREBUFFERPROC __glewTextureBuffer = NULL; -PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange = NULL; -PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv = NULL; -PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv = NULL; -PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf = NULL; -PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv = NULL; -PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri = NULL; -PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv = NULL; -PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D = NULL; -PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample = NULL; -PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample = NULL; -PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D = NULL; -PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D = NULL; -PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase = NULL; -PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange = NULL; -PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer = NULL; -PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding = NULL; -PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat = NULL; -PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat = NULL; -PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat = NULL; -PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor = NULL; -PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer = NULL; -PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers = NULL; - -PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; - -PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; -PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; -PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; -PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; - -PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; - -PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL; -PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL; - -PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv = NULL; -PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT = NULL; -PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT = NULL; - -PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL; -PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL; -PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; -PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; -PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; -PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; -PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; -PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; -PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; -PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; -PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL; -PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL; -PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL; -PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL; - -PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL; -PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL; - -PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL; -PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL; -PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL; - -PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage = NULL; -PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage = NULL; - -PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL; -PFNGLUNIFORM1DPROC __glewUniform1d = NULL; -PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL; -PFNGLUNIFORM2DPROC __glewUniform2d = NULL; -PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL; -PFNGLUNIFORM3DPROC __glewUniform3d = NULL; -PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL; -PFNGLUNIFORM4DPROC __glewUniform4d = NULL; -PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL; -PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL; -PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL; -PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL; -PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL; -PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL; -PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL; -PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL; -PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL; -PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL; - -PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL; -PFNGLCOLORTABLEPROC __glewColorTable = NULL; -PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL; -PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL; -PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL; -PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL; -PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL; -PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL; -PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL; -PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL; -PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL; -PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL; -PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL; -PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL; -PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL; -PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL; -PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL; -PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL; -PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL; -PFNGLGETMINMAXPROC __glewGetMinmax = NULL; -PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL; -PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL; -PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL; -PFNGLHISTOGRAMPROC __glewHistogram = NULL; -PFNGLMINMAXPROC __glewMinmax = NULL; -PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL; -PFNGLRESETMINMAXPROC __glewResetMinmax = NULL; -PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB = NULL; - -PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; -PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; -PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL; - -PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL; - -PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v = NULL; - -PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData = NULL; -PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData = NULL; -PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer = NULL; -PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer = NULL; -PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage = NULL; -PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage = NULL; - -PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL; -PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL; - -PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL; -PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL; -PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL; -PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL; -PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL; - -PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase = NULL; -PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange = NULL; -PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures = NULL; -PFNGLBINDSAMPLERSPROC __glewBindSamplers = NULL; -PFNGLBINDTEXTURESPROC __glewBindTextures = NULL; -PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect = NULL; - -PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL; - -PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL; -PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL; -PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL; -PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL; -PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL; -PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL; -PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL; -PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL; -PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL; -PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL; -PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL; -PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL; -PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL; -PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL; -PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL; -PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL; -PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL; -PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL; -PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL; -PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL; -PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL; -PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL; -PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL; -PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL; -PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL; -PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL; -PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL; -PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL; -PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL; -PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL; -PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL; -PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL; -PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL; -PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL; - -PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL; -PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL; -PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL; -PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL; -PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL; -PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL; -PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL; -PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; - -PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; -PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; - -PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv = NULL; -PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation = NULL; -PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex = NULL; -PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName = NULL; -PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv = NULL; - -PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; - -PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL; -PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL; -PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL; -PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL; -PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL; -PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL; -PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL; -PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL; -PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL; -PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL; -PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL; -PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL; -PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL; -PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL; -PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL; -PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL; -PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL; -PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL; -PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL; - -PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; - -PFNGLBINDSAMPLERPROC __glewBindSampler = NULL; -PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL; -PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL; -PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL; -PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL; -PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL; -PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL; -PFNGLISSAMPLERPROC __glewIsSampler = NULL; -PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL; -PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL; -PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL; -PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL; -PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL; -PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL; - -PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL; -PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL; -PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL; -PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL; -PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL; -PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL; -PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL; -PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL; -PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL; -PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL; -PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL; -PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL; -PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL; -PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL; -PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL; -PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL; -PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL; -PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL; -PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL; -PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL; -PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL; -PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL; -PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL; -PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL; -PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL; -PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL; -PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL; -PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL; -PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL; -PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL; -PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL; -PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL; -PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL; -PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL; -PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL; -PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL; -PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL; -PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL; -PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL; -PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL; -PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL; -PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL; - -PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL; - -PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL; -PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL; - -PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; -PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; -PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; -PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL; -PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL; -PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL; -PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL; -PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL; -PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL; -PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL; -PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL; -PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL; -PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL; -PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL; -PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL; -PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL; -PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL; -PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL; -PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL; -PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL; -PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL; -PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL; -PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL; -PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL; -PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL; -PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL; -PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL; -PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL; -PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL; -PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL; -PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL; -PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL; -PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL; -PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL; -PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL; -PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL; -PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; -PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; -PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; - -PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding = NULL; - -PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL; -PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL; -PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL; -PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL; -PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL; -PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL; -PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL; - -PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL; -PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL; -PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL; -PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL; -PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL; - -PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB = NULL; - -PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB = NULL; -PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT = NULL; - -PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; -PFNGLDELETESYNCPROC __glewDeleteSync = NULL; -PFNGLFENCESYNCPROC __glewFenceSync = NULL; -PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; -PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; -PFNGLISSYNCPROC __glewIsSync = NULL; -PFNGLWAITSYNCPROC __glewWaitSync = NULL; - -PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL; -PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL; - -PFNGLTEXTUREBARRIERPROC __glewTextureBarrier = NULL; - -PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; - -PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange = NULL; -PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT = NULL; - -PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL; -PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; -PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; -PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; - -PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; -PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; -PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; -PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; - -PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL; -PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL; -PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL; -PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL; -PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL; -PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL; - -PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample = NULL; -PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample = NULL; -PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT = NULL; -PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT = NULL; - -PFNGLTEXTUREVIEWPROC __glewTextureView = NULL; - -PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL; -PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL; -PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL; - -PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL; -PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL; -PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL; -PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL; -PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL; -PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL; -PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL; - -PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL; -PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL; -PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL; - -PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL; -PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL; - -PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; -PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; -PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; -PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; - -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; -PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; -PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; -PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; -PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; -PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; - -PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; -PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; -PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; -PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL; - -PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL; -PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL; -PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL; -PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL; -PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL; -PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL; -PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL; -PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL; -PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL; -PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL; - -PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer = NULL; -PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT = NULL; -PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT = NULL; -PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding = NULL; -PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat = NULL; -PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat = NULL; -PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat = NULL; -PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor = NULL; - -PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL; -PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL; -PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL; -PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL; -PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL; -PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL; -PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL; -PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL; -PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL; -PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL; - -PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL; -PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL; -PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL; -PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL; -PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL; -PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL; -PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL; -PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL; -PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL; -PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL; -PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL; - -PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL; -PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL; -PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL; -PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL; -PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL; -PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL; -PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL; -PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL; -PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL; -PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL; -PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL; -PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL; -PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL; -PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL; -PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL; -PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL; -PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL; -PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL; -PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL; -PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL; -PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL; -PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL; -PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL; -PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL; -PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL; -PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL; -PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL; -PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL; -PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL; -PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL; -PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL; -PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL; -PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL; -PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL; -PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL; -PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL; -PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL; -PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL; -PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL; -PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL; -PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL; -PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL; -PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL; -PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL; -PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL; -PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL; -PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL; -PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL; -PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL; -PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL; -PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL; -PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL; -PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL; -PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL; -PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL; -PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL; -PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL; -PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL; - -PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL; -PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL; -PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL; - -PFNGLCOLORP3UIPROC __glewColorP3ui = NULL; -PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL; -PFNGLCOLORP4UIPROC __glewColorP4ui = NULL; -PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL; -PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL; -PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL; -PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL; -PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL; -PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL; -PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL; -PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL; -PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL; -PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL; -PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL; -PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL; -PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL; -PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL; -PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL; -PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL; -PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL; -PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL; -PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL; -PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL; -PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL; -PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL; -PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL; -PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL; -PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL; -PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL; -PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL; -PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL; -PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL; -PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL; -PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL; -PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL; -PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL; -PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL; -PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL; - -PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL; -PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL; -PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL; -PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL; -PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL; -PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL; -PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL; -PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL; -PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL; -PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL; - -PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL; -PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL; -PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL; -PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL; -PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL; -PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL; -PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL; -PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL; -PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL; -PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL; -PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL; -PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL; -PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL; -PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL; -PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL; -PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL; - -PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL; - -PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL; -PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL; -PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL; - -PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL; -PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL; -PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL; -PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL; - -PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL; -PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL; -PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL; -PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL; -PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL; -PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL; -PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL; -PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL; -PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL; -PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL; -PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL; -PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL; -PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL; -PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL; - -PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL; -PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL; - -PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL; -PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL; - -PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL; -PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL; - -PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL; -PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL; -PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL; -PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL; -PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL; -PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL; -PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL; -PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL; -PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL; -PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL; -PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL; -PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL; - -PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL; -PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL; -PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL; - -PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL; -PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL; -PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL; -PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL; -PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL; -PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL; -PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL; -PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL; -PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL; -PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL; -PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL; -PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL; -PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL; -PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL; -PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL; -PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL; -PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL; -PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL; -PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL; -PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL; -PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL; -PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL; -PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL; -PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL; -PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL; -PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL; -PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL; -PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL; -PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL; -PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL; -PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL; -PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL; -PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL; -PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL; -PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL; -PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL; -PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL; -PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL; -PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL; -PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL; -PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL; -PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL; -PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL; -PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL; -PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL; - -PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL; -PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL; -PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL; - -PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL; - -PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL; - -PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL; - -PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL; - -PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL; -PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL; - -PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL; -PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL; - -PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL; -PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL; -PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL; -PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL; -PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL; -PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL; -PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL; -PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL; -PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL; - -PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL; -PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL; - -PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL; -PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL; -PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL; - -PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL; -PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL; - -PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT = NULL; -PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT = NULL; - -PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT = NULL; -PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT = NULL; -PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT = NULL; - -PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL; - -PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL; -PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL; -PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL; -PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL; -PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL; -PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL; -PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL; -PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; -PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; -PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; -PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; -PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; -PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; -PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; -PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; -PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; -PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; -PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; -PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; -PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; -PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL; -PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; -PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; -PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; -PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; -PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; -PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; -PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; -PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; -PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; -PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; -PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL; -PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL; -PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL; -PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL; -PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL; -PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL; -PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL; -PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL; -PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL; -PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL; -PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL; -PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL; -PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; -PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; -PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; -PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; -PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; -PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; -PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; -PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; -PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; -PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; -PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; -PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; -PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; -PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; -PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; -PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; -PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL; -PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL; -PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL; -PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL; -PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL; -PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL; -PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL; -PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL; -PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL; -PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL; -PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL; -PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL; -PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL; -PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL; -PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL; -PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL; -PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL; -PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL; -PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL; -PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL; -PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL; -PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL; -PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL; -PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL; -PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL; -PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL; -PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL; -PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL; -PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL; -PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL; -PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL; -PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL; -PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL; -PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL; -PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL; -PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL; -PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL; -PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL; -PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; -PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; -PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; -PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; -PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; -PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL; -PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL; -PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL; -PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL; -PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL; -PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL; -PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL; -PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL; -PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL; -PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL; -PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL; -PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL; -PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL; -PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL; -PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL; -PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL; -PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL; -PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL; -PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL; -PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL; -PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL; -PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL; -PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL; -PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL; -PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL; -PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL; -PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL; -PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL; -PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL; -PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL; -PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL; -PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL; -PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL; -PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL; -PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL; -PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL; -PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL; -PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL; -PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL; -PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL; -PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL; -PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL; -PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; -PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; -PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; -PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; -PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; -PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; -PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; -PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; -PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; -PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; -PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; - -PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; -PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; -PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL; -PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL; -PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL; -PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL; - -PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL; -PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL; - -PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL; - -PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL; -PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL; -PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL; -PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL; -PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL; - -PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL; -PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL; -PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL; -PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL; -PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL; -PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL; -PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL; -PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL; -PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL; -PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL; -PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL; -PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL; -PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL; -PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL; -PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL; -PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL; - -PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL; - -PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL; -PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL; -PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL; -PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL; -PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL; -PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL; -PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL; -PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL; -PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL; -PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL; -PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL; -PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL; -PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL; -PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL; - -PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL; -PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL; -PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL; - -PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL; -PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL; - -PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL; -PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL; -PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL; -PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL; -PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL; -PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL; -PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL; -PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL; -PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL; -PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL; -PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL; -PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL; -PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL; -PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL; -PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL; -PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL; -PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL; -PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL; -PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL; -PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL; -PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL; -PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL; -PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL; -PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL; -PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL; -PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL; -PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL; -PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL; -PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL; -PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL; -PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL; -PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL; -PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL; -PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL; - -PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL; -PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL; -PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL; -PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL; -PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL; -PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL; -PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL; -PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL; -PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL; - -PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL; - -PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL; - -PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL; -PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL; -PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL; - -PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL; -PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL; - -PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL; -PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL; - -PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL; -PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL; -PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL; - -PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL; -PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL; -PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL; - -PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL; -PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; - -PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; - -PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; - -PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; -PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; - -PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL; -PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL; -PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL; -PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL; -PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL; -PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL; -PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL; -PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL; -PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL; -PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL; -PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL; -PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL; -PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL; -PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL; -PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; -PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; -PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; - -PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; -PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; -PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; - -PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL; -PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL; - -PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; - -PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; -PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL; -PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL; - -PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL; - -PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL; - -PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL; - -PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL; -PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL; -PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL; -PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL; -PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL; -PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL; - -PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL; -PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL; -PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL; -PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL; -PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL; -PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL; - -PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL; - -PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL; -PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL; - -PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL; -PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL; -PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL; -PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL; -PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL; - -PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL; -PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL; -PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL; -PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL; -PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL; -PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL; -PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL; -PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL; - -PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL; -PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL; -PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL; -PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL; -PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL; -PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL; -PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL; -PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL; -PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL; -PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL; -PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL; - -PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL; -PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL; -PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL; -PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL; -PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL; -PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL; -PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL; -PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL; -PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL; -PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL; -PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL; -PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL; -PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL; -PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL; -PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL; -PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL; -PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL; -PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL; -PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL; -PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL; -PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL; -PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL; -PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL; -PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL; -PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL; -PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL; -PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL; -PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL; -PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL; -PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL; -PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL; -PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL; -PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL; -PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL; -PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL; -PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL; -PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL; -PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL; -PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL; -PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL; -PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL; -PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL; - -PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL; -PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL; -PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL; - -PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL; - -PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL; - -PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL; - -PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL; -PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL; -PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL; - -PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL; -PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL; - -PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL; -PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL; -PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL; -PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL; -PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL; -PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL; -PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL; -PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL; - -PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL = NULL; -PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL = NULL; -PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL = NULL; - -PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL; -PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL; -PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL; -PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL; - -PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL = NULL; -PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL = NULL; -PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL = NULL; -PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL = NULL; -PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL = NULL; -PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL = NULL; -PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL = NULL; -PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL = NULL; -PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL = NULL; -PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL = NULL; - -PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL; -PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL; - -PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR = NULL; - -PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback = NULL; -PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl = NULL; -PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert = NULL; -PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog = NULL; -PFNGLGETOBJECTLABELPROC __glewGetObjectLabel = NULL; -PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel = NULL; -PFNGLOBJECTLABELPROC __glewObjectLabel = NULL; -PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel = NULL; -PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup = NULL; -PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup = NULL; - -PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv = NULL; -PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv = NULL; -PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv = NULL; -PFNGLREADNPIXELSPROC __glewReadnPixels = NULL; - -PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL; -PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL; -PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL; -PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL; -PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL; - -PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL; - -PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL; -PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL; -PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL; -PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL; -PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL; -PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL; -PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL; -PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL; -PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL; -PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL; -PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL; -PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL; -PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL; -PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL; -PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL; -PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL; -PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL; -PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL; -PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL; -PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL; -PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL; -PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL; -PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL; -PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; - -PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX = NULL; -PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV = NULL; - -PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV = NULL; -PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV = NULL; - -PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL; -PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL; -PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL; -PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL; -PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL; -PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL; -PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL; -PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL; -PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL; -PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL; -PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL; -PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL; - -PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV = NULL; -PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV = NULL; - -PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; -PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; - -PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; - -PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; -PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; -PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; - -PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV = NULL; - -PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL; -PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL; -PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL; -PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL; -PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL; -PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL; -PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL; -PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL; -PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL; - -PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL; -PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL; -PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL; - -PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL; -PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL; -PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL; -PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL; -PFNGLISFENCENVPROC __glewIsFenceNV = NULL; -PFNGLSETFENCENVPROC __glewSetFenceNV = NULL; -PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL; - -PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL; -PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL; -PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL; - -PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL; - -PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL; - -PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL; -PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL; -PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL; -PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL; -PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL; -PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL; - -PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL; -PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; -PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL; -PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL; -PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL; -PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL; -PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL; -PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL; -PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL; -PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL; -PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL; -PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL; -PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL; -PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL; -PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL; -PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL; -PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL; -PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL; -PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL; -PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL; -PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL; -PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL; -PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL; -PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL; -PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL; -PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL; -PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL; -PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL; -PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL; -PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL; -PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL; -PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL; -PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL; -PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL; - -PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL; -PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL; -PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL; -PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL; -PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL; -PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL; -PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL; -PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL; -PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL; -PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL; -PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL; -PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL; -PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL; -PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL; -PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL; -PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL; -PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL; -PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL; -PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL; -PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL; -PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL; -PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL; -PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL; -PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL; -PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL; -PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL; -PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL; -PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL; -PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL; -PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL; -PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL; -PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL; -PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL; -PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL; -PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL; -PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL; -PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL; -PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL; -PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL; -PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL; -PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL; -PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL; -PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL; -PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL; -PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL; -PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL; - -PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL; -PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL; -PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL; -PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL; -PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL; -PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL; -PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL; - -PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL; -PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL; - -PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL; -PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL; -PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL; -PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL; -PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL; -PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL; -PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL; -PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL; -PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL; -PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL; -PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL; -PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL; -PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL; -PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL; -PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL; -PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL; -PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL; -PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL; -PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL; -PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL; -PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL; -PFNGLISPATHNVPROC __glewIsPathNV = NULL; -PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL; -PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; -PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL; -PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL; -PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL; -PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL; -PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL; -PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL; -PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL; -PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL; -PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL; -PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL; -PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL; -PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL; -PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL; -PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL; -PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL; -PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL; -PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL; -PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL; -PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL; -PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL; -PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL; -PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL; -PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL; -PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL; -PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL; - -PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL; -PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL; - -PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL; -PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL; - -PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL; -PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL; -PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; -PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; -PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; -PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; - -PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; -PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; - -PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL; -PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL; -PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL; -PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL; -PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL; -PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL; -PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL; -PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL; -PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL; -PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL; - -PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; -PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; - -PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; -PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; -PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; -PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; -PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; -PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; -PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; -PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; -PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; -PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; -PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; -PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; -PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; - -PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; - -PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL; -PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL; -PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL; - -PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; -PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; -PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; -PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL; -PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL; -PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL; -PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL; -PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL; -PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; -PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; -PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; - -PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; -PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; -PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; -PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; -PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; -PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; -PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; - -PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL; -PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL; -PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL; -PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL; -PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL; -PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL; -PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL; -PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL; -PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL; -PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL; - -PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; -PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; - -PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL; -PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL; -PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL; -PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL; -PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL; -PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL; -PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL; -PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL; -PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL; -PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL; -PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL; -PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL; -PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL; -PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL; -PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL; -PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL; -PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL; -PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL; -PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL; - -PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; -PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; -PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; -PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; -PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; -PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; -PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; -PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; -PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; -PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; -PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; -PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; - -PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; -PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; -PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; -PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL; -PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL; -PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL; -PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL; -PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL; -PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL; -PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL; -PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL; -PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL; -PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL; -PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL; -PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL; -PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL; -PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL; -PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL; -PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL; -PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL; -PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL; -PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL; -PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL; -PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL; -PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL; -PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL; -PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL; -PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL; -PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL; -PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL; -PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL; -PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL; -PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL; -PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL; -PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL; -PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL; -PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL; -PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL; -PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL; -PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL; -PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL; -PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL; -PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL; -PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL; -PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL; -PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL; -PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL; -PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL; -PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL; -PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL; -PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL; -PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL; -PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL; -PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL; -PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL; -PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL; -PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL; -PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL; -PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL; -PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL; -PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL; -PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL; -PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL; -PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL; - -PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL; -PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL; -PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL; -PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL; -PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL; -PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL; -PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL; - -PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL; -PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL; -PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL; -PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL; -PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL; -PFNGLORTHOFOESPROC __glewOrthofOES = NULL; - -PFNGLALPHAFUNCXPROC __glewAlphaFuncx = NULL; -PFNGLCLEARCOLORXPROC __glewClearColorx = NULL; -PFNGLCLEARDEPTHXPROC __glewClearDepthx = NULL; -PFNGLCOLOR4XPROC __glewColor4x = NULL; -PFNGLDEPTHRANGEXPROC __glewDepthRangex = NULL; -PFNGLFOGXPROC __glewFogx = NULL; -PFNGLFOGXVPROC __glewFogxv = NULL; -PFNGLFRUSTUMFPROC __glewFrustumf = NULL; -PFNGLFRUSTUMXPROC __glewFrustumx = NULL; -PFNGLLIGHTMODELXPROC __glewLightModelx = NULL; -PFNGLLIGHTMODELXVPROC __glewLightModelxv = NULL; -PFNGLLIGHTXPROC __glewLightx = NULL; -PFNGLLIGHTXVPROC __glewLightxv = NULL; -PFNGLLINEWIDTHXPROC __glewLineWidthx = NULL; -PFNGLLOADMATRIXXPROC __glewLoadMatrixx = NULL; -PFNGLMATERIALXPROC __glewMaterialx = NULL; -PFNGLMATERIALXVPROC __glewMaterialxv = NULL; -PFNGLMULTMATRIXXPROC __glewMultMatrixx = NULL; -PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x = NULL; -PFNGLNORMAL3XPROC __glewNormal3x = NULL; -PFNGLORTHOFPROC __glewOrthof = NULL; -PFNGLORTHOXPROC __glewOrthox = NULL; -PFNGLPOINTSIZEXPROC __glewPointSizex = NULL; -PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx = NULL; -PFNGLROTATEXPROC __glewRotatex = NULL; -PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex = NULL; -PFNGLSCALEXPROC __glewScalex = NULL; -PFNGLTEXENVXPROC __glewTexEnvx = NULL; -PFNGLTEXENVXVPROC __glewTexEnvxv = NULL; -PFNGLTEXPARAMETERXPROC __glewTexParameterx = NULL; -PFNGLTRANSLATEXPROC __glewTranslatex = NULL; - -PFNGLCLIPPLANEFPROC __glewClipPlanef = NULL; -PFNGLCLIPPLANEXPROC __glewClipPlanex = NULL; -PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef = NULL; -PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex = NULL; -PFNGLGETFIXEDVPROC __glewGetFixedv = NULL; -PFNGLGETLIGHTXVPROC __glewGetLightxv = NULL; -PFNGLGETMATERIALXVPROC __glewGetMaterialxv = NULL; -PFNGLGETTEXENVXVPROC __glewGetTexEnvxv = NULL; -PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv = NULL; -PFNGLPOINTPARAMETERXPROC __glewPointParameterx = NULL; -PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv = NULL; -PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES = NULL; -PFNGLTEXPARAMETERXVPROC __glewTexParameterxv = NULL; - -PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL = NULL; - -PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL = NULL; -PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL = NULL; - -PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL = NULL; - -PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL = NULL; - -PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL; -PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL; - -PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL; -PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL; - -PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL; -PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL; - -PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL; -PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL; - -PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL; -PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL; - -PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL; -PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL; - -PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL; -PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL; -PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL; -PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL; -PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL; -PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL; - -PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL; - -PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL; - -PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL; -PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL; -PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL; -PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL; -PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL; -PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL; -PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL; -PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL; -PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL; -PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL; -PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL; -PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL; -PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL; -PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL; - -PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL; - -PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL; - -PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL; - -PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL; -PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL; -PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL; -PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL; - -PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL; - -PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL; -PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL; -PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL; -PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL; -PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL; -PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL; - -PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL; - -PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL; -PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL; -PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL; -PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL; -PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL; -PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL; -PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL; -PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL; - -PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL; - -PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL; -PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL; -PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL; -PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL; -PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL; -PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL; -PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL; - -PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL; -PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL; -PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL; -PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL; -PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL; -PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL; -PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL; -PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL; -PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL; -PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL; -PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL; -PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL; -PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL; -PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL; -PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL; - -PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL; - -#endif /* !WIN32 || !GLEW_MX */ - -#if !defined(GLEW_MX) - -GLboolean __GLEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLEW_VERSION_1_5 = GL_FALSE; -GLboolean __GLEW_VERSION_2_0 = GL_FALSE; -GLboolean __GLEW_VERSION_2_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_0 = GL_FALSE; -GLboolean __GLEW_VERSION_3_1 = GL_FALSE; -GLboolean __GLEW_VERSION_3_2 = GL_FALSE; -GLboolean __GLEW_VERSION_3_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_0 = GL_FALSE; -GLboolean __GLEW_VERSION_4_1 = GL_FALSE; -GLboolean __GLEW_VERSION_4_2 = GL_FALSE; -GLboolean __GLEW_VERSION_4_3 = GL_FALSE; -GLboolean __GLEW_VERSION_4_4 = GL_FALSE; -GLboolean __GLEW_VERSION_4_5 = GL_FALSE; -GLboolean __GLEW_3DFX_multisample = GL_FALSE; -GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; -GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; -GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE; -GLboolean __GLEW_AMD_conservative_depth = GL_FALSE; -GLboolean __GLEW_AMD_debug_output = GL_FALSE; -GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE; -GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_AMD_gcn_shader = GL_FALSE; -GLboolean __GLEW_AMD_gpu_shader_int64 = GL_FALSE; -GLboolean __GLEW_AMD_interleaved_elements = GL_FALSE; -GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE; -GLboolean __GLEW_AMD_occlusion_query_event = GL_FALSE; -GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; -GLboolean __GLEW_AMD_pinned_memory = GL_FALSE; -GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE; -GLboolean __GLEW_AMD_sample_positions = GL_FALSE; -GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_AMD_shader_atomic_counter_ops = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_stencil_value_export = GL_FALSE; -GLboolean __GLEW_AMD_shader_trinary_minmax = GL_FALSE; -GLboolean __GLEW_AMD_sparse_texture = GL_FALSE; -GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE; -GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE; -GLboolean __GLEW_AMD_transform_feedback4 = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; -GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE; -GLboolean __GLEW_ANGLE_depth_texture = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_ANGLE_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_ANGLE_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ANGLE_pack_reverse_row_order = GL_FALSE; -GLboolean __GLEW_ANGLE_program_binary = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt3 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_compression_dxt5 = GL_FALSE; -GLboolean __GLEW_ANGLE_texture_usage = GL_FALSE; -GLboolean __GLEW_ANGLE_timer_query = GL_FALSE; -GLboolean __GLEW_ANGLE_translated_shader_source = GL_FALSE; -GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; -GLboolean __GLEW_APPLE_client_storage = GL_FALSE; -GLboolean __GLEW_APPLE_element_array = GL_FALSE; -GLboolean __GLEW_APPLE_fence = GL_FALSE; -GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; -GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; -GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; -GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; -GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; -GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; -GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; -GLboolean __GLEW_APPLE_texture_range = GL_FALSE; -GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; -GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; -GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; -GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_1_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_ES3_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_arrays_of_arrays = GL_FALSE; -GLboolean __GLEW_ARB_base_instance = GL_FALSE; -GLboolean __GLEW_ARB_bindless_texture = GL_FALSE; -GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE; -GLboolean __GLEW_ARB_buffer_storage = GL_FALSE; -GLboolean __GLEW_ARB_cl_event = GL_FALSE; -GLboolean __GLEW_ARB_clear_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_clear_texture = GL_FALSE; -GLboolean __GLEW_ARB_clip_control = GL_FALSE; -GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_compatibility = GL_FALSE; -GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE; -GLboolean __GLEW_ARB_compute_shader = GL_FALSE; -GLboolean __GLEW_ARB_compute_variable_group_size = GL_FALSE; -GLboolean __GLEW_ARB_conditional_render_inverted = GL_FALSE; -GLboolean __GLEW_ARB_conservative_depth = GL_FALSE; -GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; -GLboolean __GLEW_ARB_copy_image = GL_FALSE; -GLboolean __GLEW_ARB_cull_distance = GL_FALSE; -GLboolean __GLEW_ARB_debug_output = GL_FALSE; -GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; -GLboolean __GLEW_ARB_depth_texture = GL_FALSE; -GLboolean __GLEW_ARB_derivative_control = GL_FALSE; -GLboolean __GLEW_ARB_direct_state_access = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; -GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; -GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; -GLboolean __GLEW_ARB_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; -GLboolean __GLEW_ARB_enhanced_layouts = GL_FALSE; -GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE; -GLboolean __GLEW_ARB_explicit_uniform_location = GL_FALSE; -GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; -GLboolean __GLEW_ARB_fragment_layer_viewport = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program = GL_FALSE; -GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; -GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_no_attachments = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE; -GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_ARB_get_program_binary = GL_FALSE; -GLboolean __GLEW_ARB_get_texture_sub_image = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE; -GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE; -GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE; -GLboolean __GLEW_ARB_imaging = GL_FALSE; -GLboolean __GLEW_ARB_indirect_parameters = GL_FALSE; -GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query = GL_FALSE; -GLboolean __GLEW_ARB_internalformat_query2 = GL_FALSE; -GLboolean __GLEW_ARB_invalidate_subdata = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE; -GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_matrix_palette = GL_FALSE; -GLboolean __GLEW_ARB_multi_bind = GL_FALSE; -GLboolean __GLEW_ARB_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_ARB_multisample = GL_FALSE; -GLboolean __GLEW_ARB_multitexture = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; -GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE; -GLboolean __GLEW_ARB_pipeline_statistics_query = GL_FALSE; -GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_point_parameters = GL_FALSE; -GLboolean __GLEW_ARB_point_sprite = GL_FALSE; -GLboolean __GLEW_ARB_program_interface_query = GL_FALSE; -GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; -GLboolean __GLEW_ARB_query_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_ARB_robustness = GL_FALSE; -GLboolean __GLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLEW_ARB_sample_shading = GL_FALSE; -GLboolean __GLEW_ARB_sampler_objects = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_seamless_cubemap_per_texture = GL_FALSE; -GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE; -GLboolean __GLEW_ARB_shader_draw_parameters = GL_FALSE; -GLboolean __GLEW_ARB_shader_group_vote = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_ARB_shader_image_size = GL_FALSE; -GLboolean __GLEW_ARB_shader_objects = GL_FALSE; -GLboolean __GLEW_ARB_shader_precision = GL_FALSE; -GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE; -GLboolean __GLEW_ARB_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_image_samples = GL_FALSE; -GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_include = GL_FALSE; -GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE; -GLboolean __GLEW_ARB_shadow = GL_FALSE; -GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; -GLboolean __GLEW_ARB_sparse_buffer = GL_FALSE; -GLboolean __GLEW_ARB_sparse_texture = GL_FALSE; -GLboolean __GLEW_ARB_stencil_texturing = GL_FALSE; -GLboolean __GLEW_ARB_sync = GL_FALSE; -GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE; -GLboolean __GLEW_ARB_texture_barrier = GL_FALSE; -GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE; -GLboolean __GLEW_ARB_texture_buffer_range = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE; -GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; -GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; -GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_ARB_texture_float = GL_FALSE; -GLboolean __GLEW_ARB_texture_gather = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge = GL_FALSE; -GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_levels = GL_FALSE; -GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; -GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; -GLboolean __GLEW_ARB_texture_rg = GL_FALSE; -GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE; -GLboolean __GLEW_ARB_texture_stencil8 = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage = GL_FALSE; -GLboolean __GLEW_ARB_texture_storage_multisample = GL_FALSE; -GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE; -GLboolean __GLEW_ARB_texture_view = GL_FALSE; -GLboolean __GLEW_ARB_timer_query = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE; -GLboolean __GLEW_ARB_transform_feedback_overflow_query = GL_FALSE; -GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; -GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_ARB_vertex_attrib_binding = GL_FALSE; -GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; -GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLEW_ARB_vertex_program = GL_FALSE; -GLboolean __GLEW_ARB_vertex_shader = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev = GL_FALSE; -GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE; -GLboolean __GLEW_ARB_viewport_array = GL_FALSE; -GLboolean __GLEW_ARB_window_pos = GL_FALSE; -GLboolean __GLEW_ATIX_point_sprites = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE; -GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE; -GLboolean __GLEW_ATI_draw_buffers = GL_FALSE; -GLboolean __GLEW_ATI_element_array = GL_FALSE; -GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; -GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; -GLboolean __GLEW_ATI_meminfo = GL_FALSE; -GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; -GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; -GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; -GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE; -GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE; -GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE; -GLboolean __GLEW_ATI_texture_float = GL_FALSE; -GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE; -GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE; -GLboolean __GLEW_ATI_vertex_streams = GL_FALSE; -GLboolean __GLEW_EXT_422_pixels = GL_FALSE; -GLboolean __GLEW_EXT_Cg_shader = GL_FALSE; -GLboolean __GLEW_EXT_abgr = GL_FALSE; -GLboolean __GLEW_EXT_bgra = GL_FALSE; -GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE; -GLboolean __GLEW_EXT_blend_color = GL_FALSE; -GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE; -GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE; -GLboolean __GLEW_EXT_blend_minmax = GL_FALSE; -GLboolean __GLEW_EXT_blend_subtract = GL_FALSE; -GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE; -GLboolean __GLEW_EXT_cmyka = GL_FALSE; -GLboolean __GLEW_EXT_color_subtable = GL_FALSE; -GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_convolution = GL_FALSE; -GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE; -GLboolean __GLEW_EXT_copy_texture = GL_FALSE; -GLboolean __GLEW_EXT_cull_vertex = GL_FALSE; -GLboolean __GLEW_EXT_debug_label = GL_FALSE; -GLboolean __GLEW_EXT_debug_marker = GL_FALSE; -GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE; -GLboolean __GLEW_EXT_direct_state_access = GL_FALSE; -GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE; -GLboolean __GLEW_EXT_draw_instanced = GL_FALSE; -GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE; -GLboolean __GLEW_EXT_fog_coord = GL_FALSE; -GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE; -GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE; -GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE; -GLboolean __GLEW_EXT_histogram = GL_FALSE; -GLboolean __GLEW_EXT_index_array_formats = GL_FALSE; -GLboolean __GLEW_EXT_index_func = GL_FALSE; -GLboolean __GLEW_EXT_index_material = GL_FALSE; -GLboolean __GLEW_EXT_index_texture = GL_FALSE; -GLboolean __GLEW_EXT_light_texture = GL_FALSE; -GLboolean __GLEW_EXT_misc_attribute = GL_FALSE; -GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE; -GLboolean __GLEW_EXT_multisample = GL_FALSE; -GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_EXT_packed_float = GL_FALSE; -GLboolean __GLEW_EXT_packed_pixels = GL_FALSE; -GLboolean __GLEW_EXT_paletted_texture = GL_FALSE; -GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; -GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; -GLboolean __GLEW_EXT_point_parameters = GL_FALSE; -GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; -GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; -GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; -GLboolean __GLEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLEW_EXT_secondary_color = GL_FALSE; -GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; -GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_formatted = GL_FALSE; -GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE; -GLboolean __GLEW_EXT_shader_integer_mix = GL_FALSE; -GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; -GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; -GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE; -GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE; -GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE; -GLboolean __GLEW_EXT_subtexture = GL_FALSE; -GLboolean __GLEW_EXT_texture = GL_FALSE; -GLboolean __GLEW_EXT_texture3D = GL_FALSE; -GLboolean __GLEW_EXT_texture_array = GL_FALSE; -GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE; -GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE; -GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE; -GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_env = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_add = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE; -GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE; -GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE; -GLboolean __GLEW_EXT_texture_integer = GL_FALSE; -GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE; -GLboolean __GLEW_EXT_texture_object = GL_FALSE; -GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; -GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; -GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE; -GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; -GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; -GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; -GLboolean __GLEW_EXT_timer_query = GL_FALSE; -GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array = GL_FALSE; -GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE; -GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE; -GLboolean __GLEW_EXT_vertex_shader = GL_FALSE; -GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE; -GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE; -GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE; -GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE; -GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_HP_image_transform = GL_FALSE; -GLboolean __GLEW_HP_occlusion_test = GL_FALSE; -GLboolean __GLEW_HP_texture_lighting = GL_FALSE; -GLboolean __GLEW_IBM_cull_vertex = GL_FALSE; -GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE; -GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE; -GLboolean __GLEW_IBM_static_data = GL_FALSE; -GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE; -GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE; -GLboolean __GLEW_INGR_color_clamp = GL_FALSE; -GLboolean __GLEW_INGR_interlace_read = GL_FALSE; -GLboolean __GLEW_INTEL_fragment_shader_ordering = GL_FALSE; -GLboolean __GLEW_INTEL_map_texture = GL_FALSE; -GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE; -GLboolean __GLEW_INTEL_performance_query = GL_FALSE; -GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE; -GLboolean __GLEW_KHR_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_KHR_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_KHR_context_flush_control = GL_FALSE; -GLboolean __GLEW_KHR_debug = GL_FALSE; -GLboolean __GLEW_KHR_robust_buffer_access_behavior = GL_FALSE; -GLboolean __GLEW_KHR_robustness = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_hdr = GL_FALSE; -GLboolean __GLEW_KHR_texture_compression_astc_ldr = GL_FALSE; -GLboolean __GLEW_KTX_buffer_region = GL_FALSE; -GLboolean __GLEW_MESAX_texture_stack = GL_FALSE; -GLboolean __GLEW_MESA_pack_invert = GL_FALSE; -GLboolean __GLEW_MESA_resize_buffers = GL_FALSE; -GLboolean __GLEW_MESA_window_pos = GL_FALSE; -GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; -GLboolean __GLEW_NVX_conditional_render = GL_FALSE; -GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect = GL_FALSE; -GLboolean __GLEW_NV_bindless_multi_draw_indirect_count = GL_FALSE; -GLboolean __GLEW_NV_bindless_texture = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced = GL_FALSE; -GLboolean __GLEW_NV_blend_equation_advanced_coherent = GL_FALSE; -GLboolean __GLEW_NV_blend_square = GL_FALSE; -GLboolean __GLEW_NV_compute_program5 = GL_FALSE; -GLboolean __GLEW_NV_conditional_render = GL_FALSE; -GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; -GLboolean __GLEW_NV_copy_image = GL_FALSE; -GLboolean __GLEW_NV_deep_texture3D = GL_FALSE; -GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; -GLboolean __GLEW_NV_depth_clamp = GL_FALSE; -GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; -GLboolean __GLEW_NV_draw_texture = GL_FALSE; -GLboolean __GLEW_NV_evaluators = GL_FALSE; -GLboolean __GLEW_NV_explicit_multisample = GL_FALSE; -GLboolean __GLEW_NV_fence = GL_FALSE; -GLboolean __GLEW_NV_float_buffer = GL_FALSE; -GLboolean __GLEW_NV_fog_distance = GL_FALSE; -GLboolean __GLEW_NV_fragment_program = GL_FALSE; -GLboolean __GLEW_NV_fragment_program2 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program4 = GL_FALSE; -GLboolean __GLEW_NV_fragment_program_option = GL_FALSE; -GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_geometry_program4 = GL_FALSE; -GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program4 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5 = GL_FALSE; -GLboolean __GLEW_NV_gpu_program5_mem_extended = GL_FALSE; -GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE; -GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE; -GLboolean __GLEW_NV_half_float = GL_FALSE; -GLboolean __GLEW_NV_light_max_exponent = GL_FALSE; -GLboolean __GLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; -GLboolean __GLEW_NV_occlusion_query = GL_FALSE; -GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; -GLboolean __GLEW_NV_path_rendering = GL_FALSE; -GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; -GLboolean __GLEW_NV_point_sprite = GL_FALSE; -GLboolean __GLEW_NV_present_video = GL_FALSE; -GLboolean __GLEW_NV_primitive_restart = GL_FALSE; -GLboolean __GLEW_NV_register_combiners = GL_FALSE; -GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_counters = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE; -GLboolean __GLEW_NV_shader_atomic_int64 = GL_FALSE; -GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; -GLboolean __GLEW_NV_shader_storage_buffer_object = GL_FALSE; -GLboolean __GLEW_NV_shader_thread_group = GL_FALSE; -GLboolean __GLEW_NV_shader_thread_shuffle = GL_FALSE; -GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE; -GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; -GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; -GLboolean __GLEW_NV_texture_barrier = GL_FALSE; -GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; -GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; -GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; -GLboolean __GLEW_NV_texture_multisample = GL_FALSE; -GLboolean __GLEW_NV_texture_rectangle = GL_FALSE; -GLboolean __GLEW_NV_texture_shader = GL_FALSE; -GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; -GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback = GL_FALSE; -GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; -GLboolean __GLEW_NV_vdpau_interop = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE; -GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; -GLboolean __GLEW_NV_vertex_program = GL_FALSE; -GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE; -GLboolean __GLEW_NV_vertex_program3 = GL_FALSE; -GLboolean __GLEW_NV_vertex_program4 = GL_FALSE; -GLboolean __GLEW_NV_video_capture = GL_FALSE; -GLboolean __GLEW_OES_byte_coordinates = GL_FALSE; -GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE; -GLboolean __GLEW_OES_read_format = GL_FALSE; -GLboolean __GLEW_OES_single_precision = GL_FALSE; -GLboolean __GLEW_OML_interlace = GL_FALSE; -GLboolean __GLEW_OML_resample = GL_FALSE; -GLboolean __GLEW_OML_subsample = GL_FALSE; -GLboolean __GLEW_PGI_misc_hints = GL_FALSE; -GLboolean __GLEW_PGI_vertex_hints = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_0_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_ES1_1_compatibility = GL_FALSE; -GLboolean __GLEW_REGAL_enable = GL_FALSE; -GLboolean __GLEW_REGAL_error_string = GL_FALSE; -GLboolean __GLEW_REGAL_extension_query = GL_FALSE; -GLboolean __GLEW_REGAL_log = GL_FALSE; -GLboolean __GLEW_REGAL_proc_address = GL_FALSE; -GLboolean __GLEW_REND_screen_coordinates = GL_FALSE; -GLboolean __GLEW_S3_s3tc = GL_FALSE; -GLboolean __GLEW_SGIS_color_range = GL_FALSE; -GLboolean __GLEW_SGIS_detail_texture = GL_FALSE; -GLboolean __GLEW_SGIS_fog_function = GL_FALSE; -GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE; -GLboolean __GLEW_SGIS_multisample = GL_FALSE; -GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE; -GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE; -GLboolean __GLEW_SGIS_texture4D = GL_FALSE; -GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE; -GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE; -GLboolean __GLEW_SGIS_texture_lod = GL_FALSE; -GLboolean __GLEW_SGIS_texture_select = GL_FALSE; -GLboolean __GLEW_SGIX_async = GL_FALSE; -GLboolean __GLEW_SGIX_async_histogram = GL_FALSE; -GLboolean __GLEW_SGIX_async_pixel = GL_FALSE; -GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE; -GLboolean __GLEW_SGIX_clipmap = GL_FALSE; -GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE; -GLboolean __GLEW_SGIX_depth_texture = GL_FALSE; -GLboolean __GLEW_SGIX_flush_raster = GL_FALSE; -GLboolean __GLEW_SGIX_fog_offset = GL_FALSE; -GLboolean __GLEW_SGIX_fog_texture = GL_FALSE; -GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE; -GLboolean __GLEW_SGIX_framezoom = GL_FALSE; -GLboolean __GLEW_SGIX_interlace = GL_FALSE; -GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE; -GLboolean __GLEW_SGIX_list_priority = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE; -GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE; -GLboolean __GLEW_SGIX_reference_plane = GL_FALSE; -GLboolean __GLEW_SGIX_resample = GL_FALSE; -GLboolean __GLEW_SGIX_shadow = GL_FALSE; -GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE; -GLboolean __GLEW_SGIX_sprite = GL_FALSE; -GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE; -GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE; -GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE; -GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE; -GLboolean __GLEW_SGIX_texture_range = GL_FALSE; -GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE; -GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE; -GLboolean __GLEW_SGIX_ycrcb = GL_FALSE; -GLboolean __GLEW_SGI_color_matrix = GL_FALSE; -GLboolean __GLEW_SGI_color_table = GL_FALSE; -GLboolean __GLEW_SGI_texture_color_table = GL_FALSE; -GLboolean __GLEW_SUNX_constant_data = GL_FALSE; -GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE; -GLboolean __GLEW_SUN_global_alpha = GL_FALSE; -GLboolean __GLEW_SUN_mesh_array = GL_FALSE; -GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE; -GLboolean __GLEW_SUN_slice_accum = GL_FALSE; -GLboolean __GLEW_SUN_triangle_list = GL_FALSE; -GLboolean __GLEW_SUN_vertex = GL_FALSE; -GLboolean __GLEW_WIN_phong_shading = GL_FALSE; -GLboolean __GLEW_WIN_specular_fog = GL_FALSE; -GLboolean __GLEW_WIN_swap_hint = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GL_VERSION_1_2 - -static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r; - r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r; - r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r; - r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_2 */ - -#ifdef GL_VERSION_1_2_1 - -#endif /* GL_VERSION_1_2_1 */ - -#ifdef GL_VERSION_1_3 - -static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r; - r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r; - r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r; - r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r; - r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r; - r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r; - r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r; - r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r; - r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r; - r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r; - r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r; - r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r; - r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r; - r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r; - r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r; - r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r; - r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r; - r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r; - r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r; - r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r; - r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r; - r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r; - r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r; - r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r; - r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r; - r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r; - r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r; - r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r; - r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r; - r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r; - r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r; - r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r; - r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r; - r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r; - r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r; - r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r; - r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r; - r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r; - r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r; - r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r; - r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r; - r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r; - r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r; - r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r; - r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r; - r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_3 */ - -#ifdef GL_VERSION_1_4 - -static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r; - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r; - r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r; - r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r; - r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r; - r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r; - r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r; - r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r; - r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r; - r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r; - r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r; - r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r; - r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r; - r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r; - r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r; - r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r; - r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r; - r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r; - r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r; - r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r; - r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r; - r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r; - r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r; - r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r; - r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r; - r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r; - r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r; - r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r; - r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r; - r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r; - r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r; - r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r; - r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r; - r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r; - r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r; - r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r; - r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r; - r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r; - r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r; - r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r; - r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r; - r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r; - r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r; - r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r; - r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r; - r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_4 */ - -#ifdef GL_VERSION_1_5 - -static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r; - r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r; - r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r; - r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r; - r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r; - r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r; - r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r; - r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r; - r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r; - r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r; - r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r; - r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r; - r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r; - r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r; - r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r; - r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r; - r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r; - r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r; - r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_1_5 */ - -#ifdef GL_VERSION_2_0 - -static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r; - r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r; - r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r; - r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r; - r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r; - r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r; - r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r; - r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r; - r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r; - r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r; - r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r; - r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r; - r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r; - r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r; - r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r; - r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r; - r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r; - r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r; - r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r; - r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r; - r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r; - r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r; - r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r; - r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r; - r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r; - r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r; - r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r; - r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r; - r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r; - r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r; - r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r; - r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r; - r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r; - r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r; - r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r; - r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r; - r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r; - r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r; - r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r; - r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r; - r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r; - r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r; - r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r; - r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r; - r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r; - r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r; - r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r; - r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r; - r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r; - r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r; - r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r; - r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r; - r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r; - r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r; - r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r; - r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r; - r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r; - r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r; - r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r; - r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r; - r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r; - r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r; - r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r; - r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r; - r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r; - r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r; - r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r; - r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r; - r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r; - r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r; - r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r; - r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r; - r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r; - r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r; - r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r; - r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r; - r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r; - r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r; - r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r; - r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r; - r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r; - r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r; - r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r; - r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r; - r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r; - r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r; - r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r; - r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r; - r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r; - r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r; - r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r; - r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r; - r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_0 */ - -#ifdef GL_VERSION_2_1 - -static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r; - r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r; - r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r; - r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r; - r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r; - r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_2_1 */ - -#ifdef GL_VERSION_3_0 - -static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; - r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; - r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; - r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; - r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r; - r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r; - r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r; - r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r; - r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r; - r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r; - r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r; - r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; - r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; - r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; - r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; - r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; - r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r; - r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r; - r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r; - r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r; - r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r; - r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r; - r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r; - r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r; - r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r; - r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r; - r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r; - r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r; - r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r; - r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r; - r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r; - r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r; - r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r; - r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r; - r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r; - r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r; - r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r; - r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r; - r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r; - r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r; - r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r; - r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r; - r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r; - r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r; - r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r; - r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r; - r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r; - r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r; - r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r; - r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r; - r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r; - r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r; - r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_0 */ - -#ifdef GL_VERSION_3_1 - -static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; - r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; - r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; - r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_1 */ - -#ifdef GL_VERSION_3_2 - -static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; - r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; - r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_2 */ - -#ifdef GL_VERSION_3_3 - -static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_3_3 */ - -#ifdef GL_VERSION_4_0 - -static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r; - r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r; - r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r; - r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r; - r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r; - - return r; -} - -#endif /* GL_VERSION_4_0 */ - -#ifdef GL_VERSION_4_1 - -#endif /* GL_VERSION_4_1 */ - -#ifdef GL_VERSION_4_2 - -#endif /* GL_VERSION_4_2 */ - -#ifdef GL_VERSION_4_3 - -#endif /* GL_VERSION_4_3 */ - -#ifdef GL_VERSION_4_4 - -#endif /* GL_VERSION_4_4 */ - -#ifdef GL_VERSION_4_5 - -#endif /* GL_VERSION_4_5 */ - -#ifdef GL_3DFX_multisample - -#endif /* GL_3DFX_multisample */ - -#ifdef GL_3DFX_tbuffer - -static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r; - - return r; -} - -#endif /* GL_3DFX_tbuffer */ - -#ifdef GL_3DFX_texture_compression_FXT1 - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -#ifdef GL_AMD_blend_minmax_factor - -#endif /* GL_AMD_blend_minmax_factor */ - -#ifdef GL_AMD_conservative_depth - -#endif /* GL_AMD_conservative_depth */ - -#ifdef GL_AMD_debug_output - -static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r; - r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r; - r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r; - r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_debug_output */ - -#ifdef GL_AMD_depth_clamp_separate - -#endif /* GL_AMD_depth_clamp_separate */ - -#ifdef GL_AMD_draw_buffers_blend - -static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; - r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; - r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; - r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_draw_buffers_blend */ - -#ifdef GL_AMD_gcn_shader - -#endif /* GL_AMD_gcn_shader */ - -#ifdef GL_AMD_gpu_shader_int64 - -#endif /* GL_AMD_gpu_shader_int64 */ - -#ifdef GL_AMD_interleaved_elements - -static GLboolean _glewInit_GL_AMD_interleaved_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexAttribParameteriAMD = (PFNGLVERTEXATTRIBPARAMETERIAMDPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribParameteriAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_interleaved_elements */ - -#ifdef GL_AMD_multi_draw_indirect - -static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r; - r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_multi_draw_indirect */ - -#ifdef GL_AMD_name_gen_delete - -static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r; - r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r; - r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_name_gen_delete */ - -#ifdef GL_AMD_occlusion_query_event - -static GLboolean _glewInit_GL_AMD_occlusion_query_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glQueryObjectParameteruiAMD = (PFNGLQUERYOBJECTPARAMETERUIAMDPROC)glewGetProcAddress((const GLubyte*)"glQueryObjectParameteruiAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_occlusion_query_event */ - -#ifdef GL_AMD_performance_monitor - -static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; - r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; - r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; - r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; - r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; - r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; - r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_performance_monitor */ - -#ifdef GL_AMD_pinned_memory - -#endif /* GL_AMD_pinned_memory */ - -#ifdef GL_AMD_query_buffer_object - -#endif /* GL_AMD_query_buffer_object */ - -#ifdef GL_AMD_sample_positions - -static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sample_positions */ - -#ifdef GL_AMD_seamless_cubemap_per_texture - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -#ifdef GL_AMD_shader_atomic_counter_ops - -#endif /* GL_AMD_shader_atomic_counter_ops */ - -#ifdef GL_AMD_shader_stencil_export - -#endif /* GL_AMD_shader_stencil_export */ - -#ifdef GL_AMD_shader_stencil_value_export - -#endif /* GL_AMD_shader_stencil_value_export */ - -#ifdef GL_AMD_shader_trinary_minmax - -#endif /* GL_AMD_shader_trinary_minmax */ - -#ifdef GL_AMD_sparse_texture - -static GLboolean _glewInit_GL_AMD_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorageSparseAMD = (PFNGLTEXSTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTexStorageSparseAMD")) == NULL) || r; - r = ((glTextureStorageSparseAMD = (PFNGLTEXTURESTORAGESPARSEAMDPROC)glewGetProcAddress((const GLubyte*)"glTextureStorageSparseAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_sparse_texture */ - -#ifdef GL_AMD_stencil_operation_extended - -static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_stencil_operation_extended */ - -#ifdef GL_AMD_texture_texture4 - -#endif /* GL_AMD_texture_texture4 */ - -#ifdef GL_AMD_transform_feedback3_lines_triangles - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -#ifdef GL_AMD_transform_feedback4 - -#endif /* GL_AMD_transform_feedback4 */ - -#ifdef GL_AMD_vertex_shader_layer - -#endif /* GL_AMD_vertex_shader_layer */ - -#ifdef GL_AMD_vertex_shader_tessellator - -static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; - r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; - - return r; -} - -#endif /* GL_AMD_vertex_shader_tessellator */ - -#ifdef GL_AMD_vertex_shader_viewport_index - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -#ifdef GL_ANGLE_depth_texture - -#endif /* GL_ANGLE_depth_texture */ - -#ifdef GL_ANGLE_framebuffer_blit - -static GLboolean _glewInit_GL_ANGLE_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferANGLE = (PFNGLBLITFRAMEBUFFERANGLEPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_blit */ - -#ifdef GL_ANGLE_framebuffer_multisample - -static GLboolean _glewInit_GL_ANGLE_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleANGLE = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_framebuffer_multisample */ - -#ifdef GL_ANGLE_instanced_arrays - -static GLboolean _glewInit_GL_ANGLE_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedANGLE = (PFNGLDRAWARRAYSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedANGLE")) == NULL) || r; - r = ((glDrawElementsInstancedANGLE = (PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedANGLE")) == NULL) || r; - r = ((glVertexAttribDivisorANGLE = (PFNGLVERTEXATTRIBDIVISORANGLEPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_instanced_arrays */ - -#ifdef GL_ANGLE_pack_reverse_row_order - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -#ifdef GL_ANGLE_program_binary - -#endif /* GL_ANGLE_program_binary */ - -#ifdef GL_ANGLE_texture_compression_dxt1 - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -#ifdef GL_ANGLE_texture_compression_dxt3 - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -#ifdef GL_ANGLE_texture_compression_dxt5 - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -#ifdef GL_ANGLE_texture_usage - -#endif /* GL_ANGLE_texture_usage */ - -#ifdef GL_ANGLE_timer_query - -static GLboolean _glewInit_GL_ANGLE_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryANGLE = (PFNGLBEGINQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryANGLE")) == NULL) || r; - r = ((glDeleteQueriesANGLE = (PFNGLDELETEQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesANGLE")) == NULL) || r; - r = ((glEndQueryANGLE = (PFNGLENDQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glEndQueryANGLE")) == NULL) || r; - r = ((glGenQueriesANGLE = (PFNGLGENQUERIESANGLEPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesANGLE")) == NULL) || r; - r = ((glGetQueryObjecti64vANGLE = (PFNGLGETQUERYOBJECTI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectivANGLE = (PFNGLGETQUERYOBJECTIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivANGLE")) == NULL) || r; - r = ((glGetQueryObjectui64vANGLE = (PFNGLGETQUERYOBJECTUI64VANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vANGLE")) == NULL) || r; - r = ((glGetQueryObjectuivANGLE = (PFNGLGETQUERYOBJECTUIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivANGLE")) == NULL) || r; - r = ((glGetQueryivANGLE = (PFNGLGETQUERYIVANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivANGLE")) == NULL) || r; - r = ((glIsQueryANGLE = (PFNGLISQUERYANGLEPROC)glewGetProcAddress((const GLubyte*)"glIsQueryANGLE")) == NULL) || r; - r = ((glQueryCounterANGLE = (PFNGLQUERYCOUNTERANGLEPROC)glewGetProcAddress((const GLubyte*)"glQueryCounterANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_timer_query */ - -#ifdef GL_ANGLE_translated_shader_source - -static GLboolean _glewInit_GL_ANGLE_translated_shader_source (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTranslatedShaderSourceANGLE = (PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)glewGetProcAddress((const GLubyte*)"glGetTranslatedShaderSourceANGLE")) == NULL) || r; - - return r; -} - -#endif /* GL_ANGLE_translated_shader_source */ - -#ifdef GL_APPLE_aux_depth_stencil - -#endif /* GL_APPLE_aux_depth_stencil */ - -#ifdef GL_APPLE_client_storage - -#endif /* GL_APPLE_client_storage */ - -#ifdef GL_APPLE_element_array - -static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r; - r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r; - r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r; - r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r; - r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_element_array */ - -#ifdef GL_APPLE_fence - -static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r; - r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r; - r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r; - r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r; - r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r; - r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r; - r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r; - r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_fence */ - -#ifdef GL_APPLE_float_pixels - -#endif /* GL_APPLE_float_pixels */ - -#ifdef GL_APPLE_flush_buffer_range - -static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r; - r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_flush_buffer_range */ - -#ifdef GL_APPLE_object_purgeable - -static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; - r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; - r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_object_purgeable */ - -#ifdef GL_APPLE_pixel_buffer - -#endif /* GL_APPLE_pixel_buffer */ - -#ifdef GL_APPLE_rgb_422 - -#endif /* GL_APPLE_rgb_422 */ - -#ifdef GL_APPLE_row_bytes - -#endif /* GL_APPLE_row_bytes */ - -#ifdef GL_APPLE_specular_vector - -#endif /* GL_APPLE_specular_vector */ - -#ifdef GL_APPLE_texture_range - -static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r; - r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_texture_range */ - -#ifdef GL_APPLE_transform_hint - -#endif /* GL_APPLE_transform_hint */ - -#ifdef GL_APPLE_vertex_array_object - -static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r; - r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r; - r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r; - r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_object */ - -#ifdef GL_APPLE_vertex_array_range - -static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r; - r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r; - r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_array_range */ - -#ifdef GL_APPLE_vertex_program_evaluators - -static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; - r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; - r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; - r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; - - return r; -} - -#endif /* GL_APPLE_vertex_program_evaluators */ - -#ifdef GL_APPLE_ycbcr_422 - -#endif /* GL_APPLE_ycbcr_422 */ - -#ifdef GL_ARB_ES2_compatibility - -static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r; - r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r; - r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r; - r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r; - r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES2_compatibility */ - -#ifdef GL_ARB_ES3_1_compatibility - -static GLboolean _glewInit_GL_ARB_ES3_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierByRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_ES3_1_compatibility */ - -#ifdef GL_ARB_ES3_compatibility - -#endif /* GL_ARB_ES3_compatibility */ - -#ifdef GL_ARB_arrays_of_arrays - -#endif /* GL_ARB_arrays_of_arrays */ - -#ifdef GL_ARB_base_instance - -static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_base_instance */ - -#ifdef GL_ARB_bindless_texture - -static GLboolean _glewInit_GL_ARB_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleARB = (PFNGLGETIMAGEHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleARB")) == NULL) || r; - r = ((glGetTextureHandleARB = (PFNGLGETTEXTUREHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleARB")) == NULL) || r; - r = ((glGetTextureSamplerHandleARB = (PFNGLGETTEXTURESAMPLERHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleARB")) == NULL) || r; - r = ((glGetVertexAttribLui64vARB = (PFNGLGETVERTEXATTRIBLUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vARB")) == NULL) || r; - r = ((glIsImageHandleResidentARB = (PFNGLISIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentARB")) == NULL) || r; - r = ((glIsTextureHandleResidentARB = (PFNGLISTEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentARB")) == NULL) || r; - r = ((glMakeImageHandleNonResidentARB = (PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentARB")) == NULL) || r; - r = ((glMakeImageHandleResidentARB = (PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentARB = (PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentARB")) == NULL) || r; - r = ((glMakeTextureHandleResidentARB = (PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentARB")) == NULL) || r; - r = ((glProgramUniformHandleui64ARB = (PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64ARB")) == NULL) || r; - r = ((glProgramUniformHandleui64vARB = (PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vARB")) == NULL) || r; - r = ((glUniformHandleui64ARB = (PFNGLUNIFORMHANDLEUI64ARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64ARB")) == NULL) || r; - r = ((glUniformHandleui64vARB = (PFNGLUNIFORMHANDLEUI64VARBPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vARB")) == NULL) || r; - r = ((glVertexAttribL1ui64ARB = (PFNGLVERTEXATTRIBL1UI64ARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64ARB")) == NULL) || r; - r = ((glVertexAttribL1ui64vARB = (PFNGLVERTEXATTRIBL1UI64VARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_bindless_texture */ - -#ifdef GL_ARB_blend_func_extended - -static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r; - r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_blend_func_extended */ - -#ifdef GL_ARB_buffer_storage - -static GLboolean _glewInit_GL_ARB_buffer_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferStorage = (PFNGLBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glBufferStorage")) == NULL) || r; - r = ((glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_buffer_storage */ - -#ifdef GL_ARB_cl_event - -static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_cl_event */ - -#ifdef GL_ARB_clear_buffer_object - -static GLboolean _glewInit_GL_ARB_clear_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferData")) == NULL) || r; - r = ((glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearBufferSubData")) == NULL) || r; - r = ((glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferDataEXT")) == NULL) || r; - r = ((glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubDataEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_buffer_object */ - -#ifdef GL_ARB_clear_texture - -static GLboolean _glewInit_GL_ARB_clear_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexImage")) == NULL) || r; - r = ((glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glClearTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clear_texture */ - -#ifdef GL_ARB_clip_control - -static GLboolean _glewInit_GL_ARB_clip_control (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipControl = (PFNGLCLIPCONTROLPROC)glewGetProcAddress((const GLubyte*)"glClipControl")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_clip_control */ - -#ifdef GL_ARB_color_buffer_float - -static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_color_buffer_float */ - -#ifdef GL_ARB_compatibility - -#endif /* GL_ARB_compatibility */ - -#ifdef GL_ARB_compressed_texture_pixel_storage - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -#ifdef GL_ARB_compute_shader - -static GLboolean _glewInit_GL_ARB_compute_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)glewGetProcAddress((const GLubyte*)"glDispatchCompute")) == NULL) || r; - r = ((glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_shader */ - -#ifdef GL_ARB_compute_variable_group_size - -static GLboolean _glewInit_GL_ARB_compute_variable_group_size (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDispatchComputeGroupSizeARB = (PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)glewGetProcAddress((const GLubyte*)"glDispatchComputeGroupSizeARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_compute_variable_group_size */ - -#ifdef GL_ARB_conditional_render_inverted - -#endif /* GL_ARB_conditional_render_inverted */ - -#ifdef GL_ARB_conservative_depth - -#endif /* GL_ARB_conservative_depth */ - -#ifdef GL_ARB_copy_buffer - -static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_buffer */ - -#ifdef GL_ARB_copy_image - -static GLboolean _glewInit_GL_ARB_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubData")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_copy_image */ - -#ifdef GL_ARB_cull_distance - -#endif /* GL_ARB_cull_distance */ - -#ifdef GL_ARB_debug_output - -static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r; - r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r; - r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r; - r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_debug_output */ - -#ifdef GL_ARB_depth_buffer_float - -#endif /* GL_ARB_depth_buffer_float */ - -#ifdef GL_ARB_depth_clamp - -#endif /* GL_ARB_depth_clamp */ - -#ifdef GL_ARB_depth_texture - -#endif /* GL_ARB_depth_texture */ - -#ifdef GL_ARB_derivative_control - -#endif /* GL_ARB_derivative_control */ - -#ifdef GL_ARB_direct_state_access - -static GLboolean _glewInit_GL_ARB_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnit")) == NULL) || r; - r = ((glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitNamedFramebuffer")) == NULL) || r; - r = ((glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatus")) == NULL) || r; - r = ((glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferData")) == NULL) || r; - r = ((glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glClearNamedBufferSubData")) == NULL) || r; - r = ((glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfi")) == NULL) || r; - r = ((glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferfv")) == NULL) || r; - r = ((glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferiv")) == NULL) || r; - r = ((glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearNamedFramebufferuiv")) == NULL) || r; - r = ((glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1D")) == NULL) || r; - r = ((glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2D")) == NULL) || r; - r = ((glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3D")) == NULL) || r; - r = ((glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyNamedBufferSubData")) == NULL) || r; - r = ((glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1D")) == NULL) || r; - r = ((glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2D")) == NULL) || r; - r = ((glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3D")) == NULL) || r; - r = ((glCreateBuffers = (PFNGLCREATEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateBuffers")) == NULL) || r; - r = ((glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateFramebuffers")) == NULL) || r; - r = ((glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramPipelines")) == NULL) || r; - r = ((glCreateQueries = (PFNGLCREATEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glCreateQueries")) == NULL) || r; - r = ((glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glCreateRenderbuffers")) == NULL) || r; - r = ((glCreateSamplers = (PFNGLCREATESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glCreateSamplers")) == NULL) || r; - r = ((glCreateTextures = (PFNGLCREATETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glCreateTextures")) == NULL) || r; - r = ((glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glCreateTransformFeedbacks")) == NULL) || r; - r = ((glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glCreateVertexArrays")) == NULL) || r; - r = ((glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttrib")) == NULL) || r; - r = ((glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttrib")) == NULL) || r; - r = ((glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRange")) == NULL) || r; - r = ((glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmap")) == NULL) || r; - r = ((glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImage")) == NULL) || r; - r = ((glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteri64v")) == NULL) || r; - r = ((glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameteriv")) == NULL) || r; - r = ((glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointerv")) == NULL) || r; - r = ((glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubData")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameteriv")) == NULL) || r; - r = ((glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImage")) == NULL) || r; - r = ((glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfv")) == NULL) || r; - r = ((glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameteriv")) == NULL) || r; - r = ((glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIiv")) == NULL) || r; - r = ((glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuiv")) == NULL) || r; - r = ((glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfv")) == NULL) || r; - r = ((glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameteriv")) == NULL) || r; - r = ((glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki64_v")) == NULL) || r; - r = ((glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbacki_v")) == NULL) || r; - r = ((glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackiv")) == NULL) || r; - r = ((glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexed64iv")) == NULL) || r; - r = ((glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIndexediv")) == NULL) || r; - r = ((glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayiv")) == NULL) || r; - r = ((glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferData")) == NULL) || r; - r = ((glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateNamedFramebufferSubData")) == NULL) || r; - r = ((glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBuffer")) == NULL) || r; - r = ((glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRange")) == NULL) || r; - r = ((glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferData")) == NULL) || r; - r = ((glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferStorage")) == NULL) || r; - r = ((glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubData")) == NULL) || r; - r = ((glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffer")) == NULL) || r; - r = ((glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferDrawBuffers")) == NULL) || r; - r = ((glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteri")) == NULL) || r; - r = ((glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferReadBuffer")) == NULL) || r; - r = ((glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbuffer")) == NULL) || r; - r = ((glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture")) == NULL) || r; - r = ((glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayer")) == NULL) || r; - r = ((glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorage")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisample")) == NULL) || r; - r = ((glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTextureBuffer")) == NULL) || r; - r = ((glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRange")) == NULL) || r; - r = ((glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIiv")) == NULL) || r; - r = ((glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuiv")) == NULL) || r; - r = ((glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterf")) == NULL) || r; - r = ((glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfv")) == NULL) || r; - r = ((glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteri")) == NULL) || r; - r = ((glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriv")) == NULL) || r; - r = ((glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1D")) == NULL) || r; - r = ((glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2D")) == NULL) || r; - r = ((glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisample")) == NULL) || r; - r = ((glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3D")) == NULL) || r; - r = ((glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisample")) == NULL) || r; - r = ((glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1D")) == NULL) || r; - r = ((glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2D")) == NULL) || r; - r = ((glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3D")) == NULL) || r; - r = ((glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferBase")) == NULL) || r; - r = ((glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackBufferRange")) == NULL) || r; - r = ((glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBuffer")) == NULL) || r; - r = ((glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribBinding")) == NULL) || r; - r = ((glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribFormat")) == NULL) || r; - r = ((glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribIFormat")) == NULL) || r; - r = ((glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayAttribLFormat")) == NULL) || r; - r = ((glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindingDivisor")) == NULL) || r; - r = ((glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayElementBuffer")) == NULL) || r; - r = ((glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffer")) == NULL) || r; - r = ((glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_direct_state_access */ - -#ifdef GL_ARB_draw_buffers - -static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers */ - -#ifdef GL_ARB_draw_buffers_blend - -static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; - r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; - r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; - r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_buffers_blend */ - -#ifdef GL_ARB_draw_elements_base_vertex - -static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; - r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; - r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; - r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifdef GL_ARB_draw_indirect - -static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r; - r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_draw_indirect */ - -#ifdef GL_ARB_draw_instanced - -#endif /* GL_ARB_draw_instanced */ - -#ifdef GL_ARB_enhanced_layouts - -#endif /* GL_ARB_enhanced_layouts */ - -#ifdef GL_ARB_explicit_attrib_location - -#endif /* GL_ARB_explicit_attrib_location */ - -#ifdef GL_ARB_explicit_uniform_location - -#endif /* GL_ARB_explicit_uniform_location */ - -#ifdef GL_ARB_fragment_coord_conventions - -#endif /* GL_ARB_fragment_coord_conventions */ - -#ifdef GL_ARB_fragment_layer_viewport - -#endif /* GL_ARB_fragment_layer_viewport */ - -#ifdef GL_ARB_fragment_program - -#endif /* GL_ARB_fragment_program */ - -#ifdef GL_ARB_fragment_program_shadow - -#endif /* GL_ARB_fragment_program_shadow */ - -#ifdef GL_ARB_fragment_shader - -#endif /* GL_ARB_fragment_shader */ - -#ifdef GL_ARB_framebuffer_no_attachments - -static GLboolean _glewInit_GL_ARB_framebuffer_no_attachments (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glFramebufferParameteri")) == NULL) || r; - r = ((glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameteriv")) == NULL) || r; - r = ((glGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferParameterivEXT")) == NULL) || r; - r = ((glNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifdef GL_ARB_framebuffer_object - -static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r; - r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r; - r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r; - r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r; - r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; - r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; - r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; - r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; - r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; - r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; - r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; - r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r; - r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r; - r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r; - r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r; - r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r; - r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_framebuffer_object */ - -#ifdef GL_ARB_framebuffer_sRGB - -#endif /* GL_ARB_framebuffer_sRGB */ - -#ifdef GL_ARB_geometry_shader4 - -static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r; - r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r; - r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r; - r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_geometry_shader4 */ - -#ifdef GL_ARB_get_program_binary - -static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r; - r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r; - r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_program_binary */ - -#ifdef GL_ARB_get_texture_sub_image - -static GLboolean _glewInit_GL_ARB_get_texture_sub_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureSubImage")) == NULL) || r; - r = ((glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_get_texture_sub_image */ - -#ifdef GL_ARB_gpu_shader5 - -#endif /* GL_ARB_gpu_shader5 */ - -#ifdef GL_ARB_gpu_shader_fp64 - -static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r; - r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r; - r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r; - r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r; - r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r; - r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r; - r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r; - r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r; - r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r; - r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r; - r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r; - r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r; - r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r; - r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r; - r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r; - r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r; - r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r; - r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifdef GL_ARB_half_float_pixel - -#endif /* GL_ARB_half_float_pixel */ - -#ifdef GL_ARB_half_float_vertex - -#endif /* GL_ARB_half_float_vertex */ - -#ifdef GL_ARB_imaging - -static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r; - r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r; - r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r; - r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r; - r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r; - r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r; - r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r; - r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r; - r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r; - r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r; - r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r; - r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r; - r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r; - r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r; - r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r; - r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r; - r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r; - r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r; - r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r; - r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r; - r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r; - r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r; - r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r; - r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r; - r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r; - r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r; - r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r; - r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r; - r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r; - r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r; - r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r; - r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r; - r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_imaging */ - -#ifdef GL_ARB_indirect_parameters - -static GLboolean _glewInit_GL_ARB_indirect_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectCountARB")) == NULL) || r; - r = ((glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectCountARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_indirect_parameters */ - -#ifdef GL_ARB_instanced_arrays - -static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r; - r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r; - r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_instanced_arrays */ - -#ifdef GL_ARB_internalformat_query - -static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query */ - -#ifdef GL_ARB_internalformat_query2 - -static GLboolean _glewInit_GL_ARB_internalformat_query2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformati64v")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_internalformat_query2 */ - -#ifdef GL_ARB_invalidate_subdata - -static GLboolean _glewInit_GL_ARB_invalidate_subdata (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferData")) == NULL) || r; - r = ((glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glInvalidateBufferSubData")) == NULL) || r; - r = ((glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateFramebuffer")) == NULL) || r; - r = ((glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glInvalidateSubFramebuffer")) == NULL) || r; - r = ((glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexImage")) == NULL) || r; - r = ((glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)glewGetProcAddress((const GLubyte*)"glInvalidateTexSubImage")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_invalidate_subdata */ - -#ifdef GL_ARB_map_buffer_alignment - -#endif /* GL_ARB_map_buffer_alignment */ - -#ifdef GL_ARB_map_buffer_range - -static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r; - r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_map_buffer_range */ - -#ifdef GL_ARB_matrix_palette - -static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r; - r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r; - r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r; - r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r; - r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_matrix_palette */ - -#ifdef GL_ARB_multi_bind - -static GLboolean _glewInit_GL_ARB_multi_bind (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersBase")) == NULL) || r; - r = ((glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBuffersRange")) == NULL) || r; - r = ((glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextures")) == NULL) || r; - r = ((glBindSamplers = (PFNGLBINDSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glBindSamplers")) == NULL) || r; - r = ((glBindTextures = (PFNGLBINDTEXTURESPROC)glewGetProcAddress((const GLubyte*)"glBindTextures")) == NULL) || r; - r = ((glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffers")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_bind */ - -#ifdef GL_ARB_multi_draw_indirect - -static GLboolean _glewInit_GL_ARB_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirect")) == NULL) || r; - r = ((glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirect")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multi_draw_indirect */ - -#ifdef GL_ARB_multisample - -static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multisample */ - -#ifdef GL_ARB_multitexture - -static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r; - r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r; - r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r; - r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r; - r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r; - r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r; - r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r; - r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r; - r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r; - r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r; - r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r; - r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r; - r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r; - r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r; - r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r; - r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r; - r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r; - r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r; - r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r; - r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r; - r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r; - r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r; - r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r; - r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r; - r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r; - r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r; - r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r; - r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r; - r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r; - r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r; - r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r; - r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r; - r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r; - r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_multitexture */ - -#ifdef GL_ARB_occlusion_query - -static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r; - r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r; - r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r; - r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r; - r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r; - r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r; - r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r; - r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_occlusion_query */ - -#ifdef GL_ARB_occlusion_query2 - -#endif /* GL_ARB_occlusion_query2 */ - -#ifdef GL_ARB_pipeline_statistics_query - -#endif /* GL_ARB_pipeline_statistics_query */ - -#ifdef GL_ARB_pixel_buffer_object - -#endif /* GL_ARB_pixel_buffer_object */ - -#ifdef GL_ARB_point_parameters - -static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r; - r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_point_parameters */ - -#ifdef GL_ARB_point_sprite - -#endif /* GL_ARB_point_sprite */ - -#ifdef GL_ARB_program_interface_query - -static GLboolean _glewInit_GL_ARB_program_interface_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInterfaceiv")) == NULL) || r; - r = ((glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceIndex")) == NULL) || r; - r = ((glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocation")) == NULL) || r; - r = ((glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceLocationIndex")) == NULL) || r; - r = ((glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceName")) == NULL) || r; - r = ((glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramResourceiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_program_interface_query */ - -#ifdef GL_ARB_provoking_vertex - -static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_provoking_vertex */ - -#ifdef GL_ARB_query_buffer_object - -#endif /* GL_ARB_query_buffer_object */ - -#ifdef GL_ARB_robust_buffer_access_behavior - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -#ifdef GL_ARB_robustness - -static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r; - r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r; - r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r; - r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r; - r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r; - r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r; - r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r; - r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r; - r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r; - r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r; - r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r; - r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r; - r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r; - r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r; - r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r; - r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r; - r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r; - r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r; - r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r; - r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_robustness */ - -#ifdef GL_ARB_robustness_application_isolation - -#endif /* GL_ARB_robustness_application_isolation */ - -#ifdef GL_ARB_robustness_share_group_isolation - -#endif /* GL_ARB_robustness_share_group_isolation */ - -#ifdef GL_ARB_sample_shading - -static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sample_shading */ - -#ifdef GL_ARB_sampler_objects - -static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r; - r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r; - r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r; - r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r; - r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r; - r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r; - r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r; - r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r; - r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r; - r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r; - r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r; - r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r; - r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r; - r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sampler_objects */ - -#ifdef GL_ARB_seamless_cube_map - -#endif /* GL_ARB_seamless_cube_map */ - -#ifdef GL_ARB_seamless_cubemap_per_texture - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -#ifdef GL_ARB_separate_shader_objects - -static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r; - r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r; - r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r; - r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r; - r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r; - r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r; - r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r; - r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r; - r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r; - r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r; - r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r; - r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r; - r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r; - r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r; - r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r; - r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r; - r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r; - r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r; - r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r; - r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r; - r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r; - r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r; - r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r; - r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r; - r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r; - r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r; - r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r; - r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r; - r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r; - r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r; - r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r; - r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r; - r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r; - r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r; - r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r; - r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r; - r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r; - r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r; - r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r; - r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r; - r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r; - r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r; - r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r; - r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r; - r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r; - r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_separate_shader_objects */ - -#ifdef GL_ARB_shader_atomic_counters - -static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_atomic_counters */ - -#ifdef GL_ARB_shader_bit_encoding - -#endif /* GL_ARB_shader_bit_encoding */ - -#ifdef GL_ARB_shader_draw_parameters - -#endif /* GL_ARB_shader_draw_parameters */ - -#ifdef GL_ARB_shader_group_vote - -#endif /* GL_ARB_shader_group_vote */ - -#ifdef GL_ARB_shader_image_load_store - -static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r; - r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_image_load_store */ - -#ifdef GL_ARB_shader_image_size - -#endif /* GL_ARB_shader_image_size */ - -#ifdef GL_ARB_shader_objects - -static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r; - r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r; - r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r; - r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r; - r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r; - r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r; - r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r; - r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r; - r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r; - r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r; - r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r; - r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r; - r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r; - r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r; - r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r; - r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r; - r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r; - r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r; - r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r; - r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r; - r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r; - r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r; - r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r; - r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r; - r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r; - r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r; - r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r; - r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r; - r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r; - r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r; - r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r; - r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r; - r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r; - r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r; - r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r; - r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r; - r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r; - r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r; - r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_objects */ - -#ifdef GL_ARB_shader_precision - -#endif /* GL_ARB_shader_precision */ - -#ifdef GL_ARB_shader_stencil_export - -#endif /* GL_ARB_shader_stencil_export */ - -#ifdef GL_ARB_shader_storage_buffer_object - -static GLboolean _glewInit_GL_ARB_shader_storage_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glShaderStorageBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifdef GL_ARB_shader_subroutine - -static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r; - r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r; - r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r; - r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r; - r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r; - r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r; - r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shader_subroutine */ - -#ifdef GL_ARB_shader_texture_image_samples - -#endif /* GL_ARB_shader_texture_image_samples */ - -#ifdef GL_ARB_shader_texture_lod - -#endif /* GL_ARB_shader_texture_lod */ - -#ifdef GL_ARB_shading_language_100 - -#endif /* GL_ARB_shading_language_100 */ - -#ifdef GL_ARB_shading_language_420pack - -#endif /* GL_ARB_shading_language_420pack */ - -#ifdef GL_ARB_shading_language_include - -static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r; - r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r; - r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r; - r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r; - r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_shading_language_include */ - -#ifdef GL_ARB_shading_language_packing - -#endif /* GL_ARB_shading_language_packing */ - -#ifdef GL_ARB_shadow - -#endif /* GL_ARB_shadow */ - -#ifdef GL_ARB_shadow_ambient - -#endif /* GL_ARB_shadow_ambient */ - -#ifdef GL_ARB_sparse_buffer - -static GLboolean _glewInit_GL_ARB_sparse_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferPageCommitmentARB = (PFNGLBUFFERPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glBufferPageCommitmentARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_buffer */ - -#ifdef GL_ARB_sparse_texture - -static GLboolean _glewInit_GL_ARB_sparse_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexPageCommitmentARB = (PFNGLTEXPAGECOMMITMENTARBPROC)glewGetProcAddress((const GLubyte*)"glTexPageCommitmentARB")) == NULL) || r; - r = ((glTexturePageCommitmentEXT = (PFNGLTEXTUREPAGECOMMITMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glTexturePageCommitmentEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sparse_texture */ - -#ifdef GL_ARB_stencil_texturing - -#endif /* GL_ARB_stencil_texturing */ - -#ifdef GL_ARB_sync - -static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; - r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; - r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; - r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; - r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; - r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; - r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_sync */ - -#ifdef GL_ARB_tessellation_shader - -static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r; - r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_tessellation_shader */ - -#ifdef GL_ARB_texture_barrier - -static GLboolean _glewInit_GL_ARB_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrier")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_barrier */ - -#ifdef GL_ARB_texture_border_clamp - -#endif /* GL_ARB_texture_border_clamp */ - -#ifdef GL_ARB_texture_buffer_object - -static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_object */ - -#ifdef GL_ARB_texture_buffer_object_rgb32 - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -#ifdef GL_ARB_texture_buffer_range - -static GLboolean _glewInit_GL_ARB_texture_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glTexBufferRange")) == NULL) || r; - r = ((glTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferRangeEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_buffer_range */ - -#ifdef GL_ARB_texture_compression - -static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r; - r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r; - r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r; - r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r; - r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r; - r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r; - r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_compression */ - -#ifdef GL_ARB_texture_compression_bptc - -#endif /* GL_ARB_texture_compression_bptc */ - -#ifdef GL_ARB_texture_compression_rgtc - -#endif /* GL_ARB_texture_compression_rgtc */ - -#ifdef GL_ARB_texture_cube_map - -#endif /* GL_ARB_texture_cube_map */ - -#ifdef GL_ARB_texture_cube_map_array - -#endif /* GL_ARB_texture_cube_map_array */ - -#ifdef GL_ARB_texture_env_add - -#endif /* GL_ARB_texture_env_add */ - -#ifdef GL_ARB_texture_env_combine - -#endif /* GL_ARB_texture_env_combine */ - -#ifdef GL_ARB_texture_env_crossbar - -#endif /* GL_ARB_texture_env_crossbar */ - -#ifdef GL_ARB_texture_env_dot3 - -#endif /* GL_ARB_texture_env_dot3 */ - -#ifdef GL_ARB_texture_float - -#endif /* GL_ARB_texture_float */ - -#ifdef GL_ARB_texture_gather - -#endif /* GL_ARB_texture_gather */ - -#ifdef GL_ARB_texture_mirror_clamp_to_edge - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -#ifdef GL_ARB_texture_mirrored_repeat - -#endif /* GL_ARB_texture_mirrored_repeat */ - -#ifdef GL_ARB_texture_multisample - -static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; - r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; - r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; - r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_multisample */ - -#ifdef GL_ARB_texture_non_power_of_two - -#endif /* GL_ARB_texture_non_power_of_two */ - -#ifdef GL_ARB_texture_query_levels - -#endif /* GL_ARB_texture_query_levels */ - -#ifdef GL_ARB_texture_query_lod - -#endif /* GL_ARB_texture_query_lod */ - -#ifdef GL_ARB_texture_rectangle - -#endif /* GL_ARB_texture_rectangle */ - -#ifdef GL_ARB_texture_rg - -#endif /* GL_ARB_texture_rg */ - -#ifdef GL_ARB_texture_rgb10_a2ui - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -#ifdef GL_ARB_texture_stencil8 - -#endif /* GL_ARB_texture_stencil8 */ - -#ifdef GL_ARB_texture_storage - -static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r; - r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r; - r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r; - r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r; - r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r; - r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage */ - -#ifdef GL_ARB_texture_storage_multisample - -static GLboolean _glewInit_GL_ARB_texture_storage_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2DMultisample")) == NULL) || r; - r = ((glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3DMultisample")) == NULL) || r; - r = ((glTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DMultisampleEXT")) == NULL) || r; - r = ((glTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_storage_multisample */ - -#ifdef GL_ARB_texture_swizzle - -#endif /* GL_ARB_texture_swizzle */ - -#ifdef GL_ARB_texture_view - -static GLboolean _glewInit_GL_ARB_texture_view (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureView = (PFNGLTEXTUREVIEWPROC)glewGetProcAddress((const GLubyte*)"glTextureView")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_texture_view */ - -#ifdef GL_ARB_timer_query - -static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r; - r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r; - r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_timer_query */ - -#ifdef GL_ARB_transform_feedback2 - -static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r; - r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r; - r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r; - r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r; - r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r; - r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r; - r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback2 */ - -#ifdef GL_ARB_transform_feedback3 - -static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r; - r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r; - r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r; - r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback3 */ - -#ifdef GL_ARB_transform_feedback_instanced - -static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r; - r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifdef GL_ARB_transform_feedback_overflow_query - -#endif /* GL_ARB_transform_feedback_overflow_query */ - -#ifdef GL_ARB_transpose_matrix - -static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r; - r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r; - r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r; - r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_transpose_matrix */ - -#ifdef GL_ARB_uniform_buffer_object - -static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; - r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; - r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; - r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; - r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; - r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; - r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; - r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_uniform_buffer_object */ - -#ifdef GL_ARB_vertex_array_bgra - -#endif /* GL_ARB_vertex_array_bgra */ - -#ifdef GL_ARB_vertex_array_object - -static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r; - r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r; - r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r; - r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_array_object */ - -#ifdef GL_ARB_vertex_attrib_64bit - -static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r; - r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r; - r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r; - r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r; - r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r; - r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r; - r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r; - r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r; - r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r; - r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifdef GL_ARB_vertex_attrib_binding - -static GLboolean _glewInit_GL_ARB_vertex_attrib_binding (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindVertexBuffer")) == NULL) || r; - r = ((glVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayBindVertexBufferEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribBindingEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLFormatEXT")) == NULL) || r; - r = ((glVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexBindingDivisorEXT")) == NULL) || r; - r = ((glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribBinding")) == NULL) || r; - r = ((glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormat")) == NULL) || r; - r = ((glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormat")) == NULL) || r; - r = ((glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormat")) == NULL) || r; - r = ((glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexBindingDivisor")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifdef GL_ARB_vertex_blend - -static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r; - r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r; - r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r; - r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r; - r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r; - r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r; - r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r; - r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r; - r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r; - r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_blend */ - -#ifdef GL_ARB_vertex_buffer_object - -static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r; - r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r; - r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r; - r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r; - r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r; - r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r; - r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r; - r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r; - r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r; - r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r; - r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_buffer_object */ - -#ifdef GL_ARB_vertex_program - -static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r; - r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r; - r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r; - r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r; - r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r; - r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r; - r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r; - r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r; - r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r; - r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r; - r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r; - r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r; - r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r; - r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r; - r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r; - r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r; - r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r; - r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r; - r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r; - r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r; - r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r; - r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r; - r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r; - r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r; - r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r; - r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r; - r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r; - r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r; - r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r; - r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r; - r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r; - r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r; - r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r; - r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r; - r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r; - r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r; - r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r; - r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r; - r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r; - r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r; - r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r; - r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r; - r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r; - r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r; - r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r; - r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r; - r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r; - r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r; - r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r; - r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r; - r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r; - r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r; - r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r; - r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r; - r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r; - r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r; - r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r; - r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r; - r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r; - r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r; - r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_program */ - -#ifdef GL_ARB_vertex_shader - -static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r; - r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r; - r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_shader */ - -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - -static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r; - r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r; - r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r; - r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r; - r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r; - r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r; - r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r; - r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r; - r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r; - r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r; - r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r; - r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r; - r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r; - r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r; - r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r; - r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r; - r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r; - r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r; - r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r; - r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r; - r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r; - r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r; - r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r; - r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r; - r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r; - r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r; - r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r; - r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r; - r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r; - r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r; - r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r; - r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r; - r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r; - r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r; - r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r; - r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r; - r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r; - r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifdef GL_ARB_viewport_array - -static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r; - r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r; - r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r; - r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r; - r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r; - r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r; - r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r; - r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r; - r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r; - r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_viewport_array */ - -#ifdef GL_ARB_window_pos - -static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r; - r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r; - r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r; - r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r; - r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r; - r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r; - r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r; - r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r; - r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r; - r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r; - r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r; - r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r; - r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r; - r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r; - r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r; - r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r; - - return r; -} - -#endif /* GL_ARB_window_pos */ - -#ifdef GL_ATIX_point_sprites - -#endif /* GL_ATIX_point_sprites */ - -#ifdef GL_ATIX_texture_env_combine3 - -#endif /* GL_ATIX_texture_env_combine3 */ - -#ifdef GL_ATIX_texture_env_route - -#endif /* GL_ATIX_texture_env_route */ - -#ifdef GL_ATIX_vertex_shader_output_point_size - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -#ifdef GL_ATI_draw_buffers - -static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_draw_buffers */ - -#ifdef GL_ATI_element_array - -static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r; - r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r; - r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_element_array */ - -#ifdef GL_ATI_envmap_bumpmap - -static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r; - r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r; - r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r; - r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_envmap_bumpmap */ - -#ifdef GL_ATI_fragment_shader - -static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r; - r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r; - r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r; - r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r; - r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r; - r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r; - r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r; - r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r; - r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r; - r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r; - r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r; - r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r; - r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r; - r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_fragment_shader */ - -#ifdef GL_ATI_map_object_buffer - -static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r; - r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_map_object_buffer */ - -#ifdef GL_ATI_meminfo - -#endif /* GL_ATI_meminfo */ - -#ifdef GL_ATI_pn_triangles - -static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r; - r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_pn_triangles */ - -#ifdef GL_ATI_separate_stencil - -static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r; - r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_separate_stencil */ - -#ifdef GL_ATI_shader_texture_lod - -#endif /* GL_ATI_shader_texture_lod */ - -#ifdef GL_ATI_text_fragment_shader - -#endif /* GL_ATI_text_fragment_shader */ - -#ifdef GL_ATI_texture_compression_3dc - -#endif /* GL_ATI_texture_compression_3dc */ - -#ifdef GL_ATI_texture_env_combine3 - -#endif /* GL_ATI_texture_env_combine3 */ - -#ifdef GL_ATI_texture_float - -#endif /* GL_ATI_texture_float */ - -#ifdef GL_ATI_texture_mirror_once - -#endif /* GL_ATI_texture_mirror_once */ - -#ifdef GL_ATI_vertex_array_object - -static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r; - r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r; - r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r; - r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r; - r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r; - r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r; - r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r; - r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r; - r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r; - r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r; - r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r; - r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_array_object */ - -#ifdef GL_ATI_vertex_attrib_array_object - -static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r; - r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r; - r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_attrib_array_object */ - -#ifdef GL_ATI_vertex_streams - -static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r; - r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r; - r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r; - r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r; - r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r; - r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r; - r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r; - r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r; - r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r; - r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r; - r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r; - r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r; - r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r; - r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r; - r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r; - r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r; - r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r; - r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r; - r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r; - r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r; - r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r; - r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r; - r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r; - r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r; - r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r; - r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r; - r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r; - r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r; - r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r; - r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r; - r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r; - r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r; - r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r; - r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r; - r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r; - r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r; - r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r; - r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r; - r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r; - r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r; - r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r; - r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r; - r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r; - r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r; - r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r; - - return r; -} - -#endif /* GL_ATI_vertex_streams */ - -#ifdef GL_EXT_422_pixels - -#endif /* GL_EXT_422_pixels */ - -#ifdef GL_EXT_Cg_shader - -#endif /* GL_EXT_Cg_shader */ - -#ifdef GL_EXT_abgr - -#endif /* GL_EXT_abgr */ - -#ifdef GL_EXT_bgra - -#endif /* GL_EXT_bgra */ - -#ifdef GL_EXT_bindable_uniform - -static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r; - r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r; - r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_bindable_uniform */ - -#ifdef GL_EXT_blend_color - -static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_color */ - -#ifdef GL_EXT_blend_equation_separate - -static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_equation_separate */ - -#ifdef GL_EXT_blend_func_separate - -static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_func_separate */ - -#ifdef GL_EXT_blend_logic_op - -#endif /* GL_EXT_blend_logic_op */ - -#ifdef GL_EXT_blend_minmax - -static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_blend_minmax */ - -#ifdef GL_EXT_blend_subtract - -#endif /* GL_EXT_blend_subtract */ - -#ifdef GL_EXT_clip_volume_hint - -#endif /* GL_EXT_clip_volume_hint */ - -#ifdef GL_EXT_cmyka - -#endif /* GL_EXT_cmyka */ - -#ifdef GL_EXT_color_subtable - -static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r; - r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_color_subtable */ - -#ifdef GL_EXT_compiled_vertex_array - -static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r; - r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_compiled_vertex_array */ - -#ifdef GL_EXT_convolution - -static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r; - r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r; - r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r; - r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r; - r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r; - r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r; - r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r; - r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r; - r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r; - r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r; - r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r; - r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_convolution */ - -#ifdef GL_EXT_coordinate_frame - -static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r; - r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_coordinate_frame */ - -#ifdef GL_EXT_copy_texture - -static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r; - r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_copy_texture */ - -#ifdef GL_EXT_cull_vertex - -static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r; - r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_cull_vertex */ - -#ifdef GL_EXT_debug_label - -static GLboolean _glewInit_GL_EXT_debug_label (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetObjectLabelEXT = (PFNGLGETOBJECTLABELEXTPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabelEXT")) == NULL) || r; - r = ((glLabelObjectEXT = (PFNGLLABELOBJECTEXTPROC)glewGetProcAddress((const GLubyte*)"glLabelObjectEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_label */ - -#ifdef GL_EXT_debug_marker - -static GLboolean _glewInit_GL_EXT_debug_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glInsertEventMarkerEXT = (PFNGLINSERTEVENTMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glInsertEventMarkerEXT")) == NULL) || r; - r = ((glPopGroupMarkerEXT = (PFNGLPOPGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPopGroupMarkerEXT")) == NULL) || r; - r = ((glPushGroupMarkerEXT = (PFNGLPUSHGROUPMARKEREXTPROC)glewGetProcAddress((const GLubyte*)"glPushGroupMarkerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_debug_marker */ - -#ifdef GL_EXT_depth_bounds_test - -static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_depth_bounds_test */ - -#ifdef GL_EXT_direct_state_access - -static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r; - r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r; - r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r; - r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r; - r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; - r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; - r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; - r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; - r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; - r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; - r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; - r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; - r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; - r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; - r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; - r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; - r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; - r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; - r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r; - r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r; - r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; - r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; - r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; - r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; - r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; - r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; - r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; - r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; - r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r; - r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r; - r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r; - r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r; - r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r; - r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r; - r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r; - r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r; - r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r; - r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r; - r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; - r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; - r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; - r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; - r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; - r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; - r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r; - r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; - r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; - r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; - r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; - r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; - r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; - r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; - r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; - r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; - r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; - r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r; - r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r; - r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r; - r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r; - r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r; - r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r; - r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r; - r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r; - r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r; - r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r; - r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r; - r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r; - r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r; - r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r; - r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r; - r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r; - r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r; - r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r; - r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r; - r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r; - r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r; - r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r; - r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r; - r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r; - r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r; - r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r; - r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r; - r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r; - r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r; - r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r; - r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r; - r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r; - r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r; - r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r; - r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r; - r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r; - r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r; - r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r; - r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r; - r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r; - r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; - r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; - r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; - r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; - r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; - r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r; - r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r; - r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r; - r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r; - r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r; - r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r; - r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r; - r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r; - r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r; - r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r; - r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r; - r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r; - r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r; - r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r; - r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r; - r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r; - r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r; - r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r; - r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r; - r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r; - r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r; - r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r; - r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r; - r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r; - r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r; - r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r; - r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r; - r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r; - r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r; - r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r; - r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r; - r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r; - r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r; - r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r; - r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r; - r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r; - r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r; - r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r; - r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r; - r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r; - r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r; - r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r; - r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; - r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; - r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; - r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; - r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; - r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; - r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; - r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribDivisorEXT = (PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribDivisorEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; - r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_direct_state_access */ - -#ifdef GL_EXT_draw_buffers2 - -static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r; - r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r; - r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r; - r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r; - r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r; - r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_buffers2 */ - -#ifdef GL_EXT_draw_instanced - -static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r; - r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_instanced */ - -#ifdef GL_EXT_draw_range_elements - -static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_draw_range_elements */ - -#ifdef GL_EXT_fog_coord - -static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r; - r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r; - r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r; - r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r; - r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fog_coord */ - -#ifdef GL_EXT_fragment_lighting - -static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r; - r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r; - r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r; - r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r; - r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r; - r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r; - r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r; - r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r; - r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r; - r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r; - r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r; - r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r; - r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r; - r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r; - r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r; - r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r; - r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r; - r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_fragment_lighting */ - -#ifdef GL_EXT_framebuffer_blit - -static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_blit */ - -#ifdef GL_EXT_framebuffer_multisample - -static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_multisample */ - -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -#ifdef GL_EXT_framebuffer_object - -static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r; - r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r; - r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r; - r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r; - r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r; - r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r; - r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r; - r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r; - r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r; - r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r; - r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r; - r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r; - r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r; - r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r; - r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r; - r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r; - r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_framebuffer_object */ - -#ifdef GL_EXT_framebuffer_sRGB - -#endif /* GL_EXT_framebuffer_sRGB */ - -#ifdef GL_EXT_geometry_shader4 - -static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r; - r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r; - r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_geometry_shader4 */ - -#ifdef GL_EXT_gpu_program_parameters - -static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r; - r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_program_parameters */ - -#ifdef GL_EXT_gpu_shader4 - -static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r; - r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r; - r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r; - r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r; - r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r; - r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r; - r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r; - r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r; - r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r; - r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r; - r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r; - r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r; - r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r; - r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r; - r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r; - r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r; - r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r; - r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r; - r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r; - r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r; - r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r; - r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r; - r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r; - r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r; - r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r; - r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r; - r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r; - r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r; - r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r; - r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r; - r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r; - r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r; - r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r; - r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_gpu_shader4 */ - -#ifdef GL_EXT_histogram - -static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r; - r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r; - r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r; - r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r; - r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r; - r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r; - r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r; - r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r; - r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r; - r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_histogram */ - -#ifdef GL_EXT_index_array_formats - -#endif /* GL_EXT_index_array_formats */ - -#ifdef GL_EXT_index_func - -static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_func */ - -#ifdef GL_EXT_index_material - -static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_index_material */ - -#ifdef GL_EXT_index_texture - -#endif /* GL_EXT_index_texture */ - -#ifdef GL_EXT_light_texture - -static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r; - r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r; - r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_light_texture */ - -#ifdef GL_EXT_misc_attribute - -#endif /* GL_EXT_misc_attribute */ - -#ifdef GL_EXT_multi_draw_arrays - -static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r; - r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multi_draw_arrays */ - -#ifdef GL_EXT_multisample - -static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r; - r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_multisample */ - -#ifdef GL_EXT_packed_depth_stencil - -#endif /* GL_EXT_packed_depth_stencil */ - -#ifdef GL_EXT_packed_float - -#endif /* GL_EXT_packed_float */ - -#ifdef GL_EXT_packed_pixels - -#endif /* GL_EXT_packed_pixels */ - -#ifdef GL_EXT_paletted_texture - -static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r; - r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r; - r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r; - r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_paletted_texture */ - -#ifdef GL_EXT_pixel_buffer_object - -#endif /* GL_EXT_pixel_buffer_object */ - -#ifdef GL_EXT_pixel_transform - -static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r; - r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r; - r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r; - r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r; - r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_pixel_transform */ - -#ifdef GL_EXT_pixel_transform_color_table - -#endif /* GL_EXT_pixel_transform_color_table */ - -#ifdef GL_EXT_point_parameters - -static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r; - r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_point_parameters */ - -#ifdef GL_EXT_polygon_offset - -static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_polygon_offset */ - -#ifdef GL_EXT_provoking_vertex - -static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_provoking_vertex */ - -#ifdef GL_EXT_rescale_normal - -#endif /* GL_EXT_rescale_normal */ - -#ifdef GL_EXT_scene_marker - -static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r; - r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_scene_marker */ - -#ifdef GL_EXT_secondary_color - -static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r; - r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r; - r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r; - r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r; - r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r; - r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r; - r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r; - r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r; - r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r; - r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r; - r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r; - r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r; - r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r; - r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r; - r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r; - r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r; - r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_secondary_color */ - -#ifdef GL_EXT_separate_shader_objects - -static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; - r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; - r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_separate_shader_objects */ - -#ifdef GL_EXT_separate_specular_color - -#endif /* GL_EXT_separate_specular_color */ - -#ifdef GL_EXT_shader_image_load_formatted - -#endif /* GL_EXT_shader_image_load_formatted */ - -#ifdef GL_EXT_shader_image_load_store - -static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r; - r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_shader_image_load_store */ - -#ifdef GL_EXT_shader_integer_mix - -#endif /* GL_EXT_shader_integer_mix */ - -#ifdef GL_EXT_shadow_funcs - -#endif /* GL_EXT_shadow_funcs */ - -#ifdef GL_EXT_shared_texture_palette - -#endif /* GL_EXT_shared_texture_palette */ - -#ifdef GL_EXT_stencil_clear_tag - -#endif /* GL_EXT_stencil_clear_tag */ - -#ifdef GL_EXT_stencil_two_side - -static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_stencil_two_side */ - -#ifdef GL_EXT_stencil_wrap - -#endif /* GL_EXT_stencil_wrap */ - -#ifdef GL_EXT_subtexture - -static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r; - r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r; - r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_subtexture */ - -#ifdef GL_EXT_texture - -#endif /* GL_EXT_texture */ - -#ifdef GL_EXT_texture3D - -static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture3D */ - -#ifdef GL_EXT_texture_array - -static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_array */ - -#ifdef GL_EXT_texture_buffer_object - -static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_buffer_object */ - -#ifdef GL_EXT_texture_compression_dxt1 - -#endif /* GL_EXT_texture_compression_dxt1 */ - -#ifdef GL_EXT_texture_compression_latc - -#endif /* GL_EXT_texture_compression_latc */ - -#ifdef GL_EXT_texture_compression_rgtc - -#endif /* GL_EXT_texture_compression_rgtc */ - -#ifdef GL_EXT_texture_compression_s3tc - -#endif /* GL_EXT_texture_compression_s3tc */ - -#ifdef GL_EXT_texture_cube_map - -#endif /* GL_EXT_texture_cube_map */ - -#ifdef GL_EXT_texture_edge_clamp - -#endif /* GL_EXT_texture_edge_clamp */ - -#ifdef GL_EXT_texture_env - -#endif /* GL_EXT_texture_env */ - -#ifdef GL_EXT_texture_env_add - -#endif /* GL_EXT_texture_env_add */ - -#ifdef GL_EXT_texture_env_combine - -#endif /* GL_EXT_texture_env_combine */ - -#ifdef GL_EXT_texture_env_dot3 - -#endif /* GL_EXT_texture_env_dot3 */ - -#ifdef GL_EXT_texture_filter_anisotropic - -#endif /* GL_EXT_texture_filter_anisotropic */ - -#ifdef GL_EXT_texture_integer - -static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r; - r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r; - r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r; - r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r; - r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r; - r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_integer */ - -#ifdef GL_EXT_texture_lod_bias - -#endif /* GL_EXT_texture_lod_bias */ - -#ifdef GL_EXT_texture_mirror_clamp - -#endif /* GL_EXT_texture_mirror_clamp */ - -#ifdef GL_EXT_texture_object - -static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r; - r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r; - r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r; - r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r; - r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r; - r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_object */ - -#ifdef GL_EXT_texture_perturb_normal - -static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_texture_perturb_normal */ - -#ifdef GL_EXT_texture_rectangle - -#endif /* GL_EXT_texture_rectangle */ - -#ifdef GL_EXT_texture_sRGB - -#endif /* GL_EXT_texture_sRGB */ - -#ifdef GL_EXT_texture_sRGB_decode - -#endif /* GL_EXT_texture_sRGB_decode */ - -#ifdef GL_EXT_texture_shared_exponent - -#endif /* GL_EXT_texture_shared_exponent */ - -#ifdef GL_EXT_texture_snorm - -#endif /* GL_EXT_texture_snorm */ - -#ifdef GL_EXT_texture_swizzle - -#endif /* GL_EXT_texture_swizzle */ - -#ifdef GL_EXT_timer_query - -static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r; - r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_timer_query */ - -#ifdef GL_EXT_transform_feedback - -static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r; - r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r; - r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r; - r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r; - r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r; - r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_transform_feedback */ - -#ifdef GL_EXT_vertex_array - -static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r; - r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r; - r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r; - r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r; - r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r; - r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r; - r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r; - r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_array */ - -#ifdef GL_EXT_vertex_array_bgra - -#endif /* GL_EXT_vertex_array_bgra */ - -#ifdef GL_EXT_vertex_attrib_64bit - -static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r; - r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r; - r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r; - r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r; - r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r; - r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r; - r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r; - r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r; - r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r; - r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r; - r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_attrib_64bit */ - -#ifdef GL_EXT_vertex_shader - -static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r; - r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r; - r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r; - r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r; - r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r; - r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r; - r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r; - r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r; - r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r; - r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r; - r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r; - r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r; - r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r; - r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r; - r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r; - r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r; - r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r; - r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r; - r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r; - r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r; - r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r; - r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r; - r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r; - r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r; - r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r; - r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r; - r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r; - r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r; - r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r; - r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r; - r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r; - r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r; - r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r; - r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r; - r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r; - r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r; - r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r; - r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r; - r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r; - r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r; - r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r; - r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_shader */ - -#ifdef GL_EXT_vertex_weighting - -static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r; - r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r; - r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_vertex_weighting */ - -#ifdef GL_EXT_x11_sync_object - -static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r; - - return r; -} - -#endif /* GL_EXT_x11_sync_object */ - -#ifdef GL_GREMEDY_frame_terminator - -static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_frame_terminator */ - -#ifdef GL_GREMEDY_string_marker - -static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r; - - return r; -} - -#endif /* GL_GREMEDY_string_marker */ - -#ifdef GL_HP_convolution_border_modes - -#endif /* GL_HP_convolution_border_modes */ - -#ifdef GL_HP_image_transform - -static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r; - r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r; - r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r; - r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r; - r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r; - r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r; - - return r; -} - -#endif /* GL_HP_image_transform */ - -#ifdef GL_HP_occlusion_test - -#endif /* GL_HP_occlusion_test */ - -#ifdef GL_HP_texture_lighting - -#endif /* GL_HP_texture_lighting */ - -#ifdef GL_IBM_cull_vertex - -#endif /* GL_IBM_cull_vertex */ - -#ifdef GL_IBM_multimode_draw_arrays - -static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r; - r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_multimode_draw_arrays */ - -#ifdef GL_IBM_rasterpos_clip - -#endif /* GL_IBM_rasterpos_clip */ - -#ifdef GL_IBM_static_data - -#endif /* GL_IBM_static_data */ - -#ifdef GL_IBM_texture_mirrored_repeat - -#endif /* GL_IBM_texture_mirrored_repeat */ - -#ifdef GL_IBM_vertex_array_lists - -static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r; - r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r; - r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r; - r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r; - r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r; - r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r; - r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r; - r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r; - - return r; -} - -#endif /* GL_IBM_vertex_array_lists */ - -#ifdef GL_INGR_color_clamp - -#endif /* GL_INGR_color_clamp */ - -#ifdef GL_INGR_interlace_read - -#endif /* GL_INGR_interlace_read */ - -#ifdef GL_INTEL_fragment_shader_ordering - -#endif /* GL_INTEL_fragment_shader_ordering */ - -#ifdef GL_INTEL_map_texture - -static GLboolean _glewInit_GL_INTEL_map_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMapTexture2DINTEL = (PFNGLMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glMapTexture2DINTEL")) == NULL) || r; - r = ((glSyncTextureINTEL = (PFNGLSYNCTEXTUREINTELPROC)glewGetProcAddress((const GLubyte*)"glSyncTextureINTEL")) == NULL) || r; - r = ((glUnmapTexture2DINTEL = (PFNGLUNMAPTEXTURE2DINTELPROC)glewGetProcAddress((const GLubyte*)"glUnmapTexture2DINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_map_texture */ - -#ifdef GL_INTEL_parallel_arrays - -static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r; - r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r; - r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r; - r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_parallel_arrays */ - -#ifdef GL_INTEL_performance_query - -static GLboolean _glewInit_GL_INTEL_performance_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginPerfQueryINTEL = (PFNGLBEGINPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfQueryINTEL")) == NULL) || r; - r = ((glCreatePerfQueryINTEL = (PFNGLCREATEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glCreatePerfQueryINTEL")) == NULL) || r; - r = ((glDeletePerfQueryINTEL = (PFNGLDELETEPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfQueryINTEL")) == NULL) || r; - r = ((glEndPerfQueryINTEL = (PFNGLENDPERFQUERYINTELPROC)glewGetProcAddress((const GLubyte*)"glEndPerfQueryINTEL")) == NULL) || r; - r = ((glGetFirstPerfQueryIdINTEL = (PFNGLGETFIRSTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetFirstPerfQueryIdINTEL")) == NULL) || r; - r = ((glGetNextPerfQueryIdINTEL = (PFNGLGETNEXTPERFQUERYIDINTELPROC)glewGetProcAddress((const GLubyte*)"glGetNextPerfQueryIdINTEL")) == NULL) || r; - r = ((glGetPerfCounterInfoINTEL = (PFNGLGETPERFCOUNTERINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfCounterInfoINTEL")) == NULL) || r; - r = ((glGetPerfQueryDataINTEL = (PFNGLGETPERFQUERYDATAINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryDataINTEL")) == NULL) || r; - r = ((glGetPerfQueryIdByNameINTEL = (PFNGLGETPERFQUERYIDBYNAMEINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryIdByNameINTEL")) == NULL) || r; - r = ((glGetPerfQueryInfoINTEL = (PFNGLGETPERFQUERYINFOINTELPROC)glewGetProcAddress((const GLubyte*)"glGetPerfQueryInfoINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_performance_query */ - -#ifdef GL_INTEL_texture_scissor - -static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r; - r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r; - - return r; -} - -#endif /* GL_INTEL_texture_scissor */ - -#ifdef GL_KHR_blend_equation_advanced - -static GLboolean _glewInit_GL_KHR_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierKHR = (PFNGLBLENDBARRIERKHRPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierKHR")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_blend_equation_advanced */ - -#ifdef GL_KHR_blend_equation_advanced_coherent - -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -#ifdef GL_KHR_context_flush_control - -#endif /* GL_KHR_context_flush_control */ - -#ifdef GL_KHR_debug - -static GLboolean _glewInit_GL_KHR_debug (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallback")) == NULL) || r; - r = ((glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControl")) == NULL) || r; - r = ((glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsert")) == NULL) || r; - r = ((glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLog")) == NULL) || r; - r = ((glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectLabel")) == NULL) || r; - r = ((glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glGetObjectPtrLabel")) == NULL) || r; - r = ((glObjectLabel = (PFNGLOBJECTLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectLabel")) == NULL) || r; - r = ((glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)glewGetProcAddress((const GLubyte*)"glObjectPtrLabel")) == NULL) || r; - r = ((glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPopDebugGroup")) == NULL) || r; - r = ((glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)glewGetProcAddress((const GLubyte*)"glPushDebugGroup")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_debug */ - -#ifdef GL_KHR_robust_buffer_access_behavior - -#endif /* GL_KHR_robust_buffer_access_behavior */ - -#ifdef GL_KHR_robustness - -static GLboolean _glewInit_GL_KHR_robustness (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfv")) == NULL) || r; - r = ((glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformiv")) == NULL) || r; - r = ((glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuiv")) == NULL) || r; - r = ((glReadnPixels = (PFNGLREADNPIXELSPROC)glewGetProcAddress((const GLubyte*)"glReadnPixels")) == NULL) || r; - - return r; -} - -#endif /* GL_KHR_robustness */ - -#ifdef GL_KHR_texture_compression_astc_hdr - -#endif /* GL_KHR_texture_compression_astc_hdr */ - -#ifdef GL_KHR_texture_compression_astc_ldr - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifdef GL_KTX_buffer_region - -static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r; - r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r; - r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r; - r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r; - r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r; - - return r; -} - -#endif /* GL_KTX_buffer_region */ - -#ifdef GL_MESAX_texture_stack - -#endif /* GL_MESAX_texture_stack */ - -#ifdef GL_MESA_pack_invert - -#endif /* GL_MESA_pack_invert */ - -#ifdef GL_MESA_resize_buffers - -static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_resize_buffers */ - -#ifdef GL_MESA_window_pos - -static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r; - r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r; - r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r; - r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r; - r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r; - r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r; - r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r; - r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r; - r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r; - r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r; - r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r; - r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r; - r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r; - r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r; - r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r; - r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r; - r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r; - r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r; - r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r; - r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r; - r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r; - r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r; - r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r; - r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r; - - return r; -} - -#endif /* GL_MESA_window_pos */ - -#ifdef GL_MESA_ycbcr_texture - -#endif /* GL_MESA_ycbcr_texture */ - -#ifdef GL_NVX_conditional_render - -static GLboolean _glewInit_GL_NVX_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNVX = (PFNGLBEGINCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNVX")) == NULL) || r; - r = ((glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNVX")) == NULL) || r; - - return r; -} - -#endif /* GL_NVX_conditional_render */ - -#ifdef GL_NVX_gpu_memory_info - -#endif /* GL_NVX_gpu_memory_info */ - -#ifdef GL_NV_bindless_multi_draw_indirect - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -#ifdef GL_NV_bindless_multi_draw_indirect_count - -static GLboolean _glewInit_GL_NV_bindless_multi_draw_indirect_count (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glMultiDrawArraysIndirectBindlessCountNV = (PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectBindlessCountNV")) == NULL) || r; - r = ((glMultiDrawElementsIndirectBindlessCountNV = (PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectBindlessCountNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -#ifdef GL_NV_bindless_texture - -static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r; - r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r; - r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r; - r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r; - r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r; - r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r; - r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r; - r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r; - r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r; - r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r; - r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r; - r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_bindless_texture */ - -#ifdef GL_NV_blend_equation_advanced - -static GLboolean _glewInit_GL_NV_blend_equation_advanced (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBlendBarrierNV = (PFNGLBLENDBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glBlendBarrierNV")) == NULL) || r; - r = ((glBlendParameteriNV = (PFNGLBLENDPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glBlendParameteriNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_blend_equation_advanced */ - -#ifdef GL_NV_blend_equation_advanced_coherent - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -#ifdef GL_NV_blend_square - -#endif /* GL_NV_blend_square */ - -#ifdef GL_NV_compute_program5 - -#endif /* GL_NV_compute_program5 */ - -#ifdef GL_NV_conditional_render - -static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r; - r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_conditional_render */ - -#ifdef GL_NV_copy_depth_to_color - -#endif /* GL_NV_copy_depth_to_color */ - -#ifdef GL_NV_copy_image - -static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_copy_image */ - -#ifdef GL_NV_deep_texture3D - -#endif /* GL_NV_deep_texture3D */ - -#ifdef GL_NV_depth_buffer_float - -static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r; - r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r; - r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_depth_buffer_float */ - -#ifdef GL_NV_depth_clamp - -#endif /* GL_NV_depth_clamp */ - -#ifdef GL_NV_depth_range_unclamped - -#endif /* GL_NV_depth_range_unclamped */ - -#ifdef GL_NV_draw_texture - -static GLboolean _glewInit_GL_NV_draw_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glDrawTextureNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_draw_texture */ - -#ifdef GL_NV_evaluators - -static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r; - r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r; - r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r; - r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r; - r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r; - r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r; - r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r; - r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r; - r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_evaluators */ - -#ifdef GL_NV_explicit_multisample - -static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r; - r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r; - r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_explicit_multisample */ - -#ifdef GL_NV_fence - -static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r; - r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r; - r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r; - r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r; - r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r; - r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r; - r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fence */ - -#ifdef GL_NV_float_buffer - -#endif /* GL_NV_float_buffer */ - -#ifdef GL_NV_fog_distance - -#endif /* GL_NV_fog_distance */ - -#ifdef GL_NV_fragment_program - -static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r; - r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r; - r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r; - r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r; - r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r; - r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_fragment_program */ - -#ifdef GL_NV_fragment_program2 - -#endif /* GL_NV_fragment_program2 */ - -#ifdef GL_NV_fragment_program4 - -#endif /* GL_NV_fragment_program4 */ - -#ifdef GL_NV_fragment_program_option - -#endif /* GL_NV_fragment_program_option */ - -#ifdef GL_NV_framebuffer_multisample_coverage - -static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -#ifdef GL_NV_geometry_program4 - -static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_geometry_program4 */ - -#ifdef GL_NV_geometry_shader4 - -#endif /* GL_NV_geometry_shader4 */ - -#ifdef GL_NV_gpu_program4 - -static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r; - r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r; - r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r; - r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r; - r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r; - r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r; - r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_program4 */ - -#ifdef GL_NV_gpu_program5 - -#endif /* GL_NV_gpu_program5 */ - -#ifdef GL_NV_gpu_program5_mem_extended - -#endif /* GL_NV_gpu_program5_mem_extended */ - -#ifdef GL_NV_gpu_program_fp64 - -#endif /* GL_NV_gpu_program_fp64 */ - -#ifdef GL_NV_gpu_shader5 - -static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r; - r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; - r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r; - r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r; - r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r; - r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r; - r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r; - r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r; - r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r; - r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r; - r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r; - r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r; - r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r; - r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r; - r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r; - r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r; - r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r; - r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r; - r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r; - r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r; - r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r; - r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r; - r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r; - r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r; - r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r; - r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r; - r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r; - r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r; - r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r; - r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r; - r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r; - r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r; - r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r; - r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_gpu_shader5 */ - -#ifdef GL_NV_half_float - -static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r; - r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r; - r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r; - r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r; - r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r; - r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r; - r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r; - r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r; - r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r; - r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r; - r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r; - r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r; - r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r; - r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r; - r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r; - r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r; - r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r; - r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r; - r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r; - r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r; - r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r; - r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r; - r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r; - r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r; - r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r; - r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r; - r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r; - r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r; - r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r; - r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r; - r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r; - r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r; - r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r; - r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r; - r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r; - r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r; - r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r; - r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r; - r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r; - r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r; - r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r; - r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r; - r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r; - r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r; - r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r; - r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_half_float */ - -#ifdef GL_NV_light_max_exponent - -#endif /* GL_NV_light_max_exponent */ - -#ifdef GL_NV_multisample_coverage - -#endif /* GL_NV_multisample_coverage */ - -#ifdef GL_NV_multisample_filter_hint - -#endif /* GL_NV_multisample_filter_hint */ - -#ifdef GL_NV_occlusion_query - -static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r; - r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r; - r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r; - r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r; - r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r; - r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r; - r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_occlusion_query */ - -#ifdef GL_NV_packed_depth_stencil - -#endif /* GL_NV_packed_depth_stencil */ - -#ifdef GL_NV_parameter_buffer_object - -static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r; - r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r; - r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_parameter_buffer_object */ - -#ifdef GL_NV_parameter_buffer_object2 - -#endif /* GL_NV_parameter_buffer_object2 */ - -#ifdef GL_NV_path_rendering - -static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r; - r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r; - r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r; - r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r; - r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r; - r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r; - r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r; - r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r; - r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r; - r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r; - r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r; - r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r; - r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r; - r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r; - r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r; - r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r; - r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r; - r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r; - r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r; - r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r; - r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r; - r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r; - r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r; - r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r; - r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r; - r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r; - r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r; - r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r; - r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r; - r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r; - r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r; - r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r; - r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r; - r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r; - r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r; - r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r; - r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r; - r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r; - r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r; - r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r; - r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r; - r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r; - r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r; - r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r; - r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r; - r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r; - r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r; - r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r; - r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_path_rendering */ - -#ifdef GL_NV_pixel_data_range - -static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r; - r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_pixel_data_range */ - -#ifdef GL_NV_point_sprite - -static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r; - r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_point_sprite */ - -#ifdef GL_NV_present_video - -static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r; - r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r; - r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r; - r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; - r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; - r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_present_video */ - -#ifdef GL_NV_primitive_restart - -static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r; - r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_primitive_restart */ - -#ifdef GL_NV_register_combiners - -static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r; - r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r; - r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r; - r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r; - r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r; - r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r; - r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r; - r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r; - r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r; - r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners */ - -#ifdef GL_NV_register_combiners2 - -static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r; - r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_register_combiners2 */ - -#ifdef GL_NV_shader_atomic_counters - -#endif /* GL_NV_shader_atomic_counters */ - -#ifdef GL_NV_shader_atomic_float - -#endif /* GL_NV_shader_atomic_float */ - -#ifdef GL_NV_shader_atomic_int64 - -#endif /* GL_NV_shader_atomic_int64 */ - -#ifdef GL_NV_shader_buffer_load - -static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; - r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; - r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; - r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; - r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; - r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; - r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; - r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; - r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; - r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; - r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; - r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_shader_buffer_load */ - -#ifdef GL_NV_shader_storage_buffer_object - -#endif /* GL_NV_shader_storage_buffer_object */ - -#ifdef GL_NV_shader_thread_group - -#endif /* GL_NV_shader_thread_group */ - -#ifdef GL_NV_shader_thread_shuffle - -#endif /* GL_NV_shader_thread_shuffle */ - -#ifdef GL_NV_tessellation_program5 - -#endif /* GL_NV_tessellation_program5 */ - -#ifdef GL_NV_texgen_emboss - -#endif /* GL_NV_texgen_emboss */ - -#ifdef GL_NV_texgen_reflection - -#endif /* GL_NV_texgen_reflection */ - -#ifdef GL_NV_texture_barrier - -static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_barrier */ - -#ifdef GL_NV_texture_compression_vtc - -#endif /* GL_NV_texture_compression_vtc */ - -#ifdef GL_NV_texture_env_combine4 - -#endif /* GL_NV_texture_env_combine4 */ - -#ifdef GL_NV_texture_expand_normal - -#endif /* GL_NV_texture_expand_normal */ - -#ifdef GL_NV_texture_multisample - -static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r; - r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_texture_multisample */ - -#ifdef GL_NV_texture_rectangle - -#endif /* GL_NV_texture_rectangle */ - -#ifdef GL_NV_texture_shader - -#endif /* GL_NV_texture_shader */ - -#ifdef GL_NV_texture_shader2 - -#endif /* GL_NV_texture_shader2 */ - -#ifdef GL_NV_texture_shader3 - -#endif /* GL_NV_texture_shader3 */ - -#ifdef GL_NV_transform_feedback - -static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r; - r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r; - r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r; - r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r; - r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r; - r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r; - r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r; - r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r; - r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r; - r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r; - r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback */ - -#ifdef GL_NV_transform_feedback2 - -static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; - r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; - r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; - r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; - r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; - r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; - r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_transform_feedback2 */ - -#ifdef GL_NV_vdpau_interop - -static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r; - r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r; - r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r; - r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r; - r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r; - r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r; - r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r; - r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r; - r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r; - r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vdpau_interop */ - -#ifdef GL_NV_vertex_array_range - -static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r; - r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_array_range */ - -#ifdef GL_NV_vertex_array_range2 - -#endif /* GL_NV_vertex_array_range2 */ - -#ifdef GL_NV_vertex_attrib_integer_64bit - -static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r; - r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r; - r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r; - r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r; - r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r; - r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r; - r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r; - r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r; - r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r; - r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r; - r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r; - r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r; - r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r; - r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r; - r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r; - r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r; - r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r; - r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r; - r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -#ifdef GL_NV_vertex_buffer_unified_memory - -static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; - r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; - r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; - r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; - r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; - r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; - r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; - r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; - r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; - r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; - r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; - r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -#ifdef GL_NV_vertex_program - -static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r; - r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r; - r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r; - r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r; - r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r; - r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r; - r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r; - r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r; - r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r; - r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r; - r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r; - r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r; - r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r; - r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r; - r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r; - r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r; - r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r; - r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r; - r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r; - r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r; - r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r; - r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r; - r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r; - r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r; - r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r; - r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r; - r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r; - r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r; - r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r; - r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r; - r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r; - r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r; - r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r; - r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r; - r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r; - r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r; - r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r; - r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r; - r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r; - r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r; - r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r; - r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r; - r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r; - r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r; - r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r; - r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r; - r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r; - r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r; - r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r; - r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r; - r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r; - r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r; - r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r; - r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r; - r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r; - r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r; - r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r; - r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r; - r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r; - r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r; - r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r; - r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r; - r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r; - r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_vertex_program */ - -#ifdef GL_NV_vertex_program1_1 - -#endif /* GL_NV_vertex_program1_1 */ - -#ifdef GL_NV_vertex_program2 - -#endif /* GL_NV_vertex_program2 */ - -#ifdef GL_NV_vertex_program2_option - -#endif /* GL_NV_vertex_program2_option */ - -#ifdef GL_NV_vertex_program3 - -#endif /* GL_NV_vertex_program3 */ - -#ifdef GL_NV_vertex_program4 - -#endif /* GL_NV_vertex_program4 */ - -#ifdef GL_NV_video_capture - -static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r; - r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r; - r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r; - r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r; - r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r; - r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r; - r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r; - - return r; -} - -#endif /* GL_NV_video_capture */ - -#ifdef GL_OES_byte_coordinates - -#endif /* GL_OES_byte_coordinates */ - -#ifdef GL_OES_compressed_paletted_texture - -#endif /* GL_OES_compressed_paletted_texture */ - -#ifdef GL_OES_read_format - -#endif /* GL_OES_read_format */ - -#ifdef GL_OES_single_precision - -static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r; - r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r; - r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r; - r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r; - r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r; - r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r; - - return r; -} - -#endif /* GL_OES_single_precision */ - -#ifdef GL_OML_interlace - -#endif /* GL_OML_interlace */ - -#ifdef GL_OML_resample - -#endif /* GL_OML_resample */ - -#ifdef GL_OML_subsample - -#endif /* GL_OML_subsample */ - -#ifdef GL_PGI_misc_hints - -#endif /* GL_PGI_misc_hints */ - -#ifdef GL_PGI_vertex_hints - -#endif /* GL_PGI_vertex_hints */ - -#ifdef GL_REGAL_ES1_0_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_0_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAlphaFuncx = (PFNGLALPHAFUNCXPROC)glewGetProcAddress((const GLubyte*)"glAlphaFuncx")) == NULL) || r; - r = ((glClearColorx = (PFNGLCLEARCOLORXPROC)glewGetProcAddress((const GLubyte*)"glClearColorx")) == NULL) || r; - r = ((glClearDepthx = (PFNGLCLEARDEPTHXPROC)glewGetProcAddress((const GLubyte*)"glClearDepthx")) == NULL) || r; - r = ((glColor4x = (PFNGLCOLOR4XPROC)glewGetProcAddress((const GLubyte*)"glColor4x")) == NULL) || r; - r = ((glDepthRangex = (PFNGLDEPTHRANGEXPROC)glewGetProcAddress((const GLubyte*)"glDepthRangex")) == NULL) || r; - r = ((glFogx = (PFNGLFOGXPROC)glewGetProcAddress((const GLubyte*)"glFogx")) == NULL) || r; - r = ((glFogxv = (PFNGLFOGXVPROC)glewGetProcAddress((const GLubyte*)"glFogxv")) == NULL) || r; - r = ((glFrustumf = (PFNGLFRUSTUMFPROC)glewGetProcAddress((const GLubyte*)"glFrustumf")) == NULL) || r; - r = ((glFrustumx = (PFNGLFRUSTUMXPROC)glewGetProcAddress((const GLubyte*)"glFrustumx")) == NULL) || r; - r = ((glLightModelx = (PFNGLLIGHTMODELXPROC)glewGetProcAddress((const GLubyte*)"glLightModelx")) == NULL) || r; - r = ((glLightModelxv = (PFNGLLIGHTMODELXVPROC)glewGetProcAddress((const GLubyte*)"glLightModelxv")) == NULL) || r; - r = ((glLightx = (PFNGLLIGHTXPROC)glewGetProcAddress((const GLubyte*)"glLightx")) == NULL) || r; - r = ((glLightxv = (PFNGLLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glLightxv")) == NULL) || r; - r = ((glLineWidthx = (PFNGLLINEWIDTHXPROC)glewGetProcAddress((const GLubyte*)"glLineWidthx")) == NULL) || r; - r = ((glLoadMatrixx = (PFNGLLOADMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glLoadMatrixx")) == NULL) || r; - r = ((glMaterialx = (PFNGLMATERIALXPROC)glewGetProcAddress((const GLubyte*)"glMaterialx")) == NULL) || r; - r = ((glMaterialxv = (PFNGLMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glMaterialxv")) == NULL) || r; - r = ((glMultMatrixx = (PFNGLMULTMATRIXXPROC)glewGetProcAddress((const GLubyte*)"glMultMatrixx")) == NULL) || r; - r = ((glMultiTexCoord4x = (PFNGLMULTITEXCOORD4XPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4x")) == NULL) || r; - r = ((glNormal3x = (PFNGLNORMAL3XPROC)glewGetProcAddress((const GLubyte*)"glNormal3x")) == NULL) || r; - r = ((glOrthof = (PFNGLORTHOFPROC)glewGetProcAddress((const GLubyte*)"glOrthof")) == NULL) || r; - r = ((glOrthox = (PFNGLORTHOXPROC)glewGetProcAddress((const GLubyte*)"glOrthox")) == NULL) || r; - r = ((glPointSizex = (PFNGLPOINTSIZEXPROC)glewGetProcAddress((const GLubyte*)"glPointSizex")) == NULL) || r; - r = ((glPolygonOffsetx = (PFNGLPOLYGONOFFSETXPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetx")) == NULL) || r; - r = ((glRotatex = (PFNGLROTATEXPROC)glewGetProcAddress((const GLubyte*)"glRotatex")) == NULL) || r; - r = ((glSampleCoveragex = (PFNGLSAMPLECOVERAGEXPROC)glewGetProcAddress((const GLubyte*)"glSampleCoveragex")) == NULL) || r; - r = ((glScalex = (PFNGLSCALEXPROC)glewGetProcAddress((const GLubyte*)"glScalex")) == NULL) || r; - r = ((glTexEnvx = (PFNGLTEXENVXPROC)glewGetProcAddress((const GLubyte*)"glTexEnvx")) == NULL) || r; - r = ((glTexEnvxv = (PFNGLTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glTexEnvxv")) == NULL) || r; - r = ((glTexParameterx = (PFNGLTEXPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glTexParameterx")) == NULL) || r; - r = ((glTranslatex = (PFNGLTRANSLATEXPROC)glewGetProcAddress((const GLubyte*)"glTranslatex")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_0_compatibility */ - -#ifdef GL_REGAL_ES1_1_compatibility - -static GLboolean _glewInit_GL_REGAL_ES1_1_compatibility (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glClipPlanef = (PFNGLCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glClipPlanef")) == NULL) || r; - r = ((glClipPlanex = (PFNGLCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glClipPlanex")) == NULL) || r; - r = ((glGetClipPlanef = (PFNGLGETCLIPPLANEFPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanef")) == NULL) || r; - r = ((glGetClipPlanex = (PFNGLGETCLIPPLANEXPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanex")) == NULL) || r; - r = ((glGetFixedv = (PFNGLGETFIXEDVPROC)glewGetProcAddress((const GLubyte*)"glGetFixedv")) == NULL) || r; - r = ((glGetLightxv = (PFNGLGETLIGHTXVPROC)glewGetProcAddress((const GLubyte*)"glGetLightxv")) == NULL) || r; - r = ((glGetMaterialxv = (PFNGLGETMATERIALXVPROC)glewGetProcAddress((const GLubyte*)"glGetMaterialxv")) == NULL) || r; - r = ((glGetTexEnvxv = (PFNGLGETTEXENVXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexEnvxv")) == NULL) || r; - r = ((glGetTexParameterxv = (PFNGLGETTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterxv")) == NULL) || r; - r = ((glPointParameterx = (PFNGLPOINTPARAMETERXPROC)glewGetProcAddress((const GLubyte*)"glPointParameterx")) == NULL) || r; - r = ((glPointParameterxv = (PFNGLPOINTPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterxv")) == NULL) || r; - r = ((glPointSizePointerOES = (PFNGLPOINTSIZEPOINTEROESPROC)glewGetProcAddress((const GLubyte*)"glPointSizePointerOES")) == NULL) || r; - r = ((glTexParameterxv = (PFNGLTEXPARAMETERXVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterxv")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_ES1_1_compatibility */ - -#ifdef GL_REGAL_enable - -#endif /* GL_REGAL_enable */ - -#ifdef GL_REGAL_error_string - -static GLboolean _glewInit_GL_REGAL_error_string (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glErrorStringREGAL = (PFNGLERRORSTRINGREGALPROC)glewGetProcAddress((const GLubyte*)"glErrorStringREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_error_string */ - -#ifdef GL_REGAL_extension_query - -static GLboolean _glewInit_GL_REGAL_extension_query (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetExtensionREGAL = (PFNGLGETEXTENSIONREGALPROC)glewGetProcAddress((const GLubyte*)"glGetExtensionREGAL")) == NULL) || r; - r = ((glIsSupportedREGAL = (PFNGLISSUPPORTEDREGALPROC)glewGetProcAddress((const GLubyte*)"glIsSupportedREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_extension_query */ - -#ifdef GL_REGAL_log - -static GLboolean _glewInit_GL_REGAL_log (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glLogMessageCallbackREGAL = (PFNGLLOGMESSAGECALLBACKREGALPROC)glewGetProcAddress((const GLubyte*)"glLogMessageCallbackREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_log */ - -#ifdef GL_REGAL_proc_address - -static GLboolean _glewInit_GL_REGAL_proc_address (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetProcAddressREGAL = (PFNGLGETPROCADDRESSREGALPROC)glewGetProcAddress((const GLubyte*)"glGetProcAddressREGAL")) == NULL) || r; - - return r; -} - -#endif /* GL_REGAL_proc_address */ - -#ifdef GL_REND_screen_coordinates - -#endif /* GL_REND_screen_coordinates */ - -#ifdef GL_S3_s3tc - -#endif /* GL_S3_s3tc */ - -#ifdef GL_SGIS_color_range - -#endif /* GL_SGIS_color_range */ - -#ifdef GL_SGIS_detail_texture - -static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r; - r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_detail_texture */ - -#ifdef GL_SGIS_fog_function - -static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r; - r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_fog_function */ - -#ifdef GL_SGIS_generate_mipmap - -#endif /* GL_SGIS_generate_mipmap */ - -#ifdef GL_SGIS_multisample - -static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r; - r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_multisample */ - -#ifdef GL_SGIS_pixel_texture - -#endif /* GL_SGIS_pixel_texture */ - -#ifdef GL_SGIS_point_line_texgen - -#endif /* GL_SGIS_point_line_texgen */ - -#ifdef GL_SGIS_sharpen_texture - -static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r; - r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_sharpen_texture */ - -#ifdef GL_SGIS_texture4D - -static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r; - r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture4D */ - -#ifdef GL_SGIS_texture_border_clamp - -#endif /* GL_SGIS_texture_border_clamp */ - -#ifdef GL_SGIS_texture_edge_clamp - -#endif /* GL_SGIS_texture_edge_clamp */ - -#ifdef GL_SGIS_texture_filter4 - -static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r; - r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIS_texture_filter4 */ - -#ifdef GL_SGIS_texture_lod - -#endif /* GL_SGIS_texture_lod */ - -#ifdef GL_SGIS_texture_select - -#endif /* GL_SGIS_texture_select */ - -#ifdef GL_SGIX_async - -static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r; - r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r; - r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r; - r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r; - r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r; - r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_async */ - -#ifdef GL_SGIX_async_histogram - -#endif /* GL_SGIX_async_histogram */ - -#ifdef GL_SGIX_async_pixel - -#endif /* GL_SGIX_async_pixel */ - -#ifdef GL_SGIX_blend_alpha_minmax - -#endif /* GL_SGIX_blend_alpha_minmax */ - -#ifdef GL_SGIX_clipmap - -#endif /* GL_SGIX_clipmap */ - -#ifdef GL_SGIX_convolution_accuracy - -#endif /* GL_SGIX_convolution_accuracy */ - -#ifdef GL_SGIX_depth_texture - -#endif /* GL_SGIX_depth_texture */ - -#ifdef GL_SGIX_flush_raster - -static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_flush_raster */ - -#ifdef GL_SGIX_fog_offset - -#endif /* GL_SGIX_fog_offset */ - -#ifdef GL_SGIX_fog_texture - -static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fog_texture */ - -#ifdef GL_SGIX_fragment_specular_lighting - -static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r; - r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r; - r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r; - r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r; - r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r; - r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r; - r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r; - r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r; - r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r; - r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r; - r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r; - r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r; - r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r; - r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r; - r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_fragment_specular_lighting */ - -#ifdef GL_SGIX_framezoom - -static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_framezoom */ - -#ifdef GL_SGIX_interlace - -#endif /* GL_SGIX_interlace */ - -#ifdef GL_SGIX_ir_instrument1 - -#endif /* GL_SGIX_ir_instrument1 */ - -#ifdef GL_SGIX_list_priority - -#endif /* GL_SGIX_list_priority */ - -#ifdef GL_SGIX_pixel_texture - -static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_pixel_texture */ - -#ifdef GL_SGIX_pixel_texture_bits - -#endif /* GL_SGIX_pixel_texture_bits */ - -#ifdef GL_SGIX_reference_plane - -static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_reference_plane */ - -#ifdef GL_SGIX_resample - -#endif /* GL_SGIX_resample */ - -#ifdef GL_SGIX_shadow - -#endif /* GL_SGIX_shadow */ - -#ifdef GL_SGIX_shadow_ambient - -#endif /* GL_SGIX_shadow_ambient */ - -#ifdef GL_SGIX_sprite - -static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r; - r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r; - r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r; - r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_sprite */ - -#ifdef GL_SGIX_tag_sample_buffer - -static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r; - - return r; -} - -#endif /* GL_SGIX_tag_sample_buffer */ - -#ifdef GL_SGIX_texture_add_env - -#endif /* GL_SGIX_texture_add_env */ - -#ifdef GL_SGIX_texture_coordinate_clamp - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -#ifdef GL_SGIX_texture_lod_bias - -#endif /* GL_SGIX_texture_lod_bias */ - -#ifdef GL_SGIX_texture_multi_buffer - -#endif /* GL_SGIX_texture_multi_buffer */ - -#ifdef GL_SGIX_texture_range - -#endif /* GL_SGIX_texture_range */ - -#ifdef GL_SGIX_texture_scale_bias - -#endif /* GL_SGIX_texture_scale_bias */ - -#ifdef GL_SGIX_vertex_preclip - -#endif /* GL_SGIX_vertex_preclip */ - -#ifdef GL_SGIX_vertex_preclip_hint - -#endif /* GL_SGIX_vertex_preclip_hint */ - -#ifdef GL_SGIX_ycrcb - -#endif /* GL_SGIX_ycrcb */ - -#ifdef GL_SGI_color_matrix - -#endif /* GL_SGI_color_matrix */ - -#ifdef GL_SGI_color_table - -static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r; - r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r; - r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r; - r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r; - r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r; - r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r; - r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r; - - return r; -} - -#endif /* GL_SGI_color_table */ - -#ifdef GL_SGI_texture_color_table - -#endif /* GL_SGI_texture_color_table */ - -#ifdef GL_SUNX_constant_data - -static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r; - - return r; -} - -#endif /* GL_SUNX_constant_data */ - -#ifdef GL_SUN_convolution_border_modes - -#endif /* GL_SUN_convolution_border_modes */ - -#ifdef GL_SUN_global_alpha - -static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r; - r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r; - r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r; - r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_global_alpha */ - -#ifdef GL_SUN_mesh_array - -#endif /* GL_SUN_mesh_array */ - -#ifdef GL_SUN_read_video_pixels - -static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_read_video_pixels */ - -#ifdef GL_SUN_slice_accum - -#endif /* GL_SUN_slice_accum */ - -#ifdef GL_SUN_triangle_list - -static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r; - r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r; - r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r; - r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r; - r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r; - r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r; - r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_triangle_list */ - -#ifdef GL_SUN_vertex - -static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r; - r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r; - r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r; - r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r; - r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r; - r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r; - r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r; - r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r; - r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r; - - return r; -} - -#endif /* GL_SUN_vertex */ - -#ifdef GL_WIN_phong_shading - -#endif /* GL_WIN_phong_shading */ - -#ifdef GL_WIN_specular_fog - -#endif /* GL_WIN_specular_fog */ - -#ifdef GL_WIN_swap_hint - -static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r; - - return r; -} - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -GLboolean GLEWAPIENTRY glewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - start = (const GLubyte*)glGetString(GL_EXTENSIONS); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -/* ------------------------------------------------------------------------- */ - -#ifndef GLEW_MX -static -#endif -GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) -{ - const GLubyte* s; - GLuint dot; - GLint major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* query opengl version */ - s = glGetString(GL_VERSION); - dot = _glewStrCLen(s, '.'); - if (dot == 0) - return GLEW_ERROR_NO_GL_VERSION; - - major = s[dot-1]-'0'; - minor = s[dot+1]-'0'; - - if (minor < 0 || minor > 9) - minor = 0; - if (major<0 || major>9) - return GLEW_ERROR_NO_GL_VERSION; - - - if (major == 1 && minor == 0) - { - return GLEW_ERROR_GL_VERSION_10_ONLY; - } - else - { - GLEW_VERSION_4_5 = ( major > 4 ) || ( major == 4 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_4 = GLEW_VERSION_4_5 == GL_TRUE || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_3 = GLEW_VERSION_4_4 == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_2 = GLEW_VERSION_4_3 == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_1 = GLEW_VERSION_4_2 == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_4_0 = GLEW_VERSION_4_1 == GL_TRUE || ( major == 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_3 = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_2 = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_1 = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_3_0 = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_2_1 = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_2_0 = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_5 = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_4 = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_3 = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_2_1 = GLEW_VERSION_1_3 == GL_TRUE ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_2 = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; - GLEW_VERSION_1_1 = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; - } - - /* query opengl extensions string */ - extStart = glewExperimental ? (const GLubyte*)"" - : (const GLubyte*)glGetString(GL_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte*)""; - extEnd = extStart + _glewStrLen(extStart); - - /* initialize extensions */ -#ifdef GL_VERSION_1_2 - if (glewExperimental || GLEW_VERSION_1_2) GLEW_VERSION_1_2 = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_2 */ -#ifdef GL_VERSION_1_2_1 -#endif /* GL_VERSION_1_2_1 */ -#ifdef GL_VERSION_1_3 - if (glewExperimental || GLEW_VERSION_1_3) GLEW_VERSION_1_3 = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_3 */ -#ifdef GL_VERSION_1_4 - if (glewExperimental || GLEW_VERSION_1_4) GLEW_VERSION_1_4 = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_4 */ -#ifdef GL_VERSION_1_5 - if (glewExperimental || GLEW_VERSION_1_5) GLEW_VERSION_1_5 = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_1_5 */ -#ifdef GL_VERSION_2_0 - if (glewExperimental || GLEW_VERSION_2_0) GLEW_VERSION_2_0 = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_0 */ -#ifdef GL_VERSION_2_1 - if (glewExperimental || GLEW_VERSION_2_1) GLEW_VERSION_2_1 = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_2_1 */ -#ifdef GL_VERSION_3_0 - if (glewExperimental || GLEW_VERSION_3_0) GLEW_VERSION_3_0 = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_0 */ -#ifdef GL_VERSION_3_1 - if (glewExperimental || GLEW_VERSION_3_1) GLEW_VERSION_3_1 = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_1 */ -#ifdef GL_VERSION_3_2 - if (glewExperimental || GLEW_VERSION_3_2) GLEW_VERSION_3_2 = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_2 */ -#ifdef GL_VERSION_3_3 - if (glewExperimental || GLEW_VERSION_3_3) GLEW_VERSION_3_3 = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_3_3 */ -#ifdef GL_VERSION_4_0 - if (glewExperimental || GLEW_VERSION_4_0) GLEW_VERSION_4_0 = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_VERSION_4_0 */ -#ifdef GL_VERSION_4_1 -#endif /* GL_VERSION_4_1 */ -#ifdef GL_VERSION_4_2 -#endif /* GL_VERSION_4_2 */ -#ifdef GL_VERSION_4_3 -#endif /* GL_VERSION_4_3 */ -#ifdef GL_VERSION_4_4 -#endif /* GL_VERSION_4_4 */ -#ifdef GL_VERSION_4_5 -#endif /* GL_VERSION_4_5 */ -#ifdef GL_3DFX_multisample - GLEW_3DFX_multisample = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd); -#endif /* GL_3DFX_multisample */ -#ifdef GL_3DFX_tbuffer - GLEW_3DFX_tbuffer = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd); - if (glewExperimental || GLEW_3DFX_tbuffer) GLEW_3DFX_tbuffer = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_3DFX_tbuffer */ -#ifdef GL_3DFX_texture_compression_FXT1 - GLEW_3DFX_texture_compression_FXT1 = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd); -#endif /* GL_3DFX_texture_compression_FXT1 */ -#ifdef GL_AMD_blend_minmax_factor - GLEW_AMD_blend_minmax_factor = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd); -#endif /* GL_AMD_blend_minmax_factor */ -#ifdef GL_AMD_conservative_depth - GLEW_AMD_conservative_depth = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd); -#endif /* GL_AMD_conservative_depth */ -#ifdef GL_AMD_debug_output - GLEW_AMD_debug_output = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_AMD_debug_output) GLEW_AMD_debug_output = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_debug_output */ -#ifdef GL_AMD_depth_clamp_separate - GLEW_AMD_depth_clamp_separate = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd); -#endif /* GL_AMD_depth_clamp_separate */ -#ifdef GL_AMD_draw_buffers_blend - GLEW_AMD_draw_buffers_blend = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_AMD_draw_buffers_blend) GLEW_AMD_draw_buffers_blend = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_draw_buffers_blend */ -#ifdef GL_AMD_gcn_shader - GLEW_AMD_gcn_shader = _glewSearchExtension("GL_AMD_gcn_shader", extStart, extEnd); -#endif /* GL_AMD_gcn_shader */ -#ifdef GL_AMD_gpu_shader_int64 - GLEW_AMD_gpu_shader_int64 = _glewSearchExtension("GL_AMD_gpu_shader_int64", extStart, extEnd); -#endif /* GL_AMD_gpu_shader_int64 */ -#ifdef GL_AMD_interleaved_elements - GLEW_AMD_interleaved_elements = _glewSearchExtension("GL_AMD_interleaved_elements", extStart, extEnd); - if (glewExperimental || GLEW_AMD_interleaved_elements) GLEW_AMD_interleaved_elements = !_glewInit_GL_AMD_interleaved_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_interleaved_elements */ -#ifdef GL_AMD_multi_draw_indirect - GLEW_AMD_multi_draw_indirect = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_AMD_multi_draw_indirect) GLEW_AMD_multi_draw_indirect = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_multi_draw_indirect */ -#ifdef GL_AMD_name_gen_delete - GLEW_AMD_name_gen_delete = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd); - if (glewExperimental || GLEW_AMD_name_gen_delete) GLEW_AMD_name_gen_delete = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_name_gen_delete */ -#ifdef GL_AMD_occlusion_query_event - GLEW_AMD_occlusion_query_event = _glewSearchExtension("GL_AMD_occlusion_query_event", extStart, extEnd); - if (glewExperimental || GLEW_AMD_occlusion_query_event) GLEW_AMD_occlusion_query_event = !_glewInit_GL_AMD_occlusion_query_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_occlusion_query_event */ -#ifdef GL_AMD_performance_monitor - GLEW_AMD_performance_monitor = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd); - if (glewExperimental || GLEW_AMD_performance_monitor) GLEW_AMD_performance_monitor = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_performance_monitor */ -#ifdef GL_AMD_pinned_memory - GLEW_AMD_pinned_memory = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd); -#endif /* GL_AMD_pinned_memory */ -#ifdef GL_AMD_query_buffer_object - GLEW_AMD_query_buffer_object = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd); -#endif /* GL_AMD_query_buffer_object */ -#ifdef GL_AMD_sample_positions - GLEW_AMD_sample_positions = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sample_positions) GLEW_AMD_sample_positions = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sample_positions */ -#ifdef GL_AMD_seamless_cubemap_per_texture - GLEW_AMD_seamless_cubemap_per_texture = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_AMD_seamless_cubemap_per_texture */ -#ifdef GL_AMD_shader_atomic_counter_ops - GLEW_AMD_shader_atomic_counter_ops = _glewSearchExtension("GL_AMD_shader_atomic_counter_ops", extStart, extEnd); -#endif /* GL_AMD_shader_atomic_counter_ops */ -#ifdef GL_AMD_shader_stencil_export - GLEW_AMD_shader_stencil_export = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_export */ -#ifdef GL_AMD_shader_stencil_value_export - GLEW_AMD_shader_stencil_value_export = _glewSearchExtension("GL_AMD_shader_stencil_value_export", extStart, extEnd); -#endif /* GL_AMD_shader_stencil_value_export */ -#ifdef GL_AMD_shader_trinary_minmax - GLEW_AMD_shader_trinary_minmax = _glewSearchExtension("GL_AMD_shader_trinary_minmax", extStart, extEnd); -#endif /* GL_AMD_shader_trinary_minmax */ -#ifdef GL_AMD_sparse_texture - GLEW_AMD_sparse_texture = _glewSearchExtension("GL_AMD_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_AMD_sparse_texture) GLEW_AMD_sparse_texture = !_glewInit_GL_AMD_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_sparse_texture */ -#ifdef GL_AMD_stencil_operation_extended - GLEW_AMD_stencil_operation_extended = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd); - if (glewExperimental || GLEW_AMD_stencil_operation_extended) GLEW_AMD_stencil_operation_extended = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_stencil_operation_extended */ -#ifdef GL_AMD_texture_texture4 - GLEW_AMD_texture_texture4 = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd); -#endif /* GL_AMD_texture_texture4 */ -#ifdef GL_AMD_transform_feedback3_lines_triangles - GLEW_AMD_transform_feedback3_lines_triangles = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd); -#endif /* GL_AMD_transform_feedback3_lines_triangles */ -#ifdef GL_AMD_transform_feedback4 - GLEW_AMD_transform_feedback4 = _glewSearchExtension("GL_AMD_transform_feedback4", extStart, extEnd); -#endif /* GL_AMD_transform_feedback4 */ -#ifdef GL_AMD_vertex_shader_layer - GLEW_AMD_vertex_shader_layer = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_layer */ -#ifdef GL_AMD_vertex_shader_tessellator - GLEW_AMD_vertex_shader_tessellator = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd); - if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) GLEW_AMD_vertex_shader_tessellator = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_AMD_vertex_shader_tessellator */ -#ifdef GL_AMD_vertex_shader_viewport_index - GLEW_AMD_vertex_shader_viewport_index = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd); -#endif /* GL_AMD_vertex_shader_viewport_index */ -#ifdef GL_ANGLE_depth_texture - GLEW_ANGLE_depth_texture = _glewSearchExtension("GL_ANGLE_depth_texture", extStart, extEnd); -#endif /* GL_ANGLE_depth_texture */ -#ifdef GL_ANGLE_framebuffer_blit - GLEW_ANGLE_framebuffer_blit = _glewSearchExtension("GL_ANGLE_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_blit) GLEW_ANGLE_framebuffer_blit = !_glewInit_GL_ANGLE_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_blit */ -#ifdef GL_ANGLE_framebuffer_multisample - GLEW_ANGLE_framebuffer_multisample = _glewSearchExtension("GL_ANGLE_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_framebuffer_multisample) GLEW_ANGLE_framebuffer_multisample = !_glewInit_GL_ANGLE_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_framebuffer_multisample */ -#ifdef GL_ANGLE_instanced_arrays - GLEW_ANGLE_instanced_arrays = _glewSearchExtension("GL_ANGLE_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_instanced_arrays) GLEW_ANGLE_instanced_arrays = !_glewInit_GL_ANGLE_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_instanced_arrays */ -#ifdef GL_ANGLE_pack_reverse_row_order - GLEW_ANGLE_pack_reverse_row_order = _glewSearchExtension("GL_ANGLE_pack_reverse_row_order", extStart, extEnd); -#endif /* GL_ANGLE_pack_reverse_row_order */ -#ifdef GL_ANGLE_program_binary - GLEW_ANGLE_program_binary = _glewSearchExtension("GL_ANGLE_program_binary", extStart, extEnd); -#endif /* GL_ANGLE_program_binary */ -#ifdef GL_ANGLE_texture_compression_dxt1 - GLEW_ANGLE_texture_compression_dxt1 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt1 */ -#ifdef GL_ANGLE_texture_compression_dxt3 - GLEW_ANGLE_texture_compression_dxt3 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt3", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt3 */ -#ifdef GL_ANGLE_texture_compression_dxt5 - GLEW_ANGLE_texture_compression_dxt5 = _glewSearchExtension("GL_ANGLE_texture_compression_dxt5", extStart, extEnd); -#endif /* GL_ANGLE_texture_compression_dxt5 */ -#ifdef GL_ANGLE_texture_usage - GLEW_ANGLE_texture_usage = _glewSearchExtension("GL_ANGLE_texture_usage", extStart, extEnd); -#endif /* GL_ANGLE_texture_usage */ -#ifdef GL_ANGLE_timer_query - GLEW_ANGLE_timer_query = _glewSearchExtension("GL_ANGLE_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_timer_query) GLEW_ANGLE_timer_query = !_glewInit_GL_ANGLE_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_timer_query */ -#ifdef GL_ANGLE_translated_shader_source - GLEW_ANGLE_translated_shader_source = _glewSearchExtension("GL_ANGLE_translated_shader_source", extStart, extEnd); - if (glewExperimental || GLEW_ANGLE_translated_shader_source) GLEW_ANGLE_translated_shader_source = !_glewInit_GL_ANGLE_translated_shader_source(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ANGLE_translated_shader_source */ -#ifdef GL_APPLE_aux_depth_stencil - GLEW_APPLE_aux_depth_stencil = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd); -#endif /* GL_APPLE_aux_depth_stencil */ -#ifdef GL_APPLE_client_storage - GLEW_APPLE_client_storage = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd); -#endif /* GL_APPLE_client_storage */ -#ifdef GL_APPLE_element_array - GLEW_APPLE_element_array = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_element_array) GLEW_APPLE_element_array = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_element_array */ -#ifdef GL_APPLE_fence - GLEW_APPLE_fence = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_fence) GLEW_APPLE_fence = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_fence */ -#ifdef GL_APPLE_float_pixels - GLEW_APPLE_float_pixels = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd); -#endif /* GL_APPLE_float_pixels */ -#ifdef GL_APPLE_flush_buffer_range - GLEW_APPLE_flush_buffer_range = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_flush_buffer_range) GLEW_APPLE_flush_buffer_range = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_flush_buffer_range */ -#ifdef GL_APPLE_object_purgeable - GLEW_APPLE_object_purgeable = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_object_purgeable) GLEW_APPLE_object_purgeable = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_object_purgeable */ -#ifdef GL_APPLE_pixel_buffer - GLEW_APPLE_pixel_buffer = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd); -#endif /* GL_APPLE_pixel_buffer */ -#ifdef GL_APPLE_rgb_422 - GLEW_APPLE_rgb_422 = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd); -#endif /* GL_APPLE_rgb_422 */ -#ifdef GL_APPLE_row_bytes - GLEW_APPLE_row_bytes = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd); -#endif /* GL_APPLE_row_bytes */ -#ifdef GL_APPLE_specular_vector - GLEW_APPLE_specular_vector = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd); -#endif /* GL_APPLE_specular_vector */ -#ifdef GL_APPLE_texture_range - GLEW_APPLE_texture_range = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_texture_range) GLEW_APPLE_texture_range = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_texture_range */ -#ifdef GL_APPLE_transform_hint - GLEW_APPLE_transform_hint = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd); -#endif /* GL_APPLE_transform_hint */ -#ifdef GL_APPLE_vertex_array_object - GLEW_APPLE_vertex_array_object = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_object) GLEW_APPLE_vertex_array_object = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_object */ -#ifdef GL_APPLE_vertex_array_range - GLEW_APPLE_vertex_array_range = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_array_range) GLEW_APPLE_vertex_array_range = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_array_range */ -#ifdef GL_APPLE_vertex_program_evaluators - GLEW_APPLE_vertex_program_evaluators = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) GLEW_APPLE_vertex_program_evaluators = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_APPLE_vertex_program_evaluators */ -#ifdef GL_APPLE_ycbcr_422 - GLEW_APPLE_ycbcr_422 = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd); -#endif /* GL_APPLE_ycbcr_422 */ -#ifdef GL_ARB_ES2_compatibility - GLEW_ARB_ES2_compatibility = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES2_compatibility) GLEW_ARB_ES2_compatibility = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES2_compatibility */ -#ifdef GL_ARB_ES3_1_compatibility - GLEW_ARB_ES3_1_compatibility = _glewSearchExtension("GL_ARB_ES3_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_ARB_ES3_1_compatibility) GLEW_ARB_ES3_1_compatibility = !_glewInit_GL_ARB_ES3_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_ES3_1_compatibility */ -#ifdef GL_ARB_ES3_compatibility - GLEW_ARB_ES3_compatibility = _glewSearchExtension("GL_ARB_ES3_compatibility", extStart, extEnd); -#endif /* GL_ARB_ES3_compatibility */ -#ifdef GL_ARB_arrays_of_arrays - GLEW_ARB_arrays_of_arrays = _glewSearchExtension("GL_ARB_arrays_of_arrays", extStart, extEnd); -#endif /* GL_ARB_arrays_of_arrays */ -#ifdef GL_ARB_base_instance - GLEW_ARB_base_instance = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd); - if (glewExperimental || GLEW_ARB_base_instance) GLEW_ARB_base_instance = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_base_instance */ -#ifdef GL_ARB_bindless_texture - GLEW_ARB_bindless_texture = _glewSearchExtension("GL_ARB_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_bindless_texture) GLEW_ARB_bindless_texture = !_glewInit_GL_ARB_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_bindless_texture */ -#ifdef GL_ARB_blend_func_extended - GLEW_ARB_blend_func_extended = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd); - if (glewExperimental || GLEW_ARB_blend_func_extended) GLEW_ARB_blend_func_extended = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_blend_func_extended */ -#ifdef GL_ARB_buffer_storage - GLEW_ARB_buffer_storage = _glewSearchExtension("GL_ARB_buffer_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_buffer_storage) GLEW_ARB_buffer_storage = !_glewInit_GL_ARB_buffer_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_buffer_storage */ -#ifdef GL_ARB_cl_event - GLEW_ARB_cl_event = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd); - if (glewExperimental || GLEW_ARB_cl_event) GLEW_ARB_cl_event = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_cl_event */ -#ifdef GL_ARB_clear_buffer_object - GLEW_ARB_clear_buffer_object = _glewSearchExtension("GL_ARB_clear_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_buffer_object) GLEW_ARB_clear_buffer_object = !_glewInit_GL_ARB_clear_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_buffer_object */ -#ifdef GL_ARB_clear_texture - GLEW_ARB_clear_texture = _glewSearchExtension("GL_ARB_clear_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clear_texture) GLEW_ARB_clear_texture = !_glewInit_GL_ARB_clear_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clear_texture */ -#ifdef GL_ARB_clip_control - GLEW_ARB_clip_control = _glewSearchExtension("GL_ARB_clip_control", extStart, extEnd); - if (glewExperimental || GLEW_ARB_clip_control) GLEW_ARB_clip_control = !_glewInit_GL_ARB_clip_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_clip_control */ -#ifdef GL_ARB_color_buffer_float - GLEW_ARB_color_buffer_float = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_ARB_color_buffer_float) GLEW_ARB_color_buffer_float = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_color_buffer_float */ -#ifdef GL_ARB_compatibility - GLEW_ARB_compatibility = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd); -#endif /* GL_ARB_compatibility */ -#ifdef GL_ARB_compressed_texture_pixel_storage - GLEW_ARB_compressed_texture_pixel_storage = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd); -#endif /* GL_ARB_compressed_texture_pixel_storage */ -#ifdef GL_ARB_compute_shader - GLEW_ARB_compute_shader = _glewSearchExtension("GL_ARB_compute_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_shader) GLEW_ARB_compute_shader = !_glewInit_GL_ARB_compute_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_shader */ -#ifdef GL_ARB_compute_variable_group_size - GLEW_ARB_compute_variable_group_size = _glewSearchExtension("GL_ARB_compute_variable_group_size", extStart, extEnd); - if (glewExperimental || GLEW_ARB_compute_variable_group_size) GLEW_ARB_compute_variable_group_size = !_glewInit_GL_ARB_compute_variable_group_size(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_compute_variable_group_size */ -#ifdef GL_ARB_conditional_render_inverted - GLEW_ARB_conditional_render_inverted = _glewSearchExtension("GL_ARB_conditional_render_inverted", extStart, extEnd); -#endif /* GL_ARB_conditional_render_inverted */ -#ifdef GL_ARB_conservative_depth - GLEW_ARB_conservative_depth = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd); -#endif /* GL_ARB_conservative_depth */ -#ifdef GL_ARB_copy_buffer - GLEW_ARB_copy_buffer = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_buffer) GLEW_ARB_copy_buffer = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_buffer */ -#ifdef GL_ARB_copy_image - GLEW_ARB_copy_image = _glewSearchExtension("GL_ARB_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_copy_image) GLEW_ARB_copy_image = !_glewInit_GL_ARB_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_copy_image */ -#ifdef GL_ARB_cull_distance - GLEW_ARB_cull_distance = _glewSearchExtension("GL_ARB_cull_distance", extStart, extEnd); -#endif /* GL_ARB_cull_distance */ -#ifdef GL_ARB_debug_output - GLEW_ARB_debug_output = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd); - if (glewExperimental || GLEW_ARB_debug_output) GLEW_ARB_debug_output = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_debug_output */ -#ifdef GL_ARB_depth_buffer_float - GLEW_ARB_depth_buffer_float = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd); -#endif /* GL_ARB_depth_buffer_float */ -#ifdef GL_ARB_depth_clamp - GLEW_ARB_depth_clamp = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd); -#endif /* GL_ARB_depth_clamp */ -#ifdef GL_ARB_depth_texture - GLEW_ARB_depth_texture = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd); -#endif /* GL_ARB_depth_texture */ -#ifdef GL_ARB_derivative_control - GLEW_ARB_derivative_control = _glewSearchExtension("GL_ARB_derivative_control", extStart, extEnd); -#endif /* GL_ARB_derivative_control */ -#ifdef GL_ARB_direct_state_access - GLEW_ARB_direct_state_access = _glewSearchExtension("GL_ARB_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_ARB_direct_state_access) GLEW_ARB_direct_state_access = !_glewInit_GL_ARB_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_direct_state_access */ -#ifdef GL_ARB_draw_buffers - GLEW_ARB_draw_buffers = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers) GLEW_ARB_draw_buffers = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers */ -#ifdef GL_ARB_draw_buffers_blend - GLEW_ARB_draw_buffers_blend = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_buffers_blend) GLEW_ARB_draw_buffers_blend = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_buffers_blend */ -#ifdef GL_ARB_draw_elements_base_vertex - GLEW_ARB_draw_elements_base_vertex = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) GLEW_ARB_draw_elements_base_vertex = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_elements_base_vertex */ -#ifdef GL_ARB_draw_indirect - GLEW_ARB_draw_indirect = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_draw_indirect) GLEW_ARB_draw_indirect = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_draw_indirect */ -#ifdef GL_ARB_draw_instanced - GLEW_ARB_draw_instanced = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd); -#endif /* GL_ARB_draw_instanced */ -#ifdef GL_ARB_enhanced_layouts - GLEW_ARB_enhanced_layouts = _glewSearchExtension("GL_ARB_enhanced_layouts", extStart, extEnd); -#endif /* GL_ARB_enhanced_layouts */ -#ifdef GL_ARB_explicit_attrib_location - GLEW_ARB_explicit_attrib_location = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd); -#endif /* GL_ARB_explicit_attrib_location */ -#ifdef GL_ARB_explicit_uniform_location - GLEW_ARB_explicit_uniform_location = _glewSearchExtension("GL_ARB_explicit_uniform_location", extStart, extEnd); -#endif /* GL_ARB_explicit_uniform_location */ -#ifdef GL_ARB_fragment_coord_conventions - GLEW_ARB_fragment_coord_conventions = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd); -#endif /* GL_ARB_fragment_coord_conventions */ -#ifdef GL_ARB_fragment_layer_viewport - GLEW_ARB_fragment_layer_viewport = _glewSearchExtension("GL_ARB_fragment_layer_viewport", extStart, extEnd); -#endif /* GL_ARB_fragment_layer_viewport */ -#ifdef GL_ARB_fragment_program - GLEW_ARB_fragment_program = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd); -#endif /* GL_ARB_fragment_program */ -#ifdef GL_ARB_fragment_program_shadow - GLEW_ARB_fragment_program_shadow = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd); -#endif /* GL_ARB_fragment_program_shadow */ -#ifdef GL_ARB_fragment_shader - GLEW_ARB_fragment_shader = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd); -#endif /* GL_ARB_fragment_shader */ -#ifdef GL_ARB_framebuffer_no_attachments - GLEW_ARB_framebuffer_no_attachments = _glewSearchExtension("GL_ARB_framebuffer_no_attachments", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_no_attachments) GLEW_ARB_framebuffer_no_attachments = !_glewInit_GL_ARB_framebuffer_no_attachments(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_no_attachments */ -#ifdef GL_ARB_framebuffer_object - GLEW_ARB_framebuffer_object = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_framebuffer_object) GLEW_ARB_framebuffer_object = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_framebuffer_object */ -#ifdef GL_ARB_framebuffer_sRGB - GLEW_ARB_framebuffer_sRGB = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_ARB_framebuffer_sRGB */ -#ifdef GL_ARB_geometry_shader4 - GLEW_ARB_geometry_shader4 = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_ARB_geometry_shader4) GLEW_ARB_geometry_shader4 = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_geometry_shader4 */ -#ifdef GL_ARB_get_program_binary - GLEW_ARB_get_program_binary = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_program_binary) GLEW_ARB_get_program_binary = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_program_binary */ -#ifdef GL_ARB_get_texture_sub_image - GLEW_ARB_get_texture_sub_image = _glewSearchExtension("GL_ARB_get_texture_sub_image", extStart, extEnd); - if (glewExperimental || GLEW_ARB_get_texture_sub_image) GLEW_ARB_get_texture_sub_image = !_glewInit_GL_ARB_get_texture_sub_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_get_texture_sub_image */ -#ifdef GL_ARB_gpu_shader5 - GLEW_ARB_gpu_shader5 = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd); -#endif /* GL_ARB_gpu_shader5 */ -#ifdef GL_ARB_gpu_shader_fp64 - GLEW_ARB_gpu_shader_fp64 = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd); - if (glewExperimental || GLEW_ARB_gpu_shader_fp64) GLEW_ARB_gpu_shader_fp64 = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_gpu_shader_fp64 */ -#ifdef GL_ARB_half_float_pixel - GLEW_ARB_half_float_pixel = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd); -#endif /* GL_ARB_half_float_pixel */ -#ifdef GL_ARB_half_float_vertex - GLEW_ARB_half_float_vertex = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd); -#endif /* GL_ARB_half_float_vertex */ -#ifdef GL_ARB_imaging - GLEW_ARB_imaging = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd); - if (glewExperimental || GLEW_ARB_imaging) GLEW_ARB_imaging = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_imaging */ -#ifdef GL_ARB_indirect_parameters - GLEW_ARB_indirect_parameters = _glewSearchExtension("GL_ARB_indirect_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_indirect_parameters) GLEW_ARB_indirect_parameters = !_glewInit_GL_ARB_indirect_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_indirect_parameters */ -#ifdef GL_ARB_instanced_arrays - GLEW_ARB_instanced_arrays = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd); - if (glewExperimental || GLEW_ARB_instanced_arrays) GLEW_ARB_instanced_arrays = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_instanced_arrays */ -#ifdef GL_ARB_internalformat_query - GLEW_ARB_internalformat_query = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query) GLEW_ARB_internalformat_query = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query */ -#ifdef GL_ARB_internalformat_query2 - GLEW_ARB_internalformat_query2 = _glewSearchExtension("GL_ARB_internalformat_query2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_internalformat_query2) GLEW_ARB_internalformat_query2 = !_glewInit_GL_ARB_internalformat_query2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_internalformat_query2 */ -#ifdef GL_ARB_invalidate_subdata - GLEW_ARB_invalidate_subdata = _glewSearchExtension("GL_ARB_invalidate_subdata", extStart, extEnd); - if (glewExperimental || GLEW_ARB_invalidate_subdata) GLEW_ARB_invalidate_subdata = !_glewInit_GL_ARB_invalidate_subdata(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_invalidate_subdata */ -#ifdef GL_ARB_map_buffer_alignment - GLEW_ARB_map_buffer_alignment = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd); -#endif /* GL_ARB_map_buffer_alignment */ -#ifdef GL_ARB_map_buffer_range - GLEW_ARB_map_buffer_range = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_map_buffer_range) GLEW_ARB_map_buffer_range = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_map_buffer_range */ -#ifdef GL_ARB_matrix_palette - GLEW_ARB_matrix_palette = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd); - if (glewExperimental || GLEW_ARB_matrix_palette) GLEW_ARB_matrix_palette = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_matrix_palette */ -#ifdef GL_ARB_multi_bind - GLEW_ARB_multi_bind = _glewSearchExtension("GL_ARB_multi_bind", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_bind) GLEW_ARB_multi_bind = !_glewInit_GL_ARB_multi_bind(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_bind */ -#ifdef GL_ARB_multi_draw_indirect - GLEW_ARB_multi_draw_indirect = _glewSearchExtension("GL_ARB_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multi_draw_indirect) GLEW_ARB_multi_draw_indirect = !_glewInit_GL_ARB_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multi_draw_indirect */ -#ifdef GL_ARB_multisample - GLEW_ARB_multisample = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multisample) GLEW_ARB_multisample = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multisample */ -#ifdef GL_ARB_multitexture - GLEW_ARB_multitexture = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_multitexture) GLEW_ARB_multitexture = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_multitexture */ -#ifdef GL_ARB_occlusion_query - GLEW_ARB_occlusion_query = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_occlusion_query) GLEW_ARB_occlusion_query = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_occlusion_query */ -#ifdef GL_ARB_occlusion_query2 - GLEW_ARB_occlusion_query2 = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd); -#endif /* GL_ARB_occlusion_query2 */ -#ifdef GL_ARB_pipeline_statistics_query - GLEW_ARB_pipeline_statistics_query = _glewSearchExtension("GL_ARB_pipeline_statistics_query", extStart, extEnd); -#endif /* GL_ARB_pipeline_statistics_query */ -#ifdef GL_ARB_pixel_buffer_object - GLEW_ARB_pixel_buffer_object = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd); -#endif /* GL_ARB_pixel_buffer_object */ -#ifdef GL_ARB_point_parameters - GLEW_ARB_point_parameters = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_point_parameters) GLEW_ARB_point_parameters = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_point_parameters */ -#ifdef GL_ARB_point_sprite - GLEW_ARB_point_sprite = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd); -#endif /* GL_ARB_point_sprite */ -#ifdef GL_ARB_program_interface_query - GLEW_ARB_program_interface_query = _glewSearchExtension("GL_ARB_program_interface_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_program_interface_query) GLEW_ARB_program_interface_query = !_glewInit_GL_ARB_program_interface_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_program_interface_query */ -#ifdef GL_ARB_provoking_vertex - GLEW_ARB_provoking_vertex = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_ARB_provoking_vertex) GLEW_ARB_provoking_vertex = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_provoking_vertex */ -#ifdef GL_ARB_query_buffer_object - GLEW_ARB_query_buffer_object = _glewSearchExtension("GL_ARB_query_buffer_object", extStart, extEnd); -#endif /* GL_ARB_query_buffer_object */ -#ifdef GL_ARB_robust_buffer_access_behavior - GLEW_ARB_robust_buffer_access_behavior = _glewSearchExtension("GL_ARB_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_ARB_robust_buffer_access_behavior */ -#ifdef GL_ARB_robustness - GLEW_ARB_robustness = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd); - if (glewExperimental || GLEW_ARB_robustness) GLEW_ARB_robustness = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_robustness */ -#ifdef GL_ARB_robustness_application_isolation - GLEW_ARB_robustness_application_isolation = _glewSearchExtension("GL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_application_isolation */ -#ifdef GL_ARB_robustness_share_group_isolation - GLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GL_ARB_robustness_share_group_isolation */ -#ifdef GL_ARB_sample_shading - GLEW_ARB_sample_shading = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sample_shading) GLEW_ARB_sample_shading = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sample_shading */ -#ifdef GL_ARB_sampler_objects - GLEW_ARB_sampler_objects = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sampler_objects) GLEW_ARB_sampler_objects = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sampler_objects */ -#ifdef GL_ARB_seamless_cube_map - GLEW_ARB_seamless_cube_map = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd); -#endif /* GL_ARB_seamless_cube_map */ -#ifdef GL_ARB_seamless_cubemap_per_texture - GLEW_ARB_seamless_cubemap_per_texture = _glewSearchExtension("GL_ARB_seamless_cubemap_per_texture", extStart, extEnd); -#endif /* GL_ARB_seamless_cubemap_per_texture */ -#ifdef GL_ARB_separate_shader_objects - GLEW_ARB_separate_shader_objects = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_separate_shader_objects) GLEW_ARB_separate_shader_objects = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_separate_shader_objects */ -#ifdef GL_ARB_shader_atomic_counters - GLEW_ARB_shader_atomic_counters = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_atomic_counters) GLEW_ARB_shader_atomic_counters = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_atomic_counters */ -#ifdef GL_ARB_shader_bit_encoding - GLEW_ARB_shader_bit_encoding = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd); -#endif /* GL_ARB_shader_bit_encoding */ -#ifdef GL_ARB_shader_draw_parameters - GLEW_ARB_shader_draw_parameters = _glewSearchExtension("GL_ARB_shader_draw_parameters", extStart, extEnd); -#endif /* GL_ARB_shader_draw_parameters */ -#ifdef GL_ARB_shader_group_vote - GLEW_ARB_shader_group_vote = _glewSearchExtension("GL_ARB_shader_group_vote", extStart, extEnd); -#endif /* GL_ARB_shader_group_vote */ -#ifdef GL_ARB_shader_image_load_store - GLEW_ARB_shader_image_load_store = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_image_load_store) GLEW_ARB_shader_image_load_store = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_image_load_store */ -#ifdef GL_ARB_shader_image_size - GLEW_ARB_shader_image_size = _glewSearchExtension("GL_ARB_shader_image_size", extStart, extEnd); -#endif /* GL_ARB_shader_image_size */ -#ifdef GL_ARB_shader_objects - GLEW_ARB_shader_objects = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_objects) GLEW_ARB_shader_objects = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_objects */ -#ifdef GL_ARB_shader_precision - GLEW_ARB_shader_precision = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd); -#endif /* GL_ARB_shader_precision */ -#ifdef GL_ARB_shader_stencil_export - GLEW_ARB_shader_stencil_export = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd); -#endif /* GL_ARB_shader_stencil_export */ -#ifdef GL_ARB_shader_storage_buffer_object - GLEW_ARB_shader_storage_buffer_object = _glewSearchExtension("GL_ARB_shader_storage_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_storage_buffer_object) GLEW_ARB_shader_storage_buffer_object = !_glewInit_GL_ARB_shader_storage_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_storage_buffer_object */ -#ifdef GL_ARB_shader_subroutine - GLEW_ARB_shader_subroutine = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shader_subroutine) GLEW_ARB_shader_subroutine = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shader_subroutine */ -#ifdef GL_ARB_shader_texture_image_samples - GLEW_ARB_shader_texture_image_samples = _glewSearchExtension("GL_ARB_shader_texture_image_samples", extStart, extEnd); -#endif /* GL_ARB_shader_texture_image_samples */ -#ifdef GL_ARB_shader_texture_lod - GLEW_ARB_shader_texture_lod = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd); -#endif /* GL_ARB_shader_texture_lod */ -#ifdef GL_ARB_shading_language_100 - GLEW_ARB_shading_language_100 = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd); -#endif /* GL_ARB_shading_language_100 */ -#ifdef GL_ARB_shading_language_420pack - GLEW_ARB_shading_language_420pack = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd); -#endif /* GL_ARB_shading_language_420pack */ -#ifdef GL_ARB_shading_language_include - GLEW_ARB_shading_language_include = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd); - if (glewExperimental || GLEW_ARB_shading_language_include) GLEW_ARB_shading_language_include = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_shading_language_include */ -#ifdef GL_ARB_shading_language_packing - GLEW_ARB_shading_language_packing = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd); -#endif /* GL_ARB_shading_language_packing */ -#ifdef GL_ARB_shadow - GLEW_ARB_shadow = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd); -#endif /* GL_ARB_shadow */ -#ifdef GL_ARB_shadow_ambient - GLEW_ARB_shadow_ambient = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd); -#endif /* GL_ARB_shadow_ambient */ -#ifdef GL_ARB_sparse_buffer - GLEW_ARB_sparse_buffer = _glewSearchExtension("GL_ARB_sparse_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_buffer) GLEW_ARB_sparse_buffer = !_glewInit_GL_ARB_sparse_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_buffer */ -#ifdef GL_ARB_sparse_texture - GLEW_ARB_sparse_texture = _glewSearchExtension("GL_ARB_sparse_texture", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sparse_texture) GLEW_ARB_sparse_texture = !_glewInit_GL_ARB_sparse_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sparse_texture */ -#ifdef GL_ARB_stencil_texturing - GLEW_ARB_stencil_texturing = _glewSearchExtension("GL_ARB_stencil_texturing", extStart, extEnd); -#endif /* GL_ARB_stencil_texturing */ -#ifdef GL_ARB_sync - GLEW_ARB_sync = _glewSearchExtension("GL_ARB_sync", extStart, extEnd); - if (glewExperimental || GLEW_ARB_sync) GLEW_ARB_sync = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_sync */ -#ifdef GL_ARB_tessellation_shader - GLEW_ARB_tessellation_shader = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_tessellation_shader) GLEW_ARB_tessellation_shader = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_tessellation_shader */ -#ifdef GL_ARB_texture_barrier - GLEW_ARB_texture_barrier = _glewSearchExtension("GL_ARB_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_barrier) GLEW_ARB_texture_barrier = !_glewInit_GL_ARB_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_barrier */ -#ifdef GL_ARB_texture_border_clamp - GLEW_ARB_texture_border_clamp = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd); -#endif /* GL_ARB_texture_border_clamp */ -#ifdef GL_ARB_texture_buffer_object - GLEW_ARB_texture_buffer_object = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_object) GLEW_ARB_texture_buffer_object = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_object */ -#ifdef GL_ARB_texture_buffer_object_rgb32 - GLEW_ARB_texture_buffer_object_rgb32 = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd); -#endif /* GL_ARB_texture_buffer_object_rgb32 */ -#ifdef GL_ARB_texture_buffer_range - GLEW_ARB_texture_buffer_range = _glewSearchExtension("GL_ARB_texture_buffer_range", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_buffer_range) GLEW_ARB_texture_buffer_range = !_glewInit_GL_ARB_texture_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_buffer_range */ -#ifdef GL_ARB_texture_compression - GLEW_ARB_texture_compression = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_compression) GLEW_ARB_texture_compression = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_compression */ -#ifdef GL_ARB_texture_compression_bptc - GLEW_ARB_texture_compression_bptc = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_bptc */ -#ifdef GL_ARB_texture_compression_rgtc - GLEW_ARB_texture_compression_rgtc = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_ARB_texture_compression_rgtc */ -#ifdef GL_ARB_texture_cube_map - GLEW_ARB_texture_cube_map = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map */ -#ifdef GL_ARB_texture_cube_map_array - GLEW_ARB_texture_cube_map_array = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd); -#endif /* GL_ARB_texture_cube_map_array */ -#ifdef GL_ARB_texture_env_add - GLEW_ARB_texture_env_add = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd); -#endif /* GL_ARB_texture_env_add */ -#ifdef GL_ARB_texture_env_combine - GLEW_ARB_texture_env_combine = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd); -#endif /* GL_ARB_texture_env_combine */ -#ifdef GL_ARB_texture_env_crossbar - GLEW_ARB_texture_env_crossbar = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd); -#endif /* GL_ARB_texture_env_crossbar */ -#ifdef GL_ARB_texture_env_dot3 - GLEW_ARB_texture_env_dot3 = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd); -#endif /* GL_ARB_texture_env_dot3 */ -#ifdef GL_ARB_texture_float - GLEW_ARB_texture_float = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd); -#endif /* GL_ARB_texture_float */ -#ifdef GL_ARB_texture_gather - GLEW_ARB_texture_gather = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd); -#endif /* GL_ARB_texture_gather */ -#ifdef GL_ARB_texture_mirror_clamp_to_edge - GLEW_ARB_texture_mirror_clamp_to_edge = _glewSearchExtension("GL_ARB_texture_mirror_clamp_to_edge", extStart, extEnd); -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ -#ifdef GL_ARB_texture_mirrored_repeat - GLEW_ARB_texture_mirrored_repeat = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_ARB_texture_mirrored_repeat */ -#ifdef GL_ARB_texture_multisample - GLEW_ARB_texture_multisample = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_multisample) GLEW_ARB_texture_multisample = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_multisample */ -#ifdef GL_ARB_texture_non_power_of_two - GLEW_ARB_texture_non_power_of_two = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd); -#endif /* GL_ARB_texture_non_power_of_two */ -#ifdef GL_ARB_texture_query_levels - GLEW_ARB_texture_query_levels = _glewSearchExtension("GL_ARB_texture_query_levels", extStart, extEnd); -#endif /* GL_ARB_texture_query_levels */ -#ifdef GL_ARB_texture_query_lod - GLEW_ARB_texture_query_lod = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd); -#endif /* GL_ARB_texture_query_lod */ -#ifdef GL_ARB_texture_rectangle - GLEW_ARB_texture_rectangle = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd); -#endif /* GL_ARB_texture_rectangle */ -#ifdef GL_ARB_texture_rg - GLEW_ARB_texture_rg = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd); -#endif /* GL_ARB_texture_rg */ -#ifdef GL_ARB_texture_rgb10_a2ui - GLEW_ARB_texture_rgb10_a2ui = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd); -#endif /* GL_ARB_texture_rgb10_a2ui */ -#ifdef GL_ARB_texture_stencil8 - GLEW_ARB_texture_stencil8 = _glewSearchExtension("GL_ARB_texture_stencil8", extStart, extEnd); -#endif /* GL_ARB_texture_stencil8 */ -#ifdef GL_ARB_texture_storage - GLEW_ARB_texture_storage = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage) GLEW_ARB_texture_storage = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage */ -#ifdef GL_ARB_texture_storage_multisample - GLEW_ARB_texture_storage_multisample = _glewSearchExtension("GL_ARB_texture_storage_multisample", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_storage_multisample) GLEW_ARB_texture_storage_multisample = !_glewInit_GL_ARB_texture_storage_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_storage_multisample */ -#ifdef GL_ARB_texture_swizzle - GLEW_ARB_texture_swizzle = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd); -#endif /* GL_ARB_texture_swizzle */ -#ifdef GL_ARB_texture_view - GLEW_ARB_texture_view = _glewSearchExtension("GL_ARB_texture_view", extStart, extEnd); - if (glewExperimental || GLEW_ARB_texture_view) GLEW_ARB_texture_view = !_glewInit_GL_ARB_texture_view(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_texture_view */ -#ifdef GL_ARB_timer_query - GLEW_ARB_timer_query = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_ARB_timer_query) GLEW_ARB_timer_query = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_timer_query */ -#ifdef GL_ARB_transform_feedback2 - GLEW_ARB_transform_feedback2 = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback2) GLEW_ARB_transform_feedback2 = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback2 */ -#ifdef GL_ARB_transform_feedback3 - GLEW_ARB_transform_feedback3 = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback3) GLEW_ARB_transform_feedback3 = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback3 */ -#ifdef GL_ARB_transform_feedback_instanced - GLEW_ARB_transform_feedback_instanced = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transform_feedback_instanced) GLEW_ARB_transform_feedback_instanced = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transform_feedback_instanced */ -#ifdef GL_ARB_transform_feedback_overflow_query - GLEW_ARB_transform_feedback_overflow_query = _glewSearchExtension("GL_ARB_transform_feedback_overflow_query", extStart, extEnd); -#endif /* GL_ARB_transform_feedback_overflow_query */ -#ifdef GL_ARB_transpose_matrix - GLEW_ARB_transpose_matrix = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd); - if (glewExperimental || GLEW_ARB_transpose_matrix) GLEW_ARB_transpose_matrix = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_transpose_matrix */ -#ifdef GL_ARB_uniform_buffer_object - GLEW_ARB_uniform_buffer_object = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_uniform_buffer_object) GLEW_ARB_uniform_buffer_object = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_uniform_buffer_object */ -#ifdef GL_ARB_vertex_array_bgra - GLEW_ARB_vertex_array_bgra = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd); -#endif /* GL_ARB_vertex_array_bgra */ -#ifdef GL_ARB_vertex_array_object - GLEW_ARB_vertex_array_object = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_array_object) GLEW_ARB_vertex_array_object = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_array_object */ -#ifdef GL_ARB_vertex_attrib_64bit - GLEW_ARB_vertex_attrib_64bit = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) GLEW_ARB_vertex_attrib_64bit = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_64bit */ -#ifdef GL_ARB_vertex_attrib_binding - GLEW_ARB_vertex_attrib_binding = _glewSearchExtension("GL_ARB_vertex_attrib_binding", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_attrib_binding) GLEW_ARB_vertex_attrib_binding = !_glewInit_GL_ARB_vertex_attrib_binding(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_attrib_binding */ -#ifdef GL_ARB_vertex_blend - GLEW_ARB_vertex_blend = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_blend) GLEW_ARB_vertex_blend = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_blend */ -#ifdef GL_ARB_vertex_buffer_object - GLEW_ARB_vertex_buffer_object = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_buffer_object) GLEW_ARB_vertex_buffer_object = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_buffer_object */ -#ifdef GL_ARB_vertex_program - GLEW_ARB_vertex_program = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_program) GLEW_ARB_vertex_program = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_program */ -#ifdef GL_ARB_vertex_shader - GLEW_ARB_vertex_shader = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_shader) { GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); } -#endif /* GL_ARB_vertex_shader */ -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - GLEW_ARB_vertex_type_10f_11f_11f_rev = _glewSearchExtension("GL_ARB_vertex_type_10f_11f_11f_rev", extStart, extEnd); -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - GLEW_ARB_vertex_type_2_10_10_10_rev = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd); - if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) GLEW_ARB_vertex_type_2_10_10_10_rev = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ -#ifdef GL_ARB_viewport_array - GLEW_ARB_viewport_array = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd); - if (glewExperimental || GLEW_ARB_viewport_array) GLEW_ARB_viewport_array = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_viewport_array */ -#ifdef GL_ARB_window_pos - GLEW_ARB_window_pos = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_ARB_window_pos) GLEW_ARB_window_pos = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ARB_window_pos */ -#ifdef GL_ATIX_point_sprites - GLEW_ATIX_point_sprites = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd); -#endif /* GL_ATIX_point_sprites */ -#ifdef GL_ATIX_texture_env_combine3 - GLEW_ATIX_texture_env_combine3 = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATIX_texture_env_combine3 */ -#ifdef GL_ATIX_texture_env_route - GLEW_ATIX_texture_env_route = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd); -#endif /* GL_ATIX_texture_env_route */ -#ifdef GL_ATIX_vertex_shader_output_point_size - GLEW_ATIX_vertex_shader_output_point_size = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd); -#endif /* GL_ATIX_vertex_shader_output_point_size */ -#ifdef GL_ATI_draw_buffers - GLEW_ATI_draw_buffers = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd); - if (glewExperimental || GLEW_ATI_draw_buffers) GLEW_ATI_draw_buffers = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_draw_buffers */ -#ifdef GL_ATI_element_array - GLEW_ATI_element_array = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd); - if (glewExperimental || GLEW_ATI_element_array) GLEW_ATI_element_array = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_element_array */ -#ifdef GL_ATI_envmap_bumpmap - GLEW_ATI_envmap_bumpmap = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd); - if (glewExperimental || GLEW_ATI_envmap_bumpmap) GLEW_ATI_envmap_bumpmap = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_envmap_bumpmap */ -#ifdef GL_ATI_fragment_shader - GLEW_ATI_fragment_shader = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd); - if (glewExperimental || GLEW_ATI_fragment_shader) GLEW_ATI_fragment_shader = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_fragment_shader */ -#ifdef GL_ATI_map_object_buffer - GLEW_ATI_map_object_buffer = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd); - if (glewExperimental || GLEW_ATI_map_object_buffer) GLEW_ATI_map_object_buffer = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_map_object_buffer */ -#ifdef GL_ATI_meminfo - GLEW_ATI_meminfo = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd); -#endif /* GL_ATI_meminfo */ -#ifdef GL_ATI_pn_triangles - GLEW_ATI_pn_triangles = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd); - if (glewExperimental || GLEW_ATI_pn_triangles) GLEW_ATI_pn_triangles = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_pn_triangles */ -#ifdef GL_ATI_separate_stencil - GLEW_ATI_separate_stencil = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd); - if (glewExperimental || GLEW_ATI_separate_stencil) GLEW_ATI_separate_stencil = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_separate_stencil */ -#ifdef GL_ATI_shader_texture_lod - GLEW_ATI_shader_texture_lod = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd); -#endif /* GL_ATI_shader_texture_lod */ -#ifdef GL_ATI_text_fragment_shader - GLEW_ATI_text_fragment_shader = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd); -#endif /* GL_ATI_text_fragment_shader */ -#ifdef GL_ATI_texture_compression_3dc - GLEW_ATI_texture_compression_3dc = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd); -#endif /* GL_ATI_texture_compression_3dc */ -#ifdef GL_ATI_texture_env_combine3 - GLEW_ATI_texture_env_combine3 = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd); -#endif /* GL_ATI_texture_env_combine3 */ -#ifdef GL_ATI_texture_float - GLEW_ATI_texture_float = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd); -#endif /* GL_ATI_texture_float */ -#ifdef GL_ATI_texture_mirror_once - GLEW_ATI_texture_mirror_once = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd); -#endif /* GL_ATI_texture_mirror_once */ -#ifdef GL_ATI_vertex_array_object - GLEW_ATI_vertex_array_object = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_array_object) GLEW_ATI_vertex_array_object = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_array_object */ -#ifdef GL_ATI_vertex_attrib_array_object - GLEW_ATI_vertex_attrib_array_object = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) GLEW_ATI_vertex_attrib_array_object = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_attrib_array_object */ -#ifdef GL_ATI_vertex_streams - GLEW_ATI_vertex_streams = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd); - if (glewExperimental || GLEW_ATI_vertex_streams) GLEW_ATI_vertex_streams = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_ATI_vertex_streams */ -#ifdef GL_EXT_422_pixels - GLEW_EXT_422_pixels = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd); -#endif /* GL_EXT_422_pixels */ -#ifdef GL_EXT_Cg_shader - GLEW_EXT_Cg_shader = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd); -#endif /* GL_EXT_Cg_shader */ -#ifdef GL_EXT_abgr - GLEW_EXT_abgr = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd); -#endif /* GL_EXT_abgr */ -#ifdef GL_EXT_bgra - GLEW_EXT_bgra = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd); -#endif /* GL_EXT_bgra */ -#ifdef GL_EXT_bindable_uniform - GLEW_EXT_bindable_uniform = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_bindable_uniform) GLEW_EXT_bindable_uniform = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_bindable_uniform */ -#ifdef GL_EXT_blend_color - GLEW_EXT_blend_color = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_color) GLEW_EXT_blend_color = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_color */ -#ifdef GL_EXT_blend_equation_separate - GLEW_EXT_blend_equation_separate = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_equation_separate) GLEW_EXT_blend_equation_separate = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_equation_separate */ -#ifdef GL_EXT_blend_func_separate - GLEW_EXT_blend_func_separate = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_func_separate) GLEW_EXT_blend_func_separate = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_func_separate */ -#ifdef GL_EXT_blend_logic_op - GLEW_EXT_blend_logic_op = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd); -#endif /* GL_EXT_blend_logic_op */ -#ifdef GL_EXT_blend_minmax - GLEW_EXT_blend_minmax = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd); - if (glewExperimental || GLEW_EXT_blend_minmax) GLEW_EXT_blend_minmax = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_blend_minmax */ -#ifdef GL_EXT_blend_subtract - GLEW_EXT_blend_subtract = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd); -#endif /* GL_EXT_blend_subtract */ -#ifdef GL_EXT_clip_volume_hint - GLEW_EXT_clip_volume_hint = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd); -#endif /* GL_EXT_clip_volume_hint */ -#ifdef GL_EXT_cmyka - GLEW_EXT_cmyka = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd); -#endif /* GL_EXT_cmyka */ -#ifdef GL_EXT_color_subtable - GLEW_EXT_color_subtable = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd); - if (glewExperimental || GLEW_EXT_color_subtable) GLEW_EXT_color_subtable = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_color_subtable */ -#ifdef GL_EXT_compiled_vertex_array - GLEW_EXT_compiled_vertex_array = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_compiled_vertex_array) GLEW_EXT_compiled_vertex_array = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_compiled_vertex_array */ -#ifdef GL_EXT_convolution - GLEW_EXT_convolution = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd); - if (glewExperimental || GLEW_EXT_convolution) GLEW_EXT_convolution = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_convolution */ -#ifdef GL_EXT_coordinate_frame - GLEW_EXT_coordinate_frame = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd); - if (glewExperimental || GLEW_EXT_coordinate_frame) GLEW_EXT_coordinate_frame = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_coordinate_frame */ -#ifdef GL_EXT_copy_texture - GLEW_EXT_copy_texture = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_copy_texture) GLEW_EXT_copy_texture = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_copy_texture */ -#ifdef GL_EXT_cull_vertex - GLEW_EXT_cull_vertex = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_cull_vertex) GLEW_EXT_cull_vertex = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_cull_vertex */ -#ifdef GL_EXT_debug_label - GLEW_EXT_debug_label = _glewSearchExtension("GL_EXT_debug_label", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_label) GLEW_EXT_debug_label = !_glewInit_GL_EXT_debug_label(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_label */ -#ifdef GL_EXT_debug_marker - GLEW_EXT_debug_marker = _glewSearchExtension("GL_EXT_debug_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_debug_marker) GLEW_EXT_debug_marker = !_glewInit_GL_EXT_debug_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_debug_marker */ -#ifdef GL_EXT_depth_bounds_test - GLEW_EXT_depth_bounds_test = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd); - if (glewExperimental || GLEW_EXT_depth_bounds_test) GLEW_EXT_depth_bounds_test = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_depth_bounds_test */ -#ifdef GL_EXT_direct_state_access - GLEW_EXT_direct_state_access = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd); - if (glewExperimental || GLEW_EXT_direct_state_access) GLEW_EXT_direct_state_access = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_direct_state_access */ -#ifdef GL_EXT_draw_buffers2 - GLEW_EXT_draw_buffers2 = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_buffers2) GLEW_EXT_draw_buffers2 = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_buffers2 */ -#ifdef GL_EXT_draw_instanced - GLEW_EXT_draw_instanced = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_instanced) GLEW_EXT_draw_instanced = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_instanced */ -#ifdef GL_EXT_draw_range_elements - GLEW_EXT_draw_range_elements = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd); - if (glewExperimental || GLEW_EXT_draw_range_elements) GLEW_EXT_draw_range_elements = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_draw_range_elements */ -#ifdef GL_EXT_fog_coord - GLEW_EXT_fog_coord = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fog_coord) GLEW_EXT_fog_coord = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fog_coord */ -#ifdef GL_EXT_fragment_lighting - GLEW_EXT_fragment_lighting = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_fragment_lighting) GLEW_EXT_fragment_lighting = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_fragment_lighting */ -#ifdef GL_EXT_framebuffer_blit - GLEW_EXT_framebuffer_blit = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_blit) GLEW_EXT_framebuffer_blit = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_blit */ -#ifdef GL_EXT_framebuffer_multisample - GLEW_EXT_framebuffer_multisample = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_multisample) GLEW_EXT_framebuffer_multisample = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_multisample */ -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - GLEW_EXT_framebuffer_multisample_blit_scaled = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd); -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ -#ifdef GL_EXT_framebuffer_object - GLEW_EXT_framebuffer_object = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_framebuffer_object) GLEW_EXT_framebuffer_object = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_framebuffer_object */ -#ifdef GL_EXT_framebuffer_sRGB - GLEW_EXT_framebuffer_sRGB = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GL_EXT_framebuffer_sRGB */ -#ifdef GL_EXT_geometry_shader4 - GLEW_EXT_geometry_shader4 = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_geometry_shader4) GLEW_EXT_geometry_shader4 = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_geometry_shader4 */ -#ifdef GL_EXT_gpu_program_parameters - GLEW_EXT_gpu_program_parameters = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_program_parameters) GLEW_EXT_gpu_program_parameters = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_program_parameters */ -#ifdef GL_EXT_gpu_shader4 - GLEW_EXT_gpu_shader4 = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd); - if (glewExperimental || GLEW_EXT_gpu_shader4) GLEW_EXT_gpu_shader4 = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_gpu_shader4 */ -#ifdef GL_EXT_histogram - GLEW_EXT_histogram = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd); - if (glewExperimental || GLEW_EXT_histogram) GLEW_EXT_histogram = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_histogram */ -#ifdef GL_EXT_index_array_formats - GLEW_EXT_index_array_formats = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd); -#endif /* GL_EXT_index_array_formats */ -#ifdef GL_EXT_index_func - GLEW_EXT_index_func = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_func) GLEW_EXT_index_func = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_func */ -#ifdef GL_EXT_index_material - GLEW_EXT_index_material = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd); - if (glewExperimental || GLEW_EXT_index_material) GLEW_EXT_index_material = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_index_material */ -#ifdef GL_EXT_index_texture - GLEW_EXT_index_texture = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd); -#endif /* GL_EXT_index_texture */ -#ifdef GL_EXT_light_texture - GLEW_EXT_light_texture = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_light_texture) GLEW_EXT_light_texture = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_light_texture */ -#ifdef GL_EXT_misc_attribute - GLEW_EXT_misc_attribute = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd); -#endif /* GL_EXT_misc_attribute */ -#ifdef GL_EXT_multi_draw_arrays - GLEW_EXT_multi_draw_arrays = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multi_draw_arrays) GLEW_EXT_multi_draw_arrays = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multi_draw_arrays */ -#ifdef GL_EXT_multisample - GLEW_EXT_multisample = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd); - if (glewExperimental || GLEW_EXT_multisample) GLEW_EXT_multisample = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_multisample */ -#ifdef GL_EXT_packed_depth_stencil - GLEW_EXT_packed_depth_stencil = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd); -#endif /* GL_EXT_packed_depth_stencil */ -#ifdef GL_EXT_packed_float - GLEW_EXT_packed_float = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd); -#endif /* GL_EXT_packed_float */ -#ifdef GL_EXT_packed_pixels - GLEW_EXT_packed_pixels = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd); -#endif /* GL_EXT_packed_pixels */ -#ifdef GL_EXT_paletted_texture - GLEW_EXT_paletted_texture = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_paletted_texture) GLEW_EXT_paletted_texture = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_paletted_texture */ -#ifdef GL_EXT_pixel_buffer_object - GLEW_EXT_pixel_buffer_object = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd); -#endif /* GL_EXT_pixel_buffer_object */ -#ifdef GL_EXT_pixel_transform - GLEW_EXT_pixel_transform = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd); - if (glewExperimental || GLEW_EXT_pixel_transform) GLEW_EXT_pixel_transform = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_pixel_transform */ -#ifdef GL_EXT_pixel_transform_color_table - GLEW_EXT_pixel_transform_color_table = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd); -#endif /* GL_EXT_pixel_transform_color_table */ -#ifdef GL_EXT_point_parameters - GLEW_EXT_point_parameters = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd); - if (glewExperimental || GLEW_EXT_point_parameters) GLEW_EXT_point_parameters = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_point_parameters */ -#ifdef GL_EXT_polygon_offset - GLEW_EXT_polygon_offset = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd); - if (glewExperimental || GLEW_EXT_polygon_offset) GLEW_EXT_polygon_offset = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_polygon_offset */ -#ifdef GL_EXT_provoking_vertex - GLEW_EXT_provoking_vertex = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd); - if (glewExperimental || GLEW_EXT_provoking_vertex) GLEW_EXT_provoking_vertex = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_provoking_vertex */ -#ifdef GL_EXT_rescale_normal - GLEW_EXT_rescale_normal = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd); -#endif /* GL_EXT_rescale_normal */ -#ifdef GL_EXT_scene_marker - GLEW_EXT_scene_marker = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd); - if (glewExperimental || GLEW_EXT_scene_marker) GLEW_EXT_scene_marker = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_scene_marker */ -#ifdef GL_EXT_secondary_color - GLEW_EXT_secondary_color = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd); - if (glewExperimental || GLEW_EXT_secondary_color) GLEW_EXT_secondary_color = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_secondary_color */ -#ifdef GL_EXT_separate_shader_objects - GLEW_EXT_separate_shader_objects = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd); - if (glewExperimental || GLEW_EXT_separate_shader_objects) GLEW_EXT_separate_shader_objects = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_separate_shader_objects */ -#ifdef GL_EXT_separate_specular_color - GLEW_EXT_separate_specular_color = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd); -#endif /* GL_EXT_separate_specular_color */ -#ifdef GL_EXT_shader_image_load_formatted - GLEW_EXT_shader_image_load_formatted = _glewSearchExtension("GL_EXT_shader_image_load_formatted", extStart, extEnd); -#endif /* GL_EXT_shader_image_load_formatted */ -#ifdef GL_EXT_shader_image_load_store - GLEW_EXT_shader_image_load_store = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd); - if (glewExperimental || GLEW_EXT_shader_image_load_store) GLEW_EXT_shader_image_load_store = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_shader_image_load_store */ -#ifdef GL_EXT_shader_integer_mix - GLEW_EXT_shader_integer_mix = _glewSearchExtension("GL_EXT_shader_integer_mix", extStart, extEnd); -#endif /* GL_EXT_shader_integer_mix */ -#ifdef GL_EXT_shadow_funcs - GLEW_EXT_shadow_funcs = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd); -#endif /* GL_EXT_shadow_funcs */ -#ifdef GL_EXT_shared_texture_palette - GLEW_EXT_shared_texture_palette = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd); -#endif /* GL_EXT_shared_texture_palette */ -#ifdef GL_EXT_stencil_clear_tag - GLEW_EXT_stencil_clear_tag = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd); -#endif /* GL_EXT_stencil_clear_tag */ -#ifdef GL_EXT_stencil_two_side - GLEW_EXT_stencil_two_side = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd); - if (glewExperimental || GLEW_EXT_stencil_two_side) GLEW_EXT_stencil_two_side = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_stencil_two_side */ -#ifdef GL_EXT_stencil_wrap - GLEW_EXT_stencil_wrap = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd); -#endif /* GL_EXT_stencil_wrap */ -#ifdef GL_EXT_subtexture - GLEW_EXT_subtexture = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd); - if (glewExperimental || GLEW_EXT_subtexture) GLEW_EXT_subtexture = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_subtexture */ -#ifdef GL_EXT_texture - GLEW_EXT_texture = _glewSearchExtension("GL_EXT_texture", extStart, extEnd); -#endif /* GL_EXT_texture */ -#ifdef GL_EXT_texture3D - GLEW_EXT_texture3D = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture3D) GLEW_EXT_texture3D = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture3D */ -#ifdef GL_EXT_texture_array - GLEW_EXT_texture_array = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_array) GLEW_EXT_texture_array = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_array */ -#ifdef GL_EXT_texture_buffer_object - GLEW_EXT_texture_buffer_object = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_buffer_object) GLEW_EXT_texture_buffer_object = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_buffer_object */ -#ifdef GL_EXT_texture_compression_dxt1 - GLEW_EXT_texture_compression_dxt1 = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd); -#endif /* GL_EXT_texture_compression_dxt1 */ -#ifdef GL_EXT_texture_compression_latc - GLEW_EXT_texture_compression_latc = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_latc */ -#ifdef GL_EXT_texture_compression_rgtc - GLEW_EXT_texture_compression_rgtc = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_rgtc */ -#ifdef GL_EXT_texture_compression_s3tc - GLEW_EXT_texture_compression_s3tc = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd); -#endif /* GL_EXT_texture_compression_s3tc */ -#ifdef GL_EXT_texture_cube_map - GLEW_EXT_texture_cube_map = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd); -#endif /* GL_EXT_texture_cube_map */ -#ifdef GL_EXT_texture_edge_clamp - GLEW_EXT_texture_edge_clamp = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_edge_clamp */ -#ifdef GL_EXT_texture_env - GLEW_EXT_texture_env = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd); -#endif /* GL_EXT_texture_env */ -#ifdef GL_EXT_texture_env_add - GLEW_EXT_texture_env_add = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd); -#endif /* GL_EXT_texture_env_add */ -#ifdef GL_EXT_texture_env_combine - GLEW_EXT_texture_env_combine = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd); -#endif /* GL_EXT_texture_env_combine */ -#ifdef GL_EXT_texture_env_dot3 - GLEW_EXT_texture_env_dot3 = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd); -#endif /* GL_EXT_texture_env_dot3 */ -#ifdef GL_EXT_texture_filter_anisotropic - GLEW_EXT_texture_filter_anisotropic = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd); -#endif /* GL_EXT_texture_filter_anisotropic */ -#ifdef GL_EXT_texture_integer - GLEW_EXT_texture_integer = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_integer) GLEW_EXT_texture_integer = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_integer */ -#ifdef GL_EXT_texture_lod_bias - GLEW_EXT_texture_lod_bias = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd); -#endif /* GL_EXT_texture_lod_bias */ -#ifdef GL_EXT_texture_mirror_clamp - GLEW_EXT_texture_mirror_clamp = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd); -#endif /* GL_EXT_texture_mirror_clamp */ -#ifdef GL_EXT_texture_object - GLEW_EXT_texture_object = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_object) GLEW_EXT_texture_object = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_object */ -#ifdef GL_EXT_texture_perturb_normal - GLEW_EXT_texture_perturb_normal = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd); - if (glewExperimental || GLEW_EXT_texture_perturb_normal) GLEW_EXT_texture_perturb_normal = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_texture_perturb_normal */ -#ifdef GL_EXT_texture_rectangle - GLEW_EXT_texture_rectangle = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd); -#endif /* GL_EXT_texture_rectangle */ -#ifdef GL_EXT_texture_sRGB - GLEW_EXT_texture_sRGB = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB */ -#ifdef GL_EXT_texture_sRGB_decode - GLEW_EXT_texture_sRGB_decode = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd); -#endif /* GL_EXT_texture_sRGB_decode */ -#ifdef GL_EXT_texture_shared_exponent - GLEW_EXT_texture_shared_exponent = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd); -#endif /* GL_EXT_texture_shared_exponent */ -#ifdef GL_EXT_texture_snorm - GLEW_EXT_texture_snorm = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd); -#endif /* GL_EXT_texture_snorm */ -#ifdef GL_EXT_texture_swizzle - GLEW_EXT_texture_swizzle = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd); -#endif /* GL_EXT_texture_swizzle */ -#ifdef GL_EXT_timer_query - GLEW_EXT_timer_query = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd); - if (glewExperimental || GLEW_EXT_timer_query) GLEW_EXT_timer_query = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_timer_query */ -#ifdef GL_EXT_transform_feedback - GLEW_EXT_transform_feedback = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_EXT_transform_feedback) GLEW_EXT_transform_feedback = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_transform_feedback */ -#ifdef GL_EXT_vertex_array - GLEW_EXT_vertex_array = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_array) GLEW_EXT_vertex_array = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_array */ -#ifdef GL_EXT_vertex_array_bgra - GLEW_EXT_vertex_array_bgra = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd); -#endif /* GL_EXT_vertex_array_bgra */ -#ifdef GL_EXT_vertex_attrib_64bit - GLEW_EXT_vertex_attrib_64bit = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) GLEW_EXT_vertex_attrib_64bit = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_attrib_64bit */ -#ifdef GL_EXT_vertex_shader - GLEW_EXT_vertex_shader = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_shader) GLEW_EXT_vertex_shader = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_shader */ -#ifdef GL_EXT_vertex_weighting - GLEW_EXT_vertex_weighting = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd); - if (glewExperimental || GLEW_EXT_vertex_weighting) GLEW_EXT_vertex_weighting = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_vertex_weighting */ -#ifdef GL_EXT_x11_sync_object - GLEW_EXT_x11_sync_object = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd); - if (glewExperimental || GLEW_EXT_x11_sync_object) GLEW_EXT_x11_sync_object = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_EXT_x11_sync_object */ -#ifdef GL_GREMEDY_frame_terminator - GLEW_GREMEDY_frame_terminator = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_frame_terminator) GLEW_GREMEDY_frame_terminator = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_frame_terminator */ -#ifdef GL_GREMEDY_string_marker - GLEW_GREMEDY_string_marker = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd); - if (glewExperimental || GLEW_GREMEDY_string_marker) GLEW_GREMEDY_string_marker = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_GREMEDY_string_marker */ -#ifdef GL_HP_convolution_border_modes - GLEW_HP_convolution_border_modes = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd); -#endif /* GL_HP_convolution_border_modes */ -#ifdef GL_HP_image_transform - GLEW_HP_image_transform = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd); - if (glewExperimental || GLEW_HP_image_transform) GLEW_HP_image_transform = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_HP_image_transform */ -#ifdef GL_HP_occlusion_test - GLEW_HP_occlusion_test = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd); -#endif /* GL_HP_occlusion_test */ -#ifdef GL_HP_texture_lighting - GLEW_HP_texture_lighting = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd); -#endif /* GL_HP_texture_lighting */ -#ifdef GL_IBM_cull_vertex - GLEW_IBM_cull_vertex = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd); -#endif /* GL_IBM_cull_vertex */ -#ifdef GL_IBM_multimode_draw_arrays - GLEW_IBM_multimode_draw_arrays = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd); - if (glewExperimental || GLEW_IBM_multimode_draw_arrays) GLEW_IBM_multimode_draw_arrays = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_multimode_draw_arrays */ -#ifdef GL_IBM_rasterpos_clip - GLEW_IBM_rasterpos_clip = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd); -#endif /* GL_IBM_rasterpos_clip */ -#ifdef GL_IBM_static_data - GLEW_IBM_static_data = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd); -#endif /* GL_IBM_static_data */ -#ifdef GL_IBM_texture_mirrored_repeat - GLEW_IBM_texture_mirrored_repeat = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd); -#endif /* GL_IBM_texture_mirrored_repeat */ -#ifdef GL_IBM_vertex_array_lists - GLEW_IBM_vertex_array_lists = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd); - if (glewExperimental || GLEW_IBM_vertex_array_lists) GLEW_IBM_vertex_array_lists = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_IBM_vertex_array_lists */ -#ifdef GL_INGR_color_clamp - GLEW_INGR_color_clamp = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd); -#endif /* GL_INGR_color_clamp */ -#ifdef GL_INGR_interlace_read - GLEW_INGR_interlace_read = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd); -#endif /* GL_INGR_interlace_read */ -#ifdef GL_INTEL_fragment_shader_ordering - GLEW_INTEL_fragment_shader_ordering = _glewSearchExtension("GL_INTEL_fragment_shader_ordering", extStart, extEnd); -#endif /* GL_INTEL_fragment_shader_ordering */ -#ifdef GL_INTEL_map_texture - GLEW_INTEL_map_texture = _glewSearchExtension("GL_INTEL_map_texture", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_map_texture) GLEW_INTEL_map_texture = !_glewInit_GL_INTEL_map_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_map_texture */ -#ifdef GL_INTEL_parallel_arrays - GLEW_INTEL_parallel_arrays = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_parallel_arrays) GLEW_INTEL_parallel_arrays = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_parallel_arrays */ -#ifdef GL_INTEL_performance_query - GLEW_INTEL_performance_query = _glewSearchExtension("GL_INTEL_performance_query", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_performance_query) GLEW_INTEL_performance_query = !_glewInit_GL_INTEL_performance_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_performance_query */ -#ifdef GL_INTEL_texture_scissor - GLEW_INTEL_texture_scissor = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd); - if (glewExperimental || GLEW_INTEL_texture_scissor) GLEW_INTEL_texture_scissor = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_INTEL_texture_scissor */ -#ifdef GL_KHR_blend_equation_advanced - GLEW_KHR_blend_equation_advanced = _glewSearchExtension("GL_KHR_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_KHR_blend_equation_advanced) GLEW_KHR_blend_equation_advanced = !_glewInit_GL_KHR_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_blend_equation_advanced */ -#ifdef GL_KHR_blend_equation_advanced_coherent - GLEW_KHR_blend_equation_advanced_coherent = _glewSearchExtension("GL_KHR_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_KHR_blend_equation_advanced_coherent */ -#ifdef GL_KHR_context_flush_control - GLEW_KHR_context_flush_control = _glewSearchExtension("GL_KHR_context_flush_control", extStart, extEnd); -#endif /* GL_KHR_context_flush_control */ -#ifdef GL_KHR_debug - GLEW_KHR_debug = _glewSearchExtension("GL_KHR_debug", extStart, extEnd); - if (glewExperimental || GLEW_KHR_debug) GLEW_KHR_debug = !_glewInit_GL_KHR_debug(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_debug */ -#ifdef GL_KHR_robust_buffer_access_behavior - GLEW_KHR_robust_buffer_access_behavior = _glewSearchExtension("GL_KHR_robust_buffer_access_behavior", extStart, extEnd); -#endif /* GL_KHR_robust_buffer_access_behavior */ -#ifdef GL_KHR_robustness - GLEW_KHR_robustness = _glewSearchExtension("GL_KHR_robustness", extStart, extEnd); - if (glewExperimental || GLEW_KHR_robustness) GLEW_KHR_robustness = !_glewInit_GL_KHR_robustness(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KHR_robustness */ -#ifdef GL_KHR_texture_compression_astc_hdr - GLEW_KHR_texture_compression_astc_hdr = _glewSearchExtension("GL_KHR_texture_compression_astc_hdr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_hdr */ -#ifdef GL_KHR_texture_compression_astc_ldr - GLEW_KHR_texture_compression_astc_ldr = _glewSearchExtension("GL_KHR_texture_compression_astc_ldr", extStart, extEnd); -#endif /* GL_KHR_texture_compression_astc_ldr */ -#ifdef GL_KTX_buffer_region - GLEW_KTX_buffer_region = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd); - if (glewExperimental || GLEW_KTX_buffer_region) GLEW_KTX_buffer_region = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_KTX_buffer_region */ -#ifdef GL_MESAX_texture_stack - GLEW_MESAX_texture_stack = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd); -#endif /* GL_MESAX_texture_stack */ -#ifdef GL_MESA_pack_invert - GLEW_MESA_pack_invert = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd); -#endif /* GL_MESA_pack_invert */ -#ifdef GL_MESA_resize_buffers - GLEW_MESA_resize_buffers = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd); - if (glewExperimental || GLEW_MESA_resize_buffers) GLEW_MESA_resize_buffers = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_resize_buffers */ -#ifdef GL_MESA_window_pos - GLEW_MESA_window_pos = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd); - if (glewExperimental || GLEW_MESA_window_pos) GLEW_MESA_window_pos = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_MESA_window_pos */ -#ifdef GL_MESA_ycbcr_texture - GLEW_MESA_ycbcr_texture = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd); -#endif /* GL_MESA_ycbcr_texture */ -#ifdef GL_NVX_conditional_render - GLEW_NVX_conditional_render = _glewSearchExtension("GL_NVX_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NVX_conditional_render) GLEW_NVX_conditional_render = !_glewInit_GL_NVX_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NVX_conditional_render */ -#ifdef GL_NVX_gpu_memory_info - GLEW_NVX_gpu_memory_info = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd); -#endif /* GL_NVX_gpu_memory_info */ -#ifdef GL_NV_bindless_multi_draw_indirect - GLEW_NV_bindless_multi_draw_indirect = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect) GLEW_NV_bindless_multi_draw_indirect = !_glewInit_GL_NV_bindless_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect */ -#ifdef GL_NV_bindless_multi_draw_indirect_count - GLEW_NV_bindless_multi_draw_indirect_count = _glewSearchExtension("GL_NV_bindless_multi_draw_indirect_count", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_multi_draw_indirect_count) GLEW_NV_bindless_multi_draw_indirect_count = !_glewInit_GL_NV_bindless_multi_draw_indirect_count(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_multi_draw_indirect_count */ -#ifdef GL_NV_bindless_texture - GLEW_NV_bindless_texture = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_bindless_texture) GLEW_NV_bindless_texture = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_bindless_texture */ -#ifdef GL_NV_blend_equation_advanced - GLEW_NV_blend_equation_advanced = _glewSearchExtension("GL_NV_blend_equation_advanced", extStart, extEnd); - if (glewExperimental || GLEW_NV_blend_equation_advanced) GLEW_NV_blend_equation_advanced = !_glewInit_GL_NV_blend_equation_advanced(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_blend_equation_advanced */ -#ifdef GL_NV_blend_equation_advanced_coherent - GLEW_NV_blend_equation_advanced_coherent = _glewSearchExtension("GL_NV_blend_equation_advanced_coherent", extStart, extEnd); -#endif /* GL_NV_blend_equation_advanced_coherent */ -#ifdef GL_NV_blend_square - GLEW_NV_blend_square = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd); -#endif /* GL_NV_blend_square */ -#ifdef GL_NV_compute_program5 - GLEW_NV_compute_program5 = _glewSearchExtension("GL_NV_compute_program5", extStart, extEnd); -#endif /* GL_NV_compute_program5 */ -#ifdef GL_NV_conditional_render - GLEW_NV_conditional_render = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd); - if (glewExperimental || GLEW_NV_conditional_render) GLEW_NV_conditional_render = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_conditional_render */ -#ifdef GL_NV_copy_depth_to_color - GLEW_NV_copy_depth_to_color = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd); -#endif /* GL_NV_copy_depth_to_color */ -#ifdef GL_NV_copy_image - GLEW_NV_copy_image = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLEW_NV_copy_image) GLEW_NV_copy_image = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_copy_image */ -#ifdef GL_NV_deep_texture3D - GLEW_NV_deep_texture3D = _glewSearchExtension("GL_NV_deep_texture3D", extStart, extEnd); -#endif /* GL_NV_deep_texture3D */ -#ifdef GL_NV_depth_buffer_float - GLEW_NV_depth_buffer_float = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_depth_buffer_float) GLEW_NV_depth_buffer_float = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_depth_buffer_float */ -#ifdef GL_NV_depth_clamp - GLEW_NV_depth_clamp = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd); -#endif /* GL_NV_depth_clamp */ -#ifdef GL_NV_depth_range_unclamped - GLEW_NV_depth_range_unclamped = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd); -#endif /* GL_NV_depth_range_unclamped */ -#ifdef GL_NV_draw_texture - GLEW_NV_draw_texture = _glewSearchExtension("GL_NV_draw_texture", extStart, extEnd); - if (glewExperimental || GLEW_NV_draw_texture) GLEW_NV_draw_texture = !_glewInit_GL_NV_draw_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_draw_texture */ -#ifdef GL_NV_evaluators - GLEW_NV_evaluators = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd); - if (glewExperimental || GLEW_NV_evaluators) GLEW_NV_evaluators = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_evaluators */ -#ifdef GL_NV_explicit_multisample - GLEW_NV_explicit_multisample = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_explicit_multisample) GLEW_NV_explicit_multisample = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_explicit_multisample */ -#ifdef GL_NV_fence - GLEW_NV_fence = _glewSearchExtension("GL_NV_fence", extStart, extEnd); - if (glewExperimental || GLEW_NV_fence) GLEW_NV_fence = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fence */ -#ifdef GL_NV_float_buffer - GLEW_NV_float_buffer = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd); -#endif /* GL_NV_float_buffer */ -#ifdef GL_NV_fog_distance - GLEW_NV_fog_distance = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd); -#endif /* GL_NV_fog_distance */ -#ifdef GL_NV_fragment_program - GLEW_NV_fragment_program = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_fragment_program) GLEW_NV_fragment_program = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_fragment_program */ -#ifdef GL_NV_fragment_program2 - GLEW_NV_fragment_program2 = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd); -#endif /* GL_NV_fragment_program2 */ -#ifdef GL_NV_fragment_program4 - GLEW_NV_fragment_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_fragment_program4 */ -#ifdef GL_NV_fragment_program_option - GLEW_NV_fragment_program_option = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd); -#endif /* GL_NV_fragment_program_option */ -#ifdef GL_NV_framebuffer_multisample_coverage - GLEW_NV_framebuffer_multisample_coverage = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd); - if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) GLEW_NV_framebuffer_multisample_coverage = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_framebuffer_multisample_coverage */ -#ifdef GL_NV_geometry_program4 - GLEW_NV_geometry_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_geometry_program4) GLEW_NV_geometry_program4 = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_geometry_program4 */ -#ifdef GL_NV_geometry_shader4 - GLEW_NV_geometry_shader4 = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd); -#endif /* GL_NV_geometry_shader4 */ -#ifdef GL_NV_gpu_program4 - GLEW_NV_gpu_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_program4) GLEW_NV_gpu_program4 = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_program4 */ -#ifdef GL_NV_gpu_program5 - GLEW_NV_gpu_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_gpu_program5 */ -#ifdef GL_NV_gpu_program5_mem_extended - GLEW_NV_gpu_program5_mem_extended = _glewSearchExtension("GL_NV_gpu_program5_mem_extended", extStart, extEnd); -#endif /* GL_NV_gpu_program5_mem_extended */ -#ifdef GL_NV_gpu_program_fp64 - GLEW_NV_gpu_program_fp64 = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd); -#endif /* GL_NV_gpu_program_fp64 */ -#ifdef GL_NV_gpu_shader5 - GLEW_NV_gpu_shader5 = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd); - if (glewExperimental || GLEW_NV_gpu_shader5) GLEW_NV_gpu_shader5 = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_gpu_shader5 */ -#ifdef GL_NV_half_float - GLEW_NV_half_float = _glewSearchExtension("GL_NV_half_float", extStart, extEnd); - if (glewExperimental || GLEW_NV_half_float) GLEW_NV_half_float = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_half_float */ -#ifdef GL_NV_light_max_exponent - GLEW_NV_light_max_exponent = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd); -#endif /* GL_NV_light_max_exponent */ -#ifdef GL_NV_multisample_coverage - GLEW_NV_multisample_coverage = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd); -#endif /* GL_NV_multisample_coverage */ -#ifdef GL_NV_multisample_filter_hint - GLEW_NV_multisample_filter_hint = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd); -#endif /* GL_NV_multisample_filter_hint */ -#ifdef GL_NV_occlusion_query - GLEW_NV_occlusion_query = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd); - if (glewExperimental || GLEW_NV_occlusion_query) GLEW_NV_occlusion_query = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_occlusion_query */ -#ifdef GL_NV_packed_depth_stencil - GLEW_NV_packed_depth_stencil = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd); -#endif /* GL_NV_packed_depth_stencil */ -#ifdef GL_NV_parameter_buffer_object - GLEW_NV_parameter_buffer_object = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd); - if (glewExperimental || GLEW_NV_parameter_buffer_object) GLEW_NV_parameter_buffer_object = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_parameter_buffer_object */ -#ifdef GL_NV_parameter_buffer_object2 - GLEW_NV_parameter_buffer_object2 = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd); -#endif /* GL_NV_parameter_buffer_object2 */ -#ifdef GL_NV_path_rendering - GLEW_NV_path_rendering = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd); - if (glewExperimental || GLEW_NV_path_rendering) GLEW_NV_path_rendering = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_path_rendering */ -#ifdef GL_NV_pixel_data_range - GLEW_NV_pixel_data_range = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_pixel_data_range) GLEW_NV_pixel_data_range = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_pixel_data_range */ -#ifdef GL_NV_point_sprite - GLEW_NV_point_sprite = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd); - if (glewExperimental || GLEW_NV_point_sprite) GLEW_NV_point_sprite = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_point_sprite */ -#ifdef GL_NV_present_video - GLEW_NV_present_video = _glewSearchExtension("GL_NV_present_video", extStart, extEnd); - if (glewExperimental || GLEW_NV_present_video) GLEW_NV_present_video = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_present_video */ -#ifdef GL_NV_primitive_restart - GLEW_NV_primitive_restart = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd); - if (glewExperimental || GLEW_NV_primitive_restart) GLEW_NV_primitive_restart = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_primitive_restart */ -#ifdef GL_NV_register_combiners - GLEW_NV_register_combiners = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners) GLEW_NV_register_combiners = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners */ -#ifdef GL_NV_register_combiners2 - GLEW_NV_register_combiners2 = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd); - if (glewExperimental || GLEW_NV_register_combiners2) GLEW_NV_register_combiners2 = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_register_combiners2 */ -#ifdef GL_NV_shader_atomic_counters - GLEW_NV_shader_atomic_counters = _glewSearchExtension("GL_NV_shader_atomic_counters", extStart, extEnd); -#endif /* GL_NV_shader_atomic_counters */ -#ifdef GL_NV_shader_atomic_float - GLEW_NV_shader_atomic_float = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd); -#endif /* GL_NV_shader_atomic_float */ -#ifdef GL_NV_shader_atomic_int64 - GLEW_NV_shader_atomic_int64 = _glewSearchExtension("GL_NV_shader_atomic_int64", extStart, extEnd); -#endif /* GL_NV_shader_atomic_int64 */ -#ifdef GL_NV_shader_buffer_load - GLEW_NV_shader_buffer_load = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd); - if (glewExperimental || GLEW_NV_shader_buffer_load) GLEW_NV_shader_buffer_load = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_shader_buffer_load */ -#ifdef GL_NV_shader_storage_buffer_object - GLEW_NV_shader_storage_buffer_object = _glewSearchExtension("GL_NV_shader_storage_buffer_object", extStart, extEnd); -#endif /* GL_NV_shader_storage_buffer_object */ -#ifdef GL_NV_shader_thread_group - GLEW_NV_shader_thread_group = _glewSearchExtension("GL_NV_shader_thread_group", extStart, extEnd); -#endif /* GL_NV_shader_thread_group */ -#ifdef GL_NV_shader_thread_shuffle - GLEW_NV_shader_thread_shuffle = _glewSearchExtension("GL_NV_shader_thread_shuffle", extStart, extEnd); -#endif /* GL_NV_shader_thread_shuffle */ -#ifdef GL_NV_tessellation_program5 - GLEW_NV_tessellation_program5 = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd); -#endif /* GL_NV_tessellation_program5 */ -#ifdef GL_NV_texgen_emboss - GLEW_NV_texgen_emboss = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd); -#endif /* GL_NV_texgen_emboss */ -#ifdef GL_NV_texgen_reflection - GLEW_NV_texgen_reflection = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd); -#endif /* GL_NV_texgen_reflection */ -#ifdef GL_NV_texture_barrier - GLEW_NV_texture_barrier = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_barrier) GLEW_NV_texture_barrier = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_barrier */ -#ifdef GL_NV_texture_compression_vtc - GLEW_NV_texture_compression_vtc = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd); -#endif /* GL_NV_texture_compression_vtc */ -#ifdef GL_NV_texture_env_combine4 - GLEW_NV_texture_env_combine4 = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd); -#endif /* GL_NV_texture_env_combine4 */ -#ifdef GL_NV_texture_expand_normal - GLEW_NV_texture_expand_normal = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd); -#endif /* GL_NV_texture_expand_normal */ -#ifdef GL_NV_texture_multisample - GLEW_NV_texture_multisample = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd); - if (glewExperimental || GLEW_NV_texture_multisample) GLEW_NV_texture_multisample = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_texture_multisample */ -#ifdef GL_NV_texture_rectangle - GLEW_NV_texture_rectangle = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd); -#endif /* GL_NV_texture_rectangle */ -#ifdef GL_NV_texture_shader - GLEW_NV_texture_shader = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd); -#endif /* GL_NV_texture_shader */ -#ifdef GL_NV_texture_shader2 - GLEW_NV_texture_shader2 = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd); -#endif /* GL_NV_texture_shader2 */ -#ifdef GL_NV_texture_shader3 - GLEW_NV_texture_shader3 = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd); -#endif /* GL_NV_texture_shader3 */ -#ifdef GL_NV_transform_feedback - GLEW_NV_transform_feedback = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback) GLEW_NV_transform_feedback = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback */ -#ifdef GL_NV_transform_feedback2 - GLEW_NV_transform_feedback2 = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd); - if (glewExperimental || GLEW_NV_transform_feedback2) GLEW_NV_transform_feedback2 = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_transform_feedback2 */ -#ifdef GL_NV_vdpau_interop - GLEW_NV_vdpau_interop = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd); - if (glewExperimental || GLEW_NV_vdpau_interop) GLEW_NV_vdpau_interop = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vdpau_interop */ -#ifdef GL_NV_vertex_array_range - GLEW_NV_vertex_array_range = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_array_range) GLEW_NV_vertex_array_range = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_array_range */ -#ifdef GL_NV_vertex_array_range2 - GLEW_NV_vertex_array_range2 = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd); -#endif /* GL_NV_vertex_array_range2 */ -#ifdef GL_NV_vertex_attrib_integer_64bit - GLEW_NV_vertex_attrib_integer_64bit = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) GLEW_NV_vertex_attrib_integer_64bit = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_attrib_integer_64bit */ -#ifdef GL_NV_vertex_buffer_unified_memory - GLEW_NV_vertex_buffer_unified_memory = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) GLEW_NV_vertex_buffer_unified_memory = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_buffer_unified_memory */ -#ifdef GL_NV_vertex_program - GLEW_NV_vertex_program = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd); - if (glewExperimental || GLEW_NV_vertex_program) GLEW_NV_vertex_program = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_vertex_program */ -#ifdef GL_NV_vertex_program1_1 - GLEW_NV_vertex_program1_1 = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd); -#endif /* GL_NV_vertex_program1_1 */ -#ifdef GL_NV_vertex_program2 - GLEW_NV_vertex_program2 = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd); -#endif /* GL_NV_vertex_program2 */ -#ifdef GL_NV_vertex_program2_option - GLEW_NV_vertex_program2_option = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd); -#endif /* GL_NV_vertex_program2_option */ -#ifdef GL_NV_vertex_program3 - GLEW_NV_vertex_program3 = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd); -#endif /* GL_NV_vertex_program3 */ -#ifdef GL_NV_vertex_program4 - GLEW_NV_vertex_program4 = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd); -#endif /* GL_NV_vertex_program4 */ -#ifdef GL_NV_video_capture - GLEW_NV_video_capture = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLEW_NV_video_capture) GLEW_NV_video_capture = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_NV_video_capture */ -#ifdef GL_OES_byte_coordinates - GLEW_OES_byte_coordinates = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd); -#endif /* GL_OES_byte_coordinates */ -#ifdef GL_OES_compressed_paletted_texture - GLEW_OES_compressed_paletted_texture = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd); -#endif /* GL_OES_compressed_paletted_texture */ -#ifdef GL_OES_read_format - GLEW_OES_read_format = _glewSearchExtension("GL_OES_read_format", extStart, extEnd); -#endif /* GL_OES_read_format */ -#ifdef GL_OES_single_precision - GLEW_OES_single_precision = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd); - if (glewExperimental || GLEW_OES_single_precision) GLEW_OES_single_precision = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_OES_single_precision */ -#ifdef GL_OML_interlace - GLEW_OML_interlace = _glewSearchExtension("GL_OML_interlace", extStart, extEnd); -#endif /* GL_OML_interlace */ -#ifdef GL_OML_resample - GLEW_OML_resample = _glewSearchExtension("GL_OML_resample", extStart, extEnd); -#endif /* GL_OML_resample */ -#ifdef GL_OML_subsample - GLEW_OML_subsample = _glewSearchExtension("GL_OML_subsample", extStart, extEnd); -#endif /* GL_OML_subsample */ -#ifdef GL_PGI_misc_hints - GLEW_PGI_misc_hints = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd); -#endif /* GL_PGI_misc_hints */ -#ifdef GL_PGI_vertex_hints - GLEW_PGI_vertex_hints = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd); -#endif /* GL_PGI_vertex_hints */ -#ifdef GL_REGAL_ES1_0_compatibility - GLEW_REGAL_ES1_0_compatibility = _glewSearchExtension("GL_REGAL_ES1_0_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_0_compatibility) GLEW_REGAL_ES1_0_compatibility = !_glewInit_GL_REGAL_ES1_0_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_0_compatibility */ -#ifdef GL_REGAL_ES1_1_compatibility - GLEW_REGAL_ES1_1_compatibility = _glewSearchExtension("GL_REGAL_ES1_1_compatibility", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_ES1_1_compatibility) GLEW_REGAL_ES1_1_compatibility = !_glewInit_GL_REGAL_ES1_1_compatibility(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_ES1_1_compatibility */ -#ifdef GL_REGAL_enable - GLEW_REGAL_enable = _glewSearchExtension("GL_REGAL_enable", extStart, extEnd); -#endif /* GL_REGAL_enable */ -#ifdef GL_REGAL_error_string - GLEW_REGAL_error_string = _glewSearchExtension("GL_REGAL_error_string", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_error_string) GLEW_REGAL_error_string = !_glewInit_GL_REGAL_error_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_error_string */ -#ifdef GL_REGAL_extension_query - GLEW_REGAL_extension_query = _glewSearchExtension("GL_REGAL_extension_query", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_extension_query) GLEW_REGAL_extension_query = !_glewInit_GL_REGAL_extension_query(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_extension_query */ -#ifdef GL_REGAL_log - GLEW_REGAL_log = _glewSearchExtension("GL_REGAL_log", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_log) GLEW_REGAL_log = !_glewInit_GL_REGAL_log(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_log */ -#ifdef GL_REGAL_proc_address - GLEW_REGAL_proc_address = _glewSearchExtension("GL_REGAL_proc_address", extStart, extEnd); - if (glewExperimental || GLEW_REGAL_proc_address) GLEW_REGAL_proc_address = !_glewInit_GL_REGAL_proc_address(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_REGAL_proc_address */ -#ifdef GL_REND_screen_coordinates - GLEW_REND_screen_coordinates = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd); -#endif /* GL_REND_screen_coordinates */ -#ifdef GL_S3_s3tc - GLEW_S3_s3tc = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd); -#endif /* GL_S3_s3tc */ -#ifdef GL_SGIS_color_range - GLEW_SGIS_color_range = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd); -#endif /* GL_SGIS_color_range */ -#ifdef GL_SGIS_detail_texture - GLEW_SGIS_detail_texture = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_detail_texture) GLEW_SGIS_detail_texture = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_detail_texture */ -#ifdef GL_SGIS_fog_function - GLEW_SGIS_fog_function = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_fog_function) GLEW_SGIS_fog_function = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_fog_function */ -#ifdef GL_SGIS_generate_mipmap - GLEW_SGIS_generate_mipmap = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd); -#endif /* GL_SGIS_generate_mipmap */ -#ifdef GL_SGIS_multisample - GLEW_SGIS_multisample = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_multisample) GLEW_SGIS_multisample = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_multisample */ -#ifdef GL_SGIS_pixel_texture - GLEW_SGIS_pixel_texture = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd); -#endif /* GL_SGIS_pixel_texture */ -#ifdef GL_SGIS_point_line_texgen - GLEW_SGIS_point_line_texgen = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd); -#endif /* GL_SGIS_point_line_texgen */ -#ifdef GL_SGIS_sharpen_texture - GLEW_SGIS_sharpen_texture = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_sharpen_texture) GLEW_SGIS_sharpen_texture = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_sharpen_texture */ -#ifdef GL_SGIS_texture4D - GLEW_SGIS_texture4D = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture4D) GLEW_SGIS_texture4D = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture4D */ -#ifdef GL_SGIS_texture_border_clamp - GLEW_SGIS_texture_border_clamp = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_border_clamp */ -#ifdef GL_SGIS_texture_edge_clamp - GLEW_SGIS_texture_edge_clamp = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd); -#endif /* GL_SGIS_texture_edge_clamp */ -#ifdef GL_SGIS_texture_filter4 - GLEW_SGIS_texture_filter4 = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd); - if (glewExperimental || GLEW_SGIS_texture_filter4) GLEW_SGIS_texture_filter4 = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIS_texture_filter4 */ -#ifdef GL_SGIS_texture_lod - GLEW_SGIS_texture_lod = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd); -#endif /* GL_SGIS_texture_lod */ -#ifdef GL_SGIS_texture_select - GLEW_SGIS_texture_select = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd); -#endif /* GL_SGIS_texture_select */ -#ifdef GL_SGIX_async - GLEW_SGIX_async = _glewSearchExtension("GL_SGIX_async", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_async) GLEW_SGIX_async = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_async */ -#ifdef GL_SGIX_async_histogram - GLEW_SGIX_async_histogram = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd); -#endif /* GL_SGIX_async_histogram */ -#ifdef GL_SGIX_async_pixel - GLEW_SGIX_async_pixel = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd); -#endif /* GL_SGIX_async_pixel */ -#ifdef GL_SGIX_blend_alpha_minmax - GLEW_SGIX_blend_alpha_minmax = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd); -#endif /* GL_SGIX_blend_alpha_minmax */ -#ifdef GL_SGIX_clipmap - GLEW_SGIX_clipmap = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd); -#endif /* GL_SGIX_clipmap */ -#ifdef GL_SGIX_convolution_accuracy - GLEW_SGIX_convolution_accuracy = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd); -#endif /* GL_SGIX_convolution_accuracy */ -#ifdef GL_SGIX_depth_texture - GLEW_SGIX_depth_texture = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd); -#endif /* GL_SGIX_depth_texture */ -#ifdef GL_SGIX_flush_raster - GLEW_SGIX_flush_raster = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_flush_raster) GLEW_SGIX_flush_raster = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_flush_raster */ -#ifdef GL_SGIX_fog_offset - GLEW_SGIX_fog_offset = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd); -#endif /* GL_SGIX_fog_offset */ -#ifdef GL_SGIX_fog_texture - GLEW_SGIX_fog_texture = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fog_texture) GLEW_SGIX_fog_texture = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fog_texture */ -#ifdef GL_SGIX_fragment_specular_lighting - GLEW_SGIX_fragment_specular_lighting = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) GLEW_SGIX_fragment_specular_lighting = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_fragment_specular_lighting */ -#ifdef GL_SGIX_framezoom - GLEW_SGIX_framezoom = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_framezoom) GLEW_SGIX_framezoom = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_framezoom */ -#ifdef GL_SGIX_interlace - GLEW_SGIX_interlace = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd); -#endif /* GL_SGIX_interlace */ -#ifdef GL_SGIX_ir_instrument1 - GLEW_SGIX_ir_instrument1 = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd); -#endif /* GL_SGIX_ir_instrument1 */ -#ifdef GL_SGIX_list_priority - GLEW_SGIX_list_priority = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd); -#endif /* GL_SGIX_list_priority */ -#ifdef GL_SGIX_pixel_texture - GLEW_SGIX_pixel_texture = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_pixel_texture) GLEW_SGIX_pixel_texture = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_pixel_texture */ -#ifdef GL_SGIX_pixel_texture_bits - GLEW_SGIX_pixel_texture_bits = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd); -#endif /* GL_SGIX_pixel_texture_bits */ -#ifdef GL_SGIX_reference_plane - GLEW_SGIX_reference_plane = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_reference_plane) GLEW_SGIX_reference_plane = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_reference_plane */ -#ifdef GL_SGIX_resample - GLEW_SGIX_resample = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd); -#endif /* GL_SGIX_resample */ -#ifdef GL_SGIX_shadow - GLEW_SGIX_shadow = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd); -#endif /* GL_SGIX_shadow */ -#ifdef GL_SGIX_shadow_ambient - GLEW_SGIX_shadow_ambient = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd); -#endif /* GL_SGIX_shadow_ambient */ -#ifdef GL_SGIX_sprite - GLEW_SGIX_sprite = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_sprite) GLEW_SGIX_sprite = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_sprite */ -#ifdef GL_SGIX_tag_sample_buffer - GLEW_SGIX_tag_sample_buffer = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd); - if (glewExperimental || GLEW_SGIX_tag_sample_buffer) GLEW_SGIX_tag_sample_buffer = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGIX_tag_sample_buffer */ -#ifdef GL_SGIX_texture_add_env - GLEW_SGIX_texture_add_env = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd); -#endif /* GL_SGIX_texture_add_env */ -#ifdef GL_SGIX_texture_coordinate_clamp - GLEW_SGIX_texture_coordinate_clamp = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd); -#endif /* GL_SGIX_texture_coordinate_clamp */ -#ifdef GL_SGIX_texture_lod_bias - GLEW_SGIX_texture_lod_bias = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_lod_bias */ -#ifdef GL_SGIX_texture_multi_buffer - GLEW_SGIX_texture_multi_buffer = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd); -#endif /* GL_SGIX_texture_multi_buffer */ -#ifdef GL_SGIX_texture_range - GLEW_SGIX_texture_range = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd); -#endif /* GL_SGIX_texture_range */ -#ifdef GL_SGIX_texture_scale_bias - GLEW_SGIX_texture_scale_bias = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd); -#endif /* GL_SGIX_texture_scale_bias */ -#ifdef GL_SGIX_vertex_preclip - GLEW_SGIX_vertex_preclip = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip */ -#ifdef GL_SGIX_vertex_preclip_hint - GLEW_SGIX_vertex_preclip_hint = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd); -#endif /* GL_SGIX_vertex_preclip_hint */ -#ifdef GL_SGIX_ycrcb - GLEW_SGIX_ycrcb = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd); -#endif /* GL_SGIX_ycrcb */ -#ifdef GL_SGI_color_matrix - GLEW_SGI_color_matrix = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd); -#endif /* GL_SGI_color_matrix */ -#ifdef GL_SGI_color_table - GLEW_SGI_color_table = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd); - if (glewExperimental || GLEW_SGI_color_table) GLEW_SGI_color_table = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SGI_color_table */ -#ifdef GL_SGI_texture_color_table - GLEW_SGI_texture_color_table = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd); -#endif /* GL_SGI_texture_color_table */ -#ifdef GL_SUNX_constant_data - GLEW_SUNX_constant_data = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd); - if (glewExperimental || GLEW_SUNX_constant_data) GLEW_SUNX_constant_data = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUNX_constant_data */ -#ifdef GL_SUN_convolution_border_modes - GLEW_SUN_convolution_border_modes = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd); -#endif /* GL_SUN_convolution_border_modes */ -#ifdef GL_SUN_global_alpha - GLEW_SUN_global_alpha = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd); - if (glewExperimental || GLEW_SUN_global_alpha) GLEW_SUN_global_alpha = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_global_alpha */ -#ifdef GL_SUN_mesh_array - GLEW_SUN_mesh_array = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd); -#endif /* GL_SUN_mesh_array */ -#ifdef GL_SUN_read_video_pixels - GLEW_SUN_read_video_pixels = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd); - if (glewExperimental || GLEW_SUN_read_video_pixels) GLEW_SUN_read_video_pixels = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_read_video_pixels */ -#ifdef GL_SUN_slice_accum - GLEW_SUN_slice_accum = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd); -#endif /* GL_SUN_slice_accum */ -#ifdef GL_SUN_triangle_list - GLEW_SUN_triangle_list = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd); - if (glewExperimental || GLEW_SUN_triangle_list) GLEW_SUN_triangle_list = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_triangle_list */ -#ifdef GL_SUN_vertex - GLEW_SUN_vertex = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd); - if (glewExperimental || GLEW_SUN_vertex) GLEW_SUN_vertex = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_SUN_vertex */ -#ifdef GL_WIN_phong_shading - GLEW_WIN_phong_shading = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd); -#endif /* GL_WIN_phong_shading */ -#ifdef GL_WIN_specular_fog - GLEW_WIN_specular_fog = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd); -#endif /* GL_WIN_specular_fog */ -#ifdef GL_WIN_swap_hint - GLEW_WIN_swap_hint = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd); - if (glewExperimental || GLEW_WIN_swap_hint) GLEW_WIN_swap_hint = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GL_WIN_swap_hint */ - - return GLEW_OK; -} - - -#if defined(_WIN32) - -#if !defined(GLEW_MX) - -PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; - -PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; -PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; -PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; -PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; -PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; -PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; -PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; -PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; - -PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; -PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; -PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; -PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL; - -PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL; - -PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL; - -PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL; -PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL; - -PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL; -PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL; -PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL; -PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL; -PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL; - -PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL; -PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL; -PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL; - -PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL; -PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL; -PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL; - -PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL; -PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL; -PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL; -PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL; - -PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL; - -PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL; -PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL; - -PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL; -PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL; -PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL; -PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL; -PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL; - -PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL; -PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL; - -PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL; -PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL; - -PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL; -PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL; - -PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL; -PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL; -PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL; -PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL; - -PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL; -PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL; -PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL; -PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL; -PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL; -PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL; -PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL; -PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL; -PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL; -PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL; -PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL; -PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL; - -PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL; -PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL; -PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL; -PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL; - -PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL; -PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL; -PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL; -PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL; - -PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL; -PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; -PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; -PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; - -PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL; -PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL; -PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL; -PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL; -PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL; -PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL; -PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL; -PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL; - -PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; - -PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV = NULL; - -PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; -PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; -PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; -PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL; -PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL; - -PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL; -PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL; -PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL; - -PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL; -PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL; -PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL; -PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL; -PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL; -PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL; - -PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL; -PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL; - -PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL; -PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL; -PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL; -PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL; -PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL; - -PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL; -PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL; -PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL; -PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL; -PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL; -PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL; - -PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL; -PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL; -PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL; -PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL; -PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; -PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; -GLboolean __WGLEW_3DFX_multisample = GL_FALSE; -GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; -GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; -GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; -GLboolean __WGLEW_ARB_context_flush_control = GL_FALSE; -GLboolean __WGLEW_ARB_create_context = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; -GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; -GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; -GLboolean __WGLEW_ARB_multisample = GL_FALSE; -GLboolean __WGLEW_ARB_pbuffer = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format = GL_FALSE; -GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ARB_render_texture = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __WGLEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __WGLEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __WGLEW_EXT_depth_float = GL_FALSE; -GLboolean __WGLEW_EXT_display_color_table = GL_FALSE; -GLboolean __WGLEW_EXT_extensions_string = GL_FALSE; -GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __WGLEW_EXT_make_current_read = GL_FALSE; -GLboolean __WGLEW_EXT_multisample = GL_FALSE; -GLboolean __WGLEW_EXT_pbuffer = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format = GL_FALSE; -GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control = GL_FALSE; -GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE; -GLboolean __WGLEW_I3D_gamma = GL_FALSE; -GLboolean __WGLEW_I3D_genlock = GL_FALSE; -GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; -GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop = GL_FALSE; -GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE; -GLboolean __WGLEW_NV_copy_image = GL_FALSE; -GLboolean __WGLEW_NV_delay_before_swap = GL_FALSE; -GLboolean __WGLEW_NV_float_buffer = GL_FALSE; -GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; -GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE; -GLboolean __WGLEW_NV_present_video = GL_FALSE; -GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE; -GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE; -GLboolean __WGLEW_NV_swap_group = GL_FALSE; -GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE; -GLboolean __WGLEW_NV_video_capture = GL_FALSE; -GLboolean __WGLEW_NV_video_output = GL_FALSE; -GLboolean __WGLEW_OML_sync_control = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef WGL_3DFX_multisample - -#endif /* WGL_3DFX_multisample */ - -#ifdef WGL_3DL_stereo_control - -static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r; - - return r; -} - -#endif /* WGL_3DL_stereo_control */ - -#ifdef WGL_AMD_gpu_association - -static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; - r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; - r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; - r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; - r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; - r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* WGL_AMD_gpu_association */ - -#ifdef WGL_ARB_buffer_region - -static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r; - r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r; - r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r; - r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_buffer_region */ - -#ifdef WGL_ARB_context_flush_control - -#endif /* WGL_ARB_context_flush_control */ - -#ifdef WGL_ARB_create_context - -static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_create_context */ - -#ifdef WGL_ARB_create_context_profile - -#endif /* WGL_ARB_create_context_profile */ - -#ifdef WGL_ARB_create_context_robustness - -#endif /* WGL_ARB_create_context_robustness */ - -#ifdef WGL_ARB_extensions_string - -static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_extensions_string */ - -#ifdef WGL_ARB_framebuffer_sRGB - -#endif /* WGL_ARB_framebuffer_sRGB */ - -#ifdef WGL_ARB_make_current_read - -static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r; - r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_make_current_read */ - -#ifdef WGL_ARB_multisample - -#endif /* WGL_ARB_multisample */ - -#ifdef WGL_ARB_pbuffer - -static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r; - r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r; - r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r; - r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r; - r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pbuffer */ - -#ifdef WGL_ARB_pixel_format - -static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r; - r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_pixel_format */ - -#ifdef WGL_ARB_pixel_format_float - -#endif /* WGL_ARB_pixel_format_float */ - -#ifdef WGL_ARB_render_texture - -static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r; - r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r; - r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r; - - return r; -} - -#endif /* WGL_ARB_render_texture */ - -#ifdef WGL_ARB_robustness_application_isolation - -#endif /* WGL_ARB_robustness_application_isolation */ - -#ifdef WGL_ARB_robustness_share_group_isolation - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -#ifdef WGL_ATI_pixel_format_float - -#endif /* WGL_ATI_pixel_format_float */ - -#ifdef WGL_ATI_render_texture_rectangle - -#endif /* WGL_ATI_render_texture_rectangle */ - -#ifdef WGL_EXT_create_context_es2_profile - -#endif /* WGL_EXT_create_context_es2_profile */ - -#ifdef WGL_EXT_create_context_es_profile - -#endif /* WGL_EXT_create_context_es_profile */ - -#ifdef WGL_EXT_depth_float - -#endif /* WGL_EXT_depth_float */ - -#ifdef WGL_EXT_display_color_table - -static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r; - r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r; - r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r; - r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_display_color_table */ - -#ifdef WGL_EXT_extensions_string - -static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_extensions_string */ - -#ifdef WGL_EXT_framebuffer_sRGB - -#endif /* WGL_EXT_framebuffer_sRGB */ - -#ifdef WGL_EXT_make_current_read - -static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r; - r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_make_current_read */ - -#ifdef WGL_EXT_multisample - -#endif /* WGL_EXT_multisample */ - -#ifdef WGL_EXT_pbuffer - -static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r; - r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r; - r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r; - r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r; - r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pbuffer */ - -#ifdef WGL_EXT_pixel_format - -static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r; - r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_pixel_format */ - -#ifdef WGL_EXT_pixel_format_packed_float - -#endif /* WGL_EXT_pixel_format_packed_float */ - -#ifdef WGL_EXT_swap_control - -static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r; - r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* WGL_EXT_swap_control */ - -#ifdef WGL_EXT_swap_control_tear - -#endif /* WGL_EXT_swap_control_tear */ - -#ifdef WGL_I3D_digital_video_control - -static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r; - r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_digital_video_control */ - -#ifdef WGL_I3D_gamma - -static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r; - r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r; - r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r; - r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_gamma */ - -#ifdef WGL_I3D_genlock - -static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r; - r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r; - r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r; - r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r; - r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r; - r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r; - r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r; - r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r; - r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_genlock */ - -#ifdef WGL_I3D_image_buffer - -static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r; - r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r; - r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r; - r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_image_buffer */ - -#ifdef WGL_I3D_swap_frame_lock - -static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r; - r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r; - r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r; - r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_lock */ - -#ifdef WGL_I3D_swap_frame_usage - -static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r; - r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r; - r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r; - r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r; - - return r; -} - -#endif /* WGL_I3D_swap_frame_usage */ - -#ifdef WGL_NV_DX_interop - -static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r; - r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r; - r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r; - r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r; - r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r; - r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r; - r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r; - r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_DX_interop */ - -#ifdef WGL_NV_DX_interop2 - -#endif /* WGL_NV_DX_interop2 */ - -#ifdef WGL_NV_copy_image - -static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_copy_image */ - -#ifdef WGL_NV_delay_before_swap - -static GLboolean _glewInit_WGL_NV_delay_before_swap (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"wglDelayBeforeSwapNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_delay_before_swap */ - -#ifdef WGL_NV_float_buffer - -#endif /* WGL_NV_float_buffer */ - -#ifdef WGL_NV_gpu_affinity - -static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r; - r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r; - r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r; - r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r; - r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_gpu_affinity */ - -#ifdef WGL_NV_multisample_coverage - -#endif /* WGL_NV_multisample_coverage */ - -#ifdef WGL_NV_present_video - -static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r; - r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_present_video */ - -#ifdef WGL_NV_render_depth_texture - -#endif /* WGL_NV_render_depth_texture */ - -#ifdef WGL_NV_render_texture_rectangle - -#endif /* WGL_NV_render_texture_rectangle */ - -#ifdef WGL_NV_swap_group - -static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r; - r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r; - r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r; - r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r; - r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_swap_group */ - -#ifdef WGL_NV_vertex_array_range - -static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r; - r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_vertex_array_range */ - -#ifdef WGL_NV_video_capture - -static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_capture */ - -#ifdef WGL_NV_video_output - -static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r; - r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r; - r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r; - r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r; - r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r; - r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* WGL_NV_video_output */ - -#ifdef WGL_OML_sync_control - -static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r; - r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r; - r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r; - r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r; - r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r; - r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL; -static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL; - -GLboolean GLEWAPIENTRY wglewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - return GL_FALSE; - else - start = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - if (start == 0) - return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) -{ - GLboolean crippled; - const GLubyte* extStart; - const GLubyte* extEnd; - /* find wgl extension string query functions */ - _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB"); - _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT"); - /* query wgl extension string */ - if (_wglewGetExtensionsStringARB == NULL) - if (_wglewGetExtensionsStringEXT == NULL) - extStart = (const GLubyte*)""; - else - extStart = (const GLubyte*)_wglewGetExtensionsStringEXT(); - else - extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC()); - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ - crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL; -#ifdef WGL_3DFX_multisample - WGLEW_3DFX_multisample = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd); -#endif /* WGL_3DFX_multisample */ -#ifdef WGL_3DL_stereo_control - WGLEW_3DL_stereo_control = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd); - if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) WGLEW_3DL_stereo_control= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_3DL_stereo_control */ -#ifdef WGL_AMD_gpu_association - WGLEW_AMD_gpu_association = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) WGLEW_AMD_gpu_association= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_AMD_gpu_association */ -#ifdef WGL_ARB_buffer_region - WGLEW_ARB_buffer_region = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) WGLEW_ARB_buffer_region= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_buffer_region */ -#ifdef WGL_ARB_context_flush_control - WGLEW_ARB_context_flush_control = _glewSearchExtension("WGL_ARB_context_flush_control", extStart, extEnd); -#endif /* WGL_ARB_context_flush_control */ -#ifdef WGL_ARB_create_context - WGLEW_ARB_create_context = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_create_context|| crippled) WGLEW_ARB_create_context= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_create_context */ -#ifdef WGL_ARB_create_context_profile - WGLEW_ARB_create_context_profile = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd); -#endif /* WGL_ARB_create_context_profile */ -#ifdef WGL_ARB_create_context_robustness - WGLEW_ARB_create_context_robustness = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd); -#endif /* WGL_ARB_create_context_robustness */ -#ifdef WGL_ARB_extensions_string - WGLEW_ARB_extensions_string = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) WGLEW_ARB_extensions_string= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_extensions_string */ -#ifdef WGL_ARB_framebuffer_sRGB - WGLEW_ARB_framebuffer_sRGB = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_ARB_framebuffer_sRGB */ -#ifdef WGL_ARB_make_current_read - WGLEW_ARB_make_current_read = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) WGLEW_ARB_make_current_read= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_make_current_read */ -#ifdef WGL_ARB_multisample - WGLEW_ARB_multisample = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd); -#endif /* WGL_ARB_multisample */ -#ifdef WGL_ARB_pbuffer - WGLEW_ARB_pbuffer = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) WGLEW_ARB_pbuffer= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pbuffer */ -#ifdef WGL_ARB_pixel_format - WGLEW_ARB_pixel_format = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) WGLEW_ARB_pixel_format= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_pixel_format */ -#ifdef WGL_ARB_pixel_format_float - WGLEW_ARB_pixel_format_float = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd); -#endif /* WGL_ARB_pixel_format_float */ -#ifdef WGL_ARB_render_texture - WGLEW_ARB_render_texture = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd); - if (glewExperimental || WGLEW_ARB_render_texture|| crippled) WGLEW_ARB_render_texture= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_ARB_render_texture */ -#ifdef WGL_ARB_robustness_application_isolation - WGLEW_ARB_robustness_application_isolation = _glewSearchExtension("WGL_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_application_isolation */ -#ifdef WGL_ARB_robustness_share_group_isolation - WGLEW_ARB_robustness_share_group_isolation = _glewSearchExtension("WGL_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* WGL_ARB_robustness_share_group_isolation */ -#ifdef WGL_ATI_pixel_format_float - WGLEW_ATI_pixel_format_float = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd); -#endif /* WGL_ATI_pixel_format_float */ -#ifdef WGL_ATI_render_texture_rectangle - WGLEW_ATI_render_texture_rectangle = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_ATI_render_texture_rectangle */ -#ifdef WGL_EXT_create_context_es2_profile - WGLEW_EXT_create_context_es2_profile = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es2_profile */ -#ifdef WGL_EXT_create_context_es_profile - WGLEW_EXT_create_context_es_profile = _glewSearchExtension("WGL_EXT_create_context_es_profile", extStart, extEnd); -#endif /* WGL_EXT_create_context_es_profile */ -#ifdef WGL_EXT_depth_float - WGLEW_EXT_depth_float = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd); -#endif /* WGL_EXT_depth_float */ -#ifdef WGL_EXT_display_color_table - WGLEW_EXT_display_color_table = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) WGLEW_EXT_display_color_table= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_display_color_table */ -#ifdef WGL_EXT_extensions_string - WGLEW_EXT_extensions_string = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) WGLEW_EXT_extensions_string= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_extensions_string */ -#ifdef WGL_EXT_framebuffer_sRGB - WGLEW_EXT_framebuffer_sRGB = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* WGL_EXT_framebuffer_sRGB */ -#ifdef WGL_EXT_make_current_read - WGLEW_EXT_make_current_read = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) WGLEW_EXT_make_current_read= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_make_current_read */ -#ifdef WGL_EXT_multisample - WGLEW_EXT_multisample = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd); -#endif /* WGL_EXT_multisample */ -#ifdef WGL_EXT_pbuffer - WGLEW_EXT_pbuffer = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) WGLEW_EXT_pbuffer= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pbuffer */ -#ifdef WGL_EXT_pixel_format - WGLEW_EXT_pixel_format = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) WGLEW_EXT_pixel_format= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_pixel_format */ -#ifdef WGL_EXT_pixel_format_packed_float - WGLEW_EXT_pixel_format_packed_float = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd); -#endif /* WGL_EXT_pixel_format_packed_float */ -#ifdef WGL_EXT_swap_control - WGLEW_EXT_swap_control = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd); - if (glewExperimental || WGLEW_EXT_swap_control|| crippled) WGLEW_EXT_swap_control= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_EXT_swap_control */ -#ifdef WGL_EXT_swap_control_tear - WGLEW_EXT_swap_control_tear = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd); -#endif /* WGL_EXT_swap_control_tear */ -#ifdef WGL_I3D_digital_video_control - WGLEW_I3D_digital_video_control = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) WGLEW_I3D_digital_video_control= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_digital_video_control */ -#ifdef WGL_I3D_gamma - WGLEW_I3D_gamma = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_gamma|| crippled) WGLEW_I3D_gamma= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_gamma */ -#ifdef WGL_I3D_genlock - WGLEW_I3D_genlock = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_genlock|| crippled) WGLEW_I3D_genlock= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_genlock */ -#ifdef WGL_I3D_image_buffer - WGLEW_I3D_image_buffer = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) WGLEW_I3D_image_buffer= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_image_buffer */ -#ifdef WGL_I3D_swap_frame_lock - WGLEW_I3D_swap_frame_lock = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) WGLEW_I3D_swap_frame_lock= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_lock */ -#ifdef WGL_I3D_swap_frame_usage - WGLEW_I3D_swap_frame_usage = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd); - if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) WGLEW_I3D_swap_frame_usage= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_I3D_swap_frame_usage */ -#ifdef WGL_NV_DX_interop - WGLEW_NV_DX_interop = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd); - if (glewExperimental || WGLEW_NV_DX_interop|| crippled) WGLEW_NV_DX_interop= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_DX_interop */ -#ifdef WGL_NV_DX_interop2 - WGLEW_NV_DX_interop2 = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd); -#endif /* WGL_NV_DX_interop2 */ -#ifdef WGL_NV_copy_image - WGLEW_NV_copy_image = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd); - if (glewExperimental || WGLEW_NV_copy_image|| crippled) WGLEW_NV_copy_image= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_copy_image */ -#ifdef WGL_NV_delay_before_swap - WGLEW_NV_delay_before_swap = _glewSearchExtension("WGL_NV_delay_before_swap", extStart, extEnd); - if (glewExperimental || WGLEW_NV_delay_before_swap|| crippled) WGLEW_NV_delay_before_swap= !_glewInit_WGL_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_delay_before_swap */ -#ifdef WGL_NV_float_buffer - WGLEW_NV_float_buffer = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd); -#endif /* WGL_NV_float_buffer */ -#ifdef WGL_NV_gpu_affinity - WGLEW_NV_gpu_affinity = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd); - if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) WGLEW_NV_gpu_affinity= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_gpu_affinity */ -#ifdef WGL_NV_multisample_coverage - WGLEW_NV_multisample_coverage = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd); -#endif /* WGL_NV_multisample_coverage */ -#ifdef WGL_NV_present_video - WGLEW_NV_present_video = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd); - if (glewExperimental || WGLEW_NV_present_video|| crippled) WGLEW_NV_present_video= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_present_video */ -#ifdef WGL_NV_render_depth_texture - WGLEW_NV_render_depth_texture = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd); -#endif /* WGL_NV_render_depth_texture */ -#ifdef WGL_NV_render_texture_rectangle - WGLEW_NV_render_texture_rectangle = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd); -#endif /* WGL_NV_render_texture_rectangle */ -#ifdef WGL_NV_swap_group - WGLEW_NV_swap_group = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd); - if (glewExperimental || WGLEW_NV_swap_group|| crippled) WGLEW_NV_swap_group= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_swap_group */ -#ifdef WGL_NV_vertex_array_range - WGLEW_NV_vertex_array_range = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) WGLEW_NV_vertex_array_range= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_vertex_array_range */ -#ifdef WGL_NV_video_capture - WGLEW_NV_video_capture = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_capture|| crippled) WGLEW_NV_video_capture= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_capture */ -#ifdef WGL_NV_video_output - WGLEW_NV_video_output = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd); - if (glewExperimental || WGLEW_NV_video_output|| crippled) WGLEW_NV_video_output= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_NV_video_output */ -#ifdef WGL_OML_sync_control - WGLEW_OML_sync_control = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd); - if (glewExperimental || WGLEW_OML_sync_control|| crippled) WGLEW_OML_sync_control= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* WGL_OML_sync_control */ - - return GLEW_OK; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) - -PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL; - -PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL; -PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL; -PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL; -PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL; -PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL; -PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL; -PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL; -PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL; -PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL; -PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL; -PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL; -PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL; -PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL; -PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL; -PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL; -PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL; -PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL; - -PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD = NULL; -PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD = NULL; -PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD = NULL; -PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD = NULL; -PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD = NULL; -PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD = NULL; -PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD = NULL; -PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD = NULL; - -PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL; - -PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL; -PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL; -PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL; - -PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL; -PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; -PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; -PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; - -PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; - -PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; -PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; - -PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL; - -PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL; - -PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL; - -PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA = NULL; -PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA = NULL; -PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA = NULL; -PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA = NULL; - -PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; - -PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; - -PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL; -PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL; - -PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV = NULL; -PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV = NULL; - -PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; - -PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV = NULL; - -PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; -PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; - -PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL; -PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL; -PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL; -PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL; -PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL; -PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL; - -PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL; -PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL; - -PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL; -PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL; -PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL; -PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL; -PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL; - -PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL; -PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL; -PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL; -PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL; -PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL; -PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL; - -PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL; -PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL; -PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL; -PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL; -PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL; - -PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL; -PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL; -PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL; -PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL; -PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL; -PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL; - -PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL; -PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL; -PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL; -PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL; -PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL; -PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL; - -PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL; -PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL; -PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL; -PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL; -PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL; - -PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL; -PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL; - -PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL; - -PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL; -PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL; -PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL; -PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL; -PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL; - -PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL; - -PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL; -PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL; - -PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL; - -PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL; -PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL; - -PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL; - -PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL; -PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL; - -#if !defined(GLEW_MX) - -GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_1 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_2 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; -GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; -GLboolean __GLXEW_3DFX_multisample = GL_FALSE; -GLboolean __GLXEW_AMD_gpu_association = GL_FALSE; -GLboolean __GLXEW_ARB_context_flush_control = GL_FALSE; -GLboolean __GLXEW_ARB_create_context = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; -GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE; -GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; -GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; -GLboolean __GLXEW_ARB_multisample = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_application_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_robustness_share_group_isolation = GL_FALSE; -GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE; -GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE; -GLboolean __GLXEW_ATI_render_texture = GL_FALSE; -GLboolean __GLXEW_EXT_buffer_age = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE; -GLboolean __GLXEW_EXT_create_context_es_profile = GL_FALSE; -GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; -GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; -GLboolean __GLXEW_EXT_import_context = GL_FALSE; -GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; -GLboolean __GLXEW_EXT_stereo_tree = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control = GL_FALSE; -GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE; -GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; -GLboolean __GLXEW_EXT_visual_info = GL_FALSE; -GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; -GLboolean __GLXEW_INTEL_swap_event = GL_FALSE; -GLboolean __GLXEW_MESA_agp_offset = GL_FALSE; -GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; -GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; -GLboolean __GLXEW_MESA_query_renderer = GL_FALSE; -GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; -GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; -GLboolean __GLXEW_MESA_swap_control = GL_FALSE; -GLboolean __GLXEW_NV_copy_buffer = GL_FALSE; -GLboolean __GLXEW_NV_copy_image = GL_FALSE; -GLboolean __GLXEW_NV_delay_before_swap = GL_FALSE; -GLboolean __GLXEW_NV_float_buffer = GL_FALSE; -GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE; -GLboolean __GLXEW_NV_present_video = GL_FALSE; -GLboolean __GLXEW_NV_swap_group = GL_FALSE; -GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE; -GLboolean __GLXEW_NV_video_capture = GL_FALSE; -GLboolean __GLXEW_NV_video_out = GL_FALSE; -GLboolean __GLXEW_OML_swap_method = GL_FALSE; -GLboolean __GLXEW_OML_sync_control = GL_FALSE; -GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE; -GLboolean __GLXEW_SGIS_color_range = GL_FALSE; -GLboolean __GLXEW_SGIS_multisample = GL_FALSE; -GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE; -GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE; -GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE; -GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE; -GLboolean __GLXEW_SGIX_swap_group = GL_FALSE; -GLboolean __GLXEW_SGIX_video_resize = GL_FALSE; -GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE; -GLboolean __GLXEW_SGI_cushion = GL_FALSE; -GLboolean __GLXEW_SGI_make_current_read = GL_FALSE; -GLboolean __GLXEW_SGI_swap_control = GL_FALSE; -GLboolean __GLXEW_SGI_video_sync = GL_FALSE; -GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE; -GLboolean __GLXEW_SUN_video_resize = GL_FALSE; - -#endif /* !GLEW_MX */ - -#ifdef GLX_VERSION_1_2 - -static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_2 */ - -#ifdef GLX_VERSION_1_3 - -static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r; - r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r; - r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r; - r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r; - r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r; - r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r; - r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r; - r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r; - r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r; - r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r; - r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r; - r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r; - r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r; - r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r; - r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r; - r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r; - r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r; - - return r; -} - -#endif /* GLX_VERSION_1_3 */ - -#ifdef GLX_VERSION_1_4 - -#endif /* GLX_VERSION_1_4 */ - -#ifdef GLX_3DFX_multisample - -#endif /* GLX_3DFX_multisample */ - -#ifdef GLX_AMD_gpu_association - -static GLboolean _glewInit_GLX_AMD_gpu_association (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"glXBlitContextFramebufferAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAMD")) == NULL) || r; - r = ((glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"glXCreateAssociatedContextAttribsAMD")) == NULL) || r; - r = ((glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXDeleteAssociatedContextAMD")) == NULL) || r; - r = ((glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetContextGPUIDAMD")) == NULL) || r; - r = ((glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentAssociatedContextAMD")) == NULL) || r; - r = ((glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUIDsAMD")) == NULL) || r; - r = ((glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glXGetGPUInfoAMD")) == NULL) || r; - r = ((glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"glXMakeAssociatedContextCurrentAMD")) == NULL) || r; - - return r; -} - -#endif /* GLX_AMD_gpu_association */ - -#ifdef GLX_ARB_context_flush_control - -#endif /* GLX_ARB_context_flush_control */ - -#ifdef GLX_ARB_create_context - -static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r; - - return r; -} - -#endif /* GLX_ARB_create_context */ - -#ifdef GLX_ARB_create_context_profile - -#endif /* GLX_ARB_create_context_profile */ - -#ifdef GLX_ARB_create_context_robustness - -#endif /* GLX_ARB_create_context_robustness */ - -#ifdef GLX_ARB_fbconfig_float - -#endif /* GLX_ARB_fbconfig_float */ - -#ifdef GLX_ARB_framebuffer_sRGB - -#endif /* GLX_ARB_framebuffer_sRGB */ - -#ifdef GLX_ARB_get_proc_address - -#endif /* GLX_ARB_get_proc_address */ - -#ifdef GLX_ARB_multisample - -#endif /* GLX_ARB_multisample */ - -#ifdef GLX_ARB_robustness_application_isolation - -#endif /* GLX_ARB_robustness_application_isolation */ - -#ifdef GLX_ARB_robustness_share_group_isolation - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -#ifdef GLX_ARB_vertex_buffer_object - -#endif /* GLX_ARB_vertex_buffer_object */ - -#ifdef GLX_ATI_pixel_format_float - -#endif /* GLX_ATI_pixel_format_float */ - -#ifdef GLX_ATI_render_texture - -static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r; - r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r; - r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r; - - return r; -} - -#endif /* GLX_ATI_render_texture */ - -#ifdef GLX_EXT_buffer_age - -#endif /* GLX_EXT_buffer_age */ - -#ifdef GLX_EXT_create_context_es2_profile - -#endif /* GLX_EXT_create_context_es2_profile */ - -#ifdef GLX_EXT_create_context_es_profile - -#endif /* GLX_EXT_create_context_es_profile */ - -#ifdef GLX_EXT_fbconfig_packed_float - -#endif /* GLX_EXT_fbconfig_packed_float */ - -#ifdef GLX_EXT_framebuffer_sRGB - -#endif /* GLX_EXT_framebuffer_sRGB */ - -#ifdef GLX_EXT_import_context - -static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r; - r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r; - r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r; - r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_import_context */ - -#ifdef GLX_EXT_scene_marker - -#endif /* GLX_EXT_scene_marker */ - -#ifdef GLX_EXT_stereo_tree - -#endif /* GLX_EXT_stereo_tree */ - -#ifdef GLX_EXT_swap_control - -static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_swap_control */ - -#ifdef GLX_EXT_swap_control_tear - -#endif /* GLX_EXT_swap_control_tear */ - -#ifdef GLX_EXT_texture_from_pixmap - -static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r; - r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r; - - return r; -} - -#endif /* GLX_EXT_texture_from_pixmap */ - -#ifdef GLX_EXT_visual_info - -#endif /* GLX_EXT_visual_info */ - -#ifdef GLX_EXT_visual_rating - -#endif /* GLX_EXT_visual_rating */ - -#ifdef GLX_INTEL_swap_event - -#endif /* GLX_INTEL_swap_event */ - -#ifdef GLX_MESA_agp_offset - -static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_agp_offset */ - -#ifdef GLX_MESA_copy_sub_buffer - -static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_copy_sub_buffer */ - -#ifdef GLX_MESA_pixmap_colormap - -static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_pixmap_colormap */ - -#ifdef GLX_MESA_query_renderer - -static GLboolean _glewInit_GLX_MESA_query_renderer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererIntegerMESA")) == NULL) || r; - r = ((glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryCurrentRendererStringMESA")) == NULL) || r; - r = ((glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererIntegerMESA")) == NULL) || r; - r = ((glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)glewGetProcAddress((const GLubyte*)"glXQueryRendererStringMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_query_renderer */ - -#ifdef GLX_MESA_release_buffers - -static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_release_buffers */ - -#ifdef GLX_MESA_set_3dfx_mode - -static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_set_3dfx_mode */ - -#ifdef GLX_MESA_swap_control - -static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r; - r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r; - - return r; -} - -#endif /* GLX_MESA_swap_control */ - -#ifdef GLX_NV_copy_buffer - -static GLboolean _glewInit_GLX_NV_copy_buffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyBufferSubDataNV")) == NULL) || r; - r = ((glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXNamedCopyBufferSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_buffer */ - -#ifdef GLX_NV_copy_image - -static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_copy_image */ - -#ifdef GLX_NV_delay_before_swap - -static GLboolean _glewInit_GLX_NV_delay_before_swap (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)glewGetProcAddress((const GLubyte*)"glXDelayBeforeSwapNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_delay_before_swap */ - -#ifdef GLX_NV_float_buffer - -#endif /* GLX_NV_float_buffer */ - -#ifdef GLX_NV_multisample_coverage - -#endif /* GLX_NV_multisample_coverage */ - -#ifdef GLX_NV_present_video - -static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_present_video */ - -#ifdef GLX_NV_swap_group - -static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r; - r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r; - r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r; - r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r; - r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r; - r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_swap_group */ - -#ifdef GLX_NV_vertex_array_range - -static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r; - r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_vertex_array_range */ - -#ifdef GLX_NV_video_capture - -static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r; - r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_capture */ - -#ifdef GLX_NV_video_out - -static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r; - r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r; - r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r; - r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r; - r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r; - r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r; - - return r; -} - -#endif /* GLX_NV_video_out */ - -#ifdef GLX_OML_swap_method - -#endif /* GLX_OML_swap_method */ - -#ifdef GLX_OML_sync_control - -static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r; - r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r; - r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r; - r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r; - r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r; - - return r; -} - -#endif /* GLX_OML_sync_control */ - -#ifdef GLX_SGIS_blended_overlay - -#endif /* GLX_SGIS_blended_overlay */ - -#ifdef GLX_SGIS_color_range - -#endif /* GLX_SGIS_color_range */ - -#ifdef GLX_SGIS_multisample - -#endif /* GLX_SGIS_multisample */ - -#ifdef GLX_SGIS_shared_multisample - -#endif /* GLX_SGIS_shared_multisample */ - -#ifdef GLX_SGIX_fbconfig - -static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r; - r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r; - r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r; - r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r; - r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r; - r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_fbconfig */ - -#ifdef GLX_SGIX_hyperpipe - -static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r; - r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r; - r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_hyperpipe */ - -#ifdef GLX_SGIX_pbuffer - -static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r; - r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r; - r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r; - r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r; - r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_pbuffer */ - -#ifdef GLX_SGIX_swap_barrier - -static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r; - r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_barrier */ - -#ifdef GLX_SGIX_swap_group - -static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_swap_group */ - -#ifdef GLX_SGIX_video_resize - -static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r; - r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r; - r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r; - r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r; - r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGIX_video_resize */ - -#ifdef GLX_SGIX_visual_select_group - -#endif /* GLX_SGIX_visual_select_group */ - -#ifdef GLX_SGI_cushion - -static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_cushion */ - -#ifdef GLX_SGI_make_current_read - -static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r; - r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_make_current_read */ - -#ifdef GLX_SGI_swap_control - -static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_swap_control */ - -#ifdef GLX_SGI_video_sync - -static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r; - r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r; - - return r; -} - -#endif /* GLX_SGI_video_sync */ - -#ifdef GLX_SUN_get_transparent_index - -static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_get_transparent_index */ - -#ifdef GLX_SUN_video_resize - -static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT) -{ - GLboolean r = GL_FALSE; - - r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r; - r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r; - - return r; -} - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------ */ - -GLboolean glxewGetExtension (const char* name) -{ - const GLubyte* start; - const GLubyte* end; - - if (glXGetCurrentDisplay == NULL) return GL_FALSE; - start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (0 == start) return GL_FALSE; - end = start + _glewStrLen(start); - return _glewSearchExtension(name, start, end); -} - -GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) -{ - int major, minor; - const GLubyte* extStart; - const GLubyte* extEnd; - /* initialize core GLX 1.2 */ - if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY; - /* initialize flags */ - GLXEW_VERSION_1_0 = GL_TRUE; - GLXEW_VERSION_1_1 = GL_TRUE; - GLXEW_VERSION_1_2 = GL_TRUE; - GLXEW_VERSION_1_3 = GL_TRUE; - GLXEW_VERSION_1_4 = GL_TRUE; - /* query GLX version */ - glXQueryVersion(glXGetCurrentDisplay(), &major, &minor); - if (major == 1 && minor <= 3) - { - switch (minor) - { - case 3: - GLXEW_VERSION_1_4 = GL_FALSE; - break; - case 2: - GLXEW_VERSION_1_4 = GL_FALSE; - GLXEW_VERSION_1_3 = GL_FALSE; - break; - default: - return GLEW_ERROR_GLX_VERSION_11_ONLY; - break; - } - } - /* query GLX extension string */ - extStart = 0; - if (glXGetCurrentDisplay != NULL) - extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); - if (extStart == 0) - extStart = (const GLubyte *)""; - extEnd = extStart + _glewStrLen(extStart); - /* initialize extensions */ -#ifdef GLX_VERSION_1_3 - if (glewExperimental || GLXEW_VERSION_1_3) GLXEW_VERSION_1_3 = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_VERSION_1_3 */ -#ifdef GLX_3DFX_multisample - GLXEW_3DFX_multisample = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd); -#endif /* GLX_3DFX_multisample */ -#ifdef GLX_AMD_gpu_association - GLXEW_AMD_gpu_association = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd); - if (glewExperimental || GLXEW_AMD_gpu_association) GLXEW_AMD_gpu_association = !_glewInit_GLX_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_AMD_gpu_association */ -#ifdef GLX_ARB_context_flush_control - GLXEW_ARB_context_flush_control = _glewSearchExtension("GLX_ARB_context_flush_control", extStart, extEnd); -#endif /* GLX_ARB_context_flush_control */ -#ifdef GLX_ARB_create_context - GLXEW_ARB_create_context = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd); - if (glewExperimental || GLXEW_ARB_create_context) GLXEW_ARB_create_context = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ARB_create_context */ -#ifdef GLX_ARB_create_context_profile - GLXEW_ARB_create_context_profile = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd); -#endif /* GLX_ARB_create_context_profile */ -#ifdef GLX_ARB_create_context_robustness - GLXEW_ARB_create_context_robustness = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd); -#endif /* GLX_ARB_create_context_robustness */ -#ifdef GLX_ARB_fbconfig_float - GLXEW_ARB_fbconfig_float = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd); -#endif /* GLX_ARB_fbconfig_float */ -#ifdef GLX_ARB_framebuffer_sRGB - GLXEW_ARB_framebuffer_sRGB = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_ARB_framebuffer_sRGB */ -#ifdef GLX_ARB_get_proc_address - GLXEW_ARB_get_proc_address = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd); -#endif /* GLX_ARB_get_proc_address */ -#ifdef GLX_ARB_multisample - GLXEW_ARB_multisample = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd); -#endif /* GLX_ARB_multisample */ -#ifdef GLX_ARB_robustness_application_isolation - GLXEW_ARB_robustness_application_isolation = _glewSearchExtension("GLX_ARB_robustness_application_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_application_isolation */ -#ifdef GLX_ARB_robustness_share_group_isolation - GLXEW_ARB_robustness_share_group_isolation = _glewSearchExtension("GLX_ARB_robustness_share_group_isolation", extStart, extEnd); -#endif /* GLX_ARB_robustness_share_group_isolation */ -#ifdef GLX_ARB_vertex_buffer_object - GLXEW_ARB_vertex_buffer_object = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd); -#endif /* GLX_ARB_vertex_buffer_object */ -#ifdef GLX_ATI_pixel_format_float - GLXEW_ATI_pixel_format_float = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd); -#endif /* GLX_ATI_pixel_format_float */ -#ifdef GLX_ATI_render_texture - GLXEW_ATI_render_texture = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd); - if (glewExperimental || GLXEW_ATI_render_texture) GLXEW_ATI_render_texture = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_ATI_render_texture */ -#ifdef GLX_EXT_buffer_age - GLXEW_EXT_buffer_age = _glewSearchExtension("GLX_EXT_buffer_age", extStart, extEnd); -#endif /* GLX_EXT_buffer_age */ -#ifdef GLX_EXT_create_context_es2_profile - GLXEW_EXT_create_context_es2_profile = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es2_profile */ -#ifdef GLX_EXT_create_context_es_profile - GLXEW_EXT_create_context_es_profile = _glewSearchExtension("GLX_EXT_create_context_es_profile", extStart, extEnd); -#endif /* GLX_EXT_create_context_es_profile */ -#ifdef GLX_EXT_fbconfig_packed_float - GLXEW_EXT_fbconfig_packed_float = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd); -#endif /* GLX_EXT_fbconfig_packed_float */ -#ifdef GLX_EXT_framebuffer_sRGB - GLXEW_EXT_framebuffer_sRGB = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd); -#endif /* GLX_EXT_framebuffer_sRGB */ -#ifdef GLX_EXT_import_context - GLXEW_EXT_import_context = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_import_context) GLXEW_EXT_import_context = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_import_context */ -#ifdef GLX_EXT_scene_marker - GLXEW_EXT_scene_marker = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd); -#endif /* GLX_EXT_scene_marker */ -#ifdef GLX_EXT_stereo_tree - GLXEW_EXT_stereo_tree = _glewSearchExtension("GLX_EXT_stereo_tree", extStart, extEnd); -#endif /* GLX_EXT_stereo_tree */ -#ifdef GLX_EXT_swap_control - GLXEW_EXT_swap_control = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_swap_control) GLXEW_EXT_swap_control = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_swap_control */ -#ifdef GLX_EXT_swap_control_tear - GLXEW_EXT_swap_control_tear = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd); -#endif /* GLX_EXT_swap_control_tear */ -#ifdef GLX_EXT_texture_from_pixmap - GLXEW_EXT_texture_from_pixmap = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd); - if (glewExperimental || GLXEW_EXT_texture_from_pixmap) GLXEW_EXT_texture_from_pixmap = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_EXT_texture_from_pixmap */ -#ifdef GLX_EXT_visual_info - GLXEW_EXT_visual_info = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd); -#endif /* GLX_EXT_visual_info */ -#ifdef GLX_EXT_visual_rating - GLXEW_EXT_visual_rating = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd); -#endif /* GLX_EXT_visual_rating */ -#ifdef GLX_INTEL_swap_event - GLXEW_INTEL_swap_event = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd); -#endif /* GLX_INTEL_swap_event */ -#ifdef GLX_MESA_agp_offset - GLXEW_MESA_agp_offset = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_agp_offset) GLXEW_MESA_agp_offset = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_agp_offset */ -#ifdef GLX_MESA_copy_sub_buffer - GLXEW_MESA_copy_sub_buffer = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_copy_sub_buffer) GLXEW_MESA_copy_sub_buffer = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_copy_sub_buffer */ -#ifdef GLX_MESA_pixmap_colormap - GLXEW_MESA_pixmap_colormap = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_pixmap_colormap) GLXEW_MESA_pixmap_colormap = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_pixmap_colormap */ -#ifdef GLX_MESA_query_renderer - GLXEW_MESA_query_renderer = _glewSearchExtension("GLX_MESA_query_renderer", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_query_renderer) GLXEW_MESA_query_renderer = !_glewInit_GLX_MESA_query_renderer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_query_renderer */ -#ifdef GLX_MESA_release_buffers - GLXEW_MESA_release_buffers = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_release_buffers) GLXEW_MESA_release_buffers = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_release_buffers */ -#ifdef GLX_MESA_set_3dfx_mode - GLXEW_MESA_set_3dfx_mode = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_set_3dfx_mode) GLXEW_MESA_set_3dfx_mode = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_set_3dfx_mode */ -#ifdef GLX_MESA_swap_control - GLXEW_MESA_swap_control = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_MESA_swap_control) GLXEW_MESA_swap_control = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_MESA_swap_control */ -#ifdef GLX_NV_copy_buffer - GLXEW_NV_copy_buffer = _glewSearchExtension("GLX_NV_copy_buffer", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_buffer) GLXEW_NV_copy_buffer = !_glewInit_GLX_NV_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_buffer */ -#ifdef GLX_NV_copy_image - GLXEW_NV_copy_image = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd); - if (glewExperimental || GLXEW_NV_copy_image) GLXEW_NV_copy_image = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_copy_image */ -#ifdef GLX_NV_delay_before_swap - GLXEW_NV_delay_before_swap = _glewSearchExtension("GLX_NV_delay_before_swap", extStart, extEnd); - if (glewExperimental || GLXEW_NV_delay_before_swap) GLXEW_NV_delay_before_swap = !_glewInit_GLX_NV_delay_before_swap(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_delay_before_swap */ -#ifdef GLX_NV_float_buffer - GLXEW_NV_float_buffer = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd); -#endif /* GLX_NV_float_buffer */ -#ifdef GLX_NV_multisample_coverage - GLXEW_NV_multisample_coverage = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd); -#endif /* GLX_NV_multisample_coverage */ -#ifdef GLX_NV_present_video - GLXEW_NV_present_video = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd); - if (glewExperimental || GLXEW_NV_present_video) GLXEW_NV_present_video = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_present_video */ -#ifdef GLX_NV_swap_group - GLXEW_NV_swap_group = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_NV_swap_group) GLXEW_NV_swap_group = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_swap_group */ -#ifdef GLX_NV_vertex_array_range - GLXEW_NV_vertex_array_range = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd); - if (glewExperimental || GLXEW_NV_vertex_array_range) GLXEW_NV_vertex_array_range = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_vertex_array_range */ -#ifdef GLX_NV_video_capture - GLXEW_NV_video_capture = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_capture) GLXEW_NV_video_capture = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_capture */ -#ifdef GLX_NV_video_out - GLXEW_NV_video_out = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd); - if (glewExperimental || GLXEW_NV_video_out) GLXEW_NV_video_out = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_NV_video_out */ -#ifdef GLX_OML_swap_method - GLXEW_OML_swap_method = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd); -#endif /* GLX_OML_swap_method */ -#ifdef GLX_OML_sync_control - GLXEW_OML_sync_control = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd); - if (glewExperimental || GLXEW_OML_sync_control) GLXEW_OML_sync_control = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_OML_sync_control */ -#ifdef GLX_SGIS_blended_overlay - GLXEW_SGIS_blended_overlay = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd); -#endif /* GLX_SGIS_blended_overlay */ -#ifdef GLX_SGIS_color_range - GLXEW_SGIS_color_range = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd); -#endif /* GLX_SGIS_color_range */ -#ifdef GLX_SGIS_multisample - GLXEW_SGIS_multisample = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd); -#endif /* GLX_SGIS_multisample */ -#ifdef GLX_SGIS_shared_multisample - GLXEW_SGIS_shared_multisample = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd); -#endif /* GLX_SGIS_shared_multisample */ -#ifdef GLX_SGIX_fbconfig - GLXEW_SGIX_fbconfig = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_fbconfig) GLXEW_SGIX_fbconfig = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_fbconfig */ -#ifdef GLX_SGIX_hyperpipe - GLXEW_SGIX_hyperpipe = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_hyperpipe) GLXEW_SGIX_hyperpipe = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_hyperpipe */ -#ifdef GLX_SGIX_pbuffer - GLXEW_SGIX_pbuffer = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_pbuffer) GLXEW_SGIX_pbuffer = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_pbuffer */ -#ifdef GLX_SGIX_swap_barrier - GLXEW_SGIX_swap_barrier = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_barrier) GLXEW_SGIX_swap_barrier = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_barrier */ -#ifdef GLX_SGIX_swap_group - GLXEW_SGIX_swap_group = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_swap_group) GLXEW_SGIX_swap_group = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_swap_group */ -#ifdef GLX_SGIX_video_resize - GLXEW_SGIX_video_resize = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SGIX_video_resize) GLXEW_SGIX_video_resize = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGIX_video_resize */ -#ifdef GLX_SGIX_visual_select_group - GLXEW_SGIX_visual_select_group = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd); -#endif /* GLX_SGIX_visual_select_group */ -#ifdef GLX_SGI_cushion - GLXEW_SGI_cushion = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_cushion) GLXEW_SGI_cushion = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_cushion */ -#ifdef GLX_SGI_make_current_read - GLXEW_SGI_make_current_read = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_make_current_read) GLXEW_SGI_make_current_read = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_make_current_read */ -#ifdef GLX_SGI_swap_control - GLXEW_SGI_swap_control = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_swap_control) GLXEW_SGI_swap_control = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_swap_control */ -#ifdef GLX_SGI_video_sync - GLXEW_SGI_video_sync = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd); - if (glewExperimental || GLXEW_SGI_video_sync) GLXEW_SGI_video_sync = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SGI_video_sync */ -#ifdef GLX_SUN_get_transparent_index - GLXEW_SUN_get_transparent_index = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_get_transparent_index) GLXEW_SUN_get_transparent_index = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_get_transparent_index */ -#ifdef GLX_SUN_video_resize - GLXEW_SUN_video_resize = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd); - if (glewExperimental || GLXEW_SUN_video_resize) GLXEW_SUN_video_resize = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT); -#endif /* GLX_SUN_video_resize */ - - return GLEW_OK; -} - -#endif /* !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */ - -/* ------------------------------------------------------------------------ */ - -const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error) -{ - static const GLubyte* _glewErrorString[] = - { - (const GLubyte*)"No error", - (const GLubyte*)"Missing GL version", - (const GLubyte*)"GL 1.1 and up are not supported", - (const GLubyte*)"GLX 1.2 and up are not supported", - (const GLubyte*)"Unknown error" - }; - const size_t max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1; - return _glewErrorString[(size_t)error > max_error ? max_error : (size_t)error]; -} - -const GLubyte * GLEWAPIENTRY glewGetString (GLenum name) -{ - static const GLubyte* _glewString[] = - { - (const GLubyte*)NULL, - (const GLubyte*)"1.11.0", - (const GLubyte*)"1", - (const GLubyte*)"11", - (const GLubyte*)"0" - }; - const size_t max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; - return _glewString[(size_t)name > max_string ? 0 : (size_t)name]; -} - -/* ------------------------------------------------------------------------ */ - -GLboolean glewExperimental = GL_FALSE; - -#if !defined(GLEW_MX) - -#if defined(_WIN32) -extern GLenum GLEWAPIENTRY wglewContextInit (void); -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) -extern GLenum GLEWAPIENTRY glxewContextInit (void); -#endif /* _WIN32 */ - -GLenum GLEWAPIENTRY glewInit (void) -{ - GLenum r; - r = glewContextInit(); - if ( r != 0 ) return r; -#if defined(_WIN32) - return wglewContextInit(); -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */ - return glxewContextInit(); -#else - return r; -#endif /* _WIN32 */ -} - -#endif /* !GLEW_MX */ -#ifdef GLEW_MX -GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY glewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GL_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLEW_VERSION_1_2; - continue; - } -#endif -#ifdef GL_VERSION_1_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5)) - { - ret = GLEW_VERSION_1_2_1; - continue; - } -#endif -#ifdef GL_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLEW_VERSION_1_3; - continue; - } -#endif -#ifdef GL_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLEW_VERSION_1_4; - continue; - } -#endif -#ifdef GL_VERSION_1_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3)) - { - ret = GLEW_VERSION_1_5; - continue; - } -#endif -#ifdef GL_VERSION_2_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3)) - { - ret = GLEW_VERSION_2_0; - continue; - } -#endif -#ifdef GL_VERSION_2_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3)) - { - ret = GLEW_VERSION_2_1; - continue; - } -#endif -#ifdef GL_VERSION_3_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3)) - { - ret = GLEW_VERSION_3_0; - continue; - } -#endif -#ifdef GL_VERSION_3_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) - { - ret = GLEW_VERSION_3_1; - continue; - } -#endif -#ifdef GL_VERSION_3_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) - { - ret = GLEW_VERSION_3_2; - continue; - } -#endif -#ifdef GL_VERSION_3_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3)) - { - ret = GLEW_VERSION_3_3; - continue; - } -#endif -#ifdef GL_VERSION_4_0 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3)) - { - ret = GLEW_VERSION_4_0; - continue; - } -#endif -#ifdef GL_VERSION_4_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3)) - { - ret = GLEW_VERSION_4_1; - continue; - } -#endif -#ifdef GL_VERSION_4_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3)) - { - ret = GLEW_VERSION_4_2; - continue; - } -#endif -#ifdef GL_VERSION_4_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_3", 3)) - { - ret = GLEW_VERSION_4_3; - continue; - } -#endif -#ifdef GL_VERSION_4_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_4", 3)) - { - ret = GLEW_VERSION_4_4; - continue; - } -#endif -#ifdef GL_VERSION_4_5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_5", 3)) - { - ret = GLEW_VERSION_4_5; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_3DFX_multisample; - continue; - } -#endif -#ifdef GL_3DFX_tbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7)) - { - ret = GLEW_3DFX_tbuffer; - continue; - } -#endif -#ifdef GL_3DFX_texture_compression_FXT1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24)) - { - ret = GLEW_3DFX_texture_compression_FXT1; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GL_AMD_blend_minmax_factor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19)) - { - ret = GLEW_AMD_blend_minmax_factor; - continue; - } -#endif -#ifdef GL_AMD_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_AMD_conservative_depth; - continue; - } -#endif -#ifdef GL_AMD_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_AMD_debug_output; - continue; - } -#endif -#ifdef GL_AMD_depth_clamp_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20)) - { - ret = GLEW_AMD_depth_clamp_separate; - continue; - } -#endif -#ifdef GL_AMD_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_AMD_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_AMD_gcn_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gcn_shader", 10)) - { - ret = GLEW_AMD_gcn_shader; - continue; - } -#endif -#ifdef GL_AMD_gpu_shader_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_int64", 16)) - { - ret = GLEW_AMD_gpu_shader_int64; - continue; - } -#endif -#ifdef GL_AMD_interleaved_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interleaved_elements", 20)) - { - ret = GLEW_AMD_interleaved_elements; - continue; - } -#endif -#ifdef GL_AMD_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_AMD_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_AMD_name_gen_delete - if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15)) - { - ret = GLEW_AMD_name_gen_delete; - continue; - } -#endif -#ifdef GL_AMD_occlusion_query_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query_event", 21)) - { - ret = GLEW_AMD_occlusion_query_event; - continue; - } -#endif -#ifdef GL_AMD_performance_monitor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) - { - ret = GLEW_AMD_performance_monitor; - continue; - } -#endif -#ifdef GL_AMD_pinned_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13)) - { - ret = GLEW_AMD_pinned_memory; - continue; - } -#endif -#ifdef GL_AMD_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_AMD_query_buffer_object; - continue; - } -#endif -#ifdef GL_AMD_sample_positions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16)) - { - ret = GLEW_AMD_sample_positions; - continue; - } -#endif -#ifdef GL_AMD_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_AMD_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_AMD_shader_atomic_counter_ops - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counter_ops", 25)) - { - ret = GLEW_AMD_shader_atomic_counter_ops; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_AMD_shader_stencil_export; - continue; - } -#endif -#ifdef GL_AMD_shader_stencil_value_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_value_export", 27)) - { - ret = GLEW_AMD_shader_stencil_value_export; - continue; - } -#endif -#ifdef GL_AMD_shader_trinary_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_trinary_minmax", 21)) - { - ret = GLEW_AMD_shader_trinary_minmax; - continue; - } -#endif -#ifdef GL_AMD_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_AMD_sparse_texture; - continue; - } -#endif -#ifdef GL_AMD_stencil_operation_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26)) - { - ret = GLEW_AMD_stencil_operation_extended; - continue; - } -#endif -#ifdef GL_AMD_texture_texture4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) - { - ret = GLEW_AMD_texture_texture4; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback3_lines_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35)) - { - ret = GLEW_AMD_transform_feedback3_lines_triangles; - continue; - } -#endif -#ifdef GL_AMD_transform_feedback4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback4", 19)) - { - ret = GLEW_AMD_transform_feedback4; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_layer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19)) - { - ret = GLEW_AMD_vertex_shader_layer; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_tessellator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) - { - ret = GLEW_AMD_vertex_shader_tessellator; - continue; - } -#endif -#ifdef GL_AMD_vertex_shader_viewport_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28)) - { - ret = GLEW_AMD_vertex_shader_viewport_index; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ANGLE_", 6)) - { -#ifdef GL_ANGLE_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ANGLE_depth_texture; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_ANGLE_framebuffer_blit; - continue; - } -#endif -#ifdef GL_ANGLE_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_ANGLE_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_ANGLE_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ANGLE_instanced_arrays; - continue; - } -#endif -#ifdef GL_ANGLE_pack_reverse_row_order - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_reverse_row_order", 22)) - { - ret = GLEW_ANGLE_pack_reverse_row_order; - continue; - } -#endif -#ifdef GL_ANGLE_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_binary", 14)) - { - ret = GLEW_ANGLE_program_binary; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt3", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt3; - continue; - } -#endif -#ifdef GL_ANGLE_texture_compression_dxt5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt5", 24)) - { - ret = GLEW_ANGLE_texture_compression_dxt5; - continue; - } -#endif -#ifdef GL_ANGLE_texture_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_usage", 13)) - { - ret = GLEW_ANGLE_texture_usage; - continue; - } -#endif -#ifdef GL_ANGLE_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ANGLE_timer_query; - continue; - } -#endif -#ifdef GL_ANGLE_translated_shader_source - if (_glewStrSame3(&pos, &len, (const GLubyte*)"translated_shader_source", 24)) - { - ret = GLEW_ANGLE_translated_shader_source; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) - { -#ifdef GL_APPLE_aux_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) - { - ret = GLEW_APPLE_aux_depth_stencil; - continue; - } -#endif -#ifdef GL_APPLE_client_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) - { - ret = GLEW_APPLE_client_storage; - continue; - } -#endif -#ifdef GL_APPLE_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_APPLE_element_array; - continue; - } -#endif -#ifdef GL_APPLE_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_APPLE_fence; - continue; - } -#endif -#ifdef GL_APPLE_float_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12)) - { - ret = GLEW_APPLE_float_pixels; - continue; - } -#endif -#ifdef GL_APPLE_flush_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18)) - { - ret = GLEW_APPLE_flush_buffer_range; - continue; - } -#endif -#ifdef GL_APPLE_object_purgeable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) - { - ret = GLEW_APPLE_object_purgeable; - continue; - } -#endif -#ifdef GL_APPLE_pixel_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) - { - ret = GLEW_APPLE_pixel_buffer; - continue; - } -#endif -#ifdef GL_APPLE_rgb_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) - { - ret = GLEW_APPLE_rgb_422; - continue; - } -#endif -#ifdef GL_APPLE_row_bytes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) - { - ret = GLEW_APPLE_row_bytes; - continue; - } -#endif -#ifdef GL_APPLE_specular_vector - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) - { - ret = GLEW_APPLE_specular_vector; - continue; - } -#endif -#ifdef GL_APPLE_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_APPLE_texture_range; - continue; - } -#endif -#ifdef GL_APPLE_transform_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14)) - { - ret = GLEW_APPLE_transform_hint; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_APPLE_vertex_array_object; - continue; - } -#endif -#ifdef GL_APPLE_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_APPLE_vertex_array_range; - continue; - } -#endif -#ifdef GL_APPLE_vertex_program_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) - { - ret = GLEW_APPLE_vertex_program_evaluators; - continue; - } -#endif -#ifdef GL_APPLE_ycbcr_422 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) - { - ret = GLEW_APPLE_ycbcr_422; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GL_ARB_ES2_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17)) - { - ret = GLEW_ARB_ES2_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_1_compatibility", 19)) - { - ret = GLEW_ARB_ES3_1_compatibility; - continue; - } -#endif -#ifdef GL_ARB_ES3_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES3_compatibility", 17)) - { - ret = GLEW_ARB_ES3_compatibility; - continue; - } -#endif -#ifdef GL_ARB_arrays_of_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"arrays_of_arrays", 16)) - { - ret = GLEW_ARB_arrays_of_arrays; - continue; - } -#endif -#ifdef GL_ARB_base_instance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13)) - { - ret = GLEW_ARB_base_instance; - continue; - } -#endif -#ifdef GL_ARB_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_ARB_bindless_texture; - continue; - } -#endif -#ifdef GL_ARB_blend_func_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19)) - { - ret = GLEW_ARB_blend_func_extended; - continue; - } -#endif -#ifdef GL_ARB_buffer_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_storage", 14)) - { - ret = GLEW_ARB_buffer_storage; - continue; - } -#endif -#ifdef GL_ARB_cl_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8)) - { - ret = GLEW_ARB_cl_event; - continue; - } -#endif -#ifdef GL_ARB_clear_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_buffer_object", 19)) - { - ret = GLEW_ARB_clear_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_clear_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clear_texture", 13)) - { - ret = GLEW_ARB_clear_texture; - continue; - } -#endif -#ifdef GL_ARB_clip_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_control", 12)) - { - ret = GLEW_ARB_clip_control; - continue; - } -#endif -#ifdef GL_ARB_color_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18)) - { - ret = GLEW_ARB_color_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) - { - ret = GLEW_ARB_compatibility; - continue; - } -#endif -#ifdef GL_ARB_compressed_texture_pixel_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32)) - { - ret = GLEW_ARB_compressed_texture_pixel_storage; - continue; - } -#endif -#ifdef GL_ARB_compute_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_shader", 14)) - { - ret = GLEW_ARB_compute_shader; - continue; - } -#endif -#ifdef GL_ARB_compute_variable_group_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_variable_group_size", 27)) - { - ret = GLEW_ARB_compute_variable_group_size; - continue; - } -#endif -#ifdef GL_ARB_conditional_render_inverted - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render_inverted", 27)) - { - ret = GLEW_ARB_conditional_render_inverted; - continue; - } -#endif -#ifdef GL_ARB_conservative_depth - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18)) - { - ret = GLEW_ARB_conservative_depth; - continue; - } -#endif -#ifdef GL_ARB_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLEW_ARB_copy_buffer; - continue; - } -#endif -#ifdef GL_ARB_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_ARB_copy_image; - continue; - } -#endif -#ifdef GL_ARB_cull_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_distance", 13)) - { - ret = GLEW_ARB_cull_distance; - continue; - } -#endif -#ifdef GL_ARB_debug_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12)) - { - ret = GLEW_ARB_debug_output; - continue; - } -#endif -#ifdef GL_ARB_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_ARB_depth_buffer_float; - continue; - } -#endif -#ifdef GL_ARB_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_ARB_depth_clamp; - continue; - } -#endif -#ifdef GL_ARB_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_ARB_depth_texture; - continue; - } -#endif -#ifdef GL_ARB_derivative_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"derivative_control", 18)) - { - ret = GLEW_ARB_derivative_control; - continue; - } -#endif -#ifdef GL_ARB_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_ARB_direct_state_access; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ARB_draw_buffers; - continue; - } -#endif -#ifdef GL_ARB_draw_buffers_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) - { - ret = GLEW_ARB_draw_buffers_blend; - continue; - } -#endif -#ifdef GL_ARB_draw_elements_base_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) - { - ret = GLEW_ARB_draw_elements_base_vertex; - continue; - } -#endif -#ifdef GL_ARB_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13)) - { - ret = GLEW_ARB_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_ARB_draw_instanced; - continue; - } -#endif -#ifdef GL_ARB_enhanced_layouts - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enhanced_layouts", 16)) - { - ret = GLEW_ARB_enhanced_layouts; - continue; - } -#endif -#ifdef GL_ARB_explicit_attrib_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24)) - { - ret = GLEW_ARB_explicit_attrib_location; - continue; - } -#endif -#ifdef GL_ARB_explicit_uniform_location - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_uniform_location", 25)) - { - ret = GLEW_ARB_explicit_uniform_location; - continue; - } -#endif -#ifdef GL_ARB_fragment_coord_conventions - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) - { - ret = GLEW_ARB_fragment_coord_conventions; - continue; - } -#endif -#ifdef GL_ARB_fragment_layer_viewport - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_layer_viewport", 23)) - { - ret = GLEW_ARB_fragment_layer_viewport; - continue; - } -#endif -#ifdef GL_ARB_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_ARB_fragment_program; - continue; - } -#endif -#ifdef GL_ARB_fragment_program_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23)) - { - ret = GLEW_ARB_fragment_program_shadow; - continue; - } -#endif -#ifdef GL_ARB_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ARB_fragment_shader; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_no_attachments - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_no_attachments", 26)) - { - ret = GLEW_ARB_framebuffer_no_attachments; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_ARB_framebuffer_object; - continue; - } -#endif -#ifdef GL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_ARB_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_ARB_geometry_shader4; - continue; - } -#endif -#ifdef GL_ARB_get_program_binary - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18)) - { - ret = GLEW_ARB_get_program_binary; - continue; - } -#endif -#ifdef GL_ARB_get_texture_sub_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_texture_sub_image", 21)) - { - ret = GLEW_ARB_get_texture_sub_image; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_ARB_gpu_shader5; - continue; - } -#endif -#ifdef GL_ARB_gpu_shader_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15)) - { - ret = GLEW_ARB_gpu_shader_fp64; - continue; - } -#endif -#ifdef GL_ARB_half_float_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16)) - { - ret = GLEW_ARB_half_float_pixel; - continue; - } -#endif -#ifdef GL_ARB_half_float_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17)) - { - ret = GLEW_ARB_half_float_vertex; - continue; - } -#endif -#ifdef GL_ARB_imaging - if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7)) - { - ret = GLEW_ARB_imaging; - continue; - } -#endif -#ifdef GL_ARB_indirect_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"indirect_parameters", 19)) - { - ret = GLEW_ARB_indirect_parameters; - continue; - } -#endif -#ifdef GL_ARB_instanced_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16)) - { - ret = GLEW_ARB_instanced_arrays; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20)) - { - ret = GLEW_ARB_internalformat_query; - continue; - } -#endif -#ifdef GL_ARB_internalformat_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query2", 21)) - { - ret = GLEW_ARB_internalformat_query2; - continue; - } -#endif -#ifdef GL_ARB_invalidate_subdata - if (_glewStrSame3(&pos, &len, (const GLubyte*)"invalidate_subdata", 18)) - { - ret = GLEW_ARB_invalidate_subdata; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_alignment - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20)) - { - ret = GLEW_ARB_map_buffer_alignment; - continue; - } -#endif -#ifdef GL_ARB_map_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16)) - { - ret = GLEW_ARB_map_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_matrix_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14)) - { - ret = GLEW_ARB_matrix_palette; - continue; - } -#endif -#ifdef GL_ARB_multi_bind - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_bind", 10)) - { - ret = GLEW_ARB_multi_bind; - continue; - } -#endif -#ifdef GL_ARB_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19)) - { - ret = GLEW_ARB_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_ARB_multisample; - continue; - } -#endif -#ifdef GL_ARB_multitexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12)) - { - ret = GLEW_ARB_multitexture; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_ARB_occlusion_query; - continue; - } -#endif -#ifdef GL_ARB_occlusion_query2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16)) - { - ret = GLEW_ARB_occlusion_query2; - continue; - } -#endif -#ifdef GL_ARB_pipeline_statistics_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pipeline_statistics_query", 25)) - { - ret = GLEW_ARB_pipeline_statistics_query; - continue; - } -#endif -#ifdef GL_ARB_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_ARB_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_ARB_point_parameters; - continue; - } -#endif -#ifdef GL_ARB_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_ARB_point_sprite; - continue; - } -#endif -#ifdef GL_ARB_program_interface_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"program_interface_query", 23)) - { - ret = GLEW_ARB_program_interface_query; - continue; - } -#endif -#ifdef GL_ARB_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_ARB_provoking_vertex; - continue; - } -#endif -#ifdef GL_ARB_query_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19)) - { - ret = GLEW_ARB_query_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_ARB_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_ARB_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_ARB_robustness; - continue; - } -#endif -#ifdef GL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GL_ARB_sample_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) - { - ret = GLEW_ARB_sample_shading; - continue; - } -#endif -#ifdef GL_ARB_sampler_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15)) - { - ret = GLEW_ARB_sampler_objects; - continue; - } -#endif -#ifdef GL_ARB_seamless_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) - { - ret = GLEW_ARB_seamless_cube_map; - continue; - } -#endif -#ifdef GL_ARB_seamless_cubemap_per_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28)) - { - ret = GLEW_ARB_seamless_cubemap_per_texture; - continue; - } -#endif -#ifdef GL_ARB_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_ARB_separate_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_ARB_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_ARB_shader_bit_encoding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19)) - { - ret = GLEW_ARB_shader_bit_encoding; - continue; - } -#endif -#ifdef GL_ARB_shader_draw_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_draw_parameters", 22)) - { - ret = GLEW_ARB_shader_draw_parameters; - continue; - } -#endif -#ifdef GL_ARB_shader_group_vote - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_group_vote", 17)) - { - ret = GLEW_ARB_shader_group_vote; - continue; - } -#endif -#ifdef GL_ARB_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_ARB_shader_image_load_store; - continue; - } -#endif -#ifdef GL_ARB_shader_image_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_size", 17)) - { - ret = GLEW_ARB_shader_image_size; - continue; - } -#endif -#ifdef GL_ARB_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) - { - ret = GLEW_ARB_shader_objects; - continue; - } -#endif -#ifdef GL_ARB_shader_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16)) - { - ret = GLEW_ARB_shader_precision; - continue; - } -#endif -#ifdef GL_ARB_shader_stencil_export - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21)) - { - ret = GLEW_ARB_shader_stencil_export; - continue; - } -#endif -#ifdef GL_ARB_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_ARB_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_shader_subroutine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17)) - { - ret = GLEW_ARB_shader_subroutine; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_image_samples - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_image_samples", 28)) - { - ret = GLEW_ARB_shader_texture_image_samples; - continue; - } -#endif -#ifdef GL_ARB_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ARB_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ARB_shading_language_100 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) - { - ret = GLEW_ARB_shading_language_100; - continue; - } -#endif -#ifdef GL_ARB_shading_language_420pack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24)) - { - ret = GLEW_ARB_shading_language_420pack; - continue; - } -#endif -#ifdef GL_ARB_shading_language_include - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24)) - { - ret = GLEW_ARB_shading_language_include; - continue; - } -#endif -#ifdef GL_ARB_shading_language_packing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24)) - { - ret = GLEW_ARB_shading_language_packing; - continue; - } -#endif -#ifdef GL_ARB_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_ARB_shadow; - continue; - } -#endif -#ifdef GL_ARB_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_ARB_shadow_ambient; - continue; - } -#endif -#ifdef GL_ARB_sparse_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_buffer", 13)) - { - ret = GLEW_ARB_sparse_buffer; - continue; - } -#endif -#ifdef GL_ARB_sparse_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sparse_texture", 14)) - { - ret = GLEW_ARB_sparse_texture; - continue; - } -#endif -#ifdef GL_ARB_stencil_texturing - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_texturing", 17)) - { - ret = GLEW_ARB_stencil_texturing; - continue; - } -#endif -#ifdef GL_ARB_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) - { - ret = GLEW_ARB_sync; - continue; - } -#endif -#ifdef GL_ARB_tessellation_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19)) - { - ret = GLEW_ARB_tessellation_shader; - continue; - } -#endif -#ifdef GL_ARB_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_ARB_texture_barrier; - continue; - } -#endif -#ifdef GL_ARB_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_ARB_texture_border_clamp; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_ARB_texture_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_object_rgb32 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27)) - { - ret = GLEW_ARB_texture_buffer_object_rgb32; - continue; - } -#endif -#ifdef GL_ARB_texture_buffer_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_range", 20)) - { - ret = GLEW_ARB_texture_buffer_range; - continue; - } -#endif -#ifdef GL_ARB_texture_compression - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19)) - { - ret = GLEW_ARB_texture_compression; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_bptc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24)) - { - ret = GLEW_ARB_texture_compression_bptc; - continue; - } -#endif -#ifdef GL_ARB_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_ARB_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_ARB_texture_cube_map; - continue; - } -#endif -#ifdef GL_ARB_texture_cube_map_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) - { - ret = GLEW_ARB_texture_cube_map_array; - continue; - } -#endif -#ifdef GL_ARB_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_ARB_texture_env_add; - continue; - } -#endif -#ifdef GL_ARB_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_ARB_texture_env_combine; - continue; - } -#endif -#ifdef GL_ARB_texture_env_crossbar - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20)) - { - ret = GLEW_ARB_texture_env_crossbar; - continue; - } -#endif -#ifdef GL_ARB_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_ARB_texture_env_dot3; - continue; - } -#endif -#ifdef GL_ARB_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ARB_texture_float; - continue; - } -#endif -#ifdef GL_ARB_texture_gather - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) - { - ret = GLEW_ARB_texture_gather; - continue; - } -#endif -#ifdef GL_ARB_texture_mirror_clamp_to_edge - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp_to_edge", 28)) - { - ret = GLEW_ARB_texture_mirror_clamp_to_edge; - continue; - } -#endif -#ifdef GL_ARB_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_ARB_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_ARB_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_ARB_texture_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_non_power_of_two - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) - { - ret = GLEW_ARB_texture_non_power_of_two; - continue; - } -#endif -#ifdef GL_ARB_texture_query_levels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_levels", 20)) - { - ret = GLEW_ARB_texture_query_levels; - continue; - } -#endif -#ifdef GL_ARB_texture_query_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) - { - ret = GLEW_ARB_texture_query_lod; - continue; - } -#endif -#ifdef GL_ARB_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_ARB_texture_rectangle; - continue; - } -#endif -#ifdef GL_ARB_texture_rg - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10)) - { - ret = GLEW_ARB_texture_rg; - continue; - } -#endif -#ifdef GL_ARB_texture_rgb10_a2ui - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18)) - { - ret = GLEW_ARB_texture_rgb10_a2ui; - continue; - } -#endif -#ifdef GL_ARB_texture_stencil8 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stencil8", 16)) - { - ret = GLEW_ARB_texture_stencil8; - continue; - } -#endif -#ifdef GL_ARB_texture_storage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15)) - { - ret = GLEW_ARB_texture_storage; - continue; - } -#endif -#ifdef GL_ARB_texture_storage_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage_multisample", 27)) - { - ret = GLEW_ARB_texture_storage_multisample; - continue; - } -#endif -#ifdef GL_ARB_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_ARB_texture_swizzle; - continue; - } -#endif -#ifdef GL_ARB_texture_view - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_view", 12)) - { - ret = GLEW_ARB_texture_view; - continue; - } -#endif -#ifdef GL_ARB_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_ARB_timer_query; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_ARB_transform_feedback2; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19)) - { - ret = GLEW_ARB_transform_feedback3; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28)) - { - ret = GLEW_ARB_transform_feedback_instanced; - continue; - } -#endif -#ifdef GL_ARB_transform_feedback_overflow_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_overflow_query", 33)) - { - ret = GLEW_ARB_transform_feedback_overflow_query; - continue; - } -#endif -#ifdef GL_ARB_transpose_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16)) - { - ret = GLEW_ARB_transpose_matrix; - continue; - } -#endif -#ifdef GL_ARB_uniform_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) - { - ret = GLEW_ARB_uniform_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_ARB_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_ARB_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ARB_vertex_array_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_ARB_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_ARB_vertex_attrib_binding - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_binding", 21)) - { - ret = GLEW_ARB_vertex_attrib_binding; - continue; - } -#endif -#ifdef GL_ARB_vertex_blend - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12)) - { - ret = GLEW_ARB_vertex_blend; - continue; - } -#endif -#ifdef GL_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLEW_ARB_vertex_buffer_object; - continue; - } -#endif -#ifdef GL_ARB_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_ARB_vertex_program; - continue; - } -#endif -#ifdef GL_ARB_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_ARB_vertex_shader; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_10f_11f_11f_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_10f_11f_11f_rev", 27)) - { - ret = GLEW_ARB_vertex_type_10f_11f_11f_rev; - continue; - } -#endif -#ifdef GL_ARB_vertex_type_2_10_10_10_rev - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26)) - { - ret = GLEW_ARB_vertex_type_2_10_10_10_rev; - continue; - } -#endif -#ifdef GL_ARB_viewport_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14)) - { - ret = GLEW_ARB_viewport_array; - continue; - } -#endif -#ifdef GL_ARB_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_ARB_window_pos; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5)) - { -#ifdef GL_ATIX_point_sprites - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13)) - { - ret = GLEW_ATIX_point_sprites; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATIX_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATIX_texture_env_route - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17)) - { - ret = GLEW_ATIX_texture_env_route; - continue; - } -#endif -#ifdef GL_ATIX_vertex_shader_output_point_size - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31)) - { - ret = GLEW_ATIX_vertex_shader_output_point_size; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GL_ATI_draw_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12)) - { - ret = GLEW_ATI_draw_buffers; - continue; - } -#endif -#ifdef GL_ATI_element_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13)) - { - ret = GLEW_ATI_element_array; - continue; - } -#endif -#ifdef GL_ATI_envmap_bumpmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14)) - { - ret = GLEW_ATI_envmap_bumpmap; - continue; - } -#endif -#ifdef GL_ATI_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15)) - { - ret = GLEW_ATI_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_map_object_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17)) - { - ret = GLEW_ATI_map_object_buffer; - continue; - } -#endif -#ifdef GL_ATI_meminfo - if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) - { - ret = GLEW_ATI_meminfo; - continue; - } -#endif -#ifdef GL_ATI_pn_triangles - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) - { - ret = GLEW_ATI_pn_triangles; - continue; - } -#endif -#ifdef GL_ATI_separate_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16)) - { - ret = GLEW_ATI_separate_stencil; - continue; - } -#endif -#ifdef GL_ATI_shader_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) - { - ret = GLEW_ATI_shader_texture_lod; - continue; - } -#endif -#ifdef GL_ATI_text_fragment_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20)) - { - ret = GLEW_ATI_text_fragment_shader; - continue; - } -#endif -#ifdef GL_ATI_texture_compression_3dc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23)) - { - ret = GLEW_ATI_texture_compression_3dc; - continue; - } -#endif -#ifdef GL_ATI_texture_env_combine3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20)) - { - ret = GLEW_ATI_texture_env_combine3; - continue; - } -#endif -#ifdef GL_ATI_texture_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13)) - { - ret = GLEW_ATI_texture_float; - continue; - } -#endif -#ifdef GL_ATI_texture_mirror_once - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19)) - { - ret = GLEW_ATI_texture_mirror_once; - continue; - } -#endif -#ifdef GL_ATI_vertex_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) - { - ret = GLEW_ATI_vertex_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_attrib_array_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26)) - { - ret = GLEW_ATI_vertex_attrib_array_object; - continue; - } -#endif -#ifdef GL_ATI_vertex_streams - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14)) - { - ret = GLEW_ATI_vertex_streams; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GL_EXT_422_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10)) - { - ret = GLEW_EXT_422_pixels; - continue; - } -#endif -#ifdef GL_EXT_Cg_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9)) - { - ret = GLEW_EXT_Cg_shader; - continue; - } -#endif -#ifdef GL_EXT_abgr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4)) - { - ret = GLEW_EXT_abgr; - continue; - } -#endif -#ifdef GL_EXT_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4)) - { - ret = GLEW_EXT_bgra; - continue; - } -#endif -#ifdef GL_EXT_bindable_uniform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16)) - { - ret = GLEW_EXT_bindable_uniform; - continue; - } -#endif -#ifdef GL_EXT_blend_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11)) - { - ret = GLEW_EXT_blend_color; - continue; - } -#endif -#ifdef GL_EXT_blend_equation_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23)) - { - ret = GLEW_EXT_blend_equation_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_func_separate - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19)) - { - ret = GLEW_EXT_blend_func_separate; - continue; - } -#endif -#ifdef GL_EXT_blend_logic_op - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14)) - { - ret = GLEW_EXT_blend_logic_op; - continue; - } -#endif -#ifdef GL_EXT_blend_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12)) - { - ret = GLEW_EXT_blend_minmax; - continue; - } -#endif -#ifdef GL_EXT_blend_subtract - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14)) - { - ret = GLEW_EXT_blend_subtract; - continue; - } -#endif -#ifdef GL_EXT_clip_volume_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16)) - { - ret = GLEW_EXT_clip_volume_hint; - continue; - } -#endif -#ifdef GL_EXT_cmyka - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5)) - { - ret = GLEW_EXT_cmyka; - continue; - } -#endif -#ifdef GL_EXT_color_subtable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14)) - { - ret = GLEW_EXT_color_subtable; - continue; - } -#endif -#ifdef GL_EXT_compiled_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21)) - { - ret = GLEW_EXT_compiled_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_convolution - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11)) - { - ret = GLEW_EXT_convolution; - continue; - } -#endif -#ifdef GL_EXT_coordinate_frame - if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16)) - { - ret = GLEW_EXT_coordinate_frame; - continue; - } -#endif -#ifdef GL_EXT_copy_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12)) - { - ret = GLEW_EXT_copy_texture; - continue; - } -#endif -#ifdef GL_EXT_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_EXT_cull_vertex; - continue; - } -#endif -#ifdef GL_EXT_debug_label - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_label", 11)) - { - ret = GLEW_EXT_debug_label; - continue; - } -#endif -#ifdef GL_EXT_debug_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_marker", 12)) - { - ret = GLEW_EXT_debug_marker; - continue; - } -#endif -#ifdef GL_EXT_depth_bounds_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17)) - { - ret = GLEW_EXT_depth_bounds_test; - continue; - } -#endif -#ifdef GL_EXT_direct_state_access - if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19)) - { - ret = GLEW_EXT_direct_state_access; - continue; - } -#endif -#ifdef GL_EXT_draw_buffers2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13)) - { - ret = GLEW_EXT_draw_buffers2; - continue; - } -#endif -#ifdef GL_EXT_draw_instanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) - { - ret = GLEW_EXT_draw_instanced; - continue; - } -#endif -#ifdef GL_EXT_draw_range_elements - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19)) - { - ret = GLEW_EXT_draw_range_elements; - continue; - } -#endif -#ifdef GL_EXT_fog_coord - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9)) - { - ret = GLEW_EXT_fog_coord; - continue; - } -#endif -#ifdef GL_EXT_fragment_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17)) - { - ret = GLEW_EXT_fragment_lighting; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_blit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16)) - { - ret = GLEW_EXT_framebuffer_blit; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23)) - { - ret = GLEW_EXT_framebuffer_multisample; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_multisample_blit_scaled - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35)) - { - ret = GLEW_EXT_framebuffer_multisample_blit_scaled; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18)) - { - ret = GLEW_EXT_framebuffer_object; - continue; - } -#endif -#ifdef GL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GL_EXT_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_EXT_geometry_shader4; - continue; - } -#endif -#ifdef GL_EXT_gpu_program_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22)) - { - ret = GLEW_EXT_gpu_program_parameters; - continue; - } -#endif -#ifdef GL_EXT_gpu_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11)) - { - ret = GLEW_EXT_gpu_shader4; - continue; - } -#endif -#ifdef GL_EXT_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9)) - { - ret = GLEW_EXT_histogram; - continue; - } -#endif -#ifdef GL_EXT_index_array_formats - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19)) - { - ret = GLEW_EXT_index_array_formats; - continue; - } -#endif -#ifdef GL_EXT_index_func - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10)) - { - ret = GLEW_EXT_index_func; - continue; - } -#endif -#ifdef GL_EXT_index_material - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14)) - { - ret = GLEW_EXT_index_material; - continue; - } -#endif -#ifdef GL_EXT_index_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13)) - { - ret = GLEW_EXT_index_texture; - continue; - } -#endif -#ifdef GL_EXT_light_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13)) - { - ret = GLEW_EXT_light_texture; - continue; - } -#endif -#ifdef GL_EXT_misc_attribute - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14)) - { - ret = GLEW_EXT_misc_attribute; - continue; - } -#endif -#ifdef GL_EXT_multi_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17)) - { - ret = GLEW_EXT_multi_draw_arrays; - continue; - } -#endif -#ifdef GL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_EXT_multisample; - continue; - } -#endif -#ifdef GL_EXT_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_EXT_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_EXT_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12)) - { - ret = GLEW_EXT_packed_float; - continue; - } -#endif -#ifdef GL_EXT_packed_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13)) - { - ret = GLEW_EXT_packed_pixels; - continue; - } -#endif -#ifdef GL_EXT_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16)) - { - ret = GLEW_EXT_paletted_texture; - continue; - } -#endif -#ifdef GL_EXT_pixel_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19)) - { - ret = GLEW_EXT_pixel_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15)) - { - ret = GLEW_EXT_pixel_transform; - continue; - } -#endif -#ifdef GL_EXT_pixel_transform_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27)) - { - ret = GLEW_EXT_pixel_transform_color_table; - continue; - } -#endif -#ifdef GL_EXT_point_parameters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16)) - { - ret = GLEW_EXT_point_parameters; - continue; - } -#endif -#ifdef GL_EXT_polygon_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14)) - { - ret = GLEW_EXT_polygon_offset; - continue; - } -#endif -#ifdef GL_EXT_provoking_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) - { - ret = GLEW_EXT_provoking_vertex; - continue; - } -#endif -#ifdef GL_EXT_rescale_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) - { - ret = GLEW_EXT_rescale_normal; - continue; - } -#endif -#ifdef GL_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GL_EXT_secondary_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15)) - { - ret = GLEW_EXT_secondary_color; - continue; - } -#endif -#ifdef GL_EXT_separate_shader_objects - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) - { - ret = GLEW_EXT_separate_shader_objects; - continue; - } -#endif -#ifdef GL_EXT_separate_specular_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) - { - ret = GLEW_EXT_separate_specular_color; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_formatted - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_formatted", 27)) - { - ret = GLEW_EXT_shader_image_load_formatted; - continue; - } -#endif -#ifdef GL_EXT_shader_image_load_store - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23)) - { - ret = GLEW_EXT_shader_image_load_store; - continue; - } -#endif -#ifdef GL_EXT_shader_integer_mix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_integer_mix", 18)) - { - ret = GLEW_EXT_shader_integer_mix; - continue; - } -#endif -#ifdef GL_EXT_shadow_funcs - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12)) - { - ret = GLEW_EXT_shadow_funcs; - continue; - } -#endif -#ifdef GL_EXT_shared_texture_palette - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22)) - { - ret = GLEW_EXT_shared_texture_palette; - continue; - } -#endif -#ifdef GL_EXT_stencil_clear_tag - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17)) - { - ret = GLEW_EXT_stencil_clear_tag; - continue; - } -#endif -#ifdef GL_EXT_stencil_two_side - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16)) - { - ret = GLEW_EXT_stencil_two_side; - continue; - } -#endif -#ifdef GL_EXT_stencil_wrap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12)) - { - ret = GLEW_EXT_stencil_wrap; - continue; - } -#endif -#ifdef GL_EXT_subtexture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10)) - { - ret = GLEW_EXT_subtexture; - continue; - } -#endif -#ifdef GL_EXT_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7)) - { - ret = GLEW_EXT_texture; - continue; - } -#endif -#ifdef GL_EXT_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9)) - { - ret = GLEW_EXT_texture3D; - continue; - } -#endif -#ifdef GL_EXT_texture_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13)) - { - ret = GLEW_EXT_texture_array; - continue; - } -#endif -#ifdef GL_EXT_texture_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21)) - { - ret = GLEW_EXT_texture_buffer_object; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_dxt1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24)) - { - ret = GLEW_EXT_texture_compression_dxt1; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_latc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24)) - { - ret = GLEW_EXT_texture_compression_latc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_rgtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24)) - { - ret = GLEW_EXT_texture_compression_rgtc; - continue; - } -#endif -#ifdef GL_EXT_texture_compression_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24)) - { - ret = GLEW_EXT_texture_compression_s3tc; - continue; - } -#endif -#ifdef GL_EXT_texture_cube_map - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16)) - { - ret = GLEW_EXT_texture_cube_map; - continue; - } -#endif -#ifdef GL_EXT_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_EXT_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11)) - { - ret = GLEW_EXT_texture_env; - continue; - } -#endif -#ifdef GL_EXT_texture_env_add - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) - { - ret = GLEW_EXT_texture_env_add; - continue; - } -#endif -#ifdef GL_EXT_texture_env_combine - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19)) - { - ret = GLEW_EXT_texture_env_combine; - continue; - } -#endif -#ifdef GL_EXT_texture_env_dot3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16)) - { - ret = GLEW_EXT_texture_env_dot3; - continue; - } -#endif -#ifdef GL_EXT_texture_filter_anisotropic - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26)) - { - ret = GLEW_EXT_texture_filter_anisotropic; - continue; - } -#endif -#ifdef GL_EXT_texture_integer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15)) - { - ret = GLEW_EXT_texture_integer; - continue; - } -#endif -#ifdef GL_EXT_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_EXT_texture_lod_bias; - continue; - } -#endif -#ifdef GL_EXT_texture_mirror_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20)) - { - ret = GLEW_EXT_texture_mirror_clamp; - continue; - } -#endif -#ifdef GL_EXT_texture_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14)) - { - ret = GLEW_EXT_texture_object; - continue; - } -#endif -#ifdef GL_EXT_texture_perturb_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22)) - { - ret = GLEW_EXT_texture_perturb_normal; - continue; - } -#endif -#ifdef GL_EXT_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_EXT_texture_rectangle; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12)) - { - ret = GLEW_EXT_texture_sRGB; - continue; - } -#endif -#ifdef GL_EXT_texture_sRGB_decode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19)) - { - ret = GLEW_EXT_texture_sRGB_decode; - continue; - } -#endif -#ifdef GL_EXT_texture_shared_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23)) - { - ret = GLEW_EXT_texture_shared_exponent; - continue; - } -#endif -#ifdef GL_EXT_texture_snorm - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) - { - ret = GLEW_EXT_texture_snorm; - continue; - } -#endif -#ifdef GL_EXT_texture_swizzle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) - { - ret = GLEW_EXT_texture_swizzle; - continue; - } -#endif -#ifdef GL_EXT_timer_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11)) - { - ret = GLEW_EXT_timer_query; - continue; - } -#endif -#ifdef GL_EXT_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_EXT_transform_feedback; - continue; - } -#endif -#ifdef GL_EXT_vertex_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12)) - { - ret = GLEW_EXT_vertex_array; - continue; - } -#endif -#ifdef GL_EXT_vertex_array_bgra - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) - { - ret = GLEW_EXT_vertex_array_bgra; - continue; - } -#endif -#ifdef GL_EXT_vertex_attrib_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19)) - { - ret = GLEW_EXT_vertex_attrib_64bit; - continue; - } -#endif -#ifdef GL_EXT_vertex_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13)) - { - ret = GLEW_EXT_vertex_shader; - continue; - } -#endif -#ifdef GL_EXT_vertex_weighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16)) - { - ret = GLEW_EXT_vertex_weighting; - continue; - } -#endif -#ifdef GL_EXT_x11_sync_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15)) - { - ret = GLEW_EXT_x11_sync_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8)) - { -#ifdef GL_GREMEDY_frame_terminator - if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16)) - { - ret = GLEW_GREMEDY_frame_terminator; - continue; - } -#endif -#ifdef GL_GREMEDY_string_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13)) - { - ret = GLEW_GREMEDY_string_marker; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3)) - { -#ifdef GL_HP_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_HP_convolution_border_modes; - continue; - } -#endif -#ifdef GL_HP_image_transform - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15)) - { - ret = GLEW_HP_image_transform; - continue; - } -#endif -#ifdef GL_HP_occlusion_test - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14)) - { - ret = GLEW_HP_occlusion_test; - continue; - } -#endif -#ifdef GL_HP_texture_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16)) - { - ret = GLEW_HP_texture_lighting; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4)) - { -#ifdef GL_IBM_cull_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11)) - { - ret = GLEW_IBM_cull_vertex; - continue; - } -#endif -#ifdef GL_IBM_multimode_draw_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21)) - { - ret = GLEW_IBM_multimode_draw_arrays; - continue; - } -#endif -#ifdef GL_IBM_rasterpos_clip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14)) - { - ret = GLEW_IBM_rasterpos_clip; - continue; - } -#endif -#ifdef GL_IBM_static_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11)) - { - ret = GLEW_IBM_static_data; - continue; - } -#endif -#ifdef GL_IBM_texture_mirrored_repeat - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) - { - ret = GLEW_IBM_texture_mirrored_repeat; - continue; - } -#endif -#ifdef GL_IBM_vertex_array_lists - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18)) - { - ret = GLEW_IBM_vertex_array_lists; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5)) - { -#ifdef GL_INGR_color_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11)) - { - ret = GLEW_INGR_color_clamp; - continue; - } -#endif -#ifdef GL_INGR_interlace_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14)) - { - ret = GLEW_INGR_interlace_read; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GL_INTEL_fragment_shader_ordering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader_ordering", 24)) - { - ret = GLEW_INTEL_fragment_shader_ordering; - continue; - } -#endif -#ifdef GL_INTEL_map_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_texture", 11)) - { - ret = GLEW_INTEL_map_texture; - continue; - } -#endif -#ifdef GL_INTEL_parallel_arrays - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15)) - { - ret = GLEW_INTEL_parallel_arrays; - continue; - } -#endif -#ifdef GL_INTEL_performance_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_query", 17)) - { - ret = GLEW_INTEL_performance_query; - continue; - } -#endif -#ifdef GL_INTEL_texture_scissor - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15)) - { - ret = GLEW_INTEL_texture_scissor; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KHR_", 4)) - { -#ifdef GL_KHR_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_KHR_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_KHR_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_KHR_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_KHR_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = GLEW_KHR_context_flush_control; - continue; - } -#endif -#ifdef GL_KHR_debug - if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug", 5)) - { - ret = GLEW_KHR_debug; - continue; - } -#endif -#ifdef GL_KHR_robust_buffer_access_behavior - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robust_buffer_access_behavior", 29)) - { - ret = GLEW_KHR_robust_buffer_access_behavior; - continue; - } -#endif -#ifdef GL_KHR_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10)) - { - ret = GLEW_KHR_robustness; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_hdr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_hdr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_hdr; - continue; - } -#endif -#ifdef GL_KHR_texture_compression_astc_ldr - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_astc_ldr", 28)) - { - ret = GLEW_KHR_texture_compression_astc_ldr; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4)) - { -#ifdef GL_KTX_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = GLEW_KTX_buffer_region; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6)) - { -#ifdef GL_MESAX_texture_stack - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13)) - { - ret = GLEW_MESAX_texture_stack; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GL_MESA_pack_invert - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11)) - { - ret = GLEW_MESA_pack_invert; - continue; - } -#endif -#ifdef GL_MESA_resize_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14)) - { - ret = GLEW_MESA_resize_buffers; - continue; - } -#endif -#ifdef GL_MESA_window_pos - if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10)) - { - ret = GLEW_MESA_window_pos; - continue; - } -#endif -#ifdef GL_MESA_ycbcr_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13)) - { - ret = GLEW_MESA_ycbcr_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4)) - { -#ifdef GL_NVX_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NVX_conditional_render; - continue; - } -#endif -#ifdef GL_NVX_gpu_memory_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15)) - { - ret = GLEW_NVX_gpu_memory_info; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GL_NV_bindless_multi_draw_indirect - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect", 28)) - { - ret = GLEW_NV_bindless_multi_draw_indirect; - continue; - } -#endif -#ifdef GL_NV_bindless_multi_draw_indirect_count - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_multi_draw_indirect_count", 34)) - { - ret = GLEW_NV_bindless_multi_draw_indirect_count; - continue; - } -#endif -#ifdef GL_NV_bindless_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16)) - { - ret = GLEW_NV_bindless_texture; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced", 23)) - { - ret = GLEW_NV_blend_equation_advanced; - continue; - } -#endif -#ifdef GL_NV_blend_equation_advanced_coherent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_advanced_coherent", 32)) - { - ret = GLEW_NV_blend_equation_advanced_coherent; - continue; - } -#endif -#ifdef GL_NV_blend_square - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12)) - { - ret = GLEW_NV_blend_square; - continue; - } -#endif -#ifdef GL_NV_compute_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compute_program5", 16)) - { - ret = GLEW_NV_compute_program5; - continue; - } -#endif -#ifdef GL_NV_conditional_render - if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18)) - { - ret = GLEW_NV_conditional_render; - continue; - } -#endif -#ifdef GL_NV_copy_depth_to_color - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19)) - { - ret = GLEW_NV_copy_depth_to_color; - continue; - } -#endif -#ifdef GL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLEW_NV_copy_image; - continue; - } -#endif -#ifdef GL_NV_deep_texture3D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"deep_texture3D", 14)) - { - ret = GLEW_NV_deep_texture3D; - continue; - } -#endif -#ifdef GL_NV_depth_buffer_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) - { - ret = GLEW_NV_depth_buffer_float; - continue; - } -#endif -#ifdef GL_NV_depth_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) - { - ret = GLEW_NV_depth_clamp; - continue; - } -#endif -#ifdef GL_NV_depth_range_unclamped - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21)) - { - ret = GLEW_NV_depth_range_unclamped; - continue; - } -#endif -#ifdef GL_NV_draw_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_texture", 12)) - { - ret = GLEW_NV_draw_texture; - continue; - } -#endif -#ifdef GL_NV_evaluators - if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10)) - { - ret = GLEW_NV_evaluators; - continue; - } -#endif -#ifdef GL_NV_explicit_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20)) - { - ret = GLEW_NV_explicit_multisample; - continue; - } -#endif -#ifdef GL_NV_fence - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5)) - { - ret = GLEW_NV_fence; - continue; - } -#endif -#ifdef GL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLEW_NV_float_buffer; - continue; - } -#endif -#ifdef GL_NV_fog_distance - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12)) - { - ret = GLEW_NV_fog_distance; - continue; - } -#endif -#ifdef GL_NV_fragment_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) - { - ret = GLEW_NV_fragment_program; - continue; - } -#endif -#ifdef GL_NV_fragment_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17)) - { - ret = GLEW_NV_fragment_program2; - continue; - } -#endif -#ifdef GL_NV_fragment_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17)) - { - ret = GLEW_NV_fragment_program4; - continue; - } -#endif -#ifdef GL_NV_fragment_program_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23)) - { - ret = GLEW_NV_fragment_program_option; - continue; - } -#endif -#ifdef GL_NV_framebuffer_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32)) - { - ret = GLEW_NV_framebuffer_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_geometry_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17)) - { - ret = GLEW_NV_geometry_program4; - continue; - } -#endif -#ifdef GL_NV_geometry_shader4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16)) - { - ret = GLEW_NV_geometry_shader4; - continue; - } -#endif -#ifdef GL_NV_gpu_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12)) - { - ret = GLEW_NV_gpu_program4; - continue; - } -#endif -#ifdef GL_NV_gpu_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12)) - { - ret = GLEW_NV_gpu_program5; - continue; - } -#endif -#ifdef GL_NV_gpu_program5_mem_extended - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5_mem_extended", 25)) - { - ret = GLEW_NV_gpu_program5_mem_extended; - continue; - } -#endif -#ifdef GL_NV_gpu_program_fp64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16)) - { - ret = GLEW_NV_gpu_program_fp64; - continue; - } -#endif -#ifdef GL_NV_gpu_shader5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11)) - { - ret = GLEW_NV_gpu_shader5; - continue; - } -#endif -#ifdef GL_NV_half_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10)) - { - ret = GLEW_NV_half_float; - continue; - } -#endif -#ifdef GL_NV_light_max_exponent - if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18)) - { - ret = GLEW_NV_light_max_exponent; - continue; - } -#endif -#ifdef GL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GL_NV_multisample_filter_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23)) - { - ret = GLEW_NV_multisample_filter_hint; - continue; - } -#endif -#ifdef GL_NV_occlusion_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15)) - { - ret = GLEW_NV_occlusion_query; - continue; - } -#endif -#ifdef GL_NV_packed_depth_stencil - if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20)) - { - ret = GLEW_NV_packed_depth_stencil; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23)) - { - ret = GLEW_NV_parameter_buffer_object; - continue; - } -#endif -#ifdef GL_NV_parameter_buffer_object2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) - { - ret = GLEW_NV_parameter_buffer_object2; - continue; - } -#endif -#ifdef GL_NV_path_rendering - if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14)) - { - ret = GLEW_NV_path_rendering; - continue; - } -#endif -#ifdef GL_NV_pixel_data_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) - { - ret = GLEW_NV_pixel_data_range; - continue; - } -#endif -#ifdef GL_NV_point_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12)) - { - ret = GLEW_NV_point_sprite; - continue; - } -#endif -#ifdef GL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLEW_NV_present_video; - continue; - } -#endif -#ifdef GL_NV_primitive_restart - if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17)) - { - ret = GLEW_NV_primitive_restart; - continue; - } -#endif -#ifdef GL_NV_register_combiners - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18)) - { - ret = GLEW_NV_register_combiners; - continue; - } -#endif -#ifdef GL_NV_register_combiners2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19)) - { - ret = GLEW_NV_register_combiners2; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_counters - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22)) - { - ret = GLEW_NV_shader_atomic_counters; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19)) - { - ret = GLEW_NV_shader_atomic_float; - continue; - } -#endif -#ifdef GL_NV_shader_atomic_int64 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_int64", 19)) - { - ret = GLEW_NV_shader_atomic_int64; - continue; - } -#endif -#ifdef GL_NV_shader_buffer_load - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) - { - ret = GLEW_NV_shader_buffer_load; - continue; - } -#endif -#ifdef GL_NV_shader_storage_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_storage_buffer_object", 28)) - { - ret = GLEW_NV_shader_storage_buffer_object; - continue; - } -#endif -#ifdef GL_NV_shader_thread_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_group", 19)) - { - ret = GLEW_NV_shader_thread_group; - continue; - } -#endif -#ifdef GL_NV_shader_thread_shuffle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_thread_shuffle", 21)) - { - ret = GLEW_NV_shader_thread_shuffle; - continue; - } -#endif -#ifdef GL_NV_tessellation_program5 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21)) - { - ret = GLEW_NV_tessellation_program5; - continue; - } -#endif -#ifdef GL_NV_texgen_emboss - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) - { - ret = GLEW_NV_texgen_emboss; - continue; - } -#endif -#ifdef GL_NV_texgen_reflection - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17)) - { - ret = GLEW_NV_texgen_reflection; - continue; - } -#endif -#ifdef GL_NV_texture_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) - { - ret = GLEW_NV_texture_barrier; - continue; - } -#endif -#ifdef GL_NV_texture_compression_vtc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) - { - ret = GLEW_NV_texture_compression_vtc; - continue; - } -#endif -#ifdef GL_NV_texture_env_combine4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20)) - { - ret = GLEW_NV_texture_env_combine4; - continue; - } -#endif -#ifdef GL_NV_texture_expand_normal - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21)) - { - ret = GLEW_NV_texture_expand_normal; - continue; - } -#endif -#ifdef GL_NV_texture_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) - { - ret = GLEW_NV_texture_multisample; - continue; - } -#endif -#ifdef GL_NV_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) - { - ret = GLEW_NV_texture_rectangle; - continue; - } -#endif -#ifdef GL_NV_texture_shader - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14)) - { - ret = GLEW_NV_texture_shader; - continue; - } -#endif -#ifdef GL_NV_texture_shader2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15)) - { - ret = GLEW_NV_texture_shader2; - continue; - } -#endif -#ifdef GL_NV_texture_shader3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15)) - { - ret = GLEW_NV_texture_shader3; - continue; - } -#endif -#ifdef GL_NV_transform_feedback - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18)) - { - ret = GLEW_NV_transform_feedback; - continue; - } -#endif -#ifdef GL_NV_transform_feedback2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) - { - ret = GLEW_NV_transform_feedback2; - continue; - } -#endif -#ifdef GL_NV_vdpau_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13)) - { - ret = GLEW_NV_vdpau_interop; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GL_NV_vertex_array_range2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19)) - { - ret = GLEW_NV_vertex_array_range2; - continue; - } -#endif -#ifdef GL_NV_vertex_attrib_integer_64bit - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27)) - { - ret = GLEW_NV_vertex_attrib_integer_64bit; - continue; - } -#endif -#ifdef GL_NV_vertex_buffer_unified_memory - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) - { - ret = GLEW_NV_vertex_buffer_unified_memory; - continue; - } -#endif -#ifdef GL_NV_vertex_program - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) - { - ret = GLEW_NV_vertex_program; - continue; - } -#endif -#ifdef GL_NV_vertex_program1_1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17)) - { - ret = GLEW_NV_vertex_program1_1; - continue; - } -#endif -#ifdef GL_NV_vertex_program2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15)) - { - ret = GLEW_NV_vertex_program2; - continue; - } -#endif -#ifdef GL_NV_vertex_program2_option - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22)) - { - ret = GLEW_NV_vertex_program2_option; - continue; - } -#endif -#ifdef GL_NV_vertex_program3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15)) - { - ret = GLEW_NV_vertex_program3; - continue; - } -#endif -#ifdef GL_NV_vertex_program4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15)) - { - ret = GLEW_NV_vertex_program4; - continue; - } -#endif -#ifdef GL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLEW_NV_video_capture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4)) - { -#ifdef GL_OES_byte_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16)) - { - ret = GLEW_OES_byte_coordinates; - continue; - } -#endif -#ifdef GL_OES_compressed_paletted_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27)) - { - ret = GLEW_OES_compressed_paletted_texture; - continue; - } -#endif -#ifdef GL_OES_read_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11)) - { - ret = GLEW_OES_read_format; - continue; - } -#endif -#ifdef GL_OES_single_precision - if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16)) - { - ret = GLEW_OES_single_precision; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GL_OML_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_OML_interlace; - continue; - } -#endif -#ifdef GL_OML_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_OML_resample; - continue; - } -#endif -#ifdef GL_OML_subsample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9)) - { - ret = GLEW_OML_subsample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4)) - { -#ifdef GL_PGI_misc_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10)) - { - ret = GLEW_PGI_misc_hints; - continue; - } -#endif -#ifdef GL_PGI_vertex_hints - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12)) - { - ret = GLEW_PGI_vertex_hints; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REGAL_", 6)) - { -#ifdef GL_REGAL_ES1_0_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_0_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_0_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_ES1_1_compatibility - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES1_1_compatibility", 19)) - { - ret = GLEW_REGAL_ES1_1_compatibility; - continue; - } -#endif -#ifdef GL_REGAL_enable - if (_glewStrSame3(&pos, &len, (const GLubyte*)"enable", 6)) - { - ret = GLEW_REGAL_enable; - continue; - } -#endif -#ifdef GL_REGAL_error_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"error_string", 12)) - { - ret = GLEW_REGAL_error_string; - continue; - } -#endif -#ifdef GL_REGAL_extension_query - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extension_query", 15)) - { - ret = GLEW_REGAL_extension_query; - continue; - } -#endif -#ifdef GL_REGAL_log - if (_glewStrSame3(&pos, &len, (const GLubyte*)"log", 3)) - { - ret = GLEW_REGAL_log; - continue; - } -#endif -#ifdef GL_REGAL_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"proc_address", 12)) - { - ret = GLEW_REGAL_proc_address; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5)) - { -#ifdef GL_REND_screen_coordinates - if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18)) - { - ret = GLEW_REND_screen_coordinates; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3)) - { -#ifdef GL_S3_s3tc - if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4)) - { - ret = GLEW_S3_s3tc; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GL_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLEW_SGIS_color_range; - continue; - } -#endif -#ifdef GL_SGIS_detail_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14)) - { - ret = GLEW_SGIS_detail_texture; - continue; - } -#endif -#ifdef GL_SGIS_fog_function - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12)) - { - ret = GLEW_SGIS_fog_function; - continue; - } -#endif -#ifdef GL_SGIS_generate_mipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15)) - { - ret = GLEW_SGIS_generate_mipmap; - continue; - } -#endif -#ifdef GL_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLEW_SGIS_multisample; - continue; - } -#endif -#ifdef GL_SGIS_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIS_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIS_point_line_texgen - if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17)) - { - ret = GLEW_SGIS_point_line_texgen; - continue; - } -#endif -#ifdef GL_SGIS_sharpen_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15)) - { - ret = GLEW_SGIS_sharpen_texture; - continue; - } -#endif -#ifdef GL_SGIS_texture4D - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9)) - { - ret = GLEW_SGIS_texture4D; - continue; - } -#endif -#ifdef GL_SGIS_texture_border_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) - { - ret = GLEW_SGIS_texture_border_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_edge_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18)) - { - ret = GLEW_SGIS_texture_edge_clamp; - continue; - } -#endif -#ifdef GL_SGIS_texture_filter4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15)) - { - ret = GLEW_SGIS_texture_filter4; - continue; - } -#endif -#ifdef GL_SGIS_texture_lod - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11)) - { - ret = GLEW_SGIS_texture_lod; - continue; - } -#endif -#ifdef GL_SGIS_texture_select - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14)) - { - ret = GLEW_SGIS_texture_select; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GL_SGIX_async - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5)) - { - ret = GLEW_SGIX_async; - continue; - } -#endif -#ifdef GL_SGIX_async_histogram - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15)) - { - ret = GLEW_SGIX_async_histogram; - continue; - } -#endif -#ifdef GL_SGIX_async_pixel - if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11)) - { - ret = GLEW_SGIX_async_pixel; - continue; - } -#endif -#ifdef GL_SGIX_blend_alpha_minmax - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18)) - { - ret = GLEW_SGIX_blend_alpha_minmax; - continue; - } -#endif -#ifdef GL_SGIX_clipmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7)) - { - ret = GLEW_SGIX_clipmap; - continue; - } -#endif -#ifdef GL_SGIX_convolution_accuracy - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20)) - { - ret = GLEW_SGIX_convolution_accuracy; - continue; - } -#endif -#ifdef GL_SGIX_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) - { - ret = GLEW_SGIX_depth_texture; - continue; - } -#endif -#ifdef GL_SGIX_flush_raster - if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12)) - { - ret = GLEW_SGIX_flush_raster; - continue; - } -#endif -#ifdef GL_SGIX_fog_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10)) - { - ret = GLEW_SGIX_fog_offset; - continue; - } -#endif -#ifdef GL_SGIX_fog_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11)) - { - ret = GLEW_SGIX_fog_texture; - continue; - } -#endif -#ifdef GL_SGIX_fragment_specular_lighting - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26)) - { - ret = GLEW_SGIX_fragment_specular_lighting; - continue; - } -#endif -#ifdef GL_SGIX_framezoom - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9)) - { - ret = GLEW_SGIX_framezoom; - continue; - } -#endif -#ifdef GL_SGIX_interlace - if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9)) - { - ret = GLEW_SGIX_interlace; - continue; - } -#endif -#ifdef GL_SGIX_ir_instrument1 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14)) - { - ret = GLEW_SGIX_ir_instrument1; - continue; - } -#endif -#ifdef GL_SGIX_list_priority - if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13)) - { - ret = GLEW_SGIX_list_priority; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13)) - { - ret = GLEW_SGIX_pixel_texture; - continue; - } -#endif -#ifdef GL_SGIX_pixel_texture_bits - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18)) - { - ret = GLEW_SGIX_pixel_texture_bits; - continue; - } -#endif -#ifdef GL_SGIX_reference_plane - if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15)) - { - ret = GLEW_SGIX_reference_plane; - continue; - } -#endif -#ifdef GL_SGIX_resample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8)) - { - ret = GLEW_SGIX_resample; - continue; - } -#endif -#ifdef GL_SGIX_shadow - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6)) - { - ret = GLEW_SGIX_shadow; - continue; - } -#endif -#ifdef GL_SGIX_shadow_ambient - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14)) - { - ret = GLEW_SGIX_shadow_ambient; - continue; - } -#endif -#ifdef GL_SGIX_sprite - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6)) - { - ret = GLEW_SGIX_sprite; - continue; - } -#endif -#ifdef GL_SGIX_tag_sample_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17)) - { - ret = GLEW_SGIX_tag_sample_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_add_env - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15)) - { - ret = GLEW_SGIX_texture_add_env; - continue; - } -#endif -#ifdef GL_SGIX_texture_coordinate_clamp - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24)) - { - ret = GLEW_SGIX_texture_coordinate_clamp; - continue; - } -#endif -#ifdef GL_SGIX_texture_lod_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16)) - { - ret = GLEW_SGIX_texture_lod_bias; - continue; - } -#endif -#ifdef GL_SGIX_texture_multi_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20)) - { - ret = GLEW_SGIX_texture_multi_buffer; - continue; - } -#endif -#ifdef GL_SGIX_texture_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13)) - { - ret = GLEW_SGIX_texture_range; - continue; - } -#endif -#ifdef GL_SGIX_texture_scale_bias - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18)) - { - ret = GLEW_SGIX_texture_scale_bias; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14)) - { - ret = GLEW_SGIX_vertex_preclip; - continue; - } -#endif -#ifdef GL_SGIX_vertex_preclip_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19)) - { - ret = GLEW_SGIX_vertex_preclip_hint; - continue; - } -#endif -#ifdef GL_SGIX_ycrcb - if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5)) - { - ret = GLEW_SGIX_ycrcb; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GL_SGI_color_matrix - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12)) - { - ret = GLEW_SGI_color_matrix; - continue; - } -#endif -#ifdef GL_SGI_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11)) - { - ret = GLEW_SGI_color_table; - continue; - } -#endif -#ifdef GL_SGI_texture_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19)) - { - ret = GLEW_SGI_texture_color_table; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5)) - { -#ifdef GL_SUNX_constant_data - if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13)) - { - ret = GLEW_SUNX_constant_data; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GL_SUN_convolution_border_modes - if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24)) - { - ret = GLEW_SUN_convolution_border_modes; - continue; - } -#endif -#ifdef GL_SUN_global_alpha - if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12)) - { - ret = GLEW_SUN_global_alpha; - continue; - } -#endif -#ifdef GL_SUN_mesh_array - if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10)) - { - ret = GLEW_SUN_mesh_array; - continue; - } -#endif -#ifdef GL_SUN_read_video_pixels - if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17)) - { - ret = GLEW_SUN_read_video_pixels; - continue; - } -#endif -#ifdef GL_SUN_slice_accum - if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11)) - { - ret = GLEW_SUN_slice_accum; - continue; - } -#endif -#ifdef GL_SUN_triangle_list - if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13)) - { - ret = GLEW_SUN_triangle_list; - continue; - } -#endif -#ifdef GL_SUN_vertex - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6)) - { - ret = GLEW_SUN_vertex; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4)) - { -#ifdef GL_WIN_phong_shading - if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13)) - { - ret = GLEW_WIN_phong_shading; - continue; - } -#endif -#ifdef GL_WIN_specular_fog - if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12)) - { - ret = GLEW_WIN_specular_fog; - continue; - } -#endif -#ifdef GL_WIN_swap_hint - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9)) - { - ret = GLEW_WIN_swap_hint; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#if defined(_WIN32) - -#if defined(GLEW_MX) -GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name) -#else -GLboolean GLEWAPIENTRY wglewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef WGL_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4)) - { -#ifdef WGL_3DL_stereo_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14)) - { - ret = WGLEW_3DL_stereo_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef WGL_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = WGLEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef WGL_ARB_buffer_region - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13)) - { - ret = WGLEW_ARB_buffer_region; - continue; - } -#endif -#ifdef WGL_ARB_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = WGLEW_ARB_context_flush_control; - continue; - } -#endif -#ifdef WGL_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = WGLEW_ARB_create_context; - continue; - } -#endif -#ifdef WGL_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = WGLEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef WGL_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = WGLEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef WGL_ARB_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_ARB_extensions_string; - continue; - } -#endif -#ifdef WGL_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_ARB_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_ARB_make_current_read; - continue; - } -#endif -#ifdef WGL_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_ARB_multisample; - continue; - } -#endif -#ifdef WGL_ARB_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_ARB_pbuffer; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_ARB_pixel_format; - continue; - } -#endif -#ifdef WGL_ARB_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ARB_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ARB_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = WGLEW_ARB_render_texture; - continue; - } -#endif -#ifdef WGL_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = WGLEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef WGL_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = WGLEW_ARB_robustness_share_group_isolation; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef WGL_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = WGLEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef WGL_ATI_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_ATI_render_texture_rectangle; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef WGL_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = WGLEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef WGL_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = WGLEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef WGL_EXT_depth_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11)) - { - ret = WGLEW_EXT_depth_float; - continue; - } -#endif -#ifdef WGL_EXT_display_color_table - if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19)) - { - ret = WGLEW_EXT_display_color_table; - continue; - } -#endif -#ifdef WGL_EXT_extensions_string - if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) - { - ret = WGLEW_EXT_extensions_string; - continue; - } -#endif -#ifdef WGL_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = WGLEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef WGL_EXT_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = WGLEW_EXT_make_current_read; - continue; - } -#endif -#ifdef WGL_EXT_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = WGLEW_EXT_multisample; - continue; - } -#endif -#ifdef WGL_EXT_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = WGLEW_EXT_pbuffer; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12)) - { - ret = WGLEW_EXT_pixel_format; - continue; - } -#endif -#ifdef WGL_EXT_pixel_format_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25)) - { - ret = WGLEW_EXT_pixel_format_packed_float; - continue; - } -#endif -#ifdef WGL_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = WGLEW_EXT_swap_control; - continue; - } -#endif -#ifdef WGL_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = WGLEW_EXT_swap_control_tear; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4)) - { -#ifdef WGL_I3D_digital_video_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21)) - { - ret = WGLEW_I3D_digital_video_control; - continue; - } -#endif -#ifdef WGL_I3D_gamma - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5)) - { - ret = WGLEW_I3D_gamma; - continue; - } -#endif -#ifdef WGL_I3D_genlock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7)) - { - ret = WGLEW_I3D_genlock; - continue; - } -#endif -#ifdef WGL_I3D_image_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12)) - { - ret = WGLEW_I3D_image_buffer; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_lock - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15)) - { - ret = WGLEW_I3D_swap_frame_lock; - continue; - } -#endif -#ifdef WGL_I3D_swap_frame_usage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16)) - { - ret = WGLEW_I3D_swap_frame_usage; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef WGL_NV_DX_interop - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10)) - { - ret = WGLEW_NV_DX_interop; - continue; - } -#endif -#ifdef WGL_NV_DX_interop2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11)) - { - ret = WGLEW_NV_DX_interop2; - continue; - } -#endif -#ifdef WGL_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = WGLEW_NV_copy_image; - continue; - } -#endif -#ifdef WGL_NV_delay_before_swap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) - { - ret = WGLEW_NV_delay_before_swap; - continue; - } -#endif -#ifdef WGL_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = WGLEW_NV_float_buffer; - continue; - } -#endif -#ifdef WGL_NV_gpu_affinity - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12)) - { - ret = WGLEW_NV_gpu_affinity; - continue; - } -#endif -#ifdef WGL_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = WGLEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef WGL_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = WGLEW_NV_present_video; - continue; - } -#endif -#ifdef WGL_NV_render_depth_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20)) - { - ret = WGLEW_NV_render_depth_texture; - continue; - } -#endif -#ifdef WGL_NV_render_texture_rectangle - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24)) - { - ret = WGLEW_NV_render_texture_rectangle; - continue; - } -#endif -#ifdef WGL_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = WGLEW_NV_swap_group; - continue; - } -#endif -#ifdef WGL_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = WGLEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef WGL_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = WGLEW_NV_video_capture; - continue; - } -#endif -#ifdef WGL_NV_video_output - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12)) - { - ret = WGLEW_NV_video_output; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef WGL_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = WGLEW_OML_sync_control; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#elif !defined(__ANDROID__) && !defined(__native_client__) && !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - -#if defined(GLEW_MX) -GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name) -#else -GLboolean glxewIsSupported (const char* name) -#endif -{ - GLubyte* pos = (GLubyte*)name; - GLuint len = _glewStrLen(pos); - GLboolean ret = GL_TRUE; - while (ret && len > 0) - { - if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4)) - { - if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8)) - { -#ifdef GLX_VERSION_1_2 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3)) - { - ret = GLXEW_VERSION_1_2; - continue; - } -#endif -#ifdef GLX_VERSION_1_3 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3)) - { - ret = GLXEW_VERSION_1_3; - continue; - } -#endif -#ifdef GLX_VERSION_1_4 - if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3)) - { - ret = GLXEW_VERSION_1_4; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) - { -#ifdef GLX_3DFX_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_3DFX_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) - { -#ifdef GLX_AMD_gpu_association - if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) - { - ret = GLXEW_AMD_gpu_association; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) - { -#ifdef GLX_ARB_context_flush_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"context_flush_control", 21)) - { - ret = GLXEW_ARB_context_flush_control; - continue; - } -#endif -#ifdef GLX_ARB_create_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14)) - { - ret = GLXEW_ARB_create_context; - continue; - } -#endif -#ifdef GLX_ARB_create_context_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) - { - ret = GLXEW_ARB_create_context_profile; - continue; - } -#endif -#ifdef GLX_ARB_create_context_robustness - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25)) - { - ret = GLXEW_ARB_create_context_robustness; - continue; - } -#endif -#ifdef GLX_ARB_fbconfig_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) - { - ret = GLXEW_ARB_fbconfig_float; - continue; - } -#endif -#ifdef GLX_ARB_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_ARB_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_ARB_get_proc_address - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16)) - { - ret = GLXEW_ARB_get_proc_address; - continue; - } -#endif -#ifdef GLX_ARB_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_ARB_multisample; - continue; - } -#endif -#ifdef GLX_ARB_robustness_application_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_application_isolation", 32)) - { - ret = GLXEW_ARB_robustness_application_isolation; - continue; - } -#endif -#ifdef GLX_ARB_robustness_share_group_isolation - if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness_share_group_isolation", 32)) - { - ret = GLXEW_ARB_robustness_share_group_isolation; - continue; - } -#endif -#ifdef GLX_ARB_vertex_buffer_object - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20)) - { - ret = GLXEW_ARB_vertex_buffer_object; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4)) - { -#ifdef GLX_ATI_pixel_format_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18)) - { - ret = GLXEW_ATI_pixel_format_float; - continue; - } -#endif -#ifdef GLX_ATI_render_texture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14)) - { - ret = GLXEW_ATI_render_texture; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4)) - { -#ifdef GLX_EXT_buffer_age - if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_age", 10)) - { - ret = GLXEW_EXT_buffer_age; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es2_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26)) - { - ret = GLXEW_EXT_create_context_es2_profile; - continue; - } -#endif -#ifdef GLX_EXT_create_context_es_profile - if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es_profile", 25)) - { - ret = GLXEW_EXT_create_context_es_profile; - continue; - } -#endif -#ifdef GLX_EXT_fbconfig_packed_float - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21)) - { - ret = GLXEW_EXT_fbconfig_packed_float; - continue; - } -#endif -#ifdef GLX_EXT_framebuffer_sRGB - if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16)) - { - ret = GLXEW_EXT_framebuffer_sRGB; - continue; - } -#endif -#ifdef GLX_EXT_import_context - if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14)) - { - ret = GLXEW_EXT_import_context; - continue; - } -#endif -#ifdef GLX_EXT_scene_marker - if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12)) - { - ret = GLXEW_EXT_scene_marker; - continue; - } -#endif -#ifdef GLX_EXT_stereo_tree - if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_tree", 11)) - { - ret = GLXEW_EXT_stereo_tree; - continue; - } -#endif -#ifdef GLX_EXT_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_EXT_swap_control; - continue; - } -#endif -#ifdef GLX_EXT_swap_control_tear - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17)) - { - ret = GLXEW_EXT_swap_control_tear; - continue; - } -#endif -#ifdef GLX_EXT_texture_from_pixmap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) - { - ret = GLXEW_EXT_texture_from_pixmap; - continue; - } -#endif -#ifdef GLX_EXT_visual_info - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11)) - { - ret = GLXEW_EXT_visual_info; - continue; - } -#endif -#ifdef GLX_EXT_visual_rating - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13)) - { - ret = GLXEW_EXT_visual_rating; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6)) - { -#ifdef GLX_INTEL_swap_event - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10)) - { - ret = GLXEW_INTEL_swap_event; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5)) - { -#ifdef GLX_MESA_agp_offset - if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10)) - { - ret = GLXEW_MESA_agp_offset; - continue; - } -#endif -#ifdef GLX_MESA_copy_sub_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15)) - { - ret = GLXEW_MESA_copy_sub_buffer; - continue; - } -#endif -#ifdef GLX_MESA_pixmap_colormap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15)) - { - ret = GLXEW_MESA_pixmap_colormap; - continue; - } -#endif -#ifdef GLX_MESA_query_renderer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_renderer", 14)) - { - ret = GLXEW_MESA_query_renderer; - continue; - } -#endif -#ifdef GLX_MESA_release_buffers - if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15)) - { - ret = GLXEW_MESA_release_buffers; - continue; - } -#endif -#ifdef GLX_MESA_set_3dfx_mode - if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13)) - { - ret = GLXEW_MESA_set_3dfx_mode; - continue; - } -#endif -#ifdef GLX_MESA_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_MESA_swap_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) - { -#ifdef GLX_NV_copy_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) - { - ret = GLXEW_NV_copy_buffer; - continue; - } -#endif -#ifdef GLX_NV_copy_image - if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) - { - ret = GLXEW_NV_copy_image; - continue; - } -#endif -#ifdef GLX_NV_delay_before_swap - if (_glewStrSame3(&pos, &len, (const GLubyte*)"delay_before_swap", 17)) - { - ret = GLXEW_NV_delay_before_swap; - continue; - } -#endif -#ifdef GLX_NV_float_buffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) - { - ret = GLXEW_NV_float_buffer; - continue; - } -#endif -#ifdef GLX_NV_multisample_coverage - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20)) - { - ret = GLXEW_NV_multisample_coverage; - continue; - } -#endif -#ifdef GLX_NV_present_video - if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13)) - { - ret = GLXEW_NV_present_video; - continue; - } -#endif -#ifdef GLX_NV_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_NV_swap_group; - continue; - } -#endif -#ifdef GLX_NV_vertex_array_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) - { - ret = GLXEW_NV_vertex_array_range; - continue; - } -#endif -#ifdef GLX_NV_video_capture - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13)) - { - ret = GLXEW_NV_video_capture; - continue; - } -#endif -#ifdef GLX_NV_video_out - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9)) - { - ret = GLXEW_NV_video_out; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4)) - { -#ifdef GLX_OML_swap_method - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11)) - { - ret = GLXEW_OML_swap_method; - continue; - } -#endif -#ifdef GLX_OML_sync_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12)) - { - ret = GLXEW_OML_sync_control; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5)) - { -#ifdef GLX_SGIS_blended_overlay - if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15)) - { - ret = GLXEW_SGIS_blended_overlay; - continue; - } -#endif -#ifdef GLX_SGIS_color_range - if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11)) - { - ret = GLXEW_SGIS_color_range; - continue; - } -#endif -#ifdef GLX_SGIS_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11)) - { - ret = GLXEW_SGIS_multisample; - continue; - } -#endif -#ifdef GLX_SGIS_shared_multisample - if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18)) - { - ret = GLXEW_SGIS_shared_multisample; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5)) - { -#ifdef GLX_SGIX_fbconfig - if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8)) - { - ret = GLXEW_SGIX_fbconfig; - continue; - } -#endif -#ifdef GLX_SGIX_hyperpipe - if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9)) - { - ret = GLXEW_SGIX_hyperpipe; - continue; - } -#endif -#ifdef GLX_SGIX_pbuffer - if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7)) - { - ret = GLXEW_SGIX_pbuffer; - continue; - } -#endif -#ifdef GLX_SGIX_swap_barrier - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12)) - { - ret = GLXEW_SGIX_swap_barrier; - continue; - } -#endif -#ifdef GLX_SGIX_swap_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10)) - { - ret = GLXEW_SGIX_swap_group; - continue; - } -#endif -#ifdef GLX_SGIX_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SGIX_video_resize; - continue; - } -#endif -#ifdef GLX_SGIX_visual_select_group - if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19)) - { - ret = GLXEW_SGIX_visual_select_group; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4)) - { -#ifdef GLX_SGI_cushion - if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7)) - { - ret = GLXEW_SGI_cushion; - continue; - } -#endif -#ifdef GLX_SGI_make_current_read - if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17)) - { - ret = GLXEW_SGI_make_current_read; - continue; - } -#endif -#ifdef GLX_SGI_swap_control - if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) - { - ret = GLXEW_SGI_swap_control; - continue; - } -#endif -#ifdef GLX_SGI_video_sync - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10)) - { - ret = GLXEW_SGI_video_sync; - continue; - } -#endif - } - if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4)) - { -#ifdef GLX_SUN_get_transparent_index - if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21)) - { - ret = GLXEW_SUN_get_transparent_index; - continue; - } -#endif -#ifdef GLX_SUN_video_resize - if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12)) - { - ret = GLXEW_SUN_video_resize; - continue; - } -#endif - } - } - ret = (len == 0); - } - return ret; -} - -#endif /* _WIN32 */ diff --git a/third_party/GL/glew.h b/third_party/GL/glew.h deleted file mode 100644 index 840d41ac4..000000000 --- a/third_party/GL/glew.h +++ /dev/null @@ -1,18984 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2014, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glew_h__ -#define __glew_h__ -#define __GLEW_H__ - -#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H) -#error gl.h included before glew.h -#endif -#if defined(__gl2_h_) -#error gl2.h included before glew.h -#endif -#if defined(__gltypes_h_) -#error gltypes.h included before glew.h -#endif -#if defined(__REGAL_H__) -#error Regal.h included before glew.h -#endif -#if defined(__glext_h_) || defined(__GLEXT_H_) -#error glext.h included before glew.h -#endif -#if defined(__gl_ATI_h_) -#error glATI.h included before glew.h -#endif - -#define __gl_h_ -#define __gl2_h_ -#define __GL_H__ -#define __gltypes_h_ -#define __REGAL_H__ -#define __X_GL_H -#define __glext_h_ -#define __GLEXT_H_ -#define __gl_ATI_h_ - -#if defined(_WIN32) - -/* - * GLEW does not include to avoid name space pollution. - * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t - * defined properly. - */ -/* and */ -#ifdef APIENTRY -# ifndef GLAPIENTRY -# define GLAPIENTRY APIENTRY -# endif -# ifndef GLEWAPIENTRY -# define GLEWAPIENTRY APIENTRY -# endif -#else -#define GLEW_APIENTRY_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) || (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__) -# define APIENTRY __stdcall -# ifndef GLAPIENTRY -# define GLAPIENTRY __stdcall -# endif -# ifndef GLEWAPIENTRY -# define GLEWAPIENTRY __stdcall -# endif -# else -# define APIENTRY -# endif -#endif -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# endif -#endif -/* */ -#ifndef CALLBACK -#define GLEW_CALLBACK_DEFINED -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define CALLBACK __attribute__ ((__stdcall__)) -# elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) -# define CALLBACK __stdcall -# else -# define CALLBACK -# endif -#endif -/* and */ -#ifndef WINGDIAPI -#define GLEW_WINGDIAPI_DEFINED -#define WINGDIAPI __declspec(dllimport) -#endif -/* */ -#if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED) -typedef unsigned short wchar_t; -# define _WCHAR_T_DEFINED -#endif -/* */ -#if !defined(_W64) -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && defined(_MSC_VER) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif -#if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_) && !defined(__MINGW64__) -# ifdef _WIN64 -typedef __int64 ptrdiff_t; -# else -typedef _W64 int ptrdiff_t; -# endif -# define _PTRDIFF_T_DEFINED -# define _PTRDIFF_T_ -#endif - -#ifndef GLAPI -# if defined(__MINGW32__) || defined(__CYGWIN__) -# define GLAPI extern -# else -# define GLAPI WINGDIAPI -# endif -#endif - -/* - * GLEW_STATIC is defined for static library. - * GLEW_BUILD is defined for building the DLL library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#else /* _UNIX */ - -/* - * Needed for ptrdiff_t in turn needed by VBO. This is defined by ISO - * C. On my system, this amounts to _3 lines_ of included code, all of - * them pretty much harmless. If you know of a way of detecting 32 vs - * 64 _targets_ at compile time you are free to replace this with - * something that's portable. For now, _this_ is the portable solution. - * (mem, 2004-01-04) - */ - -#include - -/* SGI MIPSPro doesn't like stdint.h in C++ mode */ -/* ID: 3376260 Solaris 9 has inttypes.h, but not stdint.h */ - -#if (defined(__sgi) || defined(__sun)) && !defined(__GNUC__) -#include -#else -#include -#endif - -#define GLEW_APIENTRY_DEFINED -#define APIENTRY - -/* - * GLEW_STATIC is defined for static library. - */ - -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# if defined(__GNUC__) && __GNUC__>=4 -# define GLEWAPI extern __attribute__ ((visibility("default"))) -# elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) -# define GLEWAPI extern __global -# else -# define GLEWAPI extern -# endif -#endif - -/* */ -#ifndef GLAPI -#define GLAPI extern -#endif - -#endif /* _WIN32 */ - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifndef GLEWAPIENTRY -#define GLEWAPIENTRY -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* ----------------------------- GL_VERSION_1_1 ---------------------------- */ - -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 - -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned int GLuint; -typedef int GLint; -typedef int GLsizei; -typedef unsigned char GLboolean; -typedef signed char GLbyte; -typedef short GLshort; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned long GLulong; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void GLvoid; -#if defined(_MSC_VER) && _MSC_VER < 1400 -typedef __int64 GLint64EXT; -typedef unsigned __int64 GLuint64EXT; -#elif defined(_MSC_VER) || defined(__BORLANDC__) -typedef signed long long GLint64EXT; -typedef unsigned long long GLuint64EXT; -#else -# if defined(__MINGW32__) || defined(__CYGWIN__) -#include -# endif -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif -typedef GLint64EXT GLint64; -typedef GLuint64EXT GLuint64; -typedef struct __GLsync *GLsync; - -typedef char GLchar; - -#define GL_ZERO 0 -#define GL_FALSE 0 -#define GL_LOGIC_OP 0x0BF1 -#define GL_NONE 0 -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_NO_ERROR 0 -#define GL_POINTS 0x0000 -#define GL_CURRENT_BIT 0x00000001 -#define GL_TRUE 1 -#define GL_ONE 1 -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_POINT_BIT 0x00000002 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_LINE_STRIP 0x0003 -#define GL_LINE_BIT 0x00000004 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON 0x0009 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_NEVER 0x0200 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_EXP2 0x0801 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_VIEWPORT 0x0BA2 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_DOUBLE 0x140A -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_COLOR_INDEX 0x1900 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_S 0x2000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_CLAMP 0x2900 -#define GL_REPEAT 0x2901 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_R3_G3_B2 0x2A10 -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_HINT_BIT 0x00008000 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0x000fffff -#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff - -GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value); -GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref); -GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void GLAPIENTRY glArrayElement (GLint i); -GLAPI void GLAPIENTRY glBegin (GLenum mode); -GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture); -GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); -GLAPI void GLAPIENTRY glCallList (GLuint list); -GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists); -GLAPI void GLAPIENTRY glClear (GLbitfield mask); -GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -GLAPI void GLAPIENTRY glClearDepth (GLclampd depth); -GLAPI void GLAPIENTRY glClearIndex (GLfloat c); -GLAPI void GLAPIENTRY glClearStencil (GLint s); -GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation); -GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue); -GLAPI void GLAPIENTRY glColor3iv (const GLint *v); -GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void GLAPIENTRY glColor3sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void GLAPIENTRY glColor3usv (const GLushort *v); -GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v); -GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void GLAPIENTRY glColor4iv (const GLint *v); -GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI void GLAPIENTRY glColor4sv (const GLshort *v); -GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v); -GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v); -GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha); -GLAPI void GLAPIENTRY glColor4usv (const GLushort *v); -GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glCullFace (GLenum mode); -GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range); -GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); -GLAPI void GLAPIENTRY glDepthFunc (GLenum func); -GLAPI void GLAPIENTRY glDepthMask (GLboolean flag); -GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar); -GLAPI void GLAPIENTRY glDisable (GLenum cap); -GLAPI void GLAPIENTRY glDisableClientState (GLenum array); -GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); -GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode); -GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag); -GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag); -GLAPI void GLAPIENTRY glEnable (GLenum cap); -GLAPI void GLAPIENTRY glEnableClientState (GLenum array); -GLAPI void GLAPIENTRY glEnd (void); -GLAPI void GLAPIENTRY glEndList (void); -GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u); -GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u); -GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v); -GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u); -GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v); -GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u); -GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2); -GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -GLAPI void GLAPIENTRY glEvalPoint1 (GLint i); -GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j); -GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer); -GLAPI void GLAPIENTRY glFinish (void); -GLAPI void GLAPIENTRY glFlush (void); -GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glFrontFace (GLenum mode); -GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range); -GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures); -GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params); -GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation); -GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params); -GLAPI GLenum GLAPIENTRY glGetError (void); -GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v); -GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v); -GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v); -GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values); -GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values); -GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values); -GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params); -GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask); -GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name); -GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params); -GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode); -GLAPI void GLAPIENTRY glIndexMask (GLuint mask); -GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glIndexd (GLdouble c); -GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c); -GLAPI void GLAPIENTRY glIndexf (GLfloat c); -GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c); -GLAPI void GLAPIENTRY glIndexi (GLint c); -GLAPI void GLAPIENTRY glIndexiv (const GLint *c); -GLAPI void GLAPIENTRY glIndexs (GLshort c); -GLAPI void GLAPIENTRY glIndexsv (const GLshort *c); -GLAPI void GLAPIENTRY glIndexub (GLubyte c); -GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c); -GLAPI void GLAPIENTRY glInitNames (void); -GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer); -GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap); -GLAPI GLboolean GLAPIENTRY glIsList (GLuint list); -GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture); -GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern); -GLAPI void GLAPIENTRY glLineWidth (GLfloat width); -GLAPI void GLAPIENTRY glListBase (GLuint base); -GLAPI void GLAPIENTRY glLoadIdentity (void); -GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glLoadName (GLuint name); -GLAPI void GLAPIENTRY glLogicOp (GLenum opcode); -GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2); -GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2); -GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glMatrixMode (GLenum mode); -GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m); -GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m); -GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode); -GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v); -GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz); -GLAPI void GLAPIENTRY glNormal3iv (const GLint *v); -GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz); -GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v); -GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void GLAPIENTRY glPassThrough (GLfloat token); -GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values); -GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values); -GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values); -GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param); -GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor); -GLAPI void GLAPIENTRY glPointSize (GLfloat size); -GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode); -GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units); -GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask); -GLAPI void GLAPIENTRY glPopAttrib (void); -GLAPI void GLAPIENTRY glPopClientAttrib (void); -GLAPI void GLAPIENTRY glPopMatrix (void); -GLAPI void GLAPIENTRY glPopName (void); -GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities); -GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask); -GLAPI void GLAPIENTRY glPushMatrix (void); -GLAPI void GLAPIENTRY glPushName (GLuint name); -GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v); -GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v); -GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v); -GLAPI void GLAPIENTRY glReadBuffer (GLenum mode); -GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2); -GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2); -GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2); -GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2); -GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2); -GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2); -GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode); -GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer); -GLAPI void GLAPIENTRY glShadeModel (GLenum mode); -GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); -GLAPI void GLAPIENTRY glStencilMask (GLuint mask); -GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); -GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s); -GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s); -GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord1i (GLint s); -GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord1s (GLshort s); -GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t); -GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t); -GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t); -GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t); -GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r); -GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r); -GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r); -GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r); -GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q); -GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v); -GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v); -GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param); -GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); -GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y); -GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y); -GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y); -GLAPI void GLAPIENTRY glVertex2iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y); -GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z); -GLAPI void GLAPIENTRY glVertex3iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z); -GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v); -GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v); -GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w); -GLAPI void GLAPIENTRY glVertex4iv (const GLint *v); -GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v); -GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); - -#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) - -#endif /* GL_VERSION_1_1 */ - -/* ---------------------------------- GLU ---------------------------------- */ - -#ifndef GLEW_NO_GLU -# ifdef __APPLE__ -# include -# if defined(__IPHONE_OS_VERSION_MIN_REQUIRED) -# define GLEW_NO_GLU -# endif -# endif -#endif - -#ifndef GLEW_NO_GLU -/* this is where we can safely include GLU */ -# if defined(__APPLE__) && defined(__MACH__) -# include -# else -# include -# endif -#endif - -/* ----------------------------- GL_VERSION_1_2 ---------------------------- */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 - -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_RESCALE_NORMAL 0x803A -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E - -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); - -#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) -#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) -#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D) -#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) - -#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) - -#endif /* GL_VERSION_1_2 */ - -/* ---------------------------- GL_VERSION_1_2_1 --------------------------- */ - -#ifndef GL_VERSION_1_2_1 -#define GL_VERSION_1_2_1 1 - -#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1) - -#endif /* GL_VERSION_1_2_1 */ - -/* ----------------------------- GL_VERSION_1_3 ---------------------------- */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 - -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_SUBTRACT 0x84E7 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_MULTISAMPLE_BIT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); - -#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture) -#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) -#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) -#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) -#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) -#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) -#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) -#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) -#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) -#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) -#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) -#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) -#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) -#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) -#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) -#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) -#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) -#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) -#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) -#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) -#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) -#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) -#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) -#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) -#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) -#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) -#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) -#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) -#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) -#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) -#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) -#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) -#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) -#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) -#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) -#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) -#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) -#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) -#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) -#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) -#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) -#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) -#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) -#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) -#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) -#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) - -#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) - -#endif /* GL_VERSION_1_3 */ - -/* ----------------------------- GL_VERSION_1_4 ---------------------------- */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 - -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_COMPARE_R_TO_TEXTURE 0x884E - -typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p); - -#define glBlendColor GLEW_GET_FUN(__glewBlendColor) -#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation) -#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) -#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) -#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd) -#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) -#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf) -#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) -#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) -#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) -#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf) -#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) -#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri) -#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) -#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) -#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) -#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) -#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) -#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) -#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) -#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) -#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) -#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) -#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) -#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) -#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) -#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) -#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) -#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) -#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) -#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) -#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) -#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) -#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) -#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) -#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) -#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) -#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) -#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) -#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) -#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) -#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) -#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) -#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) -#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) -#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) -#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) - -#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) - -#endif /* GL_VERSION_1_4 */ - -/* ----------------------------- GL_VERSION_1_5 ---------------------------- */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 - -#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE -#define GL_FOG_COORD GL_FOG_COORDINATE -#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING -#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER -#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE -#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE -#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE -#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA -#define GL_SRC0_RGB GL_SOURCE0_RGB -#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA -#define GL_SRC1_RGB GL_SOURCE1_RGB -#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA -#define GL_SRC2_RGB GL_SOURCE2_RGB -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 - -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void* data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void* data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void* data); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id); -typedef void* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target); - -#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery) -#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer) -#define glBufferData GLEW_GET_FUN(__glewBufferData) -#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData) -#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) -#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) -#define glEndQuery GLEW_GET_FUN(__glewEndQuery) -#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers) -#define glGenQueries GLEW_GET_FUN(__glewGenQueries) -#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) -#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) -#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) -#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) -#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) -#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) -#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer) -#define glIsQuery GLEW_GET_FUN(__glewIsQuery) -#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer) -#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) - -#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) - -#endif /* GL_VERSION_1_5 */ - -/* ----------------------------- GL_VERSION_2_0 ---------------------------- */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 - -#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 - -typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source); -typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length); -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer); - -#define glAttachShader GLEW_GET_FUN(__glewAttachShader) -#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) -#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) -#define glCompileShader GLEW_GET_FUN(__glewCompileShader) -#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram) -#define glCreateShader GLEW_GET_FUN(__glewCreateShader) -#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) -#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader) -#define glDetachShader GLEW_GET_FUN(__glewDetachShader) -#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) -#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) -#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) -#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) -#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) -#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) -#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) -#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) -#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) -#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) -#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) -#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) -#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) -#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) -#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) -#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) -#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) -#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) -#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) -#define glIsProgram GLEW_GET_FUN(__glewIsProgram) -#define glIsShader GLEW_GET_FUN(__glewIsShader) -#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram) -#define glShaderSource GLEW_GET_FUN(__glewShaderSource) -#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) -#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) -#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) -#define glUniform1f GLEW_GET_FUN(__glewUniform1f) -#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv) -#define glUniform1i GLEW_GET_FUN(__glewUniform1i) -#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv) -#define glUniform2f GLEW_GET_FUN(__glewUniform2f) -#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv) -#define glUniform2i GLEW_GET_FUN(__glewUniform2i) -#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv) -#define glUniform3f GLEW_GET_FUN(__glewUniform3f) -#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv) -#define glUniform3i GLEW_GET_FUN(__glewUniform3i) -#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv) -#define glUniform4f GLEW_GET_FUN(__glewUniform4f) -#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv) -#define glUniform4i GLEW_GET_FUN(__glewUniform4i) -#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv) -#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) -#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) -#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) -#define glUseProgram GLEW_GET_FUN(__glewUseProgram) -#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram) -#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) -#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) -#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) -#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) -#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) -#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) -#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) -#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) -#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) -#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) -#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) -#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) -#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) -#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) -#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) -#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) -#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) -#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) -#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) -#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) -#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) -#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) -#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) -#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) -#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) -#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) -#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) -#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) -#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) -#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) -#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) -#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) -#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) -#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) -#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) -#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) -#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) - -#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) - -#endif /* GL_VERSION_2_0 */ - -/* ----------------------------- GL_VERSION_2_1 ---------------------------- */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 - -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B - -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); - -#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) -#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) -#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) -#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) -#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) -#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) - -#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) - -#endif /* GL_VERSION_2_1 */ - -/* ----------------------------- GL_VERSION_3_0 ---------------------------- */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 - -#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 -#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 -#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 -#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 -#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 -#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 -#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB -#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES -#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_DEPTH_BUFFER 0x8223 -#define GL_STENCIL_BUFFER 0x8224 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint* value); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -typedef void (GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean* data); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar* name); -typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort* v0); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void*pointer); - -#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) -#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) -#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) -#define glClampColor GLEW_GET_FUN(__glewClampColor) -#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) -#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) -#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) -#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) -#define glColorMaski GLEW_GET_FUN(__glewColorMaski) -#define glDisablei GLEW_GET_FUN(__glewDisablei) -#define glEnablei GLEW_GET_FUN(__glewEnablei) -#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) -#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) -#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) -#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) -#define glGetStringi GLEW_GET_FUN(__glewGetStringi) -#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) -#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) -#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) -#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) -#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) -#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) -#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) -#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) -#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) -#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) -#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui) -#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) -#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui) -#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) -#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui) -#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) -#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui) -#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) -#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) -#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) -#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) -#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) -#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) -#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) -#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) -#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) -#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) -#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) -#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) -#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) -#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) -#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) -#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) -#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) -#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) -#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) -#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) -#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) -#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) - -#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) - -#endif /* GL_VERSION_3_0 */ - -/* ----------------------------- GL_VERSION_3_1 ---------------------------- */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 - -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer); - -#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced) -#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced) -#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex) -#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer) - -#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1) - -#endif /* GL_VERSION_3_1 */ - -/* ----------------------------- GL_VERSION_3_2 ---------------------------- */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 - -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 * data); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 * data); - -#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture) -#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v) -#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v) - -#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2) - -#endif /* GL_VERSION_3_2 */ - -/* ----------------------------- GL_VERSION_3_3 ---------------------------- */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_RGB10_A2UI 0x906F - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); - -#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor) - -#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3) - -#endif /* GL_VERSION_3_3 */ - -/* ----------------------------- GL_VERSION_4_0 ---------------------------- */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 - -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value); - -#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei) -#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi) -#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei) -#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci) -#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading) - -#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0) - -#endif /* GL_VERSION_4_0 */ - -/* ----------------------------- GL_VERSION_4_1 ---------------------------- */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 - -#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1) - -#endif /* GL_VERSION_4_1 */ - -/* ----------------------------- GL_VERSION_4_2 ---------------------------- */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F - -#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2) - -#endif /* GL_VERSION_4_2 */ - -/* ----------------------------- GL_VERSION_4_3 ---------------------------- */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 - -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E - -#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3) - -#endif /* GL_VERSION_4_3 */ - -/* ----------------------------- GL_VERSION_4_4 ---------------------------- */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 - -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A - -#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4) - -#endif /* GL_VERSION_4_4 */ - -/* ----------------------------- GL_VERSION_4_5 ---------------------------- */ - -#ifndef GL_VERSION_4_5 -#define GL_VERSION_4_5 1 - -#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5) - -#endif /* GL_VERSION_4_5 */ - -/* -------------------------- GL_3DFX_multisample -------------------------- */ - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 - -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 - -#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) - -#endif /* GL_3DFX_multisample */ - -/* ---------------------------- GL_3DFX_tbuffer ---------------------------- */ - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 - -typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); - -#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) - -#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) - -#endif /* GL_3DFX_tbuffer */ - -/* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */ - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 - -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 - -#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) - -#endif /* GL_3DFX_texture_compression_FXT1 */ - -/* ----------------------- GL_AMD_blend_minmax_factor ---------------------- */ - -#ifndef GL_AMD_blend_minmax_factor -#define GL_AMD_blend_minmax_factor 1 - -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D - -#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor) - -#endif /* GL_AMD_blend_minmax_factor */ - -/* ----------------------- GL_AMD_conservative_depth ----------------------- */ - -#ifndef GL_AMD_conservative_depth -#define GL_AMD_conservative_depth 1 - -#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth) - -#endif /* GL_AMD_conservative_depth */ - -/* -------------------------- GL_AMD_debug_output -------------------------- */ - -#ifndef GL_AMD_debug_output -#define GL_AMD_debug_output 1 - -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 - -typedef void (GLAPIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message); - -#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD) -#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD) -#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD) -#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD) - -#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output) - -#endif /* GL_AMD_debug_output */ - -/* ---------------------- GL_AMD_depth_clamp_separate ---------------------- */ - -#ifndef GL_AMD_depth_clamp_separate -#define GL_AMD_depth_clamp_separate 1 - -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F - -#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate) - -#endif /* GL_AMD_depth_clamp_separate */ - -/* ----------------------- GL_AMD_draw_buffers_blend ----------------------- */ - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); - -#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD) -#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD) -#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD) -#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD) - -#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend) - -#endif /* GL_AMD_draw_buffers_blend */ - -/* --------------------------- GL_AMD_gcn_shader --------------------------- */ - -#ifndef GL_AMD_gcn_shader -#define GL_AMD_gcn_shader 1 - -#define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader) - -#endif /* GL_AMD_gcn_shader */ - -/* ------------------------ GL_AMD_gpu_shader_int64 ------------------------ */ - -#ifndef GL_AMD_gpu_shader_int64 -#define GL_AMD_gpu_shader_int64 1 - -#define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64) - -#endif /* GL_AMD_gpu_shader_int64 */ - -/* ---------------------- GL_AMD_interleaved_elements ---------------------- */ - -#ifndef GL_AMD_interleaved_elements -#define GL_AMD_interleaved_elements 1 - -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RG8UI 0x8238 -#define GL_RG16UI 0x823A -#define GL_RGBA8UI 0x8D7C -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 - -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); - -#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD) - -#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements) - -#endif /* GL_AMD_interleaved_elements */ - -/* ----------------------- GL_AMD_multi_draw_indirect ---------------------- */ - -#ifndef GL_AMD_multi_draw_indirect -#define GL_AMD_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD) -#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD) - -#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect) - -#endif /* GL_AMD_multi_draw_indirect */ - -/* ------------------------- GL_AMD_name_gen_delete ------------------------ */ - -#ifndef GL_AMD_name_gen_delete -#define GL_AMD_name_gen_delete 1 - -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 - -typedef void (GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint* names); -typedef void (GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint* names); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); - -#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD) -#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD) -#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD) - -#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete) - -#endif /* GL_AMD_name_gen_delete */ - -/* ---------------------- GL_AMD_occlusion_query_event --------------------- */ - -#ifndef GL_AMD_occlusion_query_event -#define GL_AMD_occlusion_query_event 1 - -#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 -#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 -#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 -#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 -#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F -#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); - -#define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD) - -#define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event) - -#endif /* GL_AMD_occlusion_query_event */ - -/* ----------------------- GL_AMD_performance_monitor ---------------------- */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 - -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint* monitors); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint* numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString); -typedef void (GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint* numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList); - -#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD) -#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD) -#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD) -#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD) -#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD) -#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD) -#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD) -#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD) -#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD) -#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD) -#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD) - -#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor) - -#endif /* GL_AMD_performance_monitor */ - -/* -------------------------- GL_AMD_pinned_memory ------------------------- */ - -#ifndef GL_AMD_pinned_memory -#define GL_AMD_pinned_memory 1 - -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 - -#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory) - -#endif /* GL_AMD_pinned_memory */ - -/* ----------------------- GL_AMD_query_buffer_object ---------------------- */ - -#ifndef GL_AMD_query_buffer_object -#define GL_AMD_query_buffer_object 1 - -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 - -#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object) - -#endif /* GL_AMD_query_buffer_object */ - -/* ------------------------ GL_AMD_sample_positions ------------------------ */ - -#ifndef GL_AMD_sample_positions -#define GL_AMD_sample_positions 1 - -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F - -typedef void (GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat* val); - -#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD) - -#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions) - -#endif /* GL_AMD_sample_positions */ - -/* ------------------ GL_AMD_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB 0x884F - -#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture) - -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -/* -------------------- GL_AMD_shader_atomic_counter_ops ------------------- */ - -#ifndef GL_AMD_shader_atomic_counter_ops -#define GL_AMD_shader_atomic_counter_ops 1 - -#define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops) - -#endif /* GL_AMD_shader_atomic_counter_ops */ - -/* ---------------------- GL_AMD_shader_stencil_export --------------------- */ - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 - -#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export) - -#endif /* GL_AMD_shader_stencil_export */ - -/* ------------------- GL_AMD_shader_stencil_value_export ------------------ */ - -#ifndef GL_AMD_shader_stencil_value_export -#define GL_AMD_shader_stencil_value_export 1 - -#define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export) - -#endif /* GL_AMD_shader_stencil_value_export */ - -/* ---------------------- GL_AMD_shader_trinary_minmax --------------------- */ - -#ifndef GL_AMD_shader_trinary_minmax -#define GL_AMD_shader_trinary_minmax 1 - -#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax) - -#endif /* GL_AMD_shader_trinary_minmax */ - -/* ------------------------- GL_AMD_sparse_texture ------------------------- */ - -#ifndef GL_AMD_sparse_texture -#define GL_AMD_sparse_texture 1 - -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); - -#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD) -#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD) - -#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture) - -#endif /* GL_AMD_sparse_texture */ - -/* ------------------- GL_AMD_stencil_operation_extended ------------------- */ - -#ifndef GL_AMD_stencil_operation_extended -#define GL_AMD_stencil_operation_extended 1 - -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D - -typedef void (GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); - -#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD) - -#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended) - -#endif /* GL_AMD_stencil_operation_extended */ - -/* ------------------------ GL_AMD_texture_texture4 ------------------------ */ - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 - -#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4) - -#endif /* GL_AMD_texture_texture4 */ - -/* --------------- GL_AMD_transform_feedback3_lines_triangles -------------- */ - -#ifndef GL_AMD_transform_feedback3_lines_triangles -#define GL_AMD_transform_feedback3_lines_triangles 1 - -#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles) - -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -/* ----------------------- GL_AMD_transform_feedback4 ---------------------- */ - -#ifndef GL_AMD_transform_feedback4 -#define GL_AMD_transform_feedback4 1 - -#define GL_STREAM_RASTERIZATION_AMD 0x91A0 - -#define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4) - -#endif /* GL_AMD_transform_feedback4 */ - -/* ----------------------- GL_AMD_vertex_shader_layer ---------------------- */ - -#ifndef GL_AMD_vertex_shader_layer -#define GL_AMD_vertex_shader_layer 1 - -#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer) - -#endif /* GL_AMD_vertex_shader_layer */ - -/* -------------------- GL_AMD_vertex_shader_tessellator ------------------- */ - -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 - -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 - -typedef void (GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); - -#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD) -#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD) - -#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator) - -#endif /* GL_AMD_vertex_shader_tessellator */ - -/* ------------------ GL_AMD_vertex_shader_viewport_index ------------------ */ - -#ifndef GL_AMD_vertex_shader_viewport_index -#define GL_AMD_vertex_shader_viewport_index 1 - -#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index) - -#endif /* GL_AMD_vertex_shader_viewport_index */ - -/* ------------------------- GL_ANGLE_depth_texture ------------------------ */ - -#ifndef GL_ANGLE_depth_texture -#define GL_ANGLE_depth_texture 1 - -#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture) - -#endif /* GL_ANGLE_depth_texture */ - -/* ----------------------- GL_ANGLE_framebuffer_blit ----------------------- */ - -#ifndef GL_ANGLE_framebuffer_blit -#define GL_ANGLE_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 -#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE) - -#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit) - -#endif /* GL_ANGLE_framebuffer_blit */ - -/* -------------------- GL_ANGLE_framebuffer_multisample ------------------- */ - -#ifndef GL_ANGLE_framebuffer_multisample -#define GL_ANGLE_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 -#define GL_MAX_SAMPLES_ANGLE 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE) - -#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample) - -#endif /* GL_ANGLE_framebuffer_multisample */ - -/* ----------------------- GL_ANGLE_instanced_arrays ----------------------- */ - -#ifndef GL_ANGLE_instanced_arrays -#define GL_ANGLE_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE) -#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE) -#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE) - -#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays) - -#endif /* GL_ANGLE_instanced_arrays */ - -/* -------------------- GL_ANGLE_pack_reverse_row_order -------------------- */ - -#ifndef GL_ANGLE_pack_reverse_row_order -#define GL_ANGLE_pack_reverse_row_order 1 - -#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 - -#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order) - -#endif /* GL_ANGLE_pack_reverse_row_order */ - -/* ------------------------ GL_ANGLE_program_binary ------------------------ */ - -#ifndef GL_ANGLE_program_binary -#define GL_ANGLE_program_binary 1 - -#define GL_PROGRAM_BINARY_ANGLE 0x93A6 - -#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary) - -#endif /* GL_ANGLE_program_binary */ - -/* ------------------- GL_ANGLE_texture_compression_dxt1 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt1 -#define GL_ANGLE_texture_compression_dxt1 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1) - -#endif /* GL_ANGLE_texture_compression_dxt1 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt3 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt3 -#define GL_ANGLE_texture_compression_dxt3 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3) - -#endif /* GL_ANGLE_texture_compression_dxt3 */ - -/* ------------------- GL_ANGLE_texture_compression_dxt5 ------------------- */ - -#ifndef GL_ANGLE_texture_compression_dxt5 -#define GL_ANGLE_texture_compression_dxt5 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 - -#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5) - -#endif /* GL_ANGLE_texture_compression_dxt5 */ - -/* ------------------------- GL_ANGLE_texture_usage ------------------------ */ - -#ifndef GL_ANGLE_texture_usage -#define GL_ANGLE_texture_usage 1 - -#define GL_TEXTURE_USAGE_ANGLE 0x93A2 -#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 - -#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage) - -#endif /* GL_ANGLE_texture_usage */ - -/* -------------------------- GL_ANGLE_timer_query ------------------------- */ - -#ifndef GL_ANGLE_timer_query -#define GL_ANGLE_timer_query 1 - -#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864 -#define GL_CURRENT_QUERY_ANGLE 0x8865 -#define GL_QUERY_RESULT_ANGLE 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867 -#define GL_TIME_ELAPSED_ANGLE 0x88BF -#define GL_TIMESTAMP_ANGLE 0x8E28 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target); - -#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE) -#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE) -#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE) -#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE) -#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE) -#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE) -#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE) -#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE) -#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE) -#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE) -#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE) - -#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query) - -#endif /* GL_ANGLE_timer_query */ - -/* ------------------- GL_ANGLE_translated_shader_source ------------------- */ - -#ifndef GL_ANGLE_translated_shader_source -#define GL_ANGLE_translated_shader_source 1 - -#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 - -typedef void (GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); - -#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE) - -#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source) - -#endif /* GL_ANGLE_translated_shader_source */ - -/* ----------------------- GL_APPLE_aux_depth_stencil ---------------------- */ - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 - -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 - -#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil) - -#endif /* GL_APPLE_aux_depth_stencil */ - -/* ------------------------ GL_APPLE_client_storage ------------------------ */ - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 - -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 - -#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) - -#endif /* GL_APPLE_client_storage */ - -/* ------------------------- GL_APPLE_element_array ------------------------ */ - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 - -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount); - -#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) -#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) -#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) -#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) -#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) - -#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) - -#endif /* GL_APPLE_element_array */ - -/* ----------------------------- GL_APPLE_fence ---------------------------- */ - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 - -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); - -#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) -#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) -#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) -#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) -#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) -#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) -#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) -#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) - -#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) - -#endif /* GL_APPLE_fence */ - -/* ------------------------- GL_APPLE_float_pixels ------------------------- */ - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 - -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F - -#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) - -#endif /* GL_APPLE_float_pixels */ - -/* ---------------------- GL_APPLE_flush_buffer_range ---------------------- */ - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 - -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 - -typedef void (GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); - -#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) -#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) - -#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) - -#endif /* GL_APPLE_flush_buffer_range */ - -/* ----------------------- GL_APPLE_object_purgeable ----------------------- */ - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 - -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D - -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); - -#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE) -#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE) -#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE) - -#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable) - -#endif /* GL_APPLE_object_purgeable */ - -/* ------------------------- GL_APPLE_pixel_buffer ------------------------- */ - -#ifndef GL_APPLE_pixel_buffer -#define GL_APPLE_pixel_buffer 1 - -#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 - -#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) - -#endif /* GL_APPLE_pixel_buffer */ - -/* ---------------------------- GL_APPLE_rgb_422 --------------------------- */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 - -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_422_APPLE 0x8A1F -#define GL_RGB_RAW_422_APPLE 0x8A51 - -#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422) - -#endif /* GL_APPLE_rgb_422 */ - -/* --------------------------- GL_APPLE_row_bytes -------------------------- */ - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 - -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 - -#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes) - -#endif /* GL_APPLE_row_bytes */ - -/* ------------------------ GL_APPLE_specular_vector ----------------------- */ - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 - -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 - -#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) - -#endif /* GL_APPLE_specular_vector */ - -/* ------------------------- GL_APPLE_texture_range ------------------------ */ - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 - -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); -typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer); - -#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) -#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) - -#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) - -#endif /* GL_APPLE_texture_range */ - -/* ------------------------ GL_APPLE_transform_hint ------------------------ */ - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 - -#define GL_TRANSFORM_HINT_APPLE 0x85B1 - -#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) - -#endif /* GL_APPLE_transform_hint */ - -/* ---------------------- GL_APPLE_vertex_array_object --------------------- */ - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); - -#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) -#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) -#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) -#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) - -#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) - -#endif /* GL_APPLE_vertex_array_object */ - -/* ---------------------- GL_APPLE_vertex_array_range ---------------------- */ - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); - -#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) -#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) -#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) - -#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) - -#endif /* GL_APPLE_vertex_array_range */ - -/* ------------------- GL_APPLE_vertex_program_evaluators ------------------ */ - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 - -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 - -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); -typedef void (GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points); - -#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE) -#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE) -#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE) -#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE) -#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE) -#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE) -#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE) - -#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators) - -#endif /* GL_APPLE_vertex_program_evaluators */ - -/* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */ - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 - -#define GL_YCBCR_422_APPLE 0x85B9 - -#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) - -#endif /* GL_APPLE_ycbcr_422 */ - -/* ------------------------ GL_ARB_ES2_compatibility ----------------------- */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 - -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_RGB565 0x8D62 -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD - -typedef int GLfixed; - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint* range, GLint *precision); -typedef void (GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint* shaders, GLenum binaryformat, const void*binary, GLsizei length); - -#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf) -#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef) -#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat) -#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler) -#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary) - -#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility) - -#endif /* GL_ARB_ES2_compatibility */ - -/* ----------------------- GL_ARB_ES3_1_compatibility ---------------------- */ - -#ifndef GL_ARB_ES3_1_compatibility -#define GL_ARB_ES3_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); - -#define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion) - -#define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility) - -#endif /* GL_ARB_ES3_1_compatibility */ - -/* ------------------------ GL_ARB_ES3_compatibility ----------------------- */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 - -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 - -#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility) - -#endif /* GL_ARB_ES3_compatibility */ - -/* ------------------------ GL_ARB_arrays_of_arrays ------------------------ */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 - -#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays) - -#endif /* GL_ARB_arrays_of_arrays */ - -/* -------------------------- GL_ARB_base_instance ------------------------- */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); - -#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance) -#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance) -#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance) - -#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance) - -#endif /* GL_ARB_base_instance */ - -/* ------------------------ GL_ARB_bindless_texture ------------------------ */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 - -#define GL_UNSIGNED_INT64_ARB 0x140F - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT* v); - -#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB) -#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB) -#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB) -#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB) -#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB) -#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB) -#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB) -#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB) -#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB) -#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB) -#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB) -#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB) -#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB) -#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB) -#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB) -#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB) - -#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture) - -#endif /* GL_ARB_bindless_texture */ - -/* ----------------------- GL_ARB_blend_func_extended ---------------------- */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 - -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar * name); - -#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed) -#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex) - -#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended) - -#endif /* GL_ARB_blend_func_extended */ - -/* ------------------------- GL_ARB_buffer_storage ------------------------- */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_PERSISTENT_BIT 0x00000040 -#define GL_MAP_COHERENT_BIT 0x00000080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 - -typedef void (GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); - -#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage) -#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT) - -#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage) - -#endif /* GL_ARB_buffer_storage */ - -/* ---------------------------- GL_ARB_cl_event ---------------------------- */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 - -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 - -typedef struct _cl_context *cl_context; -typedef struct _cl_event *cl_event; - -typedef GLsync (GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags); - -#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB) - -#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event) - -#endif /* GL_ARB_cl_event */ - -/* ----------------------- GL_ARB_clear_buffer_object ---------------------- */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 - -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); - -#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData) -#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData) -#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT) -#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT) - -#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object) - -#endif /* GL_ARB_clear_buffer_object */ - -/* -------------------------- GL_ARB_clear_texture ------------------------- */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 - -#define GL_CLEAR_TEXTURE 0x9365 - -typedef void (GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); - -#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage) -#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage) - -#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture) - -#endif /* GL_ARB_clear_texture */ - -/* -------------------------- GL_ARB_clip_control -------------------------- */ - -#ifndef GL_ARB_clip_control -#define GL_ARB_clip_control 1 - -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F - -typedef void (GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); - -#define glClipControl GLEW_GET_FUN(__glewClipControl) - -#define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control) - -#endif /* GL_ARB_clip_control */ - -/* ----------------------- GL_ARB_color_buffer_float ----------------------- */ - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 - -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D - -typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); - -#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB) - -#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) - -#endif /* GL_ARB_color_buffer_float */ - -/* -------------------------- GL_ARB_compatibility ------------------------- */ - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 - -#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility) - -#endif /* GL_ARB_compatibility */ - -/* ---------------- GL_ARB_compressed_texture_pixel_storage ---------------- */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 - -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E - -#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage) - -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -/* ------------------------- GL_ARB_compute_shader ------------------------- */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 - -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); - -#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute) -#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect) - -#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader) - -#endif /* GL_ARB_compute_shader */ - -/* ------------------- GL_ARB_compute_variable_group_size ------------------ */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 - -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 - -typedef void (GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); - -#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB) - -#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size) - -#endif /* GL_ARB_compute_variable_group_size */ - -/* ------------------- GL_ARB_conditional_render_inverted ------------------ */ - -#ifndef GL_ARB_conditional_render_inverted -#define GL_ARB_conditional_render_inverted 1 - -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A - -#define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted) - -#endif /* GL_ARB_conditional_render_inverted */ - -/* ----------------------- GL_ARB_conservative_depth ----------------------- */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 - -#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth) - -#endif /* GL_ARB_conservative_depth */ - -/* --------------------------- GL_ARB_copy_buffer -------------------------- */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 - -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 - -typedef void (GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size); - -#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData) - -#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer) - -#endif /* GL_ARB_copy_buffer */ - -/* --------------------------- GL_ARB_copy_image --------------------------- */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); - -#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData) - -#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image) - -#endif /* GL_ARB_copy_image */ - -/* -------------------------- GL_ARB_cull_distance ------------------------- */ - -#ifndef GL_ARB_cull_distance -#define GL_ARB_cull_distance 1 - -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA - -#define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance) - -#endif /* GL_ARB_cull_distance */ - -/* -------------------------- GL_ARB_debug_output -------------------------- */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 - -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 - -typedef void (GLAPIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); - -#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB) -#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB) -#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB) -#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB) - -#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output) - -#endif /* GL_ARB_debug_output */ - -/* ----------------------- GL_ARB_depth_buffer_float ----------------------- */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD - -#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) - -#endif /* GL_ARB_depth_buffer_float */ - -/* --------------------------- GL_ARB_depth_clamp -------------------------- */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 - -#define GL_DEPTH_CLAMP 0x864F - -#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp) - -#endif /* GL_ARB_depth_clamp */ - -/* -------------------------- GL_ARB_depth_texture ------------------------- */ - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B - -#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) - -#endif /* GL_ARB_depth_texture */ - -/* ----------------------- GL_ARB_derivative_control ----------------------- */ - -#ifndef GL_ARB_derivative_control -#define GL_ARB_derivative_control 1 - -#define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control) - -#endif /* GL_ARB_derivative_control */ - -/* ----------------------- GL_ARB_direct_state_access ---------------------- */ - -#ifndef GL_ARB_direct_state_access -#define GL_ARB_direct_state_access 1 - -#define GL_TEXTURE_TARGET 0x1006 -#define GL_QUERY_TARGET 0x82EA -#define GL_TEXTURE_BINDING 0x82EB - -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); -typedef void (GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLfloat depth, GLint stencil); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); -typedef void (GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint* textures); -typedef void (GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64* param); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit) -#define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer) -#define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus) -#define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData) -#define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData) -#define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi) -#define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv) -#define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv) -#define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv) -#define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D) -#define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D) -#define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D) -#define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData) -#define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D) -#define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D) -#define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D) -#define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers) -#define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers) -#define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines) -#define glCreateQueries GLEW_GET_FUN(__glewCreateQueries) -#define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers) -#define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers) -#define glCreateTextures GLEW_GET_FUN(__glewCreateTextures) -#define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks) -#define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays) -#define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib) -#define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib) -#define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange) -#define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap) -#define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage) -#define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v) -#define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv) -#define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv) -#define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData) -#define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv) -#define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv) -#define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv) -#define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage) -#define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv) -#define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv) -#define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv) -#define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv) -#define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv) -#define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv) -#define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v) -#define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v) -#define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv) -#define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv) -#define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv) -#define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv) -#define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData) -#define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData) -#define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer) -#define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange) -#define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData) -#define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage) -#define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData) -#define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer) -#define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers) -#define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri) -#define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer) -#define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer) -#define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture) -#define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer) -#define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage) -#define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample) -#define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer) -#define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange) -#define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv) -#define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv) -#define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf) -#define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv) -#define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri) -#define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv) -#define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D) -#define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D) -#define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample) -#define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D) -#define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample) -#define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D) -#define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D) -#define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D) -#define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase) -#define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange) -#define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer) -#define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding) -#define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat) -#define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat) -#define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat) -#define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor) -#define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer) -#define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer) -#define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers) - -#define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access) - -#endif /* GL_ARB_direct_state_access */ - -/* -------------------------- GL_ARB_draw_buffers -------------------------- */ - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) - -#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) - -#endif /* GL_ARB_draw_buffers */ - -/* ----------------------- GL_ARB_draw_buffers_blend ----------------------- */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); - -#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB) -#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB) -#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB) -#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB) - -#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend) - -#endif /* GL_ARB_draw_buffers_blend */ - -/* -------------------- GL_ARB_draw_elements_base_vertex ------------------- */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex); - -#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex) -#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex) -#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex) -#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex) - -#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex) - -#endif /* GL_ARB_draw_elements_base_vertex */ - -/* -------------------------- GL_ARB_draw_indirect ------------------------- */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 - -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); - -#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect) -#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect) - -#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect) - -#endif /* GL_ARB_draw_indirect */ - -/* ------------------------- GL_ARB_draw_instanced ------------------------- */ - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 - -#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) - -#endif /* GL_ARB_draw_instanced */ - -/* ------------------------ GL_ARB_enhanced_layouts ------------------------ */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 - -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C - -#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts) - -#endif /* GL_ARB_enhanced_layouts */ - -/* -------------------- GL_ARB_explicit_attrib_location -------------------- */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 - -#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location) - -#endif /* GL_ARB_explicit_attrib_location */ - -/* -------------------- GL_ARB_explicit_uniform_location ------------------- */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 - -#define GL_MAX_UNIFORM_LOCATIONS 0x826E - -#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location) - -#endif /* GL_ARB_explicit_uniform_location */ - -/* ------------------- GL_ARB_fragment_coord_conventions ------------------- */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 - -#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions) - -#endif /* GL_ARB_fragment_coord_conventions */ - -/* --------------------- GL_ARB_fragment_layer_viewport -------------------- */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 - -#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport) - -#endif /* GL_ARB_fragment_layer_viewport */ - -/* ------------------------ GL_ARB_fragment_program ------------------------ */ - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 - -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 - -#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) - -#endif /* GL_ARB_fragment_program */ - -/* --------------------- GL_ARB_fragment_program_shadow -------------------- */ - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 - -#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) - -#endif /* GL_ARB_fragment_program_shadow */ - -/* ------------------------- GL_ARB_fragment_shader ------------------------ */ - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 - -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B - -#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) - -#endif /* GL_ARB_fragment_shader */ - -/* ------------------- GL_ARB_framebuffer_no_attachments ------------------- */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 - -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); - -#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri) -#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv) -#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT) -#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT) - -#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments) - -#endif /* GL_ARB_framebuffer_no_attachments */ - -/* ----------------------- GL_ARB_framebuffer_object ----------------------- */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_INDEX 0x8222 -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_SRGB 0x8C40 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) -#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) -#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) -#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) -#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) -#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) -#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) -#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) -#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) -#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) -#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) -#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) -#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) -#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) -#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) -#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) -#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) -#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) -#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) -#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) - -#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) - -#endif /* GL_ARB_framebuffer_object */ - -/* ------------------------ GL_ARB_framebuffer_sRGB ------------------------ */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB 0x8DB9 - -#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) - -#endif /* GL_ARB_framebuffer_sRGB */ - -/* ------------------------ GL_ARB_geometry_shader4 ------------------------ */ - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_ARB 0xA -#define GL_LINE_STRIP_ADJACENCY_ARB 0xB -#define GL_TRIANGLES_ADJACENCY_ARB 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) -#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) -#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) -#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) - -#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) - -#endif /* GL_ARB_geometry_shader4 */ - -/* ----------------------- GL_ARB_get_program_binary ----------------------- */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 - -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLenum *binaryFormat, void*binary); -typedef void (GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); - -#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary) -#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary) -#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri) - -#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary) - -#endif /* GL_ARB_get_program_binary */ - -/* ---------------------- GL_ARB_get_texture_sub_image --------------------- */ - -#ifndef GL_ARB_get_texture_sub_image -#define GL_ARB_get_texture_sub_image 1 - -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); - -#define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage) -#define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage) - -#define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image) - -#endif /* GL_ARB_get_texture_sub_image */ - -/* --------------------------- GL_ARB_gpu_shader5 -------------------------- */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 - -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5) - -#endif /* GL_ARB_gpu_shader5 */ - -/* ------------------------- GL_ARB_gpu_shader_fp64 ------------------------ */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 - -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); - -#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv) -#define glUniform1d GLEW_GET_FUN(__glewUniform1d) -#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv) -#define glUniform2d GLEW_GET_FUN(__glewUniform2d) -#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv) -#define glUniform3d GLEW_GET_FUN(__glewUniform3d) -#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv) -#define glUniform4d GLEW_GET_FUN(__glewUniform4d) -#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv) -#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv) -#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv) -#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv) -#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv) -#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv) -#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv) -#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv) -#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv) -#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv) - -#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64) - -#endif /* GL_ARB_gpu_shader_fp64 */ - -/* ------------------------ GL_ARB_half_float_pixel ------------------------ */ - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 - -#define GL_HALF_FLOAT_ARB 0x140B - -#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) - -#endif /* GL_ARB_half_float_pixel */ - -/* ------------------------ GL_ARB_half_float_vertex ----------------------- */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 - -#define GL_HALF_FLOAT 0x140B - -#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) - -#endif /* GL_ARB_half_float_vertex */ - -/* ----------------------------- GL_ARB_imaging ---------------------------- */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 - -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BLEND_COLOR 0x8005 -#define GL_FUNC_ADD 0x8006 -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_BLEND_EQUATION 0x8009 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_IGNORE_BORDER 0x8150 -#define GL_CONSTANT_BORDER 0x8151 -#define GL_WRAP_BORDER 0x8152 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); - -#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable) -#define glColorTable GLEW_GET_FUN(__glewColorTable) -#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) -#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) -#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) -#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) -#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) -#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) -#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) -#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) -#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) -#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) -#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) -#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) -#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable) -#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) -#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) -#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) -#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) -#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) -#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram) -#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) -#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) -#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax) -#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) -#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) -#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) -#define glHistogram GLEW_GET_FUN(__glewHistogram) -#define glMinmax GLEW_GET_FUN(__glewMinmax) -#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram) -#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax) -#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) - -#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) - -#endif /* GL_ARB_imaging */ - -/* ----------------------- GL_ARB_indirect_parameters ---------------------- */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 - -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); - -#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB) -#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB) - -#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters) - -#endif /* GL_ARB_indirect_parameters */ - -/* ------------------------ GL_ARB_instanced_arrays ------------------------ */ - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 - -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); - -#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) -#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) -#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) - -#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) - -#endif /* GL_ARB_instanced_arrays */ - -/* ---------------------- GL_ARB_internalformat_query ---------------------- */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 - -#define GL_NUM_SAMPLE_COUNTS 0x9380 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); - -#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ) - -#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query) - -#endif /* GL_ARB_internalformat_query */ - -/* ---------------------- GL_ARB_internalformat_query2 --------------------- */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 - -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_SRGB_DECODE_ARB 0x8299 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 - -typedef void (GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params); - -#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v) - -#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2) - -#endif /* GL_ARB_internalformat_query2 */ - -/* ----------------------- GL_ARB_invalidate_subdata ----------------------- */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 - -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments); -typedef void (GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); - -#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData) -#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData) -#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer) -#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer) -#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage) -#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage) - -#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata) - -#endif /* GL_ARB_invalidate_subdata */ - -/* ---------------------- GL_ARB_map_buffer_alignment ---------------------- */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 - -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC - -#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment) - -#endif /* GL_ARB_map_buffer_alignment */ - -/* ------------------------ GL_ARB_map_buffer_range ------------------------ */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 - -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 - -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef void * (GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); - -#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) -#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) - -#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) - -#endif /* GL_ARB_map_buffer_range */ - -/* ------------------------- GL_ARB_matrix_palette ------------------------- */ - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 - -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 - -typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices); -typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices); - -#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) -#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) -#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) -#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) -#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) - -#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) - -#endif /* GL_ARB_matrix_palette */ - -/* --------------------------- GL_ARB_multi_bind --------------------------- */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint* buffers, const GLintptr *offsets, const GLsizei *strides); - -#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase) -#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange) -#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures) -#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers) -#define glBindTextures GLEW_GET_FUN(__glewBindTextures) -#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers) - -#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind) - -#endif /* GL_ARB_multi_bind */ - -/* ----------------------- GL_ARB_multi_draw_indirect ---------------------- */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); - -#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect) -#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect) - -#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect) - -#endif /* GL_ARB_multi_draw_indirect */ - -/* --------------------------- GL_ARB_multisample -------------------------- */ - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 - -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); - -#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) - -#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) - -#endif /* GL_ARB_multisample */ - -/* -------------------------- GL_ARB_multitexture -------------------------- */ - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 - -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 - -typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); - -#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) -#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) -#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) -#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) -#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) -#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) -#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) -#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) -#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) -#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) -#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) -#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) -#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) -#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) -#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) -#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) -#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) -#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) -#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) -#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) -#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) -#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) -#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) -#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) -#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) -#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) -#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) -#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) -#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) -#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) -#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) -#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) -#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) -#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) - -#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) - -#endif /* GL_ARB_multitexture */ - -/* ------------------------- GL_ARB_occlusion_query ------------------------ */ - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 - -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id); - -#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) -#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) -#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) -#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) -#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) -#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) -#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) -#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) - -#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) - -#endif /* GL_ARB_occlusion_query */ - -/* ------------------------ GL_ARB_occlusion_query2 ------------------------ */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 - -#define GL_ANY_SAMPLES_PASSED 0x8C2F - -#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2) - -#endif /* GL_ARB_occlusion_query2 */ - -/* -------------------- GL_ARB_pipeline_statistics_query ------------------- */ - -#ifndef GL_ARB_pipeline_statistics_query -#define GL_ARB_pipeline_statistics_query 1 - -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F - -#define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query) - -#endif /* GL_ARB_pipeline_statistics_query */ - -/* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */ - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF - -#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) - -#endif /* GL_ARB_pixel_buffer_object */ - -/* ------------------------ GL_ARB_point_parameters ------------------------ */ - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 - -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) -#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) - -#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) - -#endif /* GL_ARB_point_parameters */ - -/* -------------------------- GL_ARB_point_sprite -------------------------- */ - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 - -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 - -#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) - -#endif /* GL_ARB_point_sprite */ - -/* --------------------- GL_ARB_program_interface_query -------------------- */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 - -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_IS_PER_PATCH 0x92E7 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint* params); -typedef GLuint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLint *params); - -#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv) -#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex) -#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation) -#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex) -#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName) -#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv) - -#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query) - -#endif /* GL_ARB_program_interface_query */ - -/* ------------------------ GL_ARB_provoking_vertex ------------------------ */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode); - -#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex) - -#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex) - -#endif /* GL_ARB_provoking_vertex */ - -/* ----------------------- GL_ARB_query_buffer_object ---------------------- */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 - -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 - -#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object) - -#endif /* GL_ARB_query_buffer_object */ - -/* ------------------ GL_ARB_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 - -#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior) - -#endif /* GL_ARB_robust_buffer_access_behavior */ - -/* --------------------------- GL_ARB_robustness --------------------------- */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 - -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 - -typedef GLenum (GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); -typedef void (GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); -typedef void (GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); -typedef void (GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint* v); -typedef void (GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint* values); -typedef void (GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort* values); -typedef void (GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte* pattern); -typedef void (GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span); -typedef void (GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); - -#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB) -#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB) -#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB) -#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB) -#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB) -#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB) -#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB) -#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB) -#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB) -#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB) -#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB) -#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB) -#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB) -#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB) -#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB) -#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB) -#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB) -#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB) -#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB) -#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB) - -#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness) - -#endif /* GL_ARB_robustness */ - -/* ---------------- GL_ARB_robustness_application_isolation ---------------- */ - -#ifndef GL_ARB_robustness_application_isolation -#define GL_ARB_robustness_application_isolation 1 - -#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation) - -#endif /* GL_ARB_robustness_application_isolation */ - -/* ---------------- GL_ARB_robustness_share_group_isolation ---------------- */ - -#ifndef GL_ARB_robustness_share_group_isolation -#define GL_ARB_robustness_share_group_isolation 1 - -#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation) - -#endif /* GL_ARB_robustness_share_group_isolation */ - -/* ------------------------- GL_ARB_sample_shading ------------------------- */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 - -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 - -typedef void (GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); - -#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB) - -#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading) - -#endif /* GL_ARB_sample_shading */ - -/* ------------------------- GL_ARB_sampler_objects ------------------------ */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 - -#define GL_SAMPLER_BINDING 0x8919 - -typedef void (GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint * samplers); -typedef void (GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint* samplers); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint* params); - -#define glBindSampler GLEW_GET_FUN(__glewBindSampler) -#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers) -#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers) -#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv) -#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv) -#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv) -#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv) -#define glIsSampler GLEW_GET_FUN(__glewIsSampler) -#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv) -#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv) -#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf) -#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv) -#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri) -#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv) - -#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects) - -#endif /* GL_ARB_sampler_objects */ - -/* ------------------------ GL_ARB_seamless_cube_map ----------------------- */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map) - -#endif /* GL_ARB_seamless_cube_map */ - -/* ------------------ GL_ARB_seamless_cubemap_per_texture ------------------ */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 - -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F - -#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture) - -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -/* --------------------- GL_ARB_separate_shader_objects -------------------- */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 - -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_ALL_SHADER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar * const * strings); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint* pipelines); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); - -#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram) -#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline) -#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv) -#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines) -#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines) -#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog) -#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv) -#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline) -#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d) -#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv) -#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f) -#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv) -#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i) -#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv) -#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui) -#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv) -#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d) -#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv) -#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f) -#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv) -#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i) -#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv) -#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui) -#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv) -#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d) -#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv) -#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f) -#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv) -#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i) -#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv) -#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui) -#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv) -#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d) -#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv) -#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f) -#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv) -#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i) -#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv) -#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui) -#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv) -#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv) -#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv) -#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv) -#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv) -#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv) -#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv) -#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv) -#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv) -#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv) -#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv) -#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv) -#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv) -#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv) -#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv) -#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv) -#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv) -#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv) -#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv) -#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages) -#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline) - -#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects) - -#endif /* GL_ARB_separate_shader_objects */ - -/* --------------------- GL_ARB_shader_atomic_counters --------------------- */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 - -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC - -typedef void (GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint* params); - -#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv) - -#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters) - -#endif /* GL_ARB_shader_atomic_counters */ - -/* ----------------------- GL_ARB_shader_bit_encoding ---------------------- */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 - -#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding) - -#endif /* GL_ARB_shader_bit_encoding */ - -/* --------------------- GL_ARB_shader_draw_parameters --------------------- */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 - -#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters) - -#endif /* GL_ARB_shader_draw_parameters */ - -/* ------------------------ GL_ARB_shader_group_vote ----------------------- */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 - -#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote) - -#endif /* GL_ARB_shader_group_vote */ - -/* --------------------- GL_ARB_shader_image_load_store -------------------- */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); - -#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture) -#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier) - -#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store) - -#endif /* GL_ARB_shader_image_load_store */ - -/* ------------------------ GL_ARB_shader_image_size ----------------------- */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 - -#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size) - -#endif /* GL_ARB_shader_image_size */ - -/* ------------------------- GL_ARB_shader_objects ------------------------- */ - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 - -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 - -typedef char GLcharARB; -typedef unsigned int GLhandleARB; - -typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj); -typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source); -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params); -typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); - -#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) -#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) -#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) -#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) -#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) -#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) -#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) -#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) -#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) -#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) -#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) -#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) -#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) -#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) -#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) -#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) -#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) -#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) -#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) -#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) -#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) -#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) -#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) -#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) -#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) -#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) -#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) -#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) -#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) -#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) -#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) -#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) -#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) -#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) -#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) -#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) -#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) -#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) -#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) - -#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) - -#endif /* GL_ARB_shader_objects */ - -/* ------------------------ GL_ARB_shader_precision ------------------------ */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 - -#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision) - -#endif /* GL_ARB_shader_precision */ - -/* ---------------------- GL_ARB_shader_stencil_export --------------------- */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 - -#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export) - -#endif /* GL_ARB_shader_stencil_export */ - -/* ------------------ GL_ARB_shader_storage_buffer_object ------------------ */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 - -#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF - -typedef void (GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); - -#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding) - -#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object) - -#endif /* GL_ARB_shader_storage_buffer_object */ - -/* ------------------------ GL_ARB_shader_subroutine ----------------------- */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 - -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B - -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint* values); -typedef GLuint (GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef GLint (GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint* params); -typedef void (GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint* indices); - -#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName) -#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName) -#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv) -#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv) -#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex) -#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation) -#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv) -#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv) - -#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine) - -#endif /* GL_ARB_shader_subroutine */ - -/* ------------------ GL_ARB_shader_texture_image_samples ------------------ */ - -#ifndef GL_ARB_shader_texture_image_samples -#define GL_ARB_shader_texture_image_samples 1 - -#define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples) - -#endif /* GL_ARB_shader_texture_image_samples */ - -/* ----------------------- GL_ARB_shader_texture_lod ----------------------- */ - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 - -#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod) - -#endif /* GL_ARB_shader_texture_lod */ - -/* ---------------------- GL_ARB_shading_language_100 ---------------------- */ - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 - -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C - -#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) - -#endif /* GL_ARB_shading_language_100 */ - -/* -------------------- GL_ARB_shading_language_420pack -------------------- */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 - -#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack) - -#endif /* GL_ARB_shading_language_420pack */ - -/* -------------------- GL_ARB_shading_language_include -------------------- */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 - -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA - -typedef void (GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* const *path, const GLint *length); -typedef void (GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar* name, GLenum pname, GLint *params); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar* name); -typedef void (GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string); - -#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB) -#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB) -#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB) -#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB) -#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB) -#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB) - -#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include) - -#endif /* GL_ARB_shading_language_include */ - -/* -------------------- GL_ARB_shading_language_packing -------------------- */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 - -#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing) - -#endif /* GL_ARB_shading_language_packing */ - -/* ----------------------------- GL_ARB_shadow ----------------------------- */ - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 - -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E - -#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) - -#endif /* GL_ARB_shadow */ - -/* ------------------------- GL_ARB_shadow_ambient ------------------------- */ - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 - -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF - -#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) - -#endif /* GL_ARB_shadow_ambient */ - -/* -------------------------- GL_ARB_sparse_buffer ------------------------- */ - -#ifndef GL_ARB_sparse_buffer -#define GL_ARB_sparse_buffer 1 - -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 - -typedef void (GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); - -#define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB) - -#define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer) - -#endif /* GL_ARB_sparse_buffer */ - -/* ------------------------- GL_ARB_sparse_texture ------------------------- */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 - -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA - -typedef void (GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); -typedef void (GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); - -#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB) -#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT) - -#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture) - -#endif /* GL_ARB_sparse_texture */ - -/* ------------------------ GL_ARB_stencil_texturing ----------------------- */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 - -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA - -#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing) - -#endif /* GL_ARB_stencil_texturing */ - -/* ------------------------------ GL_ARB_sync ------------------------------ */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 - -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF - -typedef GLenum (GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); -typedef void (GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync); -typedef GLsync (GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition,GLbitfield flags); -typedef void (GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync,GLenum pname,GLsizei bufSize,GLsizei* length, GLint *values); -typedef GLboolean (GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync); -typedef void (GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync,GLbitfield flags,GLuint64 timeout); - -#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync) -#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync) -#define glFenceSync GLEW_GET_FUN(__glewFenceSync) -#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v) -#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv) -#define glIsSync GLEW_GET_FUN(__glewIsSync) -#define glWaitSync GLEW_GET_FUN(__glewWaitSync) - -#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync) - -#endif /* GL_ARB_sync */ - -/* ----------------------- GL_ARB_tessellation_shader ---------------------- */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 - -#define GL_PATCHES 0xE -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A - -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat* values); -typedef void (GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); - -#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv) -#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri) - -#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader) - -#endif /* GL_ARB_tessellation_shader */ - -/* ------------------------- GL_ARB_texture_barrier ------------------------ */ - -#ifndef GL_ARB_texture_barrier -#define GL_ARB_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void); - -#define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier) - -#define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier) - -#endif /* GL_ARB_texture_barrier */ - -/* ---------------------- GL_ARB_texture_border_clamp ---------------------- */ - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_ARB 0x812D - -#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) - -#endif /* GL_ARB_texture_border_clamp */ - -/* ---------------------- GL_ARB_texture_buffer_object --------------------- */ - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) - -#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) - -#endif /* GL_ARB_texture_buffer_object */ - -/* ------------------- GL_ARB_texture_buffer_object_rgb32 ------------------ */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 - -#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32) - -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -/* ---------------------- GL_ARB_texture_buffer_range ---------------------- */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 - -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F - -typedef void (GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); - -#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange) -#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT) - -#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range) - -#endif /* GL_ARB_texture_buffer_range */ - -/* ----------------------- GL_ARB_texture_compression ---------------------- */ - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 - -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 - -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img); - -#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) -#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) -#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) -#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) -#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) -#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) -#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) - -#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) - -#endif /* GL_ARB_texture_compression */ - -/* -------------------- GL_ARB_texture_compression_bptc -------------------- */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 - -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F - -#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc) - -#endif /* GL_ARB_texture_compression_bptc */ - -/* -------------------- GL_ARB_texture_compression_rgtc -------------------- */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE - -#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) - -#endif /* GL_ARB_texture_compression_rgtc */ - -/* ------------------------ GL_ARB_texture_cube_map ------------------------ */ - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 - -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C - -#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) - -#endif /* GL_ARB_texture_cube_map */ - -/* --------------------- GL_ARB_texture_cube_map_array --------------------- */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 - -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F - -#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array) - -#endif /* GL_ARB_texture_cube_map_array */ - -/* ------------------------- GL_ARB_texture_env_add ------------------------ */ - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 - -#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) - -#endif /* GL_ARB_texture_env_add */ - -/* ----------------------- GL_ARB_texture_env_combine ---------------------- */ - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 - -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A - -#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) - -#endif /* GL_ARB_texture_env_combine */ - -/* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */ - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 - -#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) - -#endif /* GL_ARB_texture_env_crossbar */ - -/* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */ - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 - -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF - -#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) - -#endif /* GL_ARB_texture_env_dot3 */ - -/* -------------------------- GL_ARB_texture_float ------------------------- */ - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 - -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 - -#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) - -#endif /* GL_ARB_texture_float */ - -/* ------------------------- GL_ARB_texture_gather ------------------------- */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 - -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F - -#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather) - -#endif /* GL_ARB_texture_gather */ - -/* ------------------ GL_ARB_texture_mirror_clamp_to_edge ------------------ */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 - -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 - -#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge) - -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -/* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */ - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_ARB 0x8370 - -#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) - -#endif /* GL_ARB_texture_mirrored_repeat */ - -/* ----------------------- GL_ARB_texture_multisample ---------------------- */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 - -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv) -#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski) -#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample) -#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample) - -#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample) - -#endif /* GL_ARB_texture_multisample */ - -/* -------------------- GL_ARB_texture_non_power_of_two -------------------- */ - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 - -#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) - -#endif /* GL_ARB_texture_non_power_of_two */ - -/* ---------------------- GL_ARB_texture_query_levels ---------------------- */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 - -#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels) - -#endif /* GL_ARB_texture_query_levels */ - -/* ------------------------ GL_ARB_texture_query_lod ----------------------- */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 - -#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod) - -#endif /* GL_ARB_texture_query_lod */ - -/* ------------------------ GL_ARB_texture_rectangle ----------------------- */ - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 - -#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) - -#endif /* GL_ARB_texture_rectangle */ - -/* --------------------------- GL_ARB_texture_rg --------------------------- */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 - -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C - -#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) - -#endif /* GL_ARB_texture_rg */ - -/* ----------------------- GL_ARB_texture_rgb10_a2ui ----------------------- */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 - -#define GL_RGB10_A2UI 0x906F - -#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui) - -#endif /* GL_ARB_texture_rgb10_a2ui */ - -/* ------------------------ GL_ARB_texture_stencil8 ------------------------ */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 - -#define GL_STENCIL_INDEX 0x1901 -#define GL_STENCIL_INDEX8 0x8D48 - -#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8) - -#endif /* GL_ARB_texture_stencil8 */ - -/* ------------------------- GL_ARB_texture_storage ------------------------ */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 - -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); - -#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D) -#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D) -#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D) -#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT) -#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT) -#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT) - -#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage) - -#endif /* GL_ARB_texture_storage */ - -/* ------------------- GL_ARB_texture_storage_multisample ------------------ */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 - -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); - -#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample) -#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample) -#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT) -#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT) - -#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample) - -#endif /* GL_ARB_texture_storage_multisample */ - -/* ------------------------- GL_ARB_texture_swizzle ------------------------ */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 - -#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle) - -#endif /* GL_ARB_texture_swizzle */ - -/* -------------------------- GL_ARB_texture_view -------------------------- */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 - -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF - -typedef void (GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); - -#define glTextureView GLEW_GET_FUN(__glewTextureView) - -#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view) - -#endif /* GL_ARB_texture_view */ - -/* --------------------------- GL_ARB_timer_query -------------------------- */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 - -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64* params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64* params); -typedef void (GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); - -#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v) -#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v) -#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter) - -#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query) - -#endif /* GL_ARB_timer_query */ - -/* ----------------------- GL_ARB_transform_feedback2 ---------------------- */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); - -#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback) -#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks) -#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback) -#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks) -#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback) -#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback) -#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback) - -#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2) - -#endif /* GL_ARB_transform_feedback2 */ - -/* ----------------------- GL_ARB_transform_feedback3 ---------------------- */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 - -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -#define GL_MAX_VERTEX_STREAMS 0x8E71 - -typedef void (GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); - -#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed) -#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream) -#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed) -#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv) - -#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3) - -#endif /* GL_ARB_transform_feedback3 */ - -/* ------------------ GL_ARB_transform_feedback_instanced ------------------ */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); - -#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced) -#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced) - -#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced) - -#endif /* GL_ARB_transform_feedback_instanced */ - -/* ---------------- GL_ARB_transform_feedback_overflow_query --------------- */ - -#ifndef GL_ARB_transform_feedback_overflow_query -#define GL_ARB_transform_feedback_overflow_query 1 - -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED - -#define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query) - -#endif /* GL_ARB_transform_feedback_overflow_query */ - -/* ------------------------ GL_ARB_transpose_matrix ------------------------ */ - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 - -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 - -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]); -typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]); - -#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) -#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) -#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) -#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) - -#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) - -#endif /* GL_ARB_transpose_matrix */ - -/* ---------------------- GL_ARB_uniform_buffer_object --------------------- */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 - -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName); -typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint* data); -typedef GLuint (GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar* uniformBlockName); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const * uniformNames, GLuint* uniformIndices); -typedef void (GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); - -#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) -#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) -#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName) -#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv) -#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName) -#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv) -#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) -#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex) -#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices) -#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding) - -#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object) - -#endif /* GL_ARB_uniform_buffer_object */ - -/* ------------------------ GL_ARB_vertex_array_bgra ----------------------- */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra) - -#endif /* GL_ARB_vertex_array_bgra */ - -/* ----------------------- GL_ARB_vertex_array_object ---------------------- */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 - -#define GL_VERTEX_ARRAY_BINDING 0x85B5 - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint* arrays); -typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint* arrays); -typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array); - -#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) -#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) -#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) -#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) - -#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) - -#endif /* GL_ARB_vertex_array_object */ - -/* ----------------------- GL_ARB_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer); - -#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv) -#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d) -#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv) -#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d) -#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv) -#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d) -#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv) -#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d) -#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv) -#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer) - -#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit) - -#endif /* GL_ARB_vertex_attrib_64bit */ - -/* ---------------------- GL_ARB_vertex_attrib_binding --------------------- */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 - -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_VERTEX_BINDING_BUFFER 0x8F4F - -typedef void (GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); - -#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer) -#define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT) -#define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT) -#define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT) -#define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT) -#define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT) -#define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT) -#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding) -#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat) -#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat) -#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat) -#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor) - -#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding) - -#endif /* GL_ARB_vertex_attrib_binding */ - -/* -------------------------- GL_ARB_vertex_blend -------------------------- */ - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 - -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F - -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count); -typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights); -typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights); - -#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) -#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) -#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) -#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) -#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) -#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB) -#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) -#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) -#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) -#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) - -#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) - -#endif /* GL_ARB_vertex_blend */ - -/* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */ - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 - -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA - -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; - -typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef void * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target); - -#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) -#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) -#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) -#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) -#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) -#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) -#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) -#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) -#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) -#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) -#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) - -#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) - -#endif /* GL_ARB_vertex_buffer_object */ - -/* ------------------------- GL_ARB_vertex_program ------------------------- */ - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 - -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF - -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); - -#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) -#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) -#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) -#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) -#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) -#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) -#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) -#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) -#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) -#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) -#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) -#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) -#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) -#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) -#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) -#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) -#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) -#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) -#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) -#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) -#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) -#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) -#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) -#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) -#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) -#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) -#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) -#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) -#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) -#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) -#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) -#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) -#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) -#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) -#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) -#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) -#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) -#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) -#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) -#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) -#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) -#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) -#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) -#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) -#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) -#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) -#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) -#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) -#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) -#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) -#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) -#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) -#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) -#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) -#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) -#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) -#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) -#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) -#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) -#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) -#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) -#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) - -#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) - -#endif /* GL_ARB_vertex_program */ - -/* -------------------------- GL_ARB_vertex_shader ------------------------- */ - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 - -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A - -typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name); -typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name); - -#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) -#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) -#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) - -#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) - -#endif /* GL_ARB_vertex_shader */ - -/* ------------------- GL_ARB_vertex_type_10f_11f_11f_rev ------------------ */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 - -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B - -#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev) - -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -/* ------------------- GL_ARB_vertex_type_2_10_10_10_rev ------------------- */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 - -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_INT_2_10_10_10_REV 0x8D9F - -typedef void (GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint* color); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint* coords); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint* value); - -#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui) -#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv) -#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui) -#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv) -#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui) -#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv) -#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui) -#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv) -#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui) -#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv) -#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui) -#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv) -#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui) -#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv) -#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui) -#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv) -#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui) -#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv) -#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui) -#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv) -#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui) -#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv) -#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui) -#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv) -#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui) -#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv) -#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui) -#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv) -#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui) -#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv) -#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui) -#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv) -#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui) -#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv) -#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui) -#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv) -#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui) -#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv) - -#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev) - -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -/* ------------------------- GL_ARB_viewport_array ------------------------- */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 - -#define GL_DEPTH_RANGE 0x0B70 -#define GL_VIEWPORT 0x0BA2 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F - -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd * v); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble* data); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint * v); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat * v); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat * v); - -#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv) -#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed) -#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v) -#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v) -#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv) -#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed) -#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv) -#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv) -#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf) -#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv) - -#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array) - -#endif /* GL_ARB_viewport_array */ - -/* --------------------------- GL_ARB_window_pos --------------------------- */ - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p); - -#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) -#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) -#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) -#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) -#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) -#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) -#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) -#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) -#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) -#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) -#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) -#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) -#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) -#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) -#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) -#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) - -#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) - -#endif /* GL_ARB_window_pos */ - -/* ------------------------- GL_ATIX_point_sprites ------------------------- */ - -#ifndef GL_ATIX_point_sprites -#define GL_ATIX_point_sprites 1 - -#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0 -#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 -#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 -#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 -#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 -#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 - -#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) - -#endif /* GL_ATIX_point_sprites */ - -/* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */ - -#ifndef GL_ATIX_texture_env_combine3 -#define GL_ATIX_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATIX 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745 -#define GL_MODULATE_SUBTRACT_ATIX 0x8746 - -#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) - -#endif /* GL_ATIX_texture_env_combine3 */ - -/* ----------------------- GL_ATIX_texture_env_route ----------------------- */ - -#ifndef GL_ATIX_texture_env_route -#define GL_ATIX_texture_env_route 1 - -#define GL_SECONDARY_COLOR_ATIX 0x8747 -#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 -#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 - -#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) - -#endif /* GL_ATIX_texture_env_route */ - -/* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */ - -#ifndef GL_ATIX_vertex_shader_output_point_size -#define GL_ATIX_vertex_shader_output_point_size 1 - -#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E - -#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) - -#endif /* GL_ATIX_vertex_shader_output_point_size */ - -/* -------------------------- GL_ATI_draw_buffers -------------------------- */ - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 - -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 - -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs); - -#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) - -#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) - -#endif /* GL_ATI_draw_buffers */ - -/* -------------------------- GL_ATI_element_array ------------------------- */ - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 - -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A - -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); - -#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) -#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) -#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) - -#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) - -#endif /* GL_ATI_element_array */ - -/* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */ - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 - -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C - -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); - -#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) -#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) -#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) -#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) - -#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) - -#endif /* GL_ATI_envmap_bumpmap */ - -/* ------------------------- GL_ATI_fragment_shader ------------------------ */ - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 - -#define GL_2X_BIT_ATI 0x00000001 -#define GL_RED_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B - -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value); - -#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) -#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) -#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) -#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) -#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) -#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) -#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) -#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) -#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) -#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) -#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) -#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) -#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) -#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) - -#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) - -#endif /* GL_ATI_fragment_shader */ - -/* ------------------------ GL_ATI_map_object_buffer ----------------------- */ - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 - -typedef void * (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); - -#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) -#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) - -#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) - -#endif /* GL_ATI_map_object_buffer */ - -/* ----------------------------- GL_ATI_meminfo ---------------------------- */ - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 - -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD - -#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo) - -#endif /* GL_ATI_meminfo */ - -/* -------------------------- GL_ATI_pn_triangles -------------------------- */ - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 - -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 - -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); - -#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI) -#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI) - -#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) - -#endif /* GL_ATI_pn_triangles */ - -/* ------------------------ GL_ATI_separate_stencil ------------------------ */ - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 - -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 - -typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); - -#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) -#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) - -#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) - -#endif /* GL_ATI_separate_stencil */ - -/* ----------------------- GL_ATI_shader_texture_lod ----------------------- */ - -#ifndef GL_ATI_shader_texture_lod -#define GL_ATI_shader_texture_lod 1 - -#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) - -#endif /* GL_ATI_shader_texture_lod */ - -/* ---------------------- GL_ATI_text_fragment_shader ---------------------- */ - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 - -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 - -#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) - -#endif /* GL_ATI_text_fragment_shader */ - -/* --------------------- GL_ATI_texture_compression_3dc -------------------- */ - -#ifndef GL_ATI_texture_compression_3dc -#define GL_ATI_texture_compression_3dc 1 - -#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 - -#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) - -#endif /* GL_ATI_texture_compression_3dc */ - -/* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */ - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 - -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 - -#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) - -#endif /* GL_ATI_texture_env_combine3 */ - -/* -------------------------- GL_ATI_texture_float ------------------------- */ - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 - -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F - -#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) - -#endif /* GL_ATI_texture_float */ - -/* ----------------------- GL_ATI_texture_mirror_once ---------------------- */ - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 - -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 - -#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) - -#endif /* GL_ATI_texture_mirror_once */ - -/* ----------------------- GL_ATI_vertex_array_object ---------------------- */ - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 - -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 - -typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); -typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); - -#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) -#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) -#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) -#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) -#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) -#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) -#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) -#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) -#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) -#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) -#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) -#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) - -#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) - -#endif /* GL_ATI_vertex_array_object */ - -/* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */ - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); - -#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) -#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) -#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) - -#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) - -#endif /* GL_ATI_vertex_attrib_array_object */ - -/* ------------------------- GL_ATI_vertex_streams ------------------------- */ - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 - -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_SOURCE_ATI 0x876C -#define GL_VERTEX_STREAM0_ATI 0x876D -#define GL_VERTEX_STREAM1_ATI 0x876E -#define GL_VERTEX_STREAM2_ATI 0x876F -#define GL_VERTEX_STREAM3_ATI 0x8770 -#define GL_VERTEX_STREAM4_ATI 0x8771 -#define GL_VERTEX_STREAM5_ATI 0x8772 -#define GL_VERTEX_STREAM6_ATI 0x8773 -#define GL_VERTEX_STREAM7_ATI 0x8774 - -typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); - -#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) -#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) -#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) -#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) -#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) -#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) -#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) -#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) -#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) -#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) -#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) -#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) -#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) -#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI) -#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI) -#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI) -#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI) -#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI) -#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI) -#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI) -#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI) -#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) -#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) -#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) -#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) -#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) -#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) -#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) -#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) -#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) -#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) -#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) -#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) -#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) -#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) -#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) -#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) -#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) -#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) -#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) -#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) -#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) -#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) -#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) -#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) - -#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) - -#endif /* GL_ATI_vertex_streams */ - -/* --------------------------- GL_EXT_422_pixels --------------------------- */ - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 - -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF - -#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) - -#endif /* GL_EXT_422_pixels */ - -/* ---------------------------- GL_EXT_Cg_shader --------------------------- */ - -#ifndef GL_EXT_Cg_shader -#define GL_EXT_Cg_shader 1 - -#define GL_CG_VERTEX_SHADER_EXT 0x890E -#define GL_CG_FRAGMENT_SHADER_EXT 0x890F - -#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) - -#endif /* GL_EXT_Cg_shader */ - -/* ------------------------------ GL_EXT_abgr ------------------------------ */ - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 - -#define GL_ABGR_EXT 0x8000 - -#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) - -#endif /* GL_EXT_abgr */ - -/* ------------------------------ GL_EXT_bgra ------------------------------ */ - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 - -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 - -#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) - -#endif /* GL_EXT_bgra */ - -/* ------------------------ GL_EXT_bindable_uniform ------------------------ */ - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 - -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF - -typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); - -#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) -#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) -#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) - -#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) - -#endif /* GL_EXT_bindable_uniform */ - -/* --------------------------- GL_EXT_blend_color -------------------------- */ - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 - -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 - -typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - -#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) - -#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) - -#endif /* GL_EXT_blend_color */ - -/* --------------------- GL_EXT_blend_equation_separate -------------------- */ - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 - -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); - -#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) - -#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) - -#endif /* GL_EXT_blend_equation_separate */ - -/* ----------------------- GL_EXT_blend_func_separate ---------------------- */ - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 - -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB - -typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); - -#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) - -#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) - -#endif /* GL_EXT_blend_func_separate */ - -/* ------------------------- GL_EXT_blend_logic_op ------------------------- */ - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 - -#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) - -#endif /* GL_EXT_blend_logic_op */ - -/* -------------------------- GL_EXT_blend_minmax -------------------------- */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 - -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_BLEND_EQUATION_EXT 0x8009 - -typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); - -#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) - -#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) - -#endif /* GL_EXT_blend_minmax */ - -/* ------------------------- GL_EXT_blend_subtract ------------------------- */ - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 - -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B - -#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) - -#endif /* GL_EXT_blend_subtract */ - -/* ------------------------ GL_EXT_clip_volume_hint ------------------------ */ - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 - -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 - -#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) - -#endif /* GL_EXT_clip_volume_hint */ - -/* ------------------------------ GL_EXT_cmyka ----------------------------- */ - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 - -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F - -#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) - -#endif /* GL_EXT_cmyka */ - -/* ------------------------- GL_EXT_color_subtable ------------------------- */ - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 - -typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - -#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) -#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) - -#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) - -#endif /* GL_EXT_color_subtable */ - -/* ---------------------- GL_EXT_compiled_vertex_array --------------------- */ - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 - -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 - -typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void); - -#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) -#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) - -#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) - -#endif /* GL_EXT_compiled_vertex_array */ - -/* --------------------------- GL_EXT_convolution -------------------------- */ - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 - -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 - -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); - -#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) -#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) -#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) -#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) -#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) -#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) -#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) -#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) -#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) -#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) -#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) -#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) -#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) - -#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) - -#endif /* GL_EXT_convolution */ - -/* ------------------------ GL_EXT_coordinate_frame ------------------------ */ - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 - -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 - -typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer); - -#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) -#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) - -#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) - -#endif /* GL_EXT_coordinate_frame */ - -/* -------------------------- GL_EXT_copy_texture -------------------------- */ - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 - -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) -#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) -#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) -#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) -#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) - -#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) - -#endif /* GL_EXT_copy_texture */ - -/* --------------------------- GL_EXT_cull_vertex -------------------------- */ - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 - -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC - -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params); - -#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) -#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) - -#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) - -#endif /* GL_EXT_cull_vertex */ - -/* --------------------------- GL_EXT_debug_label -------------------------- */ - -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 - -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 - -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar* label); - -#define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT) -#define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT) - -#define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label) - -#endif /* GL_EXT_debug_label */ - -/* -------------------------- GL_EXT_debug_marker -------------------------- */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 - -typedef void (GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar* marker); -typedef void (GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar* marker); - -#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT) -#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT) -#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT) - -#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker) - -#endif /* GL_EXT_debug_marker */ - -/* ------------------------ GL_EXT_depth_bounds_test ----------------------- */ - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 - -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 - -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); - -#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) - -#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) - -#endif /* GL_EXT_depth_bounds_test */ - -/* ----------------------- GL_EXT_direct_state_access ---------------------- */ - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 - -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F - -typedef void (GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef GLenum (GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum* bufs); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img); -typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void** params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); -typedef void (GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void** params); -typedef void (GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void** params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint* param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void** param); -typedef void (GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void** param); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef void * (GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble* m); -typedef void (GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat* m); -typedef void (GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f); -typedef void (GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint* params); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat* param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint* param); -typedef void (GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef GLboolean (GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); - -#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) -#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) -#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) -#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) -#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) -#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) -#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) -#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) -#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) -#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) -#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) -#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) -#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) -#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) -#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) -#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) -#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) -#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) -#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) -#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) -#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) -#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) -#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) -#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) -#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) -#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) -#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT) -#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT) -#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT) -#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) -#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT) -#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT) -#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT) -#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT) -#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) -#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) -#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) -#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) -#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) -#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) -#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) -#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) -#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT) -#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) -#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT) -#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) -#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) -#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) -#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) -#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) -#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) -#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) -#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) -#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) -#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) -#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) -#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) -#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) -#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) -#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) -#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) -#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) -#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) -#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) -#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) -#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) -#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) -#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) -#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) -#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) -#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT) -#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) -#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) -#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) -#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) -#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) -#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) -#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) -#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT) -#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT) -#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT) -#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT) -#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) -#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT) -#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) -#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) -#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) -#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) -#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) -#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) -#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) -#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) -#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) -#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) -#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) -#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) -#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) -#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) -#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) -#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) -#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) -#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) -#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) -#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) -#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) -#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) -#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) -#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) -#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) -#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) -#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) -#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) -#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) -#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) -#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) -#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) -#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) -#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) -#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) -#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) -#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) -#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) -#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) -#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) -#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) -#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) -#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) -#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) -#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) -#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) -#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT) -#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) -#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) -#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) -#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) -#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) -#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) -#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) -#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) -#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) -#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) -#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) -#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) -#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) -#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) -#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) -#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) -#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) -#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) -#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) -#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) -#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) -#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) -#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) -#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) -#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) -#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) -#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) -#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) -#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) -#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) -#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) -#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) -#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) -#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) -#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) -#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) -#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) -#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) -#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) -#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) -#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) -#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) -#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) -#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) -#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) -#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) -#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) -#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) -#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) -#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) -#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) -#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) -#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) -#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) -#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) -#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) -#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) -#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) -#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) -#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) -#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) -#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) -#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) -#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) -#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) -#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) -#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) -#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) -#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) -#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) -#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) -#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT) -#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT) -#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT) -#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT) -#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT) -#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT) -#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT) -#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT) -#define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT) -#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT) -#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT) -#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT) - -#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) - -#endif /* GL_EXT_direct_state_access */ - -/* -------------------------- GL_EXT_draw_buffers2 ------------------------- */ - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 - -typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean* data); -typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint* data); -typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); - -#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) -#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) -#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) -#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) -#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) -#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) - -#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) - -#endif /* GL_EXT_draw_buffers2 */ - -/* ------------------------- GL_EXT_draw_instanced ------------------------- */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 - -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); - -#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) -#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) - -#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) - -#endif /* GL_EXT_draw_instanced */ - -/* ----------------------- GL_EXT_draw_range_elements ---------------------- */ - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 - -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 - -typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); - -#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) - -#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) - -#endif /* GL_EXT_draw_range_elements */ - -/* ---------------------------- GL_EXT_fog_coord --------------------------- */ - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 - -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 - -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); - -#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) -#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) -#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) -#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) -#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) - -#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) - -#endif /* GL_EXT_fog_coord */ - -/* ------------------------ GL_EXT_fragment_lighting ----------------------- */ - -#ifndef GL_EXT_fragment_lighting -#define GL_EXT_fragment_lighting 1 - -#define GL_FRAGMENT_LIGHTING_EXT 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 -#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406 -#define GL_LIGHT_ENV_MODE_EXT 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B -#define GL_FRAGMENT_LIGHT0_EXT 0x840C -#define GL_FRAGMENT_LIGHT7_EXT 0x8413 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param); - -#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) -#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) -#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) -#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) -#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) -#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) -#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) -#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) -#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) -#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) -#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) -#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) -#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) -#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) -#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) -#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) -#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) -#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) - -#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) - -#endif /* GL_EXT_fragment_lighting */ - -/* ------------------------ GL_EXT_framebuffer_blit ------------------------ */ - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 - -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA - -typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); - -#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) - -#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) - -#endif /* GL_EXT_framebuffer_blit */ - -/* --------------------- GL_EXT_framebuffer_multisample -------------------- */ - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 - -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) - -#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) - -#endif /* GL_EXT_framebuffer_multisample */ - -/* --------------- GL_EXT_framebuffer_multisample_blit_scaled -------------- */ - -#ifndef GL_EXT_framebuffer_multisample_blit_scaled -#define GL_EXT_framebuffer_multisample_blit_scaled 1 - -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB - -#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled) - -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -/* ----------------------- GL_EXT_framebuffer_object ----------------------- */ - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 - -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 - -typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers); -typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers); -typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); - -#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) -#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) -#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) -#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) -#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) -#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) -#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) -#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) -#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) -#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) -#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) -#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) -#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) -#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) -#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) -#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) -#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) - -#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) - -#endif /* GL_EXT_framebuffer_object */ - -/* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */ - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 - -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA - -#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) - -#endif /* GL_EXT_framebuffer_sRGB */ - -/* ------------------------ GL_EXT_geometry_shader4 ------------------------ */ - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 - -#define GL_LINES_ADJACENCY_EXT 0xA -#define GL_LINE_STRIP_ADJACENCY_EXT 0xB -#define GL_TRIANGLES_ADJACENCY_EXT 0xC -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); - -#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) -#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) -#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) - -#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) - -#endif /* GL_EXT_geometry_shader4 */ - -/* --------------------- GL_EXT_gpu_program_parameters --------------------- */ - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params); - -#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) -#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) - -#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) - -#endif /* GL_EXT_gpu_program_parameters */ - -/* --------------------------- GL_EXT_gpu_shader4 -------------------------- */ - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 - -typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) -#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) -#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) -#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) -#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) -#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) -#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) -#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) -#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) -#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) -#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) -#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) -#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) -#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) -#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) -#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) -#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) -#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) -#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) -#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) -#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) -#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) -#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) -#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) -#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) -#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) -#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) -#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) -#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) -#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) -#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) -#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) -#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) -#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) - -#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) - -#endif /* GL_EXT_gpu_shader4 */ - -/* ---------------------------- GL_EXT_histogram --------------------------- */ - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 - -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 - -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target); - -#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) -#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) -#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) -#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) -#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) -#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) -#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) -#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) -#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) -#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) - -#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) - -#endif /* GL_EXT_histogram */ - -/* ----------------------- GL_EXT_index_array_formats ---------------------- */ - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 - -#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) - -#endif /* GL_EXT_index_array_formats */ - -/* --------------------------- GL_EXT_index_func --------------------------- */ - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 - -typedef void (GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref); - -#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) - -#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) - -#endif /* GL_EXT_index_func */ - -/* ------------------------- GL_EXT_index_material ------------------------- */ - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 - -typedef void (GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) - -#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) - -#endif /* GL_EXT_index_material */ - -/* -------------------------- GL_EXT_index_texture ------------------------- */ - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 - -#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) - -#endif /* GL_EXT_index_texture */ - -/* -------------------------- GL_EXT_light_texture ------------------------- */ - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 - -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 - -typedef void (GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); - -#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) -#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) -#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) - -#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) - -#endif /* GL_EXT_light_texture */ - -/* ------------------------- GL_EXT_misc_attribute ------------------------- */ - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 - -#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) - -#endif /* GL_EXT_misc_attribute */ - -/* ------------------------ GL_EXT_multi_draw_arrays ----------------------- */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei* count, GLenum type, const void *const *indices, GLsizei primcount); - -#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) -#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) - -#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) - -#endif /* GL_EXT_multi_draw_arrays */ - -/* --------------------------- GL_EXT_multisample -------------------------- */ - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 - -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); - -#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) -#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) - -#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) - -#endif /* GL_EXT_multisample */ - -/* ---------------------- GL_EXT_packed_depth_stencil ---------------------- */ - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 - -#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) - -#endif /* GL_EXT_packed_depth_stencil */ - -/* -------------------------- GL_EXT_packed_float -------------------------- */ - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 - -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C - -#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) - -#endif /* GL_EXT_packed_float */ - -/* -------------------------- GL_EXT_packed_pixels ------------------------- */ - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 - -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 - -#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) - -#endif /* GL_EXT_packed_pixels */ - -/* ------------------------ GL_EXT_paletted_texture ------------------------ */ - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 - -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 -#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params); - -#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) -#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) -#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) -#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) - -#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) - -#endif /* GL_EXT_paletted_texture */ - -/* ----------------------- GL_EXT_pixel_buffer_object ---------------------- */ - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 - -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF - -#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) - -#endif /* GL_EXT_pixel_buffer_object */ - -/* ------------------------- GL_EXT_pixel_transform ------------------------ */ - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 - -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 - -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) -#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) -#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) -#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) -#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) -#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) - -#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) - -#endif /* GL_EXT_pixel_transform */ - -/* ------------------- GL_EXT_pixel_transform_color_table ------------------ */ - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 - -#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) - -#endif /* GL_EXT_pixel_transform_color_table */ - -/* ------------------------ GL_EXT_point_parameters ------------------------ */ - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 - -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat* params); - -#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) -#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) - -#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) - -#endif /* GL_EXT_point_parameters */ - -/* ------------------------- GL_EXT_polygon_offset ------------------------- */ - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 - -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 - -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); - -#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) - -#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) - -#endif /* GL_EXT_polygon_offset */ - -/* ------------------------ GL_EXT_provoking_vertex ------------------------ */ - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 - -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F - -typedef void (GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); - -#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT) - -#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex) - -#endif /* GL_EXT_provoking_vertex */ - -/* ------------------------- GL_EXT_rescale_normal ------------------------- */ - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 - -#define GL_RESCALE_NORMAL_EXT 0x803A - -#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) - -#endif /* GL_EXT_rescale_normal */ - -/* -------------------------- GL_EXT_scene_marker -------------------------- */ - -#ifndef GL_EXT_scene_marker -#define GL_EXT_scene_marker 1 - -typedef void (GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void); - -#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) -#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) - -#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) - -#endif /* GL_EXT_scene_marker */ - -/* ------------------------- GL_EXT_secondary_color ------------------------ */ - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 - -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E - -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) -#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) -#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) -#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) -#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) -#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) -#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) -#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) -#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) -#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) -#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) -#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) -#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) -#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) -#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) -#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) -#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) - -#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) - -#endif /* GL_EXT_secondary_color */ - -/* --------------------- GL_EXT_separate_shader_objects -------------------- */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 - -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D - -typedef void (GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar* string); -typedef void (GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); - -#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT) -#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT) -#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT) - -#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects) - -#endif /* GL_EXT_separate_shader_objects */ - -/* --------------------- GL_EXT_separate_specular_color -------------------- */ - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 - -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA - -#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) - -#endif /* GL_EXT_separate_specular_color */ - -/* ------------------- GL_EXT_shader_image_load_formatted ------------------ */ - -#ifndef GL_EXT_shader_image_load_formatted -#define GL_EXT_shader_image_load_formatted 1 - -#define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted) - -#endif /* GL_EXT_shader_image_load_formatted */ - -/* --------------------- GL_EXT_shader_image_load_store -------------------- */ - -#ifndef GL_EXT_shader_image_load_store -#define GL_EXT_shader_image_load_store 1 - -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF - -typedef void (GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); - -#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT) -#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT) - -#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store) - -#endif /* GL_EXT_shader_image_load_store */ - -/* ----------------------- GL_EXT_shader_integer_mix ----------------------- */ - -#ifndef GL_EXT_shader_integer_mix -#define GL_EXT_shader_integer_mix 1 - -#define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix) - -#endif /* GL_EXT_shader_integer_mix */ - -/* -------------------------- GL_EXT_shadow_funcs -------------------------- */ - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 - -#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) - -#endif /* GL_EXT_shadow_funcs */ - -/* --------------------- GL_EXT_shared_texture_palette --------------------- */ - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 - -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB - -#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) - -#endif /* GL_EXT_shared_texture_palette */ - -/* ------------------------ GL_EXT_stencil_clear_tag ----------------------- */ - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 - -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 - -#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) - -#endif /* GL_EXT_stencil_clear_tag */ - -/* ------------------------ GL_EXT_stencil_two_side ------------------------ */ - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 - -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 - -typedef void (GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); - -#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) - -#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) - -#endif /* GL_EXT_stencil_two_side */ - -/* -------------------------- GL_EXT_stencil_wrap -------------------------- */ - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 - -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 - -#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) - -#endif /* GL_EXT_stencil_wrap */ - -/* --------------------------- GL_EXT_subtexture --------------------------- */ - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 - -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); - -#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) -#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) -#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) - -#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) - -#endif /* GL_EXT_subtexture */ - -/* ----------------------------- GL_EXT_texture ---------------------------- */ - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 - -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 - -#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) - -#endif /* GL_EXT_texture */ - -/* ---------------------------- GL_EXT_texture3D --------------------------- */ - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 - -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); - -#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) - -#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) - -#endif /* GL_EXT_texture3D */ - -/* -------------------------- GL_EXT_texture_array ------------------------- */ - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 - -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D - -typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) - -#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) - -#endif /* GL_EXT_texture_array */ - -/* ---------------------- GL_EXT_texture_buffer_object --------------------- */ - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 - -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E - -typedef void (GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); - -#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) - -#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) - -#endif /* GL_EXT_texture_buffer_object */ - -/* -------------------- GL_EXT_texture_compression_dxt1 -------------------- */ - -#ifndef GL_EXT_texture_compression_dxt1 -#define GL_EXT_texture_compression_dxt1 1 - -#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) - -#endif /* GL_EXT_texture_compression_dxt1 */ - -/* -------------------- GL_EXT_texture_compression_latc -------------------- */ - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 - -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 - -#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) - -#endif /* GL_EXT_texture_compression_latc */ - -/* -------------------- GL_EXT_texture_compression_rgtc -------------------- */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 - -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE - -#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) - -#endif /* GL_EXT_texture_compression_rgtc */ - -/* -------------------- GL_EXT_texture_compression_s3tc -------------------- */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 - -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 - -#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) - -#endif /* GL_EXT_texture_compression_s3tc */ - -/* ------------------------ GL_EXT_texture_cube_map ------------------------ */ - -#ifndef GL_EXT_texture_cube_map -#define GL_EXT_texture_cube_map 1 - -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C - -#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) - -#endif /* GL_EXT_texture_cube_map */ - -/* ----------------------- GL_EXT_texture_edge_clamp ----------------------- */ - -#ifndef GL_EXT_texture_edge_clamp -#define GL_EXT_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_EXT 0x812F - -#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) - -#endif /* GL_EXT_texture_edge_clamp */ - -/* --------------------------- GL_EXT_texture_env -------------------------- */ - -#ifndef GL_EXT_texture_env -#define GL_EXT_texture_env 1 - -#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) - -#endif /* GL_EXT_texture_env */ - -/* ------------------------- GL_EXT_texture_env_add ------------------------ */ - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 - -#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) - -#endif /* GL_EXT_texture_env_add */ - -/* ----------------------- GL_EXT_texture_env_combine ---------------------- */ - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 - -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A - -#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) - -#endif /* GL_EXT_texture_env_combine */ - -/* ------------------------ GL_EXT_texture_env_dot3 ------------------------ */ - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 - -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 - -#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) - -#endif /* GL_EXT_texture_env_dot3 */ - -/* ------------------- GL_EXT_texture_filter_anisotropic ------------------- */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 - -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF - -#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) - -#endif /* GL_EXT_texture_filter_anisotropic */ - -/* ------------------------- GL_EXT_texture_integer ------------------------ */ - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 - -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E - -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); - -#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) -#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) -#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) -#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) -#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) -#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) - -#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) - -#endif /* GL_EXT_texture_integer */ - -/* ------------------------ GL_EXT_texture_lod_bias ------------------------ */ - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 - -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 - -#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) - -#endif /* GL_EXT_texture_lod_bias */ - -/* ---------------------- GL_EXT_texture_mirror_clamp ---------------------- */ - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 - -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 - -#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) - -#endif /* GL_EXT_texture_mirror_clamp */ - -/* ------------------------- GL_EXT_texture_object ------------------------- */ - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 - -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A - -typedef GLboolean (GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint* textures, GLboolean* residences); -typedef void (GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint* textures); -typedef void (GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint* textures); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint* textures, const GLclampf* priorities); - -#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) -#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) -#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) -#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) -#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) -#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) - -#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) - -#endif /* GL_EXT_texture_object */ - -/* --------------------- GL_EXT_texture_perturb_normal --------------------- */ - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 - -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF - -typedef void (GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode); - -#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) - -#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) - -#endif /* GL_EXT_texture_perturb_normal */ - -/* ------------------------ GL_EXT_texture_rectangle ----------------------- */ - -#ifndef GL_EXT_texture_rectangle -#define GL_EXT_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_EXT 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 - -#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) - -#endif /* GL_EXT_texture_rectangle */ - -/* -------------------------- GL_EXT_texture_sRGB -------------------------- */ - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 - -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F - -#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) - -#endif /* GL_EXT_texture_sRGB */ - -/* ----------------------- GL_EXT_texture_sRGB_decode ---------------------- */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 - -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A - -#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode) - -#endif /* GL_EXT_texture_sRGB_decode */ - -/* --------------------- GL_EXT_texture_shared_exponent -------------------- */ - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 - -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F - -#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) - -#endif /* GL_EXT_texture_shared_exponent */ - -/* -------------------------- GL_EXT_texture_snorm ------------------------- */ - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 - -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B - -#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm) - -#endif /* GL_EXT_texture_snorm */ - -/* ------------------------- GL_EXT_texture_swizzle ------------------------ */ - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 - -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 - -#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) - -#endif /* GL_EXT_texture_swizzle */ - -/* --------------------------- GL_EXT_timer_query -------------------------- */ - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 - -#define GL_TIME_ELAPSED_EXT 0x88BF - -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); -typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); - -#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) -#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) - -#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) - -#endif /* GL_EXT_timer_query */ - -/* ----------------------- GL_EXT_transform_feedback ----------------------- */ - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 - -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F - -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar * const* varyings, GLenum bufferMode); - -#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) -#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) -#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) -#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) -#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) -#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) -#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) - -#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) - -#endif /* GL_EXT_transform_feedback */ - -/* -------------------------- GL_EXT_vertex_array -------------------------- */ - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 - -#define GL_DOUBLE_EXT 0x140A -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 - -typedef void (GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean* pointer); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); - -#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) -#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) -#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) -#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) -#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) -#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) -#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) -#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) - -#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) - -#endif /* GL_EXT_vertex_array */ - -/* ------------------------ GL_EXT_vertex_array_bgra ----------------------- */ - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 - -#define GL_BGRA 0x80E1 - -#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) - -#endif /* GL_EXT_vertex_array_bgra */ - -/* ----------------------- GL_EXT_vertex_attrib_64bit ---------------------- */ - -#ifndef GL_EXT_vertex_attrib_64bit -#define GL_EXT_vertex_attrib_64bit 1 - -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4_EXT 0x8FFE - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); - -#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT) -#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT) -#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT) -#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT) -#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT) -#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT) -#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT) -#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT) -#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT) -#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT) -#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT) - -#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit) - -#endif /* GL_EXT_vertex_attrib_64bit */ - -/* -------------------------- GL_EXT_vertex_shader ------------------------- */ - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 - -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED - -typedef void (GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef GLuint (GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef void (GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components); -typedef GLuint (GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); -typedef void (GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLboolean (GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr); -typedef void (GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr); -typedef void (GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr); -typedef void (GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr); -typedef void (GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); - -#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) -#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) -#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) -#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) -#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) -#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) -#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) -#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) -#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) -#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) -#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) -#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) -#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) -#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) -#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) -#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) -#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) -#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) -#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) -#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) -#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) -#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) -#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) -#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) -#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) -#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) -#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) -#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) -#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) -#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) -#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) -#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) -#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) -#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) -#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) -#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) -#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) -#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) -#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) -#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) -#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) -#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) - -#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) - -#endif /* GL_EXT_vertex_shader */ - -/* ------------------------ GL_EXT_vertex_weighting ------------------------ */ - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 - -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 - -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat* weight); - -#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) -#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) -#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) - -#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) - -#endif /* GL_EXT_vertex_weighting */ - -/* ------------------------- GL_EXT_x11_sync_object ------------------------ */ - -#ifndef GL_EXT_x11_sync_object -#define GL_EXT_x11_sync_object 1 - -#define GL_SYNC_X11_FENCE_EXT 0x90E1 - -typedef GLsync (GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); - -#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT) - -#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object) - -#endif /* GL_EXT_x11_sync_object */ - -/* ---------------------- GL_GREMEDY_frame_terminator ---------------------- */ - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 - -typedef void (GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void); - -#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) - -#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) - -#endif /* GL_GREMEDY_frame_terminator */ - -/* ------------------------ GL_GREMEDY_string_marker ----------------------- */ - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 - -typedef void (GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); - -#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) - -#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) - -#endif /* GL_GREMEDY_string_marker */ - -/* --------------------- GL_HP_convolution_border_modes -------------------- */ - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 - -#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) - -#endif /* GL_HP_convolution_border_modes */ - -/* ------------------------- GL_HP_image_transform ------------------------- */ - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 - -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) -#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) -#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) -#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) -#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) -#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) - -#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) - -#endif /* GL_HP_image_transform */ - -/* -------------------------- GL_HP_occlusion_test ------------------------- */ - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 - -#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) - -#endif /* GL_HP_occlusion_test */ - -/* ------------------------- GL_HP_texture_lighting ------------------------ */ - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 - -#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) - -#endif /* GL_HP_texture_lighting */ - -/* --------------------------- GL_IBM_cull_vertex -------------------------- */ - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 - -#define GL_CULL_VERTEX_IBM 103050 - -#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) - -#endif /* GL_IBM_cull_vertex */ - -/* ---------------------- GL_IBM_multimode_draw_arrays --------------------- */ - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 - -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum* mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum* mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride); - -#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) -#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) - -#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) - -#endif /* GL_IBM_multimode_draw_arrays */ - -/* ------------------------- GL_IBM_rasterpos_clip ------------------------- */ - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 - -#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010 - -#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) - -#endif /* GL_IBM_rasterpos_clip */ - -/* --------------------------- GL_IBM_static_data -------------------------- */ - -#ifndef GL_IBM_static_data -#define GL_IBM_static_data 1 - -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 - -#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) - -#endif /* GL_IBM_static_data */ - -/* --------------------- GL_IBM_texture_mirrored_repeat -------------------- */ - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_IBM_texture_mirrored_repeat 1 - -#define GL_MIRRORED_REPEAT_IBM 0x8370 - -#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) - -#endif /* GL_IBM_texture_mirrored_repeat */ - -/* ----------------------- GL_IBM_vertex_array_lists ----------------------- */ - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 - -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean ** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void** pointer, GLint ptrstride); - -#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) -#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) -#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) -#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) -#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) -#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) -#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) -#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) - -#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) - -#endif /* GL_IBM_vertex_array_lists */ - -/* -------------------------- GL_INGR_color_clamp -------------------------- */ - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 - -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 - -#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) - -#endif /* GL_INGR_color_clamp */ - -/* ------------------------- GL_INGR_interlace_read ------------------------ */ - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 - -#define GL_INTERLACE_READ_INGR 0x8568 - -#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) - -#endif /* GL_INGR_interlace_read */ - -/* ------------------- GL_INTEL_fragment_shader_ordering ------------------- */ - -#ifndef GL_INTEL_fragment_shader_ordering -#define GL_INTEL_fragment_shader_ordering 1 - -#define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering) - -#endif /* GL_INTEL_fragment_shader_ordering */ - -/* -------------------------- GL_INTEL_map_texture ------------------------- */ - -#ifndef GL_INTEL_map_texture -#define GL_INTEL_map_texture 1 - -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF - -typedef void * (GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint* stride, GLenum *layout); -typedef void (GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); -typedef void (GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); - -#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL) -#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL) -#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL) - -#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture) - -#endif /* GL_INTEL_map_texture */ - -/* ------------------------ GL_INTEL_parallel_arrays ----------------------- */ - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 - -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 - -typedef void (GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void** pointer); - -#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) -#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) -#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) -#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) - -#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) - -#endif /* GL_INTEL_parallel_arrays */ - -/* ----------------------- GL_INTEL_performance_query ---------------------- */ - -#ifndef GL_INTEL_performance_query -#define GL_INTEL_performance_query 1 - -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001 -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 - -typedef void (GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint* queryHandle); -typedef void (GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint* queryId); -typedef void (GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint* nextQueryId); -typedef void (GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar* queryName, GLuint *queryId); -typedef void (GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); - -#define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL) -#define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL) -#define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL) -#define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL) -#define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL) -#define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL) -#define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL) -#define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL) -#define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL) -#define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL) - -#define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query) - -#endif /* GL_INTEL_performance_query */ - -/* ------------------------ GL_INTEL_texture_scissor ----------------------- */ - -#ifndef GL_INTEL_texture_scissor -#define GL_INTEL_texture_scissor 1 - -typedef void (GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc); -typedef void (GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh); - -#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) -#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) - -#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) - -#endif /* GL_INTEL_texture_scissor */ - -/* --------------------- GL_KHR_blend_equation_advanced -------------------- */ - -#ifndef GL_KHR_blend_equation_advanced -#define GL_KHR_blend_equation_advanced 1 - -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_SCREEN_KHR 0x9295 -#define GL_OVERLAY_KHR 0x9296 -#define GL_DARKEN_KHR 0x9297 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORBURN_KHR 0x929A -#define GL_HARDLIGHT_KHR 0x929B -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_DIFFERENCE_KHR 0x929E -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_LUMINOSITY_KHR 0x92B0 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void); - -#define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR) - -#define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced) - -#endif /* GL_KHR_blend_equation_advanced */ - -/* ---------------- GL_KHR_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_KHR_blend_equation_advanced_coherent -#define GL_KHR_blend_equation_advanced_coherent 1 - -#define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent) - -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -/* ---------------------- GL_KHR_context_flush_control --------------------- */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 - -#define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control) - -#endif /* GL_KHR_context_flush_control */ - -/* ------------------------------ GL_KHR_debug ----------------------------- */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 - -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_DISPLAY_LIST 0x82E7 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 - -typedef void (GLAPIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, const void* userParam); - -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); -typedef void (GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf); -typedef GLuint (GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog); -typedef void (GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei* length, GLchar *label); -typedef void (GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar* label); -typedef void (GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message); - -#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback) -#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl) -#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert) -#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog) -#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel) -#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel) -#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel) -#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel) -#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup) -#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup) - -#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug) - -#endif /* GL_KHR_debug */ - -/* ------------------ GL_KHR_robust_buffer_access_behavior ----------------- */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 - -#define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior) - -#endif /* GL_KHR_robust_buffer_access_behavior */ - -/* --------------------------- GL_KHR_robustness --------------------------- */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 - -#define GL_CONTEXT_LOST 0x0507 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 - -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint* params); -typedef void (GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); - -#define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv) -#define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv) -#define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv) -#define glReadnPixels GLEW_GET_FUN(__glewReadnPixels) - -#define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness) - -#endif /* GL_KHR_robustness */ - -/* ------------------ GL_KHR_texture_compression_astc_hdr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr) - -#endif /* GL_KHR_texture_compression_astc_hdr */ - -/* ------------------ GL_KHR_texture_compression_astc_ldr ------------------ */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 - -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD - -#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr) - -#endif /* GL_KHR_texture_compression_astc_ldr */ - -/* -------------------------- GL_KTX_buffer_region ------------------------- */ - -#ifndef GL_KTX_buffer_region -#define GL_KTX_buffer_region 1 - -#define GL_KTX_FRONT_REGION 0x0 -#define GL_KTX_BACK_REGION 0x1 -#define GL_KTX_Z_REGION 0x2 -#define GL_KTX_STENCIL_REGION 0x3 - -typedef GLuint (GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void); -typedef void (GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest); -typedef GLuint (GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region); -typedef void (GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height); - -#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled) -#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion) -#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion) -#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion) -#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion) - -#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) - -#endif /* GL_KTX_buffer_region */ - -/* ------------------------- GL_MESAX_texture_stack ------------------------ */ - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 - -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E - -#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) - -#endif /* GL_MESAX_texture_stack */ - -/* -------------------------- GL_MESA_pack_invert -------------------------- */ - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 - -#define GL_PACK_INVERT_MESA 0x8758 - -#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) - -#endif /* GL_MESA_pack_invert */ - -/* ------------------------- GL_MESA_resize_buffers ------------------------ */ - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 - -typedef void (GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void); - -#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) - -#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) - -#endif /* GL_MESA_resize_buffers */ - -/* --------------------------- GL_MESA_window_pos -------------------------- */ - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 - -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint* p); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort* p); - -#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) -#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) -#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) -#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) -#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) -#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) -#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) -#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) -#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) -#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) -#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) -#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) -#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) -#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) -#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) -#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) -#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) -#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) -#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) -#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) -#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) -#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) -#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) -#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) - -#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) - -#endif /* GL_MESA_window_pos */ - -/* ------------------------- GL_MESA_ycbcr_texture ------------------------- */ - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 - -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 - -#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) - -#endif /* GL_MESA_ycbcr_texture */ - -/* ----------------------- GL_NVX_conditional_render ----------------------- */ - -#ifndef GL_NVX_conditional_render -#define GL_NVX_conditional_render 1 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void); - -#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX) -#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX) - -#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render) - -#endif /* GL_NVX_conditional_render */ - -/* ------------------------- GL_NVX_gpu_memory_info ------------------------ */ - -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info 1 - -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B - -#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info) - -#endif /* GL_NVX_gpu_memory_info */ - -/* ------------------- GL_NV_bindless_multi_draw_indirect ------------------ */ - -#ifndef GL_NV_bindless_multi_draw_indirect -#define GL_NV_bindless_multi_draw_indirect 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV) -#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV) - -#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect) - -#endif /* GL_NV_bindless_multi_draw_indirect */ - -/* ---------------- GL_NV_bindless_multi_draw_indirect_count --------------- */ - -#ifndef GL_NV_bindless_multi_draw_indirect_count -#define GL_NV_bindless_multi_draw_indirect_count 1 - -typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); - -#define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV) -#define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV) - -#define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count) - -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -/* ------------------------- GL_NV_bindless_texture ------------------------ */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 - -typedef GLuint64 (GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef GLboolean (GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64* values); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64* value); - -#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV) -#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV) -#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV) -#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV) -#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV) -#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV) -#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV) -#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV) -#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV) -#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV) -#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV) -#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV) -#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV) - -#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture) - -#endif /* GL_NV_bindless_texture */ - -/* --------------------- GL_NV_blend_equation_advanced --------------------- */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 - -#define GL_XOR_NV 0x1506 -#define GL_RED_NV 0x1903 -#define GL_GREEN_NV 0x1904 -#define GL_BLUE_NV 0x1905 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_DISJOINT_NV 0x9283 -#define GL_CONJOINT_NV 0x9284 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#define GL_SRC_NV 0x9286 -#define GL_DST_NV 0x9287 -#define GL_SRC_OVER_NV 0x9288 -#define GL_DST_OVER_NV 0x9289 -#define GL_SRC_IN_NV 0x928A -#define GL_DST_IN_NV 0x928B -#define GL_SRC_OUT_NV 0x928C -#define GL_DST_OUT_NV 0x928D -#define GL_SRC_ATOP_NV 0x928E -#define GL_DST_ATOP_NV 0x928F -#define GL_PLUS_NV 0x9291 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_MULTIPLY_NV 0x9294 -#define GL_SCREEN_NV 0x9295 -#define GL_OVERLAY_NV 0x9296 -#define GL_DARKEN_NV 0x9297 -#define GL_LIGHTEN_NV 0x9298 -#define GL_COLORDODGE_NV 0x9299 -#define GL_COLORBURN_NV 0x929A -#define GL_HARDLIGHT_NV 0x929B -#define GL_SOFTLIGHT_NV 0x929C -#define GL_DIFFERENCE_NV 0x929E -#define GL_MINUS_NV 0x929F -#define GL_EXCLUSION_NV 0x92A0 -#define GL_CONTRAST_NV 0x92A1 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_INVERT_OVG_NV 0x92B4 - -typedef void (GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); - -#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV) -#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV) - -#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced) - -#endif /* GL_NV_blend_equation_advanced */ - -/* ----------------- GL_NV_blend_equation_advanced_coherent ---------------- */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 - -#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent) - -#endif /* GL_NV_blend_equation_advanced_coherent */ - -/* --------------------------- GL_NV_blend_square -------------------------- */ - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 - -#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) - -#endif /* GL_NV_blend_square */ - -/* ------------------------- GL_NV_compute_program5 ------------------------ */ - -#ifndef GL_NV_compute_program5 -#define GL_NV_compute_program5 1 - -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC - -#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5) - -#endif /* GL_NV_compute_program5 */ - -/* ------------------------ GL_NV_conditional_render ----------------------- */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 - -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 - -typedef void (GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void); - -#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) -#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) - -#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) - -#endif /* GL_NV_conditional_render */ - -/* ----------------------- GL_NV_copy_depth_to_color ----------------------- */ - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 - -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F - -#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) - -#endif /* GL_NV_copy_depth_to_color */ - -/* ---------------------------- GL_NV_copy_image --------------------------- */ - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 - -typedef void (GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV) - -#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image) - -#endif /* GL_NV_copy_image */ - -/* -------------------------- GL_NV_deep_texture3D ------------------------- */ - -#ifndef GL_NV_deep_texture3D -#define GL_NV_deep_texture3D 1 - -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 - -#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D) - -#endif /* GL_NV_deep_texture3D */ - -/* ------------------------ GL_NV_depth_buffer_float ----------------------- */ - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 - -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); - -#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) -#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) -#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) - -#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) - -#endif /* GL_NV_depth_buffer_float */ - -/* --------------------------- GL_NV_depth_clamp --------------------------- */ - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 - -#define GL_DEPTH_CLAMP_NV 0x864F - -#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) - -#endif /* GL_NV_depth_clamp */ - -/* ---------------------- GL_NV_depth_range_unclamped ---------------------- */ - -#ifndef GL_NV_depth_range_unclamped -#define GL_NV_depth_range_unclamped 1 - -#define GL_SAMPLE_COUNT_BITS_NV 0x8864 -#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 -#define GL_QUERY_RESULT_NV 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867 -#define GL_SAMPLE_COUNT_NV 0x8914 - -#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) - -#endif /* GL_NV_depth_range_unclamped */ - -/* --------------------------- GL_NV_draw_texture -------------------------- */ - -#ifndef GL_NV_draw_texture -#define GL_NV_draw_texture 1 - -typedef void (GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); - -#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) - -#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture) - -#endif /* GL_NV_draw_texture */ - -/* ---------------------------- GL_NV_evaluators --------------------------- */ - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 - -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 - -typedef void (GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint* params); - -#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) -#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) -#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) -#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) -#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) -#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) -#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) -#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) -#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) - -#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) - -#endif /* GL_NV_evaluators */ - -/* ----------------------- GL_NV_explicit_multisample ---------------------- */ - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 - -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 - -typedef void (GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat* val); -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); - -#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) -#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) -#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) - -#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) - -#endif /* GL_NV_explicit_multisample */ - -/* ------------------------------ GL_NV_fence ------------------------------ */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 - -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 - -typedef void (GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint* fences); -typedef void (GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint* fences); -typedef void (GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence); -typedef void (GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence); - -#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) -#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) -#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) -#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) -#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) -#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) -#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) - -#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) - -#endif /* GL_NV_fence */ - -/* --------------------------- GL_NV_float_buffer -------------------------- */ - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 - -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E - -#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) - -#endif /* GL_NV_float_buffer */ - -/* --------------------------- GL_NV_fog_distance -------------------------- */ - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 - -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C - -#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) - -#endif /* GL_NV_fog_distance */ - -/* ------------------------- GL_NV_fragment_program ------------------------ */ - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 - -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 - -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble *params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLdouble v[]); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte* name, const GLfloat v[]); - -#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) -#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) -#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) -#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) -#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) -#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) - -#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) - -#endif /* GL_NV_fragment_program */ - -/* ------------------------ GL_NV_fragment_program2 ------------------------ */ - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 - -#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) - -#endif /* GL_NV_fragment_program2 */ - -/* ------------------------ GL_NV_fragment_program4 ------------------------ */ - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 - -#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) - -#endif /* GL_NV_fragment_program4 */ - -/* --------------------- GL_NV_fragment_program_option --------------------- */ - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 - -#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) - -#endif /* GL_NV_fragment_program_option */ - -/* ----------------- GL_NV_framebuffer_multisample_coverage ---------------- */ - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 - -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 - -typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); - -#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) - -#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) - -#endif /* GL_NV_framebuffer_multisample_coverage */ - -/* ------------------------ GL_NV_geometry_program4 ------------------------ */ - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 - -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 - -typedef void (GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); - -#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) - -#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) - -#endif /* GL_NV_geometry_program4 */ - -/* ------------------------- GL_NV_geometry_shader4 ------------------------ */ - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 - -#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) - -#endif /* GL_NV_geometry_shader4 */ - -/* --------------------------- GL_NV_gpu_program4 -------------------------- */ - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 - -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 - -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); - -#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) -#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) -#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) -#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) -#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) -#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) -#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) -#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) -#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) -#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) -#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) -#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) - -#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) - -#endif /* GL_NV_gpu_program4 */ - -/* --------------------------- GL_NV_gpu_program5 -------------------------- */ - -#ifndef GL_NV_gpu_program5 -#define GL_NV_gpu_program5 1 - -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F - -#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5) - -#endif /* GL_NV_gpu_program5 */ - -/* -------------------- GL_NV_gpu_program5_mem_extended -------------------- */ - -#ifndef GL_NV_gpu_program5_mem_extended -#define GL_NV_gpu_program5_mem_extended 1 - -#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended) - -#endif /* GL_NV_gpu_program5_mem_extended */ - -/* ------------------------- GL_NV_gpu_program_fp64 ------------------------ */ - -#ifndef GL_NV_gpu_program_fp64 -#define GL_NV_gpu_program_fp64 1 - -#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64) - -#endif /* GL_NV_gpu_program_fp64 */ - -/* --------------------------- GL_NV_gpu_shader5 --------------------------- */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB - -typedef void (GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV) -#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV) -#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV) -#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV) -#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV) -#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV) -#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV) -#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV) -#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV) -#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV) -#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV) -#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV) -#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV) -#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV) -#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV) -#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV) -#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV) -#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV) -#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV) -#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV) -#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV) -#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV) -#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV) -#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV) -#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV) -#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV) -#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV) -#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV) -#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV) -#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV) -#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV) -#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV) -#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV) -#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV) - -#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5) - -#endif /* GL_NV_gpu_shader5 */ - -/* ---------------------------- GL_NV_half_float --------------------------- */ - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 - -#define GL_HALF_FLOAT_NV 0x140B - -typedef unsigned short GLhalf; - -typedef void (GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); -typedef void (GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog); -typedef void (GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf* fog); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); -typedef void (GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s); -typedef void (GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); -typedef void (GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf* v); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight); -typedef void (GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf* weight); - -#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV) -#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) -#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV) -#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) -#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) -#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) -#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) -#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) -#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) -#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) -#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) -#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) -#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) -#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) -#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) -#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) -#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) -#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) -#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) -#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) -#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) -#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) -#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) -#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) -#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) -#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) -#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) -#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) -#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) -#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) -#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) -#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) -#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) -#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) -#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) -#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) -#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) -#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) -#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) -#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) -#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) -#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) -#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) -#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) -#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) -#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) - -#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) - -#endif /* GL_NV_half_float */ - -/* ------------------------ GL_NV_light_max_exponent ----------------------- */ - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 - -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 - -#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) - -#endif /* GL_NV_light_max_exponent */ - -/* ----------------------- GL_NV_multisample_coverage ---------------------- */ - -#ifndef GL_NV_multisample_coverage -#define GL_NV_multisample_coverage 1 - -#define GL_COLOR_SAMPLES_NV 0x8E20 - -#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage) - -#endif /* GL_NV_multisample_coverage */ - -/* --------------------- GL_NV_multisample_filter_hint --------------------- */ - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 - -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 - -#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) - -#endif /* GL_NV_multisample_filter_hint */ - -/* ------------------------- GL_NV_occlusion_query ------------------------- */ - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 - -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 - -typedef void (GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); - -#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) -#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) -#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) -#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) -#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) -#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) -#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) - -#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) - -#endif /* GL_NV_occlusion_query */ - -/* ----------------------- GL_NV_packed_depth_stencil ---------------------- */ - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 - -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA - -#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) - -#endif /* GL_NV_packed_depth_stencil */ - -/* --------------------- GL_NV_parameter_buffer_object --------------------- */ - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 - -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 - -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); -typedef void (GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); - -#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) -#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) -#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) - -#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) - -#endif /* GL_NV_parameter_buffer_object */ - -/* --------------------- GL_NV_parameter_buffer_object2 -------------------- */ - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 - -#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2) - -#endif /* GL_NV_parameter_buffer_object2 */ - -/* -------------------------- GL_NV_path_rendering ------------------------- */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 - -#define GL_CLOSE_PATH_NV 0x00 -#define GL_BOLD_BIT_NV 0x01 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_LINE_TO_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 - -typedef void (GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint name, GLenum coverMode); -typedef void (GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLuint (GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint name, GLubyte* commands); -typedef void (GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint name, GLfloat* coords); -typedef void (GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint name, GLfloat* dashArray); -typedef GLfloat (GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint fistPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint name, GLenum param, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint name, GLenum param, GLint* value); -typedef void (GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat* value); -typedef void (GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint* value); -typedef void (GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef GLboolean (GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs); -typedef void (GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); -typedef void (GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords); -typedef void (GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc); -typedef void (GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat* dashArray); -typedef void (GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat* value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint* value); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void* pathString); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords); -typedef void (GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords); -typedef void (GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs); -typedef GLboolean (GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues); -typedef void (GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[]); - -#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV) -#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV) -#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV) -#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV) -#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV) -#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV) -#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV) -#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV) -#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV) -#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV) -#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV) -#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV) -#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV) -#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV) -#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV) -#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV) -#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV) -#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV) -#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV) -#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV) -#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV) -#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV) -#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV) -#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV) -#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV) -#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV) -#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV) -#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV) -#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV) -#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV) -#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV) -#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV) -#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV) -#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV) -#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV) -#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV) -#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV) -#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV) -#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV) -#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV) -#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV) -#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV) -#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV) -#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV) -#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV) -#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV) -#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV) -#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV) -#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV) - -#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering) - -#endif /* GL_NV_path_rendering */ - -/* ------------------------- GL_NV_pixel_data_range ------------------------ */ - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 - -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D - -typedef void (GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer); - -#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) -#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) - -#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) - -#endif /* GL_NV_pixel_data_range */ - -/* --------------------------- GL_NV_point_sprite -------------------------- */ - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 - -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 - -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint* params); - -#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) -#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) - -#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) - -#endif /* GL_NV_point_sprite */ - -/* -------------------------- GL_NV_present_video -------------------------- */ - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 - -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B - -typedef void (GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint* params); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); - -#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) -#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) -#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) -#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) -#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) -#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) - -#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) - -#endif /* GL_NV_present_video */ - -/* ------------------------ GL_NV_primitive_restart ------------------------ */ - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 - -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 - -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -typedef void (GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void); - -#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) -#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) - -#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) - -#endif /* GL_NV_primitive_restart */ - -/* ------------------------ GL_NV_register_combiners ----------------------- */ - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 - -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 - -typedef void (GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint* params); - -#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) -#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) -#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) -#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) -#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) -#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) -#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) -#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) -#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) -#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) -#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) -#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) -#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) - -#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) - -#endif /* GL_NV_register_combiners */ - -/* ----------------------- GL_NV_register_combiners2 ----------------------- */ - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 - -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 - -typedef void (GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat* params); - -#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) -#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) - -#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) - -#endif /* GL_NV_register_combiners2 */ - -/* ---------------------- GL_NV_shader_atomic_counters --------------------- */ - -#ifndef GL_NV_shader_atomic_counters -#define GL_NV_shader_atomic_counters 1 - -#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters) - -#endif /* GL_NV_shader_atomic_counters */ - -/* ----------------------- GL_NV_shader_atomic_float ----------------------- */ - -#ifndef GL_NV_shader_atomic_float -#define GL_NV_shader_atomic_float 1 - -#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float) - -#endif /* GL_NV_shader_atomic_float */ - -/* ----------------------- GL_NV_shader_atomic_int64 ----------------------- */ - -#ifndef GL_NV_shader_atomic_int64 -#define GL_NV_shader_atomic_int64 1 - -#define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64) - -#endif /* GL_NV_shader_atomic_int64 */ - -/* ------------------------ GL_NV_shader_buffer_load ----------------------- */ - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 - -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 - -typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT* result); -typedef void (GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT* params); -typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef GLboolean (GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef void (GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef void (GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT* value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT* value); - -#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV) -#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV) -#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV) -#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV) -#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV) -#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV) -#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV) -#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV) -#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV) -#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV) -#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV) -#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV) -#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV) - -#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load) - -#endif /* GL_NV_shader_buffer_load */ - -/* ------------------- GL_NV_shader_storage_buffer_object ------------------ */ - -#ifndef GL_NV_shader_storage_buffer_object -#define GL_NV_shader_storage_buffer_object 1 - -#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object) - -#endif /* GL_NV_shader_storage_buffer_object */ - -/* ----------------------- GL_NV_shader_thread_group ----------------------- */ - -#ifndef GL_NV_shader_thread_group -#define GL_NV_shader_thread_group 1 - -#define GL_WARP_SIZE_NV 0x9339 -#define GL_WARPS_PER_SM_NV 0x933A -#define GL_SM_COUNT_NV 0x933B - -#define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group) - -#endif /* GL_NV_shader_thread_group */ - -/* ---------------------- GL_NV_shader_thread_shuffle ---------------------- */ - -#ifndef GL_NV_shader_thread_shuffle -#define GL_NV_shader_thread_shuffle 1 - -#define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle) - -#endif /* GL_NV_shader_thread_shuffle */ - -/* ---------------------- GL_NV_tessellation_program5 ---------------------- */ - -#ifndef GL_NV_tessellation_program5 -#define GL_NV_tessellation_program5 1 - -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 - -#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5) - -#endif /* GL_NV_tessellation_program5 */ - -/* -------------------------- GL_NV_texgen_emboss -------------------------- */ - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 - -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F - -#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) - -#endif /* GL_NV_texgen_emboss */ - -/* ------------------------ GL_NV_texgen_reflection ------------------------ */ - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 - -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 - -#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) - -#endif /* GL_NV_texgen_reflection */ - -/* ------------------------- GL_NV_texture_barrier ------------------------- */ - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 - -typedef void (GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void); - -#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV) - -#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier) - -#endif /* GL_NV_texture_barrier */ - -/* --------------------- GL_NV_texture_compression_vtc --------------------- */ - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 - -#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) - -#endif /* GL_NV_texture_compression_vtc */ - -/* ----------------------- GL_NV_texture_env_combine4 ---------------------- */ - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 - -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B - -#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) - -#endif /* GL_NV_texture_env_combine4 */ - -/* ---------------------- GL_NV_texture_expand_normal ---------------------- */ - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 - -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F - -#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) - -#endif /* GL_NV_texture_expand_normal */ - -/* ----------------------- GL_NV_texture_multisample ----------------------- */ - -#ifndef GL_NV_texture_multisample -#define GL_NV_texture_multisample 1 - -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); - -#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV) -#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV) -#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV) -#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV) -#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV) -#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV) - -#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample) - -#endif /* GL_NV_texture_multisample */ - -/* ------------------------ GL_NV_texture_rectangle ------------------------ */ - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 - -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 - -#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) - -#endif /* GL_NV_texture_rectangle */ - -/* -------------------------- GL_NV_texture_shader ------------------------- */ - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 - -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F - -#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) - -#endif /* GL_NV_texture_shader */ - -/* ------------------------- GL_NV_texture_shader2 ------------------------- */ - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 - -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D - -#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) - -#endif /* GL_NV_texture_shader2 */ - -/* ------------------------- GL_NV_texture_shader3 ------------------------- */ - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 - -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 - -#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) - -#endif /* GL_NV_texture_shader3 */ - -/* ------------------------ GL_NV_transform_feedback ----------------------- */ - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 - -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F - -typedef void (GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -typedef GLint (GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); -typedef void (GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); - -#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) -#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) -#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) -#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) -#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) -#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) -#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) -#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) -#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) -#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) -#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) - -#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) - -#endif /* GL_NV_transform_feedback */ - -/* ----------------------- GL_NV_transform_feedback2 ----------------------- */ - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 - -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 - -typedef void (GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -typedef void (GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint* ids); -typedef GLboolean (GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); - -#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV) -#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV) -#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV) -#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV) -#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV) -#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV) -#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV) - -#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2) - -#endif /* GL_NV_transform_feedback2 */ - -/* -------------------------- GL_NV_vdpau_interop -------------------------- */ - -#ifndef GL_NV_vdpau_interop -#define GL_NV_vdpau_interop 1 - -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_WRITE_DISCARD_NV 0x88BE - -typedef GLintptr GLvdpauSurfaceNV; - -typedef void (GLAPIENTRY * PFNGLVDPAUFININVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values); -typedef void (GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void* vdpDevice, const void*getProcAddress); -typedef void (GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLvdpauSurfaceNV (GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef void (GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); -typedef void (GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV* surfaces); -typedef void (GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); - -#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV) -#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV) -#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV) -#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV) -#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV) -#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV) -#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV) -#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV) -#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV) -#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV) - -#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop) - -#endif /* GL_NV_vdpau_interop */ - -/* ------------------------ GL_NV_vertex_array_range ----------------------- */ - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 - -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 - -typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer); - -#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) -#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) - -#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) - -#endif /* GL_NV_vertex_array_range */ - -/* ----------------------- GL_NV_vertex_array_range2 ----------------------- */ - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 - -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 - -#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) - -#endif /* GL_NV_vertex_array_range2 */ - -/* ------------------- GL_NV_vertex_attrib_integer_64bit ------------------- */ - -#ifndef GL_NV_vertex_attrib_integer_64bit -#define GL_NV_vertex_attrib_integer_64bit 1 - -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F - -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT* params); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); - -#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV) -#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV) -#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV) -#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV) -#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV) -#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV) -#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV) -#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV) -#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV) -#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV) -#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV) -#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV) -#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV) -#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV) -#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV) -#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV) -#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV) -#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV) -#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV) - -#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit) - -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -/* ------------------- GL_NV_vertex_buffer_unified_memory ------------------ */ - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 - -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 - -typedef void (GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[]); -typedef void (GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); - -#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV) -#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV) -#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV) -#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV) -#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV) -#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV) -#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV) -#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV) -#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV) -#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV) -#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV) -#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV) - -#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory) - -#endif /* GL_NV_vertex_buffer_unified_memory */ - -/* -------------------------- GL_NV_vertex_program ------------------------- */ - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 - -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F - -typedef GLboolean (GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint* ids, GLboolean *residences); -typedef void (GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint* ids); -typedef void (GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte* program); -typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void** pointer); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint* params); -typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte* program); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint* ids); -typedef void (GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort* v); -typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte* v); - -#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) -#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) -#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) -#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) -#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) -#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) -#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) -#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) -#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) -#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) -#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) -#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) -#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) -#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) -#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) -#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) -#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) -#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) -#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) -#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) -#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) -#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) -#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) -#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) -#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) -#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) -#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) -#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) -#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) -#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) -#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) -#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) -#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) -#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) -#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) -#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) -#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) -#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) -#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) -#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) -#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) -#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) -#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) -#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) -#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) -#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) -#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) -#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) -#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) -#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) -#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) -#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) -#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) -#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) -#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) -#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) -#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) -#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) -#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) -#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) -#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) -#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) -#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) -#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) - -#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) - -#endif /* GL_NV_vertex_program */ - -/* ------------------------ GL_NV_vertex_program1_1 ------------------------ */ - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 - -#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) - -#endif /* GL_NV_vertex_program1_1 */ - -/* ------------------------- GL_NV_vertex_program2 ------------------------- */ - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 - -#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) - -#endif /* GL_NV_vertex_program2 */ - -/* ---------------------- GL_NV_vertex_program2_option --------------------- */ - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 - -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 - -#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) - -#endif /* GL_NV_vertex_program2_option */ - -/* ------------------------- GL_NV_vertex_program3 ------------------------- */ - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 - -#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C - -#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) - -#endif /* GL_NV_vertex_program3 */ - -/* ------------------------- GL_NV_vertex_program4 ------------------------- */ - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 - -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD - -#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) - -#endif /* GL_NV_vertex_program4 */ - -/* -------------------------- GL_NV_video_capture -------------------------- */ - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 - -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C - -typedef void (GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint* params); -typedef GLenum (GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint* sequence_num, GLuint64EXT *capture_time); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params); - -#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV) -#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV) -#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV) -#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV) -#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV) -#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV) -#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV) -#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV) -#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV) -#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV) -#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV) -#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV) - -#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture) - -#endif /* GL_NV_video_capture */ - -/* ------------------------ GL_OES_byte_coordinates ------------------------ */ - -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 - -#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) - -#endif /* GL_OES_byte_coordinates */ - -/* ------------------- GL_OES_compressed_paletted_texture ------------------ */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 - -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 - -#define GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) - -#endif /* GL_OES_compressed_paletted_texture */ - -/* --------------------------- GL_OES_read_format -------------------------- */ - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 - -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B - -#define GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) - -#endif /* GL_OES_read_format */ - -/* ------------------------ GL_OES_single_precision ------------------------ */ - -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 - -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHFOESPROC) (GLclampd depth); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); - -#define glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) -#define glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) -#define glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) -#define glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) -#define glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) -#define glOrthofOES GLEW_GET_FUN(__glewOrthofOES) - -#define GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) - -#endif /* GL_OES_single_precision */ - -/* ---------------------------- GL_OML_interlace --------------------------- */ - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 - -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 - -#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) - -#endif /* GL_OML_interlace */ - -/* ---------------------------- GL_OML_resample ---------------------------- */ - -#ifndef GL_OML_resample -#define GL_OML_resample 1 - -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 - -#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) - -#endif /* GL_OML_resample */ - -/* ---------------------------- GL_OML_subsample --------------------------- */ - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 - -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 - -#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) - -#endif /* GL_OML_subsample */ - -/* --------------------------- GL_PGI_misc_hints --------------------------- */ - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 - -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 -#define GL_CONSERVE_MEMORY_HINT_PGI 107005 -#define GL_RECLAIM_MEMORY_HINT_PGI 107006 -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 -#define GL_ALWAYS_FAST_HINT_PGI 107020 -#define GL_ALWAYS_SOFT_HINT_PGI 107021 -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 -#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023 -#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030 -#define GL_STRICT_LIGHTING_HINT_PGI 107031 -#define GL_STRICT_SCISSOR_HINT_PGI 107032 -#define GL_FULL_STIPPLE_HINT_PGI 107033 -#define GL_CLIP_NEAR_HINT_PGI 107040 -#define GL_CLIP_FAR_HINT_PGI 107041 -#define GL_WIDE_LINE_HINT_PGI 107042 -#define GL_BACK_NORMALS_HINT_PGI 107043 - -#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) - -#endif /* GL_PGI_misc_hints */ - -/* -------------------------- GL_PGI_vertex_hints -------------------------- */ - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 - -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_VERTEX_DATA_HINT_PGI 107050 -#define GL_VERTEX_CONSISTENT_HINT_PGI 107051 -#define GL_MATERIAL_SIDE_HINT_PGI 107052 -#define GL_MAX_VERTEX_HINT_PGI 107053 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 - -#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) - -#endif /* GL_PGI_vertex_hints */ - -/* ---------------------- GL_REGAL_ES1_0_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_0_compatibility -#define GL_REGAL_ES1_0_compatibility 1 - -typedef int GLclampx; - -typedef void (GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref); -typedef void (GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); -typedef void (GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth); -typedef void (GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar); -typedef void (GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width); -typedef void (GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed* m); -typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); -typedef void (GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size); -typedef void (GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units); -typedef void (GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z); - -#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx) -#define glClearColorx GLEW_GET_FUN(__glewClearColorx) -#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx) -#define glColor4x GLEW_GET_FUN(__glewColor4x) -#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex) -#define glFogx GLEW_GET_FUN(__glewFogx) -#define glFogxv GLEW_GET_FUN(__glewFogxv) -#define glFrustumf GLEW_GET_FUN(__glewFrustumf) -#define glFrustumx GLEW_GET_FUN(__glewFrustumx) -#define glLightModelx GLEW_GET_FUN(__glewLightModelx) -#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv) -#define glLightx GLEW_GET_FUN(__glewLightx) -#define glLightxv GLEW_GET_FUN(__glewLightxv) -#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx) -#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx) -#define glMaterialx GLEW_GET_FUN(__glewMaterialx) -#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv) -#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx) -#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x) -#define glNormal3x GLEW_GET_FUN(__glewNormal3x) -#define glOrthof GLEW_GET_FUN(__glewOrthof) -#define glOrthox GLEW_GET_FUN(__glewOrthox) -#define glPointSizex GLEW_GET_FUN(__glewPointSizex) -#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx) -#define glRotatex GLEW_GET_FUN(__glewRotatex) -#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex) -#define glScalex GLEW_GET_FUN(__glewScalex) -#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx) -#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv) -#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx) -#define glTranslatex GLEW_GET_FUN(__glewTranslatex) - -#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility) - -#endif /* GL_REGAL_ES1_0_compatibility */ - -/* ---------------------- GL_REGAL_ES1_1_compatibility --------------------- */ - -#ifndef GL_REGAL_ES1_1_compatibility -#define GL_REGAL_ES1_1_compatibility 1 - -typedef void (GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat* equation); -typedef void (GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed* equation); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4]); -typedef void (GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param); -typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed* params); -typedef void (GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed* params); - -#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef) -#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex) -#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef) -#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex) -#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv) -#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv) -#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv) -#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv) -#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv) -#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx) -#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv) -#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES) -#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv) - -#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility) - -#endif /* GL_REGAL_ES1_1_compatibility */ - -/* ---------------------------- GL_REGAL_enable ---------------------------- */ - -#ifndef GL_REGAL_enable -#define GL_REGAL_enable 1 - -#define GL_ERROR_REGAL 0x9322 -#define GL_DEBUG_REGAL 0x9323 -#define GL_LOG_REGAL 0x9324 -#define GL_EMULATION_REGAL 0x9325 -#define GL_DRIVER_REGAL 0x9326 -#define GL_MISSING_REGAL 0x9360 -#define GL_TRACE_REGAL 0x9361 -#define GL_CACHE_REGAL 0x9362 -#define GL_CODE_REGAL 0x9363 -#define GL_STATISTICS_REGAL 0x9364 - -#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable) - -#endif /* GL_REGAL_enable */ - -/* ------------------------- GL_REGAL_error_string ------------------------- */ - -#ifndef GL_REGAL_error_string -#define GL_REGAL_error_string 1 - -typedef const GLchar* (GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error); - -#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL) - -#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string) - -#endif /* GL_REGAL_error_string */ - -/* ------------------------ GL_REGAL_extension_query ----------------------- */ - -#ifndef GL_REGAL_extension_query -#define GL_REGAL_extension_query 1 - -typedef GLboolean (GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar* ext); -typedef GLboolean (GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar* ext); - -#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL) -#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL) - -#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query) - -#endif /* GL_REGAL_extension_query */ - -/* ------------------------------ GL_REGAL_log ----------------------------- */ - -#ifndef GL_REGAL_log -#define GL_REGAL_log 1 - -#define GL_LOG_ERROR_REGAL 0x9319 -#define GL_LOG_WARNING_REGAL 0x931A -#define GL_LOG_INFO_REGAL 0x931B -#define GL_LOG_APP_REGAL 0x931C -#define GL_LOG_DRIVER_REGAL 0x931D -#define GL_LOG_INTERNAL_REGAL 0x931E -#define GL_LOG_DEBUG_REGAL 0x931F -#define GL_LOG_STATUS_REGAL 0x9320 -#define GL_LOG_HTTP_REGAL 0x9321 - -typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context); - -typedef void (GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback); - -#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL) - -#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log) - -#endif /* GL_REGAL_log */ - -/* ------------------------- GL_REGAL_proc_address ------------------------- */ - -#ifndef GL_REGAL_proc_address -#define GL_REGAL_proc_address 1 - -typedef void * (GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name); - -#define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL) - -#define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address) - -#endif /* GL_REGAL_proc_address */ - -/* ----------------------- GL_REND_screen_coordinates ---------------------- */ - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 - -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 - -#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) - -#endif /* GL_REND_screen_coordinates */ - -/* ------------------------------- GL_S3_s3tc ------------------------------ */ - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 - -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 - -#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) - -#endif /* GL_S3_s3tc */ - -/* -------------------------- GL_SGIS_color_range -------------------------- */ - -#ifndef GL_SGIS_color_range -#define GL_SGIS_color_range 1 - -#define GL_EXTENDED_RANGE_SGIS 0x85A5 -#define GL_MIN_RED_SGIS 0x85A6 -#define GL_MAX_RED_SGIS 0x85A7 -#define GL_MIN_GREEN_SGIS 0x85A8 -#define GL_MAX_GREEN_SGIS 0x85A9 -#define GL_MIN_BLUE_SGIS 0x85AA -#define GL_MAX_BLUE_SGIS 0x85AB -#define GL_MIN_ALPHA_SGIS 0x85AC -#define GL_MAX_ALPHA_SGIS 0x85AD - -#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) - -#endif /* GL_SGIS_color_range */ - -/* ------------------------- GL_SGIS_detail_texture ------------------------ */ - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 - -typedef void (GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat* points); - -#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) -#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) - -#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) - -#endif /* GL_SGIS_detail_texture */ - -/* -------------------------- GL_SGIS_fog_function ------------------------- */ - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 - -typedef void (GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat* points); -typedef void (GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat* points); - -#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) -#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) - -#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) - -#endif /* GL_SGIS_fog_function */ - -/* ------------------------ GL_SGIS_generate_mipmap ------------------------ */ - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 - -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 - -#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) - -#endif /* GL_SGIS_generate_mipmap */ - -/* -------------------------- GL_SGIS_multisample -------------------------- */ - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 - -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC - -typedef void (GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); - -#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) -#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) - -#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) - -#endif /* GL_SGIS_multisample */ - -/* ------------------------- GL_SGIS_pixel_texture ------------------------- */ - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 - -#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) - -#endif /* GL_SGIS_pixel_texture */ - -/* ----------------------- GL_SGIS_point_line_texgen ----------------------- */ - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 - -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 - -#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) - -#endif /* GL_SGIS_point_line_texgen */ - -/* ------------------------ GL_SGIS_sharpen_texture ------------------------ */ - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 - -typedef void (GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat* points); -typedef void (GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat* points); - -#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) -#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) - -#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) - -#endif /* GL_SGIS_sharpen_texture */ - -/* --------------------------- GL_SGIS_texture4D --------------------------- */ - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 - -typedef void (GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels); - -#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) -#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) - -#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) - -#endif /* GL_SGIS_texture4D */ - -/* ---------------------- GL_SGIS_texture_border_clamp --------------------- */ - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 - -#define GL_CLAMP_TO_BORDER_SGIS 0x812D - -#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) - -#endif /* GL_SGIS_texture_border_clamp */ - -/* ----------------------- GL_SGIS_texture_edge_clamp ---------------------- */ - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 - -#define GL_CLAMP_TO_EDGE_SGIS 0x812F - -#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) - -#endif /* GL_SGIS_texture_edge_clamp */ - -/* ------------------------ GL_SGIS_texture_filter4 ------------------------ */ - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 - -typedef void (GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat* weights); -typedef void (GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat* weights); - -#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) -#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) - -#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) - -#endif /* GL_SGIS_texture_filter4 */ - -/* -------------------------- GL_SGIS_texture_lod -------------------------- */ - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 - -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D - -#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) - -#endif /* GL_SGIS_texture_lod */ - -/* ------------------------- GL_SGIS_texture_select ------------------------ */ - -#ifndef GL_SGIS_texture_select -#define GL_SGIS_texture_select 1 - -#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) - -#endif /* GL_SGIS_texture_select */ - -/* ----------------------------- GL_SGIX_async ----------------------------- */ - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 - -#define GL_ASYNC_MARKER_SGIX 0x8329 - -typedef void (GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef void (GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLint (GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint* markerp); -typedef GLuint (GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef GLboolean (GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint* markerp); - -#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) -#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) -#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) -#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) -#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) -#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) - -#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) - -#endif /* GL_SGIX_async */ - -/* ------------------------ GL_SGIX_async_histogram ------------------------ */ - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 - -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D - -#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) - -#endif /* GL_SGIX_async_histogram */ - -/* -------------------------- GL_SGIX_async_pixel -------------------------- */ - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 - -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 - -#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) - -#endif /* GL_SGIX_async_pixel */ - -/* ----------------------- GL_SGIX_blend_alpha_minmax ---------------------- */ - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 - -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 - -#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) - -#endif /* GL_SGIX_blend_alpha_minmax */ - -/* ---------------------------- GL_SGIX_clipmap ---------------------------- */ - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 - -#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) - -#endif /* GL_SGIX_clipmap */ - -/* ---------------------- GL_SGIX_convolution_accuracy --------------------- */ - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 - -#define GL_CONVOLUTION_HINT_SGIX 0x8316 - -#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) - -#endif /* GL_SGIX_convolution_accuracy */ - -/* ------------------------- GL_SGIX_depth_texture ------------------------- */ - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 - -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 - -#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) - -#endif /* GL_SGIX_depth_texture */ - -/* -------------------------- GL_SGIX_flush_raster ------------------------- */ - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 - -typedef void (GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void); - -#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) - -#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) - -#endif /* GL_SGIX_flush_raster */ - -/* --------------------------- GL_SGIX_fog_offset -------------------------- */ - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 - -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 - -#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) - -#endif /* GL_SGIX_fog_offset */ - -/* -------------------------- GL_SGIX_fog_texture -------------------------- */ - -#ifndef GL_SGIX_fog_texture -#define GL_SGIX_fog_texture 1 - -#define GL_FOG_PATCHY_FACTOR_SGIX 0 -#define GL_FRAGMENT_FOG_SGIX 0 -#define GL_TEXTURE_FOG_SGIX 0 - -typedef void (GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname); - -#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) - -#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) - -#endif /* GL_SGIX_fog_texture */ - -/* ------------------- GL_SGIX_fragment_specular_lighting ------------------ */ - -#ifndef GL_SGIX_fragment_specular_lighting -#define GL_SGIX_fragment_specular_lighting 1 - -typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param); -typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat* data); -typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint* data); - -#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) -#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) -#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) -#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) -#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) -#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) -#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) -#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) -#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) -#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) -#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) -#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) -#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) -#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) -#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) -#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) -#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) - -#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) - -#endif /* GL_SGIX_fragment_specular_lighting */ - -/* --------------------------- GL_SGIX_framezoom --------------------------- */ - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 - -typedef void (GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor); - -#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) - -#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) - -#endif /* GL_SGIX_framezoom */ - -/* --------------------------- GL_SGIX_interlace --------------------------- */ - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 - -#define GL_INTERLACE_SGIX 0x8094 - -#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) - -#endif /* GL_SGIX_interlace */ - -/* ------------------------- GL_SGIX_ir_instrument1 ------------------------ */ - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 - -#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) - -#endif /* GL_SGIX_ir_instrument1 */ - -/* ------------------------- GL_SGIX_list_priority ------------------------- */ - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 - -#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) - -#endif /* GL_SGIX_list_priority */ - -/* ------------------------- GL_SGIX_pixel_texture ------------------------- */ - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 - -typedef void (GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); - -#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) - -#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) - -#endif /* GL_SGIX_pixel_texture */ - -/* ----------------------- GL_SGIX_pixel_texture_bits ---------------------- */ - -#ifndef GL_SGIX_pixel_texture_bits -#define GL_SGIX_pixel_texture_bits 1 - -#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) - -#endif /* GL_SGIX_pixel_texture_bits */ - -/* ------------------------ GL_SGIX_reference_plane ------------------------ */ - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 - -typedef void (GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble* equation); - -#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) - -#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) - -#endif /* GL_SGIX_reference_plane */ - -/* ---------------------------- GL_SGIX_resample --------------------------- */ - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 - -#define GL_PACK_RESAMPLE_SGIX 0x842E -#define GL_UNPACK_RESAMPLE_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 - -#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) - -#endif /* GL_SGIX_resample */ - -/* ----------------------------- GL_SGIX_shadow ---------------------------- */ - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 - -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D - -#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) - -#endif /* GL_SGIX_shadow */ - -/* ------------------------- GL_SGIX_shadow_ambient ------------------------ */ - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 - -#define GL_SHADOW_AMBIENT_SGIX 0x80BF - -#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) - -#endif /* GL_SGIX_shadow_ambient */ - -/* ----------------------------- GL_SGIX_sprite ---------------------------- */ - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 - -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint* params); - -#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) -#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) -#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) -#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) - -#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) - -#endif /* GL_SGIX_sprite */ - -/* ----------------------- GL_SGIX_tag_sample_buffer ----------------------- */ - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 - -typedef void (GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); - -#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) - -#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) - -#endif /* GL_SGIX_tag_sample_buffer */ - -/* ------------------------ GL_SGIX_texture_add_env ------------------------ */ - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 - -#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) - -#endif /* GL_SGIX_texture_add_env */ - -/* -------------------- GL_SGIX_texture_coordinate_clamp ------------------- */ - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 - -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B - -#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) - -#endif /* GL_SGIX_texture_coordinate_clamp */ - -/* ------------------------ GL_SGIX_texture_lod_bias ----------------------- */ - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 - -#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) - -#endif /* GL_SGIX_texture_lod_bias */ - -/* ---------------------- GL_SGIX_texture_multi_buffer --------------------- */ - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 - -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E - -#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) - -#endif /* GL_SGIX_texture_multi_buffer */ - -/* ------------------------- GL_SGIX_texture_range ------------------------- */ - -#ifndef GL_SGIX_texture_range -#define GL_SGIX_texture_range 1 - -#define GL_RGB_SIGNED_SGIX 0x85E0 -#define GL_RGBA_SIGNED_SGIX 0x85E1 -#define GL_ALPHA_SIGNED_SGIX 0x85E2 -#define GL_LUMINANCE_SIGNED_SGIX 0x85E3 -#define GL_INTENSITY_SIGNED_SGIX 0x85E4 -#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 -#define GL_RGB16_SIGNED_SGIX 0x85E6 -#define GL_RGBA16_SIGNED_SGIX 0x85E7 -#define GL_ALPHA16_SIGNED_SGIX 0x85E8 -#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9 -#define GL_INTENSITY16_SIGNED_SGIX 0x85EA -#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB -#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC -#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED -#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE -#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF -#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 -#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 -#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 -#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 -#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 -#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 -#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 -#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 -#define GL_MIN_LUMINANCE_SGIS 0x85F8 -#define GL_MAX_LUMINANCE_SGIS 0x85F9 -#define GL_MIN_INTENSITY_SGIS 0x85FA -#define GL_MAX_INTENSITY_SGIS 0x85FB - -#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) - -#endif /* GL_SGIX_texture_range */ - -/* ----------------------- GL_SGIX_texture_scale_bias ---------------------- */ - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 - -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C - -#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) - -#endif /* GL_SGIX_texture_scale_bias */ - -/* ------------------------- GL_SGIX_vertex_preclip ------------------------ */ - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) - -#endif /* GL_SGIX_vertex_preclip */ - -/* ---------------------- GL_SGIX_vertex_preclip_hint ---------------------- */ - -#ifndef GL_SGIX_vertex_preclip_hint -#define GL_SGIX_vertex_preclip_hint 1 - -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF - -#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) - -#endif /* GL_SGIX_vertex_preclip_hint */ - -/* ----------------------------- GL_SGIX_ycrcb ----------------------------- */ - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 - -#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) - -#endif /* GL_SGIX_ycrcb */ - -/* -------------------------- GL_SGI_color_matrix -------------------------- */ - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 - -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB - -#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) - -#endif /* GL_SGI_color_matrix */ - -/* --------------------------- GL_SGI_color_table -------------------------- */ - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 - -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF - -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint* params); -typedef void (GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint* params); -typedef void (GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); - -#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) -#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) -#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) -#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) -#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) -#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) -#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) - -#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) - -#endif /* GL_SGI_color_table */ - -/* ----------------------- GL_SGI_texture_color_table ---------------------- */ - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 - -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD - -#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) - -#endif /* GL_SGI_texture_color_table */ - -/* ------------------------- GL_SUNX_constant_data ------------------------- */ - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 - -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 - -typedef void (GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void); - -#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) - -#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) - -#endif /* GL_SUNX_constant_data */ - -/* -------------------- GL_SUN_convolution_border_modes -------------------- */ - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 - -#define GL_WRAP_BORDER_SUN 0x81D4 - -#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) - -#endif /* GL_SUN_convolution_border_modes */ - -/* -------------------------- GL_SUN_global_alpha -------------------------- */ - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 - -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA - -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -typedef void (GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); - -#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) -#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) -#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) -#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) -#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) -#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) -#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) -#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) - -#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) - -#endif /* GL_SUN_global_alpha */ - -/* --------------------------- GL_SUN_mesh_array --------------------------- */ - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 - -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 - -#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) - -#endif /* GL_SUN_mesh_array */ - -/* ------------------------ GL_SUN_read_video_pixels ----------------------- */ - -#ifndef GL_SUN_read_video_pixels -#define GL_SUN_read_video_pixels 1 - -typedef void (GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels); - -#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) - -#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) - -#endif /* GL_SUN_read_video_pixels */ - -/* --------------------------- GL_SUN_slice_accum -------------------------- */ - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 - -#define GL_SLICE_ACCUM_SUN 0x85CC - -#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) - -#endif /* GL_SUN_slice_accum */ - -/* -------------------------- GL_SUN_triangle_list ------------------------- */ - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 - -#define GL_RESTART_SUN 0x01 -#define GL_REPLACE_MIDDLE_SUN 0x02 -#define GL_REPLACE_OLDEST_SUN 0x03 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB - -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint* code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort* code); - -#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) -#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) -#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) -#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) -#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) -#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) -#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) - -#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) - -#endif /* GL_SUN_triangle_list */ - -/* ----------------------------- GL_SUN_vertex ----------------------------- */ - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 - -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte* c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint* rc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint* rc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat* tc, const GLubyte *c, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat* tc, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat* tc, const GLfloat *v); - -#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) -#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) -#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) -#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) -#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) -#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) -#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) -#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) -#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) -#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) -#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) -#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) -#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) -#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) -#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) -#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) -#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) -#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) -#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) -#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) -#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) -#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) -#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) -#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) -#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) -#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) -#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) -#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) -#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) -#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) -#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) -#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) - -#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) - -#endif /* GL_SUN_vertex */ - -/* -------------------------- GL_WIN_phong_shading ------------------------- */ - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 - -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB - -#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) - -#endif /* GL_WIN_phong_shading */ - -/* -------------------------- GL_WIN_specular_fog -------------------------- */ - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 - -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC - -#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) - -#endif /* GL_WIN_specular_fog */ - -/* ---------------------------- GL_WIN_swap_hint --------------------------- */ - -#ifndef GL_WIN_swap_hint -#define GL_WIN_swap_hint 1 - -typedef void (GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); - -#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) - -#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) - -#endif /* GL_WIN_swap_hint */ - -/* ------------------------------------------------------------------------- */ - -#if defined(GLEW_MX) && defined(_WIN32) -#define GLEW_FUN_EXPORT -#else -#define GLEW_FUN_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) -#define GLEW_VAR_EXPORT -#else -#define GLEW_VAR_EXPORT GLEWAPI -#endif /* GLEW_MX */ - -#if defined(GLEW_MX) && defined(_WIN32) -struct GLEWContextStruct -{ -#endif /* GLEW_MX */ - -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage; - -GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer; -GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv; -GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv; -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery; -GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer; -GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries; -GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery; -GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers; -GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv; -GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv; -GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer; -GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery; -GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer; - -GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader; -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram; -GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader; -GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform; -GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv; -GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource; -GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram; -GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource; -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate; -GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv; -GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv; -GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv; -GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv; -GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv; -GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv; -GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv; -GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer; - -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback; -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation; -GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv; -GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski; -GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei; -GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback; -GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation; -GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv; -GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex; -GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci; -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading; - -GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD; - -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD; - -GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD; -GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD; -GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD; - -GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD; - -GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD; -GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD; -GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD; -GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD; - -GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD; - -GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD; - -GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD; -GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE; -GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE; -GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE; -GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE; -GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE; - -GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE; -GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE; -GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE; -GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE; -GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE; -GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE; -GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE; - -GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE; -GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE; - -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE; -GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE; - -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE; -GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE; -GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef; -GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat; -GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler; -GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary; - -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed; -GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex; - -GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB; - -GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData; -GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT; - -GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage; -GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage; - -GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl; - -GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute; -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect; - -GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB; - -GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB; - -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit; -GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv; -GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers; -GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines; -GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries; -GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers; -GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers; -GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures; -GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv; -GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB; -GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer; -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri; - -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage; -GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv; -GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d; -GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv; -GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d; -GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv; -GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d; -GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv; -GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d; -GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter; -GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram; -GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram; -GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ; - -GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v; - -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData; -GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData; -GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage; -GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage; - -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange; -GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange; - -GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB; -GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange; -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures; -GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers; -GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures; -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect; - -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB; - -GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB; -GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB; -GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB; -GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB; -GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB; -GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB; -GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName; -GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex; - -GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB; -GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB; -GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB; -GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB; -GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB; -GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB; -GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB; -GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB; -GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB; -GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB; -GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB; - -GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB; - -GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler; -GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers; -GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv; -GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri; -GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv; - -GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines; -GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv; -GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline; - -GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier; - -GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB; -GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB; -GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB; -GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB; -GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB; -GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB; -GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB; -GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB; -GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB; -GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB; -GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB; -GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB; -GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB; -GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB; -GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB; -GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB; -GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB; - -GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding; - -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex; -GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation; -GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv; -GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv; - -GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB; -GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB; -GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB; -GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB; -GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB; - -GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB; - -GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB; -GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT; - -GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync; -GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync; -GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync; -GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v; -GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv; -GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync; -GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync; - -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv; -GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB; - -GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT; - -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski; -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample; -GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v; -GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback; - -GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream; -GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed; -GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv; - -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced; - -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB; -GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName; -GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv; -GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v; -GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex; -GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices; -GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays; -GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays; -GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer; - -GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat; -GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor; - -GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB; -GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB; -GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB; -GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB; - -GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB; -GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB; -GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB; -GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB; -GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB; -GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB; -GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB; -GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB; - -GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB; -GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB; -GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB; - -GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB; -GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB; -GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB; - -GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui; -GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv; -GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui; -GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui; -GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui; -GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui; -GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui; -GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui; -GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv; - -GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v; -GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed; -GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv; -GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf; -GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB; - -GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI; - -GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI; -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI; -GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI; - -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI; -GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI; - -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI; -GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI; -GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI; -GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI; -GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI; -GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI; -GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI; - -GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI; - -GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI; -GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI; - -GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI; -GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI; - -GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI; -GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI; -GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI; -GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI; -GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI; -GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI; - -GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI; -GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI; -GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI; -GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT; -GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT; - -GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT; - -GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT; - -GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT; -GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT; - -GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT; -GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT; - -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT; -GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT; -GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT; - -GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT; - -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT; -GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT; -GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT; - -GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT; -GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT; -GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT; - -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT; - -GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT; -GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT; -GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT; -GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT; -GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT; -GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT; -GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT; -GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT; -GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT; -GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT; -GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT; -GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT; -GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT; -GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT; -GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT; -GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT; -GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT; - -GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT; -GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT; -GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT; -GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT; -GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT; -GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT; -GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT; - -GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT; - -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT; -GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT; -GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT; - -GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT; -GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT; -GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT; -GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT; -GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT; -GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT; -GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT; -GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT; -GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT; -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT; -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT; - -GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT; -GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT; -GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT; -GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT; -GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT; -GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT; - -GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT; - -GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT; - -GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT; -GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT; -GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT; - -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT; -GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT; - -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT; - -GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT; - -GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT; -GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT; - -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT; - -GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT; -GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT; -GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT; - -GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT; -GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT; - -GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT; - -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT; - -GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT; - -GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT; - -GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT; -GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT; - -GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT; -GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT; -GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT; -GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT; -GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT; - -GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT; - -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT; -GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT; - -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT; - -GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT; -GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT; -GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT; -GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT; -GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT; - -GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT; -GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT; -GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT; -GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT; -GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT; -GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT; -GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT; -GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT; -GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT; -GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT; -GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT; -GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT; -GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT; -GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT; -GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT; -GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT; -GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT; -GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT; - -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT; - -GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT; - -GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY; - -GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY; - -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP; -GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP; - -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM; -GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM; -GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM; - -GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL; -GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL; -GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL; - -GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL; -GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL; -GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL; -GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL; - -GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL; -GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL; -GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL; -GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL; - -GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL; -GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR; - -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl; -GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert; -GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog; -GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel; -GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel; -GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel; -GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup; -GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup; - -GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv; -GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv; -GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels; - -GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled; -GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion; -GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion; -GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion; -GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion; - -GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA; - -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA; -GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV; - -GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV; -GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV; - -GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV; -GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV; -GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV; - -GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV; -GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV; - -GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV; -GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV; - -GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV; -GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV; - -GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV; - -GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV; -GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV; -GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV; -GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV; -GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV; -GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV; - -GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV; -GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV; -GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV; -GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV; -GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV; -GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV; -GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV; - -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV; - -GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV; - -GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV; -GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV; - -GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV; -GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV; -GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV; -GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV; -GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV; -GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV; -GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV; -GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV; -GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV; - -GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV; -GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV; -GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV; -GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV; - -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV; -GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV; - -GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV; -GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV; -GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV; -GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV; -GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV; -GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV; -GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV; -GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV; -GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV; -GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV; -GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV; -GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV; -GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV; -GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV; -GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV; -GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV; -GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV; -GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV; -GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV; -GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV; -GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV; -GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV; -GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV; -GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV; - -GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV; -GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV; - -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV; - -GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV; -GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV; - -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV; -GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV; -GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV; -GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV; -GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV; - -GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV; - -GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV; -GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV; -GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV; -GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV; -GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV; -GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV; -GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV; - -GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV; -GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV; - -GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV; -GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV; -GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV; -GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV; -GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV; -GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV; - -GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV; -GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV; -GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV; - -GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV; -GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV; -GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV; -GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV; -GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV; -GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV; - -GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV; -GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV; - -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV; - -GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV; -GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV; -GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV; -GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV; -GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV; -GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV; -GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV; -GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV; -GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV; -GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV; - -GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV; -GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV; -GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV; -GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV; -GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV; -GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV; -GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV; -GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV; -GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV; -GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV; -GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV; -GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV; -GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV; -GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV; - -GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV; -GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV; -GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV; -GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV; -GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV; - -GLEW_FUN_EXPORT PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES; -GLEW_FUN_EXPORT PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES; -GLEW_FUN_EXPORT PFNGLFRUSTUMFOESPROC __glewFrustumfOES; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES; -GLEW_FUN_EXPORT PFNGLORTHOFOESPROC __glewOrthofOES; - -GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx; -GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx; -GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx; -GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x; -GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex; -GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx; -GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv; -GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf; -GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx; -GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv; -GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx; -GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv; -GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx; -GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx; -GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx; -GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv; -GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx; -GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x; -GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x; -GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof; -GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox; -GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex; -GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx; -GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex; -GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex; -GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex; -GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx; -GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx; -GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex; - -GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef; -GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef; -GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex; -GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv; -GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv; -GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv; -GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv; -GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx; -GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv; -GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES; -GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv; - -GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL; - -GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL; -GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL; - -GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL; - -GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL; - -GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS; -GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS; - -GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS; -GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS; - -GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS; -GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS; - -GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS; -GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS; - -GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS; -GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS; - -GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS; -GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS; - -GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX; -GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX; -GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX; -GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX; -GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX; -GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX; - -GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX; - -GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX; - -GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX; -GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX; -GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX; - -GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX; - -GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX; - -GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX; - -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX; -GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX; - -GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX; - -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI; -GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI; -GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI; -GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI; -GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI; - -GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX; - -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN; -GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN; - -GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN; - -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN; - -GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN; -GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN; -GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN; -GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN; - -GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN; - -#if defined(GLEW_MX) && !defined(_WIN32) -struct GLEWContextStruct -{ -#endif /* GLEW_MX */ - -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0; -GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1; -GLEW_VAR_EXPORT 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-GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render; -GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect_count; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped; 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-GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_int64; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_group; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4; -GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_compressed_paletted_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_read_format; -GLEW_VAR_EXPORT GLboolean __GLEW_OES_single_precision; -GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace; -GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample; -GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample; -GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints; -GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log; -GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_proc_address; -GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates; -GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint; -GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table; -GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list; -GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog; -GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint; - -#ifdef GLEW_MX -}; /* GLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -/* error codes */ -#define GLEW_OK 0 -#define GLEW_NO_ERROR 0 -#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */ -#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */ -#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */ - -/* string codes */ -#define GLEW_VERSION 1 -#define GLEW_VERSION_MAJOR 2 -#define GLEW_VERSION_MINOR 3 -#define GLEW_VERSION_MICRO 4 - -/* API */ -#ifdef GLEW_MX - -typedef struct GLEWContextStruct GLEWContext; -GLEWAPI GLenum GLEWAPIENTRY glewContextInit (GLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext *ctx, const char *name); - -#define glewInit() glewContextInit(glewGetContext()) -#define glewIsSupported(x) glewContextIsSupported(glewGetContext(), x) -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&(glewGetContext()->x)) -#ifdef _WIN32 -# define GLEW_GET_FUN(x) glewGetContext()->x -#else -# define GLEW_GET_FUN(x) x -#endif - -#else /* GLEW_MX */ - -GLEWAPI GLenum GLEWAPIENTRY glewInit (void); -GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported (const char *name); -#define glewIsExtensionSupported(x) glewIsSupported(x) - -#define GLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLEW_GET_FUN(x) x - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean glewExperimental; -GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension (const char *name); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error); -GLEWAPI const GLubyte * GLEWAPIENTRY glewGetString (GLenum name); - -#ifdef __cplusplus -} -#endif - -#ifdef GLEW_APIENTRY_DEFINED -#undef GLEW_APIENTRY_DEFINED -#undef APIENTRY -#endif - -#ifdef GLEW_CALLBACK_DEFINED -#undef GLEW_CALLBACK_DEFINED -#undef CALLBACK -#endif - -#ifdef GLEW_WINGDIAPI_DEFINED -#undef GLEW_WINGDIAPI_DEFINED -#undef WINGDIAPI -#endif - -#undef GLAPI -/* #undef GLEWAPI */ - -#endif /* __glew_h__ */ diff --git a/third_party/GL/glewinfo.c b/third_party/GL/glewinfo.c deleted file mode 100644 index 2d78c6fa1..000000000 --- a/third_party/GL/glewinfo.c +++ /dev/null @@ -1,11358 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2014, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -#include -#include -#include -#include -#if defined(_WIN32) -#include -#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -#include -#endif - -#ifdef GLEW_REGAL -#include -#endif - -static FILE* f; - -#ifdef GLEW_MX -GLEWContext _glewctx; -#define glewGetContext() (&_glewctx) -#ifdef _WIN32 -WGLEWContext _wglewctx; -#define wglewGetContext() (&_wglewctx) -#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -GLXEWContext _glxewctx; -#define glxewGetContext() (&_glxewctx) -#endif -#endif - -#if defined(_WIN32) -GLboolean glewCreateContext (int* pixelformat); -#elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -GLboolean glewCreateContext (const char* display, int* visual); -#else -GLboolean glewCreateContext (); -#endif - -#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual); -#endif - -void glewDestroyContext (); - -/* ------------------------------------------------------------------------- */ - -static void glewPrintExt (const char* name, GLboolean def1, GLboolean def2, GLboolean def3) -{ - unsigned int i; - fprintf(f, "\n%s:", name); - for (i=0; i<62-strlen(name); i++) fprintf(f, " "); - fprintf(f, "%s ", def1 ? "OK" : "MISSING"); - if (def1 != def2) - fprintf(f, "[%s] ", def2 ? "OK" : "MISSING"); - if (def1 != def3) - fprintf(f, "[%s]\n", def3 ? "OK" : "MISSING"); - else - fprintf(f, "\n"); - for (i=0; i]\n"); -#else - fprintf(stderr, "Usage: glewinfo [-display ] [-visual ]\n"); -#endif - return 1; - } -#endif - -#if defined(_WIN32) - if (GL_TRUE == glewCreateContext(&visual)) -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - if (GL_TRUE == glewCreateContext()) -#else - if (GL_TRUE == glewCreateContext(display, &visual)) -#endif - { - fprintf(stderr, "Error: glewCreateContext failed\n"); - glewDestroyContext(); - return 1; - } - glewExperimental = GL_TRUE; -#ifdef GLEW_MX - err = glewContextInit(glewGetContext()); -#ifdef _WIN32 - err = err || wglewContextInit(wglewGetContext()); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - err = err || glxewContextInit(glxewGetContext()); -#endif - -#else - err = glewInit(); -#endif - if (GLEW_OK != err) - { - fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); - glewDestroyContext(); - return 1; - } -#if defined(_WIN32) -#if defined(_MSC_VER) && (_MSC_VER >= 1400) - if (fopen_s(&f, "glewinfo.txt", "w") != 0) - f = stdout; -#else - f = fopen("glewinfo.txt", "w"); -#endif - if (f == NULL) f = stdout; -#else - f = stdout; -#endif - fprintf(f, "---------------------------\n"); - fprintf(f, " GLEW Extension Info\n"); - fprintf(f, "---------------------------\n\n"); - fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION)); -#if defined(_WIN32) - fprintf(f, "Reporting capabilities of pixelformat %d\n", visual); -#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) - fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n", - display == NULL ? getenv("DISPLAY") : display, visual); -#endif - fprintf(f, "Running on a %s from %s\n", - glGetString(GL_RENDERER), glGetString(GL_VENDOR)); - fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION)); - glewInfo(); -#if defined(_WIN32) - wglewInfo(); -#else - glxewInfo(); -#endif - if (f != stdout) fclose(f); - glewDestroyContext(); - return 0; -} - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) || !defined(__APPLE__) || defined(GLEW_APPLE_GLX) -GLboolean glewParseArgs (int argc, char** argv, char** display, int* visual) -{ - int p = 0; - while (p < argc) - { -#if defined(_WIN32) - if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) - { - if (++p >= argc) return GL_TRUE; - *display = 0; - *visual = strtol(argv[p++], NULL, 0); - } - else - return GL_TRUE; -#else - if (!strcmp(argv[p], "-display")) - { - if (++p >= argc) return GL_TRUE; - *display = argv[p++]; - } - else if (!strcmp(argv[p], "-visual")) - { - if (++p >= argc) return GL_TRUE; - *visual = (int)strtol(argv[p++], NULL, 0); - } - else - return GL_TRUE; -#endif - } - return GL_FALSE; -} -#endif - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) - -HWND wnd = NULL; -HDC dc = NULL; -HGLRC rc = NULL; - -GLboolean glewCreateContext (int* pixelformat) -{ - WNDCLASS wc; - PIXELFORMATDESCRIPTOR pfd; - /* register window class */ - ZeroMemory(&wc, sizeof(WNDCLASS)); - wc.hInstance = GetModuleHandle(NULL); - wc.lpfnWndProc = DefWindowProc; - wc.lpszClassName = "GLEW"; - if (0 == RegisterClass(&wc)) return GL_TRUE; - /* create window */ - wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, - CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL); - if (NULL == wnd) return GL_TRUE; - /* get the device context */ - dc = GetDC(wnd); - if (NULL == dc) return GL_TRUE; - /* find pixel format */ - ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); - if (*pixelformat == -1) /* find default */ - { - pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - *pixelformat = ChoosePixelFormat(dc, &pfd); - if (*pixelformat == 0) return GL_TRUE; - } - /* set the pixel format for the dc */ - if (FALSE == SetPixelFormat(dc, *pixelformat, &pfd)) return GL_TRUE; - /* create rendering context */ - rc = wglCreateContext(dc); - if (NULL == rc) return GL_TRUE; - if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE; - return GL_FALSE; -} - -void glewDestroyContext () -{ - if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(rc); - if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); - if (NULL != wnd) DestroyWindow(wnd); - UnregisterClass("GLEW", GetModuleHandle(NULL)); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -#include - -AGLContext ctx, octx; - -GLboolean glewCreateContext () -{ - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - /*int major, minor; - SetPortWindowPort(wnd); - aglGetVersion(&major, &minor); - fprintf(stderr, "GL %d.%d\n", major, minor);*/ - pf = aglChoosePixelFormat(NULL, 0, attrib); - if (NULL == pf) return GL_TRUE; - ctx = aglCreateContext(pf, NULL); - if (NULL == ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE; - aglDestroyPixelFormat(pf); - /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ - octx = aglGetCurrentContext(); - if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; - /* Needed for Regal on the Mac */ - #if defined(GLEW_REGAL) && defined(__APPLE__) - RegalMakeCurrent(ctx); - #endif - return GL_FALSE; -} - -void glewDestroyContext () -{ - aglSetCurrentContext(octx); - if (NULL != ctx) aglDestroyContext(ctx); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__HAIKU__) - -GLboolean glewCreateContext () -{ - /* TODO: Haiku: We need to call C++ code here */ - return GL_FALSE; -} - -void glewDestroyContext () -{ - /* TODO: Haiku: We need to call C++ code here */ -} - -/* ------------------------------------------------------------------------ */ - -#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -Display* dpy = NULL; -XVisualInfo* vi = NULL; -XVisualInfo* vis = NULL; -GLXContext ctx = NULL; -Window wnd = 0; -Colormap cmap = 0; - -GLboolean glewCreateContext (const char* display, int* visual) -{ - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; - int erb, evb; - XSetWindowAttributes swa; - /* open display */ - dpy = XOpenDisplay(display); - if (NULL == dpy) return GL_TRUE; - /* query for glx */ - if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE; - /* choose visual */ - if (*visual == -1) - { - vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib); - if (NULL == vi) return GL_TRUE; - *visual = (int)XVisualIDFromVisual(vi->visual); - } - else - { - int n_vis, i; - vis = XGetVisualInfo(dpy, 0, NULL, &n_vis); - for (i=0; iscreen), 0, 0, 1, 1, 1, 0, 0);*/ - cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone); - swa.border_pixel = 0; - swa.colormap = cmap; - wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen), - 0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual, - CWBorderPixel | CWColormap, &swa); - /* make context current */ - if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE; - return GL_FALSE; -} - -void glewDestroyContext () -{ - if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx); - if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd); - if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap); - if (NULL != vis) - XFree(vis); - else if (NULL != vi) - XFree(vi); - if (NULL != dpy) XCloseDisplay(dpy); -} - -#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ diff --git a/third_party/GL/glext.h b/third_party/GL/glext.h deleted file mode 100644 index d3cfbb562..000000000 --- a/third_party/GL/glext.h +++ /dev/null @@ -1,11767 +0,0 @@ -#ifndef __glext_h_ -#define __glext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 28986 $ on $Date: 2014-11-18 18:43:15 -0800 (Tue, 18 Nov 2014) $ -*/ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif -#ifndef GLAPI -#define GLAPI extern -#endif - -#define GL_GLEXT_VERSION 20141118 - -/* Generated C header for: - * API: gl - * Profile: compatibility - * Versions considered: .* - * Versions emitted: 1\.[2-9]|[234]\.[0-9] - * Default extensions included: gl - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_VERSION_1_2 */ - -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTexture (GLenum texture); -GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); -GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); -GLAPI void APIENTRY glClientActiveTexture (GLenum texture); -GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); -GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); -GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); -GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); -GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); -GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); -GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); -GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); -#endif -#endif /* GL_VERSION_1_3 */ - -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); -typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); -typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); -typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); -GLAPI void APIENTRY glFogCoordf (GLfloat coord); -GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); -GLAPI void APIENTRY glFogCoordd (GLdouble coord); -GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); -GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); -GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); -GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); -GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); -GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); -GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); -GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); -GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); -GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2iv (const GLint *v); -GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); -GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3iv (const GLint *v); -GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); -GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI void APIENTRY glBlendEquation (GLenum mode); -#endif -#endif /* GL_VERSION_1_4 */ - -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -#include -typedef ptrdiff_t GLsizeiptr; -typedef ptrdiff_t GLintptr; -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); -typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQuery (GLuint id); -GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQuery (GLenum target); -GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); -GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); -GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); -GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); -GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_VERSION_1_5 */ - -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -typedef char GLchar; -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); -typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); -GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); -GLAPI void APIENTRY glCompileShader (GLuint shader); -GLAPI GLuint APIENTRY glCreateProgram (void); -GLAPI GLuint APIENTRY glCreateShader (GLenum type); -GLAPI void APIENTRY glDeleteProgram (GLuint program); -GLAPI void APIENTRY glDeleteShader (GLuint shader); -GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); -GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); -GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); -GLAPI GLboolean APIENTRY glIsProgram (GLuint program); -GLAPI GLboolean APIENTRY glIsShader (GLuint shader); -GLAPI void APIENTRY glLinkProgram (GLuint program); -GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI void APIENTRY glUseProgram (GLuint program); -GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glValidateProgram (GLuint program); -GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -#endif -#endif /* GL_VERSION_2_0 */ - -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -#endif -#endif /* GL_VERSION_2_1 */ - -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -typedef unsigned short GLhalf; -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); -GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); -GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedback (void); -GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); -GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRender (void); -GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); -GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); -GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); -GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmap (GLenum target); -GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glBindVertexArray (GLuint array); -GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); -#endif -#endif /* GL_VERSION_3_0 */ - -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFFu -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); -GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); -GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -#endif -#endif /* GL_VERSION_3_1 */ - -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -typedef struct __GLsync *GLsync; -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef uint64_t GLuint64; -typedef int64_t GLint64; -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); -typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); -typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI void APIENTRY glProvokingVertex (GLenum mode); -GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); -GLAPI GLboolean APIENTRY glIsSync (GLsync sync); -GLAPI void APIENTRY glDeleteSync (GLsync sync); -GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); -GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); -GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); -#endif -#endif /* GL_VERSION_3_2 */ - -#ifndef GL_VERSION_3_3 -#define GL_VERSION_3_3 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE -#define GL_SRC1_COLOR 0x88F9 -#define GL_ONE_MINUS_SRC1_COLOR 0x88FA -#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB -#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC -#define GL_ANY_SAMPLES_PASSED 0x8C2F -#define GL_SAMPLER_BINDING 0x8919 -#define GL_RGB10_A2UI 0x906F -#define GL_TEXTURE_SWIZZLE_R 0x8E42 -#define GL_TEXTURE_SWIZZLE_G 0x8E43 -#define GL_TEXTURE_SWIZZLE_B 0x8E44 -#define GL_TEXTURE_SWIZZLE_A 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 -#define GL_TIME_ELAPSED 0x88BF -#define GL_TIMESTAMP 0x8E28 -#define GL_INT_2_10_10_10_REV 0x8D9F -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); -typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); -typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); -typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); -typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); -typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); -typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); -typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); -GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); -GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); -GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); -GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); -GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); -GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); -GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); -GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); -GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); -GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); -GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); -GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); -GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); -GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); -GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); -GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); -GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); -GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); -GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); -GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); -GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); -GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); -GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); -#endif -#endif /* GL_VERSION_3_3 */ - -#ifndef GL_VERSION_4_0 -#define GL_VERSION_4_0 1 -#define GL_SAMPLE_SHADING 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F -#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F -#define GL_DRAW_INDIRECT_BUFFER 0x8F3F -#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 -#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F -#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C -#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D -#define GL_MAX_VERTEX_STREAMS 0x8E71 -#define GL_DOUBLE_VEC2 0x8FFC -#define GL_DOUBLE_VEC3 0x8FFD -#define GL_DOUBLE_VEC4 0x8FFE -#define GL_DOUBLE_MAT2 0x8F46 -#define GL_DOUBLE_MAT3 0x8F47 -#define GL_DOUBLE_MAT4 0x8F48 -#define GL_DOUBLE_MAT2x3 0x8F49 -#define GL_DOUBLE_MAT2x4 0x8F4A -#define GL_DOUBLE_MAT3x2 0x8F4B -#define GL_DOUBLE_MAT3x4 0x8F4C -#define GL_DOUBLE_MAT4x2 0x8F4D -#define GL_DOUBLE_MAT4x3 0x8F4E -#define GL_ACTIVE_SUBROUTINES 0x8DE5 -#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 -#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 -#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 -#define GL_MAX_SUBROUTINES 0x8DE7 -#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 -#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A -#define GL_COMPATIBLE_SUBROUTINES 0x8E4B -#define GL_PATCHES 0x000E -#define GL_PATCH_VERTICES 0x8E72 -#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 -#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 -#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 -#define GL_TESS_GEN_MODE 0x8E76 -#define GL_TESS_GEN_SPACING 0x8E77 -#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 -#define GL_TESS_GEN_POINT_MODE 0x8E79 -#define GL_ISOLINES 0x8E7A -#define GL_FRACTIONAL_ODD 0x8E7B -#define GL_FRACTIONAL_EVEN 0x8E7C -#define GL_MAX_PATCH_VERTICES 0x8E7D -#define GL_MAX_TESS_GEN_LEVEL 0x8E7E -#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F -#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 -#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 -#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 -#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 -#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 -#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 -#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 -#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 -#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A -#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C -#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D -#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E -#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 -#define GL_TESS_EVALUATION_SHADER 0x8E87 -#define GL_TESS_CONTROL_SHADER 0x8E88 -#define GL_TRANSFORM_FEEDBACK 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 -#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); -typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); -typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); -typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); -typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); -typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShading (GLfloat value); -GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); -GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); -GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); -GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); -GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); -GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); -GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); -GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); -GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); -GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); -GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedback (void); -GLAPI void APIENTRY glResumeTransformFeedback (void); -GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); -GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); -GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); -GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); -GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); -#endif -#endif /* GL_VERSION_4_0 */ - -#ifndef GL_VERSION_4_1 -#define GL_VERSION_4_1 1 -#define GL_FIXED 0x140C -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B -#define GL_LOW_FLOAT 0x8DF0 -#define GL_MEDIUM_FLOAT 0x8DF1 -#define GL_HIGH_FLOAT 0x8DF2 -#define GL_LOW_INT 0x8DF3 -#define GL_MEDIUM_INT 0x8DF4 -#define GL_HIGH_INT 0x8DF5 -#define GL_SHADER_COMPILER 0x8DFA -#define GL_SHADER_BINARY_FORMATS 0x8DF8 -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB -#define GL_MAX_VARYING_VECTORS 0x8DFC -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD -#define GL_RGB565 0x8D62 -#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 -#define GL_PROGRAM_BINARY_LENGTH 0x8741 -#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE -#define GL_PROGRAM_BINARY_FORMATS 0x87FF -#define GL_VERTEX_SHADER_BIT 0x00000001 -#define GL_FRAGMENT_SHADER_BIT 0x00000002 -#define GL_GEOMETRY_SHADER_BIT 0x00000004 -#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 -#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 -#define GL_ALL_SHADER_BITS 0xFFFFFFFF -#define GL_PROGRAM_SEPARABLE 0x8258 -#define GL_ACTIVE_PROGRAM 0x8259 -#define GL_PROGRAM_PIPELINE_BINDING 0x825A -#define GL_MAX_VIEWPORTS 0x825B -#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C -#define GL_VIEWPORT_BOUNDS_RANGE 0x825D -#define GL_LAYER_PROVOKING_VERTEX 0x825E -#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F -#define GL_UNDEFINED_VERTEX 0x8260 -typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); -typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); -typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); -typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); -typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); -typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); -typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); -typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); -typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); -typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); -typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReleaseShaderCompiler (void); -GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); -GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); -GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); -GLAPI void APIENTRY glClearDepthf (GLfloat d); -GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); -GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); -GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); -GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); -GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); -GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); -GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); -GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); -GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); -GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); -GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); -GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); -GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); -GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); -GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); -GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); -GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); -GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); -GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); -GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); -GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); -GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); -GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); -#endif -#endif /* GL_VERSION_4_1 */ - -#ifndef GL_VERSION_4_2 -#define GL_VERSION_4_2 1 -#define GL_COPY_READ_BUFFER_BINDING 0x8F36 -#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 -#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 -#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 -#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 -#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 -#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 -#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A -#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B -#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C -#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D -#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E -#define GL_NUM_SAMPLE_COUNTS 0x9380 -#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC -#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 -#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 -#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 -#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 -#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 -#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB -#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE -#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF -#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 -#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 -#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 -#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 -#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 -#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 -#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 -#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 -#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC -#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 -#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA -#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 -#define GL_COMMAND_BARRIER_BIT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 -#define GL_ALL_BARRIER_BITS 0xFFFFFFFF -#define GL_MAX_IMAGE_UNITS 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 -#define GL_IMAGE_BINDING_NAME 0x8F3A -#define GL_IMAGE_BINDING_LEVEL 0x8F3B -#define GL_IMAGE_BINDING_LAYERED 0x8F3C -#define GL_IMAGE_BINDING_LAYER 0x8F3D -#define GL_IMAGE_BINDING_ACCESS 0x8F3E -#define GL_IMAGE_1D 0x904C -#define GL_IMAGE_2D 0x904D -#define GL_IMAGE_3D 0x904E -#define GL_IMAGE_2D_RECT 0x904F -#define GL_IMAGE_CUBE 0x9050 -#define GL_IMAGE_BUFFER 0x9051 -#define GL_IMAGE_1D_ARRAY 0x9052 -#define GL_IMAGE_2D_ARRAY 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 -#define GL_INT_IMAGE_1D 0x9057 -#define GL_INT_IMAGE_2D 0x9058 -#define GL_INT_IMAGE_3D 0x9059 -#define GL_INT_IMAGE_2D_RECT 0x905A -#define GL_INT_IMAGE_CUBE 0x905B -#define GL_INT_IMAGE_BUFFER 0x905C -#define GL_INT_IMAGE_1D_ARRAY 0x905D -#define GL_INT_IMAGE_2D_ARRAY 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C -#define GL_MAX_IMAGE_SAMPLES 0x906D -#define GL_IMAGE_BINDING_FORMAT 0x906E -#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 -#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 -#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA -#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB -#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC -#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD -#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE -#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF -#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F -#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); -GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); -GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); -GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); -GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); -GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); -GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); -GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); -#endif -#endif /* GL_VERSION_4_2 */ - -#ifndef GL_VERSION_4_3 -#define GL_VERSION_4_3 1 -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 -#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E -#define GL_COMPRESSED_RGB8_ETC2 0x9274 -#define GL_COMPRESSED_SRGB8_ETC2 0x9275 -#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 -#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 -#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 -#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 -#define GL_COMPRESSED_R11_EAC 0x9270 -#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 -#define GL_COMPRESSED_RG11_EAC 0x9272 -#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 -#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 -#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A -#define GL_MAX_ELEMENT_INDEX 0x8D6B -#define GL_COMPUTE_SHADER 0x91B9 -#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB -#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC -#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD -#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 -#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 -#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 -#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 -#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 -#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB -#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE -#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF -#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC -#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED -#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE -#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF -#define GL_COMPUTE_SHADER_BIT 0x00000020 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_MAX_UNIFORM_LOCATIONS 0x826E -#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 -#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 -#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 -#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 -#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 -#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 -#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 -#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 -#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 -#define GL_INTERNALFORMAT_SUPPORTED 0x826F -#define GL_INTERNALFORMAT_PREFERRED 0x8270 -#define GL_INTERNALFORMAT_RED_SIZE 0x8271 -#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 -#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 -#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 -#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 -#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 -#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 -#define GL_INTERNALFORMAT_RED_TYPE 0x8278 -#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 -#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A -#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B -#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C -#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D -#define GL_MAX_WIDTH 0x827E -#define GL_MAX_HEIGHT 0x827F -#define GL_MAX_DEPTH 0x8280 -#define GL_MAX_LAYERS 0x8281 -#define GL_MAX_COMBINED_DIMENSIONS 0x8282 -#define GL_COLOR_COMPONENTS 0x8283 -#define GL_DEPTH_COMPONENTS 0x8284 -#define GL_STENCIL_COMPONENTS 0x8285 -#define GL_COLOR_RENDERABLE 0x8286 -#define GL_DEPTH_RENDERABLE 0x8287 -#define GL_STENCIL_RENDERABLE 0x8288 -#define GL_FRAMEBUFFER_RENDERABLE 0x8289 -#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A -#define GL_FRAMEBUFFER_BLEND 0x828B -#define GL_READ_PIXELS 0x828C -#define GL_READ_PIXELS_FORMAT 0x828D -#define GL_READ_PIXELS_TYPE 0x828E -#define GL_TEXTURE_IMAGE_FORMAT 0x828F -#define GL_TEXTURE_IMAGE_TYPE 0x8290 -#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 -#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 -#define GL_MIPMAP 0x8293 -#define GL_MANUAL_GENERATE_MIPMAP 0x8294 -#define GL_AUTO_GENERATE_MIPMAP 0x8295 -#define GL_COLOR_ENCODING 0x8296 -#define GL_SRGB_READ 0x8297 -#define GL_SRGB_WRITE 0x8298 -#define GL_FILTER 0x829A -#define GL_VERTEX_TEXTURE 0x829B -#define GL_TESS_CONTROL_TEXTURE 0x829C -#define GL_TESS_EVALUATION_TEXTURE 0x829D -#define GL_GEOMETRY_TEXTURE 0x829E -#define GL_FRAGMENT_TEXTURE 0x829F -#define GL_COMPUTE_TEXTURE 0x82A0 -#define GL_TEXTURE_SHADOW 0x82A1 -#define GL_TEXTURE_GATHER 0x82A2 -#define GL_TEXTURE_GATHER_SHADOW 0x82A3 -#define GL_SHADER_IMAGE_LOAD 0x82A4 -#define GL_SHADER_IMAGE_STORE 0x82A5 -#define GL_SHADER_IMAGE_ATOMIC 0x82A6 -#define GL_IMAGE_TEXEL_SIZE 0x82A7 -#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 -#define GL_IMAGE_PIXEL_FORMAT 0x82A9 -#define GL_IMAGE_PIXEL_TYPE 0x82AA -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD -#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE -#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF -#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 -#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 -#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 -#define GL_CLEAR_BUFFER 0x82B4 -#define GL_TEXTURE_VIEW 0x82B5 -#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 -#define GL_FULL_SUPPORT 0x82B7 -#define GL_CAVEAT_SUPPORT 0x82B8 -#define GL_IMAGE_CLASS_4_X_32 0x82B9 -#define GL_IMAGE_CLASS_2_X_32 0x82BA -#define GL_IMAGE_CLASS_1_X_32 0x82BB -#define GL_IMAGE_CLASS_4_X_16 0x82BC -#define GL_IMAGE_CLASS_2_X_16 0x82BD -#define GL_IMAGE_CLASS_1_X_16 0x82BE -#define GL_IMAGE_CLASS_4_X_8 0x82BF -#define GL_IMAGE_CLASS_2_X_8 0x82C0 -#define GL_IMAGE_CLASS_1_X_8 0x82C1 -#define GL_IMAGE_CLASS_11_11_10 0x82C2 -#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 -#define GL_VIEW_CLASS_128_BITS 0x82C4 -#define GL_VIEW_CLASS_96_BITS 0x82C5 -#define GL_VIEW_CLASS_64_BITS 0x82C6 -#define GL_VIEW_CLASS_48_BITS 0x82C7 -#define GL_VIEW_CLASS_32_BITS 0x82C8 -#define GL_VIEW_CLASS_24_BITS 0x82C9 -#define GL_VIEW_CLASS_16_BITS 0x82CA -#define GL_VIEW_CLASS_8_BITS 0x82CB -#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC -#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD -#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE -#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF -#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 -#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 -#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 -#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 -#define GL_UNIFORM 0x92E1 -#define GL_UNIFORM_BLOCK 0x92E2 -#define GL_PROGRAM_INPUT 0x92E3 -#define GL_PROGRAM_OUTPUT 0x92E4 -#define GL_BUFFER_VARIABLE 0x92E5 -#define GL_SHADER_STORAGE_BLOCK 0x92E6 -#define GL_VERTEX_SUBROUTINE 0x92E8 -#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 -#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA -#define GL_GEOMETRY_SUBROUTINE 0x92EB -#define GL_FRAGMENT_SUBROUTINE 0x92EC -#define GL_COMPUTE_SUBROUTINE 0x92ED -#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE -#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF -#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 -#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 -#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 -#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 -#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 -#define GL_ACTIVE_RESOURCES 0x92F5 -#define GL_MAX_NAME_LENGTH 0x92F6 -#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 -#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 -#define GL_NAME_LENGTH 0x92F9 -#define GL_TYPE 0x92FA -#define GL_ARRAY_SIZE 0x92FB -#define GL_OFFSET 0x92FC -#define GL_BLOCK_INDEX 0x92FD -#define GL_ARRAY_STRIDE 0x92FE -#define GL_MATRIX_STRIDE 0x92FF -#define GL_IS_ROW_MAJOR 0x9300 -#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 -#define GL_BUFFER_BINDING 0x9302 -#define GL_BUFFER_DATA_SIZE 0x9303 -#define GL_NUM_ACTIVE_VARIABLES 0x9304 -#define GL_ACTIVE_VARIABLES 0x9305 -#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 -#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 -#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 -#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 -#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A -#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B -#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C -#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D -#define GL_LOCATION 0x930E -#define GL_LOCATION_INDEX 0x930F -#define GL_IS_PER_PATCH 0x92E7 -#define GL_SHADER_STORAGE_BUFFER 0x90D2 -#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 -#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 -#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 -#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 -#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 -#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 -#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 -#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA -#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB -#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC -#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD -#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE -#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF -#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 -#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 -#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA -#define GL_TEXTURE_BUFFER_OFFSET 0x919D -#define GL_TEXTURE_BUFFER_SIZE 0x919E -#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F -#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB -#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC -#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD -#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE -#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF -#define GL_VERTEX_ATTRIB_BINDING 0x82D4 -#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 -#define GL_VERTEX_BINDING_DIVISOR 0x82D6 -#define GL_VERTEX_BINDING_OFFSET 0x82D7 -#define GL_VERTEX_BINDING_STRIDE 0x82D8 -#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 -#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA -#define GL_VERTEX_BINDING_BUFFER 0x8F4F -#define GL_DISPLAY_LIST 0x82E7 -typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); -typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); -typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); -typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); -typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); -typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); -typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); -typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); -GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); -GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); -GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); -GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); -GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); -GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); -GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); -GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); -GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); -GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); -GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); -GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); -GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); -GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI void APIENTRY glPopDebugGroup (void); -GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -#endif /* GL_VERSION_4_3 */ - -#ifndef GL_VERSION_4_4 -#define GL_VERSION_4_4 1 -#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 -#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 -#define GL_TEXTURE_BUFFER_BINDING 0x8C2A -#define GL_MAP_PERSISTENT_BIT 0x0040 -#define GL_MAP_COHERENT_BIT 0x0080 -#define GL_DYNAMIC_STORAGE_BIT 0x0100 -#define GL_CLIENT_STORAGE_BIT 0x0200 -#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 -#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F -#define GL_BUFFER_STORAGE_FLAGS 0x8220 -#define GL_CLEAR_TEXTURE 0x9365 -#define GL_LOCATION_COMPONENT 0x934A -#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B -#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C -#define GL_QUERY_BUFFER 0x9192 -#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 -#define GL_QUERY_BUFFER_BINDING 0x9193 -#define GL_QUERY_RESULT_NO_WAIT 0x9194 -#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 -typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); -typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); -typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); -typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); -typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); -GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); -GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); -GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); -GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); -GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -#endif -#endif /* GL_VERSION_4_4 */ - -#ifndef GL_VERSION_4_5 -#define GL_VERSION_4_5 1 -#define GL_CONTEXT_LOST 0x0507 -#define GL_NEGATIVE_ONE_TO_ONE 0x935E -#define GL_ZERO_TO_ONE 0x935F -#define GL_CLIP_ORIGIN 0x935C -#define GL_CLIP_DEPTH_MODE 0x935D -#define GL_QUERY_WAIT_INVERTED 0x8E17 -#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 -#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 -#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A -#define GL_MAX_CULL_DISTANCES 0x82F9 -#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA -#define GL_TEXTURE_TARGET 0x1006 -#define GL_QUERY_TARGET 0x82EA -#define GL_TEXTURE_BINDING 0x82EB -#define GL_GUILTY_CONTEXT_RESET 0x8253 -#define GL_INNOCENT_CONTEXT_RESET 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET 0x8252 -#define GL_NO_RESET_NOTIFICATION 0x8261 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC -typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); -typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizei size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, const void *data); -typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); -typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizei length); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizei size, void *data); -typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); -typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); -typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); -typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); -typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); -typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); -typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); -typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); -GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizei size); -GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); -GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); -GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); -GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizei size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizei size, const void *data, GLenum usage); -GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, const void *data); -GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizei size); -GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizei size, GLenum format, GLenum type, const void *data); -GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); -GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length, GLbitfield access); -GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); -GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizei length); -GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); -GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizei size, void *data); -GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); -GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); -GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); -GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); -GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); -GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); -GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); -GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); -GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizei size); -GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); -GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); -GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); -GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); -GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); -GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); -GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); -GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); -GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); -GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); -GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); -GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); -GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); -GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); -GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); -GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); -GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); -GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); -GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI void APIENTRY glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI void APIENTRY glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI void APIENTRY glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI void APIENTRY glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI void APIENTRY glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values); -GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values); -GLAPI void APIENTRY glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern); -GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI void APIENTRY glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI void APIENTRY glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI void APIENTRY glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI void APIENTRY glTextureBarrier (void); -#endif -#endif /* GL_VERSION_4_5 */ - -#ifndef GL_ARB_ES2_compatibility -#define GL_ARB_ES2_compatibility 1 -#endif /* GL_ARB_ES2_compatibility */ - -#ifndef GL_ARB_ES3_1_compatibility -#define GL_ARB_ES3_1_compatibility 1 -#endif /* GL_ARB_ES3_1_compatibility */ - -#ifndef GL_ARB_ES3_compatibility -#define GL_ARB_ES3_compatibility 1 -#endif /* GL_ARB_ES3_compatibility */ - -#ifndef GL_ARB_arrays_of_arrays -#define GL_ARB_arrays_of_arrays 1 -#endif /* GL_ARB_arrays_of_arrays */ - -#ifndef GL_ARB_base_instance -#define GL_ARB_base_instance 1 -#endif /* GL_ARB_base_instance */ - -#ifndef GL_ARB_bindless_texture -#define GL_ARB_bindless_texture 1 -typedef uint64_t GLuint64EXT; -#define GL_UNSIGNED_INT64_ARB 0x140F -typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); -typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); -GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); -GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); -GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); -GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); -GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); -GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); -GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); -GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); -GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); -GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); -GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); -#endif -#endif /* GL_ARB_bindless_texture */ - -#ifndef GL_ARB_blend_func_extended -#define GL_ARB_blend_func_extended 1 -#endif /* GL_ARB_blend_func_extended */ - -#ifndef GL_ARB_buffer_storage -#define GL_ARB_buffer_storage 1 -#endif /* GL_ARB_buffer_storage */ - -#ifndef GL_ARB_cl_event -#define GL_ARB_cl_event 1 -struct _cl_context; -struct _cl_event; -#define GL_SYNC_CL_EVENT_ARB 0x8240 -#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 -typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); -#endif -#endif /* GL_ARB_cl_event */ - -#ifndef GL_ARB_clear_buffer_object -#define GL_ARB_clear_buffer_object 1 -#endif /* GL_ARB_clear_buffer_object */ - -#ifndef GL_ARB_clear_texture -#define GL_ARB_clear_texture 1 -#endif /* GL_ARB_clear_texture */ - -#ifndef GL_ARB_clip_control -#define GL_ARB_clip_control 1 -#endif /* GL_ARB_clip_control */ - -#ifndef GL_ARB_color_buffer_float -#define GL_ARB_color_buffer_float 1 -#define GL_RGBA_FLOAT_MODE_ARB 0x8820 -#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A -#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B -#define GL_CLAMP_READ_COLOR_ARB 0x891C -#define GL_FIXED_ONLY_ARB 0x891D -typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); -#endif -#endif /* GL_ARB_color_buffer_float */ - -#ifndef GL_ARB_compatibility -#define GL_ARB_compatibility 1 -#endif /* GL_ARB_compatibility */ - -#ifndef GL_ARB_compressed_texture_pixel_storage -#define GL_ARB_compressed_texture_pixel_storage 1 -#endif /* GL_ARB_compressed_texture_pixel_storage */ - -#ifndef GL_ARB_compute_shader -#define GL_ARB_compute_shader 1 -#endif /* GL_ARB_compute_shader */ - -#ifndef GL_ARB_compute_variable_group_size -#define GL_ARB_compute_variable_group_size 1 -#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 -#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB -#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 -#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF -typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); -#endif -#endif /* GL_ARB_compute_variable_group_size */ - -#ifndef GL_ARB_conditional_render_inverted -#define GL_ARB_conditional_render_inverted 1 -#endif /* GL_ARB_conditional_render_inverted */ - -#ifndef GL_ARB_conservative_depth -#define GL_ARB_conservative_depth 1 -#endif /* GL_ARB_conservative_depth */ - -#ifndef GL_ARB_copy_buffer -#define GL_ARB_copy_buffer 1 -#endif /* GL_ARB_copy_buffer */ - -#ifndef GL_ARB_copy_image -#define GL_ARB_copy_image 1 -#endif /* GL_ARB_copy_image */ - -#ifndef GL_ARB_cull_distance -#define GL_ARB_cull_distance 1 -#endif /* GL_ARB_cull_distance */ - -#ifndef GL_ARB_debug_output -#define GL_ARB_debug_output 1 -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 -#define GL_DEBUG_SOURCE_API_ARB 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A -#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B -#define GL_DEBUG_TYPE_ERROR_ARB 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 -#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 -#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -#endif -#endif /* GL_ARB_debug_output */ - -#ifndef GL_ARB_depth_buffer_float -#define GL_ARB_depth_buffer_float 1 -#endif /* GL_ARB_depth_buffer_float */ - -#ifndef GL_ARB_depth_clamp -#define GL_ARB_depth_clamp 1 -#endif /* GL_ARB_depth_clamp */ - -#ifndef GL_ARB_depth_texture -#define GL_ARB_depth_texture 1 -#define GL_DEPTH_COMPONENT16_ARB 0x81A5 -#define GL_DEPTH_COMPONENT24_ARB 0x81A6 -#define GL_DEPTH_COMPONENT32_ARB 0x81A7 -#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A -#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B -#endif /* GL_ARB_depth_texture */ - -#ifndef GL_ARB_derivative_control -#define GL_ARB_derivative_control 1 -#endif /* GL_ARB_derivative_control */ - -#ifndef GL_ARB_direct_state_access -#define GL_ARB_direct_state_access 1 -#endif /* GL_ARB_direct_state_access */ - -#ifndef GL_ARB_draw_buffers -#define GL_ARB_draw_buffers 1 -#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 -#define GL_DRAW_BUFFER0_ARB 0x8825 -#define GL_DRAW_BUFFER1_ARB 0x8826 -#define GL_DRAW_BUFFER2_ARB 0x8827 -#define GL_DRAW_BUFFER3_ARB 0x8828 -#define GL_DRAW_BUFFER4_ARB 0x8829 -#define GL_DRAW_BUFFER5_ARB 0x882A -#define GL_DRAW_BUFFER6_ARB 0x882B -#define GL_DRAW_BUFFER7_ARB 0x882C -#define GL_DRAW_BUFFER8_ARB 0x882D -#define GL_DRAW_BUFFER9_ARB 0x882E -#define GL_DRAW_BUFFER10_ARB 0x882F -#define GL_DRAW_BUFFER11_ARB 0x8830 -#define GL_DRAW_BUFFER12_ARB 0x8831 -#define GL_DRAW_BUFFER13_ARB 0x8832 -#define GL_DRAW_BUFFER14_ARB 0x8833 -#define GL_DRAW_BUFFER15_ARB 0x8834 -typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); -#endif -#endif /* GL_ARB_draw_buffers */ - -#ifndef GL_ARB_draw_buffers_blend -#define GL_ARB_draw_buffers_blend 1 -typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -#endif -#endif /* GL_ARB_draw_buffers_blend */ - -#ifndef GL_ARB_draw_elements_base_vertex -#define GL_ARB_draw_elements_base_vertex 1 -#endif /* GL_ARB_draw_elements_base_vertex */ - -#ifndef GL_ARB_draw_indirect -#define GL_ARB_draw_indirect 1 -#endif /* GL_ARB_draw_indirect */ - -#ifndef GL_ARB_draw_instanced -#define GL_ARB_draw_instanced 1 -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#endif -#endif /* GL_ARB_draw_instanced */ - -#ifndef GL_ARB_enhanced_layouts -#define GL_ARB_enhanced_layouts 1 -#endif /* GL_ARB_enhanced_layouts */ - -#ifndef GL_ARB_explicit_attrib_location -#define GL_ARB_explicit_attrib_location 1 -#endif /* GL_ARB_explicit_attrib_location */ - -#ifndef GL_ARB_explicit_uniform_location -#define GL_ARB_explicit_uniform_location 1 -#endif /* GL_ARB_explicit_uniform_location */ - -#ifndef GL_ARB_fragment_coord_conventions -#define GL_ARB_fragment_coord_conventions 1 -#endif /* GL_ARB_fragment_coord_conventions */ - -#ifndef GL_ARB_fragment_layer_viewport -#define GL_ARB_fragment_layer_viewport 1 -#endif /* GL_ARB_fragment_layer_viewport */ - -#ifndef GL_ARB_fragment_program -#define GL_ARB_fragment_program 1 -#define GL_FRAGMENT_PROGRAM_ARB 0x8804 -#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 -#define GL_PROGRAM_LENGTH_ARB 0x8627 -#define GL_PROGRAM_FORMAT_ARB 0x8876 -#define GL_PROGRAM_BINDING_ARB 0x8677 -#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 -#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 -#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 -#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 -#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 -#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 -#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 -#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 -#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 -#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 -#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA -#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB -#define GL_PROGRAM_ATTRIBS_ARB 0x88AC -#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD -#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE -#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF -#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 -#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 -#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 -#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 -#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 -#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 -#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 -#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 -#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A -#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B -#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C -#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D -#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E -#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F -#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 -#define GL_PROGRAM_STRING_ARB 0x8628 -#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B -#define GL_CURRENT_MATRIX_ARB 0x8641 -#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 -#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 -#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F -#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E -#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 -#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 -#define GL_MATRIX0_ARB 0x88C0 -#define GL_MATRIX1_ARB 0x88C1 -#define GL_MATRIX2_ARB 0x88C2 -#define GL_MATRIX3_ARB 0x88C3 -#define GL_MATRIX4_ARB 0x88C4 -#define GL_MATRIX5_ARB 0x88C5 -#define GL_MATRIX6_ARB 0x88C6 -#define GL_MATRIX7_ARB 0x88C7 -#define GL_MATRIX8_ARB 0x88C8 -#define GL_MATRIX9_ARB 0x88C9 -#define GL_MATRIX10_ARB 0x88CA -#define GL_MATRIX11_ARB 0x88CB -#define GL_MATRIX12_ARB 0x88CC -#define GL_MATRIX13_ARB 0x88CD -#define GL_MATRIX14_ARB 0x88CE -#define GL_MATRIX15_ARB 0x88CF -#define GL_MATRIX16_ARB 0x88D0 -#define GL_MATRIX17_ARB 0x88D1 -#define GL_MATRIX18_ARB 0x88D2 -#define GL_MATRIX19_ARB 0x88D3 -#define GL_MATRIX20_ARB 0x88D4 -#define GL_MATRIX21_ARB 0x88D5 -#define GL_MATRIX22_ARB 0x88D6 -#define GL_MATRIX23_ARB 0x88D7 -#define GL_MATRIX24_ARB 0x88D8 -#define GL_MATRIX25_ARB 0x88D9 -#define GL_MATRIX26_ARB 0x88DA -#define GL_MATRIX27_ARB 0x88DB -#define GL_MATRIX28_ARB 0x88DC -#define GL_MATRIX29_ARB 0x88DD -#define GL_MATRIX30_ARB 0x88DE -#define GL_MATRIX31_ARB 0x88DF -typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); -typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string); -GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); -GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); -GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string); -GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); -#endif -#endif /* GL_ARB_fragment_program */ - -#ifndef GL_ARB_fragment_program_shadow -#define GL_ARB_fragment_program_shadow 1 -#endif /* GL_ARB_fragment_program_shadow */ - -#ifndef GL_ARB_fragment_shader -#define GL_ARB_fragment_shader 1 -#define GL_FRAGMENT_SHADER_ARB 0x8B30 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B -#endif /* GL_ARB_fragment_shader */ - -#ifndef GL_ARB_framebuffer_no_attachments -#define GL_ARB_framebuffer_no_attachments 1 -#endif /* GL_ARB_framebuffer_no_attachments */ - -#ifndef GL_ARB_framebuffer_object -#define GL_ARB_framebuffer_object 1 -#endif /* GL_ARB_framebuffer_object */ - -#ifndef GL_ARB_framebuffer_sRGB -#define GL_ARB_framebuffer_sRGB 1 -#endif /* GL_ARB_framebuffer_sRGB */ - -#ifndef GL_ARB_geometry_shader4 -#define GL_ARB_geometry_shader4 1 -#define GL_LINES_ADJACENCY_ARB 0x000A -#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B -#define GL_TRIANGLES_ADJACENCY_ARB 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D -#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 -#define GL_GEOMETRY_SHADER_ARB 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); -GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif -#endif /* GL_ARB_geometry_shader4 */ - -#ifndef GL_ARB_get_program_binary -#define GL_ARB_get_program_binary 1 -#endif /* GL_ARB_get_program_binary */ - -#ifndef GL_ARB_get_texture_sub_image -#define GL_ARB_get_texture_sub_image 1 -#endif /* GL_ARB_get_texture_sub_image */ - -#ifndef GL_ARB_gpu_shader5 -#define GL_ARB_gpu_shader5 1 -#endif /* GL_ARB_gpu_shader5 */ - -#ifndef GL_ARB_gpu_shader_fp64 -#define GL_ARB_gpu_shader_fp64 1 -#endif /* GL_ARB_gpu_shader_fp64 */ - -#ifndef GL_ARB_half_float_pixel -#define GL_ARB_half_float_pixel 1 -typedef unsigned short GLhalfARB; -#define GL_HALF_FLOAT_ARB 0x140B -#endif /* GL_ARB_half_float_pixel */ - -#ifndef GL_ARB_half_float_vertex -#define GL_ARB_half_float_vertex 1 -#endif /* GL_ARB_half_float_vertex */ - -#ifndef GL_ARB_imaging -#define GL_ARB_imaging 1 -#define GL_BLEND_COLOR 0x8005 -#define GL_BLEND_EQUATION 0x8009 -#define GL_CONVOLUTION_1D 0x8010 -#define GL_CONVOLUTION_2D 0x8011 -#define GL_SEPARABLE_2D 0x8012 -#define GL_CONVOLUTION_BORDER_MODE 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS 0x8015 -#define GL_REDUCE 0x8016 -#define GL_CONVOLUTION_FORMAT 0x8017 -#define GL_CONVOLUTION_WIDTH 0x8018 -#define GL_CONVOLUTION_HEIGHT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 -#define GL_HISTOGRAM 0x8024 -#define GL_PROXY_HISTOGRAM 0x8025 -#define GL_HISTOGRAM_WIDTH 0x8026 -#define GL_HISTOGRAM_FORMAT 0x8027 -#define GL_HISTOGRAM_RED_SIZE 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C -#define GL_HISTOGRAM_SINK 0x802D -#define GL_MINMAX 0x802E -#define GL_MINMAX_FORMAT 0x802F -#define GL_MINMAX_SINK 0x8030 -#define GL_TABLE_TOO_LARGE 0x8031 -#define GL_COLOR_MATRIX 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB -#define GL_COLOR_TABLE 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 -#define GL_PROXY_COLOR_TABLE 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 -#define GL_COLOR_TABLE_SCALE 0x80D6 -#define GL_COLOR_TABLE_BIAS 0x80D7 -#define GL_COLOR_TABLE_FORMAT 0x80D8 -#define GL_COLOR_TABLE_WIDTH 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF -#define GL_CONSTANT_BORDER 0x8151 -#define GL_REPLICATE_BORDER 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR 0x8154 -typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); -typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, void *table); -GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image); -GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glResetHistogram (GLenum target); -GLAPI void APIENTRY glResetMinmax (GLenum target); -#endif -#endif /* GL_ARB_imaging */ - -#ifndef GL_ARB_indirect_parameters -#define GL_ARB_indirect_parameters 1 -#define GL_PARAMETER_BUFFER_ARB 0x80EE -#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); -#endif -#endif /* GL_ARB_indirect_parameters */ - -#ifndef GL_ARB_instanced_arrays -#define GL_ARB_instanced_arrays 1 -#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE -typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); -#endif -#endif /* GL_ARB_instanced_arrays */ - -#ifndef GL_ARB_internalformat_query -#define GL_ARB_internalformat_query 1 -#endif /* GL_ARB_internalformat_query */ - -#ifndef GL_ARB_internalformat_query2 -#define GL_ARB_internalformat_query2 1 -#define GL_SRGB_DECODE_ARB 0x8299 -#endif /* GL_ARB_internalformat_query2 */ - -#ifndef GL_ARB_invalidate_subdata -#define GL_ARB_invalidate_subdata 1 -#endif /* GL_ARB_invalidate_subdata */ - -#ifndef GL_ARB_map_buffer_alignment -#define GL_ARB_map_buffer_alignment 1 -#endif /* GL_ARB_map_buffer_alignment */ - -#ifndef GL_ARB_map_buffer_range -#define GL_ARB_map_buffer_range 1 -#endif /* GL_ARB_map_buffer_range */ - -#ifndef GL_ARB_matrix_palette -#define GL_ARB_matrix_palette 1 -#define GL_MATRIX_PALETTE_ARB 0x8840 -#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 -#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 -#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 -#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 -#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 -#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 -#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 -#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 -#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 -typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); -typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); -typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); -GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); -GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); -GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); -GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_ARB_matrix_palette */ - -#ifndef GL_ARB_multi_bind -#define GL_ARB_multi_bind 1 -#endif /* GL_ARB_multi_bind */ - -#ifndef GL_ARB_multi_draw_indirect -#define GL_ARB_multi_draw_indirect 1 -#endif /* GL_ARB_multi_draw_indirect */ - -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); -#endif -#endif /* GL_ARB_multisample */ - -#ifndef GL_ARB_multitexture -#define GL_ARB_multitexture 1 -#define GL_TEXTURE0_ARB 0x84C0 -#define GL_TEXTURE1_ARB 0x84C1 -#define GL_TEXTURE2_ARB 0x84C2 -#define GL_TEXTURE3_ARB 0x84C3 -#define GL_TEXTURE4_ARB 0x84C4 -#define GL_TEXTURE5_ARB 0x84C5 -#define GL_TEXTURE6_ARB 0x84C6 -#define GL_TEXTURE7_ARB 0x84C7 -#define GL_TEXTURE8_ARB 0x84C8 -#define GL_TEXTURE9_ARB 0x84C9 -#define GL_TEXTURE10_ARB 0x84CA -#define GL_TEXTURE11_ARB 0x84CB -#define GL_TEXTURE12_ARB 0x84CC -#define GL_TEXTURE13_ARB 0x84CD -#define GL_TEXTURE14_ARB 0x84CE -#define GL_TEXTURE15_ARB 0x84CF -#define GL_TEXTURE16_ARB 0x84D0 -#define GL_TEXTURE17_ARB 0x84D1 -#define GL_TEXTURE18_ARB 0x84D2 -#define GL_TEXTURE19_ARB 0x84D3 -#define GL_TEXTURE20_ARB 0x84D4 -#define GL_TEXTURE21_ARB 0x84D5 -#define GL_TEXTURE22_ARB 0x84D6 -#define GL_TEXTURE23_ARB 0x84D7 -#define GL_TEXTURE24_ARB 0x84D8 -#define GL_TEXTURE25_ARB 0x84D9 -#define GL_TEXTURE26_ARB 0x84DA -#define GL_TEXTURE27_ARB 0x84DB -#define GL_TEXTURE28_ARB 0x84DC -#define GL_TEXTURE29_ARB 0x84DD -#define GL_TEXTURE30_ARB 0x84DE -#define GL_TEXTURE31_ARB 0x84DF -#define GL_ACTIVE_TEXTURE_ARB 0x84E0 -#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 -#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 -typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveTextureARB (GLenum texture); -GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); -GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); -GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); -GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); -GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); -GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); -GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); -GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); -GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); -GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); -GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); -GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); -GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); -GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); -GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); -#endif -#endif /* GL_ARB_multitexture */ - -#ifndef GL_ARB_occlusion_query -#define GL_ARB_occlusion_query 1 -#define GL_QUERY_COUNTER_BITS_ARB 0x8864 -#define GL_CURRENT_QUERY_ARB 0x8865 -#define GL_QUERY_RESULT_ARB 0x8866 -#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 -#define GL_SAMPLES_PASSED_ARB 0x8914 -typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); -GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); -GLAPI void APIENTRY glEndQueryARB (GLenum target); -GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); -#endif -#endif /* GL_ARB_occlusion_query */ - -#ifndef GL_ARB_occlusion_query2 -#define GL_ARB_occlusion_query2 1 -#endif /* GL_ARB_occlusion_query2 */ - -#ifndef GL_ARB_pipeline_statistics_query -#define GL_ARB_pipeline_statistics_query 1 -#define GL_VERTICES_SUBMITTED_ARB 0x82EE -#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF -#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 -#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 -#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 -#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 -#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 -#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 -#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 -#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 -#endif /* GL_ARB_pipeline_statistics_query */ - -#ifndef GL_ARB_pixel_buffer_object -#define GL_ARB_pixel_buffer_object 1 -#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF -#endif /* GL_ARB_pixel_buffer_object */ - -#ifndef GL_ARB_point_parameters -#define GL_ARB_point_parameters 1 -#define GL_POINT_SIZE_MIN_ARB 0x8126 -#define GL_POINT_SIZE_MAX_ARB 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 -#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 -typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); -#endif -#endif /* GL_ARB_point_parameters */ - -#ifndef GL_ARB_point_sprite -#define GL_ARB_point_sprite 1 -#define GL_POINT_SPRITE_ARB 0x8861 -#define GL_COORD_REPLACE_ARB 0x8862 -#endif /* GL_ARB_point_sprite */ - -#ifndef GL_ARB_program_interface_query -#define GL_ARB_program_interface_query 1 -#endif /* GL_ARB_program_interface_query */ - -#ifndef GL_ARB_provoking_vertex -#define GL_ARB_provoking_vertex 1 -#endif /* GL_ARB_provoking_vertex */ - -#ifndef GL_ARB_query_buffer_object -#define GL_ARB_query_buffer_object 1 -#endif /* GL_ARB_query_buffer_object */ - -#ifndef GL_ARB_robust_buffer_access_behavior -#define GL_ARB_robust_buffer_access_behavior 1 -#endif /* GL_ARB_robust_buffer_access_behavior */ - -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); -typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); -GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); -GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); -GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); -GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); -GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -#endif -#endif /* GL_ARB_robustness */ - -#ifndef GL_ARB_robustness_isolation -#define GL_ARB_robustness_isolation 1 -#endif /* GL_ARB_robustness_isolation */ - -#ifndef GL_ARB_sample_shading -#define GL_ARB_sample_shading 1 -#define GL_SAMPLE_SHADING_ARB 0x8C36 -#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 -typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); -#endif -#endif /* GL_ARB_sample_shading */ - -#ifndef GL_ARB_sampler_objects -#define GL_ARB_sampler_objects 1 -#endif /* GL_ARB_sampler_objects */ - -#ifndef GL_ARB_seamless_cube_map -#define GL_ARB_seamless_cube_map 1 -#endif /* GL_ARB_seamless_cube_map */ - -#ifndef GL_ARB_seamless_cubemap_per_texture -#define GL_ARB_seamless_cubemap_per_texture 1 -#endif /* GL_ARB_seamless_cubemap_per_texture */ - -#ifndef GL_ARB_separate_shader_objects -#define GL_ARB_separate_shader_objects 1 -#endif /* GL_ARB_separate_shader_objects */ - -#ifndef GL_ARB_shader_atomic_counters -#define GL_ARB_shader_atomic_counters 1 -#endif /* GL_ARB_shader_atomic_counters */ - -#ifndef GL_ARB_shader_bit_encoding -#define GL_ARB_shader_bit_encoding 1 -#endif /* GL_ARB_shader_bit_encoding */ - -#ifndef GL_ARB_shader_draw_parameters -#define GL_ARB_shader_draw_parameters 1 -#endif /* GL_ARB_shader_draw_parameters */ - -#ifndef GL_ARB_shader_group_vote -#define GL_ARB_shader_group_vote 1 -#endif /* GL_ARB_shader_group_vote */ - -#ifndef GL_ARB_shader_image_load_store -#define GL_ARB_shader_image_load_store 1 -#endif /* GL_ARB_shader_image_load_store */ - -#ifndef GL_ARB_shader_image_size -#define GL_ARB_shader_image_size 1 -#endif /* GL_ARB_shader_image_size */ - -#ifndef GL_ARB_shader_objects -#define GL_ARB_shader_objects 1 -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef char GLcharARB; -#define GL_PROGRAM_OBJECT_ARB 0x8B40 -#define GL_SHADER_OBJECT_ARB 0x8B48 -#define GL_OBJECT_TYPE_ARB 0x8B4E -#define GL_OBJECT_SUBTYPE_ARB 0x8B4F -#define GL_FLOAT_VEC2_ARB 0x8B50 -#define GL_FLOAT_VEC3_ARB 0x8B51 -#define GL_FLOAT_VEC4_ARB 0x8B52 -#define GL_INT_VEC2_ARB 0x8B53 -#define GL_INT_VEC3_ARB 0x8B54 -#define GL_INT_VEC4_ARB 0x8B55 -#define GL_BOOL_ARB 0x8B56 -#define GL_BOOL_VEC2_ARB 0x8B57 -#define GL_BOOL_VEC3_ARB 0x8B58 -#define GL_BOOL_VEC4_ARB 0x8B59 -#define GL_FLOAT_MAT2_ARB 0x8B5A -#define GL_FLOAT_MAT3_ARB 0x8B5B -#define GL_FLOAT_MAT4_ARB 0x8B5C -#define GL_SAMPLER_1D_ARB 0x8B5D -#define GL_SAMPLER_2D_ARB 0x8B5E -#define GL_SAMPLER_3D_ARB 0x8B5F -#define GL_SAMPLER_CUBE_ARB 0x8B60 -#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 -#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 -#define GL_SAMPLER_2D_RECT_ARB 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 -#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 -#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 -#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 -#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 -#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 -#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 -#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 -#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 -#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 -typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); -typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); -typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); -typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); -typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); -typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); -typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); -typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); -typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); -typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); -typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); -typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); -typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); -GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); -GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); -GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); -GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); -GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); -GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); -GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); -GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); -GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); -GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); -GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); -GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); -GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); -GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); -GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); -GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); -GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); -#endif -#endif /* GL_ARB_shader_objects */ - -#ifndef GL_ARB_shader_precision -#define GL_ARB_shader_precision 1 -#endif /* GL_ARB_shader_precision */ - -#ifndef GL_ARB_shader_stencil_export -#define GL_ARB_shader_stencil_export 1 -#endif /* GL_ARB_shader_stencil_export */ - -#ifndef GL_ARB_shader_storage_buffer_object -#define GL_ARB_shader_storage_buffer_object 1 -#endif /* GL_ARB_shader_storage_buffer_object */ - -#ifndef GL_ARB_shader_subroutine -#define GL_ARB_shader_subroutine 1 -#endif /* GL_ARB_shader_subroutine */ - -#ifndef GL_ARB_shader_texture_image_samples -#define GL_ARB_shader_texture_image_samples 1 -#endif /* GL_ARB_shader_texture_image_samples */ - -#ifndef GL_ARB_shader_texture_lod -#define GL_ARB_shader_texture_lod 1 -#endif /* GL_ARB_shader_texture_lod */ - -#ifndef GL_ARB_shading_language_100 -#define GL_ARB_shading_language_100 1 -#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C -#endif /* GL_ARB_shading_language_100 */ - -#ifndef GL_ARB_shading_language_420pack -#define GL_ARB_shading_language_420pack 1 -#endif /* GL_ARB_shading_language_420pack */ - -#ifndef GL_ARB_shading_language_include -#define GL_ARB_shading_language_include 1 -#define GL_SHADER_INCLUDE_ARB 0x8DAE -#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 -#define GL_NAMED_STRING_TYPE_ARB 0x8DEA -typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); -typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); -GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); -GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); -GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); -GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); -#endif -#endif /* GL_ARB_shading_language_include */ - -#ifndef GL_ARB_shading_language_packing -#define GL_ARB_shading_language_packing 1 -#endif /* GL_ARB_shading_language_packing */ - -#ifndef GL_ARB_shadow -#define GL_ARB_shadow 1 -#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C -#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D -#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E -#endif /* GL_ARB_shadow */ - -#ifndef GL_ARB_shadow_ambient -#define GL_ARB_shadow_ambient 1 -#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF -#endif /* GL_ARB_shadow_ambient */ - -#ifndef GL_ARB_sparse_buffer -#define GL_ARB_sparse_buffer 1 -#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 -#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 -typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); -#endif -#endif /* GL_ARB_sparse_buffer */ - -#ifndef GL_ARB_sparse_texture -#define GL_ARB_sparse_texture 1 -#define GL_TEXTURE_SPARSE_ARB 0x91A6 -#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 -#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA -#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 -#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A -#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 -typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); -#endif -#endif /* GL_ARB_sparse_texture */ - -#ifndef GL_ARB_stencil_texturing -#define GL_ARB_stencil_texturing 1 -#endif /* GL_ARB_stencil_texturing */ - -#ifndef GL_ARB_sync -#define GL_ARB_sync 1 -#endif /* GL_ARB_sync */ - -#ifndef GL_ARB_tessellation_shader -#define GL_ARB_tessellation_shader 1 -#endif /* GL_ARB_tessellation_shader */ - -#ifndef GL_ARB_texture_barrier -#define GL_ARB_texture_barrier 1 -#endif /* GL_ARB_texture_barrier */ - -#ifndef GL_ARB_texture_border_clamp -#define GL_ARB_texture_border_clamp 1 -#define GL_CLAMP_TO_BORDER_ARB 0x812D -#endif /* GL_ARB_texture_border_clamp */ - -#ifndef GL_ARB_texture_buffer_object -#define GL_ARB_texture_buffer_object 1 -#define GL_TEXTURE_BUFFER_ARB 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E -typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); -#endif -#endif /* GL_ARB_texture_buffer_object */ - -#ifndef GL_ARB_texture_buffer_object_rgb32 -#define GL_ARB_texture_buffer_object_rgb32 1 -#endif /* GL_ARB_texture_buffer_object_rgb32 */ - -#ifndef GL_ARB_texture_buffer_range -#define GL_ARB_texture_buffer_range 1 -#endif /* GL_ARB_texture_buffer_range */ - -#ifndef GL_ARB_texture_compression -#define GL_ARB_texture_compression 1 -#define GL_COMPRESSED_ALPHA_ARB 0x84E9 -#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB -#define GL_COMPRESSED_INTENSITY_ARB 0x84EC -#define GL_COMPRESSED_RGB_ARB 0x84ED -#define GL_COMPRESSED_RGBA_ARB 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 -#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void *img); -#endif -#endif /* GL_ARB_texture_compression */ - -#ifndef GL_ARB_texture_compression_bptc -#define GL_ARB_texture_compression_bptc 1 -#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C -#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D -#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E -#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F -#endif /* GL_ARB_texture_compression_bptc */ - -#ifndef GL_ARB_texture_compression_rgtc -#define GL_ARB_texture_compression_rgtc 1 -#endif /* GL_ARB_texture_compression_rgtc */ - -#ifndef GL_ARB_texture_cube_map -#define GL_ARB_texture_cube_map 1 -#define GL_NORMAL_MAP_ARB 0x8511 -#define GL_REFLECTION_MAP_ARB 0x8512 -#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C -#endif /* GL_ARB_texture_cube_map */ - -#ifndef GL_ARB_texture_cube_map_array -#define GL_ARB_texture_cube_map_array 1 -#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 -#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A -#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B -#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C -#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D -#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E -#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F -#endif /* GL_ARB_texture_cube_map_array */ - -#ifndef GL_ARB_texture_env_add -#define GL_ARB_texture_env_add 1 -#endif /* GL_ARB_texture_env_add */ - -#ifndef GL_ARB_texture_env_combine -#define GL_ARB_texture_env_combine 1 -#define GL_COMBINE_ARB 0x8570 -#define GL_COMBINE_RGB_ARB 0x8571 -#define GL_COMBINE_ALPHA_ARB 0x8572 -#define GL_SOURCE0_RGB_ARB 0x8580 -#define GL_SOURCE1_RGB_ARB 0x8581 -#define GL_SOURCE2_RGB_ARB 0x8582 -#define GL_SOURCE0_ALPHA_ARB 0x8588 -#define GL_SOURCE1_ALPHA_ARB 0x8589 -#define GL_SOURCE2_ALPHA_ARB 0x858A -#define GL_OPERAND0_RGB_ARB 0x8590 -#define GL_OPERAND1_RGB_ARB 0x8591 -#define GL_OPERAND2_RGB_ARB 0x8592 -#define GL_OPERAND0_ALPHA_ARB 0x8598 -#define GL_OPERAND1_ALPHA_ARB 0x8599 -#define GL_OPERAND2_ALPHA_ARB 0x859A -#define GL_RGB_SCALE_ARB 0x8573 -#define GL_ADD_SIGNED_ARB 0x8574 -#define GL_INTERPOLATE_ARB 0x8575 -#define GL_SUBTRACT_ARB 0x84E7 -#define GL_CONSTANT_ARB 0x8576 -#define GL_PRIMARY_COLOR_ARB 0x8577 -#define GL_PREVIOUS_ARB 0x8578 -#endif /* GL_ARB_texture_env_combine */ - -#ifndef GL_ARB_texture_env_crossbar -#define GL_ARB_texture_env_crossbar 1 -#endif /* GL_ARB_texture_env_crossbar */ - -#ifndef GL_ARB_texture_env_dot3 -#define GL_ARB_texture_env_dot3 1 -#define GL_DOT3_RGB_ARB 0x86AE -#define GL_DOT3_RGBA_ARB 0x86AF -#endif /* GL_ARB_texture_env_dot3 */ - -#ifndef GL_ARB_texture_float -#define GL_ARB_texture_float 1 -#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 -#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 -#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 -#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 -#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 -#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 -#define GL_RGBA32F_ARB 0x8814 -#define GL_RGB32F_ARB 0x8815 -#define GL_ALPHA32F_ARB 0x8816 -#define GL_INTENSITY32F_ARB 0x8817 -#define GL_LUMINANCE32F_ARB 0x8818 -#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 -#define GL_RGBA16F_ARB 0x881A -#define GL_RGB16F_ARB 0x881B -#define GL_ALPHA16F_ARB 0x881C -#define GL_INTENSITY16F_ARB 0x881D -#define GL_LUMINANCE16F_ARB 0x881E -#define GL_LUMINANCE_ALPHA16F_ARB 0x881F -#endif /* GL_ARB_texture_float */ - -#ifndef GL_ARB_texture_gather -#define GL_ARB_texture_gather 1 -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F -#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F -#endif /* GL_ARB_texture_gather */ - -#ifndef GL_ARB_texture_mirror_clamp_to_edge -#define GL_ARB_texture_mirror_clamp_to_edge 1 -#endif /* GL_ARB_texture_mirror_clamp_to_edge */ - -#ifndef GL_ARB_texture_mirrored_repeat -#define GL_ARB_texture_mirrored_repeat 1 -#define GL_MIRRORED_REPEAT_ARB 0x8370 -#endif /* GL_ARB_texture_mirrored_repeat */ - -#ifndef GL_ARB_texture_multisample -#define GL_ARB_texture_multisample 1 -#endif /* GL_ARB_texture_multisample */ - -#ifndef GL_ARB_texture_non_power_of_two -#define GL_ARB_texture_non_power_of_two 1 -#endif /* GL_ARB_texture_non_power_of_two */ - -#ifndef GL_ARB_texture_query_levels -#define GL_ARB_texture_query_levels 1 -#endif /* GL_ARB_texture_query_levels */ - -#ifndef GL_ARB_texture_query_lod -#define GL_ARB_texture_query_lod 1 -#endif /* GL_ARB_texture_query_lod */ - -#ifndef GL_ARB_texture_rectangle -#define GL_ARB_texture_rectangle 1 -#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 -#endif /* GL_ARB_texture_rectangle */ - -#ifndef GL_ARB_texture_rg -#define GL_ARB_texture_rg 1 -#endif /* GL_ARB_texture_rg */ - -#ifndef GL_ARB_texture_rgb10_a2ui -#define GL_ARB_texture_rgb10_a2ui 1 -#endif /* GL_ARB_texture_rgb10_a2ui */ - -#ifndef GL_ARB_texture_stencil8 -#define GL_ARB_texture_stencil8 1 -#endif /* GL_ARB_texture_stencil8 */ - -#ifndef GL_ARB_texture_storage -#define GL_ARB_texture_storage 1 -#endif /* GL_ARB_texture_storage */ - -#ifndef GL_ARB_texture_storage_multisample -#define GL_ARB_texture_storage_multisample 1 -#endif /* GL_ARB_texture_storage_multisample */ - -#ifndef GL_ARB_texture_swizzle -#define GL_ARB_texture_swizzle 1 -#endif /* GL_ARB_texture_swizzle */ - -#ifndef GL_ARB_texture_view -#define GL_ARB_texture_view 1 -#endif /* GL_ARB_texture_view */ - -#ifndef GL_ARB_timer_query -#define GL_ARB_timer_query 1 -#endif /* GL_ARB_timer_query */ - -#ifndef GL_ARB_transform_feedback2 -#define GL_ARB_transform_feedback2 1 -#endif /* GL_ARB_transform_feedback2 */ - -#ifndef GL_ARB_transform_feedback3 -#define GL_ARB_transform_feedback3 1 -#endif /* GL_ARB_transform_feedback3 */ - -#ifndef GL_ARB_transform_feedback_instanced -#define GL_ARB_transform_feedback_instanced 1 -#endif /* GL_ARB_transform_feedback_instanced */ - -#ifndef GL_ARB_transform_feedback_overflow_query -#define GL_ARB_transform_feedback_overflow_query 1 -#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC -#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED -#endif /* GL_ARB_transform_feedback_overflow_query */ - -#ifndef GL_ARB_transpose_matrix -#define GL_ARB_transpose_matrix 1 -#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); -GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); -GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); -#endif -#endif /* GL_ARB_transpose_matrix */ - -#ifndef GL_ARB_uniform_buffer_object -#define GL_ARB_uniform_buffer_object 1 -#endif /* GL_ARB_uniform_buffer_object */ - -#ifndef GL_ARB_vertex_array_bgra -#define GL_ARB_vertex_array_bgra 1 -#endif /* GL_ARB_vertex_array_bgra */ - -#ifndef GL_ARB_vertex_array_object -#define GL_ARB_vertex_array_object 1 -#endif /* GL_ARB_vertex_array_object */ - -#ifndef GL_ARB_vertex_attrib_64bit -#define GL_ARB_vertex_attrib_64bit 1 -#endif /* GL_ARB_vertex_attrib_64bit */ - -#ifndef GL_ARB_vertex_attrib_binding -#define GL_ARB_vertex_attrib_binding 1 -#endif /* GL_ARB_vertex_attrib_binding */ - -#ifndef GL_ARB_vertex_blend -#define GL_ARB_vertex_blend 1 -#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 -#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 -#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 -#define GL_VERTEX_BLEND_ARB 0x86A7 -#define GL_CURRENT_WEIGHT_ARB 0x86A8 -#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 -#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA -#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB -#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC -#define GL_WEIGHT_ARRAY_ARB 0x86AD -#define GL_MODELVIEW0_ARB 0x1700 -#define GL_MODELVIEW1_ARB 0x850A -#define GL_MODELVIEW2_ARB 0x8722 -#define GL_MODELVIEW3_ARB 0x8723 -#define GL_MODELVIEW4_ARB 0x8724 -#define GL_MODELVIEW5_ARB 0x8725 -#define GL_MODELVIEW6_ARB 0x8726 -#define GL_MODELVIEW7_ARB 0x8727 -#define GL_MODELVIEW8_ARB 0x8728 -#define GL_MODELVIEW9_ARB 0x8729 -#define GL_MODELVIEW10_ARB 0x872A -#define GL_MODELVIEW11_ARB 0x872B -#define GL_MODELVIEW12_ARB 0x872C -#define GL_MODELVIEW13_ARB 0x872D -#define GL_MODELVIEW14_ARB 0x872E -#define GL_MODELVIEW15_ARB 0x872F -#define GL_MODELVIEW16_ARB 0x8730 -#define GL_MODELVIEW17_ARB 0x8731 -#define GL_MODELVIEW18_ARB 0x8732 -#define GL_MODELVIEW19_ARB 0x8733 -#define GL_MODELVIEW20_ARB 0x8734 -#define GL_MODELVIEW21_ARB 0x8735 -#define GL_MODELVIEW22_ARB 0x8736 -#define GL_MODELVIEW23_ARB 0x8737 -#define GL_MODELVIEW24_ARB 0x8738 -#define GL_MODELVIEW25_ARB 0x8739 -#define GL_MODELVIEW26_ARB 0x873A -#define GL_MODELVIEW27_ARB 0x873B -#define GL_MODELVIEW28_ARB 0x873C -#define GL_MODELVIEW29_ARB 0x873D -#define GL_MODELVIEW30_ARB 0x873E -#define GL_MODELVIEW31_ARB 0x873F -typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); -typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); -typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); -typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); -typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); -typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); -typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); -typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); -typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); -GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); -GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); -GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); -GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); -GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); -GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); -GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); -GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glVertexBlendARB (GLint count); -#endif -#endif /* GL_ARB_vertex_blend */ - -#ifndef GL_ARB_vertex_buffer_object -#define GL_ARB_vertex_buffer_object 1 -typedef ptrdiff_t GLsizeiptrARB; -typedef ptrdiff_t GLintptrARB; -#define GL_BUFFER_SIZE_ARB 0x8764 -#define GL_BUFFER_USAGE_ARB 0x8765 -#define GL_ARRAY_BUFFER_ARB 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 -#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 -#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F -#define GL_READ_ONLY_ARB 0x88B8 -#define GL_WRITE_ONLY_ARB 0x88B9 -#define GL_READ_WRITE_ARB 0x88BA -#define GL_BUFFER_ACCESS_ARB 0x88BB -#define GL_BUFFER_MAPPED_ARB 0x88BC -#define GL_BUFFER_MAP_POINTER_ARB 0x88BD -#define GL_STREAM_DRAW_ARB 0x88E0 -#define GL_STREAM_READ_ARB 0x88E1 -#define GL_STREAM_COPY_ARB 0x88E2 -#define GL_STATIC_DRAW_ARB 0x88E4 -#define GL_STATIC_READ_ARB 0x88E5 -#define GL_STATIC_COPY_ARB 0x88E6 -#define GL_DYNAMIC_DRAW_ARB 0x88E8 -#define GL_DYNAMIC_READ_ARB 0x88E9 -#define GL_DYNAMIC_COPY_ARB 0x88EA -typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); -typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); -typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); -typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); -GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); -GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); -GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); -GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); -GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); -GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); -GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); -GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); -GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_ARB_vertex_buffer_object */ - -#ifndef GL_ARB_vertex_program -#define GL_ARB_vertex_program 1 -#define GL_COLOR_SUM_ARB 0x8458 -#define GL_VERTEX_PROGRAM_ARB 0x8620 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 -#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A -#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 -#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 -#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 -#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); -GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer); -#endif -#endif /* GL_ARB_vertex_program */ - -#ifndef GL_ARB_vertex_shader -#define GL_ARB_vertex_shader 1 -#define GL_VERTEX_SHADER_ARB 0x8B31 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A -#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D -#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 -#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); -GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); -GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); -#endif -#endif /* GL_ARB_vertex_shader */ - -#ifndef GL_ARB_vertex_type_10f_11f_11f_rev -#define GL_ARB_vertex_type_10f_11f_11f_rev 1 -#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ - -#ifndef GL_ARB_vertex_type_2_10_10_10_rev -#define GL_ARB_vertex_type_2_10_10_10_rev 1 -#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ - -#ifndef GL_ARB_viewport_array -#define GL_ARB_viewport_array 1 -#endif /* GL_ARB_viewport_array */ - -#ifndef GL_ARB_window_pos -#define GL_ARB_window_pos 1 -typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); -GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); -GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); -GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); -#endif -#endif /* GL_ARB_window_pos */ - -#ifndef GL_KHR_blend_equation_advanced -#define GL_KHR_blend_equation_advanced 1 -#define GL_MULTIPLY_KHR 0x9294 -#define GL_SCREEN_KHR 0x9295 -#define GL_OVERLAY_KHR 0x9296 -#define GL_DARKEN_KHR 0x9297 -#define GL_LIGHTEN_KHR 0x9298 -#define GL_COLORDODGE_KHR 0x9299 -#define GL_COLORBURN_KHR 0x929A -#define GL_HARDLIGHT_KHR 0x929B -#define GL_SOFTLIGHT_KHR 0x929C -#define GL_DIFFERENCE_KHR 0x929E -#define GL_EXCLUSION_KHR 0x92A0 -#define GL_HSL_HUE_KHR 0x92AD -#define GL_HSL_SATURATION_KHR 0x92AE -#define GL_HSL_COLOR_KHR 0x92AF -#define GL_HSL_LUMINOSITY_KHR 0x92B0 -typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendBarrierKHR (void); -#endif -#endif /* GL_KHR_blend_equation_advanced */ - -#ifndef GL_KHR_blend_equation_advanced_coherent -#define GL_KHR_blend_equation_advanced_coherent 1 -#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 -#endif /* GL_KHR_blend_equation_advanced_coherent */ - -#ifndef GL_KHR_context_flush_control -#define GL_KHR_context_flush_control 1 -#endif /* GL_KHR_context_flush_control */ - -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -#endif /* GL_KHR_debug */ - -#ifndef GL_KHR_robust_buffer_access_behavior -#define GL_KHR_robust_buffer_access_behavior 1 -#endif /* GL_KHR_robust_buffer_access_behavior */ - -#ifndef GL_KHR_robustness -#define GL_KHR_robustness 1 -#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 -#endif /* GL_KHR_robustness */ - -#ifndef GL_KHR_texture_compression_astc_hdr -#define GL_KHR_texture_compression_astc_hdr 1 -#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 -#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 -#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 -#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 -#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 -#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 -#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 -#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 -#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 -#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 -#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA -#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB -#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC -#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC -#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD -#endif /* GL_KHR_texture_compression_astc_hdr */ - -#ifndef GL_KHR_texture_compression_astc_ldr -#define GL_KHR_texture_compression_astc_ldr 1 -#endif /* GL_KHR_texture_compression_astc_ldr */ - -#ifndef GL_OES_byte_coordinates -#define GL_OES_byte_coordinates 1 -typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); -typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); -typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); -typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); -typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); -typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); -typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); -typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); -typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); -GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); -GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); -GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); -GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); -GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); -GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); -GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); -GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); -GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); -GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); -GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); -GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y); -GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z); -GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); -GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w); -GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); -#endif -#endif /* GL_OES_byte_coordinates */ - -#ifndef GL_OES_compressed_paletted_texture -#define GL_OES_compressed_paletted_texture 1 -#define GL_PALETTE4_RGB8_OES 0x8B90 -#define GL_PALETTE4_RGBA8_OES 0x8B91 -#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 -#define GL_PALETTE4_RGBA4_OES 0x8B93 -#define GL_PALETTE4_RGB5_A1_OES 0x8B94 -#define GL_PALETTE8_RGB8_OES 0x8B95 -#define GL_PALETTE8_RGBA8_OES 0x8B96 -#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 -#define GL_PALETTE8_RGBA4_OES 0x8B98 -#define GL_PALETTE8_RGB5_A1_OES 0x8B99 -#endif /* GL_OES_compressed_paletted_texture */ - -#ifndef GL_OES_fixed_point -#define GL_OES_fixed_point 1 -typedef GLint GLfixed; -#define GL_FIXED_OES 0x140C -typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); -typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); -typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); -typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); -typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); -typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); -typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); -typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); -typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); -typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); -typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); -typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); -typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEOESPROC) (GLfixed value, GLboolean invert); -typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); -typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); -typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); -typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); -typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); -typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); -typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); -typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); -typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); -typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); -typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); -typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); -typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); -typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); -typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); -typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); -typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); -typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); -typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); -typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); -typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); -typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); -typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); -typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); -typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); -typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); -typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); -typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); -typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); -typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); -typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); -typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); -GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); -GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); -GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); -GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); -GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); -GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); -GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); -GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); -GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); -GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glLineWidthxOES (GLfixed width); -GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); -GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); -GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); -GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); -GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glPointSizexOES (GLfixed size); -GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); -GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glSampleCoverageOES (GLfixed value, GLboolean invert); -GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); -GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); -GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); -GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); -GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); -GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); -GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); -GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); -GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); -GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); -GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); -GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); -GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); -GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); -GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); -GLAPI void APIENTRY glIndexxOES (GLfixed component); -GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); -GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); -GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); -GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); -GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); -GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); -GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); -GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); -GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); -GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); -GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glPassThroughxOES (GLfixed token); -GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); -GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); -GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); -GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); -GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); -GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); -GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); -GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); -GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); -GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); -GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); -GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); -GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); -GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); -GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); -GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); -GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); -GLAPI void APIENTRY glVertex2xOES (GLfixed x); -GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); -GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); -GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); -GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); -GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); -#endif -#endif /* GL_OES_fixed_point */ - -#ifndef GL_OES_query_matrix -#define GL_OES_query_matrix 1 -typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); -#endif -#endif /* GL_OES_query_matrix */ - -#ifndef GL_OES_read_format -#define GL_OES_read_format 1 -#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B -#endif /* GL_OES_read_format */ - -#ifndef GL_OES_single_precision -#define GL_OES_single_precision 1 -typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); -typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); -typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); -typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); -typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); -GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); -GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); -GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); -GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); -#endif -#endif /* GL_OES_single_precision */ - -#ifndef GL_3DFX_multisample -#define GL_3DFX_multisample 1 -#define GL_MULTISAMPLE_3DFX 0x86B2 -#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 -#define GL_SAMPLES_3DFX 0x86B4 -#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 -#endif /* GL_3DFX_multisample */ - -#ifndef GL_3DFX_tbuffer -#define GL_3DFX_tbuffer 1 -typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); -#endif -#endif /* GL_3DFX_tbuffer */ - -#ifndef GL_3DFX_texture_compression_FXT1 -#define GL_3DFX_texture_compression_FXT1 1 -#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 -#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 -#endif /* GL_3DFX_texture_compression_FXT1 */ - -#ifndef GL_AMD_blend_minmax_factor -#define GL_AMD_blend_minmax_factor 1 -#define GL_FACTOR_MIN_AMD 0x901C -#define GL_FACTOR_MAX_AMD 0x901D -#endif /* GL_AMD_blend_minmax_factor */ - -#ifndef GL_AMD_conservative_depth -#define GL_AMD_conservative_depth 1 -#endif /* GL_AMD_conservative_depth */ - -#ifndef GL_AMD_debug_output -#define GL_AMD_debug_output 1 -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 -#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 -#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 -#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A -#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B -#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C -#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D -#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E -#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F -#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 -typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); -GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); -GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); -#endif -#endif /* GL_AMD_debug_output */ - -#ifndef GL_AMD_depth_clamp_separate -#define GL_AMD_depth_clamp_separate 1 -#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E -#define GL_DEPTH_CLAMP_FAR_AMD 0x901F -#endif /* GL_AMD_depth_clamp_separate */ - -#ifndef GL_AMD_draw_buffers_blend -#define GL_AMD_draw_buffers_blend 1 -typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); -GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); -GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); -GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); -#endif -#endif /* GL_AMD_draw_buffers_blend */ - -#ifndef GL_AMD_gcn_shader -#define GL_AMD_gcn_shader 1 -#endif /* GL_AMD_gcn_shader */ - -#ifndef GL_AMD_gpu_shader_int64 -#define GL_AMD_gpu_shader_int64 1 -typedef int64_t GLint64EXT; -#define GL_INT64_NV 0x140E -#define GL_UNSIGNED_INT64_NV 0x140F -#define GL_INT8_NV 0x8FE0 -#define GL_INT8_VEC2_NV 0x8FE1 -#define GL_INT8_VEC3_NV 0x8FE2 -#define GL_INT8_VEC4_NV 0x8FE3 -#define GL_INT16_NV 0x8FE4 -#define GL_INT16_VEC2_NV 0x8FE5 -#define GL_INT16_VEC3_NV 0x8FE6 -#define GL_INT16_VEC4_NV 0x8FE7 -#define GL_INT64_VEC2_NV 0x8FE9 -#define GL_INT64_VEC3_NV 0x8FEA -#define GL_INT64_VEC4_NV 0x8FEB -#define GL_UNSIGNED_INT8_NV 0x8FEC -#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED -#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE -#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF -#define GL_UNSIGNED_INT16_NV 0x8FF0 -#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 -#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 -#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 -#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 -#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 -#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 -#define GL_FLOAT16_NV 0x8FF8 -#define GL_FLOAT16_VEC2_NV 0x8FF9 -#define GL_FLOAT16_VEC3_NV 0x8FFA -#define GL_FLOAT16_VEC4_NV 0x8FFB -typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); -GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); -GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); -GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); -GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); -GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); -GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); -GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif -#endif /* GL_AMD_gpu_shader_int64 */ - -#ifndef GL_AMD_interleaved_elements -#define GL_AMD_interleaved_elements 1 -#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 -#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 -typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); -#endif -#endif /* GL_AMD_interleaved_elements */ - -#ifndef GL_AMD_multi_draw_indirect -#define GL_AMD_multi_draw_indirect 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); -GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); -#endif -#endif /* GL_AMD_multi_draw_indirect */ - -#ifndef GL_AMD_name_gen_delete -#define GL_AMD_name_gen_delete 1 -#define GL_DATA_BUFFER_AMD 0x9151 -#define GL_PERFORMANCE_MONITOR_AMD 0x9152 -#define GL_QUERY_OBJECT_AMD 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 -#define GL_SAMPLER_OBJECT_AMD 0x9155 -typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); -typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); -typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); -GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); -GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); -#endif -#endif /* GL_AMD_name_gen_delete */ - -#ifndef GL_AMD_occlusion_query_event -#define GL_AMD_occlusion_query_event 1 -#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F -#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 -#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 -#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 -#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 -#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF -typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param); -#endif -#endif /* GL_AMD_occlusion_query_event */ - -#ifndef GL_AMD_performance_monitor -#define GL_AMD_performance_monitor 1 -#define GL_COUNTER_TYPE_AMD 0x8BC0 -#define GL_COUNTER_RANGE_AMD 0x8BC1 -#define GL_UNSIGNED_INT64_AMD 0x8BC2 -#define GL_PERCENTAGE_AMD 0x8BC3 -#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 -#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 -#define GL_PERFMON_RESULT_AMD 0x8BC6 -typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); -typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); -typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); -typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); -typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); -GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); -GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); -GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); -GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); -GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); -GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); -GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); -GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); -GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); -GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); -#endif -#endif /* GL_AMD_performance_monitor */ - -#ifndef GL_AMD_pinned_memory -#define GL_AMD_pinned_memory 1 -#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 -#endif /* GL_AMD_pinned_memory */ - -#ifndef GL_AMD_query_buffer_object -#define GL_AMD_query_buffer_object 1 -#define GL_QUERY_BUFFER_AMD 0x9192 -#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 -#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 -#endif /* GL_AMD_query_buffer_object */ - -#ifndef GL_AMD_sample_positions -#define GL_AMD_sample_positions 1 -#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F -typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); -#endif -#endif /* GL_AMD_sample_positions */ - -#ifndef GL_AMD_seamless_cubemap_per_texture -#define GL_AMD_seamless_cubemap_per_texture 1 -#endif /* GL_AMD_seamless_cubemap_per_texture */ - -#ifndef GL_AMD_shader_atomic_counter_ops -#define GL_AMD_shader_atomic_counter_ops 1 -#endif /* GL_AMD_shader_atomic_counter_ops */ - -#ifndef GL_AMD_shader_stencil_export -#define GL_AMD_shader_stencil_export 1 -#endif /* GL_AMD_shader_stencil_export */ - -#ifndef GL_AMD_shader_trinary_minmax -#define GL_AMD_shader_trinary_minmax 1 -#endif /* GL_AMD_shader_trinary_minmax */ - -#ifndef GL_AMD_sparse_texture -#define GL_AMD_sparse_texture 1 -#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 -#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 -#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 -#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 -#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 -#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A -#define GL_MIN_SPARSE_LEVEL_AMD 0x919B -#define GL_MIN_LOD_WARNING_AMD 0x919C -#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 -typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); -#endif -#endif /* GL_AMD_sparse_texture */ - -#ifndef GL_AMD_stencil_operation_extended -#define GL_AMD_stencil_operation_extended 1 -#define GL_SET_AMD 0x874A -#define GL_REPLACE_VALUE_AMD 0x874B -#define GL_STENCIL_OP_VALUE_AMD 0x874C -#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D -typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); -#endif -#endif /* GL_AMD_stencil_operation_extended */ - -#ifndef GL_AMD_texture_texture4 -#define GL_AMD_texture_texture4 1 -#endif /* GL_AMD_texture_texture4 */ - -#ifndef GL_AMD_transform_feedback3_lines_triangles -#define GL_AMD_transform_feedback3_lines_triangles 1 -#endif /* GL_AMD_transform_feedback3_lines_triangles */ - -#ifndef GL_AMD_transform_feedback4 -#define GL_AMD_transform_feedback4 1 -#define GL_STREAM_RASTERIZATION_AMD 0x91A0 -#endif /* GL_AMD_transform_feedback4 */ - -#ifndef GL_AMD_vertex_shader_layer -#define GL_AMD_vertex_shader_layer 1 -#endif /* GL_AMD_vertex_shader_layer */ - -#ifndef GL_AMD_vertex_shader_tessellator -#define GL_AMD_vertex_shader_tessellator 1 -#define GL_SAMPLER_BUFFER_AMD 0x9001 -#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 -#define GL_TESSELLATION_MODE_AMD 0x9004 -#define GL_TESSELLATION_FACTOR_AMD 0x9005 -#define GL_DISCRETE_AMD 0x9006 -#define GL_CONTINUOUS_AMD 0x9007 -typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); -typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); -GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); -#endif -#endif /* GL_AMD_vertex_shader_tessellator */ - -#ifndef GL_AMD_vertex_shader_viewport_index -#define GL_AMD_vertex_shader_viewport_index 1 -#endif /* GL_AMD_vertex_shader_viewport_index */ - -#ifndef GL_APPLE_aux_depth_stencil -#define GL_APPLE_aux_depth_stencil 1 -#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 -#endif /* GL_APPLE_aux_depth_stencil */ - -#ifndef GL_APPLE_client_storage -#define GL_APPLE_client_storage 1 -#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 -#endif /* GL_APPLE_client_storage */ - -#ifndef GL_APPLE_element_array -#define GL_APPLE_element_array 1 -#define GL_ELEMENT_ARRAY_APPLE 0x8A0C -#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D -#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E -typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); -typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const void *pointer); -GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); -GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); -#endif -#endif /* GL_APPLE_element_array */ - -#ifndef GL_APPLE_fence -#define GL_APPLE_fence 1 -#define GL_DRAW_PIXELS_APPLE 0x8A0A -#define GL_FENCE_APPLE 0x8A0B -typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); -typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); -typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); -GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); -GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); -GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); -GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); -GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); -#endif -#endif /* GL_APPLE_fence */ - -#ifndef GL_APPLE_float_pixels -#define GL_APPLE_float_pixels 1 -#define GL_HALF_APPLE 0x140B -#define GL_RGBA_FLOAT32_APPLE 0x8814 -#define GL_RGB_FLOAT32_APPLE 0x8815 -#define GL_ALPHA_FLOAT32_APPLE 0x8816 -#define GL_INTENSITY_FLOAT32_APPLE 0x8817 -#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 -#define GL_RGBA_FLOAT16_APPLE 0x881A -#define GL_RGB_FLOAT16_APPLE 0x881B -#define GL_ALPHA_FLOAT16_APPLE 0x881C -#define GL_INTENSITY_FLOAT16_APPLE 0x881D -#define GL_LUMINANCE_FLOAT16_APPLE 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F -#define GL_COLOR_FLOAT_APPLE 0x8A0F -#endif /* GL_APPLE_float_pixels */ - -#ifndef GL_APPLE_flush_buffer_range -#define GL_APPLE_flush_buffer_range 1 -#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 -#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 -typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); -#endif -#endif /* GL_APPLE_flush_buffer_range */ - -#ifndef GL_APPLE_object_purgeable -#define GL_APPLE_object_purgeable 1 -#define GL_BUFFER_OBJECT_APPLE 0x85B3 -#define GL_RELEASED_APPLE 0x8A19 -#define GL_VOLATILE_APPLE 0x8A1A -#define GL_RETAINED_APPLE 0x8A1B -#define GL_UNDEFINED_APPLE 0x8A1C -#define GL_PURGEABLE_APPLE 0x8A1D -typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); -typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); -GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); -GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); -#endif -#endif /* GL_APPLE_object_purgeable */ - -#ifndef GL_APPLE_rgb_422 -#define GL_APPLE_rgb_422 1 -#define GL_RGB_422_APPLE 0x8A1F -#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB -#define GL_RGB_RAW_422_APPLE 0x8A51 -#endif /* GL_APPLE_rgb_422 */ - -#ifndef GL_APPLE_row_bytes -#define GL_APPLE_row_bytes 1 -#define GL_PACK_ROW_BYTES_APPLE 0x8A15 -#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 -#endif /* GL_APPLE_row_bytes */ - -#ifndef GL_APPLE_specular_vector -#define GL_APPLE_specular_vector 1 -#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 -#endif /* GL_APPLE_specular_vector */ - -#ifndef GL_APPLE_texture_range -#define GL_APPLE_texture_range 1 -#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 -#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 -#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC -#define GL_STORAGE_PRIVATE_APPLE 0x85BD -#define GL_STORAGE_CACHED_APPLE 0x85BE -#define GL_STORAGE_SHARED_APPLE 0x85BF -typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer); -GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params); -#endif -#endif /* GL_APPLE_texture_range */ - -#ifndef GL_APPLE_transform_hint -#define GL_APPLE_transform_hint 1 -#define GL_TRANSFORM_HINT_APPLE 0x85B1 -#endif /* GL_APPLE_transform_hint */ - -#ifndef GL_APPLE_vertex_array_object -#define GL_APPLE_vertex_array_object 1 -#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); -GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); -GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); -GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); -#endif -#endif /* GL_APPLE_vertex_array_object */ - -#ifndef GL_APPLE_vertex_array_range -#define GL_APPLE_vertex_array_range 1 -#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E -#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F -#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 -#define GL_STORAGE_CLIENT_APPLE 0x85B4 -typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); -typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer); -GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer); -GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); -#endif -#endif /* GL_APPLE_vertex_array_range */ - -#ifndef GL_APPLE_vertex_program_evaluators -#define GL_APPLE_vertex_program_evaluators 1 -#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 -#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 -#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 -#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 -#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 -#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 -#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 -#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 -#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 -#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); -typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); -GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); -GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); -GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); -GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); -GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); -GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -#endif -#endif /* GL_APPLE_vertex_program_evaluators */ - -#ifndef GL_APPLE_ycbcr_422 -#define GL_APPLE_ycbcr_422 1 -#define GL_YCBCR_422_APPLE 0x85B9 -#endif /* GL_APPLE_ycbcr_422 */ - -#ifndef GL_ATI_draw_buffers -#define GL_ATI_draw_buffers 1 -#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 -#define GL_DRAW_BUFFER0_ATI 0x8825 -#define GL_DRAW_BUFFER1_ATI 0x8826 -#define GL_DRAW_BUFFER2_ATI 0x8827 -#define GL_DRAW_BUFFER3_ATI 0x8828 -#define GL_DRAW_BUFFER4_ATI 0x8829 -#define GL_DRAW_BUFFER5_ATI 0x882A -#define GL_DRAW_BUFFER6_ATI 0x882B -#define GL_DRAW_BUFFER7_ATI 0x882C -#define GL_DRAW_BUFFER8_ATI 0x882D -#define GL_DRAW_BUFFER9_ATI 0x882E -#define GL_DRAW_BUFFER10_ATI 0x882F -#define GL_DRAW_BUFFER11_ATI 0x8830 -#define GL_DRAW_BUFFER12_ATI 0x8831 -#define GL_DRAW_BUFFER13_ATI 0x8832 -#define GL_DRAW_BUFFER14_ATI 0x8833 -#define GL_DRAW_BUFFER15_ATI 0x8834 -typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); -#endif -#endif /* GL_ATI_draw_buffers */ - -#ifndef GL_ATI_element_array -#define GL_ATI_element_array 1 -#define GL_ELEMENT_ARRAY_ATI 0x8768 -#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 -#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A -typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); -typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glElementPointerATI (GLenum type, const void *pointer); -GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); -GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); -#endif -#endif /* GL_ATI_element_array */ - -#ifndef GL_ATI_envmap_bumpmap -#define GL_ATI_envmap_bumpmap 1 -#define GL_BUMP_ROT_MATRIX_ATI 0x8775 -#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 -#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 -#define GL_BUMP_TEX_UNITS_ATI 0x8778 -#define GL_DUDV_ATI 0x8779 -#define GL_DU8DV8_ATI 0x877A -#define GL_BUMP_ENVMAP_ATI 0x877B -#define GL_BUMP_TARGET_ATI 0x877C -typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); -typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); -typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); -GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); -GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); -GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); -#endif -#endif /* GL_ATI_envmap_bumpmap */ - -#ifndef GL_ATI_fragment_shader -#define GL_ATI_fragment_shader 1 -#define GL_FRAGMENT_SHADER_ATI 0x8920 -#define GL_REG_0_ATI 0x8921 -#define GL_REG_1_ATI 0x8922 -#define GL_REG_2_ATI 0x8923 -#define GL_REG_3_ATI 0x8924 -#define GL_REG_4_ATI 0x8925 -#define GL_REG_5_ATI 0x8926 -#define GL_REG_6_ATI 0x8927 -#define GL_REG_7_ATI 0x8928 -#define GL_REG_8_ATI 0x8929 -#define GL_REG_9_ATI 0x892A -#define GL_REG_10_ATI 0x892B -#define GL_REG_11_ATI 0x892C -#define GL_REG_12_ATI 0x892D -#define GL_REG_13_ATI 0x892E -#define GL_REG_14_ATI 0x892F -#define GL_REG_15_ATI 0x8930 -#define GL_REG_16_ATI 0x8931 -#define GL_REG_17_ATI 0x8932 -#define GL_REG_18_ATI 0x8933 -#define GL_REG_19_ATI 0x8934 -#define GL_REG_20_ATI 0x8935 -#define GL_REG_21_ATI 0x8936 -#define GL_REG_22_ATI 0x8937 -#define GL_REG_23_ATI 0x8938 -#define GL_REG_24_ATI 0x8939 -#define GL_REG_25_ATI 0x893A -#define GL_REG_26_ATI 0x893B -#define GL_REG_27_ATI 0x893C -#define GL_REG_28_ATI 0x893D -#define GL_REG_29_ATI 0x893E -#define GL_REG_30_ATI 0x893F -#define GL_REG_31_ATI 0x8940 -#define GL_CON_0_ATI 0x8941 -#define GL_CON_1_ATI 0x8942 -#define GL_CON_2_ATI 0x8943 -#define GL_CON_3_ATI 0x8944 -#define GL_CON_4_ATI 0x8945 -#define GL_CON_5_ATI 0x8946 -#define GL_CON_6_ATI 0x8947 -#define GL_CON_7_ATI 0x8948 -#define GL_CON_8_ATI 0x8949 -#define GL_CON_9_ATI 0x894A -#define GL_CON_10_ATI 0x894B -#define GL_CON_11_ATI 0x894C -#define GL_CON_12_ATI 0x894D -#define GL_CON_13_ATI 0x894E -#define GL_CON_14_ATI 0x894F -#define GL_CON_15_ATI 0x8950 -#define GL_CON_16_ATI 0x8951 -#define GL_CON_17_ATI 0x8952 -#define GL_CON_18_ATI 0x8953 -#define GL_CON_19_ATI 0x8954 -#define GL_CON_20_ATI 0x8955 -#define GL_CON_21_ATI 0x8956 -#define GL_CON_22_ATI 0x8957 -#define GL_CON_23_ATI 0x8958 -#define GL_CON_24_ATI 0x8959 -#define GL_CON_25_ATI 0x895A -#define GL_CON_26_ATI 0x895B -#define GL_CON_27_ATI 0x895C -#define GL_CON_28_ATI 0x895D -#define GL_CON_29_ATI 0x895E -#define GL_CON_30_ATI 0x895F -#define GL_CON_31_ATI 0x8960 -#define GL_MOV_ATI 0x8961 -#define GL_ADD_ATI 0x8963 -#define GL_MUL_ATI 0x8964 -#define GL_SUB_ATI 0x8965 -#define GL_DOT3_ATI 0x8966 -#define GL_DOT4_ATI 0x8967 -#define GL_MAD_ATI 0x8968 -#define GL_LERP_ATI 0x8969 -#define GL_CND_ATI 0x896A -#define GL_CND0_ATI 0x896B -#define GL_DOT2_ADD_ATI 0x896C -#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D -#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E -#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F -#define GL_NUM_PASSES_ATI 0x8970 -#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 -#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 -#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 -#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 -#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 -#define GL_SWIZZLE_STR_ATI 0x8976 -#define GL_SWIZZLE_STQ_ATI 0x8977 -#define GL_SWIZZLE_STR_DR_ATI 0x8978 -#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 -#define GL_SWIZZLE_STRQ_ATI 0x897A -#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B -#define GL_RED_BIT_ATI 0x00000001 -#define GL_GREEN_BIT_ATI 0x00000002 -#define GL_BLUE_BIT_ATI 0x00000004 -#define GL_2X_BIT_ATI 0x00000001 -#define GL_4X_BIT_ATI 0x00000002 -#define GL_8X_BIT_ATI 0x00000004 -#define GL_HALF_BIT_ATI 0x00000008 -#define GL_QUARTER_BIT_ATI 0x00000010 -#define GL_EIGHTH_BIT_ATI 0x00000020 -#define GL_SATURATE_BIT_ATI 0x00000040 -#define GL_COMP_BIT_ATI 0x00000002 -#define GL_NEGATE_BIT_ATI 0x00000004 -#define GL_BIAS_BIT_ATI 0x00000008 -typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); -typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); -typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); -typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); -typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); -GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); -GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); -GLAPI void APIENTRY glBeginFragmentShaderATI (void); -GLAPI void APIENTRY glEndFragmentShaderATI (void); -GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); -GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); -GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); -GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); -GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); -GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); -#endif -#endif /* GL_ATI_fragment_shader */ - -#ifndef GL_ATI_map_object_buffer -#define GL_ATI_map_object_buffer 1 -typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); -#endif -#endif /* GL_ATI_map_object_buffer */ - -#ifndef GL_ATI_meminfo -#define GL_ATI_meminfo 1 -#define GL_VBO_FREE_MEMORY_ATI 0x87FB -#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC -#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD -#endif /* GL_ATI_meminfo */ - -#ifndef GL_ATI_pixel_format_float -#define GL_ATI_pixel_format_float 1 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 -#endif /* GL_ATI_pixel_format_float */ - -#ifndef GL_ATI_pn_triangles -#define GL_ATI_pn_triangles 1 -#define GL_PN_TRIANGLES_ATI 0x87F0 -#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 -#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 -#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 -#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 -#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 -#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 -#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 -#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 -typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); -GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); -#endif -#endif /* GL_ATI_pn_triangles */ - -#ifndef GL_ATI_separate_stencil -#define GL_ATI_separate_stencil 1 -#define GL_STENCIL_BACK_FUNC_ATI 0x8800 -#define GL_STENCIL_BACK_FAIL_ATI 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -#endif -#endif /* GL_ATI_separate_stencil */ - -#ifndef GL_ATI_text_fragment_shader -#define GL_ATI_text_fragment_shader 1 -#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 -#endif /* GL_ATI_text_fragment_shader */ - -#ifndef GL_ATI_texture_env_combine3 -#define GL_ATI_texture_env_combine3 1 -#define GL_MODULATE_ADD_ATI 0x8744 -#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 -#define GL_MODULATE_SUBTRACT_ATI 0x8746 -#endif /* GL_ATI_texture_env_combine3 */ - -#ifndef GL_ATI_texture_float -#define GL_ATI_texture_float 1 -#define GL_RGBA_FLOAT32_ATI 0x8814 -#define GL_RGB_FLOAT32_ATI 0x8815 -#define GL_ALPHA_FLOAT32_ATI 0x8816 -#define GL_INTENSITY_FLOAT32_ATI 0x8817 -#define GL_LUMINANCE_FLOAT32_ATI 0x8818 -#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 -#define GL_RGBA_FLOAT16_ATI 0x881A -#define GL_RGB_FLOAT16_ATI 0x881B -#define GL_ALPHA_FLOAT16_ATI 0x881C -#define GL_INTENSITY_FLOAT16_ATI 0x881D -#define GL_LUMINANCE_FLOAT16_ATI 0x881E -#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F -#endif /* GL_ATI_texture_float */ - -#ifndef GL_ATI_texture_mirror_once -#define GL_ATI_texture_mirror_once 1 -#define GL_MIRROR_CLAMP_ATI 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 -#endif /* GL_ATI_texture_mirror_once */ - -#ifndef GL_ATI_vertex_array_object -#define GL_ATI_vertex_array_object 1 -#define GL_STATIC_ATI 0x8760 -#define GL_DYNAMIC_ATI 0x8761 -#define GL_PRESERVE_ATI 0x8762 -#define GL_DISCARD_ATI 0x8763 -#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 -#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 -#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 -#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 -typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); -typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage); -GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); -GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); -GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); -GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); -#endif -#endif /* GL_ATI_vertex_array_object */ - -#ifndef GL_ATI_vertex_attrib_array_object -#define GL_ATI_vertex_attrib_array_object 1 -typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); -GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); -#endif -#endif /* GL_ATI_vertex_attrib_array_object */ - -#ifndef GL_ATI_vertex_streams -#define GL_ATI_vertex_streams 1 -#define GL_MAX_VERTEX_STREAMS_ATI 0x876B -#define GL_VERTEX_STREAM0_ATI 0x876C -#define GL_VERTEX_STREAM1_ATI 0x876D -#define GL_VERTEX_STREAM2_ATI 0x876E -#define GL_VERTEX_STREAM3_ATI 0x876F -#define GL_VERTEX_STREAM4_ATI 0x8770 -#define GL_VERTEX_STREAM5_ATI 0x8771 -#define GL_VERTEX_STREAM6_ATI 0x8772 -#define GL_VERTEX_STREAM7_ATI 0x8773 -#define GL_VERTEX_SOURCE_ATI 0x8774 -typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); -typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); -typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); -typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); -GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); -GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); -GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); -GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); -GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); -GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); -GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); -GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); -GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); -GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); -GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); -GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); -GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); -GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); -GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); -GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); -GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); -#endif -#endif /* GL_ATI_vertex_streams */ - -#ifndef GL_EXT_422_pixels -#define GL_EXT_422_pixels 1 -#define GL_422_EXT 0x80CC -#define GL_422_REV_EXT 0x80CD -#define GL_422_AVERAGE_EXT 0x80CE -#define GL_422_REV_AVERAGE_EXT 0x80CF -#endif /* GL_EXT_422_pixels */ - -#ifndef GL_EXT_abgr -#define GL_EXT_abgr 1 -#define GL_ABGR_EXT 0x8000 -#endif /* GL_EXT_abgr */ - -#ifndef GL_EXT_bgra -#define GL_EXT_bgra 1 -#define GL_BGR_EXT 0x80E0 -#define GL_BGRA_EXT 0x80E1 -#endif /* GL_EXT_bgra */ - -#ifndef GL_EXT_bindable_uniform -#define GL_EXT_bindable_uniform 1 -#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 -#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 -#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 -#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED -#define GL_UNIFORM_BUFFER_EXT 0x8DEE -#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF -typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); -typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); -typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); -GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); -GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); -#endif -#endif /* GL_EXT_bindable_uniform */ - -#ifndef GL_EXT_blend_color -#define GL_EXT_blend_color 1 -#define GL_CONSTANT_COLOR_EXT 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 -#define GL_CONSTANT_ALPHA_EXT 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 -#define GL_BLEND_COLOR_EXT 0x8005 -typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -#endif -#endif /* GL_EXT_blend_color */ - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 1 -#define GL_BLEND_EQUATION_RGB_EXT 0x8009 -#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); -#endif -#endif /* GL_EXT_blend_equation_separate */ - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 1 -#define GL_BLEND_DST_RGB_EXT 0x80C8 -#define GL_BLEND_SRC_RGB_EXT 0x80C9 -#define GL_BLEND_DST_ALPHA_EXT 0x80CA -#define GL_BLEND_SRC_ALPHA_EXT 0x80CB -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif -#endif /* GL_EXT_blend_func_separate */ - -#ifndef GL_EXT_blend_logic_op -#define GL_EXT_blend_logic_op 1 -#endif /* GL_EXT_blend_logic_op */ - -#ifndef GL_EXT_blend_minmax -#define GL_EXT_blend_minmax 1 -#define GL_MIN_EXT 0x8007 -#define GL_MAX_EXT 0x8008 -#define GL_FUNC_ADD_EXT 0x8006 -#define GL_BLEND_EQUATION_EXT 0x8009 -typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); -#endif -#endif /* GL_EXT_blend_minmax */ - -#ifndef GL_EXT_blend_subtract -#define GL_EXT_blend_subtract 1 -#define GL_FUNC_SUBTRACT_EXT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B -#endif /* GL_EXT_blend_subtract */ - -#ifndef GL_EXT_clip_volume_hint -#define GL_EXT_clip_volume_hint 1 -#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 -#endif /* GL_EXT_clip_volume_hint */ - -#ifndef GL_EXT_cmyka -#define GL_EXT_cmyka 1 -#define GL_CMYK_EXT 0x800C -#define GL_CMYKA_EXT 0x800D -#define GL_PACK_CMYK_HINT_EXT 0x800E -#define GL_UNPACK_CMYK_HINT_EXT 0x800F -#endif /* GL_EXT_cmyka */ - -#ifndef GL_EXT_color_subtable -#define GL_EXT_color_subtable 1 -typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -#endif -#endif /* GL_EXT_color_subtable */ - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 1 -#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 -#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 -typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); -GLAPI void APIENTRY glUnlockArraysEXT (void); -#endif -#endif /* GL_EXT_compiled_vertex_array */ - -#ifndef GL_EXT_convolution -#define GL_EXT_convolution 1 -#define GL_CONVOLUTION_1D_EXT 0x8010 -#define GL_CONVOLUTION_2D_EXT 0x8011 -#define GL_SEPARABLE_2D_EXT 0x8012 -#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 -#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 -#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 -#define GL_REDUCE_EXT 0x8016 -#define GL_CONVOLUTION_FORMAT_EXT 0x8017 -#define GL_CONVOLUTION_WIDTH_EXT 0x8018 -#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 -#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A -#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B -#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C -#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D -#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E -#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F -#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 -#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 -#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 -#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); -typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); -GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); -GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); -GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image); -GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); -GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); -#endif -#endif /* GL_EXT_convolution */ - -#ifndef GL_EXT_coordinate_frame -#define GL_EXT_coordinate_frame 1 -#define GL_TANGENT_ARRAY_EXT 0x8439 -#define GL_BINORMAL_ARRAY_EXT 0x843A -#define GL_CURRENT_TANGENT_EXT 0x843B -#define GL_CURRENT_BINORMAL_EXT 0x843C -#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E -#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F -#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 -#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 -#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 -#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 -#define GL_MAP1_TANGENT_EXT 0x8444 -#define GL_MAP2_TANGENT_EXT 0x8445 -#define GL_MAP1_BINORMAL_EXT 0x8446 -#define GL_MAP2_BINORMAL_EXT 0x8447 -typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); -typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); -typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); -typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); -typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); -typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); -typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); -typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); -typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); -typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); -typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); -GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); -GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); -GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); -GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); -GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); -GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); -GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); -GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); -GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); -GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); -GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); -GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); -GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); -GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_coordinate_frame */ - -#ifndef GL_EXT_copy_texture -#define GL_EXT_copy_texture 1 -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -#endif -#endif /* GL_EXT_copy_texture */ - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 1 -#define GL_CULL_VERTEX_EXT 0x81AA -#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB -#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC -typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); -GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); -#endif -#endif /* GL_EXT_cull_vertex */ - -#ifndef GL_EXT_debug_label -#define GL_EXT_debug_label 1 -#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F -#define GL_PROGRAM_OBJECT_EXT 0x8B40 -#define GL_SHADER_OBJECT_EXT 0x8B48 -#define GL_BUFFER_OBJECT_EXT 0x9151 -#define GL_QUERY_OBJECT_EXT 0x9153 -#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 -typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); -typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); -GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); -#endif -#endif /* GL_EXT_debug_label */ - -#ifndef GL_EXT_debug_marker -#define GL_EXT_debug_marker 1 -typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); -typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); -GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); -GLAPI void APIENTRY glPopGroupMarkerEXT (void); -#endif -#endif /* GL_EXT_debug_marker */ - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 1 -#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 -#define GL_DEPTH_BOUNDS_EXT 0x8891 -typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); -#endif -#endif /* GL_EXT_depth_bounds_test */ - -#ifndef GL_EXT_direct_state_access -#define GL_EXT_direct_state_access 1 -#define GL_PROGRAM_MATRIX_EXT 0x8E2D -#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E -#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F -typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); -typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); -typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); -typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); -typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); -typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); -typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); -typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); -typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); -typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); -typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); -typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); -typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); -typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); -typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); -typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); -GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); -GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); -GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); -GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); -GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); -GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); -GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); -GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); -GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); -GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); -GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); -GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); -GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); -GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); -GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); -GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); -GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); -GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); -GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); -GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); -GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); -GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); -GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); -GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); -GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); -GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); -GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); -GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); -GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); -GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); -GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); -GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); -GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); -GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); -GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); -GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); -GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); -GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); -GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); -GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); -GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); -GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); -GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); -GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); -GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); -GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); -GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); -GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); -GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); -GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); -GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); -GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); -GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); -GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); -GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); -GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); -GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); -GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); -GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); -GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); -GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); -GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); -GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); -GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); -GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); -GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); -GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); -GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); -GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); -GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); -GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); -GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); -#endif -#endif /* GL_EXT_direct_state_access */ - -#ifndef GL_EXT_draw_buffers2 -#define GL_EXT_draw_buffers2 1 -typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -#endif -#endif /* GL_EXT_draw_buffers2 */ - -#ifndef GL_EXT_draw_instanced -#define GL_EXT_draw_instanced 1 -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); -GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); -#endif -#endif /* GL_EXT_draw_instanced */ - -#ifndef GL_EXT_draw_range_elements -#define GL_EXT_draw_range_elements 1 -#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 -#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -#endif -#endif /* GL_EXT_draw_range_elements */ - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 1 -#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 -#define GL_FOG_COORDINATE_EXT 0x8451 -#define GL_FRAGMENT_DEPTH_EXT 0x8452 -#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 -#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 -typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); -typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); -typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); -typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); -GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); -GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); -GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); -GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_fog_coord */ - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 1 -#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 -#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 -#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -#endif /* GL_EXT_framebuffer_blit */ - -#ifndef GL_EXT_framebuffer_multisample -#define GL_EXT_framebuffer_multisample 1 -#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 -#define GL_MAX_SAMPLES_EXT 0x8D57 -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_EXT_framebuffer_multisample */ - -#ifndef GL_EXT_framebuffer_multisample_blit_scaled -#define GL_EXT_framebuffer_multisample_blit_scaled 1 -#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA -#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB -#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 1 -#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 -#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 -#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 -#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 -#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF -#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 -#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 -#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 -#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 -#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 -#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 -#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 -#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 -#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 -#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 -#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA -#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB -#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC -#define GL_COLOR_ATTACHMENT13_EXT 0x8CED -#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE -#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF -#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 -#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 -#define GL_FRAMEBUFFER_EXT 0x8D40 -#define GL_RENDERBUFFER_EXT 0x8D41 -#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 -#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 -#define GL_STENCIL_INDEX1_EXT 0x8D46 -#define GL_STENCIL_INDEX4_EXT 0x8D47 -#define GL_STENCIL_INDEX8_EXT 0x8D48 -#define GL_STENCIL_INDEX16_EXT 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); -typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); -GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); -GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); -GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); -GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); -GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); -GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); -GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); -GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); -GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); -#endif -#endif /* GL_EXT_framebuffer_object */ - -#ifndef GL_EXT_framebuffer_sRGB -#define GL_EXT_framebuffer_sRGB 1 -#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 -#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA -#endif /* GL_EXT_framebuffer_sRGB */ - -#ifndef GL_EXT_geometry_shader4 -#define GL_EXT_geometry_shader4 1 -#define GL_GEOMETRY_SHADER_EXT 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA -#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB -#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 -#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD -#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE -#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 -#define GL_LINES_ADJACENCY_EXT 0x000A -#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B -#define GL_TRIANGLES_ADJACENCY_EXT 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 -#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); -#endif -#endif /* GL_EXT_geometry_shader4 */ - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 1 -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); -#endif -#endif /* GL_EXT_gpu_program_parameters */ - -#ifndef GL_EXT_gpu_shader4 -#define GL_EXT_gpu_shader4 1 -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD -#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 -#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 -#define GL_SAMPLER_BUFFER_EXT 0x8DC2 -#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 -#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 -#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 -#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 -#define GL_INT_SAMPLER_1D_EXT 0x8DC9 -#define GL_INT_SAMPLER_2D_EXT 0x8DCA -#define GL_INT_SAMPLER_3D_EXT 0x8DCB -#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC -#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD -#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF -#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 -typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); -typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); -typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); -typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); -typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); -GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); -GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); -GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); -GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); -GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); -GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); -#endif -#endif /* GL_EXT_gpu_shader4 */ - -#ifndef GL_EXT_histogram -#define GL_EXT_histogram 1 -#define GL_HISTOGRAM_EXT 0x8024 -#define GL_PROXY_HISTOGRAM_EXT 0x8025 -#define GL_HISTOGRAM_WIDTH_EXT 0x8026 -#define GL_HISTOGRAM_FORMAT_EXT 0x8027 -#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 -#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 -#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A -#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B -#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C -#define GL_HISTOGRAM_SINK_EXT 0x802D -#define GL_MINMAX_EXT 0x802E -#define GL_MINMAX_FORMAT_EXT 0x802F -#define GL_MINMAX_SINK_EXT 0x8030 -#define GL_TABLE_TOO_LARGE_EXT 0x8031 -typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); -typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); -typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); -GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); -GLAPI void APIENTRY glResetHistogramEXT (GLenum target); -GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); -#endif -#endif /* GL_EXT_histogram */ - -#ifndef GL_EXT_index_array_formats -#define GL_EXT_index_array_formats 1 -#define GL_IUI_V2F_EXT 0x81AD -#define GL_IUI_V3F_EXT 0x81AE -#define GL_IUI_N3F_V2F_EXT 0x81AF -#define GL_IUI_N3F_V3F_EXT 0x81B0 -#define GL_T2F_IUI_V2F_EXT 0x81B1 -#define GL_T2F_IUI_V3F_EXT 0x81B2 -#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 -#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 -#endif /* GL_EXT_index_array_formats */ - -#ifndef GL_EXT_index_func -#define GL_EXT_index_func 1 -#define GL_INDEX_TEST_EXT 0x81B5 -#define GL_INDEX_TEST_FUNC_EXT 0x81B6 -#define GL_INDEX_TEST_REF_EXT 0x81B7 -typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); -#endif -#endif /* GL_EXT_index_func */ - -#ifndef GL_EXT_index_material -#define GL_EXT_index_material 1 -#define GL_INDEX_MATERIAL_EXT 0x81B8 -#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 -#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA -typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); -#endif -#endif /* GL_EXT_index_material */ - -#ifndef GL_EXT_index_texture -#define GL_EXT_index_texture 1 -#endif /* GL_EXT_index_texture */ - -#ifndef GL_EXT_light_texture -#define GL_EXT_light_texture 1 -#define GL_FRAGMENT_MATERIAL_EXT 0x8349 -#define GL_FRAGMENT_NORMAL_EXT 0x834A -#define GL_FRAGMENT_COLOR_EXT 0x834C -#define GL_ATTENUATION_EXT 0x834D -#define GL_SHADOW_ATTENUATION_EXT 0x834E -#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F -#define GL_TEXTURE_LIGHT_EXT 0x8350 -#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 -#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 -typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); -typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); -typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); -GLAPI void APIENTRY glTextureLightEXT (GLenum pname); -GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); -#endif -#endif /* GL_EXT_light_texture */ - -#ifndef GL_EXT_misc_attribute -#define GL_EXT_misc_attribute 1 -#endif /* GL_EXT_misc_attribute */ - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); -GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); -#endif -#endif /* GL_EXT_multi_draw_arrays */ - -#ifndef GL_EXT_multisample -#define GL_EXT_multisample 1 -#define GL_MULTISAMPLE_EXT 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F -#define GL_SAMPLE_MASK_EXT 0x80A0 -#define GL_1PASS_EXT 0x80A1 -#define GL_2PASS_0_EXT 0x80A2 -#define GL_2PASS_1_EXT 0x80A3 -#define GL_4PASS_0_EXT 0x80A4 -#define GL_4PASS_1_EXT 0x80A5 -#define GL_4PASS_2_EXT 0x80A6 -#define GL_4PASS_3_EXT 0x80A7 -#define GL_SAMPLE_BUFFERS_EXT 0x80A8 -#define GL_SAMPLES_EXT 0x80A9 -#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA -#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB -#define GL_SAMPLE_PATTERN_EXT 0x80AC -#define GL_MULTISAMPLE_BIT_EXT 0x20000000 -typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); -#endif -#endif /* GL_EXT_multisample */ - -#ifndef GL_EXT_packed_depth_stencil -#define GL_EXT_packed_depth_stencil 1 -#define GL_DEPTH_STENCIL_EXT 0x84F9 -#define GL_UNSIGNED_INT_24_8_EXT 0x84FA -#define GL_DEPTH24_STENCIL8_EXT 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 -#endif /* GL_EXT_packed_depth_stencil */ - -#ifndef GL_EXT_packed_float -#define GL_EXT_packed_float 1 -#define GL_R11F_G11F_B10F_EXT 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B -#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C -#endif /* GL_EXT_packed_float */ - -#ifndef GL_EXT_packed_pixels -#define GL_EXT_packed_pixels 1 -#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 -#endif /* GL_EXT_packed_pixels */ - -#ifndef GL_EXT_paletted_texture -#define GL_EXT_paletted_texture 1 -#define GL_COLOR_INDEX1_EXT 0x80E2 -#define GL_COLOR_INDEX2_EXT 0x80E3 -#define GL_COLOR_INDEX4_EXT 0x80E4 -#define GL_COLOR_INDEX8_EXT 0x80E5 -#define GL_COLOR_INDEX12_EXT 0x80E6 -#define GL_COLOR_INDEX16_EXT 0x80E7 -#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED -typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); -GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data); -GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -#endif -#endif /* GL_EXT_paletted_texture */ - -#ifndef GL_EXT_pixel_buffer_object -#define GL_EXT_pixel_buffer_object 1 -#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB -#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF -#endif /* GL_EXT_pixel_buffer_object */ - -#ifndef GL_EXT_pixel_transform -#define GL_EXT_pixel_transform 1 -#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 -#define GL_PIXEL_MAG_FILTER_EXT 0x8331 -#define GL_PIXEL_MIN_FILTER_EXT 0x8332 -#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 -#define GL_CUBIC_EXT 0x8334 -#define GL_AVERAGE_EXT 0x8335 -#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 -#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 -#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); -#endif -#endif /* GL_EXT_pixel_transform */ - -#ifndef GL_EXT_pixel_transform_color_table -#define GL_EXT_pixel_transform_color_table 1 -#endif /* GL_EXT_pixel_transform_color_table */ - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 1 -#define GL_POINT_SIZE_MIN_EXT 0x8126 -#define GL_POINT_SIZE_MAX_EXT 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 -#define GL_DISTANCE_ATTENUATION_EXT 0x8129 -typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); -#endif -#endif /* GL_EXT_point_parameters */ - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 1 -#define GL_POLYGON_OFFSET_EXT 0x8037 -#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 -#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 -typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); -#endif -#endif /* GL_EXT_polygon_offset */ - -#ifndef GL_EXT_polygon_offset_clamp -#define GL_EXT_polygon_offset_clamp 1 -#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B -typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); -#endif -#endif /* GL_EXT_polygon_offset_clamp */ - -#ifndef GL_EXT_post_depth_coverage -#define GL_EXT_post_depth_coverage 1 -#endif /* GL_EXT_post_depth_coverage */ - -#ifndef GL_EXT_provoking_vertex -#define GL_EXT_provoking_vertex 1 -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D -#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E -#define GL_PROVOKING_VERTEX_EXT 0x8E4F -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); -#endif -#endif /* GL_EXT_provoking_vertex */ - -#ifndef GL_EXT_raster_multisample -#define GL_EXT_raster_multisample 1 -#define GL_RASTER_MULTISAMPLE_EXT 0x9327 -#define GL_RASTER_SAMPLES_EXT 0x9328 -#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 -#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A -#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B -#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C -typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); -#endif -#endif /* GL_EXT_raster_multisample */ - -#ifndef GL_EXT_rescale_normal -#define GL_EXT_rescale_normal 1 -#define GL_RESCALE_NORMAL_EXT 0x803A -#endif /* GL_EXT_rescale_normal */ - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 1 -#define GL_COLOR_SUM_EXT 0x8458 -#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D -#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); -GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); -GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); -GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); -GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); -GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); -GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); -GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); -GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); -GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); -GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); -GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); -GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); -GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); -GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); -GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); -GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_secondary_color */ - -#ifndef GL_EXT_separate_shader_objects -#define GL_EXT_separate_shader_objects 1 -#define GL_ACTIVE_PROGRAM_EXT 0x8B8D -typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); -typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); -GLAPI void APIENTRY glActiveProgramEXT (GLuint program); -GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); -#endif -#endif /* GL_EXT_separate_shader_objects */ - -#ifndef GL_EXT_separate_specular_color -#define GL_EXT_separate_specular_color 1 -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif /* GL_EXT_separate_specular_color */ - -#ifndef GL_EXT_shader_image_load_formatted -#define GL_EXT_shader_image_load_formatted 1 -#endif /* GL_EXT_shader_image_load_formatted */ - -#ifndef GL_EXT_shader_image_load_store -#define GL_EXT_shader_image_load_store 1 -#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 -#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 -#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A -#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B -#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C -#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D -#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E -#define GL_IMAGE_1D_EXT 0x904C -#define GL_IMAGE_2D_EXT 0x904D -#define GL_IMAGE_3D_EXT 0x904E -#define GL_IMAGE_2D_RECT_EXT 0x904F -#define GL_IMAGE_CUBE_EXT 0x9050 -#define GL_IMAGE_BUFFER_EXT 0x9051 -#define GL_IMAGE_1D_ARRAY_EXT 0x9052 -#define GL_IMAGE_2D_ARRAY_EXT 0x9053 -#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 -#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 -#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 -#define GL_INT_IMAGE_1D_EXT 0x9057 -#define GL_INT_IMAGE_2D_EXT 0x9058 -#define GL_INT_IMAGE_3D_EXT 0x9059 -#define GL_INT_IMAGE_2D_RECT_EXT 0x905A -#define GL_INT_IMAGE_CUBE_EXT 0x905B -#define GL_INT_IMAGE_BUFFER_EXT 0x905C -#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D -#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E -#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F -#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 -#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 -#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 -#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 -#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 -#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 -#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 -#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 -#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 -#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 -#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B -#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C -#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D -#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E -#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 -#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 -#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 -#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 -#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 -#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 -#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 -#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 -#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 -#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 -#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 -#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 -#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF -typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); -GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); -#endif -#endif /* GL_EXT_shader_image_load_store */ - -#ifndef GL_EXT_shader_integer_mix -#define GL_EXT_shader_integer_mix 1 -#endif /* GL_EXT_shader_integer_mix */ - -#ifndef GL_EXT_shadow_funcs -#define GL_EXT_shadow_funcs 1 -#endif /* GL_EXT_shadow_funcs */ - -#ifndef GL_EXT_shared_texture_palette -#define GL_EXT_shared_texture_palette 1 -#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB -#endif /* GL_EXT_shared_texture_palette */ - -#ifndef GL_EXT_sparse_texture2 -#define GL_EXT_sparse_texture2 1 -#endif /* GL_EXT_sparse_texture2 */ - -#ifndef GL_EXT_stencil_clear_tag -#define GL_EXT_stencil_clear_tag 1 -#define GL_STENCIL_TAG_BITS_EXT 0x88F2 -#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 -typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); -#endif -#endif /* GL_EXT_stencil_clear_tag */ - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 1 -#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 -#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 -typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); -#endif -#endif /* GL_EXT_stencil_two_side */ - -#ifndef GL_EXT_stencil_wrap -#define GL_EXT_stencil_wrap 1 -#define GL_INCR_WRAP_EXT 0x8507 -#define GL_DECR_WRAP_EXT 0x8508 -#endif /* GL_EXT_stencil_wrap */ - -#ifndef GL_EXT_subtexture -#define GL_EXT_subtexture 1 -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -#endif -#endif /* GL_EXT_subtexture */ - -#ifndef GL_EXT_texture -#define GL_EXT_texture 1 -#define GL_ALPHA4_EXT 0x803B -#define GL_ALPHA8_EXT 0x803C -#define GL_ALPHA12_EXT 0x803D -#define GL_ALPHA16_EXT 0x803E -#define GL_LUMINANCE4_EXT 0x803F -#define GL_LUMINANCE8_EXT 0x8040 -#define GL_LUMINANCE12_EXT 0x8041 -#define GL_LUMINANCE16_EXT 0x8042 -#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 -#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 -#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 -#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 -#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 -#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 -#define GL_INTENSITY_EXT 0x8049 -#define GL_INTENSITY4_EXT 0x804A -#define GL_INTENSITY8_EXT 0x804B -#define GL_INTENSITY12_EXT 0x804C -#define GL_INTENSITY16_EXT 0x804D -#define GL_RGB2_EXT 0x804E -#define GL_RGB4_EXT 0x804F -#define GL_RGB5_EXT 0x8050 -#define GL_RGB8_EXT 0x8051 -#define GL_RGB10_EXT 0x8052 -#define GL_RGB12_EXT 0x8053 -#define GL_RGB16_EXT 0x8054 -#define GL_RGBA2_EXT 0x8055 -#define GL_RGBA4_EXT 0x8056 -#define GL_RGB5_A1_EXT 0x8057 -#define GL_RGBA8_EXT 0x8058 -#define GL_RGB10_A2_EXT 0x8059 -#define GL_RGBA12_EXT 0x805A -#define GL_RGBA16_EXT 0x805B -#define GL_TEXTURE_RED_SIZE_EXT 0x805C -#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D -#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E -#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F -#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 -#define GL_REPLACE_EXT 0x8062 -#define GL_PROXY_TEXTURE_1D_EXT 0x8063 -#define GL_PROXY_TEXTURE_2D_EXT 0x8064 -#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 -#endif /* GL_EXT_texture */ - -#ifndef GL_EXT_texture3D -#define GL_EXT_texture3D 1 -#define GL_PACK_SKIP_IMAGES_EXT 0x806B -#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C -#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D -#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E -#define GL_TEXTURE_3D_EXT 0x806F -#define GL_PROXY_TEXTURE_3D_EXT 0x8070 -#define GL_TEXTURE_DEPTH_EXT 0x8071 -#define GL_TEXTURE_WRAP_R_EXT 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 -typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -#endif -#endif /* GL_EXT_texture3D */ - -#ifndef GL_EXT_texture_array -#define GL_EXT_texture_array 1 -#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 -#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D -#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF -#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -#endif -#endif /* GL_EXT_texture_array */ - -#ifndef GL_EXT_texture_buffer_object -#define GL_EXT_texture_buffer_object 1 -#define GL_TEXTURE_BUFFER_EXT 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D -#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E -typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); -#endif -#endif /* GL_EXT_texture_buffer_object */ - -#ifndef GL_EXT_texture_compression_latc -#define GL_EXT_texture_compression_latc 1 -#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 -#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 -#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 -#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 -#endif /* GL_EXT_texture_compression_latc */ - -#ifndef GL_EXT_texture_compression_rgtc -#define GL_EXT_texture_compression_rgtc 1 -#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC -#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD -#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE -#endif /* GL_EXT_texture_compression_rgtc */ - -#ifndef GL_EXT_texture_compression_s3tc -#define GL_EXT_texture_compression_s3tc 1 -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 -#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 -#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 -#endif /* GL_EXT_texture_compression_s3tc */ - -#ifndef GL_EXT_texture_cube_map -#define GL_EXT_texture_cube_map 1 -#define GL_NORMAL_MAP_EXT 0x8511 -#define GL_REFLECTION_MAP_EXT 0x8512 -#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C -#endif /* GL_EXT_texture_cube_map */ - -#ifndef GL_EXT_texture_env_add -#define GL_EXT_texture_env_add 1 -#endif /* GL_EXT_texture_env_add */ - -#ifndef GL_EXT_texture_env_combine -#define GL_EXT_texture_env_combine 1 -#define GL_COMBINE_EXT 0x8570 -#define GL_COMBINE_RGB_EXT 0x8571 -#define GL_COMBINE_ALPHA_EXT 0x8572 -#define GL_RGB_SCALE_EXT 0x8573 -#define GL_ADD_SIGNED_EXT 0x8574 -#define GL_INTERPOLATE_EXT 0x8575 -#define GL_CONSTANT_EXT 0x8576 -#define GL_PRIMARY_COLOR_EXT 0x8577 -#define GL_PREVIOUS_EXT 0x8578 -#define GL_SOURCE0_RGB_EXT 0x8580 -#define GL_SOURCE1_RGB_EXT 0x8581 -#define GL_SOURCE2_RGB_EXT 0x8582 -#define GL_SOURCE0_ALPHA_EXT 0x8588 -#define GL_SOURCE1_ALPHA_EXT 0x8589 -#define GL_SOURCE2_ALPHA_EXT 0x858A -#define GL_OPERAND0_RGB_EXT 0x8590 -#define GL_OPERAND1_RGB_EXT 0x8591 -#define GL_OPERAND2_RGB_EXT 0x8592 -#define GL_OPERAND0_ALPHA_EXT 0x8598 -#define GL_OPERAND1_ALPHA_EXT 0x8599 -#define GL_OPERAND2_ALPHA_EXT 0x859A -#endif /* GL_EXT_texture_env_combine */ - -#ifndef GL_EXT_texture_env_dot3 -#define GL_EXT_texture_env_dot3 1 -#define GL_DOT3_RGB_EXT 0x8740 -#define GL_DOT3_RGBA_EXT 0x8741 -#endif /* GL_EXT_texture_env_dot3 */ - -#ifndef GL_EXT_texture_filter_anisotropic -#define GL_EXT_texture_filter_anisotropic 1 -#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE -#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF -#endif /* GL_EXT_texture_filter_anisotropic */ - -#ifndef GL_EXT_texture_filter_minmax -#define GL_EXT_texture_filter_minmax 1 -#endif /* GL_EXT_texture_filter_minmax */ - -#ifndef GL_EXT_texture_integer -#define GL_EXT_texture_integer 1 -#define GL_RGBA32UI_EXT 0x8D70 -#define GL_RGB32UI_EXT 0x8D71 -#define GL_ALPHA32UI_EXT 0x8D72 -#define GL_INTENSITY32UI_EXT 0x8D73 -#define GL_LUMINANCE32UI_EXT 0x8D74 -#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 -#define GL_RGBA16UI_EXT 0x8D76 -#define GL_RGB16UI_EXT 0x8D77 -#define GL_ALPHA16UI_EXT 0x8D78 -#define GL_INTENSITY16UI_EXT 0x8D79 -#define GL_LUMINANCE16UI_EXT 0x8D7A -#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B -#define GL_RGBA8UI_EXT 0x8D7C -#define GL_RGB8UI_EXT 0x8D7D -#define GL_ALPHA8UI_EXT 0x8D7E -#define GL_INTENSITY8UI_EXT 0x8D7F -#define GL_LUMINANCE8UI_EXT 0x8D80 -#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 -#define GL_RGBA32I_EXT 0x8D82 -#define GL_RGB32I_EXT 0x8D83 -#define GL_ALPHA32I_EXT 0x8D84 -#define GL_INTENSITY32I_EXT 0x8D85 -#define GL_LUMINANCE32I_EXT 0x8D86 -#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 -#define GL_RGBA16I_EXT 0x8D88 -#define GL_RGB16I_EXT 0x8D89 -#define GL_ALPHA16I_EXT 0x8D8A -#define GL_INTENSITY16I_EXT 0x8D8B -#define GL_LUMINANCE16I_EXT 0x8D8C -#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D -#define GL_RGBA8I_EXT 0x8D8E -#define GL_RGB8I_EXT 0x8D8F -#define GL_ALPHA8I_EXT 0x8D90 -#define GL_INTENSITY8I_EXT 0x8D91 -#define GL_LUMINANCE8I_EXT 0x8D92 -#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 -#define GL_RED_INTEGER_EXT 0x8D94 -#define GL_GREEN_INTEGER_EXT 0x8D95 -#define GL_BLUE_INTEGER_EXT 0x8D96 -#define GL_ALPHA_INTEGER_EXT 0x8D97 -#define GL_RGB_INTEGER_EXT 0x8D98 -#define GL_RGBA_INTEGER_EXT 0x8D99 -#define GL_BGR_INTEGER_EXT 0x8D9A -#define GL_BGRA_INTEGER_EXT 0x8D9B -#define GL_LUMINANCE_INTEGER_EXT 0x8D9C -#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D -#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); -typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); -GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); -GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); -GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); -#endif -#endif /* GL_EXT_texture_integer */ - -#ifndef GL_EXT_texture_lod_bias -#define GL_EXT_texture_lod_bias 1 -#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD -#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 -#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 -#endif /* GL_EXT_texture_lod_bias */ - -#ifndef GL_EXT_texture_mirror_clamp -#define GL_EXT_texture_mirror_clamp 1 -#define GL_MIRROR_CLAMP_EXT 0x8742 -#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 -#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 -#endif /* GL_EXT_texture_mirror_clamp */ - -#ifndef GL_EXT_texture_object -#define GL_EXT_texture_object 1 -#define GL_TEXTURE_PRIORITY_EXT 0x8066 -#define GL_TEXTURE_RESIDENT_EXT 0x8067 -#define GL_TEXTURE_1D_BINDING_EXT 0x8068 -#define GL_TEXTURE_2D_BINDING_EXT 0x8069 -#define GL_TEXTURE_3D_BINDING_EXT 0x806A -typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); -typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); -typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); -GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); -GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); -GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); -GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); -#endif -#endif /* GL_EXT_texture_object */ - -#ifndef GL_EXT_texture_perturb_normal -#define GL_EXT_texture_perturb_normal 1 -#define GL_PERTURB_EXT 0x85AE -#define GL_TEXTURE_NORMAL_EXT 0x85AF -typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); -#endif -#endif /* GL_EXT_texture_perturb_normal */ - -#ifndef GL_EXT_texture_sRGB -#define GL_EXT_texture_sRGB 1 -#define GL_SRGB_EXT 0x8C40 -#define GL_SRGB8_EXT 0x8C41 -#define GL_SRGB_ALPHA_EXT 0x8C42 -#define GL_SRGB8_ALPHA8_EXT 0x8C43 -#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 -#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 -#define GL_SLUMINANCE_EXT 0x8C46 -#define GL_SLUMINANCE8_EXT 0x8C47 -#define GL_COMPRESSED_SRGB_EXT 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 -#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B -#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E -#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F -#endif /* GL_EXT_texture_sRGB */ - -#ifndef GL_EXT_texture_sRGB_decode -#define GL_EXT_texture_sRGB_decode 1 -#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 -#define GL_DECODE_EXT 0x8A49 -#define GL_SKIP_DECODE_EXT 0x8A4A -#endif /* GL_EXT_texture_sRGB_decode */ - -#ifndef GL_EXT_texture_shared_exponent -#define GL_EXT_texture_shared_exponent 1 -#define GL_RGB9_E5_EXT 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E -#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F -#endif /* GL_EXT_texture_shared_exponent */ - -#ifndef GL_EXT_texture_snorm -#define GL_EXT_texture_snorm 1 -#define GL_ALPHA_SNORM 0x9010 -#define GL_LUMINANCE_SNORM 0x9011 -#define GL_LUMINANCE_ALPHA_SNORM 0x9012 -#define GL_INTENSITY_SNORM 0x9013 -#define GL_ALPHA8_SNORM 0x9014 -#define GL_LUMINANCE8_SNORM 0x9015 -#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 -#define GL_INTENSITY8_SNORM 0x9017 -#define GL_ALPHA16_SNORM 0x9018 -#define GL_LUMINANCE16_SNORM 0x9019 -#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A -#define GL_INTENSITY16_SNORM 0x901B -#define GL_RED_SNORM 0x8F90 -#define GL_RG_SNORM 0x8F91 -#define GL_RGB_SNORM 0x8F92 -#define GL_RGBA_SNORM 0x8F93 -#endif /* GL_EXT_texture_snorm */ - -#ifndef GL_EXT_texture_swizzle -#define GL_EXT_texture_swizzle 1 -#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 -#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 -#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 -#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 -#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 -#endif /* GL_EXT_texture_swizzle */ - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 1 -#define GL_TIME_ELAPSED_EXT 0x88BF -typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); -GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); -#endif -#endif /* GL_EXT_timer_query */ - -#ifndef GL_EXT_transform_feedback -#define GL_EXT_transform_feedback 1 -#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F -#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C -#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D -#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 -#define GL_RASTERIZER_DISCARD_EXT 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedbackEXT (void); -GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -#endif -#endif /* GL_EXT_transform_feedback */ - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 1 -#define GL_VERTEX_ARRAY_EXT 0x8074 -#define GL_NORMAL_ARRAY_EXT 0x8075 -#define GL_COLOR_ARRAY_EXT 0x8076 -#define GL_INDEX_ARRAY_EXT 0x8077 -#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 -#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 -#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A -#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B -#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C -#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D -#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E -#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F -#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 -#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 -#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 -#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 -#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 -#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 -#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 -#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 -#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A -#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B -#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C -#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D -#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E -#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F -#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 -#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 -typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); -typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); -typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void **params); -typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glArrayElementEXT (GLint i); -GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); -GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); -GLAPI void APIENTRY glGetPointervEXT (GLenum pname, void **params); -GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); -#endif -#endif /* GL_EXT_vertex_array */ - -#ifndef GL_EXT_vertex_array_bgra -#define GL_EXT_vertex_array_bgra 1 -#endif /* GL_EXT_vertex_array_bgra */ - -#ifndef GL_EXT_vertex_attrib_64bit -#define GL_EXT_vertex_attrib_64bit 1 -#define GL_DOUBLE_VEC2_EXT 0x8FFC -#define GL_DOUBLE_VEC3_EXT 0x8FFD -#define GL_DOUBLE_VEC4_EXT 0x8FFE -#define GL_DOUBLE_MAT2_EXT 0x8F46 -#define GL_DOUBLE_MAT3_EXT 0x8F47 -#define GL_DOUBLE_MAT4_EXT 0x8F48 -#define GL_DOUBLE_MAT2x3_EXT 0x8F49 -#define GL_DOUBLE_MAT2x4_EXT 0x8F4A -#define GL_DOUBLE_MAT3x2_EXT 0x8F4B -#define GL_DOUBLE_MAT3x4_EXT 0x8F4C -#define GL_DOUBLE_MAT4x2_EXT 0x8F4D -#define GL_DOUBLE_MAT4x3_EXT 0x8F4E -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); -#endif -#endif /* GL_EXT_vertex_attrib_64bit */ - -#ifndef GL_EXT_vertex_shader -#define GL_EXT_vertex_shader 1 -#define GL_VERTEX_SHADER_EXT 0x8780 -#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 -#define GL_OP_INDEX_EXT 0x8782 -#define GL_OP_NEGATE_EXT 0x8783 -#define GL_OP_DOT3_EXT 0x8784 -#define GL_OP_DOT4_EXT 0x8785 -#define GL_OP_MUL_EXT 0x8786 -#define GL_OP_ADD_EXT 0x8787 -#define GL_OP_MADD_EXT 0x8788 -#define GL_OP_FRAC_EXT 0x8789 -#define GL_OP_MAX_EXT 0x878A -#define GL_OP_MIN_EXT 0x878B -#define GL_OP_SET_GE_EXT 0x878C -#define GL_OP_SET_LT_EXT 0x878D -#define GL_OP_CLAMP_EXT 0x878E -#define GL_OP_FLOOR_EXT 0x878F -#define GL_OP_ROUND_EXT 0x8790 -#define GL_OP_EXP_BASE_2_EXT 0x8791 -#define GL_OP_LOG_BASE_2_EXT 0x8792 -#define GL_OP_POWER_EXT 0x8793 -#define GL_OP_RECIP_EXT 0x8794 -#define GL_OP_RECIP_SQRT_EXT 0x8795 -#define GL_OP_SUB_EXT 0x8796 -#define GL_OP_CROSS_PRODUCT_EXT 0x8797 -#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 -#define GL_OP_MOV_EXT 0x8799 -#define GL_OUTPUT_VERTEX_EXT 0x879A -#define GL_OUTPUT_COLOR0_EXT 0x879B -#define GL_OUTPUT_COLOR1_EXT 0x879C -#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D -#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E -#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F -#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 -#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 -#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 -#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 -#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 -#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 -#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 -#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 -#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 -#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 -#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA -#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB -#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC -#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD -#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE -#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF -#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 -#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 -#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 -#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 -#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 -#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 -#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 -#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 -#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 -#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 -#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA -#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB -#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC -#define GL_OUTPUT_FOG_EXT 0x87BD -#define GL_SCALAR_EXT 0x87BE -#define GL_VECTOR_EXT 0x87BF -#define GL_MATRIX_EXT 0x87C0 -#define GL_VARIANT_EXT 0x87C1 -#define GL_INVARIANT_EXT 0x87C2 -#define GL_LOCAL_CONSTANT_EXT 0x87C3 -#define GL_LOCAL_EXT 0x87C4 -#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 -#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 -#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 -#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 -#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD -#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE -#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF -#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 -#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 -#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 -#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 -#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 -#define GL_X_EXT 0x87D5 -#define GL_Y_EXT 0x87D6 -#define GL_Z_EXT 0x87D7 -#define GL_W_EXT 0x87D8 -#define GL_NEGATIVE_X_EXT 0x87D9 -#define GL_NEGATIVE_Y_EXT 0x87DA -#define GL_NEGATIVE_Z_EXT 0x87DB -#define GL_NEGATIVE_W_EXT 0x87DC -#define GL_ZERO_EXT 0x87DD -#define GL_ONE_EXT 0x87DE -#define GL_NEGATIVE_ONE_EXT 0x87DF -#define GL_NORMALIZED_RANGE_EXT 0x87E0 -#define GL_FULL_RANGE_EXT 0x87E1 -#define GL_CURRENT_VERTEX_EXT 0x87E2 -#define GL_MVP_MATRIX_EXT 0x87E3 -#define GL_VARIANT_VALUE_EXT 0x87E4 -#define GL_VARIANT_DATATYPE_EXT 0x87E5 -#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 -#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 -#define GL_VARIANT_ARRAY_EXT 0x87E8 -#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 -#define GL_INVARIANT_VALUE_EXT 0x87EA -#define GL_INVARIANT_DATATYPE_EXT 0x87EB -#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC -#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED -typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); -typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); -typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); -typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); -typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); -typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); -typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); -typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); -typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); -typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); -typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); -typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); -typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); -typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); -typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); -typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); -typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); -typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); -typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); -typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); -typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); -typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); -typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); -typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); -typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginVertexShaderEXT (void); -GLAPI void APIENTRY glEndVertexShaderEXT (void); -GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); -GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); -GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); -GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); -GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); -GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); -GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); -GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); -GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); -GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); -GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const void *addr); -GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr); -GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); -GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); -GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); -GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); -GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); -GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); -GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); -GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); -GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr); -GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); -GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); -GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); -GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); -GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); -GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); -GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); -GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); -GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, void **data); -GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); -GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); -GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); -#endif -#endif /* GL_EXT_vertex_shader */ - -#ifndef GL_EXT_vertex_weighting -#define GL_EXT_vertex_weighting 1 -#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 -#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 -#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 -#define GL_MODELVIEW1_MATRIX_EXT 0x8506 -#define GL_VERTEX_WEIGHTING_EXT 0x8509 -#define GL_MODELVIEW0_EXT 0x1700 -#define GL_MODELVIEW1_EXT 0x850A -#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B -#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C -#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D -#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E -#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F -#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 -typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); -GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); -GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); -#endif -#endif /* GL_EXT_vertex_weighting */ - -#ifndef GL_EXT_x11_sync_object -#define GL_EXT_x11_sync_object 1 -#define GL_SYNC_X11_FENCE_EXT 0x90E1 -typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); -#endif -#endif /* GL_EXT_x11_sync_object */ - -#ifndef GL_GREMEDY_frame_terminator -#define GL_GREMEDY_frame_terminator 1 -typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); -#endif -#endif /* GL_GREMEDY_frame_terminator */ - -#ifndef GL_GREMEDY_string_marker -#define GL_GREMEDY_string_marker 1 -typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const void *string); -#endif -#endif /* GL_GREMEDY_string_marker */ - -#ifndef GL_HP_convolution_border_modes -#define GL_HP_convolution_border_modes 1 -#define GL_IGNORE_BORDER_HP 0x8150 -#define GL_CONSTANT_BORDER_HP 0x8151 -#define GL_REPLICATE_BORDER_HP 0x8153 -#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 -#endif /* GL_HP_convolution_border_modes */ - -#ifndef GL_HP_image_transform -#define GL_HP_image_transform 1 -#define GL_IMAGE_SCALE_X_HP 0x8155 -#define GL_IMAGE_SCALE_Y_HP 0x8156 -#define GL_IMAGE_TRANSLATE_X_HP 0x8157 -#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 -#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 -#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A -#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B -#define GL_IMAGE_MAG_FILTER_HP 0x815C -#define GL_IMAGE_MIN_FILTER_HP 0x815D -#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E -#define GL_CUBIC_HP 0x815F -#define GL_AVERAGE_HP 0x8160 -#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 -#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 -#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); -GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); -GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); -#endif -#endif /* GL_HP_image_transform */ - -#ifndef GL_HP_occlusion_test -#define GL_HP_occlusion_test 1 -#define GL_OCCLUSION_TEST_HP 0x8165 -#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 -#endif /* GL_HP_occlusion_test */ - -#ifndef GL_HP_texture_lighting -#define GL_HP_texture_lighting 1 -#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 -#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 -#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 -#endif /* GL_HP_texture_lighting */ - -#ifndef GL_IBM_cull_vertex -#define GL_IBM_cull_vertex 1 -#define GL_CULL_VERTEX_IBM 103050 -#endif /* GL_IBM_cull_vertex */ - -#ifndef GL_IBM_multimode_draw_arrays -#define GL_IBM_multimode_draw_arrays 1 -typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); -GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); -#endif -#endif /* GL_IBM_multimode_draw_arrays */ - -#ifndef GL_IBM_rasterpos_clip -#define GL_IBM_rasterpos_clip 1 -#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 -#endif /* GL_IBM_rasterpos_clip */ - -#ifndef GL_IBM_static_data -#define GL_IBM_static_data 1 -#define GL_ALL_STATIC_DATA_IBM 103060 -#define GL_STATIC_VERTEX_ARRAY_IBM 103061 -typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); -#endif -#endif /* GL_IBM_static_data */ - -#ifndef GL_IBM_texture_mirrored_repeat -#define GL_IBM_texture_mirrored_repeat 1 -#define GL_MIRRORED_REPEAT_IBM 0x8370 -#endif /* GL_IBM_texture_mirrored_repeat */ - -#ifndef GL_IBM_vertex_array_lists -#define GL_IBM_vertex_array_lists 1 -#define GL_VERTEX_ARRAY_LIST_IBM 103070 -#define GL_NORMAL_ARRAY_LIST_IBM 103071 -#define GL_COLOR_ARRAY_LIST_IBM 103072 -#define GL_INDEX_ARRAY_LIST_IBM 103073 -#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 -#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 -#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 -#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 -#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 -#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 -#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 -#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 -#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 -#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 -#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 -#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 -typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); -GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); -#endif -#endif /* GL_IBM_vertex_array_lists */ - -#ifndef GL_INGR_blend_func_separate -#define GL_INGR_blend_func_separate 1 -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -#endif -#endif /* GL_INGR_blend_func_separate */ - -#ifndef GL_INGR_color_clamp -#define GL_INGR_color_clamp 1 -#define GL_RED_MIN_CLAMP_INGR 0x8560 -#define GL_GREEN_MIN_CLAMP_INGR 0x8561 -#define GL_BLUE_MIN_CLAMP_INGR 0x8562 -#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 -#define GL_RED_MAX_CLAMP_INGR 0x8564 -#define GL_GREEN_MAX_CLAMP_INGR 0x8565 -#define GL_BLUE_MAX_CLAMP_INGR 0x8566 -#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 -#endif /* GL_INGR_color_clamp */ - -#ifndef GL_INGR_interlace_read -#define GL_INGR_interlace_read 1 -#define GL_INTERLACE_READ_INGR 0x8568 -#endif /* GL_INGR_interlace_read */ - -#ifndef GL_INTEL_fragment_shader_ordering -#define GL_INTEL_fragment_shader_ordering 1 -#endif /* GL_INTEL_fragment_shader_ordering */ - -#ifndef GL_INTEL_map_texture -#define GL_INTEL_map_texture 1 -#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF -#define GL_LAYOUT_DEFAULT_INTEL 0 -#define GL_LAYOUT_LINEAR_INTEL 1 -#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 -typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); -typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); -typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); -GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); -GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); -#endif -#endif /* GL_INTEL_map_texture */ - -#ifndef GL_INTEL_parallel_arrays -#define GL_INTEL_parallel_arrays 1 -#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 -#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 -#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 -#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 -#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 -typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); -typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer); -typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const void **pointer); -GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const void **pointer); -GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const void **pointer); -GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer); -#endif -#endif /* GL_INTEL_parallel_arrays */ - -#ifndef GL_INTEL_performance_query -#define GL_INTEL_performance_query 1 -#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 -#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 -#define GL_PERFQUERY_WAIT_INTEL 0x83FB -#define GL_PERFQUERY_FLUSH_INTEL 0x83FA -#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 -#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 -#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 -#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 -#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 -#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 -#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 -#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 -#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 -#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA -#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB -#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC -#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD -#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE -#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF -#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 -typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); -typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); -typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); -typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); -typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); -typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); -typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); -GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); -GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); -GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); -GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); -GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); -GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); -GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); -GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); -GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); -#endif -#endif /* GL_INTEL_performance_query */ - -#ifndef GL_MESAX_texture_stack -#define GL_MESAX_texture_stack 1 -#define GL_TEXTURE_1D_STACK_MESAX 0x8759 -#define GL_TEXTURE_2D_STACK_MESAX 0x875A -#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B -#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C -#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D -#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E -#endif /* GL_MESAX_texture_stack */ - -#ifndef GL_MESA_pack_invert -#define GL_MESA_pack_invert 1 -#define GL_PACK_INVERT_MESA 0x8758 -#endif /* GL_MESA_pack_invert */ - -#ifndef GL_MESA_resize_buffers -#define GL_MESA_resize_buffers 1 -typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glResizeBuffersMESA (void); -#endif -#endif /* GL_MESA_resize_buffers */ - -#ifndef GL_MESA_window_pos -#define GL_MESA_window_pos 1 -typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); -typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); -typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); -GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); -GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); -GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); -GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); -GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); -GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); -GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); -GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); -GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); -GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); -#endif -#endif /* GL_MESA_window_pos */ - -#ifndef GL_MESA_ycbcr_texture -#define GL_MESA_ycbcr_texture 1 -#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA -#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB -#define GL_YCBCR_MESA 0x8757 -#endif /* GL_MESA_ycbcr_texture */ - -#ifndef GL_NVX_conditional_render -#define GL_NVX_conditional_render 1 -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); -GLAPI void APIENTRY glEndConditionalRenderNVX (void); -#endif -#endif /* GL_NVX_conditional_render */ - -#ifndef GL_NVX_gpu_memory_info -#define GL_NVX_gpu_memory_info 1 -#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 -#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 -#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 -#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A -#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B -#endif /* GL_NVX_gpu_memory_info */ - -#ifndef GL_NV_bindless_multi_draw_indirect -#define GL_NV_bindless_multi_draw_indirect 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); -#endif -#endif /* GL_NV_bindless_multi_draw_indirect */ - -#ifndef GL_NV_bindless_multi_draw_indirect_count -#define GL_NV_bindless_multi_draw_indirect_count 1 -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); -#endif -#endif /* GL_NV_bindless_multi_draw_indirect_count */ - -#ifndef GL_NV_bindless_texture -#define GL_NV_bindless_texture 1 -typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); -typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); -typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); -typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); -GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); -GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); -GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); -GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); -GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); -GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); -GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); -GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); -GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); -GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); -GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); -GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); -#endif -#endif /* GL_NV_bindless_texture */ - -#ifndef GL_NV_blend_equation_advanced -#define GL_NV_blend_equation_advanced 1 -#define GL_BLEND_OVERLAP_NV 0x9281 -#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 -#define GL_BLUE_NV 0x1905 -#define GL_COLORBURN_NV 0x929A -#define GL_COLORDODGE_NV 0x9299 -#define GL_CONJOINT_NV 0x9284 -#define GL_CONTRAST_NV 0x92A1 -#define GL_DARKEN_NV 0x9297 -#define GL_DIFFERENCE_NV 0x929E -#define GL_DISJOINT_NV 0x9283 -#define GL_DST_ATOP_NV 0x928F -#define GL_DST_IN_NV 0x928B -#define GL_DST_NV 0x9287 -#define GL_DST_OUT_NV 0x928D -#define GL_DST_OVER_NV 0x9289 -#define GL_EXCLUSION_NV 0x92A0 -#define GL_GREEN_NV 0x1904 -#define GL_HARDLIGHT_NV 0x929B -#define GL_HARDMIX_NV 0x92A9 -#define GL_HSL_COLOR_NV 0x92AF -#define GL_HSL_HUE_NV 0x92AD -#define GL_HSL_LUMINOSITY_NV 0x92B0 -#define GL_HSL_SATURATION_NV 0x92AE -#define GL_INVERT_OVG_NV 0x92B4 -#define GL_INVERT_RGB_NV 0x92A3 -#define GL_LIGHTEN_NV 0x9298 -#define GL_LINEARBURN_NV 0x92A5 -#define GL_LINEARDODGE_NV 0x92A4 -#define GL_LINEARLIGHT_NV 0x92A7 -#define GL_MINUS_CLAMPED_NV 0x92B3 -#define GL_MINUS_NV 0x929F -#define GL_MULTIPLY_NV 0x9294 -#define GL_OVERLAY_NV 0x9296 -#define GL_PINLIGHT_NV 0x92A8 -#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 -#define GL_PLUS_CLAMPED_NV 0x92B1 -#define GL_PLUS_DARKER_NV 0x9292 -#define GL_PLUS_NV 0x9291 -#define GL_RED_NV 0x1903 -#define GL_SCREEN_NV 0x9295 -#define GL_SOFTLIGHT_NV 0x929C -#define GL_SRC_ATOP_NV 0x928E -#define GL_SRC_IN_NV 0x928A -#define GL_SRC_NV 0x9286 -#define GL_SRC_OUT_NV 0x928C -#define GL_SRC_OVER_NV 0x9288 -#define GL_UNCORRELATED_NV 0x9282 -#define GL_VIVIDLIGHT_NV 0x92A6 -#define GL_XOR_NV 0x1506 -typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); -GLAPI void APIENTRY glBlendBarrierNV (void); -#endif -#endif /* GL_NV_blend_equation_advanced */ - -#ifndef GL_NV_blend_equation_advanced_coherent -#define GL_NV_blend_equation_advanced_coherent 1 -#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 -#endif /* GL_NV_blend_equation_advanced_coherent */ - -#ifndef GL_NV_blend_square -#define GL_NV_blend_square 1 -#endif /* GL_NV_blend_square */ - -#ifndef GL_NV_compute_program5 -#define GL_NV_compute_program5 1 -#define GL_COMPUTE_PROGRAM_NV 0x90FB -#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC -#endif /* GL_NV_compute_program5 */ - -#ifndef GL_NV_conditional_render -#define GL_NV_conditional_render 1 -#define GL_QUERY_WAIT_NV 0x8E13 -#define GL_QUERY_NO_WAIT_NV 0x8E14 -#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); -GLAPI void APIENTRY glEndConditionalRenderNV (void); -#endif -#endif /* GL_NV_conditional_render */ - -#ifndef GL_NV_conservative_raster -#define GL_NV_conservative_raster 1 -#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 -#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 -#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 -#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 -typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); -#endif -#endif /* GL_NV_conservative_raster */ - -#ifndef GL_NV_copy_depth_to_color -#define GL_NV_copy_depth_to_color 1 -#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E -#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F -#endif /* GL_NV_copy_depth_to_color */ - -#ifndef GL_NV_copy_image -#define GL_NV_copy_image 1 -typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif -#endif /* GL_NV_copy_image */ - -#ifndef GL_NV_deep_texture3D -#define GL_NV_deep_texture3D 1 -#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 -#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 -#endif /* GL_NV_deep_texture3D */ - -#ifndef GL_NV_depth_buffer_float -#define GL_NV_depth_buffer_float 1 -#define GL_DEPTH_COMPONENT32F_NV 0x8DAB -#define GL_DEPTH32F_STENCIL8_NV 0x8DAC -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD -#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF -typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); -typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); -typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); -GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); -GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); -#endif -#endif /* GL_NV_depth_buffer_float */ - -#ifndef GL_NV_depth_clamp -#define GL_NV_depth_clamp 1 -#define GL_DEPTH_CLAMP_NV 0x864F -#endif /* GL_NV_depth_clamp */ - -#ifndef GL_NV_draw_texture -#define GL_NV_draw_texture 1 -typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); -#endif -#endif /* GL_NV_draw_texture */ - -#ifndef GL_NV_evaluators -#define GL_NV_evaluators 1 -#define GL_EVAL_2D_NV 0x86C0 -#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 -#define GL_MAP_TESSELLATION_NV 0x86C2 -#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 -#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 -#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 -#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 -#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 -#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 -#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 -#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA -#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB -#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC -#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD -#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE -#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF -#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 -#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 -#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 -#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 -#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 -#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 -#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 -#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 -typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); -GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); -GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); -#endif -#endif /* GL_NV_evaluators */ - -#ifndef GL_NV_explicit_multisample -#define GL_NV_explicit_multisample 1 -#define GL_SAMPLE_POSITION_NV 0x8E50 -#define GL_SAMPLE_MASK_NV 0x8E51 -#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 -#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 -#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 -#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 -#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 -#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 -#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 -#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); -typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); -typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); -GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); -GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); -#endif -#endif /* GL_NV_explicit_multisample */ - -#ifndef GL_NV_fence -#define GL_NV_fence 1 -#define GL_ALL_COMPLETED_NV 0x84F2 -#define GL_FENCE_STATUS_NV 0x84F3 -#define GL_FENCE_CONDITION_NV 0x84F4 -typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); -typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); -typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); -typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); -typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); -GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); -GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); -GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); -GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); -GLAPI void APIENTRY glFinishFenceNV (GLuint fence); -GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); -#endif -#endif /* GL_NV_fence */ - -#ifndef GL_NV_fill_rectangle -#define GL_NV_fill_rectangle 1 -#define GL_FILL_RECTANGLE_NV 0x933C -#endif /* GL_NV_fill_rectangle */ - -#ifndef GL_NV_float_buffer -#define GL_NV_float_buffer 1 -#define GL_FLOAT_R_NV 0x8880 -#define GL_FLOAT_RG_NV 0x8881 -#define GL_FLOAT_RGB_NV 0x8882 -#define GL_FLOAT_RGBA_NV 0x8883 -#define GL_FLOAT_R16_NV 0x8884 -#define GL_FLOAT_R32_NV 0x8885 -#define GL_FLOAT_RG16_NV 0x8886 -#define GL_FLOAT_RG32_NV 0x8887 -#define GL_FLOAT_RGB16_NV 0x8888 -#define GL_FLOAT_RGB32_NV 0x8889 -#define GL_FLOAT_RGBA16_NV 0x888A -#define GL_FLOAT_RGBA32_NV 0x888B -#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C -#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D -#define GL_FLOAT_RGBA_MODE_NV 0x888E -#endif /* GL_NV_float_buffer */ - -#ifndef GL_NV_fog_distance -#define GL_NV_fog_distance 1 -#define GL_FOG_DISTANCE_MODE_NV 0x855A -#define GL_EYE_RADIAL_NV 0x855B -#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C -#endif /* GL_NV_fog_distance */ - -#ifndef GL_NV_fragment_coverage_to_color -#define GL_NV_fragment_coverage_to_color 1 -#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD -#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE -typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color); -#endif -#endif /* GL_NV_fragment_coverage_to_color */ - -#ifndef GL_NV_fragment_program -#define GL_NV_fragment_program 1 -#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 -#define GL_FRAGMENT_PROGRAM_NV 0x8870 -#define GL_MAX_TEXTURE_COORDS_NV 0x8871 -#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 -#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 -#define GL_PROGRAM_ERROR_STRING_NV 0x8874 -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); -GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); -GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); -#endif -#endif /* GL_NV_fragment_program */ - -#ifndef GL_NV_fragment_program2 -#define GL_NV_fragment_program2 1 -#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 -#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 -#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 -#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 -#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 -#endif /* GL_NV_fragment_program2 */ - -#ifndef GL_NV_fragment_program4 -#define GL_NV_fragment_program4 1 -#endif /* GL_NV_fragment_program4 */ - -#ifndef GL_NV_fragment_program_option -#define GL_NV_fragment_program_option 1 -#endif /* GL_NV_fragment_program_option */ - -#ifndef GL_NV_fragment_shader_interlock -#define GL_NV_fragment_shader_interlock 1 -#endif /* GL_NV_fragment_shader_interlock */ - -#ifndef GL_NV_framebuffer_mixed_samples -#define GL_NV_framebuffer_mixed_samples 1 -#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 -#define GL_COLOR_SAMPLES_NV 0x8E20 -#define GL_DEPTH_SAMPLES_NV 0x932D -#define GL_STENCIL_SAMPLES_NV 0x932E -#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F -#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 -#define GL_COVERAGE_MODULATION_NV 0x9332 -#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 -typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); -typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); -typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); -GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); -GLAPI void APIENTRY glCoverageModulationNV (GLenum components); -#endif -#endif /* GL_NV_framebuffer_mixed_samples */ - -#ifndef GL_NV_framebuffer_multisample_coverage -#define GL_NV_framebuffer_multisample_coverage 1 -#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB -#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 -#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 -#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); -#endif -#endif /* GL_NV_framebuffer_multisample_coverage */ - -#ifndef GL_NV_geometry_program4 -#define GL_NV_geometry_program4 1 -#define GL_GEOMETRY_PROGRAM_NV 0x8C26 -#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 -#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 -typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); -GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); -#endif -#endif /* GL_NV_geometry_program4 */ - -#ifndef GL_NV_geometry_shader4 -#define GL_NV_geometry_shader4 1 -#endif /* GL_NV_geometry_shader4 */ - -#ifndef GL_NV_geometry_shader_passthrough -#define GL_NV_geometry_shader_passthrough 1 -#endif /* GL_NV_geometry_shader_passthrough */ - -#ifndef GL_NV_gpu_program4 -#define GL_NV_gpu_program4 1 -#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 -#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 -#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 -#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 -#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 -#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 -#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); -typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); -GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); -GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); -GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); -GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); -#endif -#endif /* GL_NV_gpu_program4 */ - -#ifndef GL_NV_gpu_program5 -#define GL_NV_gpu_program5 1 -#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A -#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B -#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C -#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D -#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E -#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F -#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 -#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 -typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); -GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); -#endif -#endif /* GL_NV_gpu_program5 */ - -#ifndef GL_NV_gpu_program5_mem_extended -#define GL_NV_gpu_program5_mem_extended 1 -#endif /* GL_NV_gpu_program5_mem_extended */ - -#ifndef GL_NV_gpu_shader5 -#define GL_NV_gpu_shader5 1 -#endif /* GL_NV_gpu_shader5 */ - -#ifndef GL_NV_half_float -#define GL_NV_half_float 1 -typedef unsigned short GLhalfNV; -#define GL_HALF_FLOAT_NV 0x140B -typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); -typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); -typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); -typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); -typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); -typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); -typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); -typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); -GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); -GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); -GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); -GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); -GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); -GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); -GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); -GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); -GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); -GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); -GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); -GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); -GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); -GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); -GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); -GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); -GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); -GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); -GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); -GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); -GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); -GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); -#endif -#endif /* GL_NV_half_float */ - -#ifndef GL_NV_internalformat_sample_query -#define GL_NV_internalformat_sample_query 1 -#define GL_MULTISAMPLES_NV 0x9371 -#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 -#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 -#define GL_CONFORMANT_NV 0x9374 -typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); -#endif -#endif /* GL_NV_internalformat_sample_query */ - -#ifndef GL_NV_light_max_exponent -#define GL_NV_light_max_exponent 1 -#define GL_MAX_SHININESS_NV 0x8504 -#define GL_MAX_SPOT_EXPONENT_NV 0x8505 -#endif /* GL_NV_light_max_exponent */ - -#ifndef GL_NV_multisample_coverage -#define GL_NV_multisample_coverage 1 -#endif /* GL_NV_multisample_coverage */ - -#ifndef GL_NV_multisample_filter_hint -#define GL_NV_multisample_filter_hint 1 -#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 -#endif /* GL_NV_multisample_filter_hint */ - -#ifndef GL_NV_occlusion_query -#define GL_NV_occlusion_query 1 -#define GL_PIXEL_COUNTER_BITS_NV 0x8864 -#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 -#define GL_PIXEL_COUNT_NV 0x8866 -#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 -typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); -typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); -typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); -GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); -GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); -GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); -GLAPI void APIENTRY glEndOcclusionQueryNV (void); -GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); -#endif -#endif /* GL_NV_occlusion_query */ - -#ifndef GL_NV_packed_depth_stencil -#define GL_NV_packed_depth_stencil 1 -#define GL_DEPTH_STENCIL_NV 0x84F9 -#define GL_UNSIGNED_INT_24_8_NV 0x84FA -#endif /* GL_NV_packed_depth_stencil */ - -#ifndef GL_NV_parameter_buffer_object -#define GL_NV_parameter_buffer_object 1 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 -#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 -#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 -#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 -#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); -typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); -GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); -GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); -#endif -#endif /* GL_NV_parameter_buffer_object */ - -#ifndef GL_NV_parameter_buffer_object2 -#define GL_NV_parameter_buffer_object2 1 -#endif /* GL_NV_parameter_buffer_object2 */ - -#ifndef GL_NV_path_rendering -#define GL_NV_path_rendering 1 -#define GL_PATH_FORMAT_SVG_NV 0x9070 -#define GL_PATH_FORMAT_PS_NV 0x9071 -#define GL_STANDARD_FONT_NAME_NV 0x9072 -#define GL_SYSTEM_FONT_NAME_NV 0x9073 -#define GL_FILE_NAME_NV 0x9074 -#define GL_PATH_STROKE_WIDTH_NV 0x9075 -#define GL_PATH_END_CAPS_NV 0x9076 -#define GL_PATH_INITIAL_END_CAP_NV 0x9077 -#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 -#define GL_PATH_JOIN_STYLE_NV 0x9079 -#define GL_PATH_MITER_LIMIT_NV 0x907A -#define GL_PATH_DASH_CAPS_NV 0x907B -#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C -#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D -#define GL_PATH_DASH_OFFSET_NV 0x907E -#define GL_PATH_CLIENT_LENGTH_NV 0x907F -#define GL_PATH_FILL_MODE_NV 0x9080 -#define GL_PATH_FILL_MASK_NV 0x9081 -#define GL_PATH_FILL_COVER_MODE_NV 0x9082 -#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 -#define GL_PATH_STROKE_MASK_NV 0x9084 -#define GL_COUNT_UP_NV 0x9088 -#define GL_COUNT_DOWN_NV 0x9089 -#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A -#define GL_CONVEX_HULL_NV 0x908B -#define GL_BOUNDING_BOX_NV 0x908D -#define GL_TRANSLATE_X_NV 0x908E -#define GL_TRANSLATE_Y_NV 0x908F -#define GL_TRANSLATE_2D_NV 0x9090 -#define GL_TRANSLATE_3D_NV 0x9091 -#define GL_AFFINE_2D_NV 0x9092 -#define GL_AFFINE_3D_NV 0x9094 -#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 -#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 -#define GL_UTF8_NV 0x909A -#define GL_UTF16_NV 0x909B -#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C -#define GL_PATH_COMMAND_COUNT_NV 0x909D -#define GL_PATH_COORD_COUNT_NV 0x909E -#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F -#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 -#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 -#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 -#define GL_SQUARE_NV 0x90A3 -#define GL_ROUND_NV 0x90A4 -#define GL_TRIANGULAR_NV 0x90A5 -#define GL_BEVEL_NV 0x90A6 -#define GL_MITER_REVERT_NV 0x90A7 -#define GL_MITER_TRUNCATE_NV 0x90A8 -#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 -#define GL_USE_MISSING_GLYPH_NV 0x90AA -#define GL_PATH_ERROR_POSITION_NV 0x90AB -#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD -#define GL_ADJACENT_PAIRS_NV 0x90AE -#define GL_FIRST_TO_REST_NV 0x90AF -#define GL_PATH_GEN_MODE_NV 0x90B0 -#define GL_PATH_GEN_COEFF_NV 0x90B1 -#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 -#define GL_PATH_STENCIL_FUNC_NV 0x90B7 -#define GL_PATH_STENCIL_REF_NV 0x90B8 -#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 -#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD -#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE -#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF -#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 -#define GL_MOVE_TO_RESETS_NV 0x90B5 -#define GL_MOVE_TO_CONTINUES_NV 0x90B6 -#define GL_CLOSE_PATH_NV 0x00 -#define GL_MOVE_TO_NV 0x02 -#define GL_RELATIVE_MOVE_TO_NV 0x03 -#define GL_LINE_TO_NV 0x04 -#define GL_RELATIVE_LINE_TO_NV 0x05 -#define GL_HORIZONTAL_LINE_TO_NV 0x06 -#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 -#define GL_VERTICAL_LINE_TO_NV 0x08 -#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 -#define GL_QUADRATIC_CURVE_TO_NV 0x0A -#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B -#define GL_CUBIC_CURVE_TO_NV 0x0C -#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D -#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E -#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F -#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 -#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 -#define GL_SMALL_CCW_ARC_TO_NV 0x12 -#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 -#define GL_SMALL_CW_ARC_TO_NV 0x14 -#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 -#define GL_LARGE_CCW_ARC_TO_NV 0x16 -#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 -#define GL_LARGE_CW_ARC_TO_NV 0x18 -#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 -#define GL_RESTART_PATH_NV 0xF0 -#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 -#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 -#define GL_RECT_NV 0xF6 -#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 -#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA -#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC -#define GL_ARC_TO_NV 0xFE -#define GL_RELATIVE_ARC_TO_NV 0xFF -#define GL_BOLD_BIT_NV 0x01 -#define GL_ITALIC_BIT_NV 0x02 -#define GL_GLYPH_WIDTH_BIT_NV 0x01 -#define GL_GLYPH_HEIGHT_BIT_NV 0x02 -#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 -#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 -#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 -#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 -#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 -#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 -#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 -#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 -#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 -#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 -#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 -#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 -#define GL_FONT_ASCENDER_BIT_NV 0x00200000 -#define GL_FONT_DESCENDER_BIT_NV 0x00400000 -#define GL_FONT_HEIGHT_BIT_NV 0x00800000 -#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 -#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 -#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 -#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 -#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 -#define GL_ROUNDED_RECT_NV 0xE8 -#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 -#define GL_ROUNDED_RECT2_NV 0xEA -#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB -#define GL_ROUNDED_RECT4_NV 0xEC -#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED -#define GL_ROUNDED_RECT8_NV 0xEE -#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF -#define GL_RELATIVE_RECT_NV 0xF7 -#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 -#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 -#define GL_FONT_UNAVAILABLE_NV 0x936A -#define GL_FONT_UNINTELLIGIBLE_NV 0x936B -#define GL_CONIC_CURVE_TO_NV 0x1A -#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B -#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 -#define GL_STANDARD_FONT_FORMAT_NV 0x936C -#define GL_2_BYTES_NV 0x1407 -#define GL_3_BYTES_NV 0x1408 -#define GL_4_BYTES_NV 0x1409 -#define GL_EYE_LINEAR_NV 0x2400 -#define GL_OBJECT_LINEAR_NV 0x2401 -#define GL_CONSTANT_NV 0x8576 -#define GL_PATH_FOG_GEN_MODE_NV 0x90AC -#define GL_PRIMARY_COLOR_NV 0x852C -#define GL_SECONDARY_COLOR_NV 0x852D -#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 -#define GL_PATH_PROJECTION_NV 0x1701 -#define GL_PATH_MODELVIEW_NV 0x1700 -#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 -#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 -#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 -#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 -#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 -#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 -#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 -#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 -#define GL_FRAGMENT_INPUT_NV 0x936D -typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); -typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); -typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); -typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); -typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); -typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); -typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); -typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); -typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); -typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); -typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); -typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); -typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); -typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); -typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); -typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); -typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); -typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); -typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); -typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); -typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); -typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); -typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); -typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); -typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); -typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); -typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); -typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); -typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); -typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); -typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); -typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); -typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); -typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); -typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); -GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); -GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); -GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); -GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); -GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); -GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); -GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); -GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); -GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); -GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); -GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); -GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); -GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); -GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); -GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); -GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); -GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); -GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); -GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); -GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); -GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); -GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); -GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); -GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); -GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); -GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); -GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); -GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); -GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); -GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); -GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); -GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); -GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); -GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); -GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); -GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); -GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); -GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); -GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); -GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); -GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); -GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); -GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); -GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); -GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); -GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); -#endif -#endif /* GL_NV_path_rendering */ - -#ifndef GL_NV_path_rendering_shared_edge -#define GL_NV_path_rendering_shared_edge 1 -#define GL_SHARED_EDGE_NV 0xC0 -#endif /* GL_NV_path_rendering_shared_edge */ - -#ifndef GL_NV_pixel_data_range -#define GL_NV_pixel_data_range 1 -#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 -#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 -#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A -#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B -#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C -#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D -typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer); -typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer); -GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); -#endif -#endif /* GL_NV_pixel_data_range */ - -#ifndef GL_NV_point_sprite -#define GL_NV_point_sprite 1 -#define GL_POINT_SPRITE_NV 0x8861 -#define GL_COORD_REPLACE_NV 0x8862 -#define GL_POINT_SPRITE_R_MODE_NV 0x8863 -typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); -GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); -#endif -#endif /* GL_NV_point_sprite */ - -#ifndef GL_NV_present_video -#define GL_NV_present_video 1 -#define GL_FRAME_NV 0x8E26 -#define GL_FIELDS_NV 0x8E27 -#define GL_CURRENT_TIME_NV 0x8E28 -#define GL_NUM_FILL_STREAMS_NV 0x8E29 -#define GL_PRESENT_TIME_NV 0x8E2A -#define GL_PRESENT_DURATION_NV 0x8E2B -typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); -typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); -GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); -GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); -GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); -GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); -#endif -#endif /* GL_NV_present_video */ - -#ifndef GL_NV_primitive_restart -#define GL_NV_primitive_restart 1 -#define GL_PRIMITIVE_RESTART_NV 0x8558 -#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPrimitiveRestartNV (void); -GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); -#endif -#endif /* GL_NV_primitive_restart */ - -#ifndef GL_NV_register_combiners -#define GL_NV_register_combiners 1 -#define GL_REGISTER_COMBINERS_NV 0x8522 -#define GL_VARIABLE_A_NV 0x8523 -#define GL_VARIABLE_B_NV 0x8524 -#define GL_VARIABLE_C_NV 0x8525 -#define GL_VARIABLE_D_NV 0x8526 -#define GL_VARIABLE_E_NV 0x8527 -#define GL_VARIABLE_F_NV 0x8528 -#define GL_VARIABLE_G_NV 0x8529 -#define GL_CONSTANT_COLOR0_NV 0x852A -#define GL_CONSTANT_COLOR1_NV 0x852B -#define GL_SPARE0_NV 0x852E -#define GL_SPARE1_NV 0x852F -#define GL_DISCARD_NV 0x8530 -#define GL_E_TIMES_F_NV 0x8531 -#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 -#define GL_UNSIGNED_IDENTITY_NV 0x8536 -#define GL_UNSIGNED_INVERT_NV 0x8537 -#define GL_EXPAND_NORMAL_NV 0x8538 -#define GL_EXPAND_NEGATE_NV 0x8539 -#define GL_HALF_BIAS_NORMAL_NV 0x853A -#define GL_HALF_BIAS_NEGATE_NV 0x853B -#define GL_SIGNED_IDENTITY_NV 0x853C -#define GL_SIGNED_NEGATE_NV 0x853D -#define GL_SCALE_BY_TWO_NV 0x853E -#define GL_SCALE_BY_FOUR_NV 0x853F -#define GL_SCALE_BY_ONE_HALF_NV 0x8540 -#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 -#define GL_COMBINER_INPUT_NV 0x8542 -#define GL_COMBINER_MAPPING_NV 0x8543 -#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 -#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 -#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 -#define GL_COMBINER_MUX_SUM_NV 0x8547 -#define GL_COMBINER_SCALE_NV 0x8548 -#define GL_COMBINER_BIAS_NV 0x8549 -#define GL_COMBINER_AB_OUTPUT_NV 0x854A -#define GL_COMBINER_CD_OUTPUT_NV 0x854B -#define GL_COMBINER_SUM_OUTPUT_NV 0x854C -#define GL_MAX_GENERAL_COMBINERS_NV 0x854D -#define GL_NUM_GENERAL_COMBINERS_NV 0x854E -#define GL_COLOR_SUM_CLAMP_NV 0x854F -#define GL_COMBINER0_NV 0x8550 -#define GL_COMBINER1_NV 0x8551 -#define GL_COMBINER2_NV 0x8552 -#define GL_COMBINER3_NV 0x8553 -#define GL_COMBINER4_NV 0x8554 -#define GL_COMBINER5_NV 0x8555 -#define GL_COMBINER6_NV 0x8556 -#define GL_COMBINER7_NV 0x8557 -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); -GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); -GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); -GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); -GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); -GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); -#endif -#endif /* GL_NV_register_combiners */ - -#ifndef GL_NV_register_combiners2 -#define GL_NV_register_combiners2 1 -#define GL_PER_STAGE_CONSTANTS_NV 0x8535 -typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); -#endif -#endif /* GL_NV_register_combiners2 */ - -#ifndef GL_NV_sample_locations -#define GL_NV_sample_locations 1 -#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D -#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E -#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 -#define GL_SAMPLE_LOCATION_NV 0x8E50 -#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 -#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 -#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 -typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glResolveDepthValuesNV (void); -#endif -#endif /* GL_NV_sample_locations */ - -#ifndef GL_NV_sample_mask_override_coverage -#define GL_NV_sample_mask_override_coverage 1 -#endif /* GL_NV_sample_mask_override_coverage */ - -#ifndef GL_NV_shader_atomic_counters -#define GL_NV_shader_atomic_counters 1 -#endif /* GL_NV_shader_atomic_counters */ - -#ifndef GL_NV_shader_atomic_float -#define GL_NV_shader_atomic_float 1 -#endif /* GL_NV_shader_atomic_float */ - -#ifndef GL_NV_shader_atomic_fp16_vector -#define GL_NV_shader_atomic_fp16_vector 1 -#endif /* GL_NV_shader_atomic_fp16_vector */ - -#ifndef GL_NV_shader_atomic_int64 -#define GL_NV_shader_atomic_int64 1 -#endif /* GL_NV_shader_atomic_int64 */ - -#ifndef GL_NV_shader_buffer_load -#define GL_NV_shader_buffer_load 1 -#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D -#define GL_GPU_ADDRESS_NV 0x8F34 -#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 -typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); -typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); -typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); -typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); -typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); -typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); -typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); -typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); -typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); -GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); -GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); -GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); -GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); -GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); -GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); -GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); -GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); -GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); -GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); -#endif -#endif /* GL_NV_shader_buffer_load */ - -#ifndef GL_NV_shader_buffer_store -#define GL_NV_shader_buffer_store 1 -#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 -#endif /* GL_NV_shader_buffer_store */ - -#ifndef GL_NV_shader_storage_buffer_object -#define GL_NV_shader_storage_buffer_object 1 -#endif /* GL_NV_shader_storage_buffer_object */ - -#ifndef GL_NV_shader_thread_group -#define GL_NV_shader_thread_group 1 -#define GL_WARP_SIZE_NV 0x9339 -#define GL_WARPS_PER_SM_NV 0x933A -#define GL_SM_COUNT_NV 0x933B -#endif /* GL_NV_shader_thread_group */ - -#ifndef GL_NV_shader_thread_shuffle -#define GL_NV_shader_thread_shuffle 1 -#endif /* GL_NV_shader_thread_shuffle */ - -#ifndef GL_NV_tessellation_program5 -#define GL_NV_tessellation_program5 1 -#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 -#define GL_TESS_CONTROL_PROGRAM_NV 0x891E -#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F -#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 -#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 -#endif /* GL_NV_tessellation_program5 */ - -#ifndef GL_NV_texgen_emboss -#define GL_NV_texgen_emboss 1 -#define GL_EMBOSS_LIGHT_NV 0x855D -#define GL_EMBOSS_CONSTANT_NV 0x855E -#define GL_EMBOSS_MAP_NV 0x855F -#endif /* GL_NV_texgen_emboss */ - -#ifndef GL_NV_texgen_reflection -#define GL_NV_texgen_reflection 1 -#define GL_NORMAL_MAP_NV 0x8511 -#define GL_REFLECTION_MAP_NV 0x8512 -#endif /* GL_NV_texgen_reflection */ - -#ifndef GL_NV_texture_barrier -#define GL_NV_texture_barrier 1 -typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureBarrierNV (void); -#endif -#endif /* GL_NV_texture_barrier */ - -#ifndef GL_NV_texture_compression_vtc -#define GL_NV_texture_compression_vtc 1 -#endif /* GL_NV_texture_compression_vtc */ - -#ifndef GL_NV_texture_env_combine4 -#define GL_NV_texture_env_combine4 1 -#define GL_COMBINE4_NV 0x8503 -#define GL_SOURCE3_RGB_NV 0x8583 -#define GL_SOURCE3_ALPHA_NV 0x858B -#define GL_OPERAND3_RGB_NV 0x8593 -#define GL_OPERAND3_ALPHA_NV 0x859B -#endif /* GL_NV_texture_env_combine4 */ - -#ifndef GL_NV_texture_expand_normal -#define GL_NV_texture_expand_normal 1 -#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F -#endif /* GL_NV_texture_expand_normal */ - -#ifndef GL_NV_texture_multisample -#define GL_NV_texture_multisample 1 -#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 -#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); -GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); -#endif -#endif /* GL_NV_texture_multisample */ - -#ifndef GL_NV_texture_rectangle -#define GL_NV_texture_rectangle 1 -#define GL_TEXTURE_RECTANGLE_NV 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 -#endif /* GL_NV_texture_rectangle */ - -#ifndef GL_NV_texture_shader -#define GL_NV_texture_shader 1 -#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C -#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D -#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E -#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 -#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA -#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB -#define GL_DSDT_MAG_INTENSITY_NV 0x86DC -#define GL_SHADER_CONSISTENT_NV 0x86DD -#define GL_TEXTURE_SHADER_NV 0x86DE -#define GL_SHADER_OPERATION_NV 0x86DF -#define GL_CULL_MODES_NV 0x86E0 -#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 -#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 -#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 -#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 -#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 -#define GL_CONST_EYE_NV 0x86E5 -#define GL_PASS_THROUGH_NV 0x86E6 -#define GL_CULL_FRAGMENT_NV 0x86E7 -#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 -#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 -#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA -#define GL_DOT_PRODUCT_NV 0x86EC -#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED -#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE -#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 -#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 -#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 -#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 -#define GL_HILO_NV 0x86F4 -#define GL_DSDT_NV 0x86F5 -#define GL_DSDT_MAG_NV 0x86F6 -#define GL_DSDT_MAG_VIB_NV 0x86F7 -#define GL_HILO16_NV 0x86F8 -#define GL_SIGNED_HILO_NV 0x86F9 -#define GL_SIGNED_HILO16_NV 0x86FA -#define GL_SIGNED_RGBA_NV 0x86FB -#define GL_SIGNED_RGBA8_NV 0x86FC -#define GL_SIGNED_RGB_NV 0x86FE -#define GL_SIGNED_RGB8_NV 0x86FF -#define GL_SIGNED_LUMINANCE_NV 0x8701 -#define GL_SIGNED_LUMINANCE8_NV 0x8702 -#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 -#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 -#define GL_SIGNED_ALPHA_NV 0x8705 -#define GL_SIGNED_ALPHA8_NV 0x8706 -#define GL_SIGNED_INTENSITY_NV 0x8707 -#define GL_SIGNED_INTENSITY8_NV 0x8708 -#define GL_DSDT8_NV 0x8709 -#define GL_DSDT8_MAG8_NV 0x870A -#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B -#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C -#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D -#define GL_HI_SCALE_NV 0x870E -#define GL_LO_SCALE_NV 0x870F -#define GL_DS_SCALE_NV 0x8710 -#define GL_DT_SCALE_NV 0x8711 -#define GL_MAGNITUDE_SCALE_NV 0x8712 -#define GL_VIBRANCE_SCALE_NV 0x8713 -#define GL_HI_BIAS_NV 0x8714 -#define GL_LO_BIAS_NV 0x8715 -#define GL_DS_BIAS_NV 0x8716 -#define GL_DT_BIAS_NV 0x8717 -#define GL_MAGNITUDE_BIAS_NV 0x8718 -#define GL_VIBRANCE_BIAS_NV 0x8719 -#define GL_TEXTURE_BORDER_VALUES_NV 0x871A -#define GL_TEXTURE_HI_SIZE_NV 0x871B -#define GL_TEXTURE_LO_SIZE_NV 0x871C -#define GL_TEXTURE_DS_SIZE_NV 0x871D -#define GL_TEXTURE_DT_SIZE_NV 0x871E -#define GL_TEXTURE_MAG_SIZE_NV 0x871F -#endif /* GL_NV_texture_shader */ - -#ifndef GL_NV_texture_shader2 -#define GL_NV_texture_shader2 1 -#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF -#endif /* GL_NV_texture_shader2 */ - -#ifndef GL_NV_texture_shader3 -#define GL_NV_texture_shader3 1 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 -#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 -#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 -#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 -#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 -#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 -#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 -#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 -#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A -#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B -#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C -#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D -#define GL_HILO8_NV 0x885E -#define GL_SIGNED_HILO8_NV 0x885F -#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 -#endif /* GL_NV_texture_shader3 */ - -#ifndef GL_NV_transform_feedback -#define GL_NV_transform_feedback 1 -#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 -#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 -#define GL_TEXTURE_COORD_NV 0x8C79 -#define GL_CLIP_DISTANCE_NV 0x8C7A -#define GL_VERTEX_ID_NV 0x8C7B -#define GL_PRIMITIVE_ID_NV 0x8C7C -#define GL_GENERIC_ATTRIB_NV 0x8C7D -#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 -#define GL_ACTIVE_VARYINGS_NV 0x8C81 -#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 -#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 -#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 -#define GL_PRIMITIVES_GENERATED_NV 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 -#define GL_RASTERIZER_DISCARD_NV 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B -#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C -#define GL_SEPARATE_ATTRIBS_NV 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F -#define GL_LAYER_NV 0x8DAA -#define GL_NEXT_BUFFER_NV -2 -#define GL_SKIP_COMPONENTS4_NV -3 -#define GL_SKIP_COMPONENTS3_NV -4 -#define GL_SKIP_COMPONENTS2_NV -5 -#define GL_SKIP_COMPONENTS1_NV -6 -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode); -typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); -typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); -typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); -typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); -GLAPI void APIENTRY glEndTransformFeedbackNV (void); -GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode); -GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); -GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); -GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); -GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); -GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); -GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); -GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); -#endif -#endif /* GL_NV_transform_feedback */ - -#ifndef GL_NV_transform_feedback2 -#define GL_NV_transform_feedback2 1 -#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 -#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 -#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 -#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 -typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); -typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); -typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); -typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); -GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); -GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); -GLAPI void APIENTRY glPauseTransformFeedbackNV (void); -GLAPI void APIENTRY glResumeTransformFeedbackNV (void); -GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); -#endif -#endif /* GL_NV_transform_feedback2 */ - -#ifndef GL_NV_uniform_buffer_unified_memory -#define GL_NV_uniform_buffer_unified_memory 1 -#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E -#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F -#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 -#endif /* GL_NV_uniform_buffer_unified_memory */ - -#ifndef GL_NV_vdpau_interop -#define GL_NV_vdpau_interop 1 -typedef GLintptr GLvdpauSurfaceNV; -#define GL_SURFACE_STATE_NV 0x86EB -#define GL_SURFACE_REGISTERED_NV 0x86FD -#define GL_SURFACE_MAPPED_NV 0x8700 -#define GL_WRITE_DISCARD_NV 0x88BE -typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress); -typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); -typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); -typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); -typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); -typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress); -GLAPI void APIENTRY glVDPAUFiniNV (void); -GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); -GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); -GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); -GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); -GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); -GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); -#endif -#endif /* GL_NV_vdpau_interop */ - -#ifndef GL_NV_vertex_array_range -#define GL_NV_vertex_array_range 1 -#define GL_VERTEX_ARRAY_RANGE_NV 0x851D -#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E -#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F -#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 -#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 -typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); -typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); -GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer); -#endif -#endif /* GL_NV_vertex_array_range */ - -#ifndef GL_NV_vertex_array_range2 -#define GL_NV_vertex_array_range2 1 -#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 -#endif /* GL_NV_vertex_array_range2 */ - -#ifndef GL_NV_vertex_attrib_integer_64bit -#define GL_NV_vertex_attrib_integer_64bit 1 -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); -typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); -GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); -GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); -GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); -GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); -GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); -GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); -GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); -GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); -GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); -GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); -GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); -GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); -#endif -#endif /* GL_NV_vertex_attrib_integer_64bit */ - -#ifndef GL_NV_vertex_buffer_unified_memory -#define GL_NV_vertex_buffer_unified_memory 1 -#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E -#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F -#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 -#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 -#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 -#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 -#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 -#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 -#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 -#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 -#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 -#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 -#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A -#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B -#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C -#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D -#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E -#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F -#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 -#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 -#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 -#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 -#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 -#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 -#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 -typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); -typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); -typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); -GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); -GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); -GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); -GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); -GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); -#endif -#endif /* GL_NV_vertex_buffer_unified_memory */ - -#ifndef GL_NV_vertex_program -#define GL_NV_vertex_program 1 -#define GL_VERTEX_PROGRAM_NV 0x8620 -#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 -#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 -#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 -#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 -#define GL_CURRENT_ATTRIB_NV 0x8626 -#define GL_PROGRAM_LENGTH_NV 0x8627 -#define GL_PROGRAM_STRING_NV 0x8628 -#define GL_MODELVIEW_PROJECTION_NV 0x8629 -#define GL_IDENTITY_NV 0x862A -#define GL_INVERSE_NV 0x862B -#define GL_TRANSPOSE_NV 0x862C -#define GL_INVERSE_TRANSPOSE_NV 0x862D -#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E -#define GL_MAX_TRACK_MATRICES_NV 0x862F -#define GL_MATRIX0_NV 0x8630 -#define GL_MATRIX1_NV 0x8631 -#define GL_MATRIX2_NV 0x8632 -#define GL_MATRIX3_NV 0x8633 -#define GL_MATRIX4_NV 0x8634 -#define GL_MATRIX5_NV 0x8635 -#define GL_MATRIX6_NV 0x8636 -#define GL_MATRIX7_NV 0x8637 -#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 -#define GL_CURRENT_MATRIX_NV 0x8641 -#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 -#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 -#define GL_PROGRAM_PARAMETER_NV 0x8644 -#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 -#define GL_PROGRAM_TARGET_NV 0x8646 -#define GL_PROGRAM_RESIDENT_NV 0x8647 -#define GL_TRACK_MATRIX_NV 0x8648 -#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 -#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A -#define GL_PROGRAM_ERROR_POSITION_NV 0x864B -#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 -#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 -#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 -#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 -#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 -#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 -#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 -#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 -#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 -#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 -#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A -#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B -#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C -#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D -#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E -#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F -#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 -#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 -#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 -#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 -#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 -#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 -#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 -#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 -#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 -#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 -#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A -#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B -#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C -#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D -#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E -#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F -#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 -#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 -#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 -#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 -#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 -#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 -#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 -#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 -#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 -#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 -#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A -#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B -#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C -#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D -#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E -#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F -typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); -typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); -typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); -typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); -typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); -typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer); -typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); -typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); -typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); -GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); -GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); -GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); -GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); -GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); -GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer); -GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); -GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); -GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); -GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); -GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); -GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); -GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); -GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); -GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); -GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); -GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); -GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); -GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); -GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); -GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); -GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); -GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); -GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); -GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); -#endif -#endif /* GL_NV_vertex_program */ - -#ifndef GL_NV_vertex_program1_1 -#define GL_NV_vertex_program1_1 1 -#endif /* GL_NV_vertex_program1_1 */ - -#ifndef GL_NV_vertex_program2 -#define GL_NV_vertex_program2 1 -#endif /* GL_NV_vertex_program2 */ - -#ifndef GL_NV_vertex_program2_option -#define GL_NV_vertex_program2_option 1 -#endif /* GL_NV_vertex_program2_option */ - -#ifndef GL_NV_vertex_program3 -#define GL_NV_vertex_program3 1 -#endif /* GL_NV_vertex_program3 */ - -#ifndef GL_NV_vertex_program4 -#define GL_NV_vertex_program4 1 -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); -GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); -GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); -GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); -GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); -GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); -GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); -GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); -GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); -GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); -GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); -GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); -#endif -#endif /* GL_NV_vertex_program4 */ - -#ifndef GL_NV_video_capture -#define GL_NV_video_capture 1 -#define GL_VIDEO_BUFFER_NV 0x9020 -#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 -#define GL_FIELD_UPPER_NV 0x9022 -#define GL_FIELD_LOWER_NV 0x9023 -#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 -#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 -#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 -#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 -#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 -#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 -#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A -#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B -#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C -#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D -#define GL_PARTIAL_SUCCESS_NV 0x902E -#define GL_SUCCESS_NV 0x902F -#define GL_FAILURE_NV 0x9030 -#define GL_YCBYCR8_422_NV 0x9031 -#define GL_YCBAYCR8A_4224_NV 0x9032 -#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 -#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 -#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 -#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 -#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 -#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 -#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 -#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A -#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B -#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C -typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); -typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); -GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); -GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); -GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); -GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); -GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); -GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); -GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); -#endif -#endif /* GL_NV_video_capture */ - -#ifndef GL_OML_interlace -#define GL_OML_interlace 1 -#define GL_INTERLACE_OML 0x8980 -#define GL_INTERLACE_READ_OML 0x8981 -#endif /* GL_OML_interlace */ - -#ifndef GL_OML_resample -#define GL_OML_resample 1 -#define GL_PACK_RESAMPLE_OML 0x8984 -#define GL_UNPACK_RESAMPLE_OML 0x8985 -#define GL_RESAMPLE_REPLICATE_OML 0x8986 -#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 -#define GL_RESAMPLE_AVERAGE_OML 0x8988 -#define GL_RESAMPLE_DECIMATE_OML 0x8989 -#endif /* GL_OML_resample */ - -#ifndef GL_OML_subsample -#define GL_OML_subsample 1 -#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 -#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 -#endif /* GL_OML_subsample */ - -#ifndef GL_PGI_misc_hints -#define GL_PGI_misc_hints 1 -#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 -#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD -#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE -#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 -#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 -#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 -#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C -#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D -#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E -#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F -#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 -#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 -#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 -#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 -#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 -#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 -#define GL_CLIP_NEAR_HINT_PGI 0x1A220 -#define GL_CLIP_FAR_HINT_PGI 0x1A221 -#define GL_WIDE_LINE_HINT_PGI 0x1A222 -#define GL_BACK_NORMALS_HINT_PGI 0x1A223 -typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); -#endif -#endif /* GL_PGI_misc_hints */ - -#ifndef GL_PGI_vertex_hints -#define GL_PGI_vertex_hints 1 -#define GL_VERTEX_DATA_HINT_PGI 0x1A22A -#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B -#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C -#define GL_MAX_VERTEX_HINT_PGI 0x1A22D -#define GL_COLOR3_BIT_PGI 0x00010000 -#define GL_COLOR4_BIT_PGI 0x00020000 -#define GL_EDGEFLAG_BIT_PGI 0x00040000 -#define GL_INDEX_BIT_PGI 0x00080000 -#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 -#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 -#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 -#define GL_MAT_EMISSION_BIT_PGI 0x00800000 -#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 -#define GL_MAT_SHININESS_BIT_PGI 0x02000000 -#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 -#define GL_NORMAL_BIT_PGI 0x08000000 -#define GL_TEXCOORD1_BIT_PGI 0x10000000 -#define GL_TEXCOORD2_BIT_PGI 0x20000000 -#define GL_TEXCOORD3_BIT_PGI 0x40000000 -#define GL_TEXCOORD4_BIT_PGI 0x80000000 -#define GL_VERTEX23_BIT_PGI 0x00000004 -#define GL_VERTEX4_BIT_PGI 0x00000008 -#endif /* GL_PGI_vertex_hints */ - -#ifndef GL_REND_screen_coordinates -#define GL_REND_screen_coordinates 1 -#define GL_SCREEN_COORDINATES_REND 0x8490 -#define GL_INVERTED_SCREEN_W_REND 0x8491 -#endif /* GL_REND_screen_coordinates */ - -#ifndef GL_S3_s3tc -#define GL_S3_s3tc 1 -#define GL_RGB_S3TC 0x83A0 -#define GL_RGB4_S3TC 0x83A1 -#define GL_RGBA_S3TC 0x83A2 -#define GL_RGBA4_S3TC 0x83A3 -#define GL_RGBA_DXT5_S3TC 0x83A4 -#define GL_RGBA4_DXT5_S3TC 0x83A5 -#endif /* GL_S3_s3tc */ - -#ifndef GL_SGIS_detail_texture -#define GL_SGIS_detail_texture 1 -#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 -#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 -#define GL_LINEAR_DETAIL_SGIS 0x8097 -#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 -#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 -#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A -#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B -#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C -typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); -#endif -#endif /* GL_SGIS_detail_texture */ - -#ifndef GL_SGIS_fog_function -#define GL_SGIS_fog_function 1 -#define GL_FOG_FUNC_SGIS 0x812A -#define GL_FOG_FUNC_POINTS_SGIS 0x812B -#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C -typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); -#endif -#endif /* GL_SGIS_fog_function */ - -#ifndef GL_SGIS_generate_mipmap -#define GL_SGIS_generate_mipmap 1 -#define GL_GENERATE_MIPMAP_SGIS 0x8191 -#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 -#endif /* GL_SGIS_generate_mipmap */ - -#ifndef GL_SGIS_multisample -#define GL_SGIS_multisample 1 -#define GL_MULTISAMPLE_SGIS 0x809D -#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F -#define GL_SAMPLE_MASK_SGIS 0x80A0 -#define GL_1PASS_SGIS 0x80A1 -#define GL_2PASS_0_SGIS 0x80A2 -#define GL_2PASS_1_SGIS 0x80A3 -#define GL_4PASS_0_SGIS 0x80A4 -#define GL_4PASS_1_SGIS 0x80A5 -#define GL_4PASS_2_SGIS 0x80A6 -#define GL_4PASS_3_SGIS 0x80A7 -#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 -#define GL_SAMPLES_SGIS 0x80A9 -#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA -#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB -#define GL_SAMPLE_PATTERN_SGIS 0x80AC -typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); -typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); -GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); -#endif -#endif /* GL_SGIS_multisample */ - -#ifndef GL_SGIS_pixel_texture -#define GL_SGIS_pixel_texture 1 -#define GL_PIXEL_TEXTURE_SGIS 0x8353 -#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 -#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 -#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); -GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); -GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); -GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); -#endif -#endif /* GL_SGIS_pixel_texture */ - -#ifndef GL_SGIS_point_line_texgen -#define GL_SGIS_point_line_texgen 1 -#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 -#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 -#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 -#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 -#define GL_EYE_POINT_SGIS 0x81F4 -#define GL_OBJECT_POINT_SGIS 0x81F5 -#define GL_EYE_LINE_SGIS 0x81F6 -#define GL_OBJECT_LINE_SGIS 0x81F7 -#endif /* GL_SGIS_point_line_texgen */ - -#ifndef GL_SGIS_point_parameters -#define GL_SGIS_point_parameters 1 -#define GL_POINT_SIZE_MIN_SGIS 0x8126 -#define GL_POINT_SIZE_MAX_SGIS 0x8127 -#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 -#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 -typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); -GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); -#endif -#endif /* GL_SGIS_point_parameters */ - -#ifndef GL_SGIS_sharpen_texture -#define GL_SGIS_sharpen_texture 1 -#define GL_LINEAR_SHARPEN_SGIS 0x80AD -#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE -#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF -#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 -typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); -typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); -GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); -#endif -#endif /* GL_SGIS_sharpen_texture */ - -#ifndef GL_SGIS_texture4D -#define GL_SGIS_texture4D 1 -#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 -#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 -#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 -#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 -#define GL_TEXTURE_4D_SGIS 0x8134 -#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 -#define GL_TEXTURE_4DSIZE_SGIS 0x8136 -#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 -#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 -#define GL_TEXTURE_4D_BINDING_SGIS 0x814F -typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); -typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); -#endif -#endif /* GL_SGIS_texture4D */ - -#ifndef GL_SGIS_texture_border_clamp -#define GL_SGIS_texture_border_clamp 1 -#define GL_CLAMP_TO_BORDER_SGIS 0x812D -#endif /* GL_SGIS_texture_border_clamp */ - -#ifndef GL_SGIS_texture_color_mask -#define GL_SGIS_texture_color_mask 1 -#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF -typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -#endif -#endif /* GL_SGIS_texture_color_mask */ - -#ifndef GL_SGIS_texture_edge_clamp -#define GL_SGIS_texture_edge_clamp 1 -#define GL_CLAMP_TO_EDGE_SGIS 0x812F -#endif /* GL_SGIS_texture_edge_clamp */ - -#ifndef GL_SGIS_texture_filter4 -#define GL_SGIS_texture_filter4 1 -#define GL_FILTER4_SGIS 0x8146 -#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 -typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); -typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); -GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); -#endif -#endif /* GL_SGIS_texture_filter4 */ - -#ifndef GL_SGIS_texture_lod -#define GL_SGIS_texture_lod 1 -#define GL_TEXTURE_MIN_LOD_SGIS 0x813A -#define GL_TEXTURE_MAX_LOD_SGIS 0x813B -#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C -#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D -#endif /* GL_SGIS_texture_lod */ - -#ifndef GL_SGIS_texture_select -#define GL_SGIS_texture_select 1 -#define GL_DUAL_ALPHA4_SGIS 0x8110 -#define GL_DUAL_ALPHA8_SGIS 0x8111 -#define GL_DUAL_ALPHA12_SGIS 0x8112 -#define GL_DUAL_ALPHA16_SGIS 0x8113 -#define GL_DUAL_LUMINANCE4_SGIS 0x8114 -#define GL_DUAL_LUMINANCE8_SGIS 0x8115 -#define GL_DUAL_LUMINANCE12_SGIS 0x8116 -#define GL_DUAL_LUMINANCE16_SGIS 0x8117 -#define GL_DUAL_INTENSITY4_SGIS 0x8118 -#define GL_DUAL_INTENSITY8_SGIS 0x8119 -#define GL_DUAL_INTENSITY12_SGIS 0x811A -#define GL_DUAL_INTENSITY16_SGIS 0x811B -#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C -#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D -#define GL_QUAD_ALPHA4_SGIS 0x811E -#define GL_QUAD_ALPHA8_SGIS 0x811F -#define GL_QUAD_LUMINANCE4_SGIS 0x8120 -#define GL_QUAD_LUMINANCE8_SGIS 0x8121 -#define GL_QUAD_INTENSITY4_SGIS 0x8122 -#define GL_QUAD_INTENSITY8_SGIS 0x8123 -#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 -#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 -#endif /* GL_SGIS_texture_select */ - -#ifndef GL_SGIX_async -#define GL_SGIX_async 1 -#define GL_ASYNC_MARKER_SGIX 0x8329 -typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); -typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); -typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); -typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); -typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); -typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); -GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); -GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); -GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); -GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); -GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); -#endif -#endif /* GL_SGIX_async */ - -#ifndef GL_SGIX_async_histogram -#define GL_SGIX_async_histogram 1 -#define GL_ASYNC_HISTOGRAM_SGIX 0x832C -#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D -#endif /* GL_SGIX_async_histogram */ - -#ifndef GL_SGIX_async_pixel -#define GL_SGIX_async_pixel 1 -#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C -#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D -#define GL_ASYNC_READ_PIXELS_SGIX 0x835E -#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F -#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 -#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 -#endif /* GL_SGIX_async_pixel */ - -#ifndef GL_SGIX_blend_alpha_minmax -#define GL_SGIX_blend_alpha_minmax 1 -#define GL_ALPHA_MIN_SGIX 0x8320 -#define GL_ALPHA_MAX_SGIX 0x8321 -#endif /* GL_SGIX_blend_alpha_minmax */ - -#ifndef GL_SGIX_calligraphic_fragment -#define GL_SGIX_calligraphic_fragment 1 -#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 -#endif /* GL_SGIX_calligraphic_fragment */ - -#ifndef GL_SGIX_clipmap -#define GL_SGIX_clipmap 1 -#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 -#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 -#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 -#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 -#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 -#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 -#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 -#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 -#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 -#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D -#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E -#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F -#endif /* GL_SGIX_clipmap */ - -#ifndef GL_SGIX_convolution_accuracy -#define GL_SGIX_convolution_accuracy 1 -#define GL_CONVOLUTION_HINT_SGIX 0x8316 -#endif /* GL_SGIX_convolution_accuracy */ - -#ifndef GL_SGIX_depth_pass_instrument -#define GL_SGIX_depth_pass_instrument 1 -#endif /* GL_SGIX_depth_pass_instrument */ - -#ifndef GL_SGIX_depth_texture -#define GL_SGIX_depth_texture 1 -#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 -#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 -#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 -#endif /* GL_SGIX_depth_texture */ - -#ifndef GL_SGIX_flush_raster -#define GL_SGIX_flush_raster 1 -typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFlushRasterSGIX (void); -#endif -#endif /* GL_SGIX_flush_raster */ - -#ifndef GL_SGIX_fog_offset -#define GL_SGIX_fog_offset 1 -#define GL_FOG_OFFSET_SGIX 0x8198 -#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 -#endif /* GL_SGIX_fog_offset */ - -#ifndef GL_SGIX_fragment_lighting -#define GL_SGIX_fragment_lighting 1 -#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 -#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 -#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 -#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 -#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 -#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 -#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 -#define GL_LIGHT_ENV_MODE_SGIX 0x8407 -#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 -#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 -#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A -#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B -#define GL_FRAGMENT_LIGHT0_SGIX 0x840C -#define GL_FRAGMENT_LIGHT1_SGIX 0x840D -#define GL_FRAGMENT_LIGHT2_SGIX 0x840E -#define GL_FRAGMENT_LIGHT3_SGIX 0x840F -#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 -#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 -#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 -#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 -typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); -GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); -GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); -GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); -GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); -GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); -GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); -GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); -GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); -#endif -#endif /* GL_SGIX_fragment_lighting */ - -#ifndef GL_SGIX_framezoom -#define GL_SGIX_framezoom 1 -#define GL_FRAMEZOOM_SGIX 0x818B -#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C -#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D -typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); -#endif -#endif /* GL_SGIX_framezoom */ - -#ifndef GL_SGIX_igloo_interface -#define GL_SGIX_igloo_interface 1 -typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const void *params); -#endif -#endif /* GL_SGIX_igloo_interface */ - -#ifndef GL_SGIX_instruments -#define GL_SGIX_instruments 1 -#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 -#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 -typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); -typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); -typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); -typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); -typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); -typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); -GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); -GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); -GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); -GLAPI void APIENTRY glStartInstrumentsSGIX (void); -GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); -#endif -#endif /* GL_SGIX_instruments */ - -#ifndef GL_SGIX_interlace -#define GL_SGIX_interlace 1 -#define GL_INTERLACE_SGIX 0x8094 -#endif /* GL_SGIX_interlace */ - -#ifndef GL_SGIX_ir_instrument1 -#define GL_SGIX_ir_instrument1 1 -#define GL_IR_INSTRUMENT1_SGIX 0x817F -#endif /* GL_SGIX_ir_instrument1 */ - -#ifndef GL_SGIX_list_priority -#define GL_SGIX_list_priority 1 -#define GL_LIST_PRIORITY_SGIX 0x8182 -typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); -typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); -GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); -GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); -GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); -#endif -#endif /* GL_SGIX_list_priority */ - -#ifndef GL_SGIX_pixel_texture -#define GL_SGIX_pixel_texture 1 -#define GL_PIXEL_TEX_GEN_SGIX 0x8139 -#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B -typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); -#endif -#endif /* GL_SGIX_pixel_texture */ - -#ifndef GL_SGIX_pixel_tiles -#define GL_SGIX_pixel_tiles 1 -#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E -#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F -#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 -#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 -#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 -#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 -#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 -#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 -#endif /* GL_SGIX_pixel_tiles */ - -#ifndef GL_SGIX_polynomial_ffd -#define GL_SGIX_polynomial_ffd 1 -#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 -#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 -#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 -#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 -#define GL_DEFORMATIONS_MASK_SGIX 0x8196 -#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 -typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); -typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); -typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); -typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); -GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); -GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); -GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); -#endif -#endif /* GL_SGIX_polynomial_ffd */ - -#ifndef GL_SGIX_reference_plane -#define GL_SGIX_reference_plane 1 -#define GL_REFERENCE_PLANE_SGIX 0x817D -#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E -typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); -#endif -#endif /* GL_SGIX_reference_plane */ - -#ifndef GL_SGIX_resample -#define GL_SGIX_resample 1 -#define GL_PACK_RESAMPLE_SGIX 0x842C -#define GL_UNPACK_RESAMPLE_SGIX 0x842D -#define GL_RESAMPLE_REPLICATE_SGIX 0x842E -#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F -#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 -#endif /* GL_SGIX_resample */ - -#ifndef GL_SGIX_scalebias_hint -#define GL_SGIX_scalebias_hint 1 -#define GL_SCALEBIAS_HINT_SGIX 0x8322 -#endif /* GL_SGIX_scalebias_hint */ - -#ifndef GL_SGIX_shadow -#define GL_SGIX_shadow 1 -#define GL_TEXTURE_COMPARE_SGIX 0x819A -#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B -#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C -#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D -#endif /* GL_SGIX_shadow */ - -#ifndef GL_SGIX_shadow_ambient -#define GL_SGIX_shadow_ambient 1 -#define GL_SHADOW_AMBIENT_SGIX 0x80BF -#endif /* GL_SGIX_shadow_ambient */ - -#ifndef GL_SGIX_sprite -#define GL_SGIX_sprite 1 -#define GL_SPRITE_SGIX 0x8148 -#define GL_SPRITE_MODE_SGIX 0x8149 -#define GL_SPRITE_AXIS_SGIX 0x814A -#define GL_SPRITE_TRANSLATION_SGIX 0x814B -#define GL_SPRITE_AXIAL_SGIX 0x814C -#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D -#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E -typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); -typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); -GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); -GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); -#endif -#endif /* GL_SGIX_sprite */ - -#ifndef GL_SGIX_subsample -#define GL_SGIX_subsample 1 -#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 -#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 -#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 -#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 -#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 -#endif /* GL_SGIX_subsample */ - -#ifndef GL_SGIX_tag_sample_buffer -#define GL_SGIX_tag_sample_buffer 1 -typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glTagSampleBufferSGIX (void); -#endif -#endif /* GL_SGIX_tag_sample_buffer */ - -#ifndef GL_SGIX_texture_add_env -#define GL_SGIX_texture_add_env 1 -#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE -#endif /* GL_SGIX_texture_add_env */ - -#ifndef GL_SGIX_texture_coordinate_clamp -#define GL_SGIX_texture_coordinate_clamp 1 -#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 -#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A -#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B -#endif /* GL_SGIX_texture_coordinate_clamp */ - -#ifndef GL_SGIX_texture_lod_bias -#define GL_SGIX_texture_lod_bias 1 -#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E -#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F -#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 -#endif /* GL_SGIX_texture_lod_bias */ - -#ifndef GL_SGIX_texture_multi_buffer -#define GL_SGIX_texture_multi_buffer 1 -#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E -#endif /* GL_SGIX_texture_multi_buffer */ - -#ifndef GL_SGIX_texture_scale_bias -#define GL_SGIX_texture_scale_bias 1 -#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 -#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A -#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B -#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C -#endif /* GL_SGIX_texture_scale_bias */ - -#ifndef GL_SGIX_vertex_preclip -#define GL_SGIX_vertex_preclip 1 -#define GL_VERTEX_PRECLIP_SGIX 0x83EE -#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF -#endif /* GL_SGIX_vertex_preclip */ - -#ifndef GL_SGIX_ycrcb -#define GL_SGIX_ycrcb 1 -#define GL_YCRCB_422_SGIX 0x81BB -#define GL_YCRCB_444_SGIX 0x81BC -#endif /* GL_SGIX_ycrcb */ - -#ifndef GL_SGIX_ycrcb_subsample -#define GL_SGIX_ycrcb_subsample 1 -#endif /* GL_SGIX_ycrcb_subsample */ - -#ifndef GL_SGIX_ycrcba -#define GL_SGIX_ycrcba 1 -#define GL_YCRCB_SGIX 0x8318 -#define GL_YCRCBA_SGIX 0x8319 -#endif /* GL_SGIX_ycrcba */ - -#ifndef GL_SGI_color_matrix -#define GL_SGI_color_matrix 1 -#define GL_COLOR_MATRIX_SGI 0x80B1 -#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 -#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 -#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 -#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 -#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 -#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 -#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 -#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 -#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA -#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB -#endif /* GL_SGI_color_matrix */ - -#ifndef GL_SGI_color_table -#define GL_SGI_color_table 1 -#define GL_COLOR_TABLE_SGI 0x80D0 -#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 -#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 -#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 -#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 -#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 -#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 -#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 -#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 -#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 -#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA -#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB -#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC -#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD -#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE -#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF -typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); -typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); -typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); -typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); -GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); -GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); -GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table); -GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); -GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); -#endif -#endif /* GL_SGI_color_table */ - -#ifndef GL_SGI_texture_color_table -#define GL_SGI_texture_color_table 1 -#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC -#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD -#endif /* GL_SGI_texture_color_table */ - -#ifndef GL_SUNX_constant_data -#define GL_SUNX_constant_data 1 -#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 -#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 -typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glFinishTextureSUNX (void); -#endif -#endif /* GL_SUNX_constant_data */ - -#ifndef GL_SUN_convolution_border_modes -#define GL_SUN_convolution_border_modes 1 -#define GL_WRAP_BORDER_SUN 0x81D4 -#endif /* GL_SUN_convolution_border_modes */ - -#ifndef GL_SUN_global_alpha -#define GL_SUN_global_alpha 1 -#define GL_GLOBAL_ALPHA_SUN 0x81D9 -#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); -typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); -GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); -GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); -GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); -GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); -GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); -GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); -GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); -#endif -#endif /* GL_SUN_global_alpha */ - -#ifndef GL_SUN_mesh_array -#define GL_SUN_mesh_array 1 -#define GL_QUAD_MESH_SUN 0x8614 -#define GL_TRIANGLE_MESH_SUN 0x8615 -typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); -#endif -#endif /* GL_SUN_mesh_array */ - -#ifndef GL_SUN_slice_accum -#define GL_SUN_slice_accum 1 -#define GL_SLICE_ACCUM_SUN 0x85CC -#endif /* GL_SUN_slice_accum */ - -#ifndef GL_SUN_triangle_list -#define GL_SUN_triangle_list 1 -#define GL_RESTART_SUN 0x0001 -#define GL_REPLACE_MIDDLE_SUN 0x0002 -#define GL_REPLACE_OLDEST_SUN 0x0003 -#define GL_TRIANGLE_LIST_SUN 0x81D7 -#define GL_REPLACEMENT_CODE_SUN 0x81D8 -#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 -#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 -#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 -#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 -#define GL_R1UI_V3F_SUN 0x85C4 -#define GL_R1UI_C4UB_V3F_SUN 0x85C5 -#define GL_R1UI_C3F_V3F_SUN 0x85C6 -#define GL_R1UI_N3F_V3F_SUN 0x85C7 -#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 -#define GL_R1UI_T2F_V3F_SUN 0x85C9 -#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA -#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); -GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); -GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); -GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); -GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); -GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); -GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer); -#endif -#endif /* GL_SUN_triangle_list */ - -#ifndef GL_SUN_vertex -#define GL_SUN_vertex 1 -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -#ifdef GL_GLEXT_PROTOTYPES -GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); -GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); -GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); -#endif -#endif /* GL_SUN_vertex */ - -#ifndef GL_WIN_phong_shading -#define GL_WIN_phong_shading 1 -#define GL_PHONG_WIN 0x80EA -#define GL_PHONG_HINT_WIN 0x80EB -#endif /* GL_WIN_phong_shading */ - -#ifndef GL_WIN_specular_fog -#define GL_WIN_specular_fog 1 -#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC -#endif /* GL_WIN_specular_fog */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/third_party/GL/glxew.h b/third_party/GL/glxew.h deleted file mode 100644 index a5950a2ff..000000000 --- a/third_party/GL/glxew.h +++ /dev/null @@ -1,1767 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2014, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* - * Mesa 3-D graphics library - * Version: 7.0 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __glxew_h__ -#define __glxew_h__ -#define __GLXEW_H__ - -#ifdef __glxext_h_ -#error glxext.h included before glxew.h -#endif - -#if defined(GLX_H) || defined(__GLX_glx_h__) || defined(__glx_h__) -#error glx.h included before glxew.h -#endif - -#define __glxext_h_ - -#define GLX_H -#define __GLX_glx_h__ -#define __glx_h__ - -#include -#include -#include -#include - -#ifdef __cplusplus -extern "C" { -#endif - -/* ---------------------------- GLX_VERSION_1_0 --------------------------- */ - -#ifndef GLX_VERSION_1_0 -#define GLX_VERSION_1_0 1 - -#define GLX_USE_GL 1 -#define GLX_BUFFER_SIZE 2 -#define GLX_LEVEL 3 -#define GLX_RGBA 4 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_BAD_SCREEN 1 -#define GLX_BAD_ATTRIBUTE 2 -#define GLX_NO_EXTENSION 3 -#define GLX_BAD_VISUAL 4 -#define GLX_BAD_CONTEXT 5 -#define GLX_BAD_VALUE 6 -#define GLX_BAD_ENUM 7 - -typedef XID GLXDrawable; -typedef XID GLXPixmap; -#ifdef __sun -typedef struct __glXContextRec *GLXContext; -#else -typedef struct __GLXcontextRec *GLXContext; -#endif - -typedef unsigned int GLXVideoDeviceNV; - -extern Bool glXQueryExtension (Display *dpy, int *errorBase, int *eventBase); -extern Bool glXQueryVersion (Display *dpy, int *major, int *minor); -extern int glXGetConfig (Display *dpy, XVisualInfo *vis, int attrib, int *value); -extern XVisualInfo* glXChooseVisual (Display *dpy, int screen, int *attribList); -extern GLXPixmap glXCreateGLXPixmap (Display *dpy, XVisualInfo *vis, Pixmap pixmap); -extern void glXDestroyGLXPixmap (Display *dpy, GLXPixmap pix); -extern GLXContext glXCreateContext (Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); -extern void glXDestroyContext (Display *dpy, GLXContext ctx); -extern Bool glXIsDirect (Display *dpy, GLXContext ctx); -extern void glXCopyContext (Display *dpy, GLXContext src, GLXContext dst, GLulong mask); -extern Bool glXMakeCurrent (Display *dpy, GLXDrawable drawable, GLXContext ctx); -extern GLXContext glXGetCurrentContext (void); -extern GLXDrawable glXGetCurrentDrawable (void); -extern void glXWaitGL (void); -extern void glXWaitX (void); -extern void glXSwapBuffers (Display *dpy, GLXDrawable drawable); -extern void glXUseXFont (Font font, int first, int count, int listBase); - -#define GLXEW_VERSION_1_0 GLXEW_GET_VAR(__GLXEW_VERSION_1_0) - -#endif /* GLX_VERSION_1_0 */ - -/* ---------------------------- GLX_VERSION_1_1 --------------------------- */ - -#ifndef GLX_VERSION_1_1 -#define GLX_VERSION_1_1 - -#define GLX_VENDOR 0x1 -#define GLX_VERSION 0x2 -#define GLX_EXTENSIONS 0x3 - -extern const char* glXQueryExtensionsString (Display *dpy, int screen); -extern const char* glXGetClientString (Display *dpy, int name); -extern const char* glXQueryServerString (Display *dpy, int screen, int name); - -#define GLXEW_VERSION_1_1 GLXEW_GET_VAR(__GLXEW_VERSION_1_1) - -#endif /* GLX_VERSION_1_1 */ - -/* ---------------------------- GLX_VERSION_1_2 ---------------------------- */ - -#ifndef GLX_VERSION_1_2 -#define GLX_VERSION_1_2 1 - -typedef Display* ( * PFNGLXGETCURRENTDISPLAYPROC) (void); - -#define glXGetCurrentDisplay GLXEW_GET_FUN(__glewXGetCurrentDisplay) - -#define GLXEW_VERSION_1_2 GLXEW_GET_VAR(__GLXEW_VERSION_1_2) - -#endif /* GLX_VERSION_1_2 */ - -/* ---------------------------- GLX_VERSION_1_3 ---------------------------- */ - -#ifndef GLX_VERSION_1_3 -#define GLX_VERSION_1_3 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_X_VISUAL_TYPE 0x22 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_NONE 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_VISUAL_ID 0x800B -#define GLX_SCREEN 0x800C -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_WIDTH 0x801D -#define GLX_HEIGHT 0x801E -#define GLX_EVENT_MASK 0x801F -#define GLX_DAMAGED 0x8020 -#define GLX_SAVED 0x8021 -#define GLX_WINDOW 0x8022 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_WIDTH 0x8041 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_DONT_CARE 0xFFFFFFFF - -typedef XID GLXFBConfigID; -typedef XID GLXPbuffer; -typedef XID GLXWindow; -typedef struct __GLXFBConfigRec *GLXFBConfig; - -typedef struct { - int event_type; - int draw_type; - unsigned long serial; - Bool send_event; - Display *display; - GLXDrawable drawable; - unsigned int buffer_mask; - unsigned int aux_buffer; - int x, y; - int width, height; - int count; -} GLXPbufferClobberEvent; -typedef union __GLXEvent { - GLXPbufferClobberEvent glxpbufferclobber; - long pad[24]; -} GLXEvent; - -typedef GLXFBConfig* ( * PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPbuffer ( * PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); -typedef GLXPixmap ( * PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); -typedef GLXWindow ( * PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); -typedef void ( * PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); -typedef void ( * PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLEPROC) (void); -typedef int ( * PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); -typedef GLXFBConfig* ( * PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); -typedef void ( * PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); -typedef Bool ( * PFNGLXMAKECONTEXTCURRENTPROC) (Display *display, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef int ( * PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); -typedef void ( * PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); - -#define glXChooseFBConfig GLXEW_GET_FUN(__glewXChooseFBConfig) -#define glXCreateNewContext GLXEW_GET_FUN(__glewXCreateNewContext) -#define glXCreatePbuffer GLXEW_GET_FUN(__glewXCreatePbuffer) -#define glXCreatePixmap GLXEW_GET_FUN(__glewXCreatePixmap) -#define glXCreateWindow GLXEW_GET_FUN(__glewXCreateWindow) -#define glXDestroyPbuffer GLXEW_GET_FUN(__glewXDestroyPbuffer) -#define glXDestroyPixmap GLXEW_GET_FUN(__glewXDestroyPixmap) -#define glXDestroyWindow GLXEW_GET_FUN(__glewXDestroyWindow) -#define glXGetCurrentReadDrawable GLXEW_GET_FUN(__glewXGetCurrentReadDrawable) -#define glXGetFBConfigAttrib GLXEW_GET_FUN(__glewXGetFBConfigAttrib) -#define glXGetFBConfigs GLXEW_GET_FUN(__glewXGetFBConfigs) -#define glXGetSelectedEvent GLXEW_GET_FUN(__glewXGetSelectedEvent) -#define glXGetVisualFromFBConfig GLXEW_GET_FUN(__glewXGetVisualFromFBConfig) -#define glXMakeContextCurrent GLXEW_GET_FUN(__glewXMakeContextCurrent) -#define glXQueryContext GLXEW_GET_FUN(__glewXQueryContext) -#define glXQueryDrawable GLXEW_GET_FUN(__glewXQueryDrawable) -#define glXSelectEvent GLXEW_GET_FUN(__glewXSelectEvent) - -#define GLXEW_VERSION_1_3 GLXEW_GET_VAR(__GLXEW_VERSION_1_3) - -#endif /* GLX_VERSION_1_3 */ - -/* ---------------------------- GLX_VERSION_1_4 ---------------------------- */ - -#ifndef GLX_VERSION_1_4 -#define GLX_VERSION_1_4 1 - -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLES 100001 - -extern void ( * glXGetProcAddress (const GLubyte *procName)) (void); - -#define GLXEW_VERSION_1_4 GLXEW_GET_VAR(__GLXEW_VERSION_1_4) - -#endif /* GLX_VERSION_1_4 */ - -/* -------------------------- GLX_3DFX_multisample ------------------------- */ - -#ifndef GLX_3DFX_multisample -#define GLX_3DFX_multisample 1 - -#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 -#define GLX_SAMPLES_3DFX 0x8051 - -#define GLXEW_3DFX_multisample GLXEW_GET_VAR(__GLXEW_3DFX_multisample) - -#endif /* GLX_3DFX_multisample */ - -/* ------------------------ GLX_AMD_gpu_association ------------------------ */ - -#ifndef GLX_AMD_gpu_association -#define GLX_AMD_gpu_association 1 - -#define GLX_GPU_VENDOR_AMD 0x1F00 -#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 -#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define GLX_GPU_RAM_AMD 0x21A3 -#define GLX_GPU_CLOCK_AMD 0x21A4 -#define GLX_GPU_NUM_PIPES_AMD 0x21A5 -#define GLX_GPU_NUM_SIMD_AMD 0x21A6 -#define GLX_GPU_NUM_RB_AMD 0x21A7 -#define GLX_GPU_NUM_SPI_AMD 0x21A8 - -typedef void ( * PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); -typedef GLXContext ( * PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int* attribList); -typedef Bool ( * PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); -typedef unsigned int ( * PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); -typedef GLXContext ( * PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef unsigned int ( * PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int* ids); -typedef int ( * PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void* data); -typedef Bool ( * PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); - -#define glXBlitContextFramebufferAMD GLXEW_GET_FUN(__glewXBlitContextFramebufferAMD) -#define glXCreateAssociatedContextAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAMD) -#define glXCreateAssociatedContextAttribsAMD GLXEW_GET_FUN(__glewXCreateAssociatedContextAttribsAMD) -#define glXDeleteAssociatedContextAMD GLXEW_GET_FUN(__glewXDeleteAssociatedContextAMD) -#define glXGetContextGPUIDAMD GLXEW_GET_FUN(__glewXGetContextGPUIDAMD) -#define glXGetCurrentAssociatedContextAMD GLXEW_GET_FUN(__glewXGetCurrentAssociatedContextAMD) -#define glXGetGPUIDsAMD GLXEW_GET_FUN(__glewXGetGPUIDsAMD) -#define glXGetGPUInfoAMD GLXEW_GET_FUN(__glewXGetGPUInfoAMD) -#define glXMakeAssociatedContextCurrentAMD GLXEW_GET_FUN(__glewXMakeAssociatedContextCurrentAMD) - -#define GLXEW_AMD_gpu_association GLXEW_GET_VAR(__GLXEW_AMD_gpu_association) - -#endif /* GLX_AMD_gpu_association */ - -/* --------------------- GLX_ARB_context_flush_control --------------------- */ - -#ifndef GLX_ARB_context_flush_control -#define GLX_ARB_context_flush_control 1 - -#define GLXEW_ARB_context_flush_control GLXEW_GET_VAR(__GLXEW_ARB_context_flush_control) - -#endif /* GLX_ARB_context_flush_control */ - -/* ------------------------- GLX_ARB_create_context ------------------------ */ - -#ifndef GLX_ARB_create_context -#define GLX_ARB_create_context 1 - -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 - -typedef GLXContext ( * PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); - -#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB) - -#define GLXEW_ARB_create_context GLXEW_GET_VAR(__GLXEW_ARB_create_context) - -#endif /* GLX_ARB_create_context */ - -/* --------------------- GLX_ARB_create_context_profile -------------------- */ - -#ifndef GLX_ARB_create_context_profile -#define GLX_ARB_create_context_profile 1 - -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define GLXEW_ARB_create_context_profile GLXEW_GET_VAR(__GLXEW_ARB_create_context_profile) - -#endif /* GLX_ARB_create_context_profile */ - -/* ------------------- GLX_ARB_create_context_robustness ------------------- */ - -#ifndef GLX_ARB_create_context_robustness -#define GLX_ARB_create_context_robustness 1 - -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define GLXEW_ARB_create_context_robustness GLXEW_GET_VAR(__GLXEW_ARB_create_context_robustness) - -#endif /* GLX_ARB_create_context_robustness */ - -/* ------------------------- GLX_ARB_fbconfig_float ------------------------ */ - -#ifndef GLX_ARB_fbconfig_float -#define GLX_ARB_fbconfig_float 1 - -#define GLX_RGBA_FLOAT_BIT 0x00000004 -#define GLX_RGBA_FLOAT_TYPE 0x20B9 - -#define GLXEW_ARB_fbconfig_float GLXEW_GET_VAR(__GLXEW_ARB_fbconfig_float) - -#endif /* GLX_ARB_fbconfig_float */ - -/* ------------------------ GLX_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_ARB_framebuffer_sRGB -#define GLX_ARB_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 - -#define GLXEW_ARB_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_ARB_framebuffer_sRGB) - -#endif /* GLX_ARB_framebuffer_sRGB */ - -/* ------------------------ GLX_ARB_get_proc_address ----------------------- */ - -#ifndef GLX_ARB_get_proc_address -#define GLX_ARB_get_proc_address 1 - -extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); - -#define GLXEW_ARB_get_proc_address GLXEW_GET_VAR(__GLXEW_ARB_get_proc_address) - -#endif /* GLX_ARB_get_proc_address */ - -/* -------------------------- GLX_ARB_multisample -------------------------- */ - -#ifndef GLX_ARB_multisample -#define GLX_ARB_multisample 1 - -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLES_ARB 100001 - -#define GLXEW_ARB_multisample GLXEW_GET_VAR(__GLXEW_ARB_multisample) - -#endif /* GLX_ARB_multisample */ - -/* ---------------- GLX_ARB_robustness_application_isolation --------------- */ - -#ifndef GLX_ARB_robustness_application_isolation -#define GLX_ARB_robustness_application_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_application_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_application_isolation) - -#endif /* GLX_ARB_robustness_application_isolation */ - -/* ---------------- GLX_ARB_robustness_share_group_isolation --------------- */ - -#ifndef GLX_ARB_robustness_share_group_isolation -#define GLX_ARB_robustness_share_group_isolation 1 - -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define GLXEW_ARB_robustness_share_group_isolation GLXEW_GET_VAR(__GLXEW_ARB_robustness_share_group_isolation) - -#endif /* GLX_ARB_robustness_share_group_isolation */ - -/* ---------------------- GLX_ARB_vertex_buffer_object --------------------- */ - -#ifndef GLX_ARB_vertex_buffer_object -#define GLX_ARB_vertex_buffer_object 1 - -#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 - -#define GLXEW_ARB_vertex_buffer_object GLXEW_GET_VAR(__GLXEW_ARB_vertex_buffer_object) - -#endif /* GLX_ARB_vertex_buffer_object */ - -/* ----------------------- GLX_ATI_pixel_format_float ---------------------- */ - -#ifndef GLX_ATI_pixel_format_float -#define GLX_ATI_pixel_format_float 1 - -#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 - -#define GLXEW_ATI_pixel_format_float GLXEW_GET_VAR(__GLXEW_ATI_pixel_format_float) - -#endif /* GLX_ATI_pixel_format_float */ - -/* ------------------------- GLX_ATI_render_texture ------------------------ */ - -#ifndef GLX_ATI_render_texture -#define GLX_ATI_render_texture 1 - -#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800 -#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801 -#define GLX_TEXTURE_FORMAT_ATI 0x9802 -#define GLX_TEXTURE_TARGET_ATI 0x9803 -#define GLX_MIPMAP_TEXTURE_ATI 0x9804 -#define GLX_TEXTURE_RGB_ATI 0x9805 -#define GLX_TEXTURE_RGBA_ATI 0x9806 -#define GLX_NO_TEXTURE_ATI 0x9807 -#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808 -#define GLX_TEXTURE_1D_ATI 0x9809 -#define GLX_TEXTURE_2D_ATI 0x980A -#define GLX_MIPMAP_LEVEL_ATI 0x980B -#define GLX_CUBE_MAP_FACE_ATI 0x980C -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810 -#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811 -#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812 -#define GLX_FRONT_LEFT_ATI 0x9813 -#define GLX_FRONT_RIGHT_ATI 0x9814 -#define GLX_BACK_LEFT_ATI 0x9815 -#define GLX_BACK_RIGHT_ATI 0x9816 -#define GLX_AUX0_ATI 0x9817 -#define GLX_AUX1_ATI 0x9818 -#define GLX_AUX2_ATI 0x9819 -#define GLX_AUX3_ATI 0x981A -#define GLX_AUX4_ATI 0x981B -#define GLX_AUX5_ATI 0x981C -#define GLX_AUX6_ATI 0x981D -#define GLX_AUX7_ATI 0x981E -#define GLX_AUX8_ATI 0x981F -#define GLX_AUX9_ATI 0x9820 -#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821 -#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822 - -typedef void ( * PFNGLXBINDTEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); -typedef void ( * PFNGLXDRAWABLEATTRIBATIPROC) (Display *dpy, GLXDrawable draw, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEATIPROC) (Display *dpy, GLXPbuffer pbuf, int buffer); - -#define glXBindTexImageATI GLXEW_GET_FUN(__glewXBindTexImageATI) -#define glXDrawableAttribATI GLXEW_GET_FUN(__glewXDrawableAttribATI) -#define glXReleaseTexImageATI GLXEW_GET_FUN(__glewXReleaseTexImageATI) - -#define GLXEW_ATI_render_texture GLXEW_GET_VAR(__GLXEW_ATI_render_texture) - -#endif /* GLX_ATI_render_texture */ - -/* --------------------------- GLX_EXT_buffer_age -------------------------- */ - -#ifndef GLX_EXT_buffer_age -#define GLX_EXT_buffer_age 1 - -#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 - -#define GLXEW_EXT_buffer_age GLXEW_GET_VAR(__GLXEW_EXT_buffer_age) - -#endif /* GLX_EXT_buffer_age */ - -/* ------------------- GLX_EXT_create_context_es2_profile ------------------ */ - -#ifndef GLX_EXT_create_context_es2_profile -#define GLX_EXT_create_context_es2_profile 1 - -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es2_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es2_profile) - -#endif /* GLX_EXT_create_context_es2_profile */ - -/* ------------------- GLX_EXT_create_context_es_profile ------------------- */ - -#ifndef GLX_EXT_create_context_es_profile -#define GLX_EXT_create_context_es_profile 1 - -#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define GLXEW_EXT_create_context_es_profile GLXEW_GET_VAR(__GLXEW_EXT_create_context_es_profile) - -#endif /* GLX_EXT_create_context_es_profile */ - -/* --------------------- GLX_EXT_fbconfig_packed_float --------------------- */ - -#ifndef GLX_EXT_fbconfig_packed_float -#define GLX_EXT_fbconfig_packed_float 1 - -#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 -#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 - -#define GLXEW_EXT_fbconfig_packed_float GLXEW_GET_VAR(__GLXEW_EXT_fbconfig_packed_float) - -#endif /* GLX_EXT_fbconfig_packed_float */ - -/* ------------------------ GLX_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef GLX_EXT_framebuffer_sRGB -#define GLX_EXT_framebuffer_sRGB 1 - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 - -#define GLXEW_EXT_framebuffer_sRGB GLXEW_GET_VAR(__GLXEW_EXT_framebuffer_sRGB) - -#endif /* GLX_EXT_framebuffer_sRGB */ - -/* ------------------------- GLX_EXT_import_context ------------------------ */ - -#ifndef GLX_EXT_import_context -#define GLX_EXT_import_context 1 - -#define GLX_SHARE_CONTEXT_EXT 0x800A -#define GLX_VISUAL_ID_EXT 0x800B -#define GLX_SCREEN_EXT 0x800C - -typedef XID GLXContextID; - -typedef void ( * PFNGLXFREECONTEXTEXTPROC) (Display* dpy, GLXContext context); -typedef GLXContextID ( * PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); -typedef GLXContext ( * PFNGLXIMPORTCONTEXTEXTPROC) (Display* dpy, GLXContextID contextID); -typedef int ( * PFNGLXQUERYCONTEXTINFOEXTPROC) (Display* dpy, GLXContext context, int attribute,int *value); - -#define glXFreeContextEXT GLXEW_GET_FUN(__glewXFreeContextEXT) -#define glXGetContextIDEXT GLXEW_GET_FUN(__glewXGetContextIDEXT) -#define glXImportContextEXT GLXEW_GET_FUN(__glewXImportContextEXT) -#define glXQueryContextInfoEXT GLXEW_GET_FUN(__glewXQueryContextInfoEXT) - -#define GLXEW_EXT_import_context GLXEW_GET_VAR(__GLXEW_EXT_import_context) - -#endif /* GLX_EXT_import_context */ - -/* -------------------------- GLX_EXT_scene_marker ------------------------- */ - -#ifndef GLX_EXT_scene_marker -#define GLX_EXT_scene_marker 1 - -#define GLXEW_EXT_scene_marker GLXEW_GET_VAR(__GLXEW_EXT_scene_marker) - -#endif /* GLX_EXT_scene_marker */ - -/* -------------------------- GLX_EXT_stereo_tree -------------------------- */ - -#ifndef GLX_EXT_stereo_tree -#define GLX_EXT_stereo_tree 1 - -#define GLX_STEREO_NOTIFY_EXT 0x00000000 -#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 -#define GLX_STEREO_TREE_EXT 0x20F5 - -#define GLXEW_EXT_stereo_tree GLXEW_GET_VAR(__GLXEW_EXT_stereo_tree) - -#endif /* GLX_EXT_stereo_tree */ - -/* -------------------------- GLX_EXT_swap_control ------------------------- */ - -#ifndef GLX_EXT_swap_control -#define GLX_EXT_swap_control 1 - -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 - -typedef void ( * PFNGLXSWAPINTERVALEXTPROC) (Display* dpy, GLXDrawable drawable, int interval); - -#define glXSwapIntervalEXT GLXEW_GET_FUN(__glewXSwapIntervalEXT) - -#define GLXEW_EXT_swap_control GLXEW_GET_VAR(__GLXEW_EXT_swap_control) - -#endif /* GLX_EXT_swap_control */ - -/* ----------------------- GLX_EXT_swap_control_tear ----------------------- */ - -#ifndef GLX_EXT_swap_control_tear -#define GLX_EXT_swap_control_tear 1 - -#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 - -#define GLXEW_EXT_swap_control_tear GLXEW_GET_VAR(__GLXEW_EXT_swap_control_tear) - -#endif /* GLX_EXT_swap_control_tear */ - -/* ---------------------- GLX_EXT_texture_from_pixmap ---------------------- */ - -#ifndef GLX_EXT_texture_from_pixmap -#define GLX_EXT_texture_from_pixmap 1 - -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 -#define GLX_TEXTURE_FORMAT_EXT 0x20D5 -#define GLX_TEXTURE_TARGET_EXT 0x20D6 -#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA -#define GLX_TEXTURE_1D_EXT 0x20DB -#define GLX_TEXTURE_2D_EXT 0x20DC -#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD -#define GLX_FRONT_LEFT_EXT 0x20DE -#define GLX_FRONT_RIGHT_EXT 0x20DF -#define GLX_BACK_LEFT_EXT 0x20E0 -#define GLX_BACK_RIGHT_EXT 0x20E1 -#define GLX_AUX0_EXT 0x20E2 -#define GLX_AUX1_EXT 0x20E3 -#define GLX_AUX2_EXT 0x20E4 -#define GLX_AUX3_EXT 0x20E5 -#define GLX_AUX4_EXT 0x20E6 -#define GLX_AUX5_EXT 0x20E7 -#define GLX_AUX6_EXT 0x20E8 -#define GLX_AUX7_EXT 0x20E9 -#define GLX_AUX8_EXT 0x20EA -#define GLX_AUX9_EXT 0x20EB - -typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer, const int *attrib_list); -typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display* display, GLXDrawable drawable, int buffer); - -#define glXBindTexImageEXT GLXEW_GET_FUN(__glewXBindTexImageEXT) -#define glXReleaseTexImageEXT GLXEW_GET_FUN(__glewXReleaseTexImageEXT) - -#define GLXEW_EXT_texture_from_pixmap GLXEW_GET_VAR(__GLXEW_EXT_texture_from_pixmap) - -#endif /* GLX_EXT_texture_from_pixmap */ - -/* -------------------------- GLX_EXT_visual_info -------------------------- */ - -#ifndef GLX_EXT_visual_info -#define GLX_EXT_visual_info 1 - -#define GLX_X_VISUAL_TYPE_EXT 0x22 -#define GLX_TRANSPARENT_TYPE_EXT 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 -#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 -#define GLX_NONE_EXT 0x8000 -#define GLX_TRUE_COLOR_EXT 0x8002 -#define GLX_DIRECT_COLOR_EXT 0x8003 -#define GLX_PSEUDO_COLOR_EXT 0x8004 -#define GLX_STATIC_COLOR_EXT 0x8005 -#define GLX_GRAY_SCALE_EXT 0x8006 -#define GLX_STATIC_GRAY_EXT 0x8007 -#define GLX_TRANSPARENT_RGB_EXT 0x8008 -#define GLX_TRANSPARENT_INDEX_EXT 0x8009 - -#define GLXEW_EXT_visual_info GLXEW_GET_VAR(__GLXEW_EXT_visual_info) - -#endif /* GLX_EXT_visual_info */ - -/* ------------------------- GLX_EXT_visual_rating ------------------------- */ - -#ifndef GLX_EXT_visual_rating -#define GLX_EXT_visual_rating 1 - -#define GLX_VISUAL_CAVEAT_EXT 0x20 -#define GLX_SLOW_VISUAL_EXT 0x8001 -#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D - -#define GLXEW_EXT_visual_rating GLXEW_GET_VAR(__GLXEW_EXT_visual_rating) - -#endif /* GLX_EXT_visual_rating */ - -/* -------------------------- GLX_INTEL_swap_event ------------------------- */ - -#ifndef GLX_INTEL_swap_event -#define GLX_INTEL_swap_event 1 - -#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 -#define GLX_COPY_COMPLETE_INTEL 0x8181 -#define GLX_FLIP_COMPLETE_INTEL 0x8182 -#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 - -#define GLXEW_INTEL_swap_event GLXEW_GET_VAR(__GLXEW_INTEL_swap_event) - -#endif /* GLX_INTEL_swap_event */ - -/* -------------------------- GLX_MESA_agp_offset -------------------------- */ - -#ifndef GLX_MESA_agp_offset -#define GLX_MESA_agp_offset 1 - -typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void* pointer); - -#define glXGetAGPOffsetMESA GLXEW_GET_FUN(__glewXGetAGPOffsetMESA) - -#define GLXEW_MESA_agp_offset GLXEW_GET_VAR(__GLXEW_MESA_agp_offset) - -#endif /* GLX_MESA_agp_offset */ - -/* ------------------------ GLX_MESA_copy_sub_buffer ----------------------- */ - -#ifndef GLX_MESA_copy_sub_buffer -#define GLX_MESA_copy_sub_buffer 1 - -typedef void ( * PFNGLXCOPYSUBBUFFERMESAPROC) (Display* dpy, GLXDrawable drawable, int x, int y, int width, int height); - -#define glXCopySubBufferMESA GLXEW_GET_FUN(__glewXCopySubBufferMESA) - -#define GLXEW_MESA_copy_sub_buffer GLXEW_GET_VAR(__GLXEW_MESA_copy_sub_buffer) - -#endif /* GLX_MESA_copy_sub_buffer */ - -/* ------------------------ GLX_MESA_pixmap_colormap ----------------------- */ - -#ifndef GLX_MESA_pixmap_colormap -#define GLX_MESA_pixmap_colormap 1 - -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPMESAPROC) (Display* dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); - -#define glXCreateGLXPixmapMESA GLXEW_GET_FUN(__glewXCreateGLXPixmapMESA) - -#define GLXEW_MESA_pixmap_colormap GLXEW_GET_VAR(__GLXEW_MESA_pixmap_colormap) - -#endif /* GLX_MESA_pixmap_colormap */ - -/* ------------------------ GLX_MESA_query_renderer ------------------------ */ - -#ifndef GLX_MESA_query_renderer -#define GLX_MESA_query_renderer 1 - -#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 -#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 -#define GLX_RENDERER_VERSION_MESA 0x8185 -#define GLX_RENDERER_ACCELERATED_MESA 0x8186 -#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 -#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 -#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 -#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A -#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B -#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C -#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D -#define GLX_RENDERER_ID_MESA 0x818E - -typedef Bool ( * PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int* value); -typedef const char* ( * PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); -typedef Bool ( * PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display* dpy, int screen, int renderer, int attribute, unsigned int *value); -typedef const char* ( * PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); - -#define glXQueryCurrentRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererIntegerMESA) -#define glXQueryCurrentRendererStringMESA GLXEW_GET_FUN(__glewXQueryCurrentRendererStringMESA) -#define glXQueryRendererIntegerMESA GLXEW_GET_FUN(__glewXQueryRendererIntegerMESA) -#define glXQueryRendererStringMESA GLXEW_GET_FUN(__glewXQueryRendererStringMESA) - -#define GLXEW_MESA_query_renderer GLXEW_GET_VAR(__GLXEW_MESA_query_renderer) - -#endif /* GLX_MESA_query_renderer */ - -/* ------------------------ GLX_MESA_release_buffers ----------------------- */ - -#ifndef GLX_MESA_release_buffers -#define GLX_MESA_release_buffers 1 - -typedef Bool ( * PFNGLXRELEASEBUFFERSMESAPROC) (Display* dpy, GLXDrawable d); - -#define glXReleaseBuffersMESA GLXEW_GET_FUN(__glewXReleaseBuffersMESA) - -#define GLXEW_MESA_release_buffers GLXEW_GET_VAR(__GLXEW_MESA_release_buffers) - -#endif /* GLX_MESA_release_buffers */ - -/* ------------------------- GLX_MESA_set_3dfx_mode ------------------------ */ - -#ifndef GLX_MESA_set_3dfx_mode -#define GLX_MESA_set_3dfx_mode 1 - -#define GLX_3DFX_WINDOW_MODE_MESA 0x1 -#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 - -typedef GLboolean ( * PFNGLXSET3DFXMODEMESAPROC) (GLint mode); - -#define glXSet3DfxModeMESA GLXEW_GET_FUN(__glewXSet3DfxModeMESA) - -#define GLXEW_MESA_set_3dfx_mode GLXEW_GET_VAR(__GLXEW_MESA_set_3dfx_mode) - -#endif /* GLX_MESA_set_3dfx_mode */ - -/* ------------------------- GLX_MESA_swap_control ------------------------- */ - -#ifndef GLX_MESA_swap_control -#define GLX_MESA_swap_control 1 - -typedef int ( * PFNGLXGETSWAPINTERVALMESAPROC) (void); -typedef int ( * PFNGLXSWAPINTERVALMESAPROC) (unsigned int interval); - -#define glXGetSwapIntervalMESA GLXEW_GET_FUN(__glewXGetSwapIntervalMESA) -#define glXSwapIntervalMESA GLXEW_GET_FUN(__glewXSwapIntervalMESA) - -#define GLXEW_MESA_swap_control GLXEW_GET_VAR(__GLXEW_MESA_swap_control) - -#endif /* GLX_MESA_swap_control */ - -/* --------------------------- GLX_NV_copy_buffer -------------------------- */ - -#ifndef GLX_NV_copy_buffer -#define GLX_NV_copy_buffer 1 - -typedef void ( * PFNGLXCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void ( * PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display* dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); - -#define glXCopyBufferSubDataNV GLXEW_GET_FUN(__glewXCopyBufferSubDataNV) -#define glXNamedCopyBufferSubDataNV GLXEW_GET_FUN(__glewXNamedCopyBufferSubDataNV) - -#define GLXEW_NV_copy_buffer GLXEW_GET_VAR(__GLXEW_NV_copy_buffer) - -#endif /* GLX_NV_copy_buffer */ - -/* --------------------------- GLX_NV_copy_image --------------------------- */ - -#ifndef GLX_NV_copy_image -#define GLX_NV_copy_image 1 - -typedef void ( * PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define glXCopyImageSubDataNV GLXEW_GET_FUN(__glewXCopyImageSubDataNV) - -#define GLXEW_NV_copy_image GLXEW_GET_VAR(__GLXEW_NV_copy_image) - -#endif /* GLX_NV_copy_image */ - -/* ------------------------ GLX_NV_delay_before_swap ----------------------- */ - -#ifndef GLX_NV_delay_before_swap -#define GLX_NV_delay_before_swap 1 - -typedef Bool ( * PFNGLXDELAYBEFORESWAPNVPROC) (Display* dpy, GLXDrawable drawable, GLfloat seconds); - -#define glXDelayBeforeSwapNV GLXEW_GET_FUN(__glewXDelayBeforeSwapNV) - -#define GLXEW_NV_delay_before_swap GLXEW_GET_VAR(__GLXEW_NV_delay_before_swap) - -#endif /* GLX_NV_delay_before_swap */ - -/* -------------------------- GLX_NV_float_buffer -------------------------- */ - -#ifndef GLX_NV_float_buffer -#define GLX_NV_float_buffer 1 - -#define GLX_FLOAT_COMPONENTS_NV 0x20B0 - -#define GLXEW_NV_float_buffer GLXEW_GET_VAR(__GLXEW_NV_float_buffer) - -#endif /* GLX_NV_float_buffer */ - -/* ---------------------- GLX_NV_multisample_coverage ---------------------- */ - -#ifndef GLX_NV_multisample_coverage -#define GLX_NV_multisample_coverage 1 - -#define GLX_COLOR_SAMPLES_NV 0x20B3 -#define GLX_COVERAGE_SAMPLES_NV 100001 - -#define GLXEW_NV_multisample_coverage GLXEW_GET_VAR(__GLXEW_NV_multisample_coverage) - -#endif /* GLX_NV_multisample_coverage */ - -/* -------------------------- GLX_NV_present_video ------------------------- */ - -#ifndef GLX_NV_present_video -#define GLX_NV_present_video 1 - -#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 - -typedef int ( * PFNGLXBINDVIDEODEVICENVPROC) (Display* dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); -typedef unsigned int* ( * PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); - -#define glXBindVideoDeviceNV GLXEW_GET_FUN(__glewXBindVideoDeviceNV) -#define glXEnumerateVideoDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoDevicesNV) - -#define GLXEW_NV_present_video GLXEW_GET_VAR(__GLXEW_NV_present_video) - -#endif /* GLX_NV_present_video */ - -/* --------------------------- GLX_NV_swap_group --------------------------- */ - -#ifndef GLX_NV_swap_group -#define GLX_NV_swap_group 1 - -typedef Bool ( * PFNGLXBINDSWAPBARRIERNVPROC) (Display* dpy, GLuint group, GLuint barrier); -typedef Bool ( * PFNGLXJOINSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint group); -typedef Bool ( * PFNGLXQUERYFRAMECOUNTNVPROC) (Display* dpy, int screen, GLuint *count); -typedef Bool ( * PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display* dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); -typedef Bool ( * PFNGLXQUERYSWAPGROUPNVPROC) (Display* dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); -typedef Bool ( * PFNGLXRESETFRAMECOUNTNVPROC) (Display* dpy, int screen); - -#define glXBindSwapBarrierNV GLXEW_GET_FUN(__glewXBindSwapBarrierNV) -#define glXJoinSwapGroupNV GLXEW_GET_FUN(__glewXJoinSwapGroupNV) -#define glXQueryFrameCountNV GLXEW_GET_FUN(__glewXQueryFrameCountNV) -#define glXQueryMaxSwapGroupsNV GLXEW_GET_FUN(__glewXQueryMaxSwapGroupsNV) -#define glXQuerySwapGroupNV GLXEW_GET_FUN(__glewXQuerySwapGroupNV) -#define glXResetFrameCountNV GLXEW_GET_FUN(__glewXResetFrameCountNV) - -#define GLXEW_NV_swap_group GLXEW_GET_VAR(__GLXEW_NV_swap_group) - -#endif /* GLX_NV_swap_group */ - -/* ----------------------- GLX_NV_vertex_array_range ----------------------- */ - -#ifndef GLX_NV_vertex_array_range -#define GLX_NV_vertex_array_range 1 - -typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void ( * PFNGLXFREEMEMORYNVPROC) (void *pointer); - -#define glXAllocateMemoryNV GLXEW_GET_FUN(__glewXAllocateMemoryNV) -#define glXFreeMemoryNV GLXEW_GET_FUN(__glewXFreeMemoryNV) - -#define GLXEW_NV_vertex_array_range GLXEW_GET_VAR(__GLXEW_NV_vertex_array_range) - -#endif /* GLX_NV_vertex_array_range */ - -/* -------------------------- GLX_NV_video_capture ------------------------- */ - -#ifndef GLX_NV_video_capture -#define GLX_NV_video_capture 1 - -#define GLX_DEVICE_ID_NV 0x20CD -#define GLX_UNIQUE_ID_NV 0x20CE -#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -typedef XID GLXVideoCaptureDeviceNV; - -typedef int ( * PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display* dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -typedef GLXVideoCaptureDeviceNV * ( * PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display* dpy, int screen, int *nelements); -typedef void ( * PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); -typedef int ( * PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); -typedef void ( * PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display* dpy, GLXVideoCaptureDeviceNV device); - -#define glXBindVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXBindVideoCaptureDeviceNV) -#define glXEnumerateVideoCaptureDevicesNV GLXEW_GET_FUN(__glewXEnumerateVideoCaptureDevicesNV) -#define glXLockVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXLockVideoCaptureDeviceNV) -#define glXQueryVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXQueryVideoCaptureDeviceNV) -#define glXReleaseVideoCaptureDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoCaptureDeviceNV) - -#define GLXEW_NV_video_capture GLXEW_GET_VAR(__GLXEW_NV_video_capture) - -#endif /* GLX_NV_video_capture */ - -/* ---------------------------- GLX_NV_video_out --------------------------- */ - -#ifndef GLX_NV_video_out -#define GLX_NV_video_out 1 - -#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC - -typedef int ( * PFNGLXBINDVIDEOIMAGENVPROC) (Display* dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -typedef int ( * PFNGLXGETVIDEODEVICENVPROC) (Display* dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); -typedef int ( * PFNGLXGETVIDEOINFONVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef int ( * PFNGLXRELEASEVIDEODEVICENVPROC) (Display* dpy, int screen, GLXVideoDeviceNV VideoDevice); -typedef int ( * PFNGLXRELEASEVIDEOIMAGENVPROC) (Display* dpy, GLXPbuffer pbuf); -typedef int ( * PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display* dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); - -#define glXBindVideoImageNV GLXEW_GET_FUN(__glewXBindVideoImageNV) -#define glXGetVideoDeviceNV GLXEW_GET_FUN(__glewXGetVideoDeviceNV) -#define glXGetVideoInfoNV GLXEW_GET_FUN(__glewXGetVideoInfoNV) -#define glXReleaseVideoDeviceNV GLXEW_GET_FUN(__glewXReleaseVideoDeviceNV) -#define glXReleaseVideoImageNV GLXEW_GET_FUN(__glewXReleaseVideoImageNV) -#define glXSendPbufferToVideoNV GLXEW_GET_FUN(__glewXSendPbufferToVideoNV) - -#define GLXEW_NV_video_out GLXEW_GET_VAR(__GLXEW_NV_video_out) - -#endif /* GLX_NV_video_out */ - -/* -------------------------- GLX_OML_swap_method -------------------------- */ - -#ifndef GLX_OML_swap_method -#define GLX_OML_swap_method 1 - -#define GLX_SWAP_METHOD_OML 0x8060 -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 - -#define GLXEW_OML_swap_method GLXEW_GET_VAR(__GLXEW_OML_swap_method) - -#endif /* GLX_OML_swap_method */ - -/* -------------------------- GLX_OML_sync_control ------------------------- */ - -#ifndef GLX_OML_sync_control -#define GLX_OML_sync_control 1 - -typedef Bool ( * PFNGLXGETMSCRATEOMLPROC) (Display* dpy, GLXDrawable drawable, int32_t* numerator, int32_t* denominator); -typedef Bool ( * PFNGLXGETSYNCVALUESOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef int64_t ( * PFNGLXSWAPBUFFERSMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -typedef Bool ( * PFNGLXWAITFORMSCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc); -typedef Bool ( * PFNGLXWAITFORSBCOMLPROC) (Display* dpy, GLXDrawable drawable, int64_t target_sbc, int64_t* ust, int64_t* msc, int64_t* sbc); - -#define glXGetMscRateOML GLXEW_GET_FUN(__glewXGetMscRateOML) -#define glXGetSyncValuesOML GLXEW_GET_FUN(__glewXGetSyncValuesOML) -#define glXSwapBuffersMscOML GLXEW_GET_FUN(__glewXSwapBuffersMscOML) -#define glXWaitForMscOML GLXEW_GET_FUN(__glewXWaitForMscOML) -#define glXWaitForSbcOML GLXEW_GET_FUN(__glewXWaitForSbcOML) - -#define GLXEW_OML_sync_control GLXEW_GET_VAR(__GLXEW_OML_sync_control) - -#endif /* GLX_OML_sync_control */ - -/* ------------------------ GLX_SGIS_blended_overlay ----------------------- */ - -#ifndef GLX_SGIS_blended_overlay -#define GLX_SGIS_blended_overlay 1 - -#define GLX_BLENDED_RGBA_SGIS 0x8025 - -#define GLXEW_SGIS_blended_overlay GLXEW_GET_VAR(__GLXEW_SGIS_blended_overlay) - -#endif /* GLX_SGIS_blended_overlay */ - -/* -------------------------- GLX_SGIS_color_range ------------------------- */ - -#ifndef GLX_SGIS_color_range -#define GLX_SGIS_color_range 1 - -#define GLXEW_SGIS_color_range GLXEW_GET_VAR(__GLXEW_SGIS_color_range) - -#endif /* GLX_SGIS_color_range */ - -/* -------------------------- GLX_SGIS_multisample ------------------------- */ - -#ifndef GLX_SGIS_multisample -#define GLX_SGIS_multisample 1 - -#define GLX_SAMPLE_BUFFERS_SGIS 100000 -#define GLX_SAMPLES_SGIS 100001 - -#define GLXEW_SGIS_multisample GLXEW_GET_VAR(__GLXEW_SGIS_multisample) - -#endif /* GLX_SGIS_multisample */ - -/* ---------------------- GLX_SGIS_shared_multisample ---------------------- */ - -#ifndef GLX_SGIS_shared_multisample -#define GLX_SGIS_shared_multisample 1 - -#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 -#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 - -#define GLXEW_SGIS_shared_multisample GLXEW_GET_VAR(__GLXEW_SGIS_shared_multisample) - -#endif /* GLX_SGIS_shared_multisample */ - -/* --------------------------- GLX_SGIX_fbconfig --------------------------- */ - -#ifndef GLX_SGIX_fbconfig -#define GLX_SGIX_fbconfig 1 - -#define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_WINDOW_BIT_SGIX 0x00000001 -#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 -#define GLX_SCREEN_EXT 0x800C -#define GLX_DRAWABLE_TYPE_SGIX 0x8010 -#define GLX_RENDER_TYPE_SGIX 0x8011 -#define GLX_X_RENDERABLE_SGIX 0x8012 -#define GLX_FBCONFIG_ID_SGIX 0x8013 -#define GLX_RGBA_TYPE_SGIX 0x8014 -#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 - -typedef XID GLXFBConfigIDSGIX; -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; - -typedef GLXFBConfigSGIX* ( * PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef GLXContext ( * PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef GLXPixmap ( * PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display* dpy, GLXFBConfig config, Pixmap pixmap); -typedef int ( * PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display* dpy, GLXFBConfigSGIX config, int attribute, int *value); -typedef GLXFBConfigSGIX ( * PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display* dpy, XVisualInfo *vis); -typedef XVisualInfo* ( * PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfig config); - -#define glXChooseFBConfigSGIX GLXEW_GET_FUN(__glewXChooseFBConfigSGIX) -#define glXCreateContextWithConfigSGIX GLXEW_GET_FUN(__glewXCreateContextWithConfigSGIX) -#define glXCreateGLXPixmapWithConfigSGIX GLXEW_GET_FUN(__glewXCreateGLXPixmapWithConfigSGIX) -#define glXGetFBConfigAttribSGIX GLXEW_GET_FUN(__glewXGetFBConfigAttribSGIX) -#define glXGetFBConfigFromVisualSGIX GLXEW_GET_FUN(__glewXGetFBConfigFromVisualSGIX) -#define glXGetVisualFromFBConfigSGIX GLXEW_GET_FUN(__glewXGetVisualFromFBConfigSGIX) - -#define GLXEW_SGIX_fbconfig GLXEW_GET_VAR(__GLXEW_SGIX_fbconfig) - -#endif /* GLX_SGIX_fbconfig */ - -/* --------------------------- GLX_SGIX_hyperpipe -------------------------- */ - -#ifndef GLX_SGIX_hyperpipe -#define GLX_SGIX_hyperpipe 1 - -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 -#define GLX_PIPE_RECT_SGIX 0x00000001 -#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 -#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 -#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 -#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 -#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 -#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 -#define GLX_BAD_HYPERPIPE_SGIX 92 -#define GLX_HYPERPIPE_ID_SGIX 0x8030 - -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int XOrigin; - int YOrigin; - int maxHeight; - int maxWidth; -} GLXPipeRectLimits; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX]; - int srcXOrigin; - int srcYOrigin; - int srcWidth; - int srcHeight; - int destXOrigin; - int destYOrigin; - int destWidth; - int destHeight; -} GLXPipeRect; - -typedef int ( * PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); -typedef int ( * PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); -typedef int ( * PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); -typedef int ( * PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); -typedef int ( * PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); -typedef GLXHyperpipeConfigSGIX * ( * PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); -typedef GLXHyperpipeNetworkSGIX * ( * PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); - -#define glXBindHyperpipeSGIX GLXEW_GET_FUN(__glewXBindHyperpipeSGIX) -#define glXDestroyHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXDestroyHyperpipeConfigSGIX) -#define glXHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXHyperpipeAttribSGIX) -#define glXHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXHyperpipeConfigSGIX) -#define glXQueryHyperpipeAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeAttribSGIX) -#define glXQueryHyperpipeBestAttribSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeBestAttribSGIX) -#define glXQueryHyperpipeConfigSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeConfigSGIX) -#define glXQueryHyperpipeNetworkSGIX GLXEW_GET_FUN(__glewXQueryHyperpipeNetworkSGIX) - -#define GLXEW_SGIX_hyperpipe GLXEW_GET_VAR(__GLXEW_SGIX_hyperpipe) - -#endif /* GLX_SGIX_hyperpipe */ - -/* ---------------------------- GLX_SGIX_pbuffer --------------------------- */ - -#ifndef GLX_SGIX_pbuffer -#define GLX_SGIX_pbuffer 1 - -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_WIDTH_SGIX 0x801D -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_PBUFFER_SGIX 0x8023 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 - -typedef XID GLXPbufferSGIX; -typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX; - -typedef GLXPbuffer ( * PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display* dpy, GLXFBConfig config, unsigned int width, unsigned int height, int *attrib_list); -typedef void ( * PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf); -typedef void ( * PFNGLXGETSELECTEDEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long *mask); -typedef void ( * PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display* dpy, GLXPbuffer pbuf, int attribute, unsigned int *value); -typedef void ( * PFNGLXSELECTEVENTSGIXPROC) (Display* dpy, GLXDrawable drawable, unsigned long mask); - -#define glXCreateGLXPbufferSGIX GLXEW_GET_FUN(__glewXCreateGLXPbufferSGIX) -#define glXDestroyGLXPbufferSGIX GLXEW_GET_FUN(__glewXDestroyGLXPbufferSGIX) -#define glXGetSelectedEventSGIX GLXEW_GET_FUN(__glewXGetSelectedEventSGIX) -#define glXQueryGLXPbufferSGIX GLXEW_GET_FUN(__glewXQueryGLXPbufferSGIX) -#define glXSelectEventSGIX GLXEW_GET_FUN(__glewXSelectEventSGIX) - -#define GLXEW_SGIX_pbuffer GLXEW_GET_VAR(__GLXEW_SGIX_pbuffer) - -#endif /* GLX_SGIX_pbuffer */ - -/* ------------------------- GLX_SGIX_swap_barrier ------------------------- */ - -#ifndef GLX_SGIX_swap_barrier -#define GLX_SGIX_swap_barrier 1 - -typedef void ( * PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); -typedef Bool ( * PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); - -#define glXBindSwapBarrierSGIX GLXEW_GET_FUN(__glewXBindSwapBarrierSGIX) -#define glXQueryMaxSwapBarriersSGIX GLXEW_GET_FUN(__glewXQueryMaxSwapBarriersSGIX) - -#define GLXEW_SGIX_swap_barrier GLXEW_GET_VAR(__GLXEW_SGIX_swap_barrier) - -#endif /* GLX_SGIX_swap_barrier */ - -/* -------------------------- GLX_SGIX_swap_group -------------------------- */ - -#ifndef GLX_SGIX_swap_group -#define GLX_SGIX_swap_group 1 - -typedef void ( * PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); - -#define glXJoinSwapGroupSGIX GLXEW_GET_FUN(__glewXJoinSwapGroupSGIX) - -#define GLXEW_SGIX_swap_group GLXEW_GET_VAR(__GLXEW_SGIX_swap_group) - -#endif /* GLX_SGIX_swap_group */ - -/* ------------------------- GLX_SGIX_video_resize ------------------------- */ - -#ifndef GLX_SGIX_video_resize -#define GLX_SGIX_video_resize 1 - -#define GLX_SYNC_FRAME_SGIX 0x00000000 -#define GLX_SYNC_SWAP_SGIX 0x00000001 - -typedef int ( * PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display* display, int screen, int channel, Window window); -typedef int ( * PFNGLXCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int x, int y, int w, int h); -typedef int ( * PFNGLXCHANNELRECTSYNCSGIXPROC) (Display* display, int screen, int channel, GLenum synctype); -typedef int ( * PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display* display, int screen, int channel, int *x, int *y, int *w, int *h); -typedef int ( * PFNGLXQUERYCHANNELRECTSGIXPROC) (Display* display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); - -#define glXBindChannelToWindowSGIX GLXEW_GET_FUN(__glewXBindChannelToWindowSGIX) -#define glXChannelRectSGIX GLXEW_GET_FUN(__glewXChannelRectSGIX) -#define glXChannelRectSyncSGIX GLXEW_GET_FUN(__glewXChannelRectSyncSGIX) -#define glXQueryChannelDeltasSGIX GLXEW_GET_FUN(__glewXQueryChannelDeltasSGIX) -#define glXQueryChannelRectSGIX GLXEW_GET_FUN(__glewXQueryChannelRectSGIX) - -#define GLXEW_SGIX_video_resize GLXEW_GET_VAR(__GLXEW_SGIX_video_resize) - -#endif /* GLX_SGIX_video_resize */ - -/* ---------------------- GLX_SGIX_visual_select_group --------------------- */ - -#ifndef GLX_SGIX_visual_select_group -#define GLX_SGIX_visual_select_group 1 - -#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 - -#define GLXEW_SGIX_visual_select_group GLXEW_GET_VAR(__GLXEW_SGIX_visual_select_group) - -#endif /* GLX_SGIX_visual_select_group */ - -/* ---------------------------- GLX_SGI_cushion ---------------------------- */ - -#ifndef GLX_SGI_cushion -#define GLX_SGI_cushion 1 - -typedef void ( * PFNGLXCUSHIONSGIPROC) (Display* dpy, Window window, float cushion); - -#define glXCushionSGI GLXEW_GET_FUN(__glewXCushionSGI) - -#define GLXEW_SGI_cushion GLXEW_GET_VAR(__GLXEW_SGI_cushion) - -#endif /* GLX_SGI_cushion */ - -/* ----------------------- GLX_SGI_make_current_read ----------------------- */ - -#ifndef GLX_SGI_make_current_read -#define GLX_SGI_make_current_read 1 - -typedef GLXDrawable ( * PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); -typedef Bool ( * PFNGLXMAKECURRENTREADSGIPROC) (Display* dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); - -#define glXGetCurrentReadDrawableSGI GLXEW_GET_FUN(__glewXGetCurrentReadDrawableSGI) -#define glXMakeCurrentReadSGI GLXEW_GET_FUN(__glewXMakeCurrentReadSGI) - -#define GLXEW_SGI_make_current_read GLXEW_GET_VAR(__GLXEW_SGI_make_current_read) - -#endif /* GLX_SGI_make_current_read */ - -/* -------------------------- GLX_SGI_swap_control ------------------------- */ - -#ifndef GLX_SGI_swap_control -#define GLX_SGI_swap_control 1 - -typedef int ( * PFNGLXSWAPINTERVALSGIPROC) (int interval); - -#define glXSwapIntervalSGI GLXEW_GET_FUN(__glewXSwapIntervalSGI) - -#define GLXEW_SGI_swap_control GLXEW_GET_VAR(__GLXEW_SGI_swap_control) - -#endif /* GLX_SGI_swap_control */ - -/* --------------------------- GLX_SGI_video_sync -------------------------- */ - -#ifndef GLX_SGI_video_sync -#define GLX_SGI_video_sync 1 - -typedef int ( * PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int* count); -typedef int ( * PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int* count); - -#define glXGetVideoSyncSGI GLXEW_GET_FUN(__glewXGetVideoSyncSGI) -#define glXWaitVideoSyncSGI GLXEW_GET_FUN(__glewXWaitVideoSyncSGI) - -#define GLXEW_SGI_video_sync GLXEW_GET_VAR(__GLXEW_SGI_video_sync) - -#endif /* GLX_SGI_video_sync */ - -/* --------------------- GLX_SUN_get_transparent_index --------------------- */ - -#ifndef GLX_SUN_get_transparent_index -#define GLX_SUN_get_transparent_index 1 - -typedef Status ( * PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display* dpy, Window overlay, Window underlay, unsigned long *pTransparentIndex); - -#define glXGetTransparentIndexSUN GLXEW_GET_FUN(__glewXGetTransparentIndexSUN) - -#define GLXEW_SUN_get_transparent_index GLXEW_GET_VAR(__GLXEW_SUN_get_transparent_index) - -#endif /* GLX_SUN_get_transparent_index */ - -/* -------------------------- GLX_SUN_video_resize ------------------------- */ - -#ifndef GLX_SUN_video_resize -#define GLX_SUN_video_resize 1 - -#define GLX_VIDEO_RESIZE_SUN 0x8171 -#define GL_VIDEO_RESIZE_COMPENSATION_SUN 0x85CD - -typedef int ( * PFNGLXGETVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float* factor); -typedef int ( * PFNGLXVIDEORESIZESUNPROC) (Display* display, GLXDrawable window, float factor); - -#define glXGetVideoResizeSUN GLXEW_GET_FUN(__glewXGetVideoResizeSUN) -#define glXVideoResizeSUN GLXEW_GET_FUN(__glewXVideoResizeSUN) - -#define GLXEW_SUN_video_resize GLXEW_GET_VAR(__GLXEW_SUN_video_resize) - -#endif /* GLX_SUN_video_resize */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT -#else -#define GLXEW_FUN_EXPORT GLEW_FUN_EXPORT -#define GLXEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig; -GLXEW_FUN_EXPORT PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext; -GLXEW_FUN_EXPORT PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer; -GLXEW_FUN_EXPORT PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap; -GLXEW_FUN_EXPORT PFNGLXCREATEWINDOWPROC __glewXCreateWindow; -GLXEW_FUN_EXPORT PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer; -GLXEW_FUN_EXPORT PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap; -GLXEW_FUN_EXPORT PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig; -GLXEW_FUN_EXPORT PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTPROC __glewXQueryContext; -GLXEW_FUN_EXPORT PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTPROC __glewXSelectEvent; - -GLXEW_FUN_EXPORT PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC __glewXBlitContextFramebufferAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC __glewXCreateAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __glewXCreateAssociatedContextAttribsAMD; -GLXEW_FUN_EXPORT PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC __glewXDeleteAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTGPUIDAMDPROC __glewXGetContextGPUIDAMD; -GLXEW_FUN_EXPORT PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC __glewXGetCurrentAssociatedContextAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUIDSAMDPROC __glewXGetGPUIDsAMD; -GLXEW_FUN_EXPORT PFNGLXGETGPUINFOAMDPROC __glewXGetGPUInfoAMD; -GLXEW_FUN_EXPORT PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __glewXMakeAssociatedContextCurrentAMD; - -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI; -GLXEW_FUN_EXPORT PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI; - -GLXEW_FUN_EXPORT PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT; -GLXEW_FUN_EXPORT PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT; -GLXEW_FUN_EXPORT PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT; -GLXEW_FUN_EXPORT PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT; - -GLXEW_FUN_EXPORT PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT; -GLXEW_FUN_EXPORT PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT; - -GLXEW_FUN_EXPORT PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA; - -GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC __glewXQueryCurrentRendererIntegerMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC __glewXQueryCurrentRendererStringMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERINTEGERMESAPROC __glewXQueryRendererIntegerMESA; -GLXEW_FUN_EXPORT PFNGLXQUERYRENDERERSTRINGMESAPROC __glewXQueryRendererStringMESA; - -GLXEW_FUN_EXPORT PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA; - -GLXEW_FUN_EXPORT PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA; - -GLXEW_FUN_EXPORT PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA; -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA; - -GLXEW_FUN_EXPORT PFNGLXCOPYBUFFERSUBDATANVPROC __glewXCopyBufferSubDataNV; -GLXEW_FUN_EXPORT PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC __glewXNamedCopyBufferSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV; - -GLXEW_FUN_EXPORT PFNGLXDELAYBEFORESWAPNVPROC __glewXDelayBeforeSwapNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV; -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV; -GLXEW_FUN_EXPORT PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV; -GLXEW_FUN_EXPORT PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV; - -GLXEW_FUN_EXPORT PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV; -GLXEW_FUN_EXPORT PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV; -GLXEW_FUN_EXPORT PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV; - -GLXEW_FUN_EXPORT PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV; -GLXEW_FUN_EXPORT PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV; -GLXEW_FUN_EXPORT PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV; - -GLXEW_FUN_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML; -GLXEW_FUN_EXPORT PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML; -GLXEW_FUN_EXPORT PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML; -GLXEW_FUN_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML; - -GLXEW_FUN_EXPORT PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX; -GLXEW_FUN_EXPORT PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX; - -GLXEW_FUN_EXPORT PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX; -GLXEW_FUN_EXPORT PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX; - -GLXEW_FUN_EXPORT PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX; - -GLXEW_FUN_EXPORT PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX; -GLXEW_FUN_EXPORT PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX; -GLXEW_FUN_EXPORT PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX; - -GLXEW_FUN_EXPORT PFNGLXCUSHIONSGIPROC __glewXCushionSGI; - -GLXEW_FUN_EXPORT PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI; -GLXEW_FUN_EXPORT PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI; - -GLXEW_FUN_EXPORT PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI; -GLXEW_FUN_EXPORT PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI; - -GLXEW_FUN_EXPORT PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN; - -GLXEW_FUN_EXPORT PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN; -GLXEW_FUN_EXPORT PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN; - -#if defined(GLEW_MX) -struct GLXEWContextStruct -{ -#endif /* GLEW_MX */ - -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_0; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_1; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_2; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_3; -GLXEW_VAR_EXPORT GLboolean __GLXEW_VERSION_1_4; -GLXEW_VAR_EXPORT GLboolean __GLXEW_3DFX_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_AMD_gpu_association; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_context_flush_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_create_context_robustness; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_fbconfig_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_get_proc_address; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_application_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_robustness_share_group_isolation; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ARB_vertex_buffer_object; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_pixel_format_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_ATI_render_texture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_buffer_age; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es2_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_create_context_es_profile; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_fbconfig_packed_float; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_framebuffer_sRGB; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_import_context; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_scene_marker; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_stereo_tree; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_swap_control_tear; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_texture_from_pixmap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_info; -GLXEW_VAR_EXPORT GLboolean __GLXEW_EXT_visual_rating; -GLXEW_VAR_EXPORT GLboolean __GLXEW_INTEL_swap_event; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_agp_offset; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_copy_sub_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_pixmap_colormap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_query_renderer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_release_buffers; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_set_3dfx_mode; -GLXEW_VAR_EXPORT GLboolean __GLXEW_MESA_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_copy_image; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_delay_before_swap; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_float_buffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_multisample_coverage; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_present_video; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_vertex_array_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_capture; -GLXEW_VAR_EXPORT GLboolean __GLXEW_NV_video_out; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_swap_method; -GLXEW_VAR_EXPORT GLboolean __GLXEW_OML_sync_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_blended_overlay; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_color_range; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIS_shared_multisample; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_fbconfig; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_hyperpipe; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_pbuffer; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_barrier; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_swap_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_video_resize; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGIX_visual_select_group; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_cushion; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_make_current_read; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_swap_control; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SGI_video_sync; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_get_transparent_index; -GLXEW_VAR_EXPORT GLboolean __GLXEW_SUN_video_resize; - -#ifdef GLEW_MX -}; /* GLXEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------ */ - -#ifdef GLEW_MX - -typedef struct GLXEWContextStruct GLXEWContext; -GLEWAPI GLenum GLEWAPIENTRY glxewContextInit (GLXEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY glxewContextIsSupported (const GLXEWContext *ctx, const char *name); - -#define glxewInit() glxewContextInit(glxewGetContext()) -#define glxewIsSupported(x) glxewContextIsSupported(glxewGetContext(), x) - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&(glxewGetContext()->x)) -#define GLXEW_GET_FUN(x) x - -#else /* GLEW_MX */ - -#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x) -#define GLXEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#endif /* __glxew_h__ */ diff --git a/third_party/GL/glxext.h b/third_party/GL/glxext.h deleted file mode 100644 index 2f73bcd39..000000000 --- a/third_party/GL/glxext.h +++ /dev/null @@ -1,926 +0,0 @@ -#ifndef __glxext_h_ -#define __glxext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 28198 $ on $Date: 2014-09-18 07:42:14 -0700 (Thu, 18 Sep 2014) $ -*/ - -#define GLX_GLXEXT_VERSION 20140918 - -/* Generated C header for: - * API: glx - * Versions considered: .* - * Versions emitted: 1\.[3-9] - * Default extensions included: glx - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef GLX_VERSION_1_3 -#define GLX_VERSION_1_3 1 -typedef XID GLXContextID; -typedef struct __GLXFBConfigRec *GLXFBConfig; -typedef XID GLXWindow; -typedef XID GLXPbuffer; -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_PIXMAP_BIT 0x00000002 -#define GLX_PBUFFER_BIT 0x00000004 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_COLOR_INDEX_BIT 0x00000002 -#define GLX_PBUFFER_CLOBBER_MASK 0x08000000 -#define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 -#define GLX_AUX_BUFFERS_BIT 0x00000010 -#define GLX_DEPTH_BUFFER_BIT 0x00000020 -#define GLX_STENCIL_BUFFER_BIT 0x00000040 -#define GLX_ACCUM_BUFFER_BIT 0x00000080 -#define GLX_CONFIG_CAVEAT 0x20 -#define GLX_X_VISUAL_TYPE 0x22 -#define GLX_TRANSPARENT_TYPE 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE 0x24 -#define GLX_TRANSPARENT_RED_VALUE 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE 0x28 -#define GLX_DONT_CARE 0xFFFFFFFF -#define GLX_NONE 0x8000 -#define GLX_SLOW_CONFIG 0x8001 -#define GLX_TRUE_COLOR 0x8002 -#define GLX_DIRECT_COLOR 0x8003 -#define GLX_PSEUDO_COLOR 0x8004 -#define GLX_STATIC_COLOR 0x8005 -#define GLX_GRAY_SCALE 0x8006 -#define GLX_STATIC_GRAY 0x8007 -#define GLX_TRANSPARENT_RGB 0x8008 -#define GLX_TRANSPARENT_INDEX 0x8009 -#define GLX_VISUAL_ID 0x800B -#define GLX_SCREEN 0x800C -#define GLX_NON_CONFORMANT_CONFIG 0x800D -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_X_RENDERABLE 0x8012 -#define GLX_FBCONFIG_ID 0x8013 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_COLOR_INDEX_TYPE 0x8015 -#define GLX_MAX_PBUFFER_WIDTH 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT 0x8017 -#define GLX_MAX_PBUFFER_PIXELS 0x8018 -#define GLX_PRESERVED_CONTENTS 0x801B -#define GLX_LARGEST_PBUFFER 0x801C -#define GLX_WIDTH 0x801D -#define GLX_HEIGHT 0x801E -#define GLX_EVENT_MASK 0x801F -#define GLX_DAMAGED 0x8020 -#define GLX_SAVED 0x8021 -#define GLX_WINDOW 0x8022 -#define GLX_PBUFFER 0x8023 -#define GLX_PBUFFER_HEIGHT 0x8040 -#define GLX_PBUFFER_WIDTH 0x8041 -typedef GLXFBConfig *( *PFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements); -typedef GLXFBConfig *( *PFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements); -typedef int ( *PFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value); -typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config); -typedef GLXWindow ( *PFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); -typedef void ( *PFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win); -typedef GLXPixmap ( *PFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); -typedef void ( *PFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap); -typedef GLXPbuffer ( *PFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list); -typedef void ( *PFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf); -typedef void ( *PFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); -typedef GLXContext ( *PFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -typedef Bool ( *PFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLEPROC) (void); -typedef int ( *PFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value); -typedef void ( *PFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask); -typedef void ( *PFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask); -#ifdef GLX_GLXEXT_PROTOTYPES -GLXFBConfig *glXGetFBConfigs (Display *dpy, int screen, int *nelements); -GLXFBConfig *glXChooseFBConfig (Display *dpy, int screen, const int *attrib_list, int *nelements); -int glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value); -XVisualInfo *glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config); -GLXWindow glXCreateWindow (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list); -void glXDestroyWindow (Display *dpy, GLXWindow win); -GLXPixmap glXCreatePixmap (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); -void glXDestroyPixmap (Display *dpy, GLXPixmap pixmap); -GLXPbuffer glXCreatePbuffer (Display *dpy, GLXFBConfig config, const int *attrib_list); -void glXDestroyPbuffer (Display *dpy, GLXPbuffer pbuf); -void glXQueryDrawable (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value); -GLXContext glXCreateNewContext (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); -Bool glXMakeContextCurrent (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -GLXDrawable glXGetCurrentReadDrawable (void); -int glXQueryContext (Display *dpy, GLXContext ctx, int attribute, int *value); -void glXSelectEvent (Display *dpy, GLXDrawable draw, unsigned long event_mask); -void glXGetSelectedEvent (Display *dpy, GLXDrawable draw, unsigned long *event_mask); -#endif -#endif /* GLX_VERSION_1_3 */ - -#ifndef GLX_VERSION_1_4 -#define GLX_VERSION_1_4 1 -typedef void ( *__GLXextFuncPtr)(void); -#define GLX_SAMPLE_BUFFERS 100000 -#define GLX_SAMPLES 100001 -typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSPROC) (const GLubyte *procName); -#ifdef GLX_GLXEXT_PROTOTYPES -__GLXextFuncPtr glXGetProcAddress (const GLubyte *procName); -#endif -#endif /* GLX_VERSION_1_4 */ - -#ifndef GLX_ARB_context_flush_control -#define GLX_ARB_context_flush_control 1 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#endif /* GLX_ARB_context_flush_control */ - -#ifndef GLX_ARB_create_context -#define GLX_ARB_create_context 1 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -typedef GLXContext ( *PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); -#ifdef GLX_GLXEXT_PROTOTYPES -GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); -#endif -#endif /* GLX_ARB_create_context */ - -#ifndef GLX_ARB_create_context_profile -#define GLX_ARB_create_context_profile 1 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#endif /* GLX_ARB_create_context_profile */ - -#ifndef GLX_ARB_create_context_robustness -#define GLX_ARB_create_context_robustness 1 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#endif /* GLX_ARB_create_context_robustness */ - -#ifndef GLX_ARB_fbconfig_float -#define GLX_ARB_fbconfig_float 1 -#define GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 -#define GLX_RGBA_FLOAT_BIT_ARB 0x00000004 -#endif /* GLX_ARB_fbconfig_float */ - -#ifndef GLX_ARB_framebuffer_sRGB -#define GLX_ARB_framebuffer_sRGB 1 -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 -#endif /* GLX_ARB_framebuffer_sRGB */ - -#ifndef GLX_ARB_get_proc_address -#define GLX_ARB_get_proc_address 1 -typedef __GLXextFuncPtr ( *PFNGLXGETPROCADDRESSARBPROC) (const GLubyte *procName); -#ifdef GLX_GLXEXT_PROTOTYPES -__GLXextFuncPtr glXGetProcAddressARB (const GLubyte *procName); -#endif -#endif /* GLX_ARB_get_proc_address */ - -#ifndef GLX_ARB_multisample -#define GLX_ARB_multisample 1 -#define GLX_SAMPLE_BUFFERS_ARB 100000 -#define GLX_SAMPLES_ARB 100001 -#endif /* GLX_ARB_multisample */ - -#ifndef GLX_ARB_robustness_application_isolation -#define GLX_ARB_robustness_application_isolation 1 -#define GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 -#endif /* GLX_ARB_robustness_application_isolation */ - -#ifndef GLX_ARB_robustness_share_group_isolation -#define GLX_ARB_robustness_share_group_isolation 1 -#endif /* GLX_ARB_robustness_share_group_isolation */ - -#ifndef GLX_ARB_vertex_buffer_object -#define GLX_ARB_vertex_buffer_object 1 -#define GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 -#endif /* GLX_ARB_vertex_buffer_object */ - -#ifndef GLX_3DFX_multisample -#define GLX_3DFX_multisample 1 -#define GLX_SAMPLE_BUFFERS_3DFX 0x8050 -#define GLX_SAMPLES_3DFX 0x8051 -#endif /* GLX_3DFX_multisample */ - -#ifndef GLX_AMD_gpu_association -#define GLX_AMD_gpu_association 1 -#define GLX_GPU_VENDOR_AMD 0x1F00 -#define GLX_GPU_RENDERER_STRING_AMD 0x1F01 -#define GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define GLX_GPU_RAM_AMD 0x21A3 -#define GLX_GPU_CLOCK_AMD 0x21A4 -#define GLX_GPU_NUM_PIPES_AMD 0x21A5 -#define GLX_GPU_NUM_SIMD_AMD 0x21A6 -#define GLX_GPU_NUM_RB_AMD 0x21A7 -#define GLX_GPU_NUM_SPI_AMD 0x21A8 -typedef unsigned int ( *PFNGLXGETGPUIDSAMDPROC) (unsigned int maxCount, unsigned int *ids); -typedef int ( *PFNGLXGETGPUINFOAMDPROC) (unsigned int id, int property, GLenum dataType, unsigned int size, void *data); -typedef unsigned int ( *PFNGLXGETCONTEXTGPUIDAMDPROC) (GLXContext ctx); -typedef GLXContext ( *PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) (unsigned int id, GLXContext share_list); -typedef GLXContext ( *PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (unsigned int id, GLXContext share_context, const int *attribList); -typedef Bool ( *PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) (GLXContext ctx); -typedef Bool ( *PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (GLXContext ctx); -typedef GLXContext ( *PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef void ( *PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#ifdef GLX_GLXEXT_PROTOTYPES -unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int *ids); -int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void *data); -unsigned int glXGetContextGPUIDAMD (GLXContext ctx); -GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list); -GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int *attribList); -Bool glXDeleteAssociatedContextAMD (GLXContext ctx); -Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx); -GLXContext glXGetCurrentAssociatedContextAMD (void); -void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -#endif /* GLX_AMD_gpu_association */ - -#ifndef GLX_EXT_buffer_age -#define GLX_EXT_buffer_age 1 -#define GLX_BACK_BUFFER_AGE_EXT 0x20F4 -#endif /* GLX_EXT_buffer_age */ - -#ifndef GLX_EXT_create_context_es2_profile -#define GLX_EXT_create_context_es2_profile 1 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#endif /* GLX_EXT_create_context_es2_profile */ - -#ifndef GLX_EXT_create_context_es_profile -#define GLX_EXT_create_context_es_profile 1 -#define GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 -#endif /* GLX_EXT_create_context_es_profile */ - -#ifndef GLX_EXT_fbconfig_packed_float -#define GLX_EXT_fbconfig_packed_float 1 -#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 -#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 -#endif /* GLX_EXT_fbconfig_packed_float */ - -#ifndef GLX_EXT_framebuffer_sRGB -#define GLX_EXT_framebuffer_sRGB 1 -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 -#endif /* GLX_EXT_framebuffer_sRGB */ - -#ifndef GLX_EXT_import_context -#define GLX_EXT_import_context 1 -#define GLX_SHARE_CONTEXT_EXT 0x800A -#define GLX_VISUAL_ID_EXT 0x800B -#define GLX_SCREEN_EXT 0x800C -typedef Display *( *PFNGLXGETCURRENTDISPLAYEXTPROC) (void); -typedef int ( *PFNGLXQUERYCONTEXTINFOEXTPROC) (Display *dpy, GLXContext context, int attribute, int *value); -typedef GLXContextID ( *PFNGLXGETCONTEXTIDEXTPROC) (const GLXContext context); -typedef GLXContext ( *PFNGLXIMPORTCONTEXTEXTPROC) (Display *dpy, GLXContextID contextID); -typedef void ( *PFNGLXFREECONTEXTEXTPROC) (Display *dpy, GLXContext context); -#ifdef GLX_GLXEXT_PROTOTYPES -Display *glXGetCurrentDisplayEXT (void); -int glXQueryContextInfoEXT (Display *dpy, GLXContext context, int attribute, int *value); -GLXContextID glXGetContextIDEXT (const GLXContext context); -GLXContext glXImportContextEXT (Display *dpy, GLXContextID contextID); -void glXFreeContextEXT (Display *dpy, GLXContext context); -#endif -#endif /* GLX_EXT_import_context */ - -#ifndef GLX_EXT_stereo_tree -#define GLX_EXT_stereo_tree 1 -typedef struct { - int type; - unsigned long serial; - Bool send_event; - Display *display; - int extension; - int evtype; - GLXDrawable window; - Bool stereo_tree; -} GLXStereoNotifyEventEXT; -#define GLX_STEREO_TREE_EXT 0x20F5 -#define GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 -#define GLX_STEREO_NOTIFY_EXT 0x00000000 -#endif /* GLX_EXT_stereo_tree */ - -#ifndef GLX_EXT_swap_control -#define GLX_EXT_swap_control 1 -#define GLX_SWAP_INTERVAL_EXT 0x20F1 -#define GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 -typedef void ( *PFNGLXSWAPINTERVALEXTPROC) (Display *dpy, GLXDrawable drawable, int interval); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXSwapIntervalEXT (Display *dpy, GLXDrawable drawable, int interval); -#endif -#endif /* GLX_EXT_swap_control */ - -#ifndef GLX_EXT_swap_control_tear -#define GLX_EXT_swap_control_tear 1 -#define GLX_LATE_SWAPS_TEAR_EXT 0x20F3 -#endif /* GLX_EXT_swap_control_tear */ - -#ifndef GLX_EXT_texture_from_pixmap -#define GLX_EXT_texture_from_pixmap 1 -#define GLX_TEXTURE_1D_BIT_EXT 0x00000001 -#define GLX_TEXTURE_2D_BIT_EXT 0x00000002 -#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 -#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 -#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 -#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 -#define GLX_Y_INVERTED_EXT 0x20D4 -#define GLX_TEXTURE_FORMAT_EXT 0x20D5 -#define GLX_TEXTURE_TARGET_EXT 0x20D6 -#define GLX_MIPMAP_TEXTURE_EXT 0x20D7 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA -#define GLX_TEXTURE_1D_EXT 0x20DB -#define GLX_TEXTURE_2D_EXT 0x20DC -#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD -#define GLX_FRONT_LEFT_EXT 0x20DE -#define GLX_FRONT_RIGHT_EXT 0x20DF -#define GLX_BACK_LEFT_EXT 0x20E0 -#define GLX_BACK_RIGHT_EXT 0x20E1 -#define GLX_FRONT_EXT 0x20DE -#define GLX_BACK_EXT 0x20E0 -#define GLX_AUX0_EXT 0x20E2 -#define GLX_AUX1_EXT 0x20E3 -#define GLX_AUX2_EXT 0x20E4 -#define GLX_AUX3_EXT 0x20E5 -#define GLX_AUX4_EXT 0x20E6 -#define GLX_AUX5_EXT 0x20E7 -#define GLX_AUX6_EXT 0x20E8 -#define GLX_AUX7_EXT 0x20E9 -#define GLX_AUX8_EXT 0x20EA -#define GLX_AUX9_EXT 0x20EB -typedef void ( *PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); -typedef void ( *PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXBindTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list); -void glXReleaseTexImageEXT (Display *dpy, GLXDrawable drawable, int buffer); -#endif -#endif /* GLX_EXT_texture_from_pixmap */ - -#ifndef GLX_EXT_visual_info -#define GLX_EXT_visual_info 1 -#define GLX_X_VISUAL_TYPE_EXT 0x22 -#define GLX_TRANSPARENT_TYPE_EXT 0x23 -#define GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 -#define GLX_TRANSPARENT_RED_VALUE_EXT 0x25 -#define GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 -#define GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 -#define GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 -#define GLX_NONE_EXT 0x8000 -#define GLX_TRUE_COLOR_EXT 0x8002 -#define GLX_DIRECT_COLOR_EXT 0x8003 -#define GLX_PSEUDO_COLOR_EXT 0x8004 -#define GLX_STATIC_COLOR_EXT 0x8005 -#define GLX_GRAY_SCALE_EXT 0x8006 -#define GLX_STATIC_GRAY_EXT 0x8007 -#define GLX_TRANSPARENT_RGB_EXT 0x8008 -#define GLX_TRANSPARENT_INDEX_EXT 0x8009 -#endif /* GLX_EXT_visual_info */ - -#ifndef GLX_EXT_visual_rating -#define GLX_EXT_visual_rating 1 -#define GLX_VISUAL_CAVEAT_EXT 0x20 -#define GLX_SLOW_VISUAL_EXT 0x8001 -#define GLX_NON_CONFORMANT_VISUAL_EXT 0x800D -#endif /* GLX_EXT_visual_rating */ - -#ifndef GLX_INTEL_swap_event -#define GLX_INTEL_swap_event 1 -#define GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 -#define GLX_EXCHANGE_COMPLETE_INTEL 0x8180 -#define GLX_COPY_COMPLETE_INTEL 0x8181 -#define GLX_FLIP_COMPLETE_INTEL 0x8182 -#endif /* GLX_INTEL_swap_event */ - -#ifndef GLX_MESA_agp_offset -#define GLX_MESA_agp_offset 1 -typedef unsigned int ( *PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer); -#ifdef GLX_GLXEXT_PROTOTYPES -unsigned int glXGetAGPOffsetMESA (const void *pointer); -#endif -#endif /* GLX_MESA_agp_offset */ - -#ifndef GLX_MESA_copy_sub_buffer -#define GLX_MESA_copy_sub_buffer 1 -typedef void ( *PFNGLXCOPYSUBBUFFERMESAPROC) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXCopySubBufferMESA (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); -#endif -#endif /* GLX_MESA_copy_sub_buffer */ - -#ifndef GLX_MESA_pixmap_colormap -#define GLX_MESA_pixmap_colormap 1 -typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPMESAPROC) (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); -#ifdef GLX_GLXEXT_PROTOTYPES -GLXPixmap glXCreateGLXPixmapMESA (Display *dpy, XVisualInfo *visual, Pixmap pixmap, Colormap cmap); -#endif -#endif /* GLX_MESA_pixmap_colormap */ - -#ifndef GLX_MESA_query_renderer -#define GLX_MESA_query_renderer 1 -#define GLX_RENDERER_VENDOR_ID_MESA 0x8183 -#define GLX_RENDERER_DEVICE_ID_MESA 0x8184 -#define GLX_RENDERER_VERSION_MESA 0x8185 -#define GLX_RENDERER_ACCELERATED_MESA 0x8186 -#define GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 -#define GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 -#define GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 -#define GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A -#define GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B -#define GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C -#define GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D -#define GLX_RENDERER_ID_MESA 0x818E -typedef Bool ( *PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) (int attribute, unsigned int *value); -typedef const char *( *PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) (int attribute); -typedef Bool ( *PFNGLXQUERYRENDERERINTEGERMESAPROC) (Display *dpy, int screen, int renderer, int attribute, unsigned int *value); -typedef const char *( *PFNGLXQUERYRENDERERSTRINGMESAPROC) (Display *dpy, int screen, int renderer, int attribute); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXQueryCurrentRendererIntegerMESA (int attribute, unsigned int *value); -const char *glXQueryCurrentRendererStringMESA (int attribute); -Bool glXQueryRendererIntegerMESA (Display *dpy, int screen, int renderer, int attribute, unsigned int *value); -const char *glXQueryRendererStringMESA (Display *dpy, int screen, int renderer, int attribute); -#endif -#endif /* GLX_MESA_query_renderer */ - -#ifndef GLX_MESA_release_buffers -#define GLX_MESA_release_buffers 1 -typedef Bool ( *PFNGLXRELEASEBUFFERSMESAPROC) (Display *dpy, GLXDrawable drawable); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXReleaseBuffersMESA (Display *dpy, GLXDrawable drawable); -#endif -#endif /* GLX_MESA_release_buffers */ - -#ifndef GLX_MESA_set_3dfx_mode -#define GLX_MESA_set_3dfx_mode 1 -#define GLX_3DFX_WINDOW_MODE_MESA 0x1 -#define GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 -typedef Bool ( *PFNGLXSET3DFXMODEMESAPROC) (int mode); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXSet3DfxModeMESA (int mode); -#endif -#endif /* GLX_MESA_set_3dfx_mode */ - -#ifndef GLX_NV_copy_buffer -#define GLX_NV_copy_buffer 1 -typedef void ( *PFNGLXCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -typedef void ( *PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -void glXNamedCopyBufferSubDataNV (Display *dpy, GLXContext readCtx, GLXContext writeCtx, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -#endif -#endif /* GLX_NV_copy_buffer */ - -#ifndef GLX_NV_copy_image -#define GLX_NV_copy_image 1 -typedef void ( *PFNGLXCOPYIMAGESUBDATANVPROC) (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif -#endif /* GLX_NV_copy_image */ - -#ifndef GLX_NV_delay_before_swap -#define GLX_NV_delay_before_swap 1 -typedef Bool ( *PFNGLXDELAYBEFORESWAPNVPROC) (Display *dpy, GLXDrawable drawable, GLfloat seconds); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXDelayBeforeSwapNV (Display *dpy, GLXDrawable drawable, GLfloat seconds); -#endif -#endif /* GLX_NV_delay_before_swap */ - -#ifndef GLX_NV_float_buffer -#define GLX_NV_float_buffer 1 -#define GLX_FLOAT_COMPONENTS_NV 0x20B0 -#endif /* GLX_NV_float_buffer */ - -#ifndef GLX_NV_multisample_coverage -#define GLX_NV_multisample_coverage 1 -#define GLX_COVERAGE_SAMPLES_NV 100001 -#define GLX_COLOR_SAMPLES_NV 0x20B3 -#endif /* GLX_NV_multisample_coverage */ - -#ifndef GLX_NV_present_video -#define GLX_NV_present_video 1 -#define GLX_NUM_VIDEO_SLOTS_NV 0x20F0 -typedef unsigned int *( *PFNGLXENUMERATEVIDEODEVICESNVPROC) (Display *dpy, int screen, int *nelements); -typedef int ( *PFNGLXBINDVIDEODEVICENVPROC) (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); -#ifdef GLX_GLXEXT_PROTOTYPES -unsigned int *glXEnumerateVideoDevicesNV (Display *dpy, int screen, int *nelements); -int glXBindVideoDeviceNV (Display *dpy, unsigned int video_slot, unsigned int video_device, const int *attrib_list); -#endif -#endif /* GLX_NV_present_video */ - -#ifndef GLX_NV_swap_group -#define GLX_NV_swap_group 1 -typedef Bool ( *PFNGLXJOINSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint group); -typedef Bool ( *PFNGLXBINDSWAPBARRIERNVPROC) (Display *dpy, GLuint group, GLuint barrier); -typedef Bool ( *PFNGLXQUERYSWAPGROUPNVPROC) (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); -typedef Bool ( *PFNGLXQUERYMAXSWAPGROUPSNVPROC) (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); -typedef Bool ( *PFNGLXQUERYFRAMECOUNTNVPROC) (Display *dpy, int screen, GLuint *count); -typedef Bool ( *PFNGLXRESETFRAMECOUNTNVPROC) (Display *dpy, int screen); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXJoinSwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint group); -Bool glXBindSwapBarrierNV (Display *dpy, GLuint group, GLuint barrier); -Bool glXQuerySwapGroupNV (Display *dpy, GLXDrawable drawable, GLuint *group, GLuint *barrier); -Bool glXQueryMaxSwapGroupsNV (Display *dpy, int screen, GLuint *maxGroups, GLuint *maxBarriers); -Bool glXQueryFrameCountNV (Display *dpy, int screen, GLuint *count); -Bool glXResetFrameCountNV (Display *dpy, int screen); -#endif -#endif /* GLX_NV_swap_group */ - -#ifndef GLX_NV_video_capture -#define GLX_NV_video_capture 1 -typedef XID GLXVideoCaptureDeviceNV; -#define GLX_DEVICE_ID_NV 0x20CD -#define GLX_UNIQUE_ID_NV 0x20CE -#define GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF -typedef int ( *PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -typedef GLXVideoCaptureDeviceNV *( *PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) (Display *dpy, int screen, int *nelements); -typedef void ( *PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device); -typedef int ( *PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); -typedef void ( *PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) (Display *dpy, GLXVideoCaptureDeviceNV device); -#ifdef GLX_GLXEXT_PROTOTYPES -int glXBindVideoCaptureDeviceNV (Display *dpy, unsigned int video_capture_slot, GLXVideoCaptureDeviceNV device); -GLXVideoCaptureDeviceNV *glXEnumerateVideoCaptureDevicesNV (Display *dpy, int screen, int *nelements); -void glXLockVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device); -int glXQueryVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device, int attribute, int *value); -void glXReleaseVideoCaptureDeviceNV (Display *dpy, GLXVideoCaptureDeviceNV device); -#endif -#endif /* GLX_NV_video_capture */ - -#ifndef GLX_NV_video_out -#define GLX_NV_video_out 1 -typedef unsigned int GLXVideoDeviceNV; -#define GLX_VIDEO_OUT_COLOR_NV 0x20C3 -#define GLX_VIDEO_OUT_ALPHA_NV 0x20C4 -#define GLX_VIDEO_OUT_DEPTH_NV 0x20C5 -#define GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define GLX_VIDEO_OUT_FRAME_NV 0x20C8 -#define GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 -#define GLX_VIDEO_OUT_FIELD_2_NV 0x20CA -#define GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB -#define GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC -typedef int ( *PFNGLXGETVIDEODEVICENVPROC) (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); -typedef int ( *PFNGLXRELEASEVIDEODEVICENVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); -typedef int ( *PFNGLXBINDVIDEOIMAGENVPROC) (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -typedef int ( *PFNGLXRELEASEVIDEOIMAGENVPROC) (Display *dpy, GLXPbuffer pbuf); -typedef int ( *PFNGLXSENDPBUFFERTOVIDEONVPROC) (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); -typedef int ( *PFNGLXGETVIDEOINFONVPROC) (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -#ifdef GLX_GLXEXT_PROTOTYPES -int glXGetVideoDeviceNV (Display *dpy, int screen, int numVideoDevices, GLXVideoDeviceNV *pVideoDevice); -int glXReleaseVideoDeviceNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice); -int glXBindVideoImageNV (Display *dpy, GLXVideoDeviceNV VideoDevice, GLXPbuffer pbuf, int iVideoBuffer); -int glXReleaseVideoImageNV (Display *dpy, GLXPbuffer pbuf); -int glXSendPbufferToVideoNV (Display *dpy, GLXPbuffer pbuf, int iBufferType, unsigned long *pulCounterPbuffer, GLboolean bBlock); -int glXGetVideoInfoNV (Display *dpy, int screen, GLXVideoDeviceNV VideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -#endif -#endif /* GLX_NV_video_out */ - -#ifndef GLX_OML_swap_method -#define GLX_OML_swap_method 1 -#define GLX_SWAP_METHOD_OML 0x8060 -#define GLX_SWAP_EXCHANGE_OML 0x8061 -#define GLX_SWAP_COPY_OML 0x8062 -#define GLX_SWAP_UNDEFINED_OML 0x8063 -#endif /* GLX_OML_swap_method */ - -#ifndef GLX_OML_sync_control -#define GLX_OML_sync_control 1 -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GLX_OML_sync_control extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef Bool ( *PFNGLXGETSYNCVALUESOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); -typedef Bool ( *PFNGLXGETMSCRATEOMLPROC) (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); -typedef int64_t ( *PFNGLXSWAPBUFFERSMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -typedef Bool ( *PFNGLXWAITFORMSCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); -typedef Bool ( *PFNGLXWAITFORSBCOMLPROC) (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXGetSyncValuesOML (Display *dpy, GLXDrawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc); -Bool glXGetMscRateOML (Display *dpy, GLXDrawable drawable, int32_t *numerator, int32_t *denominator); -int64_t glXSwapBuffersMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder); -Bool glXWaitForMscOML (Display *dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); -Bool glXWaitForSbcOML (Display *dpy, GLXDrawable drawable, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc); -#endif -#endif /* GLX_OML_sync_control */ - -#ifndef GLX_SGIS_blended_overlay -#define GLX_SGIS_blended_overlay 1 -#define GLX_BLENDED_RGBA_SGIS 0x8025 -#endif /* GLX_SGIS_blended_overlay */ - -#ifndef GLX_SGIS_multisample -#define GLX_SGIS_multisample 1 -#define GLX_SAMPLE_BUFFERS_SGIS 100000 -#define GLX_SAMPLES_SGIS 100001 -#endif /* GLX_SGIS_multisample */ - -#ifndef GLX_SGIS_shared_multisample -#define GLX_SGIS_shared_multisample 1 -#define GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 -#define GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 -#endif /* GLX_SGIS_shared_multisample */ - -#ifndef GLX_SGIX_dmbuffer -#define GLX_SGIX_dmbuffer 1 -typedef XID GLXPbufferSGIX; -#ifdef _DM_BUFFER_H_ -#define GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 -typedef Bool ( *PFNGLXASSOCIATEDMPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXAssociateDMPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer); -#endif -#endif /* _DM_BUFFER_H_ */ -#endif /* GLX_SGIX_dmbuffer */ - -#ifndef GLX_SGIX_fbconfig -#define GLX_SGIX_fbconfig 1 -typedef struct __GLXFBConfigRec *GLXFBConfigSGIX; -#define GLX_WINDOW_BIT_SGIX 0x00000001 -#define GLX_PIXMAP_BIT_SGIX 0x00000002 -#define GLX_RGBA_BIT_SGIX 0x00000001 -#define GLX_COLOR_INDEX_BIT_SGIX 0x00000002 -#define GLX_DRAWABLE_TYPE_SGIX 0x8010 -#define GLX_RENDER_TYPE_SGIX 0x8011 -#define GLX_X_RENDERABLE_SGIX 0x8012 -#define GLX_FBCONFIG_ID_SGIX 0x8013 -#define GLX_RGBA_TYPE_SGIX 0x8014 -#define GLX_COLOR_INDEX_TYPE_SGIX 0x8015 -typedef int ( *PFNGLXGETFBCONFIGATTRIBSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); -typedef GLXFBConfigSGIX *( *PFNGLXCHOOSEFBCONFIGSGIXPROC) (Display *dpy, int screen, int *attrib_list, int *nelements); -typedef GLXPixmap ( *PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); -typedef GLXContext ( *PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); -typedef XVisualInfo *( *PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) (Display *dpy, GLXFBConfigSGIX config); -typedef GLXFBConfigSGIX ( *PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) (Display *dpy, XVisualInfo *vis); -#ifdef GLX_GLXEXT_PROTOTYPES -int glXGetFBConfigAttribSGIX (Display *dpy, GLXFBConfigSGIX config, int attribute, int *value); -GLXFBConfigSGIX *glXChooseFBConfigSGIX (Display *dpy, int screen, int *attrib_list, int *nelements); -GLXPixmap glXCreateGLXPixmapWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap); -GLXContext glXCreateContextWithConfigSGIX (Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct); -XVisualInfo *glXGetVisualFromFBConfigSGIX (Display *dpy, GLXFBConfigSGIX config); -GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX (Display *dpy, XVisualInfo *vis); -#endif -#endif /* GLX_SGIX_fbconfig */ - -#ifndef GLX_SGIX_hyperpipe -#define GLX_SGIX_hyperpipe 1 -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int networkId; -} GLXHyperpipeNetworkSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int channel; - unsigned int participationType; - int timeSlice; -} GLXHyperpipeConfigSGIX; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int srcXOrigin, srcYOrigin, srcWidth, srcHeight; - int destXOrigin, destYOrigin, destWidth, destHeight; -} GLXPipeRect; -typedef struct { - char pipeName[80]; /* Should be [GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX] */ - int XOrigin, YOrigin, maxHeight, maxWidth; -} GLXPipeRectLimits; -#define GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 -#define GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 -#define GLX_BAD_HYPERPIPE_SGIX 92 -#define GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 -#define GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 -#define GLX_PIPE_RECT_SGIX 0x00000001 -#define GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 -#define GLX_HYPERPIPE_STEREO_SGIX 0x00000003 -#define GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 -#define GLX_HYPERPIPE_ID_SGIX 0x8030 -typedef GLXHyperpipeNetworkSGIX *( *PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) (Display *dpy, int *npipes); -typedef int ( *PFNGLXHYPERPIPECONFIGSGIXPROC) (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); -typedef GLXHyperpipeConfigSGIX *( *PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId, int *npipes); -typedef int ( *PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) (Display *dpy, int hpId); -typedef int ( *PFNGLXBINDHYPERPIPESGIXPROC) (Display *dpy, int hpId); -typedef int ( *PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); -typedef int ( *PFNGLXHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *attribList); -typedef int ( *PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); -#ifdef GLX_GLXEXT_PROTOTYPES -GLXHyperpipeNetworkSGIX *glXQueryHyperpipeNetworkSGIX (Display *dpy, int *npipes); -int glXHyperpipeConfigSGIX (Display *dpy, int networkId, int npipes, GLXHyperpipeConfigSGIX *cfg, int *hpId); -GLXHyperpipeConfigSGIX *glXQueryHyperpipeConfigSGIX (Display *dpy, int hpId, int *npipes); -int glXDestroyHyperpipeConfigSGIX (Display *dpy, int hpId); -int glXBindHyperpipeSGIX (Display *dpy, int hpId); -int glXQueryHyperpipeBestAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList, void *returnAttribList); -int glXHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *attribList); -int glXQueryHyperpipeAttribSGIX (Display *dpy, int timeSlice, int attrib, int size, void *returnAttribList); -#endif -#endif /* GLX_SGIX_hyperpipe */ - -#ifndef GLX_SGIX_pbuffer -#define GLX_SGIX_pbuffer 1 -#define GLX_PBUFFER_BIT_SGIX 0x00000004 -#define GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 -#define GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 -#define GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 -#define GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 -#define GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 -#define GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 -#define GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 -#define GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 -#define GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 -#define GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 -#define GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 -#define GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 -#define GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 -#define GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 -#define GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A -#define GLX_PRESERVED_CONTENTS_SGIX 0x801B -#define GLX_LARGEST_PBUFFER_SGIX 0x801C -#define GLX_WIDTH_SGIX 0x801D -#define GLX_HEIGHT_SGIX 0x801E -#define GLX_EVENT_MASK_SGIX 0x801F -#define GLX_DAMAGED_SGIX 0x8020 -#define GLX_SAVED_SGIX 0x8021 -#define GLX_WINDOW_SGIX 0x8022 -#define GLX_PBUFFER_SGIX 0x8023 -typedef GLXPbufferSGIX ( *PFNGLXCREATEGLXPBUFFERSGIXPROC) (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); -typedef void ( *PFNGLXDESTROYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf); -typedef int ( *PFNGLXQUERYGLXPBUFFERSGIXPROC) (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); -typedef void ( *PFNGLXSELECTEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long mask); -typedef void ( *PFNGLXGETSELECTEDEVENTSGIXPROC) (Display *dpy, GLXDrawable drawable, unsigned long *mask); -#ifdef GLX_GLXEXT_PROTOTYPES -GLXPbufferSGIX glXCreateGLXPbufferSGIX (Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list); -void glXDestroyGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf); -int glXQueryGLXPbufferSGIX (Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value); -void glXSelectEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long mask); -void glXGetSelectedEventSGIX (Display *dpy, GLXDrawable drawable, unsigned long *mask); -#endif -#endif /* GLX_SGIX_pbuffer */ - -#ifndef GLX_SGIX_swap_barrier -#define GLX_SGIX_swap_barrier 1 -typedef void ( *PFNGLXBINDSWAPBARRIERSGIXPROC) (Display *dpy, GLXDrawable drawable, int barrier); -typedef Bool ( *PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) (Display *dpy, int screen, int *max); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier); -Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max); -#endif -#endif /* GLX_SGIX_swap_barrier */ - -#ifndef GLX_SGIX_swap_group -#define GLX_SGIX_swap_group 1 -typedef void ( *PFNGLXJOINSWAPGROUPSGIXPROC) (Display *dpy, GLXDrawable drawable, GLXDrawable member); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member); -#endif -#endif /* GLX_SGIX_swap_group */ - -#ifndef GLX_SGIX_video_resize -#define GLX_SGIX_video_resize 1 -#define GLX_SYNC_FRAME_SGIX 0x00000000 -#define GLX_SYNC_SWAP_SGIX 0x00000001 -typedef int ( *PFNGLXBINDCHANNELTOWINDOWSGIXPROC) (Display *display, int screen, int channel, Window window); -typedef int ( *PFNGLXCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int x, int y, int w, int h); -typedef int ( *PFNGLXQUERYCHANNELRECTSGIXPROC) (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); -typedef int ( *PFNGLXQUERYCHANNELDELTASSGIXPROC) (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); -typedef int ( *PFNGLXCHANNELRECTSYNCSGIXPROC) (Display *display, int screen, int channel, GLenum synctype); -#ifdef GLX_GLXEXT_PROTOTYPES -int glXBindChannelToWindowSGIX (Display *display, int screen, int channel, Window window); -int glXChannelRectSGIX (Display *display, int screen, int channel, int x, int y, int w, int h); -int glXQueryChannelRectSGIX (Display *display, int screen, int channel, int *dx, int *dy, int *dw, int *dh); -int glXQueryChannelDeltasSGIX (Display *display, int screen, int channel, int *x, int *y, int *w, int *h); -int glXChannelRectSyncSGIX (Display *display, int screen, int channel, GLenum synctype); -#endif -#endif /* GLX_SGIX_video_resize */ - -#ifndef GLX_SGIX_video_source -#define GLX_SGIX_video_source 1 -typedef XID GLXVideoSourceSGIX; -#ifdef _VL_H -typedef GLXVideoSourceSGIX ( *PFNGLXCREATEGLXVIDEOSOURCESGIXPROC) (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); -typedef void ( *PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC) (Display *dpy, GLXVideoSourceSGIX glxvideosource); -#ifdef GLX_GLXEXT_PROTOTYPES -GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX (Display *display, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode); -void glXDestroyGLXVideoSourceSGIX (Display *dpy, GLXVideoSourceSGIX glxvideosource); -#endif -#endif /* _VL_H */ -#endif /* GLX_SGIX_video_source */ - -#ifndef GLX_SGIX_visual_select_group -#define GLX_SGIX_visual_select_group 1 -#define GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 -#endif /* GLX_SGIX_visual_select_group */ - -#ifndef GLX_SGI_cushion -#define GLX_SGI_cushion 1 -typedef void ( *PFNGLXCUSHIONSGIPROC) (Display *dpy, Window window, float cushion); -#ifdef GLX_GLXEXT_PROTOTYPES -void glXCushionSGI (Display *dpy, Window window, float cushion); -#endif -#endif /* GLX_SGI_cushion */ - -#ifndef GLX_SGI_make_current_read -#define GLX_SGI_make_current_read 1 -typedef Bool ( *PFNGLXMAKECURRENTREADSGIPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -typedef GLXDrawable ( *PFNGLXGETCURRENTREADDRAWABLESGIPROC) (void); -#ifdef GLX_GLXEXT_PROTOTYPES -Bool glXMakeCurrentReadSGI (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx); -GLXDrawable glXGetCurrentReadDrawableSGI (void); -#endif -#endif /* GLX_SGI_make_current_read */ - -#ifndef GLX_SGI_swap_control -#define GLX_SGI_swap_control 1 -typedef int ( *PFNGLXSWAPINTERVALSGIPROC) (int interval); -#ifdef GLX_GLXEXT_PROTOTYPES -int glXSwapIntervalSGI (int interval); -#endif -#endif /* GLX_SGI_swap_control */ - -#ifndef GLX_SGI_video_sync -#define GLX_SGI_video_sync 1 -typedef int ( *PFNGLXGETVIDEOSYNCSGIPROC) (unsigned int *count); -typedef int ( *PFNGLXWAITVIDEOSYNCSGIPROC) (int divisor, int remainder, unsigned int *count); -#ifdef GLX_GLXEXT_PROTOTYPES -int glXGetVideoSyncSGI (unsigned int *count); -int glXWaitVideoSyncSGI (int divisor, int remainder, unsigned int *count); -#endif -#endif /* GLX_SGI_video_sync */ - -#ifndef GLX_SUN_get_transparent_index -#define GLX_SUN_get_transparent_index 1 -typedef Status ( *PFNGLXGETTRANSPARENTINDEXSUNPROC) (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); -#ifdef GLX_GLXEXT_PROTOTYPES -Status glXGetTransparentIndexSUN (Display *dpy, Window overlay, Window underlay, long *pTransparentIndex); -#endif -#endif /* GLX_SUN_get_transparent_index */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/third_party/GL/visualinfo.c b/third_party/GL/visualinfo.c deleted file mode 100644 index 23a849996..000000000 --- a/third_party/GL/visualinfo.c +++ /dev/null @@ -1,1227 +0,0 @@ -/* -** visualinfo.c -** -** Copyright (C) Nate Robins, 1997 -** Michael Wimmer, 1999 -** Milan Ikits, 2002-2008 -** Nigel Stewart, 2008-2013 -** -** visualinfo is a small utility that displays all available visuals, -** aka. pixelformats, in an OpenGL system along with renderer version -** information. It shows a table of all the visuals that support OpenGL -** along with their capabilities. The format of the table is similar to -** that of glxinfo on Unix systems: -** -** visual ~= pixel format descriptor -** id = visual id (integer from 1 - max visuals) -** tp = type (wn: window, pb: pbuffer, wp: window & pbuffer, bm: bitmap) -** ac = acceleration (ge: generic, fu: full, no: none) -** fm = format (i: integer, f: float, c: color index) -** db = double buffer (y = yes) -** sw = swap method (x: exchange, c: copy, u: undefined) -** st = stereo (y = yes) -** sz = total # bits -** r = # bits of red -** g = # bits of green -** b = # bits of blue -** a = # bits of alpha -** axbf = # aux buffers -** dpth = # bits of depth -** stcl = # bits of stencil -*/ - -#include -#include -#include -#include -#if defined(_WIN32) -#include -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) -#include -#elif !defined(__HAIKU__) -#include -#endif - -#ifdef GLEW_MX -GLEWContext _glewctx; -# define glewGetContext() (&_glewctx) -# ifdef _WIN32 -WGLEWContext _wglewctx; -# define wglewGetContext() (&_wglewctx) -# elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) -GLXEWContext _glxewctx; -# define glxewGetContext() (&_glxewctx) -# endif -#endif /* GLEW_MX */ - -typedef struct GLContextStruct -{ -#ifdef _WIN32 - HWND wnd; - HDC dc; - HGLRC rc; -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - AGLContext ctx, octx; -#elif !defined(__HAIKU__) - Display* dpy; - XVisualInfo* vi; - GLXContext ctx; - Window wnd; - Colormap cmap; -#endif -} GLContext; - -void InitContext (GLContext* ctx); -GLboolean CreateContext (GLContext* ctx); -void DestroyContext (GLContext* ctx); -void VisualInfo (GLContext* ctx); -void PrintExtensions (const char* s); -GLboolean ParseArgs (int argc, char** argv); - -int showall = 0; -int displaystdout = 0; -int verbose = 0; -int drawableonly = 0; - -char* display = NULL; -int visual = -1; - -FILE* file = 0; - -int -main (int argc, char** argv) -{ - GLenum err; - GLContext ctx; - - /* ---------------------------------------------------------------------- */ - /* parse arguments */ - if (GL_TRUE == ParseArgs(argc-1, argv+1)) - { -#if defined(_WIN32) - fprintf(stderr, "Usage: visualinfo [-a] [-s] [-h] [-pf ]\n"); - fprintf(stderr, " -a: show all visuals\n"); - fprintf(stderr, " -s: display to stdout instead of visualinfo.txt\n"); - fprintf(stderr, " -pf : use given pixelformat\n"); - fprintf(stderr, " -h: this screen\n"); -#else - fprintf(stderr, "Usage: visualinfo [-h] [-display ] [-visual ]\n"); - fprintf(stderr, " -h: this screen\n"); - fprintf(stderr, " -display : use given display\n"); - fprintf(stderr, " -visual : use given visual\n"); -#endif - return 1; - } - - /* ---------------------------------------------------------------------- */ - /* create OpenGL rendering context */ - InitContext(&ctx); - if (GL_TRUE == CreateContext(&ctx)) - { - fprintf(stderr, "Error: CreateContext failed\n"); - DestroyContext(&ctx); - return 1; - } - - /* ---------------------------------------------------------------------- */ - /* initialize GLEW */ - glewExperimental = GL_TRUE; -#ifdef GLEW_MX - err = glewContextInit(glewGetContext()); -# ifdef _WIN32 - err = err || wglewContextInit(wglewGetContext()); -# elif !defined(__APPLE__) && !defined(__HAIKU__) || defined(GLEW_APPLE_GLX) - err = err || glxewContextInit(glxewGetContext()); -# endif -#else - err = glewInit(); -#endif - if (GLEW_OK != err) - { - fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err)); - DestroyContext(&ctx); - return 1; - } - - /* ---------------------------------------------------------------------- */ - /* open file */ -#if defined(_WIN32) - if (!displaystdout) - { -#if defined(_MSC_VER) && (_MSC_VER >= 1400) - if (fopen_s(&file, "visualinfo.txt", "w") != 0) - file = stdout; -#else - file = fopen("visualinfo.txt", "w"); -#endif - } - if (file == NULL) - file = stdout; -#else - file = stdout; -#endif - - /* ---------------------------------------------------------------------- */ - /* output header information */ - /* OpenGL extensions */ - fprintf(file, "OpenGL vendor string: %s\n", glGetString(GL_VENDOR)); - fprintf(file, "OpenGL renderer string: %s\n", glGetString(GL_RENDERER)); - fprintf(file, "OpenGL version string: %s\n", glGetString(GL_VERSION)); - fprintf(file, "OpenGL extensions (GL_): \n"); - PrintExtensions((const char*)glGetString(GL_EXTENSIONS)); - -#ifndef GLEW_NO_GLU - /* GLU extensions */ - fprintf(file, "GLU version string: %s\n", gluGetString(GLU_VERSION)); - fprintf(file, "GLU extensions (GLU_): \n"); - PrintExtensions((const char*)gluGetString(GLU_EXTENSIONS)); -#endif - - /* ---------------------------------------------------------------------- */ - /* extensions string */ -#if defined(_WIN32) - /* WGL extensions */ - if (WGLEW_ARB_extensions_string || WGLEW_EXT_extensions_string) - { - fprintf(file, "WGL extensions (WGL_): \n"); - PrintExtensions(wglGetExtensionsStringARB ? - (const char*)wglGetExtensionsStringARB(ctx.dc) : - (const char*)wglGetExtensionsStringEXT()); - } -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -#elif defined(__HAIKU__) - - /* TODO */ - -#else - /* GLX extensions */ - fprintf(file, "GLX extensions (GLX_): \n"); - PrintExtensions(glXQueryExtensionsString(glXGetCurrentDisplay(), - DefaultScreen(glXGetCurrentDisplay()))); -#endif - - /* ---------------------------------------------------------------------- */ - /* enumerate all the formats */ - VisualInfo(&ctx); - - /* ---------------------------------------------------------------------- */ - /* release resources */ - DestroyContext(&ctx); - if (file != stdout) - fclose(file); - return 0; -} - -/* do the magic to separate all extensions with comma's, except - for the last one that _may_ terminate in a space. */ -void PrintExtensions (const char* s) -{ - char t[80]; - int i=0; - char* p=0; - - t[79] = '\0'; - while (*s) - { - t[i++] = *s; - if(*s == ' ') - { - if (*(s+1) != '\0') { - t[i-1] = ','; - t[i] = ' '; - p = &t[i++]; - } - else /* zoinks! last one terminated in a space! */ - { - t[i-1] = '\0'; - } - } - if(i > 80 - 5) - { - *p = t[i] = '\0'; - fprintf(file, " %s\n", t); - p++; - i = (int)strlen(p); -#if defined(_MSC_VER) && (_MSC_VER >= 1400) - strcpy_s(t, sizeof(t), p); -#else - strcpy(t, p); -#endif - } - s++; - } - t[i] = '\0'; - fprintf(file, " %s.\n", t); -} - -/* ---------------------------------------------------------------------- */ - -#if defined(_WIN32) - -void -VisualInfoARB (GLContext* ctx) -{ - int attrib[32], value[32], n_attrib, n_pbuffer=0, n_float=0; - int i, pf, maxpf; - unsigned int c; - - /* to get pbuffer capable pixel formats */ - attrib[0] = WGL_DRAW_TO_PBUFFER_ARB; - attrib[1] = GL_TRUE; - attrib[2] = 0; - wglChoosePixelFormatARB(ctx->dc, attrib, 0, 1, &pf, &c); - /* query number of pixel formats */ - attrib[0] = WGL_NUMBER_PIXEL_FORMATS_ARB; - wglGetPixelFormatAttribivARB(ctx->dc, 0, 0, 1, attrib, value); - maxpf = value[0]; - for (i=0; i<32; i++) - value[i] = 0; - - attrib[0] = WGL_SUPPORT_OPENGL_ARB; - attrib[1] = WGL_DRAW_TO_WINDOW_ARB; - attrib[2] = WGL_DRAW_TO_BITMAP_ARB; - attrib[3] = WGL_ACCELERATION_ARB; - /* WGL_NO_ACCELERATION_ARB, WGL_GENERIC_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB */ - attrib[4] = WGL_SWAP_METHOD_ARB; - /* WGL_SWAP_EXCHANGE_ARB, WGL_SWAP_COPY_ARB, WGL_SWAP_UNDEFINED_ARB */ - attrib[5] = WGL_DOUBLE_BUFFER_ARB; - attrib[6] = WGL_STEREO_ARB; - attrib[7] = WGL_PIXEL_TYPE_ARB; - /* WGL_TYPE_RGBA_ARB, WGL_TYPE_COLORINDEX_ARB, - WGL_TYPE_RGBA_FLOAT_ATI (WGL_ATI_pixel_format_float) */ - /* Color buffer information */ - attrib[8] = WGL_COLOR_BITS_ARB; - attrib[9] = WGL_RED_BITS_ARB; - attrib[10] = WGL_GREEN_BITS_ARB; - attrib[11] = WGL_BLUE_BITS_ARB; - attrib[12] = WGL_ALPHA_BITS_ARB; - /* Accumulation buffer information */ - attrib[13] = WGL_ACCUM_BITS_ARB; - attrib[14] = WGL_ACCUM_RED_BITS_ARB; - attrib[15] = WGL_ACCUM_GREEN_BITS_ARB; - attrib[16] = WGL_ACCUM_BLUE_BITS_ARB; - attrib[17] = WGL_ACCUM_ALPHA_BITS_ARB; - /* Depth, stencil, and aux buffer information */ - attrib[18] = WGL_DEPTH_BITS_ARB; - attrib[19] = WGL_STENCIL_BITS_ARB; - attrib[20] = WGL_AUX_BUFFERS_ARB; - /* Layer information */ - attrib[21] = WGL_NUMBER_OVERLAYS_ARB; - attrib[22] = WGL_NUMBER_UNDERLAYS_ARB; - attrib[23] = WGL_SWAP_LAYER_BUFFERS_ARB; - attrib[24] = WGL_SAMPLES_ARB; - attrib[25] = WGL_SUPPORT_GDI_ARB; - n_attrib = 26; - if (WGLEW_ARB_pbuffer) - { - attrib[n_attrib] = WGL_DRAW_TO_PBUFFER_ARB; - n_pbuffer = n_attrib; - n_attrib++; - } - if (WGLEW_NV_float_buffer) - { - attrib[n_attrib] = WGL_FLOAT_COMPONENTS_NV; - n_float = n_attrib; - n_attrib++; - } - - if (!verbose) - { - /* print table header */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - fprintf(file, " | | visual | color | ax dp st | accum | layer |\n"); - fprintf(file, " | id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - wglGetPixelFormatAttribivARB(ctx->dc, i, 0, n_attrib, attrib, value); - /* only describe this format if it supports OpenGL */ - if (!value[0]) continue; - /* by default show only fully accelerated window or pbuffer capable visuals */ - if (!showall - && ((value[2] && !value[1]) - || (!WGLEW_ARB_pbuffer || !value[n_pbuffer]) - || (value[3] != WGL_FULL_ACCELERATION_ARB))) continue; - /* print out the information for this visual */ - /* visual id */ - fprintf(file, " |% 4d | ", i); - /* visual type */ - if (value[1]) - { - if (WGLEW_ARB_pbuffer && value[n_pbuffer]) fprintf(file, "wp "); - else fprintf(file, "wn "); - } - else - { - if (value[2]) fprintf(file, "bm "); - else if (WGLEW_ARB_pbuffer && value[n_pbuffer]) fprintf(file, "pb "); - } - /* acceleration */ - fprintf(file, "%s ", value[3] == WGL_FULL_ACCELERATION_ARB ? "fu" : - value[3] == WGL_GENERIC_ACCELERATION_ARB ? "ge" : - value[3] == WGL_NO_ACCELERATION_ARB ? "no" : ". "); - /* gdi support */ - fprintf(file, " %c ", value[25] ? 'y' : '.'); - /* format */ - if (WGLEW_NV_float_buffer && value[n_float]) fprintf(file, " f "); - else if (WGLEW_ATI_pixel_format_float && value[7] == WGL_TYPE_RGBA_FLOAT_ATI) fprintf(file, " f "); - else if (value[7] == WGL_TYPE_RGBA_ARB) fprintf(file, " i "); - else if (value[7] == WGL_TYPE_COLORINDEX_ARB) fprintf(file, " c "); - else if (value[7] == WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT) fprintf(file," p "); - else fprintf(file," ? "); - /* double buffer */ - fprintf(file, " %c ", value[5] ? 'y' : '.'); - /* swap method */ - if (value[4] == WGL_SWAP_EXCHANGE_ARB) fprintf(file, " x "); - else if (value[4] == WGL_SWAP_COPY_ARB) fprintf(file, " c "); - else if (value[4] == WGL_SWAP_UNDEFINED_ARB) fprintf(file, " . "); - else fprintf(file, " . "); - /* stereo */ - fprintf(file, " %c ", value[6] ? 'y' : '.'); - /* multisample */ - if (value[24] > 0) - fprintf(file, "%2d | ", value[24]); - else - fprintf(file, " . | "); - /* color size */ - if (value[8]) fprintf(file, "%3d ", value[8]); - else fprintf(file, " . "); - /* red */ - if (value[9]) fprintf(file, "%2d ", value[9]); - else fprintf(file, " . "); - /* green */ - if (value[10]) fprintf(file, "%2d ", value[10]); - else fprintf(file, " . "); - /* blue */ - if (value[11]) fprintf(file, "%2d ", value[11]); - else fprintf(file, " . "); - /* alpha */ - if (value[12]) fprintf(file, "%2d | ", value[12]); - else fprintf(file, " . | "); - /* aux buffers */ - if (value[20]) fprintf(file, "%2d ", value[20]); - else fprintf(file, " . "); - /* depth */ - if (value[18]) fprintf(file, "%2d ", value[18]); - else fprintf(file, " . "); - /* stencil */ - if (value[19]) fprintf(file, "%2d | ", value[19]); - else fprintf(file, " . | "); - /* accum size */ - if (value[13]) fprintf(file, "%3d ", value[13]); - else fprintf(file, " . "); - /* accum red */ - if (value[14]) fprintf(file, "%2d ", value[14]); - else fprintf(file, " . "); - /* accum green */ - if (value[15]) fprintf(file, "%2d ", value[15]); - else fprintf(file, " . "); - /* accum blue */ - if (value[16]) fprintf(file, "%2d ", value[16]); - else fprintf(file, " . "); - /* accum alpha */ - if (value[17]) fprintf(file, "%2d | ", value[17]); - else fprintf(file, " . | "); - /* overlay */ - if (value[21]) fprintf(file, "%2d ", value[21]); - else fprintf(file, " . "); - /* underlay */ - if (value[22]) fprintf(file, "%2d ", value[22]); - else fprintf(file, " . "); - /* layer swap */ - if (value[23]) fprintf(file, "y "); - else fprintf(file, " . "); - fprintf(file, "|\n"); - } - /* print table footer */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - fprintf(file, " | | visual | color | ax dp st | accum | layer |\n"); - fprintf(file, " | id | tp ac gd fm db sw st ms | sz r g b a | bf th cl | sz r g b a | ov un sw |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-----------------+----------+\n"); - } - else /* verbose */ - { -#if 0 - fprintf(file, "\n"); - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - /* only describe this format if it supports OpenGL */ - if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) - || (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue; - fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits, - pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor"); - fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO); - fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED); - fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits); - fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits); - fprintf(file, " accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cAccumRedBits, pfd.cAccumGreenBits, pfd.cAccumBlueBits, pfd.cAccumAlphaBits); - fprintf(file, " multiSample=%d multisampleBuffers=%d\n", 0, 0); - fprintf(file, " Opaque.\n"); - } -#endif - } -} - -void -VisualInfoGDI (GLContext* ctx) -{ - int i, maxpf; - PIXELFORMATDESCRIPTOR pfd; - - /* calling DescribePixelFormat() with NULL pfd (!!!) return maximum - number of pixel formats */ - maxpf = DescribePixelFormat(ctx->dc, 1, 0, NULL); - - if (!verbose) - { - fprintf(file, "-----------------------------------------------------------------------------\n"); - fprintf(file, " visual x bf lv rg d st ge ge r g b a ax dp st accum buffs ms \n"); - fprintf(file, " id dep tp sp sz l ci b ro ne ac sz sz sz sz bf th cl sz r g b a ns b\n"); - fprintf(file, "-----------------------------------------------------------------------------\n"); - - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - /* only describe this format if it supports OpenGL */ - if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) - || (drawableonly && (pfd.dwFlags & PFD_DRAW_TO_BITMAP))) continue; - /* other criteria could be tested here for actual pixel format - choosing in an application: - - for (...each pixel format...) { - if (pfd.dwFlags & PFD_SUPPORT_OPENGL && - pfd.dwFlags & PFD_DOUBLEBUFFER && - pfd.cDepthBits >= 24 && - pfd.cColorBits >= 24) - { - goto found; - } - } - ... not found so exit ... - found: - ... found so use it ... - */ - /* print out the information for this pixel format */ - fprintf(file, "0x%02x ", i); - fprintf(file, "%3d ", pfd.cColorBits); - if(pfd.dwFlags & PFD_DRAW_TO_WINDOW) fprintf(file, "wn "); - else if(pfd.dwFlags & PFD_DRAW_TO_BITMAP) fprintf(file, "bm "); - else fprintf(file, "pb "); - /* should find transparent pixel from LAYERPLANEDESCRIPTOR */ - fprintf(file, " . "); - fprintf(file, "%3d ", pfd.cColorBits); - /* bReserved field indicates number of over/underlays */ - if(pfd.bReserved) fprintf(file, " %d ", pfd.bReserved); - else fprintf(file, " . "); - fprintf(file, " %c ", pfd.iPixelType == PFD_TYPE_RGBA ? 'r' : 'c'); - fprintf(file, "%c ", pfd.dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.'); - fprintf(file, " %c ", pfd.dwFlags & PFD_STEREO ? 'y' : '.'); - /* added: */ - fprintf(file, " %c ", pfd.dwFlags & PFD_GENERIC_FORMAT ? 'y' : '.'); - fprintf(file, " %c ", pfd.dwFlags & PFD_GENERIC_ACCELERATED ? 'y' : '.'); - if(pfd.cRedBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cRedBits); - else fprintf(file, " . "); - if(pfd.cGreenBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cGreenBits); - else fprintf(file, " . "); - if(pfd.cBlueBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cBlueBits); - else fprintf(file, " . "); - if(pfd.cAlphaBits && pfd.iPixelType == PFD_TYPE_RGBA) - fprintf(file, "%2d ", pfd.cAlphaBits); - else fprintf(file, " . "); - if(pfd.cAuxBuffers) fprintf(file, "%2d ", pfd.cAuxBuffers); - else fprintf(file, " . "); - if(pfd.cDepthBits) fprintf(file, "%2d ", pfd.cDepthBits); - else fprintf(file, " . "); - if(pfd.cStencilBits) fprintf(file, "%2d ", pfd.cStencilBits); - else fprintf(file, " . "); - if(pfd.cAccumBits) fprintf(file, "%3d ", pfd.cAccumBits); - else fprintf(file, " . "); - if(pfd.cAccumRedBits) fprintf(file, "%2d ", pfd.cAccumRedBits); - else fprintf(file, " . "); - if(pfd.cAccumGreenBits) fprintf(file, "%2d ", pfd.cAccumGreenBits); - else fprintf(file, " . "); - if(pfd.cAccumBlueBits) fprintf(file, "%2d ", pfd.cAccumBlueBits); - else fprintf(file, " . "); - if(pfd.cAccumAlphaBits) fprintf(file, "%2d ", pfd.cAccumAlphaBits); - else fprintf(file, " . "); - /* no multisample in win32 */ - fprintf(file, " . .\n"); - } - /* print table footer */ - fprintf(file, "-----------------------------------------------------------------------------\n"); - fprintf(file, " visual x bf lv rg d st ge ge r g b a ax dp st accum buffs ms \n"); - fprintf(file, " id dep tp sp sz l ci b ro ne ac sz sz sz sz bf th cl sz r g b a ns b\n"); - fprintf(file, "-----------------------------------------------------------------------------\n"); - } - else /* verbose */ - { - fprintf(file, "\n"); - /* loop through all the pixel formats */ - for(i = 1; i <= maxpf; i++) - { - DescribePixelFormat(ctx->dc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd); - /* only describe this format if it supports OpenGL */ - if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL) - || (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue; - fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits, - pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor"); - fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%ld stereo=%ld\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO); - fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED); - fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits); - fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits); - fprintf(file, " accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cAccumRedBits, pfd.cAccumGreenBits, pfd.cAccumBlueBits, pfd.cAccumAlphaBits); - fprintf(file, " multiSample=%d multisampleBuffers=%d\n", 0, 0); - fprintf(file, " Opaque.\n"); - } - } -} - -void -VisualInfo (GLContext* ctx) -{ - if (WGLEW_ARB_pixel_format) - VisualInfoARB(ctx); - else - VisualInfoGDI(ctx); -} - -/* ---------------------------------------------------------------------- */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -void -VisualInfo (GLContext* __attribute__((__unused__)) ctx) -{ -/* - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - GLint value; - pf = aglChoosePixelFormat(NULL, 0, attrib); - while (pf != NULL) - { - aglDescribePixelFormat(pf, GL_RGBA, &value); - fprintf(stderr, "%d\n", value); - pf = aglNextPixelFormat(pf); - } -*/ -} - -/* ---------------------------------------------------------------------- */ - -#elif defined(__HAIKU__) - -void -VisualInfo (GLContext* ctx) -{ - /* TODO */ -} - -#else /* GLX */ - -void -VisualInfo (GLContext* ctx) -{ - int n_fbc; - GLXFBConfig* fbc; - int value, ret, i; - - fbc = glXGetFBConfigs(ctx->dpy, DefaultScreen(ctx->dpy), &n_fbc); - - if (fbc) - { - if (!verbose) - { - /* print table header */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - fprintf(file, " | | visual | color | ax dp st | accum | ms | cav |\n"); - fprintf(file, " | id | tp xr cl fm db st lv xp | sz r g b a | bf th cl | r g b a | ns b | eat |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - /* loop through all the fbcs */ - for (i=0; idpy, fbc[i], GLX_FBCONFIG_ID, &value); - if (ret != Success) - { - fprintf(file, "| ? |"); - } - else - { - fprintf(file, " |% 4d | ", value); - } - /* visual type */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DRAWABLE_TYPE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - if (value & GLX_WINDOW_BIT) - { - if (value & GLX_PBUFFER_BIT) - { - fprintf(file, "wp "); - } - else - { - fprintf(file, "wn "); - } - } - else - { - if (value & GLX_PBUFFER_BIT) - { - fprintf(file, "pb "); - } - else if (value & GLX_PIXMAP_BIT) - { - fprintf(file, "pm "); - } - else - { - fprintf(file, " ? "); - } - } - } - /* x renderable */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_X_RENDERABLE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - fprintf(file, value ? " y " : " n "); - } - /* class */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_X_VISUAL_TYPE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - if (GLX_TRUE_COLOR == value) - fprintf(file, "tc "); - else if (GLX_DIRECT_COLOR == value) - fprintf(file, "dc "); - else if (GLX_PSEUDO_COLOR == value) - fprintf(file, "pc "); - else if (GLX_STATIC_COLOR == value) - fprintf(file, "sc "); - else if (GLX_GRAY_SCALE == value) - fprintf(file, "gs "); - else if (GLX_STATIC_GRAY == value) - fprintf(file, "sg "); - else if (GLX_X_VISUAL_TYPE == value) - fprintf(file, " . "); - else - fprintf(file, " ? "); - } - /* format */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_RENDER_TYPE, &value); - if (ret != Success) - { - fprintf(file, " ? "); - } - else - { - if (GLXEW_NV_float_buffer) - { - int ret2, value2; - ret2 = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_FLOAT_COMPONENTS_NV, &value2); - if (Success == ret2 && GL_TRUE == value2) - { - fprintf(file, " f "); - } - else if (value & GLX_RGBA_BIT) - fprintf(file, " i "); - else if (value & GLX_COLOR_INDEX_BIT) - fprintf(file, " c "); - else - fprintf(file, " ? "); - } - else - { - if (value & GLX_RGBA_FLOAT_ATI_BIT) - fprintf(file, " f "); - else if (value & GLX_RGBA_BIT) - fprintf(file, " i "); - else if (value & GLX_COLOR_INDEX_BIT) - fprintf(file, " c "); - else - fprintf(file, " ? "); - } - } - /* double buffer */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DOUBLEBUFFER, &value); - fprintf(file, " %c ", Success != ret ? '?' : (value ? 'y' : '.')); - /* stereo */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_STEREO, &value); - fprintf(file, " %c ", Success != ret ? '?' : (value ? 'y' : '.')); - /* level */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_LEVEL, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - fprintf(file, "%2d ", value); - } - /* transparency */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_TRANSPARENT_TYPE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (GLX_TRANSPARENT_RGB == value) - fprintf(file, " r | "); - else if (GLX_TRANSPARENT_INDEX == value) - fprintf(file, " i | "); - else if (GLX_NONE == value) - fprintf(file, " . | "); - else - fprintf(file, " ? | "); - } - /* color size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_BUFFER_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%3d ", value); - else - fprintf(file, " . "); - } - /* red size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_RED_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* green size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_GREEN_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* blue size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_BLUE_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* alpha size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ALPHA_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (value) - fprintf(file, "%2d | ", value); - else - fprintf(file, " . | "); - } - /* aux buffers */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_AUX_BUFFERS, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* depth size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_DEPTH_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* stencil size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_STENCIL_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (value) - fprintf(file, "%2d | ", value); - else - fprintf(file, " . | "); - } - /* accum red size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_RED_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* accum green size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_GREEN_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* accum blue size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_BLUE_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - if (value) - fprintf(file, "%2d ", value); - else - fprintf(file, " . "); - } - /* accum alpha size */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_ACCUM_ALPHA_SIZE, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - if (value) - fprintf(file, "%2d | ", value); - else - fprintf(file, " . | "); - } - /* multisample */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_SAMPLES, &value); - if (Success != ret) - { - fprintf(file, " ? "); - } - else - { - fprintf(file, "%2d ", value); - } - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_SAMPLE_BUFFERS, &value); - if (Success != ret) - { - fprintf(file, " ? | "); - } - else - { - fprintf(file, "%2d | ", value); - } - /* caveat */ - ret = glXGetFBConfigAttrib(ctx->dpy, fbc[i], GLX_CONFIG_CAVEAT, &value); - if (Success != ret) - { - fprintf(file, "???? |"); - } - else - { - if (GLX_NONE == value) - fprintf(file, "none |\n"); - else if (GLX_SLOW_CONFIG == value) - fprintf(file, "slow |\n"); - else if (GLX_NON_CONFORMANT_CONFIG == value) - fprintf(file, "ncft |\n"); - else - fprintf(file, "???? |\n"); - } - } - /* print table footer */ - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - fprintf(file, " | id | tp xr cl fm db st lv xp | sz r g b a | bf th cl | r g b a | ns b | eat |\n"); - fprintf(file, " | | visual | color | ax dp st | accum | ms | cav |\n"); - fprintf(file, " +-----+-------------------------+-----------------+----------+-------------+-------+------+\n"); - } - } -} - -#endif - -/* ------------------------------------------------------------------------ */ - -#if defined(_WIN32) - -void InitContext (GLContext* ctx) -{ - ctx->wnd = NULL; - ctx->dc = NULL; - ctx->rc = NULL; -} - -GLboolean CreateContext (GLContext* ctx) -{ - WNDCLASS wc; - PIXELFORMATDESCRIPTOR pfd; - /* check for input */ - if (NULL == ctx) return GL_TRUE; - /* register window class */ - ZeroMemory(&wc, sizeof(WNDCLASS)); - wc.hInstance = GetModuleHandle(NULL); - wc.lpfnWndProc = DefWindowProc; - wc.lpszClassName = "GLEW"; - if (0 == RegisterClass(&wc)) return GL_TRUE; - /* create window */ - ctx->wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, - CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, - GetModuleHandle(NULL), NULL); - if (NULL == ctx->wnd) return GL_TRUE; - /* get the device context */ - ctx->dc = GetDC(ctx->wnd); - if (NULL == ctx->dc) return GL_TRUE; - /* find pixel format */ - ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR)); - if (visual == -1) /* find default */ - { - pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - visual = ChoosePixelFormat(ctx->dc, &pfd); - if (0 == visual) return GL_TRUE; - } - /* set the pixel format for the dc */ - if (FALSE == SetPixelFormat(ctx->dc, visual, &pfd)) return GL_TRUE; - /* create rendering context */ - ctx->rc = wglCreateContext(ctx->dc); - if (NULL == ctx->rc) return GL_TRUE; - if (FALSE == wglMakeCurrent(ctx->dc, ctx->rc)) return GL_TRUE; - return GL_FALSE; -} - -void DestroyContext (GLContext* ctx) -{ - if (NULL == ctx) return; - if (NULL != ctx->rc) wglMakeCurrent(NULL, NULL); - if (NULL != ctx->rc) wglDeleteContext(wglGetCurrentContext()); - if (NULL != ctx->wnd && NULL != ctx->dc) ReleaseDC(ctx->wnd, ctx->dc); - if (NULL != ctx->wnd) DestroyWindow(ctx->wnd); - UnregisterClass("GLEW", GetModuleHandle(NULL)); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX) - -void InitContext (GLContext* ctx) -{ - ctx->ctx = NULL; - ctx->octx = NULL; -} - -GLboolean CreateContext (GLContext* ctx) -{ - int attrib[] = { AGL_RGBA, AGL_NONE }; - AGLPixelFormat pf; - /* check input */ - if (NULL == ctx) return GL_TRUE; - /*int major, minor; - SetPortWindowPort(wnd); - aglGetVersion(&major, &minor); - fprintf(stderr, "GL %d.%d\n", major, minor);*/ - pf = aglChoosePixelFormat(NULL, 0, attrib); - if (NULL == pf) return GL_TRUE; - ctx->ctx = aglCreateContext(pf, NULL); - if (NULL == ctx->ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE; - aglDestroyPixelFormat(pf); - /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ - ctx->octx = aglGetCurrentContext(); - if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; - return GL_FALSE; -} - -void DestroyContext (GLContext* ctx) -{ - if (NULL == ctx) return; - aglSetCurrentContext(ctx->octx); - if (NULL != ctx->ctx) aglDestroyContext(ctx->ctx); -} - -/* ------------------------------------------------------------------------ */ - -#elif defined(__HAIKU__) - -void -InitContext (GLContext* ctx) -{ - /* TODO */ -} - -GLboolean -CreateContext (GLContext* ctx) -{ - /* TODO */ - return GL_FALSE; -} - -void -DestroyContext (GLContext* ctx) -{ - /* TODO */ -} - -/* ------------------------------------------------------------------------ */ - -#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -void InitContext (GLContext* ctx) -{ - ctx->dpy = NULL; - ctx->vi = NULL; - ctx->ctx = NULL; - ctx->wnd = 0; - ctx->cmap = 0; -} - -GLboolean CreateContext (GLContext* ctx) -{ - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None }; - int erb, evb; - XSetWindowAttributes swa; - /* check input */ - if (NULL == ctx) return GL_TRUE; - /* open display */ - ctx->dpy = XOpenDisplay(display); - if (NULL == ctx->dpy) return GL_TRUE; - /* query for glx */ - if (!glXQueryExtension(ctx->dpy, &erb, &evb)) return GL_TRUE; - /* choose visual */ - ctx->vi = glXChooseVisual(ctx->dpy, DefaultScreen(ctx->dpy), attrib); - if (NULL == ctx->vi) return GL_TRUE; - /* create context */ - ctx->ctx = glXCreateContext(ctx->dpy, ctx->vi, None, True); - if (NULL == ctx->ctx) return GL_TRUE; - /* create window */ - /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/ - ctx->cmap = XCreateColormap(ctx->dpy, RootWindow(ctx->dpy, ctx->vi->screen), - ctx->vi->visual, AllocNone); - swa.border_pixel = 0; - swa.colormap = ctx->cmap; - ctx->wnd = XCreateWindow(ctx->dpy, RootWindow(ctx->dpy, ctx->vi->screen), - 0, 0, 1, 1, 0, ctx->vi->depth, InputOutput, ctx->vi->visual, - CWBorderPixel | CWColormap, &swa); - /* make context current */ - if (!glXMakeCurrent(ctx->dpy, ctx->wnd, ctx->ctx)) return GL_TRUE; - return GL_FALSE; -} - -void DestroyContext (GLContext* ctx) -{ - if (NULL != ctx->dpy && NULL != ctx->ctx) glXDestroyContext(ctx->dpy, ctx->ctx); - if (NULL != ctx->dpy && 0 != ctx->wnd) XDestroyWindow(ctx->dpy, ctx->wnd); - if (NULL != ctx->dpy && 0 != ctx->cmap) XFreeColormap(ctx->dpy, ctx->cmap); - if (NULL != ctx->vi) XFree(ctx->vi); - if (NULL != ctx->dpy) XCloseDisplay(ctx->dpy); -} - -#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */ - -GLboolean ParseArgs (int argc, char** argv) -{ - int p = 0; - while (p < argc) - { -#if defined(_WIN32) - if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat")) - { - if (++p >= argc) return GL_TRUE; - display = NULL; - visual = strtol(argv[p], NULL, 0); - } - else if (!strcmp(argv[p], "-a")) - { - showall = 1; - } - else if (!strcmp(argv[p], "-s")) - { - displaystdout = 1; - } - else if (!strcmp(argv[p], "-h")) - { - return GL_TRUE; - } - else - return GL_TRUE; -#else - if (!strcmp(argv[p], "-display")) - { - if (++p >= argc) return GL_TRUE; - display = argv[p]; - } - else if (!strcmp(argv[p], "-visual")) - { - if (++p >= argc) return GL_TRUE; - visual = (int)strtol(argv[p], NULL, 0); - } - else if (!strcmp(argv[p], "-h")) - { - return GL_TRUE; - } - else - return GL_TRUE; -#endif - p++; - } - return GL_FALSE; -} diff --git a/third_party/GL/wglew.h b/third_party/GL/wglew.h deleted file mode 100644 index a61b72b6a..000000000 --- a/third_party/GL/wglew.h +++ /dev/null @@ -1,1448 +0,0 @@ -/* -** The OpenGL Extension Wrangler Library -** Copyright (C) 2008-2014, Nigel Stewart -** Copyright (C) 2002-2008, Milan Ikits -** Copyright (C) 2002-2008, Marcelo E. Magallon -** Copyright (C) 2002, Lev Povalahev -** All rights reserved. -** -** Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are met: -** -** * Redistributions of source code must retain the above copyright notice, -** this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright notice, -** this list of conditions and the following disclaimer in the documentation -** and/or other materials provided with the distribution. -** * The name of the author may be used to endorse or promote products -** derived from this software without specific prior written permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE -** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF -** THE POSSIBILITY OF SUCH DAMAGE. -*/ - -/* -** Copyright (c) 2007 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -#ifndef __wglew_h__ -#define __wglew_h__ -#define __WGLEW_H__ - -#ifdef __wglext_h_ -#error wglext.h included before wglew.h -#endif - -#define __wglext_h_ - -#if !defined(WINAPI) -# ifndef WIN32_LEAN_AND_MEAN -# define WIN32_LEAN_AND_MEAN 1 -# endif -#include -# undef WIN32_LEAN_AND_MEAN -#endif - -/* - * GLEW_STATIC needs to be set when using the static version. - * GLEW_BUILD is set when building the DLL version. - */ -#ifdef GLEW_STATIC -# define GLEWAPI extern -#else -# ifdef GLEW_BUILD -# define GLEWAPI extern __declspec(dllexport) -# else -# define GLEWAPI extern __declspec(dllimport) -# endif -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -/* -------------------------- WGL_3DFX_multisample ------------------------- */ - -#ifndef WGL_3DFX_multisample -#define WGL_3DFX_multisample 1 - -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 - -#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample) - -#endif /* WGL_3DFX_multisample */ - -/* ------------------------- WGL_3DL_stereo_control ------------------------ */ - -#ifndef WGL_3DL_stereo_control -#define WGL_3DL_stereo_control 1 - -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 - -typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); - -#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL) - -#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control) - -#endif /* WGL_3DL_stereo_control */ - -/* ------------------------ WGL_AMD_gpu_association ------------------------ */ - -#ifndef WGL_AMD_gpu_association -#define WGL_AMD_gpu_association 1 - -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 - -typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList); -typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); -typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids); -typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data); -typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); - -#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD) -#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD) -#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD) -#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD) -#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD) -#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD) -#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD) -#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD) -#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD) - -#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association) - -#endif /* WGL_AMD_gpu_association */ - -/* ------------------------- WGL_ARB_buffer_region ------------------------- */ - -#ifndef WGL_ARB_buffer_region -#define WGL_ARB_buffer_region 1 - -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 - -typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); -typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); -typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); - -#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB) -#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB) -#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB) -#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB) - -#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region) - -#endif /* WGL_ARB_buffer_region */ - -/* --------------------- WGL_ARB_context_flush_control --------------------- */ - -#ifndef WGL_ARB_context_flush_control -#define WGL_ARB_context_flush_control 1 - -#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control) - -#endif /* WGL_ARB_context_flush_control */ - -/* ------------------------- WGL_ARB_create_context ------------------------ */ - -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 - -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 - -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); - -#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB) - -#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context) - -#endif /* WGL_ARB_create_context */ - -/* --------------------- WGL_ARB_create_context_profile -------------------- */ - -#ifndef WGL_ARB_create_context_profile -#define WGL_ARB_create_context_profile 1 - -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 - -#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile) - -#endif /* WGL_ARB_create_context_profile */ - -/* ------------------- WGL_ARB_create_context_robustness ------------------- */ - -#ifndef WGL_ARB_create_context_robustness -#define WGL_ARB_create_context_robustness 1 - -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 - -#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness) - -#endif /* WGL_ARB_create_context_robustness */ - -/* ----------------------- WGL_ARB_extensions_string ----------------------- */ - -#ifndef WGL_ARB_extensions_string -#define WGL_ARB_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); - -#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB) - -#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string) - -#endif /* WGL_ARB_extensions_string */ - -/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_ARB_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 - -#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB) - -#endif /* WGL_ARB_framebuffer_sRGB */ - -/* ----------------------- WGL_ARB_make_current_read ----------------------- */ - -#ifndef WGL_ARB_make_current_read -#define WGL_ARB_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB) -#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB) - -#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read) - -#endif /* WGL_ARB_make_current_read */ - -/* -------------------------- WGL_ARB_multisample -------------------------- */ - -#ifndef WGL_ARB_multisample -#define WGL_ARB_multisample 1 - -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 - -#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample) - -#endif /* WGL_ARB_multisample */ - -/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */ - -#ifndef WGL_ARB_pbuffer -#define WGL_ARB_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 - -DECLARE_HANDLE(HPBUFFERARB); - -typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); - -#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB) -#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB) -#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB) -#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB) -#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB) - -#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer) - -#endif /* WGL_ARB_pbuffer */ - -/* -------------------------- WGL_ARB_pixel_format ------------------------- */ - -#ifndef WGL_ARB_pixel_format -#define WGL_ARB_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues); - -#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB) -#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB) -#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB) - -#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format) - -#endif /* WGL_ARB_pixel_format */ - -/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */ - -#ifndef WGL_ARB_pixel_format_float -#define WGL_ARB_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 - -#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float) - -#endif /* WGL_ARB_pixel_format_float */ - -/* ------------------------- WGL_ARB_render_texture ------------------------ */ - -#ifndef WGL_ARB_render_texture -#define WGL_ARB_render_texture 1 - -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 - -typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList); - -#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB) -#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB) -#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB) - -#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture) - -#endif /* WGL_ARB_render_texture */ - -/* ---------------- WGL_ARB_robustness_application_isolation --------------- */ - -#ifndef WGL_ARB_robustness_application_isolation -#define WGL_ARB_robustness_application_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation) - -#endif /* WGL_ARB_robustness_application_isolation */ - -/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */ - -#ifndef WGL_ARB_robustness_share_group_isolation -#define WGL_ARB_robustness_share_group_isolation 1 - -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 - -#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation) - -#endif /* WGL_ARB_robustness_share_group_isolation */ - -/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */ - -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 - -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#define GL_RGBA_FLOAT_MODE_ATI 0x8820 -#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 - -#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float) - -#endif /* WGL_ATI_pixel_format_float */ - -/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */ - -#ifndef WGL_ATI_render_texture_rectangle -#define WGL_ATI_render_texture_rectangle 1 - -#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5 - -#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle) - -#endif /* WGL_ATI_render_texture_rectangle */ - -/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */ - -#ifndef WGL_EXT_create_context_es2_profile -#define WGL_EXT_create_context_es2_profile 1 - -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile) - -#endif /* WGL_EXT_create_context_es2_profile */ - -/* ------------------- WGL_EXT_create_context_es_profile ------------------- */ - -#ifndef WGL_EXT_create_context_es_profile -#define WGL_EXT_create_context_es_profile 1 - -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 - -#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile) - -#endif /* WGL_EXT_create_context_es_profile */ - -/* -------------------------- WGL_EXT_depth_float -------------------------- */ - -#ifndef WGL_EXT_depth_float -#define WGL_EXT_depth_float 1 - -#define WGL_DEPTH_FLOAT_EXT 0x2040 - -#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float) - -#endif /* WGL_EXT_depth_float */ - -/* ---------------------- WGL_EXT_display_color_table ---------------------- */ - -#ifndef WGL_EXT_display_color_table -#define WGL_EXT_display_color_table 1 - -typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length); - -#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT) -#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT) -#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT) -#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT) - -#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table) - -#endif /* WGL_EXT_display_color_table */ - -/* ----------------------- WGL_EXT_extensions_string ----------------------- */ - -#ifndef WGL_EXT_extensions_string -#define WGL_EXT_extensions_string 1 - -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); - -#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT) - -#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string) - -#endif /* WGL_EXT_extensions_string */ - -/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */ - -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_EXT_framebuffer_sRGB 1 - -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 - -#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB) - -#endif /* WGL_EXT_framebuffer_sRGB */ - -/* ----------------------- WGL_EXT_make_current_read ----------------------- */ - -#ifndef WGL_EXT_make_current_read -#define WGL_EXT_make_current_read 1 - -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 - -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); - -#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT) -#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT) - -#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read) - -#endif /* WGL_EXT_make_current_read */ - -/* -------------------------- WGL_EXT_multisample -------------------------- */ - -#ifndef WGL_EXT_multisample -#define WGL_EXT_multisample 1 - -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_SAMPLES_EXT 0x2042 - -#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample) - -#endif /* WGL_EXT_multisample */ - -/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */ - -#ifndef WGL_EXT_pbuffer -#define WGL_EXT_pbuffer 1 - -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 - -DECLARE_HANDLE(HPBUFFEREXT); - -typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); - -#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT) -#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT) -#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT) -#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT) -#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT) - -#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer) - -#endif /* WGL_EXT_pbuffer */ - -/* -------------------------- WGL_EXT_pixel_format ------------------------- */ - -#ifndef WGL_EXT_pixel_format -#define WGL_EXT_pixel_format 1 - -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_EXT 0x202C - -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues); - -#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT) -#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT) -#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT) - -#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format) - -#endif /* WGL_EXT_pixel_format */ - -/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */ - -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_EXT_pixel_format_packed_float 1 - -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 - -#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float) - -#endif /* WGL_EXT_pixel_format_packed_float */ - -/* -------------------------- WGL_EXT_swap_control ------------------------- */ - -#ifndef WGL_EXT_swap_control -#define WGL_EXT_swap_control 1 - -typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); - -#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT) -#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT) - -#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control) - -#endif /* WGL_EXT_swap_control */ - -/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */ - -#ifndef WGL_EXT_swap_control_tear -#define WGL_EXT_swap_control_tear 1 - -#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear) - -#endif /* WGL_EXT_swap_control_tear */ - -/* --------------------- WGL_I3D_digital_video_control --------------------- */ - -#ifndef WGL_I3D_digital_video_control -#define WGL_I3D_digital_video_control 1 - -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 - -typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D) -#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D) - -#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control) - -#endif /* WGL_I3D_digital_video_control */ - -/* ----------------------------- WGL_I3D_gamma ----------------------------- */ - -#ifndef WGL_I3D_gamma -#define WGL_I3D_gamma 1 - -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F - -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue); - -#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D) -#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D) -#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D) -#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D) - -#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma) - -#endif /* WGL_I3D_gamma */ - -/* ---------------------------- WGL_I3D_genlock ---------------------------- */ - -#ifndef WGL_I3D_genlock -#define WGL_I3D_genlock 1 - -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C - -typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource); -typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay); - -#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D) -#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D) -#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D) -#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D) -#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D) -#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D) -#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D) -#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D) -#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D) -#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D) -#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D) -#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D) - -#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock) - -#endif /* WGL_I3D_genlock */ - -/* -------------------------- WGL_I3D_image_buffer ------------------------- */ - -#ifndef WGL_I3D_image_buffer -#define WGL_I3D_image_buffer 1 - -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 - -typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count); -typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); -typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); -typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count); - -#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D) -#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D) -#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D) -#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D) - -#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer) - -#endif /* WGL_I3D_image_buffer */ - -/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */ - -#ifndef WGL_I3D_swap_frame_lock -#define WGL_I3D_swap_frame_lock 1 - -typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID); -typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag); - -#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D) -#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D) -#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D) -#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D) - -#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock) - -#endif /* WGL_I3D_swap_frame_lock */ - -/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */ - -#ifndef WGL_I3D_swap_frame_usage -#define WGL_I3D_swap_frame_usage 1 - -typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); - -#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D) -#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D) -#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D) -#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D) - -#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage) - -#endif /* WGL_I3D_swap_frame_usage */ - -/* --------------------------- WGL_NV_DX_interop --------------------------- */ - -#ifndef WGL_NV_DX_interop -#define WGL_NV_DX_interop 1 - -#define WGL_ACCESS_READ_ONLY_NV 0x0000 -#define WGL_ACCESS_READ_WRITE_NV 0x0001 -#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002 - -typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); -typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); -typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice); -typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access); -typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle); -typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects); -typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); - -#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV) -#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV) -#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV) -#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV) -#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV) -#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV) -#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV) -#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV) - -#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop) - -#endif /* WGL_NV_DX_interop */ - -/* --------------------------- WGL_NV_DX_interop2 -------------------------- */ - -#ifndef WGL_NV_DX_interop2 -#define WGL_NV_DX_interop2 1 - -#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2) - -#endif /* WGL_NV_DX_interop2 */ - -/* --------------------------- WGL_NV_copy_image --------------------------- */ - -#ifndef WGL_NV_copy_image -#define WGL_NV_copy_image 1 - -typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); - -#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV) - -#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image) - -#endif /* WGL_NV_copy_image */ - -/* ------------------------ WGL_NV_delay_before_swap ----------------------- */ - -#ifndef WGL_NV_delay_before_swap -#define WGL_NV_delay_before_swap 1 - -typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); - -#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV) - -#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap) - -#endif /* WGL_NV_delay_before_swap */ - -/* -------------------------- WGL_NV_float_buffer -------------------------- */ - -#ifndef WGL_NV_float_buffer -#define WGL_NV_float_buffer 1 - -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 - -#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer) - -#endif /* WGL_NV_float_buffer */ - -/* -------------------------- WGL_NV_gpu_affinity -------------------------- */ - -#ifndef WGL_NV_gpu_affinity -#define WGL_NV_gpu_affinity 1 - -#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 - -DECLARE_HANDLE(HGPUNV); -typedef struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -} GPU_DEVICE, *PGPU_DEVICE; - -typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); -typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); -typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); - -#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV) -#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV) -#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV) -#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV) -#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV) - -#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity) - -#endif /* WGL_NV_gpu_affinity */ - -/* ---------------------- WGL_NV_multisample_coverage ---------------------- */ - -#ifndef WGL_NV_multisample_coverage -#define WGL_NV_multisample_coverage 1 - -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 - -#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage) - -#endif /* WGL_NV_multisample_coverage */ - -/* -------------------------- WGL_NV_present_video ------------------------- */ - -#ifndef WGL_NV_present_video -#define WGL_NV_present_video 1 - -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 - -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList); -typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue); - -#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV) -#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV) -#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV) - -#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video) - -#endif /* WGL_NV_present_video */ - -/* ---------------------- WGL_NV_render_depth_texture ---------------------- */ - -#ifndef WGL_NV_render_depth_texture -#define WGL_NV_render_depth_texture 1 - -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 - -#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture) - -#endif /* WGL_NV_render_depth_texture */ - -/* -------------------- WGL_NV_render_texture_rectangle -------------------- */ - -#ifndef WGL_NV_render_texture_rectangle -#define WGL_NV_render_texture_rectangle 1 - -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 - -#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle) - -#endif /* WGL_NV_render_texture_rectangle */ - -/* --------------------------- WGL_NV_swap_group --------------------------- */ - -#ifndef WGL_NV_swap_group -#define WGL_NV_swap_group 1 - -typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); -typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count); -typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers); -typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier); -typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); - -#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV) -#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV) -#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV) -#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV) -#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV) -#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV) - -#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group) - -#endif /* WGL_NV_swap_group */ - -/* ----------------------- WGL_NV_vertex_array_range ----------------------- */ - -#ifndef WGL_NV_vertex_array_range -#define WGL_NV_vertex_array_range 1 - -typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority); -typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); - -#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV) -#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV) - -#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range) - -#endif /* WGL_NV_vertex_array_range */ - -/* -------------------------- WGL_NV_video_capture ------------------------- */ - -#ifndef WGL_NV_video_capture -#define WGL_NV_video_capture 1 - -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF - -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList); -typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); - -#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV) -#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV) -#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV) -#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV) -#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV) - -#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture) - -#endif /* WGL_NV_video_capture */ - -/* -------------------------- WGL_NV_video_output -------------------------- */ - -#ifndef WGL_NV_video_output -#define WGL_NV_video_output 1 - -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC - -DECLARE_HANDLE(HPVIDEODEV); - -typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice); -typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock); - -#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV) -#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV) -#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV) -#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV) -#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV) -#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV) - -#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output) - -#endif /* WGL_NV_video_output */ - -/* -------------------------- WGL_OML_sync_control ------------------------- */ - -#ifndef WGL_OML_sync_control -#define WGL_OML_sync_control 1 - -typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator); -typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc); -typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc); - -#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML) -#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML) -#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML) -#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML) -#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML) -#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML) - -#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control) - -#endif /* WGL_OML_sync_control */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX -#define WGLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT -#else -#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT -#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT -#endif /* GLEW_MX */ - -#ifdef GLEW_MX -struct WGLEWContextStruct -{ -#endif /* GLEW_MX */ - -WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL; - -WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD; -WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD; -WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD; -WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD; -WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD; - -WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB; -WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB; - -WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB; - -WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB; -WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB; -WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB; - -WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT; -WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT; - -WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT; - -WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT; -WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT; - -WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT; -WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT; -WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT; -WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT; - -WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT; -WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT; - -WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT; -WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT; - -WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D; -WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D; -WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D; - -WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D; -WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D; -WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D; - -WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D; - -WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D; -WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D; - -WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV; -WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV; -WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV; -WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV; -WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV; -WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV; - -WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV; - -WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV; - -WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV; -WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV; -WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV; - -WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV; -WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV; -WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV; -WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV; -WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV; - -WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV; -WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV; -WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV; - -WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV; -WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV; -WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV; - -WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML; -WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML; -WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML; -WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock; -WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture; -WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output; -WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control; - -#ifdef GLEW_MX -}; /* WGLEWContextStruct */ -#endif /* GLEW_MX */ - -/* ------------------------------------------------------------------------- */ - -#ifdef GLEW_MX - -typedef struct WGLEWContextStruct WGLEWContext; -GLEWAPI GLenum GLEWAPIENTRY wglewContextInit (WGLEWContext *ctx); -GLEWAPI GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext *ctx, const char *name); - -#define wglewInit() wglewContextInit(wglewGetContext()) -#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x) - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x)) -#define WGLEW_GET_FUN(x) wglewGetContext()->x - -#else /* GLEW_MX */ - -#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x) -#define WGLEW_GET_FUN(x) x - -GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name); - -#endif /* GLEW_MX */ - -GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name); - -#ifdef __cplusplus -} -#endif - -#undef GLEWAPI - -#endif /* __wglew_h__ */ diff --git a/third_party/GL/wglext.h b/third_party/GL/wglext.h deleted file mode 100644 index daba41091..000000000 --- a/third_party/GL/wglext.h +++ /dev/null @@ -1,840 +0,0 @@ -#ifndef __wglext_h_ -#define __wglext_h_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2013-2014 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ -/* -** This header is generated from the Khronos OpenGL / OpenGL ES XML -** API Registry. The current version of the Registry, generator scripts -** used to make the header, and the header can be found at -** http://www.opengl.org/registry/ -** -** Khronos $Revision: 27684 $ on $Date: 2014-08-11 01:21:35 -0700 (Mon, 11 Aug 2014) $ -*/ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#define WIN32_LEAN_AND_MEAN 1 -#include -#endif - -#define WGL_WGLEXT_VERSION 20140810 - -/* Generated C header for: - * API: wgl - * Versions considered: .* - * Versions emitted: _nomatch_^ - * Default extensions included: wgl - * Additional extensions included: _nomatch_^ - * Extensions removed: _nomatch_^ - */ - -#ifndef WGL_ARB_buffer_region -#define WGL_ARB_buffer_region 1 -#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 -#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 -#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 -#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 -typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType); -typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion); -typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height); -typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -#ifdef WGL_WGLEXT_PROTOTYPES -HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType); -VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion); -BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height); -BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc); -#endif -#endif /* WGL_ARB_buffer_region */ - -#ifndef WGL_ARB_context_flush_control -#define WGL_ARB_context_flush_control 1 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#endif /* WGL_ARB_context_flush_control */ - -#ifndef WGL_ARB_create_context -#define WGL_ARB_create_context 1 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define ERROR_INVALID_VERSION_ARB 0x2095 -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList); -#ifdef WGL_WGLEXT_PROTOTYPES -HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList); -#endif -#endif /* WGL_ARB_create_context */ - -#ifndef WGL_ARB_create_context_profile -#define WGL_ARB_create_context_profile 1 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#endif /* WGL_ARB_create_context_profile */ - -#ifndef WGL_ARB_create_context_robustness -#define WGL_ARB_create_context_robustness 1 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#endif /* WGL_ARB_create_context_robustness */ - -#ifndef WGL_ARB_extensions_string -#define WGL_ARB_extensions_string 1 -typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); -#ifdef WGL_WGLEXT_PROTOTYPES -const char *WINAPI wglGetExtensionsStringARB (HDC hdc); -#endif -#endif /* WGL_ARB_extensions_string */ - -#ifndef WGL_ARB_framebuffer_sRGB -#define WGL_ARB_framebuffer_sRGB 1 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 -#endif /* WGL_ARB_framebuffer_sRGB */ - -#ifndef WGL_ARB_make_current_read -#define WGL_ARB_make_current_read 1 -#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -HDC WINAPI wglGetCurrentReadDCARB (void); -#endif -#endif /* WGL_ARB_make_current_read */ - -#ifndef WGL_ARB_multisample -#define WGL_ARB_multisample 1 -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 -#endif /* WGL_ARB_multisample */ - -#ifndef WGL_ARB_pbuffer -#define WGL_ARB_pbuffer 1 -DECLARE_HANDLE(HPBUFFERARB); -#define WGL_DRAW_TO_PBUFFER_ARB 0x202D -#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E -#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 -#define WGL_PBUFFER_LARGEST_ARB 0x2033 -#define WGL_PBUFFER_WIDTH_ARB 0x2034 -#define WGL_PBUFFER_HEIGHT_ARB 0x2035 -#define WGL_PBUFFER_LOST_ARB 0x2036 -typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); -#ifdef WGL_WGLEXT_PROTOTYPES -HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); -HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer); -int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC); -BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer); -BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue); -#endif -#endif /* WGL_ARB_pbuffer */ - -#ifndef WGL_ARB_pixel_format -#define WGL_ARB_pixel_format 1 -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_DRAW_TO_BITMAP_ARB 0x2002 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NEED_PALETTE_ARB 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 -#define WGL_SWAP_METHOD_ARB 0x2007 -#define WGL_NUMBER_OVERLAYS_ARB 0x2008 -#define WGL_NUMBER_UNDERLAYS_ARB 0x2009 -#define WGL_TRANSPARENT_ARB 0x200A -#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 -#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 -#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 -#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A -#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B -#define WGL_SHARE_DEPTH_ARB 0x200C -#define WGL_SHARE_STENCIL_ARB 0x200D -#define WGL_SHARE_ACCUM_ARB 0x200E -#define WGL_SUPPORT_GDI_ARB 0x200F -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_STEREO_ARB 0x2012 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201A -#define WGL_ALPHA_BITS_ARB 0x201B -#define WGL_ALPHA_SHIFT_ARB 0x201C -#define WGL_ACCUM_BITS_ARB 0x201D -#define WGL_ACCUM_RED_BITS_ARB 0x201E -#define WGL_ACCUM_GREEN_BITS_ARB 0x201F -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_GENERIC_ACCELERATION_ARB 0x2026 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_SWAP_EXCHANGE_ARB 0x2028 -#define WGL_SWAP_COPY_ARB 0x2029 -#define WGL_SWAP_UNDEFINED_ARB 0x202A -#define WGL_TYPE_RGBA_ARB 0x202B -#define WGL_TYPE_COLORINDEX_ARB 0x202C -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); -BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues); -BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#endif -#endif /* WGL_ARB_pixel_format */ - -#ifndef WGL_ARB_pixel_format_float -#define WGL_ARB_pixel_format_float 1 -#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 -#endif /* WGL_ARB_pixel_format_float */ - -#ifndef WGL_ARB_render_texture -#define WGL_ARB_render_texture 1 -#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 -#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 -#define WGL_TEXTURE_FORMAT_ARB 0x2072 -#define WGL_TEXTURE_TARGET_ARB 0x2073 -#define WGL_MIPMAP_TEXTURE_ARB 0x2074 -#define WGL_TEXTURE_RGB_ARB 0x2075 -#define WGL_TEXTURE_RGBA_ARB 0x2076 -#define WGL_NO_TEXTURE_ARB 0x2077 -#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078 -#define WGL_TEXTURE_1D_ARB 0x2079 -#define WGL_TEXTURE_2D_ARB 0x207A -#define WGL_MIPMAP_LEVEL_ARB 0x207B -#define WGL_CUBE_MAP_FACE_ARB 0x207C -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 -#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 -#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 -#define WGL_FRONT_LEFT_ARB 0x2083 -#define WGL_FRONT_RIGHT_ARB 0x2084 -#define WGL_BACK_LEFT_ARB 0x2085 -#define WGL_BACK_RIGHT_ARB 0x2086 -#define WGL_AUX0_ARB 0x2087 -#define WGL_AUX1_ARB 0x2088 -#define WGL_AUX2_ARB 0x2089 -#define WGL_AUX3_ARB 0x208A -#define WGL_AUX4_ARB 0x208B -#define WGL_AUX5_ARB 0x208C -#define WGL_AUX6_ARB 0x208D -#define WGL_AUX7_ARB 0x208E -#define WGL_AUX8_ARB 0x208F -#define WGL_AUX9_ARB 0x2090 -typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer); -typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); -BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer); -BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList); -#endif -#endif /* WGL_ARB_render_texture */ - -#ifndef WGL_ARB_robustness_application_isolation -#define WGL_ARB_robustness_application_isolation 1 -#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 -#endif /* WGL_ARB_robustness_application_isolation */ - -#ifndef WGL_ARB_robustness_share_group_isolation -#define WGL_ARB_robustness_share_group_isolation 1 -#endif /* WGL_ARB_robustness_share_group_isolation */ - -#ifndef WGL_3DFX_multisample -#define WGL_3DFX_multisample 1 -#define WGL_SAMPLE_BUFFERS_3DFX 0x2060 -#define WGL_SAMPLES_3DFX 0x2061 -#endif /* WGL_3DFX_multisample */ - -#ifndef WGL_3DL_stereo_control -#define WGL_3DL_stereo_control 1 -#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 -#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 -#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 -#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058 -typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState); -#endif -#endif /* WGL_3DL_stereo_control */ - -#ifndef WGL_AMD_gpu_association -#define WGL_AMD_gpu_association 1 -#define WGL_GPU_VENDOR_AMD 0x1F00 -#define WGL_GPU_RENDERER_STRING_AMD 0x1F01 -#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 -#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 -#define WGL_GPU_RAM_AMD 0x21A3 -#define WGL_GPU_CLOCK_AMD 0x21A4 -#define WGL_GPU_NUM_PIPES_AMD 0x21A5 -#define WGL_GPU_NUM_SIMD_AMD 0x21A6 -#define WGL_GPU_NUM_RB_AMD 0x21A7 -#define WGL_GPU_NUM_SPI_AMD 0x21A8 -typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids); -typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data); -typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id); -typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList); -typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc); -typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc); -typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void); -typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#ifdef WGL_WGLEXT_PROTOTYPES -UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids); -INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data); -UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc); -HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id); -HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList); -BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc); -BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc); -HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void); -VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -#endif -#endif /* WGL_AMD_gpu_association */ - -#ifndef WGL_ATI_pixel_format_float -#define WGL_ATI_pixel_format_float 1 -#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 -#endif /* WGL_ATI_pixel_format_float */ - -#ifndef WGL_EXT_create_context_es2_profile -#define WGL_EXT_create_context_es2_profile 1 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#endif /* WGL_EXT_create_context_es2_profile */ - -#ifndef WGL_EXT_create_context_es_profile -#define WGL_EXT_create_context_es_profile 1 -#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 -#endif /* WGL_EXT_create_context_es_profile */ - -#ifndef WGL_EXT_depth_float -#define WGL_EXT_depth_float 1 -#define WGL_DEPTH_FLOAT_EXT 0x2040 -#endif /* WGL_EXT_depth_float */ - -#ifndef WGL_EXT_display_color_table -#define WGL_EXT_display_color_table 1 -typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); -typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); -typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id); -#ifdef WGL_WGLEXT_PROTOTYPES -GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); -GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); -GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); -VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id); -#endif -#endif /* WGL_EXT_display_color_table */ - -#ifndef WGL_EXT_extensions_string -#define WGL_EXT_extensions_string 1 -typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void); -#ifdef WGL_WGLEXT_PROTOTYPES -const char *WINAPI wglGetExtensionsStringEXT (void); -#endif -#endif /* WGL_EXT_extensions_string */ - -#ifndef WGL_EXT_framebuffer_sRGB -#define WGL_EXT_framebuffer_sRGB 1 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 -#endif /* WGL_EXT_framebuffer_sRGB */ - -#ifndef WGL_EXT_make_current_read -#define WGL_EXT_make_current_read 1 -#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043 -typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc); -HDC WINAPI wglGetCurrentReadDCEXT (void); -#endif -#endif /* WGL_EXT_make_current_read */ - -#ifndef WGL_EXT_multisample -#define WGL_EXT_multisample 1 -#define WGL_SAMPLE_BUFFERS_EXT 0x2041 -#define WGL_SAMPLES_EXT 0x2042 -#endif /* WGL_EXT_multisample */ - -#ifndef WGL_EXT_pbuffer -#define WGL_EXT_pbuffer 1 -DECLARE_HANDLE(HPBUFFEREXT); -#define WGL_DRAW_TO_PBUFFER_EXT 0x202D -#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E -#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F -#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 -#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 -#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 -#define WGL_PBUFFER_LARGEST_EXT 0x2033 -#define WGL_PBUFFER_WIDTH_EXT 0x2034 -#define WGL_PBUFFER_HEIGHT_EXT 0x2035 -typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); -typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer); -typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC); -typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer); -typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); -#ifdef WGL_WGLEXT_PROTOTYPES -HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList); -HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer); -int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC); -BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer); -BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue); -#endif -#endif /* WGL_EXT_pbuffer */ - -#ifndef WGL_EXT_pixel_format -#define WGL_EXT_pixel_format 1 -#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 -#define WGL_DRAW_TO_WINDOW_EXT 0x2001 -#define WGL_DRAW_TO_BITMAP_EXT 0x2002 -#define WGL_ACCELERATION_EXT 0x2003 -#define WGL_NEED_PALETTE_EXT 0x2004 -#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 -#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 -#define WGL_SWAP_METHOD_EXT 0x2007 -#define WGL_NUMBER_OVERLAYS_EXT 0x2008 -#define WGL_NUMBER_UNDERLAYS_EXT 0x2009 -#define WGL_TRANSPARENT_EXT 0x200A -#define WGL_TRANSPARENT_VALUE_EXT 0x200B -#define WGL_SHARE_DEPTH_EXT 0x200C -#define WGL_SHARE_STENCIL_EXT 0x200D -#define WGL_SHARE_ACCUM_EXT 0x200E -#define WGL_SUPPORT_GDI_EXT 0x200F -#define WGL_SUPPORT_OPENGL_EXT 0x2010 -#define WGL_DOUBLE_BUFFER_EXT 0x2011 -#define WGL_STEREO_EXT 0x2012 -#define WGL_PIXEL_TYPE_EXT 0x2013 -#define WGL_COLOR_BITS_EXT 0x2014 -#define WGL_RED_BITS_EXT 0x2015 -#define WGL_RED_SHIFT_EXT 0x2016 -#define WGL_GREEN_BITS_EXT 0x2017 -#define WGL_GREEN_SHIFT_EXT 0x2018 -#define WGL_BLUE_BITS_EXT 0x2019 -#define WGL_BLUE_SHIFT_EXT 0x201A -#define WGL_ALPHA_BITS_EXT 0x201B -#define WGL_ALPHA_SHIFT_EXT 0x201C -#define WGL_ACCUM_BITS_EXT 0x201D -#define WGL_ACCUM_RED_BITS_EXT 0x201E -#define WGL_ACCUM_GREEN_BITS_EXT 0x201F -#define WGL_ACCUM_BLUE_BITS_EXT 0x2020 -#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021 -#define WGL_DEPTH_BITS_EXT 0x2022 -#define WGL_STENCIL_BITS_EXT 0x2023 -#define WGL_AUX_BUFFERS_EXT 0x2024 -#define WGL_NO_ACCELERATION_EXT 0x2025 -#define WGL_GENERIC_ACCELERATION_EXT 0x2026 -#define WGL_FULL_ACCELERATION_EXT 0x2027 -#define WGL_SWAP_EXCHANGE_EXT 0x2028 -#define WGL_SWAP_COPY_EXT 0x2029 -#define WGL_SWAP_UNDEFINED_EXT 0x202A -#define WGL_TYPE_RGBA_EXT 0x202B -#define WGL_TYPE_COLORINDEX_EXT 0x202C -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); -typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues); -BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues); -BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); -#endif -#endif /* WGL_EXT_pixel_format */ - -#ifndef WGL_EXT_pixel_format_packed_float -#define WGL_EXT_pixel_format_packed_float 1 -#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 -#endif /* WGL_EXT_pixel_format_packed_float */ - -#ifndef WGL_EXT_swap_control -#define WGL_EXT_swap_control 1 -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); -typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglSwapIntervalEXT (int interval); -int WINAPI wglGetSwapIntervalEXT (void); -#endif -#endif /* WGL_EXT_swap_control */ - -#ifndef WGL_EXT_swap_control_tear -#define WGL_EXT_swap_control_tear 1 -#endif /* WGL_EXT_swap_control_tear */ - -#ifndef WGL_I3D_digital_video_control -#define WGL_I3D_digital_video_control 1 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 -#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 -#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 -#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 -typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); -typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue); -BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue); -#endif -#endif /* WGL_I3D_digital_video_control */ - -#ifndef WGL_I3D_gamma -#define WGL_I3D_gamma 1 -#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E -#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue); -typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); -typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue); -BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue); -BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue); -BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue); -#endif -#endif /* WGL_I3D_gamma */ - -#ifndef WGL_I3D_genlock -#define WGL_I3D_genlock 1 -#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 -#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 -#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 -#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 -#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 -#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 -#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A -#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B -#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C -typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC); -typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge); -typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate); -typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay); -typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay); -typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglEnableGenlockI3D (HDC hDC); -BOOL WINAPI wglDisableGenlockI3D (HDC hDC); -BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag); -BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource); -BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource); -BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge); -BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge); -BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate); -BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate); -BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay); -BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay); -BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay); -#endif -#endif /* WGL_I3D_genlock */ - -#ifndef WGL_I3D_image_buffer -#define WGL_I3D_image_buffer 1 -#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 -#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 -typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags); -typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress); -typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); -typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count); -#ifdef WGL_WGLEXT_PROTOTYPES -LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags); -BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress); -BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count); -BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count); -#endif -#endif /* WGL_I3D_image_buffer */ - -#ifndef WGL_I3D_swap_frame_lock -#define WGL_I3D_swap_frame_lock 1 -typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglEnableFrameLockI3D (void); -BOOL WINAPI wglDisableFrameLockI3D (void); -BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag); -BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag); -#endif -#endif /* WGL_I3D_swap_frame_lock */ - -#ifndef WGL_I3D_swap_frame_usage -#define WGL_I3D_swap_frame_usage 1 -typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage); -typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetFrameUsageI3D (float *pUsage); -BOOL WINAPI wglBeginFrameTrackingI3D (void); -BOOL WINAPI wglEndFrameTrackingI3D (void); -BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage); -#endif -#endif /* WGL_I3D_swap_frame_usage */ - -#ifndef WGL_NV_DX_interop -#define WGL_NV_DX_interop 1 -#define WGL_ACCESS_READ_ONLY_NV 0x00000000 -#define WGL_ACCESS_READ_WRITE_NV 0x00000001 -#define WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 -typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle); -typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice); -typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice); -typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); -typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject); -typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access); -typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); -typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglDXSetResourceShareHandleNV (void *dxObject, HANDLE shareHandle); -HANDLE WINAPI wglDXOpenDeviceNV (void *dxDevice); -BOOL WINAPI wglDXCloseDeviceNV (HANDLE hDevice); -HANDLE WINAPI wglDXRegisterObjectNV (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); -BOOL WINAPI wglDXUnregisterObjectNV (HANDLE hDevice, HANDLE hObject); -BOOL WINAPI wglDXObjectAccessNV (HANDLE hObject, GLenum access); -BOOL WINAPI wglDXLockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); -BOOL WINAPI wglDXUnlockObjectsNV (HANDLE hDevice, GLint count, HANDLE *hObjects); -#endif -#endif /* WGL_NV_DX_interop */ - -#ifndef WGL_NV_DX_interop2 -#define WGL_NV_DX_interop2 1 -#endif /* WGL_NV_DX_interop2 */ - -#ifndef WGL_NV_copy_image -#define WGL_NV_copy_image 1 -typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); -#endif -#endif /* WGL_NV_copy_image */ - -#ifndef WGL_NV_delay_before_swap -#define WGL_NV_delay_before_swap 1 -typedef BOOL (WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglDelayBeforeSwapNV (HDC hDC, GLfloat seconds); -#endif -#endif /* WGL_NV_delay_before_swap */ - -#ifndef WGL_NV_float_buffer -#define WGL_NV_float_buffer 1 -#define WGL_FLOAT_COMPONENTS_NV 0x20B0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 -#define WGL_TEXTURE_FLOAT_R_NV 0x20B5 -#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6 -#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 -#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 -#endif /* WGL_NV_float_buffer */ - -#ifndef WGL_NV_gpu_affinity -#define WGL_NV_gpu_affinity 1 -DECLARE_HANDLE(HGPUNV); -struct _GPU_DEVICE { - DWORD cb; - CHAR DeviceName[32]; - CHAR DeviceString[128]; - DWORD Flags; - RECT rcVirtualScreen; -}; -typedef struct _GPU_DEVICE *PGPU_DEVICE; -#define ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0 -#define ERROR_MISSING_AFFINITY_MASK_NV 0x20D1 -typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu); -typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList); -typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu); -BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice); -HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList); -BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu); -BOOL WINAPI wglDeleteDCNV (HDC hdc); -#endif -#endif /* WGL_NV_gpu_affinity */ - -#ifndef WGL_NV_multisample_coverage -#define WGL_NV_multisample_coverage 1 -#define WGL_COVERAGE_SAMPLES_NV 0x2042 -#define WGL_COLOR_SAMPLES_NV 0x20B9 -#endif /* WGL_NV_multisample_coverage */ - -#ifndef WGL_NV_present_video -#define WGL_NV_present_video 1 -DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV); -#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0 -typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); -typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); -typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue); -#ifdef WGL_WGLEXT_PROTOTYPES -int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList); -BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList); -BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue); -#endif -#endif /* WGL_NV_present_video */ - -#ifndef WGL_NV_render_depth_texture -#define WGL_NV_render_depth_texture 1 -#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 -#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 -#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 -#define WGL_DEPTH_COMPONENT_NV 0x20A7 -#endif /* WGL_NV_render_depth_texture */ - -#ifndef WGL_NV_render_texture_rectangle -#define WGL_NV_render_texture_rectangle 1 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 -#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 -#define WGL_TEXTURE_RECTANGLE_NV 0x20A2 -#endif /* WGL_NV_render_texture_rectangle */ - -#ifndef WGL_NV_swap_group -#define WGL_NV_swap_group 1 -typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group); -typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier); -typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier); -typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); -typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count); -typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group); -BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier); -BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier); -BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers); -BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count); -BOOL WINAPI wglResetFrameCountNV (HDC hDC); -#endif -#endif /* WGL_NV_swap_group */ - -#ifndef WGL_NV_vertex_array_range -#define WGL_NV_vertex_array_range 1 -typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); -typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer); -#ifdef WGL_WGLEXT_PROTOTYPES -void *WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); -void WINAPI wglFreeMemoryNV (void *pointer); -#endif -#endif /* WGL_NV_vertex_array_range */ - -#ifndef WGL_NV_video_capture -#define WGL_NV_video_capture 1 -DECLARE_HANDLE(HVIDEOINPUTDEVICENV); -#define WGL_UNIQUE_ID_NV 0x20CE -#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF -typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); -typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice); -UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList); -BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue); -BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice); -#endif -#endif /* WGL_NV_video_capture */ - -#ifndef WGL_NV_video_output -#define WGL_NV_video_output 1 -DECLARE_HANDLE(HPVIDEODEV); -#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 -#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 -#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 -#define WGL_VIDEO_OUT_COLOR_NV 0x20C3 -#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4 -#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5 -#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 -#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 -#define WGL_VIDEO_OUT_FRAME 0x20C8 -#define WGL_VIDEO_OUT_FIELD_1 0x20C9 -#define WGL_VIDEO_OUT_FIELD_2 0x20CA -#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB -#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC -typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice); -typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer); -typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); -typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice); -BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice); -BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer); -BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer); -BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock); -BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo); -#endif -#endif /* WGL_NV_video_output */ - -#ifndef WGL_OML_sync_control -#define WGL_OML_sync_control 1 -typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator); -typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); -typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); -#ifdef WGL_WGLEXT_PROTOTYPES -BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc); -BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator); -INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder); -INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder); -BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc); -BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc); -#endif -#endif /* WGL_OML_sync_control */ - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/third_party/crunch/crn.2008.sln b/third_party/crunch/crn.2008.sln deleted file mode 100644 index 077ae9424..000000000 --- a/third_party/crunch/crn.2008.sln +++ /dev/null @@ -1,55 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual Studio 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "crunch", "crunch\crunch.2008.vcproj", "{8F645BA1-B996-49EB-859B-970A671DE05D}" - ProjectSection(ProjectDependencies) = postProject - {CF2E70E8-7133-4D96-92C7-68BB406C0664} = {CF2E70E8-7133-4D96-92C7-68BB406C0664} - EndProjectSection -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "crnlib", "crnlib\crnlib.2008.vcproj", "{CF2E70E8-7133-4D96-92C7-68BB406C0664}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug_DLL|Win32 = Debug_DLL|Win32 - Debug_DLL|x64 = Debug_DLL|x64 - Debug|Win32 = Debug|Win32 - Debug|x64 = Debug|x64 - Release_DLL|Win32 = Release_DLL|Win32 - Release_DLL|x64 = Release_DLL|x64 - Release|Win32 = Release|Win32 - Release|x64 = Release|x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {8F645BA1-B996-49EB-859B-970A671DE05D}.Debug_DLL|Win32.ActiveCfg = Debug|Win32 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Debug_DLL|x64.ActiveCfg = Debug|x64 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Debug|Win32.ActiveCfg = Debug|Win32 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Debug|Win32.Build.0 = Debug|Win32 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Debug|x64.ActiveCfg = Debug|x64 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Debug|x64.Build.0 = Debug|x64 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Release_DLL|Win32.ActiveCfg = Release|Win32 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Release_DLL|x64.ActiveCfg = Release|x64 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Release|Win32.ActiveCfg = Release|Win32 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Release|Win32.Build.0 = Release|Win32 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Release|x64.ActiveCfg = Release|x64 - {8F645BA1-B996-49EB-859B-970A671DE05D}.Release|x64.Build.0 = Release|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug_DLL|Win32.Build.0 = Debug_DLL|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug_DLL|x64.Build.0 = Debug_DLL|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug|Win32.ActiveCfg = Debug|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug|Win32.Build.0 = Debug|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug|x64.ActiveCfg = Debug|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Debug|x64.Build.0 = Debug|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release_DLL|Win32.Build.0 = Release_DLL|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release_DLL|x64.ActiveCfg = Release_DLL|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release_DLL|x64.Build.0 = Release_DLL|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release|Win32.ActiveCfg = Release|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release|Win32.Build.0 = Release|Win32 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release|x64.ActiveCfg = Release|x64 - {CF2E70E8-7133-4D96-92C7-68BB406C0664}.Release|x64.Build.0 = Release|x64 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/third_party/crunch/crn.workspace b/third_party/crunch/crn.workspace deleted file mode 100644 index dcc08dfac..000000000 --- a/third_party/crunch/crn.workspace +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/third_party/crunch/crn_examples.2008.sln b/third_party/crunch/crn_examples.2008.sln deleted file mode 100644 index 92d04e53b..000000000 --- a/third_party/crunch/crn_examples.2008.sln +++ /dev/null @@ -1,74 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 10.00 -# Visual Studio 2008 -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example1", "example1\example1.2008.vcproj", "{8F745B42-F996-49EB-859B-970A671DE05D}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example2", "example2\example2.2008.vcproj", "{AF745B42-F996-49EB-859B-970A671DEF5E}" -EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example3", "example3\example3.2008.vcproj", "{AF745B42-E296-46EB-859B-970A671DEF5E}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug_DLL|Win32 = Debug_DLL|Win32 - Debug_DLL|x64 = Debug_DLL|x64 - Debug|Win32 = Debug|Win32 - Debug|x64 = Debug|x64 - Release_DLL|Win32 = Release_DLL|Win32 - Release_DLL|x64 = Release_DLL|x64 - Release|Win32 = Release|Win32 - Release|x64 = Release|x64 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug_DLL|Win32.Build.0 = Debug_DLL|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug_DLL|x64.Build.0 = Debug_DLL|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug|Win32.ActiveCfg = Debug|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug|Win32.Build.0 = Debug|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug|x64.ActiveCfg = Debug|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Debug|x64.Build.0 = Debug|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release_DLL|Win32.Build.0 = Release_DLL|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release_DLL|x64.ActiveCfg = Release_DLL|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release_DLL|x64.Build.0 = Release_DLL|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release|Win32.ActiveCfg = Release|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release|Win32.Build.0 = Release|Win32 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release|x64.ActiveCfg = Release|x64 - {8F745B42-F996-49EB-859B-970A671DE05D}.Release|x64.Build.0 = Release|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug_DLL|Win32.Build.0 = Debug_DLL|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug_DLL|x64.Build.0 = Debug_DLL|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug|Win32.ActiveCfg = Debug|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug|Win32.Build.0 = Debug|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug|x64.ActiveCfg = Debug|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Debug|x64.Build.0 = Debug|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release_DLL|Win32.Build.0 = Release_DLL|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release_DLL|x64.ActiveCfg = Release_DLL|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release_DLL|x64.Build.0 = Release_DLL|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release|Win32.ActiveCfg = Release|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release|Win32.Build.0 = Release|Win32 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release|x64.ActiveCfg = Release|x64 - {AF745B42-F996-49EB-859B-970A671DEF5E}.Release|x64.Build.0 = Release|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug_DLL|Win32.ActiveCfg = Debug_DLL|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug_DLL|Win32.Build.0 = Debug_DLL|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug_DLL|x64.ActiveCfg = Debug_DLL|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug_DLL|x64.Build.0 = Debug_DLL|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug|Win32.ActiveCfg = Debug|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug|Win32.Build.0 = Debug|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug|x64.ActiveCfg = Debug|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Debug|x64.Build.0 = Debug|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release_DLL|Win32.ActiveCfg = Release_DLL|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release_DLL|Win32.Build.0 = Release_DLL|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release_DLL|x64.ActiveCfg = Release_DLL|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release_DLL|x64.Build.0 = Release_DLL|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release|Win32.ActiveCfg = Release|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release|Win32.Build.0 = Release|Win32 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release|x64.ActiveCfg = Release|x64 - {AF745B42-E296-46EB-859B-970A671DEF5E}.Release|x64.Build.0 = Release|x64 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/third_party/crunch/crn_linux.workspace b/third_party/crunch/crn_linux.workspace deleted file mode 100644 index af9107b16..000000000 --- a/third_party/crunch/crn_linux.workspace +++ /dev/null @@ -1,9 +0,0 @@ - - - - - - - - - diff --git a/third_party/crunch/crnlib/Makefile b/third_party/crunch/crnlib/Makefile deleted file mode 100644 index 9a9de1870..000000000 --- a/third_party/crunch/crnlib/Makefile +++ /dev/null @@ -1,96 +0,0 @@ -COMPILE_OPTIONS = -O3 -fomit-frame-pointer -ffast-math -fno-math-errno -g -fno-strict-aliasing -Wall -Wno-unused-value -Wno-unused -march=core2 -LINKER_OPTIONS = -lpthread -g - -OBJECTS = \ - crn_arealist.o \ - crn_assert.o \ - crn_checksum.o \ - crn_colorized_console.o \ - crn_command_line_params.o \ - crn_comp.o \ - crn_console.o \ - crn_core.o \ - crn_data_stream.o \ - crn_mipmapped_texture.o \ - crn_decomp.o \ - crn_dxt1.o \ - crn_dxt5a.o \ - crn_dxt.o \ - crn_dxt_endpoint_refiner.o \ - crn_dxt_fast.o \ - crn_dxt_hc_common.o \ - crn_dxt_hc.o \ - crn_dxt_image.o \ - crn_dynamic_string.o \ - crn_file_utils.o \ - crn_find_files.o \ - crn_hash.o \ - crn_hash_map.o \ - crn_huffman_codes.o \ - crn_image_utils.o \ - crnlib.o \ - crn_math.o \ - crn_mem.o \ - crn_pixel_format.o \ - crn_platform.o \ - crn_prefix_coding.o \ - crn_qdxt1.o \ - crn_qdxt5.o \ - crn_rand.o \ - crn_resample_filters.o \ - crn_resampler.o \ - crn_ryg_dxt.o \ - crn_sparse_bit_array.o \ - crn_stb_image.o \ - crn_strutils.o \ - crn_symbol_codec.o \ - crn_texture_file_types.o \ - crn_threaded_resampler.o \ - crn_threading_pthreads.o \ - crn_timer.o \ - crn_utils.o \ - crn_value.o \ - crn_vector.o \ - crn_zeng.o \ - crn_texture_comp.o \ - crn_texture_conversion.o \ - crn_dds_comp.o \ - crn_lzma_codec.o \ - crn_ktx_texture.o \ - crn_etc.o \ - crn_rg_etc1.o \ - crn_miniz.o \ - crn_jpge.o \ - crn_jpgd.o \ - lzma_7zBuf2.o \ - lzma_7zBuf.o \ - lzma_7zCrc.o \ - lzma_7zFile.o \ - lzma_7zStream.o \ - lzma_Alloc.o \ - lzma_Bcj2.o \ - lzma_Bra86.o \ - lzma_Bra.o \ - lzma_BraIA64.o \ - lzma_LzFind.o \ - lzma_LzmaDec.o \ - lzma_LzmaEnc.o \ - lzma_LzmaLib.o - -all: crunch - -%.o: %.cpp - g++ $< -o $@ -c $(COMPILE_OPTIONS) - -crunch.o: ../crunch/crunch.cpp - g++ $< -o $@ -c -I../inc -I../crnlib $(COMPILE_OPTIONS) - -corpus_gen.o: ../crunch/corpus_gen.cpp - g++ $< -o $@ -c -I../inc -I../crnlib $(COMPILE_OPTIONS) - -corpus_test.o: ../crunch/corpus_test.cpp - g++ $< -o $@ -c -I../inc -I../crnlib $(COMPILE_OPTIONS) - -crunch: $(OBJECTS) crunch.o corpus_gen.o corpus_test.o - g++ $(OBJECTS) crunch.o corpus_gen.o corpus_test.o -o crunch $(LINKER_OPTIONS) - diff --git a/third_party/crunch/crnlib/crn_arealist.cpp b/third_party/crunch/crnlib/crn_arealist.cpp deleted file mode 100644 index 8f9f937e2..000000000 --- a/third_party/crunch/crnlib/crn_arealist.cpp +++ /dev/null @@ -1,698 +0,0 @@ -// File: crn_arealist.cpp - 2D shape algebra (currently unused) -// See Copyright Notice and license at the end of inc/crnlib.h -// Ported from the PowerView DOS image viewer, a product I wrote back in 1993. Not currently used in the open source release of crnlib. -#include "crn_core.h" -#include "crn_arealist.h" - -#define RECT_DEBUG - -namespace crnlib -{ - - static void area_fatal_error(const char* pFunc, const char* pMsg, ...) - { - pFunc; - va_list args; - va_start(args, pMsg); - - char buf[512]; -#ifdef _MSC_VER - _vsnprintf_s(buf, sizeof(buf), pMsg, args); -#else - vsnprintf(buf, sizeof(buf), pMsg, args); -#endif - - va_end(args); - - CRNLIB_FAIL(buf); - } - - static Area * delete_area(Area_List *Plist, Area *Parea) - { - Area *p, *q; - - #ifdef RECT_DEBUG - if ((Parea == Plist->Phead) || (Parea == Plist->Ptail)) - area_fatal_error("delete_area", "tried to remove head or tail"); - #endif - - p = Parea->Pprev; - q = Parea->Pnext; - p->Pnext = q; - q->Pprev = p; - - Parea->Pnext = Plist->Pfree; - Parea->Pprev = NULL; - Plist->Pfree = Parea; - - return (q); - } - - static Area * alloc_area(Area_List *Plist) - { - Area *p = Plist->Pfree; - - if (p == NULL) - { - if (Plist->next_free == Plist->total_areas) - area_fatal_error("alloc_area", "Out of areas!"); - - p = Plist->Phead + Plist->next_free; - Plist->next_free++; - } - else - Plist->Pfree = p->Pnext; - - return (p); - } - - static Area * insert_area_before(Area_List *Plist, Area *Parea, - int x1, int y1, int x2, int y2) - { - Area *p, *Pnew_area = alloc_area(Plist); - - p = Parea->Pprev; - - p->Pnext = Pnew_area; - - Pnew_area->Pprev = p; - Pnew_area->Pnext = Parea; - - Parea->Pprev = Pnew_area; - - Pnew_area->x1 = x1; - Pnew_area->y1 = y1; - Pnew_area->x2 = x2; - Pnew_area->y2 = y2; - - return (Pnew_area); - } - - static Area * insert_area_after(Area_List *Plist, Area *Parea, - int x1, int y1, int x2, int y2) - { - Area *p, *Pnew_area = alloc_area(Plist); - - p = Parea->Pnext; - - p->Pprev = Pnew_area; - - Pnew_area->Pnext = p; - Pnew_area->Pprev = Parea; - - Parea->Pnext = Pnew_area; - - Pnew_area->x1 = x1; - Pnew_area->y1 = y1; - Pnew_area->x2 = x2; - Pnew_area->y2 = y2; - - return (Pnew_area); - } - - void Area_List_deinit(Area_List* Pobj_base) - { - Area_List *Plist = (Area_List *)Pobj_base; - - if (!Plist) - return; - - if (Plist->Phead) - { - crnlib_free(Plist->Phead); - Plist->Phead = NULL; - } - - crnlib_free(Plist); - } - - Area_List * Area_List_init(int max_areas) - { - Area_List *Plist = (Area_List*)crnlib_calloc(1, sizeof(Area_List)); - - Plist->total_areas = max_areas + 2; - - Plist->Phead = (Area *)crnlib_calloc(max_areas + 2, sizeof(Area)); - Plist->Ptail = Plist->Phead + 1; - - Plist->Phead->Pprev = NULL; - Plist->Phead->Pnext = Plist->Ptail; - - Plist->Ptail->Pprev = Plist->Phead; - Plist->Ptail->Pnext = NULL; - - Plist->Pfree = NULL; - Plist->next_free = 2; - - return (Plist); - } - - void Area_List_print(Area_List *Plist) - { - Area *Parea = Plist->Phead->Pnext; - - while (Parea != Plist->Ptail) - { - printf("%04i %04i : %04i %04i\n", Parea->x1, Parea->y1, Parea->x2, Parea->y2); - - Parea = Parea->Pnext; - } - } - - Area_List * Area_List_dup_new(Area_List *Plist, - int x_ofs, int y_ofs) - { - int i; - Area_List *Pnew_list = (Area_List*)crnlib_calloc(1, sizeof(Area_List)); - - Pnew_list->total_areas = Plist->total_areas; - - Pnew_list->Phead = (Area *)crnlib_malloc(sizeof(Area) * Plist->total_areas); - Pnew_list->Ptail = Pnew_list->Phead + 1; - - Pnew_list->Pfree = (Plist->Pfree) ? ((Plist->Pfree - Plist->Phead) + Pnew_list->Phead) : NULL; - - Pnew_list->next_free = Plist->next_free; - - memcpy(Pnew_list->Phead, Plist->Phead, sizeof(Area) * Plist->total_areas); - - for (i = 0; i < Plist->total_areas; i++) - { - Pnew_list->Phead[i].Pnext = (Plist->Phead[i].Pnext == NULL) ? NULL : (Plist->Phead[i].Pnext - Plist->Phead) + Pnew_list->Phead; - Pnew_list->Phead[i].Pprev = (Plist->Phead[i].Pprev == NULL) ? NULL : (Plist->Phead[i].Pprev - Plist->Phead) + Pnew_list->Phead; - - Pnew_list->Phead[i].x1 += x_ofs; - Pnew_list->Phead[i].y1 += y_ofs; - Pnew_list->Phead[i].x2 += x_ofs; - Pnew_list->Phead[i].y2 += y_ofs; - } - - return (Pnew_list); - } - - uint Area_List_get_num(Area_List* Plist) - { - uint num = 0; - - Area *Parea = Plist->Phead->Pnext; - - while (Parea != Plist->Ptail) - { - num++; - - Parea = Parea->Pnext; - } - - return num; - } - - void Area_List_dup(Area_List *Psrc_list, Area_List *Pdst_list, - int x_ofs, int y_ofs) - { - int i; - - if (Psrc_list->total_areas != Pdst_list->total_areas) - area_fatal_error("Area_List_dup", "Src and Dst total_areas must be equal!"); - - Pdst_list->Pfree = (Psrc_list->Pfree) ? ((Psrc_list->Pfree - Psrc_list->Phead) + Pdst_list->Phead) : NULL; - - Pdst_list->next_free = Psrc_list->next_free; - - memcpy(Pdst_list->Phead, Psrc_list->Phead, sizeof(Area) * Psrc_list->total_areas); - - if ((x_ofs) || (y_ofs)) - { - for (i = 0; i < Psrc_list->total_areas; i++) - { - Pdst_list->Phead[i].Pnext = (Psrc_list->Phead[i].Pnext == NULL) ? NULL : (Psrc_list->Phead[i].Pnext - Psrc_list->Phead) + Pdst_list->Phead; - Pdst_list->Phead[i].Pprev = (Psrc_list->Phead[i].Pprev == NULL) ? NULL : (Psrc_list->Phead[i].Pprev - Psrc_list->Phead) + Pdst_list->Phead; - - Pdst_list->Phead[i].x1 += x_ofs; - Pdst_list->Phead[i].y1 += y_ofs; - Pdst_list->Phead[i].x2 += x_ofs; - Pdst_list->Phead[i].y2 += y_ofs; - } - } - else - { - for (i = 0; i < Psrc_list->total_areas; i++) - { - Pdst_list->Phead[i].Pnext = (Psrc_list->Phead[i].Pnext == NULL) ? NULL : (Psrc_list->Phead[i].Pnext - Psrc_list->Phead) + Pdst_list->Phead; - Pdst_list->Phead[i].Pprev = (Psrc_list->Phead[i].Pprev == NULL) ? NULL : (Psrc_list->Phead[i].Pprev - Psrc_list->Phead) + Pdst_list->Phead; - } - } - } - - void Area_List_copy( - Area_List *Psrc_list, Area_List *Pdst_list, - int x_ofs, int y_ofs) - { - Area *Parea = Psrc_list->Phead->Pnext; - - Area_List_clear(Pdst_list); - - if ((x_ofs) || (y_ofs)) - { - Area *Pprev_area = Pdst_list->Phead; - - while (Parea != Psrc_list->Ptail) - { - // Area *p, *Pnew_area; - Area *Pnew_area; - - if (Pdst_list->next_free == Pdst_list->total_areas) - area_fatal_error("Area_List_copy", "Out of areas!"); - - Pnew_area = Pdst_list->Phead + Pdst_list->next_free; - Pdst_list->next_free++; - - Pnew_area->Pprev = Pprev_area; - Pprev_area->Pnext = Pnew_area; - - Pnew_area->x1 = Parea->x1 + x_ofs; - Pnew_area->y1 = Parea->y1 + y_ofs; - Pnew_area->x2 = Parea->x2 + x_ofs; - Pnew_area->y2 = Parea->y2 + y_ofs; - - Pprev_area = Pnew_area; - - Parea = Parea->Pnext; - } - - Pprev_area->Pnext = Pdst_list->Ptail; - } - else - { - #if 0 - while (Parea != Psrc_list->Ptail) - { - insert_area_after(Pdst_list, Pdst_list->Phead, - Parea->x1, - Parea->y1, - Parea->x2, - Parea->y2); - - Parea = Parea->Pnext; - } - #endif - - Area *Pprev_area = Pdst_list->Phead; - - while (Parea != Psrc_list->Ptail) - { - // Area *p, *Pnew_area; - Area *Pnew_area; - - if (Pdst_list->next_free == Pdst_list->total_areas) - area_fatal_error("Area_List_copy", "Out of areas!"); - - Pnew_area = Pdst_list->Phead + Pdst_list->next_free; - Pdst_list->next_free++; - - Pnew_area->Pprev = Pprev_area; - Pprev_area->Pnext = Pnew_area; - - Pnew_area->x1 = Parea->x1; - Pnew_area->y1 = Parea->y1; - Pnew_area->x2 = Parea->x2; - Pnew_area->y2 = Parea->y2; - - Pprev_area = Pnew_area; - - Parea = Parea->Pnext; - } - - Pprev_area->Pnext = Pdst_list->Ptail; - } - } - - void Area_List_clear(Area_List *Plist) - { - Plist->Phead->Pnext = Plist->Ptail; - Plist->Ptail->Pprev = Plist->Phead; - Plist->Pfree = NULL; - Plist->next_free = 2; - } - - void Area_List_set(Area_List *Plist, int x1, int y1, int x2, int y2) - { - Plist->Pfree = NULL; - - Plist->Phead[2].x1 = x1; - Plist->Phead[2].y1 = y1; - Plist->Phead[2].x2 = x2; - Plist->Phead[2].y2 = y2; - - Plist->Phead[2].Pprev = Plist->Phead; - Plist->Phead->Pnext = Plist->Phead + 2; - - Plist->Phead[2].Pnext = Plist->Ptail; - Plist->Ptail->Pprev = Plist->Phead + 2; - - Plist->next_free = 3; - } - - void Area_List_remove(Area_List *Plist, - int x1, int y1, int x2, int y2) - { - int l, h; - Area *Parea = Plist->Phead->Pnext; - - #ifdef RECT_DEBUG - if ((x1 > x2) || (y1 > y2)) - area_fatal_error("area_list_remove", "invalid coords: %i %i %i %i", x1, y1, x2, y2); - #endif - - while (Parea != Plist->Ptail) - { - // Not touching - if ((x2 < Parea->x1) || (x1 > Parea->x2) || - (y2 < Parea->y1) || (y1 > Parea->y2)) - { - Parea = Parea->Pnext; - continue; - } - - // Completely covers - if ((x1 <= Parea->x1) && (x2 >= Parea->x2) && - (y1 <= Parea->y1) && (y2 >= Parea->y2)) - { - if ((x1 == Parea->x1) && (x2 == Parea->x2) && - (y1 == Parea->y1) && (y2 == Parea->y2)) - { - delete_area(Plist, Parea); - return; - } - - Parea = delete_area(Plist, Parea); - - continue; - } - - // top - if (y1 > Parea->y1) - { - insert_area_before(Plist, Parea, - Parea->x1, Parea->y1, - Parea->x2, y1 - 1); - } - - // bottom - if (y2 < Parea->y2) - { - insert_area_before(Plist, Parea, - Parea->x1, y2 + 1, - Parea->x2, Parea->y2); - } - - l = math::maximum(y1, Parea->y1); - h = math::minimum(y2, Parea->y2); - - // left middle - if (x1 > Parea->x1) - { - insert_area_before(Plist, Parea, - Parea->x1, l, - x1 - 1, h); - } - - // right middle - if (x2 < Parea->x2) - { - insert_area_before(Plist, Parea, - x2 + 1, l, - Parea->x2, h); - } - - // early out - we know there's nothing else to remove, as areas can - // never overlap - if ((x1 >= Parea->x1) && (x2 <= Parea->x2) && - (y1 >= Parea->y1) && (y2 <= Parea->y2)) - { - delete_area(Plist, Parea); - return; - } - - Parea = delete_area(Plist, Parea); - } - } - - void Area_List_insert(Area_List *Plist, - int x1, int y1, int x2, int y2, - bool combine) - { - Area *Parea = Plist->Phead->Pnext; - - #ifdef RECT_DEBUG - if ((x1 > x2) || (y1 > y2)) - area_fatal_error("Area_List_insert", "invalid coords: %i %i %i %i", x1, y1, x2, y2); - #endif - - while (Parea != Plist->Ptail) - { - // totally covers - if ((x1 <= Parea->x1) && (x2 >= Parea->x2) && - (y1 <= Parea->y1) && (y2 >= Parea->y2)) - { - Parea = delete_area(Plist, Parea); - continue; - } - - // intersects - if ((x2 >= Parea->x1) && (x1 <= Parea->x2) && - (y2 >= Parea->y1) && (y1 <= Parea->y2)) - { - int ax1, ay1, ax2, ay2; - - ax1 = Parea->x1; - ay1 = Parea->y1; - ax2 = Parea->x2; - ay2 = Parea->y2; - - if (x1 < ax1) - Area_List_insert(Plist, x1, math::maximum(y1, ay1), ax1 - 1, math::minimum(y2, ay2), combine); - - if (x2 > ax2) - Area_List_insert(Plist, ax2 + 1, math::maximum(y1, ay1), x2, math::minimum(y2, ay2), combine); - - if (y1 < ay1) - Area_List_insert(Plist, x1, y1, x2, ay1 - 1, combine); - - if (y2 > ay2) - Area_List_insert(Plist, x1, ay2 + 1, x2, y2, combine); - - return; - } - - if (combine) - { - if ((x1 == Parea->x1) && (x2 == Parea->x2)) - { - if ((y2 == Parea->y1 - 1) || (y1 == Parea->y2 + 1)) - { - delete_area(Plist, Parea); - Area_List_insert(Plist, x1, math::minimum(y1, Parea->y1), x2, math::maximum(y2, Parea->y2), CRNLIB_TRUE); - return; - } - } - else if ((y1 == Parea->y1) && (y2 == Parea->y2)) - { - if ((x2 == Parea->x1 - 1) || (x1 == Parea->x2 + 1)) - { - delete_area(Plist, Parea); - Area_List_insert(Plist, math::minimum(x1, Parea->x1), y1, math::maximum(x2, Parea->x2), y2, CRNLIB_TRUE); - return; - } - } - } - - Parea = Parea->Pnext; - } - - insert_area_before(Plist, Parea, x1, y1, x2, y2); - } - - void Area_List_intersect_area(Area_List *Plist, - int x1, int y1, int x2, int y2) - { - Area *Parea = Plist->Phead->Pnext; - - while (Parea != Plist->Ptail) - { - // doesn't cover - if ((x2 < Parea->x1) || (x1 > Parea->x2) || - (y2 < Parea->y1) || (y1 > Parea->y2)) - { - Parea = delete_area(Plist, Parea); - continue; - } - - // totally covers - if ((x1 <= Parea->x1) && (x2 >= Parea->x2) && - (y1 <= Parea->y1) && (y2 >= Parea->y2)) - { - Parea = Parea->Pnext; - continue; - } - - // Oct 21- should insert after, because deleted area will access the NEXT area! - // insert_area_after(Plist, Parea, - // math::maximum(x1, Parea->x1), - // math::maximum(y1, Parea->y1), - // math::minimum(x2, Parea->x2), - // math::minimum(y2, Parea->y2)); - - insert_area_before(Plist, Parea, - math::maximum(x1, Parea->x1), - math::maximum(y1, Parea->y1), - math::minimum(x2, Parea->x2), - math::minimum(y2, Parea->y2)); - - Parea = delete_area(Plist, Parea); - } - } - - #if 0 - void Area_List_intersect_Area_List( - Area_List *Pouter_list, - Area_List *Pinner_list, - Area_List *Pdst_list) - { - Area *Parea1 = Pouter_list->Phead->Pnext; - - while (Parea1 != Pouter_list->Ptail) - { - Area *Parea2 = Pinner_list->Phead->Pnext; - int x1, y1, x2, y2; - - x1 = Parea1->x1; x2 = Parea1->x2; - y1 = Parea1->y1; y2 = Parea1->y2; - - while (Parea2 != Pinner_list->Ptail) - { - if ((x1 <= Parea2->x2) && (x2 >= Parea2->x1) && - (y1 <= Parea2->y2) && (y2 >= Parea2->y1)) - { - insert_area_after(Pdst_list, Pdst_list->Phead, - math::maximum(x1, Parea2->x1), - math::maximum(y1, Parea2->y1), - math::minimum(x2, Parea2->x2), - math::minimum(y2, Parea2->y2)); - } - - Parea2 = Parea2->Pnext; - } - - Parea1 = Parea1->Pnext; - } - } - #endif - - #if 1 - void Area_List_intersect_Area_List(Area_List *Pouter_list, - Area_List *Pinner_list, - Area_List *Pdst_list) - { - Area *Parea1 = Pouter_list->Phead->Pnext; - - while (Parea1 != Pouter_list->Ptail) - { - Area *Parea2 = Pinner_list->Phead->Pnext; - int x1, y1, x2, y2; - - x1 = Parea1->x1; x2 = Parea1->x2; - y1 = Parea1->y1; y2 = Parea1->y2; - - while (Parea2 != Pinner_list->Ptail) - { - if ((x1 <= Parea2->x2) && (x2 >= Parea2->x1) && - (y1 <= Parea2->y2) && (y2 >= Parea2->y1)) - { - int nx1, ny1, nx2, ny2; - - nx1 = math::maximum(x1, Parea2->x1); - ny1 = math::maximum(y1, Parea2->y1); - nx2 = math::minimum(x2, Parea2->x2); - ny2 = math::minimum(y2, Parea2->y2); - - if (Pdst_list->Phead->Pnext == Pdst_list->Ptail) - { - insert_area_after(Pdst_list, Pdst_list->Phead, - nx1, ny1, nx2, ny2); - } - else - { - Area_Ptr Ptemp = Pdst_list->Phead->Pnext; - if ((Ptemp->x1 == nx1) && (Ptemp->x2 == nx2)) - { - if (Ptemp->y1 == (ny2+1)) - { - Ptemp->y1 = ny1; - goto next; - } - else if (Ptemp->y2 == (ny1-1)) - { - Ptemp->y2 = ny2; - goto next; - } - } - else if ((Ptemp->y1 == ny1) && (Ptemp->y2 == ny2)) - { - if (Ptemp->x1 == (nx2+1)) - { - Ptemp->x1 = nx1; - goto next; - } - else if (Ptemp->x2 == (nx1-1)) - { - Ptemp->x2 = nx2; - goto next; - } - } - - insert_area_after(Pdst_list, Pdst_list->Phead, - nx1, ny1, nx2, ny2); - } - } - - next: - - Parea2 = Parea2->Pnext; - } - - Parea1 = Parea1->Pnext; - } - } - #endif - - Area_List_Ptr Area_List_create_optimal(Area_List_Ptr Plist) - { - Area_Ptr Parea = Plist->Phead->Pnext, Parea_after; - int num = 2; - Area_List_Ptr Pnew_list; - - while (Parea != Plist->Ptail) - { - num++; - Parea = Parea->Pnext; - } - - Pnew_list = Area_List_init(num); - - Parea = Plist->Phead->Pnext; - - Parea_after = Pnew_list->Phead; - - while (Parea != Plist->Ptail) - { - Parea_after = insert_area_after(Pnew_list, Parea_after, - Parea->x1, Parea->y1, - Parea->x2, Parea->y2); - - Parea = Parea->Pnext; - } - - return (Pnew_list); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_arealist.h b/third_party/crunch/crnlib/crn_arealist.h deleted file mode 100644 index a7e00f906..000000000 --- a/third_party/crunch/crnlib/crn_arealist.h +++ /dev/null @@ -1,74 +0,0 @@ -// File: crn_arealist.h - 2D shape algebra -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - struct Area - { - struct Area *Pprev, *Pnext; - - int x1, y1, x2, y2; - - uint get_width() const { return x2 - x1 + 1; } - uint get_height() const { return y2 - y1 + 1; } - uint get_area() const { return get_width() * get_height(); } - }; - - typedef Area * Area_Ptr; - - struct Area_List - { - int total_areas; - int next_free; - - Area *Phead, *Ptail, *Pfree; - }; - - typedef Area_List * Area_List_Ptr; - - Area_List * Area_List_init(int max_areas); - void Area_List_deinit(Area_List* Pobj_base); - - void Area_List_print(Area_List *Plist); - - Area_List * Area_List_dup_new(Area_List *Plist, - int x_ofs, int y_ofs); - - uint Area_List_get_num(Area_List* Plist); - - // src and dst area lists must have the same number of total areas. - void Area_List_dup(Area_List *Psrc_list, - Area_List *Pdst_list, - int x_ofs, int y_ofs); - - void Area_List_copy(Area_List *Psrc_list, - Area_List *Pdst_list, - int x_ofs, int y_ofs); - - void Area_List_clear(Area_List *Plist); - - void Area_List_set(Area_List *Plist, - int x1, int y1, int x2, int y2); - - // logical: x and (not y) - void Area_List_remove(Area_List *Plist, - int x1, int y1, int x2, int y2); - - // logical: x or y - void Area_List_insert(Area_List *Plist, - int x1, int y1, int x2, int y2, - bool combine); - - // logical: x and y - void Area_List_intersect_area(Area_List *Plist, - int x1, int y1, int x2, int y2); - - // logical: x and y - void Area_List_intersect_Area_List(Area_List *Pouter_list, - Area_List *Pinner_list, - Area_List *Pdst_list); - - Area_List_Ptr Area_List_create_optimal(Area_List_Ptr Plist); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_assert.cpp b/third_party/crunch/crnlib/crn_assert.cpp deleted file mode 100644 index aead7e98f..000000000 --- a/third_party/crunch/crnlib/crn_assert.cpp +++ /dev/null @@ -1,69 +0,0 @@ -// File: crn_assert.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif - -static bool g_fail_exceptions; -static bool g_exit_on_failure = true; - -void crnlib_enable_fail_exceptions(bool enabled) -{ - g_fail_exceptions = enabled; -} - -void crnlib_assert(const char* pExp, const char* pFile, unsigned line) -{ - char buf[512]; - - sprintf_s(buf, sizeof(buf), "%s(%u): Assertion failed: \"%s\"\n", pFile, line, pExp); - - crnlib_output_debug_string(buf); - - fputs(buf, stderr); - - if (crnlib_is_debugger_present()) - crnlib_debug_break(); -} - -void crnlib_fail(const char* pExp, const char* pFile, unsigned line) -{ - char buf[512]; - - sprintf_s(buf, sizeof(buf), "%s(%u): Failure: \"%s\"\n", pFile, line, pExp); - - crnlib_output_debug_string(buf); - - fputs(buf, stderr); - - if (crnlib_is_debugger_present()) - crnlib_debug_break(); - -#if CRNLIB_USE_WIN32_API - if (g_fail_exceptions) - RaiseException(CRNLIB_FAIL_EXCEPTION_CODE, 0, 0, NULL); - else -#endif - if (g_exit_on_failure) - exit(EXIT_FAILURE); -} - -void trace(const char* pFmt, va_list args) -{ - if (crnlib_is_debugger_present()) - { - char buf[512]; - vsprintf_s(buf, sizeof(buf), pFmt, args); - - crnlib_output_debug_string(buf); - } -}; - -void trace(const char* pFmt, ...) -{ - va_list args; - va_start(args, pFmt); - trace(pFmt, args); - va_end(args); -}; diff --git a/third_party/crunch/crnlib/crn_assert.h b/third_party/crunch/crnlib/crn_assert.h deleted file mode 100644 index a48dfa4a0..000000000 --- a/third_party/crunch/crnlib/crn_assert.h +++ /dev/null @@ -1,61 +0,0 @@ -// File: crn_assert.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -const unsigned int CRNLIB_FAIL_EXCEPTION_CODE = 256U; -void crnlib_enable_fail_exceptions(bool enabled); - -void crnlib_assert(const char* pExp, const char* pFile, unsigned line); -void crnlib_fail(const char* pExp, const char* pFile, unsigned line); - -#ifdef NDEBUG - #define CRNLIB_ASSERT(x) ((void)0) - #undef CRNLIB_ASSERTS_ENABLED -#else - #define CRNLIB_ASSERT(_exp) (void)( (!!(_exp)) || (crnlib_assert(#_exp, __FILE__, __LINE__), 0) ) - #define CRNLIB_ASSERTS_ENABLED -#endif - -#define CRNLIB_VERIFY(_exp) (void)( (!!(_exp)) || (crnlib_assert(#_exp, __FILE__, __LINE__), 0) ) - -#define CRNLIB_FAIL(msg) do { crnlib_fail(#msg, __FILE__, __LINE__); } while(0) - -#define CRNLIB_ASSERT_OPEN_RANGE(x, l, h) CRNLIB_ASSERT((x >= l) && (x < h)) -#define CRNLIB_ASSERT_CLOSED_RANGE(x, l, h) CRNLIB_ASSERT((x >= l) && (x <= h)) - -void trace(const char* pFmt, va_list args); -void trace(const char* pFmt, ...); - -// Borrowed from boost libraries. -template struct crnlib_assume_failure; -template <> struct crnlib_assume_failure { enum { blah = 1 }; }; -template struct crnlib_assume_try { }; - -#define CRNLIB_JOINER_FINAL(a, b) a##b -#define CRNLIB_JOINER(a, b) CRNLIB_JOINER_FINAL(a, b) -#define CRNLIB_JOIN(a, b) CRNLIB_JOINER(a, b) -#define CRNLIB_ASSUME(p) typedef crnlib_assume_try < sizeof(crnlib_assume_failure< (bool)(p) > ) > CRNLIB_JOIN(crnlib_assume_typedef, __COUNTER__) - -#ifdef NDEBUG -template inline T crnlib_assert_range(T i, T m) -{ - m; - return i; -} -template inline T crnlib_assert_range_incl(T i, T m) -{ - m; - return i; -} -#else -template inline T crnlib_assert_range(T i, T m) -{ - CRNLIB_ASSERT((i >= 0) && (i < m)); - return i; -} -template inline T crnlib_assert_range_incl(T i, T m) -{ - CRNLIB_ASSERT((i >= 0) && (i <= m)); - return i; -} -#endif diff --git a/third_party/crunch/crnlib/crn_atomics.h b/third_party/crunch/crnlib/crn_atomics.h deleted file mode 100644 index b9e38dbc1..000000000 --- a/third_party/crunch/crnlib/crn_atomics.h +++ /dev/null @@ -1,208 +0,0 @@ -// File: crn_atomics.h -#ifndef CRN_ATOMICS_H -#define CRN_ATOMICS_H - -#ifdef WIN32 -#pragma once -#endif - -#ifdef WIN32 -#include "crn_winhdr.h" -#endif - -#if defined(__GNUC__) && CRNLIB_PLATFORM_PC -extern __inline__ __attribute__((__always_inline__,__gnu_inline__)) void crnlib_yield_processor() -{ - __asm__ __volatile__("pause"); -} -#else -CRNLIB_FORCE_INLINE void crnlib_yield_processor() -{ -#if CRNLIB_USE_MSVC_INTRINSICS - #if CRNLIB_PLATFORM_PC_X64 - _mm_pause(); - #else - YieldProcessor(); - #endif -#else - // No implementation -#endif -} -#endif - -#if CRNLIB_USE_WIN32_ATOMIC_FUNCTIONS - extern "C" __int64 _InterlockedCompareExchange64(__int64 volatile * Destination, __int64 Exchange, __int64 Comperand); - #if defined(_MSC_VER) - #pragma intrinsic(_InterlockedCompareExchange64) - #endif -#endif // CRNLIB_USE_WIN32_ATOMIC_FUNCTIONS - -namespace crnlib -{ -#if CRNLIB_USE_WIN32_ATOMIC_FUNCTIONS - typedef LONG atomic32_t; - typedef LONGLONG atomic64_t; - - // Returns the original value. - inline atomic32_t atomic_compare_exchange32(atomic32_t volatile *pDest, atomic32_t exchange, atomic32_t comparand) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return InterlockedCompareExchange(pDest, exchange, comparand); - } - - // Returns the original value. - inline atomic64_t atomic_compare_exchange64(atomic64_t volatile *pDest, atomic64_t exchange, atomic64_t comparand) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 7) == 0); - return _InterlockedCompareExchange64(pDest, exchange, comparand); - } - - // Returns the resulting incremented value. - inline atomic32_t atomic_increment32(atomic32_t volatile *pDest) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return InterlockedIncrement(pDest); - } - - // Returns the resulting decremented value. - inline atomic32_t atomic_decrement32(atomic32_t volatile *pDest) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return InterlockedDecrement(pDest); - } - - // Returns the original value. - inline atomic32_t atomic_exchange32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return InterlockedExchange(pDest, val); - } - - // Returns the resulting value. - inline atomic32_t atomic_add32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return InterlockedExchangeAdd(pDest, val) + val; - } - - // Returns the original value. - inline atomic32_t atomic_exchange_add32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return InterlockedExchangeAdd(pDest, val); - } -#elif CRNLIB_USE_GCC_ATOMIC_BUILTINS - typedef long atomic32_t; - typedef long long atomic64_t; - - // Returns the original value. - inline atomic32_t atomic_compare_exchange32(atomic32_t volatile *pDest, atomic32_t exchange, atomic32_t comparand) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return __sync_val_compare_and_swap(pDest, comparand, exchange); - } - - // Returns the original value. - inline atomic64_t atomic_compare_exchange64(atomic64_t volatile *pDest, atomic64_t exchange, atomic64_t comparand) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 7) == 0); - return __sync_val_compare_and_swap(pDest, comparand, exchange); - } - - // Returns the resulting incremented value. - inline atomic32_t atomic_increment32(atomic32_t volatile *pDest) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return __sync_add_and_fetch(pDest, 1); - } - - // Returns the resulting decremented value. - inline atomic32_t atomic_decrement32(atomic32_t volatile *pDest) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return __sync_sub_and_fetch(pDest, 1); - } - - // Returns the original value. - inline atomic32_t atomic_exchange32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return __sync_lock_test_and_set(pDest, val); - } - - // Returns the resulting value. - inline atomic32_t atomic_add32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return __sync_add_and_fetch(pDest, val); - } - - // Returns the original value. - inline atomic32_t atomic_exchange_add32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return __sync_fetch_and_add(pDest, val); - } -#else - #define CRNLIB_NO_ATOMICS 1 - - // Atomic ops not supported - but try to do something reasonable. Assumes no threading at all. - typedef long atomic32_t; - typedef long long atomic64_t; - - inline atomic32_t atomic_compare_exchange32(atomic32_t volatile *pDest, atomic32_t exchange, atomic32_t comparand) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - atomic32_t cur = *pDest; - if (cur == comparand) - *pDest = exchange; - return cur; - } - - inline atomic64_t atomic_compare_exchange64(atomic64_t volatile *pDest, atomic64_t exchange, atomic64_t comparand) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 7) == 0); - atomic64_t cur = *pDest; - if (cur == comparand) - *pDest = exchange; - return cur; - } - - inline atomic32_t atomic_increment32(atomic32_t volatile *pDest) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return (*pDest += 1); - } - - inline atomic32_t atomic_decrement32(atomic32_t volatile *pDest) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return (*pDest -= 1); - } - - inline atomic32_t atomic_exchange32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - atomic32_t cur = *pDest; - *pDest = val; - return cur; - } - - inline atomic32_t atomic_add32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - return (*pDest += val); - } - - inline atomic32_t atomic_exchange_add32(atomic32_t volatile *pDest, atomic32_t val) - { - CRNLIB_ASSERT((reinterpret_cast(pDest) & 3) == 0); - atomic32_t cur = *pDest; - *pDest += val; - return cur; - } -#endif - -} // namespace crnlib - -#endif // CRN_ATOMICS_H diff --git a/third_party/crunch/crnlib/crn_buffer_stream.h b/third_party/crunch/crnlib/crn_buffer_stream.h deleted file mode 100644 index 32662d916..000000000 --- a/third_party/crunch/crnlib/crn_buffer_stream.h +++ /dev/null @@ -1,196 +0,0 @@ -// File: crn_buffer_stream.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_data_stream.h" - -namespace crnlib -{ - class buffer_stream : public data_stream - { - public: - buffer_stream() : - data_stream(), - m_pBuf(NULL), - m_size(0), - m_ofs(0) - { - } - - buffer_stream(void* p, uint size) : - data_stream(), - m_pBuf(NULL), - m_size(0), - m_ofs(0) - { - open(p, size); - } - - buffer_stream(const void* p, uint size) : - data_stream(), - m_pBuf(NULL), - m_size(0), - m_ofs(0) - { - open(p, size); - } - - virtual ~buffer_stream() - { - } - - bool open(const void* p, uint size) - { - CRNLIB_ASSERT(p); - - close(); - - if ((!p) || (!size)) - return false; - - m_opened = true; - m_pBuf = (uint8*)(p); - m_size = size; - m_ofs = 0; - m_attribs = cDataStreamSeekable | cDataStreamReadable; - return true; - } - - bool open(void* p, uint size) - { - CRNLIB_ASSERT(p); - - close(); - - if ((!p) || (!size)) - return false; - - m_opened = true; - m_pBuf = static_cast(p); - m_size = size; - m_ofs = 0; - m_attribs = cDataStreamSeekable | cDataStreamWritable | cDataStreamReadable; - return true; - } - - virtual bool close() - { - if (m_opened) - { - m_opened = false; - m_pBuf = NULL; - m_size = 0; - m_ofs = 0; - return true; - } - - return false; - } - - const void* get_buf() const { return m_pBuf; } - void* get_buf() { return m_pBuf; } - - virtual const void* get_ptr() const { return m_pBuf; } - - virtual uint read(void* pBuf, uint len) - { - CRNLIB_ASSERT(pBuf && (len <= 0x7FFFFFFF)); - - if ((!m_opened) || (!is_readable()) || (!len)) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_size); - - uint bytes_left = m_size - m_ofs; - - len = math::minimum(len, bytes_left); - - if (len) - memcpy(pBuf, &m_pBuf[m_ofs], len); - - m_ofs += len; - - return len; - } - - virtual uint write(const void* pBuf, uint len) - { - CRNLIB_ASSERT(pBuf && (len <= 0x7FFFFFFF)); - - if ((!m_opened) || (!is_writable()) || (!len)) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_size); - - uint bytes_left = m_size - m_ofs; - - len = math::minimum(len, bytes_left); - - if (len) - memcpy(&m_pBuf[m_ofs], pBuf, len); - - m_ofs += len; - - return len; - } - - virtual bool flush() - { - if (!m_opened) - return false; - - return true; - } - - virtual uint64 get_size() - { - if (!m_opened) - return 0; - - return m_size; - } - - virtual uint64 get_remaining() - { - if (!m_opened) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_size); - - return m_size - m_ofs; - } - - virtual uint64 get_ofs() - { - if (!m_opened) - return 0; - - return m_ofs; - } - - virtual bool seek(int64 ofs, bool relative) - { - if ((!m_opened) || (!is_seekable())) - return false; - - int64 new_ofs = relative ? (m_ofs + ofs) : ofs; - - if (new_ofs < 0) - return false; - else if (new_ofs > m_size) - return false; - - m_ofs = static_cast(new_ofs); - - post_seek(); - - return true; - } - - private: - uint8* m_pBuf; - uint m_size; - uint m_ofs; - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_cfile_stream.h b/third_party/crunch/crnlib/crn_cfile_stream.h deleted file mode 100644 index 12160dd43..000000000 --- a/third_party/crunch/crnlib/crn_cfile_stream.h +++ /dev/null @@ -1,241 +0,0 @@ -// File: crn_cfile_stream.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_data_stream.h" - -namespace crnlib -{ - class cfile_stream : public data_stream - { - public: - cfile_stream() : data_stream(), m_pFile(NULL), m_size(0), m_ofs(0), m_has_ownership(false) - { - } - - cfile_stream(FILE* pFile, const char* pFilename, uint attribs, bool has_ownership) : - data_stream(), m_pFile(NULL), m_size(0), m_ofs(0), m_has_ownership(false) - { - open(pFile, pFilename, attribs, has_ownership); - } - - cfile_stream(const char* pFilename, uint attribs = cDataStreamReadable | cDataStreamSeekable, bool open_existing = false) : - data_stream(), m_pFile(NULL), m_size(0), m_ofs(0), m_has_ownership(false) - { - open(pFilename, attribs, open_existing); - } - - virtual ~cfile_stream() - { - close(); - } - - virtual bool close() - { - clear_error(); - - if (m_opened) - { - bool status = true; - if (m_has_ownership) - { - if (EOF == fclose(m_pFile)) - status = false; - } - - m_pFile = NULL; - m_opened = false; - m_size = 0; - m_ofs = 0; - m_has_ownership = false; - - return status; - } - - return false; - } - - bool open(FILE* pFile, const char* pFilename, uint attribs, bool has_ownership) - { - CRNLIB_ASSERT(pFile); - CRNLIB_ASSERT(pFilename); - - close(); - - set_name(pFilename); - m_pFile = pFile; - m_has_ownership = has_ownership; - m_attribs = static_cast(attribs); - - m_ofs = crn_ftell(m_pFile); - crn_fseek(m_pFile, 0, SEEK_END); - m_size = crn_ftell(m_pFile); - crn_fseek(m_pFile, m_ofs, SEEK_SET); - - m_opened = true; - - return true; - } - - bool open(const char* pFilename, uint attribs = cDataStreamReadable | cDataStreamSeekable, bool open_existing = false) - { - CRNLIB_ASSERT(pFilename); - - close(); - - m_attribs = static_cast(attribs); - - const char* pMode; - if ((is_readable()) && (is_writable())) - pMode = open_existing ? "r+b" : "w+b"; - else if (is_writable()) - pMode = open_existing ? "ab" : "wb"; - else if (is_readable()) - pMode = "rb"; - else - { - set_error(); - return false; - } - - FILE* pFile = NULL; - crn_fopen(&pFile, pFilename, pMode); - m_has_ownership = true; - - if (!pFile) - { - set_error(); - return false; - } - - // TODO: Change stream class to support UCS2 filenames. - - return open(pFile, pFilename, attribs, true); - } - - FILE* get_file() const { return m_pFile; } - - virtual uint read(void* pBuf, uint len) - { - CRNLIB_ASSERT(pBuf && (len <= 0x7FFFFFFF)); - - if (!m_opened || (!is_readable()) || (!len)) - return 0; - - len = static_cast(math::minimum(len, get_remaining())); - - if (fread(pBuf, 1, len, m_pFile) != len) - { - set_error(); - return 0; - } - - m_ofs += len; - return len; - } - - virtual uint write(const void* pBuf, uint len) - { - CRNLIB_ASSERT(pBuf && (len <= 0x7FFFFFFF)); - - if (!m_opened || (!is_writable()) || (!len)) - return 0; - - if (fwrite(pBuf, 1, len, m_pFile) != len) - { - set_error(); - return 0; - } - - m_ofs += len; - m_size = math::maximum(m_size, m_ofs); - - return len; - } - - virtual bool flush() - { - if ((!m_opened) || (!is_writable())) - return false; - - if (EOF == fflush(m_pFile)) - { - set_error(); - return false; - } - - return true; - } - - virtual uint64 get_size() - { - if (!m_opened) - return 0; - - return m_size; - } - - virtual uint64 get_remaining() - { - if (!m_opened) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_size); - return m_size - m_ofs; - } - - virtual uint64 get_ofs() - { - if (!m_opened) - return 0; - - return m_ofs; - } - - virtual bool seek(int64 ofs, bool relative) - { - if ((!m_opened) || (!is_seekable())) - return false; - - int64 new_ofs = relative ? (m_ofs + ofs) : ofs; - if (new_ofs < 0) - return false; - else if (static_cast(new_ofs) > m_size) - return false; - - if (static_cast(new_ofs) != m_ofs) - { - if (crn_fseek(m_pFile, new_ofs, SEEK_SET) != 0) - { - set_error(); - return false; - } - - m_ofs = new_ofs; - } - - return true; - } - - static bool read_file_into_array(const char* pFilename, vector& buf) - { - cfile_stream in_stream(pFilename); - if (!in_stream.is_opened()) - return false; - return in_stream.read_array(buf); - } - - static bool write_array_to_file(const char* pFilename, const vector& buf) - { - cfile_stream out_stream(pFilename, cDataStreamWritable|cDataStreamSeekable); - if (!out_stream.is_opened()) - return false; - return out_stream.write_array(buf); - } - - private: - FILE* m_pFile; - uint64 m_size, m_ofs; - bool m_has_ownership; - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_checksum.cpp b/third_party/crunch/crnlib/crn_checksum.cpp deleted file mode 100644 index 5982a83e0..000000000 --- a/third_party/crunch/crnlib/crn_checksum.cpp +++ /dev/null @@ -1,63 +0,0 @@ -// File: crn_checksum.cpp -#include "crn_core.h" - -namespace crnlib -{ - // From the public domain stb.h header. - uint adler32(const void* pBuf, size_t buflen, uint adler32) - { - const uint8* buffer = static_cast(pBuf); - - const unsigned long ADLER_MOD = 65521; - unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; - size_t blocklen; - unsigned long i; - - blocklen = buflen % 5552; - while (buflen) { - for (i=0; i + 7 < blocklen; i += 8) { - s1 += buffer[0], s2 += s1; - s1 += buffer[1], s2 += s1; - s1 += buffer[2], s2 += s1; - s1 += buffer[3], s2 += s1; - s1 += buffer[4], s2 += s1; - s1 += buffer[5], s2 += s1; - s1 += buffer[6], s2 += s1; - s1 += buffer[7], s2 += s1; - - buffer += 8; - } - - for (; i < blocklen; ++i) - s1 += *buffer++, s2 += s1; - - s1 %= ADLER_MOD, s2 %= ADLER_MOD; - buflen -= blocklen; - blocklen = 5552; - } - return (s2 << 16) + s1; - } - - uint16 crc16(const void* pBuf, size_t len, uint16 crc) - { - crc = ~crc; - - const uint8* p = reinterpret_cast(pBuf); - while (len) - { - const uint16 q = *p++ ^ (crc >> 8); - crc <<= 8U; - uint16 r = (q >> 4) ^ q; - crc ^= r; - r <<= 5U; - crc ^= r; - r <<= 7U; - crc ^= r; - len--; - } - - return static_cast(~crc); - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_checksum.h b/third_party/crunch/crnlib/crn_checksum.h deleted file mode 100644 index 6b9840c7b..000000000 --- a/third_party/crunch/crnlib/crn_checksum.h +++ /dev/null @@ -1,13 +0,0 @@ -// File: crn_checksum.h -#pragma once - -namespace crnlib -{ - const uint cInitAdler32 = 1U; - uint adler32(const void* pBuf, size_t buflen, uint adler32 = cInitAdler32); - - // crc16() intended for small buffers - doesn't use an acceleration table. - const uint cInitCRC16 = 0; - uint16 crc16(const void* pBuf, size_t len, uint16 crc = cInitCRC16); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_clusterizer.h b/third_party/crunch/crnlib/crn_clusterizer.h deleted file mode 100644 index c35745a07..000000000 --- a/third_party/crunch/crnlib/crn_clusterizer.h +++ /dev/null @@ -1,764 +0,0 @@ -// File: crn_clusterizer.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_matrix.h" - -namespace crnlib -{ - template - class clusterizer - { - public: - clusterizer() : - m_overall_variance(0.0f), - m_split_index(0), - m_heap_size(0), - m_quick(false) - { - } - - void clear() - { - m_training_vecs.clear(); - m_codebook.clear(); - m_nodes.clear(); - m_overall_variance = 0.0f; - m_split_index = 0; - m_heap_size = 0; - m_quick = false; - } - - void reserve_training_vecs(uint num_expected) - { - m_training_vecs.reserve(num_expected); - } - - void add_training_vec(const VectorType& v, uint weight) - { - m_training_vecs.push_back( std::make_pair(v, weight) ); - } - - typedef bool (*progress_callback_func_ptr)(uint percentage_completed, void* pData); - - bool generate_codebook(uint max_size, progress_callback_func_ptr pProgress_callback = NULL, void* pProgress_data = NULL, bool quick = false) - { - if (m_training_vecs.empty()) - return false; - - m_quick = quick; - - double ttsum = 0.0f; - - vq_node root; - root.m_vectors.reserve(m_training_vecs.size()); - - for (uint i = 0; i < m_training_vecs.size(); i++) - { - const VectorType& v = m_training_vecs[i].first; - const uint weight = m_training_vecs[i].second; - - root.m_centroid += (v * (float)weight); - root.m_total_weight += weight; - root.m_vectors.push_back(i); - - ttsum += v.dot(v) * weight; - } - - root.m_variance = (float)(ttsum - (root.m_centroid.dot(root.m_centroid) / root.m_total_weight)); - - root.m_centroid *= (1.0f / root.m_total_weight); - - m_nodes.clear(); - m_nodes.reserve(max_size * 2 + 1); - - m_nodes.push_back(root); - - m_heap.resize(max_size + 1); - m_heap[1] = 0; - m_heap_size = 1; - - m_split_index = 0; - - uint total_leaves = 1; - - m_left_children.reserve(m_training_vecs.size() + 1); - m_right_children.reserve(m_training_vecs.size() + 1); - - int prev_percentage = -1; - while ((total_leaves < max_size) && (m_heap_size)) - { - int worst_node_index = m_heap[1]; - - m_heap[1] = m_heap[m_heap_size]; - m_heap_size--; - if (m_heap_size) - down_heap(1); - - split_node(worst_node_index); - total_leaves++; - - if ((pProgress_callback) && ((total_leaves & 63) == 0) && (max_size)) - { - int cur_percentage = (total_leaves * 100U + (max_size / 2U)) / max_size; - if (cur_percentage != prev_percentage) - { - if (!(*pProgress_callback)(cur_percentage, pProgress_data)) - return false; - - prev_percentage = cur_percentage; - } - } - } - - m_codebook.clear(); - - m_overall_variance = 0.0f; - - for (uint i = 0; i < m_nodes.size(); i++) - { - vq_node& node = m_nodes[i]; - if (node.m_left != -1) - { - CRNLIB_ASSERT(node.m_right != -1); - continue; - } - - CRNLIB_ASSERT((node.m_left == -1) && (node.m_right == -1)); - - node.m_codebook_index = m_codebook.size(); - m_codebook.push_back(node.m_centroid); - - m_overall_variance += node.m_variance; - } - - m_heap.clear(); - m_left_children.clear(); - m_right_children.clear(); - - return true; - } - - inline uint get_num_training_vecs() const { return m_training_vecs.size(); } - const VectorType& get_training_vec(uint index) const { return m_training_vecs[index].first; } - uint get_training_vec_weight(uint index) const { return m_training_vecs[index].second; } - - typedef crnlib::vector< std::pair > training_vec_array; - - const training_vec_array& get_training_vecs() const { return m_training_vecs; } - training_vec_array& get_training_vecs() { return m_training_vecs; } - - inline float get_overall_variance() const { return m_overall_variance; } - - inline uint get_codebook_size() const - { - return m_codebook.size(); - } - - inline const VectorType& get_codebook_entry(uint index) const - { - return m_codebook[index]; - } - - VectorType& get_codebook_entry(uint index) - { - return m_codebook[index]; - } - - typedef crnlib::vector vector_vec_type; - inline const vector_vec_type& get_codebook() const - { - return m_codebook; - } - - uint find_best_codebook_entry(const VectorType& v) const - { - uint cur_node_index = 0; - - for ( ; ; ) - { - const vq_node& cur_node = m_nodes[cur_node_index]; - - if (cur_node.m_left == -1) - return cur_node.m_codebook_index; - - const vq_node& left_node = m_nodes[cur_node.m_left]; - const vq_node& right_node = m_nodes[cur_node.m_right]; - - float left_dist = left_node.m_centroid.squared_distance(v); - float right_dist = right_node.m_centroid.squared_distance(v); - - if (left_dist < right_dist) - cur_node_index = cur_node.m_left; - else - cur_node_index = cur_node.m_right; - } - } - - const VectorType& find_best_codebook_entry(const VectorType& v, uint max_codebook_size) const - { - uint cur_node_index = 0; - - for ( ; ; ) - { - const vq_node& cur_node = m_nodes[cur_node_index]; - - if ((cur_node.m_left == -1) || ((cur_node.m_codebook_index + 1) >= (int)max_codebook_size)) - return cur_node.m_centroid; - - const vq_node& left_node = m_nodes[cur_node.m_left]; - const vq_node& right_node = m_nodes[cur_node.m_right]; - - float left_dist = left_node.m_centroid.squared_distance(v); - float right_dist = right_node.m_centroid.squared_distance(v); - - if (left_dist < right_dist) - cur_node_index = cur_node.m_left; - else - cur_node_index = cur_node.m_right; - } - } - - uint find_best_codebook_entry_fs(const VectorType& v) const - { - float best_dist = math::cNearlyInfinite; - uint best_index = 0; - - for (uint i = 0; i < m_codebook.size(); i++) - { - float dist = m_codebook[i].squared_distance(v); - if (dist < best_dist) - { - best_dist = dist; - best_index = i; - if (best_dist == 0.0f) - break; - } - } - - return best_index; - } - - void retrieve_clusters(uint max_clusters, crnlib::vector< crnlib::vector >& clusters) const - { - clusters.resize(0); - clusters.reserve(max_clusters); - - crnlib::vector stack; - stack.reserve(512); - - uint cur_node_index = 0; - - for ( ; ; ) - { - const vq_node& cur_node = m_nodes[cur_node_index]; - - if ( (cur_node.is_leaf()) || ((cur_node.m_codebook_index + 2) > (int)max_clusters) ) - { - clusters.resize(clusters.size() + 1); - clusters.back() = cur_node.m_vectors; - - if (stack.empty()) - break; - cur_node_index = stack.back(); - stack.pop_back(); - continue; - } - - cur_node_index = cur_node.m_left; - stack.push_back(cur_node.m_right); - } - } - - private: - training_vec_array m_training_vecs; - - struct vq_node - { - vq_node() : m_centroid(cClear), m_total_weight(0), m_left(-1), m_right(-1), m_codebook_index(-1), m_unsplittable(false) { } - - VectorType m_centroid; - uint64 m_total_weight; - - float m_variance; - - crnlib::vector m_vectors; - - int m_left; - int m_right; - - int m_codebook_index; - - bool m_unsplittable; - - bool is_leaf() const { return m_left < 0; } - }; - - typedef crnlib::vector node_vec_type; - - node_vec_type m_nodes; - - vector_vec_type m_codebook; - - float m_overall_variance; - - uint m_split_index; - - crnlib::vector m_heap; - uint m_heap_size; - - bool m_quick; - - void insert_heap(uint node_index) - { - const float variance = m_nodes[node_index].m_variance; - uint pos = ++m_heap_size; - - if (m_heap_size >= m_heap.size()) - m_heap.resize(m_heap_size + 1); - - for ( ; ; ) - { - uint parent = pos >> 1; - if (!parent) - break; - - float parent_variance = m_nodes[m_heap[parent]].m_variance; - if (parent_variance > variance) - break; - - m_heap[pos] = m_heap[parent]; - - pos = parent; - } - - m_heap[pos] = node_index; - } - - void down_heap(uint pos) - { - uint child; - uint orig = m_heap[pos]; - - const float orig_variance = m_nodes[orig].m_variance; - - while ((child = (pos << 1)) <= m_heap_size) - { - if (child < m_heap_size) - { - if (m_nodes[m_heap[child]].m_variance < m_nodes[m_heap[child + 1]].m_variance) - child++; - } - - if (orig_variance > m_nodes[m_heap[child]].m_variance) - break; - - m_heap[pos] = m_heap[child]; - - pos = child; - } - - m_heap[pos] = orig; - } - - void compute_split_estimate(VectorType& left_child_res, VectorType& right_child_res, const vq_node& parent_node) - { - VectorType furthest(0); - double furthest_dist = -1.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - - double dist = v.squared_distance(parent_node.m_centroid); - if (dist > furthest_dist) - { - furthest_dist = dist; - furthest = v; - } - } - - VectorType opposite(0); - double opposite_dist = -1.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - - double dist = v.squared_distance(furthest); - if (dist > opposite_dist) - { - opposite_dist = dist; - opposite = v; - } - } - - left_child_res = (furthest + parent_node.m_centroid) * .5f; - right_child_res = (opposite + parent_node.m_centroid) * .5f; - } - - void compute_split_pca(VectorType& left_child_res, VectorType& right_child_res, const vq_node& parent_node) - { - if (parent_node.m_vectors.size() == 2) - { - left_child_res = m_training_vecs[parent_node.m_vectors[0]].first; - right_child_res = m_training_vecs[parent_node.m_vectors[1]].first; - return; - } - - const uint N = VectorType::num_elements; - - matrix covar; - covar.clear(); - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType v(m_training_vecs[parent_node.m_vectors[i]].first - parent_node.m_centroid); - const VectorType w(v * (float)m_training_vecs[parent_node.m_vectors[i]].second); - - for (uint x = 0; x < N; x++) - for (uint y = x; y < N; y++) - covar[x][y] = covar[x][y] + v[x] * w[y]; - } - - float one_over_total_weight = 1.0f / parent_node.m_total_weight; - - for (uint x = 0; x < N; x++) - for (uint y = x; y < N; y++) - covar[x][y] *= one_over_total_weight; - - for (uint x = 0; x < (N - 1); x++) - for (uint y = x + 1; y < N; y++) - covar[y][x] = covar[x][y]; - - VectorType axis;//(1.0f); - if (N == 1) - axis.set(1.0f); - else - { - for (uint i = 0; i < N; i++) - axis[i] = math::lerp(.75f, 1.25f, i * (1.0f / math::maximum(N - 1, 1))); - } - - VectorType prev_axis(axis); - - for (uint iter = 0; iter < 10; iter++) - { - VectorType x; - - double max_sum = 0; - - for (uint i = 0; i < N; i++) - { - double sum = 0; - - for (uint j = 0; j < N; j++) - sum += axis[j] * covar[i][j]; - - x[i] = static_cast(sum); - - max_sum = math::maximum(max_sum, fabs(sum)); - } - - if (max_sum != 0.0f) - x *= static_cast(1.0f / max_sum); - - VectorType delta_axis(prev_axis - x); - - prev_axis = axis; - axis = x; - - if (delta_axis.norm() < .0025f) - break; - } - - axis.normalize(); - - VectorType left_child(0.0f); - VectorType right_child(0.0f); - - double left_weight = 0.0f; - double right_weight = 0.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const float weight = (float)m_training_vecs[parent_node.m_vectors[i]].second; - - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - - double t = (v - parent_node.m_centroid) * axis; - if (t < 0.0f) - { - left_child += v * weight; - left_weight += weight; - } - else - { - right_child += v * weight; - right_weight += weight; - } - } - - if ((left_weight > 0.0f) && (right_weight > 0.0f)) - { - left_child_res = left_child * (float)(1.0f / left_weight); - right_child_res = right_child * (float)(1.0f / right_weight); - } - else - { - compute_split_estimate(left_child_res, right_child_res, parent_node); - } - } - -#if 0 - void compute_split_pca2(VectorType& left_child_res, VectorType& right_child_res, const vq_node& parent_node) - { - if (parent_node.m_vectors.size() == 2) - { - left_child_res = m_training_vecs[parent_node.m_vectors[0]].first; - right_child_res = m_training_vecs[parent_node.m_vectors[1]].first; - return; - } - - const uint N = VectorType::num_elements; - - VectorType furthest; - double furthest_dist = -1.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - - double dist = v.squared_distance(parent_node.m_centroid); - if (dist > furthest_dist) - { - furthest_dist = dist; - furthest = v; - } - } - - VectorType opposite; - double opposite_dist = -1.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - - double dist = v.squared_distance(furthest); - if (dist > opposite_dist) - { - opposite_dist = dist; - opposite = v; - } - } - - VectorType axis(opposite - furthest); - if (axis.normalize() < .000125f) - { - left_child_res = (furthest + parent_node.m_centroid) * .5f; - right_child_res = (opposite + parent_node.m_centroid) * .5f; - return; - } - - for (uint iter = 0; iter < 2; iter++) - { - double next_axis[N]; - utils::zero_object(next_axis); - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const double weight = m_training_vecs[parent_node.m_vectors[i]].second; - - VectorType v(m_training_vecs[parent_node.m_vectors[i]].first - parent_node.m_centroid); - - double dot = (v * axis) * weight; - - for (uint j = 0; j < N; j++) - next_axis[j] += dot * v[j]; - } - - double w = 0.0f; - for (uint j = 0; j < N; j++) - w += next_axis[j] * next_axis[j]; - - if (w > 0.0f) - { - w = 1.0f / sqrt(w); - for (uint j = 0; j < N; j++) - axis[j] = static_cast(next_axis[j] * w); - } - else - break; - } - - VectorType left_child(0.0f); - VectorType right_child(0.0f); - - double left_weight = 0.0f; - double right_weight = 0.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const float weight = (float)m_training_vecs[parent_node.m_vectors[i]].second; - - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - - double t = (v - parent_node.m_centroid) * axis; - if (t < 0.0f) - { - left_child += v * weight; - left_weight += weight; - } - else - { - right_child += v * weight; - right_weight += weight; - } - } - - if ((left_weight > 0.0f) && (right_weight > 0.0f)) - { - left_child_res = left_child * (float)(1.0f / left_weight); - right_child_res = right_child * (float)(1.0f / right_weight); - } - else - { - left_child_res = (furthest + parent_node.m_centroid) * .5f; - right_child_res = (opposite + parent_node.m_centroid) * .5f; - } - } -#endif - - // thread safety warning: shared state! - crnlib::vector m_left_children; - crnlib::vector m_right_children; - - void split_node(uint index) - { - vq_node& parent_node = m_nodes[index]; - - if (parent_node.m_vectors.size() == 1) - return; - - VectorType left_child, right_child; - if (m_quick) - compute_split_estimate(left_child, right_child, parent_node); - else - compute_split_pca(left_child, right_child, parent_node); - - uint64 left_weight = 0; - uint64 right_weight = 0; - - float prev_total_variance = 1e+10f; - - float left_variance = 0.0f; - float right_variance = 0.0f; - - const uint cMaxLoops = m_quick ? 2 : 8; - for (uint total_loops = 0; total_loops < cMaxLoops; total_loops++) - { - m_left_children.resize(0); - m_right_children.resize(0); - - VectorType new_left_child(cClear); - VectorType new_right_child(cClear); - - double left_ttsum = 0.0f; - double right_ttsum = 0.0f; - - left_weight = 0; - right_weight = 0; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = m_training_vecs[parent_node.m_vectors[i]].first; - const uint weight = m_training_vecs[parent_node.m_vectors[i]].second; - - double left_dist2 = left_child.squared_distance(v); - double right_dist2 = right_child.squared_distance(v); - - if (left_dist2 < right_dist2) - { - m_left_children.push_back(parent_node.m_vectors[i]); - - new_left_child += (v * (float)weight); - left_weight += weight; - - left_ttsum += v.dot(v) * weight; - } - else - { - m_right_children.push_back(parent_node.m_vectors[i]); - - new_right_child += (v * (float)weight); - right_weight += weight; - - right_ttsum += v.dot(v) * weight; - } - } - - if ((!left_weight) || (!right_weight)) - { - parent_node.m_unsplittable = true; - return; - } - - left_variance = (float)(left_ttsum - (new_left_child.dot(new_left_child) / left_weight)); - right_variance = (float)(right_ttsum - (new_right_child.dot(new_right_child) / right_weight)); - - new_left_child *= (1.0f / left_weight); - new_right_child *= (1.0f / right_weight); - - left_child = new_left_child; - left_weight = left_weight; - - right_child = new_right_child; - right_weight = right_weight; - - float total_variance = left_variance + right_variance; - if (total_variance < .00001f) - break; - - //const float variance_delta_thresh = .00001f; - const float variance_delta_thresh = .00125f; - if (((prev_total_variance - total_variance) / total_variance) < variance_delta_thresh) - break; - - prev_total_variance = total_variance; - } - - const uint left_child_index = m_nodes.size(); - const uint right_child_index = m_nodes.size() + 1; - - parent_node.m_left = m_nodes.size(); - parent_node.m_right = m_nodes.size() + 1; - parent_node.m_codebook_index = m_split_index; - m_split_index++; - - m_nodes.resize(m_nodes.size() + 2); - - // parent_node is invalid now, because m_nodes has been changed - - vq_node& left_child_node = m_nodes[left_child_index]; - vq_node& right_child_node = m_nodes[right_child_index]; - - left_child_node.m_centroid = left_child; - left_child_node.m_total_weight = left_weight; - left_child_node.m_vectors.swap(m_left_children); - left_child_node.m_variance = left_variance; - if ((left_child_node.m_vectors.size() > 1) && (left_child_node.m_variance > 0.0f)) - insert_heap(left_child_index); - - right_child_node.m_centroid = right_child; - right_child_node.m_total_weight = right_weight; - right_child_node.m_vectors.swap(m_right_children); - right_child_node.m_variance = right_variance; - if ((right_child_node.m_vectors.size() > 1) && (right_child_node.m_variance > 0.0f)) - insert_heap(right_child_index); - } - - }; - -} // namespace crnlib - - - diff --git a/third_party/crunch/crnlib/crn_color.h b/third_party/crunch/crnlib/crn_color.h deleted file mode 100644 index 06f1983a4..000000000 --- a/third_party/crunch/crnlib/crn_color.h +++ /dev/null @@ -1,994 +0,0 @@ -// File: crn_color.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_core.h" - -namespace crnlib -{ - template struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = false, - cMin = cUINT8_MIN, - cMax = cUINT8_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = true, - cFloat = false, - cMin = cINT8_MIN, - cMax = cINT8_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = true, - cFloat = false, - cMin = cINT16_MIN, - cMax = cINT16_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = false, - cMin = cUINT16_MIN, - cMax = cUINT16_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = true, - cFloat = false, - cMin = cINT32_MIN, - cMax = cINT32_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = false, - cMin = cUINT32_MIN, - cMax = cUINT32_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = true, - cMin = cINT32_MIN, - cMax = cINT32_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = true, - cMin = cINT32_MIN, - cMax = cINT32_MAX - }; - }; - - template - class color_quad : public helpers::rel_ops > - { - template - static inline parameter_type clamp(T v) - { - parameter_type result = static_cast(v); - if (!component_traits::cFloat) - { - if (v < component_traits::cMin) - result = static_cast(component_traits::cMin); - else if (v > component_traits::cMax) - result = static_cast(component_traits::cMax); - } - return result; - } - -#ifdef _MSC_VER - template<> - static inline parameter_type clamp(int v) - { - if (!component_traits::cFloat) - { - if ((!component_traits::cSigned) && (component_traits::cMin == 0) && (component_traits::cMax == 0xFF)) - { - if (v & 0xFFFFFF00U) - v = (~(static_cast(v) >> 31)) & 0xFF; - } - else - { - if (v < component_traits::cMin) - v = component_traits::cMin; - else if (v > component_traits::cMax) - v = component_traits::cMax; - } - } - return static_cast(v); - } -#endif - - public: - typedef component_type component_t; - typedef parameter_type parameter_t; - typedef color_quad_component_traits component_traits; - - enum { cNumComps = 4 }; - - union - { - struct - { - component_type r; - component_type g; - component_type b; - component_type a; - }; - - component_type c[cNumComps]; - - uint32 m_u32; - }; - - inline color_quad() - { - } - - inline color_quad(eClear) : - r(0), g(0), b(0), a(0) - { - } - - inline color_quad(const color_quad& other) : - r(other.r), g(other.g), b(other.b), a(other.a) - { - } - - explicit inline color_quad(parameter_type y, parameter_type alpha = component_traits::cMax) - { - set(y, alpha); - } - - inline color_quad(parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha = component_traits::cMax) - { - set(red, green, blue, alpha); - } - - explicit inline color_quad(eNoClamp, parameter_type y, parameter_type alpha = component_traits::cMax) - { - set_noclamp_y_alpha(y, alpha); - } - - inline color_quad(eNoClamp, parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha = component_traits::cMax) - { - set_noclamp_rgba(red, green, blue, alpha); - } - - template - inline color_quad(const color_quad& other) : - r(static_cast(clamp(other.r))), g(static_cast(clamp(other.g))), b(static_cast(clamp(other.b))), a(static_cast(clamp(other.a))) - { - } - - inline void clear() - { - r = 0; - g = 0; - b = 0; - a = 0; - } - - inline color_quad& operator= (const color_quad& other) - { - r = other.r; - g = other.g; - b = other.b; - a = other.a; - return *this; - } - - inline color_quad& set_rgb(const color_quad& other) - { - r = other.r; - g = other.g; - b = other.b; - return *this; - } - - template - inline color_quad& operator=(const color_quad& other) - { - r = static_cast(clamp(other.r)); - g = static_cast(clamp(other.g)); - b = static_cast(clamp(other.b)); - a = static_cast(clamp(other.a)); - return *this; - } - - inline color_quad& operator= (parameter_type y) - { - set(y, component_traits::cMax); - return *this; - } - - inline color_quad& set(parameter_type y, parameter_type alpha = component_traits::cMax) - { - y = clamp(y); - alpha = clamp(alpha); - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad& set_noclamp_y_alpha(parameter_type y, parameter_type alpha = component_traits::cMax) - { - CRNLIB_ASSERT( (y >= component_traits::cMin) && (y <= component_traits::cMax) ); - CRNLIB_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad& set(parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha = component_traits::cMax) - { - r = static_cast(clamp(red)); - g = static_cast(clamp(green)); - b = static_cast(clamp(blue)); - a = static_cast(clamp(alpha)); - return *this; - } - - inline color_quad& set_noclamp_rgba(parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha) - { - CRNLIB_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - CRNLIB_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - CRNLIB_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - CRNLIB_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - a = static_cast(alpha); - return *this; - } - - inline color_quad& set_noclamp_rgb(parameter_type red, parameter_type green, parameter_type blue) - { - CRNLIB_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - CRNLIB_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - CRNLIB_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - return *this; - } - - static inline parameter_type get_min_comp() { return component_traits::cMin; } - static inline parameter_type get_max_comp() { return component_traits::cMax; } - static inline bool get_comps_are_signed() { return component_traits::cSigned; } - - inline component_type operator[] (uint i) const { CRNLIB_ASSERT(i < cNumComps); return c[i]; } - inline component_type& operator[] (uint i) { CRNLIB_ASSERT(i < cNumComps); return c[i]; } - - inline color_quad& set_component(uint i, parameter_type f) - { - CRNLIB_ASSERT(i < cNumComps); - - c[i] = static_cast(clamp(f)); - - return *this; - } - - inline color_quad& set_grayscale(parameter_t l) - { - component_t x = static_cast(clamp(l)); - c[0] = x; - c[1] = x; - c[2] = x; - return *this; - } - - inline color_quad& clamp(const color_quad& l, const color_quad& h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast(math::clamp(c[i], l[i], h[i])); - return *this; - } - - inline color_quad& clamp(parameter_type l, parameter_type h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast(math::clamp(c[i], l, h)); - return *this; - } - - // Returns CCIR 601 luma (consistent with color_utils::RGB_To_Y). - inline parameter_type get_luma() const - { - return static_cast((19595U * r + 38470U * g + 7471U * b + 32768U) >> 16U); - } - - // Returns REC 709 luma. - inline parameter_type get_luma_rec709() const - { - return static_cast((13938U * r + 46869U * g + 4729U * b + 32768U) >> 16U); - } - - // Beware of endianness! - inline uint32 get_uint32() const - { - CRNLIB_ASSERT(sizeof(*this) == sizeof(uint32)); - return *reinterpret_cast(this); - } - - // Beware of endianness! - inline uint64 get_uint64() const - { - CRNLIB_ASSERT(sizeof(*this) == sizeof(uint64)); - return *reinterpret_cast(this); - } - - inline uint squared_distance(const color_quad& c, bool alpha = true) const - { - return math::square(r - c.r) + math::square(g - c.g) + math::square(b - c.b) + (alpha ? math::square(a - c.a) : 0); - } - - inline bool rgb_equals(const color_quad& rhs) const - { - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b); - } - - inline bool operator== (const color_quad& rhs) const - { - if (sizeof(color_quad) == sizeof(uint32)) - return m_u32 == rhs.m_u32; - else - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b) && (a == rhs.a); - } - - inline bool operator< (const color_quad& rhs) const - { - for (uint i = 0; i < cNumComps; i++) - { - if (c[i] < rhs.c[i]) - return true; - else if (!(c[i] == rhs.c[i])) - return false; - } - return false; - } - - color_quad& operator+= (const color_quad& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] + other.c[i])); - return *this; - } - - color_quad& operator-= (const color_quad& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] - other.c[i])); - return *this; - } - - color_quad& operator*= (parameter_type v) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] * v)); - return *this; - } - - color_quad& operator/= (parameter_type v) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(c[i] / v); - return *this; - } - - color_quad get_swizzled(uint x, uint y, uint z, uint w) const - { - CRNLIB_ASSERT((x | y | z | w) < 4); - return color_quad(c[x], c[y], c[z], c[w]); - } - - friend color_quad operator+ (const color_quad& lhs, const color_quad& rhs) - { - color_quad result(lhs); - result += rhs; - return result; - } - - friend color_quad operator- (const color_quad& lhs, const color_quad& rhs) - { - color_quad result(lhs); - result -= rhs; - return result; - } - - friend color_quad operator* (const color_quad& lhs, parameter_type v) - { - color_quad result(lhs); - result *= v; - return result; - } - - friend color_quad operator/ (const color_quad& lhs, parameter_type v) - { - color_quad result(lhs); - result /= v; - return result; - } - - friend color_quad operator* (parameter_type v, const color_quad& rhs) - { - color_quad result(rhs); - result *= v; - return result; - } - - inline bool is_grayscale() const - { - return (c[0] == c[1]) && (c[1] == c[2]); - } - - uint get_min_component_index(bool alpha = true) const - { - uint index = 0; - uint limit = alpha ? cNumComps : (cNumComps - 1); - for (uint i = 1; i < limit; i++) - if (c[i] < c[index]) - index = i; - return index; - } - - uint get_max_component_index(bool alpha = true) const - { - uint index = 0; - uint limit = alpha ? cNumComps : (cNumComps - 1); - for (uint i = 1; i < limit; i++) - if (c[i] > c[index]) - index = i; - return index; - } - - operator size_t() const - { - return (size_t)fast_hash(this, sizeof(*this)); - } - - void get_float4(float* pDst) - { - for (uint i = 0; i < 4; i++) - pDst[i] = ((*this)[i] - component_traits::cMin) / float(component_traits::cMax - component_traits::cMin); - } - - void get_float3(float* pDst) - { - for (uint i = 0; i < 3; i++) - pDst[i] = ((*this)[i] - component_traits::cMin) / float(component_traits::cMax - component_traits::cMin); - } - - static color_quad component_min(const color_quad& a, const color_quad& b) - { - color_quad result; - for (uint i = 0; i < 4; i++) - result[i] = static_cast(math::minimum(a[i], b[i])); - return result; - } - - static color_quad component_max(const color_quad& a, const color_quad& b) - { - color_quad result; - for (uint i = 0; i < 4; i++) - result[i] = static_cast(math::maximum(a[i], b[i])); - return result; - } - - static color_quad make_black() - { - return color_quad(0, 0, 0, component_traits::cMax); - } - - static color_quad make_white() - { - return color_quad(component_traits::cMax, component_traits::cMax, component_traits::cMax, component_traits::cMax); - } - }; // class color_quad - - template - struct scalar_type< color_quad > - { - enum { cFlag = true }; - static inline void construct(color_quad* p) { } - static inline void construct(color_quad* p, const color_quad& init) { memcpy(p, &init, sizeof(color_quad)); } - static inline void construct_array(color_quad* p, uint n) { p, n; } - static inline void destruct(color_quad* p) { p; } - static inline void destruct_array(color_quad* p, uint n) { p, n; } - }; - - typedef color_quad color_quad_u8; - typedef color_quad color_quad_i8; - typedef color_quad color_quad_i16; - typedef color_quad color_quad_u16; - typedef color_quad color_quad_i32; - typedef color_quad color_quad_u32; - typedef color_quad color_quad_f; - typedef color_quad color_quad_d; - - namespace color - { - inline uint elucidian_distance(uint r0, uint g0, uint b0, uint r1, uint g1, uint b1) - { - int dr = (int)r0 - (int)r1; - int dg = (int)g0 - (int)g1; - int db = (int)b0 - (int)b1; - - return static_cast(dr * dr + dg * dg + db * db); - } - - inline uint elucidian_distance(uint r0, uint g0, uint b0, uint a0, uint r1, uint g1, uint b1, uint a1) - { - int dr = (int)r0 - (int)r1; - int dg = (int)g0 - (int)g1; - int db = (int)b0 - (int)b1; - int da = (int)a0 - (int)a1; - - return static_cast(dr * dr + dg * dg + db * db + da * da); - } - - inline uint elucidian_distance(const color_quad_u8& c0, const color_quad_u8& c1, bool alpha) - { - if (alpha) - return elucidian_distance(c0.r, c0.g, c0.b, c0.a, c1.r, c1.g, c1.b, c1.a); - else - return elucidian_distance(c0.r, c0.g, c0.b, c1.r, c1.g, c1.b); - } - - inline uint weighted_elucidian_distance(uint r0, uint g0, uint b0, uint r1, uint g1, uint b1, uint wr, uint wg, uint wb) - { - int dr = (int)r0 - (int)r1; - int dg = (int)g0 - (int)g1; - int db = (int)b0 - (int)b1; - - return static_cast((wr * dr * dr) + (wg * dg * dg) + (wb * db * db)); - } - - inline uint weighted_elucidian_distance( - uint r0, uint g0, uint b0, uint a0, - uint r1, uint g1, uint b1, uint a1, - uint wr, uint wg, uint wb, uint wa) - { - int dr = (int)r0 - (int)r1; - int dg = (int)g0 - (int)g1; - int db = (int)b0 - (int)b1; - int da = (int)a0 - (int)a1; - - return static_cast((wr * dr * dr) + (wg * dg * dg) + (wb * db * db) + (wa * da * da)); - } - - inline uint weighted_elucidian_distance(const color_quad_u8& c0, const color_quad_u8& c1, uint wr, uint wg, uint wb, uint wa) - { - return weighted_elucidian_distance(c0.r, c0.g, c0.b, c0.a, c1.r, c1.g, c1.b, c1.a, wr, wg, wb, wa); - } - - //const uint cRWeight = 8;//24; - //const uint cGWeight = 24;//73; - //const uint cBWeight = 1;//3; - - const uint cRWeight = 8;//24; - const uint cGWeight = 25;//73; - const uint cBWeight = 1;//3; - - inline uint color_distance(bool perceptual, const color_quad_u8& e1, const color_quad_u8& e2, bool alpha) - { - if (perceptual) - { - if (alpha) - return weighted_elucidian_distance(e1, e2, cRWeight, cGWeight, cBWeight, cRWeight+cGWeight+cBWeight); - else - return weighted_elucidian_distance(e1, e2, cRWeight, cGWeight, cBWeight, 0); - } - else - return elucidian_distance(e1, e2, alpha); - } - - inline uint peak_color_error(const color_quad_u8& e1, const color_quad_u8& e2) - { - return math::maximum(labs(e1[0] - e2[0]), labs(e1[1] - e2[1]), labs(e1[2] - e2[2])); - //return math::square(e1[0] - e2[0]) + math::square(e1[1] - e2[1]) + math::square(e1[2] - e2[2]); - } - - // y - [0,255] - // co - [-127,127] - // cg - [-126,127] - inline void RGB_to_YCoCg(int r, int g, int b, int& y, int& co, int& cg) - { - y = (r >> 2) + (g >> 1) + (b >> 2); - co = (r >> 1) - (b >> 1); - cg = -(r >> 2) + (g >> 1) - (b >> 2); - } - - inline void YCoCg_to_RGB(int y, int co, int cg, int& r, int& g, int& b) - { - int tmp = y - cg; - g = y + cg; - r = tmp + co; - b = tmp - co; - } - - static inline uint8 clamp_component(int i) { if (static_cast(i) > 255U) { if (i < 0) i = 0; else if (i > 255) i = 255; } return static_cast(i); } - - // RGB->YCbCr constants, scaled by 2^16 - const int YR = 19595, YG = 38470, YB = 7471, CB_R = -11059, CB_G = -21709, CB_B = 32768, CR_R = 32768, CR_G = -27439, CR_B = -5329; - // YCbCr->RGB constants, scaled by 2^16 - const int R_CR = 91881, B_CB = 116130, G_CR = -46802, G_CB = -22554; - - inline int RGB_to_Y(const color_quad_u8& rgb) - { - const int r = rgb[0], g = rgb[1], b = rgb[2]; - return (r * YR + g * YG + b * YB + 32768) >> 16; - } - - // RGB to YCbCr (same as JFIF JPEG). - // Odd default biases account for 565 endpoint packing. - inline void RGB_to_YCC(color_quad_u8& ycc, const color_quad_u8& rgb, int cb_bias = 123, int cr_bias = 125) - { - const int r = rgb[0], g = rgb[1], b = rgb[2]; - ycc.a = static_cast((r * YR + g * YG + b * YB + 32768) >> 16); - ycc.r = clamp_component(cb_bias + ((r * CB_R + g * CB_G + b * CB_B + 32768) >> 16)); - ycc.g = clamp_component(cr_bias + ((r * CR_R + g * CR_G + b * CR_B + 32768) >> 16)); - ycc.b = 0; - } - - // YCbCr to RGB. - // Odd biases account for 565 endpoint packing. - inline void YCC_to_RGB(color_quad_u8& rgb, const color_quad_u8& ycc, int cb_bias = 123, int cr_bias = 125) - { - const int y = ycc.a; - const int cb = ycc.r - cb_bias; - const int cr = ycc.g - cr_bias; - rgb.r = clamp_component(y + ((R_CR * cr + 32768) >> 16)); - rgb.g = clamp_component(y + ((G_CR * cr + G_CB * cb + 32768) >> 16)); - rgb.b = clamp_component(y + ((B_CB * cb + 32768) >> 16)); - rgb.a = 255; - } - - // Float RGB->YCbCr constants - const float S = 1.0f/65536.0f; - const float F_YR = S*YR, F_YG = S*YG, F_YB = S*YB, F_CB_R = S*CB_R, F_CB_G = S*CB_G, F_CB_B = S*CB_B, F_CR_R = S*CR_R, F_CR_G = S*CR_G, F_CR_B = S*CR_B; - // Float YCbCr->RGB constants - const float F_R_CR = S*R_CR, F_B_CB = S*B_CB, F_G_CR = S*G_CR, F_G_CB = S*G_CB; - - inline void RGB_to_YCC_float(color_quad_f& ycc, const color_quad_u8& rgb) - { - const int r = rgb[0], g = rgb[1], b = rgb[2]; - ycc.a = r * F_YR + g * F_YG + b * F_YB; - ycc.r = r * F_CB_R + g * F_CB_G + b * F_CB_B; - ycc.g = r * F_CR_R + g * F_CR_G + b * F_CR_B; - ycc.b = 0; - } - - inline void YCC_float_to_RGB(color_quad_u8& rgb, const color_quad_f& ycc) - { - float y = ycc.a, cb = ycc.r, cr = ycc.g; - rgb.r = color::clamp_component(static_cast(.5f + y + F_R_CR * cr)); - rgb.g = color::clamp_component(static_cast(.5f + y + F_G_CR * cr + F_G_CB * cb)); - rgb.b = color::clamp_component(static_cast(.5f + y + F_B_CB * cb)); - rgb.a = 255; - } - - } // namespace color - - // This class purposely trades off speed for extremely flexibility. It can handle any component swizzle, any pixel type from 1-4 components and 1-32 bits/component, - // any pixel size between 1-16 bytes/pixel, any pixel stride, any color_quad data type (signed/unsigned/float 8/16/32 bits/component), and scaled/non-scaled components. - // On the downside, it's freaking slow. - class pixel_packer - { - public: - pixel_packer() - { - clear(); - } - - pixel_packer(uint num_comps, uint bits_per_comp, int pixel_stride = -1, bool reversed = false) - { - init(num_comps, bits_per_comp, pixel_stride, reversed); - } - - pixel_packer(const char* pComp_map, int pixel_stride = -1, int force_comp_size = -1) - { - init(pComp_map, pixel_stride, force_comp_size); - } - - void clear() - { - utils::zero_this(this); - } - - inline bool is_valid() const { return m_pixel_stride > 0; } - - inline uint get_pixel_stride() const { return m_pixel_stride; } - void set_pixel_stride(uint n) { m_pixel_stride = n; } - - uint get_num_comps() const { return m_num_comps; } - uint get_comp_size(uint index) const { CRNLIB_ASSERT(index < 4); return m_comp_size[index]; } - uint get_comp_ofs(uint index) const { CRNLIB_ASSERT(index < 4); return m_comp_ofs[index]; } - uint get_comp_max(uint index) const { CRNLIB_ASSERT(index < 4); return m_comp_max[index]; } - bool get_rgb_is_luma() const { return m_rgb_is_luma; } - - template - const void* unpack(const void* p, color_quad_type& color, bool rescale = true) const - { - const uint8* pSrc = static_cast(p); - - for (uint i = 0; i < 4; i++) - { - const uint comp_size = m_comp_size[i]; - if (!comp_size) - { - if (color_quad_type::component_traits::cFloat) - color[i] = static_cast< typename color_quad_type::parameter_t >((i == 3) ? 1 : 0); - else - color[i] = static_cast< typename color_quad_type::parameter_t >((i == 3) ? color_quad_type::component_traits::cMax : 0); - continue; - } - - uint n = 0, dst_bit_ofs = 0; - uint src_bit_ofs = m_comp_ofs[i]; - while (dst_bit_ofs < comp_size) - { - const uint byte_bit_ofs = src_bit_ofs & 7; - n |= ((pSrc[src_bit_ofs >> 3] >> byte_bit_ofs) << dst_bit_ofs); - - const uint bits_read = 8 - byte_bit_ofs; - src_bit_ofs += bits_read; - dst_bit_ofs += bits_read; - } - - const uint32 mx = m_comp_max[i]; - n &= mx; - - const uint32 h = static_cast(color_quad_type::component_traits::cMax); - - if (color_quad_type::component_traits::cFloat) - color.set_component(i, static_cast(n)); - else if (rescale) - color.set_component(i, static_cast( (static_cast(n) * h + (mx >> 1U)) / mx ) ); - else if (color_quad_type::component_traits::cSigned) - color.set_component(i, static_cast(math::minimum(n, h))); - else - color.set_component(i, static_cast(n)); - } - - if (m_rgb_is_luma) - { - color[0] = color[1]; - color[2] = color[1]; - } - - return pSrc + m_pixel_stride; - } - - template - void* pack(const color_quad_type& color, void* p, bool rescale = true) const - { - uint8* pDst = static_cast(p); - - for (uint i = 0; i < 4; i++) - { - const uint comp_size = m_comp_size[i]; - if (!comp_size) - continue; - - uint32 mx = m_comp_max[i]; - - uint32 n; - if (color_quad_type::component_traits::cFloat) - { - typename color_quad_type::parameter_t t = color[i]; - if (t < 0.0f) - n = 0; - else if (t > static_cast(mx)) - n = mx; - else - n = math::minimum(static_cast(floor(t + .5f)), mx); - } - else if (rescale) - { - if (color_quad_type::component_traits::cSigned) - n = math::maximum(static_cast(color[i]), 0); - else - n = static_cast(color[i]); - - const uint32 h = static_cast(color_quad_type::component_traits::cMax); - n = static_cast((static_cast(n) * mx + (h >> 1)) / h); - } - else - { - if (color_quad_type::component_traits::cSigned) - n = math::minimum(static_cast(math::maximum(static_cast(color[i]), 0)), mx); - else - n = math::minimum(static_cast(color[i]), mx); - } - - uint src_bit_ofs = 0; - uint dst_bit_ofs = m_comp_ofs[i]; - while (src_bit_ofs < comp_size) - { - const uint cur_byte_bit_ofs = (dst_bit_ofs & 7); - const uint cur_byte_bits = 8 - cur_byte_bit_ofs; - - uint byte_val = pDst[dst_bit_ofs >> 3]; - uint bit_mask = (mx << cur_byte_bit_ofs) & 0xFF; - byte_val &= ~bit_mask; - byte_val |= (n << cur_byte_bit_ofs); - pDst[dst_bit_ofs >> 3] = static_cast(byte_val); - - mx >>= cur_byte_bits; - n >>= cur_byte_bits; - - dst_bit_ofs += cur_byte_bits; - src_bit_ofs += cur_byte_bits; - } - } - - return pDst + m_pixel_stride; - } - - bool init(uint num_comps, uint bits_per_comp, int pixel_stride = -1, bool reversed = false) - { - clear(); - - if ((num_comps < 1) || (num_comps > 4) || (bits_per_comp < 1) || (bits_per_comp > 32)) - { - CRNLIB_ASSERT(0); - return false; - } - - for (uint i = 0; i < num_comps; i++) - { - m_comp_size[i] = bits_per_comp; - m_comp_ofs[i] = i * bits_per_comp; - if (reversed) - m_comp_ofs[i] = ((num_comps - 1) * bits_per_comp) - m_comp_ofs[i]; - } - - for (uint i = 0; i < 4; i++) - m_comp_max[i] = static_cast((1ULL << m_comp_size[i]) - 1ULL); - - m_pixel_stride = (pixel_stride >= 0) ? pixel_stride : (num_comps * bits_per_comp + 7) / 8; - - return true; - } - - // Format examples: - // R16G16B16 - // B5G6R5 - // B5G5R5x1 - // Y8A8 - // A8R8G8B8 - // First component is at LSB in memory. Assumes unsigned integer components, 1-32bits each. - bool init(const char* pComp_map, int pixel_stride = -1, int force_comp_size = -1) - { - clear(); - - uint cur_bit_ofs = 0; - - while (*pComp_map) - { - char c = *pComp_map++; - - int comp_index = -1; - if (c == 'R') - comp_index = 0; - else if (c == 'G') - comp_index = 1; - else if (c == 'B') - comp_index = 2; - else if (c == 'A') - comp_index = 3; - else if (c == 'Y') - comp_index = 4; - else if (c != 'x') - return false; - - uint comp_size = 0; - - uint n = *pComp_map; - if ((n >= '0') && (n <= '9')) - { - comp_size = n - '0'; - pComp_map++; - - n = *pComp_map; - if ((n >= '0') && (n <= '9')) - { - comp_size = (comp_size * 10) + (n - '0'); - pComp_map++; - } - } - - if (force_comp_size != -1) - comp_size = force_comp_size; - - if ((!comp_size) || (comp_size > 32)) - return false; - - if (comp_index == 4) - { - if (m_comp_size[0] || m_comp_size[1] || m_comp_size[2]) - return false; - - //m_comp_ofs[0] = m_comp_ofs[1] = m_comp_ofs[2] = cur_bit_ofs; - //m_comp_size[0] = m_comp_size[1] = m_comp_size[2] = comp_size; - m_comp_ofs[1] = cur_bit_ofs; - m_comp_size[1] = comp_size; - m_rgb_is_luma = true; - m_num_comps++; - } - else if (comp_index >= 0) - { - if (m_comp_size[comp_index]) - return false; - - m_comp_ofs[comp_index] = cur_bit_ofs; - m_comp_size[comp_index] = comp_size; - m_num_comps++; - } - - cur_bit_ofs += comp_size; - } - - for (uint i = 0; i < 4; i++) - m_comp_max[i] = static_cast((1ULL << m_comp_size[i]) - 1ULL); - - if (pixel_stride >= 0) - m_pixel_stride = pixel_stride; - else - m_pixel_stride = (cur_bit_ofs + 7) / 8; - return true; - } - - private: - uint m_pixel_stride; - uint m_num_comps; - uint m_comp_size[4]; - uint m_comp_ofs[4]; - uint m_comp_max[4]; - bool m_rgb_is_luma; - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_colorized_console.cpp b/third_party/crunch/crnlib/crn_colorized_console.cpp deleted file mode 100644 index a871f846f..000000000 --- a/third_party/crunch/crnlib/crn_colorized_console.cpp +++ /dev/null @@ -1,119 +0,0 @@ -// File: crn_colorized_console.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_colorized_console.h" -#ifdef CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif - -namespace crnlib -{ - void colorized_console::init() - { - console::init(); - console::add_console_output_func(console_output_func, NULL); - } - - void colorized_console::deinit() - { - console::remove_console_output_func(console_output_func); - console::deinit(); - } - - void colorized_console::tick() - { - } - -#ifdef CRNLIB_USE_WIN32_API - bool colorized_console::console_output_func(eConsoleMessageType type, const char* pMsg, void* pData) - { - pData; - - if (console::get_output_disabled()) - return true; - - HANDLE cons = GetStdHandle(STD_OUTPUT_HANDLE); - - DWORD attr = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; - switch (type) - { - case cDebugConsoleMessage: attr = FOREGROUND_BLUE | FOREGROUND_INTENSITY; break; - case cMessageConsoleMessage: attr = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break; - case cWarningConsoleMessage: attr = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY; break; - case cErrorConsoleMessage: attr = FOREGROUND_RED | FOREGROUND_INTENSITY; break; - default: break; - } - - if (INVALID_HANDLE_VALUE != cons) - SetConsoleTextAttribute(cons, (WORD)attr); - - if ((console::get_prefixes()) && (console::get_at_beginning_of_line())) - { - switch (type) - { - case cDebugConsoleMessage: - printf("Debug: %s", pMsg); - break; - case cWarningConsoleMessage: - printf("Warning: %s", pMsg); - break; - case cErrorConsoleMessage: - printf("Error: %s", pMsg); - break; - default: - printf("%s", pMsg); - break; - } - } - else - { - printf("%s", pMsg); - } - - if (console::get_crlf()) - printf("\n"); - - if (INVALID_HANDLE_VALUE != cons) - SetConsoleTextAttribute(cons, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE); - - return true; - } -#else - bool colorized_console::console_output_func(eConsoleMessageType type, const char* pMsg, void* pData) - { - pData; - if (console::get_output_disabled()) - return true; - - if ((console::get_prefixes()) && (console::get_at_beginning_of_line())) - { - switch (type) - { - case cDebugConsoleMessage: - printf("Debug: %s", pMsg); - break; - case cWarningConsoleMessage: - printf("Warning: %s", pMsg); - break; - case cErrorConsoleMessage: - printf("Error: %s", pMsg); - break; - default: - printf("%s", pMsg); - break; - } - } - else - { - printf("%s", pMsg); - } - - if (console::get_crlf()) - printf("\n"); - - return true; - } -#endif - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_colorized_console.h b/third_party/crunch/crnlib/crn_colorized_console.h deleted file mode 100644 index 47e2573ff..000000000 --- a/third_party/crunch/crnlib/crn_colorized_console.h +++ /dev/null @@ -1,19 +0,0 @@ -// File: crn_colorized_console.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_console.h" - -namespace crnlib -{ - class colorized_console - { - public: - static void init(); - static void deinit(); - static void tick(); - - private: - static bool console_output_func(eConsoleMessageType type, const char* pMsg, void* pData); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_command_line_params.cpp b/third_party/crunch/crnlib/crn_command_line_params.cpp deleted file mode 100644 index a6094c2fa..000000000 --- a/third_party/crunch/crnlib/crn_command_line_params.cpp +++ /dev/null @@ -1,472 +0,0 @@ -// File: crn_command_line_params.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_command_line_params.h" -#include "crn_console.h" -#include "crn_cfile_stream.h" - -#ifdef WIN32 - #define CRNLIB_CMD_LINE_ALLOW_SLASH_PARAMS 1 -#endif - -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif -namespace crnlib -{ - void get_command_line_as_single_string(dynamic_string& cmd_line, int argc, char *argv[]) - { - argc, argv; -#if CRNLIB_USE_WIN32_API - cmd_line.set(GetCommandLineA()); -#else - cmd_line.clear(); - for (int i = 0; i < argc; i++) - { - dynamic_string tmp(argv[i]); - if ((tmp.front() != '"') && (tmp.front() != '-') && (tmp.front() != '@')) - tmp = "\"" + tmp + "\""; - if (cmd_line.get_len()) - cmd_line += " "; - cmd_line += tmp; - } -#endif - } - - command_line_params::command_line_params() - { - } - - void command_line_params::clear() - { - m_params.clear(); - - m_param_map.clear(); - } - - bool command_line_params::split_params(const char* p, dynamic_string_array& params) - { - bool within_param = false; - bool within_quote = false; - - uint ofs = 0; - dynamic_string str; - - while (p[ofs]) - { - const char c = p[ofs]; - - if (within_param) - { - if (within_quote) - { - if (c == '"') - within_quote = false; - - str.append_char(c); - } - else if ((c == ' ') || (c == '\t')) - { - if (!str.is_empty()) - { - params.push_back(str); - str.clear(); - } - within_param = false; - } - else - { - if (c == '"') - within_quote = true; - - str.append_char(c); - } - } - else if ((c != ' ') && (c != '\t')) - { - within_param = true; - - if (c == '"') - within_quote = true; - - str.append_char(c); - } - - ofs++; - } - - if (within_quote) - { - console::error("Unmatched quote in command line \"%s\"", p); - return false; - } - - if (!str.is_empty()) - params.push_back(str); - - return true; - } - - bool command_line_params::load_string_file(const char* pFilename, dynamic_string_array& strings) - { - cfile_stream in_stream; - if (!in_stream.open(pFilename, cDataStreamReadable | cDataStreamSeekable)) - { - console::error("Unable to open file \"%s\" for reading!", pFilename); - return false; - } - - dynamic_string ansi_str; - - for ( ; ; ) - { - if (!in_stream.read_line(ansi_str)) - break; - - ansi_str.trim(); - if (ansi_str.is_empty()) - continue; - - strings.push_back(dynamic_string(ansi_str.get_ptr())); - } - - return true; - } - - bool command_line_params::parse(const dynamic_string_array& params, uint n, const param_desc* pParam_desc) - { - CRNLIB_ASSERT(n && pParam_desc); - - m_params = params; - - uint arg_index = 0; - while (arg_index < params.size()) - { - const uint cur_arg_index = arg_index; - const dynamic_string& src_param = params[arg_index++]; - - if (src_param.is_empty()) - continue; -#if CRNLIB_CMD_LINE_ALLOW_SLASH_PARAMS - if ((src_param[0] == '/') || (src_param[0] == '-')) -#else - if (src_param[0] == '-') -#endif - { - if (src_param.get_len() < 2) - { - console::error("Invalid command line parameter: \"%s\"", src_param.get_ptr()); - return false; - } - - dynamic_string key_str(src_param); - - key_str.right(1); - - int modifier = 0; - char c = key_str[key_str.get_len() - 1]; - if (c == '+') - modifier = 1; - else if (c == '-') - modifier = -1; - - if (modifier) - key_str.left(key_str.get_len() - 1); - - uint param_index; - for (param_index = 0; param_index < n; param_index++) - if (key_str == pParam_desc[param_index].m_pName) - break; - - if (param_index == n) - { - console::error("Unrecognized command line parameter: \"%s\"", src_param.get_ptr()); - return false; - } - - const param_desc& desc = pParam_desc[param_index]; - - const uint cMaxValues = 16; - dynamic_string val_str[cMaxValues]; - uint num_val_strs = 0; - if (desc.m_num_values) - { - CRNLIB_ASSERT(desc.m_num_values <= cMaxValues); - - if ((arg_index + desc.m_num_values) > params.size()) - { - console::error("Expected %u value(s) after command line parameter: \"%s\"", desc.m_num_values, src_param.get_ptr()); - return false; - } - - for (uint v = 0; v < desc.m_num_values; v++) - val_str[num_val_strs++] = params[arg_index++]; - } - - dynamic_string_array strings; - - if ((desc.m_support_listing_file) && (val_str[0].get_len() >= 2) && (val_str[0][0] == '@')) - { - dynamic_string filename(val_str[0]); - filename.right(1); - filename.unquote(); - - if (!load_string_file(filename.get_ptr(), strings)) - { - console::error("Failed loading listing file \"%s\"!", filename.get_ptr()); - return false; - } - } - else - { - for (uint v = 0; v < num_val_strs; v++) - { - val_str[v].unquote(); - strings.push_back(val_str[v]); - } - } - - param_value pv; - pv.m_values.swap(strings); - pv.m_index = cur_arg_index; - pv.m_modifier = (int8)modifier; - m_param_map.insert(std::make_pair(key_str, pv)); - } - else - { - param_value pv; - pv.m_values.push_back(src_param); - pv.m_values.back().unquote(); - pv.m_index = cur_arg_index; - m_param_map.insert(std::make_pair(g_empty_dynamic_string, pv)); - } - } - - return true; - } - - bool command_line_params::parse(const char* pCmd_line, uint n, const param_desc* pParam_desc, bool skip_first_param) - { - CRNLIB_ASSERT(n && pParam_desc); - - dynamic_string_array p; - if (!split_params(pCmd_line, p)) - return 0; - - if (p.empty()) - return 0; - - if (skip_first_param) - p.erase(0U); - - return parse(p, n, pParam_desc); - } - - bool command_line_params::is_param(uint index) const - { - CRNLIB_ASSERT(index < m_params.size()); - if (index >= m_params.size()) - return false; - - const dynamic_string& w = m_params[index]; - if (w.is_empty()) - return false; - -#if CRNLIB_CMD_LINE_ALLOW_SLASH_PARAMS - return (w.get_len() >= 2) && ((w[0] == '-') || (w[0] == '/')); -#else - return (w.get_len() >= 2) && (w[0] == '-'); -#endif - } - - uint command_line_params::find(uint num_keys, const char** ppKeys, crnlib::vector* pIterators, crnlib::vector* pUnmatched_indices) const - { - CRNLIB_ASSERT(ppKeys); - - if (pUnmatched_indices) - { - pUnmatched_indices->resize(m_params.size()); - for (uint i = 0; i < m_params.size(); i++) - (*pUnmatched_indices)[i] = i; - } - - uint n = 0; - for (uint i = 0; i < num_keys; i++) - { - const char* pKey = ppKeys[i]; - - param_map_const_iterator begin, end; - find(pKey, begin, end); - - while (begin != end) - { - if (pIterators) - pIterators->push_back(begin); - - if (pUnmatched_indices) - { - int k = pUnmatched_indices->find(begin->second.m_index); - if (k >= 0) - pUnmatched_indices->erase_unordered(k); - } - - n++; - begin++; - } - } - - return n; - } - - void command_line_params::find(const char* pKey, param_map_const_iterator& begin, param_map_const_iterator& end) const - { - dynamic_string key(pKey); - begin = m_param_map.lower_bound(key); - end = m_param_map.upper_bound(key); - } - - uint command_line_params::get_count(const char* pKey) const - { - param_map_const_iterator begin, end; - find(pKey, begin, end); - - uint n = 0; - - while (begin != end) - { - n++; - begin++; - } - - return n; - } - - command_line_params::param_map_const_iterator command_line_params::get_param(const char* pKey, uint index) const - { - param_map_const_iterator begin, end; - find(pKey, begin, end); - - if (begin == end) - return m_param_map.end(); - - uint n = 0; - - while ((begin != end) && (n != index)) - { - n++; - begin++; - } - - if (begin == end) - return m_param_map.end(); - - return begin; - } - - bool command_line_params::has_value(const char* pKey, uint index) const - { - return get_num_values(pKey, index) != 0; - } - - uint command_line_params::get_num_values(const char* pKey, uint index) const - { - param_map_const_iterator it = get_param(pKey, index); - - if (it == end()) - return 0; - - return it->second.m_values.size(); - } - - bool command_line_params::get_value_as_bool(const char* pKey, uint index, bool def) const - { - param_map_const_iterator it = get_param(pKey, index); - if (it == end()) - return def; - - if (it->second.m_modifier) - return it->second.m_modifier > 0; - else - return true; - } - - int command_line_params::get_value_as_int(const char* pKey, uint index, int def, int l, int h, uint value_index) const - { - param_map_const_iterator it = get_param(pKey, index); - if ((it == end()) || (value_index >= it->second.m_values.size())) - return def; - - int val; - const char* p = it->second.m_values[value_index].get_ptr(); - if (!string_to_int(p, val)) - { - crnlib::console::warning("Invalid value specified for parameter \"%s\", using default value of %i", pKey, def); - return def; - } - - if (val < l) - { - crnlib::console::warning("Value %i for parameter \"%s\" is out of range, clamping to %i", val, pKey, l); - val = l; - } - else if (val > h) - { - crnlib::console::warning("Value %i for parameter \"%s\" is out of range, clamping to %i", val, pKey, h); - val = h; - } - - return val; - } - - float command_line_params::get_value_as_float(const char* pKey, uint index, float def, float l, float h, uint value_index) const - { - param_map_const_iterator it = get_param(pKey, index); - if ((it == end()) || (value_index >= it->second.m_values.size())) - return def; - - float val; - const char* p = it->second.m_values[value_index].get_ptr(); - if (!string_to_float(p, val)) - { - crnlib::console::warning("Invalid value specified for float parameter \"%s\", using default value of %f", pKey, def); - return def; - } - - if (val < l) - { - crnlib::console::warning("Value %f for parameter \"%s\" is out of range, clamping to %f", val, pKey, l); - val = l; - } - else if (val > h) - { - crnlib::console::warning("Value %f for parameter \"%s\" is out of range, clamping to %f", val, pKey, h); - val = h; - } - - return val; - } - - bool command_line_params::get_value_as_string(const char* pKey, uint index, dynamic_string& value, uint value_index) const - { - param_map_const_iterator it = get_param(pKey, index); - if ((it == end()) || (value_index >= it->second.m_values.size())) - { - value.empty(); - return false; - } - - value = it->second.m_values[value_index]; - return true; - } - - const dynamic_string& command_line_params::get_value_as_string_or_empty(const char* pKey, uint index, uint value_index) const - { - param_map_const_iterator it = get_param(pKey, index); - if ((it == end()) || (value_index >= it->second.m_values.size())) - return g_empty_dynamic_string; - - return it->second.m_values[value_index]; - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_command_line_params.h b/third_party/crunch/crnlib/crn_command_line_params.h deleted file mode 100644 index 35b426931..000000000 --- a/third_party/crunch/crnlib/crn_command_line_params.h +++ /dev/null @@ -1,86 +0,0 @@ -// File: crn_command_line_params.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_value.h" -#include - -namespace crnlib -{ - // Returns the command line passed to the app as a string. - // On systems where this isn't trivial, this function combines together the separate arguments, quoting and adding spaces as needed. - void get_command_line_as_single_string(dynamic_string& cmd_line, int argc, char *argv[]); - - class command_line_params - { - public: - struct param_value - { - inline param_value() : m_index(0), m_modifier(0) { } - - dynamic_string_array m_values; - uint m_index; - int8 m_modifier; - }; - - typedef std::multimap param_map; - typedef param_map::const_iterator param_map_const_iterator; - typedef param_map::iterator param_map_iterator; - - command_line_params(); - - void clear(); - - static bool split_params(const char* p, dynamic_string_array& params); - - struct param_desc - { - const char* m_pName; - uint m_num_values; - bool m_support_listing_file; - }; - - bool parse(const dynamic_string_array& params, uint n, const param_desc* pParam_desc); - bool parse(const char* pCmd_line, uint n, const param_desc* pParam_desc, bool skip_first_param = true); - - const dynamic_string_array& get_array() const { return m_params; } - - bool is_param(uint index) const; - - const param_map& get_map() const { return m_param_map; } - - uint get_num_params() const { return static_cast(m_param_map.size()); } - - param_map_const_iterator begin() const { return m_param_map.begin(); } - param_map_const_iterator end() const { return m_param_map.end(); } - - uint find(uint num_keys, const char** ppKeys, crnlib::vector* pIterators, crnlib::vector* pUnmatched_indices) const; - - void find(const char* pKey, param_map_const_iterator& begin, param_map_const_iterator& end) const; - - uint get_count(const char* pKey) const; - - // Returns end() if param cannot be found, or index is out of range. - param_map_const_iterator get_param(const char* pKey, uint index) const; - - bool has_key(const char* pKey) const { return get_param(pKey, 0) != end(); } - - bool has_value(const char* pKey, uint index) const; - uint get_num_values(const char* pKey, uint index) const; - - bool get_value_as_bool(const char* pKey, uint index = 0, bool def = false) const; - - int get_value_as_int(const char* pKey, uint index, int def, int l = INT_MIN, int h = INT_MAX, uint value_index = 0) const; - float get_value_as_float(const char* pKey, uint index, float def = 0.0f, float l = -math::cNearlyInfinite, float h = math::cNearlyInfinite, uint value_index = 0) const; - - bool get_value_as_string(const char* pKey, uint index, dynamic_string& value, uint value_index = 0) const; - const dynamic_string& get_value_as_string_or_empty(const char* pKey, uint index = 0, uint value_index = 0) const; - - private: - dynamic_string_array m_params; - - param_map m_param_map; - - static bool load_string_file(const char* pFilename, dynamic_string_array& strings); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_comp.cpp b/third_party/crunch/crnlib/crn_comp.cpp deleted file mode 100644 index bec976000..000000000 --- a/third_party/crunch/crnlib/crn_comp.cpp +++ /dev/null @@ -1,2178 +0,0 @@ -// File: crn_comp.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_console.h" -#include "crn_comp.h" -#include "crn_zeng.h" -#include "crn_checksum.h" - -#define CRNLIB_CREATE_DEBUG_IMAGES 0 -#define CRNLIB_ENABLE_DEBUG_MESSAGES 0 - -namespace crnlib -{ - static const uint cEncodingMapNumChunksPerCode = 3; - - crn_comp::crn_comp() : - m_pParams(NULL) - { - } - - crn_comp::~crn_comp() - { - } - - float crn_comp::color_endpoint_similarity_func(uint index_a, uint index_b, void* pContext) - { - dxt_hc& hvq = *static_cast(pContext); - - uint endpoint_a = hvq.get_color_endpoint(index_a); - uint endpoint_b = hvq.get_color_endpoint(index_b); - - color_quad_u8 a[2]; - a[0] = dxt1_block::unpack_color((uint16)(endpoint_a & 0xFFFF), true); - a[1] = dxt1_block::unpack_color((uint16)((endpoint_a >> 16) & 0xFFFF), true); - - color_quad_u8 b[2]; - b[0] = dxt1_block::unpack_color((uint16)(endpoint_b & 0xFFFF), true); - b[1] = dxt1_block::unpack_color((uint16)((endpoint_b >> 16) & 0xFFFF), true); - - uint total_error = color::elucidian_distance(a[0], b[0], false) + color::elucidian_distance(a[1], b[1], false); - - float weight = 1.0f - math::clamp(total_error * 1.0f/8000.0f, 0.0f, 1.0f); - return weight; - } - - float crn_comp::alpha_endpoint_similarity_func(uint index_a, uint index_b, void* pContext) - { - dxt_hc& hvq = *static_cast(pContext); - - uint endpoint_a = hvq.get_alpha_endpoint(index_a); - int endpoint_a_lo = dxt5_block::unpack_endpoint(endpoint_a, 0); - int endpoint_a_hi = dxt5_block::unpack_endpoint(endpoint_a, 1); - - uint endpoint_b = hvq.get_alpha_endpoint(index_b); - int endpoint_b_lo = dxt5_block::unpack_endpoint(endpoint_b, 0); - int endpoint_b_hi = dxt5_block::unpack_endpoint(endpoint_b, 1); - - int total_error = math::square(endpoint_a_lo - endpoint_b_lo) + math::square(endpoint_a_hi - endpoint_b_hi); - - float weight = 1.0f - math::clamp(total_error * 1.0f/256.0f, 0.0f, 1.0f); - return weight; - } - - void crn_comp::sort_color_endpoint_codebook(crnlib::vector& remapping, const crnlib::vector& endpoints) - { - remapping.resize(endpoints.size()); - - uint lowest_energy = UINT_MAX; - uint lowest_energy_index = 0; - - for (uint i = 0; i < endpoints.size(); i++) - { - color_quad_u8 a(dxt1_block::unpack_color(static_cast(endpoints[i] & 0xFFFF), true)); - color_quad_u8 b(dxt1_block::unpack_color(static_cast((endpoints[i] >> 16) & 0xFFFF), true)); - - uint total = a.r + a.g + a.b + b.r + b.g + b.b; - - if (total < lowest_energy) - { - lowest_energy = total; - lowest_energy_index = i; - } - } - - uint cur_index = lowest_energy_index; - - crnlib::vector chosen_flags(endpoints.size()); - - uint n = 0; - for ( ; ; ) - { - chosen_flags[cur_index] = true; - - remapping[cur_index] = n; - n++; - if (n == endpoints.size()) - break; - - uint lowest_error = UINT_MAX; - uint lowest_error_index = 0; - - color_quad_u8 a(dxt1_block::unpack_endpoint(endpoints[cur_index], 0, true)); - color_quad_u8 b(dxt1_block::unpack_endpoint(endpoints[cur_index], 1, true)); - - for (uint i = 0; i < endpoints.size(); i++) - { - if (chosen_flags[i]) - continue; - - color_quad_u8 c(dxt1_block::unpack_endpoint(endpoints[i], 0, true)); - color_quad_u8 d(dxt1_block::unpack_endpoint(endpoints[i], 1, true)); - - uint total = color::elucidian_distance(a, c, false) + color::elucidian_distance(b, d, false); - - if (total < lowest_error) - { - lowest_error = total; - lowest_error_index = i; - } - } - - cur_index = lowest_error_index; - } - } - - void crn_comp::sort_alpha_endpoint_codebook(crnlib::vector& remapping, const crnlib::vector& endpoints) - { - remapping.resize(endpoints.size()); - - uint lowest_energy = UINT_MAX; - uint lowest_energy_index = 0; - - for (uint i = 0; i < endpoints.size(); i++) - { - uint a = dxt5_block::unpack_endpoint(endpoints[i], 0); - uint b = dxt5_block::unpack_endpoint(endpoints[i], 1); - - uint total = a + b; - - if (total < lowest_energy) - { - lowest_energy = total; - lowest_energy_index = i; - } - } - - uint cur_index = lowest_energy_index; - - crnlib::vector chosen_flags(endpoints.size()); - - uint n = 0; - for ( ; ; ) - { - chosen_flags[cur_index] = true; - - remapping[cur_index] = n; - n++; - if (n == endpoints.size()) - break; - - uint lowest_error = UINT_MAX; - uint lowest_error_index = 0; - - const int a = dxt5_block::unpack_endpoint(endpoints[cur_index], 0); - const int b = dxt5_block::unpack_endpoint(endpoints[cur_index], 1); - - for (uint i = 0; i < endpoints.size(); i++) - { - if (chosen_flags[i]) - continue; - - const int c = dxt5_block::unpack_endpoint(endpoints[i], 0); - const int d = dxt5_block::unpack_endpoint(endpoints[i], 1); - - uint total = math::square(a - c) + math::square(b - d); - - if (total < lowest_error) - { - lowest_error = total; - lowest_error_index = i; - } - } - - cur_index = lowest_error_index; - } - } - - // The indices are only used for statistical purposes. - bool crn_comp::pack_color_endpoints( - crnlib::vector& data, - const crnlib::vector& remapping, - const crnlib::vector& endpoint_indices, - uint trial_index) - { - trial_index; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("pack_color_endpoints: %u", trial_index); -#endif - - crnlib::vector remapped_endpoints(m_hvq.get_color_endpoint_codebook_size()); - - for (uint i = 0; i < m_hvq.get_color_endpoint_codebook_size(); i++) - remapped_endpoints[remapping[i]] = m_hvq.get_color_endpoint(i); - - const uint component_limits[6] = { 31, 63, 31, 31, 63, 31 }; - - symbol_histogram hist[2]; - hist[0].resize(32); - hist[1].resize(64); - -#if CRNLIB_CREATE_DEBUG_IMAGES - image_u8 endpoint_image(2, m_hvq.get_color_endpoint_codebook_size()); - image_u8 endpoint_residual_image(2, m_hvq.get_color_endpoint_codebook_size()); -#endif - - crnlib::vector residual_syms; - residual_syms.reserve(m_hvq.get_color_endpoint_codebook_size()*2*3); - - color_quad_u8 prev[2]; - prev[0].clear(); - prev[1].clear(); - - int total_residuals = 0; - - for (uint endpoint_index = 0; endpoint_index < m_hvq.get_color_endpoint_codebook_size(); endpoint_index++) - { - const uint endpoint = remapped_endpoints[endpoint_index]; - - color_quad_u8 cur[2]; - cur[0] = dxt1_block::unpack_color((uint16)(endpoint & 0xFFFF), false); - cur[1] = dxt1_block::unpack_color((uint16)((endpoint >> 16) & 0xFFFF), false); - -#if CRNLIB_CREATE_DEBUG_IMAGES - endpoint_image(0, endpoint_index) = dxt1_block::unpack_color((uint16)(endpoint & 0xFFFF), true); - endpoint_image(1, endpoint_index) = dxt1_block::unpack_color((uint16)((endpoint >> 16) & 0xFFFF), true); -#endif - - for (uint j = 0; j < 2; j++) - { - for (uint k = 0; k < 3; k++) - { - int delta = cur[j][k] - prev[j][k]; - total_residuals += delta*delta; - - int sym = delta & component_limits[j*3+k]; - int table = (k == 1) ? 1 : 0; - - hist[table].inc_freq(sym); - - residual_syms.push_back(sym); - -#if CRNLIB_CREATE_DEBUG_IMAGES - endpoint_residual_image(j, endpoint_index)[k] = static_cast(sym); -#endif - } - } - - prev[0] = cur[0]; - prev[1] = cur[1]; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total endpoint residuals: %i", total_residuals); -#endif - - if (endpoint_indices.size() > 1) - { - uint prev_index = remapping[endpoint_indices[0]]; - int64 total_delta = 0; - for (uint i = 1; i < endpoint_indices.size(); i++) - { - uint cur_index = remapping[endpoint_indices[i]]; - int delta = cur_index - prev_index; - prev_index = cur_index; - total_delta += delta * delta; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total endpoint index delta: " CRNLIB_INT64_FORMAT_SPECIFIER, total_delta); -#endif - } - -#if CRNLIB_CREATE_DEBUG_IMAGES - image_utils::write_to_file(dynamic_string(cVarArg, "color_endpoint_residuals_%u.tga", trial_index).get_ptr(), endpoint_residual_image); - image_utils::write_to_file(dynamic_string(cVarArg, "color_endpoints_%u.tga", trial_index).get_ptr(), endpoint_image); -#endif - - static_huffman_data_model residual_dm[2]; - - symbol_codec codec; - codec.start_encoding(1024*1024); - - // Transmit residuals - for (uint i = 0; i < 2; i++) - { - if (!residual_dm[i].init(true, hist[i], 15)) - return false; - - if (!codec.encode_transmit_static_huffman_data_model(residual_dm[i], false)) - return false; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Wrote %u bits for color endpoint residual Huffman tables", codec.encode_get_total_bits_written()); -#endif - - uint start_bits = codec.encode_get_total_bits_written(); - start_bits; - - for (uint i = 0; i < residual_syms.size(); i++) - { - const uint sym = residual_syms[i]; - const uint table = ((i % 3) == 1) ? 1 : 0; - codec.encode(sym, residual_dm[table]); - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Wrote %u bits for color endpoint residuals", codec.encode_get_total_bits_written() - start_bits); -#endif - - codec.stop_encoding(false); - - data.swap(codec.get_encoding_buf()); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - { - console::debug("Wrote a total of %u bits for color endpoint codebook", codec.encode_get_total_bits_written()); - - console::debug("Wrote %f bits per each color endpoint", data.size() * 8.0f / m_hvq.get_color_endpoint_codebook_size()); - } -#endif - - return true; - } - - // The indices are only used for statistical purposes. - bool crn_comp::pack_alpha_endpoints( - crnlib::vector& data, - const crnlib::vector& remapping, - const crnlib::vector& endpoint_indices, - uint trial_index) - { - trial_index; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("pack_alpha_endpoints: %u", trial_index); -#endif - - crnlib::vector remapped_endpoints(m_hvq.get_alpha_endpoint_codebook_size()); - - for (uint i = 0; i < m_hvq.get_alpha_endpoint_codebook_size(); i++) - remapped_endpoints[remapping[i]] = m_hvq.get_alpha_endpoint(i); - - symbol_histogram hist; - hist.resize(256); - -#if CRNLIB_CREATE_DEBUG_IMAGES - image_u8 endpoint_image(2, m_hvq.get_alpha_endpoint_codebook_size()); - image_u8 endpoint_residual_image(2, m_hvq.get_alpha_endpoint_codebook_size()); -#endif - - crnlib::vector residual_syms; - residual_syms.reserve(m_hvq.get_alpha_endpoint_codebook_size()*2*3); - - uint prev[2]; - utils::zero_object(prev); - - int total_residuals = 0; - - for (uint endpoint_index = 0; endpoint_index < m_hvq.get_alpha_endpoint_codebook_size(); endpoint_index++) - { - const uint endpoint = remapped_endpoints[endpoint_index]; - - uint cur[2]; - cur[0] = dxt5_block::unpack_endpoint(endpoint, 0); - cur[1] = dxt5_block::unpack_endpoint(endpoint, 1); - -#if CRNLIB_CREATE_DEBUG_IMAGES - endpoint_image(0, endpoint_index) = cur[0]; - endpoint_image(1, endpoint_index) = cur[1]; -#endif - - for (uint j = 0; j < 2; j++) - { - int delta = cur[j] - prev[j]; - total_residuals += delta*delta; - - int sym = delta & 255; - - hist.inc_freq(sym); - - residual_syms.push_back(sym); - -#if CRNLIB_CREATE_DEBUG_IMAGES - endpoint_residual_image(j, endpoint_index) = static_cast(sym); -#endif - } - - prev[0] = cur[0]; - prev[1] = cur[1]; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total endpoint residuals: %i", total_residuals); -#endif - - if (endpoint_indices.size() > 1) - { - uint prev_index = remapping[endpoint_indices[0]]; - int64 total_delta = 0; - for (uint i = 1; i < endpoint_indices.size(); i++) - { - uint cur_index = remapping[endpoint_indices[i]]; - int delta = cur_index - prev_index; - prev_index = cur_index; - total_delta += delta * delta; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total endpoint index delta: " CRNLIB_INT64_FORMAT_SPECIFIER, total_delta); -#endif - } - -#if CRNLIB_CREATE_DEBUG_IMAGES - image_utils::write_to_file(dynamic_string(cVarArg, "alpha_endpoint_residuals_%u.tga", trial_index).get_ptr(), endpoint_residual_image); - image_utils::write_to_file(dynamic_string(cVarArg, "alpha_endpoints_%u.tga", trial_index).get_ptr(), endpoint_image); -#endif - - static_huffman_data_model residual_dm; - - symbol_codec codec; - codec.start_encoding(1024*1024); - - // Transmit residuals - if (!residual_dm.init(true, hist, 15)) - return false; - - if (!codec.encode_transmit_static_huffman_data_model(residual_dm, false)) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Wrote %u bits for alpha endpoint residual Huffman tables", codec.encode_get_total_bits_written()); -#endif - - uint start_bits = codec.encode_get_total_bits_written(); - start_bits; - - for (uint i = 0; i < residual_syms.size(); i++) - { - const uint sym = residual_syms[i]; - codec.encode(sym, residual_dm); - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Wrote %u bits for alpha endpoint residuals", codec.encode_get_total_bits_written() - start_bits); -#endif - - codec.stop_encoding(false); - - data.swap(codec.get_encoding_buf()); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - { - console::debug("Wrote a total of %u bits for alpha endpoint codebook", codec.encode_get_total_bits_written()); - - console::debug("Wrote %f bits per each alpha endpoint", data.size() * 8.0f / m_hvq.get_alpha_endpoint_codebook_size()); - } -#endif - - return true; - } - - float crn_comp::color_selector_similarity_func(uint index_a, uint index_b, void* pContext) - { - const crnlib::vector& selectors = *static_cast< const crnlib::vector* >(pContext); - - const dxt_hc::selectors& selectors_a = selectors[index_a]; - const dxt_hc::selectors& selectors_b = selectors[index_b]; - - int total = 0; - for (uint i = 0; i < 16; i++) - { - int a = g_dxt1_to_linear[selectors_a.get_by_index(i)]; - int b = g_dxt1_to_linear[selectors_b.get_by_index(i)]; - - int delta = a - b; - total += delta*delta; - } - - float weight = 1.0f - math::clamp(total * 1.0f/20.0f, 0.0f, 1.0f); - return weight; - } - - float crn_comp::alpha_selector_similarity_func(uint index_a, uint index_b, void* pContext) - { - const crnlib::vector& selectors = *static_cast< const crnlib::vector* >(pContext); - - const dxt_hc::selectors& selectors_a = selectors[index_a]; - const dxt_hc::selectors& selectors_b = selectors[index_b]; - - int total = 0; - for (uint i = 0; i < 16; i++) - { - int a = g_dxt5_to_linear[selectors_a.get_by_index(i)]; - int b = g_dxt5_to_linear[selectors_b.get_by_index(i)]; - - int delta = a - b; - total += delta*delta; - } - - float weight = 1.0f - math::clamp(total * 1.0f/100.0f, 0.0f, 1.0f); - return weight; - } - - void crn_comp::sort_selector_codebook(crnlib::vector& remapping, const crnlib::vector& selectors, const uint8* pTo_linear) - { - remapping.resize(selectors.size()); - - uint lowest_energy = UINT_MAX; - uint lowest_energy_index = 0; - - for (uint i = 0; i < selectors.size(); i++) - { - uint total = 0; - for (uint j = 0; j < 16; j++) - { - int a = pTo_linear[selectors[i].get_by_index(j)]; - - total += a*a; - } - - if (total < lowest_energy) - { - lowest_energy = total; - lowest_energy_index = i; - } - } - - uint cur_index = lowest_energy_index; - - crnlib::vector chosen_flags(selectors.size()); - - uint n = 0; - for ( ; ; ) - { - chosen_flags[cur_index] = true; - - remapping[cur_index] = n; - n++; - if (n == selectors.size()) - break; - - uint lowest_error = UINT_MAX; - uint lowest_error_index = 0; - - for (uint i = 0; i < selectors.size(); i++) - { - if (chosen_flags[i]) - continue; - - uint total = 0; - for (uint j = 0; j < 16; j++) - { - int a = pTo_linear[selectors[cur_index].get_by_index(j)]; - int b = pTo_linear[selectors[i].get_by_index(j)]; - - int delta = a - b; - total += delta*delta; - } - - if (total < lowest_error) - { - lowest_error = total; - lowest_error_index = i; - } - } - - cur_index = lowest_error_index; - } - } - - // The indices are only used for statistical purposes. - bool crn_comp::pack_selectors( - crnlib::vector& packed_data, - const crnlib::vector& selector_indices, - const crnlib::vector& selectors, - const crnlib::vector& remapping, - uint max_selector_value, - const uint8* pTo_linear, - uint trial_index) - { - trial_index; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("pack_selectors: %u", trial_index); -#endif - - crnlib::vector remapped_selectors(selectors.size()); - - for (uint i = 0; i < selectors.size(); i++) - remapped_selectors[remapping[i]] = selectors[i]; - -#if CRNLIB_CREATE_DEBUG_IMAGES - image_u8 residual_image(16, selectors.size());; - image_u8 selector_image(16, selectors.size());; -#endif - - crnlib::vector residual_syms; - residual_syms.reserve(selectors.size() * 8); - - const uint num_baised_selector_values = (max_selector_value * 2 + 1); - symbol_histogram hist(num_baised_selector_values * num_baised_selector_values); - - dxt_hc::selectors prev_selectors; - utils::zero_object(prev_selectors); - int total_residuals = 0; - for (uint selector_index = 0; selector_index < selectors.size(); selector_index++) - { - const dxt_hc::selectors& s = remapped_selectors[selector_index]; - - uint prev_sym = 0; - for (uint i = 0; i < 16; i++) - { - int p = pTo_linear[crnlib_assert_range_incl(prev_selectors.get_by_index(i), max_selector_value)]; - - int r = pTo_linear[crnlib_assert_range_incl(s.get_by_index(i), max_selector_value)] - p; - - total_residuals += r*r; - - uint sym = r + max_selector_value; - - CRNLIB_ASSERT(sym < num_baised_selector_values); - if (i & 1) - { - uint paired_sym = (sym * num_baised_selector_values) + prev_sym; - residual_syms.push_back(paired_sym); - hist.inc_freq(paired_sym); - } - else - prev_sym = sym; - -#if CRNLIB_CREATE_DEBUG_IMAGES - selector_image(i, selector_index) = (pTo_linear[crnlib_assert_range_incl(s.get_by_index(i), max_selector_value)] * 255) / max_selector_value; - residual_image(i, selector_index) = sym; -#endif - } - - prev_selectors = s; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total selector endpoint residuals: %u", total_residuals); -#endif - - if (selector_indices.size() > 1) - { - uint prev_index = remapping[selector_indices[1]]; - int64 total_delta = 0; - for (uint i = 1; i < selector_indices.size(); i++) - { - uint cur_index = remapping[selector_indices[i]]; - int delta = cur_index - prev_index; - prev_index = cur_index; - total_delta += delta * delta; - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total selector index delta: " CRNLIB_INT64_FORMAT_SPECIFIER, total_delta); -#endif - } - -#if CRNLIB_CREATE_DEBUG_IMAGES - image_utils::write_to_file(dynamic_string(cVarArg, "selectors_%u_%u.tga", trial_index, max_selector_value).get_ptr(), selector_image); - image_utils::write_to_file(dynamic_string(cVarArg, "selector_residuals_%u_%u.tga", trial_index, max_selector_value).get_ptr(), residual_image); -#endif - - static_huffman_data_model residual_dm; - - symbol_codec codec; - codec.start_encoding(1024*1024); - - // Transmit residuals - if (!residual_dm.init(true, hist, 15)) - return false; - - if (!codec.encode_transmit_static_huffman_data_model(residual_dm, false)) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Wrote %u bits for selector residual Huffman tables", codec.encode_get_total_bits_written()); -#endif - - uint start_bits = codec.encode_get_total_bits_written(); - start_bits; - - for (uint i = 0; i < residual_syms.size(); i++) - { - const uint sym = residual_syms[i]; - codec.encode(sym, residual_dm); - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Wrote %u bits for selector residuals", codec.encode_get_total_bits_written() - start_bits); -#endif - - codec.stop_encoding(false); - - packed_data.swap(codec.get_encoding_buf()); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - { - console::debug("Wrote a total of %u bits for selector codebook", codec.encode_get_total_bits_written()); - - console::debug("Wrote %f bits per each selector codebook entry", packed_data.size() * 8.0f / selectors.size()); - } -#endif - - return true; - } - - bool crn_comp::pack_chunks( - uint first_chunk, uint num_chunks, - bool clear_histograms, - symbol_codec* pCodec, - const crnlib::vector* pColor_endpoint_remap, - const crnlib::vector* pColor_selector_remap, - const crnlib::vector* pAlpha_endpoint_remap, - const crnlib::vector* pAlpha_selector_remap) - { - if (!pCodec) - { - m_chunk_encoding_hist.resize(1 << (3 * cEncodingMapNumChunksPerCode)); - if (clear_histograms) - m_chunk_encoding_hist.set_all(0); - - if (pColor_endpoint_remap) - { - CRNLIB_ASSERT(pColor_endpoint_remap->size() == m_hvq.get_color_endpoint_codebook_size()); - m_endpoint_index_hist[0].resize(pColor_endpoint_remap->size()); - if (clear_histograms) - m_endpoint_index_hist[0].set_all(0); - } - - if (pColor_selector_remap) - { - CRNLIB_ASSERT(pColor_selector_remap->size() == m_hvq.get_color_selector_codebook_size()); - m_selector_index_hist[0].resize(pColor_selector_remap->size()); - if (clear_histograms) - m_selector_index_hist[0].set_all(0); - } - - if (pAlpha_endpoint_remap) - { - CRNLIB_ASSERT(pAlpha_endpoint_remap->size() == m_hvq.get_alpha_endpoint_codebook_size()); - m_endpoint_index_hist[1].resize(pAlpha_endpoint_remap->size()); - if (clear_histograms) - m_endpoint_index_hist[1].set_all(0); - } - - if (pAlpha_selector_remap) - { - CRNLIB_ASSERT(pAlpha_selector_remap->size() == m_hvq.get_alpha_selector_codebook_size()); - m_selector_index_hist[1].resize(pAlpha_selector_remap->size()); - if (clear_histograms) - m_selector_index_hist[1].set_all(0); - } - } - - uint prev_endpoint_index[cNumComps]; - utils::zero_object(prev_endpoint_index); - - uint prev_selector_index[cNumComps]; - utils::zero_object(prev_selector_index); - - uint num_encodings_left = 0; - - for (uint chunk_index = first_chunk; chunk_index < (first_chunk + num_chunks); chunk_index++) - { - if (!num_encodings_left) - { - uint index = 0; - for (uint i = 0; i < cEncodingMapNumChunksPerCode; i++) - if ((chunk_index + i) < (first_chunk + num_chunks)) - index |= (m_hvq.get_chunk_encoding(chunk_index + i).m_encoding_index << (i * 3)); - - if (pCodec) - pCodec->encode(index, m_chunk_encoding_dm); - else - m_chunk_encoding_hist.inc_freq(index); - - num_encodings_left = cEncodingMapNumChunksPerCode; - } - num_encodings_left--; - - const dxt_hc::chunk_encoding& encoding = m_hvq.get_chunk_encoding(chunk_index); - const chunk_detail& details = m_chunk_details[chunk_index]; - - const uint comp_order[3] = { cAlpha0, cAlpha1, cColor }; - for (uint c = 0; c < 3; c++) - { - const uint comp_index = comp_order[c]; - if (!m_has_comp[comp_index]) - continue; - - // endpoints - if (comp_index == cColor) - { - if (pColor_endpoint_remap) - { - for (uint i = 0; i < encoding.m_num_tiles; i++) - { - uint cur_endpoint_index = (*pColor_endpoint_remap)[ m_endpoint_indices[cColor][details.m_first_endpoint_index + i] ]; - int endpoint_delta = cur_endpoint_index - prev_endpoint_index[cColor]; - - int sym = endpoint_delta; - if (sym < 0) - sym += pColor_endpoint_remap->size(); - - CRNLIB_ASSERT(sym >= 0 && sym < (int)pColor_endpoint_remap->size()); - - if (!pCodec) - m_endpoint_index_hist[cColor].inc_freq(sym); - else - pCodec->encode(sym, m_endpoint_index_dm[0]); - - prev_endpoint_index[cColor] = cur_endpoint_index; - } - } - } - else - { - if (pAlpha_endpoint_remap) - { - for (uint i = 0; i < encoding.m_num_tiles; i++) - { - uint cur_endpoint_index = (*pAlpha_endpoint_remap)[m_endpoint_indices[comp_index][details.m_first_endpoint_index + i]]; - int endpoint_delta = cur_endpoint_index - prev_endpoint_index[comp_index]; - - int sym = endpoint_delta; - if (sym < 0) - sym += pAlpha_endpoint_remap->size(); - - CRNLIB_ASSERT(sym >= 0 && sym < (int)pAlpha_endpoint_remap->size()); - - if (!pCodec) - m_endpoint_index_hist[1].inc_freq(sym); - else - pCodec->encode(sym, m_endpoint_index_dm[1]); - - prev_endpoint_index[comp_index] = cur_endpoint_index; - } - } - } - } // c - - // selectors - for (uint y = 0; y < 2; y++) - { - for (uint x = 0; x < 2; x++) - { - for (uint c = 0; c < 3; c++) - { - const uint comp_index = comp_order[c]; - if (!m_has_comp[comp_index]) - continue; - - if (comp_index == cColor) - { - if (pColor_selector_remap) - { - uint cur_selector_index = (*pColor_selector_remap)[ m_selector_indices[cColor][details.m_first_selector_index + x + y * 2] ]; - int selector_delta = cur_selector_index - prev_selector_index[cColor]; - - int sym = selector_delta; - if (sym < 0) - sym += pColor_selector_remap->size(); - - CRNLIB_ASSERT(sym >= 0 && sym < (int)pColor_selector_remap->size()); - - if (!pCodec) - m_selector_index_hist[cColor].inc_freq(sym); - else - pCodec->encode(sym, m_selector_index_dm[cColor]); - - prev_selector_index[cColor] = cur_selector_index; - } - } - else if (pAlpha_selector_remap) - { - uint cur_selector_index = (*pAlpha_selector_remap)[ m_selector_indices[comp_index][details.m_first_selector_index + x + y * 2] ]; - int selector_delta = cur_selector_index - prev_selector_index[comp_index]; - - int sym = selector_delta; - if (sym < 0) - sym += pAlpha_selector_remap->size(); - - CRNLIB_ASSERT(sym >= 0 && sym < (int)pAlpha_selector_remap->size()); - - if (!pCodec) - m_selector_index_hist[1].inc_freq(sym); - else - pCodec->encode(sym, m_selector_index_dm[1]); - - prev_selector_index[comp_index] = cur_selector_index; - } - - } // c - - } // x - } // y - - } // chunk_index - - return true; - } - - bool crn_comp::pack_chunks_simulation( - uint first_chunk, uint num_chunks, - uint& total_bits, - const crnlib::vector* pColor_endpoint_remap, - const crnlib::vector* pColor_selector_remap, - const crnlib::vector* pAlpha_endpoint_remap, - const crnlib::vector* pAlpha_selector_remap) - { - if (!pack_chunks(first_chunk, num_chunks, true, NULL, pColor_endpoint_remap, pColor_selector_remap, pAlpha_endpoint_remap, pAlpha_selector_remap)) - return false; - - symbol_codec codec; - codec.start_encoding(2*1024*1024); - codec.encode_enable_simulation(true); - - m_chunk_encoding_dm.init(true, m_chunk_encoding_hist, 16); - - for (uint i = 0; i < 2; i++) - { - if (m_endpoint_index_hist[i].size()) - { - m_endpoint_index_dm[i].init(true, m_endpoint_index_hist[i], 16); - - codec.encode_transmit_static_huffman_data_model(m_endpoint_index_dm[i], false); - } - - if (m_selector_index_hist[i].size()) - { - m_selector_index_dm[i].init(true, m_selector_index_hist[i], 16); - - codec.encode_transmit_static_huffman_data_model(m_selector_index_dm[i], false); - } - } - - if (!pack_chunks(first_chunk, num_chunks, false, &codec, pColor_endpoint_remap, pColor_selector_remap, pAlpha_endpoint_remap, pAlpha_selector_remap)) - return false; - - codec.stop_encoding(false); - - total_bits = codec.encode_get_total_bits_written(); - - return true; - } - - void crn_comp::append_vec(crnlib::vector& a, const void* p, uint size) - { - if (size) - { - uint ofs = a.size(); - a.resize(ofs + size); - - memcpy(&a[ofs], p, size); - } - } - - void crn_comp::append_vec(crnlib::vector& a, const crnlib::vector& b) - { - if (!b.empty()) - { - uint ofs = a.size(); - a.resize(ofs + b.size()); - - memcpy(&a[ofs], &b[0], b.size()); - } - } - -#if 0 - bool crn_comp::init_chunk_encoding_dm() - { - symbol_histogram hist(1 << (3 * cEncodingMapNumChunksPerCode)); - - for (uint chunk_index = 0; chunk_index < m_hvq.get_num_chunks(); chunk_index += cEncodingMapNumChunksPerCode) - { - uint index = 0; - for (uint i = 0; i < cEncodingMapNumChunksPerCode; i++) - { - if ((chunk_index + i) >= m_hvq.get_num_chunks()) - break; - const dxt_hc::chunk_encoding& encoding = m_hvq.get_chunk_encoding(chunk_index + i); - - index |= (encoding.m_encoding_index << (i * 3)); - } - - hist.inc_freq(index); - } - - if (!m_chunk_encoding_dm.init(true, hist, 16)) - return false; - - return true; - } -#endif - - bool crn_comp::alias_images() - { - for (uint face_index = 0; face_index < m_pParams->m_faces; face_index++) - { - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - { - const uint width = math::maximum(1U, m_pParams->m_width >> level_index); - const uint height = math::maximum(1U, m_pParams->m_height >> level_index); - - if (!m_pParams->m_pImages[face_index][level_index]) - return false; - - m_images[face_index][level_index].alias((color_quad_u8*)m_pParams->m_pImages[face_index][level_index], width, height); - } - } - - image_utils::conversion_type conv_type = image_utils::get_image_conversion_type_from_crn_format((crn_format)m_pParams->m_format); - if (conv_type != image_utils::cConversion_Invalid) - { - for (uint face_index = 0; face_index < m_pParams->m_faces; face_index++) - { - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - { - image_u8 cooked_image(m_images[face_index][level_index]); - - image_utils::convert_image(cooked_image, conv_type); - - m_images[face_index][level_index].swap(cooked_image); - } - } - } - - m_mip_groups.clear(); - m_mip_groups.resize(m_pParams->m_levels); - - utils::zero_object(m_levels); - - uint mip_group = 0; - uint chunk_index = 0; - uint mip_group_chunk_index = 0; (void)mip_group_chunk_index; - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - { - const uint width = math::maximum(1U, m_pParams->m_width >> level_index); - const uint height = math::maximum(1U, m_pParams->m_height >> level_index); - const uint chunk_width = math::align_up_value(width, cChunkPixelWidth) / cChunkPixelWidth; - const uint chunk_height = math::align_up_value(height, cChunkPixelHeight) / cChunkPixelHeight; - const uint num_chunks = m_pParams->m_faces * chunk_width * chunk_height; - - m_mip_groups[mip_group].m_first_chunk = chunk_index; - mip_group_chunk_index = 0; - - m_mip_groups[mip_group].m_num_chunks += num_chunks; - - m_levels[level_index].m_width = width; - m_levels[level_index].m_height = height; - m_levels[level_index].m_chunk_width = chunk_width; - m_levels[level_index].m_chunk_height = chunk_height; - m_levels[level_index].m_first_chunk = chunk_index; - m_levels[level_index].m_num_chunks = num_chunks; - m_levels[level_index].m_group_index = mip_group; - m_levels[level_index].m_group_first_chunk = 0; - - chunk_index += num_chunks; - - mip_group++; - } - - m_total_chunks = chunk_index; - - return true; - } - - void crn_comp::append_chunks(const image_u8& img, uint num_chunks_x, uint num_chunks_y, dxt_hc::pixel_chunk_vec& chunks, float weight) - { - for (uint y = 0; y < num_chunks_y; y++) - { - int x_start = 0; - int x_end = num_chunks_x; - int x_dir = 1; - if (y & 1) - { - x_start = num_chunks_x - 1; - x_end = -1; - x_dir = -1; - } - - for (int x = x_start; x != x_end; x += x_dir) - { - chunks.resize(chunks.size() + 1); - - dxt_hc::pixel_chunk& chunk = chunks.back(); - chunk.m_weight = weight; - - for (uint cy = 0; cy < cChunkPixelHeight; cy++) - { - uint py = y * cChunkPixelHeight + cy; - py = math::minimum(py, img.get_height() - 1); - - for (uint cx = 0; cx < cChunkPixelWidth; cx++) - { - uint px = x * cChunkPixelWidth + cx; - px = math::minimum(px, img.get_width() - 1); - - chunk(cx, cy) = img(px, py); - } - } - } - } - } - - void crn_comp::create_chunks() - { - m_chunks.reserve(m_total_chunks); - m_chunks.resize(0); - - for (uint level = 0; level < m_pParams->m_levels; level++) - { - for (uint face = 0; face < m_pParams->m_faces; face++) - { - if (!face) - { - CRNLIB_ASSERT(m_levels[level].m_first_chunk == m_chunks.size()); - } - - float mip_weight = math::minimum(12.0f, powf( 1.3f, static_cast(level) ) ); - //float mip_weight = 1.0f; - - append_chunks(m_images[face][level], m_levels[level].m_chunk_width, m_levels[level].m_chunk_height, m_chunks, mip_weight); - } - } - - CRNLIB_ASSERT(m_chunks.size() == m_total_chunks); - } - - void crn_comp::clear() - { - m_pParams = NULL; - - for (uint f = 0; f < cCRNMaxFaces; f++) - for (uint l = 0; l < cCRNMaxLevels; l++) - m_images[f][l].clear(); - - utils::zero_object(m_levels); - - m_mip_groups.clear(); - - utils::zero_object(m_has_comp); - - m_chunk_details.clear(); - - for (uint i = 0; i < cNumComps; i++) - { - m_endpoint_indices[i].clear(); - m_selector_indices[i].clear(); - } - - m_total_chunks = 0; - - m_chunks.clear(); - - utils::zero_object(m_crn_header); - - m_comp_data.clear(); - - m_hvq.clear(); - - m_chunk_encoding_hist.clear(); - m_chunk_encoding_dm.clear(); - for (uint i = 0; i < 2; i++) - { - m_endpoint_index_hist[i].clear(); - m_endpoint_index_dm[i].clear(); - m_selector_index_hist[i].clear(); - m_selector_index_dm[i].clear(); - } - - for (uint i = 0; i < cCRNMaxLevels; i++) - m_packed_chunks[i].clear(); - - m_packed_data_models.clear(); - - m_packed_color_endpoints.clear(); - m_packed_color_selectors.clear(); - m_packed_alpha_endpoints.clear(); - m_packed_alpha_selectors.clear(); - } - - bool crn_comp::quantize_chunks() - { - dxt_hc::params params; - - params.m_adaptive_tile_alpha_psnr_derating = m_pParams->m_crn_adaptive_tile_alpha_psnr_derating; - params.m_adaptive_tile_color_psnr_derating = m_pParams->m_crn_adaptive_tile_color_psnr_derating; - - if (m_pParams->m_flags & cCRNCompFlagManualPaletteSizes) - { - params.m_color_endpoint_codebook_size = math::clamp(m_pParams->m_crn_color_endpoint_palette_size, cCRNMinPaletteSize, cCRNMaxPaletteSize); - params.m_color_selector_codebook_size = math::clamp(m_pParams->m_crn_color_selector_palette_size, cCRNMinPaletteSize, cCRNMaxPaletteSize); - params.m_alpha_endpoint_codebook_size = math::clamp(m_pParams->m_crn_alpha_endpoint_palette_size, cCRNMinPaletteSize, cCRNMaxPaletteSize); - params.m_alpha_selector_codebook_size = math::clamp(m_pParams->m_crn_alpha_selector_palette_size, cCRNMinPaletteSize, cCRNMaxPaletteSize); - } - else - { - uint max_codebook_entries = ((m_pParams->m_width + 3) / 4) * ((m_pParams->m_height + 3) / 4); - - max_codebook_entries = math::clamp(max_codebook_entries, cCRNMinPaletteSize, cCRNMaxPaletteSize); - - float quality = math::clamp((float)m_pParams->m_quality_level / cCRNMaxQualityLevel, 0.0f, 1.0f); - float color_quality_power_mul = 1.0f; - float alpha_quality_power_mul = 1.0f; - if (m_pParams->m_format == cCRNFmtDXT5_CCxY) - { - color_quality_power_mul = 3.5f; - alpha_quality_power_mul = .35f; - params.m_adaptive_tile_color_psnr_derating = 5.0f; - } - else if (m_pParams->m_format == cCRNFmtDXT5) - color_quality_power_mul = .75f; - - float color_endpoint_quality = powf(quality, 1.8f * color_quality_power_mul); - float color_selector_quality = powf(quality, 1.65f * color_quality_power_mul); - params.m_color_endpoint_codebook_size = math::clamp(math::float_to_uint(.5f + math::lerp(math::maximum(64, cCRNMinPaletteSize), (float)max_codebook_entries, color_endpoint_quality)), cCRNMinPaletteSize, cCRNMaxPaletteSize); - params.m_color_selector_codebook_size = math::clamp(math::float_to_uint(.5f + math::lerp(math::maximum(96, cCRNMinPaletteSize), (float)max_codebook_entries, color_selector_quality)), cCRNMinPaletteSize, cCRNMaxPaletteSize); - - float alpha_endpoint_quality = powf(quality, 2.1f * alpha_quality_power_mul); - float alpha_selector_quality = powf(quality, 1.65f * alpha_quality_power_mul); - params.m_alpha_endpoint_codebook_size = math::clamp(math::float_to_uint(.5f + math::lerp(math::maximum(24, cCRNMinPaletteSize), (float)max_codebook_entries, alpha_endpoint_quality)), cCRNMinPaletteSize, cCRNMaxPaletteSize);; - params.m_alpha_selector_codebook_size = math::clamp(math::float_to_uint(.5f + math::lerp(math::maximum(48, cCRNMinPaletteSize), (float)max_codebook_entries, alpha_selector_quality)), cCRNMinPaletteSize, cCRNMaxPaletteSize);; - } - - if (m_pParams->m_flags & cCRNCompFlagDebugging) - { - console::debug("Color endpoints: %u", params.m_color_endpoint_codebook_size); - console::debug("Color selectors: %u", params.m_color_selector_codebook_size); - console::debug("Alpha endpoints: %u", params.m_alpha_endpoint_codebook_size); - console::debug("Alpha selectors: %u", params.m_alpha_selector_codebook_size); - } - - params.m_hierarchical = (m_pParams->m_flags & cCRNCompFlagHierarchical) != 0; - params.m_perceptual = (m_pParams->m_flags & cCRNCompFlagPerceptual) != 0; - - params.m_pProgress_func = m_pParams->m_pProgress_func; - params.m_pProgress_func_data = m_pParams->m_pProgress_func_data; - - switch (m_pParams->m_format) - { - case cCRNFmtDXT1: - { - params.m_format = cDXT1; - m_has_comp[cColor] = true; - break; - } - case cCRNFmtDXT3: - { - m_has_comp[cAlpha0] = true; - return false; - } - case cCRNFmtDXT5: - { - params.m_format = cDXT5; - params.m_alpha_component_indices[0] = m_pParams->m_alpha_component; - m_has_comp[cColor] = true; - m_has_comp[cAlpha0] = true; - break; - } - case cCRNFmtDXT5_CCxY: - { - params.m_format = cDXT5; - params.m_alpha_component_indices[0] = 3; - m_has_comp[cColor] = true; - m_has_comp[cAlpha0] = true; - params.m_perceptual = false; - - //params.m_adaptive_tile_color_alpha_weighting_ratio = 1.0f; - params.m_adaptive_tile_color_alpha_weighting_ratio = 1.5f; - break; - } - case cCRNFmtDXT5_xGBR: - case cCRNFmtDXT5_AGBR: - case cCRNFmtDXT5_xGxR: - { - params.m_format = cDXT5; - params.m_alpha_component_indices[0] = 3; - m_has_comp[cColor] = true; - m_has_comp[cAlpha0] = true; - params.m_perceptual = false; - break; - } - case cCRNFmtDXN_XY: - { - params.m_format = cDXN_XY; - params.m_alpha_component_indices[0] = 0; - params.m_alpha_component_indices[1] = 1; - m_has_comp[cAlpha0] = true; - m_has_comp[cAlpha1] = true; - params.m_perceptual = false; - break; - } - case cCRNFmtDXN_YX: - { - params.m_format = cDXN_YX; - params.m_alpha_component_indices[0] = 1; - params.m_alpha_component_indices[1] = 0; - m_has_comp[cAlpha0] = true; - m_has_comp[cAlpha1] = true; - params.m_perceptual = false; - break; - } - case cCRNFmtDXT5A: - { - params.m_format = cDXT5A; - params.m_alpha_component_indices[0] = m_pParams->m_alpha_component; - m_has_comp[cAlpha0] = true; - params.m_perceptual = false; - break; - } - case cCRNFmtETC1: - { - console::warning("crn_comp::quantize_chunks: This class does not support ETC1"); - return false; - } - default: - { - return false; - } - } - params.m_debugging = (m_pParams->m_flags & cCRNCompFlagDebugging) != 0; - - params.m_num_levels = m_pParams->m_levels; - for (uint i = 0; i < m_pParams->m_levels; i++) - { - params.m_levels[i].m_first_chunk = m_levels[i].m_first_chunk; - params.m_levels[i].m_num_chunks = m_levels[i].m_num_chunks; - } - - if (!m_hvq.compress(params, m_total_chunks, &m_chunks[0], m_task_pool)) - return false; - -#if CRNLIB_CREATE_DEBUG_IMAGES - if (params.m_debugging) - { - const dxt_hc::pixel_chunk_vec& pixel_chunks = m_hvq.get_compressed_chunk_pixels_final(); - - image_u8 img; - dxt_hc::create_debug_image_from_chunks((m_pParams->m_width+7)>>3, (m_pParams->m_height+7)>>3, pixel_chunks, &m_hvq.get_chunk_encoding_vec(), img, true, -1); - image_utils::write_to_file("quantized_chunks.tga", img); - } -#endif - - return true; - } - - void crn_comp::create_chunk_indices() - { - m_chunk_details.resize(m_total_chunks); - - for (uint i = 0; i < cNumComps; i++) - { - m_endpoint_indices[i].clear(); - m_selector_indices[i].clear(); - } - - for (uint chunk_index = 0; chunk_index < m_total_chunks; chunk_index++) - { - const dxt_hc::chunk_encoding& chunk_encoding = m_hvq.get_chunk_encoding(chunk_index); - - for (uint i = 0; i < cNumComps; i++) - { - if (m_has_comp[i]) - { - m_chunk_details[chunk_index].m_first_endpoint_index = m_endpoint_indices[i].size(); - m_chunk_details[chunk_index].m_first_selector_index = m_selector_indices[i].size(); - break; - } - } - - for (uint i = 0; i < cNumComps; i++) - { - if (!m_has_comp[i]) - continue; - - for (uint tile_index = 0; tile_index < chunk_encoding.m_num_tiles; tile_index++) - m_endpoint_indices[i].push_back(chunk_encoding.m_endpoint_indices[i][tile_index]); - - for (uint y = 0; y < cChunkBlockHeight; y++) - for (uint x = 0; x < cChunkBlockWidth; x++) - m_selector_indices[i].push_back(chunk_encoding.m_selector_indices[i][y][x]); - } - } - } - - struct optimize_color_endpoint_codebook_params - { - crnlib::vector* m_pTrial_color_endpoint_remap; - uint m_iter_index; - uint m_max_iter_index; - }; - - void crn_comp::optimize_color_endpoint_codebook_task(uint64 data, void* pData_ptr) - { - data; - optimize_color_endpoint_codebook_params* pParams = reinterpret_cast(pData_ptr); - - if (pParams->m_iter_index == pParams->m_max_iter_index) - { - sort_color_endpoint_codebook(*pParams->m_pTrial_color_endpoint_remap, m_hvq.get_color_endpoint_vec()); - } - else - { - float f = pParams->m_iter_index / static_cast(pParams->m_max_iter_index - 1); - - create_zeng_reorder_table( - m_hvq.get_color_endpoint_codebook_size(), - m_endpoint_indices[cColor].size(), - &m_endpoint_indices[cColor][0], - *pParams->m_pTrial_color_endpoint_remap, - pParams->m_iter_index ? color_endpoint_similarity_func : NULL, - &m_hvq, - f); - } - - crnlib_delete(pParams); - } - - bool crn_comp::optimize_color_endpoint_codebook(crnlib::vector& remapping) - { - if (m_pParams->m_flags & cCRNCompFlagQuick) - { - remapping.resize(m_hvq.get_color_endpoint_vec().size()); - for (uint i = 0; i < m_hvq.get_color_endpoint_vec().size(); i++) - remapping[i] = i; - - if (!pack_color_endpoints(m_packed_color_endpoints, remapping, m_endpoint_indices[cColor], 0)) - return false; - - return true; - } - - const uint cMaxEndpointRemapIters = 3; - - uint best_bits = UINT_MAX; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("----- Begin optimization of color endpoint codebook"); -#endif - - crnlib::vector trial_color_endpoint_remaps[cMaxEndpointRemapIters + 1]; - - for (uint i = 0; i <= cMaxEndpointRemapIters; i++) - { - optimize_color_endpoint_codebook_params* pParams = crnlib_new(); - pParams->m_iter_index = i; - pParams->m_max_iter_index = cMaxEndpointRemapIters; - pParams->m_pTrial_color_endpoint_remap = &trial_color_endpoint_remaps[i]; - - m_task_pool.queue_object_task(this, &crn_comp::optimize_color_endpoint_codebook_task, 0, pParams); - } - - m_task_pool.join(); - - for (uint i = 0; i <= cMaxEndpointRemapIters; i++) - { - if (!update_progress(20, i, cMaxEndpointRemapIters+1)) - return false; - - crnlib::vector& trial_color_endpoint_remap = trial_color_endpoint_remaps[i]; - - crnlib::vector packed_data; - if (!pack_color_endpoints(packed_data, trial_color_endpoint_remap, m_endpoint_indices[cColor], i)) - return false; - - uint total_packed_chunk_bits; - if (!pack_chunks_simulation(0, m_total_chunks, total_packed_chunk_bits, &trial_color_endpoint_remap, NULL, NULL, NULL)) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Pack chunks simulation: %u bits", total_packed_chunk_bits); -#endif - - uint total_bits = packed_data.size() * 8 + total_packed_chunk_bits; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total bits: %u", total_bits); -#endif - - if (total_bits < best_bits) - { - m_packed_color_endpoints.swap(packed_data); - remapping.swap(trial_color_endpoint_remap); - best_bits = total_bits; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("End optimization of color endpoint codebook"); -#endif - - return true; - } - - struct optimize_color_selector_codebook_params - { - crnlib::vector* m_pTrial_color_selector_remap; - uint m_iter_index; - uint m_max_iter_index; - }; - - void crn_comp::optimize_color_selector_codebook_task(uint64 data, void* pData_ptr) - { - data; - optimize_color_selector_codebook_params* pParams = reinterpret_cast(pData_ptr); - - if (pParams->m_iter_index == pParams->m_max_iter_index) - { - sort_selector_codebook(*pParams->m_pTrial_color_selector_remap, m_hvq.get_color_selectors_vec(), g_dxt1_to_linear); - } - else - { - float f = pParams->m_iter_index / static_cast(pParams->m_max_iter_index - 1); - create_zeng_reorder_table( - m_hvq.get_color_selector_codebook_size(), - m_selector_indices[cColor].size(), - &m_selector_indices[cColor][0], - *pParams->m_pTrial_color_selector_remap, - pParams->m_iter_index ? color_selector_similarity_func : NULL, - (void*)&m_hvq.get_color_selectors_vec(), - f); - } - - crnlib_delete(pParams); - } - - bool crn_comp::optimize_color_selector_codebook(crnlib::vector& remapping) - { - if (m_pParams->m_flags & cCRNCompFlagQuick) - { - remapping.resize(m_hvq.get_color_selectors_vec().size()); - for (uint i = 0; i < m_hvq.get_color_selectors_vec().size(); i++) - remapping[i] = i; - - if (!pack_selectors( - m_packed_color_selectors, - m_selector_indices[cColor], - m_hvq.get_color_selectors_vec(), - remapping, - 3, - g_dxt1_to_linear, 0)) - { - return false; - } - - return true; - } - - const uint cMaxSelectorRemapIters = 3; - - uint best_bits = UINT_MAX; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("----- Begin optimization of color selector codebook"); -#endif - - crnlib::vector trial_color_selector_remaps[cMaxSelectorRemapIters + 1]; - - for (uint i = 0; i <= cMaxSelectorRemapIters; i++) - { - optimize_color_selector_codebook_params* pParams = crnlib_new(); - pParams->m_iter_index = i; - pParams->m_max_iter_index = cMaxSelectorRemapIters; - pParams->m_pTrial_color_selector_remap = &trial_color_selector_remaps[i]; - - m_task_pool.queue_object_task(this, &crn_comp::optimize_color_selector_codebook_task, 0, pParams); - } - - m_task_pool.join(); - - for (uint i = 0; i <= cMaxSelectorRemapIters; i++) - { - if (!update_progress(21, i, cMaxSelectorRemapIters+1)) - return false; - - crnlib::vector& trial_color_selector_remap = trial_color_selector_remaps[i]; - - crnlib::vector packed_data; - if (!pack_selectors( - packed_data, - m_selector_indices[cColor], - m_hvq.get_color_selectors_vec(), - trial_color_selector_remap, - 3, - g_dxt1_to_linear, i)) - { - return false; - } - - uint total_packed_chunk_bits; - if (!pack_chunks_simulation(0, m_total_chunks, total_packed_chunk_bits, NULL, &trial_color_selector_remap, NULL, NULL)) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Pack chunks simulation: %u bits", total_packed_chunk_bits); -#endif - - uint total_bits = packed_data.size() * 8 + total_packed_chunk_bits; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total bits: %u", total_bits); -#endif - if (total_bits < best_bits) - { - m_packed_color_selectors.swap(packed_data); - remapping.swap(trial_color_selector_remap); - best_bits = total_bits; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("End optimization of color selector codebook"); -#endif - - return true; - } - - struct optimize_alpha_endpoint_codebook_params - { - crnlib::vector* m_pAlpha_indices; - crnlib::vector* m_pTrial_alpha_endpoint_remap; - uint m_iter_index; - uint m_max_iter_index; - }; - - void crn_comp::optimize_alpha_endpoint_codebook_task(uint64 data, void* pData_ptr) - { - data; - optimize_alpha_endpoint_codebook_params* pParams = reinterpret_cast(pData_ptr); - - if (pParams->m_iter_index == pParams->m_max_iter_index) - { - sort_alpha_endpoint_codebook(*pParams->m_pTrial_alpha_endpoint_remap, m_hvq.get_alpha_endpoint_vec()); - } - else - { - float f = pParams->m_iter_index / static_cast(pParams->m_max_iter_index - 1); - - create_zeng_reorder_table( - m_hvq.get_alpha_endpoint_codebook_size(), - pParams->m_pAlpha_indices->size(), - &(*pParams->m_pAlpha_indices)[0], - *pParams->m_pTrial_alpha_endpoint_remap, - pParams->m_iter_index ? alpha_endpoint_similarity_func : NULL, - &m_hvq, - f); - } - - crnlib_delete(pParams); - } - - bool crn_comp::optimize_alpha_endpoint_codebook(crnlib::vector& remapping) - { - crnlib::vector alpha_indices; - alpha_indices.reserve(m_endpoint_indices[cAlpha0].size() + m_endpoint_indices[cAlpha1].size()); - for (uint i = 0; i < m_endpoint_indices[cAlpha0].size(); i++) - alpha_indices.push_back(m_endpoint_indices[cAlpha0][i]); - for (uint i = 0; i < m_endpoint_indices[cAlpha1].size(); i++) - alpha_indices.push_back(m_endpoint_indices[cAlpha1][i]); - - if (m_pParams->m_flags & cCRNCompFlagQuick) - { - remapping.resize(m_hvq.get_alpha_endpoint_vec().size()); - for (uint i = 0; i < m_hvq.get_alpha_endpoint_vec().size(); i++) - remapping[i] = i; - - if (!pack_alpha_endpoints(m_packed_alpha_endpoints, remapping, alpha_indices, 0)) - return false; - - return true; - } - - const uint cMaxEndpointRemapIters = 3; - uint best_bits = UINT_MAX; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("----- Begin optimization of alpha endpoint codebook"); -#endif - - crnlib::vector trial_alpha_endpoint_remaps[cMaxEndpointRemapIters + 1]; - - for (uint i = 0; i <= cMaxEndpointRemapIters; i++) - { - optimize_alpha_endpoint_codebook_params* pParams = crnlib_new(); - pParams->m_pAlpha_indices = &alpha_indices; - pParams->m_iter_index = i; - pParams->m_max_iter_index = cMaxEndpointRemapIters; - pParams->m_pTrial_alpha_endpoint_remap = &trial_alpha_endpoint_remaps[i]; - - m_task_pool.queue_object_task(this, &crn_comp::optimize_alpha_endpoint_codebook_task, 0, pParams); - } - - m_task_pool.join(); - - for (uint i = 0; i <= cMaxEndpointRemapIters; i++) - { - if (!update_progress(22, i, cMaxEndpointRemapIters+1)) - return false; - - crnlib::vector& trial_alpha_endpoint_remap = trial_alpha_endpoint_remaps[i]; - - crnlib::vector packed_data; - if (!pack_alpha_endpoints(packed_data, trial_alpha_endpoint_remap, alpha_indices, i)) - return false; - - uint total_packed_chunk_bits; - if (!pack_chunks_simulation(0, m_total_chunks, total_packed_chunk_bits, NULL, NULL, &trial_alpha_endpoint_remap, NULL)) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Pack chunks simulation: %u bits", total_packed_chunk_bits); -#endif - - uint total_bits = packed_data.size() * 8 + total_packed_chunk_bits; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total bits: %u", total_bits); -#endif - - if (total_bits < best_bits) - { - m_packed_alpha_endpoints.swap(packed_data); - remapping.swap(trial_alpha_endpoint_remap); - best_bits = total_bits; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("End optimization of alpha endpoint codebook"); -#endif - - return true; - } - - struct optimize_alpha_selector_codebook_params - { - crnlib::vector* m_pAlpha_indices; - crnlib::vector* m_pTrial_alpha_selector_remap; - uint m_iter_index; - uint m_max_iter_index; - }; - - void crn_comp::optimize_alpha_selector_codebook_task(uint64 data, void* pData_ptr) - { - data; - optimize_alpha_selector_codebook_params* pParams = reinterpret_cast(pData_ptr); - - if (pParams->m_iter_index == pParams->m_max_iter_index) - { - sort_selector_codebook(*pParams->m_pTrial_alpha_selector_remap, m_hvq.get_alpha_selectors_vec(), g_dxt5_to_linear); - } - else - { - float f = pParams->m_iter_index / static_cast(pParams->m_max_iter_index - 1); - create_zeng_reorder_table( - m_hvq.get_alpha_selector_codebook_size(), - pParams->m_pAlpha_indices->size(), - &(*pParams->m_pAlpha_indices)[0], - *pParams->m_pTrial_alpha_selector_remap, - pParams->m_iter_index ? alpha_selector_similarity_func : NULL, - (void*)&m_hvq.get_alpha_selectors_vec(), - f); - } - } - - bool crn_comp::optimize_alpha_selector_codebook(crnlib::vector& remapping) - { - crnlib::vector alpha_indices; - alpha_indices.reserve(m_selector_indices[cAlpha0].size() + m_selector_indices[cAlpha1].size()); - for (uint i = 0; i < m_selector_indices[cAlpha0].size(); i++) - alpha_indices.push_back(m_selector_indices[cAlpha0][i]); - for (uint i = 0; i < m_selector_indices[cAlpha1].size(); i++) - alpha_indices.push_back(m_selector_indices[cAlpha1][i]); - - if (m_pParams->m_flags & cCRNCompFlagQuick) - { - remapping.resize(m_hvq.get_alpha_selectors_vec().size()); - for (uint i = 0; i < m_hvq.get_alpha_selectors_vec().size(); i++) - remapping[i] = i; - - if (!pack_selectors( - m_packed_alpha_selectors, - alpha_indices, - m_hvq.get_alpha_selectors_vec(), - remapping, - 7, - g_dxt5_to_linear, 0)) - { - return false; - } - - return true; - } - - const uint cMaxSelectorRemapIters = 3; - - uint best_bits = UINT_MAX; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("----- Begin optimization of alpha selector codebook"); -#endif - - crnlib::vector trial_alpha_selector_remaps[cMaxSelectorRemapIters + 1]; - - for (uint i = 0; i <= cMaxSelectorRemapIters; i++) - { - optimize_alpha_selector_codebook_params* pParams = crnlib_new(); - pParams->m_pAlpha_indices = &alpha_indices; - pParams->m_iter_index = i; - pParams->m_max_iter_index = cMaxSelectorRemapIters; - pParams->m_pTrial_alpha_selector_remap = &trial_alpha_selector_remaps[i]; - - m_task_pool.queue_object_task(this, &crn_comp::optimize_alpha_selector_codebook_task, 0, pParams); - } - - m_task_pool.join(); - - for (uint i = 0; i <= cMaxSelectorRemapIters; i++) - { - if (!update_progress(23, i, cMaxSelectorRemapIters+1)) - return false; - - crnlib::vector& trial_alpha_selector_remap = trial_alpha_selector_remaps[i]; - - crnlib::vector packed_data; - if (!pack_selectors( - packed_data, - alpha_indices, - m_hvq.get_alpha_selectors_vec(), - trial_alpha_selector_remap, - 7, - g_dxt5_to_linear, i)) - { - return false; - } - - uint total_packed_chunk_bits; - if (!pack_chunks_simulation(0, m_total_chunks, total_packed_chunk_bits, NULL, NULL, NULL, &trial_alpha_selector_remap)) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Pack chunks simulation: %u bits", total_packed_chunk_bits); -#endif - - uint total_bits = packed_data.size() * 8 + total_packed_chunk_bits; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("Total bits: %u", total_bits); -#endif - if (total_bits < best_bits) - { - m_packed_alpha_selectors.swap(packed_data); - - remapping.swap(trial_alpha_selector_remap); - best_bits = total_bits; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - console::debug("End optimization of alpha selector codebook"); -#endif - - return true; - } - - bool crn_comp::pack_data_models() - { - symbol_codec codec; - codec.start_encoding(1024*1024); - - if (!codec.encode_transmit_static_huffman_data_model(m_chunk_encoding_dm, false)) - return false; - - for (uint i = 0; i < 2; i++) - { - if (m_endpoint_index_dm[i].get_total_syms()) - { - if (!codec.encode_transmit_static_huffman_data_model(m_endpoint_index_dm[i], false)) - return false; - } - - if (m_selector_index_dm[i].get_total_syms()) - { - if (!codec.encode_transmit_static_huffman_data_model(m_selector_index_dm[i], false)) - return false; - } - } - - codec.stop_encoding(false); - - m_packed_data_models.swap(codec.get_encoding_buf()); - - return true; - } - - bool crn_comp::create_comp_data() - { - utils::zero_object(m_crn_header); - - m_crn_header.m_width = static_cast(m_pParams->m_width); - m_crn_header.m_height = static_cast(m_pParams->m_height); - m_crn_header.m_levels = static_cast(m_pParams->m_levels); - m_crn_header.m_faces = static_cast(m_pParams->m_faces); - m_crn_header.m_format = static_cast(m_pParams->m_format); - m_crn_header.m_userdata0 = m_pParams->m_userdata0; - m_crn_header.m_userdata1 = m_pParams->m_userdata1; - - m_comp_data.clear(); - m_comp_data.reserve(2*1024*1024); - append_vec(m_comp_data, &m_crn_header, sizeof(m_crn_header)); - // tack on the rest of the variable size m_level_ofs array - m_comp_data.resize( m_comp_data.size() + sizeof(m_crn_header.m_level_ofs[0]) * (m_pParams->m_levels - 1) ); - - if (m_packed_color_endpoints.size()) - { - m_crn_header.m_color_endpoints.m_num = static_cast(m_hvq.get_color_endpoint_codebook_size()); - m_crn_header.m_color_endpoints.m_size = m_packed_color_endpoints.size(); - m_crn_header.m_color_endpoints.m_ofs = m_comp_data.size(); - append_vec(m_comp_data, m_packed_color_endpoints); - } - - if (m_packed_color_selectors.size()) - { - m_crn_header.m_color_selectors.m_num = static_cast(m_hvq.get_color_selector_codebook_size()); - m_crn_header.m_color_selectors.m_size = m_packed_color_selectors.size(); - m_crn_header.m_color_selectors.m_ofs = m_comp_data.size(); - append_vec(m_comp_data, m_packed_color_selectors); - } - - if (m_packed_alpha_endpoints.size()) - { - m_crn_header.m_alpha_endpoints.m_num = static_cast(m_hvq.get_alpha_endpoint_codebook_size()); - m_crn_header.m_alpha_endpoints.m_size = m_packed_alpha_endpoints.size(); - m_crn_header.m_alpha_endpoints.m_ofs = m_comp_data.size(); - append_vec(m_comp_data, m_packed_alpha_endpoints); - } - - if (m_packed_alpha_selectors.size()) - { - m_crn_header.m_alpha_selectors.m_num = static_cast(m_hvq.get_alpha_selector_codebook_size()); - m_crn_header.m_alpha_selectors.m_size = m_packed_alpha_selectors.size(); - m_crn_header.m_alpha_selectors.m_ofs = m_comp_data.size(); - append_vec(m_comp_data, m_packed_alpha_selectors); - } - - m_crn_header.m_tables_ofs = m_comp_data.size(); - m_crn_header.m_tables_size = m_packed_data_models.size(); - append_vec(m_comp_data, m_packed_data_models); - - uint level_ofs[cCRNMaxLevels]; - for (uint i = 0; i < m_mip_groups.size(); i++) - { - level_ofs[i] = m_comp_data.size(); - append_vec(m_comp_data, m_packed_chunks[i]); - } - - crnd::crn_header& dst_header = *(crnd::crn_header*)&m_comp_data[0]; - // don't change the m_comp_data vector - or dst_header will be invalidated! - - memcpy(&dst_header, &m_crn_header, sizeof(dst_header)); - - for (uint i = 0; i < m_mip_groups.size(); i++) - dst_header.m_level_ofs[i] = level_ofs[i]; - - const uint actual_header_size = sizeof(crnd::crn_header) + sizeof(dst_header.m_level_ofs[0]) * (m_mip_groups.size() - 1); - - dst_header.m_sig = crnd::crn_header::cCRNSigValue; - - dst_header.m_data_size = m_comp_data.size(); - dst_header.m_data_crc16 = crc16(&m_comp_data[actual_header_size], m_comp_data.size() - actual_header_size); - - dst_header.m_header_size = actual_header_size; - dst_header.m_header_crc16 = crc16(&dst_header.m_data_size, actual_header_size - (uint)((uint8*)&dst_header.m_data_size - (uint8*)&dst_header)); - - return true; - } - - bool crn_comp::update_progress(uint phase_index, uint subphase_index, uint subphase_total) - { - if (!m_pParams->m_pProgress_func) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_pParams->m_flags & cCRNCompFlagDebugging) - return true; -#endif - - return (*m_pParams->m_pProgress_func)(phase_index, cTotalCompressionPhases, subphase_index, subphase_total, m_pParams->m_pProgress_func_data) != 0; - } - - bool crn_comp::compress_internal() - { - if (!alias_images()) - return false; - - create_chunks(); - - if (!quantize_chunks()) - return false; - - create_chunk_indices(); - - crnlib::vector endpoint_remap[2]; - crnlib::vector selector_remap[2]; - - if (m_has_comp[cColor]) - { - if (!optimize_color_endpoint_codebook(endpoint_remap[0])) - return false; - if (!optimize_color_selector_codebook(selector_remap[0])) - return false; - } - - if (m_has_comp[cAlpha0]) - { - if (!optimize_alpha_endpoint_codebook(endpoint_remap[1])) - return false; - if (!optimize_alpha_selector_codebook(selector_remap[1])) - return false; - } - - m_chunk_encoding_hist.clear(); - for (uint i = 0; i < 2; i++) - { - m_endpoint_index_hist[i].clear(); - m_endpoint_index_dm[i].clear(); - m_selector_index_hist[i].clear(); - m_selector_index_dm[i].clear(); - } - - for (uint pass = 0; pass < 2; pass++) - { - for (uint mip_group = 0; mip_group < m_mip_groups.size(); mip_group++) - { - symbol_codec codec; - codec.start_encoding(2*1024*1024); - - if (!pack_chunks( - m_mip_groups[mip_group].m_first_chunk, m_mip_groups[mip_group].m_num_chunks, - !pass && !mip_group, pass ? &codec : NULL, - m_has_comp[cColor] ? &endpoint_remap[0] : NULL, m_has_comp[cColor] ? &selector_remap[0] : NULL, - m_has_comp[cAlpha0] ? &endpoint_remap[1] : NULL, m_has_comp[cAlpha0] ? &selector_remap[1] : NULL)) - { - return false; - } - - codec.stop_encoding(false); - - if (pass) - m_packed_chunks[mip_group].swap(codec.get_encoding_buf()); - } - - if (!pass) - { - m_chunk_encoding_dm.init(true, m_chunk_encoding_hist, 16); - - for (uint i = 0; i < 2; i++) - { - if (m_endpoint_index_hist[i].size()) - m_endpoint_index_dm[i].init(true, m_endpoint_index_hist[i], 16); - - if (m_selector_index_hist[i].size()) - m_selector_index_dm[i].init(true, m_selector_index_hist[i], 16); - } - } - } - - if (!pack_data_models()) - return false; - - if (!create_comp_data()) - return false; - - if (!update_progress(24, 1, 1)) - return false; - - if (m_pParams->m_flags & cCRNCompFlagDebugging) - { - crnlib_print_mem_stats(); - } - - return true; - } - - bool crn_comp::compress_init(const crn_comp_params& params) - { - params; - return true; - } - - bool crn_comp::compress_pass(const crn_comp_params& params, float *pEffective_bitrate) - { - clear(); - - if (pEffective_bitrate) *pEffective_bitrate = 0.0f; - - m_pParams = ¶ms; - - if ((math::minimum(m_pParams->m_width, m_pParams->m_height) < 1) || (math::maximum(m_pParams->m_width, m_pParams->m_height) > cCRNMaxLevelResolution)) - return false; - - if (!m_task_pool.init(params.m_num_helper_threads)) - return false; - - bool status = compress_internal(); - - m_task_pool.deinit(); - - if ((status) && (pEffective_bitrate)) - { - uint total_pixels = 0; - - for (uint f = 0; f < m_pParams->m_faces; f++) - for (uint l = 0; l < m_pParams->m_levels; l++) - total_pixels += m_images[f][l].get_total_pixels(); - - *pEffective_bitrate = (m_comp_data.size() * 8.0f) / total_pixels; - } - - return status; - } - - void crn_comp::compress_deinit() - { - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_comp.h b/third_party/crunch/crnlib/crn_comp.h deleted file mode 100644 index ddb7f2d90..000000000 --- a/third_party/crunch/crnlib/crn_comp.h +++ /dev/null @@ -1,181 +0,0 @@ -// File: crn_comp.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#define CRND_HEADER_FILE_ONLY -#include "../inc/crn_decomp.h" -#undef CRND_HEADER_FILE_ONLY - -#include "../inc/crnlib.h" -#include "crn_symbol_codec.h" -#include "crn_dxt_hc.h" -#include "crn_image.h" -#include "crn_image_utils.h" -#include "crn_texture_comp.h" - -namespace crnlib -{ - class crn_comp : public itexture_comp - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(crn_comp); - - public: - crn_comp(); - virtual ~crn_comp(); - - virtual const char *get_ext() const { return "CRN"; } - - virtual bool compress_init(const crn_comp_params& params); - virtual bool compress_pass(const crn_comp_params& params, float *pEffective_bitrate); - virtual void compress_deinit(); - - virtual const crnlib::vector& get_comp_data() const { return m_comp_data; } - virtual crnlib::vector& get_comp_data() { return m_comp_data; } - - uint get_comp_data_size() const { return m_comp_data.size(); } - const uint8* get_comp_data_ptr() const { return m_comp_data.size() ? &m_comp_data[0] : NULL; } - - private: - task_pool m_task_pool; - const crn_comp_params* m_pParams; - - image_u8 m_images[cCRNMaxFaces][cCRNMaxLevels]; - - struct level_tag - { - uint m_width, m_height; - uint m_chunk_width, m_chunk_height; - uint m_group_index; - uint m_num_chunks; - uint m_first_chunk; - uint m_group_first_chunk; - } m_levels[cCRNMaxLevels]; - - struct mip_group - { - mip_group() : m_first_chunk(0), m_num_chunks(0) { } - - uint m_first_chunk; - uint m_num_chunks; - }; - crnlib::vector m_mip_groups; - - enum comp - { - cColor, - cAlpha0, - cAlpha1, - cNumComps - }; - - bool m_has_comp[cNumComps]; - - struct chunk_detail - { - chunk_detail() { utils::zero_object(*this); } - - uint m_first_endpoint_index; - uint m_first_selector_index; - }; - typedef crnlib::vector chunk_detail_vec; - chunk_detail_vec m_chunk_details; - - crnlib::vector m_endpoint_indices[cNumComps]; - crnlib::vector m_selector_indices[cNumComps]; - - uint m_total_chunks; - dxt_hc::pixel_chunk_vec m_chunks; - - crnd::crn_header m_crn_header; - crnlib::vector m_comp_data; - - dxt_hc m_hvq; - - symbol_histogram m_chunk_encoding_hist; - static_huffman_data_model m_chunk_encoding_dm; - - symbol_histogram m_endpoint_index_hist[2]; - static_huffman_data_model m_endpoint_index_dm[2]; // color, alpha - - symbol_histogram m_selector_index_hist[2]; - static_huffman_data_model m_selector_index_dm[2]; // color, alpha - - crnlib::vector m_packed_chunks[cCRNMaxLevels]; - crnlib::vector m_packed_data_models; - crnlib::vector m_packed_color_endpoints; - crnlib::vector m_packed_color_selectors; - crnlib::vector m_packed_alpha_endpoints; - crnlib::vector m_packed_alpha_selectors; - - void clear(); - - void append_chunks(const image_u8& img, uint num_chunks_x, uint num_chunks_y, dxt_hc::pixel_chunk_vec& chunks, float weight); - - static float color_endpoint_similarity_func(uint index_a, uint index_b, void* pContext); - static float alpha_endpoint_similarity_func(uint index_a, uint index_b, void* pContext); - void sort_color_endpoint_codebook(crnlib::vector& remapping, const crnlib::vector& endpoints); - void sort_alpha_endpoint_codebook(crnlib::vector& remapping, const crnlib::vector& endpoints); - - bool pack_color_endpoints(crnlib::vector& data, const crnlib::vector& remapping, const crnlib::vector& endpoint_indices, uint trial_index); - bool pack_alpha_endpoints(crnlib::vector& data, const crnlib::vector& remapping, const crnlib::vector& endpoint_indices, uint trial_index); - - static float color_selector_similarity_func(uint index_a, uint index_b, void* pContext); - static float alpha_selector_similarity_func(uint index_a, uint index_b, void* pContext); - void sort_selector_codebook(crnlib::vector& remapping, const crnlib::vector& selectors, const uint8* pTo_linear); - - bool pack_selectors( - crnlib::vector& packed_data, - const crnlib::vector& selector_indices, - const crnlib::vector& selectors, - const crnlib::vector& remapping, - uint max_selector_value, - const uint8* pTo_linear, - uint trial_index); - - bool alias_images(); - void create_chunks(); - bool quantize_chunks(); - void create_chunk_indices(); - - bool pack_chunks( - uint first_chunk, uint num_chunks, - bool clear_histograms, - symbol_codec* pCodec, - const crnlib::vector* pColor_endpoint_remap, - const crnlib::vector* pColor_selector_remap, - const crnlib::vector* pAlpha_endpoint_remap, - const crnlib::vector* pAlpha_selector_remap); - - bool pack_chunks_simulation( - uint first_chunk, uint num_chunks, - uint& total_bits, - const crnlib::vector* pColor_endpoint_remap, - const crnlib::vector* pColor_selector_remap, - const crnlib::vector* pAlpha_endpoint_remap, - const crnlib::vector* pAlpha_selector_remap); - - void optimize_color_endpoint_codebook_task(uint64 data, void* pData_ptr); - bool optimize_color_endpoint_codebook(crnlib::vector& remapping); - - void optimize_color_selector_codebook_task(uint64 data, void* pData_ptr); - bool optimize_color_selector_codebook(crnlib::vector& remapping); - - void optimize_alpha_endpoint_codebook_task(uint64 data, void* pData_ptr); - bool optimize_alpha_endpoint_codebook(crnlib::vector& remapping); - - void optimize_alpha_selector_codebook_task(uint64 data, void* pData_ptr); - bool optimize_alpha_selector_codebook(crnlib::vector& remapping); - - bool create_comp_data(); - - bool pack_data_models(); - - bool update_progress(uint phase_index, uint subphase_index, uint subphase_total); - - bool compress_internal(); - - static void append_vec(crnlib::vector& a, const void* p, uint size); - static void append_vec(crnlib::vector& a, const crnlib::vector& b); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_console.cpp b/third_party/crunch/crnlib/crn_console.cpp deleted file mode 100644 index 74e950eb3..000000000 --- a/third_party/crunch/crnlib/crn_console.cpp +++ /dev/null @@ -1,222 +0,0 @@ -// File: crn_console.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_console.h" -#include "crn_data_stream.h" -#include "crn_threading.h" - -namespace crnlib -{ - eConsoleMessageType console::m_default_category = cInfoConsoleMessage; - crnlib::vector console::m_output_funcs; - bool console::m_crlf = true; - bool console::m_prefixes = true; - bool console::m_output_disabled; - data_stream* console::m_pLog_stream; - mutex* console::m_pMutex; - uint console::m_num_messages[cCMTTotal]; - bool console::m_at_beginning_of_line = true; - - const uint cConsoleBufSize = 4096; - - void console::init() - { - if (!m_pMutex) - { - m_pMutex = crnlib_new(); - } - } - - void console::deinit() - { - if (m_pMutex) - { - crnlib_delete(m_pMutex); - m_pMutex = NULL; - } - } - - void console::disable_crlf() - { - init(); - - m_crlf = false; - } - - void console::enable_crlf() - { - init(); - - m_crlf = true; - } - - void console::vprintf(eConsoleMessageType type, const char* p, va_list args) - { - init(); - - scoped_mutex lock(*m_pMutex); - - m_num_messages[type]++; - - char buf[cConsoleBufSize]; - vsprintf_s(buf, cConsoleBufSize, p, args); - - bool handled = false; - - if (m_output_funcs.size()) - { - for (uint i = 0; i < m_output_funcs.size(); i++) - if (m_output_funcs[i].m_func(type, buf, m_output_funcs[i].m_pData)) - handled = true; - } - - const char* pPrefix = NULL; - if ((m_prefixes) && (m_at_beginning_of_line)) - { - switch (type) - { - case cDebugConsoleMessage: pPrefix = "Debug: "; break; - case cWarningConsoleMessage: pPrefix = "Warning: "; break; - case cErrorConsoleMessage: pPrefix = "Error: "; break; - default: break; - } - } - - if ((!m_output_disabled) && (!handled)) - { - if (pPrefix) - ::printf("%s", pPrefix); - ::printf(m_crlf ? "%s\n" : "%s", buf); - } - - uint n = strlen(buf); - m_at_beginning_of_line = (m_crlf) || ((n) && (buf[n - 1] == '\n')); - - if ((type != cProgressConsoleMessage) && (m_pLog_stream)) - { - // Yes this is bad. - dynamic_string tmp_buf(buf); - - tmp_buf.translate_lf_to_crlf(); - - m_pLog_stream->printf(m_crlf ? "%s\r\n" : "%s", tmp_buf.get_ptr()); - m_pLog_stream->flush(); - } - } - - void console::printf(eConsoleMessageType type, const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(type, p, args); - va_end(args); - } - - void console::printf(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(m_default_category, p, args); - va_end(args); - } - - void console::set_default_category(eConsoleMessageType category) - { - init(); - - m_default_category = category; - } - - eConsoleMessageType console::get_default_category() - { - init(); - - return m_default_category; - } - - void console::add_console_output_func(console_output_func pFunc, void* pData) - { - init(); - - scoped_mutex lock(*m_pMutex); - - m_output_funcs.push_back(console_func(pFunc, pData)); - } - - void console::remove_console_output_func(console_output_func pFunc) - { - init(); - - scoped_mutex lock(*m_pMutex); - - for (int i = m_output_funcs.size() - 1; i >= 0; i--) - { - if (m_output_funcs[i].m_func == pFunc) - { - m_output_funcs.erase(m_output_funcs.begin() + i); - } - } - - if (!m_output_funcs.size()) - { - m_output_funcs.clear(); - } - } - - void console::progress(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cProgressConsoleMessage, p, args); - va_end(args); - } - - void console::info(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cInfoConsoleMessage, p, args); - va_end(args); - } - - void console::message(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cMessageConsoleMessage, p, args); - va_end(args); - } - - void console::cons(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cConsoleConsoleMessage, p, args); - va_end(args); - } - - void console::debug(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cDebugConsoleMessage, p, args); - va_end(args); - } - - void console::warning(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cWarningConsoleMessage, p, args); - va_end(args); - } - - void console::error(const char* p, ...) - { - va_list args; - va_start(args, p); - vprintf(cErrorConsoleMessage, p, args); - va_end(args); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_console.h b/third_party/crunch/crnlib/crn_console.h deleted file mode 100644 index 252c26483..000000000 --- a/third_party/crunch/crnlib/crn_console.h +++ /dev/null @@ -1,128 +0,0 @@ -// File: crn_console.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dynamic_string.h" - -#ifdef WIN32 -#include -#include -#endif -namespace crnlib -{ - class dynamic_string; - class data_stream; - class mutex; - - enum eConsoleMessageType - { - cDebugConsoleMessage, // debugging messages - cProgressConsoleMessage, // progress messages - cInfoConsoleMessage, // ordinary messages - cConsoleConsoleMessage, // user console output - cMessageConsoleMessage, // high importance messages - cWarningConsoleMessage, // warnings - cErrorConsoleMessage, // errors - - cCMTTotal - }; - - typedef bool (*console_output_func)(eConsoleMessageType type, const char* pMsg, void* pData); - - class console - { - public: - static void init(); - static void deinit(); - - static bool is_initialized() { return m_pMutex != NULL; } - - static void set_default_category(eConsoleMessageType category); - static eConsoleMessageType get_default_category(); - - static void add_console_output_func(console_output_func pFunc, void* pData); - static void remove_console_output_func(console_output_func pFunc); - - static void printf(const char* p, ...); - - static void vprintf(eConsoleMessageType type, const char* p, va_list args); - static void printf(eConsoleMessageType type, const char* p, ...); - - static void cons(const char* p, ...); - static void debug(const char* p, ...); - static void progress(const char* p, ...); - static void info(const char* p, ...); - static void message(const char* p, ...); - static void warning(const char* p, ...); - static void error(const char* p, ...); - - // FIXME: All console state is currently global! - static void disable_prefixes(); - static void enable_prefixes(); - static bool get_prefixes() { return m_prefixes; } - static bool get_at_beginning_of_line() { return m_at_beginning_of_line; } - - static void disable_crlf(); - static void enable_crlf(); - static bool get_crlf() { return m_crlf; } - - static void disable_output() { m_output_disabled = true; } - static void enable_output() { m_output_disabled = false; } - static bool get_output_disabled() { return m_output_disabled; } - - static void set_log_stream(data_stream* pStream) { m_pLog_stream = pStream; } - static data_stream* get_log_stream() { return m_pLog_stream; } - - static uint get_num_messages(eConsoleMessageType type) { return m_num_messages[type]; } - - private: - static eConsoleMessageType m_default_category; - - struct console_func - { - console_func(console_output_func func = NULL, void* pData = NULL) : m_func(func), m_pData(pData) { } - - console_output_func m_func; - void* m_pData; - }; - static crnlib::vector m_output_funcs; - - static bool m_crlf, m_prefixes, m_output_disabled; - - static data_stream* m_pLog_stream; - - static mutex* m_pMutex; - - static uint m_num_messages[cCMTTotal]; - - static bool m_at_beginning_of_line; - }; - -#if defined(WIN32) - inline int crn_getch() - { - return _getch(); - } -#elif defined(__GNUC__) - #include - #include - inline int crn_getch() - { - struct termios oldt, newt; - int ch; - tcgetattr(STDIN_FILENO, &oldt); - newt = oldt; - newt.c_lflag &= ~(ICANON | ECHO); - tcsetattr(STDIN_FILENO, TCSANOW, &newt); - ch = getchar(); - tcsetattr(STDIN_FILENO, TCSANOW, &oldt); - return ch; - } -#else - inline int crn_getch() - { - printf("crn_getch: Unimplemented"); - return 0; - } -#endif -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_core.cpp b/third_party/crunch/crnlib/crn_core.cpp deleted file mode 100644 index 1c598c221..000000000 --- a/third_party/crunch/crnlib/crn_core.cpp +++ /dev/null @@ -1,14 +0,0 @@ -// File: crn_core.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" - -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif - -namespace crnlib -{ - const char *g_copyright_str = "Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC"; - const char *g_sig_str = "C8cfRlaorj0wLtnMSxrBJxTC85rho2L9hUZKHcBL"; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_core.h b/third_party/crunch/crnlib/crn_core.h deleted file mode 100644 index f26d1a264..000000000 --- a/third_party/crunch/crnlib/crn_core.h +++ /dev/null @@ -1,178 +0,0 @@ -// File: crn_core.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#if defined(WIN32) && defined(_MSC_VER) - #pragma warning (disable: 4201) // nonstandard extension used : nameless struct/union - #pragma warning (disable: 4127) // conditional expression is constant - #pragma warning (disable: 4793) // function compiled as native - #pragma warning (disable: 4324) // structure was padded due to __declspec(align()) -#endif - -#if defined(WIN32) && !defined(CRNLIB_ANSI_CPLUSPLUS) - // MSVC or MinGW, x86 or x64, Win32 API's for threading and Win32 Interlocked API's or GCC built-ins for atomic ops. - #ifdef NDEBUG - // Ensure checked iterators are disabled. Note: Be sure anything else that links against this lib also #define's this stuff, or remove this crap! - #define _SECURE_SCL 0 - #define _HAS_ITERATOR_DEBUGGING 0 - #endif - #ifndef _DLL - // If we're using the DLL form of the run-time libs, we're also going to be enabling exceptions because we'll be building CLR apps. - // Otherwise, we disable exceptions for a small speed boost. - #define _HAS_EXCEPTIONS 0 - #endif - #define NOMINMAX - - #define CRNLIB_USE_WIN32_API 1 - - #if defined(__MINGW32__) || defined(__MINGW64__) - #define CRNLIB_USE_GCC_ATOMIC_BUILTINS 1 - #else - #define CRNLIB_USE_WIN32_ATOMIC_FUNCTIONS 1 - #endif - - #define CRNLIB_PLATFORM_PC 1 - - #if defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) - #define CRNLIB_PLATFORM_PC_X64 1 - #define CRNLIB_64BIT_POINTERS 1 - #define CRNLIB_CPU_HAS_64BIT_REGISTERS 1 - #define CRNLIB_LITTLE_ENDIAN_CPU 1 - #else - #define CRNLIB_PLATFORM_PC_X86 1 - #define CRNLIB_64BIT_POINTERS 0 - #define CRNLIB_CPU_HAS_64BIT_REGISTERS 0 - #define CRNLIB_LITTLE_ENDIAN_CPU 1 - #endif - - #define CRNLIB_USE_UNALIGNED_INT_LOADS 1 - #define CRNLIB_RESTRICT __restrict - #define CRNLIB_FORCE_INLINE __forceinline - - #if defined(_MSC_VER) || defined(__MINGW32__) || defined(__MINGW64__) - #define CRNLIB_USE_MSVC_INTRINSICS 1 - #endif - - #define CRNLIB_INT64_FORMAT_SPECIFIER "%I64i" - #define CRNLIB_UINT64_FORMAT_SPECIFIER "%I64u" - - #define CRNLIB_STDCALL __stdcall - #define CRNLIB_MEMORY_IMPORT_BARRIER - #define CRNLIB_MEMORY_EXPORT_BARRIER -#elif defined(__GNUC__) && !defined(CRNLIB_ANSI_CPLUSPLUS) - // GCC x86 or x64, pthreads for threading and GCC built-ins for atomic ops. - #define CRNLIB_PLATFORM_PC 1 - - #if defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) - #define CRNLIB_PLATFORM_PC_X64 1 - #define CRNLIB_64BIT_POINTERS 1 - #define CRNLIB_CPU_HAS_64BIT_REGISTERS 1 - #else - #define CRNLIB_PLATFORM_PC_X86 1 - #define CRNLIB_64BIT_POINTERS 0 - #define CRNLIB_CPU_HAS_64BIT_REGISTERS 0 - #endif - - #define CRNLIB_USE_UNALIGNED_INT_LOADS 1 - - #define CRNLIB_LITTLE_ENDIAN_CPU 1 - - #define CRNLIB_USE_PTHREADS_API 1 - #define CRNLIB_USE_GCC_ATOMIC_BUILTINS 1 - - #define CRNLIB_RESTRICT - - #define CRNLIB_FORCE_INLINE inline __attribute__((__always_inline__,__gnu_inline__)) - - #define CRNLIB_INT64_FORMAT_SPECIFIER "%lli" - #define CRNLIB_UINT64_FORMAT_SPECIFIER "%llu" - - #define CRNLIB_STDCALL - #define CRNLIB_MEMORY_IMPORT_BARRIER - #define CRNLIB_MEMORY_EXPORT_BARRIER -#else - // Vanilla ANSI-C/C++ - // No threading support, unaligned loads are NOT okay. - #if defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) - #define CRNLIB_64BIT_POINTERS 1 - #define CRNLIB_CPU_HAS_64BIT_REGISTERS 1 - #else - #define CRNLIB_64BIT_POINTERS 0 - #define CRNLIB_CPU_HAS_64BIT_REGISTERS 0 - #endif - - #define CRNLIB_USE_UNALIGNED_INT_LOADS 0 - - #if __BIG_ENDIAN__ - #define CRNLIB_BIG_ENDIAN_CPU 1 - #else - #define CRNLIB_LITTLE_ENDIAN_CPU 1 - #endif - - #define CRNLIB_USE_GCC_ATOMIC_BUILTINS 0 - #define CRNLIB_USE_WIN32_ATOMIC_FUNCTIONS 0 - - #define CRNLIB_RESTRICT - #define CRNLIB_FORCE_INLINE inline - - #define CRNLIB_INT64_FORMAT_SPECIFIER "%I64i" - #define CRNLIB_UINT64_FORMAT_SPECIFIER "%I64u" - - #define CRNLIB_STDCALL - #define CRNLIB_MEMORY_IMPORT_BARRIER - #define CRNLIB_MEMORY_EXPORT_BARRIER -#endif - -#define CRNLIB_SLOW_STRING_LEN_CHECKS 1 - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifdef min - #undef min -#endif - -#ifdef max - #undef max -#endif - -#define CRNLIB_FALSE (0) -#define CRNLIB_TRUE (1) -#define CRNLIB_MAX_PATH (260) - -#ifdef _DEBUG - #define CRNLIB_BUILD_DEBUG -#else - #define CRNLIB_BUILD_RELEASE - - #ifndef NDEBUG - #define NDEBUG - #endif - - #ifdef DEBUG - #error DEBUG cannot be defined in CRNLIB_BUILD_RELEASE - #endif -#endif - -#include "crn_types.h" -#include "crn_assert.h" -#include "crn_platform.h" -#include "crn_helpers.h" -#include "crn_traits.h" -#include "crn_mem.h" -#include "crn_math.h" -#include "crn_utils.h" -#include "crn_hash.h" -#include "crn_vector.h" -#include "crn_timer.h" -#include "crn_dynamic_string.h" diff --git a/third_party/crunch/crnlib/crn_data_stream.cpp b/third_party/crunch/crnlib/crn_data_stream.cpp deleted file mode 100644 index 15e01f346..000000000 --- a/third_party/crunch/crnlib/crn_data_stream.cpp +++ /dev/null @@ -1,128 +0,0 @@ -// File: crn_data_stream.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_data_stream.h" - -namespace crnlib -{ - data_stream::data_stream() : - m_attribs(0), - m_opened(false), m_error(false), m_got_cr(false) - { - } - - data_stream::data_stream(const char* pName, uint attribs) : - m_name(pName), - m_attribs(static_cast(attribs)), - m_opened(false), m_error(false), m_got_cr(false) - { - } - - uint64 data_stream::skip(uint64 len) - { - uint64 total_bytes_read = 0; - - const uint cBufSize = 1024; - uint8 buf[cBufSize]; - - while (len) - { - const uint64 bytes_to_read = math::minimum(sizeof(buf), len); - const uint64 bytes_read = read(buf, static_cast(bytes_to_read)); - total_bytes_read += bytes_read; - - if (bytes_read != bytes_to_read) - break; - - len -= bytes_read; - } - - return total_bytes_read; - } - - bool data_stream::read_line(dynamic_string& str) - { - str.empty(); - - for ( ; ; ) - { - const int c = read_byte(); - - const bool prev_got_cr = m_got_cr; - m_got_cr = false; - - if (c < 0) - { - if (!str.is_empty()) - break; - - return false; - } - else if ((26 == c) || (!c)) - continue; - else if (13 == c) - { - m_got_cr = true; - break; - } - else if (10 == c) - { - if (prev_got_cr) - continue; - - break; - } - - str.append_char(static_cast(c)); - } - - return true; - } - - bool data_stream::printf(const char* p, ...) - { - va_list args; - - va_start(args, p); - dynamic_string buf; - buf.format_args(p, args); - va_end(args); - - return write(buf.get_ptr(), buf.get_len() * sizeof(char)) == buf.get_len() * sizeof(char); - } - - bool data_stream::write_line(const dynamic_string& str) - { - if (!str.is_empty()) - return write(str.get_ptr(), str.get_len()) == str.get_len(); - - return true; - } - - bool data_stream::read_array(vector& buf) - { - if (buf.size() < get_remaining()) - { - if (get_remaining() > 1024U*1024U*1024U) - return false; - - buf.resize((uint)get_remaining()); - } - - if (!get_remaining()) - { - buf.resize(0); - return true; - } - - return read(&buf[0], buf.size()) == buf.size(); - } - - bool data_stream::write_array(const vector& buf) - { - if (!buf.empty()) - return write(&buf[0], buf.size()) == buf.size(); - return true; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_data_stream.h b/third_party/crunch/crnlib/crn_data_stream.h deleted file mode 100644 index d53206087..000000000 --- a/third_party/crunch/crnlib/crn_data_stream.h +++ /dev/null @@ -1,89 +0,0 @@ -// File: crn_data_stream.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - enum data_stream_attribs - { - cDataStreamReadable = 1, - cDataStreamWritable = 2, - cDataStreamSeekable = 4 - }; - - const int64 DATA_STREAM_SIZE_UNKNOWN = cINT64_MAX; - const int64 DATA_STREAM_SIZE_INFINITE = cUINT64_MAX; - - class data_stream - { - data_stream(const data_stream&); - data_stream& operator= (const data_stream&); - - public: - data_stream(); - data_stream(const char* pName, uint attribs); - - virtual ~data_stream() { } - - virtual data_stream *get_parent() { return NULL; } - - virtual bool close() { m_opened = false; m_error = false; m_got_cr = false; return true; } - - typedef uint16 attribs_t; - inline attribs_t get_attribs() const { return m_attribs; } - - inline bool is_opened() const { return m_opened; } - - inline bool is_readable() const { return utils::is_bit_set(m_attribs, cDataStreamReadable); } - inline bool is_writable() const { return utils::is_bit_set(m_attribs, cDataStreamWritable); } - inline bool is_seekable() const { return utils::is_bit_set(m_attribs, cDataStreamSeekable); } - - inline bool get_error() const { return m_error; } - - inline const dynamic_string& get_name() const { return m_name; } - inline void set_name(const char* pName) { m_name.set(pName); } - - virtual uint read(void* pBuf, uint len) = 0; - virtual uint64 skip(uint64 len); - - virtual uint write(const void* pBuf, uint len) = 0; - virtual bool flush() = 0; - - virtual bool is_size_known() const { return true; } - - // Returns DATA_STREAM_SIZE_UNKNOWN if size hasn't been determined yet, or DATA_STREAM_SIZE_INFINITE for infinite streams. - virtual uint64 get_size() = 0; - virtual uint64 get_remaining() = 0; - - virtual uint64 get_ofs() = 0; - virtual bool seek(int64 ofs, bool relative) = 0; - - virtual const void* get_ptr() const { return NULL; } - - inline int read_byte() { uint8 c; if (read(&c, 1) != 1) return -1; return c; } - inline bool write_byte(uint8 c) { return write(&c, 1) == 1; } - - bool read_line(dynamic_string& str); - bool printf(const char* p, ...); - bool write_line(const dynamic_string& str); - bool write_bom() { uint16 bom = 0xFEFF; return write(&bom, sizeof(bom)) == sizeof(bom); } - - bool read_array(vector& buf); - bool write_array(const vector& buf); - - protected: - dynamic_string m_name; - - attribs_t m_attribs; - bool m_opened : 1; - bool m_error : 1; - bool m_got_cr : 1; - - inline void set_error() { m_error = true; } - inline void clear_error() { m_error = false; } - - inline void post_seek() { m_got_cr = false; } - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_data_stream_serializer.h b/third_party/crunch/crnlib/crn_data_stream_serializer.h deleted file mode 100644 index c0fa5288b..000000000 --- a/third_party/crunch/crnlib/crn_data_stream_serializer.h +++ /dev/null @@ -1,468 +0,0 @@ -// File: data_stream_serializer.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_data_stream.h" - -namespace crnlib -{ - // Defaults to little endian mode. - class data_stream_serializer - { - public: - data_stream_serializer() : m_pStream(NULL), m_little_endian(true) { } - data_stream_serializer(data_stream* pStream) : m_pStream(pStream), m_little_endian(true) { } - data_stream_serializer(data_stream& stream) : m_pStream(&stream), m_little_endian(true) { } - data_stream_serializer(const data_stream_serializer& other) : m_pStream(other.m_pStream), m_little_endian(other.m_little_endian) { } - - data_stream_serializer& operator= (const data_stream_serializer& rhs) { m_pStream = rhs.m_pStream; m_little_endian = rhs.m_little_endian; return *this; } - - data_stream* get_stream() const { return m_pStream; } - void set_stream(data_stream* pStream) { m_pStream = pStream; } - - const dynamic_string& get_name() const { return m_pStream ? m_pStream->get_name() : g_empty_dynamic_string; } - - bool get_error() { return m_pStream ? m_pStream->get_error() : false; } - - bool get_little_endian() const { return m_little_endian; } - void set_little_endian(bool little_endian) { m_little_endian = little_endian; } - - bool write(const void* pBuf, uint len) - { - return m_pStream->write(pBuf, len) == len; - } - - bool read(void* pBuf, uint len) - { - return m_pStream->read(pBuf, len) == len; - } - - // size = size of each element, count = number of elements, returns actual count of elements written - uint write(const void* pBuf, uint size, uint count) - { - uint actual_size = size * count; - if (!actual_size) - return 0; - uint n = m_pStream->write(pBuf, actual_size); - if (n == actual_size) - return count; - return n / size; - } - - // size = size of each element, count = number of elements, returns actual count of elements read - uint read(void* pBuf, uint size, uint count) - { - uint actual_size = size * count; - if (!actual_size) - return 0; - uint n = m_pStream->read(pBuf, actual_size); - if (n == actual_size) - return count; - return n / size; - } - - bool write_chars(const char* pBuf, uint len) - { - return write(pBuf, len); - } - - bool read_chars(char* pBuf, uint len) - { - return read(pBuf, len); - } - - bool skip(uint len) - { - return m_pStream->skip(len) == len; - } - - template - bool write_object(const T& obj) - { - if (m_little_endian == c_crnlib_little_endian_platform) - return write(&obj, sizeof(obj)); - else - { - uint8 buf[sizeof(T)]; - uint buf_size = sizeof(T); - void* pBuf = buf; - utils::write_obj(obj, pBuf, buf_size, m_little_endian); - - return write(buf, sizeof(T)); - } - } - - template - bool read_object(T& obj) - { - if (m_little_endian == c_crnlib_little_endian_platform) - return read(&obj, sizeof(obj)); - else - { - uint8 buf[sizeof(T)]; - if (!read(buf, sizeof(T))) - return false; - - uint buf_size = sizeof(T); - const void* pBuf = buf; - utils::read_obj(obj, pBuf, buf_size, m_little_endian); - - return true; - } - } - - template - bool write_value(T value) - { - return write_object(value); - } - - template - T read_value(const T& on_error_value = T()) - { - T result; - if (!read_object(result)) - result = on_error_value; - return result; - } - - template - bool write_enum(T e) - { - int val = static_cast(e); - return write_object(val); - } - - template - T read_enum() - { - return static_cast(read_value()); - } - - // Writes uint using a simple variable length code (VLC). - bool write_uint_vlc(uint val) - { - do - { - uint8 c = static_cast(val) & 0x7F; - if (val <= 0x7F) - c |= 0x80; - - if (!write_value(c)) - return false; - - val >>= 7; - } while (val); - - return true; - } - - // Reads uint using a simple variable length code (VLC). - bool read_uint_vlc(uint& val) - { - val = 0; - uint shift = 0; - - for ( ; ; ) - { - if (shift >= 32) - return false; - - uint8 c; - if (!read_object(c)) - return false; - - val |= ((c & 0x7F) << shift); - shift += 7; - - if (c & 0x80) - break; - } - - return true; - } - - bool write_c_str(const char* p) - { - uint len = static_cast(strlen(p)); - if (!write_uint_vlc(len)) - return false; - - return write_chars(p, len); - } - - bool read_c_str(char* pBuf, uint buf_size) - { - uint len; - if (!read_uint_vlc(len)) - return false; - if ((len + 1) > buf_size) - return false; - - pBuf[len] = '\0'; - - return read_chars(pBuf, len); - } - - bool write_string(const dynamic_string& str) - { - if (!write_uint_vlc(str.get_len())) - return false; - - return write_chars(str.get_ptr(), str.get_len()); - } - - bool read_string(dynamic_string& str) - { - uint len; - if (!read_uint_vlc(len)) - return false; - - if (!str.set_len(len)) - return false; - - if (len) - { - if (!read_chars(str.get_ptr_raw(), len)) - return false; - - if (memchr(str.get_ptr(), 0, len) != NULL) - { - str.truncate(0); - return false; - } - } - - return true; - } - - template - bool write_vector(const T& vec) - { - if (!write_uint_vlc(vec.size())) - return false; - - for (uint i = 0; i < vec.size(); i++) - { - *this << vec[i]; - if (get_error()) - return false; - } - - return true; - }; - - template - bool read_vector(T& vec, uint num_expected = UINT_MAX) - { - uint size; - if (!read_uint_vlc(size)) - return false; - - if ((size * sizeof(T::value_type)) >= 2U*1024U*1024U*1024U) - return false; - - if ((num_expected != UINT_MAX) && (size != num_expected)) - return false; - - vec.resize(size); - for (uint i = 0; i < vec.size(); i++) - { - *this >> vec[i]; - - if (get_error()) - return false; - } - - return true; - } - - bool read_entire_file(crnlib::vector& buf) - { - return m_pStream->read_array(buf); - } - - bool write_entire_file(const crnlib::vector& buf) - { - return m_pStream->write_array(buf); - } - - // Got this idea from the Molly Rocket forums. - // fmt may contain the characters "1", "2", or "4". - bool writef(char *fmt, ...) - { - va_list v; - va_start(v, fmt); - - while (*fmt) - { - switch (*fmt++) - { - case '1': - { - const uint8 x = static_cast(va_arg(v, uint)); - if (!write_value(x)) - return false; - } - case '2': - { - const uint16 x = static_cast(va_arg(v, uint)); - if (!write_value(x)) - return false; - } - case '4': - { - const uint32 x = static_cast(va_arg(v, uint)); - if (!write_value(x)) - return false; - } - case ' ': - case ',': - { - break; - } - default: - { - CRNLIB_ASSERT(0); - return false; - } - } - } - - va_end(v); - return true; - } - - // Got this idea from the Molly Rocket forums. - // fmt may contain the characters "1", "2", or "4". - bool readf(char *fmt, ...) - { - va_list v; - va_start(v, fmt); - - while (*fmt) - { - switch (*fmt++) - { - case '1': - { - uint8* x = va_arg(v, uint8*); - CRNLIB_ASSERT(x); - if (!read_object(*x)) - return false; - } - case '2': - { - uint16* x = va_arg(v, uint16*); - CRNLIB_ASSERT(x); - if (!read_object(*x)) - return false; - } - case '4': - { - uint32* x = va_arg(v, uint32*); - CRNLIB_ASSERT(x); - if (!read_object(*x)) - return false; - } - case ' ': - case ',': - { - break; - } - default: - { - CRNLIB_ASSERT(0); - return false; - } - } - } - - va_end(v); - return true; - } - - private: - data_stream* m_pStream; - - bool m_little_endian; - }; - - // Write operators - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, bool val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, int8 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, uint8 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, int16 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, uint16 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, int32 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, uint32 val) { serializer.write_uint_vlc(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, int64 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, uint64 val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, long val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, unsigned long val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, float val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, double val) { serializer.write_value(val); return serializer; } - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, const char* p) { serializer.write_c_str(p); return serializer; } - - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, const dynamic_string& str) - { - serializer.write_string(str); - return serializer; - } - - template - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, const crnlib::vector& vec) - { - serializer.write_vector(vec); - return serializer; - } - - template - inline data_stream_serializer& operator<< (data_stream_serializer& serializer, const T* p) - { - serializer.write_object(*p); - return serializer; - } - - // Read operators - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, bool& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, int8& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, uint8& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, int16& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, uint16& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, int32& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, uint32& val) { serializer.read_uint_vlc(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, int64& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, uint64& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, long& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, unsigned long& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, float& val) { serializer.read_object(val); return serializer; } - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, double& val) { serializer.read_object(val); return serializer; } - - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, dynamic_string& str) - { - serializer.read_string(str); - return serializer; - } - - template - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, crnlib::vector& vec) - { - serializer.read_vector(vec); - return serializer; - } - - template - inline data_stream_serializer& operator>> (data_stream_serializer& serializer, T* p) - { - serializer.read_object(*p); - return serializer; - } - -} // namespace crnlib - - - - - - - diff --git a/third_party/crunch/crnlib/crn_dds_comp.cpp b/third_party/crunch/crnlib/crn_dds_comp.cpp deleted file mode 100644 index cad46bcd5..000000000 --- a/third_party/crunch/crnlib/crn_dds_comp.cpp +++ /dev/null @@ -1,259 +0,0 @@ -// File: crn_dds_comp.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dds_comp.h" -#include "crn_dynamic_stream.h" -#include "crn_lzma_codec.h" - -namespace crnlib -{ - dds_comp::dds_comp() : - m_pParams(NULL), - m_pixel_fmt(PIXEL_FMT_INVALID), - m_pQDXT_state(NULL) - { - } - - dds_comp::~dds_comp() - { - crnlib_delete(m_pQDXT_state); - } - - void dds_comp::clear() - { - m_src_tex.clear(); - m_packed_tex.clear(); - m_comp_data.clear(); - m_pParams = NULL; - m_pixel_fmt = PIXEL_FMT_INVALID; - m_task_pool.deinit(); - if (m_pQDXT_state) - { - crnlib_delete(m_pQDXT_state); - m_pQDXT_state = NULL; - } - } - - bool dds_comp::create_dds_tex(mipmapped_texture &dds_tex) - { - image_u8 images[cCRNMaxFaces][cCRNMaxLevels]; - - bool has_alpha = false; - for (uint face_index = 0; face_index < m_pParams->m_faces; face_index++) - { - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - { - const uint width = math::maximum(1U, m_pParams->m_width >> level_index); - const uint height = math::maximum(1U, m_pParams->m_height >> level_index); - - if (!m_pParams->m_pImages[face_index][level_index]) - return false; - - images[face_index][level_index].alias((color_quad_u8*)m_pParams->m_pImages[face_index][level_index], width, height); - if (!has_alpha) - has_alpha = image_utils::has_alpha(images[face_index][level_index]); - } - } - - for (uint face_index = 0; face_index < m_pParams->m_faces; face_index++) - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - images[face_index][level_index].set_component_valid(3, has_alpha); - - image_utils::conversion_type conv_type = image_utils::get_image_conversion_type_from_crn_format((crn_format)m_pParams->m_format); - if (conv_type != image_utils::cConversion_Invalid) - { - for (uint face_index = 0; face_index < m_pParams->m_faces; face_index++) - { - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - { - image_u8 cooked_image(images[face_index][level_index]); - - image_utils::convert_image(cooked_image, conv_type); - - images[face_index][level_index].swap(cooked_image); - } - } - } - - face_vec faces(m_pParams->m_faces); - - for (uint face_index = 0; face_index < m_pParams->m_faces; face_index++) - { - for (uint level_index = 0; level_index < m_pParams->m_levels; level_index++) - { - mip_level *pMip = crnlib_new(); - - image_u8 *pImage = crnlib_new(); - pImage->swap(images[face_index][level_index]); - pMip->assign(pImage); - - faces[face_index].push_back(pMip); - } - } - - dds_tex.assign(faces); -#ifdef CRNLIB_BUILD_DEBUG - CRNLIB_ASSERT(dds_tex.check()); -#endif - - return true; - } - - static bool progress_callback_func(uint percentage_complete, void* pUser_data_ptr) - { - const crn_comp_params& params = *(const crn_comp_params*)pUser_data_ptr; - return params.m_pProgress_func(0, 1, percentage_complete, 100, params.m_pProgress_func_data) != 0; - } - - static bool progress_callback_func_phase_0(uint percentage_complete, void* pUser_data_ptr) - { - const crn_comp_params& params = *(const crn_comp_params*)pUser_data_ptr; - return params.m_pProgress_func(0, 2, percentage_complete, 100, params.m_pProgress_func_data) != 0; - } - - static bool progress_callback_func_phase_1(uint percentage_complete, void* pUser_data_ptr) - { - const crn_comp_params& params = *(const crn_comp_params*)pUser_data_ptr; - return params.m_pProgress_func(1, 2, percentage_complete, 100, params.m_pProgress_func_data) != 0; - } - - bool dds_comp::convert_to_dxt(const crn_comp_params& params) - { - if ((params.m_quality_level == cCRNMaxQualityLevel) || (params.m_format == cCRNFmtDXT3)) - { - m_packed_tex = m_src_tex; - if (!m_packed_tex.convert(m_pixel_fmt, false, m_pack_params)) - return false; - } - else - { - const bool hierarchical = (params.m_flags & cCRNCompFlagHierarchical) != 0; - - m_q1_params.m_quality_level = params.m_quality_level; - m_q1_params.m_hierarchical = hierarchical; - - m_q5_params.m_quality_level = params.m_quality_level; - m_q5_params.m_hierarchical = hierarchical; - - if (!m_pQDXT_state) - { - m_pQDXT_state = crnlib_new(m_task_pool); - - if (params.m_pProgress_func) - { - m_q1_params.m_pProgress_func = progress_callback_func_phase_0; - m_q1_params.m_pProgress_data = (void*)¶ms; - m_q5_params.m_pProgress_func = progress_callback_func_phase_0; - m_q5_params.m_pProgress_data = (void*)¶ms; - } - - if (!m_src_tex.qdxt_pack_init(*m_pQDXT_state, m_packed_tex, m_q1_params, m_q5_params, m_pixel_fmt, false)) - return false; - - if (params.m_pProgress_func) - { - m_q1_params.m_pProgress_func = progress_callback_func_phase_1; - m_q5_params.m_pProgress_func = progress_callback_func_phase_1; - } - } - else - { - if (params.m_pProgress_func) - { - m_q1_params.m_pProgress_func = progress_callback_func; - m_q1_params.m_pProgress_data = (void*)¶ms; - m_q5_params.m_pProgress_func = progress_callback_func; - m_q5_params.m_pProgress_data = (void*)¶ms; - } - } - - if (!m_src_tex.qdxt_pack(*m_pQDXT_state, m_packed_tex, m_q1_params, m_q5_params)) - return false; - } - - return true; - } - - bool dds_comp::compress_init(const crn_comp_params& params) - { - clear(); - - m_pParams = ¶ms; - - if ((math::minimum(m_pParams->m_width, m_pParams->m_height) < 1) || (math::maximum(m_pParams->m_width, m_pParams->m_height) > cCRNMaxLevelResolution)) - return false; - - if (math::minimum(m_pParams->m_faces, m_pParams->m_levels) < 1) - return false; - - if (!create_dds_tex(m_src_tex)) - return false; - - m_pack_params.init(*m_pParams); - if (params.m_pProgress_func) - { - m_pack_params.m_pProgress_callback = progress_callback_func; - m_pack_params.m_pProgress_callback_user_data_ptr = (void*)¶ms; - } - - m_pixel_fmt = pixel_format_helpers::convert_crn_format_to_pixel_format(static_cast(m_pParams->m_format)); - if (m_pixel_fmt == PIXEL_FMT_INVALID) - return false; - if ((m_pixel_fmt == PIXEL_FMT_DXT1) && (m_src_tex.has_alpha()) && (m_pack_params.m_use_both_block_types) && (m_pParams->m_flags & cCRNCompFlagDXT1AForTransparency)) - m_pixel_fmt = PIXEL_FMT_DXT1A; - - if (!m_task_pool.init(m_pParams->m_num_helper_threads)) - return false; - m_pack_params.m_pTask_pool = &m_task_pool; - - const bool hierarchical = (params.m_flags & cCRNCompFlagHierarchical) != 0; - m_q1_params.init(m_pack_params, params.m_quality_level, hierarchical); - m_q5_params.init(m_pack_params, params.m_quality_level, hierarchical); - - return true; - } - - bool dds_comp::compress_pass(const crn_comp_params& params, float *pEffective_bitrate) - { - if (pEffective_bitrate) *pEffective_bitrate = 0.0f; - - if (!m_pParams) - return false; - - if (!convert_to_dxt(params)) - return false; - - dynamic_stream out_stream; - out_stream.reserve(512*1024); - data_stream_serializer serializer(out_stream); - - if (!m_packed_tex.write_dds(serializer)) - return false; - out_stream.reserve(0); - - m_comp_data.swap(out_stream.get_buf()); - - if (pEffective_bitrate) - { - lzma_codec lossless_codec; - - crnlib::vector cmp_tex_bytes; - if (lossless_codec.pack(m_comp_data.get_ptr(), m_comp_data.size(), cmp_tex_bytes)) - { - uint comp_size = cmp_tex_bytes.size(); - if (comp_size) - { - *pEffective_bitrate = (comp_size * 8.0f) / m_src_tex.get_total_pixels_in_all_faces_and_mips(); - } - } - } - - return true; - } - - void dds_comp::compress_deinit() - { - clear(); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dds_comp.h b/third_party/crunch/crnlib/crn_dds_comp.h deleted file mode 100644 index 416c243ea..000000000 --- a/third_party/crunch/crnlib/crn_dds_comp.h +++ /dev/null @@ -1,48 +0,0 @@ -// File: crn_comp.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_comp.h" -#include "crn_mipmapped_texture.h" -#include "crn_texture_comp.h" - -namespace crnlib -{ - class dds_comp : public itexture_comp - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(dds_comp); - - public: - dds_comp(); - virtual ~dds_comp(); - - virtual const char *get_ext() const { return "DDS"; } - - virtual bool compress_init(const crn_comp_params& params); - virtual bool compress_pass(const crn_comp_params& params, float *pEffective_bitrate); - virtual void compress_deinit(); - - virtual const crnlib::vector& get_comp_data() const { return m_comp_data; } - virtual crnlib::vector& get_comp_data() { return m_comp_data; } - - private: - mipmapped_texture m_src_tex; - mipmapped_texture m_packed_tex; - - crnlib::vector m_comp_data; - - const crn_comp_params* m_pParams; - - pixel_format m_pixel_fmt; - dxt_image::pack_params m_pack_params; - - task_pool m_task_pool; - qdxt1_params m_q1_params; - qdxt5_params m_q5_params; - mipmapped_texture::qdxt_state *m_pQDXT_state; - - void clear(); - bool create_dds_tex(mipmapped_texture &dds_tex); - bool convert_to_dxt(const crn_comp_params& params); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_decomp.cpp b/third_party/crunch/crnlib/crn_decomp.cpp deleted file mode 100644 index bd2c31c56..000000000 --- a/third_party/crunch/crnlib/crn_decomp.cpp +++ /dev/null @@ -1,6 +0,0 @@ -// File: crn_decomp.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" - -// Include the single-file header library with no defines, which brings in the full CRN decompressor. -#include "../inc/crn_decomp.h" diff --git a/third_party/crunch/crnlib/crn_dxt.cpp b/third_party/crunch/crnlib/crn_dxt.cpp deleted file mode 100644 index ac64f8593..000000000 --- a/third_party/crunch/crnlib/crn_dxt.cpp +++ /dev/null @@ -1,386 +0,0 @@ -// File: crn_dxt.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dxt.h" -#include "crn_dxt1.h" -#include "crn_ryg_dxt.hpp" -#include "crn_dxt_fast.h" -#include "crn_intersect.h" - -namespace crnlib -{ - const uint8 g_dxt5_from_linear[cDXT5SelectorValues] = { 0U, 2U, 3U, 4U, 5U, 6U, 7U, 1U }; - const uint8 g_dxt5_to_linear[cDXT5SelectorValues] = { 0U, 7U, 1U, 2U, 3U, 4U, 5U, 6U }; - - const uint8 g_dxt5_alpha6_to_linear[cDXT5SelectorValues] = { 0U, 5U, 1U, 2U, 3U, 4U, 0U, 0U }; - - const uint8 g_dxt1_from_linear[cDXT1SelectorValues] = { 0U, 2U, 3U, 1U }; - const uint8 g_dxt1_to_linear[cDXT1SelectorValues] = { 0U, 3U, 1U, 2U }; - - const uint8 g_six_alpha_invert_table[cDXT5SelectorValues] = { 1, 0, 5, 4, 3, 2, 6, 7 }; - const uint8 g_eight_alpha_invert_table[cDXT5SelectorValues] = { 1, 0, 7, 6, 5, 4, 3, 2 }; - - const char* get_dxt_format_string(dxt_format fmt) - { - switch (fmt) - { - case cDXT1: return "DXT1"; - case cDXT1A: return "DXT1A"; - case cDXT3: return "DXT3"; - case cDXT5: return "DXT5"; - case cDXT5A: return "DXT5A"; - case cDXN_XY: return "DXN_XY"; - case cDXN_YX: return "DXN_YX"; - case cETC1: return "ETC1"; - default: break; - } - CRNLIB_ASSERT(false); - return "?"; - } - - const char* get_dxt_compressor_name(crn_dxt_compressor_type c) - { - switch (c) - { - case cCRNDXTCompressorCRN: return "CRN"; - case cCRNDXTCompressorCRNF: return "CRNF"; - case cCRNDXTCompressorRYG: return "RYG"; -#if CRNLIB_SUPPORT_ATI_COMPRESS - case cCRNDXTCompressorATI: return "ATI"; -#endif - default: break; - } - CRNLIB_ASSERT(false); - return "?"; - } - - uint get_dxt_format_bits_per_pixel(dxt_format fmt) - { - switch (fmt) - { - case cDXT1: - case cDXT1A: - case cDXT5A: - case cETC1: - return 4; - case cDXT3: - case cDXT5: - case cDXN_XY: - case cDXN_YX: - return 8; - default: break; - } - CRNLIB_ASSERT(false); - return 0; - } - - bool get_dxt_format_has_alpha(dxt_format fmt) - { - switch (fmt) - { - case cDXT1A: - case cDXT3: - case cDXT5: - case cDXT5A: - return true; - default: break; - } - return false; - } - - uint16 dxt1_block::pack_color(const color_quad_u8& color, bool scaled, uint bias) - { - uint r = color.r; - uint g = color.g; - uint b = color.b; - - if (scaled) - { - r = (r * 31U + bias) / 255U; - g = (g * 63U + bias) / 255U; - b = (b * 31U + bias) / 255U; - } - - r = math::minimum(r, 31U); - g = math::minimum(g, 63U); - b = math::minimum(b, 31U); - - return static_cast(b | (g << 5U) | (r << 11U)); - } - - uint16 dxt1_block::pack_color(uint r, uint g, uint b, bool scaled, uint bias) - { - return pack_color(color_quad_u8(r, g, b, 0), scaled, bias); - } - - color_quad_u8 dxt1_block::unpack_color(uint16 packed_color, bool scaled, uint alpha) - { - uint b = packed_color & 31U; - uint g = (packed_color >> 5U) & 63U; - uint r = (packed_color >> 11U) & 31U; - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 2U) | (g >> 4U); - r = (r << 3U) | (r >> 2U); - } - - return color_quad_u8(cNoClamp, r, g, b, math::minimum(alpha, 255U)); - } - - void dxt1_block::unpack_color(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled) - { - color_quad_u8 c(unpack_color(packed_color, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - void dxt1_block::get_block_colors_NV5x(color_quad_u8* pDst, uint16 packed_col0, uint16 packed_col1, bool color4) - { - color_quad_u8 col0(unpack_color(packed_col0, false)); - color_quad_u8 col1(unpack_color(packed_col1, false)); - - pDst[0].r = (3 * col0.r * 22) / 8; - pDst[0].b = (3 * col0.b * 22) / 8; - pDst[0].g = (col0.g << 2) | (col0.g >> 4); - pDst[0].a = 0xFF; - - pDst[1].r = (3 * col1.r * 22) / 8; - pDst[1].g = (col1.g << 2) | (col1.g >> 4); - pDst[1].b = (3 * col1.b * 22) / 8; - pDst[1].a = 0xFF; - - int gdiff = pDst[1].g - pDst[0].g; - - if (color4) //(packed_col0 > packed_col1) - { - pDst[2].r = static_cast(((2 * col0.r + col1.r) * 22) / 8); - pDst[2].g = static_cast((256 * pDst[0].g + gdiff/4 + 128 + gdiff * 80) / 256); - pDst[2].b = static_cast(((2 * col0.b + col1.b) * 22) / 8); - pDst[2].a = 0xFF; - - pDst[3].r = static_cast(((2 * col1.r + col0.r) * 22) / 8); - pDst[3].g = static_cast((256 * pDst[1].g - gdiff/4 + 128 - gdiff * 80) / 256); - pDst[3].b = static_cast(((2 * col1.b + col0.b) * 22) / 8); - pDst[3].a = 0xFF; - } - else { - pDst[2].r = static_cast(((col0.r + col1.r) * 33) / 8); - pDst[2].g = static_cast((256 * pDst[0].g + gdiff/4 + 128 + gdiff * 128) / 256); - pDst[2].b = static_cast(((col0.b + col1.b) * 33) / 8); - pDst[2].a = 0xFF; - - pDst[3].r = 0x00; - pDst[3].g = 0x00; - pDst[3].b = 0x00; - pDst[3].a = 0x00; - } - } - - uint dxt1_block::get_block_colors3(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - color_quad_u8 c0(unpack_color(color0, true)); - color_quad_u8 c1(unpack_color(color1, true)); - - pDst[0] = c0; - pDst[1] = c1; - pDst[2].set_noclamp_rgba( (c0.r + c1.r) >> 1U, (c0.g + c1.g) >> 1U, (c0.b + c1.b) >> 1U, 255U); - pDst[3].set_noclamp_rgba(0, 0, 0, 0); - - return 3; - } - - uint dxt1_block::get_block_colors4(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - color_quad_u8 c0(unpack_color(color0, true)); - color_quad_u8 c1(unpack_color(color1, true)); - - pDst[0] = c0; - pDst[1] = c1; - - // The compiler changes the div3 into a mul by recip+shift. - pDst[2].set_noclamp_rgba( (c0.r * 2 + c1.r) / 3, (c0.g * 2 + c1.g) / 3, (c0.b * 2 + c1.b) / 3, 255U); - pDst[3].set_noclamp_rgba( (c1.r * 2 + c0.r) / 3, (c1.g * 2 + c0.g) / 3, (c1.b * 2 + c0.b) / 3, 255U); - - return 4; - } - - uint dxt1_block::get_block_colors3_round(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - color_quad_u8 c0(unpack_color(color0, true)); - color_quad_u8 c1(unpack_color(color1, true)); - - pDst[0] = c0; - pDst[1] = c1; - pDst[2].set_noclamp_rgba( (c0.r + c1.r + 1) >> 1U, (c0.g + c1.g + 1) >> 1U, (c0.b + c1.b + 1) >> 1U, 255U); - pDst[3].set_noclamp_rgba(0, 0, 0, 0); - - return 3; - } - - uint dxt1_block::get_block_colors4_round(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - color_quad_u8 c0(unpack_color(color0, true)); - color_quad_u8 c1(unpack_color(color1, true)); - - pDst[0] = c0; - pDst[1] = c1; - - // 12/14/08 - Supposed to round according to DX docs, but this conflicts with the OpenGL S3TC spec. ? - // The compiler changes the div3 into a mul by recip+shift. - pDst[2].set_noclamp_rgba( (c0.r * 2 + c1.r + 1) / 3, (c0.g * 2 + c1.g + 1) / 3, (c0.b * 2 + c1.b + 1) / 3, 255U); - pDst[3].set_noclamp_rgba( (c1.r * 2 + c0.r + 1) / 3, (c1.g * 2 + c0.g + 1) / 3, (c1.b * 2 + c0.b + 1) / 3, 255U); - - return 4; - } - - uint dxt1_block::get_block_colors(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - if (color0 > color1) - return get_block_colors4(pDst, color0, color1); - else - return get_block_colors3(pDst, color0, color1); - } - - uint dxt1_block::get_block_colors_round(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - if (color0 > color1) - return get_block_colors4_round(pDst, color0, color1); - else - return get_block_colors3_round(pDst, color0, color1); - } - - color_quad_u8 dxt1_block::unpack_endpoint(uint32 endpoints, uint index, bool scaled, uint alpha) - { - CRNLIB_ASSERT(index < 2); - return unpack_color( static_cast((endpoints >> (index * 16U)) & 0xFFFFU), scaled, alpha ); - } - - uint dxt1_block::pack_endpoints(uint lo, uint hi) - { - CRNLIB_ASSERT((lo <= 0xFFFFU) && (hi <= 0xFFFFU)); - return lo | (hi << 16U); - } - - void dxt3_block::set_alpha(uint x, uint y, uint value, bool scaled) - { - CRNLIB_ASSERT((x < cDXTBlockSize) && (y < cDXTBlockSize)); - - if (scaled) - { - CRNLIB_ASSERT(value <= 0xFF); - value = (value * 15U + 128U) / 255U; - } - else - { - CRNLIB_ASSERT(value <= 0xF); - } - - uint ofs = (y << 1U) + (x >> 1U); - uint c = m_alpha[ofs]; - - c &= ~(0xF << ((x & 1U) << 2U)); - c |= (value << ((x & 1U) << 2U)); - - m_alpha[ofs] = static_cast(c); - } - - uint dxt3_block::get_alpha(uint x, uint y, bool scaled) const - { - CRNLIB_ASSERT((x < cDXTBlockSize) && (y < cDXTBlockSize)); - - uint value = m_alpha[(y << 1U) + (x >> 1U)]; - if (x & 1) - value >>= 4; - value &= 0xF; - - if (scaled) - value = (value << 4U) | value; - - return value; - } - - uint dxt5_block::get_block_values6(color_quad_u8* pDst, uint l, uint h) - { - pDst[0].a = static_cast(l); - pDst[1].a = static_cast(h); - pDst[2].a = static_cast((l * 4 + h ) / 5); - pDst[3].a = static_cast((l * 3 + h * 2) / 5); - pDst[4].a = static_cast((l * 2 + h * 3) / 5); - pDst[5].a = static_cast((l + h * 4) / 5); - pDst[6].a = 0; - pDst[7].a = 255; - return 6; - } - - uint dxt5_block::get_block_values8(color_quad_u8* pDst, uint l, uint h) - { - pDst[0].a = static_cast(l); - pDst[1].a = static_cast(h); - pDst[2].a = static_cast((l * 6 + h ) / 7); - pDst[3].a = static_cast((l * 5 + h * 2) / 7); - pDst[4].a = static_cast((l * 4 + h * 3) / 7); - pDst[5].a = static_cast((l * 3 + h * 4) / 7); - pDst[6].a = static_cast((l * 2 + h * 5) / 7); - pDst[7].a = static_cast((l + h * 6) / 7); - return 8; - } - - uint dxt5_block::get_block_values(color_quad_u8* pDst, uint l, uint h) - { - if (l > h) - return get_block_values8(pDst, l, h); - else - return get_block_values6(pDst, l, h); - } - - uint dxt5_block::get_block_values6(uint* pDst, uint l, uint h) - { - pDst[0] = l; - pDst[1] = h; - pDst[2] = (l * 4 + h ) / 5; - pDst[3] = (l * 3 + h * 2) / 5; - pDst[4] = (l * 2 + h * 3) / 5; - pDst[5] = (l + h * 4) / 5; - pDst[6] = 0; - pDst[7] = 255; - return 6; - } - - uint dxt5_block::get_block_values8(uint* pDst, uint l, uint h) - { - pDst[0] = l; - pDst[1] = h; - pDst[2] = (l * 6 + h ) / 7; - pDst[3] = (l * 5 + h * 2) / 7; - pDst[4] = (l * 4 + h * 3) / 7; - pDst[5] = (l * 3 + h * 4) / 7; - pDst[6] = (l * 2 + h * 5) / 7; - pDst[7] = (l + h * 6) / 7; - return 8; - } - - uint dxt5_block::unpack_endpoint(uint packed, uint index) - { - CRNLIB_ASSERT(index < 2); - return (packed >> (8 * index)) & 0xFF; - } - - uint dxt5_block::pack_endpoints(uint lo, uint hi) - { - CRNLIB_ASSERT((lo <= 0xFF) && (hi <= 0xFF)); - return lo | (hi << 8U); - } - - uint dxt5_block::get_block_values(uint* pDst, uint l, uint h) - { - if (l > h) - return get_block_values8(pDst, l, h); - else - return get_block_values6(pDst, l, h); - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_dxt.h b/third_party/crunch/crnlib/crn_dxt.h deleted file mode 100644 index 4b6ef7214..000000000 --- a/third_party/crunch/crnlib/crn_dxt.h +++ /dev/null @@ -1,361 +0,0 @@ -// File: crn_dxt.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "../inc/crnlib.h" -#include "crn_color.h" -#include "crn_vec.h" -#include "crn_rand.h" -#include "crn_sparse_bit_array.h" -#include "crn_hash_map.h" -#include - -#define CRNLIB_DXT_ALT_ROUNDING 1 - -namespace crnlib -{ - enum dxt_constants - { - cDXT1BytesPerBlock = 8U, - cDXT5NBytesPerBlock = 16U, - - cDXT5SelectorBits = 3U, - cDXT5SelectorValues = 1U << cDXT5SelectorBits, - cDXT5SelectorMask = cDXT5SelectorValues - 1U, - - cDXT1SelectorBits = 2U, - cDXT1SelectorValues = 1U << cDXT1SelectorBits, - cDXT1SelectorMask = cDXT1SelectorValues - 1U, - - cDXTBlockShift = 2U, - cDXTBlockSize = 1U << cDXTBlockShift - }; - - enum dxt_format - { - cDXTInvalid = -1, - - // cDXT1/1A must appear first! - cDXT1, - cDXT1A, - - cDXT3, - cDXT5, - cDXT5A, - - cDXN_XY, // inverted relative to standard ATI2, 360's DXN - cDXN_YX, // standard ATI2, - - cETC1 // Ericsson texture compression (color only, 4x4 blocks, 4bpp, 64-bits/block) - }; - - const float cDXT1MaxLinearValue = 3.0f; - const float cDXT1InvMaxLinearValue = 1.0f/3.0f; - - const float cDXT5MaxLinearValue = 7.0f; - const float cDXT5InvMaxLinearValue = 1.0f/7.0f; - - // Converts DXT1 raw color selector index to a linear value. - extern const uint8 g_dxt1_to_linear[cDXT1SelectorValues]; - - // Converts DXT5 raw alpha selector index to a linear value. - extern const uint8 g_dxt5_to_linear[cDXT5SelectorValues]; - - // Converts DXT1 linear color selector index to a raw value (inverse of g_dxt1_to_linear). - extern const uint8 g_dxt1_from_linear[cDXT1SelectorValues]; - - // Converts DXT5 linear alpha selector index to a raw value (inverse of g_dxt5_to_linear). - extern const uint8 g_dxt5_from_linear[cDXT5SelectorValues]; - - extern const uint8 g_dxt5_alpha6_to_linear[cDXT5SelectorValues]; - - extern const uint8 g_six_alpha_invert_table[cDXT5SelectorValues]; - extern const uint8 g_eight_alpha_invert_table[cDXT5SelectorValues]; - - const char* get_dxt_format_string(dxt_format fmt); - uint get_dxt_format_bits_per_pixel(dxt_format fmt); - bool get_dxt_format_has_alpha(dxt_format fmt); - - const char* get_dxt_quality_string(crn_dxt_quality q); - - const char* get_dxt_compressor_name(crn_dxt_compressor_type c); - - struct dxt1_block - { - uint8 m_low_color[2]; - uint8 m_high_color[2]; - - enum { cNumSelectorBytes = 4 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - utils::zero_this(this); - } - - // These methods assume the in-memory rep is in LE byte order. - inline uint get_low_color() const - { - return m_low_color[0] | (m_low_color[1] << 8U); - } - - inline uint get_high_color() const - { - return m_high_color[0] | (m_high_color[1] << 8U); - } - - inline void set_low_color(uint16 c) - { - m_low_color[0] = static_cast(c & 0xFF); - m_low_color[1] = static_cast((c >> 8) & 0xFF); - } - - inline void set_high_color(uint16 c) - { - m_high_color[0] = static_cast(c & 0xFF); - m_high_color[1] = static_cast((c >> 8) & 0xFF); - } - - inline bool is_constant_color_block() const { return get_low_color() == get_high_color(); } - inline bool is_alpha_block() const { return get_low_color() <= get_high_color(); } - inline bool is_non_alpha_block() const { return !is_alpha_block(); } - - inline uint get_selector(uint x, uint y) const - { - CRNLIB_ASSERT((x < 4U) && (y < 4U)); - return (m_selectors[y] >> (x * cDXT1SelectorBits)) & cDXT1SelectorMask; - } - - inline void set_selector(uint x, uint y, uint val) - { - CRNLIB_ASSERT((x < 4U) && (y < 4U) && (val < 4U)); - - m_selectors[y] &= (~(cDXT1SelectorMask << (x * cDXT1SelectorBits))); - m_selectors[y] |= (val << (x * cDXT1SelectorBits)); - } - - inline void flip_x(uint w = 4, uint h = 4) - { - for (uint x = 0; x < (w / 2); x++) - { - for (uint y = 0; y < h; y++) - { - const uint c = get_selector(x, y); - set_selector(x, y, get_selector((w - 1) - x, y)); - set_selector((w - 1) - x, y, c); - } - } - } - - inline void flip_y(uint w = 4, uint h = 4) - { - for (uint y = 0; y < (h / 2); y++) - { - for (uint x = 0; x < w; x++) - { - const uint c = get_selector(x, y); - set_selector(x, y, get_selector(x, (h - 1) - y)); - set_selector(x, (h - 1) - y, c); - } - } - } - - static uint16 pack_color(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color(uint16 packed_color, bool scaled, uint alpha = 255U); - static void unpack_color(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled); - - static uint get_block_colors3(color_quad_u8* pDst, uint16 color0, uint16 color1); - static uint get_block_colors3_round(color_quad_u8* pDst, uint16 color0, uint16 color1); - - static uint get_block_colors4(color_quad_u8* pDst, uint16 color0, uint16 color1); - static uint get_block_colors4_round(color_quad_u8* pDst, uint16 color0, uint16 color1); - - // pDst must point to an array at least cDXT1SelectorValues long. - static uint get_block_colors(color_quad_u8* pDst, uint16 color0, uint16 color1); - - static uint get_block_colors_round(color_quad_u8* pDst, uint16 color0, uint16 color1); - - static color_quad_u8 unpack_endpoint(uint32 endpoints, uint index, bool scaled, uint alpha = 255U); - static uint pack_endpoints(uint lo, uint hi); - - static void get_block_colors_NV5x(color_quad_u8* pDst, uint16 packed_col0, uint16 packed_col1, bool color4); - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt1_block); - - struct dxt3_block - { - enum { cNumAlphaBytes = 8 }; - uint8 m_alpha[cNumAlphaBytes]; - - void set_alpha(uint x, uint y, uint value, bool scaled); - uint get_alpha(uint x, uint y, bool scaled) const; - - inline void flip_x(uint w = 4, uint h = 4) - { - for (uint x = 0; x < (w / 2); x++) - { - for (uint y = 0; y < h; y++) - { - const uint c = get_alpha(x, y, false); - set_alpha(x, y, get_alpha((w - 1) - x, y, false), false); - set_alpha((w - 1) - x, y, c, false); - } - } - } - - inline void flip_y(uint w = 4, uint h = 4) - { - for (uint y = 0; y < (h / 2); y++) - { - for (uint x = 0; x < w; x++) - { - const uint c = get_alpha(x, y, false); - set_alpha(x, y, get_alpha(x, (h - 1) - y, false), false); - set_alpha(x, (h - 1) - y, c, false); - } - } - } - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt3_block); - - struct dxt5_block - { - uint8 m_endpoints[2]; - - enum { cNumSelectorBytes = 6 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - utils::zero_this(this); - } - - inline uint get_low_alpha() const - { - return m_endpoints[0]; - } - - inline uint get_high_alpha() const - { - return m_endpoints[1]; - } - - inline void set_low_alpha(uint i) - { - CRNLIB_ASSERT(i <= cUINT8_MAX); - m_endpoints[0] = static_cast(i); - } - - inline void set_high_alpha(uint i) - { - CRNLIB_ASSERT(i <= cUINT8_MAX); - m_endpoints[1] = static_cast(i); - } - - inline bool is_alpha6_block() const { return get_low_alpha() <= get_high_alpha(); } - - uint get_endpoints_as_word() const { return m_endpoints[0] | (m_endpoints[1] << 8); } - uint get_selectors_as_word(uint index) { CRNLIB_ASSERT(index < 3); return m_selectors[index * 2] | (m_selectors[index * 2 + 1] << 8); } - - inline uint get_selector(uint x, uint y) const - { - CRNLIB_ASSERT((x < 4U) && (y < 4U)); - - uint selector_index = (y * 4) + x; - uint bit_index = selector_index * cDXT5SelectorBits; - - uint byte_index = bit_index >> 3; - uint bit_ofs = bit_index & 7; - - uint v = m_selectors[byte_index]; - if (byte_index < (cNumSelectorBytes - 1)) - v |= (m_selectors[byte_index + 1] << 8); - - return (v >> bit_ofs) & 7; - } - - inline void set_selector(uint x, uint y, uint val) - { - CRNLIB_ASSERT((x < 4U) && (y < 4U) && (val < 8U)); - - uint selector_index = (y * 4) + x; - uint bit_index = selector_index * cDXT5SelectorBits; - - uint byte_index = bit_index >> 3; - uint bit_ofs = bit_index & 7; - - uint v = m_selectors[byte_index]; - if (byte_index < (cNumSelectorBytes - 1)) - v |= (m_selectors[byte_index + 1] << 8); - - v &= (~(7 << bit_ofs)); - v |= (val << bit_ofs); - - m_selectors[byte_index] = static_cast(v); - if (byte_index < (cNumSelectorBytes - 1)) - m_selectors[byte_index + 1] = static_cast(v >> 8); - } - - inline void flip_x(uint w = 4, uint h = 4) - { - for (uint x = 0; x < (w / 2); x++) - { - for (uint y = 0; y < h; y++) - { - const uint c = get_selector(x, y); - set_selector(x, y, get_selector((w - 1) - x, y)); - set_selector((w - 1) - x, y, c); - } - } - } - - inline void flip_y(uint w = 4, uint h = 4) - { - for (uint y = 0; y < (h / 2); y++) - { - for (uint x = 0; x < w; x++) - { - const uint c = get_selector(x, y); - set_selector(x, y, get_selector(x, (h - 1) - y)); - set_selector(x, (h - 1) - y, c); - } - } - } - - enum { cMaxSelectorValues = 8 }; - - // Results written to alpha channel. - static uint get_block_values6(color_quad_u8* pDst, uint l, uint h); - static uint get_block_values8(color_quad_u8* pDst, uint l, uint h); - static uint get_block_values(color_quad_u8* pDst, uint l, uint h); - - static uint get_block_values6(uint* pDst, uint l, uint h); - static uint get_block_values8(uint* pDst, uint l, uint h); - // pDst must point to an array at least cDXT5SelectorValues long. - static uint get_block_values(uint* pDst, uint l, uint h); - - static uint unpack_endpoint(uint packed, uint index); - static uint pack_endpoints(uint lo, uint hi); - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt5_block); - - struct dxt_pixel_block - { - color_quad_u8 m_pixels[cDXTBlockSize][cDXTBlockSize]; // [y][x] - - inline void clear() - { - utils::zero_object(*this); - } - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt_pixel_block); - -} // namespace crnlib - - - diff --git a/third_party/crunch/crnlib/crn_dxt1.cpp b/third_party/crunch/crnlib/crn_dxt1.cpp deleted file mode 100644 index 03b9a738e..000000000 --- a/third_party/crunch/crnlib/crn_dxt1.cpp +++ /dev/null @@ -1,2171 +0,0 @@ -// File: crn_dxt1.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -// -// Notes: -// This class is not optimized for performance on small blocks, unlike typical DXT1 compressors. It's optimized for scalability and quality: -// - Very high quality in terms of avg. RMSE or Luma RMSE. Goal is to always match or beat every other known offline DXTc compressor: ATI_Compress, squish, NVidia texture tools, nvdxt.exe, etc. -// - Reasonable scalability and stability with hundreds to many thousands of input colors (including inputs with many thousands of equal/nearly equal colors). -// - Any quality optimization which results in even a tiny improvement is worth it -- as long as it's either a constant or linear slowdown. -// Tiny quality improvements can be extremely valuable in large clusters. -// - Quality should scale well vs. CPU time cost, i.e. the more time you spend the higher the quality. -#include "crn_core.h" -#include "crn_dxt1.h" -#include "crn_ryg_dxt.hpp" -#include "crn_dxt_fast.h" -#include "crn_intersect.h" -#include "crn_vec_interval.h" - -namespace crnlib -{ - //----------------------------------------------------------------------------------------------------------------------------------------- - - static const int16 g_fast_probe_table[] = { 0, 1, 2, 3 }; - static const uint cFastProbeTableSize = sizeof(g_fast_probe_table) / sizeof(g_fast_probe_table[0]); - - static const int16 g_normal_probe_table[] = { 0, 1, 3, 5, 7 }; - static const uint cNormalProbeTableSize = sizeof(g_normal_probe_table) / sizeof(g_normal_probe_table[0]); - - static const int16 g_better_probe_table[] = { 0, 1, 2, 3, 5, 9, 15, 19, 27, 43 }; - static const uint cBetterProbeTableSize = sizeof(g_better_probe_table) / sizeof(g_better_probe_table[0]); - - static const int16 g_uber_probe_table[] = { 0, 1, 2, 3, 5, 7, 9, 10, 13, 15, 19, 27, 43, 59, 91 }; - static const uint cUberProbeTableSize = sizeof(g_uber_probe_table) / sizeof(g_uber_probe_table[0]); - - //----------------------------------------------------------------------------------------------------------------------------------------- - - dxt1_endpoint_optimizer::dxt1_endpoint_optimizer() : - m_pParams(NULL), - m_pResults(NULL), - m_pSolutions(NULL), - m_perceptual(false), - m_has_color_weighting(false), - m_all_pixels_grayscale(false) - { - m_low_coords.reserve(512); - m_high_coords.reserve(512); - - m_unique_colors.reserve(512); - m_temp_unique_colors.reserve(512); - m_unique_packed_colors.reserve(512); - - m_norm_unique_colors.reserve(512); - m_norm_unique_colors_weighted.reserve(512); - - m_lo_cells.reserve(128); - m_hi_cells.reserve(128); - } - - void dxt1_endpoint_optimizer::clear() - { - m_pParams = NULL; - m_pResults = NULL; - m_pSolutions = NULL; - - if (m_unique_color_hash_map.get_table_size() > 8192) - m_unique_color_hash_map.clear(); - else - m_unique_color_hash_map.reset(); - - if (m_solutions_tried.get_table_size() > 8192) - m_solutions_tried.clear(); - - m_unique_colors.resize(0); - - m_has_transparent_pixels = false; - m_total_unique_color_weight = 0; - - m_norm_unique_colors.resize(0); - m_mean_norm_color.clear(); - - m_norm_unique_colors_weighted.resize(0); - m_mean_norm_color_weighted.clear(); - - m_principle_axis.clear(); - - m_total_evals = 0; - m_all_pixels_grayscale = false; - m_has_color_weighting = false; - m_perceptual = false; - } - - bool dxt1_endpoint_optimizer::handle_all_transparent_block() - { - m_pResults->m_low_color = 0; - m_pResults->m_high_color = 0; - m_pResults->m_alpha_block = true; - - memset(m_pResults->m_pSelectors, 3, m_pParams->m_num_pixels); - - return true; - } - - // All selectors are equal. Try compressing as if it was solid, using the block's average color, using ryg's optimal single color compression tables. - bool dxt1_endpoint_optimizer::try_average_block_as_solid() - { - uint64 tot_r = 0; - uint64 tot_g = 0; - uint64 tot_b = 0; - - uint total_weight = 0; - for (uint i = 0; i < m_unique_colors.size(); i++) - { - uint weight = m_unique_colors[i].m_weight; - total_weight += weight; - - tot_r += m_unique_colors[i].m_color.r * weight; - tot_g += m_unique_colors[i].m_color.g * weight; - tot_b += m_unique_colors[i].m_color.b * weight; - } - - const uint half_total_weight = total_weight >> 1; - uint ave_r = static_cast((tot_r + half_total_weight) / total_weight); - uint ave_g = static_cast((tot_g + half_total_weight) / total_weight); - uint ave_b = static_cast((tot_b + half_total_weight) / total_weight); - - uint low_color = (ryg_dxt::OMatch5[ave_r][0]<<11) | (ryg_dxt::OMatch6[ave_g][0]<<5) | ryg_dxt::OMatch5[ave_b][0]; - uint high_color = (ryg_dxt::OMatch5[ave_r][1]<<11) | (ryg_dxt::OMatch6[ave_g][1]<<5) | ryg_dxt::OMatch5[ave_b][1]; - bool improved = evaluate_solution(dxt1_solution_coordinates((uint16)low_color, (uint16)high_color), true, &m_best_solution); - - if ((m_pParams->m_use_alpha_blocks) && (m_best_solution.m_error)) - { - low_color = (ryg_dxt::OMatch5_3[ave_r][0]<<11) | (ryg_dxt::OMatch6_3[ave_g][0]<<5) | ryg_dxt::OMatch5_3[ave_b][0]; - high_color = (ryg_dxt::OMatch5_3[ave_r][1]<<11) | (ryg_dxt::OMatch6_3[ave_g][1]<<5) | ryg_dxt::OMatch5_3[ave_b][1]; - improved |= evaluate_solution(dxt1_solution_coordinates((uint16)low_color, (uint16)high_color), true, &m_best_solution); - } - - if (m_pParams->m_quality == cCRNDXTQualityUber) - { - // Try compressing as all-solid using the other (non-average) colors in the block in uber. - for (uint i = 0; i < m_unique_colors.size(); i++) - { - uint r = m_unique_colors[i].m_color[0]; - uint g = m_unique_colors[i].m_color[1]; - uint b = m_unique_colors[i].m_color[2]; - if ((r == ave_r) && (g == ave_g) && (b == ave_b)) - continue; - - uint low_color = (ryg_dxt::OMatch5[r][0]<<11) | (ryg_dxt::OMatch6[g][0]<<5) | ryg_dxt::OMatch5[b][0]; - uint high_color = (ryg_dxt::OMatch5[r][1]<<11) | (ryg_dxt::OMatch6[g][1]<<5) | ryg_dxt::OMatch5[b][1]; - improved |= evaluate_solution(dxt1_solution_coordinates((uint16)low_color, (uint16)high_color), true, &m_best_solution); - - if ((m_pParams->m_use_alpha_blocks) && (m_best_solution.m_error)) - { - low_color = (ryg_dxt::OMatch5_3[r][0]<<11) | (ryg_dxt::OMatch6_3[g][0]<<5) | ryg_dxt::OMatch5_3[b][0]; - high_color = (ryg_dxt::OMatch5_3[r][1]<<11) | (ryg_dxt::OMatch6_3[g][1]<<5) | ryg_dxt::OMatch5_3[b][1]; - improved |= evaluate_solution(dxt1_solution_coordinates((uint16)low_color, (uint16)high_color), true, &m_best_solution); - } - } - } - - return improved; - } - - // Block is solid, trying using ryg's optimal single color tables. - bool dxt1_endpoint_optimizer::handle_solid_block() - { - int r = m_unique_colors[0].m_color.r; - int g = m_unique_colors[0].m_color.g; - int b = m_unique_colors[0].m_color.b; - - //uint packed_color = dxt1_block::pack_color(r, g, b, true); - //evaluate_solution(dxt1_solution_coordinates((uint16)packed_color, (uint16)packed_color), false, &m_best_solution); - - uint low_color = (ryg_dxt::OMatch5[r][0]<<11) | (ryg_dxt::OMatch6[g][0]<<5) | ryg_dxt::OMatch5[b][0]; - uint high_color = (ryg_dxt::OMatch5[r][1]<<11) | (ryg_dxt::OMatch6[g][1]<<5) | ryg_dxt::OMatch5[b][1]; - evaluate_solution(dxt1_solution_coordinates((uint16)low_color, (uint16)high_color), false, &m_best_solution); - - if ((m_pParams->m_use_alpha_blocks) && (m_best_solution.m_error)) - { - low_color = (ryg_dxt::OMatch5_3[r][0]<<11) | (ryg_dxt::OMatch6_3[g][0]<<5) | ryg_dxt::OMatch5_3[b][0]; - high_color = (ryg_dxt::OMatch5_3[r][1]<<11) | (ryg_dxt::OMatch6_3[g][1]<<5) | ryg_dxt::OMatch5_3[b][1]; - evaluate_solution(dxt1_solution_coordinates((uint16)low_color, (uint16)high_color), true, &m_best_solution); - } - - return_solution(*m_pResults, m_best_solution); - - return true; - } - - void dxt1_endpoint_optimizer::compute_vectors(const vec3F& perceptual_weights) - { - m_norm_unique_colors.resize(0); - m_norm_unique_colors_weighted.resize(0); - - m_mean_norm_color.clear(); - m_mean_norm_color_weighted.clear(); - - for (uint i = 0; i < m_unique_colors.size(); i++) - { - const color_quad_u8& color = m_unique_colors[i].m_color; - const uint weight = m_unique_colors[i].m_weight; - - vec3F norm_color(color.r * 1.0f/255.0f, color.g * 1.0f/255.0f, color.b * 1.0f/255.0f); - vec3F norm_color_weighted(vec3F::mul_components(perceptual_weights, norm_color)); - - m_norm_unique_colors.push_back(norm_color); - m_norm_unique_colors_weighted.push_back(norm_color_weighted); - - m_mean_norm_color += norm_color * (float)weight; - m_mean_norm_color_weighted += norm_color_weighted * (float)weight; - } - - if (m_total_unique_color_weight) - { - m_mean_norm_color *= (1.0f / m_total_unique_color_weight); - m_mean_norm_color_weighted *= (1.0f / m_total_unique_color_weight); - } - - for (uint i = 0; i < m_unique_colors.size(); i++) - { - m_norm_unique_colors[i] -= m_mean_norm_color; - m_norm_unique_colors_weighted[i] -= m_mean_norm_color_weighted; - } - } - - // Compute PCA (principle axis, i.e. direction of largest variance) of input vectors. - void dxt1_endpoint_optimizer::compute_pca(vec3F& axis, const vec3F_array& norm_colors, const vec3F& def) - { -#if 0 - axis.clear(); - - CRNLIB_ASSERT(m_unique_colors.size() == norm_colors.size()); - - // Incremental PCA - bool first = true; - for (uint i = 0; i < norm_colors.size(); i++) - { - const uint weight = m_unique_colors[i].m_weight; - - for (uint j = 0; j < weight; j++) - { - vec3F x(norm_colors[i] * norm_colors[i][0]); - vec3F y(norm_colors[i] * norm_colors[i][1]); - vec3F z(norm_colors[i] * norm_colors[i][2]); - - vec3F v(first ? norm_colors[0] : axis); - first = false; - - v.normalize(&def); - - axis[0] += (x * v); - axis[1] += (y * v); - axis[2] += (z * v); - } - } - - axis.normalize(&def); -#else - double cov[6] = { 0, 0, 0, 0, 0, 0 }; - - //vec3F lo(math::cNearlyInfinite); - //vec3F hi(-math::cNearlyInfinite); - - for(uint i = 0; i < norm_colors.size(); i++) - { - const vec3F& v = norm_colors[i]; - - //if (v[0] < lo[0]) lo[0] = v[0]; - //if (v[1] < lo[1]) lo[1] = v[1]; - //if (v[2] < lo[2]) lo[2] = v[2]; - //if (v[0] > hi[0]) hi[0] = v[0]; - //if (v[1] > hi[1]) hi[1] = v[1]; - //if (v[2] > hi[2]) hi[2] = v[2]; - - float r = v[0]; - float g = v[1]; - float b = v[2]; - - if (m_unique_colors[i].m_weight > 1) - { - const double weight = m_unique_colors[i].m_weight; - - cov[0] += r*r*weight; - cov[1] += r*g*weight; - cov[2] += r*b*weight; - cov[3] += g*g*weight; - cov[4] += g*b*weight; - cov[5] += b*b*weight; - } - else - { - cov[0] += r*r; - cov[1] += r*g; - cov[2] += r*b; - cov[3] += g*g; - cov[4] += g*b; - cov[5] += b*b; - } - } - - double vfr, vfg, vfb; - //vfr = hi[0] - lo[0]; - //vfg = hi[1] - lo[1]; - //vfb = hi[2] - lo[2]; - // This is more stable. - vfr = .9f; - vfg = 1.0f; - vfb = .7f; - - const uint cNumIters = 8; - - for (uint iter = 0; iter < cNumIters; iter++) - { - double r = vfr*cov[0] + vfg*cov[1] + vfb*cov[2]; - double g = vfr*cov[1] + vfg*cov[3] + vfb*cov[4]; - double b = vfr*cov[2] + vfg*cov[4] + vfb*cov[5]; - - double m = math::maximum(fabs(r), fabs(g), fabs(b)); - if (m > 1e-10) - { - m = 1.0f / m; - r *= m; - g *= m; - b *= m; - } - - double delta = math::square(vfr-r) + math::square(vfg-g) + math::square(vfb-b); - - vfr = r; - vfg = g; - vfb = b; - - if ((iter > 2) && (delta < 1e-8)) - break; - } - - double len = vfr*vfr + vfg*vfg + vfb*vfb; - - if (len < 1e-10) - { - axis = def; - } - else - { - len = 1.0f / sqrt(len); - vfr *= len; - vfg *= len; - vfb *= len; - - axis.set(static_cast(vfr), static_cast(vfg), static_cast(vfb)); - } -#endif - } - - static const uint8 g_invTableNull[4] = { 0, 1, 2, 3 }; - static const uint8 g_invTableAlpha[4] = { 1, 0, 2, 3 }; - static const uint8 g_invTableColor[4] = { 1, 0, 3, 2 }; - - // Computes a valid (encodable) DXT1 solution (low/high colors, swizzled selectors) from input. - void dxt1_endpoint_optimizer::return_solution(results& res, const potential_solution& solution) - { - bool invert_selectors; - - if (solution.m_alpha_block) - invert_selectors = (solution.m_coords.m_low_color > solution.m_coords.m_high_color); - else - { - CRNLIB_ASSERT(solution.m_coords.m_low_color != solution.m_coords.m_high_color); - - invert_selectors = (solution.m_coords.m_low_color < solution.m_coords.m_high_color); - } - - if (invert_selectors) - { - res.m_low_color = solution.m_coords.m_high_color; - res.m_high_color = solution.m_coords.m_low_color; - } - else - { - res.m_low_color = solution.m_coords.m_low_color; - res.m_high_color = solution.m_coords.m_high_color; - } - - const uint8* pInvert_table = g_invTableNull; - if (invert_selectors) - pInvert_table = solution.m_alpha_block ? g_invTableAlpha : g_invTableColor; - - const uint alpha_thresh = m_pParams->m_pixels_have_alpha ? (m_pParams->m_dxt1a_alpha_threshold << 24U) : 0; - - const uint32* pSrc_pixels = reinterpret_cast(m_pParams->m_pPixels); - uint8* pDst_selectors = res.m_pSelectors; - - if ((m_unique_colors.size() == 1) && (!m_pParams->m_pixels_have_alpha)) - { - uint32 c = utils::read_le32(pSrc_pixels); - - CRNLIB_ASSERT(c >= alpha_thresh); - - c |= 0xFF000000U; - - unique_color_hash_map::const_iterator it(m_unique_color_hash_map.find(c)); - CRNLIB_ASSERT(it != m_unique_color_hash_map.end()); - - uint unique_color_index = it->second; - - uint selector = pInvert_table[solution.m_selectors[unique_color_index]]; - - memset(pDst_selectors, selector, m_pParams->m_num_pixels); - } - else - { - uint8* pDst_selectors_end = pDst_selectors + m_pParams->m_num_pixels; - - uint8 prev_selector = 0; - uint32 prev_color = 0; - - do - { - uint32 c = utils::read_le32(pSrc_pixels); - pSrc_pixels++; - - uint8 selector = 3; - - if (c >= alpha_thresh) - { - c |= 0xFF000000U; - - if (c == prev_color) - selector = prev_selector; - else - { - unique_color_hash_map::const_iterator it(m_unique_color_hash_map.find(c)); - - CRNLIB_ASSERT(it != m_unique_color_hash_map.end()); - - uint unique_color_index = it->second; - - selector = pInvert_table[solution.m_selectors[unique_color_index]]; - - prev_color = c; - prev_selector = selector; - } - } - - *pDst_selectors++ = selector; - - } while (pDst_selectors != pDst_selectors_end); - } - - res.m_alpha_block = solution.m_alpha_block; - res.m_error = solution.m_error; - } - - inline vec3F dxt1_endpoint_optimizer::unpack_to_vec3F(uint16 packed_color) - { - color_quad_u8 c(dxt1_block::unpack_color(packed_color, false)); - - return vec3F(c.r * 1.0f/31.0f, c.g * 1.0f/63.0f, c.b * 1.0f/31.0f); - } - - inline vec3F dxt1_endpoint_optimizer::unpack_to_vec3F_raw(uint16 packed_color) - { - color_quad_u8 c(dxt1_block::unpack_color(packed_color, false)); - - return vec3F(c.r, c.g, c.b); - } - - // Per-component 1D endpoint optimization. - void dxt1_endpoint_optimizer::optimize_endpoint_comps() - { - if ((m_best_solution.m_alpha_block) || (!m_best_solution.m_error)) - return; - - //color_quad_u8 orig_l(dxt1_block::unpack_color(m_best_solution.m_coords.m_low_color, false)); - //color_quad_u8 orig_h(dxt1_block::unpack_color(m_best_solution.m_coords.m_high_color, false)); - //uint orig_error = m_best_solution.m_error; - - color_quad_u8 orig_l_scaled(dxt1_block::unpack_color(m_best_solution.m_coords.m_low_color, true)); - color_quad_u8 orig_h_scaled(dxt1_block::unpack_color(m_best_solution.m_coords.m_high_color, true)); - - color_quad_u8 min_color(0xFF, 0xFF, 0xFF, 0xFF); - color_quad_u8 max_color(0, 0, 0, 0); - for (uint i = 0; i < m_unique_colors.size(); i++) - { - min_color = color_quad_u8::component_min(min_color, m_unique_colors[i].m_color); - max_color = color_quad_u8::component_max(max_color, m_unique_colors[i].m_color); - } - - // Try to separately optimize each component. This is a 1D problem so it's easy to compute accurate per-component error bounds. - for (uint comp_index = 0; comp_index < 3; comp_index++) - { - uint ll[4]; - ll[0] = orig_l_scaled[comp_index]; - ll[1] = orig_h_scaled[comp_index]; - ll[2] = (ll[0]*2+ll[1])/3; - ll[3] = (ll[0]+ll[1]*2)/3; - - uint error_to_beat = 0; - uint min_color_weight = 0; - uint max_color_weight = 0; - for (uint i = 0; i < m_unique_colors.size(); i++) - { - uint c = m_unique_colors[i].m_color[comp_index]; - uint w = m_unique_colors[i].m_weight; - - int delta = ll[m_best_solution.m_selectors[i]] - c; - error_to_beat += (int)w * (delta * delta); - - if (c == min_color[comp_index]) - min_color_weight += w; - if (c == max_color[comp_index]) - max_color_weight += w; - } - - if (!error_to_beat) - continue; - - CRNLIB_ASSERT((min_color_weight > 0) && (max_color_weight > 0)); - const uint error_to_beat_div_min_color_weight = min_color_weight ? ((error_to_beat + min_color_weight - 1) / min_color_weight) : 0; - const uint error_to_beat_div_max_color_weight = max_color_weight ? ((error_to_beat + max_color_weight - 1) / max_color_weight) : 0; - - const uint m = (comp_index == 1) ? 63 : 31; - const uint m_shift = (comp_index == 1) ? 3 : 2; - - for (uint o = 0; o <= m; o++) - { - uint tl[4]; - - tl[0] = (comp_index == 1) ? ((o << 2) | (o >> 4)) : ((o << 3) | (o >> 2)); - - for (uint h = 0; h < 8; h++) - { - const uint pl = h << m_shift; - const uint ph = ((h + 1) << m_shift) - 1; - - uint tl_l = (comp_index == 1) ? ((pl << 2) | (pl >> 4)) : ((pl << 3) | (pl >> 2)); - uint tl_h = (comp_index == 1) ? ((ph << 2) | (ph >> 4)) : ((ph << 3) | (ph >> 2)); - - tl_l = math::minimum(tl_l, tl[0]); - tl_h = math::maximum(tl_h, tl[0]); - - uint c_l = min_color[comp_index]; - uint c_h = max_color[comp_index]; - - if (c_h < tl_l) - { - uint min_possible_error = math::square(tl_l - c_l); - if (min_possible_error > error_to_beat_div_min_color_weight) - continue; - } - else if (c_l > tl_h) - { - uint min_possible_error = math::square(c_h - tl_h); - if (min_possible_error > error_to_beat_div_max_color_weight) - continue; - } - - for (uint p = pl; p <= ph; p++) - { - tl[1] = (comp_index == 1) ? ((p << 2) | (p >> 4)) : ((p << 3) | (p >> 2)); - - tl[2] = (tl[0]*2+tl[1])/3; - tl[3] = (tl[0]+tl[1]*2)/3; - - uint trial_error = 0; - for (uint i = 0; i < m_unique_colors.size(); i++) - { - int delta = tl[m_best_solution.m_selectors[i]] - m_unique_colors[i].m_color[comp_index]; - trial_error += m_unique_colors[i].m_weight * (delta * delta); - if (trial_error >= error_to_beat) - break; - } - - //CRNLIB_ASSERT(trial_error >= min_possible_error); - - if (trial_error < error_to_beat) - { - color_quad_u8 l(dxt1_block::unpack_color(m_best_solution.m_coords.m_low_color, false)); - color_quad_u8 h(dxt1_block::unpack_color(m_best_solution.m_coords.m_high_color, false)); - l[comp_index] = static_cast(o); - h[comp_index] = static_cast(p); - - bool better = evaluate_solution( - dxt1_solution_coordinates(dxt1_block::pack_color(l, false), dxt1_block::pack_color(h, false)), - true, &m_best_solution); - better; - - if (better) - { -#if 0 - printf("comp: %u, orig: %u %u, new: %u %u, orig_error: %u, new_error: %u\n", comp_index, - orig_l[comp_index], orig_h[comp_index], - l[comp_index], h[comp_index], - orig_error, m_best_solution.m_error); -#endif - if (!m_best_solution.m_error) - return; - - error_to_beat = 0; - for (uint i = 0; i < m_unique_colors.size(); i++) - { - int delta = tl[m_best_solution.m_selectors[i]] - m_unique_colors[i].m_color[comp_index]; - error_to_beat += m_unique_colors[i].m_weight * (delta * delta); - } - - } // better - - //goto early_out; - } // if (trial_error < error_to_beat) - - } // for (uint p = 0; p <= m; p++) - } - - } // for (uint o = 0; o <= m; o++) - - } // comp_index - } - - // Voxel adjacency delta coordinations. - static const struct adjacent_coords - { - int8 x, y, z; - } g_adjacency[26] = { - {-1, -1, -1}, - {0, -1, -1}, - {1, -1, -1}, - {-1, 0, -1}, - {0, 0, -1}, - {1, 0, -1}, - {-1, 1, -1}, - {0, 1, -1}, - - {1, 1, -1}, - {-1, -1, 0}, - {0, -1, 0}, - {1, -1, 0}, - {-1, 0, 0}, - {1, 0, 0}, - {-1, 1, 0}, - {0, 1, 0}, - - {1, 1, 0}, - {-1, -1, 1}, - {0, -1, 1}, - {1, -1, 1}, - {-1, 0, 1}, - {0, 0, 1}, - {1, 0, 1}, - {-1, 1, 1}, - - {0, 1, 1}, - {1, 1, 1} - }; - - // Attempt to refine current solution's endpoints given the current selectors using least squares. - bool dxt1_endpoint_optimizer::refine_solution(int refinement_level) - { - CRNLIB_ASSERT(m_best_solution.m_valid); - - static const int w1Tab[4] = { 3,0,2,1 }; - - static const int prods_0[4] = { 0x00,0x00,0x02,0x02 }; - static const int prods_1[4] = { 0x00,0x09,0x01,0x04 }; - static const int prods_2[4] = { 0x09,0x00,0x04,0x01 }; - - double akku_0 = 0; - double akku_1 = 0; - double akku_2 = 0; - double At1_r, At1_g, At1_b; - double At2_r, At2_g, At2_b; - - At1_r = At1_g = At1_b = 0; - At2_r = At2_g = At2_b = 0; - for(uint i = 0; i < m_unique_colors.size(); i++) - { - const color_quad_u8& c = m_unique_colors[i].m_color; - const double weight = m_unique_colors[i].m_weight; - - double r = c.r*weight; - double g = c.g*weight; - double b = c.b*weight; - int step = m_best_solution.m_selectors[i]^1; - - int w1 = w1Tab[step]; - - akku_0 += prods_0[step]*weight; - akku_1 += prods_1[step]*weight; - akku_2 += prods_2[step]*weight; - At1_r += w1*r; - At1_g += w1*g; - At1_b += w1*b; - At2_r += r; - At2_g += g; - At2_b += b; - } - - At2_r = 3*At2_r - At1_r; - At2_g = 3*At2_g - At1_g; - At2_b = 3*At2_b - At1_b; - - double xx = akku_2; - double yy = akku_1; - double xy = akku_0; - - double t = xx * yy - xy * xy; - if (!yy || !xx || (fabs(t) < .0000125f)) - return false; - - double frb = (3.0f * 31.0f / 255.0f) / t; - double fg = frb * (63.0f / 31.0f); - - bool improved = false; - - if (refinement_level == 0) - { - uint max16; - max16 = math::clamp(static_cast((At1_r*yy - At2_r*xy)*frb+0.5f),0,31) << 11; - max16 |= math::clamp(static_cast((At1_g*yy - At2_g*xy)*fg +0.5f),0,63) << 5; - max16 |= math::clamp(static_cast((At1_b*yy - At2_b*xy)*frb+0.5f),0,31) << 0; - - uint min16; - min16 = math::clamp(static_cast((At2_r*xx - At1_r*xy)*frb+0.5f),0,31) << 11; - min16 |= math::clamp(static_cast((At2_g*xx - At1_g*xy)*fg +0.5f),0,63) << 5; - min16 |= math::clamp(static_cast((At2_b*xx - At1_b*xy)*frb+0.5f),0,31) << 0; - - dxt1_solution_coordinates nc((uint16)min16, (uint16)max16); - nc.canonicalize(); - improved |= evaluate_solution(nc, true, &m_best_solution, false); - } - else if (refinement_level == 1) - { - // Try exploring the local lattice neighbors of the least squares optimized result. - color_quad_u8 e[2]; - - e[0].clear(); - e[0][0] = (uint8)math::clamp(static_cast((At1_r*yy - At2_r*xy)*frb+0.5f),0,31); - e[0][1] = (uint8)math::clamp(static_cast((At1_g*yy - At2_g*xy)*fg +0.5f),0,63); - e[0][2] = (uint8)math::clamp(static_cast((At1_b*yy - At2_b*xy)*frb+0.5f),0,31); - - e[1].clear(); - e[1][0] = (uint8)math::clamp(static_cast((At2_r*xx - At1_r*xy)*frb+0.5f),0,31); - e[1][1] = (uint8)math::clamp(static_cast((At2_g*xx - At1_g*xy)*fg +0.5f),0,63); - e[1][2] = (uint8)math::clamp(static_cast((At2_b*xx - At1_b*xy)*frb+0.5f),0,31); - - for (uint i = 0; i < 2; i++) - { - for (int rr = -1; rr <= 1; rr++) - { - for (int gr = -1; gr <= 1; gr++) - { - for (int br = -1; br <= 1; br++) - { - dxt1_solution_coordinates nc; - - color_quad_u8 c[2]; - c[0] = e[0]; - c[1] = e[1]; - - c[i][0] = (uint8)math::clamp(c[i][0] + rr, 0, 31); - c[i][1] = (uint8)math::clamp(c[i][1] + gr, 0, 63); - c[i][2] = (uint8)math::clamp(c[i][2] + br, 0, 31); - - nc.m_low_color = dxt1_block::pack_color(c[0], false); - nc.m_high_color = dxt1_block::pack_color(c[1], false); - - nc.canonicalize(); - - if ((nc.m_low_color != m_best_solution.m_coords.m_low_color) || (nc.m_high_color != m_best_solution.m_coords.m_high_color)) - { - improved |= evaluate_solution(nc, true, &m_best_solution, false); - } - } - } - } - } - } - else - { - // Try even harder to explore the local lattice neighbors of the least squares optimized result. - color_quad_u8 e[2]; - e[0].clear(); - e[0][0] = (uint8)math::clamp(static_cast((At1_r*yy - At2_r*xy)*frb+0.5f),0,31); - e[0][1] = (uint8)math::clamp(static_cast((At1_g*yy - At2_g*xy)*fg +0.5f),0,63); - e[0][2] = (uint8)math::clamp(static_cast((At1_b*yy - At2_b*xy)*frb+0.5f),0,31); - - e[1].clear(); - e[1][0] = (uint8)math::clamp(static_cast((At2_r*xx - At1_r*xy)*frb+0.5f),0,31); - e[1][1] = (uint8)math::clamp(static_cast((At2_g*xx - At1_g*xy)*fg +0.5f),0,63); - e[1][2] = (uint8)math::clamp(static_cast((At2_b*xx - At1_b*xy)*frb+0.5f),0,31); - - for (int orr = -1; orr <= 1; orr++) - { - for (int ogr = -1; ogr <= 1; ogr++) - { - for (int obr = -1; obr <= 1; obr++) - { - dxt1_solution_coordinates nc; - - color_quad_u8 c[2]; - c[0] = e[0]; - c[1] = e[1]; - - c[0][0] = (uint8)math::clamp(c[0][0] + orr, 0, 31); - c[0][1] = (uint8)math::clamp(c[0][1] + ogr, 0, 63); - c[0][2] = (uint8)math::clamp(c[0][2] + obr, 0, 31); - - for (int rr = -1; rr <= 1; rr++) - { - for (int gr = -1; gr <= 1; gr++) - { - for (int br = -1; br <= 1; br++) - { - c[1][0] = (uint8)math::clamp(c[1][0] + rr, 0, 31); - c[1][1] = (uint8)math::clamp(c[1][1] + gr, 0, 63); - c[1][2] = (uint8)math::clamp(c[1][2] + br, 0, 31); - - nc.m_low_color = dxt1_block::pack_color(c[0], false); - nc.m_high_color = dxt1_block::pack_color(c[1], false); - nc.canonicalize(); - - improved |= evaluate_solution(nc, true, &m_best_solution, false); - } - } - } - } - } - } - } - - return improved; - } - - //----------------------------------------------------------------------------------------------------------------------------------------- - - // Primary endpoint optimization entrypoint. - bool dxt1_endpoint_optimizer::optimize_endpoints(vec3F& low_color, vec3F& high_color) - { - vec3F orig_low_color(low_color); - vec3F orig_high_color(high_color); - - m_trial_solution.clear(); - - uint num_passes; - const int16* pProbe_table = g_uber_probe_table; - uint probe_range; - float dist_per_trial = .015625f; - - // How many probes, and the distance between each probe depends on the quality level. - switch (m_pParams->m_quality) - { - case cCRNDXTQualitySuperFast: - pProbe_table = g_fast_probe_table; - probe_range = cFastProbeTableSize; - dist_per_trial = .027063293f; - num_passes = 1; - break; - case cCRNDXTQualityFast: - pProbe_table = g_fast_probe_table; - probe_range = cFastProbeTableSize; - dist_per_trial = .027063293f; - num_passes = 2; - break; - case cCRNDXTQualityNormal: - pProbe_table = g_normal_probe_table; - probe_range = cNormalProbeTableSize; - dist_per_trial = .027063293f; - num_passes = 2; - break; - case cCRNDXTQualityBetter: - pProbe_table = g_better_probe_table; - probe_range = cBetterProbeTableSize; - num_passes = 2; - break; - default: - pProbe_table = g_uber_probe_table; - probe_range = cUberProbeTableSize; - num_passes = 4; - break; - } - - m_solutions_tried.reset(); - - if (m_pParams->m_endpoint_caching) - { - // Try the previous X winning endpoints. This may not give us optimal results, but it may increase the probability of early outs while evaluating potential solutions. - const uint num_prev_results = math::minimum(cMaxPrevResults, m_num_prev_results); - for (uint i = 0; i < num_prev_results; i++) - { - const dxt1_solution_coordinates& coords = m_prev_results[i]; - - solution_hash_map::insert_result solution_res(m_solutions_tried.insert(coords.m_low_color | (coords.m_high_color << 16U))); - if (!solution_res.second) - continue; - - evaluate_solution(coords, true, &m_best_solution); - } - - if (!m_best_solution.m_error) - { - // Got lucky - one of the previous endpoints is optimal. - return_solution(*m_pResults, m_best_solution); - return true; - } - } - - if (m_pParams->m_quality >= cCRNDXTQualityBetter) - { - //evaluate_solution(dxt1_solution_coordinates(low_color, high_color), true, &m_best_solution); - //refine_solution(); - - try_median4(orig_low_color, orig_high_color); - } - - uint probe_low[cUberProbeTableSize * 2 + 1]; - uint probe_high[cUberProbeTableSize * 2 + 1]; - - vec3F scaled_principle_axis[2]; - - scaled_principle_axis[1] = m_principle_axis * dist_per_trial; - scaled_principle_axis[1][0] *= 31.0f; - scaled_principle_axis[1][1] *= 63.0f; - scaled_principle_axis[1][2] *= 31.0f; - - scaled_principle_axis[0] = -scaled_principle_axis[1]; - - //vec3F initial_ofs(scaled_principle_axis * (float)-probe_range); - //initial_ofs[0] += .5f; - //initial_ofs[1] += .5f; - //initial_ofs[2] += .5f; - - low_color[0] = math::clamp(low_color[0] * 31.0f, 0.0f, 31.0f); - low_color[1] = math::clamp(low_color[1] * 63.0f, 0.0f, 63.0f); - low_color[2] = math::clamp(low_color[2] * 31.0f, 0.0f, 31.0f); - - high_color[0] = math::clamp(high_color[0] * 31.0f, 0.0f, 31.0f); - high_color[1] = math::clamp(high_color[1] * 63.0f, 0.0f, 63.0f); - high_color[2] = math::clamp(high_color[2] * 31.0f, 0.0f, 31.0f); - - for (uint pass = 0; pass < num_passes; pass++) - { - // Now separately sweep or probe the low and high colors along the principle axis, both positively and negatively. - // This results in two arrays of candidate low/high endpoints. Every unique combination of candidate endpoints is tried as a potential solution. - // In higher quality modes, the various nearby lattice neighbors of each candidate endpoint are also explored, which allows the current solution to "wobble" or "migrate" - // to areas with lower error. - // This entire process can be repeated up to X times (depending on the quality level) until a local minimum is established. - // This method is very stable and scalable. It could be implemented more elegantly, but I'm now very cautious of touching this code. - if (pass) - { - low_color = unpack_to_vec3F_raw(m_best_solution.m_coords.m_low_color); - high_color = unpack_to_vec3F_raw(m_best_solution.m_coords.m_high_color); - } - - const uint64 prev_best_error = m_best_solution.m_error; - if (!prev_best_error) - break; - - // Sweep low endpoint along principle axis, record positions - int prev_packed_color[2] = { -1, -1 }; - uint num_low_trials = 0; - vec3F initial_probe_low_color(low_color + vec3F(.5f)); - for (uint i = 0; i < probe_range; i++) - { - const int ls = i ? 0 : 1; - int x = pProbe_table[i]; - - for (int s = ls; s < 2; s++) - { - vec3F probe_low_color(initial_probe_low_color + scaled_principle_axis[s] * (float)x); - - int r = math::clamp((int)floor(probe_low_color[0]), 0, 31); - int g = math::clamp((int)floor(probe_low_color[1]), 0, 63); - int b = math::clamp((int)floor(probe_low_color[2]), 0, 31); - - int packed_color = b | (g << 5U) | (r << 11U); - if (packed_color != prev_packed_color[s]) - { - probe_low[num_low_trials++] = packed_color; - prev_packed_color[s] = packed_color; - } - } - } - - prev_packed_color[0] = -1; - prev_packed_color[1] = -1; - - // Sweep high endpoint along principle axis, record positions - uint num_high_trials = 0; - vec3F initial_probe_high_color(high_color + vec3F(.5f)); - for (uint i = 0; i < probe_range; i++) - { - const int ls = i ? 0 : 1; - int x = pProbe_table[i]; - - for (int s = ls; s < 2; s++) - { - vec3F probe_high_color(initial_probe_high_color + scaled_principle_axis[s] * (float)x); - - int r = math::clamp((int)floor(probe_high_color[0]), 0, 31); - int g = math::clamp((int)floor(probe_high_color[1]), 0, 63); - int b = math::clamp((int)floor(probe_high_color[2]), 0, 31); - - int packed_color = b | (g << 5U) | (r << 11U); - if (packed_color != prev_packed_color[s]) - { - probe_high[num_high_trials++] = packed_color; - prev_packed_color[s] = packed_color; - } - } - } - - // Now try all unique combinations. - for (uint i = 0; i < num_low_trials; i++) - { - for (uint j = 0; j < num_high_trials; j++) - { - dxt1_solution_coordinates coords((uint16)probe_low[i], (uint16)probe_high[j]); - coords.canonicalize(); - - solution_hash_map::insert_result solution_res(m_solutions_tried.insert(coords.m_low_color | (coords.m_high_color << 16U))); - if (!solution_res.second) - continue; - - evaluate_solution(coords, true, &m_best_solution); - } - } - - if (m_pParams->m_quality >= cCRNDXTQualityNormal) - { - // Generate new candidates by exploring the low color's direct lattice neighbors - color_quad_u8 lc(dxt1_block::unpack_color(m_best_solution.m_coords.m_low_color, false)); - - for (int i = 0; i < 26; i++) - { - int r = lc.r + g_adjacency[i].x; - if ((r < 0) || (r > 31)) continue; - - int g = lc.g + g_adjacency[i].y; - if ((g < 0) || (g > 63)) continue; - - int b = lc.b + g_adjacency[i].z; - if ((b < 0) || (b > 31)) continue; - - dxt1_solution_coordinates coords(dxt1_block::pack_color(r, g, b, false), m_best_solution.m_coords.m_high_color); - coords.canonicalize(); - - solution_hash_map::insert_result solution_res(m_solutions_tried.insert(coords.m_low_color | (coords.m_high_color << 16U))); - if (solution_res.second) - evaluate_solution(coords, true, &m_best_solution); - } - - if (m_pParams->m_quality == cCRNDXTQualityUber) - { - // Generate new candidates by exploring the low color's direct lattice neighbors - this time, explore much further separately on each axis. - lc = dxt1_block::unpack_color(m_best_solution.m_coords.m_low_color, false); - - for (int a = 0; a < 3; a++) - { - int limit = (a == 1) ? 63 : 31; - - for (int s = -2; s <= 2; s += 4) - { - color_quad_u8 c(lc); - int q = c[a] + s; - if ((q < 0) || (q > limit)) continue; - - c[a] = (uint8)q; - - dxt1_solution_coordinates coords(dxt1_block::pack_color(c, false), m_best_solution.m_coords.m_high_color); - coords.canonicalize(); - - solution_hash_map::insert_result solution_res(m_solutions_tried.insert(coords.m_low_color | (coords.m_high_color << 16U))); - if (solution_res.second) - evaluate_solution(coords, true, &m_best_solution); - } - } - } - - // Generate new candidates by exploring the high color's direct lattice neighbors - color_quad_u8 hc(dxt1_block::unpack_color(m_best_solution.m_coords.m_high_color, false)); - - for (int i = 0; i < 26; i++) - { - int r = hc.r + g_adjacency[i].x; - if ((r < 0) || (r > 31)) continue; - - int g = hc.g + g_adjacency[i].y; - if ((g < 0) || (g > 63)) continue; - - int b = hc.b + g_adjacency[i].z; - if ((b < 0) || (b > 31)) continue; - - dxt1_solution_coordinates coords(m_best_solution.m_coords.m_low_color, dxt1_block::pack_color(r, g, b, false)); - coords.canonicalize(); - - solution_hash_map::insert_result solution_res(m_solutions_tried.insert(coords.m_low_color | (coords.m_high_color << 16U))); - if (solution_res.second) - evaluate_solution(coords, true, &m_best_solution); - } - - if (m_pParams->m_quality == cCRNDXTQualityUber) - { - // Generate new candidates by exploring the high color's direct lattice neighbors - this time, explore much further separately on each axis. - hc = dxt1_block::unpack_color(m_best_solution.m_coords.m_high_color, false); - - for (int a = 0; a < 3; a++) - { - int limit = (a == 1) ? 63 : 31; - - for (int s = -2; s <= 2; s += 4) - { - color_quad_u8 c(hc); - int q = c[a] + s; - if ((q < 0) || (q > limit)) continue; - - c[a] = (uint8)q; - - dxt1_solution_coordinates coords(m_best_solution.m_coords.m_low_color, dxt1_block::pack_color(c, false)); - coords.canonicalize(); - - solution_hash_map::insert_result solution_res(m_solutions_tried.insert(coords.m_low_color | (coords.m_high_color << 16U))); - if (solution_res.second) - evaluate_solution(coords, true, &m_best_solution); - } - } - } - } - - if ((!m_best_solution.m_error) || ((pass) && (m_best_solution.m_error == prev_best_error))) - break; - - if (m_pParams->m_quality >= cCRNDXTQualityUber) - { - // Attempt to refine current solution's endpoints given the current selectors using least squares. - refine_solution(1); - } - } - - if (m_pParams->m_quality >= cCRNDXTQualityNormal) - { - if ((m_best_solution.m_error) && (!m_pParams->m_pixels_have_alpha)) - { - bool choose_solid_block = false; - if (m_best_solution.are_selectors_all_equal()) - { - // All selectors equal - try various solid-block optimizations - choose_solid_block = try_average_block_as_solid(); - } - - if ((!choose_solid_block) && (m_pParams->m_quality == cCRNDXTQualityUber)) - { - // Per-component 1D endpoint optimization. - optimize_endpoint_comps(); - } - } - - if (m_pParams->m_quality == cCRNDXTQualityUber) - { - if (m_best_solution.m_error) - { - // The pixels may have already been DXTc compressed by another compressor. - // It's usually possible to recover the endpoints used to previously pack the block. - try_combinatorial_encoding(); - } - } - } - - return_solution(*m_pResults, m_best_solution); - - if (m_pParams->m_endpoint_caching) - { - // Remember result for later reruse. - m_prev_results[m_num_prev_results & (cMaxPrevResults - 1)] = m_best_solution.m_coords; - m_num_prev_results++; - } - - return true; - } - - static inline int mul_8bit(int a, int b) - { - int t = a * b + 128; - return (t + (t >> 8)) >> 8; - } - - bool dxt1_endpoint_optimizer::handle_multicolor_block() - { - uint num_passes = 1; - vec3F perceptual_weights(1.0f); - - if (m_perceptual) - { - // Compute RGB weighting for use in perceptual mode. - // The more saturated the block, the more the weights deviate from (1,1,1). - float ave_redness = 0; - float ave_blueness = 0; - float ave_l = 0; - - for (uint i = 0; i < m_unique_colors.size(); i++) - { - const color_quad_u8& c = m_unique_colors[i].m_color; - const float weight = (float)m_unique_colors[i].m_weight; - - int l = mul_8bit(c.r + c.g + c.b, 0x55); // /3 - ave_l += l; - l = math::maximum(1, l); - - float scale = weight / static_cast(l); - - ave_redness += scale * c.r; - ave_blueness += scale * c.b; - } - - ave_redness /= m_total_unique_color_weight; - ave_blueness /= m_total_unique_color_weight; - ave_l /= m_total_unique_color_weight; - - ave_l = math::minimum(1.0f, ave_l * 16.0f / 255.0f); - - //float r = ave_l * powf(math::saturate(ave_redness / 3.0f), 5.0f); - //float b = ave_l * powf(math::saturate(ave_blueness / 3.0f), 5.0f); - - float p = ave_l * powf(math::saturate(math::maximum(ave_redness, ave_blueness) * 1.0f/3.0f), 2.75f); - - if (p >= 1.0f) - num_passes = 1; - else - { - num_passes = 2; - perceptual_weights = vec3F::lerp(vec3F(.212f, .72f, .072f), perceptual_weights, p); - } - } - - for (uint pass_index = 0; pass_index < num_passes; pass_index++) - { - compute_vectors(perceptual_weights); - - compute_pca(m_principle_axis, m_norm_unique_colors_weighted, vec3F(.2837149f, 0.9540631f, 0.096277453f)); - -#if 0 - matrix44F m(matrix44F::make_scale_matrix(perceptual_weights[0], perceptual_weights[1], perceptual_weights[2])); - matrix44F im(m.get_inverse()); - im.transpose_in_place(); - m_principle_axis = m_principle_axis * im; -#else - // Purposely scale the components of the principle axis by the perceptual weighting. - // There's probably a cleaner way to go about this, but it works (more competitive in perceptual mode against nvdxt.exe or ATI_Compress). - m_principle_axis[0] /= perceptual_weights[0]; - m_principle_axis[1] /= perceptual_weights[1]; - m_principle_axis[2] /= perceptual_weights[2]; -#endif - m_principle_axis.normalize_in_place(); - - if (num_passes > 1) - { - // Check for obviously wild principle axes and try to compensate by backing off the component weightings. - if (fabs(m_principle_axis[0]) >= .795f) - perceptual_weights.set(.424f, .6f, .072f); - else if (fabs(m_principle_axis[2]) >= .795f) - perceptual_weights.set(.212f, .6f, .212f); - else - break; - } - } - - // Find bounds of projection onto (potentially skewed) principle axis. - float l = 1e+9; - float h = -1e+9; - - for (uint i = 0; i < m_norm_unique_colors.size(); i++) - { - float d = m_norm_unique_colors[i] * m_principle_axis; - l = math::minimum(l, d); - h = math::maximum(h, d); - } - - vec3F low_color(m_mean_norm_color + l * m_principle_axis); - vec3F high_color(m_mean_norm_color + h * m_principle_axis); - - if (!low_color.is_within_bounds(0.0f, 1.0f)) - { - // Low color is outside the lattice, so bring it back in by casting a ray. - vec3F coord; - float t; - aabb3F bounds(vec3F(0.0f), vec3F(1.0f)); - intersection::result res = intersection::ray_aabb(coord, t, ray3F(low_color, m_principle_axis), bounds); - if (res == intersection::cSuccess) - low_color = coord; - } - - if (!high_color.is_within_bounds(0.0f, 1.0f)) - { - // High color is outside the lattice, so bring it back in by casting a ray. - vec3F coord; - float t; - aabb3F bounds(vec3F(0.0f), vec3F(1.0f)); - intersection::result res = intersection::ray_aabb(coord, t, ray3F(high_color, -m_principle_axis), bounds); - if (res == intersection::cSuccess) - high_color = coord; - } - - // Now optimize the endpoints using the projection bounds on the (potentially skewed) principle axis as a starting point. - if (!optimize_endpoints(low_color, high_color)) - return false; - - return true; - } - - bool dxt1_endpoint_optimizer::handle_grayscale_block() - { - // TODO - return true; - } - - // Tries quantizing the block to 4 colors using vanilla LBG. It tries all combinations of the quantized results as potential endpoints. - bool dxt1_endpoint_optimizer::try_median4(const vec3F& low_color, const vec3F& high_color) - { - vec3F means[4]; - - if (m_unique_colors.size() <= 4) - { - for (uint i = 0; i < 4; i++) - means[i] = m_norm_unique_colors[math::minimum(m_norm_unique_colors.size() - 1, i)]; - } - else - { - means[0] = low_color - m_mean_norm_color; - means[3] = high_color - m_mean_norm_color; - means[1] = vec3F::lerp(means[0], means[3], 1.0f/3.0f); - means[2] = vec3F::lerp(means[0], means[3], 2.0f/3.0f); - - fast_random rm; - - const uint cMaxIters = 8; - uint reassign_rover = 0; - float prev_total_dist = math::cNearlyInfinite; - for (uint iter = 0; iter < cMaxIters; iter++) - { - vec3F new_means[4]; - float new_weights[4]; - utils::zero_object(new_means); - utils::zero_object(new_weights); - - float total_dist = 0; - - for (uint i = 0; i < m_unique_colors.size(); i++) - { - const vec3F& v = m_norm_unique_colors[i]; - - float best_dist = means[0].squared_distance(v); - int best_index = 0; - - for (uint j = 1; j < 4; j++) - { - float dist = means[j].squared_distance(v); - if (dist < best_dist) - { - best_dist = dist; - best_index = j; - } - } - - total_dist += best_dist; - - new_means[best_index] += v * (float)m_unique_colors[i].m_weight; - new_weights[best_index] += (float)m_unique_colors[i].m_weight; - } - - uint highest_index = 0; - float highest_weight = 0; - bool empty_cell = false; - for (uint j = 0; j < 4; j++) - { - if (new_weights[j] > 0.0f) - { - means[j] = new_means[j] / new_weights[j]; - if (new_weights[j] > highest_weight) - { - highest_weight = new_weights[j]; - highest_index = j; - } - } - else - empty_cell = true; - } - - if (!empty_cell) - { - if (fabs(total_dist - prev_total_dist) < .00001f) - break; - - prev_total_dist = total_dist; - } - else - prev_total_dist = math::cNearlyInfinite; - - if ((empty_cell) && (iter != (cMaxIters - 1))) - { - const uint ri = (highest_index + reassign_rover) & 3; - reassign_rover++; - - for (uint j = 0; j < 4; j++) - { - if (new_weights[j] == 0.0f) - { - means[j] = means[ri]; - means[j] += vec3F::make_random(rm, -.00196f, .00196f); - } - } - } - } - } - - bool improved = false; - - for (uint i = 0; i < 3; i++) - { - for (uint j = i + 1; j < 4; j++) - { - const vec3F v0(means[i] + m_mean_norm_color); - const vec3F v1(means[j] + m_mean_norm_color); - - dxt1_solution_coordinates sc( - color_quad_u8((int)floor(.5f + v0[0] * 31.0f), (int)floor(.5f + v0[1] * 63.0f), (int)floor(.5f + v0[2] * 31.0f), 255), - color_quad_u8((int)floor(.5f + v1[0] * 31.0f), (int)floor(.5f + v1[1] * 63.0f), (int)floor(.5f + v1[2] * 31.0f), 255), false ); - - sc.canonicalize(); - - improved |= evaluate_solution(sc, true, &m_best_solution, false); - } - } - - improved |= refine_solution((m_pParams->m_quality == cCRNDXTQualityUber) ? 1 : 0); - - return improved; - } - - // Given candidate low/high endpoints, find the optimal selectors for 3 and 4 color blocks, compute the resulting error, - // and use the candidate if it results in less error than the best found result so far. - bool dxt1_endpoint_optimizer::evaluate_solution( - const dxt1_solution_coordinates& coords, - bool early_out, - potential_solution* pBest_solution, - bool alternate_rounding) - { - m_total_evals++; - - if ((!m_pSolutions) || (alternate_rounding)) - { - if (m_pParams->m_quality >= cCRNDXTQualityBetter) - return evaluate_solution_uber(m_trial_solution, coords, early_out, pBest_solution, alternate_rounding); - else - return evaluate_solution_fast(m_trial_solution, coords, early_out, pBest_solution, alternate_rounding); - } - - evaluate_solution_uber(m_trial_solution, coords, false, NULL, alternate_rounding); - - CRNLIB_ASSERT(m_trial_solution.m_valid); - - // Caller has requested all considered candidate solutions for later analysis. - m_pSolutions->resize(m_pSolutions->size() + 1); - solution& new_solution = m_pSolutions->back(); - new_solution.m_selectors.resize(m_pParams->m_num_pixels); - new_solution.m_results.m_pSelectors = &new_solution.m_selectors[0]; - - return_solution(new_solution.m_results, m_trial_solution); - - if ((pBest_solution) && (m_trial_solution.m_error < m_best_solution.m_error)) - { - *pBest_solution = m_trial_solution; - return true; - } - - return false; - } - - inline uint dxt1_endpoint_optimizer::color_distance(bool perceptual, const color_quad_u8& e1, const color_quad_u8& e2, bool alpha) - { - if (perceptual) - { - return color::color_distance(true, e1, e2, alpha); - } - else if (m_pParams->m_grayscale_sampling) - { - // Computes error assuming shader will be converting the result to grayscale. - int y0 = color::RGB_to_Y(e1); - int y1 = color::RGB_to_Y(e2); - int yd = y0 - y1; - if (alpha) - { - int da = (int)e1[3] - (int)e2[3]; - return yd * yd + da * da; - } - else - { - return yd * yd; - } - } - else if (m_has_color_weighting) - { - // Compute error using user provided color component weights. - int dr = (int)e1[0] - (int)e2[0]; - int dg = (int)e1[1] - (int)e2[1]; - int db = (int)e1[2] - (int)e2[2]; - - dr = (dr * dr) * m_pParams->m_color_weights[0]; - dg = (dg * dg) * m_pParams->m_color_weights[1]; - db = (db * db) * m_pParams->m_color_weights[2]; - - if (alpha) - { - int da = (int)e1[3] - (int)e2[3]; - da = (da * da) * (m_pParams->m_color_weights[0] + m_pParams->m_color_weights[1] + m_pParams->m_color_weights[2]); - return dr + dg + db + da; - } - else - { - return dr + dg + db; - } - } - else - { - return color::color_distance(false, e1, e2, alpha); - } - } - - bool dxt1_endpoint_optimizer::evaluate_solution_uber( - potential_solution& solution, - const dxt1_solution_coordinates& coords, - bool early_out, - potential_solution* pBest_solution, - bool alternate_rounding) - { - solution.m_coords = coords; - solution.m_selectors.resize(m_unique_colors.size()); - - if ((pBest_solution) && (early_out)) - solution.m_error = pBest_solution->m_error; - else - solution.m_error = cUINT64_MAX; - - solution.m_alpha_block = false; - solution.m_valid = false; - - uint first_block_type = 0; - uint last_block_type = 1; - - if ((m_pParams->m_pixels_have_alpha) || (m_pParams->m_force_alpha_blocks)) - first_block_type = 1; - else if (!m_pParams->m_use_alpha_blocks) - last_block_type = 0; - - m_trial_selectors.resize(m_unique_colors.size()); - - color_quad_u8 colors[cDXT1SelectorValues]; - - colors[0] = dxt1_block::unpack_color(coords.m_low_color, true); - colors[1] = dxt1_block::unpack_color(coords.m_high_color, true); - - for (uint block_type = first_block_type; block_type <= last_block_type; block_type++) - { - uint64 trial_error = 0; - - if (!block_type) - { - colors[2].set_noclamp_rgba( (colors[0].r * 2 + colors[1].r + alternate_rounding) / 3, (colors[0].g * 2 + colors[1].g + alternate_rounding) / 3, (colors[0].b * 2 + colors[1].b + alternate_rounding) / 3, 0); - colors[3].set_noclamp_rgba( (colors[1].r * 2 + colors[0].r + alternate_rounding) / 3, (colors[1].g * 2 + colors[0].g + alternate_rounding) / 3, (colors[1].b * 2 + colors[0].b + alternate_rounding) / 3, 0); - - if (m_perceptual) - { - for (int unique_color_index = (int)m_unique_colors.size() - 1; unique_color_index >= 0; unique_color_index--) - { - const color_quad_u8& c = m_unique_colors[unique_color_index].m_color; - - uint best_error = color_distance(true, c, colors[0], false); - uint best_color_index = 0; - - uint err = color_distance(true, c, colors[1], false); - if (err < best_error) { best_error = err; best_color_index = 1; } - - err = color_distance(true, c, colors[2], false); - if (err < best_error) { best_error = err; best_color_index = 2; } - - err = color_distance(true, c, colors[3], false); - if (err < best_error) { best_error = err; best_color_index = 3; } - - trial_error += best_error * m_unique_colors[unique_color_index].m_weight; - if (trial_error >= solution.m_error) - break; - - m_trial_selectors[unique_color_index] = static_cast(best_color_index); - } - } - else - { - for (int unique_color_index = (int)m_unique_colors.size() - 1; unique_color_index >= 0; unique_color_index--) - { - const color_quad_u8& c = m_unique_colors[unique_color_index].m_color; - - uint best_error = color_distance(false, c, colors[0], false); - uint best_color_index = 0; - - uint err = color_distance(false, c, colors[1], false); - if (err < best_error) { best_error = err; best_color_index = 1; } - - err = color_distance(false, c, colors[2], false); - if (err < best_error) { best_error = err; best_color_index = 2; } - - err = color_distance(false, c, colors[3], false); - if (err < best_error) { best_error = err; best_color_index = 3; } - - trial_error += best_error * m_unique_colors[unique_color_index].m_weight; - if (trial_error >= solution.m_error) - break; - - m_trial_selectors[unique_color_index] = static_cast(best_color_index); - } - } - } - else - { - colors[2].set_noclamp_rgba( (colors[0].r + colors[1].r + alternate_rounding) >> 1, (colors[0].g + colors[1].g + alternate_rounding) >> 1, (colors[0].b + colors[1].b + alternate_rounding) >> 1, 255U); - - if (m_perceptual) - { - for (int unique_color_index = (int)m_unique_colors.size() - 1; unique_color_index >= 0; unique_color_index--) - { - const color_quad_u8& c = m_unique_colors[unique_color_index].m_color; - - uint best_error = color_distance(true, c, colors[0], false); - uint best_color_index = 0; - - uint err = color_distance(true, c, colors[1], false); - if (err < best_error) { best_error = err; best_color_index = 1; } - - err = color_distance(true, c, colors[2], false); - if (err < best_error) { best_error = err; best_color_index = 2; } - - trial_error += best_error * m_unique_colors[unique_color_index].m_weight; - if (trial_error >= solution.m_error) - break; - - m_trial_selectors[unique_color_index] = static_cast(best_color_index); - } - } - else - { - for (int unique_color_index = (int)m_unique_colors.size() - 1; unique_color_index >= 0; unique_color_index--) - { - const color_quad_u8& c = m_unique_colors[unique_color_index].m_color; - - uint best_error = color_distance(false, c, colors[0], false); - uint best_color_index = 0; - - uint err = color_distance(false, c, colors[1], false); - if (err < best_error) { best_error = err; best_color_index = 1; } - - err = color_distance(false, c, colors[2], false); - if (err < best_error) { best_error = err; best_color_index = 2; } - - trial_error += best_error * m_unique_colors[unique_color_index].m_weight; - if (trial_error >= solution.m_error) - break; - - m_trial_selectors[unique_color_index] = static_cast(best_color_index); - } - } - } - - if (trial_error < solution.m_error) - { - solution.m_error = trial_error; - solution.m_alpha_block = (block_type != 0); - solution.m_selectors = m_trial_selectors; - solution.m_valid = true; - } - } - - if ((!solution.m_alpha_block) && (solution.m_coords.m_low_color == solution.m_coords.m_high_color)) - { - uint s; - if ((solution.m_coords.m_low_color & 31) != 31) - { - solution.m_coords.m_low_color++; - s = 1; - } - else - { - solution.m_coords.m_high_color--; - s = 0; - } - - for (uint i = 0; i < m_unique_colors.size(); i++) - solution.m_selectors[i] = static_cast(s); - } - - if ((pBest_solution) && (solution.m_error < pBest_solution->m_error)) - { - *pBest_solution = solution; - return true; - } - - return false; - } - - bool dxt1_endpoint_optimizer::evaluate_solution_fast( - potential_solution& solution, - const dxt1_solution_coordinates& coords, - bool early_out, - potential_solution* pBest_solution, - bool alternate_rounding) - { - solution.m_coords = coords; - solution.m_selectors.resize(m_unique_colors.size()); - - if ((pBest_solution) && (early_out)) - solution.m_error = pBest_solution->m_error; - else - solution.m_error = cUINT64_MAX; - - solution.m_alpha_block = false; - solution.m_valid = false; - - uint first_block_type = 0; - uint last_block_type = 1; - - if ((m_pParams->m_pixels_have_alpha) || (m_pParams->m_force_alpha_blocks)) - first_block_type = 1; - else if (!m_pParams->m_use_alpha_blocks) - last_block_type = 0; - - m_trial_selectors.resize(m_unique_colors.size()); - - color_quad_u8 colors[cDXT1SelectorValues]; - colors[0] = dxt1_block::unpack_color(coords.m_low_color, true); - colors[1] = dxt1_block::unpack_color(coords.m_high_color, true); - - int vr = colors[1].r - colors[0].r; - int vg = colors[1].g - colors[0].g; - int vb = colors[1].b - colors[0].b; - if (m_perceptual) - { - vr *= 8; - vg *= 24; - } - - int stops[4]; - stops[0] = colors[0].r*vr + colors[0].g*vg + colors[0].b*vb; - stops[1] = colors[1].r*vr + colors[1].g*vg + colors[1].b*vb; - - int dirr = vr * 2; - int dirg = vg * 2; - int dirb = vb * 2; - - for (uint block_type = first_block_type; block_type <= last_block_type; block_type++) - { - uint64 trial_error = 0; - - if (!block_type) - { - colors[2].set_noclamp_rgba( (colors[0].r * 2 + colors[1].r + alternate_rounding) / 3, (colors[0].g * 2 + colors[1].g + alternate_rounding) / 3, (colors[0].b * 2 + colors[1].b + alternate_rounding) / 3, 255U); - colors[3].set_noclamp_rgba( (colors[1].r * 2 + colors[0].r + alternate_rounding) / 3, (colors[1].g * 2 + colors[0].g + alternate_rounding) / 3, (colors[1].b * 2 + colors[0].b + alternate_rounding) / 3, 255U); - - stops[2] = colors[2].r*vr + colors[2].g*vg + colors[2].b*vb; - stops[3] = colors[3].r*vr + colors[3].g*vg + colors[3].b*vb; - - // 0 2 3 1 - int c0Point = stops[1] + stops[3]; - int halfPoint = stops[3] + stops[2]; - int c3Point = stops[2] + stops[0]; - - for (int unique_color_index = (int)m_unique_colors.size() - 1; unique_color_index >= 0; unique_color_index--) - { - const color_quad_u8& c = m_unique_colors[unique_color_index].m_color; - - int dot = c.r*dirr + c.g*dirg + c.b*dirb; - - uint8 best_color_index; - if (dot < halfPoint) - best_color_index = (dot < c3Point) ? 0 : 2; - else - best_color_index = (dot < c0Point) ? 3 : 1; - - uint best_error = color_distance(m_perceptual, c, colors[best_color_index], false); - - trial_error += best_error * m_unique_colors[unique_color_index].m_weight; - if (trial_error >= solution.m_error) - break; - - m_trial_selectors[unique_color_index] = static_cast(best_color_index); - } - } - else - { - colors[2].set_noclamp_rgba( (colors[0].r + colors[1].r + alternate_rounding) >> 1, (colors[0].g + colors[1].g + alternate_rounding) >> 1, (colors[0].b + colors[1].b + alternate_rounding) >> 1, 255U); - - stops[2] = colors[2].r*vr + colors[2].g*vg + colors[2].b*vb; - - // 0 2 1 - int c02Point = stops[0] + stops[2]; - int c21Point = stops[2] + stops[1]; - - for (int unique_color_index = (int)m_unique_colors.size() - 1; unique_color_index >= 0; unique_color_index--) - { - const color_quad_u8& c = m_unique_colors[unique_color_index].m_color; - - int dot = c.r*dirr + c.g*dirg + c.b*dirb; - - uint8 best_color_index; - if (dot < c02Point) - best_color_index = 0; - else if (dot < c21Point) - best_color_index = 2; - else - best_color_index = 1; - - uint best_error = color_distance(m_perceptual, c, colors[best_color_index], false); - - trial_error += best_error * m_unique_colors[unique_color_index].m_weight; - if (trial_error >= solution.m_error) - break; - - m_trial_selectors[unique_color_index] = static_cast(best_color_index); - } - } - - if (trial_error < solution.m_error) - { - solution.m_error = trial_error; - solution.m_alpha_block = (block_type != 0); - solution.m_selectors = m_trial_selectors; - solution.m_valid = true; - } - } - - if ((!solution.m_alpha_block) && (solution.m_coords.m_low_color == solution.m_coords.m_high_color)) - { - uint s; - if ((solution.m_coords.m_low_color & 31) != 31) - { - solution.m_coords.m_low_color++; - s = 1; - } - else - { - solution.m_coords.m_high_color--; - s = 0; - } - - for (uint i = 0; i < m_unique_colors.size(); i++) - solution.m_selectors[i] = static_cast(s); - } - - if ((pBest_solution) && (solution.m_error < pBest_solution->m_error)) - { - *pBest_solution = solution; - return true; - } - - return false; - } - - unique_color dxt1_endpoint_optimizer::lerp_color(const color_quad_u8& a, const color_quad_u8& b, float f, int rounding) - { - color_quad_u8 res; - - float r = rounding ? 1.0f : 0.0f; - res[0] = static_cast(math::clamp(math::float_to_int(r + math::lerp(a[0], b[0], f)), 0, 255)); - res[1] = static_cast(math::clamp(math::float_to_int(r + math::lerp(a[1], b[1], f)), 0, 255)); - res[2] = static_cast(math::clamp(math::float_to_int(r + math::lerp(a[2], b[2], f)), 0, 255)); - res[3] = 255; - - return unique_color(res, 1); - } - - // The block may have been already compressed using another DXTc compressor, such as squish, ATI_Compress, ryg_dxt, etc. - // Attempt to recover the endpoints used by that block compressor. - void dxt1_endpoint_optimizer::try_combinatorial_encoding() - { - if ((m_unique_colors.size() < 2) || (m_unique_colors.size() > 4)) - return; - - m_temp_unique_colors = m_unique_colors; - - if (m_temp_unique_colors.size() == 2) - { - // a b c d - // 0.0 1/3 2/3 1.0 - - for (uint k = 0; k < 2; k++) - { - for (uint q = 0; q < 2; q++) - { - const uint r = q ^ 1; - - // a b - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, 2.0f, k)); - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, 3.0f, k)); - - // a c - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, .5f, k)); - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, 1.5f, k)); - - // a d - - // b c - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, -1.0f, k)); - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, 2.0f, k)); - - // b d - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, -.5f, k)); - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, .5f, k)); - - // c d - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, -2.0f, k)); - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[q].m_color, m_temp_unique_colors[r].m_color, -1.0f, k)); - } - } - } - else if (m_temp_unique_colors.size() == 3) - { - // a b c d - // 0.0 1/3 2/3 1.0 - - for (uint i = 0; i <= 2; i++) - { - for (uint j = 0; j <= 2; j++) - { - if (i == j) - continue; - - // a b c - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[i].m_color, m_temp_unique_colors[j].m_color, 1.5f)); - - // a b d - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[i].m_color, m_temp_unique_colors[j].m_color, 2.0f/3.0f)); - - // a c d - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[i].m_color, m_temp_unique_colors[j].m_color, 1.0f/3.0f)); - - // b c d - m_temp_unique_colors.push_back(lerp_color(m_temp_unique_colors[i].m_color, m_temp_unique_colors[j].m_color, -.5f)); - } - } - } - - m_unique_packed_colors.resize(0); - - for (uint i = 0; i < m_temp_unique_colors.size(); i++) - { - const color_quad_u8& unique_color = m_temp_unique_colors[i].m_color; - const uint16 packed_color = dxt1_block::pack_color(unique_color, true); - - if (std::find(m_unique_packed_colors.begin(), m_unique_packed_colors.end(), packed_color) != m_unique_packed_colors.end()) - continue; - - m_unique_packed_colors.push_back(packed_color); - } - - if (m_unique_packed_colors.size() < 2) - return; - - for (uint alt_rounding = 0; alt_rounding < 2; alt_rounding++) - { - for (uint i = 0; i < m_unique_packed_colors.size() - 1; i++) - { - for (uint j = i + 1; j < m_unique_packed_colors.size(); j++) - { - evaluate_solution( - dxt1_solution_coordinates(m_unique_packed_colors[i], m_unique_packed_colors[j]), - true, - (alt_rounding == 0) ? &m_best_solution : NULL, - (alt_rounding != 0)); - - if (m_trial_solution.m_error == 0) - { - if (alt_rounding) - m_best_solution = m_trial_solution; - - return; - } - } - } - } - - return; - } - - // The fourth (transparent) color in 3 color "transparent" blocks is black, which can be optionally exploited for small gains in DXT1 mode if the caller - // doesn't actually use alpha. (But not in DXT5 mode, because 3-color blocks aren't permitted by GPU's for DXT5.) - bool dxt1_endpoint_optimizer::try_alpha_as_black_optimization() - { - const params* pOrig_params = m_pParams; - pOrig_params; - results* pOrig_results = m_pResults; - - uint num_dark_colors = 0; - - for (uint i = 0; i < m_unique_colors.size(); i++) - if ( (m_unique_colors[i].m_color[0] <= 4) && (m_unique_colors[i].m_color[1] <= 4) && (m_unique_colors[i].m_color[2] <= 4) ) - num_dark_colors++; - - if ( (!num_dark_colors) || (num_dark_colors == m_unique_colors.size()) ) - return true; - - params trial_params(*m_pParams); - crnlib::vector trial_colors; - trial_colors.insert(0, m_pParams->m_pPixels, m_pParams->m_num_pixels); - - trial_params.m_pPixels = trial_colors.get_ptr(); - trial_params.m_pixels_have_alpha = true; - - for (uint i = 0; i < trial_colors.size(); i++) - if ( (trial_colors[i][0] <= 4) && (trial_colors[i][1] <= 4) && (trial_colors[i][2] <= 4) ) - trial_colors[i][3] = 0; - - results trial_results; - - crnlib::vector trial_selectors(m_pParams->m_num_pixels); - trial_results.m_pSelectors = trial_selectors.get_ptr(); - - if (!compute_internal(trial_params, trial_results, NULL)) - return false; - - CRNLIB_ASSERT(trial_results.m_alpha_block); - - color_quad_u8 c[4]; - dxt1_block::get_block_colors3(c, trial_results.m_low_color, trial_results.m_high_color); - - uint64 trial_error = 0; - - for (uint i = 0; i < trial_colors.size(); i++) - { - if (trial_colors[i][3] == 0) - { - CRNLIB_ASSERT(trial_selectors[i] == 3); - } - else - { - CRNLIB_ASSERT(trial_selectors[i] != 3); - } - - trial_error += color_distance(m_perceptual, trial_colors[i], c[trial_selectors[i]], false); - } - - if (trial_error < pOrig_results->m_error) - { - pOrig_results->m_error = trial_error; - - pOrig_results->m_low_color = trial_results.m_low_color; - pOrig_results->m_high_color = trial_results.m_high_color; - - if (pOrig_results->m_pSelectors) - memcpy(pOrig_results->m_pSelectors, trial_results.m_pSelectors, m_pParams->m_num_pixels); - - pOrig_results->m_alpha_block = true; - } - - return true; - } - - bool dxt1_endpoint_optimizer::compute_internal(const params& p, results& r, solution_vec* pSolutions) - { - clear(); - - m_pParams = &p; - m_pResults = &r; - m_pSolutions = pSolutions; - - m_has_color_weighting = (m_pParams->m_color_weights[0] != 1) || (m_pParams->m_color_weights[1] != 1) || (m_pParams->m_color_weights[2] != 1); - m_perceptual = m_pParams->m_perceptual && !m_has_color_weighting && !m_pParams->m_grayscale_sampling; - - find_unique_colors(); - - m_best_solution.clear(); - - if (m_unique_colors.empty()) - return handle_all_transparent_block(); - else if ((m_unique_colors.size() == 1) && (!m_has_transparent_pixels)) - return handle_solid_block(); - else - { - if (!handle_multicolor_block()) - return false; - - if ((m_all_pixels_grayscale) && (m_best_solution.m_error)) - { - if (!handle_grayscale_block()) - return false; - } - } - - return true; - } - - bool dxt1_endpoint_optimizer::compute(const params& p, results& r, solution_vec* pSolutions) - { - if (!p.m_pPixels) - return false; - - bool status = compute_internal(p, r, pSolutions); - if (!status) - return false; - - if ( (m_pParams->m_use_alpha_blocks) && (m_pParams->m_use_transparent_indices_for_black) && (!m_pParams->m_pixels_have_alpha) && (!pSolutions) ) - { - if (!try_alpha_as_black_optimization()) - return false; - } - - return true; - } - - // Build array of unique colors and their weights. - void dxt1_endpoint_optimizer::find_unique_colors() - { - m_has_transparent_pixels = false; - - uint num_opaque_pixels = 0; - - const uint alpha_thresh = m_pParams->m_pixels_have_alpha ? (m_pParams->m_dxt1a_alpha_threshold << 24U) : 0; - - const uint32* pSrc_pixels = reinterpret_cast(m_pParams->m_pPixels); - const uint32* pSrc_pixels_end = pSrc_pixels + m_pParams->m_num_pixels; - - m_unique_colors.resize(m_pParams->m_num_pixels); - uint num_unique_colors = 0; - - m_all_pixels_grayscale = true; - - do - { - uint32 c = utils::read_le32(pSrc_pixels); - pSrc_pixels++; - - if (c < alpha_thresh) - { - m_has_transparent_pixels = true; - continue; - } - - if (m_all_pixels_grayscale) - { - uint r = c & 0xFF; - uint g = (c >> 8) & 0xFF; - uint b = (c >> 16) & 0xFF; - if ((r != g) || (r != b)) - m_all_pixels_grayscale = false; - } - - c |= 0xFF000000U; - - unique_color_hash_map::insert_result ins_result(m_unique_color_hash_map.insert(c, num_unique_colors)); - - if (ins_result.second) - { - utils::write_le32(&m_unique_colors[num_unique_colors].m_color.m_u32, c); - m_unique_colors[num_unique_colors].m_weight = 1; - num_unique_colors++; - } - else - m_unique_colors[ins_result.first->second].m_weight++; - - num_opaque_pixels++; - - } while (pSrc_pixels != pSrc_pixels_end); - - m_unique_colors.resize(num_unique_colors); - - m_total_unique_color_weight = num_opaque_pixels; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt1.h b/third_party/crunch/crnlib/crn_dxt1.h deleted file mode 100644 index 94be69e70..000000000 --- a/third_party/crunch/crnlib/crn_dxt1.h +++ /dev/null @@ -1,352 +0,0 @@ -// File: crn_dxt1.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt.h" - -namespace crnlib -{ - struct dxt1_solution_coordinates - { - inline dxt1_solution_coordinates() : m_low_color(0), m_high_color(0){ } - - inline dxt1_solution_coordinates(uint16 l, uint16 h) : m_low_color(l), m_high_color(h) { } - - inline dxt1_solution_coordinates(const color_quad_u8& l, const color_quad_u8& h, bool scaled = true) : - m_low_color(dxt1_block::pack_color(l, scaled)), - m_high_color(dxt1_block::pack_color(h, scaled)) - { - } - - inline dxt1_solution_coordinates(vec3F nl, vec3F nh) - { -#if CRNLIB_DXT_ALT_ROUNDING - // Umm, wtf? - nl.clamp(0.0f, .999f); - nh.clamp(0.0f, .999f); - color_quad_u8 l( (int)floor(nl[0] * 32.0f), (int)floor(nl[1] * 64.0f), (int)floor(nl[2] * 32.0f), 255); - color_quad_u8 h( (int)floor(nh[0] * 32.0f), (int)floor(nh[1] * 64.0f), (int)floor(nh[2] * 32.0f), 255); -#else - // Fixes the bins - color_quad_u8 l( (int)floor(.5f + nl[0] * 31.0f), (int)floor(.5f + nl[1] * 63.0f), (int)floor(.5f + nl[2] * 31.0f), 255); - color_quad_u8 h( (int)floor(.5f + nh[0] * 31.0f), (int)floor(.5f + nh[1] * 63.0f), (int)floor(.5f + nh[2] * 31.0f), 255); -#endif - - m_low_color = dxt1_block::pack_color(l, false); - m_high_color = dxt1_block::pack_color(h, false); - } - - uint16 m_low_color; - uint16 m_high_color; - - inline void clear() - { - m_low_color = 0; - m_high_color = 0; - } - - inline dxt1_solution_coordinates& canonicalize() - { - if (m_low_color < m_high_color) - utils::swap(m_low_color, m_high_color); - return *this; - } - - inline operator size_t() const { return fast_hash(this, sizeof(*this)); } - - inline bool operator== (const dxt1_solution_coordinates& other) const - { - uint16 l0 = math::minimum(m_low_color, m_high_color); - uint16 h0 = math::maximum(m_low_color, m_high_color); - - uint16 l1 = math::minimum(other.m_low_color, other.m_high_color); - uint16 h1 = math::maximum(other.m_low_color, other.m_high_color); - - return (l0 == l1) && (h0 == h1); - } - - inline bool operator!= (const dxt1_solution_coordinates& other) const - { - return !(*this == other); - } - - inline bool operator< (const dxt1_solution_coordinates& other) const - { - uint16 l0 = math::minimum(m_low_color, m_high_color); - uint16 h0 = math::maximum(m_low_color, m_high_color); - - uint16 l1 = math::minimum(other.m_low_color, other.m_high_color); - uint16 h1 = math::maximum(other.m_low_color, other.m_high_color); - - if (l0 < l1) - return true; - else if (l0 == l1) - { - if (h0 < h1) - return true; - } - - return false; - } - }; - - typedef crnlib::vector dxt1_solution_coordinates_vec; - - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt1_solution_coordinates); - - struct unique_color - { - inline unique_color() { } - inline unique_color(const color_quad_u8& color, uint weight) : m_color(color), m_weight(weight) { } - - color_quad_u8 m_color; - uint m_weight; - - inline bool operator< (const unique_color& c) const - { - return *reinterpret_cast(&m_color) < *reinterpret_cast(&c.m_color); - } - - inline bool operator== (const unique_color& c) const - { - return *reinterpret_cast(&m_color) == *reinterpret_cast(&c.m_color); - } - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(unique_color); - - class dxt1_endpoint_optimizer - { - public: - dxt1_endpoint_optimizer(); - - struct params - { - params() : - m_block_index(0), - m_pPixels(NULL), - m_num_pixels(0), - m_dxt1a_alpha_threshold(128U), - m_quality(cCRNDXTQualityUber), - m_pixels_have_alpha(false), - m_use_alpha_blocks(true), - m_perceptual(true), - m_grayscale_sampling(false), - m_endpoint_caching(true), - m_use_transparent_indices_for_black(false), - m_force_alpha_blocks(false) - { - m_color_weights[0] = 1; - m_color_weights[1] = 1; - m_color_weights[2] = 1; - } - - uint m_block_index; - - const color_quad_u8* m_pPixels; - uint m_num_pixels; - uint m_dxt1a_alpha_threshold; - - crn_dxt_quality m_quality; - - bool m_pixels_have_alpha; - bool m_use_alpha_blocks; - bool m_perceptual; - bool m_grayscale_sampling; - bool m_endpoint_caching; - bool m_use_transparent_indices_for_black; - bool m_force_alpha_blocks; - int m_color_weights[3]; - }; - - struct results - { - inline results() : m_pSelectors(NULL) { } - - uint64 m_error; - - uint16 m_low_color; - uint16 m_high_color; - - uint8* m_pSelectors; - bool m_alpha_block; - }; - - struct solution - { - solution() { } - - solution(const solution& other) - { - m_results = other.m_results; - m_selectors = other.m_selectors; - m_results.m_pSelectors = m_selectors.begin(); - } - - solution& operator= (const solution& rhs) - { - if (this == &rhs) - return *this; - - m_results = rhs.m_results; - m_selectors = rhs.m_selectors; - m_results.m_pSelectors = m_selectors.begin(); - - return *this; - } - - results m_results; - crnlib::vector m_selectors; - - inline bool operator< (const solution& other) const - { - return m_results.m_error < other.m_results.m_error; - } - static inline bool coords_equal(const solution& lhs, const solution& rhs) - { - return (lhs.m_results.m_low_color == rhs.m_results.m_low_color) && (lhs.m_results.m_high_color == rhs.m_results.m_high_color); - } - }; - typedef crnlib::vector solution_vec; - - bool compute(const params& p, results& r, solution_vec* pSolutions = NULL); - - private: - const params* m_pParams; - results* m_pResults; - solution_vec* m_pSolutions; - - bool m_perceptual; - bool m_has_color_weighting; - - typedef crnlib::vector unique_color_vec; - - //typedef crnlib::hash_map > unique_color_hash_map; - typedef crnlib::hash_map unique_color_hash_map; - unique_color_hash_map m_unique_color_hash_map; - - unique_color_vec m_unique_colors; // excludes transparent colors! - unique_color_vec m_temp_unique_colors; - - uint m_total_unique_color_weight; - - bool m_has_transparent_pixels; - - vec3F_array m_norm_unique_colors; - vec3F m_mean_norm_color; - - vec3F_array m_norm_unique_colors_weighted; - vec3F m_mean_norm_color_weighted; - - vec3F m_principle_axis; - - bool m_all_pixels_grayscale; - - crnlib::vector m_unique_packed_colors; - crnlib::vector m_trial_selectors; - - crnlib::vector m_low_coords; - crnlib::vector m_high_coords; - - enum { cMaxPrevResults = 4 }; - dxt1_solution_coordinates m_prev_results[cMaxPrevResults]; - uint m_num_prev_results; - - crnlib::vector m_lo_cells; - crnlib::vector m_hi_cells; - - uint m_total_evals; - - struct potential_solution - { - potential_solution() : m_coords(), m_error(cUINT64_MAX), m_alpha_block(false), m_valid(false) - { - } - - dxt1_solution_coordinates m_coords; - crnlib::vector m_selectors; - uint64 m_error; - bool m_alpha_block; - bool m_valid; - - void clear() - { - m_coords.clear(); - m_selectors.resize(0); - m_error = cUINT64_MAX; - m_alpha_block = false; - m_valid = false; - } - - bool are_selectors_all_equal() const - { - if (m_selectors.empty()) - return false; - const uint s = m_selectors[0]; - for (uint i = 1; i < m_selectors.size(); i++) - if (m_selectors[i] != s) - return false; - return true; - } - }; - - potential_solution m_trial_solution; - potential_solution m_best_solution; - - typedef crnlib::hash_map solution_hash_map; - solution_hash_map m_solutions_tried; - - bool refine_solution(int refinement_level = 0); - - bool evaluate_solution( - const dxt1_solution_coordinates& coords, - bool early_out, - potential_solution* pBest_solution, - bool alternate_rounding = false); - - bool evaluate_solution_uber( - potential_solution& solution, - const dxt1_solution_coordinates& coords, - bool early_out, - potential_solution* pBest_solution, - bool alternate_rounding = false); - - bool evaluate_solution_fast( - potential_solution& solution, - const dxt1_solution_coordinates& coords, - bool early_out, - potential_solution* pBest_solution, - bool alternate_rounding = false); - - void clear(); - void find_unique_colors(); - bool handle_all_transparent_block(); - bool handle_solid_block(); - bool handle_multicolor_block(); - bool handle_grayscale_block(); - void compute_pca(vec3F& axis, const vec3F_array& norm_colors, const vec3F& def); - void compute_vectors(const vec3F& perceptual_weights); - void return_solution(results& results, const potential_solution& solution); - void try_combinatorial_encoding(); - void optimize_endpoint_comps(); - bool optimize_endpoints(vec3F& low_color, vec3F& high_color); - bool try_alpha_as_black_optimization(); - bool try_average_block_as_solid(); - bool try_median4(const vec3F& low_color, const vec3F& high_color); - - bool compute_internal(const params& p, results& r, solution_vec* pSolutions); - - unique_color lerp_color(const color_quad_u8& a, const color_quad_u8& b, float f, int rounding = 1); - - inline uint color_distance(bool perceptual, const color_quad_u8& e1, const color_quad_u8& e2, bool alpha); - - static inline vec3F unpack_to_vec3F_raw(uint16 packed_color); - static inline vec3F unpack_to_vec3F(uint16 packed_color); - }; - - inline void swap(dxt1_endpoint_optimizer::solution& a, dxt1_endpoint_optimizer::solution& b) - { - std::swap(a.m_results, b.m_results); - a.m_selectors.swap(b.m_selectors); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt5a.cpp b/third_party/crunch/crnlib/crn_dxt5a.cpp deleted file mode 100644 index fbfb27123..000000000 --- a/third_party/crunch/crnlib/crn_dxt5a.cpp +++ /dev/null @@ -1,209 +0,0 @@ -// File: crn_dxt5a.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dxt5a.h" -#include "crn_ryg_dxt.hpp" -#include "crn_dxt_fast.h" -#include "crn_intersect.h" - -namespace crnlib -{ - dxt5_endpoint_optimizer::dxt5_endpoint_optimizer() : - m_pParams(NULL), - m_pResults(NULL) - { - m_unique_values.reserve(16); - m_unique_value_weights.reserve(16); - } - - bool dxt5_endpoint_optimizer::compute(const params& p, results& r) - { - m_pParams = &p; - m_pResults = &r; - - if ((!p.m_num_pixels) || (!p.m_pPixels)) - return false; - - m_unique_values.resize(0); - m_unique_value_weights.resize(0); - - for (uint i = 0; i < 256; i++) - m_unique_value_map[i] = -1; - - for (uint i = 0; i < p.m_num_pixels; i++) - { - uint alpha = p.m_pPixels[i][p.m_comp_index]; - - int index = m_unique_value_map[alpha]; - - if (index == -1) - { - index = m_unique_values.size(); - - m_unique_value_map[alpha] = index; - - m_unique_values.push_back(static_cast(alpha)); - m_unique_value_weights.push_back(0); - } - - m_unique_value_weights[index]++; - } - - if (m_unique_values.size() == 1) - { - r.m_block_type = 0; - r.m_error = 0; - r.m_first_endpoint = m_unique_values[0]; - r.m_second_endpoint = m_unique_values[0]; - memset(r.m_pSelectors, 0, p.m_num_pixels); - return true; - } - - m_trial_selectors.resize(m_unique_values.size()); - m_best_selectors.resize(m_unique_values.size()); - - r.m_error = cUINT64_MAX; - - for (uint i = 0; i < m_unique_values.size() - 1; i++) - { - const uint low_endpoint = m_unique_values[i]; - - for (uint j = i + 1; j < m_unique_values.size(); j++) - { - const uint high_endpoint = m_unique_values[j]; - - evaluate_solution(low_endpoint, high_endpoint); - } - } - - if ((m_pParams->m_quality >= cCRNDXTQualityBetter) && (m_pResults->m_error)) - { - m_flags.resize(256 * 256); - m_flags.clear_all_bits(); - - const int cProbeAmount = (m_pParams->m_quality == cCRNDXTQualityUber) ? 16 : 8; - - for (int l_delta = -cProbeAmount; l_delta <= cProbeAmount; l_delta++) - { - const int l = m_pResults->m_first_endpoint + l_delta; - if (l < 0) - continue; - else if (l > 255) - break; - - const uint bit_index = l * 256; - - for (int h_delta = -cProbeAmount; h_delta <= cProbeAmount; h_delta++) - { - const int h = m_pResults->m_second_endpoint + h_delta; - if (h < 0) - continue; - else if (h > 255) - break; - - //if (m_flags.get_bit(bit_index + h)) - // continue; - if ((m_flags.get_bit(bit_index + h)) || (m_flags.get_bit(h * 256 + l))) - continue; - m_flags.set_bit(bit_index + h); - - evaluate_solution(static_cast(l), static_cast(h)); - } - } - } - - if (m_pResults->m_first_endpoint == m_pResults->m_second_endpoint) - { - for (uint i = 0; i < m_best_selectors.size(); i++) - m_best_selectors[i] = 0; - } - else if (m_pResults->m_block_type) - { - //if (l > h) - // eight alpha - // else - // six alpha - - if (m_pResults->m_first_endpoint > m_pResults->m_second_endpoint) - { - utils::swap(m_pResults->m_first_endpoint, m_pResults->m_second_endpoint); - for (uint i = 0; i < m_best_selectors.size(); i++) - m_best_selectors[i] = g_six_alpha_invert_table[m_best_selectors[i]]; - } - } - else if (!(m_pResults->m_first_endpoint > m_pResults->m_second_endpoint)) - { - utils::swap(m_pResults->m_first_endpoint, m_pResults->m_second_endpoint); - for (uint i = 0; i < m_best_selectors.size(); i++) - m_best_selectors[i] = g_eight_alpha_invert_table[m_best_selectors[i]]; - } - - for (uint i = 0; i < m_pParams->m_num_pixels; i++) - { - uint alpha = m_pParams->m_pPixels[i][m_pParams->m_comp_index]; - - int index = m_unique_value_map[alpha]; - - m_pResults->m_pSelectors[i] = m_best_selectors[index]; - } - - return true; - } - - void dxt5_endpoint_optimizer::evaluate_solution(uint low_endpoint, uint high_endpoint) - { - for (uint block_type = 0; block_type < (m_pParams->m_use_both_block_types ? 2U : 1U); block_type++) - { - uint selector_values[8]; - - if (!block_type) - dxt5_block::get_block_values8(selector_values, low_endpoint, high_endpoint); - else - dxt5_block::get_block_values6(selector_values, low_endpoint, high_endpoint); - - uint64 trial_error = 0; - - for (uint i = 0; i < m_unique_values.size(); i++) - { - const uint val = m_unique_values[i]; - const uint weight = m_unique_value_weights[i]; - - uint best_selector_error = UINT_MAX; - uint best_selector = 0; - - for (uint j = 0; j < 8; j++) - { - int selector_error = val - selector_values[j]; - selector_error = selector_error * selector_error * (int)weight; - - if (static_cast(selector_error) < best_selector_error) - { - best_selector_error = selector_error; - best_selector = j; - if (!best_selector_error) - break; - } - } - - m_trial_selectors[i] = static_cast(best_selector); - trial_error += best_selector_error; - - if (trial_error > m_pResults->m_error) - break; - } - - if (trial_error < m_pResults->m_error) - { - m_pResults->m_error = trial_error; - m_pResults->m_first_endpoint = static_cast(low_endpoint); - m_pResults->m_second_endpoint = static_cast(high_endpoint); - m_pResults->m_block_type = static_cast(block_type); - m_best_selectors.swap(m_trial_selectors); - - if (!trial_error) - break; - } - } - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt5a.h b/third_party/crunch/crnlib/crn_dxt5a.h deleted file mode 100644 index 4a7a57e0e..000000000 --- a/third_party/crunch/crnlib/crn_dxt5a.h +++ /dev/null @@ -1,66 +0,0 @@ -// File: crn_dxt5a.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt.h" - -namespace crnlib -{ - class dxt5_endpoint_optimizer - { - public: - dxt5_endpoint_optimizer(); - - struct params - { - params() : - m_block_index(0), - m_pPixels(NULL), - m_num_pixels(0), - m_comp_index(3), - m_quality(cCRNDXTQualityUber), - m_use_both_block_types(true) - { - } - - uint m_block_index; - - const color_quad_u8* m_pPixels; - uint m_num_pixels; - uint m_comp_index; - - crn_dxt_quality m_quality; - - bool m_use_both_block_types; - }; - - struct results - { - uint8* m_pSelectors; - - uint64 m_error; - - uint8 m_first_endpoint; - uint8 m_second_endpoint; - - uint8 m_block_type; // 1 if 6-alpha, otherwise 8-alpha - }; - - bool compute(const params& p, results& r); - - private: - const params* m_pParams; - results* m_pResults; - - crnlib::vector m_unique_values; - crnlib::vector m_unique_value_weights; - - crnlib::vector m_trial_selectors; - crnlib::vector m_best_selectors; - int m_unique_value_map[256]; - - sparse_bit_array m_flags; - - void evaluate_solution(uint low_endpoint, uint high_endpoint); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt_endpoint_refiner.cpp b/third_party/crunch/crnlib/crn_dxt_endpoint_refiner.cpp deleted file mode 100644 index 735d09547..000000000 --- a/third_party/crunch/crnlib/crn_dxt_endpoint_refiner.cpp +++ /dev/null @@ -1,362 +0,0 @@ -// File: crn_dxt_endpoint_refiner.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dxt_endpoint_refiner.h" -#include "crn_dxt1.h" - -namespace crnlib -{ - dxt_endpoint_refiner::dxt_endpoint_refiner() : - m_pParams(NULL), - m_pResults(NULL) - { - } - - bool dxt_endpoint_refiner::refine(const params& p, results& r) - { - if (!p.m_num_pixels) - return false; - - m_pParams = &p; - m_pResults = &r; - - r.m_error = cUINT64_MAX; - r.m_low_color = 0; - r.m_high_color = 0; - - double alpha2_sum = 0.0f; - double beta2_sum = 0.0f; - double alphabeta_sum = 0.0f; - - vec<3, double> alphax_sum( 0.0f ); - vec<3, double> betax_sum( 0.0f ); - - vec<3, double> first_color( 0.0f ); - - // This linear solver is from Squish. - for( uint i = 0; i < p.m_num_pixels; ++i ) - { - uint8 c = p.m_pSelectors[i]; - - double k; - if (p.m_dxt1_selectors) - k = g_dxt1_to_linear[c] * 1.0f/3.0f; - else - k = g_dxt5_to_linear[c] * 1.0f/7.0f; - - double alpha = 1.0f - k; - double beta = k; - - vec<3, double> x; - - if (p.m_dxt1_selectors) - x.set( p.m_pPixels[i][0] * 1.0f/255.0f, p.m_pPixels[i][1] * 1.0f/255.0f, p.m_pPixels[i][2] * 1.0f/255.0f ); - else - x.set( p.m_pPixels[i][p.m_alpha_comp_index]/255.0f ); - - if (!i) - first_color = x; - - alpha2_sum += alpha*alpha; - beta2_sum += beta*beta; - alphabeta_sum += alpha*beta; - alphax_sum += alpha*x; - betax_sum += beta*x; - } - - // zero where non-determinate - vec<3, double> a, b; - if( beta2_sum == 0.0f ) - { - a = alphax_sum / alpha2_sum; - b.clear(); - } - else if( alpha2_sum == 0.0f ) - { - a.clear(); - b = betax_sum / beta2_sum; - } - else - { - double factor = alpha2_sum*beta2_sum - alphabeta_sum*alphabeta_sum; - if (factor != 0.0f) - { - a = ( alphax_sum*beta2_sum - betax_sum*alphabeta_sum ) / factor; - b = ( betax_sum*alpha2_sum - alphax_sum*alphabeta_sum ) / factor; - } - else - { - a = first_color; - b = first_color; - } - } - - vec3F l(0.0f), h(0.0f); - l = a; - h = b; - - l.clamp(0.0f, 1.0f); - h.clamp(0.0f, 1.0f); - - if (p.m_dxt1_selectors) - optimize_dxt1(l, h); - else - optimize_dxt5(l, h); - - //if (r.m_low_color < r.m_high_color) - // utils::swap(r.m_low_color, r.m_high_color); - - return r.m_error < p.m_error_to_beat; - } - - void dxt_endpoint_refiner::optimize_dxt5(vec3F low_color, vec3F high_color) - { - float nl = low_color[0]; - float nh = high_color[0]; - -#if CRNLIB_DXT_ALT_ROUNDING - nl = math::clamp(nl, 0.0f, .999f); - nh = math::clamp(nh, 0.0f, .999f); - uint il = (int)floor(nl * 256.0f); - uint ih = (int)floor(nh * 256.0f); -#else - uint il = (int)floor(.5f + math::clamp(nl, 0.0f, 1.0f) * 255.0f); - uint ih = (int)floor(.5f + math::clamp(nh, 0.0f, 1.0f) * 255.0f); -#endif - - crnlib::vector trial_solutions; - trial_solutions.reserve(256); - trial_solutions.push_back(il | (ih << 8)); - - sparse_bit_array flags; - flags.resize(256 * 256); - - flags.set_bit((il * 256) + ih); - - const int cProbeAmount = 11; - - for (int l_delta = -cProbeAmount; l_delta <= cProbeAmount; l_delta++) - { - const int l = il + l_delta; - if (l < 0) - continue; - else if (l > 255) - break; - - const uint bit_index = l * 256; - - for (int h_delta = -cProbeAmount; h_delta <= cProbeAmount; h_delta++) - { - const int h = ih + h_delta; - if (h < 0) - continue; - else if (h > 255) - break; - - if ((flags.get_bit(bit_index + h)) || (flags.get_bit(h * 256 + l))) - continue; - - flags.set_bit(bit_index + h); - - trial_solutions.push_back(l | (h << 8)); - } - } - - for (uint trial = 0; trial < trial_solutions.size(); trial++) - { - uint l = trial_solutions[trial] & 0xFF; - uint h = trial_solutions[trial] >> 8; - - if (l == h) - { - if (h) - h--; - else - l++; - } - else if (l < h) - { - utils::swap(l, h); - } - - CRNLIB_ASSERT(l > h); - - uint values[cDXT5SelectorValues]; - dxt5_block::get_block_values8(values, l, h); - - uint total_error = 0; - - for (uint j = 0; j < m_pParams->m_num_pixels; j++) - { - int p = m_pParams->m_pPixels[j][m_pParams->m_alpha_comp_index]; - int c = values[m_pParams->m_pSelectors[j]]; - - int error = p - c; - error *= error; - - total_error += error; - - if (total_error > m_pResults->m_error) - break; - } - - if (total_error < m_pResults->m_error) - { - m_pResults->m_error = total_error; - m_pResults->m_low_color = static_cast(l); - m_pResults->m_high_color = static_cast(h); - - if (m_pResults->m_error == 0) - return; - } - } - } - - void dxt_endpoint_refiner::optimize_dxt1(vec3F low_color, vec3F high_color) - { - uint selector_hist[4]; - utils::zero_object(selector_hist); - for (uint i = 0; i < m_pParams->m_num_pixels; i++) - selector_hist[m_pParams->m_pSelectors[i]]++; - - dxt1_solution_coordinates c(low_color, high_color); - - for (uint pass = 0; pass < 8; pass++) - { - const uint64 initial_error = m_pResults->m_error; - - dxt1_solution_coordinates_vec coords_to_try; - - coords_to_try.resize(0); - - color_quad_u8 lc(dxt1_block::unpack_color(c.m_low_color, false)); - color_quad_u8 hc(dxt1_block::unpack_color(c.m_high_color, false)); - - for (int i = 0; i < 27; i++) - { - if (13 == i) continue; - - const int ir = (i % 3) - 1; - const int ig = ((i / 3) % 3) - 1; - const int ib = ((i / 9) % 3) - 1; - - int r = lc.r + ir; - int g = lc.g + ig; - int b = lc.b + ib; - if ((r < 0) || (r > 31)|| (g < 0) || (g > 63) || (b < 0) || (b > 31)) continue; - - coords_to_try.push_back( - dxt1_solution_coordinates(dxt1_block::pack_color(r, g, b, false), c.m_high_color) - ); - } - - for (int i = 0; i < 27; i++) - { - if (13 == i) continue; - - const int ir = (i % 3) - 1; - const int ig = ((i / 3) % 3) - 1; - const int ib = ((i / 9) % 3) - 1; - - int r = hc.r + ir; - int g = hc.g + ig; - int b = hc.b + ib; - if ((r < 0) || (r > 31)|| (g < 0) || (g > 63) || (b < 0) || (b > 31)) continue; - - coords_to_try.push_back(dxt1_solution_coordinates(c.m_low_color, dxt1_block::pack_color(r, g, b, false))); - } - - std::sort(coords_to_try.begin(), coords_to_try.end()); - - dxt1_solution_coordinates_vec::const_iterator p_last = std::unique(coords_to_try.begin(), coords_to_try.end()); - uint num_coords_to_try = (uint)(p_last - coords_to_try.begin()); - - for (uint i = 0; i < num_coords_to_try; i++) - { - color_quad_u8 block_colors[4]; - uint16 l = coords_to_try[i].m_low_color; - uint16 h = coords_to_try[i].m_high_color; - if (l < h) - utils::swap(l, h); - else if (l == h) - { - color_quad_u8 lc(dxt1_block::unpack_color(l, false)); - color_quad_u8 hc(dxt1_block::unpack_color(h, false)); - - bool retry = false; - if ((selector_hist[0] + selector_hist[2]) > (selector_hist[1] + selector_hist[3])) - { - // l affects the output more than h, so muck with h - if (hc[2] != 0) - hc[2]--; - else if (hc[0] != 0) - hc[0]--; - else if (hc[1] != 0) - hc[1]--; - else - retry = true; - } - else - { - // h affects the output more than l, so muck with l - if (lc[2] != 31) - lc[2]++; - else if (lc[0] != 31) - lc[0]++; - else if (lc[1] != 63) - lc[1]++; - else - retry = true; - } - - if (retry) - { - if (l == 0) - l++; - else - h--; - } - else - { - l = dxt1_block::pack_color(lc, false); - h = dxt1_block::pack_color(hc, false); - } - - CRNLIB_ASSERT(l > h); - } - - dxt1_block::get_block_colors4(block_colors, l, h); - - uint total_error = 0; - - for (uint j = 0; j < m_pParams->m_num_pixels; j++) - { - const color_quad_u8& c = block_colors[m_pParams->m_pSelectors[j]]; - total_error += color::color_distance(m_pParams->m_perceptual, c, m_pParams->m_pPixels[j], false); - - if (total_error > m_pResults->m_error) - break; - } - - if (total_error < m_pResults->m_error) - { - m_pResults->m_error = total_error; - m_pResults->m_low_color = l; - m_pResults->m_high_color = h; - CRNLIB_ASSERT(l > h); - if (m_pResults->m_error == 0) - return; - } - } - - if (m_pResults->m_error == initial_error) - break; - - c.m_low_color = m_pResults->m_low_color; - c.m_high_color = m_pResults->m_high_color; - } - - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_dxt_endpoint_refiner.h b/third_party/crunch/crnlib/crn_dxt_endpoint_refiner.h deleted file mode 100644 index d5ba882d8..000000000 --- a/third_party/crunch/crnlib/crn_dxt_endpoint_refiner.h +++ /dev/null @@ -1,62 +0,0 @@ -// File: crn_dxt_endpoint_refiner.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt.h" - -namespace crnlib -{ - // TODO: Experimental/Not fully implemented - class dxt_endpoint_refiner - { - public: - dxt_endpoint_refiner(); - - struct params - { - params() : - m_block_index(0), - m_pPixels(NULL), - m_num_pixels(0), - m_pSelectors(NULL), - m_alpha_comp_index(0), - m_error_to_beat(cUINT64_MAX), - m_dxt1_selectors(true), - m_perceptual(true), - m_highest_quality(true) - { - } - - uint m_block_index; - - const color_quad_u8* m_pPixels; - uint m_num_pixels; - - const uint8* m_pSelectors; - - uint m_alpha_comp_index; - - uint64 m_error_to_beat; - - bool m_dxt1_selectors; - bool m_perceptual; - bool m_highest_quality; - }; - - struct results - { - uint16 m_low_color; - uint16 m_high_color; - uint64 m_error; - }; - - bool refine(const params& p, results& r); - - private: - const params* m_pParams; - results* m_pResults; - - void optimize_dxt1(vec3F low_color, vec3F high_color); - void optimize_dxt5(vec3F low_color, vec3F high_color); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt_fast.cpp b/third_party/crunch/crnlib/crn_dxt_fast.cpp deleted file mode 100644 index c9fc44fed..000000000 --- a/third_party/crunch/crnlib/crn_dxt_fast.cpp +++ /dev/null @@ -1,916 +0,0 @@ -// File: crn_dxt_fast.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -// Parts of this module are derived from RYG's excellent public domain DXTx compressor. -#include "crn_core.h" -#include "crn_dxt_fast.h" -#include "crn_ryg_dxt.hpp" - -namespace crnlib -{ - namespace dxt_fast - { - static inline int mul_8bit(int a, int b) - { - int t = a * b + 128; - return (t + (t >> 8)) >> 8; - } - - static inline color_quad_u8& unpack_color(color_quad_u8& c, uint v) - { - uint rv = (v & 0xf800) >> 11; - uint gv = (v & 0x07e0) >> 5; - uint bv = (v & 0x001f) >> 0; - - c.r = ryg_dxt::Expand5[rv]; - c.g = ryg_dxt::Expand6[gv]; - c.b = ryg_dxt::Expand5[bv]; - c.a = 0; - - return c; - } - - static inline uint pack_color(const color_quad_u8& c) - { - return (mul_8bit(c.r, 31) << 11) + (mul_8bit(c.g, 63) << 5) + mul_8bit(c.b, 31); - } - - static inline void lerp_color(color_quad_u8& result, const color_quad_u8& p1, const color_quad_u8& p2, uint f) - { - CRNLIB_ASSERT(f <= 255); - - result.r = static_cast(p1.r + mul_8bit(p2.r - p1.r, f)); - result.g = static_cast(p1.g + mul_8bit(p2.g - p1.g, f)); - result.b = static_cast(p1.b + mul_8bit(p2.b - p1.b, f)); - } - - static inline void eval_colors(color_quad_u8* pColors, uint c0, uint c1) - { - unpack_color(pColors[0], c0); - unpack_color(pColors[1], c1); - -#if 0 - lerp_color(pColors[2], pColors[0], pColors[1], 0x55); - lerp_color(pColors[3], pColors[0], pColors[1], 0xAA); -#else - pColors[2].r = (pColors[0].r*2+pColors[1].r)/3; - pColors[2].g = (pColors[0].g*2+pColors[1].g)/3; - pColors[2].b = (pColors[0].b*2+pColors[1].b)/3; - - pColors[3].r = (pColors[1].r*2+pColors[0].r)/3; - pColors[3].g = (pColors[1].g*2+pColors[0].g)/3; - pColors[3].b = (pColors[1].b*2+pColors[0].b)/3; -#endif - } - - // false if all selectors equal - static bool match_block_colors(uint n, const color_quad_u8* pBlock, const color_quad_u8* pColors, uint8* pSelectors) - { - int dirr = pColors[0].r - pColors[1].r; - int dirg = pColors[0].g - pColors[1].g; - int dirb = pColors[0].b - pColors[1].b; - - int stops[4]; - for(int i = 0; i < 4; i++) - stops[i] = pColors[i].r*dirr + pColors[i].g*dirg + pColors[i].b*dirb; - - // 0 2 3 1 - int c0Point = stops[1] + stops[3]; - int halfPoint = stops[3] + stops[2]; - int c3Point = stops[2] + stops[0]; - - //dirr *= 2; - //dirg *= 2; - //dirb *= 2; - c0Point >>= 1; - halfPoint >>= 1; - c3Point >>= 1; - - bool status = false; - for (uint i = 0; i < n; i++) - { - int dot = pBlock[i].r*dirr + pBlock[i].g*dirg + pBlock[i].b*dirb; - - uint8 s; - if (dot < halfPoint) - s = (dot < c0Point) ? 1 : 3; - else - s = (dot < c3Point) ? 2 : 0; - - pSelectors[i] = s; - - if (s != pSelectors[0]) - status = true; - } - - return status; - } - - static bool optimize_block_colors(uint n, const color_quad_u8* block, uint& max16, uint& min16, uint ave_color[3], float axis[3]) - { - int min[3], max[3]; - - for(uint ch = 0; ch < 3; ch++) - { - const uint8 *bp = ((const uint8 *) block) + ch; - int minv, maxv; - - int64 muv = bp[0]; - minv = maxv = bp[0]; - - const uint l = n << 2; - for (uint i = 4; i < l; i += 4) - { - muv += bp[i]; - minv = math::minimum(minv, bp[i]); - maxv = math::maximum(maxv, bp[i]); - } - - ave_color[ch] = static_cast((muv + (n / 2)) / n); - min[ch] = minv; - max[ch] = maxv; - } - - if ((min[0] == max[0]) && (min[1] == max[1]) && (min[2] == max[2])) - return false; - - // determine covariance matrix - double cov[6]; - for(int i=0;i<6;i++) - cov[i] = 0; - - for(uint i=0;i(vfr); - v_g = static_cast(vfg); - v_b = static_cast(vfb); - - axis[0] = (float)vfr; - axis[1] = (float)vfg; - axis[2] = (float)vfb; - } - - int mind = block[0].r * v_r + block[0].g * v_g + block[0].b * v_b; - int maxd = mind; - color_quad_u8 minp(block[0]); - color_quad_u8 maxp(block[0]); - - for(uint i = 1; i < n; i++) - { - int dot = block[i].r * v_r + block[i].g * v_g + block[i].b * v_b; - - if (dot < mind) - { - mind = dot; - minp = block[i]; - } - - if (dot > maxd) - { - maxd = dot; - maxp = block[i]; - } - } - - max16 = pack_color(maxp); - min16 = pack_color(minp); - - return true; - } - - // The refinement function. (Clever code, part 2) - // Tries to optimize colors to suit block contents better. - // (By solving a least squares system via normal equations+Cramer's rule) - static bool refine_block(uint n, const color_quad_u8 *block, uint &max16, uint &min16, const uint8* pSelectors) - { - static const int w1Tab[4] = { 3,0,2,1 }; - - static const int prods_0[4] = { 0x00,0x00,0x02,0x02 }; - static const int prods_1[4] = { 0x00,0x09,0x01,0x04 }; - static const int prods_2[4] = { 0x09,0x00,0x04,0x01 }; - - double akku_0 = 0; - double akku_1 = 0; - double akku_2 = 0; - double At1_r, At1_g, At1_b; - double At2_r, At2_g, At2_b; - - At1_r = At1_g = At1_b = 0; - At2_r = At2_g = At2_b = 0; - for(uint i = 0; i < n; i++) - { - double r = block[i].r; - double g = block[i].g; - double b = block[i].b; - int step = pSelectors[i]; - - int w1 = w1Tab[step]; - - akku_0 += prods_0[step]; - akku_1 += prods_1[step]; - akku_2 += prods_2[step]; - At1_r += w1*r; - At1_g += w1*g; - At1_b += w1*b; - At2_r += r; - At2_g += g; - At2_b += b; - } - - At2_r = 3*At2_r - At1_r; - At2_g = 3*At2_g - At1_g; - At2_b = 3*At2_b - At1_b; - - double xx = akku_2; - double yy = akku_1; - double xy = akku_0; - - double t = xx * yy - xy * xy; - if (!yy || !xx || (fabs(t) < .0000125f)) - return false; - - double frb = (3.0f * 31.0f / 255.0f) / t; - double fg = frb * (63.0f / 31.0f); - - uint oldMin = min16; - uint oldMax = max16; - - // solve. - max16 = math::clamp(static_cast((At1_r*yy - At2_r*xy)*frb+0.5f),0,31) << 11; - max16 |= math::clamp(static_cast((At1_g*yy - At2_g*xy)*fg +0.5f),0,63) << 5; - max16 |= math::clamp(static_cast((At1_b*yy - At2_b*xy)*frb+0.5f),0,31) << 0; - - min16 = math::clamp(static_cast((At2_r*xx - At1_r*xy)*frb+0.5f),0,31) << 11; - min16 |= math::clamp(static_cast((At2_g*xx - At1_g*xy)*fg +0.5f),0,63) << 5; - min16 |= math::clamp(static_cast((At2_b*xx - At1_b*xy)*frb+0.5f),0,31) << 0; - - return (oldMin != min16) || (oldMax != max16); - } - - // false if all selectors equal - static bool determine_selectors(uint n, const color_quad_u8* block, uint min16, uint max16, uint8* pSelectors) - { - color_quad_u8 color[4]; - - if (max16 != min16) - { - eval_colors(color, min16, max16); - - return match_block_colors(n, block, color, pSelectors); - } - - memset(pSelectors, 0, n); - return false; - } - - static uint64 determine_error(uint n, const color_quad_u8* block, uint min16, uint max16, uint64 early_out_error) - { - color_quad_u8 color[4]; - - eval_colors(color, min16, max16); - - int dirr = color[0].r - color[1].r; - int dirg = color[0].g - color[1].g; - int dirb = color[0].b - color[1].b; - - int stops[4]; - for(int i = 0; i < 4; i++) - stops[i] = color[i].r*dirr + color[i].g*dirg + color[i].b*dirb; - - // 0 2 3 1 - int c0Point = stops[1] + stops[3]; - int halfPoint = stops[3] + stops[2]; - int c3Point = stops[2] + stops[0]; - - c0Point >>= 1; - halfPoint >>= 1; - c3Point >>= 1; - - uint64 total_error = 0; - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& a = block[i]; - - uint s = 0; - if (min16 != max16) - { - int dot = a.r*dirr + a.g*dirg + a.b*dirb; - - if (dot < halfPoint) - s = (dot < c0Point) ? 1 : 3; - else - s = (dot < c3Point) ? 2 : 0; - } - - const color_quad_u8& b = color[s]; - - int e = a[0] - b[0]; - total_error += e * e; - - e = a[1] - b[1]; - total_error += e * e; - - e = a[2] - b[2]; - total_error += e * e; - - if (total_error >= early_out_error) - break; - } - - return total_error; - } - - static bool refine_endpoints(uint n, const color_quad_u8* pBlock, uint& low16, uint& high16, uint8* pSelectors) - { - bool optimized = false; - - const int limits[3] = { 31, 63, 31 }; - - for (uint trial = 0; trial < 2; trial++) - { - color_quad_u8 color[4]; - eval_colors(color, low16, high16); - - uint64 total_error[3] = { 0, 0, 0 }; - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& a = pBlock[i]; - - const uint s = pSelectors[i]; - const color_quad_u8& b = color[s]; - - int e = a[0] - b[0]; - total_error[0] += e * e; - - e = a[1] - b[1]; - total_error[1] += e * e; - - e = a[2] - b[2]; - total_error[2] += e * e; - } - - color_quad_u8 endpoints[2]; - endpoints[0] = dxt1_block::unpack_color((uint16)low16, false); - endpoints[1] = dxt1_block::unpack_color((uint16)high16, false); - - color_quad_u8 expanded_endpoints[2]; - expanded_endpoints[0] = dxt1_block::unpack_color((uint16)low16, true); - expanded_endpoints[1] = dxt1_block::unpack_color((uint16)high16, true); - - bool trial_optimized = false; - - for (uint axis = 0; axis < 3; axis++) - { - if (!total_error[axis]) - continue; - - const sU8* const pExpand = (axis == 1) ? ryg_dxt::Expand6 : ryg_dxt::Expand5; - - for (uint e = 0; e < 2; e++) - { - uint v[4]; - v[e^1] = expanded_endpoints[e^1][axis]; - - for (int t = -1; t <= 1; t += 2) - { - int a = endpoints[e][axis] + t; - if ((a < 0) || (a > limits[axis])) - continue; - - v[e] = pExpand[a]; - - //int delta = v[1] - v[0]; - //v[2] = v[0] + mul_8bit(delta, 0x55); - //v[3] = v[0] + mul_8bit(delta, 0xAA); - - v[2] = (v[0] * 2 + v[1]) / 3; - v[3] = (v[0] + v[1] * 2) / 3; - - uint64 axis_error = 0; - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& p = pBlock[i]; - - int e = v[pSelectors[i]] - p[axis]; - - axis_error += e * e; - - if (axis_error >= total_error[axis]) - break; - } - - if (axis_error < total_error[axis]) - { - //total_error[axis] = axis_error; - - endpoints[e][axis] = (uint8)a; - expanded_endpoints[e][axis] = (uint8)v[e]; - - if (e) - high16 = dxt1_block::pack_color(endpoints[1], false); - else - low16 = dxt1_block::pack_color(endpoints[0], false); - - determine_selectors(n, pBlock, low16, high16, pSelectors); - - eval_colors(color, low16, high16); - - utils::zero_object(total_error); - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& a = pBlock[i]; - - const uint s = pSelectors[i]; - const color_quad_u8& b = color[s]; - - int e = a[0] - b[0]; - total_error[0] += e * e; - - e = a[1] - b[1]; - total_error[1] += e * e; - - e = a[2] - b[2]; - total_error[2] += e * e; - } - - trial_optimized = true; - } - - } // t - - } // e - } // axis - - if (!trial_optimized) - break; - - optimized = true; - - } // for ( ; ; ) - - return optimized; - } - - static void refine_endpoints2(uint n, const color_quad_u8* pBlock, uint& low16, uint& high16, uint8* pSelectors, float axis[3]) - { - uint64 orig_error = determine_error(n, pBlock, low16, high16, cUINT64_MAX); - if (!orig_error) - return; - - float l = 1.0f / sqrt(axis[0]*axis[0] + axis[1]*axis[1] + axis[2]*axis[2]); - vec3F principle_axis(axis[0] * l, axis[1] * l, axis[2] * l); - - const float dist_per_trial = 0.027063293f; - - const uint cMaxProbeRange = 8; - uint probe_low[cMaxProbeRange * 2 + 1]; - uint probe_high[cMaxProbeRange * 2 + 1]; - - int probe_range = 8; - uint num_iters = 4; - - const uint num_trials = probe_range * 2 + 1; - - vec3F scaled_principle_axis(principle_axis * dist_per_trial); - scaled_principle_axis[0] *= 31.0f; - scaled_principle_axis[1] *= 63.0f; - scaled_principle_axis[2] *= 31.0f; - vec3F initial_ofs(scaled_principle_axis * (float)-probe_range); - initial_ofs[0] += .5f; - initial_ofs[1] += .5f; - initial_ofs[2] += .5f; - - uint64 cur_error = orig_error; - - for (uint iter = 0; iter < num_iters; iter++) - { - color_quad_u8 endpoints[2]; - - endpoints[0] = dxt1_block::unpack_color((uint16)low16, false); - endpoints[1] = dxt1_block::unpack_color((uint16)high16, false); - - vec3F low_color(endpoints[0][0], endpoints[0][1], endpoints[0][2]); - vec3F high_color(endpoints[1][0], endpoints[1][1], endpoints[1][2]); - - vec3F probe_low_color(low_color + initial_ofs); - for (uint i = 0; i < num_trials; i++) - { - int r = math::clamp((int)floor(probe_low_color[0]), 0, 31); - int g = math::clamp((int)floor(probe_low_color[1]), 0, 63); - int b = math::clamp((int)floor(probe_low_color[2]), 0, 31); - probe_low[i] = b | (g << 5U) | (r << 11U); - - probe_low_color += scaled_principle_axis; - } - - vec3F probe_high_color(high_color + initial_ofs); - for (uint i = 0; i < num_trials; i++) - { - int r = math::clamp((int)floor(probe_high_color[0]), 0, 31); - int g = math::clamp((int)floor(probe_high_color[1]), 0, 63); - int b = math::clamp((int)floor(probe_high_color[2]), 0, 31); - probe_high[i] = b | (g << 5U) | (r << 11U); - - probe_high_color += scaled_principle_axis; - } - - uint best_l = low16; - uint best_h = high16; - - enum { cMaxHash = 4 }; - uint64 hash[cMaxHash]; - for (uint i = 0; i < cMaxHash; i++) - hash[i] = 0; - - uint c = best_l | (best_h << 16); - c = fast_hash(&c, sizeof(c)); - hash[(c >> 6) & 3] = 1ULL << (c & 63); - - for (uint i = 0; i < num_trials; i++) - { - for (uint j = 0; j < num_trials; j++) - { - uint l = probe_low[i]; - uint h = probe_high[j]; - if (l < h) - utils::swap(l, h); - - uint c = l | (h << 16); - c = fast_hash(&c, sizeof(c)); - uint64 mask = 1ULL << (c & 63); - uint ofs = (c >> 6) & 3; - if (hash[ofs] & mask) - continue; - - hash[ofs] |= mask; - - uint64 new_error = determine_error(n, pBlock, l, h, cur_error); - if (new_error < cur_error) - { - best_l = l; - best_h = h; - cur_error = new_error; - } - } - } - - bool improved = false; - - if ((best_l != low16) || (best_h != high16)) - { - low16 = best_l; - high16 = best_h; - - determine_selectors(n, pBlock, low16, high16, pSelectors); - improved = true; - } - - if (refine_endpoints(n, pBlock, low16, high16, pSelectors)) - { - improved = true; - - uint64 cur_error = determine_error(n, pBlock, low16, high16, cUINT64_MAX); - if (!cur_error) - return; - } - - if (!improved) - break; - - } // iter - - //uint64 end_error = determine_error(n, pBlock, low16, high16, UINT64_MAX); - //if (end_error > orig_error) DebugBreak(); - } - - static void compress_solid_block(uint n, uint ave_color[3], uint& low16, uint& high16, uint8* pSelectors) - { - uint r = ave_color[0]; - uint g = ave_color[1]; - uint b = ave_color[2]; - - memset(pSelectors, 2, n); - - low16 = (ryg_dxt::OMatch5[r][0]<<11) | (ryg_dxt::OMatch6[g][0]<<5) | ryg_dxt::OMatch5[b][0]; - high16 = (ryg_dxt::OMatch5[r][1]<<11) | (ryg_dxt::OMatch6[g][1]<<5) | ryg_dxt::OMatch5[b][1]; - } - - void compress_color_block(uint n, const color_quad_u8* block, uint& low16, uint& high16, uint8* pSelectors, bool refine) - { - CRNLIB_ASSERT((n & 15) == 0); - - uint ave_color[3]; - float axis[3]; - - if (!optimize_block_colors(n, block, low16, high16, ave_color, axis)) - { - compress_solid_block(n, ave_color, low16, high16, pSelectors); - } - else - { - if (!determine_selectors(n, block, low16, high16, pSelectors)) - compress_solid_block(n, ave_color, low16, high16, pSelectors); - else - { - if (refine_block(n, block, low16, high16, pSelectors)) - determine_selectors(n, block, low16, high16, pSelectors); - - if (refine) - refine_endpoints2(n, block, low16, high16, pSelectors, axis); - } - } - - if (low16 < high16) - { - utils::swap(low16, high16); - for (uint i = 0; i < n; i++) - pSelectors[i] ^= 1; - } - } - - void compress_color_block(dxt1_block* pDXT1_block, const color_quad_u8* pBlock, bool refine) - { - uint8 color_selectors[16]; - uint low16, high16; - dxt_fast::compress_color_block(16, pBlock, low16, high16, color_selectors, refine); - - pDXT1_block->set_low_color(static_cast(low16)); - pDXT1_block->set_high_color(static_cast(high16)); - - uint mask = 0; - for (int i = 15; i >= 0; i--) - { - mask <<= 2; - mask |= color_selectors[i]; - } - - pDXT1_block->m_selectors[0] = (uint8)(mask & 0xFF); - pDXT1_block->m_selectors[1] = (uint8)((mask >> 8) & 0xFF); - pDXT1_block->m_selectors[2] = (uint8)((mask >> 16) & 0xFF); - pDXT1_block->m_selectors[3] = (uint8)((mask >> 24) & 0xFF); - } - - void compress_alpha_block(uint n, const color_quad_u8* block, uint& low8, uint& high8, uint8* pSelectors, uint comp_index) - { - int min, max; - min = max = block[0][comp_index]; - - for (uint i = 1; i < n; i++) - { - min = math::minimum(min, block[i][comp_index]); - max = math::maximum(max, block[i][comp_index]); - } - - low8 = max; - high8 = min; - - int dist = max-min; - int bias = min*7 - (dist >> 1); - int dist4 = dist*4; - int dist2 = dist*2; - - for (uint i = 0; i < n; i++) - { - int a = block[i][comp_index]*7 - bias; - int ind,t; - - t = (dist4 - a) >> 31; ind = t & 4; a -= dist4 & t; - t = (dist2 - a) >> 31; ind += t & 2; a -= dist2 & t; - t = (dist - a) >> 31; ind += t & 1; - - ind = -ind & 7; - ind ^= (2 > ind); - - pSelectors[i] = static_cast(ind); - } - } - - void compress_alpha_block(dxt5_block* pDXT5_block, const color_quad_u8* pBlock, uint comp_index) - { - uint8 selectors[16]; - uint low8, high8; - - compress_alpha_block(16, pBlock, low8, high8, selectors, comp_index); - - pDXT5_block->set_low_alpha(low8); - pDXT5_block->set_high_alpha(high8); - - uint mask = 0; - uint bits = 0; - uint8* pDst = pDXT5_block->m_selectors; - - for (uint i = 0; i < 16; i++) - { - mask |= (selectors[i] << bits); - - if ((bits += 3) >= 8) - { - *pDst++ = static_cast(mask); - mask >>= 8; - bits -= 8; - } - } - } - - void find_representative_colors(uint n, const color_quad_u8* pBlock, color_quad_u8& lo, color_quad_u8& hi) - { - uint64 ave64[3]; - ave64[0] = 0; - ave64[1] = 0; - ave64[2] = 0; - - for (uint i = 0; i < n; i++) - { - ave64[0] += pBlock[i].r; - ave64[1] += pBlock[i].g; - ave64[2] += pBlock[i].b; - } - - uint ave[3]; - ave[0] = static_cast((ave64[0] + (n / 2)) / n); - ave[1] = static_cast((ave64[1] + (n / 2)) / n); - ave[2] = static_cast((ave64[2] + (n / 2)) / n); - - int furthest_dist = -1; - uint furthest_index = 0; - for (uint i = 0; i < n; i++) - { - int r = pBlock[i].r - ave[0]; - int g = pBlock[i].g - ave[1]; - int b = pBlock[i].b - ave[2]; - int dist = r*r + g*g + b*b; - if (dist > furthest_dist) - { - furthest_dist = dist; - furthest_index = i; - } - } - - color_quad_u8 lo_color(pBlock[furthest_index]); - - int opp_dist = -1; - uint opp_index = 0; - for (uint i = 0; i < n; i++) - { - int r = pBlock[i].r - lo_color.r; - int g = pBlock[i].g - lo_color.g; - int b = pBlock[i].b - lo_color.b; - int dist = r*r + g*g + b*b; - if (dist > opp_dist) - { - opp_dist = dist; - opp_index = i; - } - } - - color_quad_u8 hi_color(pBlock[opp_index]); - - for (uint i = 0; i < 3; i++) - { - lo_color[i] = static_cast((lo_color[i] + ave[i]) >> 1); - hi_color[i] = static_cast((hi_color[i] + ave[i]) >> 1); - } - - const uint cMaxIters = 4; - for (uint iter_index = 0; iter_index < cMaxIters; iter_index++) - { - if ((lo_color[0] == hi_color[0]) && (lo_color[1] == hi_color[1]) && (lo_color[2] == hi_color[2])) - break; - - uint64 new_color[2][3]; - uint weight[2]; - - utils::zero_object(new_color); - utils::zero_object(weight); - - int vec_r = hi_color[0] - lo_color[0]; - int vec_g = hi_color[1] - lo_color[1]; - int vec_b = hi_color[2] - lo_color[2]; - - int lo_dot = vec_r * lo_color[0] + vec_g * lo_color[1] + vec_b * lo_color[2]; - int hi_dot = vec_r * hi_color[0] + vec_g * hi_color[1] + vec_b * hi_color[2]; - int mid_dot = lo_dot + hi_dot; - - vec_r *= 2; - vec_g *= 2; - vec_b *= 2; - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& c = pBlock[i]; - - const int dot = c[0] * vec_r + c[1] * vec_g + c[2] * vec_b; - const uint match_index = (dot > mid_dot); - - new_color[match_index][0] += c.r; - new_color[match_index][1] += c.g; - new_color[match_index][2] += c.b; - weight[match_index]++; - } - - if ((!weight[0]) || (!weight[1])) - break; - - uint8 new_color8[2][3]; - - for (uint j = 0; j < 2; j++) - for (uint i = 0; i < 3; i++) - new_color8[j][i] = static_cast((new_color[j][i] + (weight[j] / 2)) / weight[j]); - - if ((new_color8[0][0] == lo_color[0]) && (new_color8[0][1] == lo_color[1]) && (new_color8[0][2] == lo_color[2]) && - (new_color8[1][0] == hi_color[0]) && (new_color8[1][1] == hi_color[1]) && (new_color8[1][2] == hi_color[2])) - break; - - for (uint i = 0; i < 3; i++) - { - lo_color[i] = new_color8[0][i]; - hi_color[i] = new_color8[1][i]; - } - } - - uint energy[2] = { 0, 0 }; - for (uint i = 0; i < 3; i++) - { - energy[0] += lo_color[i] * lo_color[i]; - energy[1] += hi_color[i] * hi_color[i]; - } - - if (energy[0] > energy[1]) - utils::swap(lo_color, hi_color); - - lo = lo_color; - hi = hi_color; - } - - } // namespace dxt_fast - -} // namespace crnlib - - - - - - - - - - - - - - - diff --git a/third_party/crunch/crnlib/crn_dxt_fast.h b/third_party/crunch/crnlib/crn_dxt_fast.h deleted file mode 100644 index 3bbbc82ad..000000000 --- a/third_party/crunch/crnlib/crn_dxt_fast.h +++ /dev/null @@ -1,21 +0,0 @@ -// File: crn_dxt_fast.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_color.h" -#include "crn_dxt.h" - -namespace crnlib -{ - namespace dxt_fast - { - void compress_color_block(uint n, const color_quad_u8* block, uint& low16, uint& high16, uint8* pSelectors, bool refine = false); - void compress_color_block(dxt1_block* pDXT1_block, const color_quad_u8* pBlock, bool refine = false); - - void compress_alpha_block(uint n, const color_quad_u8* block, uint& low8, uint& high8, uint8* pSelectors, uint comp_index); - void compress_alpha_block(dxt5_block* pDXT5_block, const color_quad_u8* pBlock, uint comp_index); - - void find_representative_colors(uint n, const color_quad_u8* pBlock, color_quad_u8& lo, color_quad_u8& hi); - - } // namespace dxt_fast - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt_hc.cpp b/third_party/crunch/crnlib/crn_dxt_hc.cpp deleted file mode 100644 index fdad42c47..000000000 --- a/third_party/crunch/crnlib/crn_dxt_hc.cpp +++ /dev/null @@ -1,2544 +0,0 @@ -// File: crn_dxt_hc.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dxt_hc.h" -#include "crn_image_utils.h" -#include "crn_console.h" -#include "crn_dxt_fast.h" - -#define CRNLIB_USE_FAST_DXT 1 -#define CRNLIB_ENABLE_DEBUG_MESSAGES 0 - -namespace crnlib -{ - static color_quad_u8 g_tile_layout_colors[cNumChunkTileLayouts] = - { - color_quad_u8(255,90,32,255), - color_quad_u8(64,210,192,255), - color_quad_u8(128,16,225,255), - color_quad_u8(255,192,200,255), - - color_quad_u8(255,128,200,255), - - color_quad_u8(255,0,0,255), - color_quad_u8(0,255,0,255), - color_quad_u8(0,0,255,255), - color_quad_u8(255,0,255,255) - }; - - dxt_hc::dxt_hc() : - m_num_chunks(0), - m_pChunks(NULL), - m_num_alpha_blocks(0), - m_has_color_blocks(false), - m_has_alpha0_blocks(false), - m_has_alpha1_blocks(false), - m_main_thread_id(crn_get_current_thread_id()), - m_canceled(false), - m_pTask_pool(NULL), - m_prev_phase_index(-1), - m_prev_percentage_complete(-1) - { - utils::zero_object(m_encoding_hist); - } - - dxt_hc::~dxt_hc() - { - } - - void dxt_hc::clear() - { - m_num_chunks = 0; - m_pChunks = NULL; - - m_chunk_encoding.clear(); - - m_num_alpha_blocks = 0; - m_has_color_blocks = false; - m_has_alpha0_blocks = false; - m_has_alpha1_blocks = false; - - m_color_selectors.clear(); - - m_alpha_selectors.clear(); - for (uint i = 0; i < cNumCompressedChunkVecs; i++) - m_compressed_chunks[i].clear(); - - utils::zero_object(m_encoding_hist); - - m_total_tiles = 0; - - m_color_clusters.clear(); - m_alpha_clusters.clear(); - m_color_selectors.clear(); - m_alpha_selectors.clear(); - - m_chunk_blocks_using_color_selectors.clear(); - m_chunk_blocks_using_alpha_selectors.clear(); - - m_color_endpoints.clear(); - m_alpha_endpoints.clear(); - - m_dbg_chunk_pixels.clear(); - m_dbg_chunk_pixels_tile_vis.clear(); - m_dbg_chunk_pixels_color_quantized.clear(); - m_dbg_chunk_pixels_alpha_quantized.clear(); - - m_dbg_chunk_pixels_quantized_color_selectors.clear(); - m_dbg_chunk_pixels_orig_color_selectors.clear(); - m_dbg_chunk_pixels_final_color_selectors.clear(); - m_dbg_chunk_pixels_final_alpha_selectors.clear(); - - m_dbg_chunk_pixels_quantized_alpha_selectors.clear(); - m_dbg_chunk_pixels_orig_alpha_selectors.clear(); - m_dbg_chunk_pixels_final_alpha_selectors.clear(); - - m_dbg_chunk_pixels_final.clear(); - - m_canceled = false; - - m_prev_phase_index = -1; - m_prev_percentage_complete = -1; - } - - bool dxt_hc::compress(const params& p, uint num_chunks, const pixel_chunk* pChunks, task_pool& task_pool) - { - m_pTask_pool = &task_pool; - m_main_thread_id = crn_get_current_thread_id(); - - bool result = compress_internal(p, num_chunks, pChunks); - - m_pTask_pool = NULL; - - return result; - } - - bool dxt_hc::compress_internal(const params& p, uint num_chunks, const pixel_chunk* pChunks) - { - if ((!num_chunks) || (!pChunks)) - return false; - if ((m_params.m_format == cDXT1A) || (m_params.m_format == cDXT3)) - return false; - - clear(); - - m_params = p; - - m_num_chunks = num_chunks; - m_pChunks = pChunks; - - switch (m_params.m_format) - { - case cDXT1: - { - m_has_color_blocks = true; - break; - } - case cDXT5: - { - m_has_color_blocks = true; - m_has_alpha0_blocks = true; - m_num_alpha_blocks = 1; - break; - } - case cDXT5A: - { - m_has_alpha0_blocks = true; - m_num_alpha_blocks = 1; - break; - } - case cDXN_XY: - case cDXN_YX: - { - m_has_alpha0_blocks = true; - m_has_alpha1_blocks = true; - m_num_alpha_blocks = 2; - break; - } - default: - { - return false; - } - } - - determine_compressed_chunks(); - - if (m_has_color_blocks) - { - if (!determine_color_endpoint_clusters()) - return false; - if (!determine_color_endpoint_codebook()) - return false; - } - - if (m_num_alpha_blocks) - { - if (!determine_alpha_endpoint_clusters()) - return false; - if (!determine_alpha_endpoint_codebook()) - return false; - } - - create_quantized_debug_images(); - - if (m_has_color_blocks) - { - if (!create_selector_codebook(false)) - return false; - } - - if (m_num_alpha_blocks) - { - if (!create_selector_codebook(true)) - return false; - } - - if (m_has_color_blocks) - { - if (!refine_quantized_color_selectors()) - return false; - - if (!refine_quantized_color_endpoints()) - return false; - } - - if (m_num_alpha_blocks) - { - if (!refine_quantized_alpha_endpoints()) - return false; - - if (!refine_quantized_alpha_selectors()) - return false; - } - - create_final_debug_image(); - - if (!create_chunk_encodings()) - return false; - - return true; - } - - void dxt_hc::compress_dxt1_block( - dxt1_endpoint_optimizer::results& results, - uint chunk_index, const image_u8& chunk, uint x_ofs, uint y_ofs, uint width, uint height, - uint8* pColor_Selectors) - { - chunk_index; - - color_quad_u8 pixels[cChunkPixelWidth * cChunkPixelHeight]; - - for (uint y = 0; y < height; y++) - for (uint x = 0; x < width; x++) - pixels[x + y * width] = chunk(x_ofs + x, y_ofs + y); - - //double s = image_utils::compute_std_dev(width * height, pixels, 0, 3); - -#if CRNLIB_USE_FAST_DXT - uint low16, high16; - dxt_fast::compress_color_block(width * height, pixels, low16, high16, pColor_Selectors); - results.m_low_color = static_cast(low16); - results.m_high_color = static_cast(high16); - results.m_alpha_block = false; - results.m_error = INT_MAX; - results.m_pSelectors = pColor_Selectors; -#else - dxt1_endpoint_optimizer optimizer; - - dxt1_endpoint_optimizer::params params; - params.m_block_index = chunk_index; - params.m_pPixels = pixels; - params.m_num_pixels = width * height; - params.m_pixels_have_alpha = false; - params.m_use_alpha_blocks = false; - params.m_perceptual = m_params.m_perceptual; - params.m_highest_quality = false;//false; - params.m_endpoint_caching = false; - - results.m_pSelectors = pColor_Selectors; - - optimizer.compute(params, results); -#endif - } - - void dxt_hc::compress_dxt5_block( - dxt5_endpoint_optimizer::results& results, - uint chunk_index, const image_u8& chunk, uint x_ofs, uint y_ofs, uint width, uint height, uint component_index, - uint8* pAlpha_selectors) - { - chunk_index; - - color_quad_u8 pixels[cChunkPixelWidth * cChunkPixelHeight]; - - for (uint y = 0; y < height; y++) - for (uint x = 0; x < width; x++) - pixels[x + y * width] = chunk(x_ofs + x, y_ofs + y); - -#if 0 //CRNLIB_USE_FAST_DXT - uint low, high; - dxt_fast::compress_alpha_block(width * height, pixels, low, high, pAlpha_selectors, component_index); - results.m_pSelectors = pAlpha_selectors; - results.m_error = INT_MAX; - results.m_first_endpoint = static_cast(low); - results.m_second_endpoint = static_cast(high); - results.m_block_type = 0; -#else - dxt5_endpoint_optimizer optimizer; - dxt5_endpoint_optimizer::params params; - params.m_block_index = chunk_index; - params.m_pPixels = pixels; - params.m_num_pixels = width * height; - params.m_comp_index = component_index; - params.m_use_both_block_types = false; - params.m_quality = cCRNDXTQualityNormal; - - results.m_pSelectors = pAlpha_selectors; - - optimizer.compute(params, results); -#endif - } - - void dxt_hc::determine_compressed_chunks_task(uint64 data, void* pData_ptr) - { - pData_ptr; - const uint thread_index = static_cast(data); - - image_u8 orig_chunk; - image_u8 decomp_chunk[cNumChunkEncodings]; - - orig_chunk.resize(cChunkPixelWidth, cChunkPixelHeight); - for (uint i = 0; i < cNumChunkEncodings; i++) - decomp_chunk[i].resize(cChunkPixelWidth, cChunkPixelHeight); - - image_utils::error_metrics color_error_metrics[cNumChunkEncodings]; - dxt1_endpoint_optimizer::results color_optimizer_results[cNumChunkTileLayouts]; - uint8 layout_color_selectors[cNumChunkTileLayouts][cChunkPixelWidth * cChunkPixelHeight]; - - image_utils::error_metrics alpha_error_metrics[2][cNumChunkEncodings]; - dxt5_endpoint_optimizer::results alpha_optimizer_results[2][cNumChunkTileLayouts]; - uint8 layout_alpha_selectors[2][cNumChunkTileLayouts][cChunkPixelWidth * cChunkPixelHeight]; - - uint first_layout = 0; - uint last_layout = cNumChunkTileLayouts; - - uint first_encoding = 0; - uint last_encoding = cNumChunkEncodings; - - if (!m_params.m_hierarchical) - { - first_layout = cFirst4x4ChunkTileLayout; - first_encoding = cNumChunkEncodings - 1; - } - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if (m_canceled) - return; - - if ((crn_get_current_thread_id() == m_main_thread_id) && ((chunk_index & 511) == 0)) - { - if (!update_progress(0, chunk_index, m_num_chunks)) - return; - } - - if (m_pTask_pool->get_num_threads()) - { - if ((chunk_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - uint level_index = 0; - for (uint i = 0; i < m_params.m_num_levels; i++) - { - if ((chunk_index >= m_params.m_levels[i].m_first_chunk) && (chunk_index < m_params.m_levels[i].m_first_chunk + m_params.m_levels[i].m_num_chunks)) - { - level_index = i; - break; - } - } - - for (uint cy = 0; cy < cChunkPixelHeight; cy++) - for (uint cx = 0; cx < cChunkPixelWidth; cx++) - orig_chunk(cx, cy) = m_pChunks[chunk_index](cx, cy); - - if (m_has_color_blocks) - { - for (uint l = first_layout; l < last_layout; l++) - { - utils::zero_object(layout_color_selectors[l]); - - compress_dxt1_block( - color_optimizer_results[l], chunk_index, - orig_chunk, - g_chunk_tile_layouts[l].m_x_ofs, g_chunk_tile_layouts[l].m_y_ofs, - g_chunk_tile_layouts[l].m_width, g_chunk_tile_layouts[l].m_height, - layout_color_selectors[l]); - } - } - - float alpha_layout_std_dev[2][cNumChunkTileLayouts]; - utils::zero_object(alpha_layout_std_dev); - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - for (uint l = first_layout; l < last_layout; l++) - { - utils::zero_object(layout_alpha_selectors[a][l]); - - compress_dxt5_block( - alpha_optimizer_results[a][l], chunk_index, - orig_chunk, - g_chunk_tile_layouts[l].m_x_ofs, g_chunk_tile_layouts[l].m_y_ofs, - g_chunk_tile_layouts[l].m_width, g_chunk_tile_layouts[l].m_height, - m_params.m_alpha_component_indices[a], - layout_alpha_selectors[a][l]); - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - float mean = 0.0f; - float variance = 0.0f; - - for (uint cy = 0; cy < g_chunk_tile_layouts[l].m_height; cy++) - { - for (uint cx = 0; cx < g_chunk_tile_layouts[l].m_width; cx++) - { - uint s = orig_chunk(cx + g_chunk_tile_layouts[l].m_x_ofs, cy + g_chunk_tile_layouts[l].m_y_ofs)[m_params.m_alpha_component_indices[a]]; - - mean += s; - variance += s * s; - } // cx - } //cy - - float scale = 1.0f / (g_chunk_tile_layouts[l].m_width * g_chunk_tile_layouts[l].m_height); - - mean *= scale; - variance *= scale; - - variance -= mean * mean; - - alpha_layout_std_dev[a][l] = sqrt(variance); - - } //a - } - } - - for (uint e = first_encoding; e < last_encoding; e++) - { - for (uint t = 0; t < g_chunk_encodings[e].m_num_tiles; t++) - { - const uint layout_index = g_chunk_encodings[e].m_tiles[t].m_layout_index; - CRNLIB_ASSERT( (layout_index >= first_layout) && (layout_index < last_layout) ); - - if (m_has_color_blocks) - { - const dxt1_endpoint_optimizer::results& color_results = color_optimizer_results[layout_index]; - const uint8* pColor_selectors = layout_color_selectors[layout_index]; - - color_quad_u8 block_colors[cDXT1SelectorValues]; - CRNLIB_ASSERT(color_results.m_low_color >= color_results.m_high_color); - // it's okay if color_results.m_low_color == color_results.m_high_color, because in this case only selector 0 should be used - dxt1_block::get_block_colors4(block_colors, color_results.m_low_color, color_results.m_high_color); - - for (uint cy = 0; cy < g_chunk_encodings[e].m_tiles[t].m_height; cy++) - { - for (uint cx = 0; cx < g_chunk_encodings[e].m_tiles[t].m_width; cx++) - { - uint s = pColor_selectors[cx + cy * g_chunk_encodings[e].m_tiles[t].m_width]; - CRNLIB_ASSERT(s < cDXT1SelectorValues); - - decomp_chunk[e](cx + g_chunk_encodings[e].m_tiles[t].m_x_ofs, cy + g_chunk_encodings[e].m_tiles[t].m_y_ofs) = block_colors[s]; - } - } - } - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - const dxt5_endpoint_optimizer::results& alpha_results = alpha_optimizer_results[a][layout_index]; - const uint8* pAlpha_selectors = layout_alpha_selectors[a][layout_index]; - - uint block_values[cDXT5SelectorValues]; - CRNLIB_ASSERT(alpha_results.m_first_endpoint >= alpha_results.m_second_endpoint); - dxt5_block::get_block_values8(block_values, alpha_results.m_first_endpoint, alpha_results.m_second_endpoint); - - for (uint cy = 0; cy < g_chunk_encodings[e].m_tiles[t].m_height; cy++) - { - for (uint cx = 0; cx < g_chunk_encodings[e].m_tiles[t].m_width; cx++) - { - uint s = pAlpha_selectors[cx + cy * g_chunk_encodings[e].m_tiles[t].m_width]; - CRNLIB_ASSERT(s < cDXT5SelectorValues); - - decomp_chunk[e](cx + g_chunk_encodings[e].m_tiles[t].m_x_ofs, cy + g_chunk_encodings[e].m_tiles[t].m_y_ofs)[m_params.m_alpha_component_indices[a]] = - static_cast(block_values[s]); - } - } - - } - } // t - - if (m_params.m_hierarchical) - { - if (m_has_color_blocks) - color_error_metrics[e].compute(decomp_chunk[e], orig_chunk, 0, 3); - - for (uint a = 0; a < m_num_alpha_blocks; a++) - alpha_error_metrics[a][e].compute(decomp_chunk[e], orig_chunk, m_params.m_alpha_component_indices[a], 1); - } - } // e - - uint best_encoding = cNumChunkEncodings - 1; - - if (m_params.m_hierarchical) - { - float quality[cNumChunkEncodings]; - utils::zero_object(quality); - - float best_quality = 0.0f; - - best_encoding = 0; - - for (uint e = 0; e < cNumChunkEncodings; e++) - { - if (m_has_color_blocks) - { - float adaptive_tile_color_psnr_derating = m_params.m_adaptive_tile_color_psnr_derating; - if ((level_index) && (adaptive_tile_color_psnr_derating > .25f)) - { - //adaptive_tile_color_psnr_derating = math::lerp(adaptive_tile_color_psnr_derating * .5f, .3f, (level_index - 1) / math::maximum(1.0f, float(m_params.m_num_levels - 2))); - adaptive_tile_color_psnr_derating = math::maximum(.25f, adaptive_tile_color_psnr_derating / powf(3.0f, static_cast(level_index))); - } - - float color_derating = math::lerp( 0.0f, adaptive_tile_color_psnr_derating, (g_chunk_encodings[e].m_num_tiles - 1) / 3.0f ); - quality[e] = (float)math::maximum(color_error_metrics[e].mPeakSNR - color_derating, 0.0f); - } - - if (m_num_alpha_blocks) - { - quality[e] *= m_params.m_adaptive_tile_color_alpha_weighting_ratio; - float alpha_derating = math::lerp( 0.0f, m_params.m_adaptive_tile_alpha_psnr_derating, (g_chunk_encodings[e].m_num_tiles - 1) / 3.0f ); - - float max_std_dev = 0.0f; - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - quality[e] += (float)math::maximum(alpha_error_metrics[a][e].mPeakSNR - alpha_derating, 0.0f); - - for (uint t = 0; t < g_chunk_encodings[e].m_num_tiles; t++) - { - float std_dev = alpha_layout_std_dev[a][ g_chunk_encodings[e].m_tiles[t].m_layout_index ]; - max_std_dev = math::maximum(max_std_dev, std_dev); - } - } - -#if 0 -// rg [4/28/09] - disabling this because it's fucking up dxt5_xgbr normal maps - const float l = 6.0f; - const float k = .5f; - - if (max_std_dev > l) - { - float s = max_std_dev - l; - quality[e] -= (k * s); - } -#endif - } - - if (quality[e] > best_quality) - { - best_quality = quality[e]; - best_encoding = e; - } - } - } - - atomic_increment32(&m_encoding_hist[best_encoding]); - - atomic_exchange_add32(&m_total_tiles, g_chunk_encodings[best_encoding].m_num_tiles); - - for (uint q = 0; q < cNumCompressedChunkVecs; q++) - { - if (q == cColorChunks) - { - if (!m_has_color_blocks) - continue; - } - else if (q > m_num_alpha_blocks) - continue; - - compressed_chunk& output = m_compressed_chunks[q][chunk_index]; - - output.m_encoding_index = static_cast(best_encoding); - output.m_num_tiles = static_cast(g_chunk_encodings[best_encoding].m_num_tiles); - - for (uint t = 0; t < g_chunk_encodings[best_encoding].m_num_tiles; t++) - { - const uint layout_index = g_chunk_encodings[best_encoding].m_tiles[t].m_layout_index; - - output.m_tiles[t].m_layout_index = static_cast(layout_index); - output.m_tiles[t].m_pixel_width = static_cast(g_chunk_encodings[best_encoding].m_tiles[t].m_width); - output.m_tiles[t].m_pixel_height = static_cast(g_chunk_encodings[best_encoding].m_tiles[t].m_height); - - if (q == cColorChunks) - { - const dxt1_endpoint_optimizer::results& color_results = color_optimizer_results[layout_index]; - const uint8* pColor_selectors = layout_color_selectors[layout_index]; - - output.m_tiles[t].m_endpoint_cluster_index = 0; - output.m_tiles[t].m_first_endpoint = color_results.m_low_color; - output.m_tiles[t].m_second_endpoint = color_results.m_high_color; - - memcpy(output.m_tiles[t].m_selectors, pColor_selectors, cChunkPixelWidth * cChunkPixelHeight); - output.m_tiles[t].m_alpha_encoding = color_results.m_alpha_block; - } - else - { - const uint a = q - cAlpha0Chunks; - - const dxt5_endpoint_optimizer::results& alpha_results = alpha_optimizer_results[a][layout_index]; - const uint8* pAlpha_selectors = layout_alpha_selectors[a][layout_index]; - - output.m_tiles[t].m_endpoint_cluster_index = 0; - output.m_tiles[t].m_first_endpoint = alpha_results.m_first_endpoint; - output.m_tiles[t].m_second_endpoint = alpha_results.m_second_endpoint; - - memcpy(output.m_tiles[t].m_selectors, pAlpha_selectors, cChunkPixelWidth * cChunkPixelHeight); - output.m_tiles[t].m_alpha_encoding = alpha_results.m_block_type != 0; - } - } // t - } // q - - if (m_params.m_debugging) - { - for (uint y = 0; y < cChunkPixelHeight; y++) - for (uint x = 0; x < cChunkPixelWidth; x++) - m_dbg_chunk_pixels[chunk_index](x, y) = decomp_chunk[best_encoding](x, y); - - for (uint t = 0; t < g_chunk_encodings[best_encoding].m_num_tiles; t++) - { - const uint layout_index = g_chunk_encodings[best_encoding].m_tiles[t].m_layout_index; - - const chunk_tile_desc& tile_desc = g_chunk_tile_layouts[layout_index]; - - for (uint ty = 0; ty < tile_desc.m_height; ty++) - for (uint tx = 0; tx < tile_desc.m_width; tx++) - m_dbg_chunk_pixels_tile_vis[chunk_index](tile_desc.m_x_ofs + tx, tile_desc.m_y_ofs + ty) = g_tile_layout_colors[layout_index]; - } - } - - } // chunk_index - } - - bool dxt_hc::determine_compressed_chunks() - { - utils::zero_object(m_encoding_hist); - - for (uint i = 0; i < cNumCompressedChunkVecs; i++) - m_compressed_chunks[i].clear(); - - if (m_has_color_blocks) - m_compressed_chunks[cColorChunks].resize(m_num_chunks); - - for (uint a = 0; a < m_num_alpha_blocks; a++) - m_compressed_chunks[cAlpha0Chunks + a].resize(m_num_chunks); - - if (m_params.m_debugging) - { - m_dbg_chunk_pixels.resize(m_num_chunks); - m_dbg_chunk_pixels_tile_vis.resize(m_num_chunks); - - for (uint i = 0; i < m_num_chunks; i++) - { - m_dbg_chunk_pixels[i].clear(); - m_dbg_chunk_pixels_tile_vis[i].clear(); - } - } - - m_total_tiles = 0; - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &dxt_hc::determine_compressed_chunks_task, i); - - m_pTask_pool->join(); - if (m_canceled) - return false; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - { - console::info("Total Pixels: %u, Chunks: %u, Blocks: %u, Adapted Tiles: %u", m_num_chunks * cChunkPixelWidth * cChunkPixelHeight, m_num_chunks, m_num_chunks * cChunkBlockWidth * cChunkBlockHeight, m_total_tiles); - - console::info("Chunk encoding type symbol_histogram: "); - for (uint e = 0; e < cNumChunkEncodings; e++) - console::info("%u ", m_encoding_hist[e]); - - console::info("Blocks per chunk encoding type: "); - for (uint e = 0; e < cNumChunkEncodings; e++) - console::info("%u ", m_encoding_hist[e] * cChunkBlockWidth * cChunkBlockHeight); - } -#endif - - return true; - } - - void dxt_hc::assign_color_endpoint_clusters_task(uint64 data, void* pData_ptr) - { - const uint thread_index = (uint)data; - assign_color_endpoint_clusters_state& state = *static_cast(pData_ptr); - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if (m_canceled) - return; - - if ((crn_get_current_thread_id() == m_main_thread_id) && ((chunk_index & 63) == 0)) - { - if (!update_progress(2, chunk_index, m_num_chunks)) - return; - } - - if (m_pTask_pool->get_num_threads()) - { - if ((chunk_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - uint cluster_index = state.m_vq.find_best_codebook_entry_fs(state.m_training_vecs[chunk_index][tile_index]); - - chunk.m_endpoint_cluster_index[tile_index] = static_cast(cluster_index); - } - } - } - - bool dxt_hc::determine_color_endpoint_clusters() - { - if (!m_has_color_blocks) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Generating color training vectors"); -#endif - - const float r_scale = .5f; - const float b_scale = .25f; - - vec6F_tree_vq vq; - - crnlib::vector< crnlib::vector > training_vecs; - - training_vecs.resize(m_num_chunks); - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if ((chunk_index & 255) == 0) - { - if (!update_progress(1, chunk_index, m_num_chunks)) - return false; - } - - const compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - training_vecs[chunk_index].resize(chunk.m_num_tiles); - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const compressed_tile& tile = chunk.m_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[tile.m_layout_index]; - - tree_clusterizer palettizer; - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - const color_quad_u8& c = m_pChunks[chunk_index](layout.m_x_ofs + x, layout.m_y_ofs + y); - - vec3F v; - if (m_params.m_perceptual) - { - v.set(c[0] * 1.0f/255.0f, c[1] * 1.0f/255.0f, c[2] * 1.0f/255.0f); - v[0] *= r_scale; - v[2] *= b_scale; - } - else - { - v.set(c[0] * 1.0f/255.0f, c[1] * 1.0f/255.0f, c[2] * 1.0f/255.0f); - } - - palettizer.add_training_vec(v, 1); - } - } - - palettizer.generate_codebook(2); - - uint tile_weight = tile.m_pixel_width * tile.m_pixel_height; - tile_weight = static_cast(tile_weight * m_pChunks[chunk_index].m_weight); - - vec3F v[2]; - utils::zero_object(v); - - for (uint i = 0; i < palettizer.get_codebook_size(); i++) - v[i] = palettizer.get_codebook_entry(i); - - if (palettizer.get_codebook_size() == 1) - v[1] = v[0]; - if (v[0].length() > v[1].length()) - utils::swap(v[0], v[1]); - - vec6F vv; - for (uint i = 0; i < 2; i++) - { - vv[i*3+0] = v[i][0]; - vv[i*3+1] = v[i][1]; - vv[i*3+2] = v[i][2]; - } - - vq.add_training_vec(vv, tile_weight); - - training_vecs[chunk_index][tile_index] = vv; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Begin color cluster analysis"); - timer t; - t.start(); -#endif - - uint codebook_size = math::minimum(m_total_tiles, m_params.m_color_endpoint_codebook_size); - vq.generate_codebook(codebook_size); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - { - double total_time = t.get_elapsed_secs(); - console::info("Codebook gen time: %3.3fs, Total color clusters: %u", total_time, vq.get_codebook_size()); - } -#endif - - m_color_clusters.resize(vq.get_codebook_size()); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Begin color cluster assignment"); -#endif - - assign_color_endpoint_clusters_state state(vq, training_vecs); - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &dxt_hc::assign_color_endpoint_clusters_task, i, &state); - - m_pTask_pool->join(); - if (m_canceled) - return false; - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - uint cluster_index = chunk.m_endpoint_cluster_index[tile_index]; - - m_color_clusters[cluster_index].m_tiles.push_back( std::make_pair(chunk_index, tile_index) ); - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Completed color cluster assignment"); -#endif - - return true; - } - - void dxt_hc::determine_alpha_endpoint_clusters_task(uint64 data, void* pData_ptr) - { - const uint thread_index = static_cast(data); - const determine_alpha_endpoint_clusters_state& state = *static_cast(pData_ptr); - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if (m_canceled) - return; - - if ((crn_get_current_thread_id() == m_main_thread_id) && ((chunk_index & 63) == 0)) - { - if (!update_progress(7, m_num_chunks * a + chunk_index, m_num_chunks * m_num_alpha_blocks)) - return; - } - - if (m_pTask_pool->get_num_threads()) - { - if ((chunk_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + a][chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - uint cluster_index = state.m_vq.find_best_codebook_entry_fs(state.m_training_vecs[a][chunk_index][tile_index]); - - chunk.m_endpoint_cluster_index[tile_index] = static_cast(cluster_index); - } - } - } - } - - bool dxt_hc::determine_alpha_endpoint_clusters() - { - if (!m_num_alpha_blocks) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Generating alpha training vectors"); -#endif - - determine_alpha_endpoint_clusters_state state; - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - state.m_training_vecs[a].resize(m_num_chunks); - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if ((chunk_index & 63) == 0) - { - if (!update_progress(6, m_num_chunks * a + chunk_index, m_num_chunks * m_num_alpha_blocks)) - return false; - } - - const compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + a][chunk_index]; - - state.m_training_vecs[a][chunk_index].resize(chunk.m_num_tiles); - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const compressed_tile& tile = chunk.m_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[tile.m_layout_index]; - - tree_clusterizer palettizer; - - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - uint c = m_pChunks[chunk_index](layout.m_x_ofs + x, layout.m_y_ofs + y)[m_params.m_alpha_component_indices[a]]; - - vec1F v(c * 1.0f/255.0f); - - palettizer.add_training_vec(v, 1); - } - } - palettizer.generate_codebook(2); - - const uint tile_weight = tile.m_pixel_width * tile.m_pixel_height; - - vec1F v[2]; - utils::zero_object(v); - - for (uint i = 0; i < palettizer.get_codebook_size(); i++) - v[i] = palettizer.get_codebook_entry(i); - - if (palettizer.get_codebook_size() == 1) - v[1] = v[0]; - if (v[0] > v[1]) - utils::swap(v[0], v[1]); - - vec2F vv(v[0][0], v[1][0]); - - state.m_vq.add_training_vec(vv, tile_weight); - - state.m_training_vecs[a][chunk_index][tile_index] = vv; - - } // tile_index - } // chunk_index - } // a - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Begin alpha cluster analysis"); - timer t; - t.start(); -#endif - - uint codebook_size = math::minimum(m_total_tiles, m_params.m_alpha_endpoint_codebook_size); - state.m_vq.generate_codebook(codebook_size); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - { - double total_time = t.get_elapsed_secs(); - console::info("Codebook gen time: %3.3fs, Total alpha clusters: %u", total_time, state.m_vq.get_codebook_size()); - } -#endif - - m_alpha_clusters.resize(state.m_vq.get_codebook_size()); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Begin alpha cluster assignment"); -#endif - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &dxt_hc::determine_alpha_endpoint_clusters_task, i, &state); - - m_pTask_pool->join(); - if (m_canceled) - return false; - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + a][chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const uint cluster_index = chunk.m_endpoint_cluster_index[tile_index]; - - m_alpha_clusters[cluster_index].m_tiles.push_back( std::make_pair(chunk_index, tile_index | (a << 16)) ); - } - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Completed alpha cluster assignment"); -#endif - - return true; - } - - void dxt_hc::determine_color_endpoint_codebook_task(uint64 data, void* pData_ptr) - { - pData_ptr; - const uint thread_index = static_cast(data); - - if (!m_has_color_blocks) - return; - - crnlib::vector pixels; - pixels.reserve(512); - - crnlib::vector selectors; - - uint total_pixels = 0; - - uint total_empty_clusters = 0; - for (uint cluster_index = 0; cluster_index < m_color_clusters.size(); cluster_index++) - { - if (m_canceled) - return; - - if ((crn_get_current_thread_id() == m_main_thread_id) && ((cluster_index & 63) == 0)) - { - if (!update_progress(3, cluster_index, m_color_clusters.size())) - return; - } - - if (m_pTask_pool->get_num_threads()) - { - if ((cluster_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - tile_cluster& cluster = m_color_clusters[cluster_index]; - if (cluster.m_tiles.empty()) - { - total_empty_clusters++; - continue; - } - - pixels.resize(0); - - for (uint t = 0; t < cluster.m_tiles.size(); t++) - { - const uint chunk_index = cluster.m_tiles[t].first; - const uint tile_index = cluster.m_tiles[t].second; - CRNLIB_ASSERT(chunk_index < m_num_chunks); - CRNLIB_ASSERT(tile_index < cChunkMaxTiles); - - const compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - CRNLIB_ASSERT(tile_index < chunk.m_num_tiles); - const compressed_tile& tile = chunk.m_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[tile.m_layout_index]; - - for (uint y = 0; y < layout.m_height; y++) - for (uint x = 0; x < layout.m_width; x++) - pixels.push_back( m_pChunks[chunk_index](layout.m_x_ofs + x, layout.m_y_ofs + y) ); - } - - total_pixels += pixels.size(); - - selectors.resize(pixels.size()); - - dxt1_endpoint_optimizer::params params; - params.m_block_index = cluster_index; - params.m_pPixels = &pixels[0]; - params.m_num_pixels = pixels.size(); - params.m_pixels_have_alpha = false; - params.m_use_alpha_blocks = false; - params.m_perceptual = m_params.m_perceptual; - params.m_quality = cCRNDXTQualityUber; - params.m_endpoint_caching = false; - - dxt1_endpoint_optimizer::results results; - results.m_pSelectors = &selectors[0]; - - dxt1_endpoint_optimizer optimizer; - const bool all_transparent = optimizer.compute(params, results); - all_transparent; - - cluster.m_first_endpoint = results.m_low_color; - cluster.m_second_endpoint = results.m_high_color; - cluster.m_alpha_encoding = results.m_alpha_block; - cluster.m_error = results.m_error; - - uint pixel_index = 0; - - for (uint t = 0; t < cluster.m_tiles.size(); t++) - { - const uint chunk_index = cluster.m_tiles[t].first; - const uint tile_index = cluster.m_tiles[t].second; - - CRNLIB_ASSERT(chunk_index < m_num_chunks); - - compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - CRNLIB_ASSERT(tile_index < chunk.m_num_tiles); - - CRNLIB_ASSERT(chunk.m_endpoint_cluster_index[tile_index] == cluster_index); - - const compressed_tile& tile = chunk.m_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[tile.m_layout_index]; - layout; - - compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - const uint total_pixels = tile.m_pixel_width * tile.m_pixel_height; - - quantized_tile.m_endpoint_cluster_index = cluster_index; - quantized_tile.m_first_endpoint = results.m_low_color; - quantized_tile.m_second_endpoint = results.m_high_color; - //quantized_tile.m_error = results.m_error; - quantized_tile.m_alpha_encoding = results.m_alpha_block; - quantized_tile.m_pixel_width = tile.m_pixel_width; - quantized_tile.m_pixel_height = tile.m_pixel_height; - quantized_tile.m_layout_index = tile.m_layout_index; - - memcpy(quantized_tile.m_selectors, &selectors[pixel_index], total_pixels); - - pixel_index += total_pixels; - } - } - - //CRNLIB_ASSERT(total_pixels == (m_num_chunks * cChunkPixelWidth * cChunkPixelHeight)); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - { - if (total_empty_clusters) - console::warning("Total empty color clusters: %u", total_empty_clusters); - } -#endif - } - - bool dxt_hc::determine_color_endpoint_codebook() - { - if (!m_has_color_blocks) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Computing optimal color cluster endpoints"); -#endif - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &dxt_hc::determine_color_endpoint_codebook_task, i, NULL); - - m_pTask_pool->join(); - - return !m_canceled; - } - - void dxt_hc::determine_alpha_endpoint_codebook_task(uint64 data, void* pData_ptr) - { - pData_ptr; - - const uint thread_index = static_cast(data); - - crnlib::vector pixels; - pixels.reserve(512); - - crnlib::vector selectors; - selectors.reserve(512); - - uint total_empty_clusters = 0; - for (uint cluster_index = 0; cluster_index < m_alpha_clusters.size(); cluster_index++) - { - if (m_canceled) - return; - - if ((crn_get_current_thread_id() == m_main_thread_id) && ((cluster_index & 63) == 0)) - { - if (!update_progress(8, cluster_index, m_alpha_clusters.size())) - return; - } - - if (m_pTask_pool->get_num_threads()) - { - if ((cluster_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - tile_cluster& cluster = m_alpha_clusters[cluster_index]; - if (cluster.m_tiles.empty()) - { - total_empty_clusters++; - continue; - } - - pixels.resize(0); - - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second & 0xFFFFU; - const uint alpha_index = cluster.m_tiles[tile_iter].second >> 16U; - - CRNLIB_ASSERT(chunk_index < m_num_chunks); - CRNLIB_ASSERT(tile_index < cChunkMaxTiles); - CRNLIB_ASSERT(alpha_index < m_num_alpha_blocks); - - const compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + alpha_index][chunk_index]; - - CRNLIB_ASSERT(chunk.m_endpoint_cluster_index[tile_index] == cluster_index); - - CRNLIB_ASSERT(tile_index < chunk.m_num_tiles); - const compressed_tile& tile = chunk.m_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[tile.m_layout_index]; - - color_quad_u8 c(cClear); - - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - c[0] = m_pChunks[chunk_index](layout.m_x_ofs + x, layout.m_y_ofs + y)[ m_params.m_alpha_component_indices[alpha_index] ]; - - pixels.push_back(c); - } - } - } - - selectors.resize(pixels.size()); - - dxt5_endpoint_optimizer::params params; - params.m_block_index = cluster_index; - params.m_pPixels = &pixels[0]; - params.m_num_pixels = pixels.size(); - params.m_comp_index = 0; - params.m_quality = cCRNDXTQualityUber; - params.m_use_both_block_types = false; - - dxt5_endpoint_optimizer::results results; - results.m_pSelectors = &selectors[0]; - - dxt5_endpoint_optimizer optimizer; - const bool all_transparent = optimizer.compute(params, results); - all_transparent; - - cluster.m_first_endpoint = results.m_first_endpoint; - cluster.m_second_endpoint = results.m_second_endpoint; - cluster.m_alpha_encoding = results.m_block_type != 0; - cluster.m_error = results.m_error; - - uint pixel_index = 0; - - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second & 0xFFFFU; - const uint alpha_index = cluster.m_tiles[tile_iter].second >> 16U; - CRNLIB_ASSERT(chunk_index < m_num_chunks); - CRNLIB_ASSERT(tile_index < cChunkMaxTiles); - CRNLIB_ASSERT(alpha_index < m_num_alpha_blocks); - - compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + alpha_index][chunk_index]; - - CRNLIB_ASSERT(chunk.m_endpoint_cluster_index[tile_index] == cluster_index); - - CRNLIB_ASSERT(tile_index < chunk.m_num_tiles); - const compressed_tile& tile = chunk.m_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[tile.m_layout_index]; - layout; - - compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - const uint total_pixels = tile.m_pixel_width * tile.m_pixel_height; - - quantized_tile.m_endpoint_cluster_index = cluster_index; - quantized_tile.m_first_endpoint = results.m_first_endpoint; - quantized_tile.m_second_endpoint = results.m_second_endpoint; - //quantized_tile.m_error = results.m_error; - quantized_tile.m_alpha_encoding = results.m_block_type != 0; - quantized_tile.m_pixel_width = tile.m_pixel_width; - quantized_tile.m_pixel_height = tile.m_pixel_height; - quantized_tile.m_layout_index = tile.m_layout_index; - - memcpy(quantized_tile.m_selectors, &selectors[pixel_index], total_pixels); - - pixel_index += total_pixels; - } - } // cluster_index - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - { - if (total_empty_clusters) - console::warning("Total empty alpha clusters: %u", total_empty_clusters); - } -#endif - } - - bool dxt_hc::determine_alpha_endpoint_codebook() - { - if (!m_num_alpha_blocks) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Computing optimal alpha cluster endpoints"); -#endif - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &dxt_hc::determine_alpha_endpoint_codebook_task, i, NULL); - - m_pTask_pool->join(); - - return !m_canceled; - } - - void dxt_hc::create_quantized_debug_images() - { - if (!m_params.m_debugging) - return; - - if (m_has_color_blocks) - { - m_dbg_chunk_pixels_color_quantized.resize(m_num_chunks); - m_dbg_chunk_pixels_quantized_color_selectors.resize(m_num_chunks); - m_dbg_chunk_pixels_orig_color_selectors.resize(m_num_chunks); - - for (uint i = 0; i < m_num_chunks; i++) - { - m_dbg_chunk_pixels_color_quantized[i].clear(); - m_dbg_chunk_pixels_quantized_color_selectors[i].clear(); - m_dbg_chunk_pixels_orig_color_selectors[i].clear(); - } - } - - if (m_num_alpha_blocks) - { - m_dbg_chunk_pixels_alpha_quantized.resize(m_num_chunks); - m_dbg_chunk_pixels_quantized_alpha_selectors.resize(m_num_chunks); - m_dbg_chunk_pixels_orig_alpha_selectors.resize(m_num_chunks); - - for (uint i = 0; i < m_num_chunks; i++) - { - m_dbg_chunk_pixels_alpha_quantized[i].clear(); - m_dbg_chunk_pixels_quantized_alpha_selectors[i].clear(); - m_dbg_chunk_pixels_orig_alpha_selectors[i].clear(); - } - } - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if (m_has_color_blocks) - { - pixel_chunk& output_chunk_color_quantized = m_dbg_chunk_pixels_color_quantized[chunk_index]; - pixel_chunk& output_chunk_selectors = m_dbg_chunk_pixels_quantized_color_selectors[chunk_index]; - pixel_chunk& output_chunk_orig_selectors = m_dbg_chunk_pixels_orig_color_selectors[chunk_index]; - - const compressed_chunk& color_chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - for (uint tile_index = 0; tile_index < color_chunk.m_num_tiles; tile_index++) - { - const compressed_tile& quantized_tile = color_chunk.m_quantized_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[quantized_tile.m_layout_index]; - - const uint8* pColor_Selectors = quantized_tile.m_selectors; - - color_quad_u8 block_colors[cDXT1SelectorValues]; - CRNLIB_ASSERT(quantized_tile.m_first_endpoint >= quantized_tile.m_second_endpoint); - dxt1_block::get_block_colors(block_colors, static_cast(quantized_tile.m_first_endpoint), static_cast(quantized_tile.m_second_endpoint)); - - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - const uint selector = pColor_Selectors[x + y * layout.m_width]; - - output_chunk_selectors(x + layout.m_x_ofs, y + layout.m_y_ofs) = selector*255/(cDXT1SelectorValues-1); - - output_chunk_orig_selectors(x + layout.m_x_ofs, y + layout.m_y_ofs) = color_chunk.m_tiles[tile_index].m_selectors[x + y * layout.m_width] * 255 / (cDXT1SelectorValues-1); - - output_chunk_color_quantized(x + layout.m_x_ofs, y + layout.m_y_ofs) = block_colors[selector]; - } - } - } - } - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - pixel_chunk& output_chunk_alpha_quantized = m_dbg_chunk_pixels_alpha_quantized[chunk_index]; - pixel_chunk& output_chunk_selectors = m_dbg_chunk_pixels_quantized_alpha_selectors[chunk_index]; - pixel_chunk& output_chunk_orig_selectors = m_dbg_chunk_pixels_orig_alpha_selectors[chunk_index]; - - const compressed_chunk& alpha_chunk = m_compressed_chunks[cAlpha0Chunks + a][chunk_index]; - - for (uint tile_index = 0; tile_index < alpha_chunk.m_num_tiles; tile_index++) - { - const compressed_tile& quantized_tile = alpha_chunk.m_quantized_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[quantized_tile.m_layout_index]; - - const uint8* pAlpha_selectors = quantized_tile.m_selectors; - - uint block_values[cDXT5SelectorValues]; - CRNLIB_ASSERT(quantized_tile.m_first_endpoint >= quantized_tile.m_second_endpoint); - dxt5_block::get_block_values(block_values, quantized_tile.m_first_endpoint, quantized_tile.m_second_endpoint); - - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - const uint selector = pAlpha_selectors[x + y * layout.m_width]; - - CRNLIB_ASSERT(selector < cDXT5SelectorValues); - - output_chunk_selectors(x + layout.m_x_ofs, y + layout.m_y_ofs)[m_params.m_alpha_component_indices[a]] = static_cast(selector*255/(cDXT5SelectorValues-1)); - - output_chunk_orig_selectors(x + layout.m_x_ofs, y + layout.m_y_ofs)[m_params.m_alpha_component_indices[a]] = static_cast(alpha_chunk.m_tiles[tile_index].m_selectors[x + y * layout.m_width]*255/(cDXT5SelectorValues-1)); - - output_chunk_alpha_quantized(x + layout.m_x_ofs, y + layout.m_y_ofs)[m_params.m_alpha_component_indices[a]] = static_cast(block_values[selector]); - } - } - } - } // a - - } - } - - void dxt_hc::create_selector_codebook_task(uint64 data, void* pData_ptr) - { - const uint thread_index = static_cast(data); - const create_selector_codebook_state& state = *static_cast(pData_ptr); - - for (uint comp_chunk_index = state.m_comp_index_start; comp_chunk_index <= state.m_comp_index_end; comp_chunk_index++) - { - const uint alpha_index = state.m_alpha_blocks ? (comp_chunk_index - cAlpha0Chunks) : 0; - const uint alpha_pixel_comp = state.m_alpha_blocks ? m_params.m_alpha_component_indices[alpha_index] : 0; - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if (m_canceled) - return; - - if ((crn_get_current_thread_id() == m_main_thread_id) && ((chunk_index & 127) == 0)) - { - if (!update_progress(12 + comp_chunk_index, chunk_index, m_num_chunks)) - return; - } - - if (m_pTask_pool->get_num_threads()) - { - if ((chunk_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - compressed_chunk& chunk = m_compressed_chunks[comp_chunk_index][chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[quantized_tile.m_layout_index]; - - const uint tile_blocks_x = layout.m_width >> 2; - const uint tile_blocks_y = layout.m_height >> 2; - - const uint tile_block_ofs_x = layout.m_x_ofs >> 2; - const uint tile_block_ofs_y = layout.m_y_ofs >> 2; - - if (state.m_alpha_blocks) - { - uint block_values[cDXT5SelectorValues]; - dxt5_block::get_block_values(block_values, quantized_tile.m_first_endpoint, quantized_tile.m_second_endpoint); - - for (uint by = 0; by < tile_blocks_y; by++) - { - for (uint bx = 0; bx < tile_blocks_x; bx++) - { - #if 0 - uint best_index = selector_vq.find_best_codebook_entry_fs(training_vecs[comp_chunk_index][(tile_block_ofs_x+bx)+(tile_block_ofs_y+by)*2][chunk_index]); - #else - const dxt_pixel_block& block = m_pChunks[chunk_index].m_blocks[tile_block_ofs_y + by][tile_block_ofs_x + bx]; - - uint best_error = UINT_MAX; - uint best_index = 0; - - for (uint i = 0; i < state.m_selectors_cb.size(); i++) - { - const selectors& s = state.m_selectors_cb[i]; - - uint total_error = 0; - - for (uint y = 0; y < cBlockPixelHeight; y++) - { - for (uint x = 0; x < cBlockPixelWidth; x++) - { - int a = block.m_pixels[y][x][alpha_pixel_comp]; - int b = block_values[s.m_selectors[y][x]]; - int error = a - b; - error *= error; - - total_error += error; - if (total_error > best_error) - goto early_out; - } // x - } //y - - early_out: - if (total_error < best_error) - { - best_error = total_error; - best_index = i; - - if (best_error == 0) - break; - } - } // i - #endif - - CRNLIB_ASSERT( (tile_block_ofs_x + bx) < 2 ); - CRNLIB_ASSERT( (tile_block_ofs_y + by) < 2 ); - - chunk.m_selector_cluster_index[tile_block_ofs_y + by][tile_block_ofs_x + bx] = static_cast(best_index); - - { - scoped_spinlock lock(state.m_chunk_blocks_using_selectors_lock); - state.m_chunk_blocks_using_selectors[best_index].push_back( block_id(chunk_index, alpha_index, tile_index, tile_block_ofs_x + bx, tile_block_ofs_y + by ) ); - } - // std::make_pair(chunk_index, (tile_index << 16) | ((tile_block_ofs_y + by) << 8) | (tile_block_ofs_x + bx) ) ); - - } // bx - } // by - - } - else - { - color_quad_u8 block_colors[cDXT1SelectorValues]; - dxt1_block::get_block_colors4(block_colors, static_cast(quantized_tile.m_first_endpoint), static_cast(quantized_tile.m_second_endpoint)); - - const bool block_with_alpha = quantized_tile.m_first_endpoint == quantized_tile.m_second_endpoint; - - for (uint by = 0; by < tile_blocks_y; by++) - { - for (uint bx = 0; bx < tile_blocks_x; bx++) - { - const dxt_pixel_block& block = m_pChunks[chunk_index].m_blocks[tile_block_ofs_y + by][tile_block_ofs_x + bx]; - - uint best_error = UINT_MAX; - uint best_index = 0; - - for (uint i = 0; i < state.m_selectors_cb.size(); i++) - { - const selectors& s = state.m_selectors_cb[i]; - - uint total_error = 0; - - for (uint y = 0; y < cBlockPixelHeight; y++) - { - for (uint x = 0; x < cBlockPixelWidth; x++) - { - const color_quad_u8& a = block.m_pixels[y][x]; - - uint selector_index = s.m_selectors[y][x]; - if ((block_with_alpha) && (selector_index == 3)) - total_error += 999999; - - const color_quad_u8& b = block_colors[selector_index]; - - uint error = color::color_distance(m_params.m_perceptual, a, b, false); - - total_error += error; - if (total_error > best_error) - goto early_out2; - } // x - } //y - - early_out2: - if (total_error < best_error) - { - best_error = total_error; - best_index = i; - - if (best_error == 0) - break; - } - } // i - - CRNLIB_ASSERT( (tile_block_ofs_x + bx) < 2 ); - CRNLIB_ASSERT( (tile_block_ofs_y + by) < 2 ); - - chunk.m_selector_cluster_index[tile_block_ofs_y + by][tile_block_ofs_x + bx] = static_cast(best_index); - - { - scoped_spinlock lock(state.m_chunk_blocks_using_selectors_lock); - state.m_chunk_blocks_using_selectors[best_index].push_back( block_id(chunk_index, 0, tile_index, tile_block_ofs_x + bx, tile_block_ofs_y + by ) ); - } - // std::make_pair(chunk_index, (tile_index << 16) | ((tile_block_ofs_y + by) << 8) | (tile_block_ofs_x + bx) ) ); - - } // bx - } // by - - } // if alpha_blocks - - } // tile_index - - } // chunk_index - - } // comp_chunk_index - } - - bool dxt_hc::create_selector_codebook(bool alpha_blocks) - { -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Computing selector training vectors"); -#endif - - const uint cColorDistToWeight = 2000; - const uint cAlphaErrorToWeight = 8; - - vec16F_tree_vq selector_vq; - - uint comp_index_start = cColorChunks; - uint comp_index_end = cColorChunks; - if (alpha_blocks) - { - comp_index_start = cAlpha0Chunks; - comp_index_end = cAlpha0Chunks + m_num_alpha_blocks - 1; - } - - crnlib::vector training_vecs[cNumCompressedChunkVecs][4]; - - for (uint comp_chunk_index = comp_index_start; comp_chunk_index <= comp_index_end; comp_chunk_index++) - { - for (uint i = 0; i < 4; i++) - training_vecs[comp_chunk_index][i].resize(m_num_chunks); - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if ((chunk_index & 63) == 0) - { - if (!update_progress(9 + comp_chunk_index, chunk_index, m_num_chunks)) - return false; - } - - const compressed_chunk& chunk = m_compressed_chunks[comp_chunk_index][chunk_index]; - - uint8 block_selectors[cChunkBlockWidth][cChunkBlockHeight][cBlockPixelWidth * cBlockPixelHeight]; - uint block_weight[cChunkBlockWidth][cChunkBlockHeight]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - uint weight; - if (comp_chunk_index == cColorChunks) - { - const color_quad_u8 first_color(dxt1_block::unpack_color(static_cast(quantized_tile.m_first_endpoint), true)); - const color_quad_u8 second_color(dxt1_block::unpack_color(static_cast(quantized_tile.m_second_endpoint), true)); - const uint dist = color::color_distance(m_params.m_perceptual, first_color, second_color, false); - - weight = dist / cColorDistToWeight; - - weight = static_cast(weight * m_pChunks[chunk_index].m_weight); - } - else - { - int first_endpoint = quantized_tile.m_first_endpoint; - int second_endpoint = quantized_tile.m_second_endpoint; - int error = first_endpoint - second_endpoint; - error = error * error; - - weight = static_cast(error / cAlphaErrorToWeight); - } - - const uint cMaxWeight = 2048; - - weight = math::clamp(weight, 1U, cMaxWeight); - - // umm, this is a hack - float f = math::lerp(1.15f, 1.0f, chunk.m_encoding_index / float(cNumChunkEncodings - 1)); - weight = (uint)(weight * f); - - const chunk_tile_desc& layout = g_chunk_tile_layouts[quantized_tile.m_layout_index]; - - for (uint y = 0; y < (layout.m_height >> 2); y++) - for (uint x = 0; x < (layout.m_width >> 2); x++) - block_weight[x + (layout.m_x_ofs >> 2)][y + (layout.m_y_ofs >> 2)] = weight; - - const uint8* pSelectors = quantized_tile.m_selectors; - - for (uint y = 0; y < layout.m_height; y++) - { - const uint cy = y + layout.m_y_ofs; - - for (uint x = 0; x < layout.m_width; x++) - { - const uint selector = pSelectors[x + y * layout.m_width]; - - if (comp_chunk_index == cColorChunks) - CRNLIB_ASSERT(selector < cDXT1SelectorValues); - else - CRNLIB_ASSERT(selector < cDXT5SelectorValues); - - const uint cx = x + layout.m_x_ofs; - - block_selectors[cx >> 2][cy >> 2][(cx & 3) + (cy & 3) * 4] = static_cast(selector); - } // x - } // y - } // tile_index - - vec16F v; - for (uint y = 0; y < cChunkBlockHeight; y++) - { - for (uint x = 0; x < cChunkBlockWidth; x++) - { - for (uint i = 0; i < cBlockPixelWidth * cBlockPixelHeight; i++) - { - uint s = block_selectors[x][y][i]; - - float f; - - if (comp_chunk_index == cColorChunks) - { - CRNLIB_ASSERT(s < cDXT1SelectorValues); - f = (g_dxt1_to_linear[s] + .5f) * 1.0f/4.0f; - } - else - { - CRNLIB_ASSERT(s < cDXT5SelectorValues); - f = (g_dxt5_to_linear[s] + .5f) * 1.0f/8.0f; - } - - CRNLIB_ASSERT((f >= 0.0f) && (f <= 1.0f)); - - v[i] = f; - } // i - - selector_vq.add_training_vec(v, block_weight[x][y]); - - training_vecs[comp_chunk_index][x+y*2][chunk_index] = v; - } // x - } // y - - } // chunk_index - - } // comp_chunk_index - - timer t; - t.start(); - - selector_vq.generate_codebook(alpha_blocks ? m_params.m_alpha_selector_codebook_size : m_params.m_color_selector_codebook_size); - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - { - double total_time = t.get_elapsed_secs(); - console::info("Codebook gen time: %3.3fs, Selector codebook size: %u", total_time, selector_vq.get_codebook_size()); - } -#endif - - selectors_vec& selectors_cb = alpha_blocks ? m_alpha_selectors : m_color_selectors; - - selectors_cb.resize(selector_vq.get_codebook_size()); - - for (uint i = 0; i < selector_vq.get_codebook_size(); i++) - { - const vec16F& v = selector_vq.get_codebook_entry(i); - - for (uint j = 0; j < cBlockPixelWidth * cBlockPixelHeight; j++) - { - int s; - if (alpha_blocks) - { - s = math::clamp(static_cast(v[j] * 8.0f), 0, 7); - s = g_dxt5_from_linear[s]; - } - else - { - s = math::clamp(static_cast(v[j] * 4.0f), 0, 3); - s = g_dxt1_from_linear[s]; - } - - selectors_cb[i].m_selectors[j >> 2][j & 3] = static_cast(s); - } // j - } // i - - chunk_blocks_using_selectors_vec& chunk_blocks_using_selectors = alpha_blocks ? m_chunk_blocks_using_alpha_selectors : m_chunk_blocks_using_color_selectors; - - chunk_blocks_using_selectors.clear(); - chunk_blocks_using_selectors.resize(selectors_cb.size()); - - create_selector_codebook_state state(*this, alpha_blocks, comp_index_start, comp_index_end, selector_vq, chunk_blocks_using_selectors, selectors_cb); - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &dxt_hc::create_selector_codebook_task, i, &state); - - m_pTask_pool->join(); - - return !m_canceled; - } - - bool dxt_hc::refine_quantized_color_selectors() - { - if (!m_has_color_blocks) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Refining quantized color selectors"); -#endif - - uint total_refined_selectors = 0; - uint total_refined_pixels = 0; - uint total_selectors = 0; - - for (uint selector_index = 0; selector_index < m_color_selectors.size(); selector_index++) - { - if ((selector_index & 255) == 0) - { - if (!update_progress(15, selector_index, m_color_selectors.size())) - return false; - } - - if (m_chunk_blocks_using_color_selectors[selector_index].empty()) - continue; - - selectors& sel = m_color_selectors[selector_index]; - - for (uint y = 0; y < cBlockPixelHeight; y++) - { - for (uint x = 0; x < cBlockPixelWidth; x++) - { - uint best_s = 0; - uint best_error = UINT_MAX; - - for (uint s = 0; s < cDXT1SelectorValues; s++) - { - uint total_error = 0; - - for (uint block_iter = 0; block_iter < m_chunk_blocks_using_color_selectors[selector_index].size(); block_iter++) - { - const block_id& id = m_chunk_blocks_using_color_selectors[selector_index][block_iter]; - const uint chunk_index = id.m_chunk_index; - const uint tile_index = id.m_tile_index; - const uint chunk_block_x = id.m_block_x; - const uint chunk_block_y = id.m_block_y; - - CRNLIB_ASSERT((chunk_block_x < cChunkBlockWidth) && (chunk_block_y < cChunkBlockHeight)); - - const compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - CRNLIB_ASSERT(tile_index < chunk.m_num_tiles); - - CRNLIB_ASSERT(chunk.m_selector_cluster_index[chunk_block_y][chunk_block_x] == selector_index); - - const compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - //const chunk_tile_desc& tile_desc = g_chunk_tile_layouts[tile.m_layout_index]; - - color_quad_u8 block_colors[cDXT1SelectorValues]; - CRNLIB_ASSERT(tile.m_first_endpoint >= tile.m_second_endpoint); - dxt1_block::get_block_colors4(block_colors, static_cast(tile.m_first_endpoint), static_cast(tile.m_second_endpoint)); - - if ((tile.m_first_endpoint == tile.m_second_endpoint) && (s == 3)) - total_error += 999999; - - const color_quad_u8& orig_pixel = m_pChunks[chunk_index](chunk_block_x * cBlockPixelWidth + x, chunk_block_y * cBlockPixelHeight + y); - const color_quad_u8& quantized_pixel = block_colors[s]; - - const uint error = color::color_distance(m_params.m_perceptual, orig_pixel, quantized_pixel, false); - total_error += error; - - } // block_iter - - if (total_error < best_error) - { - best_error = total_error; - best_s = s; - } - - } // s - - if (sel.m_selectors[y][x] != best_s) - { - total_refined_selectors++; - total_refined_pixels += m_chunk_blocks_using_color_selectors[selector_index].size(); - sel.m_selectors[y][x] = static_cast(best_s); - } - - total_selectors++; - - } //x - - } //y - - } // selector_index - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Total refined pixels: %u, selectors: %u out of %u", total_refined_pixels, total_refined_selectors, total_selectors); -#endif - - return true; - } - - bool dxt_hc::refine_quantized_alpha_selectors() - { - if (!m_num_alpha_blocks) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Refining quantized alpha selectors"); -#endif - - uint total_refined_selectors = 0; - uint total_refined_pixels = 0; - uint total_selectors = 0; - - for (uint selector_index = 0; selector_index < m_alpha_selectors.size(); selector_index++) - { - if ((selector_index & 255) == 0) - { - if (!update_progress(16, selector_index, m_alpha_selectors.size())) - return false; - } - - if (m_chunk_blocks_using_alpha_selectors[selector_index].empty()) - continue; - - selectors& sel = m_alpha_selectors[selector_index]; - - for (uint y = 0; y < cBlockPixelHeight; y++) - { - for (uint x = 0; x < cBlockPixelWidth; x++) - { - uint best_s = 0; - uint best_error = UINT_MAX; - - for (uint s = 0; s < cDXT5SelectorValues; s++) - { - uint total_error = 0; - - for (uint block_iter = 0; block_iter < m_chunk_blocks_using_alpha_selectors[selector_index].size(); block_iter++) - { - const block_id& id = m_chunk_blocks_using_alpha_selectors[selector_index][block_iter]; - const uint chunk_index = id.m_chunk_index; - const uint tile_index = id.m_tile_index; - const uint chunk_block_x = id.m_block_x; - const uint chunk_block_y = id.m_block_y; - const uint alpha_index = id.m_alpha_index; - CRNLIB_ASSERT(alpha_index < m_num_alpha_blocks); - - CRNLIB_ASSERT((chunk_block_x < cChunkBlockWidth) && (chunk_block_y < cChunkBlockHeight)); - - const compressed_chunk& chunk = m_compressed_chunks[alpha_index + cAlpha0Chunks][chunk_index]; - CRNLIB_ASSERT(tile_index < chunk.m_num_tiles); - - CRNLIB_ASSERT(chunk.m_selector_cluster_index[chunk_block_y][chunk_block_x] == selector_index); - - const compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - //const chunk_tile_desc& tile_desc = g_chunk_tile_layouts[tile.m_layout_index]; - - uint block_values[cDXT5SelectorValues]; - CRNLIB_ASSERT(tile.m_first_endpoint >= tile.m_second_endpoint); - dxt5_block::get_block_values(block_values, tile.m_first_endpoint, tile.m_second_endpoint); - - int orig_value = m_pChunks[chunk_index](chunk_block_x * cBlockPixelWidth + x, chunk_block_y * cBlockPixelHeight + y)[m_params.m_alpha_component_indices[alpha_index]]; - int quantized_value = block_values[s]; - - int error = (orig_value - quantized_value); - error *= error; - - total_error += error; - - } // block_iter - - if (total_error < best_error) - { - best_error = total_error; - best_s = s; - } - - } // s - - if (sel.m_selectors[y][x] != best_s) - { - total_refined_selectors++; - total_refined_pixels += m_chunk_blocks_using_alpha_selectors[selector_index].size(); - sel.m_selectors[y][x] = static_cast(best_s); - } - - total_selectors++; - - } //x - - } //y - - } // selector_index - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Total refined pixels: %u, selectors: %u out of %u", total_refined_pixels, total_refined_selectors, total_selectors); -#endif - - return true; - } - - bool dxt_hc::refine_quantized_color_endpoints() - { - if (!m_has_color_blocks) - return true; - - uint total_refined_tiles = 0; - uint total_refined_pixels = 0; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Refining quantized color endpoints"); -#endif - - for (uint cluster_index = 0; cluster_index < m_color_clusters.size(); cluster_index++) - { - if ((cluster_index & 255) == 0) - { - if (!update_progress(17, cluster_index, m_color_clusters.size())) - return false; - } - - tile_cluster& cluster = m_color_clusters[cluster_index]; - - uint total_pixels = 0; - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second; - - compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - CRNLIB_ASSERT(tile.m_first_endpoint == cluster.m_first_endpoint); - CRNLIB_ASSERT(tile.m_second_endpoint == cluster.m_second_endpoint); - - total_pixels += (tile.m_pixel_width * tile.m_pixel_height); - } - - if (!total_pixels) - continue; - - crnlib::vector pixels; - crnlib::vector selectors; - - pixels.reserve(total_pixels); - selectors.reserve(total_pixels); - - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second; - - compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - const pixel_chunk& src_pixels = m_pChunks[chunk_index]; - - CRNLIB_ASSERT(tile.m_first_endpoint == cluster.m_first_endpoint); - CRNLIB_ASSERT(tile.m_second_endpoint == cluster.m_second_endpoint); - - const chunk_tile_desc& tile_layout = g_chunk_tile_layouts[tile.m_layout_index]; - - for (uint y = 0; y < tile.m_pixel_height; y++) - { - for (uint x = 0; x < tile.m_pixel_width; x++) - { - selectors.push_back(tile.m_selectors[x + y * tile.m_pixel_width]); - - pixels.push_back(src_pixels(x + tile_layout.m_x_ofs, y + tile_layout.m_y_ofs)); - } - } - } - - dxt_endpoint_refiner refiner; - dxt_endpoint_refiner::params p; - dxt_endpoint_refiner::results r; - - p.m_perceptual = m_params.m_perceptual; - p.m_pSelectors = &selectors[0]; - p.m_pPixels = &pixels[0]; - p.m_num_pixels = total_pixels; - p.m_dxt1_selectors = true; - p.m_error_to_beat = cluster.m_error; - p.m_block_index = cluster_index; - - if (!refiner.refine(p, r)) - continue; - - total_refined_tiles++; - total_refined_pixels += total_pixels; - - cluster.m_error = r.m_error; - - cluster.m_first_endpoint = r.m_low_color; - cluster.m_second_endpoint = r.m_high_color; - - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second; - - compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - tile.m_first_endpoint = r.m_low_color; - tile.m_second_endpoint = r.m_high_color; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Total refined pixels: %u, endpoints: %u out of %u", total_refined_pixels, total_refined_tiles, m_color_clusters.size()); -#endif - - return true; - } - - bool dxt_hc::refine_quantized_alpha_endpoints() - { - if (!m_num_alpha_blocks) - return true; - - uint total_refined_tiles = 0; - uint total_refined_pixels = 0; -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Refining quantized alpha endpoints"); -#endif - - for (uint cluster_index = 0; cluster_index < m_alpha_clusters.size(); cluster_index++) - { - if ((cluster_index & 255) == 0) - { - if (!update_progress(18, cluster_index, m_alpha_clusters.size())) - return false; - } - - tile_cluster& cluster = m_alpha_clusters[cluster_index]; - - uint total_pixels = 0; - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second & 0xFFFFU; - const uint alpha_index = cluster.m_tiles[tile_iter].second >> 16U; - - compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + alpha_index][chunk_index]; - compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - CRNLIB_ASSERT(tile.m_first_endpoint == cluster.m_first_endpoint); - CRNLIB_ASSERT(tile.m_second_endpoint == cluster.m_second_endpoint); - - total_pixels += (tile.m_pixel_width * tile.m_pixel_height); - } - - if (!total_pixels) - continue; - - crnlib::vector pixels; - crnlib::vector selectors; - - pixels.reserve(total_pixels); - selectors.reserve(total_pixels); - - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second & 0xFFFFU; - const uint alpha_index = cluster.m_tiles[tile_iter].second >> 16U; - - compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + alpha_index][chunk_index]; - compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - const pixel_chunk& src_pixels = m_pChunks[chunk_index]; - - CRNLIB_ASSERT(tile.m_first_endpoint == cluster.m_first_endpoint); - CRNLIB_ASSERT(tile.m_second_endpoint == cluster.m_second_endpoint); - - const chunk_tile_desc& tile_layout = g_chunk_tile_layouts[tile.m_layout_index]; - - for (uint y = 0; y < tile.m_pixel_height; y++) - { - for (uint x = 0; x < tile.m_pixel_width; x++) - { - selectors.push_back(tile.m_selectors[x + y * tile.m_pixel_width]); - - pixels.push_back(color_quad_u8(src_pixels(x + tile_layout.m_x_ofs, y + tile_layout.m_y_ofs)[m_params.m_alpha_component_indices[alpha_index]])); - } - } - } - - dxt_endpoint_refiner refiner; - dxt_endpoint_refiner::params p; - dxt_endpoint_refiner::results r; - - p.m_perceptual = m_params.m_perceptual; - p.m_pSelectors = &selectors[0]; - p.m_pPixels = &pixels[0]; - p.m_num_pixels = total_pixels; - p.m_dxt1_selectors = false; - p.m_error_to_beat = cluster.m_error; - p.m_block_index = cluster_index; - - if (!refiner.refine(p, r)) - continue; - - total_refined_tiles++; - total_refined_pixels += total_pixels; - - cluster.m_error = r.m_error; - - cluster.m_first_endpoint = r.m_low_color; - cluster.m_second_endpoint = r.m_high_color; - - for (uint tile_iter = 0; tile_iter < cluster.m_tiles.size(); tile_iter++) - { - const uint chunk_index = cluster.m_tiles[tile_iter].first; - const uint tile_index = cluster.m_tiles[tile_iter].second & 0xFFFFU; - const uint alpha_index = cluster.m_tiles[tile_iter].second >> 16U; - - compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + alpha_index][chunk_index]; - compressed_tile& tile = chunk.m_quantized_tiles[tile_index]; - - tile.m_first_endpoint = r.m_low_color; - tile.m_second_endpoint = r.m_high_color; - } - } - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - console::info("Total refined pixels: %u, endpoints: %u out of %u", total_refined_pixels, total_refined_tiles, m_alpha_clusters.size()); -#endif - - return true; - } - - void dxt_hc::create_final_debug_image() - { - if (!m_params.m_debugging) - return; - - m_dbg_chunk_pixels_final.resize(m_num_chunks); - for (uint i = 0; i < m_num_chunks; i++) - m_dbg_chunk_pixels_final[i].clear(); - - if (m_has_color_blocks) - { - m_dbg_chunk_pixels_final_color_selectors.resize(m_num_chunks); - for (uint i = 0; i < m_num_chunks; i++) - m_dbg_chunk_pixels_final_color_selectors[i].clear(); - } - - if (m_num_alpha_blocks) - { - m_dbg_chunk_pixels_final_alpha_selectors.resize(m_num_chunks); - for (uint i = 0; i < m_num_chunks; i++) - m_dbg_chunk_pixels_final_alpha_selectors[i].clear(); - } - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - pixel_chunk& output_chunk_final = m_dbg_chunk_pixels_final[chunk_index]; - - if (m_has_color_blocks) - { - const compressed_chunk& chunk = m_compressed_chunks[cColorChunks][chunk_index]; - - pixel_chunk& output_chunk_quantized_color_selectors = m_dbg_chunk_pixels_final_color_selectors[chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[quantized_tile.m_layout_index]; - - color_quad_u8 block_colors[cDXT1SelectorValues]; - dxt1_block::get_block_colors(block_colors, static_cast(quantized_tile.m_first_endpoint), static_cast(quantized_tile.m_second_endpoint)); - - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - const uint chunk_x_ofs = x + layout.m_x_ofs; - const uint chunk_y_ofs = y + layout.m_y_ofs; - const uint block_x = chunk_x_ofs >> 2; - const uint block_y = chunk_y_ofs >> 2; - const selectors& s = m_color_selectors[chunk.m_selector_cluster_index[block_y][block_x]]; - - uint selector = s.m_selectors[chunk_y_ofs & 3][chunk_x_ofs & 3]; - - output_chunk_final(x + layout.m_x_ofs, y + layout.m_y_ofs) = block_colors[selector]; - output_chunk_quantized_color_selectors(x + layout.m_x_ofs, y + layout.m_y_ofs) = g_tile_layout_colors[selector]; - } - } - } - } - - if (m_num_alpha_blocks) - { - pixel_chunk& output_chunk_quantized_alpha_selectors = m_dbg_chunk_pixels_final_alpha_selectors[chunk_index]; - - for (uint a = 0; a < m_num_alpha_blocks; a++) - { - const compressed_chunk& chunk = m_compressed_chunks[cAlpha0Chunks + a][chunk_index]; - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - const chunk_tile_desc& layout = g_chunk_tile_layouts[quantized_tile.m_layout_index]; - - uint block_values[cDXT5SelectorValues]; - - // purposely call the general version to debug single color alpah6 blocks - CRNLIB_ASSERT(quantized_tile.m_first_endpoint >= quantized_tile.m_second_endpoint); - dxt5_block::get_block_values(block_values, quantized_tile.m_first_endpoint, quantized_tile.m_second_endpoint); - - for (uint y = 0; y < layout.m_height; y++) - { - for (uint x = 0; x < layout.m_width; x++) - { - const uint chunk_x_ofs = x + layout.m_x_ofs; - const uint chunk_y_ofs = y + layout.m_y_ofs; - const uint block_x = chunk_x_ofs >> 2; - const uint block_y = chunk_y_ofs >> 2; - const selectors& s = m_alpha_selectors[chunk.m_selector_cluster_index[block_y][block_x]]; - - uint selector = s.m_selectors[chunk_y_ofs & 3][chunk_x_ofs & 3]; - - CRNLIB_ASSERT(selector < cDXT5SelectorValues); - - output_chunk_final(x + layout.m_x_ofs, y + layout.m_y_ofs)[m_params.m_alpha_component_indices[a]] = static_cast(block_values[selector]); - - output_chunk_quantized_alpha_selectors(x + layout.m_x_ofs, y + layout.m_y_ofs)[m_params.m_alpha_component_indices[a]] = static_cast(selector*255/(cDXT5SelectorValues-1)); - } //x - } // y - } // tile_index - - } // a - } - } // chunk_index - - } - - bool dxt_hc::create_chunk_encodings() - { - m_chunk_encoding.resize(m_num_chunks); - - for (uint chunk_index = 0; chunk_index < m_num_chunks; chunk_index++) - { - if ((chunk_index & 255) == 0) - { - if (!update_progress(19, chunk_index, m_num_chunks)) - return false; - } - - chunk_encoding& encoding = m_chunk_encoding[chunk_index]; - - for (uint q = 0; q < cNumCompressedChunkVecs; q++) - { - bool skip = true; - if (q == cColorChunks) - { - if (m_has_color_blocks) - skip = false; - } - else if (q <= m_num_alpha_blocks) - skip = false; - - if (skip) - continue; - - CRNLIB_ASSERT(!m_compressed_chunks[q].empty()); - const compressed_chunk& chunk = m_compressed_chunks[q][chunk_index]; - - CRNLIB_ASSERT(chunk.m_encoding_index < cNumChunkEncodings); - encoding.m_encoding_index = static_cast(chunk.m_encoding_index); - - CRNLIB_ASSERT(chunk.m_num_tiles <= cChunkMaxTiles); - encoding.m_num_tiles = static_cast(chunk.m_num_tiles); - - for (uint tile_index = 0; tile_index < chunk.m_num_tiles; tile_index++) - { - const compressed_tile& quantized_tile = chunk.m_quantized_tiles[tile_index]; - - if (!q) - { - CRNLIB_ASSERT(quantized_tile.m_endpoint_cluster_index < m_color_clusters.size()); - } - else - { - CRNLIB_ASSERT(quantized_tile.m_endpoint_cluster_index < m_alpha_clusters.size()); - } - - encoding.m_endpoint_indices[q][tile_index] = static_cast(quantized_tile.m_endpoint_cluster_index); - } - - for (uint y = 0; y < cChunkBlockHeight; y++) - { - for (uint x = 0; x < cChunkBlockWidth; x++) - { - const uint selector_index = chunk.m_selector_cluster_index[y][x]; - - if (!q) - { - CRNLIB_ASSERT(selector_index < m_color_selectors.size()); - } - else - { - CRNLIB_ASSERT(selector_index < m_alpha_selectors.size()); - } - - encoding.m_selector_indices[q][y][x] = static_cast(selector_index); - } - } - - } // q - - } // chunk_index - - if (m_has_color_blocks) - { - m_color_endpoints.resize(m_color_clusters.size()); - for (uint i = 0; i < m_color_clusters.size(); i++) - m_color_endpoints[i] = dxt1_block::pack_endpoints(m_color_clusters[i].m_first_endpoint, m_color_clusters[i].m_second_endpoint); - } - - if (m_num_alpha_blocks) - { - m_alpha_endpoints.resize(m_alpha_clusters.size()); - for (uint i = 0; i < m_alpha_clusters.size(); i++) - m_alpha_endpoints[i] = dxt5_block::pack_endpoints(m_alpha_clusters[i].m_first_endpoint, m_alpha_clusters[i].m_second_endpoint); - } - - return true; - } - - void dxt_hc::create_debug_image_from_chunks(uint num_chunks_x, uint num_chunks_y, const pixel_chunk_vec& chunks, const chunk_encoding_vec *pChunk_encodings, image_u8& img, bool serpentine_scan, int comp_index) - { - if (chunks.empty()) - { - img.set_all(color_quad_u8::make_black()); - return; - } - - img.resize(num_chunks_x * cChunkPixelWidth, num_chunks_y * cChunkPixelHeight); - - for (uint y = 0; y < num_chunks_y; y++) - { - for (uint x = 0; x < num_chunks_x; x++) - { - uint c = x + y * num_chunks_x; - if ((serpentine_scan) && (y & 1)) - c = (num_chunks_x - 1 - x) + y * num_chunks_x; - - if (comp_index >= 0) - { - for (uint cy = 0; cy < cChunkPixelHeight; cy++) - for (uint cx = 0; cx < cChunkPixelWidth; cx++) - img(x * cChunkPixelWidth + cx, y * cChunkPixelHeight + cy) = chunks[c](cx, cy)[comp_index]; - } - else - { - for (uint cy = 0; cy < cChunkPixelHeight; cy++) - for (uint cx = 0; cx < cChunkPixelWidth; cx++) - img(x * cChunkPixelWidth + cx, y * cChunkPixelHeight + cy) = chunks[c](cx, cy); - } - - if (pChunk_encodings) - { - const chunk_encoding& chunk = (*pChunk_encodings)[c]; - const chunk_encoding_desc &encoding_desc = g_chunk_encodings[chunk.m_encoding_index]; - CRNLIB_ASSERT(chunk.m_num_tiles == encoding_desc.m_num_tiles); - for (uint t = 0; t < chunk.m_num_tiles; t++) - { - const chunk_tile_desc &tile_desc = encoding_desc.m_tiles[t]; - - img.unclipped_fill_box( - x*8 + tile_desc.m_x_ofs, y*8 + tile_desc.m_y_ofs, - tile_desc.m_width + 1, tile_desc.m_height + 1, color_quad_u8(128, 128, 128, 255)); - } - } - } - } - } - - bool dxt_hc::update_progress(uint phase_index, uint subphase_index, uint subphase_total) - { - CRNLIB_ASSERT(crn_get_current_thread_id() == m_main_thread_id); - - if (!m_params.m_pProgress_func) - return true; - -#if CRNLIB_ENABLE_DEBUG_MESSAGES - if (m_params.m_debugging) - return true; -#endif - - const int percentage_complete = (subphase_total > 1) ? ((100 * subphase_index) / (subphase_total - 1)) : 100; - if (((int)phase_index == m_prev_phase_index) && (m_prev_percentage_complete == percentage_complete)) - return !m_canceled; - - m_prev_percentage_complete = percentage_complete; - - bool status = (*m_params.m_pProgress_func)(phase_index, cTotalCompressionPhases, subphase_index, subphase_total, m_params.m_pProgress_func_data) != 0; - if (!status) - { - m_canceled = true; - return false; - } - - return true; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt_hc.h b/third_party/crunch/crnlib/crn_dxt_hc.h deleted file mode 100644 index b0c7a4a74..000000000 --- a/third_party/crunch/crnlib/crn_dxt_hc.h +++ /dev/null @@ -1,439 +0,0 @@ -// File: crn_dxt_hc.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt1.h" -#include "crn_dxt5a.h" -#include "crn_dxt_endpoint_refiner.h" -#include "crn_image.h" -#include "crn_dxt.h" -#include "crn_image.h" -#include "crn_dxt_hc_common.h" -#include "crn_tree_clusterizer.h" -#include "crn_threading.h" - -#define CRN_NO_FUNCTION_DEFINITIONS -#include "../inc/crnlib.h" - -namespace crnlib -{ - const uint cTotalCompressionPhases = 25; - - class dxt_hc - { - public: - dxt_hc(); - ~dxt_hc(); - - struct pixel_chunk - { - pixel_chunk() { clear(); } - - dxt_pixel_block m_blocks[cChunkBlockHeight][cChunkBlockWidth]; - - const color_quad_u8& operator() (uint cx, uint cy) const - { - CRNLIB_ASSERT((cx < cChunkPixelWidth) && (cy < cChunkPixelHeight)); - - return m_blocks[cy >> cBlockPixelHeightShift][cx >> cBlockPixelWidthShift].m_pixels - [cy & (cBlockPixelHeight - 1)][cx & (cBlockPixelWidth - 1)]; - } - - color_quad_u8& operator() (uint cx, uint cy) - { - CRNLIB_ASSERT((cx < cChunkPixelWidth) && (cy < cChunkPixelHeight)); - - return m_blocks[cy >> cBlockPixelHeightShift][cx >> cBlockPixelWidthShift].m_pixels - [cy & (cBlockPixelHeight - 1)][cx & (cBlockPixelWidth - 1)]; - } - - inline void clear() - { - utils::zero_object(*this); - m_weight = 1.0f; - } - - float m_weight; - }; - - typedef crnlib::vector pixel_chunk_vec; - - struct params - { - params() : - m_color_endpoint_codebook_size(3072), - m_color_selector_codebook_size(3072), - m_alpha_endpoint_codebook_size(3072), - m_alpha_selector_codebook_size(3072), - m_adaptive_tile_color_psnr_derating(2.0f), // was 3.4f - m_adaptive_tile_alpha_psnr_derating(2.0f), - m_adaptive_tile_color_alpha_weighting_ratio(3.0f), - m_num_levels(0), - m_format(cDXT1), - m_hierarchical(true), - m_perceptual(true), - m_debugging(false), - m_pProgress_func(NULL), - m_pProgress_func_data(NULL) - { - m_alpha_component_indices[0] = 3; - m_alpha_component_indices[1] = 0; - - for (uint i = 0; i < cCRNMaxLevels; i++) - { - m_levels[i].m_first_chunk = 0; - m_levels[i].m_num_chunks = 0; - } - } - - // Valid range for codebook sizes: [32,8192] (non-power of two values are okay) - uint m_color_endpoint_codebook_size; - uint m_color_selector_codebook_size; - - uint m_alpha_endpoint_codebook_size; - uint m_alpha_selector_codebook_size; - - // Higher values cause fewer 8x4, 4x8, and 4x4 blocks to be utilized less often (lower quality/smaller files). - // Lower values cause the encoder to use large tiles less often (better quality/larger files). - // Valid range: [0.0,100.0]. - // A value of 0 will cause the encoder to only use tiles larger than 4x4 if doing so would incur to quality loss. - float m_adaptive_tile_color_psnr_derating; - - float m_adaptive_tile_alpha_psnr_derating; - - float m_adaptive_tile_color_alpha_weighting_ratio; - - uint m_alpha_component_indices[2]; - - struct miplevel_desc - { - uint m_first_chunk; - uint m_num_chunks; - }; - // The mip level data is optional! - miplevel_desc m_levels[cCRNMaxLevels]; - uint m_num_levels; - - dxt_format m_format; - - // If m_hierarchical is false, only 4x4 blocks will be used by the encoder (leading to higher quality/larger files). - bool m_hierarchical; - - // If m_perceptual is true, perceptual color metrics will be used by the encoder. - bool m_perceptual; - - bool m_debugging; - - crn_progress_callback_func m_pProgress_func; - void* m_pProgress_func_data; - }; - - void clear(); - - // Main compression function - bool compress(const params& p, uint num_chunks, const pixel_chunk* pChunks, task_pool& task_pool); - - // Output accessors - inline uint get_num_chunks() const { return m_num_chunks; } - - struct chunk_encoding - { - chunk_encoding() { utils::zero_object(*this); }; - - // Index into g_chunk_encodings. - uint8 m_encoding_index; - - // Number of tiles, endpoint indices. - uint8 m_num_tiles; - - // Color, alpha0, alpha1 - enum { cColorIndex = 0, cAlpha0Index = 1, cAlpha1Index = 2 }; - uint16 m_endpoint_indices[3][cChunkMaxTiles]; - uint16 m_selector_indices[3][cChunkBlockHeight][cChunkBlockWidth]; // [block_y][block_x] - }; - - typedef crnlib::vector chunk_encoding_vec; - - inline const chunk_encoding& get_chunk_encoding(uint chunk_index) const { return m_chunk_encoding[chunk_index]; } - inline const chunk_encoding_vec& get_chunk_encoding_vec() const { return m_chunk_encoding; } - - struct selectors - { - selectors() { utils::zero_object(*this); } - - uint8 m_selectors[cBlockPixelHeight][cBlockPixelWidth]; - - uint8 get_by_index(uint i) const { CRNLIB_ASSERT(i < (cBlockPixelWidth * cBlockPixelHeight)); const uint8* p = (const uint8*)m_selectors; return *(p + i); } - void set_by_index(uint i, uint v) { CRNLIB_ASSERT(i < (cBlockPixelWidth * cBlockPixelHeight)); uint8* p = (uint8*)m_selectors; *(p + i) = static_cast(v); } - }; - typedef crnlib::vector selectors_vec; - - // Color endpoints - inline uint get_color_endpoint_codebook_size() const { return m_color_endpoints.size(); } - inline uint get_color_endpoint(uint codebook_index) const { return m_color_endpoints[codebook_index]; } - const crnlib::vector& get_color_endpoint_vec() const { return m_color_endpoints; } - - // Color selectors - uint get_color_selector_codebook_size() const { return m_color_selectors.size(); } - const selectors& get_color_selectors(uint codebook_index) const { return m_color_selectors[codebook_index]; } - const crnlib::vector& get_color_selectors_vec() const { return m_color_selectors; } - - // Alpha endpoints - inline uint get_alpha_endpoint_codebook_size() const { return m_alpha_endpoints.size(); } - inline uint get_alpha_endpoint(uint codebook_index) const { return m_alpha_endpoints[codebook_index]; } - const crnlib::vector& get_alpha_endpoint_vec() const { return m_alpha_endpoints; } - - // Alpha selectors - uint get_alpha_selector_codebook_size() const { return m_alpha_selectors.size(); } - const selectors& get_alpha_selectors(uint codebook_index) const { return m_alpha_selectors[codebook_index]; } - const crnlib::vector& get_alpha_selectors_vec() const { return m_alpha_selectors; } - - // Debug images - const pixel_chunk_vec& get_compressed_chunk_pixels() const { return m_dbg_chunk_pixels; } - const pixel_chunk_vec& get_compressed_chunk_pixels_tile_vis() const { return m_dbg_chunk_pixels_tile_vis; } - const pixel_chunk_vec& get_compressed_chunk_pixels_color_quantized() const { return m_dbg_chunk_pixels_color_quantized; } - const pixel_chunk_vec& get_compressed_chunk_pixels_alpha_quantized() const { return m_dbg_chunk_pixels_alpha_quantized; } - const pixel_chunk_vec& get_compressed_chunk_pixels_final() const { return m_dbg_chunk_pixels_final; } - - const pixel_chunk_vec& get_compressed_chunk_pixels_orig_color_selectors() const { return m_dbg_chunk_pixels_orig_color_selectors; } - const pixel_chunk_vec& get_compressed_chunk_pixels_quantized_color_selectors() const { return m_dbg_chunk_pixels_quantized_color_selectors; } - const pixel_chunk_vec& get_compressed_chunk_pixels_final_color_selectors() const { return m_dbg_chunk_pixels_final_color_selectors; } - - const pixel_chunk_vec& get_compressed_chunk_pixels_orig_alpha_selectors() const { return m_dbg_chunk_pixels_orig_alpha_selectors; } - const pixel_chunk_vec& get_compressed_chunk_pixels_quantized_alpha_selectors() const { return m_dbg_chunk_pixels_quantized_alpha_selectors; } - const pixel_chunk_vec& get_compressed_chunk_pixels_final_alpha_selectors() const { return m_dbg_chunk_pixels_final_alpha_selectors; } - - static void create_debug_image_from_chunks(uint num_chunks_x, uint num_chunks_y, const pixel_chunk_vec& chunks, const chunk_encoding_vec *pChunk_encodings, image_u8& img, bool serpentine_scan, int comp_index = -1); - - private: - params m_params; - - uint m_num_chunks; - const pixel_chunk* m_pChunks; - - chunk_encoding_vec m_chunk_encoding; - - uint m_num_alpha_blocks; // 0, 1, or 2 - bool m_has_color_blocks; - bool m_has_alpha0_blocks; - bool m_has_alpha1_blocks; - - struct compressed_tile - { - uint m_endpoint_cluster_index; - uint m_first_endpoint; - uint m_second_endpoint; - - uint8 m_selectors[cChunkPixelWidth * cChunkPixelHeight]; - - void set_selector(uint x, uint y, uint s) - { - CRNLIB_ASSERT((x < m_pixel_width) && (y < m_pixel_height)); - m_selectors[x + y * m_pixel_width] = static_cast(s); - } - - uint get_selector(uint x, uint y) const - { - CRNLIB_ASSERT((x < m_pixel_width) && (y < m_pixel_height)); - return m_selectors[x + y * m_pixel_width]; - } - - uint8 m_pixel_width; - uint8 m_pixel_height; - - uint8 m_layout_index; - - bool m_alpha_encoding; - }; - - struct compressed_chunk - { - compressed_chunk() { utils::zero_object(*this); } - - uint8 m_encoding_index; - - uint8 m_num_tiles; - - compressed_tile m_tiles[cChunkMaxTiles]; - compressed_tile m_quantized_tiles[cChunkMaxTiles]; - - uint16 m_endpoint_cluster_index[cChunkMaxTiles]; - uint16 m_selector_cluster_index[cChunkBlockHeight][cChunkBlockWidth]; - }; - - typedef crnlib::vector compressed_chunk_vec; - enum - { - cColorChunks = 0, - cAlpha0Chunks = 1, - cAlpha1Chunks = 2, - - cNumCompressedChunkVecs = 3 - }; - compressed_chunk_vec m_compressed_chunks[cNumCompressedChunkVecs]; - - volatile atomic32_t m_encoding_hist[cNumChunkEncodings]; - - atomic32_t m_total_tiles; - - void compress_dxt1_block( - dxt1_endpoint_optimizer::results& results, - uint chunk_index, const image_u8& chunk, uint x_ofs, uint y_ofs, uint width, uint height, - uint8* pSelectors); - - void compress_dxt5_block( - dxt5_endpoint_optimizer::results& results, - uint chunk_index, const image_u8& chunk, uint x_ofs, uint y_ofs, uint width, uint height, uint component_index, - uint8* pAlpha_selectors); - - void determine_compressed_chunks_task(uint64 data, void* pData_ptr); - bool determine_compressed_chunks(); - - struct tile_cluster - { - tile_cluster() : m_first_endpoint(0), m_second_endpoint(0), m_error(0), m_alpha_encoding(false) { } - - // first = chunk, second = tile - // if an alpha tile, second's upper 16 bits contains the alpha index (0 or 1) - crnlib::vector< std::pair > m_tiles; - - uint m_first_endpoint; - uint m_second_endpoint; - uint64 m_error; - - bool m_alpha_encoding; - }; - - typedef crnlib::vector tile_cluster_vec; - - tile_cluster_vec m_color_clusters; - tile_cluster_vec m_alpha_clusters; - - selectors_vec m_color_selectors; - selectors_vec m_alpha_selectors; - - // For each selector, this array indicates every chunk/tile/tile block that use this color selector. - struct block_id - { - block_id() { utils::zero_object(*this); } - - block_id(uint chunk_index, uint alpha_index, uint tile_index, uint block_x, uint block_y) : - m_chunk_index(chunk_index), m_alpha_index((uint8)alpha_index), m_tile_index((uint8)tile_index), m_block_x((uint8)block_x), m_block_y((uint8)block_y) { } - - uint m_chunk_index; - uint8 m_alpha_index; - uint8 m_tile_index; - uint8 m_block_x; - uint8 m_block_y; - }; - - typedef crnlib::vector< crnlib::vector< block_id > > chunk_blocks_using_selectors_vec; - chunk_blocks_using_selectors_vec m_chunk_blocks_using_color_selectors; - chunk_blocks_using_selectors_vec m_chunk_blocks_using_alpha_selectors; // second's upper 16 bits contain alpha index! - - crnlib::vector m_color_endpoints; // not valid until end, only for user access - crnlib::vector m_alpha_endpoints; // not valid until end, only for user access - - // Debugging - pixel_chunk_vec m_dbg_chunk_pixels; - pixel_chunk_vec m_dbg_chunk_pixels_tile_vis; - pixel_chunk_vec m_dbg_chunk_pixels_color_quantized; - pixel_chunk_vec m_dbg_chunk_pixels_alpha_quantized; - - pixel_chunk_vec m_dbg_chunk_pixels_orig_color_selectors; - pixel_chunk_vec m_dbg_chunk_pixels_quantized_color_selectors; - pixel_chunk_vec m_dbg_chunk_pixels_final_color_selectors; - - pixel_chunk_vec m_dbg_chunk_pixels_orig_alpha_selectors; - pixel_chunk_vec m_dbg_chunk_pixels_quantized_alpha_selectors; - pixel_chunk_vec m_dbg_chunk_pixels_final_alpha_selectors; - - pixel_chunk_vec m_dbg_chunk_pixels_final; - - crn_thread_id_t m_main_thread_id; - bool m_canceled; - task_pool* m_pTask_pool; - - int m_prev_phase_index; - int m_prev_percentage_complete; - - typedef vec<6, float> vec6F; - typedef vec<16, float> vec16F; - typedef tree_clusterizer vec2F_tree_vq; - typedef tree_clusterizer vec6F_tree_vq; - typedef tree_clusterizer vec16F_tree_vq; - - struct assign_color_endpoint_clusters_state - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(assign_color_endpoint_clusters_state); - - assign_color_endpoint_clusters_state(vec6F_tree_vq& vq, crnlib::vector< crnlib::vector >& training_vecs) : - m_vq(vq), m_training_vecs(training_vecs) { } - - vec6F_tree_vq& m_vq; - crnlib::vector< crnlib::vector >& m_training_vecs; - }; - - struct create_selector_codebook_state - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(create_selector_codebook_state); - - create_selector_codebook_state(dxt_hc& hc, bool alpha_blocks, uint comp_index_start, uint comp_index_end, vec16F_tree_vq& selector_vq, chunk_blocks_using_selectors_vec& chunk_blocks_using_selectors, selectors_vec& selectors_cb) : - m_hc(hc), - m_alpha_blocks(alpha_blocks), - m_comp_index_start(comp_index_start), - m_comp_index_end(comp_index_end), - m_selector_vq(selector_vq), - m_chunk_blocks_using_selectors(chunk_blocks_using_selectors), - m_selectors_cb(selectors_cb) - { - } - - dxt_hc& m_hc; - bool m_alpha_blocks; - uint m_comp_index_start; - uint m_comp_index_end; - vec16F_tree_vq& m_selector_vq; - chunk_blocks_using_selectors_vec& m_chunk_blocks_using_selectors; - selectors_vec& m_selectors_cb; - - mutable spinlock m_chunk_blocks_using_selectors_lock; - }; - - void assign_color_endpoint_clusters_task(uint64 data, void* pData_ptr); - bool determine_color_endpoint_clusters(); - - struct determine_alpha_endpoint_clusters_state - { - vec2F_tree_vq m_vq; - crnlib::vector< crnlib::vector > m_training_vecs[2]; - }; - - void determine_alpha_endpoint_clusters_task(uint64 data, void* pData_ptr); - bool determine_alpha_endpoint_clusters(); - - void determine_color_endpoint_codebook_task(uint64 data, void* pData_ptr); - bool determine_color_endpoint_codebook(); - - void determine_alpha_endpoint_codebook_task(uint64 data, void* pData_ptr); - bool determine_alpha_endpoint_codebook(); - - void create_quantized_debug_images(); - - void create_selector_codebook_task(uint64 data, void* pData_ptr); - bool create_selector_codebook(bool alpha_blocks); - - bool refine_quantized_color_endpoints(); - bool refine_quantized_color_selectors(); - bool refine_quantized_alpha_endpoints(); - bool refine_quantized_alpha_selectors(); - void create_final_debug_image(); - bool create_chunk_encodings(); - bool update_progress(uint phase_index, uint subphase_index, uint subphase_total); - bool compress_internal(const params& p, uint num_chunks, const pixel_chunk* pChunks); - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt_hc::pixel_chunk); - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt_hc::chunk_encoding); - CRNLIB_DEFINE_BITWISE_COPYABLE(dxt_hc::selectors); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt_hc_common.cpp b/third_party/crunch/crnlib/crn_dxt_hc_common.cpp deleted file mode 100644 index 7b3528cfd..000000000 --- a/third_party/crunch/crnlib/crn_dxt_hc_common.cpp +++ /dev/null @@ -1,47 +0,0 @@ -// File: crn_dxt_hc_common.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dxt_hc_common.h" - -namespace crnlib -{ - chunk_encoding_desc g_chunk_encodings[cNumChunkEncodings] = - { - { 1, { { 0, 0, 8, 8, 0 } } }, - - { 2, { { 0, 0, 8, 4, 1 }, { 0, 4, 8, 4, 2 } } }, - { 2, { { 0, 0, 4, 8, 3 }, { 4, 0, 4, 8, 4 } } }, - - { 3, { { 0, 0, 8, 4, 1 }, { 0, 4, 4, 4, 7 }, { 4, 4, 4, 4, 8 } } }, - { 3, { { 0, 4, 8, 4, 2 }, { 0, 0, 4, 4, 5 }, { 4, 0, 4, 4, 6 } } }, - - { 3, { { 0, 0, 4, 8, 3 }, { 4, 0, 4, 4, 6 }, { 4, 4, 4, 4, 8 } } }, - { 3, { { 4, 0, 4, 8, 4 }, { 0, 0, 4, 4, 5 }, { 0, 4, 4, 4, 7 } } }, - - { 4, { { 0, 0, 4, 4, 5 }, { 4, 0, 4, 4, 6 }, { 0, 4, 4, 4, 7 }, { 4, 4, 4, 4, 8 } } } - }; - - chunk_tile_desc g_chunk_tile_layouts[cNumChunkTileLayouts] = - { - // 2x2 - { 0, 0, 8, 8, 0 }, - - // 2x1 - { 0, 0, 8, 4, 1 }, - { 0, 4, 8, 4, 2 }, - - // 1x2 - { 0, 0, 4, 8, 3 }, - { 4, 0, 4, 8, 4 }, - - // 1x1 - { 0, 0, 4, 4, 5 }, - { 4, 0, 4, 4, 6 }, - { 0, 4, 4, 4, 7 }, - { 4, 4, 4, 4, 8 } - }; - -} // namespace crnlib - - - diff --git a/third_party/crunch/crnlib/crn_dxt_hc_common.h b/third_party/crunch/crnlib/crn_dxt_hc_common.h deleted file mode 100644 index e9c3e1b72..000000000 --- a/third_party/crunch/crnlib/crn_dxt_hc_common.h +++ /dev/null @@ -1,43 +0,0 @@ -// File: crn_dxt_hc_common.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - struct chunk_tile_desc - { - // These values are in pixels, and always a multiple of cBlockPixelWidth/cBlockPixelHeight. - uint m_x_ofs; - uint m_y_ofs; - uint m_width; - uint m_height; - uint m_layout_index; - }; - - struct chunk_encoding_desc - { - uint m_num_tiles; - chunk_tile_desc m_tiles[4]; - }; - - const uint cChunkPixelWidth = 8; - const uint cChunkPixelHeight = 8; - const uint cChunkBlockWidth = 2; - const uint cChunkBlockHeight = 2; - - const uint cChunkMaxTiles = 4; - - const uint cBlockPixelWidthShift = 2; - const uint cBlockPixelHeightShift = 2; - - const uint cBlockPixelWidth = 4; - const uint cBlockPixelHeight = 4; - - const uint cNumChunkEncodings = 8; - extern chunk_encoding_desc g_chunk_encodings[cNumChunkEncodings]; - - const uint cNumChunkTileLayouts = 9; - const uint cFirst4x4ChunkTileLayout = 5; - extern chunk_tile_desc g_chunk_tile_layouts[cNumChunkTileLayouts]; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dxt_image.cpp b/third_party/crunch/crnlib/crn_dxt_image.cpp deleted file mode 100644 index e96faacfc..000000000 --- a/third_party/crunch/crnlib/crn_dxt_image.cpp +++ /dev/null @@ -1,1683 +0,0 @@ -// File: crn_dxt_image.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_dxt_image.h" -#if CRNLIB_SUPPORT_SQUISH -#include "squish\squish.h" -#endif -#include "crn_ryg_dxt.hpp" -#include "crn_dxt_fast.h" -#include "crn_console.h" -#include "crn_threading.h" - -#if CRNLIB_SUPPORT_ATI_COMPRESS - #ifdef _DLL - #pragma comment(lib, "ATI_Compress_MT_DLL_VC8.lib") - #else - #pragma comment(lib, "ATI_Compress_MT_VC8.lib") - #endif - #include "..\ext\ATI_Compress\ATI_Compress.h" -#endif - -#include "crn_rg_etc1.h" -#include "crn_etc.h" -#define CRNLIB_USE_RG_ETC1 1 - -namespace crnlib -{ - dxt_image::dxt_image() : - m_pElements(NULL), - m_width(0), - m_height(0), - m_blocks_x(0), - m_blocks_y(0), - m_total_blocks(0), - m_total_elements(0), - m_num_elements_per_block(0), - m_bytes_per_block(0), - m_format(cDXTInvalid) - { - utils::zero_object(m_element_type); - utils::zero_object(m_element_component_index); - } - - dxt_image::dxt_image(const dxt_image& other) : - m_pElements(NULL) - { - *this = other; - } - - dxt_image& dxt_image::operator= (const dxt_image& rhs) - { - if (this == &rhs) - return *this; - - clear(); - - m_width = rhs.m_width; - m_height = rhs.m_height; - m_blocks_x = rhs.m_blocks_x; - m_blocks_y = rhs.m_blocks_y; - m_num_elements_per_block = rhs.m_num_elements_per_block; - m_bytes_per_block = rhs.m_bytes_per_block; - m_format = rhs.m_format; - m_total_blocks = rhs.m_total_blocks; - m_total_elements = rhs.m_total_elements; - m_pElements = NULL; - memcpy(m_element_type, rhs.m_element_type, sizeof(m_element_type)); - memcpy(m_element_component_index, rhs.m_element_component_index, sizeof(m_element_component_index)); - - if (rhs.m_pElements) - { - m_elements.resize(m_total_elements); - memcpy(&m_elements[0], rhs.m_pElements, sizeof(element) * m_total_elements); - m_pElements = &m_elements[0]; - } - - return *this; - } - - void dxt_image::clear() - { - m_elements.clear(); - m_width = 0; - m_height = 0; - m_blocks_x = 0; - m_blocks_y = 0; - m_num_elements_per_block = 0; - m_bytes_per_block = 0; - m_format = cDXTInvalid; - utils::zero_object(m_element_type); - utils::zero_object(m_element_component_index); - m_total_blocks = 0; - m_total_elements = 0; - m_pElements = NULL; - } - - bool dxt_image::init_internal(dxt_format fmt, uint width, uint height) - { - CRNLIB_ASSERT((fmt != cDXTInvalid) && (width > 0) && (height > 0)); - - clear(); - - m_width = width; - m_height = height; - - m_blocks_x = (m_width + 3) >> cDXTBlockShift; - m_blocks_y = (m_height + 3) >> cDXTBlockShift; - - m_num_elements_per_block = 2; - if ((fmt == cDXT1) || (fmt == cDXT1A) || (fmt == cDXT5A) || (fmt == cETC1)) - m_num_elements_per_block = 1; - - m_total_blocks = m_blocks_x * m_blocks_y; - m_total_elements = m_total_blocks * m_num_elements_per_block; - - CRNLIB_ASSUME((uint)cDXT1BytesPerBlock == (uint)cETC1BytesPerBlock); - m_bytes_per_block = cDXT1BytesPerBlock * m_num_elements_per_block; - - m_format = fmt; - - switch (m_format) - { - case cDXT1: - case cDXT1A: - { - m_element_type[0] = cColorDXT1; - m_element_component_index[0] = -1; - break; - } - case cDXT3: - { - m_element_type[0] = cAlphaDXT3; - m_element_type[1] = cColorDXT1; - m_element_component_index[0] = 3; - m_element_component_index[1] = -1; - break; - } - case cDXT5: - { - m_element_type[0] = cAlphaDXT5; - m_element_type[1] = cColorDXT1; - m_element_component_index[0] = 3; - m_element_component_index[1] = -1; - break; - } - case cDXT5A: - { - m_element_type[0] = cAlphaDXT5; - m_element_component_index[0] = 3; - break; - } - case cDXN_XY: - { - m_element_type[0] = cAlphaDXT5; - m_element_type[1] = cAlphaDXT5; - m_element_component_index[0] = 0; - m_element_component_index[1] = 1; - break; - } - case cDXN_YX: - { - m_element_type[0] = cAlphaDXT5; - m_element_type[1] = cAlphaDXT5; - m_element_component_index[0] = 1; - m_element_component_index[1] = 0; - break; - } - case cETC1: - { - m_element_type[0] = cColorETC1; - m_element_component_index[0] = -1; - break; - } - default: - { - CRNLIB_ASSERT(0); - clear(); - return false; - } - } - - return true; - } - - bool dxt_image::init(dxt_format fmt, uint width, uint height, bool clear_elements) - { - if (!init_internal(fmt, width, height)) - return false; - - m_elements.resize(m_total_elements); - m_pElements = &m_elements[0]; - - if (clear_elements) - memset(m_pElements, 0, sizeof(element) * m_total_elements); - - return true; - } - - bool dxt_image::init(dxt_format fmt, uint width, uint height, uint num_elements, element* pElements, bool create_copy) - { - CRNLIB_ASSERT(num_elements && pElements); - - if (!init_internal(fmt, width, height)) - return false; - - if (num_elements != m_total_elements) - { - clear(); - return false; - } - - if (create_copy) - { - m_elements.resize(m_total_elements); - m_pElements = &m_elements[0]; - - memcpy(m_pElements, pElements, m_total_elements * sizeof(element)); - } - else - m_pElements = pElements; - - return true; - } - - struct init_task_params - { - dxt_format m_fmt; - const image_u8* m_pImg; - const dxt_image::pack_params* m_pParams; - crn_thread_id_t m_main_thread; - atomic32_t m_canceled; - }; - - void dxt_image::init_task(uint64 data, void* pData_ptr) - { - const uint thread_index = static_cast(data); - init_task_params* pInit_params = static_cast(pData_ptr); - - const image_u8& img = *pInit_params->m_pImg; - const pack_params& p = *pInit_params->m_pParams; - const bool is_main_thread = (crn_get_current_thread_id() == pInit_params->m_main_thread); - - uint block_index = 0; - - set_block_pixels_context optimizer_context; - int prev_progress_percentage = -1; - - for (uint block_y = 0; block_y < m_blocks_y; block_y++) - { - const uint pixel_ofs_y = block_y * cDXTBlockSize; - - for (uint block_x = 0; block_x < m_blocks_x; block_x++, block_index++) - { - if (pInit_params->m_canceled) - return; - - if (p.m_pProgress_callback && is_main_thread && ((block_index & 63) == 63)) - { - const uint progress_percentage = p.m_progress_start + ((block_index * p.m_progress_range + get_total_blocks() / 2) / get_total_blocks()); - if ((int)progress_percentage != prev_progress_percentage) - { - prev_progress_percentage = progress_percentage; - if (!(p.m_pProgress_callback)(progress_percentage, p.m_pProgress_callback_user_data_ptr)) - { - atomic_exchange32(&pInit_params->m_canceled, CRNLIB_TRUE); - return; - } - } - } - - if (p.m_num_helper_threads) - { - if ((block_index % (p.m_num_helper_threads + 1)) != thread_index) - continue; - } - - color_quad_u8 pixels[cDXTBlockSize * cDXTBlockSize]; - - const uint pixel_ofs_x = block_x * cDXTBlockSize; - - for (uint y = 0; y < cDXTBlockSize; y++) - { - const uint iy = math::minimum(pixel_ofs_y + y, img.get_height() - 1); - - for (uint x = 0; x < cDXTBlockSize; x++) - { - const uint ix = math::minimum(pixel_ofs_x + x, img.get_width() - 1); - - pixels[x + y * cDXTBlockSize] = img(ix, iy); - } - } - - set_block_pixels(block_x, block_y, pixels, p, optimizer_context); - } - } - } - -#if CRNLIB_SUPPORT_ATI_COMPRESS - bool dxt_image::init_ati_compress(dxt_format fmt, const image_u8& img, const pack_params& p) - { - image_u8 tmp_img(img); - for (uint y = 0; y < img.get_height(); y++) - { - for (uint x = 0; x < img.get_width(); x++) - { - color_quad_u8 c(img(x, y)); - std::swap(c.r, c.b); - tmp_img(x, y) = c; - } - } - - ATI_TC_Texture src_tex; - utils::zero_object(src_tex); - src_tex.dwSize = sizeof(ATI_TC_Texture); - src_tex.dwWidth = tmp_img.get_width(); - src_tex.dwHeight = tmp_img.get_height(); - src_tex.dwPitch = tmp_img.get_pitch_in_bytes(); - src_tex.format = ATI_TC_FORMAT_ARGB_8888; - src_tex.dwDataSize = src_tex.dwPitch * tmp_img.get_height(); - src_tex.pData = (ATI_TC_BYTE*)tmp_img.get_ptr(); - - ATI_TC_Texture dst_tex; - utils::zero_object(dst_tex); - dst_tex.dwSize = sizeof(ATI_TC_Texture); - dst_tex.dwWidth = tmp_img.get_width(); - dst_tex.dwHeight = tmp_img.get_height(); - dst_tex.dwDataSize = get_size_in_bytes(); - dst_tex.pData = (ATI_TC_BYTE*)get_element_ptr(); - - switch (fmt) - { - case cDXT1: - case cDXT1A: - dst_tex.format = ATI_TC_FORMAT_DXT1; - break; - case cDXT3: - dst_tex.format = ATI_TC_FORMAT_DXT3; - break; - case cDXT5: - dst_tex.format = ATI_TC_FORMAT_DXT5; - break; - case cDXT5A: - dst_tex.format = ATI_TC_FORMAT_ATI1N; - break; - case cDXN_XY: - dst_tex.format = ATI_TC_FORMAT_ATI2N_XY; - break; - case cDXN_YX: - dst_tex.format = ATI_TC_FORMAT_ATI2N; - break; - default: - { - CRNLIB_ASSERT(false); - return false; - } - } - - ATI_TC_CompressOptions options; - utils::zero_object(options); - options.dwSize = sizeof(ATI_TC_CompressOptions); - - if (fmt == cDXT1A) - { - options.bDXT1UseAlpha = true; - options.nAlphaThreshold = (ATI_TC_BYTE)p.m_dxt1a_alpha_threshold; - } - options.bDisableMultiThreading = (p.m_num_helper_threads == 0); - switch (p.m_quality) - { - case cCRNDXTQualityFast: - options.nCompressionSpeed = ATI_TC_Speed_Fast; - break; - case cCRNDXTQualitySuperFast: - options.nCompressionSpeed = ATI_TC_Speed_SuperFast; - break; - default: - options.nCompressionSpeed = ATI_TC_Speed_Normal; - break; - } - - if (p.m_perceptual) - { - options.bUseChannelWeighting = true; - options.fWeightingRed = .212671f; - options.fWeightingGreen = .715160f; - options.fWeightingBlue = .072169f; - } - - ATI_TC_ERROR err = ATI_TC_ConvertTexture(&src_tex, &dst_tex, &options, NULL, NULL, NULL); - return err == ATI_TC_OK; - } -#endif - - bool dxt_image::init(dxt_format fmt, const image_u8& img, const pack_params& p) - { - if (!init(fmt, img.get_width(), img.get_height(), false)) - return false; - -#if CRNLIB_SUPPORT_ATI_COMPRESS - if (p.m_compressor == cCRNDXTCompressorATI) - return init_ati_compress(fmt, img, p); -#endif - - task_pool *pPool = p.m_pTask_pool; - - task_pool tmp_pool; - if (!pPool) - { - if (!tmp_pool.init(p.m_num_helper_threads)) - return false; - pPool = &tmp_pool; - } - - init_task_params init_params; - init_params.m_fmt = fmt; - init_params.m_pImg = &img; - init_params.m_pParams = &p; - init_params.m_main_thread = crn_get_current_thread_id(); - init_params.m_canceled = false; - - for (uint i = 0; i <= p.m_num_helper_threads; i++) - pPool->queue_object_task(this, &dxt_image::init_task, i, &init_params); - - pPool->join(); - - if (init_params.m_canceled) - return false; - - return true; - } - - bool dxt_image::unpack(image_u8& img) const - { - if (!m_total_elements) - return false; - - img.resize(m_width, m_height); - - color_quad_u8 pixels[cDXTBlockSize * cDXTBlockSize]; - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - pixels[i].set(0, 0, 0, 255); - - bool all_blocks_valid = true; - for (uint block_y = 0; block_y < m_blocks_y; block_y++) - { - const uint pixel_ofs_y = block_y * cDXTBlockSize; - const uint limit_y = math::minimum(cDXTBlockSize, img.get_height() - pixel_ofs_y); - - for (uint block_x = 0; block_x < m_blocks_x; block_x++) - { - if (!get_block_pixels(block_x, block_y, pixels)) - all_blocks_valid = false; - - const uint pixel_ofs_x = block_x * cDXTBlockSize; - - const uint limit_x = math::minimum(cDXTBlockSize, img.get_width() - pixel_ofs_x); - - for (uint y = 0; y < limit_y; y++) - { - const uint iy = pixel_ofs_y + y; - - for (uint x = 0; x < limit_x; x++) - { - const uint ix = pixel_ofs_x + x; - - img(ix, iy) = pixels[x + (y << cDXTBlockShift)]; - } - } - } - } - - if (!all_blocks_valid) - console::error("dxt_image::unpack: One or more invalid blocks encountered!"); - - img.reset_comp_flags(); - img.set_component_valid(0, false); - img.set_component_valid(1, false); - img.set_component_valid(2, false); - for (uint i = 0; i < m_num_elements_per_block; i++) - { - if (m_element_component_index[i] < 0) - { - img.set_component_valid(0, true); - img.set_component_valid(1, true); - img.set_component_valid(2, true); - } - else - img.set_component_valid(m_element_component_index[i], true); - } - - img.set_component_valid(3, get_dxt_format_has_alpha(m_format)); - - return true; - } - - void dxt_image::endian_swap() - { - utils::endian_switch_words(reinterpret_cast(m_elements.get_ptr()), m_elements.size_in_bytes() / sizeof(uint16)); - } - - const dxt_image::element& dxt_image::get_element(uint block_x, uint block_y, uint element_index) const - { - CRNLIB_ASSERT((block_x < m_blocks_x) && (block_y < m_blocks_y) && (element_index < m_num_elements_per_block)); - return m_pElements[(block_x + block_y * m_blocks_x) * m_num_elements_per_block + element_index]; - } - - dxt_image::element& dxt_image::get_element(uint block_x, uint block_y, uint element_index) - { - CRNLIB_ASSERT((block_x < m_blocks_x) && (block_y < m_blocks_y) && (element_index < m_num_elements_per_block)); - return m_pElements[(block_x + block_y * m_blocks_x) * m_num_elements_per_block + element_index]; - } - - bool dxt_image::has_alpha() const - { - switch (m_format) - { - case cDXT1: - { - for (uint i = 0; i < m_total_elements; i++) - { - const dxt1_block& blk = *(dxt1_block*)&m_pElements[i]; - - if (blk.get_low_color() <= blk.get_high_color()) - { - for (uint y = 0; y < cDXTBlockSize; y++) - for (uint x = 0; x < cDXTBlockSize; x++) - if (blk.get_selector(x, y) == 3) - return true; - } - } - - break; - } - case cDXT1A: - case cDXT3: - case cDXT5: - case cDXT5A: - return true; - default: break; - } - - return false; - } - - color_quad_u8 dxt_image::get_pixel(uint x, uint y) const - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - - const uint block_x = x >> cDXTBlockShift; - const uint block_y = y >> cDXTBlockShift; - - const element* pElement = reinterpret_cast(&get_element(block_x, block_y, 0)); - - color_quad_u8 result(0, 0, 0, 255); - - for (uint element_index = 0; element_index < m_num_elements_per_block; element_index++, pElement++) - { - switch (m_element_type[element_index]) - { - case cColorETC1: - { - const etc1_block& block = *reinterpret_cast(&get_element(block_x, block_y, element_index)); - - const bool diff_flag = block.get_diff_bit(); - const bool flip_flag = block.get_flip_bit(); - const uint table_index0 = block.get_inten_table(0); - const uint table_index1 = block.get_inten_table(1); - color_quad_u8 subblock_colors0[4], subblock_colors1[4]; - - if (diff_flag) - { - const uint16 base_color5 = block.get_base5_color(); - const uint16 delta_color3 = block.get_delta3_color(); - etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); - etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1); - } - else - { - const uint16 base_color4_0 = block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); - const uint16 base_color4_1 = block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); - } - - const uint bx = x & 3; - const uint by = y & 3; - - const uint selector_index = block.get_selector(bx, by); - if (flip_flag) - { - if (by <= 2) - result = subblock_colors0[selector_index]; - else - result = subblock_colors1[selector_index]; - } - else - { - if (bx <= 2) - result = subblock_colors0[selector_index]; - else - result = subblock_colors1[selector_index]; - } - - break; - } - case cColorDXT1: - { - const dxt1_block* pBlock = reinterpret_cast(&get_element(block_x, block_y, element_index)); - - const uint l = pBlock->get_low_color(); - const uint h = pBlock->get_high_color(); - - color_quad_u8 c0(dxt1_block::unpack_color(static_cast(l), true)); - color_quad_u8 c1(dxt1_block::unpack_color(static_cast(h), true)); - - const uint s = pBlock->get_selector(x & 3, y & 3); - - if (l > h) - { - switch (s) - { - case 0: result.set_noclamp_rgb(c0.r, c0.g, c0.b); break; - case 1: result.set_noclamp_rgb(c1.r, c1.g, c1.b); break; - case 2: result.set_noclamp_rgb( (c0.r * 2 + c1.r) / 3, (c0.g * 2 + c1.g) / 3, (c0.b * 2 + c1.b) / 3); break; - case 3: result.set_noclamp_rgb( (c1.r * 2 + c0.r) / 3, (c1.g * 2 + c0.g) / 3, (c1.b * 2 + c0.b) / 3); break; - } - } - else - { - switch (s) - { - case 0: result.set_noclamp_rgb(c0.r, c0.g, c0.b); break; - case 1: result.set_noclamp_rgb(c1.r, c1.g, c1.b); break; - case 2: result.set_noclamp_rgb( (c0.r + c1.r) >> 1U, (c0.g + c1.g) >> 1U, (c0.b + c1.b) >> 1U); break; - case 3: - { - if (m_format <= cDXT1A) - result.set_noclamp_rgba(0, 0, 0, 0); - else - result.set_noclamp_rgb(0, 0, 0); - break; - } - } - } - - break; - } - case cAlphaDXT5: - { - const int comp_index = m_element_component_index[element_index]; - - const dxt5_block* pBlock = reinterpret_cast(&get_element(block_x, block_y, element_index)); - - const uint l = pBlock->get_low_alpha(); - const uint h = pBlock->get_high_alpha(); - - const uint s = pBlock->get_selector(x & 3, y & 3); - - if (l > h) - { - switch (s) - { - case 0: result[comp_index] = static_cast(l); break; - case 1: result[comp_index] = static_cast(h); break; - case 2: result[comp_index] = static_cast((l * 6 + h ) / 7); break; - case 3: result[comp_index] = static_cast((l * 5 + h * 2) / 7); break; - case 4: result[comp_index] = static_cast((l * 4 + h * 3) / 7); break; - case 5: result[comp_index] = static_cast((l * 3 + h * 4) / 7); break; - case 6: result[comp_index] = static_cast((l * 2 + h * 5) / 7); break; - case 7: result[comp_index] = static_cast((l + h * 6) / 7); break; - } - } - else - { - switch (s) - { - case 0: result[comp_index] = static_cast(l); break; - case 1: result[comp_index] = static_cast(h); break; - case 2: result[comp_index] = static_cast((l * 4 + h ) / 5); break; - case 3: result[comp_index] = static_cast((l * 3 + h * 2) / 5); break; - case 4: result[comp_index] = static_cast((l * 2 + h * 3) / 5); break; - case 5: result[comp_index] = static_cast((l + h * 4) / 5); break; - case 6: result[comp_index] = 0; break; - case 7: result[comp_index] = 255; break; - } - } - - break; - } - case cAlphaDXT3: - { - const int comp_index = m_element_component_index[element_index]; - - const dxt3_block* pBlock = reinterpret_cast(&get_element(block_x, block_y, element_index)); - - result[comp_index] = static_cast(pBlock->get_alpha(x & 3, y & 3, true)); - - break; - } - default: break; - } - } - - return result; - } - - uint dxt_image::get_pixel_alpha(uint x, uint y, uint element_index) const - { - CRNLIB_ASSERT((x < m_width) && (y < m_height) && (element_index < m_num_elements_per_block)); - - const uint block_x = x >> cDXTBlockShift; - const uint block_y = y >> cDXTBlockShift; - - switch (m_element_type[element_index]) - { - case cColorDXT1: - { - if (m_format <= cDXT1A) - { - const dxt1_block* pBlock = reinterpret_cast(&get_element(block_x, block_y, element_index)); - - const uint l = pBlock->get_low_color(); - const uint h = pBlock->get_high_color(); - - if (l <= h) - { - uint s = pBlock->get_selector(x & 3, y & 3); - - return (s == 3) ? 0 : 255; - } - else - { - return 255; - } - } - - break; - } - case cAlphaDXT5: - { - const dxt5_block* pBlock = reinterpret_cast(&get_element(block_x, block_y, element_index)); - - const uint l = pBlock->get_low_alpha(); - const uint h = pBlock->get_high_alpha(); - - const uint s = pBlock->get_selector(x & 3, y & 3); - - if (l > h) - { - switch (s) - { - case 0: return l; - case 1: return h; - case 2: return (l * 6 + h ) / 7; - case 3: return (l * 5 + h * 2) / 7; - case 4: return (l * 4 + h * 3) / 7; - case 5: return (l * 3 + h * 4) / 7; - case 6: return (l * 2 + h * 5) / 7; - case 7: return (l + h * 6) / 7; - } - } - else - { - switch (s) - { - case 0: return l; - case 1: return h; - case 2: return (l * 4 + h ) / 5; - case 3: return (l * 3 + h * 2) / 5; - case 4: return (l * 2 + h * 3) / 5; - case 5: return (l + h * 4) / 5; - case 6: return 0; - case 7: return 255; - } - } - } - case cAlphaDXT3: - { - const dxt3_block* pBlock = reinterpret_cast(&get_element(block_x, block_y, element_index)); - - return pBlock->get_alpha(x & 3, y & 3, true); - } - default: break; - } - - return 255; - } - - void dxt_image::set_pixel(uint x, uint y, const color_quad_u8& c, bool perceptual) - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - - const uint block_x = x >> cDXTBlockShift; - const uint block_y = y >> cDXTBlockShift; - - element* pElement = &get_element(block_x, block_y, 0); - - for (uint element_index = 0; element_index < m_num_elements_per_block; element_index++, pElement++) - { - switch (m_element_type[element_index]) - { - case cColorETC1: - { - etc1_block& block = *reinterpret_cast(&get_element(block_x, block_y, element_index)); - - const bool diff_flag = block.get_diff_bit(); - const bool flip_flag = block.get_flip_bit(); - const uint table_index0 = block.get_inten_table(0); - const uint table_index1 = block.get_inten_table(1); - color_quad_u8 subblock_colors0[4], subblock_colors1[4]; - - if (diff_flag) - { - const uint16 base_color5 = block.get_base5_color(); - const uint16 delta_color3 = block.get_delta3_color(); - etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); - etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1); - } - else - { - const uint16 base_color4_0 = block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); - const uint16 base_color4_1 = block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); - } - - const uint bx = x & 3; - const uint by = y & 3; - - color_quad_u8* pColors = subblock_colors1; - if (flip_flag) - { - if (by <= 2) - pColors = subblock_colors0; - } - else - { - if (bx <= 2) - pColors = subblock_colors0; - } - - uint best_error = UINT_MAX; - uint best_selector = 0; - - for (uint i = 0; i < 4; i++) - { - uint error = color::color_distance(perceptual, pColors[i], c, false); - if (error < best_error) - { - best_error = error; - best_selector = i; - } - } - - block.set_selector(bx, by, best_selector); - break; - } - case cColorDXT1: - { - dxt1_block* pDXT1_block = reinterpret_cast(pElement); - - color_quad_u8 colors[cDXT1SelectorValues]; - const uint n = pDXT1_block->get_block_colors(colors, static_cast(pDXT1_block->get_low_color()), static_cast(pDXT1_block->get_high_color())); - - if ((m_format == cDXT1A) && (c.a < 128)) - pDXT1_block->set_selector(x & 3, y & 3, 3); - else - { - uint best_error = UINT_MAX; - uint best_selector = 0; - - for (uint i = 0; i < n; i++) - { - uint error = color::color_distance(perceptual, colors[i], c, false); - if (error < best_error) - { - best_error = error; - best_selector = i; - } - } - - pDXT1_block->set_selector(x & 3, y & 3, best_selector); - } - - break; - } - case cAlphaDXT5: - { - dxt5_block* pDXT5_block = reinterpret_cast(pElement); - - uint values[cDXT5SelectorValues]; - dxt5_block::get_block_values(values, pDXT5_block->get_low_alpha(), pDXT5_block->get_high_alpha()); - - const int comp_index = m_element_component_index[element_index]; - - uint best_error = UINT_MAX; - uint best_selector = 0; - - for (uint i = 0; i < cDXT5SelectorValues; i++) - { - uint error = labs(values[i] - c[comp_index]); // no need to square - - if (error < best_error) - { - best_error = error; - best_selector = i; - } - } - - pDXT5_block->set_selector(x & 3, y & 3, best_selector); - - break; - } - case cAlphaDXT3: - { - const int comp_index = m_element_component_index[element_index]; - - dxt3_block* pDXT3_block = reinterpret_cast(pElement); - - pDXT3_block->set_alpha(x & 3, y & 3, c[comp_index], true); - - break; - } - default: break; - } - } // element_index - } - - bool dxt_image::get_block_pixels(uint block_x, uint block_y, color_quad_u8* pPixels) const - { - bool success = true; - const element* pElement = &get_element(block_x, block_y, 0); - - for (uint element_index = 0; element_index < m_num_elements_per_block; element_index++, pElement++) - { - switch (m_element_type[element_index]) - { - case cColorETC1: - { - const etc1_block& block = *reinterpret_cast(&get_element(block_x, block_y, element_index)); - // Preserve alpha if the format is something weird (like ETC1 for color and DXT5A for alpha) - which isn't currently supported. -#if CRNLIB_USE_RG_ETC1 - if (!rg_etc1::unpack_etc1_block(&block, (uint32*)pPixels, m_format != cETC1)) - success = false; -#else - if (!unpack_etc1(block, pPixels, m_format != cETC1)) - success = false; -#endif - - break; - } - case cColorDXT1: - { - const dxt1_block* pDXT1_block = reinterpret_cast(pElement); - - color_quad_u8 colors[cDXT1SelectorValues]; - pDXT1_block->get_block_colors(colors, static_cast(pDXT1_block->get_low_color()), static_cast(pDXT1_block->get_high_color())); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - uint s = pDXT1_block->get_selector(i & 3, i >> 2); - - pPixels[i].r = colors[s].r; - pPixels[i].g = colors[s].g; - pPixels[i].b = colors[s].b; - - if (m_format <= cDXT1A) - pPixels[i].a = colors[s].a; - } - - break; - } - case cAlphaDXT5: - { - const dxt5_block* pDXT5_block = reinterpret_cast(pElement); - - uint values[cDXT5SelectorValues]; - dxt5_block::get_block_values(values, pDXT5_block->get_low_alpha(), pDXT5_block->get_high_alpha()); - - const int comp_index = m_element_component_index[element_index]; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - uint s = pDXT5_block->get_selector(i & 3, i >> 2); - - pPixels[i][comp_index] = static_cast(values[s]); - } - - break; - } - case cAlphaDXT3: - { - const dxt3_block* pDXT3_block = reinterpret_cast(pElement); - - const int comp_index = m_element_component_index[element_index]; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - uint a = pDXT3_block->get_alpha(i & 3, i >> 2, true); - - pPixels[i][comp_index] = static_cast(a); - } - - break; - } - default: break; - } - } // element_index - return success; - } - - void dxt_image::set_block_pixels(uint block_x, uint block_y, const color_quad_u8* pPixels, const pack_params& p) - { - set_block_pixels_context context; - set_block_pixels(block_x, block_y, pPixels, p, context); - } - - void dxt_image::set_block_pixels( - uint block_x, uint block_y, const color_quad_u8* pPixels, const pack_params& p, - set_block_pixels_context& context) - { - element* pElement = &get_element(block_x, block_y, 0); - - if (m_format == cETC1) - { - etc1_block &dst_block = *reinterpret_cast(pElement); - -#if CRNLIB_USE_RG_ETC1 - rg_etc1::etc1_quality etc_quality = rg_etc1::cHighQuality; - if (p.m_quality <= cCRNDXTQualityFast) - etc_quality = rg_etc1::cLowQuality; - else if (p.m_quality <= cCRNDXTQualityNormal) - etc_quality = rg_etc1::cMediumQuality; - - rg_etc1::etc1_pack_params pack_params; - pack_params.m_dithering = p.m_dithering; - //pack_params.m_perceptual = p.m_perceptual; - pack_params.m_quality = etc_quality; - rg_etc1::pack_etc1_block(&dst_block, (uint32*)pPixels, pack_params); -#else - crn_etc_quality etc_quality = cCRNETCQualitySlow; - if (p.m_quality <= cCRNDXTQualityFast) - etc_quality = cCRNETCQualityFast; - else if (p.m_quality <= cCRNDXTQualityNormal) - etc_quality = cCRNETCQualityMedium; - - crn_etc1_pack_params pack_params; - pack_params.m_perceptual = p.m_perceptual; - pack_params.m_quality = etc_quality; - pack_params.m_dithering = p.m_dithering; - - pack_etc1_block(dst_block, pPixels, pack_params, context.m_etc1_optimizer); -#endif - } - else -#if CRNLIB_SUPPORT_SQUISH - if ((p.m_compressor == cCRNDXTCompressorSquish) && ((m_format == cDXT1) || (m_format == cDXT1A) || (m_format == cDXT3) || (m_format == cDXT5) || (m_format == cDXT5A))) - { - uint squish_flags = 0; - if ((m_format == cDXT1) || (m_format == cDXT1A)) - squish_flags = squish::kDxt1; - else if (m_format == cDXT3) - squish_flags = squish::kDxt3; - else if (m_format == cDXT5A) - squish_flags = squish::kDxt5A; - else - squish_flags = squish::kDxt5; - - if (p.m_perceptual) - squish_flags |= squish::kColourMetricPerceptual; - else - squish_flags |= squish::kColourMetricUniform; - - if (p.m_quality >= cCRNDXTQualityBetter) - squish_flags |= squish::kColourIterativeClusterFit; - else if (p.m_quality == cCRNDXTQualitySuperFast) - squish_flags |= squish::kColourRangeFit; - - color_quad_u8 pixels[cDXTBlockSize * cDXTBlockSize]; - - memcpy(pixels, pPixels, sizeof(color_quad_u8) * cDXTBlockSize * cDXTBlockSize); - - if (m_format == cDXT1) - { - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - pixels[i].a = 255; - } - else if (m_format == cDXT1A) - { - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - if (pixels[i].a < p.m_dxt1a_alpha_threshold) - pixels[i].a = 0; - else - pixels[i].a = 255; - } - - squish::Compress(reinterpret_cast(pixels), pElement, squish_flags); - } - - else -#endif // CRNLIB_SUPPORT_SQUISH - // RYG doesn't support DXT1A - if ((p.m_compressor == cCRNDXTCompressorRYG) && ((m_format == cDXT1) || (m_format == cDXT5) || (m_format == cDXT5A))) - { - color_quad_u8 pixels[cDXTBlockSize * cDXTBlockSize]; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - pixels[i].r = pPixels[i].b; - pixels[i].g = pPixels[i].g; - pixels[i].b = pPixels[i].r; - - if (m_format == cDXT1) - pixels[i].a = 255; - else - pixels[i].a = pPixels[i].a; - } - - if (m_format == cDXT5A) - ryg_dxt::sCompressDXT5ABlock((sU8*)pElement, (const sU32*)pixels, 0); - else - ryg_dxt::sCompressDXTBlock((sU8*)pElement, (const sU32*)pixels, m_format == cDXT5, 0); - } - else if ((p.m_compressor == cCRNDXTCompressorCRNF) && (m_format != cDXT1A)) - { - for (uint element_index = 0; element_index < m_num_elements_per_block; element_index++, pElement++) - { - switch (m_element_type[element_index]) - { - case cColorDXT1: - { - dxt1_block* pDXT1_block = reinterpret_cast(pElement); - dxt_fast::compress_color_block(pDXT1_block, pPixels, p.m_quality >= cCRNDXTQualityNormal); - - break; - } - case cAlphaDXT5: - { - dxt5_block* pDXT5_block = reinterpret_cast(pElement); - dxt_fast::compress_alpha_block(pDXT5_block, pPixels, m_element_component_index[element_index]); - - break; - } - case cAlphaDXT3: - { - const int comp_index = m_element_component_index[element_index]; - - dxt3_block* pDXT3_block = reinterpret_cast(pElement); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - pDXT3_block->set_alpha(i & 3, i >> 2, pPixels[i][comp_index], true); - - break; - } - default: break; - } - } - } - else - { - dxt1_endpoint_optimizer& dxt1_optimizer = context.m_dxt1_optimizer; - dxt5_endpoint_optimizer& dxt5_optimizer = context.m_dxt5_optimizer; - - for (uint element_index = 0; element_index < m_num_elements_per_block; element_index++, pElement++) - { - switch (m_element_type[element_index]) - { - case cColorDXT1: - { - dxt1_block* pDXT1_block = reinterpret_cast(pElement); - - bool pixels_have_alpha = false; - if (m_format == cDXT1A) - { - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - if (pPixels[i].a < p.m_dxt1a_alpha_threshold) - { - pixels_have_alpha = true; - break; - } - } - - dxt1_endpoint_optimizer::results results; - uint8 selectors[cDXTBlockSize * cDXTBlockSize]; - results.m_pSelectors = selectors; - - dxt1_endpoint_optimizer::params params; - params.m_block_index = block_x + block_y * m_blocks_x; - params.m_quality = p.m_quality; - params.m_perceptual = p.m_perceptual; - params.m_grayscale_sampling = p.m_grayscale_sampling; - params.m_pixels_have_alpha = pixels_have_alpha; - params.m_use_alpha_blocks = p.m_use_both_block_types; - params.m_use_transparent_indices_for_black = p.m_use_transparent_indices_for_black; - params.m_dxt1a_alpha_threshold = p.m_dxt1a_alpha_threshold; - params.m_pPixels = pPixels; - params.m_num_pixels = cDXTBlockSize * cDXTBlockSize; - params.m_endpoint_caching = p.m_endpoint_caching; - params.m_color_weights[0] = p.m_color_weights[0]; - params.m_color_weights[1] = p.m_color_weights[1]; - params.m_color_weights[2] = p.m_color_weights[2]; - - if ((m_format != cDXT1) && (m_format != cDXT1A)) - params.m_use_alpha_blocks = false; - - if (!dxt1_optimizer.compute(params, results)) - { - CRNLIB_ASSERT(0); - break; - } - - pDXT1_block->set_low_color(results.m_low_color); - pDXT1_block->set_high_color(results.m_high_color); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - pDXT1_block->set_selector(i & 3, i >> 2, selectors[i]); - - break; - } - case cAlphaDXT5: - { - dxt5_block* pDXT5_block = reinterpret_cast(pElement); - - dxt5_endpoint_optimizer::results results; - - uint8 selectors[cDXTBlockSize * cDXTBlockSize]; - results.m_pSelectors = selectors; - - dxt5_endpoint_optimizer::params params; - params.m_block_index = block_x + block_y * m_blocks_x; - params.m_pPixels = pPixels; - params.m_num_pixels = cDXTBlockSize * cDXTBlockSize; - params.m_comp_index = m_element_component_index[element_index]; - params.m_quality = p.m_quality; - params.m_use_both_block_types = p.m_use_both_block_types; - - if (!dxt5_optimizer.compute(params, results)) - { - CRNLIB_ASSERT(0); - break; - } - - pDXT5_block->set_low_alpha(results.m_first_endpoint); - pDXT5_block->set_high_alpha(results.m_second_endpoint); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - pDXT5_block->set_selector(i & 3, i >> 2, selectors[i]); - - break; - } - case cAlphaDXT3: - { - const int comp_index = m_element_component_index[element_index]; - - dxt3_block* pDXT3_block = reinterpret_cast(pElement); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - pDXT3_block->set_alpha(i & 3, i >> 2, pPixels[i][comp_index], true); - - break; - } - default: break; - } - } - } - } - - void dxt_image::get_block_endpoints(uint block_x, uint block_y, uint element_index, uint& packed_low_endpoint, uint& packed_high_endpoint) const - { - const element& block = get_element(block_x, block_y, element_index); - - switch (m_element_type[element_index]) - { - case cColorETC1: - { - const etc1_block& src_block = *reinterpret_cast(&block); - if (src_block.get_diff_bit()) - { - packed_low_endpoint = src_block.get_base5_color(); - packed_high_endpoint = src_block.get_delta3_color(); - } - else - { - packed_low_endpoint = src_block.get_base4_color(0); - packed_high_endpoint = src_block.get_base4_color(1); - } - - break; - } - case cColorDXT1: - { - const dxt1_block& block1 = *reinterpret_cast(&block); - - packed_low_endpoint = block1.get_low_color(); - packed_high_endpoint = block1.get_high_color(); - - break; - } - case cAlphaDXT5: - { - const dxt5_block& block5 = *reinterpret_cast(&block); - - packed_low_endpoint = block5.get_low_alpha(); - packed_high_endpoint = block5.get_high_alpha(); - - break; - } - case cAlphaDXT3: - { - packed_low_endpoint = 0; - packed_high_endpoint = 255; - - break; - } - default: break; - } - } - - int dxt_image::get_block_endpoints(uint block_x, uint block_y, uint element_index, color_quad_u8& low_endpoint, color_quad_u8& high_endpoint, bool scaled) const - { - uint l = 0, h = 0; - get_block_endpoints(block_x, block_y, element_index, l, h); - - switch (m_element_type[element_index]) - { - case cColorETC1: - { - const etc1_block& src_block = *reinterpret_cast(&get_element(block_x, block_y, element_index)); - if (src_block.get_diff_bit()) - { - low_endpoint = etc1_block::unpack_color5(static_cast(l), scaled); - etc1_block::unpack_color5(high_endpoint, static_cast(l), static_cast(h), scaled); - } - else - { - low_endpoint = etc1_block::unpack_color4(static_cast(l), scaled); - high_endpoint = etc1_block::unpack_color4(static_cast(h), scaled); - } - - return -1; - } - case cColorDXT1: - { - uint r, g, b; - - dxt1_block::unpack_color(r, g, b, static_cast(l), scaled); - low_endpoint.r = static_cast(r); - low_endpoint.g = static_cast(g); - low_endpoint.b = static_cast(b); - - dxt1_block::unpack_color(r, g, b, static_cast(h), scaled); - high_endpoint.r = static_cast(r); - high_endpoint.g = static_cast(g); - high_endpoint.b = static_cast(b); - - return -1; - } - case cAlphaDXT5: - { - const int component = m_element_component_index[element_index]; - - low_endpoint[component] = static_cast(l); - high_endpoint[component] = static_cast(h); - - return component; - } - case cAlphaDXT3: - { - const int component = m_element_component_index[element_index]; - - low_endpoint[component] = static_cast(l); - high_endpoint[component] = static_cast(h); - - return component; - } - default: break; - } - - return 0; - } - - uint dxt_image::get_block_colors(uint block_x, uint block_y, uint element_index, color_quad_u8* pColors, uint subblock_index) - { - const element& block = get_element(block_x, block_y, element_index); - - switch (m_element_type[element_index]) - { - case cColorETC1: - { - const etc1_block& src_block = *reinterpret_cast(&get_element(block_x, block_y, element_index)); - const uint table_index0 = src_block.get_inten_table(0); - const uint table_index1 = src_block.get_inten_table(1); - if (src_block.get_diff_bit()) - { - const uint16 base_color5 = src_block.get_base5_color(); - const uint16 delta_color3 = src_block.get_delta3_color(); - if (subblock_index) - etc1_block::get_diff_subblock_colors(pColors, base_color5, delta_color3, table_index1); - else - etc1_block::get_diff_subblock_colors(pColors, base_color5, table_index0); - } - else - { - if (subblock_index) - { - const uint16 base_color4_1 = src_block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(pColors, base_color4_1, table_index1); - } - else - { - const uint16 base_color4_0 = src_block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(pColors, base_color4_0, table_index0); - } - } - - break; - } - case cColorDXT1: - { - const dxt1_block& block1 = *reinterpret_cast(&block); - return dxt1_block::get_block_colors(pColors, static_cast(block1.get_low_color()), static_cast(block1.get_high_color())); - } - case cAlphaDXT5: - { - const dxt5_block& block5 = *reinterpret_cast(&block); - - uint values[cDXT5SelectorValues]; - - const uint n = dxt5_block::get_block_values(values, block5.get_low_alpha(), block5.get_high_alpha()); - - const int comp_index = m_element_component_index[element_index]; - for (uint i = 0; i < n; i++) - pColors[i][comp_index] = static_cast(values[i]); - - return n; - } - case cAlphaDXT3: - { - const int comp_index = m_element_component_index[element_index]; - for (uint i = 0; i < 16; i++) - pColors[i][comp_index] = static_cast((i << 4) | i); - - return 16; - } - default: break; - } - - return 0; - } - - uint dxt_image::get_subblock_index(uint x, uint y, uint element_index) const - { - if (m_element_type[element_index] != cColorETC1) - return 0; - - const uint block_x = x >> cDXTBlockShift; - const uint block_y = y >> cDXTBlockShift; - - const element& block = get_element(block_x, block_y, element_index); - - const etc1_block& src_block = *reinterpret_cast(&block); - if (src_block.get_flip_bit()) - { - return ((y & 3) >= 2) ? 1 : 0; - } - else - { - return ((x & 3) >= 2) ? 1 : 0; - } - } - - uint dxt_image::get_total_subblocks(uint element_index) const - { - return (m_element_type[element_index] == cColorETC1) ? 2 : 0; - } - - uint dxt_image::get_selector(uint x, uint y, uint element_index) const - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - - const uint block_x = x >> cDXTBlockShift; - const uint block_y = y >> cDXTBlockShift; - - const element& block = get_element(block_x, block_y, element_index); - - switch (m_element_type[element_index]) - { - case cColorETC1: - { - const etc1_block& src_block = *reinterpret_cast(&block); - return src_block.get_selector(x & 3, y & 3); - } - case cColorDXT1: - { - const dxt1_block& block1 = *reinterpret_cast(&block); - return block1.get_selector(x & 3, y & 3); - } - case cAlphaDXT5: - { - const dxt5_block& block5 = *reinterpret_cast(&block); - return block5.get_selector(x & 3, y & 3); - } - case cAlphaDXT3: - { - const dxt3_block& block3 = *reinterpret_cast(&block); - return block3.get_alpha(x & 3, y & 3, false); - } - default: break; - } - - return 0; - } - - void dxt_image::change_dxt1_to_dxt1a() - { - if (m_format == cDXT1) - m_format = cDXT1A; - } - - void dxt_image::flip_col(uint x) - { - const uint other_x = (m_blocks_x - 1) - x; - for (uint y = 0; y < m_blocks_y; y++) - { - for (uint e = 0; e < get_elements_per_block(); e++) - { - element tmp[2] = { get_element(x, y, e), get_element(other_x, y, e) }; - - for (uint i = 0; i < 2; i++) - { - switch (get_element_type(e)) - { - case cColorDXT1: reinterpret_cast(&tmp[i])->flip_x(); break; - case cAlphaDXT3: reinterpret_cast(&tmp[i])->flip_x(); break; - case cAlphaDXT5: reinterpret_cast(&tmp[i])->flip_x(); break; - default: CRNLIB_ASSERT(0); break; - } - } - - get_element(x, y, e) = tmp[1]; - get_element(other_x, y, e) = tmp[0]; - } - } - } - - void dxt_image::flip_row(uint y) - { - const uint other_y = (m_blocks_y - 1) - y; - for (uint x = 0; x < m_blocks_x; x++) - { - for (uint e = 0; e < get_elements_per_block(); e++) - { - element tmp[2] = { get_element(x, y, e), get_element(x, other_y, e) }; - - for (uint i = 0; i < 2; i++) - { - switch (get_element_type(e)) - { - case cColorDXT1: reinterpret_cast(&tmp[i])->flip_y(); break; - case cAlphaDXT3: reinterpret_cast(&tmp[i])->flip_y(); break; - case cAlphaDXT5: reinterpret_cast(&tmp[i])->flip_y(); break; - default: CRNLIB_ASSERT(0); break; - } - } - - get_element(x, y, e) = tmp[1]; - get_element(x, other_y, e) = tmp[0]; - } - } - } - - bool dxt_image::can_flip(uint axis_index) - { - if (m_format == cETC1) - { - // Can't reliably flip ETC1 textures (because of asymmetry in the 555/333 differential coding of subblock colors). - return false; - } - - uint d; - if (axis_index) - d = m_height; - else - d = m_width; - - if (d & 3) - { - if (d > 4) - return false; - } - - return true; - } - - bool dxt_image::flip_x() - { - if (m_format == cETC1) - { - // Can't reliably flip ETC1 textures (because of asymmetry in the 555/333 differential coding of subblock colors). - return false; - } - - if ((m_width & 3) && (m_width > 4)) - return false; - - if (m_width == 1) - return true; - - const uint mid_x = m_blocks_x / 2; - - for (uint x = 0; x < mid_x; x++) - flip_col(x); - - if (m_blocks_x & 1) - { - const uint w = math::minimum(m_width, 4U); - for (uint y = 0; y < m_blocks_y; y++) - { - for (uint e = 0; e < get_elements_per_block(); e++) - { - element tmp(get_element(mid_x, y, e)); - switch (get_element_type(e)) - { - case cColorDXT1: reinterpret_cast(&tmp)->flip_x(w, 4); break; - case cAlphaDXT3: reinterpret_cast(&tmp)->flip_x(w, 4); break; - case cAlphaDXT5: reinterpret_cast(&tmp)->flip_x(w, 4); break; - default: CRNLIB_ASSERT(0); break; - } - get_element(mid_x, y, e) = tmp; - } - } - } - - return true; - } - - bool dxt_image::flip_y() - { - if (m_format == cETC1) - { - // Can't reliably flip ETC1 textures (because of asymmetry in the 555/333 differential coding of subblock colors). - return false; - } - - if ((m_height & 3) && (m_height > 4)) - return false; - - if (m_height == 1) - return true; - - const uint mid_y = m_blocks_y / 2; - - for (uint y = 0; y < mid_y; y++) - flip_row(y); - - if (m_blocks_y & 1) - { - const uint h = math::minimum(m_height, 4U); - for (uint x = 0; x < m_blocks_x; x++) - { - for (uint e = 0; e < get_elements_per_block(); e++) - { - element tmp(get_element(x, mid_y, e)); - switch (get_element_type(e)) - { - case cColorDXT1: reinterpret_cast(&tmp)->flip_y(4, h); break; - case cAlphaDXT3: reinterpret_cast(&tmp)->flip_y(4, h); break; - case cAlphaDXT5: reinterpret_cast(&tmp)->flip_y(4, h); break; - default: CRNLIB_ASSERT(0); break; - } - get_element(x, mid_y, e) = tmp; - } - } - } - - return true; - } - -} // namespace crnlib - - - - diff --git a/third_party/crunch/crnlib/crn_dxt_image.h b/third_party/crunch/crnlib/crn_dxt_image.h deleted file mode 100644 index 573bb0835..000000000 --- a/third_party/crunch/crnlib/crn_dxt_image.h +++ /dev/null @@ -1,248 +0,0 @@ -// File: crn_dxt_image.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt1.h" -#include "crn_dxt5a.h" -#include "crn_etc.h" -#if CRNLIB_SUPPORT_ETC_A1 -#include "crn_etc_a1.h" -#endif -#include "crn_image.h" - -#define CRNLIB_SUPPORT_ATI_COMPRESS 0 - -namespace crnlib -{ - class task_pool; - - class dxt_image - { - public: - dxt_image(); - dxt_image(const dxt_image& other); - dxt_image& operator= (const dxt_image& rhs); - - void clear(); - - inline bool is_valid() const { return m_blocks_x > 0; } - - uint get_width() const { return m_width; } - uint get_height() const { return m_height; } - - uint get_blocks_x() const { return m_blocks_x; } - uint get_blocks_y() const { return m_blocks_y; } - uint get_total_blocks() const { return m_blocks_x * m_blocks_y; } - - uint get_elements_per_block() const { return m_num_elements_per_block; } - uint get_bytes_per_block() const { return m_bytes_per_block; } - - dxt_format get_format() const { return m_format; } - - bool has_color() const { return (m_format == cDXT1) || (m_format == cDXT1A) || (m_format == cDXT3) || (m_format == cDXT5) || (m_format == cETC1); } - - // Will be pretty slow if the image is DXT1, as this method scans for alpha blocks/selectors. - bool has_alpha() const; - - enum element_type - { - cUnused = 0, - - cColorDXT1, // DXT1 color block - - cAlphaDXT3, // DXT3 alpha block (only) - cAlphaDXT5, // DXT5 alpha block (only) - - cColorETC1, // ETC1 color block - }; - - element_type get_element_type(uint element_index) const { CRNLIB_ASSERT(element_index < m_num_elements_per_block); return m_element_type[element_index]; } - - //Returns -1 for RGB, or [0,3] - int8 get_element_component_index(uint element_index) const { CRNLIB_ASSERT(element_index < m_num_elements_per_block); return m_element_component_index[element_index]; } - - struct element - { - uint8 m_bytes[8]; - - uint get_le_word(uint index) const { CRNLIB_ASSERT(index < 4); return m_bytes[index*2] | (m_bytes[index * 2 + 1] << 8); } - uint get_be_word(uint index) const { CRNLIB_ASSERT(index < 4); return m_bytes[index*2 + 1] | (m_bytes[index * 2] << 8); } - - void set_le_word(uint index, uint val) { CRNLIB_ASSERT((index < 4) && (val <= cUINT16_MAX)); m_bytes[index*2] = static_cast(val & 0xFF); m_bytes[index * 2 + 1] = static_cast((val >> 8) & 0xFF); } - void set_be_word(uint index, uint val) { CRNLIB_ASSERT((index < 4) && (val <= cUINT16_MAX)); m_bytes[index*2+1] = static_cast(val & 0xFF); m_bytes[index * 2] = static_cast((val >> 8) & 0xFF); } - - void clear() - { - memset(this, 0, sizeof(*this)); - } - }; - - typedef crnlib::vector element_vec; - - bool init(dxt_format fmt, uint width, uint height, bool clear_elements); - bool init(dxt_format fmt, uint width, uint height, uint num_elements, element* pElements, bool create_copy); - - struct pack_params - { - pack_params() - { - clear(); - } - - void clear() - { - m_quality = cCRNDXTQualityUber; - m_perceptual = true; - m_dithering = false; - m_grayscale_sampling = false; - m_use_both_block_types = true; - m_endpoint_caching = true; - m_compressor = cCRNDXTCompressorCRN; - m_pProgress_callback = NULL; - m_pProgress_callback_user_data_ptr = NULL; - m_dxt1a_alpha_threshold = 128; - m_num_helper_threads = 0; - m_progress_start = 0; - m_progress_range = 100; - m_use_transparent_indices_for_black = false; - m_pTask_pool = NULL; - m_color_weights[0] = 1; - m_color_weights[1] = 1; - m_color_weights[2] = 1; - } - - void init(const crn_comp_params ¶ms) - { - m_perceptual = (params.m_flags & cCRNCompFlagPerceptual) != 0; - m_num_helper_threads = params.m_num_helper_threads; - m_use_both_block_types = (params.m_flags & cCRNCompFlagUseBothBlockTypes) != 0; - m_use_transparent_indices_for_black = (params.m_flags & cCRNCompFlagUseTransparentIndicesForBlack) != 0; - m_dxt1a_alpha_threshold = params.m_dxt1a_alpha_threshold; - m_quality = params.m_dxt_quality; - m_endpoint_caching = (params.m_flags & cCRNCompFlagDisableEndpointCaching) == 0; - m_grayscale_sampling = (params.m_flags & cCRNCompFlagGrayscaleSampling) != 0; - m_compressor = params.m_dxt_compressor_type; - } - - uint m_dxt1a_alpha_threshold; - - uint m_num_helper_threads; - - crn_dxt_quality m_quality; - - crn_dxt_compressor_type m_compressor; - - bool m_perceptual; - bool m_dithering; - bool m_grayscale_sampling; - bool m_use_both_block_types; - bool m_endpoint_caching; - bool m_use_transparent_indices_for_black; - - typedef bool (*progress_callback_func)(uint percentage_complete, void* pUser_data_ptr); - progress_callback_func m_pProgress_callback; - void* m_pProgress_callback_user_data_ptr; - - uint m_progress_start; - uint m_progress_range; - - task_pool *m_pTask_pool; - - int m_color_weights[3]; - }; - - bool init(dxt_format fmt, const image_u8& img, const pack_params& p = dxt_image::pack_params()); - - bool unpack(image_u8& img) const; - - void endian_swap(); - - uint get_total_elements() const { return m_elements.size(); } - - const element_vec& get_element_vec() const { return m_elements; } - element_vec& get_element_vec() { return m_elements; } - - const element& get_element(uint block_x, uint block_y, uint element_index) const; - element& get_element(uint block_x, uint block_y, uint element_index); - - const element* get_element_ptr() const { return m_pElements; } - element* get_element_ptr() { return m_pElements; } - - uint get_size_in_bytes() const { return m_elements.size() * sizeof(element); } - uint get_row_pitch_in_bytes() const { return m_blocks_x * m_bytes_per_block; } - - color_quad_u8 get_pixel(uint x, uint y) const; - uint get_pixel_alpha(uint x, uint y, uint element_index) const; - - void set_pixel(uint x, uint y, const color_quad_u8& c, bool perceptual = true); - - // get_block_pixels() only sets those components stored in the image! - bool get_block_pixels(uint block_x, uint block_y, color_quad_u8* pPixels) const; - - struct set_block_pixels_context - { - dxt1_endpoint_optimizer m_dxt1_optimizer; - dxt5_endpoint_optimizer m_dxt5_optimizer; - pack_etc1_block_context m_etc1_optimizer; -#if CRNLIB_SUPPORT_ETC_A1 - etc_a1::pack_etc1_block_context m_etc1_a1_optimizer; -#endif - }; - - void set_block_pixels(uint block_x, uint block_y, const color_quad_u8* pPixels, const pack_params& p, set_block_pixels_context& context); - void set_block_pixels(uint block_x, uint block_y, const color_quad_u8* pPixels, const pack_params& p); - - void get_block_endpoints(uint block_x, uint block_y, uint element_index, uint& packed_low_endpoint, uint& packed_high_endpoint) const; - - // Returns a value representing the component(s) that where actually set, where -1 = RGB. - // This method does not always set every component! - int get_block_endpoints(uint block_x, uint block_y, uint element_index, color_quad_u8& low_endpoint, color_quad_u8& high_endpoint, bool scaled = true) const; - - // pColors should point to a 16 entry array, to handle DXT3. - // Returns the number of block colors: 3, 4, 6, 8, or 16. - uint get_block_colors(uint block_x, uint block_y, uint element_index, color_quad_u8* pColors, uint subblock_index = 0); - - uint get_subblock_index(uint x, uint y, uint element_index) const; - uint get_total_subblocks(uint element_index) const; - - uint get_selector(uint x, uint y, uint element_index) const; - - void change_dxt1_to_dxt1a(); - - bool can_flip(uint axis_index); - - // Returns true if the texture can actually be flipped. - bool flip_x(); - bool flip_y(); - - private: - element_vec m_elements; - element* m_pElements; - - uint m_width; - uint m_height; - - uint m_blocks_x; - uint m_blocks_y; - uint m_total_blocks; - uint m_total_elements; - - uint m_num_elements_per_block; // 1 or 2 - uint m_bytes_per_block; // 8 or 16 - - int8 m_element_component_index[2]; - element_type m_element_type[2]; - - dxt_format m_format; // DXT1, 1A, 3, 5, N/3DC, or 5A - - bool init_internal(dxt_format fmt, uint width, uint height); - void init_task(uint64 data, void* pData_ptr); - -#if CRNLIB_SUPPORT_ATI_COMPRESS - bool init_ati_compress(dxt_format fmt, const image_u8& img, const pack_params& p); -#endif - - void flip_col(uint x); - void flip_row(uint y); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dynamic_stream.h b/third_party/crunch/crnlib/crn_dynamic_stream.h deleted file mode 100644 index 30c58554f..000000000 --- a/third_party/crunch/crnlib/crn_dynamic_stream.h +++ /dev/null @@ -1,206 +0,0 @@ -// File: crn_dynamic_stream.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_data_stream.h" - -namespace crnlib -{ - class dynamic_stream : public data_stream - { - public: - dynamic_stream(uint initial_size, const char* pName = "dynamic_stream", uint attribs = cDataStreamSeekable | cDataStreamWritable | cDataStreamReadable) : - data_stream(pName, attribs), - m_ofs(0) - { - open(initial_size, pName, attribs); - } - - dynamic_stream(const void* pBuf, uint size, const char* pName = "dynamic_stream", uint attribs = cDataStreamSeekable | cDataStreamWritable | cDataStreamReadable) : - data_stream(pName, attribs), - m_ofs(0) - { - open(pBuf, size, pName, attribs); - } - - dynamic_stream() : - data_stream(), - m_ofs(0) - { - open(); - } - - virtual ~dynamic_stream() - { - } - - bool open(uint initial_size = 0, const char* pName = "dynamic_stream", uint attribs = cDataStreamSeekable | cDataStreamWritable | cDataStreamReadable) - { - close(); - - m_opened = true; - m_buf.clear(); - m_buf.resize(initial_size); - m_ofs = 0; - m_name.set(pName ? pName : "dynamic_stream"); - m_attribs = static_cast(attribs); - return true; - } - - bool reopen(const char* pName, uint attribs) - { - if (!m_opened) - { - return open(0, pName, attribs); - } - - m_name.set(pName ? pName : "dynamic_stream"); - m_attribs = static_cast(attribs); - return true; - } - - bool open(const void* pBuf, uint size, const char* pName = "dynamic_stream", uint attribs = cDataStreamSeekable | cDataStreamWritable | cDataStreamReadable) - { - if (!m_opened) - { - m_opened = true; - m_buf.resize(size); - if (size) - { - CRNLIB_ASSERT(pBuf); - memcpy(&m_buf[0], pBuf, size); - } - m_ofs = 0; - m_name.set(pName ? pName : "dynamic_stream"); - m_attribs = static_cast(attribs); - return true; - } - - return false; - } - - virtual bool close() - { - if (m_opened) - { - m_opened = false; - m_buf.clear(); - m_ofs = 0; - return true; - } - - return false; - } - - const crnlib::vector& get_buf() const { return m_buf; } - crnlib::vector& get_buf() { return m_buf; } - - void reserve(uint size) - { - if (m_opened) - { - m_buf.reserve(size); - } - } - - virtual const void* get_ptr() const { return m_buf.empty() ? NULL : &m_buf[0]; } - - virtual uint read(void* pBuf, uint len) - { - CRNLIB_ASSERT(pBuf && (len <= 0x7FFFFFFF)); - - if ((!m_opened) || (!is_readable()) || (!len)) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_buf.size()); - - uint bytes_left = m_buf.size() - m_ofs; - - len = math::minimum(len, bytes_left); - - if (len) - memcpy(pBuf, &m_buf[m_ofs], len); - - m_ofs += len; - - return len; - } - - virtual uint write(const void* pBuf, uint len) - { - CRNLIB_ASSERT(pBuf && (len <= 0x7FFFFFFF)); - - if ((!m_opened) || (!is_writable()) || (!len)) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_buf.size()); - - uint new_ofs = m_ofs + len; - if (new_ofs > m_buf.size()) - m_buf.resize(new_ofs); - - memcpy(&m_buf[m_ofs], pBuf, len); - m_ofs = new_ofs; - - return len; - } - - virtual bool flush() - { - if (!m_opened) - return false; - - return true; - } - - virtual uint64 get_size() - { - if (!m_opened) - return 0; - - return m_buf.size(); - } - - virtual uint64 get_remaining() - { - if (!m_opened) - return 0; - - CRNLIB_ASSERT(m_ofs <= m_buf.size()); - - return m_buf.size() - m_ofs; - } - - virtual uint64 get_ofs() - { - if (!m_opened) - return 0; - - return m_ofs; - } - - virtual bool seek(int64 ofs, bool relative) - { - if ((!m_opened) || (!is_seekable())) - return false; - - int64 new_ofs = relative ? (m_ofs + ofs) : ofs; - - if (new_ofs < 0) - return false; - else if (new_ofs > m_buf.size()) - return false; - - m_ofs = static_cast(new_ofs); - - post_seek(); - - return true; - } - - private: - crnlib::vector m_buf; - uint m_ofs; - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_dynamic_string.cpp b/third_party/crunch/crnlib/crn_dynamic_string.cpp deleted file mode 100644 index 9b6d073fa..000000000 --- a/third_party/crunch/crnlib/crn_dynamic_string.cpp +++ /dev/null @@ -1,668 +0,0 @@ -// File: crn_dynamic_string.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_strutils.h" - -namespace crnlib -{ - dynamic_string g_empty_dynamic_string; - - dynamic_string::dynamic_string(eVarArg dummy, const char* p, ...) : - m_buf_size(0), m_len(0), m_pStr(NULL) - { - dummy; - - CRNLIB_ASSERT(p); - - va_list args; - va_start(args, p); - format_args(p, args); - va_end(args); - } - - dynamic_string::dynamic_string(const char* p) : - m_buf_size(0), m_len(0), m_pStr(NULL) - { - CRNLIB_ASSERT(p); - set(p); - } - - dynamic_string::dynamic_string(const char* p, uint len) : - m_buf_size(0), m_len(0), m_pStr(NULL) - { - CRNLIB_ASSERT(p); - set_from_buf(p, len); - } - - dynamic_string::dynamic_string(const dynamic_string& other) : - m_buf_size(0), m_len(0), m_pStr(NULL) - { - set(other); - } - - void dynamic_string::clear() - { - check(); - - if (m_pStr) - { - crnlib_delete_array(m_pStr); - m_pStr = NULL; - - m_len = 0; - m_buf_size = 0; - } - } - - void dynamic_string::empty() - { - truncate(0); - } - - void dynamic_string::optimize() - { - if (!m_len) - clear(); - else - { - uint min_buf_size = math::next_pow2((uint)m_len + 1); - if (m_buf_size > min_buf_size) - { - char* p = crnlib_new_array(min_buf_size); - memcpy(p, m_pStr, m_len + 1); - - crnlib_delete_array(m_pStr); - m_pStr = p; - - m_buf_size = static_cast(min_buf_size); - - check(); - } - } - } - - int dynamic_string::compare(const char* p, bool case_sensitive) const - { - CRNLIB_ASSERT(p); - - const int result = (case_sensitive ? strcmp : crn_stricmp)(get_ptr_priv(), p); - - if (result < 0) - return -1; - else if (result > 0) - return 1; - - return 0; - } - - int dynamic_string::compare(const dynamic_string& rhs, bool case_sensitive) const - { - return compare(rhs.get_ptr_priv(), case_sensitive); - } - - dynamic_string& dynamic_string::set(const char* p, uint max_len) - { - CRNLIB_ASSERT(p); - - const uint len = math::minimum(max_len, static_cast(strlen(p))); - CRNLIB_ASSERT(len < cUINT16_MAX); - - if ((!len) || (len >= cUINT16_MAX)) - clear(); - else if ((m_pStr) && (p >= m_pStr) && (p < (m_pStr + m_buf_size))) - { - if (m_pStr != p) - memmove(m_pStr, p, len); - m_pStr[len] = '\0'; - m_len = static_cast(len); - } - else if (ensure_buf(len, false)) - { - m_len = static_cast(len); - memcpy(m_pStr, p, m_len + 1); - } - - check(); - - return *this; - } - - dynamic_string& dynamic_string::set(const dynamic_string& other, uint max_len) - { - if (this == &other) - { - if (max_len < m_len) - { - m_pStr[max_len] = '\0'; - m_len = static_cast(max_len); - } - } - else - { - const uint len = math::minimum(max_len, other.m_len); - - if (!len) - clear(); - else if (ensure_buf(len, false)) - { - m_len = static_cast(len); - memcpy(m_pStr, other.get_ptr_priv(), m_len); - m_pStr[len] = '\0'; - } - } - - check(); - - return *this; - } - - bool dynamic_string::set_len(uint new_len, char fill_char) - { - if ((new_len >= cUINT16_MAX) || (!fill_char)) - { - CRNLIB_ASSERT(0); - return false; - } - - uint cur_len = m_len; - - if (ensure_buf(new_len, true)) - { - if (new_len > cur_len) - memset(m_pStr + cur_len, fill_char, new_len - cur_len); - - m_pStr[new_len] = 0; - - m_len = static_cast(new_len); - - check(); - } - - return true; - } - - dynamic_string& dynamic_string::set_from_raw_buf_and_assume_ownership(char *pBuf, uint buf_size_in_chars, uint len_in_chars) - { - CRNLIB_ASSERT(buf_size_in_chars <= cUINT16_MAX); - CRNLIB_ASSERT(math::is_power_of_2(buf_size_in_chars) || (buf_size_in_chars == cUINT16_MAX)); - CRNLIB_ASSERT((len_in_chars + 1) <= buf_size_in_chars); - - clear(); - - m_pStr = pBuf; - m_buf_size = static_cast(buf_size_in_chars); - m_len = static_cast(len_in_chars); - - check(); - - return *this; - } - - dynamic_string& dynamic_string::set_from_buf(const void* pBuf, uint buf_size) - { - CRNLIB_ASSERT(pBuf); - - if (buf_size >= cUINT16_MAX) - { - clear(); - return *this; - } - -#ifdef CRNLIB_BUILD_DEBUG - if ((buf_size) && (memchr(pBuf, 0, buf_size) != NULL)) - { - CRNLIB_ASSERT(0); - clear(); - return *this; - } -#endif - - if (ensure_buf(buf_size, false)) - { - if (buf_size) - memcpy(m_pStr, pBuf, buf_size); - - m_pStr[buf_size] = 0; - - m_len = static_cast(buf_size); - - check(); - } - - return *this; - } - - dynamic_string& dynamic_string::set_char(uint index, char c) - { - CRNLIB_ASSERT(index <= m_len); - - if (!c) - truncate(index); - else if (index < m_len) - { - m_pStr[index] = c; - - check(); - } - else if (index == m_len) - append_char(c); - - return *this; - } - - dynamic_string& dynamic_string::append_char(char c) - { - if (ensure_buf(m_len + 1)) - { - m_pStr[m_len] = c; - m_pStr[m_len + 1] = '\0'; - m_len++; - check(); - } - - return *this; - } - - dynamic_string& dynamic_string::truncate(uint new_len) - { - if (new_len < m_len) - { - m_pStr[new_len] = '\0'; - m_len = static_cast(new_len); - check(); - } - return *this; - } - - dynamic_string& dynamic_string::tolower() - { - if (m_len) - { -#ifdef _MSC_VER - _strlwr_s(get_ptr_priv(), m_buf_size); -#else - strlwr(get_ptr_priv()); -#endif - } - return *this; - } - - dynamic_string& dynamic_string::toupper() - { - if (m_len) - { -#ifdef _MSC_VER - _strupr_s(get_ptr_priv(), m_buf_size); -#else - strupr(get_ptr_priv()); -#endif - } - return *this; - } - - dynamic_string& dynamic_string::append(const char* p) - { - CRNLIB_ASSERT(p); - - uint len = static_cast(strlen(p)); - uint new_total_len = m_len + len; - if ((new_total_len) && ensure_buf(new_total_len)) - { - memcpy(m_pStr + m_len, p, len + 1); - m_len = static_cast(m_len + len); - check(); - } - - return *this; - } - - dynamic_string& dynamic_string::append(const dynamic_string& other) - { - uint len = other.m_len; - uint new_total_len = m_len + len; - if ((new_total_len) && ensure_buf(new_total_len)) - { - memcpy(m_pStr + m_len, other.get_ptr_priv(), len + 1); - m_len = static_cast(m_len + len); - check(); - } - - return *this; - } - - dynamic_string operator+ (const char* p, const dynamic_string& a) - { - return dynamic_string(p).append(a); - } - - dynamic_string operator+ (const dynamic_string& a, const char* p) - { - return dynamic_string(a).append(p); - } - - dynamic_string operator+ (const dynamic_string& a, const dynamic_string& b) - { - return dynamic_string(a).append(b); - } - - dynamic_string& dynamic_string::format_args(const char* p, va_list args) - { - CRNLIB_ASSERT(p); - - const uint cBufSize = 4096; - char buf[cBufSize]; - -#ifdef _MSC_VER - int l = vsnprintf_s(buf, cBufSize, _TRUNCATE, p, args); -#else - int l = vsnprintf(buf, cBufSize, p, args); -#endif - if (l <= 0) - clear(); - else if (ensure_buf(l, false)) - { - memcpy(m_pStr, buf, l + 1); - - m_len = static_cast(l); - - check(); - } - - return *this; - } - - dynamic_string& dynamic_string::format(const char* p, ...) - { - CRNLIB_ASSERT(p); - - va_list args; - va_start(args, p); - format_args(p, args); - va_end(args); - return *this; - } - - dynamic_string& dynamic_string::crop(uint start, uint len) - { - if (start >= m_len) - { - clear(); - return *this; - } - - len = math::minimum(len, m_len - start); - - if (start) - memmove(get_ptr_priv(), get_ptr_priv() + start, len); - - m_pStr[len] = '\0'; - - m_len = static_cast(len); - - check(); - - return *this; - } - - dynamic_string& dynamic_string::substring(uint start, uint end) - { - CRNLIB_ASSERT(start <= end); - if (start > end) - return *this; - return crop(start, end - start); - } - - dynamic_string& dynamic_string::left(uint len) - { - return substring(0, len); - } - - dynamic_string& dynamic_string::mid(uint start, uint len) - { - return crop(start, len); - } - - dynamic_string& dynamic_string::right(uint start) - { - return substring(start, get_len()); - } - - dynamic_string& dynamic_string::tail(uint num) - { - return substring(math::maximum(static_cast(get_len()) - static_cast(num), 0), get_len()); - } - - dynamic_string& dynamic_string::unquote() - { - if (m_len >= 2) - { - if ( ((*this)[0] == '\"') && ((*this)[m_len - 1] == '\"') ) - { - return mid(1, m_len - 2); - } - } - - return *this; - } - - int dynamic_string::find_left(const char* p, bool case_sensitive) const - { - CRNLIB_ASSERT(p); - - const int p_len = (int)strlen(p); - - for (int i = 0; i <= (m_len - p_len); i++) - if ((case_sensitive ? strncmp : _strnicmp)(p, &m_pStr[i], p_len) == 0) - return i; - - return -1; - } - - bool dynamic_string::contains(const char* p, bool case_sensitive) const - { - return find_left(p, case_sensitive) >= 0; - } - - uint dynamic_string::count_char(char c) const - { - uint count = 0; - for (uint i = 0; i < m_len; i++) - if (m_pStr[i] == c) - count++; - return count; - } - - int dynamic_string::find_left(char c) const - { - for (uint i = 0; i < m_len; i++) - if (m_pStr[i] == c) - return i; - return -1; - } - - int dynamic_string::find_right(char c) const - { - for (int i = (int)m_len - 1; i >= 0; i--) - if (m_pStr[i] == c) - return i; - return -1; - } - - int dynamic_string::find_right(const char* p, bool case_sensitive) const - { - CRNLIB_ASSERT(p); - const int p_len = (int)strlen(p); - - for (int i = m_len - p_len; i >= 0; i--) - if ((case_sensitive ? strncmp : _strnicmp)(p, &m_pStr[i], p_len) == 0) - return i; - - return -1; - } - - dynamic_string& dynamic_string::trim() - { - int s, e; - for (s = 0; s < (int)m_len; s++) - if (!isspace(m_pStr[s])) - break; - - for (e = m_len - 1; e > s; e--) - if (!isspace(m_pStr[e])) - break; - - return crop(s, e - s + 1); - } - - dynamic_string& dynamic_string::trim_crlf() - { - int s = 0, e; - - for (e = m_len - 1; e > s; e--) - if ((m_pStr[e] != 13) && (m_pStr[e] != 10)) - break; - - return crop(s, e - s + 1); - } - - dynamic_string& dynamic_string::remap(int from_char, int to_char) - { - for (uint i = 0; i < m_len; i++) - if (m_pStr[i] == from_char) - m_pStr[i] = (char)to_char; - return *this; - } - -#ifdef CRNLIB_BUILD_DEBUG - void dynamic_string::check() const - { - if (!m_pStr) - { - CRNLIB_ASSERT(!m_buf_size && !m_len); - } - else - { - CRNLIB_ASSERT(m_buf_size); - CRNLIB_ASSERT((m_buf_size == cUINT16_MAX) || math::is_power_of_2((uint32)m_buf_size)); - CRNLIB_ASSERT(m_len < m_buf_size); - CRNLIB_ASSERT(!m_pStr[m_len]); -#if CRNLIB_SLOW_STRING_LEN_CHECKS - CRNLIB_ASSERT(strlen(m_pStr) == m_len); -#endif - } - } -#endif - - bool dynamic_string::ensure_buf(uint len, bool preserve_contents) - { - uint buf_size_needed = len + 1; - - CRNLIB_ASSERT(buf_size_needed <= cUINT16_MAX); - - if (buf_size_needed <= cUINT16_MAX) - { - if (buf_size_needed > m_buf_size) - expand_buf(buf_size_needed, preserve_contents); - } - - return m_buf_size >= buf_size_needed; - } - - bool dynamic_string::expand_buf(uint new_buf_size, bool preserve_contents) - { - new_buf_size = math::minimum(cUINT16_MAX, math::next_pow2(math::maximum(m_buf_size, new_buf_size))); - - if (new_buf_size != m_buf_size) - { - char* p = crnlib_new_array(new_buf_size); - - if (preserve_contents) - memcpy(p, get_ptr_priv(), m_len + 1); - - crnlib_delete_array(m_pStr); - m_pStr = p; - - m_buf_size = static_cast(new_buf_size); - - if (preserve_contents) - check(); - } - - return m_buf_size >= new_buf_size; - } - - void dynamic_string::swap(dynamic_string& other) - { - utils::swap(other.m_buf_size, m_buf_size); - utils::swap(other.m_len, m_len); - utils::swap(other.m_pStr, m_pStr); - } - - int dynamic_string::serialize(void* pBuf, uint buf_size, bool little_endian) const - { - uint buf_left = buf_size; - - //if (m_len > cUINT16_MAX) - // return -1; - CRNLIB_ASSUME(sizeof(m_len) == sizeof(uint16)); - - if (!utils::write_val((uint16)m_len, pBuf, buf_left, little_endian)) - return -1; - - if (buf_left < m_len) - return -1; - - memcpy(pBuf, get_ptr(), m_len); - - buf_left -= m_len; - - return buf_size - buf_left; - } - - int dynamic_string::deserialize(const void* pBuf, uint buf_size, bool little_endian) - { - uint buf_left = buf_size; - - if (buf_left < sizeof(uint16)) return -1; - - uint16 l; - if (!utils::read_obj(l, pBuf, buf_left, little_endian)) - return -1; - - if (buf_left < l) - return -1; - - set_from_buf(pBuf, l); - - buf_left -= l; - - return buf_size - buf_left; - } - - void dynamic_string::translate_lf_to_crlf() - { - if (find_left(0x0A) < 0) - return; - - dynamic_string tmp; - tmp.ensure_buf(m_len + 2); - - // normal sequence is 0x0D 0x0A (CR LF, \r\n) - - int prev_char = -1; - for (uint i = 0; i < get_len(); i++) - { - const int cur_char = (*this)[i]; - - if ((cur_char == 0x0A) && (prev_char != 0x0D)) - tmp.append_char(0x0D); - - tmp.append_char(cur_char); - - prev_char = cur_char; - } - - swap(tmp); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_dynamic_string.h b/third_party/crunch/crnlib/crn_dynamic_string.h deleted file mode 100644 index 6e0689fb2..000000000 --- a/third_party/crunch/crnlib/crn_dynamic_string.h +++ /dev/null @@ -1,173 +0,0 @@ -// File: crn_dynamic_string.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - enum { cMaxDynamicStringLen = cUINT16_MAX - 1 }; - class dynamic_string - { - public: - inline dynamic_string() : m_buf_size(0), m_len(0), m_pStr(NULL) { } - dynamic_string(eVarArg dummy, const char* p, ...); - dynamic_string(const char* p); - dynamic_string(const char* p, uint len); - dynamic_string(const dynamic_string& other); - - inline ~dynamic_string() { if (m_pStr) crnlib_delete_array(m_pStr); } - - // Truncates the string to 0 chars and frees the buffer. - void clear(); - void optimize(); - - // Truncates the string to 0 chars, but does not free the buffer. - void empty(); - inline const char *assume_ownership() { const char *p = m_pStr; m_pStr = NULL; m_len = 0; m_buf_size = 0; return p; } - - inline uint get_len() const { return m_len; } - inline bool is_empty() const { return !m_len; } - - inline const char* get_ptr() const { return m_pStr ? m_pStr : ""; } - inline const char* c_str() const { return get_ptr(); } - - inline const char* get_ptr_raw() const { return m_pStr; } - inline char* get_ptr_raw() { return m_pStr; } - - inline char front() const { return m_len ? m_pStr[0] : '\0'; } - inline char back() const { return m_len ? m_pStr[m_len - 1] : '\0'; } - - inline char operator[] (uint i) const { CRNLIB_ASSERT(i <= m_len); return get_ptr()[i]; } - - inline operator size_t() const { return fast_hash(get_ptr(), m_len) ^ fast_hash(&m_len, sizeof(m_len)); } - - int compare(const char* p, bool case_sensitive = false) const; - int compare(const dynamic_string& rhs, bool case_sensitive = false) const; - - inline bool operator== (const dynamic_string& rhs) const { return compare(rhs) == 0; } - inline bool operator== (const char* p) const { return compare(p) == 0; } - - inline bool operator!= (const dynamic_string& rhs) const { return compare(rhs) != 0; } - inline bool operator!= (const char* p) const { return compare(p) != 0; } - - inline bool operator< (const dynamic_string& rhs) const { return compare(rhs) < 0; } - inline bool operator< (const char* p) const { return compare(p) < 0; } - - inline bool operator> (const dynamic_string& rhs) const { return compare(rhs) > 0; } - inline bool operator> (const char* p) const { return compare(p) > 0; } - - inline bool operator<= (const dynamic_string& rhs) const { return compare(rhs) <= 0; } - inline bool operator<= (const char* p) const { return compare(p) <= 0; } - - inline bool operator>= (const dynamic_string& rhs) const { return compare(rhs) >= 0; } - inline bool operator>= (const char* p) const { return compare(p) >= 0; } - - friend inline bool operator== (const char* p, const dynamic_string& rhs) { return rhs.compare(p) == 0; } - - dynamic_string& set(const char* p, uint max_len = UINT_MAX); - dynamic_string& set(const dynamic_string& other, uint max_len = UINT_MAX); - - bool set_len(uint new_len, char fill_char = ' '); - - // Set from non-zero terminated buffer. - dynamic_string& set_from_buf(const void* pBuf, uint buf_size); - - dynamic_string& operator= (const dynamic_string& rhs) { return set(rhs); } - dynamic_string& operator= (const char* p) { return set(p); } - - dynamic_string& set_char(uint index, char c); - dynamic_string& append_char(char c); - dynamic_string& append_char(int c) { CRNLIB_ASSERT((c >= 0) && (c <= 255)); return append_char(static_cast(c)); } - dynamic_string& truncate(uint new_len); - dynamic_string& tolower(); - dynamic_string& toupper(); - - dynamic_string& append(const char* p); - dynamic_string& append(const dynamic_string& other); - dynamic_string& operator += (const char* p) { return append(p); } - dynamic_string& operator += (const dynamic_string& other) { return append(other); } - - friend dynamic_string operator+ (const char* p, const dynamic_string& a); - friend dynamic_string operator+ (const dynamic_string& a, const char* p); - friend dynamic_string operator+ (const dynamic_string& a, const dynamic_string& b); - - dynamic_string& format_args(const char* p, va_list args); - dynamic_string& format(const char* p, ...); - - dynamic_string& crop(uint start, uint len); - dynamic_string& substring(uint start, uint end); - dynamic_string& left(uint len); - dynamic_string& mid(uint start, uint len); - dynamic_string& right(uint start); - dynamic_string& tail(uint num); - - dynamic_string& unquote(); - - uint count_char(char c) const; - - int find_left(const char* p, bool case_sensitive = false) const; - int find_left(char c) const; - - int find_right(char c) const; - int find_right(const char* p, bool case_sensitive = false) const; - - bool contains(const char* p, bool case_sensitive = false) const; - - dynamic_string& trim(); - dynamic_string& trim_crlf(); - - dynamic_string& remap(int from_char, int to_char); - - void swap(dynamic_string& other); - - // Returns -1 on failure, or the number of bytes written. - int serialize(void* pBuf, uint buf_size, bool little_endian) const; - - // Returns -1 on failure, or the number of bytes read. - int deserialize(const void* pBuf, uint buf_size, bool little_endian); - - void translate_lf_to_crlf(); - - static inline char *create_raw_buffer(uint& buf_size_in_chars); - static inline void free_raw_buffer(char *p) { crnlib_delete_array(p); } - dynamic_string& set_from_raw_buf_and_assume_ownership(char *pBuf, uint buf_size_in_chars, uint len_in_chars); - private: - uint16 m_buf_size; - uint16 m_len; - char* m_pStr; - -#ifdef CRNLIB_BUILD_DEBUG - void check() const; -#else - inline void check() const { } -#endif - - bool expand_buf(uint new_buf_size, bool preserve_contents); - - const char* get_ptr_priv() const { return m_pStr ? m_pStr : ""; } - char* get_ptr_priv() { return (char*)(m_pStr ? m_pStr : ""); } - - bool ensure_buf(uint len, bool preserve_contents = true); - }; - - typedef crnlib::vector dynamic_string_array; - - extern dynamic_string g_empty_dynamic_string; - - CRNLIB_DEFINE_BITWISE_MOVABLE(dynamic_string); - - inline void swap (dynamic_string& a, dynamic_string& b) - { - a.swap(b); - } - - inline char *dynamic_string::create_raw_buffer(uint& buf_size_in_chars) - { - if (buf_size_in_chars > cUINT16_MAX) - { - CRNLIB_ASSERT(0); - return NULL; - } - buf_size_in_chars = math::minimum(cUINT16_MAX, math::next_pow2(buf_size_in_chars)); - return crnlib_new_array(buf_size_in_chars); - } -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_etc.cpp b/third_party/crunch/crnlib/crn_etc.cpp deleted file mode 100644 index c3f6e65e4..000000000 --- a/third_party/crunch/crnlib/crn_etc.cpp +++ /dev/null @@ -1,1481 +0,0 @@ -// File: crn_etc.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_etc.h" -#include "crn_radix_sort.h" -#include "crn_ryg_dxt.hpp" - -namespace crnlib -{ - const int g_etc1_inten_tables[cETC1IntenModifierValues][cETC1SelectorValues] = - { - { -8, -2, 2, 8 }, { -17, -5, 5, 17 }, { -29, -9, 9, 29 }, { -42, -13, 13, 42 }, - { -60, -18, 18, 60 }, { -80, -24, 24, 80 }, { -106, -33, 33, 106 }, { -183, -47, 47, 183 } - }; - - const uint8 g_etc1_to_selector_index[cETC1SelectorValues] = { 2, 3, 1, 0 }; - const uint8 g_selector_index_to_etc1[cETC1SelectorValues] = { 3, 2, 0, 1 }; - - // [flip][subblock][pixel_index] - const etc1_coord2 g_etc1_pixel_coords[2][2][8] = - { - { - { - { 0, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 }, - { 1, 0 }, { 1, 1 }, { 1, 2 }, { 1, 3 } - }, - { - { 2, 0 }, { 2, 1 }, { 2, 2 }, { 2, 3 }, - { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 } - } - }, - { - { - { 0, 0 }, { 1, 0 }, { 2, 0 }, { 3, 0 }, - { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 } - }, - { - { 0, 2 }, { 1, 2 }, { 2, 2 }, { 3, 2 }, - { 0, 3 }, { 1, 3 }, { 2, 3 }, { 3, 3 } - }, - } - }; - - // Given an ETC1 diff/inten_table/selector, and an 8-bit desired color, this table encodes the best packed_color in the low byte, and the abs error in the high byte. - static uint16 g_etc1_inverse_lookup[2*8*4][256]; // [diff/inten_table/selector][desired_color] - - // g_color8_to_etc_block_config[color][table_index] = Supplies for each 8-bit color value a list of packed ETC1 diff/intensity table/selectors/packed_colors that map to that color. - // To pack: diff | (inten << 1) | (selector << 4) | (packed_c << 8) - static const uint16 g_color8_to_etc_block_config_0_255[2][33] = - { - { 0x0000, 0x0010, 0x0002, 0x0012, 0x0004, 0x0014, 0x0006, 0x0016, 0x0008, 0x0018, 0x000A, 0x001A, 0x000C, 0x001C, 0x000E, 0x001E, - 0x0001, 0x0011, 0x0003, 0x0013, 0x0005, 0x0015, 0x0007, 0x0017, 0x0009, 0x0019, 0x000B, 0x001B, 0x000D, 0x001D, 0x000F, 0x001F, 0xFFFF }, - { 0x0F20, 0x0F30, 0x0E32, 0x0F22, 0x0E34, 0x0F24, 0x0D36, 0x0F26, 0x0C38, 0x0E28, 0x0B3A, 0x0E2A, 0x093C, 0x0E2C, 0x053E, 0x0D2E, - 0x1E31, 0x1F21, 0x1D33, 0x1F23, 0x1C35, 0x1E25, 0x1A37, 0x1E27, 0x1839, 0x1D29, 0x163B, 0x1C2B, 0x133D, 0x1B2D, 0x093F, 0x1A2F, 0xFFFF }, - }; - - // Really only [254][11]. - static const uint16 g_color8_to_etc_block_config_1_to_254[254][12] = - { - { 0x021C, 0x0D0D, 0xFFFF }, { 0x0020, 0x0021, 0x0A0B, 0x061F, 0xFFFF }, { 0x0113, 0x0217, 0xFFFF }, { 0x0116, 0x031E, - 0x0B0E, 0x0405, 0xFFFF }, { 0x0022, 0x0204, 0x050A, 0x0023, 0xFFFF }, { 0x0111, 0x0319, 0x0809, 0x170F, 0xFFFF }, { - 0x0303, 0x0215, 0x0607, 0xFFFF }, { 0x0030, 0x0114, 0x0408, 0x0031, 0x0201, 0x051D, 0xFFFF }, { 0x0100, 0x0024, 0x0306, - 0x0025, 0x041B, 0x0E0D, 0xFFFF }, { 0x021A, 0x0121, 0x0B0B, 0x071F, 0xFFFF }, { 0x0213, 0x0317, 0xFFFF }, { 0x0112, - 0x0505, 0xFFFF }, { 0x0026, 0x070C, 0x0123, 0x0027, 0xFFFF }, { 0x0211, 0x0909, 0xFFFF }, { 0x0110, 0x0315, 0x0707, - 0x0419, 0x180F, 0xFFFF }, { 0x0218, 0x0131, 0x0301, 0x0403, 0x061D, 0xFFFF }, { 0x0032, 0x0202, 0x0033, 0x0125, 0x051B, - 0x0F0D, 0xFFFF }, { 0x0028, 0x031C, 0x0221, 0x0029, 0xFFFF }, { 0x0120, 0x0313, 0x0C0B, 0x081F, 0xFFFF }, { 0x0605, - 0x0417, 0xFFFF }, { 0x0216, 0x041E, 0x0C0E, 0x0223, 0x0127, 0xFFFF }, { 0x0122, 0x0304, 0x060A, 0x0311, 0x0A09, 0xFFFF - }, { 0x0519, 0x190F, 0xFFFF }, { 0x002A, 0x0231, 0x0503, 0x0415, 0x0807, 0x002B, 0x071D, 0xFFFF }, { 0x0130, 0x0214, - 0x0508, 0x0401, 0x0133, 0x0225, 0x061B, 0xFFFF }, { 0x0200, 0x0124, 0x0406, 0x0321, 0x0129, 0x100D, 0xFFFF }, { 0x031A, - 0x0D0B, 0x091F, 0xFFFF }, { 0x0413, 0x0705, 0x0517, 0xFFFF }, { 0x0212, 0x0034, 0x0323, 0x0035, 0x0227, 0xFFFF }, { - 0x0126, 0x080C, 0x0B09, 0xFFFF }, { 0x0411, 0x0619, 0x1A0F, 0xFFFF }, { 0x0210, 0x0331, 0x0603, 0x0515, 0x0907, 0x012B, - 0xFFFF }, { 0x0318, 0x002C, 0x0501, 0x0233, 0x0325, 0x071B, 0x002D, 0x081D, 0xFFFF }, { 0x0132, 0x0302, 0x0229, 0x110D, - 0xFFFF }, { 0x0128, 0x041C, 0x0421, 0x0E0B, 0x0A1F, 0xFFFF }, { 0x0220, 0x0513, 0x0617, 0xFFFF }, { 0x0135, 0x0805, - 0x0327, 0xFFFF }, { 0x0316, 0x051E, 0x0D0E, 0x0423, 0xFFFF }, { 0x0222, 0x0404, 0x070A, 0x0511, 0x0719, 0x0C09, 0x1B0F, - 0xFFFF }, { 0x0703, 0x0615, 0x0A07, 0x022B, 0xFFFF }, { 0x012A, 0x0431, 0x0601, 0x0333, 0x012D, 0x091D, 0xFFFF }, { - 0x0230, 0x0314, 0x0036, 0x0608, 0x0425, 0x0037, 0x0329, 0x081B, 0x120D, 0xFFFF }, { 0x0300, 0x0224, 0x0506, 0x0521, - 0x0F0B, 0x0B1F, 0xFFFF }, { 0x041A, 0x0613, 0x0717, 0xFFFF }, { 0x0235, 0x0905, 0xFFFF }, { 0x0312, 0x0134, 0x0523, - 0x0427, 0xFFFF }, { 0x0226, 0x090C, 0x002E, 0x0611, 0x0D09, 0x002F, 0xFFFF }, { 0x0715, 0x0B07, 0x0819, 0x032B, 0x1C0F, - 0xFFFF }, { 0x0310, 0x0531, 0x0701, 0x0803, 0x022D, 0x0A1D, 0xFFFF }, { 0x0418, 0x012C, 0x0433, 0x0525, 0x0137, 0x091B, - 0x130D, 0xFFFF }, { 0x0232, 0x0402, 0x0621, 0x0429, 0xFFFF }, { 0x0228, 0x051C, 0x0713, 0x100B, 0x0C1F, 0xFFFF }, { - 0x0320, 0x0335, 0x0A05, 0x0817, 0xFFFF }, { 0x0623, 0x0527, 0xFFFF }, { 0x0416, 0x061E, 0x0E0E, 0x0711, 0x0E09, 0x012F, - 0xFFFF }, { 0x0322, 0x0504, 0x080A, 0x0919, 0x1D0F, 0xFFFF }, { 0x0631, 0x0903, 0x0815, 0x0C07, 0x042B, 0x032D, 0x0B1D, - 0xFFFF }, { 0x022A, 0x0801, 0x0533, 0x0625, 0x0237, 0x0A1B, 0xFFFF }, { 0x0330, 0x0414, 0x0136, 0x0708, 0x0721, 0x0529, - 0x140D, 0xFFFF }, { 0x0400, 0x0324, 0x0606, 0x0038, 0x0039, 0x110B, 0x0D1F, 0xFFFF }, { 0x051A, 0x0813, 0x0B05, 0x0917, - 0xFFFF }, { 0x0723, 0x0435, 0x0627, 0xFFFF }, { 0x0412, 0x0234, 0x0F09, 0x022F, 0xFFFF }, { 0x0326, 0x0A0C, 0x012E, - 0x0811, 0x0A19, 0x1E0F, 0xFFFF }, { 0x0731, 0x0A03, 0x0915, 0x0D07, 0x052B, 0xFFFF }, { 0x0410, 0x0901, 0x0633, 0x0725, - 0x0337, 0x0B1B, 0x042D, 0x0C1D, 0xFFFF }, { 0x0518, 0x022C, 0x0629, 0x150D, 0xFFFF }, { 0x0332, 0x0502, 0x0821, 0x0139, - 0x120B, 0x0E1F, 0xFFFF }, { 0x0328, 0x061C, 0x0913, 0x0A17, 0xFFFF }, { 0x0420, 0x0535, 0x0C05, 0x0727, 0xFFFF }, { - 0x0823, 0x032F, 0xFFFF }, { 0x0516, 0x071E, 0x0F0E, 0x0911, 0x0B19, 0x1009, 0x1F0F, 0xFFFF }, { 0x0422, 0x0604, 0x090A, - 0x0B03, 0x0A15, 0x0E07, 0x062B, 0xFFFF }, { 0x0831, 0x0A01, 0x0733, 0x052D, 0x0D1D, 0xFFFF }, { 0x032A, 0x0825, 0x0437, - 0x0729, 0x0C1B, 0x160D, 0xFFFF }, { 0x0430, 0x0514, 0x0236, 0x0808, 0x0921, 0x0239, 0x130B, 0x0F1F, 0xFFFF }, { 0x0500, - 0x0424, 0x0706, 0x0138, 0x0A13, 0x0B17, 0xFFFF }, { 0x061A, 0x0635, 0x0D05, 0xFFFF }, { 0x0923, 0x0827, 0xFFFF }, { - 0x0512, 0x0334, 0x003A, 0x0A11, 0x1109, 0x003B, 0x042F, 0xFFFF }, { 0x0426, 0x0B0C, 0x022E, 0x0B15, 0x0F07, 0x0C19, - 0x072B, 0xFFFF }, { 0x0931, 0x0B01, 0x0C03, 0x062D, 0x0E1D, 0xFFFF }, { 0x0510, 0x0833, 0x0925, 0x0537, 0x0D1B, 0x170D, - 0xFFFF }, { 0x0618, 0x032C, 0x0A21, 0x0339, 0x0829, 0xFFFF }, { 0x0432, 0x0602, 0x0B13, 0x140B, 0x101F, 0xFFFF }, { - 0x0428, 0x071C, 0x0735, 0x0E05, 0x0C17, 0xFFFF }, { 0x0520, 0x0A23, 0x0927, 0xFFFF }, { 0x0B11, 0x1209, 0x013B, 0x052F, - 0xFFFF }, { 0x0616, 0x081E, 0x0D19, 0xFFFF }, { 0x0522, 0x0704, 0x0A0A, 0x0A31, 0x0D03, 0x0C15, 0x1007, 0x082B, 0x072D, - 0x0F1D, 0xFFFF }, { 0x0C01, 0x0933, 0x0A25, 0x0637, 0x0E1B, 0xFFFF }, { 0x042A, 0x0B21, 0x0929, 0x180D, 0xFFFF }, { - 0x0530, 0x0614, 0x0336, 0x0908, 0x0439, 0x150B, 0x111F, 0xFFFF }, { 0x0600, 0x0524, 0x0806, 0x0238, 0x0C13, 0x0F05, - 0x0D17, 0xFFFF }, { 0x071A, 0x0B23, 0x0835, 0x0A27, 0xFFFF }, { 0x1309, 0x023B, 0x062F, 0xFFFF }, { 0x0612, 0x0434, - 0x013A, 0x0C11, 0x0E19, 0xFFFF }, { 0x0526, 0x0C0C, 0x032E, 0x0B31, 0x0E03, 0x0D15, 0x1107, 0x092B, 0xFFFF }, { 0x0D01, - 0x0A33, 0x0B25, 0x0737, 0x0F1B, 0x082D, 0x101D, 0xFFFF }, { 0x0610, 0x0A29, 0x190D, 0xFFFF }, { 0x0718, 0x042C, 0x0C21, - 0x0539, 0x160B, 0x121F, 0xFFFF }, { 0x0532, 0x0702, 0x0D13, 0x0E17, 0xFFFF }, { 0x0528, 0x081C, 0x0935, 0x1005, 0x0B27, - 0xFFFF }, { 0x0620, 0x0C23, 0x033B, 0x072F, 0xFFFF }, { 0x0D11, 0x0F19, 0x1409, 0xFFFF }, { 0x0716, 0x003C, 0x091E, - 0x0F03, 0x0E15, 0x1207, 0x0A2B, 0x003D, 0xFFFF }, { 0x0622, 0x0804, 0x0B0A, 0x0C31, 0x0E01, 0x0B33, 0x092D, 0x111D, - 0xFFFF }, { 0x0C25, 0x0837, 0x0B29, 0x101B, 0x1A0D, 0xFFFF }, { 0x052A, 0x0D21, 0x0639, 0x170B, 0x131F, 0xFFFF }, { - 0x0630, 0x0714, 0x0436, 0x0A08, 0x0E13, 0x0F17, 0xFFFF }, { 0x0700, 0x0624, 0x0906, 0x0338, 0x0A35, 0x1105, 0xFFFF }, { - 0x081A, 0x0D23, 0x0C27, 0xFFFF }, { 0x0E11, 0x1509, 0x043B, 0x082F, 0xFFFF }, { 0x0712, 0x0534, 0x023A, 0x0F15, 0x1307, - 0x1019, 0x0B2B, 0x013D, 0xFFFF }, { 0x0626, 0x0D0C, 0x042E, 0x0D31, 0x0F01, 0x1003, 0x0A2D, 0x121D, 0xFFFF }, { 0x0C33, - 0x0D25, 0x0937, 0x111B, 0x1B0D, 0xFFFF }, { 0x0710, 0x0E21, 0x0739, 0x0C29, 0xFFFF }, { 0x0818, 0x052C, 0x0F13, 0x180B, - 0x141F, 0xFFFF }, { 0x0632, 0x0802, 0x0B35, 0x1205, 0x1017, 0xFFFF }, { 0x0628, 0x091C, 0x0E23, 0x0D27, 0xFFFF }, { - 0x0720, 0x0F11, 0x1609, 0x053B, 0x092F, 0xFFFF }, { 0x1119, 0x023D, 0xFFFF }, { 0x0816, 0x013C, 0x0A1E, 0x0E31, 0x1103, - 0x1015, 0x1407, 0x0C2B, 0x0B2D, 0x131D, 0xFFFF }, { 0x0722, 0x0904, 0x0C0A, 0x1001, 0x0D33, 0x0E25, 0x0A37, 0x121B, - 0xFFFF }, { 0x0F21, 0x0D29, 0x1C0D, 0xFFFF }, { 0x062A, 0x0839, 0x190B, 0x151F, 0xFFFF }, { 0x0730, 0x0814, 0x0536, - 0x0B08, 0x1013, 0x1305, 0x1117, 0xFFFF }, { 0x0800, 0x0724, 0x0A06, 0x0438, 0x0F23, 0x0C35, 0x0E27, 0xFFFF }, { 0x091A, - 0x1709, 0x063B, 0x0A2F, 0xFFFF }, { 0x1011, 0x1219, 0x033D, 0xFFFF }, { 0x0812, 0x0634, 0x033A, 0x0F31, 0x1203, 0x1115, - 0x1507, 0x0D2B, 0xFFFF }, { 0x0726, 0x0E0C, 0x052E, 0x1101, 0x0E33, 0x0F25, 0x0B37, 0x131B, 0x0C2D, 0x141D, 0xFFFF }, { - 0x0E29, 0x1D0D, 0xFFFF }, { 0x0810, 0x1021, 0x0939, 0x1A0B, 0x161F, 0xFFFF }, { 0x0918, 0x062C, 0x1113, 0x1217, 0xFFFF - }, { 0x0732, 0x0902, 0x0D35, 0x1405, 0x0F27, 0xFFFF }, { 0x0728, 0x0A1C, 0x1023, 0x073B, 0x0B2F, 0xFFFF }, { 0x0820, - 0x1111, 0x1319, 0x1809, 0xFFFF }, { 0x1303, 0x1215, 0x1607, 0x0E2B, 0x043D, 0xFFFF }, { 0x0916, 0x023C, 0x0B1E, 0x1031, - 0x1201, 0x0F33, 0x0D2D, 0x151D, 0xFFFF }, { 0x0822, 0x0A04, 0x0D0A, 0x1025, 0x0C37, 0x0F29, 0x141B, 0x1E0D, 0xFFFF }, { - 0x1121, 0x0A39, 0x1B0B, 0x171F, 0xFFFF }, { 0x072A, 0x1213, 0x1317, 0xFFFF }, { 0x0830, 0x0914, 0x0636, 0x0C08, 0x0E35, - 0x1505, 0xFFFF }, { 0x0900, 0x0824, 0x0B06, 0x0538, 0x1123, 0x1027, 0xFFFF }, { 0x0A1A, 0x1211, 0x1909, 0x083B, 0x0C2F, - 0xFFFF }, { 0x1315, 0x1707, 0x1419, 0x0F2B, 0x053D, 0xFFFF }, { 0x0912, 0x0734, 0x043A, 0x1131, 0x1301, 0x1403, 0x0E2D, - 0x161D, 0xFFFF }, { 0x0826, 0x0F0C, 0x062E, 0x1033, 0x1125, 0x0D37, 0x151B, 0x1F0D, 0xFFFF }, { 0x1221, 0x0B39, 0x1029, - 0xFFFF }, { 0x0910, 0x1313, 0x1C0B, 0x181F, 0xFFFF }, { 0x0A18, 0x072C, 0x0F35, 0x1605, 0x1417, 0xFFFF }, { 0x0832, - 0x0A02, 0x1223, 0x1127, 0xFFFF }, { 0x0828, 0x0B1C, 0x1311, 0x1A09, 0x093B, 0x0D2F, 0xFFFF }, { 0x0920, 0x1519, 0x063D, - 0xFFFF }, { 0x1231, 0x1503, 0x1415, 0x1807, 0x102B, 0x0F2D, 0x171D, 0xFFFF }, { 0x0A16, 0x033C, 0x0C1E, 0x1401, 0x1133, - 0x1225, 0x0E37, 0x161B, 0xFFFF }, { 0x0922, 0x0B04, 0x0E0A, 0x1321, 0x1129, 0xFFFF }, { 0x0C39, 0x1D0B, 0x191F, 0xFFFF - }, { 0x082A, 0x1413, 0x1705, 0x1517, 0xFFFF }, { 0x0930, 0x0A14, 0x0736, 0x0D08, 0x1323, 0x1035, 0x1227, 0xFFFF }, { - 0x0A00, 0x0924, 0x0C06, 0x0638, 0x1B09, 0x0A3B, 0x0E2F, 0xFFFF }, { 0x0B1A, 0x1411, 0x1619, 0x073D, 0xFFFF }, { 0x1331, - 0x1603, 0x1515, 0x1907, 0x112B, 0xFFFF }, { 0x0A12, 0x0834, 0x053A, 0x1501, 0x1233, 0x1325, 0x0F37, 0x171B, 0x102D, - 0x181D, 0xFFFF }, { 0x0926, 0x072E, 0x1229, 0xFFFF }, { 0x1421, 0x0D39, 0x1E0B, 0x1A1F, 0xFFFF }, { 0x0A10, 0x1513, - 0x1617, 0xFFFF }, { 0x0B18, 0x082C, 0x1135, 0x1805, 0x1327, 0xFFFF }, { 0x0932, 0x0B02, 0x1423, 0x0B3B, 0x0F2F, 0xFFFF - }, { 0x0928, 0x0C1C, 0x1511, 0x1719, 0x1C09, 0xFFFF }, { 0x0A20, 0x1703, 0x1615, 0x1A07, 0x122B, 0x083D, 0xFFFF }, { - 0x1431, 0x1601, 0x1333, 0x112D, 0x191D, 0xFFFF }, { 0x0B16, 0x043C, 0x0D1E, 0x1425, 0x1037, 0x1329, 0x181B, 0xFFFF }, { - 0x0A22, 0x0C04, 0x0F0A, 0x1521, 0x0E39, 0x1F0B, 0x1B1F, 0xFFFF }, { 0x1613, 0x1717, 0xFFFF }, { 0x092A, 0x1235, 0x1905, - 0xFFFF }, { 0x0A30, 0x0B14, 0x0836, 0x0E08, 0x1523, 0x1427, 0xFFFF }, { 0x0B00, 0x0A24, 0x0D06, 0x0738, 0x1611, 0x1D09, - 0x0C3B, 0x102F, 0xFFFF }, { 0x0C1A, 0x1715, 0x1B07, 0x1819, 0x132B, 0x093D, 0xFFFF }, { 0x1531, 0x1701, 0x1803, 0x122D, - 0x1A1D, 0xFFFF }, { 0x0B12, 0x0934, 0x063A, 0x1433, 0x1525, 0x1137, 0x191B, 0xFFFF }, { 0x0A26, 0x003E, 0x082E, 0x1621, - 0x0F39, 0x1429, 0x003F, 0xFFFF }, { 0x1713, 0x1C1F, 0xFFFF }, { 0x0B10, 0x1335, 0x1A05, 0x1817, 0xFFFF }, { 0x0C18, - 0x092C, 0x1623, 0x1527, 0xFFFF }, { 0x0A32, 0x0C02, 0x1711, 0x1E09, 0x0D3B, 0x112F, 0xFFFF }, { 0x0A28, 0x0D1C, 0x1919, - 0x0A3D, 0xFFFF }, { 0x0B20, 0x1631, 0x1903, 0x1815, 0x1C07, 0x142B, 0x132D, 0x1B1D, 0xFFFF }, { 0x1801, 0x1533, 0x1625, - 0x1237, 0x1A1B, 0xFFFF }, { 0x0C16, 0x053C, 0x0E1E, 0x1721, 0x1529, 0x013F, 0xFFFF }, { 0x0B22, 0x0D04, 0x1039, 0x1D1F, - 0xFFFF }, { 0x1813, 0x1B05, 0x1917, 0xFFFF }, { 0x0A2A, 0x1723, 0x1435, 0x1627, 0xFFFF }, { 0x0B30, 0x0C14, 0x0936, - 0x0F08, 0x1F09, 0x0E3B, 0x122F, 0xFFFF }, { 0x0C00, 0x0B24, 0x0E06, 0x0838, 0x1811, 0x1A19, 0x0B3D, 0xFFFF }, { 0x0D1A, - 0x1731, 0x1A03, 0x1915, 0x1D07, 0x152B, 0xFFFF }, { 0x1901, 0x1633, 0x1725, 0x1337, 0x1B1B, 0x142D, 0x1C1D, 0xFFFF }, { - 0x0C12, 0x0A34, 0x073A, 0x1629, 0x023F, 0xFFFF }, { 0x0B26, 0x013E, 0x092E, 0x1821, 0x1139, 0x1E1F, 0xFFFF }, { 0x1913, - 0x1A17, 0xFFFF }, { 0x0C10, 0x1535, 0x1C05, 0x1727, 0xFFFF }, { 0x0D18, 0x0A2C, 0x1823, 0x0F3B, 0x132F, 0xFFFF }, { - 0x0B32, 0x0D02, 0x1911, 0x1B19, 0xFFFF }, { 0x0B28, 0x0E1C, 0x1B03, 0x1A15, 0x1E07, 0x162B, 0x0C3D, 0xFFFF }, { 0x0C20, - 0x1831, 0x1A01, 0x1733, 0x152D, 0x1D1D, 0xFFFF }, { 0x1825, 0x1437, 0x1729, 0x1C1B, 0x033F, 0xFFFF }, { 0x0D16, 0x063C, - 0x0F1E, 0x1921, 0x1239, 0x1F1F, 0xFFFF }, { 0x0C22, 0x0E04, 0x1A13, 0x1B17, 0xFFFF }, { 0x1635, 0x1D05, 0xFFFF }, { - 0x0B2A, 0x1923, 0x1827, 0xFFFF }, { 0x0C30, 0x0D14, 0x0A36, 0x1A11, 0x103B, 0x142F, 0xFFFF }, { 0x0D00, 0x0C24, 0x0F06, - 0x0938, 0x1B15, 0x1F07, 0x1C19, 0x172B, 0x0D3D, 0xFFFF }, { 0x0E1A, 0x1931, 0x1B01, 0x1C03, 0x162D, 0x1E1D, 0xFFFF }, { - 0x1833, 0x1925, 0x1537, 0x1D1B, 0xFFFF }, { 0x0D12, 0x0B34, 0x083A, 0x1A21, 0x1339, 0x1829, 0x043F, 0xFFFF }, { 0x0C26, - 0x023E, 0x0A2E, 0x1B13, 0xFFFF }, { 0x1735, 0x1E05, 0x1C17, 0xFFFF }, { 0x0D10, 0x1A23, 0x1927, 0xFFFF }, { 0x0E18, - 0x0B2C, 0x1B11, 0x113B, 0x152F, 0xFFFF }, { 0x0C32, 0x0E02, 0x1D19, 0x0E3D, 0xFFFF }, { 0x0C28, 0x0F1C, 0x1A31, 0x1D03, - 0x1C15, 0x182B, 0x172D, 0x1F1D, 0xFFFF }, { 0x0D20, 0x1C01, 0x1933, 0x1A25, 0x1637, 0x1E1B, 0xFFFF }, { 0x1B21, 0x1929, - 0x053F, 0xFFFF }, { 0x0E16, 0x073C, 0x1439, 0xFFFF }, { 0x0D22, 0x0F04, 0x1C13, 0x1F05, 0x1D17, 0xFFFF }, { 0x1B23, - 0x1835, 0x1A27, 0xFFFF }, { 0x0C2A, 0x123B, 0x162F, 0xFFFF }, { 0x0D30, 0x0E14, 0x0B36, 0x1C11, 0x1E19, 0x0F3D, 0xFFFF - }, { 0x0E00, 0x0D24, 0x0A38, 0x1B31, 0x1E03, 0x1D15, 0x192B, 0xFFFF }, { 0x0F1A, 0x1D01, 0x1A33, 0x1B25, 0x1737, 0x1F1B, - 0x182D, 0xFFFF }, { 0x1A29, 0x063F, 0xFFFF }, { 0x0E12, 0x0C34, 0x093A, 0x1C21, 0x1539, 0xFFFF }, { 0x0D26, 0x033E, - 0x0B2E, 0x1D13, 0x1E17, 0xFFFF }, { 0x1935, 0x1B27, 0xFFFF }, { 0x0E10, 0x1C23, 0x133B, 0x172F, 0xFFFF }, { 0x0F18, - 0x0C2C, 0x1D11, 0x1F19, 0xFFFF }, { 0x0D32, 0x0F02, 0x1F03, 0x1E15, 0x1A2B, 0x103D, 0xFFFF }, { 0x0D28, 0x1C31, 0x1E01, - 0x1B33, 0x192D, 0xFFFF }, { 0x0E20, 0x1C25, 0x1837, 0x1B29, 0x073F, 0xFFFF }, { 0x1D21, 0x1639, 0xFFFF }, { 0x0F16, - 0x083C, 0x1E13, 0x1F17, 0xFFFF }, { 0x0E22, 0x1A35, 0xFFFF }, { 0x1D23, 0x1C27, 0xFFFF }, { 0x0D2A, 0x1E11, 0x143B, - 0x182F, 0xFFFF }, { 0x0E30, 0x0F14, 0x0C36, 0x1F15, 0x1B2B, 0x113D, 0xFFFF }, { 0x0F00, 0x0E24, 0x0B38, 0x1D31, 0x1F01, - 0x1A2D, 0xFFFF }, { 0x1C33, 0x1D25, 0x1937, 0xFFFF }, { 0x1E21, 0x1739, 0x1C29, 0x083F, 0xFFFF }, { 0x0F12, 0x0D34, - 0x0A3A, 0x1F13, 0xFFFF }, { 0x0E26, 0x043E, 0x0C2E, 0x1B35, 0xFFFF }, { 0x1E23, 0x1D27, 0xFFFF }, { 0x0F10, 0x1F11, - 0x153B, 0x192F, 0xFFFF }, { 0x0D2C, 0x123D, 0xFFFF }, - }; - - uint16 etc1_block::pack_color5(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color5(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color5(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 31U + bias) / 255U; - g = (g * 31U + bias) / 255U; - b = (b * 31U + bias) / 255U; - } - - r = math::minimum(r, 31U); - g = math::minimum(g, 31U); - b = math::minimum(b, 31U); - - return static_cast(b | (g << 5U) | (r << 10U)); - } - - color_quad_u8 etc1_block::unpack_color5(uint16 packed_color5, bool scaled, uint alpha) - { - uint b = packed_color5 & 31U; - uint g = (packed_color5 >> 5U) & 31U; - uint r = (packed_color5 >> 10U) & 31U; - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - return color_quad_u8(cNoClamp, r, g, b, math::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, bool scaled) - { - color_quad_u8 c(unpack_color5(packed_color5, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - bool etc1_block::unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - color_quad_i16 dc(unpack_delta3(packed_delta3)); - - int b = (packed_color5 & 31U) + dc.b; - int g = ((packed_color5 >> 5U) & 31U) + dc.g; - int r = ((packed_color5 >> 10U) & 31U) + dc.r; - - bool success = true; - if (static_cast(r | g | b) > 31U) - { - success = false; - r = math::clamp(r, 0, 31); - g = math::clamp(g, 0, 31); - b = math::clamp(b, 0, 31); - } - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - result.set_noclamp_rgba(r, g, b, math::minimum(alpha, 255U)); - return success; - } - - bool etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - color_quad_u8 result; - const bool success = unpack_color5(result, packed_color5, packed_delta3, scaled, alpha); - r = result.r; - g = result.g; - b = result.b; - return success; - } - - uint16 etc1_block::pack_delta3(const color_quad_i16& color) - { - return pack_delta3(color.r, color.g, color.b); - } - - uint16 etc1_block::pack_delta3(int r, int g, int b) - { - CRNLIB_ASSERT((r >= cETC1ColorDeltaMin) && (r <= cETC1ColorDeltaMax)); - CRNLIB_ASSERT((g >= cETC1ColorDeltaMin) && (g <= cETC1ColorDeltaMax)); - CRNLIB_ASSERT((b >= cETC1ColorDeltaMin) && (b <= cETC1ColorDeltaMax)); - if (r < 0) r += 8; - if (g < 0) g += 8; - if (b < 0) b += 8; - return static_cast(b | (g << 3) | (r << 6)); - } - - color_quad_i16 etc1_block::unpack_delta3(uint16 packed_delta3) - { - int r = (packed_delta3 >> 6) & 7; - int g = (packed_delta3 >> 3) & 7; - int b = packed_delta3 & 7; - if (r >= 4) r -= 8; - if (g >= 4) g -= 8; - if (b >= 4) b -= 8; - return color_quad_i16(r, g, b, 0); - } - - void etc1_block::unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3) - { - r = (packed_delta3 >> 6) & 7; - g = (packed_delta3 >> 3) & 7; - b = packed_delta3 & 7; - if (r >= 4) r -= 8; - if (g >= 4) g -= 8; - if (b >= 4) b -= 8; - } - - uint16 etc1_block::pack_color4(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color4(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color4(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 15U + bias) / 255U; - g = (g * 15U + bias) / 255U; - b = (b * 15U + bias) / 255U; - } - - r = math::minimum(r, 15U); - g = math::minimum(g, 15U); - b = math::minimum(b, 15U); - - return static_cast(b | (g << 4U) | (r << 8U)); - } - - color_quad_u8 etc1_block::unpack_color4(uint16 packed_color4, bool scaled, uint alpha) - { - uint b = packed_color4 & 15U; - uint g = (packed_color4 >> 4U) & 15U; - uint r = (packed_color4 >> 8U) & 15U; - - if (scaled) - { - b = (b << 4U) | b; - g = (g << 4U) | g; - r = (r << 4U) | r; - } - - return color_quad_u8(cNoClamp, r, g, b, math::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled) - { - color_quad_u8 c(unpack_color4(packed_color4, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - void etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx) - { - CRNLIB_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color5(r, g, b, packed_color5, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx) - { - CRNLIB_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - bool success = unpack_color5(r, g, b, packed_color5, packed_delta3, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - - return success; - } - - void etc1_block::get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx) - { - CRNLIB_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color4(r, g, b, packed_color4, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool unpack_etc1(const etc1_block& block, color_quad_u8 *pDst, bool preserve_alpha) - { - const bool diff_flag = block.get_diff_bit(); - const bool flip_flag = block.get_flip_bit(); - const uint table_index0 = block.get_inten_table(0); - const uint table_index1 = block.get_inten_table(1); - - color_quad_u8 subblock_colors0[4]; - color_quad_u8 subblock_colors1[4]; - bool success = true; - - if (diff_flag) - { - const uint16 base_color5 = block.get_base5_color(); - const uint16 delta_color3 = block.get_delta3_color(); - etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); - - if (!etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1)) - success = false; - } - else - { - const uint16 base_color4_0 = block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); - - const uint16 base_color4_1 = block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); - } - - if (preserve_alpha) - { - if (flip_flag) - { - for (uint y = 0; y < 2; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors0[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors0[block.get_selector(3, y)]); - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors1[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors1[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - else - { - for (uint y = 0; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - } - else - { - if (flip_flag) - { - // 0000 - // 0000 - // 1111 - // 1111 - for (uint y = 0; y < 2; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors0[block.get_selector(2, y)]; - pDst[3] = subblock_colors0[block.get_selector(3, y)]; - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0] = subblock_colors1[block.get_selector(0, y)]; - pDst[1] = subblock_colors1[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - else - { - // 0011 - // 0011 - // 0011 - // 0011 - for (uint y = 0; y < 4; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - } - - return success; - } - - bool etc1_optimizer::compute() - { - const uint n = m_pParams->m_num_src_pixels; - const int scan_delta_size = m_pParams->m_scan_delta_size; - - // Scan through a subset of the 3D lattice centered around the avg block color trying each 3D (555 or 444) lattice point as a potential block color. - // Each time a better solution is found try to refine the current solution's block color based of the current selectors and intensity table index. - for (int zdi = 0; zdi < scan_delta_size; zdi++) - { - const int zd = m_pParams->m_pScan_deltas[zdi]; - const int mbb = m_bb + zd; - if (mbb < 0) continue; else if (mbb > m_limit) break; - - for (int ydi = 0; ydi < scan_delta_size; ydi++) - { - const int yd = m_pParams->m_pScan_deltas[ydi]; - const int mbg = m_bg + yd; - if (mbg < 0) continue; else if (mbg > m_limit) break; - - for (int xdi = 0; xdi < scan_delta_size; xdi++) - { - const int xd = m_pParams->m_pScan_deltas[xdi]; - const int mbr = m_br + xd; - if (mbr < 0) continue; else if (mbr > m_limit) break; - - etc1_solution_coordinates coords(mbr, mbg, mbb, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cCRNETCQualitySlow) - { - if (!evaluate_solution(coords, m_trial_solution, &m_best_solution)) - continue; - } - else - { - if (!evaluate_solution_fast(coords, m_trial_solution, &m_best_solution)) - continue; - } - - // Now we have the input block, the avg. color of the input pixels, a set of trial selector indices, and the block color+intensity index. - // Now, for each component, attempt to refine the current solution by solving a simple linear equation. For example, for 4 colors: - // The goal is: - // pixel0 - (block_color+inten_table[selector0]) + pixel1 - (block_color+inten_table[selector1]) + pixel2 - (block_color+inten_table[selector2]) + pixel3 - (block_color+inten_table[selector3]) = 0 - // Rearranging this: - // (pixel0 + pixel1 + pixel2 + pixel3) - (block_color+inten_table[selector0]) - (block_color+inten_table[selector1]) - (block_color+inten_table[selector2]) - (block_color+inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - block_color - inten_table[selector0] - block_color-inten_table[selector1] - block_color-inten_table[selector2] - block_color-inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - inten_table[selector0] - inten_table[selector1] - inten_table[selector2] - inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3)/4 - block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 = 0 - // block_color = (pixel0 + pixel1 + pixel2 + pixel3)/4 - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 - // So what this means: - // optimal_block_color = avg_input - avg_inten_delta - // So the optimal block color can be computed by taking the average block color and subtracting the current average of the intensity delta. - // Unfortunately, optimal_block_color must then be quantized to 555 or 444 so it's not always possible to improve matters using this formula. - // Also, the above formula is for unclamped intensity deltas. The actual implementation takes into account clamping. - - const uint max_refinement_trials = (m_pParams->m_quality == cCRNETCQualityFast) ? 2 : (((xd | yd | zd) == 0) ? 4 : 2); - for (uint refinement_trial = 0; refinement_trial < max_refinement_trials; refinement_trial++) - { - const uint8* pSelectors = m_best_solution.m_selectors.get_ptr(); - const int* pInten_table = g_etc1_inten_tables[m_best_solution.m_coords.m_inten_table]; - - int delta_sum_r = 0, delta_sum_g = 0, delta_sum_b = 0; - const color_quad_u8 base_color(m_best_solution.m_coords.get_scaled_color()); - for (uint r = 0; r < n; r++) - { - const uint s = *pSelectors++; - const int yd = pInten_table[s]; - // Compute actual delta being applied to each pixel, taking into account clamping. - delta_sum_r += math::clamp(base_color.r + yd, 0, 255) - base_color.r; - delta_sum_g += math::clamp(base_color.g + yd, 0, 255) - base_color.g; - delta_sum_b += math::clamp(base_color.b + yd, 0, 255) - base_color.b; - } - if ((!delta_sum_r) && (!delta_sum_g) && (!delta_sum_b)) - break; - const float avg_delta_r_f = static_cast(delta_sum_r) / n; - const float avg_delta_g_f = static_cast(delta_sum_g) / n; - const float avg_delta_b_f = static_cast(delta_sum_b) / n; - const int br1 = math::clamp(static_cast((m_avg_color[0] - avg_delta_r_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bg1 = math::clamp(static_cast((m_avg_color[1] - avg_delta_g_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bb1 = math::clamp(static_cast((m_avg_color[2] - avg_delta_b_f) * m_limit / 255.0f + .5f), 0, m_limit); - - bool skip = false; - - if ((mbr == br1) && (mbg == bg1) && (mbb == bb1)) - skip = true; - else if ((br1 == m_best_solution.m_coords.m_unscaled_color.r) && (bg1 == m_best_solution.m_coords.m_unscaled_color.g) && (bb1 == m_best_solution.m_coords.m_unscaled_color.b)) - skip = true; - else if ((m_br == br1) && (m_bg == bg1) && (m_bb == bb1)) - skip = true; - - if (skip) - break; - - etc1_solution_coordinates coords1(br1, bg1, bb1, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cCRNETCQualitySlow) - { - if (!evaluate_solution(coords1, m_trial_solution, &m_best_solution)) - break; - } - else - { - if (!evaluate_solution_fast(coords1, m_trial_solution, &m_best_solution)) - break; - } - - } // refinement_trial - - } // xdi - } // ydi - } // zdi - - if (!m_best_solution.m_valid) - { - m_pResult->m_error = cUINT32_MAX; - return false; - } - - const uint8* pSelectors = m_best_solution.m_selectors.get_ptr(); - -#ifdef CRNLIB_BUILD_DEBUG - { - color_quad_u8 block_colors[4]; - m_best_solution.m_coords.get_block_colors(block_colors); - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - uint64 actual_error = 0; - for (uint i = 0; i < n; i++) - actual_error += color::elucidian_distance(pSrc_pixels[i], block_colors[pSelectors[i]], false); - - CRNLIB_ASSERT(actual_error == m_best_solution.m_error); - } -#endif - - m_pResult->m_error = m_best_solution.m_error; - - m_pResult->m_block_color_unscaled = m_best_solution.m_coords.m_unscaled_color; - m_pResult->m_block_color4 = m_best_solution.m_coords.m_color4; - - m_pResult->m_block_inten_table = m_best_solution.m_coords.m_inten_table; - memcpy(m_pResult->m_pSelectors, pSelectors, n); - m_pResult->m_n = n; - - return true; - } - - void etc1_optimizer::init(const params& params, results& result) - { - m_pParams = ¶ms; - m_pResult = &result; - - const uint n = m_pParams->m_num_src_pixels; - - m_selectors.resize(n); - m_best_selectors.resize(n); - m_temp_selectors.resize(n); - m_trial_solution.m_selectors.resize(n); - m_best_solution.m_selectors.resize(n); - - m_limit = m_pParams->m_use_color4 ? 15 : 31; - - vec3F avg_color(0.0f); - - m_luma.resize(n); - m_sorted_luma[0].resize(n); - m_sorted_luma[1].resize(n); - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& c = m_pParams->m_pSrc_pixels[i]; - const vec3F fc(c.r, c.g, c.b); - - avg_color += fc; - - m_luma[i] = static_cast(c.r + c.g + c.b); - m_sorted_luma[0][i] = i; - } - avg_color /= static_cast(n); - m_avg_color = avg_color; - - m_br = math::clamp(static_cast(m_avg_color[0] * m_limit / 255.0f + .5f), 0, m_limit); - m_bg = math::clamp(static_cast(m_avg_color[1] * m_limit / 255.0f + .5f), 0, m_limit); - m_bb = math::clamp(static_cast(m_avg_color[2] * m_limit / 255.0f + .5f), 0, m_limit); - - if (m_pParams->m_quality <= cCRNETCQualityMedium) - { - m_pSorted_luma_indices = indirect_radix_sort(n, m_sorted_luma[0].get_ptr(), m_sorted_luma[1].get_ptr(), m_luma.get_ptr(), 0, sizeof(m_luma[0]), false); - m_pSorted_luma = m_sorted_luma[0].get_ptr(); - if (m_pSorted_luma_indices == m_sorted_luma[0].get_ptr()) - m_pSorted_luma = m_sorted_luma[1].get_ptr(); - - for (uint i = 0; i < n; i++) - m_pSorted_luma[i] = m_luma[m_pSorted_luma_indices[i]]; - } - - m_best_solution.m_coords.clear(); - m_best_solution.m_valid = false; - m_best_solution.m_error = cUINT64_MAX; - } - - bool etc1_optimizer::evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - trial_solution.m_valid = false; - - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((math::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (math::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - return false; - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = m_pParams->m_num_src_pixels; - CRNLIB_ASSERT(trial_solution.m_selectors.size() == n); - - trial_solution.m_error = cUINT64_MAX; - - for (uint inten_table = 0; inten_table < cETC1IntenModifierValues; inten_table++) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - block_colors[s].set(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - } - - uint64 total_error = 0; - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - for (uint c = 0; c < n; c++) - { - const color_quad_u8& src_pixel = *pSrc_pixels++; - - uint best_selector_index = 0; - uint best_error = math::square(src_pixel.r - block_colors[0].r) + math::square(src_pixel.g - block_colors[0].g) + math::square(src_pixel.b - block_colors[0].b); - - uint trial_error = math::square(src_pixel.r - block_colors[1].r) + math::square(src_pixel.g - block_colors[1].g) + math::square(src_pixel.b - block_colors[1].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 1; - } - - trial_error = math::square(src_pixel.r - block_colors[2].r) + math::square(src_pixel.g - block_colors[2].g) + math::square(src_pixel.b - block_colors[2].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 2; - } - - trial_error = math::square(src_pixel.r - block_colors[3].r) + math::square(src_pixel.g - block_colors[3].g) + math::square(src_pixel.b - block_colors[3].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 3; - } - - m_temp_selectors[c] = static_cast(best_selector_index); - - total_error += best_error; - if (total_error >= trial_solution.m_error) - break; - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - trial_solution.m_selectors.swap(m_temp_selectors); - trial_solution.m_valid = true; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - bool etc1_optimizer::evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((math::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (math::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - { - trial_solution.m_valid = false; - return false; - } - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = m_pParams->m_num_src_pixels; - CRNLIB_ASSERT(trial_solution.m_selectors.size() == n); - - trial_solution.m_error = cUINT64_MAX; - - for (int inten_table = cETC1IntenModifierValues - 1; inten_table >= 0; --inten_table) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - uint block_inten[4]; - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - color_quad_u8 block_color(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - block_colors[s] = block_color; - block_inten[s] = block_color.r + block_color.g + block_color.b; - } - - // evaluate_solution_fast() enforces/assumesd a total ordering of the input colors along the intensity (1,1,1) axis to more quickly classify the inputs to selectors. - // The inputs colors have been presorted along the projection onto this axis, and ETC1 block colors are always ordered along the intensity axis, so this classification is fast. - // 0 1 2 3 - // 01 12 23 - const uint block_inten_midpoints[3] = { block_inten[0] + block_inten[1], block_inten[1] + block_inten[2], block_inten[2] + block_inten[3] }; - - uint64 total_error = 0; - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - if ((m_pSorted_luma[n - 1] * 2) < block_inten_midpoints[0]) - { - if (block_inten[0] > m_pSorted_luma[n - 1]) - { - const uint min_error = labs(block_inten[0] - m_pSorted_luma[n - 1]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 0, n); - - for (uint c = 0; c < n; c++) - total_error += color::elucidian_distance(block_colors[0], pSrc_pixels[c], false); - } - else if ((m_pSorted_luma[0] * 2) >= block_inten_midpoints[2]) - { - if (m_pSorted_luma[0] > block_inten[3]) - { - const uint min_error = labs(m_pSorted_luma[0] - block_inten[3]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 3, n); - - for (uint c = 0; c < n; c++) - total_error += color::elucidian_distance(block_colors[3], pSrc_pixels[c], false); - } - else - { - uint cur_selector = 0, c; - for (c = 0; c < n; c++) - { - const uint y = m_pSorted_luma[c]; - while ((y * 2) >= block_inten_midpoints[cur_selector]) - if (++cur_selector > 2) - goto done; - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = static_cast(cur_selector); - total_error += color::elucidian_distance(block_colors[cur_selector], pSrc_pixels[sorted_pixel_index], false); - } -done: - while (c < n) - { - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = 3; - total_error += color::elucidian_distance(block_colors[3], pSrc_pixels[sorted_pixel_index], false); - ++c; - } - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - trial_solution.m_selectors.swap(m_temp_selectors); - trial_solution.m_valid = true; - if (!total_error) - break; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - // Dither function from RYG's public domain real-time DXT1 compressor, modified for 555. - static void DitherBlock(color_quad_u8 *dest, const color_quad_u8 *block) - { - int err[8],*ep1 = err,*ep2 = err+4; - uint8 *quant = ryg_dxt::QuantRBTab+8; - - // process channels seperately - for(int ch=0;ch<3;ch++) - { - uint8 *bp = (uint8 *) block; - uint8 *dp = (uint8 *) dest; - - bp += ch; - dp += ch; - memset(err,0,sizeof(err)); - - for(int y=0;y<4;y++) - { - // pixel 0 - dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)]; - ep1[0] = bp[ 0] - dp[ 0]; - - // pixel 1 - dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)]; - ep1[1] = bp[ 4] - dp[ 4]; - - // pixel 2 - dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)]; - ep1[2] = bp[ 8] - dp[ 8]; - - // pixel 3 - dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)]; - ep1[3] = bp[12] - dp[12]; - - // advance to next line - std::swap(ep1,ep2); - bp += 16; - dp += 16; - } - } - } - - static uint etc1_decode_value(uint diff, uint inten, uint selector, uint packed_c) - { - const uint limit = diff ? 32 : 16; limit; - CRNLIB_ASSERT((diff < 2) && (inten < 8) && (selector < 4) && (packed_c < limit)); - int c; - if (diff) - c = (packed_c >> 2) | (packed_c << 3); - else - c = packed_c | (packed_c << 4); - c += g_etc1_inten_tables[inten][selector]; - c = math::clamp(c, 0, 255); - return c; - } - - void pack_etc1_block_init() - { - for (uint diff = 0; diff < 2; diff++) - { - const uint limit = diff ? 32 : 16; - - for (uint inten = 0; inten < 8; inten++) - { - for (uint selector = 0; selector < 4; selector++) - { - const uint inverse_table_index = diff + (inten << 1) + (selector << 4); - for (uint color = 0; color < 256; color++) - { - uint best_error = cUINT32_MAX, best_packed_c = 0; - for (uint packed_c = 0; packed_c < limit; packed_c++) - { - int v = etc1_decode_value(diff, inten, selector, packed_c); - uint err = labs(v - color); - if (err < best_error) - { - best_error = err; - best_packed_c = packed_c; - if (!best_error) - break; - } - } - CRNLIB_ASSERT(best_error <= 255); - g_etc1_inverse_lookup[inverse_table_index][color] = static_cast(best_packed_c | (best_error << 8)); - } - } - } - } - } - - // Packs solid color blocks efficiently using a set of small precomputed tables. - // For random 888 inputs, MSE results are better than Erricson's ETC1 packer in "slow" mode ~9.5% of the time, is slightly worse only ~.01% of the time, and is equal the rest of the time. - static uint64 pack_etc1_block_solid_color(etc1_block& block, const uint8* pColor, crn_etc1_pack_params& pack_params, pack_etc1_block_context& context) - { - CRNLIB_ASSERT(g_etc1_inverse_lookup[0][255]); - - context, pack_params; - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = math::clamp(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - -#ifdef CRNLIB_BUILD_DEBUG - const uint diff = x & 1; - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - CRNLIB_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - const uint trial_error = math::square(c_plus_delta - pColor[i]) + math::square(p1 >> 8) + math::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - const uint diff = best_x & 1; - const uint inten = (best_x >> 1) & 7; - - block.m_bytes[3] = static_cast(((inten | (inten << 3)) << 2) | (diff << 1)); - - const uint etc1_selector = g_selector_index_to_etc1[(best_x >> 4) & 3]; - *reinterpret_cast(&block.m_bytes[4]) = (etc1_selector & 2) ? 0xFFFF : 0; - *reinterpret_cast(&block.m_bytes[6]) = (etc1_selector & 1) ? 0xFFFF : 0; - - const uint best_packed_c0 = (best_x >> 8) & 255; - if (diff) - { - block.m_bytes[best_i] = static_cast(best_packed_c0 << 3); - block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 << 3); - block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 << 3); - } - else - { - block.m_bytes[best_i] = static_cast(best_packed_c0 | (best_packed_c0 << 4)); - block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 | (best_packed_c1 << 4)); - block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 | (best_packed_c2 << 4)); - } - - return best_error; - } - - static uint pack_etc1_block_solid_color_constrained( - etc1_optimizer::results& results, - uint num_colors, const uint8 *pColor, - crn_etc1_pack_params& pack_params, - pack_etc1_block_context& context, - bool use_diff, - const color_quad_u8* pBase_color5_unscaled) - { - CRNLIB_ASSERT(g_etc1_inverse_lookup[0][255]); - - context, pack_params; - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = math::clamp(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - const uint diff = x & 1; - if (static_cast(use_diff) != diff) - { - if (*pTable == 0xFFFF) - break; - continue; - } - - if ((diff) && (pBase_color5_unscaled)) - { - const int p0 = (x >> 8) & 255; - int delta = p0 - static_cast(pBase_color5_unscaled->c[i]); - if ((delta < cETC1ColorDeltaMin) || (delta > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - -#ifdef CRNLIB_BUILD_DEBUG - { - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - CRNLIB_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); - } -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - - if ((diff) && (pBase_color5_unscaled)) - { - int delta1 = (p1 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i]]); - int delta2 = (p2 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i + 1]]); - if ((delta1 < cETC1ColorDeltaMin) || (delta1 > cETC1ColorDeltaMax) || (delta2 < cETC1ColorDeltaMin) || (delta2 > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - - const uint trial_error = math::square(c_plus_delta - pColor[i]) + math::square(p1 >> 8) + math::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - if (best_error == cUINT32_MAX) - return best_error; - - best_error *= num_colors; - - results.m_n = num_colors; - results.m_block_color4 = !(best_x & 1); - results.m_block_inten_table = (best_x >> 1) & 7; - memset(results.m_pSelectors, (best_x >> 4) & 3, num_colors); - - const uint best_packed_c0 = (best_x >> 8) & 255; - results.m_block_color_unscaled[best_i] = static_cast(best_packed_c0); - results.m_block_color_unscaled[s_next_comp[best_i]] = static_cast(best_packed_c1); - results.m_block_color_unscaled[s_next_comp[best_i + 1]] = static_cast(best_packed_c2); - results.m_error = best_error; - - return best_error; - } - - uint64 pack_etc1_block(etc1_block& dst_block, const color_quad_u8* pSrc_pixels, crn_etc1_pack_params& pack_params, pack_etc1_block_context& context) - { - color_quad_u8 src_pixel0(pSrc_pixels[0]); - - int r; - for (r = 15; r >= 1; --r) - if ((pSrc_pixels[r].r != src_pixel0.r) || (pSrc_pixels[r].g != src_pixel0.g) || (pSrc_pixels[r].b != src_pixel0.b)) - break; - if (!r) - return 16 * pack_etc1_block_solid_color(dst_block, &pSrc_pixels[0].r, pack_params, context); - - color_quad_u8 dithered_pixels[16]; - if (pack_params.m_dithering) - { - DitherBlock(dithered_pixels, pSrc_pixels); - pSrc_pixels = dithered_pixels; - } - - uint64 best_error = cUINT64_MAX; - uint best_flip = false, best_use_color4 = false; - - uint8 best_selectors[2][8]; - etc1_optimizer::results best_results[2]; - for (uint i = 0; i < 2; i++) - { - best_results[i].m_n = 8; - best_results[i].m_pSelectors = best_selectors[i]; - } - - uint8 selectors[3][8]; - etc1_optimizer::results results[3]; - - for (uint i = 0; i < 3; i++) - { - results[i].m_n = 8; - results[i].m_pSelectors = selectors[i]; - } - - color_quad_u8 subblock_pixels[8]; - - etc1_optimizer::params params(pack_params); - params.m_num_src_pixels = 8; - params.m_pSrc_pixels = subblock_pixels; - - for (uint flip = 0; flip < 2; flip++) - { - for (uint use_color4 = 0; use_color4 < 2; use_color4++) - { - uint64 trial_error = 0; - - uint subblock; - for (subblock = 0; subblock < 2; subblock++) - { - if (flip) - memcpy(subblock_pixels, pSrc_pixels + subblock * 8, sizeof(color_quad_u8) * 8); - else - { - const color_quad_u8* pSrc_col = pSrc_pixels + subblock * 2; - subblock_pixels[0] = pSrc_col[0]; subblock_pixels[1] = pSrc_col[4]; subblock_pixels[2] = pSrc_col[8]; subblock_pixels[3] = pSrc_col[12]; - subblock_pixels[4] = pSrc_col[1]; subblock_pixels[5] = pSrc_col[5]; subblock_pixels[6] = pSrc_col[9]; subblock_pixels[7] = pSrc_col[13]; - } - - results[2].m_error = cUINT64_MAX; - if ((params.m_quality >= cCRNETCQualityMedium) && ((subblock) || (use_color4))) - { - color_quad_u8 subblock_pixel0(subblock_pixels[0]); - for (r = 7; r >= 1; --r) - if ((subblock_pixels[r].r != subblock_pixel0.r) || (subblock_pixels[r].g != subblock_pixel0.g) || (subblock_pixels[r].b != subblock_pixel0.b)) - break; - if (!r) - { - pack_etc1_block_solid_color_constrained(results[2], 8, &subblock_pixel0.r, pack_params, context, !use_color4, (subblock && !use_color4) ? &results[0].m_block_color_unscaled : NULL); - } - } - - params.m_use_color4 = (use_color4 != 0); - params.m_constrain_against_base_color5 = false; - - if ((!use_color4) && (subblock)) - { - params.m_constrain_against_base_color5 = true; - params.m_base_color5 = results[0].m_block_color_unscaled; - } - - if (params.m_quality == cCRNETCQualitySlow) - { - static const int s_scan_delta_0_to_4[] = { -4, -3, -2, -1, 0, 1, 2, 3, 4 }; - params.m_scan_delta_size = CRNLIB_ARRAY_SIZE(s_scan_delta_0_to_4); - params.m_pScan_deltas = s_scan_delta_0_to_4; - } - else if (params.m_quality == cCRNETCQualityMedium) - { - static const int s_scan_delta_0_to_1[] = { -1, 0, 1 }; - params.m_scan_delta_size = CRNLIB_ARRAY_SIZE(s_scan_delta_0_to_1); - params.m_pScan_deltas = s_scan_delta_0_to_1; - } - else - { - static const int s_scan_delta_0[] = { 0 }; - params.m_scan_delta_size = CRNLIB_ARRAY_SIZE(s_scan_delta_0); - params.m_pScan_deltas = s_scan_delta_0; - } - - context.m_optimizer.init(params, results[subblock]); - - if (!context.m_optimizer.compute()) - break; - - // Fairly arbitrary/unrefined thresholds that control how far away to scan for potentially better solutions. - const uint refinement_error_thresh0 = 3000; - const uint refinement_error_thresh1 = 6000; - if ((params.m_quality >= cCRNETCQualityMedium) && (results[subblock].m_error > refinement_error_thresh0)) - { - if (params.m_quality == cCRNETCQualityMedium) - { - static const int s_scan_delta_2_to_3[] = { -3, -2, 2, 3 }; - params.m_scan_delta_size = CRNLIB_ARRAY_SIZE(s_scan_delta_2_to_3); - params.m_pScan_deltas = s_scan_delta_2_to_3; - } - else - { - static const int s_scan_delta_5_to_5[] = { -5, 5 }; - static const int s_scan_delta_5_to_8[] = { -8, -7, -6, -5, 5, 6, 7, 8 }; - if (results[subblock].m_error > refinement_error_thresh1) - { - params.m_scan_delta_size = CRNLIB_ARRAY_SIZE(s_scan_delta_5_to_8); - params.m_pScan_deltas = s_scan_delta_5_to_8; - } - else - { - params.m_scan_delta_size = CRNLIB_ARRAY_SIZE(s_scan_delta_5_to_5); - params.m_pScan_deltas = s_scan_delta_5_to_5; - } - } - - if (!context.m_optimizer.compute()) - break; - } - - if (results[2].m_error < results[subblock].m_error) - results[subblock] = results[2]; - - trial_error += results[subblock].m_error; - if (trial_error >= best_error) - break; - } - - if (subblock < 2) - continue; - - best_error = trial_error; - best_results[0] = results[0]; - best_results[1] = results[1]; - best_flip = flip; - best_use_color4 = use_color4; - - } // use_color4 - - } // flip - - int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; - int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; - int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; - if (!best_use_color4) - { - if ((math::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (math::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - { - // Shouldn't ever happen - CRNLIB_VERIFY(0); - } - } - - if (best_use_color4) - { - dst_block.m_bytes[0] = static_cast(best_results[1].m_block_color_unscaled.r | (best_results[0].m_block_color_unscaled.r << 4)); - dst_block.m_bytes[1] = static_cast(best_results[1].m_block_color_unscaled.g | (best_results[0].m_block_color_unscaled.g << 4)); - dst_block.m_bytes[2] = static_cast(best_results[1].m_block_color_unscaled.b | (best_results[0].m_block_color_unscaled.b << 4)); - } - else - { - if (dr < 0) dr += 8; - if (dg < 0) dg += 8; - if (db < 0) db += 8; - dst_block.m_bytes[0] = static_cast((best_results[0].m_block_color_unscaled.r << 3) | dr); - dst_block.m_bytes[1] = static_cast((best_results[0].m_block_color_unscaled.g << 3) | dg); - dst_block.m_bytes[2] = static_cast((best_results[0].m_block_color_unscaled.b << 3) | db); - } - - dst_block.m_bytes[3] = static_cast( (best_results[1].m_block_inten_table << 2) | (best_results[0].m_block_inten_table << 5) | ((~best_use_color4 & 1) << 1) | best_flip ); - - uint selector0 = 0, selector1 = 0; - if (best_flip) - { - // flipped: - // { 0, 0 }, { 1, 0 }, { 2, 0 }, { 3, 0 }, - // { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 } - // - // { 0, 2 }, { 1, 2 }, { 2, 2 }, { 3, 2 }, - // { 0, 3 }, { 1, 3 }, { 2, 3 }, { 3, 3 } - const uint8* pSelectors0 = best_results[0].m_pSelectors; - const uint8* pSelectors1 = best_results[1].m_pSelectors; - for (int x = 3; x >= 0; --x) - { - uint b; - b = g_selector_index_to_etc1[pSelectors1[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors1[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - } - } - else - { - // non-flipped: - // { 0, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 }, - // { 1, 0 }, { 1, 1 }, { 1, 2 }, { 1, 3 } - // - // { 2, 0 }, { 2, 1 }, { 2, 2 }, { 2, 3 }, - // { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 } - for (int subblock = 1; subblock >= 0; --subblock) - { - const uint8* pSelectors = best_results[subblock].m_pSelectors + 4; - for (uint i = 0; i < 2; i++) - { - uint b; - b = g_selector_index_to_etc1[pSelectors[3]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[2]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[1]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[0]]; - selector0 = (selector0 << 1) | (b & 1);selector1 = (selector1 << 1) | (b >> 1); - - pSelectors -= 4; - } - } - } - - dst_block.m_bytes[4] = static_cast(selector1 >> 8); - dst_block.m_bytes[5] = static_cast(selector1 & 0xFF); - dst_block.m_bytes[6] = static_cast(selector0 >> 8); - dst_block.m_bytes[7] = static_cast(selector0 & 0xFF); - - return best_error; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_etc.h b/third_party/crunch/crnlib/crn_etc.h deleted file mode 100644 index 82aff47e2..000000000 --- a/third_party/crunch/crnlib/crn_etc.h +++ /dev/null @@ -1,609 +0,0 @@ -// File: crn_etc.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "../inc/crnlib.h" -#include "crn_dxt.h" - -namespace crnlib -{ - enum etc_constants - { - cETC1BytesPerBlock = 8U, - - cETC1SelectorBits = 2U, - cETC1SelectorValues = 1U << cETC1SelectorBits, - cETC1SelectorMask = cETC1SelectorValues - 1U, - - cETC1BlockShift = 2U, - cETC1BlockSize = 1U << cETC1BlockShift, - - cETC1LSBSelectorIndicesBitOffset = 0, - cETC1MSBSelectorIndicesBitOffset = 16, - - cETC1FlipBitOffset = 32, - cETC1DiffBitOffset = 33, - - cETC1IntenModifierNumBits = 3, - cETC1IntenModifierValues = 1 << cETC1IntenModifierNumBits, - cETC1RightIntenModifierTableBitOffset = 34, - cETC1LeftIntenModifierTableBitOffset = 37, - - // Base+Delta encoding (5 bit bases, 3 bit delta) - cETC1BaseColorCompNumBits = 5, - cETC1BaseColorCompMax = 1 << cETC1BaseColorCompNumBits, - - cETC1DeltaColorCompNumBits = 3, - cETC1DeltaColorComp = 1 << cETC1DeltaColorCompNumBits, - cETC1DeltaColorCompMax = 1 << cETC1DeltaColorCompNumBits, - - cETC1BaseColor5RBitOffset = 59, - cETC1BaseColor5GBitOffset = 51, - cETC1BaseColor5BBitOffset = 43, - - cETC1DeltaColor3RBitOffset = 56, - cETC1DeltaColor3GBitOffset = 48, - cETC1DeltaColor3BBitOffset = 40, - - // Absolute (non-delta) encoding (two 4-bit per component bases) - cETC1AbsColorCompNumBits = 4, - cETC1AbsColorCompMax = 1 << cETC1AbsColorCompNumBits, - - cETC1AbsColor4R1BitOffset = 60, - cETC1AbsColor4G1BitOffset = 52, - cETC1AbsColor4B1BitOffset = 44, - - cETC1AbsColor4R2BitOffset = 56, - cETC1AbsColor4G2BitOffset = 48, - cETC1AbsColor4B2BitOffset = 40, - - cETC1ColorDeltaMin = -4, - cETC1ColorDeltaMax = 3, - - // Delta3: - // 0 1 2 3 4 5 6 7 - // 000 001 010 011 100 101 110 111 - // 0 1 2 3 -4 -3 -2 -1 - }; - - extern const int g_etc1_inten_tables[cETC1IntenModifierValues][cETC1SelectorValues]; - extern const uint8 g_etc1_to_selector_index[cETC1SelectorValues]; - extern const uint8 g_selector_index_to_etc1[cETC1SelectorValues]; - - struct etc1_coord2 - { - uint8 m_x, m_y; - }; - extern const etc1_coord2 g_etc1_pixel_coords[2][2][8]; // [flipped][subblock][subblock_pixel] - - struct etc1_block - { - // big endian uint64: - // bit ofs: 56 48 40 32 24 16 8 0 - // byte ofs: b0, b1, b2, b3, b4, b5, b6, b7 - union - { - uint64 m_uint64; - uint8 m_bytes[8]; - }; - - uint8 m_low_color[2]; - uint8 m_high_color[2]; - - enum { cNumSelectorBytes = 4 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - utils::zero_this(this); - } - - inline uint get_general_bits(uint ofs, uint num) const - { - CRNLIB_ASSERT((ofs + num) <= 64U); - CRNLIB_ASSERT(num && (num < 32U)); - return (utils::read_be64(&m_uint64) >> ofs) & ((1UL << num) - 1UL); - } - - inline void set_general_bits(uint ofs, uint num, uint bits) - { - CRNLIB_ASSERT((ofs + num) <= 64U); - CRNLIB_ASSERT(num && (num < 32U)); - - uint64 x = utils::read_be64(&m_uint64); - uint64 msk = ((1ULL << static_cast(num)) - 1ULL) << static_cast(ofs); - x &= ~msk; - x |= (static_cast(bits) << static_cast(ofs)); - utils::write_be64(&m_uint64, x); - } - - inline uint get_byte_bits(uint ofs, uint num) const - { - CRNLIB_ASSERT((ofs + num) <= 64U); - CRNLIB_ASSERT(num && (num <= 8U)); - CRNLIB_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - return (m_bytes[byte_ofs] >> byte_bit_ofs) & ((1 << num) - 1); - } - - inline void set_byte_bits(uint ofs, uint num, uint bits) - { - CRNLIB_ASSERT((ofs + num) <= 64U); - CRNLIB_ASSERT(num && (num < 32U)); - CRNLIB_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - CRNLIB_ASSERT(bits < (1U << num)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - const uint mask = (1 << num) - 1; - m_bytes[byte_ofs] &= ~(mask << byte_bit_ofs); - m_bytes[byte_ofs] |= (bits << byte_bit_ofs); - } - - // false = left/right subblocks - // true = upper/lower subblocks - inline bool get_flip_bit() const - { - return (m_bytes[3] & 1) != 0; - } - - inline void set_flip_bit(bool flip) - { - m_bytes[3] &= ~1; - m_bytes[3] |= static_cast(flip); - } - - inline bool get_diff_bit() const - { - return (m_bytes[3] & 2) != 0; - } - - inline void set_diff_bit(bool diff) - { - m_bytes[3] &= ~2; - m_bytes[3] |= (static_cast(diff) << 1); - } - - // Returns intensity modifier table (0-7) used by subblock subblock_id. - // subblock_id=0 left/top (CW 1), 1=right/bottom (CW 2) - inline uint get_inten_table(uint subblock_id) const - { - CRNLIB_ASSERT(subblock_id < 2); - const uint ofs = subblock_id ? 2 : 5; - return (m_bytes[3] >> ofs) & 7; - } - - // Sets intensity modifier table (0-7) used by subblock subblock_id (0 or 1) - inline void set_inten_table(uint subblock_id, uint t) - { - CRNLIB_ASSERT(subblock_id < 2); - CRNLIB_ASSERT(t < 8); - const uint ofs = subblock_id ? 2 : 5; - m_bytes[3] &= ~(7 << ofs); - m_bytes[3] |= (t << ofs); - } - - // Returned selector value ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline uint get_selector(uint x, uint y) const - { - CRNLIB_ASSERT((x | y) < 4); - - const uint bit_index = x * 4 + y; - const uint byte_bit_ofs = bit_index & 7; - const uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - const uint lsb = (p[0] >> byte_bit_ofs) & 1; - const uint msb = (p[-2] >> byte_bit_ofs) & 1; - const uint val = lsb | (msb << 1); - - return g_etc1_to_selector_index[val]; - } - - // Selector "val" ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline void set_selector(uint x, uint y, uint val) - { - CRNLIB_ASSERT((x | y | val) < 4); - const uint bit_index = x * 4 + y; - - uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - - const uint byte_bit_ofs = bit_index & 7; - const uint mask = 1 << byte_bit_ofs; - - const uint etc1_val = g_selector_index_to_etc1[val]; - - const uint lsb = etc1_val & 1; - const uint msb = etc1_val >> 1; - - p[0] &= ~mask; - p[0] |= (lsb << byte_bit_ofs); - - p[-2] &= ~mask; - p[-2] |= (msb << byte_bit_ofs); - } - - inline void set_base4_color(uint idx, uint16 c) - { - if (idx) - { - set_byte_bits(cETC1AbsColor4R2BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G2BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B2BitOffset, 4, c & 15); - } - else - { - set_byte_bits(cETC1AbsColor4R1BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G1BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B1BitOffset, 4, c & 15); - } - } - - inline uint16 get_base4_color(uint idx) const - { - uint r, g, b; - if (idx) - { - r = get_byte_bits(cETC1AbsColor4R2BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G2BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B2BitOffset, 4); - } - else - { - r = get_byte_bits(cETC1AbsColor4R1BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G1BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B1BitOffset, 4); - } - return static_cast(b | (g << 4U) | (r << 8U)); - } - - inline void set_base5_color(uint16 c) - { - set_byte_bits(cETC1BaseColor5RBitOffset, 5, (c >> 10) & 31); - set_byte_bits(cETC1BaseColor5GBitOffset, 5, (c >> 5) & 31); - set_byte_bits(cETC1BaseColor5BBitOffset, 5, c & 31); - } - - inline uint16 get_base5_color() const - { - const uint r = get_byte_bits(cETC1BaseColor5RBitOffset, 5); - const uint g = get_byte_bits(cETC1BaseColor5GBitOffset, 5); - const uint b = get_byte_bits(cETC1BaseColor5BBitOffset, 5); - return static_cast(b | (g << 5U) | (r << 10U)); - } - - void set_delta3_color(uint16 c) - { - set_byte_bits(cETC1DeltaColor3RBitOffset, 3, (c >> 6) & 7); - set_byte_bits(cETC1DeltaColor3GBitOffset, 3, (c >> 3) & 7); - set_byte_bits(cETC1DeltaColor3BBitOffset, 3, c & 7); - } - - inline uint16 get_delta3_color() const - { - const uint r = get_byte_bits(cETC1DeltaColor3RBitOffset, 3); - const uint g = get_byte_bits(cETC1DeltaColor3GBitOffset, 3); - const uint b = get_byte_bits(cETC1DeltaColor3BBitOffset, 3); - return static_cast(b | (g << 3U) | (r << 6U)); - } - - // Base color 5 - static uint16 pack_color5(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color5(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color5(uint16 packed_color5, bool scaled, uint alpha = 255U); - static void unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled); - - static bool unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - static bool unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - - // Delta color 3 - // Inputs range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static uint16 pack_delta3(const color_quad_i16& color); - static uint16 pack_delta3(int r, int g, int b); - - // Results range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static color_quad_i16 unpack_delta3(uint16 packed_delta3); - static void unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3); - - // Abs color 4 - static uint16 pack_color4(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color4(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color4(uint16 packed_color4, bool scaled, uint alpha = 255U); - static void unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled); - - // subblock colors - static void get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx); - static bool get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx); - static void get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx); - - static inline void unscaled_to_scaled_color(color_quad_u8& dst, const color_quad_u8& src, bool color4) - { - if (color4) - { - dst.r = src.r | (src.r << 4); - dst.g = src.g | (src.g << 4); - dst.b = src.b | (src.b << 4); - } - else - { - dst.r = (src.r >> 2) | (src.r << 3); - dst.g = (src.g >> 2) | (src.g << 3); - dst.b = (src.b >> 2) | (src.b << 3); - } - dst.a = src.a; - } - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(etc1_block); - - // Returns false if the block is invalid (it will still be unpacked with clamping). - bool unpack_etc1(const etc1_block& block, color_quad_u8 *pDst, bool preserve_alpha = false); - - enum crn_etc_quality - { - cCRNETCQualityFast, - cCRNETCQualityMedium, - cCRNETCQualitySlow, - - cCRNETCQualityTotal, - - cCRNETCQualityForceDWORD = 0xFFFFFFFF - }; - - struct crn_etc1_pack_params - { - crn_etc_quality m_quality; - bool m_perceptual; - bool m_dithering; - - inline crn_etc1_pack_params() - { - clear(); - } - - void clear() - { - m_quality = cCRNETCQualitySlow; - m_perceptual = true; - m_dithering = false; - } - }; - - struct etc1_solution_coordinates - { - inline etc1_solution_coordinates() : - m_unscaled_color(0, 0, 0, 0), - m_inten_table(0), - m_color4(false) - { - } - - inline etc1_solution_coordinates(uint r, uint g, uint b, uint inten_table, bool color4) : - m_unscaled_color(r, g, b, 255), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const color_quad_u8& c, uint inten_table, bool color4) : - m_unscaled_color(c), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const etc1_solution_coordinates& other) - { - *this = other; - } - - inline etc1_solution_coordinates& operator= (const etc1_solution_coordinates& rhs) - { - m_unscaled_color = rhs.m_unscaled_color; - m_inten_table = rhs.m_inten_table; - m_color4 = rhs.m_color4; - return *this; - } - - inline void clear() - { - m_unscaled_color.clear(); - m_inten_table = 0; - m_color4 = false; - } - - inline color_quad_u8 get_scaled_color() const - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - return color_quad_u8(br, bg, bb); - } - - inline void get_block_colors(color_quad_u8* pBlock_colors) - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - const int* pInten_table = g_etc1_inten_tables[m_inten_table]; - pBlock_colors[0].set(br + pInten_table[0], bg + pInten_table[0], bb + pInten_table[0]); - pBlock_colors[1].set(br + pInten_table[1], bg + pInten_table[1], bb + pInten_table[1]); - pBlock_colors[2].set(br + pInten_table[2], bg + pInten_table[2], bb + pInten_table[2]); - pBlock_colors[3].set(br + pInten_table[3], bg + pInten_table[3], bb + pInten_table[3]); - } - - color_quad_u8 m_unscaled_color; - uint m_inten_table; - bool m_color4; - }; - - class etc1_optimizer - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(etc1_optimizer); - - public: - etc1_optimizer() - { - clear(); - } - - void clear() - { - m_pParams = NULL; - m_pResult = NULL; - m_pSorted_luma = NULL; - m_pSorted_luma_indices = NULL; - } - - struct params : crn_etc1_pack_params - { - params() - { - clear(); - } - - params(const crn_etc1_pack_params& base_params) : - crn_etc1_pack_params(base_params) - { - clear_optimizer_params(); - } - - void clear() - { - crn_etc1_pack_params::clear(); - clear_optimizer_params(); - } - - void clear_optimizer_params() - { - m_num_src_pixels = 0; - m_pSrc_pixels = 0; - - m_use_color4 = false; - static const int s_default_scan_delta[] = { 0 }; - m_pScan_deltas = s_default_scan_delta; - m_scan_delta_size = 1; - - m_base_color5.clear(); - m_constrain_against_base_color5 = false; - } - - uint m_num_src_pixels; - const color_quad_u8* m_pSrc_pixels; - - bool m_use_color4; - const int* m_pScan_deltas; - uint m_scan_delta_size; - - color_quad_u8 m_base_color5; - bool m_constrain_against_base_color5; - }; - - struct results - { - uint64 m_error; - color_quad_u8 m_block_color_unscaled; - uint m_block_inten_table; - uint m_n; - uint8* m_pSelectors; - bool m_block_color4; - - inline results& operator= (const results& rhs) - { - m_block_color_unscaled = rhs.m_block_color_unscaled; - m_block_color4 = rhs.m_block_color4; - m_block_inten_table = rhs.m_block_inten_table; - m_error = rhs.m_error; - CRNLIB_ASSERT(m_n == rhs.m_n); - memcpy(m_pSelectors, rhs.m_pSelectors, rhs.m_n); - return *this; - } - }; - - void init(const params& params, results& result); - bool compute(); - - private: - struct potential_solution - { - potential_solution() : m_coords(), m_error(cUINT64_MAX), m_valid(false) - { - } - - etc1_solution_coordinates m_coords; - crnlib::vector m_selectors; - uint64 m_error; - bool m_valid; - - void clear() - { - m_coords.clear(); - m_selectors.resize(0); - m_error = cUINT64_MAX; - m_valid = false; - } - - bool are_selectors_all_equal() const - { - if (m_selectors.empty()) - return false; - const uint s = m_selectors[0]; - for (uint i = 1; i < m_selectors.size(); i++) - if (m_selectors[i] != s) - return false; - return true; - } - }; - - const params* m_pParams; - results* m_pResult; - - int m_limit; - - vec3F m_avg_color; - int m_br, m_bg, m_bb; - crnlib::vector m_luma; - crnlib::vector m_sorted_luma[2]; - const uint32* m_pSorted_luma_indices; - uint32* m_pSorted_luma; - - crnlib::vector m_selectors; - crnlib::vector m_best_selectors; - - potential_solution m_best_solution; - potential_solution m_trial_solution; - crnlib::vector m_temp_selectors; - - bool evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - bool evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - }; - - struct pack_etc1_block_context - { - etc1_optimizer m_optimizer; - }; - - void pack_etc1_block_init(); - - uint64 pack_etc1_block(etc1_block& block, const color_quad_u8* pSrc_pixels, crn_etc1_pack_params& pack_params, pack_etc1_block_context& context); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_file_utils.cpp b/third_party/crunch/crnlib/crn_file_utils.cpp deleted file mode 100644 index d1f382610..000000000 --- a/third_party/crunch/crnlib/crn_file_utils.cpp +++ /dev/null @@ -1,578 +0,0 @@ -// File: crn_file_utils.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_file_utils.h" -#include "crn_strutils.h" - -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif - -#ifdef WIN32 -#include -#endif - -#ifdef __GNUC__ -#include -#include -#include -#endif - -namespace crnlib -{ -#if CRNLIB_USE_WIN32_API - bool file_utils::is_read_only(const char* pFilename) - { - uint32 dst_file_attribs = GetFileAttributesA(pFilename); - if (dst_file_attribs == INVALID_FILE_ATTRIBUTES) - return false; - if (dst_file_attribs & FILE_ATTRIBUTE_READONLY) - return true; - return false; - } - - bool file_utils::disable_read_only(const char* pFilename) - { - uint32 dst_file_attribs = GetFileAttributesA(pFilename); - if (dst_file_attribs == INVALID_FILE_ATTRIBUTES) - return false; - if (dst_file_attribs & FILE_ATTRIBUTE_READONLY) - { - dst_file_attribs &= ~FILE_ATTRIBUTE_READONLY; - if (SetFileAttributesA(pFilename, dst_file_attribs)) - return true; - } - return false; - } - - bool file_utils::is_older_than(const char* pSrcFilename, const char* pDstFilename) - { - WIN32_FILE_ATTRIBUTE_DATA src_file_attribs; - const BOOL src_file_exists = GetFileAttributesExA(pSrcFilename, GetFileExInfoStandard, &src_file_attribs); - - WIN32_FILE_ATTRIBUTE_DATA dst_file_attribs; - const BOOL dest_file_exists = GetFileAttributesExA(pDstFilename, GetFileExInfoStandard, &dst_file_attribs); - - if ((dest_file_exists) && (src_file_exists)) - { - LONG timeComp = CompareFileTime(&src_file_attribs.ftLastWriteTime, &dst_file_attribs.ftLastWriteTime); - if (timeComp < 0) - return true; - } - return false; - } - - bool file_utils::does_file_exist(const char* pFilename) - { - const DWORD fullAttributes = GetFileAttributesA(pFilename); - - if (fullAttributes == INVALID_FILE_ATTRIBUTES) - return false; - - if (fullAttributes & FILE_ATTRIBUTE_DIRECTORY) - return false; - - return true; - } - - bool file_utils::does_dir_exist(const char* pDir) - { - //-- Get the file attributes. - DWORD fullAttributes = GetFileAttributesA(pDir); - - if (fullAttributes == INVALID_FILE_ATTRIBUTES) - return false; - - if (fullAttributes & FILE_ATTRIBUTE_DIRECTORY) - return true; - - return false; - } - - bool file_utils::get_file_size(const char* pFilename, uint64& file_size) - { - file_size = 0; - - WIN32_FILE_ATTRIBUTE_DATA attr; - - if (0 == GetFileAttributesExA(pFilename, GetFileExInfoStandard, &attr)) - return false; - - if (attr.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) - return false; - - file_size = static_cast(attr.nFileSizeLow) | (static_cast(attr.nFileSizeHigh) << 32U); - - return true; - } -#elif defined( __GNUC__ ) - bool file_utils::is_read_only(const char* pFilename) - { - pFilename; - // TODO - return false; - } - - bool file_utils::disable_read_only(const char* pFilename) - { - pFilename; - // TODO - return false; - } - - bool file_utils::is_older_than(const char *pSrcFilename, const char* pDstFilename) - { - pSrcFilename, pDstFilename; - // TODO - return false; - } - - bool file_utils::does_file_exist(const char* pFilename) - { - struct stat stat_buf; - int result = stat(pFilename, &stat_buf); - if (result) - return false; - if (S_ISREG(stat_buf.st_mode)) - return true; - return false; - } - - bool file_utils::does_dir_exist(const char* pDir) - { - struct stat stat_buf; - int result = stat(pDir, &stat_buf); - if (result) - return false; - if (S_ISDIR(stat_buf.st_mode) || S_ISLNK(stat_buf.st_mode)) - return true; - return false; - } - - bool file_utils::get_file_size(const char* pFilename, uint64& file_size) - { - file_size = 0; - struct stat stat_buf; - int result = stat(pFilename, &stat_buf); - if (result) - return false; - if (!S_ISREG(stat_buf.st_mode)) - return false; - file_size = stat_buf.st_size; - return true; - } -#else - bool file_utils::is_read_only(const char* pFilename) - { - return false; - } - - bool file_utils::disable_read_only(const char* pFilename) - { - pFilename; - // TODO - return false; - } - - bool file_utils::is_older_than(const char *pSrcFilename, const char* pDstFilename) - { - return false; - } - - bool file_utils::does_file_exist(const char* pFilename) - { - FILE* pFile; - crn_fopen(&pFile, pFilename, "rb"); - if (!pFile) - return false; - fclose(pFile); - return true; - } - - bool file_utils::does_dir_exist(const char* pDir) - { - return false; - } - - bool file_utils::get_file_size(const char* pFilename, uint64& file_size) - { - FILE* pFile; - crn_fopen(&pFile, pFilename, "rb"); - if (!pFile) - return false; - crn_fseek(pFile, 0, SEEK_END); - file_size = crn_ftell(pFile); - fclose(pFile); - return true; - } -#endif - - bool file_utils::get_file_size(const char* pFilename, uint32& file_size) - { - uint64 file_size64; - if (!get_file_size(pFilename, file_size64)) - { - file_size = 0; - return false; - } - - if (file_size64 > cUINT32_MAX) - file_size64 = cUINT32_MAX; - - file_size = static_cast(file_size64); - return true; - } - - bool file_utils::is_path_separator(char c) - { -#ifdef WIN32 - return (c == '/') || (c == '\\'); -#else - return (c == '/'); -#endif - } - - bool file_utils::is_path_or_drive_separator(char c) - { -#ifdef WIN32 - return (c == '/') || (c == '\\') || (c == ':'); -#else - return (c == '/'); -#endif - } - - bool file_utils::is_drive_separator(char c) - { -#ifdef WIN32 - return (c == ':'); -#else - c; - return false; -#endif - } - - bool file_utils::split_path(const char* p, dynamic_string* pDrive, dynamic_string* pDir, dynamic_string* pFilename, dynamic_string* pExt) - { - CRNLIB_ASSERT(p); - -#ifdef WIN32 - char drive_buf[_MAX_DRIVE]; - char dir_buf[_MAX_DIR]; - char fname_buf[_MAX_FNAME]; - char ext_buf[_MAX_EXT]; - -#ifdef _MSC_VER - // Compiling with MSVC - errno_t error = _splitpath_s(p, - pDrive ? drive_buf : NULL, pDrive ? _MAX_DRIVE : 0, - pDir ? dir_buf : NULL, pDir ? _MAX_DIR : 0, - pFilename ? fname_buf : NULL, pFilename ? _MAX_FNAME : 0, - pExt ? ext_buf : NULL, pExt ? _MAX_EXT : 0); - if (error != 0) - return false; -#else - // Compiling with MinGW - _splitpath(p, - pDrive ? drive_buf : NULL, - pDir ? dir_buf : NULL, - pFilename ? fname_buf : NULL, - pExt ? ext_buf : NULL); -#endif - - if (pDrive) *pDrive = drive_buf; - if (pDir) *pDir = dir_buf; - if (pFilename) *pFilename = fname_buf; - if (pExt) *pExt = ext_buf; -#else - char dirtmp[1024]; - char nametmp[1024]; - strcpy_safe(dirtmp, sizeof(dirtmp), p); - strcpy_safe(nametmp, sizeof(nametmp), p); - - if (pDrive) pDrive->clear(); - - const char *pDirName = dirname(dirtmp); - if (!pDirName) - return false; - - if (pDir) - { - pDir->set(pDirName); - if ((!pDir->is_empty()) && (pDir->back() != '/')) - pDir->append_char('/'); - } - - const char *pBaseName = basename(nametmp); - if (!pBaseName) - return false; - - if (pFilename) - { - pFilename->set(pBaseName); - remove_extension(*pFilename); - } - - if (pExt) - { - pExt->set(pBaseName); - get_extension(*pExt); - *pExt = "." + *pExt; - } -#endif // #ifdef WIN32 - - return true; - } - - bool file_utils::split_path(const char* p, dynamic_string& path, dynamic_string& filename) - { - dynamic_string temp_drive, temp_path, temp_ext; - if (!split_path(p, &temp_drive, &temp_path, &filename, &temp_ext)) - return false; - - filename += temp_ext; - - combine_path(path, temp_drive.get_ptr(), temp_path.get_ptr()); - return true; - } - - bool file_utils::get_pathname(const char* p, dynamic_string& path) - { - dynamic_string temp_drive, temp_path; - if (!split_path(p, &temp_drive, &temp_path, NULL, NULL)) - return false; - - combine_path(path, temp_drive.get_ptr(), temp_path.get_ptr()); - return true; - } - - bool file_utils::get_filename(const char* p, dynamic_string& filename) - { - dynamic_string temp_ext; - if (!split_path(p, NULL, NULL, &filename, &temp_ext)) - return false; - - filename += temp_ext; - return true; - } - - void file_utils::combine_path(dynamic_string& dst, const char* pA, const char* pB) - { - dynamic_string temp(pA); - if ((!temp.is_empty()) && (!is_path_separator(pB[0]))) - { - char c = temp[temp.get_len() - 1]; - if (!is_path_separator(c)) - temp.append_char(CRNLIB_PATH_SEPERATOR_CHAR); - } - temp += pB; - dst.swap(temp); - } - - void file_utils::combine_path(dynamic_string& dst, const char* pA, const char* pB, const char* pC) - { - combine_path(dst, pA, pB); - combine_path(dst, dst.get_ptr(), pC); - } - - bool file_utils::full_path(dynamic_string& path) - { -#ifdef WIN32 - char buf[1024]; - char* p = _fullpath(buf, path.get_ptr(), sizeof(buf)); - if (!p) - return false; -#else - char buf[PATH_MAX]; - char* p; - dynamic_string pn, fn; - split_path(path.get_ptr(), pn, fn); - if ((fn == ".") || (fn == "..")) - { - p = realpath(path.get_ptr(), buf); - if (!p) - return false; - path.set(buf); - } - else - { - if (pn.is_empty()) - pn = "./"; - p = realpath(pn.get_ptr(), buf); - if (!p) - return false; - combine_path(path, buf, fn.get_ptr()); - } -#endif - - return true; - } - - bool file_utils::get_extension(dynamic_string& filename) - { - int sep = -1; -#ifdef WIN32 - sep = filename.find_right('\\'); -#endif - if (sep < 0) - sep = filename.find_right('/'); - - int dot = filename.find_right('.'); - if (dot < sep) - { - filename.clear(); - return false; - } - - filename.right(dot + 1); - - return true; - } - - bool file_utils::remove_extension(dynamic_string& filename) - { - int sep = -1; -#ifdef WIN32 - sep = filename.find_right('\\'); -#endif - if (sep < 0) - sep = filename.find_right('/'); - - int dot = filename.find_right('.'); - if (dot < sep) - return false; - - filename.left(dot); - - return true; - } - - bool file_utils::create_path(const dynamic_string& fullpath) - { - bool got_unc = false; got_unc; - dynamic_string cur_path; - - const int l = fullpath.get_len(); - - int n = 0; - while (n < l) - { - const char c = fullpath.get_ptr()[n]; - - const bool sep = is_path_separator(c); - const bool back_sep = is_path_separator(cur_path.back()); - const bool is_last_char = (n == (l - 1)); - - if ( ((sep) && (!back_sep)) || (is_last_char) ) - { - if ((is_last_char) && (!sep)) - cur_path.append_char(c); - - bool valid = !cur_path.is_empty(); - -#ifdef WIN32 - // reject obvious stuff (drives, beginning of UNC paths): - // c:\b\cool - // \\machine\blah - // \cool\blah - if ((cur_path.get_len() == 2) && (cur_path[1] == ':')) - valid = false; - else if ((cur_path.get_len() >= 2) && (cur_path[0] == '\\') && (cur_path[1] == '\\')) - { - if (!got_unc) - valid = false; - got_unc = true; - } - else if (cur_path == "\\") - valid = false; -#endif - if (cur_path == "/") - valid = false; - - if ((valid) && (cur_path.get_len())) - { -#ifdef WIN32 - _mkdir(cur_path.get_ptr()); -#else - mkdir(cur_path.get_ptr(), S_IRWXU | S_IRWXG | S_IRWXO ); -#endif - } - } - - cur_path.append_char(c); - - n++; - } - - return true; - } - - void file_utils::trim_trailing_seperator(dynamic_string& path) - { - if ((path.get_len()) && (is_path_separator(path.back()))) - path.truncate(path.get_len() - 1); - } - - // See http://www.codeproject.com/KB/string/wildcmp.aspx - int file_utils::wildcmp(const char* pWild, const char* pString) - { - const char* cp = NULL, *mp = NULL; - - while ((*pString) && (*pWild != '*')) - { - if ((*pWild != *pString) && (*pWild != '?')) - return 0; - pWild++; - pString++; - } - - // Either *pString=='\0' or *pWild='*' here. - - while (*pString) - { - if (*pWild == '*') - { - if (!*++pWild) - return 1; - mp = pWild; - cp = pString+1; - } - else if ((*pWild == *pString) || (*pWild == '?')) - { - pWild++; - pString++; - } - else - { - pWild = mp; - pString = cp++; - } - } - - while (*pWild == '*') - pWild++; - - return !*pWild; - } - - bool file_utils::write_buf_to_file(const char* pPath, const void* pData, size_t data_size) - { - FILE *pFile = NULL; - -#ifdef _MSC_VER - // Compiling with MSVC - if (fopen_s(&pFile, pPath, "wb")) - return false; -#else - pFile = fopen(pPath, "wb"); -#endif - if (!pFile) - return false; - - bool success = fwrite(pData, 1, data_size, pFile) == data_size; - - fclose(pFile); - - return success; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_file_utils.h b/third_party/crunch/crnlib/crn_file_utils.h deleted file mode 100644 index a75f3b8b2..000000000 --- a/third_party/crunch/crnlib/crn_file_utils.h +++ /dev/null @@ -1,43 +0,0 @@ -// File: crn_file_utils.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - struct file_utils - { - // Returns true if pSrcFilename is older than pDstFilename - static bool is_read_only(const char* pFilename); - static bool disable_read_only(const char* pFilename); - static bool is_older_than(const char *pSrcFilename, const char* pDstFilename); - static bool does_file_exist(const char* pFilename); - static bool does_dir_exist(const char* pDir); - static bool get_file_size(const char* pFilename, uint64& file_size); - static bool get_file_size(const char* pFilename, uint32& file_size); - - static bool is_path_separator(char c); - static bool is_path_or_drive_separator(char c); - static bool is_drive_separator(char c); - - static bool split_path(const char* p, dynamic_string* pDrive, dynamic_string* pDir, dynamic_string* pFilename, dynamic_string* pExt); - static bool split_path(const char* p, dynamic_string& path, dynamic_string& filename); - - static bool get_pathname(const char* p, dynamic_string& path); - static bool get_filename(const char* p, dynamic_string& filename); - - static void combine_path(dynamic_string& dst, const char* pA, const char* pB); - static void combine_path(dynamic_string& dst, const char* pA, const char* pB, const char* pC); - - static bool full_path(dynamic_string& path); - static bool get_extension(dynamic_string& filename); - static bool remove_extension(dynamic_string& filename); - static bool create_path(const dynamic_string& path); - static void trim_trailing_seperator(dynamic_string& path); - - static int wildcmp(const char* pWild, const char* pString); - - static bool write_buf_to_file(const char* pPath, const void* pData, size_t data_size); - - }; // struct file_utils - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_find_files.cpp b/third_party/crunch/crnlib/crn_find_files.cpp deleted file mode 100644 index 63cf7c22e..000000000 --- a/third_party/crunch/crnlib/crn_find_files.cpp +++ /dev/null @@ -1,287 +0,0 @@ -// File: crn_win32_find_files.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_find_files.h" -#include "crn_file_utils.h" -#include "crn_strutils.h" - -#ifdef CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" - -#elif defined(__GNUC__) -#include -#include -#endif - -namespace crnlib -{ -#ifdef CRNLIB_USE_WIN32_API - bool find_files::find(const char* pBasepath, const char* pFilespec, uint flags) - { - m_last_error = S_OK; - m_files.resize(0); - - return find_internal(pBasepath, "", pFilespec, flags, 0); - } - - bool find_files::find(const char* pSpec, uint flags) - { - dynamic_string find_name(pSpec); - - if (!file_utils::full_path(find_name)) - return false; - - dynamic_string find_pathname, find_filename; - if (!file_utils::split_path(find_name.get_ptr(), find_pathname, find_filename)) - return false; - - return find(find_pathname.get_ptr(), find_filename.get_ptr(), flags); - } - - bool find_files::find_internal(const char* pBasepath, const char* pRelpath, const char* pFilespec, uint flags, int level) - { - WIN32_FIND_DATAA find_data; - - dynamic_string filename; - - dynamic_string_array child_paths; - if (flags & cFlagRecursive) - { - if (strlen(pRelpath)) - file_utils::combine_path(filename, pBasepath, pRelpath, "*"); - else - file_utils::combine_path(filename, pBasepath, "*"); - - HANDLE handle = FindFirstFileA(filename.get_ptr(), &find_data); - if (handle == INVALID_HANDLE_VALUE) - { - HRESULT hres = GetLastError(); - if ((level == 0) && (hres != NO_ERROR) && (hres != ERROR_FILE_NOT_FOUND)) - { - m_last_error = hres; - return false; - } - } - else - { - do - { - const bool is_dir = (find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; - - bool skip = !is_dir; - if (is_dir) - skip = (strcmp(find_data.cFileName, ".") == 0) || (strcmp(find_data.cFileName, "..") == 0); - - if (find_data.dwFileAttributes & (FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_TEMPORARY)) - skip = true; - - if (find_data.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) - { - if ((flags & cFlagAllowHidden) == 0) - skip = true; - } - - if (!skip) - { - dynamic_string child_path(find_data.cFileName); - if ((!child_path.count_char('?')) && (!child_path.count_char('*'))) - child_paths.push_back(child_path); - } - - } while (FindNextFileA(handle, &find_data) != 0); - - HRESULT hres = GetLastError(); - - FindClose(handle); - handle = INVALID_HANDLE_VALUE; - - if (hres != ERROR_NO_MORE_FILES) - { - m_last_error = hres; - return false; - } - } - } - - if (strlen(pRelpath)) - file_utils::combine_path(filename, pBasepath, pRelpath, pFilespec); - else - file_utils::combine_path(filename, pBasepath, pFilespec); - - HANDLE handle = FindFirstFileA(filename.get_ptr(), &find_data); - if (handle == INVALID_HANDLE_VALUE) - { - HRESULT hres = GetLastError(); - if ((level == 0) && (hres != NO_ERROR) && (hres != ERROR_FILE_NOT_FOUND)) - { - m_last_error = hres; - return false; - } - } - else - { - do - { - const bool is_dir = (find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0; - - bool skip = false; - if (is_dir) - skip = (strcmp(find_data.cFileName, ".") == 0) || (strcmp(find_data.cFileName, "..") == 0); - - if (find_data.dwFileAttributes & (FILE_ATTRIBUTE_SYSTEM | FILE_ATTRIBUTE_TEMPORARY)) - skip = true; - - if (find_data.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) - { - if ((flags & cFlagAllowHidden) == 0) - skip = true; - } - - if (!skip) - { - if (((is_dir) && (flags & cFlagAllowDirs)) || ((!is_dir) && (flags & cFlagAllowFiles))) - { - m_files.resize(m_files.size() + 1); - file_desc& file = m_files.back(); - file.m_is_dir = is_dir; - file.m_base = pBasepath; - file.m_name = find_data.cFileName; - file.m_rel = pRelpath; - if (strlen(pRelpath)) - file_utils::combine_path(file.m_fullname, pBasepath, pRelpath, find_data.cFileName); - else - file_utils::combine_path(file.m_fullname, pBasepath, find_data.cFileName); - } - } - - } while (FindNextFileA(handle, &find_data) != 0); - - HRESULT hres = GetLastError(); - - FindClose(handle); - - if (hres != ERROR_NO_MORE_FILES) - { - m_last_error = hres; - return false; - } - } - - for (uint i = 0; i < child_paths.size(); i++) - { - dynamic_string child_path; - if (strlen(pRelpath)) - file_utils::combine_path(child_path, pRelpath, child_paths[i].get_ptr()); - else - child_path = child_paths[i]; - - if (!find_internal(pBasepath, child_path.get_ptr(), pFilespec, flags, level + 1)) - return false; - } - - return true; - } -#elif defined(__GNUC__) - bool find_files::find(const char* pBasepath, const char* pFilespec, uint flags) - { - m_files.resize(0); - return find_internal(pBasepath, "", pFilespec, flags, 0); - } - - bool find_files::find(const char* pSpec, uint flags) - { - dynamic_string find_name(pSpec); - - if (!file_utils::full_path(find_name)) - return false; - - dynamic_string find_pathname, find_filename; - if (!file_utils::split_path(find_name.get_ptr(), find_pathname, find_filename)) - return false; - - return find(find_pathname.get_ptr(), find_filename.get_ptr(), flags); - } - - bool find_files::find_internal(const char* pBasepath, const char* pRelpath, const char* pFilespec, uint flags, int level) - { - dynamic_string pathname; - if (strlen(pRelpath)) - file_utils::combine_path(pathname, pBasepath, pRelpath); - else - pathname = pBasepath; - - if (!pathname.is_empty()) - { - char c = pathname.back(); - if (c != '/') - pathname += "/"; - } - - DIR *dp = opendir(pathname.get_ptr()); - - if (!dp) - return level ? true : false; - - dynamic_string_array paths; - - for ( ; ; ) - { - struct dirent *ep = readdir(dp); - if (!ep) - break; - if ((strcmp(ep->d_name, ".") == 0) || (strcmp(ep->d_name, "..") == 0)) - continue; - - const bool is_directory = (ep->d_type & DT_DIR) != 0; - const bool is_file = (ep->d_type & DT_REG) != 0; - - dynamic_string filename(ep->d_name); - - if (is_directory) - { - if (flags & cFlagRecursive) - { - paths.push_back(filename); - } - } - - if (((is_file) && (flags & cFlagAllowFiles)) || ((is_directory) && (flags & cFlagAllowDirs))) - { - if (0 == fnmatch(pFilespec, filename.get_ptr(), 0)) - { - m_files.resize(m_files.size() + 1); - file_desc& file = m_files.back(); - file.m_is_dir = is_directory; - file.m_base = pBasepath; - file.m_rel = pRelpath; - file.m_name = filename; - file.m_fullname = pathname + filename; - } - } - } - - closedir(dp); - dp = NULL; - - if (flags & cFlagRecursive) - { - for (uint i = 0; i < paths.size(); i++) - { - dynamic_string childpath; - if (strlen(pRelpath)) - file_utils::combine_path(childpath, pRelpath, paths[i].get_ptr()); - else - childpath = paths[i]; - - if (!find_internal(pBasepath, childpath.get_ptr(), pFilespec, flags, level + 1)) - return false; - } - } - - return true; - } -#else - #error Unimplemented -#endif - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_find_files.h b/third_party/crunch/crnlib/crn_find_files.h deleted file mode 100644 index e718ce283..000000000 --- a/third_party/crunch/crnlib/crn_find_files.h +++ /dev/null @@ -1,60 +0,0 @@ -// File: crn_win32_find_files.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - class find_files - { - public: - struct file_desc - { - inline file_desc() : m_is_dir(false) { } - - dynamic_string m_fullname; - dynamic_string m_base; - dynamic_string m_rel; - dynamic_string m_name; - bool m_is_dir; - - inline bool operator== (const file_desc& other) const { return m_fullname == other.m_fullname; } - inline bool operator< (const file_desc& other) const { return m_fullname < other.m_fullname; } - - inline operator size_t() const { return static_cast(m_fullname); } - }; - - typedef crnlib::vector file_desc_vec; - - inline find_files() - { - m_last_error = 0; // S_OK; - } - - enum flags - { - cFlagRecursive = 1, - cFlagAllowDirs = 2, - cFlagAllowFiles = 4, - cFlagAllowHidden = 8 - }; - - bool find(const char* pBasepath, const char* pFilespec, uint flags = cFlagAllowFiles); - - bool find(const char* pSpec, uint flags = cFlagAllowFiles); - - // An HRESULT under Win32. FIXME: Abstract this better? - inline int64 get_last_error() const { return m_last_error; } - - const file_desc_vec& get_files() const { return m_files; } - - private: - file_desc_vec m_files; - - // A HRESULT under Win32 - int64 m_last_error; - - bool find_internal(const char* pBasepath, const char* pRelpath, const char* pFilespec, uint flags, int level); - - }; // class find_files - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_freeimage_image_utils.h b/third_party/crunch/crnlib/crn_freeimage_image_utils.h deleted file mode 100644 index d4497766d..000000000 --- a/third_party/crunch/crnlib/crn_freeimage_image_utils.h +++ /dev/null @@ -1,158 +0,0 @@ -// File: crn_freeimage_image_utils.h -// See Copyright Notice and license at the end of inc/crnlib.h -// Note: This header file requires FreeImage/FreeImagePlus. - -#include "crn_image_utils.h" - -#include "freeImagePlus.h" - -namespace crnlib -{ - namespace freeimage_image_utils - { - inline bool load_from_file(image_u8& dest, const wchar_t* pFilename, int fi_flag) - { - fipImage src_image; - - if (!src_image.loadU(pFilename, fi_flag)) - return false; - - const uint orig_bits_per_pixel = src_image.getBitsPerPixel(); - - const FREE_IMAGE_COLOR_TYPE orig_color_type = src_image.getColorType(); - - if (!src_image.convertTo32Bits()) - return false; - - if (src_image.getBitsPerPixel() != 32) - return false; - - uint width = src_image.getWidth(); - uint height = src_image.getHeight(); - - dest.resize(src_image.getWidth(), src_image.getHeight(), src_image.getWidth()); - - color_quad_u8* pDst = dest.get_ptr(); - - bool grayscale = true; - bool has_alpha = false; - for (uint y = 0; y < height; y++) - { - const BYTE* pSrc = src_image.getScanLine((WORD)(height - 1 - y)); - color_quad_u8* pD = pDst; - - for (uint x = width; x; x--) - { - color_quad_u8 c; - c.r = pSrc[FI_RGBA_RED]; - c.g = pSrc[FI_RGBA_GREEN]; - c.b = pSrc[FI_RGBA_BLUE]; - c.a = pSrc[FI_RGBA_ALPHA]; - - if (!c.is_grayscale()) - grayscale = false; - has_alpha |= (c.a < 255); - - pSrc += 4; - *pD++ = c; - } - - pDst += width; - } - - dest.reset_comp_flags(); - - if (grayscale) - dest.set_grayscale(true); - - dest.set_component_valid(3, has_alpha || (orig_color_type == FIC_RGBALPHA) || (orig_bits_per_pixel == 32)); - - return true; - } - - const int cSaveLuma = -1; - - inline bool save_to_grayscale_file(const wchar_t* pFilename, const image_u8& src, int component, int fi_flag) - { - fipImage dst_image(FIT_BITMAP, (WORD)src.get_width(), (WORD)src.get_height(), 8); - - RGBQUAD* p = dst_image.getPalette(); - for (uint i = 0; i < dst_image.getPaletteSize(); i++) - { - p[i].rgbRed = (BYTE)i; - p[i].rgbGreen = (BYTE)i; - p[i].rgbBlue = (BYTE)i; - p[i].rgbReserved = 255; - } - - for (uint y = 0; y < src.get_height(); y++) - { - const color_quad_u8* pSrc = src.get_scanline(y); - - for (uint x = 0; x < src.get_width(); x++) - { - BYTE v; - if (component == cSaveLuma) - v = (BYTE)(*pSrc).get_luma(); - else - v = (*pSrc)[component]; - dst_image.setPixelIndex(x, src.get_height() - 1 - y, &v); - - pSrc++; - } - } - - if (!dst_image.saveU(pFilename, fi_flag)) - return false; - - return true; - } - - inline bool save_to_file(const wchar_t* pFilename, const image_u8& src, int fi_flag, bool ignore_alpha = false) - { - const bool save_alpha = src.is_component_valid(3); - uint bpp = (save_alpha && !ignore_alpha) ? 32 : 24; - - if (bpp == 32) - { - dynamic_wstring ext(pFilename); - get_extension(ext); - - if ((ext == L"jpg") || (ext == L"jpeg") || (ext == L"gif") || (ext == L"jp2")) - bpp = 24; - } - - if ((bpp == 24) && (src.is_grayscale())) - return save_to_grayscale_file(pFilename, src, cSaveLuma, fi_flag); - - fipImage dst_image(FIT_BITMAP, (WORD)src.get_width(), (WORD)src.get_height(), (WORD)bpp); - - for (uint y = 0; y < src.get_height(); y++) - { - for (uint x = 0; x < src.get_width(); x++) - { - color_quad_u8 c(src(x, y)); - - RGBQUAD quad; - quad.rgbRed = c.r; - quad.rgbGreen = c.g; - quad.rgbBlue = c.b; - if (bpp == 32) - quad.rgbReserved = c.a; - else - quad.rgbReserved = 255; - - dst_image.setPixelColor(x, src.get_height() - 1 - y, &quad); - } - } - - if (!dst_image.saveU(pFilename, fi_flag)) - return false; - - return true; - } - - } // namespace freeimage_image_utils - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_hash.cpp b/third_party/crunch/crnlib/crn_hash.cpp deleted file mode 100644 index 0730cf649..000000000 --- a/third_party/crunch/crnlib/crn_hash.cpp +++ /dev/null @@ -1,68 +0,0 @@ -// File: crn_hash.cpp -// See Paul Hsieh's page at: http://www.azillionmonkeys.com/qed/hash.html -// Also see http://www.concentric.net/~Ttwang/tech/inthash.htm, -// http://burtleburtle.net/bob/hash/integer.html -#include "crn_core.h" - -#undef get16bits -#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \ - || defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__) -#define get16bits(d) (*((const uint16 *) (d))) -#endif - -#if !defined (get16bits) -#define get16bits(d) ((((uint32)(((const uint8 *)(d))[1])) << 8)\ - +(uint32)(((const uint8 *)(d))[0]) ) -#endif - -namespace crnlib -{ - uint32 fast_hash (const void* p, int len) - { - const char * data = static_cast(p); - - uint32 hash = len, tmp; - int rem; - - if (len <= 0 || data == NULL) return 0; - - rem = len & 3; - len >>= 2; - - /* Main loop */ - for (;len > 0; len--) { - hash += get16bits (data); - tmp = (get16bits (data+2) << 11) ^ hash; - hash = (hash << 16) ^ tmp; - data += 2*sizeof (uint16); - hash += hash >> 11; - } - - /* Handle end cases */ - switch (rem) { - case 3: hash += get16bits (data); - hash ^= hash << 16; - hash ^= data[sizeof (uint16)] << 18; - hash += hash >> 11; - break; - case 2: hash += get16bits (data); - hash ^= hash << 11; - hash += hash >> 17; - break; - case 1: hash += *data; - hash ^= hash << 10; - hash += hash >> 1; - } - - /* Force "avalanching" of final 127 bits */ - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - - return hash; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_hash.h b/third_party/crunch/crnlib/crn_hash.h deleted file mode 100644 index 4959d2545..000000000 --- a/third_party/crunch/crnlib/crn_hash.h +++ /dev/null @@ -1,34 +0,0 @@ -// File: crn_hash.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - uint32 fast_hash (const void* p, int len); - - // 4-byte integer hash, full avalanche - inline uint32 bitmix32c(uint32 a) - { - a = (a+0x7ed55d16) + (a<<12); - a = (a^0xc761c23c) ^ (a>>19); - a = (a+0x165667b1) + (a<<5); - a = (a+0xd3a2646c) ^ (a<<9); - a = (a+0xfd7046c5) + (a<<3); - a = (a^0xb55a4f09) ^ (a>>16); - return a; - } - - // 4-byte integer hash, full avalanche, no constants - inline uint32 bitmix32(uint32 a) - { - a -= (a<<6); - a ^= (a>>17); - a -= (a<<9); - a ^= (a<<4); - a -= (a<<3); - a ^= (a<<10); - a ^= (a>>15); - return a; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_hash_map.cpp b/third_party/crunch/crnlib/crn_hash_map.cpp deleted file mode 100644 index 5aa38a1f2..000000000 --- a/third_party/crunch/crnlib/crn_hash_map.cpp +++ /dev/null @@ -1,155 +0,0 @@ -// File: crn_hash_map.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_hash_map.h" -#include "crn_rand.h" - -namespace crnlib -{ -#if 0 - class counted_obj - { - public: - counted_obj(uint v = 0) : - m_val(v) - { - m_count++; - } - - counted_obj(const counted_obj& obj) : - m_val(obj.m_val) - { - m_count++; - } - - ~counted_obj() - { - CRNLIB_ASSERT(m_count > 0); - m_count--; - } - - static uint m_count; - - uint m_val; - - operator size_t() const { return m_val; } - - bool operator== (const counted_obj& rhs) const { return m_val == rhs.m_val; } - bool operator== (const uint rhs) const { return m_val == rhs; } - - }; - - uint counted_obj::m_count; - - void hash_map_test() - { - random r0, r1; - - uint seed = 0; - for ( ; ; ) - { - seed++; - - typedef crnlib::hash_map my_hash_map; - my_hash_map m; - - const uint n = r0.irand(1, 100000); - - printf("%u\n", n); - - r1.seed(seed); - - crnlib::vector q; - - uint count = 0; - for (uint i = 0; i < n; i++) - { - uint v = r1.urand32() & 0x7FFFFFFF; - my_hash_map::insert_result res = m.insert(counted_obj(v), counted_obj(v ^ 0xdeadbeef)); - if (res.second) - { - count++; - q.push_back(v); - } - } - - CRNLIB_VERIFY(m.size() == count); - - r1.seed(seed); - - my_hash_map cm(m); - m.clear(); - m = cm; - cm.reset(); - - for (uint i = 0; i < n; i++) - { - uint v = r1.urand32() & 0x7FFFFFFF; - my_hash_map::const_iterator it = m.find(counted_obj(v)); - CRNLIB_VERIFY(it != m.end()); - CRNLIB_VERIFY(it->first == v); - CRNLIB_VERIFY(it->second == (v ^ 0xdeadbeef)); - } - - for (uint t = 0; t < 2; t++) - { - const uint nd = r0.irand(1, q.size() + 1); - for (uint i = 0; i < nd; i++) - { - uint p = r0.irand(0, q.size()); - - int k = q[p]; - if (k >= 0) - { - q[p] = -k - 1; - - bool s = m.erase(counted_obj(k)); - CRNLIB_VERIFY(s); - } - } - - typedef crnlib::hash_map uint_hash_set; - uint_hash_set s; - - for (uint i = 0; i < q.size(); i++) - { - int v = q[i]; - - if (v >= 0) - { - my_hash_map::const_iterator it = m.find(counted_obj(v)); - CRNLIB_VERIFY(it != m.end()); - CRNLIB_VERIFY(it->first == (uint)v); - CRNLIB_VERIFY(it->second == ((uint)v ^ 0xdeadbeef)); - - s.insert(v); - } - else - { - my_hash_map::const_iterator it = m.find(counted_obj(-v - 1)); - CRNLIB_VERIFY(it == m.end()); - } - } - - uint found_count = 0; - for (my_hash_map::const_iterator it = m.begin(); it != m.end(); ++it) - { - CRNLIB_VERIFY(it->second == ((uint)it->first ^ 0xdeadbeef)); - - uint_hash_set::const_iterator fit(s.find((uint)it->first)); - CRNLIB_VERIFY(fit != s.end()); - - CRNLIB_VERIFY(fit->first == it->first); - - found_count++; - } - - CRNLIB_VERIFY(found_count == s.size()); - } - - CRNLIB_VERIFY(counted_obj::m_count == m.size() * 2); - } - } -#endif - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_hash_map.h b/third_party/crunch/crnlib/crn_hash_map.h deleted file mode 100644 index 4262448ce..000000000 --- a/third_party/crunch/crnlib/crn_hash_map.h +++ /dev/null @@ -1,876 +0,0 @@ -// File: crn_hash_map.h -// See Copyright Notice and license at the end of inc/crnlib.h -// -// Notes: -// stl-like hash map/hash set, with predictable performance across platforms/compilers/C run times/etc. -// Hash function ref: http://www.brpreiss.com/books/opus4/html/page215.html -// Compared for performance against VC9's std::hash_map. -// Linear probing, auto resizes on ~50% load factor. -// Uses Knuth's multiplicative method (Fibonacci hashing). -#pragma once -#include "crn_sparse_array.h" -#include "crn_sparse_bit_array.h" -#include "crn_hash.h" - -namespace crnlib -{ - template - struct hasher - { - inline size_t operator() (const T& key) const { return static_cast(key); } - }; - - template - struct bit_hasher - { - inline size_t operator() (const T& key) const { return static_cast(fast_hash(&key, sizeof(key))); } - }; - - template - struct equal_to - { - inline bool operator()(const T& a, const T& b) const { return a == b; } - }; - - // Important: The Hasher and Equals objects must be bitwise movable! - template, typename Equals = equal_to > - class hash_map - { - friend class iterator; - friend class const_iterator; - - enum state - { - cStateInvalid = 0, - cStateValid = 1 - }; - - enum - { - cMinHashSize = 4U - }; - - public: - typedef hash_map hash_map_type; - typedef std::pair value_type; - typedef Key key_type; - typedef Value referent_type; - typedef Hasher hasher_type; - typedef Equals equals_type; - - hash_map() : - m_hash_shift(32), m_num_valid(0), m_grow_threshold(0) - { - } - - hash_map(const hash_map& other) : - m_values(other.m_values), - m_hash_shift(other.m_hash_shift), - m_hasher(other.m_hasher), - m_equals(other.m_equals), - m_num_valid(other.m_num_valid), - m_grow_threshold(other.m_grow_threshold) - { - } - - hash_map& operator= (const hash_map& other) - { - if (this == &other) - return *this; - - clear(); - - m_values = other.m_values; - m_hash_shift = other.m_hash_shift; - m_num_valid = other.m_num_valid; - m_grow_threshold = other.m_grow_threshold; - m_hasher = other.m_hasher; - m_equals = other.m_equals; - - return *this; - } - - inline ~hash_map() - { - clear(); - } - - const Equals& get_equals() const { return m_equals; } - Equals& get_equals() { return m_equals; } - - void set_equals(const Equals& equals) { m_equals = equals; } - - const Hasher& get_hasher() const { return m_hasher; } - Hasher& get_hasher() { return m_hasher; } - - void set_hasher(const Hasher& hasher) { m_hasher = hasher; } - - inline void clear() - { - if (!m_values.empty()) - { - if (CRNLIB_HAS_DESTRUCTOR(Key) || CRNLIB_HAS_DESTRUCTOR(Value)) - { - node* p = &get_node(0); - node* p_end = p + m_values.size(); - - uint num_remaining = m_num_valid; - while (p != p_end) - { - if (p->state) - { - destruct_value_type(p); - num_remaining--; - if (!num_remaining) - break; - } - - p++; - } - } - - m_values.clear_no_destruction(); - - m_hash_shift = 32; - m_num_valid = 0; - m_grow_threshold = 0; - } - } - - inline void reset() - { - if (!m_num_valid) - return; - - if (CRNLIB_HAS_DESTRUCTOR(Key) || CRNLIB_HAS_DESTRUCTOR(Value)) - { - node* p = &get_node(0); - node* p_end = p + m_values.size(); - - uint num_remaining = m_num_valid; - while (p != p_end) - { - if (p->state) - { - destruct_value_type(p); - p->state = cStateInvalid; - - num_remaining--; - if (!num_remaining) - break; - } - - p++; - } - } - else if (sizeof(node) <= 32) - { - memset(&m_values[0], 0, m_values.size_in_bytes()); - } - else - { - node* p = &get_node(0); - node* p_end = p + m_values.size(); - - uint num_remaining = m_num_valid; - while (p != p_end) - { - if (p->state) - { - p->state = cStateInvalid; - - num_remaining--; - if (!num_remaining) - break; - } - - p++; - } - } - - m_num_valid = 0; - } - - inline uint size() - { - return m_num_valid; - } - - inline uint get_table_size() - { - return m_values.size(); - } - - inline bool empty() - { - return !m_num_valid; - } - - inline void reserve(uint new_capacity) - { - uint new_hash_size = math::maximum(1U, new_capacity); - - new_hash_size = new_hash_size * 2U; - - if (!math::is_power_of_2(new_hash_size)) - new_hash_size = math::next_pow2(new_hash_size); - - new_hash_size = math::maximum(cMinHashSize, new_hash_size); - - if (new_hash_size > m_values.size()) - rehash(new_hash_size); - } - - class const_iterator; - - class iterator - { - friend class hash_map; - friend class hash_map::const_iterator; - - public: - inline iterator() : m_pTable(NULL), m_index(0) { } - inline iterator(hash_map_type& table, uint index) : m_pTable(&table), m_index(index) { } - inline iterator(const iterator& other) : m_pTable(other.m_pTable), m_index(other.m_index) { } - - inline iterator& operator= (const iterator& other) - { - m_pTable = other.m_pTable; - m_index = other.m_index; - return *this; - } - - // post-increment - inline iterator operator++(int) - { - iterator result(*this); - ++*this; - return result; - } - - // pre-increment - inline iterator& operator++() - { - probe(); - return *this; - } - - inline value_type& operator*() const { return *get_cur(); } - inline value_type* operator->() const { return get_cur(); } - - inline bool operator == (const iterator& b) const { return (m_pTable == b.m_pTable) && (m_index == b.m_index); } - inline bool operator != (const iterator& b) const { return !(*this == b); } - inline bool operator == (const const_iterator& b) const { return (m_pTable == b.m_pTable) && (m_index == b.m_index); } - inline bool operator != (const const_iterator& b) const { return !(*this == b); } - - private: - hash_map_type* m_pTable; - uint m_index; - - inline value_type* get_cur() const - { - CRNLIB_ASSERT(m_pTable && (m_index < m_pTable->m_values.size())); - CRNLIB_ASSERT(m_pTable->get_node_state(m_index) == cStateValid); - - return &m_pTable->get_node(m_index); - } - - inline void probe() - { - CRNLIB_ASSERT(m_pTable); - m_index = m_pTable->find_next(m_index); - } - }; - - class const_iterator - { - friend class hash_map; - friend class hash_map::iterator; - - public: - inline const_iterator() : m_pTable(NULL), m_index(0) { } - inline const_iterator(const hash_map_type& table, uint index) : m_pTable(&table), m_index(index) { } - inline const_iterator(const iterator& other) : m_pTable(other.m_pTable), m_index(other.m_index) { } - inline const_iterator(const const_iterator& other) : m_pTable(other.m_pTable), m_index(other.m_index) { } - - inline const_iterator& operator= (const const_iterator& other) - { - m_pTable = other.m_pTable; - m_index = other.m_index; - return *this; - } - - inline const_iterator& operator= (const iterator& other) - { - m_pTable = other.m_pTable; - m_index = other.m_index; - return *this; - } - - // post-increment - inline const_iterator operator++(int) - { - const_iterator result(*this); - ++*this; - return result; - } - - // pre-increment - inline const_iterator& operator++() - { - probe(); - return *this; - } - - inline const value_type& operator*() const { return *get_cur(); } - inline const value_type* operator->() const { return get_cur(); } - - inline bool operator == (const const_iterator& b) const { return (m_pTable == b.m_pTable) && (m_index == b.m_index); } - inline bool operator != (const const_iterator& b) const { return !(*this == b); } - inline bool operator == (const iterator& b) const { return (m_pTable == b.m_pTable) && (m_index == b.m_index); } - inline bool operator != (const iterator& b) const { return !(*this == b); } - - private: - const hash_map_type* m_pTable; - uint m_index; - - inline const value_type* get_cur() const - { - CRNLIB_ASSERT(m_pTable && (m_index < m_pTable->m_values.size())); - CRNLIB_ASSERT(m_pTable->get_node_state(m_index) == cStateValid); - - return &m_pTable->get_node(m_index); - } - - inline void probe() - { - CRNLIB_ASSERT(m_pTable); - m_index = m_pTable->find_next(m_index); - } - }; - - inline const_iterator begin() const - { - if (!m_num_valid) - return end(); - - return const_iterator(*this, find_next(-1)); - } - - inline const_iterator end() const - { - return const_iterator(*this, m_values.size()); - } - - inline iterator begin() - { - if (!m_num_valid) - return end(); - - return iterator(*this, find_next(-1)); - } - - inline iterator end() - { - return iterator(*this, m_values.size()); - } - - // insert_result.first will always point to inserted key/value (or the already existing key/value). - // insert_resutt.second will be true if a new key/value was inserted, or false if the key already existed (in which case first will point to the already existing value). - typedef std::pair insert_result; - - inline insert_result insert(const Key& k, const Value& v = Value()) - { - insert_result result; - if (!insert_no_grow(result, k, v)) - { - grow(); - - // This must succeed. - if (!insert_no_grow(result, k, v)) - { - CRNLIB_FAIL("insert() failed"); - } - } - - return result; - } - - inline insert_result insert(const value_type& v) - { - return insert(v.first, v.second); - } - - inline const_iterator find(const Key& k) const - { - return const_iterator(*this, find_index(k)); - } - - inline iterator find(const Key& k) - { - return iterator(*this, find_index(k)); - } - - inline bool erase(const Key& k) - { - int i = find_index(k); - - if (i >= static_cast(m_values.size())) - return false; - - node* pDst = &get_node(i); - destruct_value_type(pDst); - pDst->state = cStateInvalid; - - m_num_valid--; - - for ( ; ; ) - { - int r, j = i; - - node* pSrc = pDst; - - do - { - if (!i) - { - i = m_values.size() - 1; - pSrc = &get_node(i); - } - else - { - i--; - pSrc--; - } - - if (!pSrc->state) - return true; - - r = hash_key(pSrc->first); - - } while ((i <= r && r < j) || (r < j && j < i) || (j < i && i <= r)); - - move_node(pDst, pSrc); - - pDst = pSrc; - } - } - - inline void swap(hash_map_type& other) - { - m_values.swap(other.m_values); - utils::swap(m_hash_shift, other.m_hash_shift); - utils::swap(m_num_valid, other.m_num_valid); - utils::swap(m_grow_threshold, other.m_grow_threshold); - utils::swap(m_hasher, other.m_hasher); - utils::swap(m_equals, other.m_equals); - } - - private: - struct node : public value_type - { - uint8 state; - }; - - static inline void construct_value_type(value_type* pDst, const Key& k, const Value& v) - { - if (CRNLIB_IS_BITWISE_COPYABLE(Key)) - memcpy(&pDst->first, &k, sizeof(Key)); - else - scalar_type::construct(&pDst->first, k); - - if (CRNLIB_IS_BITWISE_COPYABLE(Value)) - memcpy(&pDst->second, &v, sizeof(Value)); - else - scalar_type::construct(&pDst->second, v); - } - - static inline void construct_value_type(value_type* pDst, const value_type* pSrc) - { - if ((CRNLIB_IS_BITWISE_COPYABLE(Key)) && (CRNLIB_IS_BITWISE_COPYABLE(Value))) - { - memcpy(pDst, pSrc, sizeof(value_type)); - } - else - { - if (CRNLIB_IS_BITWISE_COPYABLE(Key)) - memcpy(&pDst->first, &pSrc->first, sizeof(Key)); - else - scalar_type::construct(&pDst->first, pSrc->first); - - if (CRNLIB_IS_BITWISE_COPYABLE(Value)) - memcpy(&pDst->second, &pSrc->second, sizeof(Value)); - else - scalar_type::construct(&pDst->second, pSrc->second); - } - } - - static inline void destruct_value_type(value_type* p) - { - scalar_type::destruct(&p->first); - scalar_type::destruct(&p->second); - } - - // Moves *pSrc to *pDst efficiently. - // pDst should NOT be constructed on entry. - static inline void move_node(node* pDst, node* pSrc) - { - CRNLIB_ASSERT(!pDst->state); - - if (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(Key) && CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(Value)) - { - memcpy(pDst, pSrc, sizeof(node)); - } - else - { - if (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(Key)) - memcpy(&pDst->first, &pSrc->first, sizeof(Key)); - else - { - scalar_type::construct(&pDst->first, pSrc->first); - scalar_type::destruct(&pSrc->first); - } - - if (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(Value)) - memcpy(&pDst->second, &pSrc->second, sizeof(Value)); - else - { - scalar_type::construct(&pDst->second, pSrc->second); - scalar_type::destruct(&pSrc->second); - } - - pDst->state = cStateValid; - } - - pSrc->state = cStateInvalid; - } - - struct raw_node - { - inline raw_node() - { - node* p = reinterpret_cast(this); - p->state = cStateInvalid; - } - - inline ~raw_node() - { - node* p = reinterpret_cast(this); - if (p->state) - hash_map_type::destruct_value_type(p); - } - - inline raw_node(const raw_node& other) - { - node* pDst = reinterpret_cast(this); - const node* pSrc = reinterpret_cast(&other); - - if (pSrc->state) - { - hash_map_type::construct_value_type(pDst, pSrc); - pDst->state = cStateValid; - } - else - pDst->state = cStateInvalid; - } - - inline raw_node& operator= (const raw_node& rhs) - { - if (this == &rhs) - return *this; - - node* pDst = reinterpret_cast(this); - const node* pSrc = reinterpret_cast(&rhs); - - if (pSrc->state) - { - if (pDst->state) - { - pDst->first = pSrc->first; - pDst->second = pSrc->second; - } - else - { - hash_map_type::construct_value_type(pDst, pSrc); - pDst->state = cStateValid; - } - } - else if (pDst->state) - { - hash_map_type::destruct_value_type(pDst); - pDst->state = cStateInvalid; - } - - return *this; - } - - uint8 m_bits[sizeof(node)]; - }; - - typedef crnlib::vector node_vector; - - node_vector m_values; - uint m_hash_shift; - - Hasher m_hasher; - Equals m_equals; - - uint m_num_valid; - - uint m_grow_threshold; - - inline int hash_key(const Key& k) const - { - CRNLIB_ASSERT((1U << (32U - m_hash_shift)) == m_values.size()); - - uint hash = static_cast(m_hasher(k)); - - // Fibonacci hashing - hash = (2654435769U * hash) >> m_hash_shift; - - CRNLIB_ASSERT(hash < m_values.size()); - return hash; - } - - inline const node& get_node(uint index) const - { - return *reinterpret_cast(&m_values[index]); - } - - inline node& get_node(uint index) - { - return *reinterpret_cast(&m_values[index]); - } - - inline state get_node_state(uint index) const - { - return static_cast(get_node(index).state); - } - - inline void set_node_state(uint index, bool valid) - { - get_node(index).state = valid; - } - - inline void grow() - { - rehash(math::maximum(cMinHashSize, m_values.size() * 2U)); - } - - inline void rehash(uint new_hash_size) - { - CRNLIB_ASSERT(new_hash_size >= m_num_valid); - CRNLIB_ASSERT(math::is_power_of_2(new_hash_size)); - - if ((new_hash_size < m_num_valid) || (new_hash_size == m_values.size())) - return; - - hash_map new_map; - new_map.m_values.resize(new_hash_size); - new_map.m_hash_shift = 32U - math::floor_log2i(new_hash_size); - CRNLIB_ASSERT(new_hash_size == (1U << (32U - new_map.m_hash_shift))); - new_map.m_grow_threshold = UINT_MAX; - - node* pNode = reinterpret_cast(m_values.begin()); - node* pNode_end = pNode + m_values.size(); - - while (pNode != pNode_end) - { - if (pNode->state) - { - new_map.move_into(pNode); - - if (new_map.m_num_valid == m_num_valid) - break; - } - - pNode++; - } - - new_map.m_grow_threshold = (new_hash_size + 1U) >> 1U; - - m_values.clear_no_destruction(); - m_hash_shift = 32; - - swap(new_map); - } - - inline uint find_next(int index) const - { - index++; - - if (index >= static_cast(m_values.size())) - return index; - - const node* pNode = &get_node(index); - - for ( ; ; ) - { - if (pNode->state) - break; - - if (++index >= static_cast(m_values.size())) - break; - - pNode++; - } - - return index; - } - - inline uint find_index(const Key& k) const - { - if (m_num_valid) - { - int index = hash_key(k); - const node* pNode = &get_node(index); - - if (pNode->state) - { - if (m_equals(pNode->first, k)) - return index; - - const int orig_index = index; - - for ( ; ; ) - { - if (!index) - { - index = m_values.size() - 1; - pNode = &get_node(index); - } - else - { - index--; - pNode--; - } - - if (index == orig_index) - break; - - if (!pNode->state) - break; - - if (m_equals(pNode->first, k)) - return index; - } - } - } - - return m_values.size(); - } - - inline bool insert_no_grow(insert_result& result, const Key& k, const Value& v = Value()) - { - if (!m_values.size()) - return false; - - int index = hash_key(k); - node* pNode = &get_node(index); - - if (pNode->state) - { - if (m_equals(pNode->first, k)) - { - result.first = iterator(*this, index); - result.second = false; - return true; - } - - const int orig_index = index; - - for ( ; ; ) - { - if (!index) - { - index = m_values.size() - 1; - pNode = &get_node(index); - } - else - { - index--; - pNode--; - } - - if (orig_index == index) - return false; - - if (!pNode->state) - break; - - if (m_equals(pNode->first, k)) - { - result.first = iterator(*this, index); - result.second = false; - return true; - } - } - } - - if (m_num_valid >= m_grow_threshold) - return false; - - construct_value_type(pNode, k, v); - - pNode->state = cStateValid; - - m_num_valid++; - CRNLIB_ASSERT(m_num_valid <= m_values.size()); - - result.first = iterator(*this, index); - result.second = true; - - return true; - } - - inline void move_into(node* pNode) - { - int index = hash_key(pNode->first); - node* pDst_node = &get_node(index); - - if (pDst_node->state) - { - const int orig_index = index; - - for ( ; ; ) - { - if (!index) - { - index = m_values.size() - 1; - pDst_node = &get_node(index); - } - else - { - index--; - pDst_node--; - } - - if (index == orig_index) - { - CRNLIB_ASSERT(false); - return; - } - - if (!pDst_node->state) - break; - } - } - - move_node(pDst_node, pNode); - - m_num_valid++; - } - }; - - template - struct bitwise_movable< hash_map > { enum { cFlag = true }; }; - - template - inline void swap(hash_map& a, hash_map& b) - { - a.swap(b); - } - - extern void hash_map_test(); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_helpers.h b/third_party/crunch/crnlib/crn_helpers.h deleted file mode 100644 index 0bdc1b45e..000000000 --- a/third_party/crunch/crnlib/crn_helpers.h +++ /dev/null @@ -1,64 +0,0 @@ -// File: crn_helpers.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#define CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(c) c(const c&); c& operator= (const c&); -#define CRNLIB_NO_HEAP_ALLOC() private: static void* operator new(size_t); static void* operator new[](size_t); - -namespace crnlib -{ - namespace helpers - { - template struct rel_ops - { - friend bool operator!=(const T& x, const T& y) { return (!(x == y)); } - friend bool operator> (const T& x, const T& y) { return (y < x); } - friend bool operator<=(const T& x, const T& y) { return (!(y < x)); } - friend bool operator>=(const T& x, const T& y) { return (!(x < y)); } - }; - - template - inline T* construct(T* p) - { - return new (static_cast(p)) T; - } - - template - inline T* construct(T* p, const U& init) - { - return new (static_cast(p)) T(init); - } - - template - inline void construct_array(T* p, uint n) - { - T* q = p + n; - for ( ; p != q; ++p) - new (static_cast(p)) T; - } - - template - inline void construct_array(T* p, uint n, const U& init) - { - T* q = p + n; - for ( ; p != q; ++p) - new (static_cast(p)) T(init); - } - - template - inline void destruct(T* p) - { - p; - p->~T(); - } - - template inline void destruct_array(T* p, uint n) - { - T* q = p + n; - for ( ; p != q; ++p) - p->~T(); - } - - } // namespace helpers - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_huffman_codes.cpp b/third_party/crunch/crnlib/crn_huffman_codes.cpp deleted file mode 100644 index 74bbdf763..000000000 --- a/third_party/crunch/crnlib/crn_huffman_codes.cpp +++ /dev/null @@ -1,387 +0,0 @@ -// File: crn_huffman_codes.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_huffman_codes.h" - -namespace crnlib -{ - struct sym_freq - { - uint m_freq; - uint16 m_left; - uint16 m_right; - - inline bool operator< (const sym_freq& other) const - { - return m_freq > other.m_freq; - } - }; - - static inline sym_freq* radix_sort_syms(uint num_syms, sym_freq* syms0, sym_freq* syms1) - { - const uint cMaxPasses = 2; - uint hist[256 * cMaxPasses]; - - memset(hist, 0, sizeof(hist[0]) * 256 * cMaxPasses); - - sym_freq* p = syms0; - sym_freq* q = syms0 + (num_syms >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint freq0 = p[0].m_freq; - const uint freq1 = p[1].m_freq; - - hist[ freq0 & 0xFF]++; - hist[256 + ((freq0 >> 8) & 0xFF)]++; - - hist[ freq1 & 0xFF]++; - hist[256 + ((freq1 >> 8) & 0xFF)]++; - } - - if (num_syms & 1) - { - const uint freq = p->m_freq; - - hist[ freq & 0xFF]++; - hist[256 + ((freq >> 8) & 0xFF)]++; - } - - sym_freq* pCur_syms = syms0; - sym_freq* pNew_syms = syms1; - - for (uint pass = 0; pass < cMaxPasses; pass++) - { - const uint* pHist = &hist[pass << 8]; - - uint offsets[256]; - - uint cur_ofs = 0; - for (uint i = 0; i < 256; i += 2) - { - offsets[i] = cur_ofs; - cur_ofs += pHist[i]; - - offsets[i+1] = cur_ofs; - cur_ofs += pHist[i+1]; - } - - const uint pass_shift = pass << 3; - - sym_freq* p = pCur_syms; - sym_freq* q = pCur_syms + (num_syms >> 1) * 2; - - for ( ; p != q; p += 2) - { - uint c0 = p[0].m_freq; - uint c1 = p[1].m_freq; - - if (pass) - { - c0 >>= 8; - c1 >>= 8; - } - - c0 &= 0xFF; - c1 &= 0xFF; - - if (c0 == c1) - { - uint dst_offset0 = offsets[c0]; - - offsets[c0] = dst_offset0 + 2; - - pNew_syms[dst_offset0] = p[0]; - pNew_syms[dst_offset0 + 1] = p[1]; - } - else - { - uint dst_offset0 = offsets[c0]++; - uint dst_offset1 = offsets[c1]++; - - pNew_syms[dst_offset0] = p[0]; - pNew_syms[dst_offset1] = p[1]; - } - } - - if (num_syms & 1) - { - uint c = ((p->m_freq) >> pass_shift) & 0xFF; - - uint dst_offset = offsets[c]; - offsets[c] = dst_offset + 1; - - pNew_syms[dst_offset] = *p; - } - - sym_freq* t = pCur_syms; - pCur_syms = pNew_syms; - pNew_syms = t; - } - -#ifdef CRNLIB_ASSERTS_ENABLED - uint prev_freq = 0; - for (uint i = 0; i < num_syms; i++) - { - CRNLIB_ASSERT(!(pCur_syms[i].m_freq < prev_freq)); - prev_freq = pCur_syms[i].m_freq; - } -#endif - - return pCur_syms; - } - - struct huffman_work_tables - { - enum { cMaxInternalNodes = cHuffmanMaxSupportedSyms }; - - sym_freq syms0[cHuffmanMaxSupportedSyms + 1 + cMaxInternalNodes]; - sym_freq syms1[cHuffmanMaxSupportedSyms + 1 + cMaxInternalNodes]; - - uint16 queue[cMaxInternalNodes]; - }; - - void* create_generate_huffman_codes_tables() - { - return crnlib_new(); - } - - void free_generate_huffman_codes_tables(void* p) - { - crnlib_delete(static_cast(p)); - } - -#if USE_CALCULATE_MINIMUM_REDUNDANCY - /* calculate_minimum_redundancy() written by - Alistair Moffat, alistair@cs.mu.oz.au, - Jyrki Katajainen, jyrki@diku.dk - November 1996. - */ - static void calculate_minimum_redundancy(int A[], int n) { - int root; /* next root node to be used */ - int leaf; /* next leaf to be used */ - int next; /* next value to be assigned */ - int avbl; /* number of available nodes */ - int used; /* number of internal nodes */ - int dpth; /* current depth of leaves */ - - /* check for pathological cases */ - if (n==0) { return; } - if (n==1) { A[0] = 0; return; } - - /* first pass, left to right, setting parent pointers */ - A[0] += A[1]; root = 0; leaf = 2; - for (next=1; next < n-1; next++) { - /* select first item for a pairing */ - if (leaf>=n || A[root]=n || (root=0; next--) - A[next] = A[A[next]]+1; - - /* third pass, right to left, setting leaf depths */ - avbl = 1; used = dpth = 0; root = n-2; next = n-1; - while (avbl>0) { - while (root>=0 && A[root]==dpth) { - used++; root--; - } - while (avbl>used) { - A[next--] = dpth; avbl--; - } - avbl = 2*used; dpth++; used = 0; - } - } -#endif - - bool generate_huffman_codes(void* pContext, uint num_syms, const uint16* pFreq, uint8* pCodesizes, uint& max_code_size, uint& total_freq_ret) - { - if ((!num_syms) || (num_syms > cHuffmanMaxSupportedSyms)) - return false; - - huffman_work_tables& state = *static_cast(pContext);; - - uint max_freq = 0; - uint total_freq = 0; - - uint num_used_syms = 0; - for (uint i = 0; i < num_syms; i++) - { - uint freq = pFreq[i]; - - if (!freq) - pCodesizes[i] = 0; - else - { - total_freq += freq; - max_freq = math::maximum(max_freq, freq); - - sym_freq& sf = state.syms0[num_used_syms]; - sf.m_left = (uint16)i; - sf.m_right = cUINT16_MAX; - sf.m_freq = freq; - num_used_syms++; - } - } - - total_freq_ret = total_freq; - - if (num_used_syms == 1) - { - pCodesizes[state.syms0[0].m_left] = 1; - return true; - } - - sym_freq* syms = radix_sort_syms(num_used_syms, state.syms0, state.syms1); - -#if USE_CALCULATE_MINIMUM_REDUNDANCY - int x[cHuffmanMaxSupportedSyms]; - for (uint i = 0; i < num_used_syms; i++) - x[i] = state.syms0[i].m_freq; - - calculate_minimum_redundancy(x, num_used_syms); - - uint max_len = 0; - for (uint i = 0; i < num_used_syms; i++) - { - uint len = x[i]; - max_len = math::maximum(len, max_len); - pCodesizes[state.syms0[i].m_left] = static_cast(len); - } - - return true; -#else - // Dummy node - sym_freq& sf = state.syms0[num_used_syms]; - sf.m_left = cUINT16_MAX; - sf.m_right = cUINT16_MAX; - sf.m_freq = UINT_MAX; - - uint next_internal_node = num_used_syms + 1; - - uint queue_front = 0; - uint queue_end = 0; - - uint next_lowest_sym = 0; - - uint num_nodes_remaining = num_used_syms; - do - { - uint left_freq = syms[next_lowest_sym].m_freq; - uint left_child = next_lowest_sym; - - if ((queue_end > queue_front) && (syms[state.queue[queue_front]].m_freq < left_freq)) - { - left_child = state.queue[queue_front]; - left_freq = syms[left_child].m_freq; - - queue_front++; - } - else - next_lowest_sym++; - - uint right_freq = syms[next_lowest_sym].m_freq; - uint right_child = next_lowest_sym; - - if ((queue_end > queue_front) && (syms[state.queue[queue_front]].m_freq < right_freq)) - { - right_child = state.queue[queue_front]; - right_freq = syms[right_child].m_freq; - - queue_front++; - } - else - next_lowest_sym++; - - const uint internal_node_index = next_internal_node; - next_internal_node++; - - CRNLIB_ASSERT(next_internal_node < CRNLIB_ARRAYSIZE(state.syms0)); - - syms[internal_node_index].m_freq = left_freq + right_freq; - syms[internal_node_index].m_left = static_cast(left_child); - syms[internal_node_index].m_right = static_cast(right_child); - - CRNLIB_ASSERT(queue_end < huffman_work_tables::cMaxInternalNodes); - state.queue[queue_end] = static_cast(internal_node_index); - queue_end++; - - num_nodes_remaining--; - - } while (num_nodes_remaining > 1); - - CRNLIB_ASSERT(next_lowest_sym == num_used_syms); - CRNLIB_ASSERT((queue_end - queue_front) == 1); - - uint cur_node_index = state.queue[queue_front]; - - uint32* pStack = (syms == state.syms0) ? (uint32*)state.syms1 : (uint32*)state.syms0; - uint32* pStack_top = pStack; - - uint max_level = 0; - - for ( ; ; ) - { - uint level = cur_node_index >> 16; - uint node_index = cur_node_index & 0xFFFF; - - uint left_child = syms[node_index].m_left; - uint right_child = syms[node_index].m_right; - - uint next_level = (cur_node_index + 0x10000) & 0xFFFF0000; - - if (left_child < num_used_syms) - { - max_level = math::maximum(max_level, level); - - pCodesizes[syms[left_child].m_left] = static_cast(level + 1); - - if (right_child < num_used_syms) - { - pCodesizes[syms[right_child].m_left] = static_cast(level + 1); - - if (pStack == pStack_top) break; - cur_node_index = *--pStack; - } - else - { - cur_node_index = next_level | right_child; - } - } - else - { - if (right_child < num_used_syms) - { - max_level = math::maximum(max_level, level); - - pCodesizes[syms[right_child].m_left] = static_cast(level + 1); - - cur_node_index = next_level | left_child; - } - else - { - *pStack++ = next_level | left_child; - - cur_node_index = next_level | right_child; - } - } - } - - max_code_size = max_level + 1; -#endif - - return true; - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_huffman_codes.h b/third_party/crunch/crnlib/crn_huffman_codes.h deleted file mode 100644 index a6667e7ef..000000000 --- a/third_party/crunch/crnlib/crn_huffman_codes.h +++ /dev/null @@ -1,14 +0,0 @@ -// File: crn_huffman_codes.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - const uint cHuffmanMaxSupportedSyms = 8192; - - void* create_generate_huffman_codes_tables(); - void free_generate_huffman_codes_tables(void* p); - - bool generate_huffman_codes(void* pContext, uint num_syms, const uint16* pFreq, uint8* pCodesizes, uint& max_code_size, uint& total_freq_ret); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_image.h b/third_party/crunch/crnlib/crn_image.h deleted file mode 100644 index 4daf8880e..000000000 --- a/third_party/crunch/crnlib/crn_image.h +++ /dev/null @@ -1,723 +0,0 @@ -// File: crn_image.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_color.h" -#include "crn_vec.h" -#include "crn_pixel_format.h" -#include "crn_rect.h" - -namespace crnlib -{ - template - class image - { - public: - typedef color_type color_t; - - typedef crnlib::vector pixel_buf_t; - - image() : - m_width(0), - m_height(0), - m_pitch(0), - m_total(0), - m_comp_flags(pixel_format_helpers::cDefaultCompFlags), - m_pPixels(NULL) - { - } - - // pitch is in PIXELS, not bytes. - image(uint width, uint height, uint pitch = UINT_MAX, const color_type& background = color_type::make_black(), uint flags = pixel_format_helpers::cDefaultCompFlags) : - m_comp_flags(flags) - { - CRNLIB_ASSERT((width > 0) && (height > 0)); - if (pitch == UINT_MAX) - pitch = width; - - m_pixel_buf.resize(pitch * height); - - m_width = width; - m_height = height; - m_pitch = pitch; - m_total = m_pitch * m_height; - - m_pPixels = &m_pixel_buf.front(); - - set_all(background); - } - - // pitch is in PIXELS, not bytes. - image(color_type* pPixels, uint width, uint height, uint pitch = UINT_MAX, uint flags = pixel_format_helpers::cDefaultCompFlags) - { - alias(pPixels, width, height, pitch, flags); - } - - image& operator= (const image& other) - { - if (this == &other) - return *this; - - if (other.m_pixel_buf.empty()) - { - // This doesn't look very safe - let's make a new instance. - //m_pixel_buf.clear(); - //m_pPixels = other.m_pPixels; - - const uint total_pixels = other.m_pitch * other.m_height; - if ((total_pixels) && (other.m_pPixels)) - { - m_pixel_buf.resize(total_pixels); - m_pixel_buf.insert(0, other.m_pPixels, m_pixel_buf.size()); - m_pPixels = &m_pixel_buf.front(); - } - else - { - m_pixel_buf.clear(); - m_pPixels = NULL; - } - } - else - { - m_pixel_buf = other.m_pixel_buf; - m_pPixels = &m_pixel_buf.front(); - } - - m_width = other.m_width; - m_height = other.m_height; - m_pitch = other.m_pitch; - m_total = other.m_total; - m_comp_flags = other.m_comp_flags; - - return *this; - } - - image(const image& other) : - m_width(0), m_height(0), m_pitch(0), m_total(0), m_comp_flags(pixel_format_helpers::cDefaultCompFlags), m_pPixels(NULL) - { - *this = other; - } - - // pitch is in PIXELS, not bytes. - void alias(color_type* pPixels, uint width, uint height, uint pitch = UINT_MAX, uint flags = pixel_format_helpers::cDefaultCompFlags) - { - m_pixel_buf.clear(); - - m_pPixels = pPixels; - - m_width = width; - m_height = height; - m_pitch = (pitch == UINT_MAX) ? width : pitch; - m_total = m_pitch * m_height; - m_comp_flags = flags; - } - - // pitch is in PIXELS, not bytes. - bool grant_ownership(color_type* pPixels, uint width, uint height, uint pitch = UINT_MAX, uint flags = pixel_format_helpers::cDefaultCompFlags) - { - if (pitch == UINT_MAX) - pitch = width; - - if ((!pPixels) || (!width) || (!height) || (pitch < width)) - { - CRNLIB_ASSERT(0); - return false; - } - - if (pPixels == get_ptr()) - { - CRNLIB_ASSERT(0); - return false; - } - - clear(); - - if (!m_pixel_buf.grant_ownership(pPixels, height * pitch, height * pitch)) - return false; - - m_pPixels = pPixels; - - m_width = width; - m_height = height; - m_pitch = pitch; - m_total = pitch * height; - m_comp_flags = flags; - - return true; - } - - void clear() - { - m_pPixels = NULL; - m_pixel_buf.clear(); - m_width = 0; - m_height = 0; - m_pitch = 0; - m_total = 0; - m_comp_flags = pixel_format_helpers::cDefaultCompFlags; - } - - inline bool is_valid() const { return m_total > 0; } - - inline pixel_format_helpers::component_flags get_comp_flags() const { return static_cast(m_comp_flags); } - inline void set_comp_flags(pixel_format_helpers::component_flags new_flags) { m_comp_flags = new_flags; } - inline void reset_comp_flags() { m_comp_flags = pixel_format_helpers::cDefaultCompFlags; } - - inline bool is_component_valid(uint index) const { CRNLIB_ASSERT(index < 4U); return utils::is_flag_set(m_comp_flags, index); } - inline void set_component_valid(uint index, bool state) { CRNLIB_ASSERT(index < 4U); utils::set_flag(m_comp_flags, index, state); } - - inline bool has_rgb() const { return is_component_valid(0) || is_component_valid(1) || is_component_valid(2); } - inline bool has_alpha() const { return is_component_valid(3); } - - inline bool is_grayscale() const { return utils::is_bit_set(m_comp_flags, pixel_format_helpers::cCompFlagGrayscale); } - inline void set_grayscale(bool state) { utils::set_bit(m_comp_flags, pixel_format_helpers::cCompFlagGrayscale, state); } - - void set_all(const color_type& c) - { - for (uint i = 0; i < m_total; i++) - m_pPixels[i] = c; - } - - void flip_x() - { - const uint half_width = m_width / 2; - for (uint y = 0; y < m_height; y++) - { - for (uint x = 0; x < half_width; x++) - { - color_type c((*this)(x, y)); - (*this)(x, y) = (*this)(m_width - 1 - x, y); - (*this)(m_width - 1 - x, y) = c; - } - } - } - - void flip_y() - { - const uint half_height = m_height / 2; - for (uint y = 0; y < half_height; y++) - { - for (uint x = 0; x < m_width; x++) - { - color_type c((*this)(x, y)); - (*this)(x, y) = (*this)(x, m_height - 1 - y); - (*this)(x, m_height - 1 - y) = c; - } - } - } - - void convert_to_grayscale() - { - for (uint y = 0; y < m_height; y++) - for (uint x = 0; x < m_width; x++) - { - color_type c((*this)(x, y)); - typename color_type::component_t l = static_cast< typename color_type::component_t >(c.get_luma()); - c.r = l; - c.g = l; - c.b = l; - (*this)(x, y) = c; - } - - set_grayscale(true); - } - - void swizzle(uint r, uint g, uint b, uint a) - { - for (uint y = 0; y < m_height; y++) - for (uint x = 0; x < m_width; x++) - { - const color_type& c = (*this)(x, y); - - (*this)(x, y) = color_type(c[r], c[g], c[b], c[a]); - } - } - - void set_alpha_to_luma() - { - for (uint y = 0; y < m_height; y++) - for (uint x = 0; x < m_width; x++) - { - color_type c((*this)(x, y)); - typename color_type::component_t l = static_cast< typename color_type::component_t >(c.get_luma()); - c.a = l; - (*this)(x, y) = c; - } - - set_component_valid(3, true); - } - - bool extract_block(color_type* pDst, uint x, uint y, uint w, uint h, bool flip_xy = false) const - { - if ((x >= m_width) || (y >= m_height)) - { - CRNLIB_ASSERT(0); - return false; - } - - if (flip_xy) - { - for (uint y_ofs = 0; y_ofs < h; y_ofs++) - for (uint x_ofs = 0; x_ofs < w; x_ofs++) - pDst[x_ofs * h + y_ofs] = get_clamped(x_ofs + x, y_ofs + y); // 5/4/12 - this was incorrectly x_ofs * 4 - } - else if (((x + w) > m_width) || ((y + h) > m_height)) - { - for (uint y_ofs = 0; y_ofs < h; y_ofs++) - for (uint x_ofs = 0; x_ofs < w; x_ofs++) - *pDst++ = get_clamped(x_ofs + x, y_ofs + y); - } - else - { - const color_type* pSrc = get_scanline(y) + x; - - for (uint i = h; i; i--) - { - memcpy(pDst, pSrc, w * sizeof(color_type)); - pDst += w; - - pSrc += m_pitch; - } - } - - return true; - } - - // No clipping! - void unclipped_fill_box(uint x, uint y, uint w, uint h, const color_type& c) - { - if (((x + w) > m_width) || ((y + h) > m_height)) - { - CRNLIB_ASSERT(0); - return; - } - - color_type* p = get_scanline(y) + x; - - for (uint i = h; i; i--) - { - color_type* q = p; - for (uint j = w; j; j--) - *q++ = c; - p += m_pitch; - } - } - - void draw_rect(int x, int y, uint width, uint height, const color_type& c) - { - draw_line(x, y, x + width - 1, y, c); - draw_line(x, y, x, y + height - 1, c); - draw_line(x + width - 1, y, x + width - 1, y + height - 1, c); - draw_line(x, y + height - 1, x + width - 1, y + height - 1, c); - } - - // No clipping! - bool unclipped_blit(uint src_x, uint src_y, uint src_w, uint src_h, uint dst_x, uint dst_y, const image& src) - { - if ((!is_valid()) || (!src.is_valid())) - { - CRNLIB_ASSERT(0); - return false; - } - - if ( ((src_x + src_w) > src.get_width()) || ((src_y + src_h) > src.get_height()) ) - { - CRNLIB_ASSERT(0); - return false; - } - - if ( ((dst_x + src_w) > get_width()) || ((dst_y + src_h) > get_height()) ) - { - CRNLIB_ASSERT(0); - return false; - } - - const color_type* pS = &src(src_x, src_y); - color_type* pD = &(*this)(dst_x, dst_y); - - const uint bytes_to_copy = src_w * sizeof(color_type); - for (uint i = src_h; i; i--) - { - memcpy(pD, pS, bytes_to_copy); - - pS += src.get_pitch(); - pD += get_pitch(); - } - - return true; - } - - // With clipping. - bool blit(int dst_x, int dst_y, const image& src) - { - if ((!is_valid()) || (!src.is_valid())) - { - CRNLIB_ASSERT(0); - return false; - } - - int src_x = 0; - int src_y = 0; - - if (dst_x < 0) - { - src_x = -dst_x; - if (src_x >= static_cast(src.get_width())) - return false; - dst_x = 0; - } - - if (dst_y < 0) - { - src_y = -dst_y; - if (src_y >= static_cast(src.get_height())) - return false; - dst_y = 0; - } - - if ((dst_x >= (int)m_width) || (dst_y >= (int)m_height)) - return false; - - uint width = math::minimum(m_width - dst_x, src.get_width() - src_x); - uint height = math::minimum(m_height - dst_y, src.get_height() - src_y); - - bool success = unclipped_blit(src_x, src_y, width, height, dst_x, dst_y, src); - success; - CRNLIB_ASSERT(success); - - return true; - } - - // With clipping. - bool blit(int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, const image& src) - { - if ((!is_valid()) || (!src.is_valid())) - { - CRNLIB_ASSERT(0); - return false; - } - - rect src_rect(src_x, src_y, src_x + src_w, src_y + src_h); - if (!src_rect.intersect(src.get_bounds())) - return false; - - rect dst_rect(dst_x, dst_y, dst_x + src_rect.get_width(), dst_y + src_rect.get_height()); - if (!dst_rect.intersect(get_bounds())) - return false; - - bool success = unclipped_blit( - src_rect.get_left(), src_rect.get_top(), - math::minimum(src_rect.get_width(), dst_rect.get_width()), math::minimum(src_rect.get_height(), dst_rect.get_height()), - dst_rect.get_left(), dst_rect.get_top(), src); - success; - CRNLIB_ASSERT(success); - - return true; - } - - // In-place resize of image dimensions (cropping). - bool resize(uint new_width, uint new_height, uint new_pitch = UINT_MAX, const color_type background = color_type::make_black()) - { - if (new_pitch == UINT_MAX) - new_pitch = new_width; - - if ((new_width == m_width) && (new_height == m_height) && (new_pitch == m_pitch)) - return true; - - if ((!new_width) || (!new_height) || (!new_pitch)) - { - clear(); - return false; - } - - pixel_buf_t existing_pixels; - existing_pixels.swap(m_pixel_buf); - - if (!m_pixel_buf.try_resize(new_height * new_pitch)) - { - clear(); - return false; - } - - for (uint y = 0; y < new_height; y++) - { - for (uint x = 0; x < new_width; x++) - { - if ((x < m_width) && (y < m_height)) - m_pixel_buf[x + y * new_pitch] = existing_pixels[x + y * m_pitch]; - else - m_pixel_buf[x + y * new_pitch] = background; - } - } - - m_width = new_width; - m_height = new_height; - m_pitch = new_pitch; - m_total = new_pitch * new_height; - m_pPixels = &m_pixel_buf.front(); - - return true; - } - - inline uint get_width() const { return m_width; } - inline uint get_height() const { return m_height; } - inline uint get_total_pixels() const { return m_width * m_height; } - - inline rect get_bounds() const { return rect(0, 0, m_width, m_height); } - - inline uint get_pitch() const { return m_pitch; } - inline uint get_pitch_in_bytes() const { return m_pitch * sizeof(color_type); } - - // Returns pitch * height, NOT width * height! - inline uint get_total() const { return m_total; } - - inline uint get_block_width(uint block_size) const { return (m_width + block_size - 1) / block_size; } - inline uint get_block_height(uint block_size) const { return (m_height + block_size - 1) / block_size; } - inline uint get_total_blocks(uint block_size) const { return get_block_width(block_size) * get_block_height(block_size); } - - inline uint get_size_in_bytes() const { return sizeof(color_type) * m_total; } - - inline const color_type* get_pixels() const { return m_pPixels; } - inline color_type* get_pixels() { return m_pPixels; } - - inline const color_type& operator() (uint x, uint y) const - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - return m_pPixels[x + y * m_pitch]; - } - - inline color_type& operator() (uint x, uint y) - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - return m_pPixels[x + y * m_pitch]; - } - - inline const color_type& get_unclamped(uint x, uint y) const - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - return m_pPixels[x + y * m_pitch]; - } - - inline const color_type& get_clamped(int x, int y) const - { - x = math::clamp(x, 0, m_width - 1); - y = math::clamp(y, 0, m_height - 1); - return m_pPixels[x + y * m_pitch]; - } - - // Sample image with bilinear filtering. - // (x,y) - Continuous coordinates, where pixel centers are at (.5,.5), valid image coords are [0,width] and [0,height]. - void get_filtered(float x, float y, color_type& result) const - { - x -= .5f; - y -= .5f; - - int ix = (int)floor(x); - int iy = (int)floor(y); - float wx = x - ix; - float wy = y - iy; - - color_type a(get_clamped(ix, iy)); - color_type b(get_clamped(ix + 1, iy)); - color_type c(get_clamped(ix, iy + 1)); - color_type d(get_clamped(ix + 1, iy + 1)); - - for (uint i = 0; i < 4; i++) - { - double top = math::lerp(a[i], b[i], wx); - double bot = math::lerp(c[i], d[i], wx); - double m = math::lerp(top, bot, wy); - - if (!color_type::component_traits::cFloat) - m += .5f; - - result.set_component(i, static_cast< typename color_type::parameter_t >(m)); - } - } - - void get_filtered(float x, float y, vec4F& result) const - { - x -= .5f; - y -= .5f; - - int ix = (int)floor(x); - int iy = (int)floor(y); - float wx = x - ix; - float wy = y - iy; - - color_type a(get_clamped(ix, iy)); - color_type b(get_clamped(ix + 1, iy)); - color_type c(get_clamped(ix, iy + 1)); - color_type d(get_clamped(ix + 1, iy + 1)); - - for (uint i = 0; i < 4; i++) - { - float top = math::lerp(a[i], b[i], wx); - float bot = math::lerp(c[i], d[i], wx); - float m = math::lerp(top, bot, wy); - - result[i] = m; - } - } - - inline void set_pixel_unclipped(uint x, uint y, const color_type& c) - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - m_pPixels[x + y * m_pitch] = c; - } - - inline void set_pixel_clipped(int x, int y, const color_type& c) - { - if ((static_cast(x) >= m_width) || (static_cast(y) >= m_height)) - return; - - m_pPixels[x + y * m_pitch] = c; - } - - inline const color_type* get_scanline(uint y) const - { - CRNLIB_ASSERT(y < m_height); - return &m_pPixels[y * m_pitch]; - } - - inline color_type* get_scanline(uint y) - { - CRNLIB_ASSERT(y < m_height); - return &m_pPixels[y * m_pitch]; - } - - inline const color_type* get_ptr() const - { - return m_pPixels; - } - - inline color_type* get_ptr() - { - return m_pPixels; - } - - inline void swap(image& other) - { - utils::swap(m_width, other.m_width); - utils::swap(m_height, other.m_height); - utils::swap(m_pitch, other.m_pitch); - utils::swap(m_total, other.m_total); - utils::swap(m_comp_flags, other.m_comp_flags); - utils::swap(m_pPixels, other.m_pPixels); - m_pixel_buf.swap(other.m_pixel_buf); - } - - void draw_line(int xs, int ys, int xe, int ye, const color_type& color) - { - if (xs > xe) - { - utils::swap(xs, xe); - utils::swap(ys, ye); - } - - int dx = xe - xs, dy = ye - ys; - if (!dx) - { - if (ys > ye) - utils::swap(ys, ye); - for (int i = ys ; i <= ye ; i++) - set_pixel_clipped(xs, i, color); - } - else if (!dy) - { - for (int i = xs ; i < xe ; i++) - set_pixel_clipped(i, ys, color); - } - else if (dy > 0) - { - if (dy <= dx) - { - int e = 2 * dy - dx, e_no_inc = 2 * dy, e_inc = 2 * (dy - dx); - rasterize_line(xs, ys, xe, ye, 0, 1, e, e_inc, e_no_inc, color); - } - else - { - int e = 2 * dx - dy, e_no_inc = 2 * dx, e_inc = 2 * (dx - dy); - rasterize_line(xs, ys, xe, ye, 1, 1, e, e_inc, e_no_inc, color); - } - } - else - { - dy = -dy; - if (dy <= dx) - { - int e = 2 * dy - dx, e_no_inc = 2 * dy, e_inc = 2 * (dy - dx); - rasterize_line(xs, ys, xe, ye, 0, -1, e, e_inc, e_no_inc, color); - } - else - { - int e = 2 * dx - dy, e_no_inc = (2 * dx), e_inc = 2 * (dx - dy); - rasterize_line(xe, ye, xs, ys, 1, -1, e, e_inc, e_no_inc, color); - } - } - } - - const pixel_buf_t& get_pixel_buf() const { return m_pixel_buf; } - pixel_buf_t& get_pixel_buf() { return m_pixel_buf; } - - private: - uint m_width; - uint m_height; - uint m_pitch; - uint m_total; - uint m_comp_flags; - - color_type* m_pPixels; - - pixel_buf_t m_pixel_buf; - - void rasterize_line(int xs, int ys, int xe, int ye, int pred, int inc_dec, int e, int e_inc, int e_no_inc, const color_type& color) - { - int start, end, var; - - if (pred) - { - start = ys; end = ye; var = xs; - for (int i = start; i <= end; i++) - { - set_pixel_clipped(var, i, color); - if (e < 0) - e += e_no_inc; - else - { - var += inc_dec; - e += e_inc; - } - } - } - else - { - start = xs; end = xe; var = ys; - for (int i = start; i <= end; i++) - { - set_pixel_clipped(i, var, color); - if (e < 0) - e += e_no_inc; - else - { - var += inc_dec; - e += e_inc; - } - } - } - } - }; - - typedef image image_u8; - typedef image image_i16; - typedef image image_u16; - typedef image image_i32; - typedef image image_u32; - typedef image image_f; - - template - inline void swap(image& a, image& b) - { - a.swap(b); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_image_utils.cpp b/third_party/crunch/crnlib/crn_image_utils.cpp deleted file mode 100644 index c214047fb..000000000 --- a/third_party/crunch/crnlib/crn_image_utils.cpp +++ /dev/null @@ -1,1367 +0,0 @@ -// File: crn_image_utils.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_image_utils.h" -#include "crn_console.h" -#include "crn_resampler.h" -#include "crn_threaded_resampler.h" -#include "crn_strutils.h" -#include "crn_file_utils.h" -#include "crn_threading.h" -#include "crn_miniz.h" -#include "crn_jpge.h" -#include "crn_cfile_stream.h" -#include "crn_mipmapped_texture.h" -#include "crn_buffer_stream.h" - -#define STBI_HEADER_FILE_ONLY -#include "crn_stb_image.cpp" - -#include "crn_jpgd.h" - -#include "crn_pixel_format.h" - -namespace crnlib -{ - const float cInfinitePSNR = 999999.0f; - const uint CRNLIB_LARGEST_SUPPORTED_IMAGE_DIMENSION = 16384; - - namespace image_utils - { - bool read_from_stream_stb(data_stream_serializer &serializer, image_u8& img) - { - uint8_vec buf; - if (!serializer.read_entire_file(buf)) - return false; - - int x = 0, y = 0, n = 0; - unsigned char* pData = stbi_load_from_memory(buf.get_ptr(), buf.size_in_bytes(), &x, &y, &n, 4); - - if (!pData) - return false; - - if ((x > (int)CRNLIB_LARGEST_SUPPORTED_IMAGE_DIMENSION) || (y > (int)CRNLIB_LARGEST_SUPPORTED_IMAGE_DIMENSION)) - { - stbi_image_free(pData); - return false; - } - - const bool has_alpha = ((n == 2) || (n == 4)); - - img.resize(x, y); - - bool grayscale = true; - - for (int py = 0; py < y; py++) - { - const color_quad_u8* pSrc = reinterpret_cast(pData) + (py * x); - color_quad_u8* pDst = img.get_scanline(py); - color_quad_u8* pDst_end = pDst + x; - - while (pDst != pDst_end) - { - color_quad_u8 c(*pSrc++); - if (!has_alpha) - c.a = 255; - - if (!c.is_grayscale()) - grayscale = false; - - *pDst++ = c; - } - } - - stbi_image_free(pData); - - img.reset_comp_flags(); - img.set_grayscale(grayscale); - img.set_component_valid(3, has_alpha); - - return true; - } - - bool read_from_stream_jpgd(data_stream_serializer &serializer, image_u8& img) - { - uint8_vec buf; - if (!serializer.read_entire_file(buf)) - return false; - - int width = 0, height = 0, actual_comps = 0; - unsigned char *pSrc_img = jpgd::decompress_jpeg_image_from_memory(buf.get_ptr(), buf.size_in_bytes(), &width, &height, &actual_comps, 4); - if (!pSrc_img) - return false; - - if (math::maximum(width, height) > (int)CRNLIB_LARGEST_SUPPORTED_IMAGE_DIMENSION) - { - crnlib_free(pSrc_img); - return false; - } - - if (!img.grant_ownership(reinterpret_cast(pSrc_img), width, height)) - { - crnlib_free(pSrc_img); - return false; - } - - img.reset_comp_flags(); - img.set_grayscale(actual_comps == 1); - img.set_component_valid(3, false); - - return true; - } - - bool read_from_stream(image_u8& dest, data_stream_serializer& serializer, uint read_flags) - { - if (read_flags > cReadFlagsAllFlags) - { - CRNLIB_ASSERT(0); - return false; - } - - if (!serializer.get_stream()) - { - CRNLIB_ASSERT(0); - return false; - } - - dynamic_string ext(serializer.get_name()); - file_utils::get_extension(ext); - - if ((ext == "jpg") || (ext == "jpeg")) - { - // Use my jpeg decoder by default because it supports progressive jpeg's. - if ((read_flags & cReadFlagForceSTB) == 0) - { - return image_utils::read_from_stream_jpgd(serializer, dest); - } - } - - return image_utils::read_from_stream_stb(serializer, dest); - } - - bool read_from_file(image_u8& dest, const char* pFilename, uint read_flags) - { - if (read_flags > cReadFlagsAllFlags) - { - CRNLIB_ASSERT(0); - return false; - } - - cfile_stream file_stream; - if (!file_stream.open(pFilename)) - return false; - - data_stream_serializer serializer(file_stream); - return read_from_stream(dest, serializer, read_flags); - } - - bool write_to_file(const char* pFilename, const image_u8& img, uint write_flags, int grayscale_comp_index) - { - if ((grayscale_comp_index < -1) || (grayscale_comp_index > 3)) - { - CRNLIB_ASSERT(0); - return false; - } - - if (!img.get_width()) - { - CRNLIB_ASSERT(0); - return false; - } - - dynamic_string ext(pFilename); - bool is_jpeg = false; - if (file_utils::get_extension(ext)) - { - is_jpeg = ((ext == "jpg") || (ext == "jpeg")); - - if ((ext != "png") && (ext != "bmp") && (ext != "tga") && (!is_jpeg)) - { - console::error("crnlib::image_utils::write_to_file: Can only write .BMP, .TGA, .PNG, or .JPG files!\n"); - return false; - } - } - - crnlib::vector temp; - uint num_src_chans = 0; - const void *pSrc_img = NULL; - - if (is_jpeg) - { - write_flags |= cWriteFlagIgnoreAlpha; - } - - if ((img.get_comp_flags() & pixel_format_helpers::cCompFlagGrayscale) || (write_flags & image_utils::cWriteFlagGrayscale)) - { - CRNLIB_ASSERT(grayscale_comp_index < 4); - if (grayscale_comp_index > 3) grayscale_comp_index = 3; - - temp.resize(img.get_total_pixels()); - - for (uint y = 0; y < img.get_height(); y++) - { - const color_quad_u8* pSrc = img.get_scanline(y); - const color_quad_u8* pSrc_end = pSrc + img.get_width(); - uint8* pDst = &temp[y * img.get_width()]; - - if (img.get_comp_flags() & pixel_format_helpers::cCompFlagGrayscale) - { - while (pSrc != pSrc_end) - *pDst++ = (*pSrc++)[1]; - } - else if (grayscale_comp_index < 0) - { - while (pSrc != pSrc_end) - *pDst++ = static_cast((*pSrc++).get_luma()); - } - else - { - while (pSrc != pSrc_end) - *pDst++ = (*pSrc++)[grayscale_comp_index]; - } - } - - pSrc_img = &temp[0]; - num_src_chans = 1; - } - else if ((!img.is_component_valid(3)) || (write_flags & cWriteFlagIgnoreAlpha)) - { - temp.resize(img.get_total_pixels() * 3); - - for (uint y = 0; y < img.get_height(); y++) - { - const color_quad_u8* pSrc = img.get_scanline(y); - const color_quad_u8* pSrc_end = pSrc + img.get_width(); - uint8* pDst = &temp[y * img.get_width() * 3]; - - while (pSrc != pSrc_end) - { - const color_quad_u8 c(*pSrc++); - - pDst[0] = c.r; - pDst[1] = c.g; - pDst[2] = c.b; - - pDst += 3; - } - } - - num_src_chans = 3; - pSrc_img = &temp[0]; - } - else - { - num_src_chans = 4; - pSrc_img = img.get_ptr(); - } - - bool success = false; - if (ext == "png") - { - size_t png_image_size = 0; - void *pPNG_image_data = tdefl_write_image_to_png_file_in_memory(pSrc_img, img.get_width(), img.get_height(), num_src_chans, &png_image_size); - if (!pPNG_image_data) - return false; - success = file_utils::write_buf_to_file(pFilename, pPNG_image_data, png_image_size); - mz_free(pPNG_image_data); - } - else if (is_jpeg) - { - jpge::params params; - if (write_flags & cWriteFlagJPEGQualityLevelMask) - params.m_quality = math::clamp((write_flags & cWriteFlagJPEGQualityLevelMask) >> cWriteFlagJPEGQualityLevelShift, 1U, 100U); - params.m_two_pass_flag = (write_flags & cWriteFlagJPEGTwoPass) != 0; - params.m_no_chroma_discrim_flag = (write_flags & cWriteFlagJPEGNoChromaDiscrim) != 0; - - if (write_flags & cWriteFlagJPEGH1V1) - params.m_subsampling = jpge::H1V1; - else if (write_flags & cWriteFlagJPEGH2V1) - params.m_subsampling = jpge::H2V1; - else if (write_flags & cWriteFlagJPEGH2V2) - params.m_subsampling = jpge::H2V2; - - success = jpge::compress_image_to_jpeg_file(pFilename, img.get_width(), img.get_height(), num_src_chans, (const jpge::uint8*)pSrc_img, params); - } - else - { - success = ((ext == "bmp" ? stbi_write_bmp : stbi_write_tga)(pFilename, img.get_width(), img.get_height(), num_src_chans, pSrc_img) == CRNLIB_TRUE); - } - return success; - } - - bool has_alpha(const image_u8& img) - { - for (uint y = 0; y < img.get_height(); y++) - for (uint x = 0; x < img.get_width(); x++) - if (img(x, y).a < 255) - return true; - - return false; - } - - void renorm_normal_map(image_u8& img) - { - for (uint y = 0; y < img.get_height(); y++) - { - for (uint x = 0; x < img.get_width(); x++) - { - color_quad_u8& c = img(x, y); - if ((c.r == 128) && (c.g == 128) && (c.b == 128)) - continue; - - vec3F v(c.r, c.g, c.b); - v *= 1.0f/255.0f; - v *= 2.0f; - v -= vec3F(1.0f); - v.clamp(-1.0f, 1.0f); - - float length = v.length(); - if (length < .077f) - c.set(128, 128, 128, c.a); - else if (fabs(length - 1.0f) > .077f) - { - if (length) - v /= length; - - for (uint i = 0; i < 3; i++) - c[i] = static_cast(math::clamp(floor((v[i] + 1.0f) * .5f * 255.0f + .5f), 0.0f, 255.0f)); - - if ((c.r == 128) && (c.g == 128)) - { - if (c.b < 128) - c.b = 0; - else - c.b = 255; - } - } - } - } - } - - bool is_normal_map(const image_u8& img, const char* pFilename) - { - float score = 0.0f; - - uint num_invalid_pixels = 0; - - // TODO: Derive better score from pixel mean, eigenvecs/vals - //crnlib::vector pixels; - - for (uint y = 0; y < img.get_height(); y++) - { - for (uint x = 0; x < img.get_width(); x++) - { - const color_quad_u8& c = img(x, y); - - if (c.b < 123) - { - num_invalid_pixels++; - continue; - } - else if ((c.r != 128) || (c.g != 128) || (c.b != 128)) - { - vec3F v(c.r, c.g, c.b); - v -= vec3F(128.0f); - v /= vec3F(127.0f); - //pixels.push_back(v); - v.clamp(-1.0f, 1.0f); - - float norm = v.norm(); - if ((norm < 0.83f) || (norm > 1.29f)) - num_invalid_pixels++; - } - } - } - - score -= math::clamp(float(num_invalid_pixels) / (img.get_width() * img.get_height()) - .026f, 0.0f, 1.0f) * 5.0f; - - if (pFilename) - { - dynamic_string str(pFilename); - str.tolower(); - - if (str.contains("normal") || str.contains("local") || str.contains("nmap")) - score += 1.0f; - - if (str.contains("diffuse") || str.contains("spec") || str.contains("gloss")) - score -= 1.0f; - } - - return score >= 0.0f; - } - - bool resample_single_thread(const image_u8& src, image_u8& dst, const resample_params& params) - { - const uint src_width = src.get_width(); - const uint src_height = src.get_height(); - - if (math::maximum(src_width, src_height) > CRNLIB_RESAMPLER_MAX_DIMENSION) - { - printf("Image is too large!\n"); - return EXIT_FAILURE; - } - - const int cMaxComponents = 4; - if (((int)params.m_num_comps < 1) || ((int)params.m_num_comps > (int)cMaxComponents)) - return false; - - const uint dst_width = params.m_dst_width; - const uint dst_height = params.m_dst_height; - - if ((math::minimum(dst_width, dst_height) < 1) || (math::maximum(dst_width, dst_height) > CRNLIB_RESAMPLER_MAX_DIMENSION)) - { - printf("Image is too large!\n"); - return EXIT_FAILURE; - } - - if ((src_width == dst_width) && (src_height == dst_height)) - { - dst = src; - return true; - } - - dst.clear(); - dst.resize(params.m_dst_width, params.m_dst_height); - - // Partial gamma correction looks better on mips. Set to 1.0 to disable gamma correction. - const float source_gamma = params.m_source_gamma;//1.75f; - - float srgb_to_linear[256]; - if (params.m_srgb) - { - for (int i = 0; i < 256; ++i) - srgb_to_linear[i] = (float)pow(i * 1.0f/255.0f, source_gamma); - } - - const int linear_to_srgb_table_size = 8192; - unsigned char linear_to_srgb[linear_to_srgb_table_size]; - - const float inv_linear_to_srgb_table_size = 1.0f / linear_to_srgb_table_size; - const float inv_source_gamma = 1.0f / source_gamma; - - if (params.m_srgb) - { - for (int i = 0; i < linear_to_srgb_table_size; ++i) - { - int k = (int)(255.0f * pow(i * inv_linear_to_srgb_table_size, inv_source_gamma) + .5f); - if (k < 0) k = 0; else if (k > 255) k = 255; - linear_to_srgb[i] = (unsigned char)k; - } - } - - Resampler* resamplers[cMaxComponents]; - crnlib::vector samples[cMaxComponents]; - - resamplers[0] = crnlib_new(src_width, src_height, dst_width, dst_height, - params.m_wrapping ? Resampler::BOUNDARY_WRAP : Resampler::BOUNDARY_CLAMP, 0.0f, 1.0f, - params.m_pFilter, (Resampler::Contrib_List*)NULL, (Resampler::Contrib_List*)NULL, params.m_filter_scale, params.m_filter_scale); - samples[0].resize(src_width); - - for (uint i = 1; i < params.m_num_comps; i++) - { - resamplers[i] = crnlib_new(src_width, src_height, dst_width, dst_height, - params.m_wrapping ? Resampler::BOUNDARY_WRAP : Resampler::BOUNDARY_CLAMP, 0.0f, 1.0f, - params.m_pFilter, resamplers[0]->get_clist_x(), resamplers[0]->get_clist_y(), params.m_filter_scale, params.m_filter_scale); - samples[i].resize(src_width); - } - - uint dst_y = 0; - - for (uint src_y = 0; src_y < src_height; src_y++) - { - const color_quad_u8* pSrc = src.get_scanline(src_y); - - for (uint x = 0; x < src_width; x++) - { - for (uint c = 0; c < params.m_num_comps; c++) - { - const uint comp_index = params.m_first_comp + c; - const uint8 v = (*pSrc)[comp_index]; - - if (!params.m_srgb || (comp_index == 3)) - samples[c][x] = v * (1.0f/255.0f); - else - samples[c][x] = srgb_to_linear[v]; - } - - pSrc++; - } - - for (uint c = 0; c < params.m_num_comps; c++) - { - if (!resamplers[c]->put_line(&samples[c][0])) - { - for (uint i = 0; i < params.m_num_comps; i++) - crnlib_delete(resamplers[i]); - return false; - } - } - - for ( ; ; ) - { - uint c; - for (c = 0; c < params.m_num_comps; c++) - { - const uint comp_index = params.m_first_comp + c; - - const float* pOutput_samples = resamplers[c]->get_line(); - if (!pOutput_samples) - break; - - const bool linear = !params.m_srgb || (comp_index == 3); - CRNLIB_ASSERT(dst_y < dst_height); - color_quad_u8* pDst = dst.get_scanline(dst_y); - - for (uint x = 0; x < dst_width; x++) - { - if (linear) - { - int c = (int)(255.0f * pOutput_samples[x] + .5f); - if (c < 0) c = 0; else if (c > 255) c = 255; - (*pDst)[comp_index] = (unsigned char)c; - } - else - { - int j = (int)(linear_to_srgb_table_size * pOutput_samples[x] + .5f); - if (j < 0) j = 0; else if (j >= linear_to_srgb_table_size) j = linear_to_srgb_table_size - 1; - (*pDst)[comp_index] = linear_to_srgb[j]; - } - - pDst++; - } - } - if (c < params.m_num_comps) - break; - - dst_y++; - } - } - - for (uint i = 0; i < params.m_num_comps; i++) - crnlib_delete(resamplers[i]); - - return true; - } - - bool resample_multithreaded(const image_u8& src, image_u8& dst, const resample_params& params) - { - const uint src_width = src.get_width(); - const uint src_height = src.get_height(); - - if (math::maximum(src_width, src_height) > CRNLIB_RESAMPLER_MAX_DIMENSION) - { - printf("Image is too large!\n"); - return EXIT_FAILURE; - } - - const int cMaxComponents = 4; - if (((int)params.m_num_comps < 1) || ((int)params.m_num_comps > (int)cMaxComponents)) - return false; - - const uint dst_width = params.m_dst_width; - const uint dst_height = params.m_dst_height; - - if ((math::minimum(dst_width, dst_height) < 1) || (math::maximum(dst_width, dst_height) > CRNLIB_RESAMPLER_MAX_DIMENSION)) - { - printf("Image is too large!\n"); - return EXIT_FAILURE; - } - - if ((src_width == dst_width) && (src_height == dst_height)) - { - dst = src; - return true; - } - - dst.clear(); - - // Partial gamma correction looks better on mips. Set to 1.0 to disable gamma correction. - const float source_gamma = params.m_source_gamma;//1.75f; - - float srgb_to_linear[256]; - if (params.m_srgb) - { - for (int i = 0; i < 256; ++i) - srgb_to_linear[i] = (float)pow(i * 1.0f/255.0f, source_gamma); - } - - const int linear_to_srgb_table_size = 8192; - unsigned char linear_to_srgb[linear_to_srgb_table_size]; - - const float inv_linear_to_srgb_table_size = 1.0f / linear_to_srgb_table_size; - const float inv_source_gamma = 1.0f / source_gamma; - - if (params.m_srgb) - { - for (int i = 0; i < linear_to_srgb_table_size; ++i) - { - int k = (int)(255.0f * pow(i * inv_linear_to_srgb_table_size, inv_source_gamma) + .5f); - if (k < 0) k = 0; else if (k > 255) k = 255; - linear_to_srgb[i] = (unsigned char)k; - } - } - - task_pool tp; - tp.init(g_number_of_processors - 1); - - threaded_resampler resampler(tp); - threaded_resampler::params p; - p.m_src_width = src_width; - p.m_src_height = src_height; - p.m_dst_width = dst_width; - p.m_dst_height = dst_height; - p.m_sample_low = 0.0f; - p.m_sample_high = 1.0f; - p.m_boundary_op = params.m_wrapping ? Resampler::BOUNDARY_WRAP : Resampler::BOUNDARY_CLAMP; - p.m_Pfilter_name = params.m_pFilter; - p.m_filter_x_scale = params.m_filter_scale; - p.m_filter_y_scale = params.m_filter_scale; - - uint resampler_comps = 4; - if (params.m_num_comps == 1) - { - p.m_fmt = threaded_resampler::cPF_Y_F32; - resampler_comps = 1; - } - else if (params.m_num_comps <= 3) - p.m_fmt = threaded_resampler::cPF_RGBX_F32; - else - p.m_fmt = threaded_resampler::cPF_RGBA_F32; - - crnlib::vector src_samples; - crnlib::vector dst_samples; - - if (!src_samples.try_resize(src_width * src_height * resampler_comps)) - return false; - - if (!dst_samples.try_resize(dst_width * dst_height * resampler_comps)) - return false; - - p.m_pSrc_pixels = src_samples.get_ptr(); - p.m_src_pitch = src_width * resampler_comps * sizeof(float); - p.m_pDst_pixels = dst_samples.get_ptr(); - p.m_dst_pitch = dst_width * resampler_comps * sizeof(float); - - for (uint src_y = 0; src_y < src_height; src_y++) - { - const color_quad_u8* pSrc = src.get_scanline(src_y); - float* pDst = src_samples.get_ptr() + src_width * resampler_comps * src_y; - - for (uint x = 0; x < src_width; x++) - { - for (uint c = 0; c < params.m_num_comps; c++) - { - const uint comp_index = params.m_first_comp + c; - const uint8 v = (*pSrc)[comp_index]; - - if (!params.m_srgb || (comp_index == 3)) - pDst[c] = v * (1.0f/255.0f); - else - pDst[c] = srgb_to_linear[v]; - } - - pSrc++; - pDst += resampler_comps; - } - } - - if (!resampler.resample(p)) - return false; - - src_samples.clear(); - - if (!dst.resize(params.m_dst_width, params.m_dst_height)) - return false; - - for (uint dst_y = 0; dst_y < dst_height; dst_y++) - { - const float* pSrc = dst_samples.get_ptr() + dst_width * resampler_comps * dst_y; - color_quad_u8* pDst = dst.get_scanline(dst_y); - - for (uint x = 0; x < dst_width; x++) - { - color_quad_u8 dst(0, 0, 0, 255); - - for (uint c = 0; c < params.m_num_comps; c++) - { - const uint comp_index = params.m_first_comp + c; - const float v = pSrc[c]; - - if ((!params.m_srgb) || (comp_index == 3)) - { - int c = static_cast(255.0f * v + .5f); - if (c < 0) c = 0; else if (c > 255) c = 255; - dst[comp_index] = (unsigned char)c; - } - else - { - int j = static_cast(linear_to_srgb_table_size * v + .5f); - if (j < 0) j = 0; else if (j >= linear_to_srgb_table_size) j = linear_to_srgb_table_size - 1; - dst[comp_index] = linear_to_srgb[j]; - } - } - - *pDst++ = dst; - - pSrc += resampler_comps; - } - } - - return true; - } - - bool resample(const image_u8& src, image_u8& dst, const resample_params& params) - { - if ((params.m_multithreaded) && (g_number_of_processors > 1)) - return resample_multithreaded(src, dst, params); - else - return resample_single_thread(src, dst, params); - } - - bool compute_delta(image_u8& dest, image_u8& a, image_u8& b, uint scale) - { - if ( (a.get_width() != b.get_width()) || (a.get_height() != b.get_height()) ) - return false; - - dest.resize(a.get_width(), b.get_height()); - - for (uint y = 0; y < a.get_height(); y++) - { - for (uint x = 0; x < a.get_width(); x++) - { - const color_quad_u8& ca = a(x, y); - const color_quad_u8& cb = b(x, y); - - color_quad_u8 cd; - for (uint c = 0; c < 4; c++) - { - int d = (ca[c] - cb[c]) * scale + 128; - d = math::clamp(d, 0, 255); - cd[c] = static_cast(d); - } - - dest(x, y) = cd; - } - } - - return true; - } - - // FIXME: Totally hack-ass computation. - // Perhaps port http://www.lomont.org/Software/Misc/SSIM/SSIM.html? - double compute_block_ssim(uint t, const uint8* pX, const uint8* pY) - { - double ave_x = 0.0f; - double ave_y = 0.0f; - for (uint i = 0; i < t; i++) - { - ave_x += pX[i]; - ave_y += pY[i]; - } - - ave_x /= t; - ave_y /= t; - - double var_x = 0.0f; - double var_y = 0.0f; - for (uint i = 0; i < t; i++) - { - var_x += math::square(pX[i] - ave_x); - var_y += math::square(pY[i] - ave_y); - } - - var_x = sqrt(var_x / (t - 1)); - var_y = sqrt(var_y / (t - 1)); - - double covar_xy = 0.0f; - for (uint i = 0; i < t; i++) - covar_xy += (pX[i] - ave_x) * (pY[i] - ave_y); - - covar_xy /= (t - 1); - - const double c1 = 6.5025; //(255*.01)^2 - const double c2 = 58.5225; //(255*.03)^2 - - double n = (2.0f * ave_x * ave_y + c1) * (2.0f * covar_xy + c2); - double d = (ave_x * ave_x + ave_y * ave_y + c1) * (var_x * var_x + var_y * var_y + c2); - - return n / d; - } - - double compute_ssim(const image_u8& a, const image_u8& b, int channel_index) - { - const uint N = 6; - uint8 sx[N*N], sy[N*N]; - - double total_ssim = 0.0f; - uint total_blocks = 0; - - //image_u8 yimg((a.get_width() + N - 1) / N, (a.get_height() + N - 1) / N); - - for (uint y = 0; y < a.get_height(); y += N) - { - for (uint x = 0; x < a.get_width(); x += N) - { - for (uint iy = 0; iy < N; iy++) - { - for (uint ix = 0; ix < N; ix++) - { - if (channel_index < 0) - sx[ix+iy*N] = (uint8)a.get_clamped(x+ix, y+iy).get_luma(); - else - sx[ix+iy*N] = (uint8)a.get_clamped(x+ix, y+iy)[channel_index]; - - if (channel_index < 0) - sy[ix+iy*N] = (uint8)b.get_clamped(x+ix, y+iy).get_luma(); - else - sy[ix+iy*N] = (uint8)b.get_clamped(x+ix, y+iy)[channel_index]; - } - } - - double ssim = compute_block_ssim(N*N, sx, sy); - total_ssim += ssim; - total_blocks++; - - //uint ssim_c = (uint)math::clamp(ssim * 127.0f + 128.0f, 0, 255); - //yimg(x / N, y / N).set(ssim_c, ssim_c, ssim_c, 255); - } - } - - if (!total_blocks) - return 0.0f; - - //save_to_file_stb_or_miniz("ssim.tga", yimg, cWriteFlagGrayscale); - - return total_ssim / total_blocks; - } - - void print_ssim(const image_u8& src_img, const image_u8& dst_img) - { - src_img; - dst_img; - //double y_ssim = compute_ssim(src_img, dst_img, -1); - //console::printf("Luma MSSIM: %f, Scaled: %f", y_ssim, (y_ssim - .8f) / .2f); - - //double r_ssim = compute_ssim(src_img, dst_img, 0); - //console::printf(" R MSSIM: %f", r_ssim); - - //double g_ssim = compute_ssim(src_img, dst_img, 1); - //console::printf(" G MSSIM: %f", g_ssim); - - //double b_ssim = compute_ssim(src_img, dst_img, 2); - //console::printf(" B MSSIM: %f", b_ssim); - } - - void error_metrics::print(const char* pName) const - { - if (mPeakSNR >= cInfinitePSNR) - console::printf("%s Error: Max: %3u, Mean: %3.3f, MSE: %3.3f, RMSE: %3.3f, PSNR: Infinite", pName, mMax, mMean, mMeanSquared, mRootMeanSquared); - else - console::printf("%s Error: Max: %3u, Mean: %3.3f, MSE: %3.3f, RMSE: %3.3f, PSNR: %3.3f", pName, mMax, mMean, mMeanSquared, mRootMeanSquared, mPeakSNR); - } - - bool error_metrics::compute(const image_u8& a, const image_u8& b, uint first_channel, uint num_channels, bool average_component_error) - { - //if ( (!a.get_width()) || (!b.get_height()) || (a.get_width() != b.get_width()) || (a.get_height() != b.get_height()) ) - // return false; - - const uint width = math::minimum(a.get_width(), b.get_width()); - const uint height = math::minimum(a.get_height(), b.get_height()); - - CRNLIB_ASSERT((first_channel < 4U) && (first_channel + num_channels <= 4U)); - - // Histogram approach due to Charles Bloom. - double hist[256]; - utils::zero_object(hist); - - for (uint y = 0; y < height; y++) - { - for (uint x = 0; x < width; x++) - { - const color_quad_u8& ca = a(x, y); - const color_quad_u8& cb = b(x, y); - - if (!num_channels) - hist[labs(ca.get_luma() - cb.get_luma())]++; - else - { - for (uint c = 0; c < num_channels; c++) - hist[labs(ca[first_channel + c] - cb[first_channel + c])]++; - } - } - } - - mMax = 0; - double sum = 0.0f, sum2 = 0.0f; - for (uint i = 0; i < 256; i++) - { - if (!hist[i]) - continue; - - mMax = math::maximum(mMax, i); - - double x = i * hist[i]; - - sum += x; - sum2 += i * x; - } - - // See http://bmrc.berkeley.edu/courseware/cs294/fall97/assignment/psnr.html - double total_values = width * height; - - if (average_component_error) - total_values *= math::clamp(num_channels, 1, 4); - - mMean = math::clamp(sum / total_values, 0.0f, 255.0f); - mMeanSquared = math::clamp(sum2 / total_values, 0.0f, 255.0f*255.0f); - - mRootMeanSquared = sqrt(mMeanSquared); - - if (!mRootMeanSquared) - mPeakSNR = cInfinitePSNR; - else - mPeakSNR = math::clamp(log10(255.0f / mRootMeanSquared) * 20.0f, 0.0f, 500.0f); - - return true; - } - - void print_image_metrics(const image_u8& src_img, const image_u8& dst_img) - { - if ( (!src_img.get_width()) || (!dst_img.get_height()) || (src_img.get_width() != dst_img.get_width()) || (src_img.get_height() != dst_img.get_height()) ) - console::printf("print_image_metrics: Image resolutions don't match exactly (%ux%u) vs. (%ux%u)", src_img.get_width(), src_img.get_height(), dst_img.get_width(), dst_img.get_height()); - - image_utils::error_metrics error_metrics; - - if (src_img.has_rgb() || dst_img.has_rgb()) - { - error_metrics.compute(src_img, dst_img, 0, 3, false); - error_metrics.print("RGB Total "); - - error_metrics.compute(src_img, dst_img, 0, 3, true); - error_metrics.print("RGB Average"); - - error_metrics.compute(src_img, dst_img, 0, 0); - error_metrics.print("Luma "); - - error_metrics.compute(src_img, dst_img, 0, 1); - error_metrics.print("Red "); - - error_metrics.compute(src_img, dst_img, 1, 1); - error_metrics.print("Green "); - - error_metrics.compute(src_img, dst_img, 2, 1); - error_metrics.print("Blue "); - } - - if (src_img.has_alpha() || dst_img.has_alpha()) - { - error_metrics.compute(src_img, dst_img, 3, 1); - error_metrics.print("Alpha "); - } - } - - static uint8 regen_z(uint x, uint y) - { - float vx = math::clamp((x - 128.0f) * 1.0f/127.0f, -1.0f, 1.0f); - float vy = math::clamp((y - 128.0f) * 1.0f/127.0f, -1.0f, 1.0f); - float vz = sqrt(math::clamp(1.0f - vx * vx - vy * vy, 0.0f, 1.0f)); - - vz = vz * 127.0f + 128.0f; - - if (vz < 128.0f) - vz -= .5f; - else - vz += .5f; - - int ib = math::float_to_int(vz); - - return static_cast(math::clamp(ib, 0, 255)); - } - - void convert_image(image_u8& img, image_utils::conversion_type conv_type) - { - switch (conv_type) - { - case image_utils::cConversion_To_CCxY: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagAValid | pixel_format_helpers::cCompFlagLumaChroma)); - break; - } - case image_utils::cConversion_From_CCxY: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid)); - break; - } - case image_utils::cConversion_To_xGxR: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagAValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case image_utils::cConversion_From_xGxR: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case image_utils::cConversion_To_xGBR: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagAValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case image_utils::cConversion_To_AGBR: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagAValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case image_utils::cConversion_From_xGBR: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case image_utils::cConversion_From_AGBR: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagAValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case image_utils::cConversion_XY_to_XYZ: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagNormalMap)); - break; - } - case cConversion_Y_To_A: - { - img.set_comp_flags(static_cast(img.get_comp_flags() | pixel_format_helpers::cCompFlagAValid)); - break; - } - case cConversion_A_To_RGBA: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagAValid)); - break; - } - case cConversion_Y_To_RGB: - { - img.set_comp_flags(static_cast(pixel_format_helpers::cCompFlagRValid | pixel_format_helpers::cCompFlagGValid | pixel_format_helpers::cCompFlagBValid | pixel_format_helpers::cCompFlagGrayscale | (img.has_alpha() ? pixel_format_helpers::cCompFlagAValid : 0))); - break; - } - case cConversion_To_Y: - { - img.set_comp_flags(static_cast(img.get_comp_flags() | pixel_format_helpers::cCompFlagGrayscale)); - break; - } - default: - { - CRNLIB_ASSERT(false); - return; - } - } - - for (uint y = 0; y < img.get_height(); y++) - { - for (uint x = 0; x < img.get_width(); x++) - { - color_quad_u8 src(img(x, y)); - color_quad_u8 dst; - - switch (conv_type) - { - case image_utils::cConversion_To_CCxY: - { - color::RGB_to_YCC(dst, src); - break; - } - case image_utils::cConversion_From_CCxY: - { - color::YCC_to_RGB(dst, src); - break; - } - case image_utils::cConversion_To_xGxR: - { - dst.r = 0; - dst.g = src.g; - dst.b = 0; - dst.a = src.r; - break; - } - case image_utils::cConversion_From_xGxR: - { - dst.r = src.a; - dst.g = src.g; - // This is kinda iffy, we're assuming the image is a normal map here. - dst.b = regen_z(src.a, src.g); - dst.a = 255; - break; - } - case image_utils::cConversion_To_xGBR: - { - dst.r = 0; - dst.g = src.g; - dst.b = src.b; - dst.a = src.r; - break; - } - case image_utils::cConversion_To_AGBR: - { - dst.r = src.a; - dst.g = src.g; - dst.b = src.b; - dst.a = src.r; - break; - } - case image_utils::cConversion_From_xGBR: - { - dst.r = src.a; - dst.g = src.g; - dst.b = src.b; - dst.a = 255; - break; - } - case image_utils::cConversion_From_AGBR: - { - dst.r = src.a; - dst.g = src.g; - dst.b = src.b; - dst.a = src.r; - break; - } - case image_utils::cConversion_XY_to_XYZ: - { - dst.r = src.r; - dst.g = src.g; - // This is kinda iffy, we're assuming the image is a normal map here. - dst.b = regen_z(src.r, src.g); - dst.a = 255; - break; - } - case image_utils::cConversion_Y_To_A: - { - dst.r = src.r; - dst.g = src.g; - dst.b = src.b; - dst.a = static_cast(src.get_luma()); - break; - } - case image_utils::cConversion_Y_To_RGB: - { - uint8 y = static_cast(src.get_luma()); - dst.r = y; - dst.g = y; - dst.b = y; - dst.a = src.a; - break; - } - case image_utils::cConversion_A_To_RGBA: - { - dst.r = src.a; - dst.g = src.a; - dst.b = src.a; - dst.a = src.a; - break; - } - case image_utils::cConversion_To_Y: - { - uint8 y = static_cast(src.get_luma()); - dst.r = y; - dst.g = y; - dst.b = y; - dst.a = src.a; - break; - } - default: - { - CRNLIB_ASSERT(false); - dst = src; - break; - } - } - - img(x, y) = dst; - } - } - } - - image_utils::conversion_type get_conversion_type(bool cooking, pixel_format fmt) - { - image_utils::conversion_type conv_type = image_utils::cConversion_Invalid; - - if (cooking) - { - switch (fmt) - { - case PIXEL_FMT_DXT5_CCxY: - { - conv_type = image_utils::cConversion_To_CCxY; - break; - } - case PIXEL_FMT_DXT5_xGxR: - { - conv_type = image_utils::cConversion_To_xGxR; - break; - } - case PIXEL_FMT_DXT5_xGBR: - { - conv_type = image_utils::cConversion_To_xGBR; - break; - } - case PIXEL_FMT_DXT5_AGBR: - { - conv_type = image_utils::cConversion_To_AGBR; - break; - } - default: break; - } - } - else - { - switch (fmt) - { - case PIXEL_FMT_3DC: - case PIXEL_FMT_DXN: - { - conv_type = image_utils::cConversion_XY_to_XYZ; - break; - } - case PIXEL_FMT_DXT5_CCxY: - { - conv_type = image_utils::cConversion_From_CCxY; - break; - } - case PIXEL_FMT_DXT5_xGxR: - { - conv_type = image_utils::cConversion_From_xGxR; - break; - } - case PIXEL_FMT_DXT5_xGBR: - { - conv_type = image_utils::cConversion_From_xGBR; - break; - } - case PIXEL_FMT_DXT5_AGBR: - { - conv_type = image_utils::cConversion_From_AGBR; - break; - } - default: break; - } - } - - return conv_type; - } - - image_utils::conversion_type get_image_conversion_type_from_crn_format(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXT5_CCxY: return image_utils::cConversion_To_CCxY; - case cCRNFmtDXT5_xGxR: return image_utils::cConversion_To_xGxR; - case cCRNFmtDXT5_xGBR: return image_utils::cConversion_To_xGBR; - case cCRNFmtDXT5_AGBR: return image_utils::cConversion_To_AGBR; - default: break; - } - return image_utils::cConversion_Invalid; - } - - double compute_std_dev(uint n, const color_quad_u8* pPixels, uint first_channel, uint num_channels) - { - if (!n) - return 0.0f; - - double sum = 0.0f; - double sum2 = 0.0f; - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& cp = pPixels[i]; - - if (!num_channels) - { - uint l = cp.get_luma(); - sum += l; - sum2 += l*l; - } - else - { - for (uint c = 0; c < num_channels; c++) - { - uint l = cp[first_channel + c]; - sum += l; - sum2 += l*l; - } - } - } - - double w = math::maximum(1U, num_channels) * n; - sum /= w; - sum2 /= w; - - double var = sum2 - sum * sum; - var = math::maximum(var, 0.0f); - - return sqrt(var); - } - - uint8* read_image_from_memory(const uint8* pImage, int nSize, int* pWidth, int* pHeight, int* pActualComps, int req_comps, const char* pFilename) - { - *pWidth = 0; - *pHeight = 0; - *pActualComps = 0; - - if ((req_comps < 1) || (req_comps > 4)) - return false; - - mipmapped_texture tex; - - buffer_stream buf_stream(pImage, nSize); - buf_stream.set_name(pFilename); - data_stream_serializer serializer(buf_stream); - - if (!tex.read_from_stream(serializer)) - return NULL; - - if (tex.is_packed()) - { - if (!tex.unpack_from_dxt(true)) - return NULL; - } - - image_u8 img; - image_u8* pImg = tex.get_level_image(0, 0, img); - if (!pImg) - return NULL; - - *pWidth = tex.get_width(); - *pHeight = tex.get_height(); - - if (pImg->has_alpha()) - *pActualComps = 4; - else if (pImg->is_grayscale()) - *pActualComps = 1; - else - *pActualComps = 3; - - uint8 *pDst = NULL; - if (req_comps == 4) - { - pDst = (uint8*)malloc(tex.get_total_pixels() * sizeof(uint32)); - uint8 *pSrc = (uint8*)pImg->get_ptr(); - memcpy(pDst, pSrc, tex.get_total_pixels() * sizeof(uint32)); - } - else - { - image_u8 luma_img; - if (req_comps == 1) - { - luma_img = *pImg; - luma_img.convert_to_grayscale(); - pImg = &luma_img; - } - - pixel_packer packer(req_comps, 8); - uint32 n; - pDst = image_utils::pack_image(*pImg, packer, n); - } - - return pDst; - } - - } // namespace image_utils - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_image_utils.h b/third_party/crunch/crnlib/crn_image_utils.h deleted file mode 100644 index 976ad7911..000000000 --- a/third_party/crunch/crnlib/crn_image_utils.h +++ /dev/null @@ -1,193 +0,0 @@ -// File: crn_image_utils.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_image.h" -#include "crn_data_stream_serializer.h" - -namespace crnlib -{ - enum pixel_format; - - namespace image_utils - { - enum read_flags_t - { - cReadFlagForceSTB = 1, - - cReadFlagsAllFlags = 1 - }; - - bool read_from_stream_stb(data_stream_serializer& serializer, image_u8& img); - bool read_from_stream_jpgd(data_stream_serializer& serializer, image_u8& img); - bool read_from_stream(image_u8& dest, data_stream_serializer& serializer, uint read_flags = 0); - bool read_from_file(image_u8& dest, const char* pFilename, uint read_flags = 0); - - // Reads texture from memory, results returned stb_image.c style. - // *pActual_comps is set to 1, 3, or 4. req_comps must range from 1-4. - uint8* read_from_memory(const uint8* pImage, int nSize, int* pWidth, int* pHeight, int* pActualComps, int req_comps, const char* pFilename); - - enum - { - cWriteFlagIgnoreAlpha = 0x00000001, - cWriteFlagGrayscale = 0x00000002, - - cWriteFlagJPEGH1V1 = 0x00010000, - cWriteFlagJPEGH2V1 = 0x00020000, - cWriteFlagJPEGH2V2 = 0x00040000, - cWriteFlagJPEGTwoPass = 0x00080000, - cWriteFlagJPEGNoChromaDiscrim = 0x00100000, - cWriteFlagJPEGQualityLevelMask = 0xFF000000, - cWriteFlagJPEGQualityLevelShift = 24, - }; - - const int cLumaComponentIndex = -1; - - inline uint create_jpeg_write_flags(uint base_flags, uint quality_level) { CRNLIB_ASSERT(quality_level <= 100); return base_flags | ((quality_level << cWriteFlagJPEGQualityLevelShift) & cWriteFlagJPEGQualityLevelMask); } - - bool write_to_file(const char* pFilename, const image_u8& img, uint write_flags = 0, int grayscale_comp_index = cLumaComponentIndex); - - bool has_alpha(const image_u8& img); - bool is_normal_map(const image_u8& img, const char* pFilename = NULL); - void renorm_normal_map(image_u8& img); - - struct resample_params - { - resample_params() : - m_dst_width(0), - m_dst_height(0), - m_pFilter("lanczos4"), - m_filter_scale(1.0f), - m_srgb(true), - m_wrapping(false), - m_first_comp(0), - m_num_comps(4), - m_source_gamma(2.2f), // 1.75f - m_multithreaded(true) - { - } - - uint m_dst_width; - uint m_dst_height; - const char* m_pFilter; - float m_filter_scale; - bool m_srgb; - bool m_wrapping; - uint m_first_comp; - uint m_num_comps; - float m_source_gamma; - bool m_multithreaded; - }; - - bool resample_single_thread(const image_u8& src, image_u8& dst, const resample_params& params); - bool resample_multithreaded(const image_u8& src, image_u8& dst, const resample_params& params); - bool resample(const image_u8& src, image_u8& dst, const resample_params& params); - - bool compute_delta(image_u8& dest, image_u8& a, image_u8& b, uint scale = 2); - - class error_metrics - { - public: - error_metrics() { utils::zero_this(this); } - - void print(const char* pName) const; - - // If num_channels==0, luma error is computed. - // If pHist != NULL, it must point to a 256 entry array. - bool compute(const image_u8& a, const image_u8& b, uint first_channel, uint num_channels, bool average_component_error = true); - - uint mMax; - double mMean; - double mMeanSquared; - double mRootMeanSquared; - double mPeakSNR; - - inline bool operator== (const error_metrics& other) const - { - return mPeakSNR == other.mPeakSNR; - } - - inline bool operator< (const error_metrics& other) const - { - return mPeakSNR < other.mPeakSNR; - } - - inline bool operator> (const error_metrics& other) const - { - return mPeakSNR > other.mPeakSNR; - } - }; - - void print_image_metrics(const image_u8& src_img, const image_u8& dst_img); - - double compute_block_ssim(uint n, const uint8* pX, const uint8* pY); - double compute_ssim(const image_u8& a, const image_u8& b, int channel_index); - void print_ssim(const image_u8& src_img, const image_u8& dst_img); - - enum conversion_type - { - cConversion_Invalid = -1, - - cConversion_To_CCxY, - cConversion_From_CCxY, - - cConversion_To_xGxR, - cConversion_From_xGxR, - - cConversion_To_xGBR, - cConversion_From_xGBR, - - cConversion_To_AGBR, - cConversion_From_AGBR, - - cConversion_XY_to_XYZ, - - cConversion_Y_To_A, - - cConversion_A_To_RGBA, - cConversion_Y_To_RGB, - - cConversion_To_Y, - - cConversionTotal - }; - - void convert_image(image_u8& img, conversion_type conv_type); - - template - inline uint8* pack_image(const image_type& img, const pixel_packer& packer, uint& n) - { - n = 0; - - if (!packer.is_valid()) - return NULL; - - const uint width = img.get_width(), height = img.get_height(); - uint dst_pixel_stride = packer.get_pixel_stride(); - uint dst_pitch = width * dst_pixel_stride; - - n = dst_pitch * height; - - uint8* pImage = static_cast(crnlib_malloc(n)); - - uint8* pDst = pImage; - for (uint y = 0; y < height; y++) - { - const typename image_type::color_t* pSrc = img.get_scanline(y); - for (uint x = 0; x < width; x++) - pDst = (uint8*)packer.pack(*pSrc++, pDst); - } - - return pImage; - } - - image_utils::conversion_type get_conversion_type(bool cooking, pixel_format fmt); - - image_utils::conversion_type get_image_conversion_type_from_crn_format(crn_format fmt); - - double compute_std_dev(uint n, const color_quad_u8* pPixels, uint first_channel, uint num_channels); - - uint8* read_image_from_memory(const uint8* pImage, int nSize, int* pWidth, int* pHeight, int* pActualComps, int req_comps, const char* pFilename); - - } // namespace image_utils - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_intersect.h b/third_party/crunch/crnlib/crn_intersect.h deleted file mode 100644 index 8a40ca1ed..000000000 --- a/third_party/crunch/crnlib/crn_intersect.h +++ /dev/null @@ -1,123 +0,0 @@ -// File: crn_intersect.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_ray.h" - -namespace crnlib -{ - namespace intersection - { - enum result - { - cBackfacing = -1, - cFailure = 0, - cSuccess, - cParallel, - cInside, - }; - - // Returns cInside, cSuccess, or cFailure. - // Algorithm: Graphics Gems 1 - template - result ray_aabb(vector_type& coord, scalar_type& t, const ray_type& ray, const aabb_type& box) - { - enum - { - cNumDim = vector_type::num_elements, - cRight = 0, - cLeft = 1, - cMiddle = 2 - }; - - bool inside = true; - int quadrant[cNumDim]; - scalar_type candidate_plane[cNumDim]; - - for (int i = 0; i < cNumDim; i++) - { - if (ray.get_origin()[i] < box[0][i]) - { - quadrant[i] = cLeft; - candidate_plane[i] = box[0][i]; - inside = false; - } - else if (ray.get_origin()[i] > box[1][i]) - { - quadrant[i] = cRight; - candidate_plane[i] = box[1][i]; - inside = false; - } - else - { - quadrant[i] = cMiddle; - } - } - - if (inside) - { - coord = ray.get_origin(); - t = 0.0f; - return cInside; - } - - scalar_type max_t[cNumDim]; - for (int i = 0; i < cNumDim; i++) - { - if ((quadrant[i] != cMiddle) && (ray.get_direction()[i] != 0.0f)) - max_t[i] = (candidate_plane[i] - ray.get_origin()[i]) / ray.get_direction()[i]; - else - max_t[i] = -1.0f; - } - - int which_plane = 0; - for (int i = 1; i < cNumDim; i++) - if (max_t[which_plane] < max_t[i]) - which_plane = i; - - if (max_t[which_plane] < 0.0f) - return cFailure; - - for (int i = 0; i < cNumDim; i++) - { - if (i != which_plane) - { - coord[i] = ray.get_origin()[i] + max_t[which_plane] * ray.get_direction()[i]; - - if ( (coord[i] < box[0][i]) || (coord[i] > box[1][i]) ) - return cFailure; - } - else - { - coord[i] = candidate_plane[i]; - } - - CRNLIB_ASSERT(coord[i] >= box[0][i] && coord[i] <= box[1][i]); - } - - t = max_t[which_plane]; - return cSuccess; - } - - template - result ray_aabb(bool& started_within, vector_type& coord, scalar_type& t, const ray_type& ray, const aabb_type& box) - { - if (!box.contains(ray.get_origin())) - { - started_within = false; - return ray_aabb(coord, t, ray, box); - } - - started_within = true; - - float diag_dist = box.diagonal_length() * 1.5f; - ray_type outside_ray(ray.eval(diag_dist), -ray.get_direction()); - - result res(ray_aabb(coord, t, outside_ray, box)); - if (res != cSuccess) - return res; - - t = math::maximum(0.0f, diag_dist - t); - return cSuccess; - } - } -} diff --git a/third_party/crunch/crnlib/crn_jpgd.cpp b/third_party/crunch/crnlib/crn_jpgd.cpp deleted file mode 100644 index 2b1146c4b..000000000 --- a/third_party/crunch/crnlib/crn_jpgd.cpp +++ /dev/null @@ -1,3172 +0,0 @@ -// jpgd.cpp - C++ class for JPEG decompression. -// Public domain, Rich Geldreich -// Alex Evans: Linear memory allocator (taken from jpge.h). -// v1.04, May. 19, 2012: Code tweaks to fix VS2008 static code analysis warnings (all looked harmless) -// -// Supports progressive and baseline sequential JPEG image files, and the most common chroma subsampling factors: Y, H1V1, H2V1, H1V2, and H2V2. -// -// Chroma upsampling quality: H2V2 is upsampled in the frequency domain, H2V1 and H1V2 are upsampled using point sampling. -// Chroma upsampling reference: "Fast Scheme for Image Size Change in the Compressed Domain" -// http://vision.ai.uiuc.edu/~dugad/research/dct/index.html - -#include "crn_jpgd.h" -#include - -#include -#define JPGD_ASSERT(x) assert(x) - -#include "crn_core.h" - -#ifdef _MSC_VER -#pragma warning (disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable -#endif - -// Set to 1 to enable freq. domain chroma upsampling on images using H2V2 subsampling (0=faster nearest neighbor sampling). -// This is slower, but results in higher quality on images with highly saturated colors. -#define JPGD_SUPPORT_FREQ_DOMAIN_UPSAMPLING 1 - -#define JPGD_TRUE (1) -#define JPGD_FALSE (0) - -#define JPGD_MAX(a,b) (((a)>(b)) ? (a) : (b)) -#define JPGD_MIN(a,b) (((a)<(b)) ? (a) : (b)) - -namespace jpgd { - -static inline void *jpgd_malloc(size_t nSize) { return crnlib::crnlib_malloc(nSize); } -static inline void jpgd_free(void *p) { crnlib::crnlib_free(p); } - -// DCT coefficients are stored in this sequence. -static int g_ZAG[64] = { 0,1,8,16,9,2,3,10,17,24,32,25,18,11,4,5,12,19,26,33,40,48,41,34,27,20,13,6,7,14,21,28,35,42,49,56,57,50,43,36,29,22,15,23,30,37,44,51,58,59,52,45,38,31,39,46,53,60,61,54,47,55,62,63 }; - -enum JPEG_MARKER -{ - M_SOF0 = 0xC0, M_SOF1 = 0xC1, M_SOF2 = 0xC2, M_SOF3 = 0xC3, M_SOF5 = 0xC5, M_SOF6 = 0xC6, M_SOF7 = 0xC7, M_JPG = 0xC8, - M_SOF9 = 0xC9, M_SOF10 = 0xCA, M_SOF11 = 0xCB, M_SOF13 = 0xCD, M_SOF14 = 0xCE, M_SOF15 = 0xCF, M_DHT = 0xC4, M_DAC = 0xCC, - M_RST0 = 0xD0, M_RST1 = 0xD1, M_RST2 = 0xD2, M_RST3 = 0xD3, M_RST4 = 0xD4, M_RST5 = 0xD5, M_RST6 = 0xD6, M_RST7 = 0xD7, - M_SOI = 0xD8, M_EOI = 0xD9, M_SOS = 0xDA, M_DQT = 0xDB, M_DNL = 0xDC, M_DRI = 0xDD, M_DHP = 0xDE, M_EXP = 0xDF, - M_APP0 = 0xE0, M_APP15 = 0xEF, M_JPG0 = 0xF0, M_JPG13 = 0xFD, M_COM = 0xFE, M_TEM = 0x01, M_ERROR = 0x100, RST0 = 0xD0 -}; - -enum JPEG_SUBSAMPLING { JPGD_GRAYSCALE = 0, JPGD_YH1V1, JPGD_YH2V1, JPGD_YH1V2, JPGD_YH2V2 }; - -#define CONST_BITS 13 -#define PASS1_BITS 2 -#define SCALEDONE ((int32)1) - -#define FIX_0_298631336 ((int32)2446) /* FIX(0.298631336) */ -#define FIX_0_390180644 ((int32)3196) /* FIX(0.390180644) */ -#define FIX_0_541196100 ((int32)4433) /* FIX(0.541196100) */ -#define FIX_0_765366865 ((int32)6270) /* FIX(0.765366865) */ -#define FIX_0_899976223 ((int32)7373) /* FIX(0.899976223) */ -#define FIX_1_175875602 ((int32)9633) /* FIX(1.175875602) */ -#define FIX_1_501321110 ((int32)12299) /* FIX(1.501321110) */ -#define FIX_1_847759065 ((int32)15137) /* FIX(1.847759065) */ -#define FIX_1_961570560 ((int32)16069) /* FIX(1.961570560) */ -#define FIX_2_053119869 ((int32)16819) /* FIX(2.053119869) */ -#define FIX_2_562915447 ((int32)20995) /* FIX(2.562915447) */ -#define FIX_3_072711026 ((int32)25172) /* FIX(3.072711026) */ - -#define DESCALE(x,n) (((x) + (SCALEDONE << ((n)-1))) >> (n)) -#define DESCALE_ZEROSHIFT(x,n) (((x) + (128 << (n)) + (SCALEDONE << ((n)-1))) >> (n)) - -#define MULTIPLY(var, cnst) ((var) * (cnst)) - -#define CLAMP(i) ((static_cast(i) > 255) ? (((~i) >> 31) & 0xFF) : (i)) - -// Compiler creates a fast path 1D IDCT for X non-zero columns -template -struct Row -{ - static void idct(int* pTemp, const jpgd_block_t* pSrc) - { - // ACCESS_COL() will be optimized at compile time to either an array access, or 0. - #define ACCESS_COL(x) (((x) < NONZERO_COLS) ? (int)pSrc[x] : 0) - - const int z2 = ACCESS_COL(2), z3 = ACCESS_COL(6); - - const int z1 = MULTIPLY(z2 + z3, FIX_0_541196100); - const int tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); - const int tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); - - const int tmp0 = (ACCESS_COL(0) + ACCESS_COL(4)) << CONST_BITS; - const int tmp1 = (ACCESS_COL(0) - ACCESS_COL(4)) << CONST_BITS; - - const int tmp10 = tmp0 + tmp3, tmp13 = tmp0 - tmp3, tmp11 = tmp1 + tmp2, tmp12 = tmp1 - tmp2; - - const int atmp0 = ACCESS_COL(7), atmp1 = ACCESS_COL(5), atmp2 = ACCESS_COL(3), atmp3 = ACCESS_COL(1); - - const int bz1 = atmp0 + atmp3, bz2 = atmp1 + atmp2, bz3 = atmp0 + atmp2, bz4 = atmp1 + atmp3; - const int bz5 = MULTIPLY(bz3 + bz4, FIX_1_175875602); - - const int az1 = MULTIPLY(bz1, - FIX_0_899976223); - const int az2 = MULTIPLY(bz2, - FIX_2_562915447); - const int az3 = MULTIPLY(bz3, - FIX_1_961570560) + bz5; - const int az4 = MULTIPLY(bz4, - FIX_0_390180644) + bz5; - - const int btmp0 = MULTIPLY(atmp0, FIX_0_298631336) + az1 + az3; - const int btmp1 = MULTIPLY(atmp1, FIX_2_053119869) + az2 + az4; - const int btmp2 = MULTIPLY(atmp2, FIX_3_072711026) + az2 + az3; - const int btmp3 = MULTIPLY(atmp3, FIX_1_501321110) + az1 + az4; - - pTemp[0] = DESCALE(tmp10 + btmp3, CONST_BITS-PASS1_BITS); - pTemp[7] = DESCALE(tmp10 - btmp3, CONST_BITS-PASS1_BITS); - pTemp[1] = DESCALE(tmp11 + btmp2, CONST_BITS-PASS1_BITS); - pTemp[6] = DESCALE(tmp11 - btmp2, CONST_BITS-PASS1_BITS); - pTemp[2] = DESCALE(tmp12 + btmp1, CONST_BITS-PASS1_BITS); - pTemp[5] = DESCALE(tmp12 - btmp1, CONST_BITS-PASS1_BITS); - pTemp[3] = DESCALE(tmp13 + btmp0, CONST_BITS-PASS1_BITS); - pTemp[4] = DESCALE(tmp13 - btmp0, CONST_BITS-PASS1_BITS); - } -}; - -template <> -struct Row<0> -{ - static void idct(int* pTemp, const jpgd_block_t* pSrc) - { - (void)pTemp; (void)pSrc; - } -}; - -template <> -struct Row<1> -{ - static void idct(int* pTemp, const jpgd_block_t* pSrc) - { - const int dcval = (pSrc[0] << PASS1_BITS); - - pTemp[0] = dcval; - pTemp[1] = dcval; - pTemp[2] = dcval; - pTemp[3] = dcval; - pTemp[4] = dcval; - pTemp[5] = dcval; - pTemp[6] = dcval; - pTemp[7] = dcval; - } -}; - -// Compiler creates a fast path 1D IDCT for X non-zero rows -template -struct Col -{ - static void idct(uint8* pDst_ptr, const int* pTemp) - { - // ACCESS_ROW() will be optimized at compile time to either an array access, or 0. - #define ACCESS_ROW(x) (((x) < NONZERO_ROWS) ? pTemp[x * 8] : 0) - - const int z2 = ACCESS_ROW(2); - const int z3 = ACCESS_ROW(6); - - const int z1 = MULTIPLY(z2 + z3, FIX_0_541196100); - const int tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); - const int tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); - - const int tmp0 = (ACCESS_ROW(0) + ACCESS_ROW(4)) << CONST_BITS; - const int tmp1 = (ACCESS_ROW(0) - ACCESS_ROW(4)) << CONST_BITS; - - const int tmp10 = tmp0 + tmp3, tmp13 = tmp0 - tmp3, tmp11 = tmp1 + tmp2, tmp12 = tmp1 - tmp2; - - const int atmp0 = ACCESS_ROW(7), atmp1 = ACCESS_ROW(5), atmp2 = ACCESS_ROW(3), atmp3 = ACCESS_ROW(1); - - const int bz1 = atmp0 + atmp3, bz2 = atmp1 + atmp2, bz3 = atmp0 + atmp2, bz4 = atmp1 + atmp3; - const int bz5 = MULTIPLY(bz3 + bz4, FIX_1_175875602); - - const int az1 = MULTIPLY(bz1, - FIX_0_899976223); - const int az2 = MULTIPLY(bz2, - FIX_2_562915447); - const int az3 = MULTIPLY(bz3, - FIX_1_961570560) + bz5; - const int az4 = MULTIPLY(bz4, - FIX_0_390180644) + bz5; - - const int btmp0 = MULTIPLY(atmp0, FIX_0_298631336) + az1 + az3; - const int btmp1 = MULTIPLY(atmp1, FIX_2_053119869) + az2 + az4; - const int btmp2 = MULTIPLY(atmp2, FIX_3_072711026) + az2 + az3; - const int btmp3 = MULTIPLY(atmp3, FIX_1_501321110) + az1 + az4; - - int i = DESCALE_ZEROSHIFT(tmp10 + btmp3, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*0] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp10 - btmp3, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*7] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp11 + btmp2, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*1] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp11 - btmp2, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*6] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp12 + btmp1, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*2] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp12 - btmp1, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*5] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp13 + btmp0, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*3] = (uint8)CLAMP(i); - - i = DESCALE_ZEROSHIFT(tmp13 - btmp0, CONST_BITS+PASS1_BITS+3); - pDst_ptr[8*4] = (uint8)CLAMP(i); - } -}; - -template <> -struct Col<1> -{ - static void idct(uint8* pDst_ptr, const int* pTemp) - { - int dcval = DESCALE_ZEROSHIFT(pTemp[0], PASS1_BITS+3); - const uint8 dcval_clamped = (uint8)CLAMP(dcval); - pDst_ptr[0*8] = dcval_clamped; - pDst_ptr[1*8] = dcval_clamped; - pDst_ptr[2*8] = dcval_clamped; - pDst_ptr[3*8] = dcval_clamped; - pDst_ptr[4*8] = dcval_clamped; - pDst_ptr[5*8] = dcval_clamped; - pDst_ptr[6*8] = dcval_clamped; - pDst_ptr[7*8] = dcval_clamped; - } -}; - -static const uint8 s_idct_row_table[] = -{ - 1,0,0,0,0,0,0,0, 2,0,0,0,0,0,0,0, 2,1,0,0,0,0,0,0, 2,1,1,0,0,0,0,0, 2,2,1,0,0,0,0,0, 3,2,1,0,0,0,0,0, 4,2,1,0,0,0,0,0, 4,3,1,0,0,0,0,0, - 4,3,2,0,0,0,0,0, 4,3,2,1,0,0,0,0, 4,3,2,1,1,0,0,0, 4,3,2,2,1,0,0,0, 4,3,3,2,1,0,0,0, 4,4,3,2,1,0,0,0, 5,4,3,2,1,0,0,0, 6,4,3,2,1,0,0,0, - 6,5,3,2,1,0,0,0, 6,5,4,2,1,0,0,0, 6,5,4,3,1,0,0,0, 6,5,4,3,2,0,0,0, 6,5,4,3,2,1,0,0, 6,5,4,3,2,1,1,0, 6,5,4,3,2,2,1,0, 6,5,4,3,3,2,1,0, - 6,5,4,4,3,2,1,0, 6,5,5,4,3,2,1,0, 6,6,5,4,3,2,1,0, 7,6,5,4,3,2,1,0, 8,6,5,4,3,2,1,0, 8,7,5,4,3,2,1,0, 8,7,6,4,3,2,1,0, 8,7,6,5,3,2,1,0, - 8,7,6,5,4,2,1,0, 8,7,6,5,4,3,1,0, 8,7,6,5,4,3,2,0, 8,7,6,5,4,3,2,1, 8,7,6,5,4,3,2,2, 8,7,6,5,4,3,3,2, 8,7,6,5,4,4,3,2, 8,7,6,5,5,4,3,2, - 8,7,6,6,5,4,3,2, 8,7,7,6,5,4,3,2, 8,8,7,6,5,4,3,2, 8,8,8,6,5,4,3,2, 8,8,8,7,5,4,3,2, 8,8,8,7,6,4,3,2, 8,8,8,7,6,5,3,2, 8,8,8,7,6,5,4,2, - 8,8,8,7,6,5,4,3, 8,8,8,7,6,5,4,4, 8,8,8,7,6,5,5,4, 8,8,8,7,6,6,5,4, 8,8,8,7,7,6,5,4, 8,8,8,8,7,6,5,4, 8,8,8,8,8,6,5,4, 8,8,8,8,8,7,5,4, - 8,8,8,8,8,7,6,4, 8,8,8,8,8,7,6,5, 8,8,8,8,8,7,6,6, 8,8,8,8,8,7,7,6, 8,8,8,8,8,8,7,6, 8,8,8,8,8,8,8,6, 8,8,8,8,8,8,8,7, 8,8,8,8,8,8,8,8, -}; - -static const uint8 s_idct_col_table[] = { 1, 1, 2, 3, 3, 3, 3, 3, 3, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }; - -void idct(const jpgd_block_t* pSrc_ptr, uint8* pDst_ptr, int block_max_zag) -{ - JPGD_ASSERT(block_max_zag >= 1); - JPGD_ASSERT(block_max_zag <= 64); - - if (block_max_zag <= 1) - { - int k = ((pSrc_ptr[0] + 4) >> 3) + 128; - k = CLAMP(k); - k = k | (k<<8); - k = k | (k<<16); - - for (int i = 8; i > 0; i--) - { - *(int*)&pDst_ptr[0] = k; - *(int*)&pDst_ptr[4] = k; - pDst_ptr += 8; - } - return; - } - - int temp[64]; - - const jpgd_block_t* pSrc = pSrc_ptr; - int* pTemp = temp; - - const uint8* pRow_tab = &s_idct_row_table[(block_max_zag - 1) * 8]; - int i; - for (i = 8; i > 0; i--, pRow_tab++) - { - switch (*pRow_tab) - { - case 0: Row<0>::idct(pTemp, pSrc); break; - case 1: Row<1>::idct(pTemp, pSrc); break; - case 2: Row<2>::idct(pTemp, pSrc); break; - case 3: Row<3>::idct(pTemp, pSrc); break; - case 4: Row<4>::idct(pTemp, pSrc); break; - case 5: Row<5>::idct(pTemp, pSrc); break; - case 6: Row<6>::idct(pTemp, pSrc); break; - case 7: Row<7>::idct(pTemp, pSrc); break; - case 8: Row<8>::idct(pTemp, pSrc); break; - } - - pSrc += 8; - pTemp += 8; - } - - pTemp = temp; - - const int nonzero_rows = s_idct_col_table[block_max_zag - 1]; - for (i = 8; i > 0; i--) - { - switch (nonzero_rows) - { - case 1: Col<1>::idct(pDst_ptr, pTemp); break; - case 2: Col<2>::idct(pDst_ptr, pTemp); break; - case 3: Col<3>::idct(pDst_ptr, pTemp); break; - case 4: Col<4>::idct(pDst_ptr, pTemp); break; - case 5: Col<5>::idct(pDst_ptr, pTemp); break; - case 6: Col<6>::idct(pDst_ptr, pTemp); break; - case 7: Col<7>::idct(pDst_ptr, pTemp); break; - case 8: Col<8>::idct(pDst_ptr, pTemp); break; - } - - pTemp++; - pDst_ptr++; - } -} - -void idct_4x4(const jpgd_block_t* pSrc_ptr, uint8* pDst_ptr) -{ - int temp[64]; - int* pTemp = temp; - const jpgd_block_t* pSrc = pSrc_ptr; - - for (int i = 4; i > 0; i--) - { - Row<4>::idct(pTemp, pSrc); - pSrc += 8; - pTemp += 8; - } - - pTemp = temp; - for (int i = 8; i > 0; i--) - { - Col<4>::idct(pDst_ptr, pTemp); - pTemp++; - pDst_ptr++; - } -} - -// Retrieve one character from the input stream. -inline uint jpeg_decoder::get_char() -{ - // Any bytes remaining in buffer? - if (!m_in_buf_left) - { - // Try to get more bytes. - prep_in_buffer(); - // Still nothing to get? - if (!m_in_buf_left) - { - // Pad the end of the stream with 0xFF 0xD9 (EOI marker) - int t = m_tem_flag; - m_tem_flag ^= 1; - if (t) - return 0xD9; - else - return 0xFF; - } - } - - uint c = *m_pIn_buf_ofs++; - m_in_buf_left--; - - return c; -} - -// Same as previous method, except can indicate if the character is a pad character or not. -inline uint jpeg_decoder::get_char(bool *pPadding_flag) -{ - if (!m_in_buf_left) - { - prep_in_buffer(); - if (!m_in_buf_left) - { - *pPadding_flag = true; - int t = m_tem_flag; - m_tem_flag ^= 1; - if (t) - return 0xD9; - else - return 0xFF; - } - } - - *pPadding_flag = false; - - uint c = *m_pIn_buf_ofs++; - m_in_buf_left--; - - return c; -} - -// Inserts a previously retrieved character back into the input buffer. -inline void jpeg_decoder::stuff_char(uint8 q) -{ - *(--m_pIn_buf_ofs) = q; - m_in_buf_left++; -} - -// Retrieves one character from the input stream, but does not read past markers. Will continue to return 0xFF when a marker is encountered. -inline uint8 jpeg_decoder::get_octet() -{ - bool padding_flag; - int c = get_char(&padding_flag); - - if (c == 0xFF) - { - if (padding_flag) - return 0xFF; - - c = get_char(&padding_flag); - if (padding_flag) - { - stuff_char(0xFF); - return 0xFF; - } - - if (c == 0x00) - return 0xFF; - else - { - stuff_char(static_cast(c)); - stuff_char(0xFF); - return 0xFF; - } - } - - return static_cast(c); -} - -// Retrieves a variable number of bits from the input stream. Does not recognize markers. -inline uint jpeg_decoder::get_bits(int num_bits) -{ - if (!num_bits) - return 0; - - uint i = m_bit_buf >> (32 - num_bits); - - if ((m_bits_left -= num_bits) <= 0) - { - m_bit_buf <<= (num_bits += m_bits_left); - - uint c1 = get_char(); - uint c2 = get_char(); - m_bit_buf = (m_bit_buf & 0xFFFF0000) | (c1 << 8) | c2; - - m_bit_buf <<= -m_bits_left; - - m_bits_left += 16; - - JPGD_ASSERT(m_bits_left >= 0); - } - else - m_bit_buf <<= num_bits; - - return i; -} - -// Retrieves a variable number of bits from the input stream. Markers will not be read into the input bit buffer. Instead, an infinite number of all 1's will be returned when a marker is encountered. -inline uint jpeg_decoder::get_bits_no_markers(int num_bits) -{ - if (!num_bits) - return 0; - - uint i = m_bit_buf >> (32 - num_bits); - - if ((m_bits_left -= num_bits) <= 0) - { - m_bit_buf <<= (num_bits += m_bits_left); - - if ((m_in_buf_left < 2) || (m_pIn_buf_ofs[0] == 0xFF) || (m_pIn_buf_ofs[1] == 0xFF)) - { - uint c1 = get_octet(); - uint c2 = get_octet(); - m_bit_buf |= (c1 << 8) | c2; - } - else - { - m_bit_buf |= ((uint)m_pIn_buf_ofs[0] << 8) | m_pIn_buf_ofs[1]; - m_in_buf_left -= 2; - m_pIn_buf_ofs += 2; - } - - m_bit_buf <<= -m_bits_left; - - m_bits_left += 16; - - JPGD_ASSERT(m_bits_left >= 0); - } - else - m_bit_buf <<= num_bits; - - return i; -} - -// Decodes a Huffman encoded symbol. -inline int jpeg_decoder::huff_decode(huff_tables *pH) -{ - int symbol; - - // Check first 8-bits: do we have a complete symbol? - if ((symbol = pH->look_up[m_bit_buf >> 24]) < 0) - { - // Decode more bits, use a tree traversal to find symbol. - int ofs = 23; - do - { - symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))]; - ofs--; - } while (symbol < 0); - - get_bits_no_markers(8 + (23 - ofs)); - } - else - get_bits_no_markers(pH->code_size[symbol]); - - return symbol; -} - -// Decodes a Huffman encoded symbol. -inline int jpeg_decoder::huff_decode(huff_tables *pH, int& extra_bits) -{ - int symbol; - - // Check first 8-bits: do we have a complete symbol? - if ((symbol = pH->look_up2[m_bit_buf >> 24]) < 0) - { - // Use a tree traversal to find symbol. - int ofs = 23; - do - { - symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))]; - ofs--; - } while (symbol < 0); - - get_bits_no_markers(8 + (23 - ofs)); - - extra_bits = get_bits_no_markers(symbol & 0xF); - } - else - { - JPGD_ASSERT(((symbol >> 8) & 31) == pH->code_size[symbol & 255] + ((symbol & 0x8000) ? (symbol & 15) : 0)); - - if (symbol & 0x8000) - { - get_bits_no_markers((symbol >> 8) & 31); - extra_bits = symbol >> 16; - } - else - { - int code_size = (symbol >> 8) & 31; - int num_extra_bits = symbol & 0xF; - int bits = code_size + num_extra_bits; - if (bits <= (m_bits_left + 16)) - extra_bits = get_bits_no_markers(bits) & ((1 << num_extra_bits) - 1); - else - { - get_bits_no_markers(code_size); - extra_bits = get_bits_no_markers(num_extra_bits); - } - } - - symbol &= 0xFF; - } - - return symbol; -} - -// Tables and macro used to fully decode the DPCM differences. -static const int s_extend_test[16] = { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 }; -static const int s_extend_offset[16] = { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1, ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1, ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1, ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 }; -static const int s_extend_mask[] = { 0, (1<<0), (1<<1), (1<<2), (1<<3), (1<<4), (1<<5), (1<<6), (1<<7), (1<<8), (1<<9), (1<<10), (1<<11), (1<<12), (1<<13), (1<<14), (1<<15), (1<<16) }; -// The logical AND's in this macro are to shut up static code analysis (aren't really necessary - couldn't find another way to do this) -#define JPGD_HUFF_EXTEND(x, s) (((x) < s_extend_test[s & 15]) ? ((x) + s_extend_offset[s & 15]) : (x)) - -// Clamps a value between 0-255. -inline uint8 jpeg_decoder::clamp(int i) -{ - if (static_cast(i) > 255) - i = (((~i) >> 31) & 0xFF); - - return static_cast(i); -} - -namespace DCT_Upsample -{ - struct Matrix44 - { - typedef int Element_Type; - enum { NUM_ROWS = 4, NUM_COLS = 4 }; - - Element_Type v[NUM_ROWS][NUM_COLS]; - - inline int rows() const { return NUM_ROWS; } - inline int cols() const { return NUM_COLS; } - - inline const Element_Type & at(int r, int c) const { return v[r][c]; } - inline Element_Type & at(int r, int c) { return v[r][c]; } - - inline Matrix44() { } - - inline Matrix44& operator += (const Matrix44& a) - { - for (int r = 0; r < NUM_ROWS; r++) - { - at(r, 0) += a.at(r, 0); - at(r, 1) += a.at(r, 1); - at(r, 2) += a.at(r, 2); - at(r, 3) += a.at(r, 3); - } - return *this; - } - - inline Matrix44& operator -= (const Matrix44& a) - { - for (int r = 0; r < NUM_ROWS; r++) - { - at(r, 0) -= a.at(r, 0); - at(r, 1) -= a.at(r, 1); - at(r, 2) -= a.at(r, 2); - at(r, 3) -= a.at(r, 3); - } - return *this; - } - - friend inline Matrix44 operator + (const Matrix44& a, const Matrix44& b) - { - Matrix44 ret; - for (int r = 0; r < NUM_ROWS; r++) - { - ret.at(r, 0) = a.at(r, 0) + b.at(r, 0); - ret.at(r, 1) = a.at(r, 1) + b.at(r, 1); - ret.at(r, 2) = a.at(r, 2) + b.at(r, 2); - ret.at(r, 3) = a.at(r, 3) + b.at(r, 3); - } - return ret; - } - - friend inline Matrix44 operator - (const Matrix44& a, const Matrix44& b) - { - Matrix44 ret; - for (int r = 0; r < NUM_ROWS; r++) - { - ret.at(r, 0) = a.at(r, 0) - b.at(r, 0); - ret.at(r, 1) = a.at(r, 1) - b.at(r, 1); - ret.at(r, 2) = a.at(r, 2) - b.at(r, 2); - ret.at(r, 3) = a.at(r, 3) - b.at(r, 3); - } - return ret; - } - - static inline void add_and_store(jpgd_block_t* pDst, const Matrix44& a, const Matrix44& b) - { - for (int r = 0; r < 4; r++) - { - pDst[0*8 + r] = static_cast(a.at(r, 0) + b.at(r, 0)); - pDst[1*8 + r] = static_cast(a.at(r, 1) + b.at(r, 1)); - pDst[2*8 + r] = static_cast(a.at(r, 2) + b.at(r, 2)); - pDst[3*8 + r] = static_cast(a.at(r, 3) + b.at(r, 3)); - } - } - - static inline void sub_and_store(jpgd_block_t* pDst, const Matrix44& a, const Matrix44& b) - { - for (int r = 0; r < 4; r++) - { - pDst[0*8 + r] = static_cast(a.at(r, 0) - b.at(r, 0)); - pDst[1*8 + r] = static_cast(a.at(r, 1) - b.at(r, 1)); - pDst[2*8 + r] = static_cast(a.at(r, 2) - b.at(r, 2)); - pDst[3*8 + r] = static_cast(a.at(r, 3) - b.at(r, 3)); - } - } - }; - - const int FRACT_BITS = 10; - const int SCALE = 1 << FRACT_BITS; - - typedef int Temp_Type; - #define D(i) (((i) + (SCALE >> 1)) >> FRACT_BITS) - #define F(i) ((int)((i) * SCALE + .5f)) - - // Any decent C++ compiler will optimize this at compile time to a 0, or an array access. - #define AT(c, r) ((((c)>=NUM_COLS)||((r)>=NUM_ROWS)) ? 0 : pSrc[(c)+(r)*8]) - - // NUM_ROWS/NUM_COLS = # of non-zero rows/cols in input matrix - template - struct P_Q - { - static void calc(Matrix44& P, Matrix44& Q, const jpgd_block_t* pSrc) - { - // 4x8 = 4x8 times 8x8, matrix 0 is constant - const Temp_Type X000 = AT(0, 0); - const Temp_Type X001 = AT(0, 1); - const Temp_Type X002 = AT(0, 2); - const Temp_Type X003 = AT(0, 3); - const Temp_Type X004 = AT(0, 4); - const Temp_Type X005 = AT(0, 5); - const Temp_Type X006 = AT(0, 6); - const Temp_Type X007 = AT(0, 7); - const Temp_Type X010 = D(F(0.415735f) * AT(1, 0) + F(0.791065f) * AT(3, 0) + F(-0.352443f) * AT(5, 0) + F(0.277785f) * AT(7, 0)); - const Temp_Type X011 = D(F(0.415735f) * AT(1, 1) + F(0.791065f) * AT(3, 1) + F(-0.352443f) * AT(5, 1) + F(0.277785f) * AT(7, 1)); - const Temp_Type X012 = D(F(0.415735f) * AT(1, 2) + F(0.791065f) * AT(3, 2) + F(-0.352443f) * AT(5, 2) + F(0.277785f) * AT(7, 2)); - const Temp_Type X013 = D(F(0.415735f) * AT(1, 3) + F(0.791065f) * AT(3, 3) + F(-0.352443f) * AT(5, 3) + F(0.277785f) * AT(7, 3)); - const Temp_Type X014 = D(F(0.415735f) * AT(1, 4) + F(0.791065f) * AT(3, 4) + F(-0.352443f) * AT(5, 4) + F(0.277785f) * AT(7, 4)); - const Temp_Type X015 = D(F(0.415735f) * AT(1, 5) + F(0.791065f) * AT(3, 5) + F(-0.352443f) * AT(5, 5) + F(0.277785f) * AT(7, 5)); - const Temp_Type X016 = D(F(0.415735f) * AT(1, 6) + F(0.791065f) * AT(3, 6) + F(-0.352443f) * AT(5, 6) + F(0.277785f) * AT(7, 6)); - const Temp_Type X017 = D(F(0.415735f) * AT(1, 7) + F(0.791065f) * AT(3, 7) + F(-0.352443f) * AT(5, 7) + F(0.277785f) * AT(7, 7)); - const Temp_Type X020 = AT(4, 0); - const Temp_Type X021 = AT(4, 1); - const Temp_Type X022 = AT(4, 2); - const Temp_Type X023 = AT(4, 3); - const Temp_Type X024 = AT(4, 4); - const Temp_Type X025 = AT(4, 5); - const Temp_Type X026 = AT(4, 6); - const Temp_Type X027 = AT(4, 7); - const Temp_Type X030 = D(F(0.022887f) * AT(1, 0) + F(-0.097545f) * AT(3, 0) + F(0.490393f) * AT(5, 0) + F(0.865723f) * AT(7, 0)); - const Temp_Type X031 = D(F(0.022887f) * AT(1, 1) + F(-0.097545f) * AT(3, 1) + F(0.490393f) * AT(5, 1) + F(0.865723f) * AT(7, 1)); - const Temp_Type X032 = D(F(0.022887f) * AT(1, 2) + F(-0.097545f) * AT(3, 2) + F(0.490393f) * AT(5, 2) + F(0.865723f) * AT(7, 2)); - const Temp_Type X033 = D(F(0.022887f) * AT(1, 3) + F(-0.097545f) * AT(3, 3) + F(0.490393f) * AT(5, 3) + F(0.865723f) * AT(7, 3)); - const Temp_Type X034 = D(F(0.022887f) * AT(1, 4) + F(-0.097545f) * AT(3, 4) + F(0.490393f) * AT(5, 4) + F(0.865723f) * AT(7, 4)); - const Temp_Type X035 = D(F(0.022887f) * AT(1, 5) + F(-0.097545f) * AT(3, 5) + F(0.490393f) * AT(5, 5) + F(0.865723f) * AT(7, 5)); - const Temp_Type X036 = D(F(0.022887f) * AT(1, 6) + F(-0.097545f) * AT(3, 6) + F(0.490393f) * AT(5, 6) + F(0.865723f) * AT(7, 6)); - const Temp_Type X037 = D(F(0.022887f) * AT(1, 7) + F(-0.097545f) * AT(3, 7) + F(0.490393f) * AT(5, 7) + F(0.865723f) * AT(7, 7)); - - // 4x4 = 4x8 times 8x4, matrix 1 is constant - P.at(0, 0) = X000; - P.at(0, 1) = D(X001 * F(0.415735f) + X003 * F(0.791065f) + X005 * F(-0.352443f) + X007 * F(0.277785f)); - P.at(0, 2) = X004; - P.at(0, 3) = D(X001 * F(0.022887f) + X003 * F(-0.097545f) + X005 * F(0.490393f) + X007 * F(0.865723f)); - P.at(1, 0) = X010; - P.at(1, 1) = D(X011 * F(0.415735f) + X013 * F(0.791065f) + X015 * F(-0.352443f) + X017 * F(0.277785f)); - P.at(1, 2) = X014; - P.at(1, 3) = D(X011 * F(0.022887f) + X013 * F(-0.097545f) + X015 * F(0.490393f) + X017 * F(0.865723f)); - P.at(2, 0) = X020; - P.at(2, 1) = D(X021 * F(0.415735f) + X023 * F(0.791065f) + X025 * F(-0.352443f) + X027 * F(0.277785f)); - P.at(2, 2) = X024; - P.at(2, 3) = D(X021 * F(0.022887f) + X023 * F(-0.097545f) + X025 * F(0.490393f) + X027 * F(0.865723f)); - P.at(3, 0) = X030; - P.at(3, 1) = D(X031 * F(0.415735f) + X033 * F(0.791065f) + X035 * F(-0.352443f) + X037 * F(0.277785f)); - P.at(3, 2) = X034; - P.at(3, 3) = D(X031 * F(0.022887f) + X033 * F(-0.097545f) + X035 * F(0.490393f) + X037 * F(0.865723f)); - // 40 muls 24 adds - - // 4x4 = 4x8 times 8x4, matrix 1 is constant - Q.at(0, 0) = D(X001 * F(0.906127f) + X003 * F(-0.318190f) + X005 * F(0.212608f) + X007 * F(-0.180240f)); - Q.at(0, 1) = X002; - Q.at(0, 2) = D(X001 * F(-0.074658f) + X003 * F(0.513280f) + X005 * F(0.768178f) + X007 * F(-0.375330f)); - Q.at(0, 3) = X006; - Q.at(1, 0) = D(X011 * F(0.906127f) + X013 * F(-0.318190f) + X015 * F(0.212608f) + X017 * F(-0.180240f)); - Q.at(1, 1) = X012; - Q.at(1, 2) = D(X011 * F(-0.074658f) + X013 * F(0.513280f) + X015 * F(0.768178f) + X017 * F(-0.375330f)); - Q.at(1, 3) = X016; - Q.at(2, 0) = D(X021 * F(0.906127f) + X023 * F(-0.318190f) + X025 * F(0.212608f) + X027 * F(-0.180240f)); - Q.at(2, 1) = X022; - Q.at(2, 2) = D(X021 * F(-0.074658f) + X023 * F(0.513280f) + X025 * F(0.768178f) + X027 * F(-0.375330f)); - Q.at(2, 3) = X026; - Q.at(3, 0) = D(X031 * F(0.906127f) + X033 * F(-0.318190f) + X035 * F(0.212608f) + X037 * F(-0.180240f)); - Q.at(3, 1) = X032; - Q.at(3, 2) = D(X031 * F(-0.074658f) + X033 * F(0.513280f) + X035 * F(0.768178f) + X037 * F(-0.375330f)); - Q.at(3, 3) = X036; - // 40 muls 24 adds - } - }; - - template - struct R_S - { - static void calc(Matrix44& R, Matrix44& S, const jpgd_block_t* pSrc) - { - // 4x8 = 4x8 times 8x8, matrix 0 is constant - const Temp_Type X100 = D(F(0.906127f) * AT(1, 0) + F(-0.318190f) * AT(3, 0) + F(0.212608f) * AT(5, 0) + F(-0.180240f) * AT(7, 0)); - const Temp_Type X101 = D(F(0.906127f) * AT(1, 1) + F(-0.318190f) * AT(3, 1) + F(0.212608f) * AT(5, 1) + F(-0.180240f) * AT(7, 1)); - const Temp_Type X102 = D(F(0.906127f) * AT(1, 2) + F(-0.318190f) * AT(3, 2) + F(0.212608f) * AT(5, 2) + F(-0.180240f) * AT(7, 2)); - const Temp_Type X103 = D(F(0.906127f) * AT(1, 3) + F(-0.318190f) * AT(3, 3) + F(0.212608f) * AT(5, 3) + F(-0.180240f) * AT(7, 3)); - const Temp_Type X104 = D(F(0.906127f) * AT(1, 4) + F(-0.318190f) * AT(3, 4) + F(0.212608f) * AT(5, 4) + F(-0.180240f) * AT(7, 4)); - const Temp_Type X105 = D(F(0.906127f) * AT(1, 5) + F(-0.318190f) * AT(3, 5) + F(0.212608f) * AT(5, 5) + F(-0.180240f) * AT(7, 5)); - const Temp_Type X106 = D(F(0.906127f) * AT(1, 6) + F(-0.318190f) * AT(3, 6) + F(0.212608f) * AT(5, 6) + F(-0.180240f) * AT(7, 6)); - const Temp_Type X107 = D(F(0.906127f) * AT(1, 7) + F(-0.318190f) * AT(3, 7) + F(0.212608f) * AT(5, 7) + F(-0.180240f) * AT(7, 7)); - const Temp_Type X110 = AT(2, 0); - const Temp_Type X111 = AT(2, 1); - const Temp_Type X112 = AT(2, 2); - const Temp_Type X113 = AT(2, 3); - const Temp_Type X114 = AT(2, 4); - const Temp_Type X115 = AT(2, 5); - const Temp_Type X116 = AT(2, 6); - const Temp_Type X117 = AT(2, 7); - const Temp_Type X120 = D(F(-0.074658f) * AT(1, 0) + F(0.513280f) * AT(3, 0) + F(0.768178f) * AT(5, 0) + F(-0.375330f) * AT(7, 0)); - const Temp_Type X121 = D(F(-0.074658f) * AT(1, 1) + F(0.513280f) * AT(3, 1) + F(0.768178f) * AT(5, 1) + F(-0.375330f) * AT(7, 1)); - const Temp_Type X122 = D(F(-0.074658f) * AT(1, 2) + F(0.513280f) * AT(3, 2) + F(0.768178f) * AT(5, 2) + F(-0.375330f) * AT(7, 2)); - const Temp_Type X123 = D(F(-0.074658f) * AT(1, 3) + F(0.513280f) * AT(3, 3) + F(0.768178f) * AT(5, 3) + F(-0.375330f) * AT(7, 3)); - const Temp_Type X124 = D(F(-0.074658f) * AT(1, 4) + F(0.513280f) * AT(3, 4) + F(0.768178f) * AT(5, 4) + F(-0.375330f) * AT(7, 4)); - const Temp_Type X125 = D(F(-0.074658f) * AT(1, 5) + F(0.513280f) * AT(3, 5) + F(0.768178f) * AT(5, 5) + F(-0.375330f) * AT(7, 5)); - const Temp_Type X126 = D(F(-0.074658f) * AT(1, 6) + F(0.513280f) * AT(3, 6) + F(0.768178f) * AT(5, 6) + F(-0.375330f) * AT(7, 6)); - const Temp_Type X127 = D(F(-0.074658f) * AT(1, 7) + F(0.513280f) * AT(3, 7) + F(0.768178f) * AT(5, 7) + F(-0.375330f) * AT(7, 7)); - const Temp_Type X130 = AT(6, 0); - const Temp_Type X131 = AT(6, 1); - const Temp_Type X132 = AT(6, 2); - const Temp_Type X133 = AT(6, 3); - const Temp_Type X134 = AT(6, 4); - const Temp_Type X135 = AT(6, 5); - const Temp_Type X136 = AT(6, 6); - const Temp_Type X137 = AT(6, 7); - // 80 muls 48 adds - - // 4x4 = 4x8 times 8x4, matrix 1 is constant - R.at(0, 0) = X100; - R.at(0, 1) = D(X101 * F(0.415735f) + X103 * F(0.791065f) + X105 * F(-0.352443f) + X107 * F(0.277785f)); - R.at(0, 2) = X104; - R.at(0, 3) = D(X101 * F(0.022887f) + X103 * F(-0.097545f) + X105 * F(0.490393f) + X107 * F(0.865723f)); - R.at(1, 0) = X110; - R.at(1, 1) = D(X111 * F(0.415735f) + X113 * F(0.791065f) + X115 * F(-0.352443f) + X117 * F(0.277785f)); - R.at(1, 2) = X114; - R.at(1, 3) = D(X111 * F(0.022887f) + X113 * F(-0.097545f) + X115 * F(0.490393f) + X117 * F(0.865723f)); - R.at(2, 0) = X120; - R.at(2, 1) = D(X121 * F(0.415735f) + X123 * F(0.791065f) + X125 * F(-0.352443f) + X127 * F(0.277785f)); - R.at(2, 2) = X124; - R.at(2, 3) = D(X121 * F(0.022887f) + X123 * F(-0.097545f) + X125 * F(0.490393f) + X127 * F(0.865723f)); - R.at(3, 0) = X130; - R.at(3, 1) = D(X131 * F(0.415735f) + X133 * F(0.791065f) + X135 * F(-0.352443f) + X137 * F(0.277785f)); - R.at(3, 2) = X134; - R.at(3, 3) = D(X131 * F(0.022887f) + X133 * F(-0.097545f) + X135 * F(0.490393f) + X137 * F(0.865723f)); - // 40 muls 24 adds - // 4x4 = 4x8 times 8x4, matrix 1 is constant - S.at(0, 0) = D(X101 * F(0.906127f) + X103 * F(-0.318190f) + X105 * F(0.212608f) + X107 * F(-0.180240f)); - S.at(0, 1) = X102; - S.at(0, 2) = D(X101 * F(-0.074658f) + X103 * F(0.513280f) + X105 * F(0.768178f) + X107 * F(-0.375330f)); - S.at(0, 3) = X106; - S.at(1, 0) = D(X111 * F(0.906127f) + X113 * F(-0.318190f) + X115 * F(0.212608f) + X117 * F(-0.180240f)); - S.at(1, 1) = X112; - S.at(1, 2) = D(X111 * F(-0.074658f) + X113 * F(0.513280f) + X115 * F(0.768178f) + X117 * F(-0.375330f)); - S.at(1, 3) = X116; - S.at(2, 0) = D(X121 * F(0.906127f) + X123 * F(-0.318190f) + X125 * F(0.212608f) + X127 * F(-0.180240f)); - S.at(2, 1) = X122; - S.at(2, 2) = D(X121 * F(-0.074658f) + X123 * F(0.513280f) + X125 * F(0.768178f) + X127 * F(-0.375330f)); - S.at(2, 3) = X126; - S.at(3, 0) = D(X131 * F(0.906127f) + X133 * F(-0.318190f) + X135 * F(0.212608f) + X137 * F(-0.180240f)); - S.at(3, 1) = X132; - S.at(3, 2) = D(X131 * F(-0.074658f) + X133 * F(0.513280f) + X135 * F(0.768178f) + X137 * F(-0.375330f)); - S.at(3, 3) = X136; - // 40 muls 24 adds - } - }; -} // end namespace DCT_Upsample - -// Unconditionally frees all allocated m_blocks. -void jpeg_decoder::free_all_blocks() -{ - m_pStream = NULL; - for (mem_block *b = m_pMem_blocks; b; ) - { - mem_block *n = b->m_pNext; - jpgd_free(b); - b = n; - } - m_pMem_blocks = NULL; -} - -// This method handles all errors. It will never return. -// It could easily be changed to use C++ exceptions. -JPGD_NORETURN void jpeg_decoder::stop_decoding(jpgd_status status) -{ - m_error_code = status; - free_all_blocks(); - longjmp(m_jmp_state, status); -} - -void *jpeg_decoder::alloc(size_t nSize, bool zero) -{ - nSize = (JPGD_MAX(nSize, 1) + 3) & ~3; - char *rv = NULL; - for (mem_block *b = m_pMem_blocks; b; b = b->m_pNext) - { - if ((b->m_used_count + nSize) <= b->m_size) - { - rv = b->m_data + b->m_used_count; - b->m_used_count += nSize; - break; - } - } - if (!rv) - { - int capacity = JPGD_MAX(32768 - 256, (nSize + 2047) & ~2047); - mem_block *b = (mem_block*)jpgd_malloc(sizeof(mem_block) + capacity); - if (!b) { stop_decoding(JPGD_NOTENOUGHMEM); } - b->m_pNext = m_pMem_blocks; m_pMem_blocks = b; - b->m_used_count = nSize; - b->m_size = capacity; - rv = b->m_data; - } - if (zero) memset(rv, 0, nSize); - return rv; -} - -void jpeg_decoder::word_clear(void *p, uint16 c, uint n) -{ - uint8 *pD = (uint8*)p; - const uint8 l = c & 0xFF, h = (c >> 8) & 0xFF; - while (n) - { - pD[0] = l; pD[1] = h; pD += 2; - n--; - } -} - -// Refill the input buffer. -// This method will sit in a loop until (A) the buffer is full or (B) -// the stream's read() method reports and end of file condition. -void jpeg_decoder::prep_in_buffer() -{ - m_in_buf_left = 0; - m_pIn_buf_ofs = m_in_buf; - - if (m_eof_flag) - return; - - do - { - int bytes_read = m_pStream->read(m_in_buf + m_in_buf_left, JPGD_IN_BUF_SIZE - m_in_buf_left, &m_eof_flag); - if (bytes_read == -1) - stop_decoding(JPGD_STREAM_READ); - - m_in_buf_left += bytes_read; - } while ((m_in_buf_left < JPGD_IN_BUF_SIZE) && (!m_eof_flag)); - - m_total_bytes_read += m_in_buf_left; - - // Pad the end of the block with M_EOI (prevents the decompressor from going off the rails if the stream is invalid). - // (This dates way back to when this decompressor was written in C/asm, and the all-asm Huffman decoder did some fancy things to increase perf.) - word_clear(m_pIn_buf_ofs + m_in_buf_left, 0xD9FF, 64); -} - -// Read a Huffman code table. -void jpeg_decoder::read_dht_marker() -{ - int i, index, count; - uint8 huff_num[17]; - uint8 huff_val[256]; - - uint num_left = get_bits(16); - - if (num_left < 2) - stop_decoding(JPGD_BAD_DHT_MARKER); - - num_left -= 2; - - while (num_left) - { - index = get_bits(8); - - huff_num[0] = 0; - - count = 0; - - for (i = 1; i <= 16; i++) - { - huff_num[i] = static_cast(get_bits(8)); - count += huff_num[i]; - } - - if (count > 255) - stop_decoding(JPGD_BAD_DHT_COUNTS); - - for (i = 0; i < count; i++) - huff_val[i] = static_cast(get_bits(8)); - - i = 1 + 16 + count; - - if (num_left < (uint)i) - stop_decoding(JPGD_BAD_DHT_MARKER); - - num_left -= i; - - if ((index & 0x10) > 0x10) - stop_decoding(JPGD_BAD_DHT_INDEX); - - index = (index & 0x0F) + ((index & 0x10) >> 4) * (JPGD_MAX_HUFF_TABLES >> 1); - - if (index >= JPGD_MAX_HUFF_TABLES) - stop_decoding(JPGD_BAD_DHT_INDEX); - - if (!m_huff_num[index]) - m_huff_num[index] = (uint8 *)alloc(17); - - if (!m_huff_val[index]) - m_huff_val[index] = (uint8 *)alloc(256); - - m_huff_ac[index] = (index & 0x10) != 0; - memcpy(m_huff_num[index], huff_num, 17); - memcpy(m_huff_val[index], huff_val, 256); - } -} - -// Read a quantization table. -void jpeg_decoder::read_dqt_marker() -{ - int n, i, prec; - uint num_left; - uint temp; - - num_left = get_bits(16); - - if (num_left < 2) - stop_decoding(JPGD_BAD_DQT_MARKER); - - num_left -= 2; - - while (num_left) - { - n = get_bits(8); - prec = n >> 4; - n &= 0x0F; - - if (n >= JPGD_MAX_QUANT_TABLES) - stop_decoding(JPGD_BAD_DQT_TABLE); - - if (!m_quant[n]) - m_quant[n] = (jpgd_quant_t *)alloc(64 * sizeof(jpgd_quant_t)); - - // read quantization entries, in zag order - for (i = 0; i < 64; i++) - { - temp = get_bits(8); - - if (prec) - temp = (temp << 8) + get_bits(8); - - m_quant[n][i] = static_cast(temp); - } - - i = 64 + 1; - - if (prec) - i += 64; - - if (num_left < (uint)i) - stop_decoding(JPGD_BAD_DQT_LENGTH); - - num_left -= i; - } -} - -// Read the start of frame (SOF) marker. -void jpeg_decoder::read_sof_marker() -{ - int i; - uint num_left; - - num_left = get_bits(16); - - if (get_bits(8) != 8) /* precision: sorry, only 8-bit precision is supported right now */ - stop_decoding(JPGD_BAD_PRECISION); - - m_image_y_size = get_bits(16); - - if ((m_image_y_size < 1) || (m_image_y_size > JPGD_MAX_HEIGHT)) - stop_decoding(JPGD_BAD_HEIGHT); - - m_image_x_size = get_bits(16); - - if ((m_image_x_size < 1) || (m_image_x_size > JPGD_MAX_WIDTH)) - stop_decoding(JPGD_BAD_WIDTH); - - m_comps_in_frame = get_bits(8); - - if (m_comps_in_frame > JPGD_MAX_COMPONENTS) - stop_decoding(JPGD_TOO_MANY_COMPONENTS); - - if (num_left != (uint)(m_comps_in_frame * 3 + 8)) - stop_decoding(JPGD_BAD_SOF_LENGTH); - - for (i = 0; i < m_comps_in_frame; i++) - { - m_comp_ident[i] = get_bits(8); - m_comp_h_samp[i] = get_bits(4); - m_comp_v_samp[i] = get_bits(4); - m_comp_quant[i] = get_bits(8); - } -} - -// Used to skip unrecognized markers. -void jpeg_decoder::skip_variable_marker() -{ - uint num_left; - - num_left = get_bits(16); - - if (num_left < 2) - stop_decoding(JPGD_BAD_VARIABLE_MARKER); - - num_left -= 2; - - while (num_left) - { - get_bits(8); - num_left--; - } -} - -// Read a define restart interval (DRI) marker. -void jpeg_decoder::read_dri_marker() -{ - if (get_bits(16) != 4) - stop_decoding(JPGD_BAD_DRI_LENGTH); - - m_restart_interval = get_bits(16); -} - -// Read a start of scan (SOS) marker. -void jpeg_decoder::read_sos_marker() -{ - uint num_left; - int i, ci, n, c, cc; - - num_left = get_bits(16); - - n = get_bits(8); - - m_comps_in_scan = n; - - num_left -= 3; - - if ( (num_left != (uint)(n * 2 + 3)) || (n < 1) || (n > JPGD_MAX_COMPS_IN_SCAN) ) - stop_decoding(JPGD_BAD_SOS_LENGTH); - - for (i = 0; i < n; i++) - { - cc = get_bits(8); - c = get_bits(8); - num_left -= 2; - - for (ci = 0; ci < m_comps_in_frame; ci++) - if (cc == m_comp_ident[ci]) - break; - - if (ci >= m_comps_in_frame) - stop_decoding(JPGD_BAD_SOS_COMP_ID); - - m_comp_list[i] = ci; - m_comp_dc_tab[ci] = (c >> 4) & 15; - m_comp_ac_tab[ci] = (c & 15) + (JPGD_MAX_HUFF_TABLES >> 1); - } - - m_spectral_start = get_bits(8); - m_spectral_end = get_bits(8); - m_successive_high = get_bits(4); - m_successive_low = get_bits(4); - - if (!m_progressive_flag) - { - m_spectral_start = 0; - m_spectral_end = 63; - } - - num_left -= 3; - - while (num_left) /* read past whatever is num_left */ - { - get_bits(8); - num_left--; - } -} - -// Finds the next marker. -int jpeg_decoder::next_marker() -{ - uint c, bytes; - - bytes = 0; - - do - { - do - { - bytes++; - c = get_bits(8); - } while (c != 0xFF); - - do - { - c = get_bits(8); - } while (c == 0xFF); - - } while (c == 0); - - // If bytes > 0 here, there where extra bytes before the marker (not good). - - return c; -} - -// Process markers. Returns when an SOFx, SOI, EOI, or SOS marker is -// encountered. -int jpeg_decoder::process_markers() -{ - int c; - - for ( ; ; ) - { - c = next_marker(); - - switch (c) - { - case M_SOF0: - case M_SOF1: - case M_SOF2: - case M_SOF3: - case M_SOF5: - case M_SOF6: - case M_SOF7: -// case M_JPG: - case M_SOF9: - case M_SOF10: - case M_SOF11: - case M_SOF13: - case M_SOF14: - case M_SOF15: - case M_SOI: - case M_EOI: - case M_SOS: - { - return c; - } - case M_DHT: - { - read_dht_marker(); - break; - } - // No arithmitic support - dumb patents! - case M_DAC: - { - stop_decoding(JPGD_NO_ARITHMITIC_SUPPORT); - break; - } - case M_DQT: - { - read_dqt_marker(); - break; - } - case M_DRI: - { - read_dri_marker(); - break; - } - //case M_APP0: /* no need to read the JFIF marker */ - - case M_JPG: - case M_RST0: /* no parameters */ - case M_RST1: - case M_RST2: - case M_RST3: - case M_RST4: - case M_RST5: - case M_RST6: - case M_RST7: - case M_TEM: - { - stop_decoding(JPGD_UNEXPECTED_MARKER); - break; - } - default: /* must be DNL, DHP, EXP, APPn, JPGn, COM, or RESn or APP0 */ - { - skip_variable_marker(); - break; - } - } - } -} - -// Finds the start of image (SOI) marker. -// This code is rather defensive: it only checks the first 512 bytes to avoid -// false positives. -void jpeg_decoder::locate_soi_marker() -{ - uint lastchar, thischar; - uint bytesleft; - - lastchar = get_bits(8); - - thischar = get_bits(8); - - /* ok if it's a normal JPEG file without a special header */ - - if ((lastchar == 0xFF) && (thischar == M_SOI)) - return; - - bytesleft = 4096; //512; - - for ( ; ; ) - { - if (--bytesleft == 0) - stop_decoding(JPGD_NOT_JPEG); - - lastchar = thischar; - - thischar = get_bits(8); - - if (lastchar == 0xFF) - { - if (thischar == M_SOI) - break; - else if (thischar == M_EOI) // get_bits will keep returning M_EOI if we read past the end - stop_decoding(JPGD_NOT_JPEG); - } - } - - // Check the next character after marker: if it's not 0xFF, it can't be the start of the next marker, so the file is bad. - thischar = (m_bit_buf >> 24) & 0xFF; - - if (thischar != 0xFF) - stop_decoding(JPGD_NOT_JPEG); -} - -// Find a start of frame (SOF) marker. -void jpeg_decoder::locate_sof_marker() -{ - locate_soi_marker(); - - int c = process_markers(); - - switch (c) - { - case M_SOF2: - m_progressive_flag = JPGD_TRUE; - case M_SOF0: /* baseline DCT */ - case M_SOF1: /* extended sequential DCT */ - { - read_sof_marker(); - break; - } - case M_SOF9: /* Arithmitic coding */ - { - stop_decoding(JPGD_NO_ARITHMITIC_SUPPORT); - break; - } - default: - { - stop_decoding(JPGD_UNSUPPORTED_MARKER); - break; - } - } -} - -// Find a start of scan (SOS) marker. -int jpeg_decoder::locate_sos_marker() -{ - int c; - - c = process_markers(); - - if (c == M_EOI) - return JPGD_FALSE; - else if (c != M_SOS) - stop_decoding(JPGD_UNEXPECTED_MARKER); - - read_sos_marker(); - - return JPGD_TRUE; -} - -// Reset everything to default/uninitialized state. -void jpeg_decoder::init(jpeg_decoder_stream *pStream) -{ - m_pMem_blocks = NULL; - m_error_code = JPGD_SUCCESS; - m_ready_flag = false; - m_image_x_size = m_image_y_size = 0; - m_pStream = pStream; - m_progressive_flag = JPGD_FALSE; - - memset(m_huff_ac, 0, sizeof(m_huff_ac)); - memset(m_huff_num, 0, sizeof(m_huff_num)); - memset(m_huff_val, 0, sizeof(m_huff_val)); - memset(m_quant, 0, sizeof(m_quant)); - - m_scan_type = 0; - m_comps_in_frame = 0; - - memset(m_comp_h_samp, 0, sizeof(m_comp_h_samp)); - memset(m_comp_v_samp, 0, sizeof(m_comp_v_samp)); - memset(m_comp_quant, 0, sizeof(m_comp_quant)); - memset(m_comp_ident, 0, sizeof(m_comp_ident)); - memset(m_comp_h_blocks, 0, sizeof(m_comp_h_blocks)); - memset(m_comp_v_blocks, 0, sizeof(m_comp_v_blocks)); - - m_comps_in_scan = 0; - memset(m_comp_list, 0, sizeof(m_comp_list)); - memset(m_comp_dc_tab, 0, sizeof(m_comp_dc_tab)); - memset(m_comp_ac_tab, 0, sizeof(m_comp_ac_tab)); - - m_spectral_start = 0; - m_spectral_end = 0; - m_successive_low = 0; - m_successive_high = 0; - m_max_mcu_x_size = 0; - m_max_mcu_y_size = 0; - m_blocks_per_mcu = 0; - m_max_blocks_per_row = 0; - m_mcus_per_row = 0; - m_mcus_per_col = 0; - m_expanded_blocks_per_component = 0; - m_expanded_blocks_per_mcu = 0; - m_expanded_blocks_per_row = 0; - m_freq_domain_chroma_upsample = false; - - memset(m_mcu_org, 0, sizeof(m_mcu_org)); - - m_total_lines_left = 0; - m_mcu_lines_left = 0; - m_real_dest_bytes_per_scan_line = 0; - m_dest_bytes_per_scan_line = 0; - m_dest_bytes_per_pixel = 0; - - memset(m_pHuff_tabs, 0, sizeof(m_pHuff_tabs)); - - memset(m_dc_coeffs, 0, sizeof(m_dc_coeffs)); - memset(m_ac_coeffs, 0, sizeof(m_ac_coeffs)); - memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); - - m_eob_run = 0; - - memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); - - m_pIn_buf_ofs = m_in_buf; - m_in_buf_left = 0; - m_eof_flag = false; - m_tem_flag = 0; - - memset(m_in_buf_pad_start, 0, sizeof(m_in_buf_pad_start)); - memset(m_in_buf, 0, sizeof(m_in_buf)); - memset(m_in_buf_pad_end, 0, sizeof(m_in_buf_pad_end)); - - m_restart_interval = 0; - m_restarts_left = 0; - m_next_restart_num = 0; - - m_max_mcus_per_row = 0; - m_max_blocks_per_mcu = 0; - m_max_mcus_per_col = 0; - - memset(m_last_dc_val, 0, sizeof(m_last_dc_val)); - m_pMCU_coefficients = NULL; - m_pSample_buf = NULL; - - m_total_bytes_read = 0; - - m_pScan_line_0 = NULL; - m_pScan_line_1 = NULL; - - // Ready the input buffer. - prep_in_buffer(); - - // Prime the bit buffer. - m_bits_left = 16; - m_bit_buf = 0; - - get_bits(16); - get_bits(16); - - for (int i = 0; i < JPGD_MAX_BLOCKS_PER_MCU; i++) - m_mcu_block_max_zag[i] = 64; -} - -#define SCALEBITS 16 -#define ONE_HALF ((int) 1 << (SCALEBITS-1)) -#define FIX(x) ((int) ((x) * (1L<> SCALEBITS; - m_cbb[i] = ( FIX(1.77200f) * k + ONE_HALF) >> SCALEBITS; - m_crg[i] = (-FIX(0.71414f)) * k; - m_cbg[i] = (-FIX(0.34414f)) * k + ONE_HALF; - } -} - -// This method throws back into the stream any bytes that where read -// into the bit buffer during initial marker scanning. -void jpeg_decoder::fix_in_buffer() -{ - // In case any 0xFF's where pulled into the buffer during marker scanning. - JPGD_ASSERT((m_bits_left & 7) == 0); - - if (m_bits_left == 16) - stuff_char( (uint8)(m_bit_buf & 0xFF)); - - if (m_bits_left >= 8) - stuff_char( (uint8)((m_bit_buf >> 8) & 0xFF)); - - stuff_char((uint8)((m_bit_buf >> 16) & 0xFF)); - stuff_char((uint8)((m_bit_buf >> 24) & 0xFF)); - - m_bits_left = 16; - get_bits_no_markers(16); - get_bits_no_markers(16); -} - -void jpeg_decoder::transform_mcu(int mcu_row) -{ - jpgd_block_t* pSrc_ptr = m_pMCU_coefficients; - uint8* pDst_ptr = m_pSample_buf + mcu_row * m_blocks_per_mcu * 64; - - for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) - { - idct(pSrc_ptr, pDst_ptr, m_mcu_block_max_zag[mcu_block]); - pSrc_ptr += 64; - pDst_ptr += 64; - } -} - -static const uint8 s_max_rc[64] = -{ - 17, 18, 34, 50, 50, 51, 52, 52, 52, 68, 84, 84, 84, 84, 85, 86, 86, 86, 86, 86, - 102, 118, 118, 118, 118, 118, 118, 119, 120, 120, 120, 120, 120, 120, 120, 136, - 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, - 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136 -}; - -void jpeg_decoder::transform_mcu_expand(int mcu_row) -{ - jpgd_block_t* pSrc_ptr = m_pMCU_coefficients; - uint8* pDst_ptr = m_pSample_buf + mcu_row * m_expanded_blocks_per_mcu * 64; - - // Y IDCT - int mcu_block; - for (mcu_block = 0; mcu_block < m_expanded_blocks_per_component; mcu_block++) - { - idct(pSrc_ptr, pDst_ptr, m_mcu_block_max_zag[mcu_block]); - pSrc_ptr += 64; - pDst_ptr += 64; - } - - // Chroma IDCT, with upsampling - jpgd_block_t temp_block[64]; - - for (int i = 0; i < 2; i++) - { - DCT_Upsample::Matrix44 P, Q, R, S; - - JPGD_ASSERT(m_mcu_block_max_zag[mcu_block] >= 1); - JPGD_ASSERT(m_mcu_block_max_zag[mcu_block] <= 64); - - int max_zag = m_mcu_block_max_zag[mcu_block++] - 1; - if (max_zag <= 0) max_zag = 0; // should never happen, only here to shut up static analysis - switch (s_max_rc[max_zag]) - { - case 1*16+1: - DCT_Upsample::P_Q<1, 1>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<1, 1>::calc(R, S, pSrc_ptr); - break; - case 1*16+2: - DCT_Upsample::P_Q<1, 2>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<1, 2>::calc(R, S, pSrc_ptr); - break; - case 2*16+2: - DCT_Upsample::P_Q<2, 2>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<2, 2>::calc(R, S, pSrc_ptr); - break; - case 3*16+2: - DCT_Upsample::P_Q<3, 2>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<3, 2>::calc(R, S, pSrc_ptr); - break; - case 3*16+3: - DCT_Upsample::P_Q<3, 3>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<3, 3>::calc(R, S, pSrc_ptr); - break; - case 3*16+4: - DCT_Upsample::P_Q<3, 4>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<3, 4>::calc(R, S, pSrc_ptr); - break; - case 4*16+4: - DCT_Upsample::P_Q<4, 4>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<4, 4>::calc(R, S, pSrc_ptr); - break; - case 5*16+4: - DCT_Upsample::P_Q<5, 4>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<5, 4>::calc(R, S, pSrc_ptr); - break; - case 5*16+5: - DCT_Upsample::P_Q<5, 5>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<5, 5>::calc(R, S, pSrc_ptr); - break; - case 5*16+6: - DCT_Upsample::P_Q<5, 6>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<5, 6>::calc(R, S, pSrc_ptr); - break; - case 6*16+6: - DCT_Upsample::P_Q<6, 6>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<6, 6>::calc(R, S, pSrc_ptr); - break; - case 7*16+6: - DCT_Upsample::P_Q<7, 6>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<7, 6>::calc(R, S, pSrc_ptr); - break; - case 7*16+7: - DCT_Upsample::P_Q<7, 7>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<7, 7>::calc(R, S, pSrc_ptr); - break; - case 7*16+8: - DCT_Upsample::P_Q<7, 8>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<7, 8>::calc(R, S, pSrc_ptr); - break; - case 8*16+8: - DCT_Upsample::P_Q<8, 8>::calc(P, Q, pSrc_ptr); - DCT_Upsample::R_S<8, 8>::calc(R, S, pSrc_ptr); - break; - default: - JPGD_ASSERT(false); - } - - DCT_Upsample::Matrix44 a(P + Q); P -= Q; - DCT_Upsample::Matrix44& b = P; - DCT_Upsample::Matrix44 c(R + S); R -= S; - DCT_Upsample::Matrix44& d = R; - - DCT_Upsample::Matrix44::add_and_store(temp_block, a, c); - idct_4x4(temp_block, pDst_ptr); - pDst_ptr += 64; - - DCT_Upsample::Matrix44::sub_and_store(temp_block, a, c); - idct_4x4(temp_block, pDst_ptr); - pDst_ptr += 64; - - DCT_Upsample::Matrix44::add_and_store(temp_block, b, d); - idct_4x4(temp_block, pDst_ptr); - pDst_ptr += 64; - - DCT_Upsample::Matrix44::sub_and_store(temp_block, b, d); - idct_4x4(temp_block, pDst_ptr); - pDst_ptr += 64; - - pSrc_ptr += 64; - } -} - -// Loads and dequantizes the next row of (already decoded) coefficients. -// Progressive images only. -void jpeg_decoder::load_next_row() -{ - int i; - jpgd_block_t *p; - jpgd_quant_t *q; - int mcu_row, mcu_block, row_block = 0; - int component_num, component_id; - int block_x_mcu[JPGD_MAX_COMPONENTS]; - - memset(block_x_mcu, 0, JPGD_MAX_COMPONENTS * sizeof(int)); - - for (mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) - { - int block_x_mcu_ofs = 0, block_y_mcu_ofs = 0; - - for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) - { - component_id = m_mcu_org[mcu_block]; - q = m_quant[m_comp_quant[component_id]]; - - p = m_pMCU_coefficients + 64 * mcu_block; - - jpgd_block_t* pAC = coeff_buf_getp(m_ac_coeffs[component_id], block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); - jpgd_block_t* pDC = coeff_buf_getp(m_dc_coeffs[component_id], block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); - p[0] = pDC[0]; - memcpy(&p[1], &pAC[1], 63 * sizeof(jpgd_block_t)); - - for (i = 63; i > 0; i--) - if (p[g_ZAG[i]]) - break; - - m_mcu_block_max_zag[mcu_block] = i + 1; - - for ( ; i >= 0; i--) - if (p[g_ZAG[i]]) - p[g_ZAG[i]] = static_cast(p[g_ZAG[i]] * q[i]); - - row_block++; - - if (m_comps_in_scan == 1) - block_x_mcu[component_id]++; - else - { - if (++block_x_mcu_ofs == m_comp_h_samp[component_id]) - { - block_x_mcu_ofs = 0; - - if (++block_y_mcu_ofs == m_comp_v_samp[component_id]) - { - block_y_mcu_ofs = 0; - - block_x_mcu[component_id] += m_comp_h_samp[component_id]; - } - } - } - } - - if (m_freq_domain_chroma_upsample) - transform_mcu_expand(mcu_row); - else - transform_mcu(mcu_row); - } - - if (m_comps_in_scan == 1) - m_block_y_mcu[m_comp_list[0]]++; - else - { - for (component_num = 0; component_num < m_comps_in_scan; component_num++) - { - component_id = m_comp_list[component_num]; - - m_block_y_mcu[component_id] += m_comp_v_samp[component_id]; - } - } -} - -// Restart interval processing. -void jpeg_decoder::process_restart() -{ - int i; - int c = 0; - - // Align to a byte boundry - // FIXME: Is this really necessary? get_bits_no_markers() never reads in markers! - //get_bits_no_markers(m_bits_left & 7); - - // Let's scan a little bit to find the marker, but not _too_ far. - // 1536 is a "fudge factor" that determines how much to scan. - for (i = 1536; i > 0; i--) - if (get_char() == 0xFF) - break; - - if (i == 0) - stop_decoding(JPGD_BAD_RESTART_MARKER); - - for ( ; i > 0; i--) - if ((c = get_char()) != 0xFF) - break; - - if (i == 0) - stop_decoding(JPGD_BAD_RESTART_MARKER); - - // Is it the expected marker? If not, something bad happened. - if (c != (m_next_restart_num + M_RST0)) - stop_decoding(JPGD_BAD_RESTART_MARKER); - - // Reset each component's DC prediction values. - memset(&m_last_dc_val, 0, m_comps_in_frame * sizeof(uint)); - - m_eob_run = 0; - - m_restarts_left = m_restart_interval; - - m_next_restart_num = (m_next_restart_num + 1) & 7; - - // Get the bit buffer going again... - - m_bits_left = 16; - get_bits_no_markers(16); - get_bits_no_markers(16); -} - -static inline int dequantize_ac(int c, int q) { c *= q; return c; } - -// Decodes and dequantizes the next row of coefficients. -void jpeg_decoder::decode_next_row() -{ - int row_block = 0; - - for (int mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) - { - if ((m_restart_interval) && (m_restarts_left == 0)) - process_restart(); - - jpgd_block_t* p = m_pMCU_coefficients; - for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++, p += 64) - { - int component_id = m_mcu_org[mcu_block]; - jpgd_quant_t* q = m_quant[m_comp_quant[component_id]]; - - int r, s; - s = huff_decode(m_pHuff_tabs[m_comp_dc_tab[component_id]], r); - s = JPGD_HUFF_EXTEND(r, s); - - m_last_dc_val[component_id] = (s += m_last_dc_val[component_id]); - - p[0] = static_cast(s * q[0]); - - int prev_num_set = m_mcu_block_max_zag[mcu_block]; - - huff_tables *pH = m_pHuff_tabs[m_comp_ac_tab[component_id]]; - - int k; - for (k = 1; k < 64; k++) - { - int extra_bits; - s = huff_decode(pH, extra_bits); - - r = s >> 4; - s &= 15; - - if (s) - { - if (r) - { - if ((k + r) > 63) - stop_decoding(JPGD_DECODE_ERROR); - - if (k < prev_num_set) - { - int n = JPGD_MIN(r, prev_num_set - k); - int kt = k; - while (n--) - p[g_ZAG[kt++]] = 0; - } - - k += r; - } - - s = JPGD_HUFF_EXTEND(extra_bits, s); - - JPGD_ASSERT(k < 64); - - p[g_ZAG[k]] = static_cast(dequantize_ac(s, q[k])); //s * q[k]; - } - else - { - if (r == 15) - { - if ((k + 16) > 64) - stop_decoding(JPGD_DECODE_ERROR); - - if (k < prev_num_set) - { - int n = JPGD_MIN(16, prev_num_set - k); - int kt = k; - while (n--) - { - JPGD_ASSERT(kt <= 63); - p[g_ZAG[kt++]] = 0; - } - } - - k += 16 - 1; // - 1 because the loop counter is k - JPGD_ASSERT(p[g_ZAG[k]] == 0); - } - else - break; - } - } - - if (k < prev_num_set) - { - int kt = k; - while (kt < prev_num_set) - p[g_ZAG[kt++]] = 0; - } - - m_mcu_block_max_zag[mcu_block] = k; - - row_block++; - } - - if (m_freq_domain_chroma_upsample) - transform_mcu_expand(mcu_row); - else - transform_mcu(mcu_row); - - m_restarts_left--; - } -} - -// YCbCr H1V1 (1x1:1:1, 3 m_blocks per MCU) to RGB -void jpeg_decoder::H1V1Convert() -{ - int row = m_max_mcu_y_size - m_mcu_lines_left; - uint8 *d = m_pScan_line_0; - uint8 *s = m_pSample_buf + row * 8; - - for (int i = m_max_mcus_per_row; i > 0; i--) - { - for (int j = 0; j < 8; j++) - { - int y = s[j]; - int cb = s[64+j]; - int cr = s[128+j]; - - d[0] = clamp(y + m_crr[cr]); - d[1] = clamp(y + ((m_crg[cr] + m_cbg[cb]) >> 16)); - d[2] = clamp(y + m_cbb[cb]); - d[3] = 255; - - d += 4; - } - - s += 64*3; - } -} - -// YCbCr H2V1 (2x1:1:1, 4 m_blocks per MCU) to RGB -void jpeg_decoder::H2V1Convert() -{ - int row = m_max_mcu_y_size - m_mcu_lines_left; - uint8 *d0 = m_pScan_line_0; - uint8 *y = m_pSample_buf + row * 8; - uint8 *c = m_pSample_buf + 2*64 + row * 8; - - for (int i = m_max_mcus_per_row; i > 0; i--) - { - for (int l = 0; l < 2; l++) - { - for (int j = 0; j < 4; j++) - { - int cb = c[0]; - int cr = c[64]; - - int rc = m_crr[cr]; - int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); - int bc = m_cbb[cb]; - - int yy = y[j<<1]; - d0[0] = clamp(yy+rc); - d0[1] = clamp(yy+gc); - d0[2] = clamp(yy+bc); - d0[3] = 255; - - yy = y[(j<<1)+1]; - d0[4] = clamp(yy+rc); - d0[5] = clamp(yy+gc); - d0[6] = clamp(yy+bc); - d0[7] = 255; - - d0 += 8; - - c++; - } - y += 64; - } - - y += 64*4 - 64*2; - c += 64*4 - 8; - } -} - -// YCbCr H2V1 (1x2:1:1, 4 m_blocks per MCU) to RGB -void jpeg_decoder::H1V2Convert() -{ - int row = m_max_mcu_y_size - m_mcu_lines_left; - uint8 *d0 = m_pScan_line_0; - uint8 *d1 = m_pScan_line_1; - uint8 *y; - uint8 *c; - - if (row < 8) - y = m_pSample_buf + row * 8; - else - y = m_pSample_buf + 64*1 + (row & 7) * 8; - - c = m_pSample_buf + 64*2 + (row >> 1) * 8; - - for (int i = m_max_mcus_per_row; i > 0; i--) - { - for (int j = 0; j < 8; j++) - { - int cb = c[0+j]; - int cr = c[64+j]; - - int rc = m_crr[cr]; - int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); - int bc = m_cbb[cb]; - - int yy = y[j]; - d0[0] = clamp(yy+rc); - d0[1] = clamp(yy+gc); - d0[2] = clamp(yy+bc); - d0[3] = 255; - - yy = y[8+j]; - d1[0] = clamp(yy+rc); - d1[1] = clamp(yy+gc); - d1[2] = clamp(yy+bc); - d1[3] = 255; - - d0 += 4; - d1 += 4; - } - - y += 64*4; - c += 64*4; - } -} - -// YCbCr H2V2 (2x2:1:1, 6 m_blocks per MCU) to RGB -void jpeg_decoder::H2V2Convert() -{ - int row = m_max_mcu_y_size - m_mcu_lines_left; - uint8 *d0 = m_pScan_line_0; - uint8 *d1 = m_pScan_line_1; - uint8 *y; - uint8 *c; - - if (row < 8) - y = m_pSample_buf + row * 8; - else - y = m_pSample_buf + 64*2 + (row & 7) * 8; - - c = m_pSample_buf + 64*4 + (row >> 1) * 8; - - for (int i = m_max_mcus_per_row; i > 0; i--) - { - for (int l = 0; l < 2; l++) - { - for (int j = 0; j < 8; j += 2) - { - int cb = c[0]; - int cr = c[64]; - - int rc = m_crr[cr]; - int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); - int bc = m_cbb[cb]; - - int yy = y[j]; - d0[0] = clamp(yy+rc); - d0[1] = clamp(yy+gc); - d0[2] = clamp(yy+bc); - d0[3] = 255; - - yy = y[j+1]; - d0[4] = clamp(yy+rc); - d0[5] = clamp(yy+gc); - d0[6] = clamp(yy+bc); - d0[7] = 255; - - yy = y[j+8]; - d1[0] = clamp(yy+rc); - d1[1] = clamp(yy+gc); - d1[2] = clamp(yy+bc); - d1[3] = 255; - - yy = y[j+8+1]; - d1[4] = clamp(yy+rc); - d1[5] = clamp(yy+gc); - d1[6] = clamp(yy+bc); - d1[7] = 255; - - d0 += 8; - d1 += 8; - - c++; - } - y += 64; - } - - y += 64*6 - 64*2; - c += 64*6 - 8; - } -} - -// Y (1 block per MCU) to 8-bit grayscale -void jpeg_decoder::gray_convert() -{ - int row = m_max_mcu_y_size - m_mcu_lines_left; - uint8 *d = m_pScan_line_0; - uint8 *s = m_pSample_buf + row * 8; - - for (int i = m_max_mcus_per_row; i > 0; i--) - { - *(uint *)d = *(uint *)s; - *(uint *)(&d[4]) = *(uint *)(&s[4]); - - s += 64; - d += 8; - } -} - -void jpeg_decoder::expanded_convert() -{ - int row = m_max_mcu_y_size - m_mcu_lines_left; - - uint8* Py = m_pSample_buf + (row / 8) * 64 * m_comp_h_samp[0] + (row & 7) * 8; - - uint8* d = m_pScan_line_0; - - for (int i = m_max_mcus_per_row; i > 0; i--) - { - for (int k = 0; k < m_max_mcu_x_size; k += 8) - { - const int Y_ofs = k * 8; - const int Cb_ofs = Y_ofs + 64 * m_expanded_blocks_per_component; - const int Cr_ofs = Y_ofs + 64 * m_expanded_blocks_per_component * 2; - for (int j = 0; j < 8; j++) - { - int y = Py[Y_ofs + j]; - int cb = Py[Cb_ofs + j]; - int cr = Py[Cr_ofs + j]; - - d[0] = clamp(y + m_crr[cr]); - d[1] = clamp(y + ((m_crg[cr] + m_cbg[cb]) >> 16)); - d[2] = clamp(y + m_cbb[cb]); - d[3] = 255; - - d += 4; - } - } - - Py += 64 * m_expanded_blocks_per_mcu; - } -} - -// Find end of image (EOI) marker, so we can return to the user the exact size of the input stream. -void jpeg_decoder::find_eoi() -{ - if (!m_progressive_flag) - { - // Attempt to read the EOI marker. - //get_bits_no_markers(m_bits_left & 7); - - // Prime the bit buffer - m_bits_left = 16; - get_bits(16); - get_bits(16); - - // The next marker _should_ be EOI - process_markers(); - } - - m_total_bytes_read -= m_in_buf_left; -} - -int jpeg_decoder::decode(const void** pScan_line, uint* pScan_line_len) -{ - if ((m_error_code) || (!m_ready_flag)) - return JPGD_FAILED; - - if (m_total_lines_left == 0) - return JPGD_DONE; - - if (m_mcu_lines_left == 0) - { - if (setjmp(m_jmp_state)) - return JPGD_FAILED; - - if (m_progressive_flag) - load_next_row(); - else - decode_next_row(); - - // Find the EOI marker if that was the last row. - if (m_total_lines_left <= m_max_mcu_y_size) - find_eoi(); - - m_mcu_lines_left = m_max_mcu_y_size; - } - - if (m_freq_domain_chroma_upsample) - { - expanded_convert(); - *pScan_line = m_pScan_line_0; - } - else - { - switch (m_scan_type) - { - case JPGD_YH2V2: - { - if ((m_mcu_lines_left & 1) == 0) - { - H2V2Convert(); - *pScan_line = m_pScan_line_0; - } - else - *pScan_line = m_pScan_line_1; - - break; - } - case JPGD_YH2V1: - { - H2V1Convert(); - *pScan_line = m_pScan_line_0; - break; - } - case JPGD_YH1V2: - { - if ((m_mcu_lines_left & 1) == 0) - { - H1V2Convert(); - *pScan_line = m_pScan_line_0; - } - else - *pScan_line = m_pScan_line_1; - - break; - } - case JPGD_YH1V1: - { - H1V1Convert(); - *pScan_line = m_pScan_line_0; - break; - } - case JPGD_GRAYSCALE: - { - gray_convert(); - *pScan_line = m_pScan_line_0; - - break; - } - } - } - - *pScan_line_len = m_real_dest_bytes_per_scan_line; - - m_mcu_lines_left--; - m_total_lines_left--; - - return JPGD_SUCCESS; -} - -// Creates the tables needed for efficient Huffman decoding. -void jpeg_decoder::make_huff_table(int index, huff_tables *pH) -{ - int p, i, l, si; - uint8 huffsize[257]; - uint huffcode[257]; - uint code; - uint subtree; - int code_size; - int lastp; - int nextfreeentry; - int currententry; - - pH->ac_table = m_huff_ac[index] != 0; - - p = 0; - - for (l = 1; l <= 16; l++) - { - for (i = 1; i <= m_huff_num[index][l]; i++) - huffsize[p++] = static_cast(l); - } - - huffsize[p] = 0; - - lastp = p; - - code = 0; - si = huffsize[0]; - p = 0; - - while (huffsize[p]) - { - while (huffsize[p] == si) - { - huffcode[p++] = code; - code++; - } - - code <<= 1; - si++; - } - - memset(pH->look_up, 0, sizeof(pH->look_up)); - memset(pH->look_up2, 0, sizeof(pH->look_up2)); - memset(pH->tree, 0, sizeof(pH->tree)); - memset(pH->code_size, 0, sizeof(pH->code_size)); - - nextfreeentry = -1; - - p = 0; - - while (p < lastp) - { - i = m_huff_val[index][p]; - code = huffcode[p]; - code_size = huffsize[p]; - - pH->code_size[i] = static_cast(code_size); - - if (code_size <= 8) - { - code <<= (8 - code_size); - - for (l = 1 << (8 - code_size); l > 0; l--) - { - JPGD_ASSERT(i < 256); - - pH->look_up[code] = i; - - bool has_extrabits = false; - int extra_bits = 0; - int num_extra_bits = i & 15; - - int bits_to_fetch = code_size; - if (num_extra_bits) - { - int total_codesize = code_size + num_extra_bits; - if (total_codesize <= 8) - { - has_extrabits = true; - extra_bits = ((1 << num_extra_bits) - 1) & (code >> (8 - total_codesize)); - JPGD_ASSERT(extra_bits <= 0x7FFF); - bits_to_fetch += num_extra_bits; - } - } - - if (!has_extrabits) - pH->look_up2[code] = i | (bits_to_fetch << 8); - else - pH->look_up2[code] = i | 0x8000 | (extra_bits << 16) | (bits_to_fetch << 8); - - code++; - } - } - else - { - subtree = (code >> (code_size - 8)) & 0xFF; - - currententry = pH->look_up[subtree]; - - if (currententry == 0) - { - pH->look_up[subtree] = currententry = nextfreeentry; - pH->look_up2[subtree] = currententry = nextfreeentry; - - nextfreeentry -= 2; - } - - code <<= (16 - (code_size - 8)); - - for (l = code_size; l > 9; l--) - { - if ((code & 0x8000) == 0) - currententry--; - - if (pH->tree[-currententry - 1] == 0) - { - pH->tree[-currententry - 1] = nextfreeentry; - - currententry = nextfreeentry; - - nextfreeentry -= 2; - } - else - currententry = pH->tree[-currententry - 1]; - - code <<= 1; - } - - if ((code & 0x8000) == 0) - currententry--; - - pH->tree[-currententry - 1] = i; - } - - p++; - } -} - -// Verifies the quantization tables needed for this scan are available. -void jpeg_decoder::check_quant_tables() -{ - for (int i = 0; i < m_comps_in_scan; i++) - if (m_quant[m_comp_quant[m_comp_list[i]]] == NULL) - stop_decoding(JPGD_UNDEFINED_QUANT_TABLE); -} - -// Verifies that all the Huffman tables needed for this scan are available. -void jpeg_decoder::check_huff_tables() -{ - for (int i = 0; i < m_comps_in_scan; i++) - { - if ((m_spectral_start == 0) && (m_huff_num[m_comp_dc_tab[m_comp_list[i]]] == NULL)) - stop_decoding(JPGD_UNDEFINED_HUFF_TABLE); - - if ((m_spectral_end > 0) && (m_huff_num[m_comp_ac_tab[m_comp_list[i]]] == NULL)) - stop_decoding(JPGD_UNDEFINED_HUFF_TABLE); - } - - for (int i = 0; i < JPGD_MAX_HUFF_TABLES; i++) - if (m_huff_num[i]) - { - if (!m_pHuff_tabs[i]) - m_pHuff_tabs[i] = (huff_tables *)alloc(sizeof(huff_tables)); - - make_huff_table(i, m_pHuff_tabs[i]); - } -} - -// Determines the component order inside each MCU. -// Also calcs how many MCU's are on each row, etc. -void jpeg_decoder::calc_mcu_block_order() -{ - int component_num, component_id; - int max_h_samp = 0, max_v_samp = 0; - - for (component_id = 0; component_id < m_comps_in_frame; component_id++) - { - if (m_comp_h_samp[component_id] > max_h_samp) - max_h_samp = m_comp_h_samp[component_id]; - - if (m_comp_v_samp[component_id] > max_v_samp) - max_v_samp = m_comp_v_samp[component_id]; - } - - for (component_id = 0; component_id < m_comps_in_frame; component_id++) - { - m_comp_h_blocks[component_id] = ((((m_image_x_size * m_comp_h_samp[component_id]) + (max_h_samp - 1)) / max_h_samp) + 7) / 8; - m_comp_v_blocks[component_id] = ((((m_image_y_size * m_comp_v_samp[component_id]) + (max_v_samp - 1)) / max_v_samp) + 7) / 8; - } - - if (m_comps_in_scan == 1) - { - m_mcus_per_row = m_comp_h_blocks[m_comp_list[0]]; - m_mcus_per_col = m_comp_v_blocks[m_comp_list[0]]; - } - else - { - m_mcus_per_row = (((m_image_x_size + 7) / 8) + (max_h_samp - 1)) / max_h_samp; - m_mcus_per_col = (((m_image_y_size + 7) / 8) + (max_v_samp - 1)) / max_v_samp; - } - - if (m_comps_in_scan == 1) - { - m_mcu_org[0] = m_comp_list[0]; - - m_blocks_per_mcu = 1; - } - else - { - m_blocks_per_mcu = 0; - - for (component_num = 0; component_num < m_comps_in_scan; component_num++) - { - int num_blocks; - - component_id = m_comp_list[component_num]; - - num_blocks = m_comp_h_samp[component_id] * m_comp_v_samp[component_id]; - - while (num_blocks--) - m_mcu_org[m_blocks_per_mcu++] = component_id; - } - } -} - -// Starts a new scan. -int jpeg_decoder::init_scan() -{ - if (!locate_sos_marker()) - return JPGD_FALSE; - - calc_mcu_block_order(); - - check_huff_tables(); - - check_quant_tables(); - - memset(m_last_dc_val, 0, m_comps_in_frame * sizeof(uint)); - - m_eob_run = 0; - - if (m_restart_interval) - { - m_restarts_left = m_restart_interval; - m_next_restart_num = 0; - } - - fix_in_buffer(); - - return JPGD_TRUE; -} - -// Starts a frame. Determines if the number of components or sampling factors -// are supported. -void jpeg_decoder::init_frame() -{ - int i; - - if (m_comps_in_frame == 1) - { - if ((m_comp_h_samp[0] != 1) || (m_comp_v_samp[0] != 1)) - stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); - - m_scan_type = JPGD_GRAYSCALE; - m_max_blocks_per_mcu = 1; - m_max_mcu_x_size = 8; - m_max_mcu_y_size = 8; - } - else if (m_comps_in_frame == 3) - { - if ( ((m_comp_h_samp[1] != 1) || (m_comp_v_samp[1] != 1)) || - ((m_comp_h_samp[2] != 1) || (m_comp_v_samp[2] != 1)) ) - stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); - - if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 1)) - { - m_scan_type = JPGD_YH1V1; - - m_max_blocks_per_mcu = 3; - m_max_mcu_x_size = 8; - m_max_mcu_y_size = 8; - } - else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 1)) - { - m_scan_type = JPGD_YH2V1; - m_max_blocks_per_mcu = 4; - m_max_mcu_x_size = 16; - m_max_mcu_y_size = 8; - } - else if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 2)) - { - m_scan_type = JPGD_YH1V2; - m_max_blocks_per_mcu = 4; - m_max_mcu_x_size = 8; - m_max_mcu_y_size = 16; - } - else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 2)) - { - m_scan_type = JPGD_YH2V2; - m_max_blocks_per_mcu = 6; - m_max_mcu_x_size = 16; - m_max_mcu_y_size = 16; - } - else - stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); - } - else - stop_decoding(JPGD_UNSUPPORTED_COLORSPACE); - - m_max_mcus_per_row = (m_image_x_size + (m_max_mcu_x_size - 1)) / m_max_mcu_x_size; - m_max_mcus_per_col = (m_image_y_size + (m_max_mcu_y_size - 1)) / m_max_mcu_y_size; - - // These values are for the *destination* pixels: after conversion. - if (m_scan_type == JPGD_GRAYSCALE) - m_dest_bytes_per_pixel = 1; - else - m_dest_bytes_per_pixel = 4; - - m_dest_bytes_per_scan_line = ((m_image_x_size + 15) & 0xFFF0) * m_dest_bytes_per_pixel; - - m_real_dest_bytes_per_scan_line = (m_image_x_size * m_dest_bytes_per_pixel); - - // Initialize two scan line buffers. - m_pScan_line_0 = (uint8 *)alloc(m_dest_bytes_per_scan_line, true); - if ((m_scan_type == JPGD_YH1V2) || (m_scan_type == JPGD_YH2V2)) - m_pScan_line_1 = (uint8 *)alloc(m_dest_bytes_per_scan_line, true); - - m_max_blocks_per_row = m_max_mcus_per_row * m_max_blocks_per_mcu; - - // Should never happen - if (m_max_blocks_per_row > JPGD_MAX_BLOCKS_PER_ROW) - stop_decoding(JPGD_ASSERTION_ERROR); - - // Allocate the coefficient buffer, enough for one MCU - m_pMCU_coefficients = (jpgd_block_t*)alloc(m_max_blocks_per_mcu * 64 * sizeof(jpgd_block_t)); - - for (i = 0; i < m_max_blocks_per_mcu; i++) - m_mcu_block_max_zag[i] = 64; - - m_expanded_blocks_per_component = m_comp_h_samp[0] * m_comp_v_samp[0]; - m_expanded_blocks_per_mcu = m_expanded_blocks_per_component * m_comps_in_frame; - m_expanded_blocks_per_row = m_max_mcus_per_row * m_expanded_blocks_per_mcu; - // Freq. domain chroma upsampling is only supported for H2V2 subsampling factor (the most common one I've seen). - m_freq_domain_chroma_upsample = false; -#if JPGD_SUPPORT_FREQ_DOMAIN_UPSAMPLING - m_freq_domain_chroma_upsample = (m_expanded_blocks_per_mcu == 4*3); -#endif - - if (m_freq_domain_chroma_upsample) - m_pSample_buf = (uint8 *)alloc(m_expanded_blocks_per_row * 64); - else - m_pSample_buf = (uint8 *)alloc(m_max_blocks_per_row * 64); - - m_total_lines_left = m_image_y_size; - - m_mcu_lines_left = 0; - - create_look_ups(); -} - -// The coeff_buf series of methods originally stored the coefficients -// into a "virtual" file which was located in EMS, XMS, or a disk file. A cache -// was used to make this process more efficient. Now, we can store the entire -// thing in RAM. -jpeg_decoder::coeff_buf* jpeg_decoder::coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y) -{ - coeff_buf* cb = (coeff_buf*)alloc(sizeof(coeff_buf)); - - cb->block_num_x = block_num_x; - cb->block_num_y = block_num_y; - cb->block_len_x = block_len_x; - cb->block_len_y = block_len_y; - cb->block_size = (block_len_x * block_len_y) * sizeof(jpgd_block_t); - cb->pData = (uint8 *)alloc(cb->block_size * block_num_x * block_num_y, true); - return cb; -} - -inline jpgd_block_t *jpeg_decoder::coeff_buf_getp(coeff_buf *cb, int block_x, int block_y) -{ - JPGD_ASSERT((block_x < cb->block_num_x) && (block_y < cb->block_num_y)); - return (jpgd_block_t *)(cb->pData + block_x * cb->block_size + block_y * (cb->block_size * cb->block_num_x)); -} - -// The following methods decode the various types of m_blocks encountered -// in progressively encoded images. -void jpeg_decoder::decode_block_dc_first(jpeg_decoder *pD, int component_id, int block_x, int block_y) -{ - int s, r; - jpgd_block_t *p = pD->coeff_buf_getp(pD->m_dc_coeffs[component_id], block_x, block_y); - - if ((s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_dc_tab[component_id]])) != 0) - { - r = pD->get_bits_no_markers(s); - s = JPGD_HUFF_EXTEND(r, s); - } - - pD->m_last_dc_val[component_id] = (s += pD->m_last_dc_val[component_id]); - - p[0] = static_cast(s << pD->m_successive_low); -} - -void jpeg_decoder::decode_block_dc_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y) -{ - if (pD->get_bits_no_markers(1)) - { - jpgd_block_t *p = pD->coeff_buf_getp(pD->m_dc_coeffs[component_id], block_x, block_y); - - p[0] |= (1 << pD->m_successive_low); - } -} - -void jpeg_decoder::decode_block_ac_first(jpeg_decoder *pD, int component_id, int block_x, int block_y) -{ - int k, s, r; - - if (pD->m_eob_run) - { - pD->m_eob_run--; - return; - } - - jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y); - - for (k = pD->m_spectral_start; k <= pD->m_spectral_end; k++) - { - s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]); - - r = s >> 4; - s &= 15; - - if (s) - { - if ((k += r) > 63) - pD->stop_decoding(JPGD_DECODE_ERROR); - - r = pD->get_bits_no_markers(s); - s = JPGD_HUFF_EXTEND(r, s); - - p[g_ZAG[k]] = static_cast(s << pD->m_successive_low); - } - else - { - if (r == 15) - { - if ((k += 15) > 63) - pD->stop_decoding(JPGD_DECODE_ERROR); - } - else - { - pD->m_eob_run = 1 << r; - - if (r) - pD->m_eob_run += pD->get_bits_no_markers(r); - - pD->m_eob_run--; - - break; - } - } - } -} - -void jpeg_decoder::decode_block_ac_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y) -{ - int s, k, r; - int p1 = 1 << pD->m_successive_low; - int m1 = (-1) << pD->m_successive_low; - jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y); - - JPGD_ASSERT(pD->m_spectral_end <= 63); - - k = pD->m_spectral_start; - - if (pD->m_eob_run == 0) - { - for ( ; k <= pD->m_spectral_end; k++) - { - s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]); - - r = s >> 4; - s &= 15; - - if (s) - { - if (s != 1) - pD->stop_decoding(JPGD_DECODE_ERROR); - - if (pD->get_bits_no_markers(1)) - s = p1; - else - s = m1; - } - else - { - if (r != 15) - { - pD->m_eob_run = 1 << r; - - if (r) - pD->m_eob_run += pD->get_bits_no_markers(r); - - break; - } - } - - do - { - jpgd_block_t *this_coef = p + g_ZAG[k & 63]; - - if (*this_coef != 0) - { - if (pD->get_bits_no_markers(1)) - { - if ((*this_coef & p1) == 0) - { - if (*this_coef >= 0) - *this_coef = static_cast(*this_coef + p1); - else - *this_coef = static_cast(*this_coef + m1); - } - } - } - else - { - if (--r < 0) - break; - } - - k++; - - } while (k <= pD->m_spectral_end); - - if ((s) && (k < 64)) - { - p[g_ZAG[k]] = static_cast(s); - } - } - } - - if (pD->m_eob_run > 0) - { - for ( ; k <= pD->m_spectral_end; k++) - { - jpgd_block_t *this_coef = p + g_ZAG[k & 63]; // logical AND to shut up static code analysis - - if (*this_coef != 0) - { - if (pD->get_bits_no_markers(1)) - { - if ((*this_coef & p1) == 0) - { - if (*this_coef >= 0) - *this_coef = static_cast(*this_coef + p1); - else - *this_coef = static_cast(*this_coef + m1); - } - } - } - } - - pD->m_eob_run--; - } -} - -// Decode a scan in a progressively encoded image. -void jpeg_decoder::decode_scan(pDecode_block_func decode_block_func) -{ - int mcu_row, mcu_col, mcu_block; - int block_x_mcu[JPGD_MAX_COMPONENTS], m_block_y_mcu[JPGD_MAX_COMPONENTS]; - - memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); - - for (mcu_col = 0; mcu_col < m_mcus_per_col; mcu_col++) - { - int component_num, component_id; - - memset(block_x_mcu, 0, sizeof(block_x_mcu)); - - for (mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) - { - int block_x_mcu_ofs = 0, block_y_mcu_ofs = 0; - - if ((m_restart_interval) && (m_restarts_left == 0)) - process_restart(); - - for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) - { - component_id = m_mcu_org[mcu_block]; - - decode_block_func(this, component_id, block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); - - if (m_comps_in_scan == 1) - block_x_mcu[component_id]++; - else - { - if (++block_x_mcu_ofs == m_comp_h_samp[component_id]) - { - block_x_mcu_ofs = 0; - - if (++block_y_mcu_ofs == m_comp_v_samp[component_id]) - { - block_y_mcu_ofs = 0; - block_x_mcu[component_id] += m_comp_h_samp[component_id]; - } - } - } - } - - m_restarts_left--; - } - - if (m_comps_in_scan == 1) - m_block_y_mcu[m_comp_list[0]]++; - else - { - for (component_num = 0; component_num < m_comps_in_scan; component_num++) - { - component_id = m_comp_list[component_num]; - m_block_y_mcu[component_id] += m_comp_v_samp[component_id]; - } - } - } -} - -// Decode a progressively encoded image. -void jpeg_decoder::init_progressive() -{ - int i; - - if (m_comps_in_frame == 4) - stop_decoding(JPGD_UNSUPPORTED_COLORSPACE); - - // Allocate the coefficient buffers. - for (i = 0; i < m_comps_in_frame; i++) - { - m_dc_coeffs[i] = coeff_buf_open(m_max_mcus_per_row * m_comp_h_samp[i], m_max_mcus_per_col * m_comp_v_samp[i], 1, 1); - m_ac_coeffs[i] = coeff_buf_open(m_max_mcus_per_row * m_comp_h_samp[i], m_max_mcus_per_col * m_comp_v_samp[i], 8, 8); - } - - for ( ; ; ) - { - int dc_only_scan, refinement_scan; - pDecode_block_func decode_block_func; - - if (!init_scan()) - break; - - dc_only_scan = (m_spectral_start == 0); - refinement_scan = (m_successive_high != 0); - - if ((m_spectral_start > m_spectral_end) || (m_spectral_end > 63)) - stop_decoding(JPGD_BAD_SOS_SPECTRAL); - - if (dc_only_scan) - { - if (m_spectral_end) - stop_decoding(JPGD_BAD_SOS_SPECTRAL); - } - else if (m_comps_in_scan != 1) /* AC scans can only contain one component */ - stop_decoding(JPGD_BAD_SOS_SPECTRAL); - - if ((refinement_scan) && (m_successive_low != m_successive_high - 1)) - stop_decoding(JPGD_BAD_SOS_SUCCESSIVE); - - if (dc_only_scan) - { - if (refinement_scan) - decode_block_func = decode_block_dc_refine; - else - decode_block_func = decode_block_dc_first; - } - else - { - if (refinement_scan) - decode_block_func = decode_block_ac_refine; - else - decode_block_func = decode_block_ac_first; - } - - decode_scan(decode_block_func); - - m_bits_left = 16; - get_bits(16); - get_bits(16); - } - - m_comps_in_scan = m_comps_in_frame; - - for (i = 0; i < m_comps_in_frame; i++) - m_comp_list[i] = i; - - calc_mcu_block_order(); -} - -void jpeg_decoder::init_sequential() -{ - if (!init_scan()) - stop_decoding(JPGD_UNEXPECTED_MARKER); -} - -void jpeg_decoder::decode_start() -{ - init_frame(); - - if (m_progressive_flag) - init_progressive(); - else - init_sequential(); -} - -void jpeg_decoder::decode_init(jpeg_decoder_stream *pStream) -{ - init(pStream); - locate_sof_marker(); -} - -jpeg_decoder::jpeg_decoder(jpeg_decoder_stream *pStream) -{ - if (setjmp(m_jmp_state)) - return; - decode_init(pStream); -} - -int jpeg_decoder::begin_decoding() -{ - if (m_ready_flag) - return JPGD_SUCCESS; - - if (m_error_code) - return JPGD_FAILED; - - if (setjmp(m_jmp_state)) - return JPGD_FAILED; - - decode_start(); - - m_ready_flag = true; - - return JPGD_SUCCESS; -} - -jpeg_decoder::~jpeg_decoder() -{ - free_all_blocks(); -} - -jpeg_decoder_file_stream::jpeg_decoder_file_stream() -{ - m_pFile = NULL; - m_eof_flag = false; - m_error_flag = false; -} - -void jpeg_decoder_file_stream::close() -{ - if (m_pFile) - { - fclose(m_pFile); - m_pFile = NULL; - } - - m_eof_flag = false; - m_error_flag = false; -} - -jpeg_decoder_file_stream::~jpeg_decoder_file_stream() -{ - close(); -} - -bool jpeg_decoder_file_stream::open(const char *Pfilename) -{ - close(); - - m_eof_flag = false; - m_error_flag = false; - -#if defined(_MSC_VER) - m_pFile = NULL; - fopen_s(&m_pFile, Pfilename, "rb"); -#else - m_pFile = fopen(Pfilename, "rb"); -#endif - return m_pFile != NULL; -} - -int jpeg_decoder_file_stream::read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) -{ - if (!m_pFile) - return -1; - - if (m_eof_flag) - { - *pEOF_flag = true; - return 0; - } - - if (m_error_flag) - return -1; - - int bytes_read = static_cast(fread(pBuf, 1, max_bytes_to_read, m_pFile)); - if (bytes_read < max_bytes_to_read) - { - if (ferror(m_pFile)) - { - m_error_flag = true; - return -1; - } - - m_eof_flag = true; - *pEOF_flag = true; - } - - return bytes_read; -} - -bool jpeg_decoder_mem_stream::open(const uint8 *pSrc_data, uint size) -{ - close(); - m_pSrc_data = pSrc_data; - m_ofs = 0; - m_size = size; - return true; -} - -int jpeg_decoder_mem_stream::read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) -{ - *pEOF_flag = false; - - if (!m_pSrc_data) - return -1; - - uint bytes_remaining = m_size - m_ofs; - if ((uint)max_bytes_to_read > bytes_remaining) - { - max_bytes_to_read = bytes_remaining; - *pEOF_flag = true; - } - - memcpy(pBuf, m_pSrc_data + m_ofs, max_bytes_to_read); - m_ofs += max_bytes_to_read; - - return max_bytes_to_read; -} - -unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream, int *width, int *height, int *actual_comps, int req_comps) -{ - if (!actual_comps) - return NULL; - *actual_comps = 0; - - if ((!pStream) || (!width) || (!height) || (!req_comps)) - return NULL; - - if ((req_comps != 1) && (req_comps != 3) && (req_comps != 4)) - return NULL; - - jpeg_decoder decoder(pStream); - if (decoder.get_error_code() != JPGD_SUCCESS) - return NULL; - - const int image_width = decoder.get_width(), image_height = decoder.get_height(); - *width = image_width; - *height = image_height; - *actual_comps = decoder.get_num_components(); - - if (decoder.begin_decoding() != JPGD_SUCCESS) - return NULL; - - const int dst_bpl = image_width * req_comps; - - uint8 *pImage_data = (uint8*)jpgd_malloc(dst_bpl * image_height); - if (!pImage_data) - return NULL; - - for (int y = 0; y < image_height; y++) - { - const uint8* pScan_line; - uint scan_line_len; - if (decoder.decode((const void**)&pScan_line, &scan_line_len) != JPGD_SUCCESS) - { - jpgd_free(pImage_data); - return NULL; - } - - uint8 *pDst = pImage_data + y * dst_bpl; - - if (((req_comps == 1) && (decoder.get_num_components() == 1)) || ((req_comps == 4) && (decoder.get_num_components() == 3))) - memcpy(pDst, pScan_line, dst_bpl); - else if (decoder.get_num_components() == 1) - { - if (req_comps == 3) - { - for (int x = 0; x < image_width; x++) - { - uint8 luma = pScan_line[x]; - pDst[0] = luma; - pDst[1] = luma; - pDst[2] = luma; - pDst += 3; - } - } - else - { - for (int x = 0; x < image_width; x++) - { - uint8 luma = pScan_line[x]; - pDst[0] = luma; - pDst[1] = luma; - pDst[2] = luma; - pDst[3] = 255; - pDst += 4; - } - } - } - else if (decoder.get_num_components() == 3) - { - if (req_comps == 1) - { - const int YR = 19595, YG = 38470, YB = 7471; - for (int x = 0; x < image_width; x++) - { - int r = pScan_line[x*4+0]; - int g = pScan_line[x*4+1]; - int b = pScan_line[x*4+2]; - *pDst++ = static_cast((r * YR + g * YG + b * YB + 32768) >> 16); - } - } - else - { - for (int x = 0; x < image_width; x++) - { - pDst[0] = pScan_line[x*4+0]; - pDst[1] = pScan_line[x*4+1]; - pDst[2] = pScan_line[x*4+2]; - pDst += 3; - } - } - } - } - - return pImage_data; -} - -unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data, int src_data_size, int *width, int *height, int *actual_comps, int req_comps) -{ - jpgd::jpeg_decoder_mem_stream mem_stream(pSrc_data, src_data_size); - return decompress_jpeg_image_from_stream(&mem_stream, width, height, actual_comps, req_comps); -} - -unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename, int *width, int *height, int *actual_comps, int req_comps) -{ - jpgd::jpeg_decoder_file_stream file_stream; - if (!file_stream.open(pSrc_filename)) - return NULL; - return decompress_jpeg_image_from_stream(&file_stream, width, height, actual_comps, req_comps); -} - -} // namespace jpgd diff --git a/third_party/crunch/crnlib/crn_jpgd.h b/third_party/crunch/crnlib/crn_jpgd.h deleted file mode 100644 index 150b9a0b2..000000000 --- a/third_party/crunch/crnlib/crn_jpgd.h +++ /dev/null @@ -1,319 +0,0 @@ -// jpgd.h - C++ class for JPEG decompression. -// Public domain, Rich Geldreich -#ifndef JPEG_DECODER_H -#define JPEG_DECODER_H - -#include -#include -#include - -#ifdef _MSC_VER - #define JPGD_NORETURN __declspec(noreturn) -#elif defined(__GNUC__) - #define JPGD_NORETURN __attribute__ ((noreturn)) -#else - #define JPGD_NORETURN -#endif - -namespace jpgd -{ - typedef unsigned char uint8; - typedef signed short int16; - typedef unsigned short uint16; - typedef unsigned int uint; - typedef signed int int32; - - // Loads a JPEG image from a memory buffer or a file. - // req_comps can be 1 (grayscale), 3 (RGB), or 4 (RGBA). - // On return, width/height will be set to the image's dimensions, and actual_comps will be set to the either 1 (grayscale) or 3 (RGB). - // Notes: For more control over where and how the source data is read, see the decompress_jpeg_image_from_stream() function below, or call the jpeg_decoder class directly. - // Requesting a 8 or 32bpp image is currently a little faster than 24bpp because the jpeg_decoder class itself currently always unpacks to either 8 or 32bpp. - unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data, int src_data_size, int *width, int *height, int *actual_comps, int req_comps); - unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename, int *width, int *height, int *actual_comps, int req_comps); - - // Success/failure error codes. - enum jpgd_status - { - JPGD_SUCCESS = 0, JPGD_FAILED = -1, JPGD_DONE = 1, - JPGD_BAD_DHT_COUNTS = -256, JPGD_BAD_DHT_INDEX, JPGD_BAD_DHT_MARKER, JPGD_BAD_DQT_MARKER, JPGD_BAD_DQT_TABLE, - JPGD_BAD_PRECISION, JPGD_BAD_HEIGHT, JPGD_BAD_WIDTH, JPGD_TOO_MANY_COMPONENTS, - JPGD_BAD_SOF_LENGTH, JPGD_BAD_VARIABLE_MARKER, JPGD_BAD_DRI_LENGTH, JPGD_BAD_SOS_LENGTH, - JPGD_BAD_SOS_COMP_ID, JPGD_W_EXTRA_BYTES_BEFORE_MARKER, JPGD_NO_ARITHMITIC_SUPPORT, JPGD_UNEXPECTED_MARKER, - JPGD_NOT_JPEG, JPGD_UNSUPPORTED_MARKER, JPGD_BAD_DQT_LENGTH, JPGD_TOO_MANY_BLOCKS, - JPGD_UNDEFINED_QUANT_TABLE, JPGD_UNDEFINED_HUFF_TABLE, JPGD_NOT_SINGLE_SCAN, JPGD_UNSUPPORTED_COLORSPACE, - JPGD_UNSUPPORTED_SAMP_FACTORS, JPGD_DECODE_ERROR, JPGD_BAD_RESTART_MARKER, JPGD_ASSERTION_ERROR, - JPGD_BAD_SOS_SPECTRAL, JPGD_BAD_SOS_SUCCESSIVE, JPGD_STREAM_READ, JPGD_NOTENOUGHMEM - }; - - // Input stream interface. - // Derive from this class to read input data from sources other than files or memory. Set m_eof_flag to true when no more data is available. - // The decoder is rather greedy: it will keep on calling this method until its internal input buffer is full, or until the EOF flag is set. - // It the input stream contains data after the JPEG stream's EOI (end of image) marker it will probably be pulled into the internal buffer. - // Call the get_total_bytes_read() method to determine the actual size of the JPEG stream after successful decoding. - class jpeg_decoder_stream - { - public: - jpeg_decoder_stream() { } - virtual ~jpeg_decoder_stream() { } - - // The read() method is called when the internal input buffer is empty. - // Parameters: - // pBuf - input buffer - // max_bytes_to_read - maximum bytes that can be written to pBuf - // pEOF_flag - set this to true if at end of stream (no more bytes remaining) - // Returns -1 on error, otherwise return the number of bytes actually written to the buffer (which may be 0). - // Notes: This method will be called in a loop until you set *pEOF_flag to true or the internal buffer is full. - virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) = 0; - }; - - // stdio FILE stream class. - class jpeg_decoder_file_stream : public jpeg_decoder_stream - { - jpeg_decoder_file_stream(const jpeg_decoder_file_stream &); - jpeg_decoder_file_stream &operator =(const jpeg_decoder_file_stream &); - - FILE *m_pFile; - bool m_eof_flag, m_error_flag; - - public: - jpeg_decoder_file_stream(); - virtual ~jpeg_decoder_file_stream(); - - bool open(const char *Pfilename); - void close(); - - virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag); - }; - - // Memory stream class. - class jpeg_decoder_mem_stream : public jpeg_decoder_stream - { - const uint8 *m_pSrc_data; - uint m_ofs, m_size; - - public: - jpeg_decoder_mem_stream() : m_pSrc_data(NULL), m_ofs(0), m_size(0) { } - jpeg_decoder_mem_stream(const uint8 *pSrc_data, uint size) : m_pSrc_data(pSrc_data), m_ofs(0), m_size(size) { } - - virtual ~jpeg_decoder_mem_stream() { } - - bool open(const uint8 *pSrc_data, uint size); - void close() { m_pSrc_data = NULL; m_ofs = 0; m_size = 0; } - - virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag); - }; - - // Loads JPEG file from a jpeg_decoder_stream. - unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream, int *width, int *height, int *actual_comps, int req_comps); - - enum - { - JPGD_IN_BUF_SIZE = 8192, JPGD_MAX_BLOCKS_PER_MCU = 10, JPGD_MAX_HUFF_TABLES = 8, JPGD_MAX_QUANT_TABLES = 4, - JPGD_MAX_COMPONENTS = 4, JPGD_MAX_COMPS_IN_SCAN = 4, JPGD_MAX_BLOCKS_PER_ROW = 8192, JPGD_MAX_HEIGHT = 16384, JPGD_MAX_WIDTH = 16384 - }; - - typedef int16 jpgd_quant_t; - typedef int16 jpgd_block_t; - - class jpeg_decoder - { - public: - // Call get_error_code() after constructing to determine if the stream is valid or not. You may call the get_width(), get_height(), etc. - // methods after the constructor is called. You may then either destruct the object, or begin decoding the image by calling begin_decoding(), then decode() on each scanline. - jpeg_decoder(jpeg_decoder_stream *pStream); - - ~jpeg_decoder(); - - // Call this method after constructing the object to begin decompression. - // If JPGD_SUCCESS is returned you may then call decode() on each scanline. - int begin_decoding(); - - // Returns the next scan line. - // For grayscale images, pScan_line will point to a buffer containing 8-bit pixels (get_bytes_per_pixel() will return 1). - // Otherwise, it will always point to a buffer containing 32-bit RGBA pixels (A will always be 255, and get_bytes_per_pixel() will return 4). - // Returns JPGD_SUCCESS if a scan line has been returned. - // Returns JPGD_DONE if all scan lines have been returned. - // Returns JPGD_FAILED if an error occurred. Call get_error_code() for a more info. - int decode(const void** pScan_line, uint* pScan_line_len); - - inline jpgd_status get_error_code() const { return m_error_code; } - - inline int get_width() const { return m_image_x_size; } - inline int get_height() const { return m_image_y_size; } - - inline int get_num_components() const { return m_comps_in_frame; } - - inline int get_bytes_per_pixel() const { return m_dest_bytes_per_pixel; } - inline int get_bytes_per_scan_line() const { return m_image_x_size * get_bytes_per_pixel(); } - - // Returns the total number of bytes actually consumed by the decoder (which should equal the actual size of the JPEG file). - inline int get_total_bytes_read() const { return m_total_bytes_read; } - - private: - jpeg_decoder(const jpeg_decoder &); - jpeg_decoder &operator =(const jpeg_decoder &); - - typedef void (*pDecode_block_func)(jpeg_decoder *, int, int, int); - - struct huff_tables - { - bool ac_table; - uint look_up[256]; - uint look_up2[256]; - uint8 code_size[256]; - uint tree[512]; - }; - - struct coeff_buf - { - uint8 *pData; - int block_num_x, block_num_y; - int block_len_x, block_len_y; - int block_size; - }; - - struct mem_block - { - mem_block *m_pNext; - size_t m_used_count; - size_t m_size; - char m_data[1]; - }; - - jmp_buf m_jmp_state; - mem_block *m_pMem_blocks; - int m_image_x_size; - int m_image_y_size; - jpeg_decoder_stream *m_pStream; - int m_progressive_flag; - uint8 m_huff_ac[JPGD_MAX_HUFF_TABLES]; - uint8* m_huff_num[JPGD_MAX_HUFF_TABLES]; // pointer to number of Huffman codes per bit size - uint8* m_huff_val[JPGD_MAX_HUFF_TABLES]; // pointer to Huffman codes per bit size - jpgd_quant_t* m_quant[JPGD_MAX_QUANT_TABLES]; // pointer to quantization tables - int m_scan_type; // Gray, Yh1v1, Yh1v2, Yh2v1, Yh2v2 (CMYK111, CMYK4114 no longer supported) - int m_comps_in_frame; // # of components in frame - int m_comp_h_samp[JPGD_MAX_COMPONENTS]; // component's horizontal sampling factor - int m_comp_v_samp[JPGD_MAX_COMPONENTS]; // component's vertical sampling factor - int m_comp_quant[JPGD_MAX_COMPONENTS]; // component's quantization table selector - int m_comp_ident[JPGD_MAX_COMPONENTS]; // component's ID - int m_comp_h_blocks[JPGD_MAX_COMPONENTS]; - int m_comp_v_blocks[JPGD_MAX_COMPONENTS]; - int m_comps_in_scan; // # of components in scan - int m_comp_list[JPGD_MAX_COMPS_IN_SCAN]; // components in this scan - int m_comp_dc_tab[JPGD_MAX_COMPONENTS]; // component's DC Huffman coding table selector - int m_comp_ac_tab[JPGD_MAX_COMPONENTS]; // component's AC Huffman coding table selector - int m_spectral_start; // spectral selection start - int m_spectral_end; // spectral selection end - int m_successive_low; // successive approximation low - int m_successive_high; // successive approximation high - int m_max_mcu_x_size; // MCU's max. X size in pixels - int m_max_mcu_y_size; // MCU's max. Y size in pixels - int m_blocks_per_mcu; - int m_max_blocks_per_row; - int m_mcus_per_row, m_mcus_per_col; - int m_mcu_org[JPGD_MAX_BLOCKS_PER_MCU]; - int m_total_lines_left; // total # lines left in image - int m_mcu_lines_left; // total # lines left in this MCU - int m_real_dest_bytes_per_scan_line; - int m_dest_bytes_per_scan_line; // rounded up - int m_dest_bytes_per_pixel; // 4 (RGB) or 1 (Y) - huff_tables* m_pHuff_tabs[JPGD_MAX_HUFF_TABLES]; - coeff_buf* m_dc_coeffs[JPGD_MAX_COMPONENTS]; - coeff_buf* m_ac_coeffs[JPGD_MAX_COMPONENTS]; - int m_eob_run; - int m_block_y_mcu[JPGD_MAX_COMPONENTS]; - uint8* m_pIn_buf_ofs; - int m_in_buf_left; - int m_tem_flag; - bool m_eof_flag; - uint8 m_in_buf_pad_start[128]; - uint8 m_in_buf[JPGD_IN_BUF_SIZE + 128]; - uint8 m_in_buf_pad_end[128]; - int m_bits_left; - uint m_bit_buf; - int m_restart_interval; - int m_restarts_left; - int m_next_restart_num; - int m_max_mcus_per_row; - int m_max_blocks_per_mcu; - int m_expanded_blocks_per_mcu; - int m_expanded_blocks_per_row; - int m_expanded_blocks_per_component; - bool m_freq_domain_chroma_upsample; - int m_max_mcus_per_col; - uint m_last_dc_val[JPGD_MAX_COMPONENTS]; - jpgd_block_t* m_pMCU_coefficients; - int m_mcu_block_max_zag[JPGD_MAX_BLOCKS_PER_MCU]; - uint8* m_pSample_buf; - int m_crr[256]; - int m_cbb[256]; - int m_crg[256]; - int m_cbg[256]; - uint8* m_pScan_line_0; - uint8* m_pScan_line_1; - jpgd_status m_error_code; - bool m_ready_flag; - int m_total_bytes_read; - - void free_all_blocks(); - JPGD_NORETURN void stop_decoding(jpgd_status status); - void *alloc(size_t n, bool zero = false); - void word_clear(void *p, uint16 c, uint n); - void prep_in_buffer(); - void read_dht_marker(); - void read_dqt_marker(); - void read_sof_marker(); - void skip_variable_marker(); - void read_dri_marker(); - void read_sos_marker(); - int next_marker(); - int process_markers(); - void locate_soi_marker(); - void locate_sof_marker(); - int locate_sos_marker(); - void init(jpeg_decoder_stream * pStream); - void create_look_ups(); - void fix_in_buffer(); - void transform_mcu(int mcu_row); - void transform_mcu_expand(int mcu_row); - coeff_buf* coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y); - inline jpgd_block_t *coeff_buf_getp(coeff_buf *cb, int block_x, int block_y); - void load_next_row(); - void decode_next_row(); - void make_huff_table(int index, huff_tables *pH); - void check_quant_tables(); - void check_huff_tables(); - void calc_mcu_block_order(); - int init_scan(); - void init_frame(); - void process_restart(); - void decode_scan(pDecode_block_func decode_block_func); - void init_progressive(); - void init_sequential(); - void decode_start(); - void decode_init(jpeg_decoder_stream * pStream); - void H2V2Convert(); - void H2V1Convert(); - void H1V2Convert(); - void H1V1Convert(); - void gray_convert(); - void expanded_convert(); - void find_eoi(); - inline uint get_char(); - inline uint get_char(bool *pPadding_flag); - inline void stuff_char(uint8 q); - inline uint8 get_octet(); - inline uint get_bits(int num_bits); - inline uint get_bits_no_markers(int numbits); - inline int huff_decode(huff_tables *pH); - inline int huff_decode(huff_tables *pH, int& extrabits); - static inline uint8 clamp(int i); - static void decode_block_dc_first(jpeg_decoder *pD, int component_id, int block_x, int block_y); - static void decode_block_dc_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y); - static void decode_block_ac_first(jpeg_decoder *pD, int component_id, int block_x, int block_y); - static void decode_block_ac_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y); - }; - -} // namespace jpgd - -#endif // JPEG_DECODER_H diff --git a/third_party/crunch/crnlib/crn_jpge.cpp b/third_party/crunch/crnlib/crn_jpge.cpp deleted file mode 100644 index b1247fc47..000000000 --- a/third_party/crunch/crnlib/crn_jpge.cpp +++ /dev/null @@ -1,1044 +0,0 @@ -// jpge.cpp - C++ class for JPEG compression. -// Public domain, Rich Geldreich -// v1.01, Dec. 18, 2010 - Initial release -// v1.02, Apr. 6, 2011 - Removed 2x2 ordered dither in H2V1 chroma subsampling method load_block_16_8_8(). (The rounding factor was 2, when it should have been 1. Either way, it wasn't helping.) -// v1.03, Apr. 16, 2011 - Added support for optimized Huffman code tables, optimized dynamic memory allocation down to only 1 alloc. -// Also from Alex Evans: Added RGBA support, linear memory allocator (no longer needed in v1.03). -// v1.04, May. 19, 2012: Forgot to set m_pFile ptr to NULL in cfile_stream::close(). Thanks to Owen Kaluza for reporting this bug. -// Code tweaks to fix VS2008 static code analysis warnings (all looked harmless). -// Code review revealed method load_block_16_8_8() (used for the non-default H2V1 sampling mode to downsample chroma) somehow didn't get the rounding factor fix from v1.02. - -#include "crn_jpge.h" - -#include -#include -#include - -#include "crn_core.h" - -#define JPGE_MAX(a,b) (((a)>(b))?(a):(b)) -#define JPGE_MIN(a,b) (((a)<(b))?(a):(b)) - -namespace jpge { - - static inline void *jpge_malloc(size_t nSize) { return crnlib::crnlib_malloc(nSize); } - static inline void jpge_free(void *p) { crnlib::crnlib_free(p); } - - // Various JPEG enums and tables. - enum { M_SOF0 = 0xC0, M_DHT = 0xC4, M_SOI = 0xD8, M_EOI = 0xD9, M_SOS = 0xDA, M_DQT = 0xDB, M_APP0 = 0xE0 }; - enum { DC_LUM_CODES = 12, AC_LUM_CODES = 256, DC_CHROMA_CODES = 12, AC_CHROMA_CODES = 256, MAX_HUFF_SYMBOLS = 257, MAX_HUFF_CODESIZE = 32 }; - - static uint8 s_zag[64] = { 0,1,8,16,9,2,3,10,17,24,32,25,18,11,4,5,12,19,26,33,40,48,41,34,27,20,13,6,7,14,21,28,35,42,49,56,57,50,43,36,29,22,15,23,30,37,44,51,58,59,52,45,38,31,39,46,53,60,61,54,47,55,62,63 }; - static int16 s_std_lum_quant[64] = { 16,11,12,14,12,10,16,14,13,14,18,17,16,19,24,40,26,24,22,22,24,49,35,37,29,40,58,51,61,60,57,51,56,55,64,72,92,78,64,68,87,69,55,56,80,109,81,87,95,98,103,104,103,62,77,113,121,112,100,120,92,101,103,99 }; - static int16 s_std_croma_quant[64] = { 17,18,18,24,21,24,47,26,26,47,99,66,56,66,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99 }; - static uint8 s_dc_lum_bits[17] = { 0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0 }; - static uint8 s_dc_lum_val[DC_LUM_CODES] = { 0,1,2,3,4,5,6,7,8,9,10,11 }; - static uint8 s_ac_lum_bits[17] = { 0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d }; - static uint8 s_ac_lum_val[AC_LUM_CODES] = - { - 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08,0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0, - 0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28,0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49, - 0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, - 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5, - 0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8, - 0xf9,0xfa - }; - static uint8 s_dc_chroma_bits[17] = { 0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0 }; - static uint8 s_dc_chroma_val[DC_CHROMA_CODES] = { 0,1,2,3,4,5,6,7,8,9,10,11 }; - static uint8 s_ac_chroma_bits[17] = { 0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77 }; - static uint8 s_ac_chroma_val[AC_CHROMA_CODES] = - { - 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91,0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0, - 0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26,0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48, - 0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, - 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3, - 0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8, - 0xf9,0xfa - }; - - // Low-level helper functions. - template inline void clear_obj(T &obj) { memset(&obj, 0, sizeof(obj)); } - - const int YR = 19595, YG = 38470, YB = 7471, CB_R = -11059, CB_G = -21709, CB_B = 32768, CR_R = 32768, CR_G = -27439, CR_B = -5329; - static inline uint8 clamp(int i) { if (static_cast(i) > 255U) { if (i < 0) i = 0; else if (i > 255) i = 255; } return static_cast(i); } - - static void RGB_to_YCC(uint8* pDst, const uint8 *pSrc, int num_pixels) - { - for ( ; num_pixels; pDst += 3, pSrc += 3, num_pixels--) - { - const int r = pSrc[0], g = pSrc[1], b = pSrc[2]; - pDst[0] = static_cast((r * YR + g * YG + b * YB + 32768) >> 16); - pDst[1] = clamp(128 + ((r * CB_R + g * CB_G + b * CB_B + 32768) >> 16)); - pDst[2] = clamp(128 + ((r * CR_R + g * CR_G + b * CR_B + 32768) >> 16)); - } - } - - static void RGB_to_Y(uint8* pDst, const uint8 *pSrc, int num_pixels) - { - for ( ; num_pixels; pDst++, pSrc += 3, num_pixels--) - pDst[0] = static_cast((pSrc[0] * YR + pSrc[1] * YG + pSrc[2] * YB + 32768) >> 16); - } - - static void RGBA_to_YCC(uint8* pDst, const uint8 *pSrc, int num_pixels) - { - for ( ; num_pixels; pDst += 3, pSrc += 4, num_pixels--) - { - const int r = pSrc[0], g = pSrc[1], b = pSrc[2]; - pDst[0] = static_cast((r * YR + g * YG + b * YB + 32768) >> 16); - pDst[1] = clamp(128 + ((r * CB_R + g * CB_G + b * CB_B + 32768) >> 16)); - pDst[2] = clamp(128 + ((r * CR_R + g * CR_G + b * CR_B + 32768) >> 16)); - } - } - - static void RGBA_to_Y(uint8* pDst, const uint8 *pSrc, int num_pixels) - { - for ( ; num_pixels; pDst++, pSrc += 4, num_pixels--) - pDst[0] = static_cast((pSrc[0] * YR + pSrc[1] * YG + pSrc[2] * YB + 32768) >> 16); - } - - static void Y_to_YCC(uint8* pDst, const uint8* pSrc, int num_pixels) - { - for( ; num_pixels; pDst += 3, pSrc++, num_pixels--) { pDst[0] = pSrc[0]; pDst[1] = 128; pDst[2] = 128; } - } - - // Forward DCT - DCT derived from jfdctint. - enum { CONST_BITS = 13, ROW_BITS = 2 }; -#define DCT_DESCALE(x, n) (((x) + (((int32)1) << ((n) - 1))) >> (n)) -#define DCT_MUL(var, c) (static_cast(var) * static_cast(c)) -#define DCT1D(s0, s1, s2, s3, s4, s5, s6, s7) \ - int32 t0 = s0 + s7, t7 = s0 - s7, t1 = s1 + s6, t6 = s1 - s6, t2 = s2 + s5, t5 = s2 - s5, t3 = s3 + s4, t4 = s3 - s4; \ - int32 t10 = t0 + t3, t13 = t0 - t3, t11 = t1 + t2, t12 = t1 - t2; \ - int32 u1 = DCT_MUL(t12 + t13, 4433); \ - s2 = u1 + DCT_MUL(t13, 6270); \ - s6 = u1 + DCT_MUL(t12, -15137); \ - u1 = t4 + t7; \ - int32 u2 = t5 + t6, u3 = t4 + t6, u4 = t5 + t7; \ - int32 z5 = DCT_MUL(u3 + u4, 9633); \ - t4 = DCT_MUL(t4, 2446); t5 = DCT_MUL(t5, 16819); \ - t6 = DCT_MUL(t6, 25172); t7 = DCT_MUL(t7, 12299); \ - u1 = DCT_MUL(u1, -7373); u2 = DCT_MUL(u2, -20995); \ - u3 = DCT_MUL(u3, -16069); u4 = DCT_MUL(u4, -3196); \ - u3 += z5; u4 += z5; \ - s0 = t10 + t11; s1 = t7 + u1 + u4; s3 = t6 + u2 + u3; s4 = t10 - t11; s5 = t5 + u2 + u4; s7 = t4 + u1 + u3; - - static void DCT2D(int32 *p) - { - int32 c, *q = p; - for (c = 7; c >= 0; c--, q += 8) - { - int32 s0 = q[0], s1 = q[1], s2 = q[2], s3 = q[3], s4 = q[4], s5 = q[5], s6 = q[6], s7 = q[7]; - DCT1D(s0, s1, s2, s3, s4, s5, s6, s7); - q[0] = s0 << ROW_BITS; q[1] = DCT_DESCALE(s1, CONST_BITS-ROW_BITS); q[2] = DCT_DESCALE(s2, CONST_BITS-ROW_BITS); q[3] = DCT_DESCALE(s3, CONST_BITS-ROW_BITS); - q[4] = s4 << ROW_BITS; q[5] = DCT_DESCALE(s5, CONST_BITS-ROW_BITS); q[6] = DCT_DESCALE(s6, CONST_BITS-ROW_BITS); q[7] = DCT_DESCALE(s7, CONST_BITS-ROW_BITS); - } - for (q = p, c = 7; c >= 0; c--, q++) - { - int32 s0 = q[0*8], s1 = q[1*8], s2 = q[2*8], s3 = q[3*8], s4 = q[4*8], s5 = q[5*8], s6 = q[6*8], s7 = q[7*8]; - DCT1D(s0, s1, s2, s3, s4, s5, s6, s7); - q[0*8] = DCT_DESCALE(s0, ROW_BITS+3); q[1*8] = DCT_DESCALE(s1, CONST_BITS+ROW_BITS+3); q[2*8] = DCT_DESCALE(s2, CONST_BITS+ROW_BITS+3); q[3*8] = DCT_DESCALE(s3, CONST_BITS+ROW_BITS+3); - q[4*8] = DCT_DESCALE(s4, ROW_BITS+3); q[5*8] = DCT_DESCALE(s5, CONST_BITS+ROW_BITS+3); q[6*8] = DCT_DESCALE(s6, CONST_BITS+ROW_BITS+3); q[7*8] = DCT_DESCALE(s7, CONST_BITS+ROW_BITS+3); - } - } - - struct sym_freq { uint m_key, m_sym_index; }; - - // Radix sorts sym_freq[] array by 32-bit key m_key. Returns ptr to sorted values. - static inline sym_freq* radix_sort_syms(uint num_syms, sym_freq* pSyms0, sym_freq* pSyms1) - { - const uint cMaxPasses = 4; - uint32 hist[256 * cMaxPasses]; clear_obj(hist); - for (uint i = 0; i < num_syms; i++) { uint freq = pSyms0[i].m_key; hist[freq & 0xFF]++; hist[256 + ((freq >> 8) & 0xFF)]++; hist[256*2 + ((freq >> 16) & 0xFF)]++; hist[256*3 + ((freq >> 24) & 0xFF)]++; } - sym_freq* pCur_syms = pSyms0, *pNew_syms = pSyms1; - uint total_passes = cMaxPasses; while ((total_passes > 1) && (num_syms == hist[(total_passes - 1) * 256])) total_passes--; - for (uint pass_shift = 0, pass = 0; pass < total_passes; pass++, pass_shift += 8) - { - const uint32* pHist = &hist[pass << 8]; - uint offsets[256], cur_ofs = 0; - for (uint i = 0; i < 256; i++) { offsets[i] = cur_ofs; cur_ofs += pHist[i]; } - for (uint i = 0; i < num_syms; i++) - pNew_syms[offsets[(pCur_syms[i].m_key >> pass_shift) & 0xFF]++] = pCur_syms[i]; - sym_freq* t = pCur_syms; pCur_syms = pNew_syms; pNew_syms = t; - } - return pCur_syms; - } - - // calculate_minimum_redundancy() originally written by: Alistair Moffat, alistair@cs.mu.oz.au, Jyrki Katajainen, jyrki@diku.dk, November 1996. - static void calculate_minimum_redundancy(sym_freq *A, int n) - { - int root, leaf, next, avbl, used, dpth; - if (n==0) return; else if (n==1) { A[0].m_key = 1; return; } - A[0].m_key += A[1].m_key; root = 0; leaf = 2; - for (next=1; next < n-1; next++) - { - if (leaf>=n || A[root].m_key=n || (root=0; next--) A[next].m_key = A[A[next].m_key].m_key+1; - avbl = 1; used = dpth = 0; root = n-2; next = n-1; - while (avbl>0) - { - while (root>=0 && (int)A[root].m_key==dpth) { used++; root--; } - while (avbl>used) { A[next--].m_key = dpth; avbl--; } - avbl = 2*used; dpth++; used = 0; - } - } - - // Limits canonical Huffman code table's max code size to max_code_size. - static void huffman_enforce_max_code_size(int *pNum_codes, int code_list_len, int max_code_size) - { - if (code_list_len <= 1) return; - - for (int i = max_code_size + 1; i <= MAX_HUFF_CODESIZE; i++) pNum_codes[max_code_size] += pNum_codes[i]; - - uint32 total = 0; - for (int i = max_code_size; i > 0; i--) - total += (((uint32)pNum_codes[i]) << (max_code_size - i)); - - while (total != (1UL << max_code_size)) - { - pNum_codes[max_code_size]--; - for (int i = max_code_size - 1; i > 0; i--) - { - if (pNum_codes[i]) { pNum_codes[i]--; pNum_codes[i + 1] += 2; break; } - } - total--; - } - } - - // Generates an optimized offman table. - void jpeg_encoder::optimize_huffman_table(int table_num, int table_len) - { - sym_freq syms0[MAX_HUFF_SYMBOLS], syms1[MAX_HUFF_SYMBOLS]; - syms0[0].m_key = 1; syms0[0].m_sym_index = 0; // dummy symbol, assures that no valid code contains all 1's - int num_used_syms = 1; - const uint32 *pSym_count = &m_huff_count[table_num][0]; - for (int i = 0; i < table_len; i++) - if (pSym_count[i]) { syms0[num_used_syms].m_key = pSym_count[i]; syms0[num_used_syms++].m_sym_index = i + 1; } - sym_freq* pSyms = radix_sort_syms(num_used_syms, syms0, syms1); - calculate_minimum_redundancy(pSyms, num_used_syms); - - // Count the # of symbols of each code size. - int num_codes[1 + MAX_HUFF_CODESIZE]; clear_obj(num_codes); - for (int i = 0; i < num_used_syms; i++) - num_codes[pSyms[i].m_key]++; - - const uint JPGE_CODE_SIZE_LIMIT = 16; // the maximum possible size of a JPEG Huffman code (valid range is [9,16] - 9 vs. 8 because of the dummy symbol) - huffman_enforce_max_code_size(num_codes, num_used_syms, JPGE_CODE_SIZE_LIMIT); - - // Compute m_huff_bits array, which contains the # of symbols per code size. - clear_obj(m_huff_bits[table_num]); - for (int i = 1; i <= (int)JPGE_CODE_SIZE_LIMIT; i++) - m_huff_bits[table_num][i] = static_cast(num_codes[i]); - - // Remove the dummy symbol added above, which must be in largest bucket. - for (int i = JPGE_CODE_SIZE_LIMIT; i >= 1; i--) - { - if (m_huff_bits[table_num][i]) { m_huff_bits[table_num][i]--; break; } - } - - // Compute the m_huff_val array, which contains the symbol indices sorted by code size (smallest to largest). - for (int i = num_used_syms - 1; i >= 1; i--) - m_huff_val[table_num][num_used_syms - 1 - i] = static_cast(pSyms[i].m_sym_index - 1); - } - - // JPEG marker generation. - void jpeg_encoder::emit_byte(uint8 i) - { - m_all_stream_writes_succeeded = m_all_stream_writes_succeeded && m_pStream->put_obj(i); - } - - void jpeg_encoder::emit_word(uint i) - { - emit_byte(uint8(i >> 8)); emit_byte(uint8(i & 0xFF)); - } - - void jpeg_encoder::emit_marker(int marker) - { - emit_byte(uint8(0xFF)); emit_byte(uint8(marker)); - } - - // Emit JFIF marker - void jpeg_encoder::emit_jfif_app0() - { - emit_marker(M_APP0); - emit_word(2 + 4 + 1 + 2 + 1 + 2 + 2 + 1 + 1); - emit_byte(0x4A); emit_byte(0x46); emit_byte(0x49); emit_byte(0x46); /* Identifier: ASCII "JFIF" */ - emit_byte(0); - emit_byte(1); /* Major version */ - emit_byte(1); /* Minor version */ - emit_byte(0); /* Density unit */ - emit_word(1); - emit_word(1); - emit_byte(0); /* No thumbnail image */ - emit_byte(0); - } - - // Emit quantization tables - void jpeg_encoder::emit_dqt() - { - for (int i = 0; i < ((m_num_components == 3) ? 2 : 1); i++) - { - emit_marker(M_DQT); - emit_word(64 + 1 + 2); - emit_byte(static_cast(i)); - for (int j = 0; j < 64; j++) - emit_byte(static_cast(m_quantization_tables[i][j])); - } - } - - // Emit start of frame marker - void jpeg_encoder::emit_sof() - { - emit_marker(M_SOF0); /* baseline */ - emit_word(3 * m_num_components + 2 + 5 + 1); - emit_byte(8); /* precision */ - emit_word(m_image_y); - emit_word(m_image_x); - emit_byte(m_num_components); - for (int i = 0; i < m_num_components; i++) - { - emit_byte(static_cast(i + 1)); /* component ID */ - emit_byte((m_comp_h_samp[i] << 4) + m_comp_v_samp[i]); /* h and v sampling */ - emit_byte(i > 0); /* quant. table num */ - } - } - - // Emit Huffman table. - void jpeg_encoder::emit_dht(uint8 *bits, uint8 *val, int index, bool ac_flag) - { - emit_marker(M_DHT); - - int length = 0; - for (int i = 1; i <= 16; i++) - length += bits[i]; - - emit_word(length + 2 + 1 + 16); - emit_byte(static_cast(index + (ac_flag << 4))); - - for (int i = 1; i <= 16; i++) - emit_byte(bits[i]); - - for (int i = 0; i < length; i++) - emit_byte(val[i]); - } - - // Emit all Huffman tables. - void jpeg_encoder::emit_dhts() - { - emit_dht(m_huff_bits[0+0], m_huff_val[0+0], 0, false); - emit_dht(m_huff_bits[2+0], m_huff_val[2+0], 0, true); - if (m_num_components == 3) - { - emit_dht(m_huff_bits[0+1], m_huff_val[0+1], 1, false); - emit_dht(m_huff_bits[2+1], m_huff_val[2+1], 1, true); - } - } - - // emit start of scan - void jpeg_encoder::emit_sos() - { - emit_marker(M_SOS); - emit_word(2 * m_num_components + 2 + 1 + 3); - emit_byte(m_num_components); - for (int i = 0; i < m_num_components; i++) - { - emit_byte(static_cast(i + 1)); - if (i == 0) - emit_byte((0 << 4) + 0); - else - emit_byte((1 << 4) + 1); - } - emit_byte(0); /* spectral selection */ - emit_byte(63); - emit_byte(0); - } - - // Emit all markers at beginning of image file. - void jpeg_encoder::emit_markers() - { - emit_marker(M_SOI); - emit_jfif_app0(); - emit_dqt(); - emit_sof(); - emit_dhts(); - emit_sos(); - } - - // Compute the actual canonical Huffman codes/code sizes given the JPEG huff bits and val arrays. - void jpeg_encoder::compute_huffman_table(uint *codes, uint8 *code_sizes, uint8 *bits, uint8 *val) - { - int i, l, last_p, si; - uint8 huff_size[257]; - uint huff_code[257]; - uint code; - - int p = 0; - for (l = 1; l <= 16; l++) - for (i = 1; i <= bits[l]; i++) - huff_size[p++] = (char)l; - - huff_size[p] = 0; last_p = p; // write sentinel - - code = 0; si = huff_size[0]; p = 0; - - while (huff_size[p]) - { - while (huff_size[p] == si) - huff_code[p++] = code++; - code <<= 1; - si++; - } - - memset(codes, 0, sizeof(codes[0])*256); - memset(code_sizes, 0, sizeof(code_sizes[0])*256); - for (p = 0; p < last_p; p++) - { - codes[val[p]] = huff_code[p]; - code_sizes[val[p]] = huff_size[p]; - } - } - - // Quantization table generation. - void jpeg_encoder::compute_quant_table(int32 *pDst, int16 *pSrc) - { - int32 q; - if (m_params.m_quality < 50) - q = 5000 / m_params.m_quality; - else - q = 200 - m_params.m_quality * 2; - for (int i = 0; i < 64; i++) - { - int32 j = *pSrc++; j = (j * q + 50L) / 100L; - *pDst++ = JPGE_MIN(JPGE_MAX(j, 1), 255); - } - } - - // Higher-level methods. - void jpeg_encoder::first_pass_init() - { - m_bit_buffer = 0; m_bits_in = 0; - memset(m_last_dc_val, 0, 3 * sizeof(m_last_dc_val[0])); - m_mcu_y_ofs = 0; - m_pass_num = 1; - } - - bool jpeg_encoder::second_pass_init() - { - compute_huffman_table(&m_huff_codes[0+0][0], &m_huff_code_sizes[0+0][0], m_huff_bits[0+0], m_huff_val[0+0]); - compute_huffman_table(&m_huff_codes[2+0][0], &m_huff_code_sizes[2+0][0], m_huff_bits[2+0], m_huff_val[2+0]); - if (m_num_components > 1) - { - compute_huffman_table(&m_huff_codes[0+1][0], &m_huff_code_sizes[0+1][0], m_huff_bits[0+1], m_huff_val[0+1]); - compute_huffman_table(&m_huff_codes[2+1][0], &m_huff_code_sizes[2+1][0], m_huff_bits[2+1], m_huff_val[2+1]); - } - first_pass_init(); - emit_markers(); - m_pass_num = 2; - return true; - } - - bool jpeg_encoder::jpg_open(int p_x_res, int p_y_res, int src_channels) - { - m_num_components = 3; - switch (m_params.m_subsampling) - { - case Y_ONLY: - { - m_num_components = 1; - m_comp_h_samp[0] = 1; m_comp_v_samp[0] = 1; - m_mcu_x = 8; m_mcu_y = 8; - break; - } - case H1V1: - { - m_comp_h_samp[0] = 1; m_comp_v_samp[0] = 1; - m_comp_h_samp[1] = 1; m_comp_v_samp[1] = 1; - m_comp_h_samp[2] = 1; m_comp_v_samp[2] = 1; - m_mcu_x = 8; m_mcu_y = 8; - break; - } - case H2V1: - { - m_comp_h_samp[0] = 2; m_comp_v_samp[0] = 1; - m_comp_h_samp[1] = 1; m_comp_v_samp[1] = 1; - m_comp_h_samp[2] = 1; m_comp_v_samp[2] = 1; - m_mcu_x = 16; m_mcu_y = 8; - break; - } - case H2V2: - { - m_comp_h_samp[0] = 2; m_comp_v_samp[0] = 2; - m_comp_h_samp[1] = 1; m_comp_v_samp[1] = 1; - m_comp_h_samp[2] = 1; m_comp_v_samp[2] = 1; - m_mcu_x = 16; m_mcu_y = 16; - } - } - - m_image_x = p_x_res; m_image_y = p_y_res; - m_image_bpp = src_channels; - m_image_bpl = m_image_x * src_channels; - m_image_x_mcu = (m_image_x + m_mcu_x - 1) & (~(m_mcu_x - 1)); - m_image_y_mcu = (m_image_y + m_mcu_y - 1) & (~(m_mcu_y - 1)); - m_image_bpl_xlt = m_image_x * m_num_components; - m_image_bpl_mcu = m_image_x_mcu * m_num_components; - m_mcus_per_row = m_image_x_mcu / m_mcu_x; - - if ((m_mcu_lines[0] = static_cast(jpge_malloc(m_image_bpl_mcu * m_mcu_y))) == NULL) return false; - for (int i = 1; i < m_mcu_y; i++) - m_mcu_lines[i] = m_mcu_lines[i-1] + m_image_bpl_mcu; - - compute_quant_table(m_quantization_tables[0], s_std_lum_quant); - compute_quant_table(m_quantization_tables[1], m_params.m_no_chroma_discrim_flag ? s_std_lum_quant : s_std_croma_quant); - - m_out_buf_left = JPGE_OUT_BUF_SIZE; - m_pOut_buf = m_out_buf; - - if (m_params.m_two_pass_flag) - { - clear_obj(m_huff_count); - first_pass_init(); - } - else - { - memcpy(m_huff_bits[0+0], s_dc_lum_bits, 17); memcpy(m_huff_val [0+0], s_dc_lum_val, DC_LUM_CODES); - memcpy(m_huff_bits[2+0], s_ac_lum_bits, 17); memcpy(m_huff_val [2+0], s_ac_lum_val, AC_LUM_CODES); - memcpy(m_huff_bits[0+1], s_dc_chroma_bits, 17); memcpy(m_huff_val [0+1], s_dc_chroma_val, DC_CHROMA_CODES); - memcpy(m_huff_bits[2+1], s_ac_chroma_bits, 17); memcpy(m_huff_val [2+1], s_ac_chroma_val, AC_CHROMA_CODES); - if (!second_pass_init()) return false; // in effect, skip over the first pass - } - return m_all_stream_writes_succeeded; - } - - void jpeg_encoder::load_block_8_8_grey(int x) - { - uint8 *pSrc; - sample_array_t *pDst = m_sample_array; - x <<= 3; - for (int i = 0; i < 8; i++, pDst += 8) - { - pSrc = m_mcu_lines[i] + x; - pDst[0] = pSrc[0] - 128; pDst[1] = pSrc[1] - 128; pDst[2] = pSrc[2] - 128; pDst[3] = pSrc[3] - 128; - pDst[4] = pSrc[4] - 128; pDst[5] = pSrc[5] - 128; pDst[6] = pSrc[6] - 128; pDst[7] = pSrc[7] - 128; - } - } - - void jpeg_encoder::load_block_8_8(int x, int y, int c) - { - uint8 *pSrc; - sample_array_t *pDst = m_sample_array; - x = (x * (8 * 3)) + c; - y <<= 3; - for (int i = 0; i < 8; i++, pDst += 8) - { - pSrc = m_mcu_lines[y + i] + x; - pDst[0] = pSrc[0 * 3] - 128; pDst[1] = pSrc[1 * 3] - 128; pDst[2] = pSrc[2 * 3] - 128; pDst[3] = pSrc[3 * 3] - 128; - pDst[4] = pSrc[4 * 3] - 128; pDst[5] = pSrc[5 * 3] - 128; pDst[6] = pSrc[6 * 3] - 128; pDst[7] = pSrc[7 * 3] - 128; - } - } - - void jpeg_encoder::load_block_16_8(int x, int c) - { - uint8 *pSrc1, *pSrc2; - sample_array_t *pDst = m_sample_array; - x = (x * (16 * 3)) + c; - int a = 0, b = 2; - for (int i = 0; i < 16; i += 2, pDst += 8) - { - pSrc1 = m_mcu_lines[i + 0] + x; - pSrc2 = m_mcu_lines[i + 1] + x; - pDst[0] = ((pSrc1[ 0 * 3] + pSrc1[ 1 * 3] + pSrc2[ 0 * 3] + pSrc2[ 1 * 3] + a) >> 2) - 128; pDst[1] = ((pSrc1[ 2 * 3] + pSrc1[ 3 * 3] + pSrc2[ 2 * 3] + pSrc2[ 3 * 3] + b) >> 2) - 128; - pDst[2] = ((pSrc1[ 4 * 3] + pSrc1[ 5 * 3] + pSrc2[ 4 * 3] + pSrc2[ 5 * 3] + a) >> 2) - 128; pDst[3] = ((pSrc1[ 6 * 3] + pSrc1[ 7 * 3] + pSrc2[ 6 * 3] + pSrc2[ 7 * 3] + b) >> 2) - 128; - pDst[4] = ((pSrc1[ 8 * 3] + pSrc1[ 9 * 3] + pSrc2[ 8 * 3] + pSrc2[ 9 * 3] + a) >> 2) - 128; pDst[5] = ((pSrc1[10 * 3] + pSrc1[11 * 3] + pSrc2[10 * 3] + pSrc2[11 * 3] + b) >> 2) - 128; - pDst[6] = ((pSrc1[12 * 3] + pSrc1[13 * 3] + pSrc2[12 * 3] + pSrc2[13 * 3] + a) >> 2) - 128; pDst[7] = ((pSrc1[14 * 3] + pSrc1[15 * 3] + pSrc2[14 * 3] + pSrc2[15 * 3] + b) >> 2) - 128; - int temp = a; a = b; b = temp; - } - } - - void jpeg_encoder::load_block_16_8_8(int x, int c) - { - uint8 *pSrc1; - sample_array_t *pDst = m_sample_array; - x = (x * (16 * 3)) + c; - for (int i = 0; i < 8; i++, pDst += 8) - { - pSrc1 = m_mcu_lines[i + 0] + x; - pDst[0] = ((pSrc1[ 0 * 3] + pSrc1[ 1 * 3]) >> 1) - 128; pDst[1] = ((pSrc1[ 2 * 3] + pSrc1[ 3 * 3]) >> 1) - 128; - pDst[2] = ((pSrc1[ 4 * 3] + pSrc1[ 5 * 3]) >> 1) - 128; pDst[3] = ((pSrc1[ 6 * 3] + pSrc1[ 7 * 3]) >> 1) - 128; - pDst[4] = ((pSrc1[ 8 * 3] + pSrc1[ 9 * 3]) >> 1) - 128; pDst[5] = ((pSrc1[10 * 3] + pSrc1[11 * 3]) >> 1) - 128; - pDst[6] = ((pSrc1[12 * 3] + pSrc1[13 * 3]) >> 1) - 128; pDst[7] = ((pSrc1[14 * 3] + pSrc1[15 * 3]) >> 1) - 128; - } - } - - void jpeg_encoder::load_quantized_coefficients(int component_num) - { - int32 *q = m_quantization_tables[component_num > 0]; - int16 *pDst = m_coefficient_array; - for (int i = 0; i < 64; i++) - { - sample_array_t j = m_sample_array[s_zag[i]]; - if (j < 0) - { - if ((j = -j + (*q >> 1)) < *q) - *pDst++ = 0; - else - *pDst++ = static_cast(-(j / *q)); - } - else - { - if ((j = j + (*q >> 1)) < *q) - *pDst++ = 0; - else - *pDst++ = static_cast((j / *q)); - } - q++; - } - } - - void jpeg_encoder::flush_output_buffer() - { - if (m_out_buf_left != JPGE_OUT_BUF_SIZE) - m_all_stream_writes_succeeded = m_all_stream_writes_succeeded && m_pStream->put_buf(m_out_buf, JPGE_OUT_BUF_SIZE - m_out_buf_left); - m_pOut_buf = m_out_buf; - m_out_buf_left = JPGE_OUT_BUF_SIZE; - } - - void jpeg_encoder::put_bits(uint bits, uint len) - { - m_bit_buffer |= ((uint32)bits << (24 - (m_bits_in += len))); - while (m_bits_in >= 8) - { - uint8 c; -#define JPGE_PUT_BYTE(c) { *m_pOut_buf++ = (c); if (--m_out_buf_left == 0) flush_output_buffer(); } - JPGE_PUT_BYTE(c = (uint8)((m_bit_buffer >> 16) & 0xFF)); - if (c == 0xFF) JPGE_PUT_BYTE(0); - m_bit_buffer <<= 8; - m_bits_in -= 8; - } - } - - void jpeg_encoder::code_coefficients_pass_one(int component_num) - { - if (component_num >= 3) return; // just to shut up static analysis - int i, run_len, nbits, temp1; - int16 *src = m_coefficient_array; - uint32 *dc_count = component_num ? m_huff_count[0 + 1] : m_huff_count[0 + 0], *ac_count = component_num ? m_huff_count[2 + 1] : m_huff_count[2 + 0]; - - temp1 = src[0] - m_last_dc_val[component_num]; - m_last_dc_val[component_num] = src[0]; - if (temp1 < 0) temp1 = -temp1; - - nbits = 0; - while (temp1) - { - nbits++; temp1 >>= 1; - } - - dc_count[nbits]++; - for (run_len = 0, i = 1; i < 64; i++) - { - if ((temp1 = m_coefficient_array[i]) == 0) - run_len++; - else - { - while (run_len >= 16) - { - ac_count[0xF0]++; - run_len -= 16; - } - if (temp1 < 0) temp1 = -temp1; - nbits = 1; - while (temp1 >>= 1) nbits++; - ac_count[(run_len << 4) + nbits]++; - run_len = 0; - } - } - if (run_len) ac_count[0]++; - } - - void jpeg_encoder::code_coefficients_pass_two(int component_num) - { - int i, j, run_len, nbits, temp1, temp2; - int16 *pSrc = m_coefficient_array; - uint *codes[2]; - uint8 *code_sizes[2]; - - if (component_num == 0) - { - codes[0] = m_huff_codes[0 + 0]; codes[1] = m_huff_codes[2 + 0]; - code_sizes[0] = m_huff_code_sizes[0 + 0]; code_sizes[1] = m_huff_code_sizes[2 + 0]; - } - else - { - codes[0] = m_huff_codes[0 + 1]; codes[1] = m_huff_codes[2 + 1]; - code_sizes[0] = m_huff_code_sizes[0 + 1]; code_sizes[1] = m_huff_code_sizes[2 + 1]; - } - - temp1 = temp2 = pSrc[0] - m_last_dc_val[component_num]; - m_last_dc_val[component_num] = pSrc[0]; - - if (temp1 < 0) - { - temp1 = -temp1; temp2--; - } - - nbits = 0; - while (temp1) - { - nbits++; temp1 >>= 1; - } - - put_bits(codes[0][nbits], code_sizes[0][nbits]); - if (nbits) put_bits(temp2 & ((1 << nbits) - 1), nbits); - - for (run_len = 0, i = 1; i < 64; i++) - { - if ((temp1 = m_coefficient_array[i]) == 0) - run_len++; - else - { - while (run_len >= 16) - { - put_bits(codes[1][0xF0], code_sizes[1][0xF0]); - run_len -= 16; - } - if ((temp2 = temp1) < 0) - { - temp1 = -temp1; - temp2--; - } - nbits = 1; - while (temp1 >>= 1) - nbits++; - j = (run_len << 4) + nbits; - put_bits(codes[1][j], code_sizes[1][j]); - put_bits(temp2 & ((1 << nbits) - 1), nbits); - run_len = 0; - } - } - if (run_len) - put_bits(codes[1][0], code_sizes[1][0]); - } - - void jpeg_encoder::code_block(int component_num) - { - DCT2D(m_sample_array); - load_quantized_coefficients(component_num); - if (m_pass_num == 1) - code_coefficients_pass_one(component_num); - else - code_coefficients_pass_two(component_num); - } - - void jpeg_encoder::process_mcu_row() - { - if (m_num_components == 1) - { - for (int i = 0; i < m_mcus_per_row; i++) - { - load_block_8_8_grey(i); code_block(0); - } - } - else if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 1)) - { - for (int i = 0; i < m_mcus_per_row; i++) - { - load_block_8_8(i, 0, 0); code_block(0); load_block_8_8(i, 0, 1); code_block(1); load_block_8_8(i, 0, 2); code_block(2); - } - } - else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 1)) - { - for (int i = 0; i < m_mcus_per_row; i++) - { - load_block_8_8(i * 2 + 0, 0, 0); code_block(0); load_block_8_8(i * 2 + 1, 0, 0); code_block(0); - load_block_16_8_8(i, 1); code_block(1); load_block_16_8_8(i, 2); code_block(2); - } - } - else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 2)) - { - for (int i = 0; i < m_mcus_per_row; i++) - { - load_block_8_8(i * 2 + 0, 0, 0); code_block(0); load_block_8_8(i * 2 + 1, 0, 0); code_block(0); - load_block_8_8(i * 2 + 0, 1, 0); code_block(0); load_block_8_8(i * 2 + 1, 1, 0); code_block(0); - load_block_16_8(i, 1); code_block(1); load_block_16_8(i, 2); code_block(2); - } - } - } - - bool jpeg_encoder::terminate_pass_one() - { - optimize_huffman_table(0+0, DC_LUM_CODES); optimize_huffman_table(2+0, AC_LUM_CODES); - if (m_num_components > 1) - { - optimize_huffman_table(0+1, DC_CHROMA_CODES); optimize_huffman_table(2+1, AC_CHROMA_CODES); - } - return second_pass_init(); - } - - bool jpeg_encoder::terminate_pass_two() - { - put_bits(0x7F, 7); - flush_output_buffer(); - emit_marker(M_EOI); - m_pass_num++; // purposely bump up m_pass_num, for debugging - return true; - } - - bool jpeg_encoder::process_end_of_image() - { - if (m_mcu_y_ofs) - { - if (m_mcu_y_ofs < 16) // check here just to shut up static analysis - { - for (int i = m_mcu_y_ofs; i < m_mcu_y; i++) - memcpy(m_mcu_lines[i], m_mcu_lines[m_mcu_y_ofs - 1], m_image_bpl_mcu); - } - - process_mcu_row(); - } - - if (m_pass_num == 1) - return terminate_pass_one(); - else - return terminate_pass_two(); - } - - void jpeg_encoder::load_mcu(const void *pSrc) - { - const uint8* Psrc = reinterpret_cast(pSrc); - - uint8* pDst = m_mcu_lines[m_mcu_y_ofs]; // OK to write up to m_image_bpl_xlt bytes to pDst - - if (m_num_components == 1) - { - if (m_image_bpp == 4) - RGBA_to_Y(pDst, Psrc, m_image_x); - else if (m_image_bpp == 3) - RGB_to_Y(pDst, Psrc, m_image_x); - else - memcpy(pDst, Psrc, m_image_x); - } - else - { - if (m_image_bpp == 4) - RGBA_to_YCC(pDst, Psrc, m_image_x); - else if (m_image_bpp == 3) - RGB_to_YCC(pDst, Psrc, m_image_x); - else - Y_to_YCC(pDst, Psrc, m_image_x); - } - - // Possibly duplicate pixels at end of scanline if not a multiple of 8 or 16 - if (m_num_components == 1) - memset(m_mcu_lines[m_mcu_y_ofs] + m_image_bpl_xlt, pDst[m_image_bpl_xlt - 1], m_image_x_mcu - m_image_x); - else - { - const uint8 y = pDst[m_image_bpl_xlt - 3 + 0], cb = pDst[m_image_bpl_xlt - 3 + 1], cr = pDst[m_image_bpl_xlt - 3 + 2]; - uint8 *q = m_mcu_lines[m_mcu_y_ofs] + m_image_bpl_xlt; - for (int i = m_image_x; i < m_image_x_mcu; i++) - { - *q++ = y; *q++ = cb; *q++ = cr; - } - } - - if (++m_mcu_y_ofs == m_mcu_y) - { - process_mcu_row(); - m_mcu_y_ofs = 0; - } - } - - void jpeg_encoder::clear() - { - m_mcu_lines[0] = NULL; - m_pass_num = 0; - m_all_stream_writes_succeeded = true; - } - - jpeg_encoder::jpeg_encoder() - { - clear(); - } - - jpeg_encoder::~jpeg_encoder() - { - deinit(); - } - - bool jpeg_encoder::init(output_stream *pStream, int width, int height, int src_channels, const params &comp_params) - { - deinit(); - if (((!pStream) || (width < 1) || (height < 1)) || ((src_channels != 1) && (src_channels != 3) && (src_channels != 4)) || (!comp_params.check())) return false; - m_pStream = pStream; - m_params = comp_params; - return jpg_open(width, height, src_channels); - } - - void jpeg_encoder::deinit() - { - jpge_free(m_mcu_lines[0]); - clear(); - } - - bool jpeg_encoder::process_scanline(const void* pScanline) - { - if ((m_pass_num < 1) || (m_pass_num > 2)) return false; - if (m_all_stream_writes_succeeded) - { - if (!pScanline) - { - if (!process_end_of_image()) return false; - } - else - { - load_mcu(pScanline); - } - } - return m_all_stream_writes_succeeded; - } - - // Higher level wrappers/examples (optional). -#include - - class cfile_stream : public output_stream - { - cfile_stream(const cfile_stream &); - cfile_stream &operator= (const cfile_stream &); - - FILE* m_pFile; - bool m_bStatus; - - public: - cfile_stream() : m_pFile(NULL), m_bStatus(false) { } - - virtual ~cfile_stream() - { - close(); - } - - bool open(const char *pFilename) - { - close(); -#ifdef _MSC_VER - fopen_s(&m_pFile, pFilename, "wb"); -#else - m_pFile = fopen(pFilename, "wb"); -#endif - m_bStatus = (m_pFile != NULL); - return m_bStatus; - } - - bool close() - { - if (m_pFile) - { - if (fclose(m_pFile) == EOF) - { - m_bStatus = false; - } - m_pFile = NULL; - } - return m_bStatus; - } - - virtual bool put_buf(const void* pBuf, int len) - { - m_bStatus = m_bStatus && (fwrite(pBuf, len, 1, m_pFile) == 1); - return m_bStatus; - } - - uint get_size() const - { - return m_pFile ? ftell(m_pFile) : 0; - } - }; - - // Writes JPEG image to file. - bool compress_image_to_jpeg_file(const char *pFilename, int width, int height, int num_channels, const uint8 *pImage_data, const params &comp_params) - { - cfile_stream dst_stream; - if (!dst_stream.open(pFilename)) - return false; - - jpge::jpeg_encoder dst_image; - if (!dst_image.init(&dst_stream, width, height, num_channels, comp_params)) - return false; - - for (uint pass_index = 0; pass_index < dst_image.get_total_passes(); pass_index++) - { - for (int i = 0; i < height; i++) - { - const uint8* pBuf = pImage_data + i * width * num_channels; - if (!dst_image.process_scanline(pBuf)) - return false; - } - if (!dst_image.process_scanline(NULL)) - return false; - } - - dst_image.deinit(); - - return dst_stream.close(); - } - - class memory_stream : public output_stream - { - memory_stream(const memory_stream &); - memory_stream &operator= (const memory_stream &); - - uint8 *m_pBuf; - uint m_buf_size, m_buf_ofs; - - public: - memory_stream(void *pBuf, uint buf_size) : m_pBuf(static_cast(pBuf)), m_buf_size(buf_size), m_buf_ofs(0) { } - - virtual ~memory_stream() { } - - virtual bool put_buf(const void* pBuf, int len) - { - uint buf_remaining = m_buf_size - m_buf_ofs; - if ((uint)len > buf_remaining) - return false; - memcpy(m_pBuf + m_buf_ofs, pBuf, len); - m_buf_ofs += len; - return true; - } - - uint get_size() const - { - return m_buf_ofs; - } - }; - - bool compress_image_to_jpeg_file_in_memory(void *pDstBuf, int &buf_size, int width, int height, int num_channels, const uint8 *pImage_data, const params &comp_params) - { - if ((!pDstBuf) || (!buf_size)) - return false; - - memory_stream dst_stream(pDstBuf, buf_size); - - buf_size = 0; - - jpge::jpeg_encoder dst_image; - if (!dst_image.init(&dst_stream, width, height, num_channels, comp_params)) - return false; - - for (uint pass_index = 0; pass_index < dst_image.get_total_passes(); pass_index++) - { - for (int i = 0; i < height; i++) - { - const uint8* pScanline = pImage_data + i * width * num_channels; - if (!dst_image.process_scanline(pScanline)) - return false; - } - if (!dst_image.process_scanline(NULL)) - return false; - } - - dst_image.deinit(); - - buf_size = dst_stream.get_size(); - return true; - } - -} // namespace jpge diff --git a/third_party/crunch/crnlib/crn_jpge.h b/third_party/crunch/crnlib/crn_jpge.h deleted file mode 100644 index 689c63fcc..000000000 --- a/third_party/crunch/crnlib/crn_jpge.h +++ /dev/null @@ -1,169 +0,0 @@ -// jpge.h - C++ class for JPEG compression. -// Public domain, Rich Geldreich -// Alex Evans: Added RGBA support, linear memory allocator. -#ifndef JPEG_ENCODER_H -#define JPEG_ENCODER_H - -namespace jpge -{ - typedef unsigned char uint8; - typedef signed short int16; - typedef signed int int32; - typedef unsigned short uint16; - typedef unsigned int uint32; - typedef unsigned int uint; - - // JPEG chroma subsampling factors. Y_ONLY (grayscale images) and H2V2 (color images) are the most common. - enum subsampling_t { Y_ONLY = 0, H1V1 = 1, H2V1 = 2, H2V2 = 3 }; - - // JPEG compression parameters structure. - struct params - { - inline params() : m_quality(85), m_subsampling(H2V2), m_no_chroma_discrim_flag(false), m_two_pass_flag(false) { } - - inline bool check() const - { - if ((m_quality < 1) || (m_quality > 100)) return false; - if ((uint)m_subsampling > (uint)H2V2) return false; - return true; - } - - // Quality: 1-100, higher is better. Typical values are around 50-95. - int m_quality; - - // m_subsampling: - // 0 = Y (grayscale) only - // 1 = YCbCr, no subsampling (H1V1, YCbCr 1x1x1, 3 blocks per MCU) - // 2 = YCbCr, H2V1 subsampling (YCbCr 2x1x1, 4 blocks per MCU) - // 3 = YCbCr, H2V2 subsampling (YCbCr 4x1x1, 6 blocks per MCU-- very common) - subsampling_t m_subsampling; - - // Disables CbCr discrimination - only intended for testing. - // If true, the Y quantization table is also used for the CbCr channels. - bool m_no_chroma_discrim_flag; - - bool m_two_pass_flag; - }; - - // Writes JPEG image to a file. - // num_channels must be 1 (Y) or 3 (RGB), image pitch must be width*num_channels. - bool compress_image_to_jpeg_file(const char *pFilename, int width, int height, int num_channels, const uint8 *pImage_data, const params &comp_params = params()); - - // Writes JPEG image to memory buffer. - // On entry, buf_size is the size of the output buffer pointed at by pBuf, which should be at least ~1024 bytes. - // If return value is true, buf_size will be set to the size of the compressed data. - bool compress_image_to_jpeg_file_in_memory(void *pBuf, int &buf_size, int width, int height, int num_channels, const uint8 *pImage_data, const params &comp_params = params()); - - // Output stream abstract class - used by the jpeg_encoder class to write to the output stream. - // put_buf() is generally called with len==JPGE_OUT_BUF_SIZE bytes, but for headers it'll be called with smaller amounts. - class output_stream - { - public: - virtual ~output_stream() { }; - virtual bool put_buf(const void* Pbuf, int len) = 0; - template inline bool put_obj(const T& obj) { return put_buf(&obj, sizeof(T)); } - }; - - // Lower level jpeg_encoder class - useful if more control is needed than the above helper functions. - class jpeg_encoder - { - public: - jpeg_encoder(); - ~jpeg_encoder(); - - // Initializes the compressor. - // pStream: The stream object to use for writing compressed data. - // params - Compression parameters structure, defined above. - // width, height - Image dimensions. - // channels - May be 1, or 3. 1 indicates grayscale, 3 indicates RGB source data. - // Returns false on out of memory or if a stream write fails. - bool init(output_stream *pStream, int width, int height, int src_channels, const params &comp_params = params()); - - const params &get_params() const { return m_params; } - - // Deinitializes the compressor, freeing any allocated memory. May be called at any time. - void deinit(); - - uint get_total_passes() const { return m_params.m_two_pass_flag ? 2 : 1; } - inline uint get_cur_pass() { return m_pass_num; } - - // Call this method with each source scanline. - // width * src_channels bytes per scanline is expected (RGB or Y format). - // You must call with NULL after all scanlines are processed to finish compression. - // Returns false on out of memory or if a stream write fails. - bool process_scanline(const void* pScanline); - - private: - jpeg_encoder(const jpeg_encoder &); - jpeg_encoder &operator =(const jpeg_encoder &); - - typedef int32 sample_array_t; - - output_stream *m_pStream; - params m_params; - uint8 m_num_components; - uint8 m_comp_h_samp[3], m_comp_v_samp[3]; - int m_image_x, m_image_y, m_image_bpp, m_image_bpl; - int m_image_x_mcu, m_image_y_mcu; - int m_image_bpl_xlt, m_image_bpl_mcu; - int m_mcus_per_row; - int m_mcu_x, m_mcu_y; - uint8 *m_mcu_lines[16]; - uint8 m_mcu_y_ofs; - sample_array_t m_sample_array[64]; - int16 m_coefficient_array[64]; - int32 m_quantization_tables[2][64]; - uint m_huff_codes[4][256]; - uint8 m_huff_code_sizes[4][256]; - uint8 m_huff_bits[4][17]; - uint8 m_huff_val[4][256]; - uint32 m_huff_count[4][256]; - int m_last_dc_val[3]; - enum { JPGE_OUT_BUF_SIZE = 2048 }; - uint8 m_out_buf[JPGE_OUT_BUF_SIZE]; - uint8 *m_pOut_buf; - uint m_out_buf_left; - uint32 m_bit_buffer; - uint m_bits_in; - uint8 m_pass_num; - bool m_all_stream_writes_succeeded; - - void optimize_huffman_table(int table_num, int table_len); - void emit_byte(uint8 i); - void emit_word(uint i); - void emit_marker(int marker); - void emit_jfif_app0(); - void emit_dqt(); - void emit_sof(); - void emit_dht(uint8 *bits, uint8 *val, int index, bool ac_flag); - void emit_dhts(); - void emit_sos(); - void emit_markers(); - void compute_huffman_table(uint *codes, uint8 *code_sizes, uint8 *bits, uint8 *val); - void compute_quant_table(int32 *dst, int16 *src); - void adjust_quant_table(int32 *dst, int32 *src); - void first_pass_init(); - bool second_pass_init(); - bool jpg_open(int p_x_res, int p_y_res, int src_channels); - void load_block_8_8_grey(int x); - void load_block_8_8(int x, int y, int c); - void load_block_16_8(int x, int c); - void load_block_16_8_8(int x, int c); - void load_quantized_coefficients(int component_num); - void flush_output_buffer(); - void put_bits(uint bits, uint len); - void code_coefficients_pass_one(int component_num); - void code_coefficients_pass_two(int component_num); - void code_block(int component_num); - void process_mcu_row(); - bool terminate_pass_one(); - bool terminate_pass_two(); - bool process_end_of_image(); - void load_mcu(const void* src); - void clear(); - void init(); - }; - -} // namespace jpge - -#endif // JPEG_ENCODER diff --git a/third_party/crunch/crnlib/crn_ktx_texture.cpp b/third_party/crunch/crnlib/crn_ktx_texture.cpp deleted file mode 100644 index 258976c3b..000000000 --- a/third_party/crunch/crnlib/crn_ktx_texture.cpp +++ /dev/null @@ -1,920 +0,0 @@ -// File: crn_ktx_texture.cpp -#include "crn_core.h" -#include "crn_ktx_texture.h" -#include "crn_console.h" - -// Set #if CRNLIB_KTX_PVRTEX_WORKAROUNDS to 1 to enable various workarounds for oddball KTX files written by PVRTexTool. -#define CRNLIB_KTX_PVRTEX_WORKAROUNDS 1 - -namespace crnlib -{ - const uint8 s_ktx_file_id[12] = { 0xAB, 0x4B, 0x54, 0x58, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A }; - - bool is_packed_pixel_ogl_type(uint32 ogl_type) - { - switch (ogl_type) - { - case KTX_UNSIGNED_BYTE_3_3_2: - case KTX_UNSIGNED_BYTE_2_3_3_REV: - case KTX_UNSIGNED_SHORT_5_6_5: - case KTX_UNSIGNED_SHORT_5_6_5_REV: - case KTX_UNSIGNED_SHORT_4_4_4_4: - case KTX_UNSIGNED_SHORT_4_4_4_4_REV: - case KTX_UNSIGNED_SHORT_5_5_5_1: - case KTX_UNSIGNED_SHORT_1_5_5_5_REV: - case KTX_UNSIGNED_INT_8_8_8_8: - case KTX_UNSIGNED_INT_8_8_8_8_REV: - case KTX_UNSIGNED_INT_10_10_10_2: - case KTX_UNSIGNED_INT_2_10_10_10_REV: - case KTX_UNSIGNED_INT_24_8: - case KTX_UNSIGNED_INT_10F_11F_11F_REV: - case KTX_UNSIGNED_INT_5_9_9_9_REV: - return true; - } - return false; - } - - uint get_ogl_type_size(uint32 ogl_type) - { - switch (ogl_type) - { - case KTX_UNSIGNED_BYTE: - case KTX_BYTE: - return 1; - case KTX_HALF_FLOAT: - case KTX_UNSIGNED_SHORT: - case KTX_SHORT: - return 2; - case KTX_FLOAT: - case KTX_UNSIGNED_INT: - case KTX_INT: - return 4; - case KTX_UNSIGNED_BYTE_3_3_2: - case KTX_UNSIGNED_BYTE_2_3_3_REV: - return 1; - case KTX_UNSIGNED_SHORT_5_6_5: - case KTX_UNSIGNED_SHORT_5_6_5_REV: - case KTX_UNSIGNED_SHORT_4_4_4_4: - case KTX_UNSIGNED_SHORT_4_4_4_4_REV: - case KTX_UNSIGNED_SHORT_5_5_5_1: - case KTX_UNSIGNED_SHORT_1_5_5_5_REV: - return 2; - case KTX_UNSIGNED_INT_8_8_8_8: - case KTX_UNSIGNED_INT_8_8_8_8_REV: - case KTX_UNSIGNED_INT_10_10_10_2: - case KTX_UNSIGNED_INT_2_10_10_10_REV: - case KTX_UNSIGNED_INT_24_8: - case KTX_UNSIGNED_INT_10F_11F_11F_REV: - case KTX_UNSIGNED_INT_5_9_9_9_REV: - return 4; - } - return 0; - } - - uint32 get_ogl_base_internal_fmt(uint32 ogl_fmt) - { - switch (ogl_fmt) - { - case KTX_ETC1_RGB8_OES: - case KTX_RGB_S3TC: - case KTX_RGB4_S3TC: - case KTX_COMPRESSED_RGB_S3TC_DXT1_EXT: - case KTX_COMPRESSED_SRGB_S3TC_DXT1_EXT: - return KTX_RGB; - case KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - case KTX_RGBA_S3TC: - case KTX_RGBA4_S3TC: - case KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - case KTX_RGBA_DXT5_S3TC: - case KTX_RGBA4_DXT5_S3TC: - return KTX_RGBA; - case 1: - case KTX_RED: - case KTX_RED_INTEGER: - case KTX_GREEN: - case KTX_GREEN_INTEGER: - case KTX_BLUE: - case KTX_BLUE_INTEGER: - case KTX_R8: - case KTX_R8UI: - case KTX_LUMINANCE8: - case KTX_ALPHA: - case KTX_LUMINANCE: - case KTX_COMPRESSED_RED_RGTC1_EXT: - case KTX_COMPRESSED_SIGNED_RED_RGTC1_EXT: - case KTX_COMPRESSED_LUMINANCE_LATC1_EXT: - case KTX_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: - return KTX_RED; - case 2: - case KTX_RG: - case KTX_RG8: - case KTX_RG_INTEGER: - case KTX_LUMINANCE_ALPHA: - case KTX_COMPRESSED_RED_GREEN_RGTC2_EXT: - case KTX_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: - case KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: - case KTX_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: - return KTX_RG; - case 3: - case KTX_SRGB: - case KTX_RGB: - case KTX_RGB_INTEGER: - case KTX_BGR: - case KTX_BGR_INTEGER: - case KTX_RGB8: - case KTX_SRGB8: - return KTX_RGB; - case 4: - case KTX_RGBA: - case KTX_BGRA: - case KTX_RGBA_INTEGER: - case KTX_BGRA_INTEGER: - case KTX_SRGB_ALPHA: - case KTX_SRGB8_ALPHA8: - case KTX_RGBA8: - return KTX_RGBA; - } - return 0; - } - - bool get_ogl_fmt_desc(uint32 ogl_fmt, uint32 ogl_type, uint& block_dim, uint& bytes_per_block) - { - uint ogl_type_size = get_ogl_type_size(ogl_type); - - block_dim = 1; - bytes_per_block = 0; - - switch (ogl_fmt) - { - case KTX_COMPRESSED_RED_RGTC1_EXT: - case KTX_COMPRESSED_SIGNED_RED_RGTC1_EXT: - case KTX_COMPRESSED_LUMINANCE_LATC1_EXT: - case KTX_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: - case KTX_ETC1_RGB8_OES: - case KTX_RGB_S3TC: - case KTX_RGB4_S3TC: - case KTX_COMPRESSED_RGB_S3TC_DXT1_EXT: - case KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case KTX_COMPRESSED_SRGB_S3TC_DXT1_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - { - block_dim = 4; - bytes_per_block = 8; - break; - } - case KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: - case KTX_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: - case KTX_COMPRESSED_RED_GREEN_RGTC2_EXT: - case KTX_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: - case KTX_RGBA_S3TC: - case KTX_RGBA4_S3TC: - case KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - case KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - case KTX_RGBA_DXT5_S3TC: - case KTX_RGBA4_DXT5_S3TC: - { - block_dim = 4; - bytes_per_block = 16; - break; - } - case 1: - case KTX_ALPHA: - case KTX_RED: - case KTX_GREEN: - case KTX_BLUE: - case KTX_RED_INTEGER: - case KTX_GREEN_INTEGER: - case KTX_BLUE_INTEGER: - case KTX_LUMINANCE: - { - bytes_per_block = ogl_type_size; - break; - } - case KTX_R8: - case KTX_R8UI: - case KTX_ALPHA8: - case KTX_LUMINANCE8: - { - bytes_per_block = 1; - break; - } - case 2: - case KTX_RG: - case KTX_RG_INTEGER: - case KTX_LUMINANCE_ALPHA: - { - bytes_per_block = 2 * ogl_type_size; - break; - } - case KTX_RG8: - case KTX_LUMINANCE8_ALPHA8: - { - bytes_per_block = 2; - break; - } - case 3: - case KTX_SRGB: - case KTX_RGB: - case KTX_BGR: - case KTX_RGB_INTEGER: - case KTX_BGR_INTEGER: - { - bytes_per_block = is_packed_pixel_ogl_type(ogl_type) ? ogl_type_size : (3 * ogl_type_size); - break; - } - case KTX_RGB8: - case KTX_SRGB8: - { - bytes_per_block = 3; - break; - } - case 4: - case KTX_RGBA: - case KTX_BGRA: - case KTX_RGBA_INTEGER: - case KTX_BGRA_INTEGER: - case KTX_SRGB_ALPHA: - { - bytes_per_block = is_packed_pixel_ogl_type(ogl_type) ? ogl_type_size : (4 * ogl_type_size); - break; - } - case KTX_SRGB8_ALPHA8: - case KTX_RGBA8: - { - bytes_per_block = 4; - break; - } - default: - return false; - } - return true; - } - - bool ktx_texture::compute_pixel_info() - { - if ((!m_header.m_glType) || (!m_header.m_glFormat)) - { - if ((m_header.m_glType) || (m_header.m_glFormat)) - return false; - - // Must be a compressed format. - if (!get_ogl_fmt_desc(m_header.m_glInternalFormat, m_header.m_glType, m_block_dim, m_bytes_per_block)) - { -#if CRNLIB_KTX_PVRTEX_WORKAROUNDS - if ((!m_header.m_glInternalFormat) && (!m_header.m_glType) && (!m_header.m_glTypeSize) && (!m_header.m_glBaseInternalFormat)) - { - // PVRTexTool writes bogus headers when outputting ETC1. - console::warning("ktx_texture::compute_pixel_info: Header doesn't specify any format, assuming ETC1 and hoping for the best"); - m_header.m_glBaseInternalFormat = KTX_RGB; - m_header.m_glInternalFormat = KTX_ETC1_RGB8_OES; - m_header.m_glTypeSize = 1; - m_block_dim = 4; - m_bytes_per_block = 8; - return true; - } -#endif - return false; - } - - if (m_block_dim == 1) - return false; - } - else - { - // Must be an uncompressed format. - if (!get_ogl_fmt_desc(m_header.m_glFormat, m_header.m_glType, m_block_dim, m_bytes_per_block)) - return false; - - if (m_block_dim > 1) - return false; - } - return true; - } - - bool ktx_texture::read_from_stream(data_stream_serializer& serializer) - { - clear(); - - // Read header - if (serializer.read(&m_header, 1, sizeof(m_header)) != sizeof(ktx_header)) - return false; - - // Check header - if (memcmp(s_ktx_file_id, m_header.m_identifier, sizeof(m_header.m_identifier))) - return false; - - if ((m_header.m_endianness != KTX_OPPOSITE_ENDIAN) && (m_header.m_endianness != KTX_ENDIAN)) - return false; - - m_opposite_endianness = (m_header.m_endianness == KTX_OPPOSITE_ENDIAN); - if (m_opposite_endianness) - { - m_header.endian_swap(); - - if ((m_header.m_glTypeSize != sizeof(uint8)) && (m_header.m_glTypeSize != sizeof(uint16)) && (m_header.m_glTypeSize != sizeof(uint32))) - return false; - } - - if (!check_header()) - return false; - - if (!compute_pixel_info()) - return false; - - uint8 pad_bytes[3]; - - // Read the key value entries - uint num_key_value_bytes_remaining = m_header.m_bytesOfKeyValueData; - while (num_key_value_bytes_remaining) - { - if (num_key_value_bytes_remaining < sizeof(uint32)) - return false; - - uint32 key_value_byte_size; - if (serializer.read(&key_value_byte_size, 1, sizeof(uint32)) != sizeof(uint32)) - return false; - - num_key_value_bytes_remaining -= sizeof(uint32); - - if (m_opposite_endianness) - key_value_byte_size = utils::swap32(key_value_byte_size); - - if (key_value_byte_size > num_key_value_bytes_remaining) - return false; - - uint8_vec key_value_data; - if (key_value_byte_size) - { - key_value_data.resize(key_value_byte_size); - if (serializer.read(&key_value_data[0], 1, key_value_byte_size) != key_value_byte_size) - return false; - } - - m_key_values.push_back(key_value_data); - - uint padding = 3 - ((key_value_byte_size + 3) % 4); - if (padding) - { - if (serializer.read(pad_bytes, 1, padding) != padding) - return false; - } - - num_key_value_bytes_remaining -= key_value_byte_size; - if (num_key_value_bytes_remaining < padding) - return false; - num_key_value_bytes_remaining -= padding; - } - - // Now read the mip levels - uint total_faces = get_num_mips() * get_array_size() * get_num_faces() * get_depth(); - if ((!total_faces) || (total_faces > 65535)) - return false; - - // See Section 2.8 of KTX file format: No rounding to block sizes should be applied for block compressed textures. - // OK, I'm going to break that rule otherwise KTX can only store a subset of textures that DDS can handle for no good reason. -#if 0 - const uint mip0_row_blocks = m_header.m_pixelWidth / m_block_dim; - const uint mip0_col_blocks = CRNLIB_MAX(1, m_header.m_pixelHeight) / m_block_dim; -#else - const uint mip0_row_blocks = (m_header.m_pixelWidth + m_block_dim - 1) / m_block_dim; - const uint mip0_col_blocks = (CRNLIB_MAX(1, m_header.m_pixelHeight) + m_block_dim - 1) / m_block_dim; -#endif - if ((!mip0_row_blocks) || (!mip0_col_blocks)) - return false; - - const uint mip0_depth = CRNLIB_MAX(1, m_header.m_pixelDepth); mip0_depth; - - bool has_valid_image_size_fields = true; - bool disable_mip_and_cubemap_padding = false; - -#if CRNLIB_KTX_PVRTEX_WORKAROUNDS - { - // PVRTexTool has a bogus KTX writer that doesn't write any imageSize fields. Nice. - size_t expected_bytes_remaining = 0; - for (uint mip_level = 0; mip_level < get_num_mips(); mip_level++) - { - uint mip_width, mip_height, mip_depth; - get_mip_dim(mip_level, mip_width, mip_height, mip_depth); - - const uint mip_row_blocks = (mip_width + m_block_dim - 1) / m_block_dim; - const uint mip_col_blocks = (mip_height + m_block_dim - 1) / m_block_dim; - if ((!mip_row_blocks) || (!mip_col_blocks)) - return false; - - expected_bytes_remaining += sizeof(uint32); - - if ((!m_header.m_numberOfArrayElements) && (get_num_faces() == 6)) - { - for (uint face = 0; face < get_num_faces(); face++) - { - uint slice_size = mip_row_blocks * mip_col_blocks * m_bytes_per_block; - expected_bytes_remaining += slice_size; - - uint num_cube_pad_bytes = 3 - ((slice_size + 3) % 4); - expected_bytes_remaining += num_cube_pad_bytes; - } - } - else - { - uint total_mip_size = 0; - for (uint array_element = 0; array_element < get_array_size(); array_element++) - { - for (uint face = 0; face < get_num_faces(); face++) - { - for (uint zslice = 0; zslice < mip_depth; zslice++) - { - uint slice_size = mip_row_blocks * mip_col_blocks * m_bytes_per_block; - total_mip_size += slice_size; - } - } - } - expected_bytes_remaining += total_mip_size; - - uint num_mip_pad_bytes = 3 - ((total_mip_size + 3) % 4); - expected_bytes_remaining += num_mip_pad_bytes; - } - } - - if (serializer.get_stream()->get_remaining() < expected_bytes_remaining) - { - has_valid_image_size_fields = false; - disable_mip_and_cubemap_padding = true; - console::warning("ktx_texture::read_from_stream: KTX file size is smaller than expected - trying to read anyway without imageSize fields"); - } - } -#endif - - for (uint mip_level = 0; mip_level < get_num_mips(); mip_level++) - { - uint mip_width, mip_height, mip_depth; - get_mip_dim(mip_level, mip_width, mip_height, mip_depth); - - const uint mip_row_blocks = (mip_width + m_block_dim - 1) / m_block_dim; - const uint mip_col_blocks = (mip_height + m_block_dim - 1) / m_block_dim; - if ((!mip_row_blocks) || (!mip_col_blocks)) - return false; - - uint32 image_size = 0; - if (!has_valid_image_size_fields) - image_size = mip_depth * mip_row_blocks * mip_col_blocks * m_bytes_per_block * get_array_size() * get_num_faces(); - else - { - if (serializer.read(&image_size, 1, sizeof(image_size)) != sizeof(image_size)) - return false; - - if (m_opposite_endianness) - image_size = utils::swap32(image_size); - } - - if (!image_size) - return false; - - uint total_mip_size = 0; - - if ((!m_header.m_numberOfArrayElements) && (get_num_faces() == 6)) - { - // plain non-array cubemap - for (uint face = 0; face < get_num_faces(); face++) - { - CRNLIB_ASSERT(m_image_data.size() == get_image_index(mip_level, 0, face, 0)); - - m_image_data.push_back(uint8_vec()); - uint8_vec& image_data = m_image_data.back(); - - image_data.resize(image_size); - if (serializer.read(&image_data[0], 1, image_size) != image_size) - return false; - - if (m_opposite_endianness) - utils::endian_swap_mem(&image_data[0], image_size, m_header.m_glTypeSize); - - uint num_cube_pad_bytes = disable_mip_and_cubemap_padding ? 0 : (3 - ((image_size + 3) % 4)); - if (serializer.read(pad_bytes, 1, num_cube_pad_bytes) != num_cube_pad_bytes) - return false; - - total_mip_size += image_size + num_cube_pad_bytes; - } - } - else - { - // 1D, 2D, 3D (normal or array texture), or array cubemap - uint num_image_bytes_remaining = image_size; - - for (uint array_element = 0; array_element < get_array_size(); array_element++) - { - for (uint face = 0; face < get_num_faces(); face++) - { - for (uint zslice = 0; zslice < mip_depth; zslice++) - { - CRNLIB_ASSERT(m_image_data.size() == get_image_index(mip_level, array_element, face, zslice)); - - uint slice_size = mip_row_blocks * mip_col_blocks * m_bytes_per_block; - if ((!slice_size) || (slice_size > num_image_bytes_remaining)) - return false; - - m_image_data.push_back(uint8_vec()); - uint8_vec& image_data = m_image_data.back(); - - image_data.resize(slice_size); - if (serializer.read(&image_data[0], 1, slice_size) != slice_size) - return false; - - if (m_opposite_endianness) - utils::endian_swap_mem(&image_data[0], slice_size, m_header.m_glTypeSize); - - num_image_bytes_remaining -= slice_size; - - total_mip_size += slice_size; - } - } - } - - if (num_image_bytes_remaining) - return false; - } - - uint num_mip_pad_bytes = disable_mip_and_cubemap_padding ? 0 : (3 - ((total_mip_size + 3) % 4)); - if (serializer.read(pad_bytes, 1, num_mip_pad_bytes) != num_mip_pad_bytes) - return false; - } - return true; - } - - bool ktx_texture::write_to_stream(data_stream_serializer& serializer, bool no_keyvalue_data) - { - if (!consistency_check()) - { - CRNLIB_ASSERT(0); - return false; - } - - memcpy(m_header.m_identifier, s_ktx_file_id, sizeof(m_header.m_identifier)); - m_header.m_endianness = m_opposite_endianness ? KTX_OPPOSITE_ENDIAN : KTX_ENDIAN; - - if (m_block_dim == 1) - { - m_header.m_glTypeSize = get_ogl_type_size(m_header.m_glType); - m_header.m_glBaseInternalFormat = m_header.m_glFormat; - } - else - { - m_header.m_glBaseInternalFormat = get_ogl_base_internal_fmt(m_header.m_glInternalFormat); - } - - m_header.m_bytesOfKeyValueData = 0; - if (!no_keyvalue_data) - { - for (uint i = 0; i < m_key_values.size(); i++) - m_header.m_bytesOfKeyValueData += sizeof(uint32) + ((m_key_values[i].size() + 3) & ~3); - } - - if (m_opposite_endianness) - m_header.endian_swap(); - - bool success = (serializer.write(&m_header, sizeof(m_header), 1) == 1); - - if (m_opposite_endianness) - m_header.endian_swap(); - - if (!success) - return success; - - uint total_key_value_bytes = 0; - const uint8 padding[3] = { 0, 0, 0 }; - - if (!no_keyvalue_data) - { - for (uint i = 0; i < m_key_values.size(); i++) - { - uint32 key_value_size = m_key_values[i].size(); - - if (m_opposite_endianness) - key_value_size = utils::swap32(key_value_size); - - success = (serializer.write(&key_value_size, sizeof(key_value_size), 1) == 1); - total_key_value_bytes += sizeof(key_value_size); - - if (m_opposite_endianness) - key_value_size = utils::swap32(key_value_size); - - if (!success) - return false; - - if (key_value_size) - { - if (serializer.write(&m_key_values[i][0], key_value_size, 1) != 1) - return false; - total_key_value_bytes += key_value_size; - - uint num_padding = 3 - ((key_value_size + 3) % 4); - if ((num_padding) && (serializer.write(padding, num_padding, 1) != 1)) - return false; - total_key_value_bytes += num_padding; - } - } - (void)total_key_value_bytes; - } - - CRNLIB_ASSERT(total_key_value_bytes == m_header.m_bytesOfKeyValueData); - - for (uint mip_level = 0; mip_level < get_num_mips(); mip_level++) - { - uint mip_width, mip_height, mip_depth; - get_mip_dim(mip_level, mip_width, mip_height, mip_depth); - - const uint mip_row_blocks = (mip_width + m_block_dim - 1) / m_block_dim; - const uint mip_col_blocks = (mip_height + m_block_dim - 1) / m_block_dim; - if ((!mip_row_blocks) || (!mip_col_blocks)) - return false; - - uint32 image_size = mip_row_blocks * mip_col_blocks * m_bytes_per_block; - if ((m_header.m_numberOfArrayElements) || (get_num_faces() == 1)) - image_size *= (get_array_size() * get_num_faces() * get_depth()); - - if (!image_size) - return false; - - if (m_opposite_endianness) - image_size = utils::swap32(image_size); - - success = (serializer.write(&image_size, sizeof(image_size), 1) == 1); - - if (m_opposite_endianness) - image_size = utils::swap32(image_size); - - if (!success) - return false; - - uint total_mip_size = 0; - - if ((!m_header.m_numberOfArrayElements) && (get_num_faces() == 6)) - { - // plain non-array cubemap - for (uint face = 0; face < get_num_faces(); face++) - { - const uint8_vec& image_data = get_image_data(get_image_index(mip_level, 0, face, 0)); - if ((!image_data.size()) || (image_data.size() != image_size)) - return false; - - if (m_opposite_endianness) - { - uint8_vec tmp_image_data(image_data); - utils::endian_swap_mem(&tmp_image_data[0], tmp_image_data.size(), m_header.m_glTypeSize); - if (serializer.write(&tmp_image_data[0], tmp_image_data.size(), 1) != 1) - return false; - } - else if (serializer.write(&image_data[0], image_data.size(), 1) != 1) - return false; - - uint num_cube_pad_bytes = 3 - ((image_data.size() + 3) % 4); - if ((num_cube_pad_bytes) && (serializer.write(padding, num_cube_pad_bytes, 1) != 1)) - return false; - - total_mip_size += image_size + num_cube_pad_bytes; - } - } - else - { - // 1D, 2D, 3D (normal or array texture), or array cubemap - for (uint array_element = 0; array_element < get_array_size(); array_element++) - { - for (uint face = 0; face < get_num_faces(); face++) - { - for (uint zslice = 0; zslice < mip_depth; zslice++) - { - const uint8_vec& image_data = get_image_data(get_image_index(mip_level, array_element, face, zslice)); - if (!image_data.size()) - return false; - - if (m_opposite_endianness) - { - uint8_vec tmp_image_data(image_data); - utils::endian_swap_mem(&tmp_image_data[0], tmp_image_data.size(), m_header.m_glTypeSize); - if (serializer.write(&tmp_image_data[0], tmp_image_data.size(), 1) != 1) - return false; - } - else if (serializer.write(&image_data[0], image_data.size(), 1) != 1) - return false; - - total_mip_size += image_data.size(); - } - } - } - - uint num_mip_pad_bytes = 3 - ((total_mip_size + 3) % 4); - if ((num_mip_pad_bytes) && (serializer.write(padding, num_mip_pad_bytes, 1) != 1)) - return false; - total_mip_size += num_mip_pad_bytes; - } - CRNLIB_ASSERT((total_mip_size & 3) == 0); - } - - return true; - } - - bool ktx_texture::init_2D(uint width, uint height, uint num_mips, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type) - { - clear(); - - m_header.m_pixelWidth = width; - m_header.m_pixelHeight = height; - m_header.m_numberOfMipmapLevels = num_mips; - m_header.m_glInternalFormat = ogl_internal_fmt; - m_header.m_glFormat = ogl_fmt; - m_header.m_glType = ogl_type; - m_header.m_numberOfFaces = 1; - - if (!compute_pixel_info()) - return false; - - return true; - } - - bool ktx_texture::init_2D_array(uint width, uint height, uint num_mips, uint array_size, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type) - { - clear(); - - m_header.m_pixelWidth = width; - m_header.m_pixelHeight = height; - m_header.m_numberOfMipmapLevels = num_mips; - m_header.m_numberOfArrayElements = array_size; - m_header.m_glInternalFormat = ogl_internal_fmt; - m_header.m_glFormat = ogl_fmt; - m_header.m_glType = ogl_type; - m_header.m_numberOfFaces = 1; - - if (!compute_pixel_info()) - return false; - - return true; - } - - bool ktx_texture::init_3D(uint width, uint height, uint depth, uint num_mips, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type) - { - clear(); - - m_header.m_pixelWidth = width; - m_header.m_pixelHeight = height; - m_header.m_pixelDepth = depth; - m_header.m_numberOfMipmapLevels = num_mips; - m_header.m_glInternalFormat = ogl_internal_fmt; - m_header.m_glFormat = ogl_fmt; - m_header.m_glType = ogl_type; - m_header.m_numberOfFaces = 1; - - if (!compute_pixel_info()) - return false; - - return true; - } - - bool ktx_texture::init_cubemap(uint dim, uint num_mips, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type) - { - clear(); - - m_header.m_pixelWidth = dim; - m_header.m_pixelHeight = dim; - m_header.m_numberOfMipmapLevels = num_mips; - m_header.m_glInternalFormat = ogl_internal_fmt; - m_header.m_glFormat = ogl_fmt; - m_header.m_glType = ogl_type; - m_header.m_numberOfFaces = 6; - - if (!compute_pixel_info()) - return false; - - return true; - } - - bool ktx_texture::check_header() const - { - if (((get_num_faces() != 1) && (get_num_faces() != 6)) || (!m_header.m_pixelWidth)) - return false; - - if ((!m_header.m_pixelHeight) && (m_header.m_pixelDepth)) - return false; - - if ((get_num_faces() == 6) && ((m_header.m_pixelDepth) || (!m_header.m_pixelHeight))) - return false; - - if (m_header.m_numberOfMipmapLevels) - { - const uint max_mipmap_dimension = 1U << (m_header.m_numberOfMipmapLevels - 1U); - if (max_mipmap_dimension > (CRNLIB_MAX(CRNLIB_MAX(m_header.m_pixelWidth, m_header.m_pixelHeight), m_header.m_pixelDepth))) - return false; - } - - return true; - } - - bool ktx_texture::consistency_check() const - { - if (!check_header()) - return false; - - uint block_dim = 0, bytes_per_block = 0; - if ((!m_header.m_glType) || (!m_header.m_glFormat)) - { - if ((m_header.m_glType) || (m_header.m_glFormat)) - return false; - if (!get_ogl_fmt_desc(m_header.m_glInternalFormat, m_header.m_glType, block_dim, bytes_per_block)) - return false; - if (block_dim == 1) - return false; - //if ((get_width() % block_dim) || (get_height() % block_dim)) - // return false; - } - else - { - if (!get_ogl_fmt_desc(m_header.m_glFormat, m_header.m_glType, block_dim, bytes_per_block)) - return false; - if (block_dim > 1) - return false; - } - if ((m_block_dim != block_dim) || (m_bytes_per_block != bytes_per_block)) - return false; - - if (m_image_data.size() != get_total_images()) - return false; - - for (uint mip_level = 0; mip_level < get_num_mips(); mip_level++) - { - uint mip_width, mip_height, mip_depth; - get_mip_dim(mip_level, mip_width, mip_height, mip_depth); - - const uint mip_row_blocks = (mip_width + m_block_dim - 1) / m_block_dim; - const uint mip_col_blocks = (mip_height + m_block_dim - 1) / m_block_dim; - if ((!mip_row_blocks) || (!mip_col_blocks)) - return false; - - for (uint array_element = 0; array_element < get_array_size(); array_element++) - { - for (uint face = 0; face < get_num_faces(); face++) - { - for (uint zslice = 0; zslice < mip_depth; zslice++) - { - const uint8_vec& image_data = get_image_data(get_image_index(mip_level, array_element, face, zslice)); - - uint expected_image_size = mip_row_blocks * mip_col_blocks * m_bytes_per_block; - if (image_data.size() != expected_image_size) - return false; - } - } - } - } - - return true; - } - - const uint8_vec* ktx_texture::find_key(const char* pKey) const - { - const size_t n = strlen(pKey) + 1; - for (uint i = 0; i < m_key_values.size(); i++) - { - const uint8_vec& v = m_key_values[i]; - if ((v.size() >= n) && (!memcmp(&v[0], pKey, n))) - return &v; - } - - return NULL; - } - - bool ktx_texture::get_key_value_as_string(const char* pKey, dynamic_string& str) const - { - const uint8_vec* p = find_key(pKey); - if (!p) - { - str.clear(); - return false; - } - - const uint ofs = (static_cast(strlen(pKey)) + 1); - const uint8* pValue = p->get_ptr() + ofs; - const uint n = p->size() - ofs; - - uint i; - for (i = 0; i < n; i++) - if (!pValue[i]) - break; - - str.set_from_buf(pValue, i); - return true; - } - - uint ktx_texture::add_key_value(const char* pKey, const void* pVal, uint val_size) - { - const uint idx = m_key_values.size(); - m_key_values.resize(idx + 1); - uint8_vec& v = m_key_values.back(); - v.append(reinterpret_cast(pKey), static_cast(strlen(pKey)) + 1); - v.append(static_cast(pVal), val_size); - return idx; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_ktx_texture.h b/third_party/crunch/crnlib/crn_ktx_texture.h deleted file mode 100644 index 52f1af27a..000000000 --- a/third_party/crunch/crnlib/crn_ktx_texture.h +++ /dev/null @@ -1,244 +0,0 @@ -// File: crn_ktx_texture.h -#ifndef _KTX_TEXTURE_H_ -#define _KTX_TEXTURE_H_ -#ifdef _MSC_VER -#pragma once -#endif - -#include "crn_data_stream_serializer.h" - -#define KTX_ENDIAN 0x04030201 -#define KTX_OPPOSITE_ENDIAN 0x01020304 - -namespace crnlib -{ - extern const uint8 s_ktx_file_id[12]; - - struct ktx_header - { - uint8 m_identifier[12]; - uint32 m_endianness; - uint32 m_glType; - uint32 m_glTypeSize; - uint32 m_glFormat; - uint32 m_glInternalFormat; - uint32 m_glBaseInternalFormat; - uint32 m_pixelWidth; - uint32 m_pixelHeight; - uint32 m_pixelDepth; - uint32 m_numberOfArrayElements; - uint32 m_numberOfFaces; - uint32 m_numberOfMipmapLevels; - uint32 m_bytesOfKeyValueData; - - void clear() - { - memset(this, 0, sizeof(*this)); - } - - void endian_swap() - { - utils::endian_swap_mem32(&m_endianness, (sizeof(*this) - sizeof(m_identifier)) / sizeof(uint32)); - } - }; - - typedef crnlib::vector ktx_key_value_vec; - typedef crnlib::vector ktx_image_data_vec; - - // Compressed pixel data formats: ETC1, DXT1, DXT3, DXT5 - enum - { - KTX_ETC1_RGB8_OES = 0x8D64, KTX_RGB_S3TC = 0x83A0, KTX_RGB4_S3TC = 0x83A1, KTX_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0, - KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1, KTX_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C, KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D, - KTX_RGBA_S3TC = 0x83A2, KTX_RGBA4_S3TC = 0x83A3, KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2, KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E, - KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3, KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F, KTX_RGBA_DXT5_S3TC = 0x83A4, KTX_RGBA4_DXT5_S3TC = 0x83A5, - KTX_COMPRESSED_RED_RGTC1_EXT = 0x8DBB, KTX_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC, KTX_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD, KTX_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE, - KTX_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70, KTX_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71, KTX_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72, KTX_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 - }; - - // Pixel formats (various internal, base, and base internal formats) - enum - { - KTX_R8 = 0x8229, KTX_R8UI = 0x8232, KTX_RGB8 = 0x8051, KTX_SRGB8 = 0x8C41, KTX_SRGB = 0x8C40, KTX_SRGB_ALPHA = 0x8C42, - KTX_SRGB8_ALPHA8 = 0x8C43, KTX_RGBA8 = 0x8058, KTX_STENCIL_INDEX = 0x1901, KTX_DEPTH_COMPONENT = 0x1902, KTX_DEPTH_STENCIL = 0x84F9, KTX_RED = 0x1903, - KTX_GREEN = 0x1904, KTX_BLUE = 0x1905, KTX_ALPHA = 0x1906, KTX_RG = 0x8227, KTX_RGB = 0x1907, KTX_RGBA = 0x1908, KTX_BGR = 0x80E0, KTX_BGRA = 0x80E1, - KTX_RED_INTEGER = 0x8D94, KTX_GREEN_INTEGER = 0x8D95, KTX_BLUE_INTEGER = 0x8D96, KTX_ALPHA_INTEGER = 0x8D97, KTX_RGB_INTEGER = 0x8D98, KTX_RGBA_INTEGER = 0x8D99, - KTX_BGR_INTEGER = 0x8D9A, KTX_BGRA_INTEGER = 0x8D9B, KTX_LUMINANCE = 0x1909, KTX_LUMINANCE_ALPHA = 0x190A, KTX_RG_INTEGER = 0x8228, KTX_RG8 = 0x822B, - KTX_ALPHA8 = 0x803C, KTX_LUMINANCE8 = 0x8040, KTX_LUMINANCE8_ALPHA8 = 0x8045 - }; - - // Pixel data types - enum - { - KTX_UNSIGNED_BYTE = 0x1401, KTX_BYTE = 0x1400, KTX_UNSIGNED_SHORT = 0x1403, KTX_SHORT = 0x1402, - KTX_UNSIGNED_INT = 0x1405, KTX_INT = 0x1404, KTX_HALF_FLOAT = 0x140B, KTX_FLOAT = 0x1406, - KTX_UNSIGNED_BYTE_3_3_2 = 0x8032, KTX_UNSIGNED_BYTE_2_3_3_REV = 0x8362, KTX_UNSIGNED_SHORT_5_6_5 = 0x8363, - KTX_UNSIGNED_SHORT_5_6_5_REV = 0x8364, KTX_UNSIGNED_SHORT_4_4_4_4 = 0x8033, KTX_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365, - KTX_UNSIGNED_SHORT_5_5_5_1 = 0x8034, KTX_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366, KTX_UNSIGNED_INT_8_8_8_8 = 0x8035, - KTX_UNSIGNED_INT_8_8_8_8_REV = 0x8367, KTX_UNSIGNED_INT_10_10_10_2 = 0x8036, KTX_UNSIGNED_INT_2_10_10_10_REV = 0x8368, - KTX_UNSIGNED_INT_24_8 = 0x84FA, KTX_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B, KTX_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E, - KTX_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD - }; - - bool is_packed_pixel_ogl_type(uint32 ogl_type); - uint get_ogl_type_size(uint32 ogl_type); - bool get_ogl_fmt_desc(uint32 ogl_fmt, uint32 ogl_type, uint& block_dim, uint& bytes_per_block); - uint get_ogl_type_size(uint32 ogl_type); - uint32 get_ogl_base_internal_fmt(uint32 ogl_fmt); - - class ktx_texture - { - public: - ktx_texture() - { - clear(); - } - - ktx_texture(const ktx_texture& other) - { - *this = other; - } - - ktx_texture& operator= (const ktx_texture& rhs) - { - if (this == &rhs) - return *this; - - clear(); - - m_header = rhs.m_header; - m_key_values = rhs.m_key_values; - m_image_data = rhs.m_image_data; - m_block_dim = rhs.m_block_dim; - m_bytes_per_block = rhs.m_bytes_per_block; - m_opposite_endianness = rhs.m_opposite_endianness; - - return *this; - } - - void clear() - { - m_header.clear(); - m_key_values.clear(); - m_image_data.clear(); - - m_block_dim = 0; - m_bytes_per_block = 0; - - m_opposite_endianness = false; - } - - // High level methods - bool read_from_stream(data_stream_serializer& serializer); - bool write_to_stream(data_stream_serializer& serializer, bool no_keyvalue_data = false); - - bool init_2D(uint width, uint height, uint num_mips, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type); - bool init_2D_array(uint width, uint height, uint num_mips, uint array_size, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type); - bool init_3D(uint width, uint height, uint depth, uint num_mips, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type); - bool init_cubemap(uint dim, uint num_mips, uint32 ogl_internal_fmt, uint32 ogl_fmt, uint32 ogl_type); - - bool check_header() const; - bool consistency_check() const; - - // General info - - bool is_valid() const { return (m_header.m_pixelWidth > 0) && (m_image_data.size() > 0); } - - uint get_width() const { return m_header.m_pixelWidth; } - uint get_height() const { return CRNLIB_MAX(m_header.m_pixelHeight, 1); } - uint get_depth() const { return CRNLIB_MAX(m_header.m_pixelDepth, 1); } - uint get_num_mips() const { return CRNLIB_MAX(m_header.m_numberOfMipmapLevels, 1); } - uint get_array_size() const { return CRNLIB_MAX(m_header.m_numberOfArrayElements, 1); } - uint get_num_faces() const { return m_header.m_numberOfFaces; } - - uint32 get_ogl_type() const { return m_header.m_glType; } - uint32 get_ogl_fmt() const { return m_header.m_glFormat; } - uint32 get_ogl_base_fmt() const { return m_header.m_glBaseInternalFormat; } - uint32 get_ogl_internal_fmt() const { return m_header.m_glInternalFormat; } - - uint get_total_images() const { return get_num_mips() * (get_depth() * get_num_faces() * get_array_size()); } - - bool is_compressed() const { return m_block_dim > 1; } - bool is_uncompressed() const { return !is_compressed(); } - - bool get_opposite_endianness() const { return m_opposite_endianness; } - void set_opposite_endianness(bool flag) { m_opposite_endianness = flag; } - - uint32 get_block_dim() const { return m_block_dim; } - uint32 get_bytes_per_block() const { return m_bytes_per_block; } - - const ktx_header& get_header() const { return m_header; } - - // Key values - const ktx_key_value_vec& get_key_value_vec() const { return m_key_values; } - ktx_key_value_vec& get_key_value_vec() { return m_key_values; } - - const uint8_vec* find_key(const char* pKey) const; - bool get_key_value_as_string(const char* pKey, dynamic_string& str) const; - - uint add_key_value(const char* pKey, const void* pVal, uint val_size); - uint add_key_value(const char* pKey, const char* pVal) { return add_key_value(pKey, pVal, static_cast(strlen(pVal)) + 1); } - - // Image data - uint get_num_images() const { return m_image_data.size(); } - - const uint8_vec& get_image_data(uint image_index) const { return m_image_data[image_index]; } - uint8_vec& get_image_data(uint image_index) { return m_image_data[image_index]; } - - const uint8_vec& get_image_data(uint mip_index, uint array_index, uint face_index, uint zslice_index) const { return get_image_data(get_image_index(mip_index, array_index, face_index, zslice_index)); } - uint8_vec& get_image_data(uint mip_index, uint array_index, uint face_index, uint zslice_index) { return get_image_data(get_image_index(mip_index, array_index, face_index, zslice_index)); } - - const ktx_image_data_vec& get_image_data_vec() const { return m_image_data; } - ktx_image_data_vec& get_image_data_vec() { return m_image_data; } - - void add_image(uint face_index, uint mip_index, const void* pImage, uint image_size) - { - const uint image_index = get_image_index(mip_index, 0, face_index, 0); - if (image_index >= m_image_data.size()) - m_image_data.resize(image_index + 1); - if (image_size) - { - uint8_vec& v = m_image_data[image_index]; - v.resize(image_size); - memcpy(&v[0], pImage, image_size); - } - } - - uint get_image_index(uint mip_index, uint array_index, uint face_index, uint zslice_index) const - { - CRNLIB_ASSERT((mip_index < get_num_mips()) && (array_index < get_array_size()) && (face_index < get_num_faces()) && (zslice_index < get_depth())); - return zslice_index + (face_index * get_depth()) + (array_index * (get_depth() * get_num_faces())) + (mip_index * (get_depth() * get_num_faces() * get_array_size())); - } - - void get_mip_dim(uint mip_index, uint& mip_width, uint& mip_height) const - { - CRNLIB_ASSERT(mip_index < get_num_mips()); - mip_width = CRNLIB_MAX(get_width() >> mip_index, 1); - mip_height = CRNLIB_MAX(get_height() >> mip_index, 1); - } - - void get_mip_dim(uint mip_index, uint& mip_width, uint& mip_height, uint& mip_depth) const - { - CRNLIB_ASSERT(mip_index < get_num_mips()); - mip_width = CRNLIB_MAX(get_width() >> mip_index, 1); - mip_height = CRNLIB_MAX(get_height() >> mip_index, 1); - mip_depth = CRNLIB_MAX(get_depth() >> mip_index, 1); - } - - private: - ktx_header m_header; - - ktx_key_value_vec m_key_values; - ktx_image_data_vec m_image_data; - - uint32 m_block_dim; - uint32 m_bytes_per_block; - - bool m_opposite_endianness; - - bool compute_pixel_info(); - }; - -} // namespace crnlib - -#endif // #ifndef _KTX_TEXTURE_H_ diff --git a/third_party/crunch/crnlib/crn_lzma_codec.cpp b/third_party/crunch/crnlib/crn_lzma_codec.cpp deleted file mode 100644 index 11e5eb565..000000000 --- a/third_party/crunch/crnlib/crn_lzma_codec.cpp +++ /dev/null @@ -1,142 +0,0 @@ -// File: crn_lzma_codec.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_lzma_codec.h" -#include "crn_strutils.h" -#include "crn_checksum.h" -#include "lzma_LzmaLib.h" -#include "crn_threading.h" - -namespace crnlib -{ - lzma_codec::lzma_codec() : - m_pCompress(LzmaCompress), - m_pUncompress(LzmaUncompress) - { - CRNLIB_ASSUME(cLZMAPropsSize == LZMA_PROPS_SIZE); - } - - lzma_codec::~lzma_codec() - { - } - - bool lzma_codec::pack(const void* p, uint n, crnlib::vector& buf) - { - if (n > 1024U*1024U*1024U) - return false; - - uint max_comp_size = n + math::maximum(128, n >> 8); - buf.resize(sizeof(header) + max_comp_size); - - header* pHDR = reinterpret_cast(&buf[0]); - uint8* pComp_data = &buf[sizeof(header)]; - - utils::zero_object(*pHDR); - - pHDR->m_uncomp_size = n; - pHDR->m_adler32 = adler32(p, n); - - if (n) - { - size_t destLen = 0; - size_t outPropsSize = 0; - int status = SZ_ERROR_INPUT_EOF; - - for (uint trial = 0; trial < 3; trial++) - { - destLen = max_comp_size; - outPropsSize = cLZMAPropsSize; - - status = (*m_pCompress)(pComp_data, &destLen, reinterpret_cast(p), n, - pHDR->m_lzma_props, &outPropsSize, - -1, /* 0 <= level <= 9, default = 5 */ - 0, /* default = (1 << 24) */ - -1, /* 0 <= lc <= 8, default = 3 */ - -1, /* 0 <= lp <= 4, default = 0 */ - -1, /* 0 <= pb <= 4, default = 2 */ - -1, /* 5 <= fb <= 273, default = 32 */ -#ifdef WIN32 - (g_number_of_processors > 1) ? 2 : 1 -#else - 1 -#endif - ); - - if (status != SZ_ERROR_OUTPUT_EOF) - break; - - max_comp_size += ((n+1)/2); - buf.resize(sizeof(header) + max_comp_size); - pHDR = reinterpret_cast(&buf[0]); - pComp_data = &buf[sizeof(header)]; - } - - if (status != SZ_OK) - { - buf.clear(); - return false; - } - - pHDR->m_comp_size = static_cast(destLen); - - buf.resize(CRNLIB_SIZEOF_U32(header) + static_cast(destLen)); - } - - pHDR->m_sig = header::cSig; - pHDR->m_checksum = static_cast(adler32((uint8*)pHDR + header::cChecksumSkipBytes, sizeof(header) - header::cChecksumSkipBytes)); - - return true; - } - - bool lzma_codec::unpack(const void* p, uint n, crnlib::vector& buf) - { - buf.resize(0); - - if (n < sizeof(header)) - return false; - - const header& hdr = *static_cast(p); - if (hdr.m_sig != header::cSig) - return false; - - if (static_cast(adler32((const uint8*)&hdr + header::cChecksumSkipBytes, sizeof(hdr) - header::cChecksumSkipBytes)) != hdr.m_checksum) - return false; - - if (!hdr.m_uncomp_size) - return true; - - if (!hdr.m_comp_size) - return false; - - if (hdr.m_uncomp_size > 1024U*1024U*1024U) - return false; - - if (!buf.try_resize(hdr.m_uncomp_size)) - return false; - - const uint8* pComp_data = static_cast(p) + sizeof(header); - size_t srcLen = n - sizeof(header); - if (srcLen < hdr.m_comp_size) - return false; - - size_t destLen = hdr.m_uncomp_size; - - int status = (*m_pUncompress)(&buf[0], &destLen, pComp_data, &srcLen, - hdr.m_lzma_props, cLZMAPropsSize); - - if ((status != SZ_OK) || (destLen != hdr.m_uncomp_size)) - { - buf.clear(); - return false; - } - - if (adler32(&buf[0], buf.size()) != hdr.m_adler32) - { - buf.clear(); - return false; - } - - return true; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_lzma_codec.h b/third_party/crunch/crnlib/crn_lzma_codec.h deleted file mode 100644 index 9903fc8b6..000000000 --- a/third_party/crunch/crnlib/crn_lzma_codec.h +++ /dev/null @@ -1,60 +0,0 @@ -// File: crn_lzma_codec.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_packed_uint.h" - -namespace crnlib -{ - class lzma_codec - { - public: - lzma_codec(); - ~lzma_codec(); - - // Always available, because we're statically linking in lzmalib now vs. dynamically loading the DLL. - bool is_initialized() const { return true; } - - bool pack(const void* p, uint n, crnlib::vector& buf); - - bool unpack(const void* p, uint n, crnlib::vector& buf); - - private: - typedef int (CRNLIB_STDCALL *LzmaCompressFuncPtr)(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen, - unsigned char *outProps, size_t *outPropsSize, /* *outPropsSize must be = 5 */ - int level, /* 0 <= level <= 9, default = 5 */ - unsigned dictSize, /* default = (1 << 24) */ - int lc, /* 0 <= lc <= 8, default = 3 */ - int lp, /* 0 <= lp <= 4, default = 0 */ - int pb, /* 0 <= pb <= 4, default = 2 */ - int fb, /* 5 <= fb <= 273, default = 32 */ - int numThreads /* 1 or 2, default = 2 */ - ); - - typedef int (CRNLIB_STDCALL *LzmaUncompressFuncPtr)(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t *srcLen, - const unsigned char *props, size_t propsSize); - - LzmaCompressFuncPtr m_pCompress; - LzmaUncompressFuncPtr m_pUncompress; - - enum { cLZMAPropsSize = 5 }; - -#pragma pack(push) -#pragma pack(1) - struct header - { - enum { cSig = 'L' | ('0' << 8), cChecksumSkipBytes = 3 }; - packed_uint<2> m_sig; - uint8 m_checksum; - - uint8 m_lzma_props[cLZMAPropsSize]; - - packed_uint<4> m_comp_size; - packed_uint<4> m_uncomp_size; - - packed_uint<4> m_adler32; - }; -#pragma pack(pop) - - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_math.cpp b/third_party/crunch/crnlib/crn_math.cpp deleted file mode 100644 index b0ac1a2df..000000000 --- a/third_party/crunch/crnlib/crn_math.cpp +++ /dev/null @@ -1,76 +0,0 @@ -// File: crn_math.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" - -namespace crnlib -{ - namespace math - { - uint g_bitmasks[32] = - { - 1U << 0U, 1U << 1U, 1U << 2U, 1U << 3U, - 1U << 4U, 1U << 5U, 1U << 6U, 1U << 7U, - 1U << 8U, 1U << 9U, 1U << 10U, 1U << 11U, - 1U << 12U, 1U << 13U, 1U << 14U, 1U << 15U, - 1U << 16U, 1U << 17U, 1U << 18U, 1U << 19U, - 1U << 20U, 1U << 21U, 1U << 22U, 1U << 23U, - 1U << 24U, 1U << 25U, 1U << 26U, 1U << 27U, - 1U << 28U, 1U << 29U, 1U << 30U, 1U << 31U - }; - - double compute_entropy(const uint8* p, uint n) - { - uint hist[256]; - utils::zero_object(hist); - - for (uint i = 0; i < n; i++) - hist[*p++]++; - - double entropy = 0.0f; - - const double invln2 = 1.0f/log(2.0f); - for (uint i = 0; i < 256; i++) - { - if (!hist[i]) - continue; - - double prob = static_cast(hist[i]) / n; - entropy += (-log(prob) * invln2) * hist[i]; - } - - return entropy; - } - - void compute_lower_pow2_dim(int& width, int& height) - { - const int tex_width = width; - const int tex_height = height; - - width = 1; - for ( ; ; ) - { - if ((width * 2) > tex_width) - break; - width *= 2; - } - - height = 1; - for ( ; ; ) - { - if ((height * 2) > tex_height) - break; - height *= 2; - } - } - - void compute_upper_pow2_dim(int& width, int& height) - { - if (!math::is_power_of_2((uint32)width)) - width = math::next_pow2((uint32)width); - - if (!math::is_power_of_2((uint32)height)) - height = math::next_pow2((uint32)height); - } - - } // namespace math -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_math.h b/third_party/crunch/crnlib/crn_math.h deleted file mode 100644 index ba1e264ae..000000000 --- a/third_party/crunch/crnlib/crn_math.h +++ /dev/null @@ -1,237 +0,0 @@ -// File: crn_math.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#if defined(_M_IX86) && defined(_MSC_VER) - #include - #pragma intrinsic(__emulu) - unsigned __int64 __emulu(unsigned int a,unsigned int b ); -#endif - -namespace crnlib -{ - namespace math - { - const float cNearlyInfinite = 1.0e+37f; - - const float cDegToRad = 0.01745329252f; - const float cRadToDeg = 57.29577951f; - - extern uint g_bitmasks[32]; - - template inline bool within_closed_range(T a, T b, T c) { return (a >= b) && (a <= c); } - - template inline bool within_open_range(T a, T b, T c) { return (a >= b) && (a < c); } - - // Yes I know these should probably be pass by ref, not val: - // http://www.stepanovpapers.com/notes.pdf - // Just don't use them on non-simple (non built-in) types! - template inline T minimum(T a, T b) { return (a < b) ? a : b; } - - template inline T minimum(T a, T b, T c) { return minimum(minimum(a, b), c); } - - template inline T maximum(T a, T b) { return (a > b) ? a : b; } - - template inline T maximum(T a, T b, T c) { return maximum(maximum(a, b), c); } - - template inline T lerp(T a, T b, U c) { return a + (b - a) * c; } - - template inline T clamp(T value, T low, T high) { return (value < low) ? low : ((value > high) ? high : value); } - - template inline T saturate(T value) { return (value < 0.0f) ? 0.0f : ((value > 1.0f) ? 1.0f : value); } - - inline int float_to_int(float f) { return static_cast(f); } - - inline uint float_to_uint(float f) { return static_cast(f); } - - inline int float_to_int(double f) { return static_cast(f); } - - inline uint float_to_uint(double f) { return static_cast(f); } - - inline int float_to_int_round(float f) { return static_cast((f < 0.0f) ? -floor(-f + .5f) : floor(f + .5f)); } - - inline uint float_to_uint_round(float f) { return static_cast((f < 0.0f) ? 0.0f : floor(f + .5f)); } - - template inline int sign(T value) { return (value < 0) ? -1 : ((value > 0) ? 1 : 0); } - - template inline T square(T value) { return value * value; } - - inline bool is_power_of_2(uint32 x) { return x && ((x & (x - 1U)) == 0U); } - inline bool is_power_of_2(uint64 x) { return x && ((x & (x - 1U)) == 0U); } - - template inline T align_up_value(T x, uint alignment) - { - CRNLIB_ASSERT(is_power_of_2(alignment)); - uint q = static_cast(x); - q = (q + alignment - 1) & (~(alignment - 1)); - return static_cast(q); - } - - template inline T align_down_value(T x, uint alignment) - { - CRNLIB_ASSERT(is_power_of_2(alignment)); - uint q = static_cast(x); - q = q & (~(alignment - 1)); - return static_cast(q); - } - - template inline T get_align_up_value_delta(T x, uint alignment) - { - return align_up_value(x, alignment) - x; - } - - // From "Hackers Delight" - inline uint32 next_pow2(uint32 val) - { - val--; - val |= val >> 16; - val |= val >> 8; - val |= val >> 4; - val |= val >> 2; - val |= val >> 1; - return val + 1; - } - - inline uint64 next_pow2(uint64 val) - { - val--; - val |= val >> 32; - val |= val >> 16; - val |= val >> 8; - val |= val >> 4; - val |= val >> 2; - val |= val >> 1; - return val + 1; - } - - inline uint floor_log2i(uint v) - { - uint l = 0; - while (v > 1U) - { - v >>= 1; - l++; - } - return l; - } - - inline uint ceil_log2i(uint v) - { - uint l = floor_log2i(v); - if ((l != cIntBits) && (v > (1U << l))) - l++; - return l; - } - - // Returns the total number of bits needed to encode v. - inline uint total_bits(uint v) - { - uint l = 0; - while (v > 0U) - { - v >>= 1; - l++; - } - return l; - } - - // Actually counts the number of set bits, but hey - inline uint bitmask_size(uint mask) - { - uint size = 0; - while (mask) - { - mask &= (mask - 1U); - size++; - } - return size; - } - - inline uint bitmask_ofs(uint mask) - { - if (!mask) - return 0; - uint ofs = 0; - while ((mask & 1U) == 0) - { - mask >>= 1U; - ofs++; - } - return ofs; - } - - // See Bit Twiddling Hacks (public domain) - // http://www-graphics.stanford.edu/~seander/bithacks.html - inline uint count_trailing_zero_bits(uint v) - { - uint c = 32; // c will be the number of zero bits on the right - - static const unsigned int B[] = { 0x55555555, 0x33333333, 0x0F0F0F0F, 0x00FF00FF, 0x0000FFFF }; - static const unsigned int S[] = { 1, 2, 4, 8, 16 }; // Our Magic Binary Numbers - - for (int i = 4; i >= 0; --i) // unroll for more speed - { - if (v & B[i]) - { - v <<= S[i]; - c -= S[i]; - } - } - - if (v) - { - c--; - } - - return c; - } - - inline uint count_leading_zero_bits(uint v) - { - uint temp; - uint result = 32U; - - temp = (v >> 16U); if (temp) { result -= 16U; v = temp; } - temp = (v >> 8U); if (temp) { result -= 8U; v = temp; } - temp = (v >> 4U); if (temp) { result -= 4U; v = temp; } - temp = (v >> 2U); if (temp) { result -= 2U; v = temp; } - temp = (v >> 1U); if (temp) { result -= 1U; v = temp; } - - if (v & 1U) - result--; - - return result; - } - - inline uint64 emulu(uint32 a, uint32 b) - { -#if defined(_M_IX86) && defined(_MSC_VER) - return __emulu(a, b); -#else - return static_cast(a) * static_cast(b); -#endif - } - - double compute_entropy(const uint8* p, uint n); - - void compute_lower_pow2_dim(int& width, int& height); - void compute_upper_pow2_dim(int& width, int& height); - - inline bool equal_tol(float a, float b, float t) - { - return fabs(a - b) < ((maximum(fabs(a), fabs(b)) + 1.0f) * t); - } - - inline bool equal_tol(double a, double b, double t) - { - return fabs(a - b) < ((maximum(fabs(a), fabs(b)) + 1.0f) * t); - } - } - -} // namespace crnlib - - - - - - diff --git a/third_party/crunch/crnlib/crn_matrix.h b/third_party/crunch/crnlib/crn_matrix.h deleted file mode 100644 index 745855adc..000000000 --- a/third_party/crunch/crnlib/crn_matrix.h +++ /dev/null @@ -1,565 +0,0 @@ -// File: crn_matrix.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#include "crn_vec.h" - -namespace crnlib -{ - template Z& matrix_mul_helper(Z& result, const X& lhs, const Y& rhs) - { - CRNLIB_ASSUME(Z::num_rows == X::num_rows); - CRNLIB_ASSUME(Z::num_cols == Y::num_cols); - CRNLIB_ASSUME(X::num_cols == Y::num_rows); - CRNLIB_ASSERT((&result != &lhs) && (&result != &rhs)); - for (int r = 0; r < X::num_rows; r++) - for (int c = 0; c < Y::num_cols; c++) - { - typename Z::scalar_type s = lhs(r, 0) * rhs(0, c); - for (uint i = 1; i < X::num_cols; i++) - s += lhs(r, i) * rhs(i, c); - result(r, c) = s; - } - return result; - } - - template Z& matrix_mul_helper_transpose_lhs(Z& result, const X& lhs, const Y& rhs) - { - CRNLIB_ASSUME(Z::num_rows == X::num_cols); - CRNLIB_ASSUME(Z::num_cols == Y::num_cols); - CRNLIB_ASSUME(X::num_rows == Y::num_rows); - for (int r = 0; r < X::num_cols; r++) - for (int c = 0; c < Y::num_cols; c++) - { - typename Z::scalar_type s = lhs(0, r) * rhs(0, c); - for (uint i = 1; i < X::num_rows; i++) - s += lhs(i, r) * rhs(i, c); - result(r, c) = s; - } - return result; - } - - template Z& matrix_mul_helper_transpose_rhs(Z& result, const X& lhs, const Y& rhs) - { - CRNLIB_ASSUME(Z::num_rows == X::num_rows); - CRNLIB_ASSUME(Z::num_cols == Y::num_rows); - CRNLIB_ASSUME(X::num_cols == Y::num_cols); - for (int r = 0; r < X::num_rows; r++) - for (int c = 0; c < Y::num_rows; c++) - { - typename Z::scalar_type s = lhs(r, 0) * rhs(c, 0); - for (uint i = 1; i < X::num_cols; i++) - s += lhs(r, i) * rhs(c, i); - result(r, c) = s; - } - return result; - } - - template - class matrix - { - public: - typedef T scalar_type; - enum { num_rows = R, num_cols = C }; - - typedef vec col_vec; - typedef vec<(R > 1) ? (R - 1) : 0, T> subcol_vec; - - typedef vec row_vec; - typedef vec<(C > 1) ? (C - 1) : 0, T> subrow_vec; - - inline matrix() { } - - inline matrix(eClear) { clear(); } - - inline matrix(const T* p) { set(p); } - - inline matrix(const matrix& other) - { - for (uint i = 0; i < R; i++) - m_rows[i] = other.m_rows[i]; - } - - inline matrix& operator= (const matrix& rhs) - { - if (this != &rhs) - for (uint i = 0; i < R; i++) - m_rows[i] = rhs.m_rows[i]; - return *this; - } - - inline matrix(T val00, T val01, - T val10, T val11) - { - set(val00, val01, val10, val11); - } - - inline matrix(T val00, T val01, T val02, - T val10, T val11, T val12, - T val20, T val21, T val22) - { - set(val00, val01, val02, val10, val11, val12, val20, val21, val22); - } - - inline matrix(T val00, T val01, T val02, T val03, - T val10, T val11, T val12, T val13, - T val20, T val21, T val22, T val23, - T val30, T val31, T val32, T val33) - { - set(val00, val01, val02, val03, val10, val11, val12, val13, val20, val21, val22, val23, val30, val31, val32, val33); - } - - inline void set(const float* p) - { - for (uint i = 0; i < R; i++) - { - m_rows[i].set(p); - p += C; - } - } - - inline void set(T val00, T val01, - T val10, T val11) - { - m_rows[0].set(val00, val01); - if (R >= 2) - { - m_rows[1].set(val10, val11); - - for (uint i = 2; i < R; i++) - m_rows[i].clear(); - } - } - - inline void set(T val00, T val01, T val02, - T val10, T val11, T val12, - T val20, T val21, T val22) - { - m_rows[0].set(val00, val01, val02); - if (R >= 2) - { - m_rows[1].set(val10, val11, val12); - if (R >= 3) - { - m_rows[2].set(val20, val21, val22); - - for (uint i = 3; i < R; i++) - m_rows[i].clear(); - } - } - } - - inline void set(T val00, T val01, T val02, T val03, - T val10, T val11, T val12, T val13, - T val20, T val21, T val22, T val23, - T val30, T val31, T val32, T val33) - { - m_rows[0].set(val00, val01, val02, val03); - if (R >= 2) - { - m_rows[1].set(val10, val11, val12, val13); - if (R >= 3) - { - m_rows[2].set(val20, val21, val22, val23); - - if (R >= 4) - { - m_rows[3].set(val30, val31, val32, val33); - - for (uint i = 4; i < R; i++) - m_rows[i].clear(); - } - } - } - } - - inline T operator() (uint r, uint c) const - { - CRNLIB_ASSERT((r < R) && (c < C)); - return m_rows[r][c]; - } - - inline T& operator() (uint r, uint c) - { - CRNLIB_ASSERT((r < R) && (c < C)); - return m_rows[r][c]; - } - - inline const row_vec& operator[] (uint r) const - { - CRNLIB_ASSERT(r < R); - return m_rows[r]; - } - - inline row_vec& operator[] (uint r) - { - CRNLIB_ASSERT(r < R); - return m_rows[r]; - } - - inline const row_vec& get_row (uint r) const { return (*this)[r]; } - inline row_vec& get_row (uint r) { return (*this)[r]; } - - inline col_vec get_col(uint c) const - { - CRNLIB_ASSERT(c < C); - col_vec result; - for (uint i = 0; i < R; i++) - result[i] = m_rows[i][c]; - return result; - } - - inline void set_col(uint c, const col_vec& col) - { - CRNLIB_ASSERT(c < C); - for (uint i = 0; i < R; i++) - m_rows[i][c] = col[i]; - } - - inline void set_col(uint c, const subcol_vec& col) - { - CRNLIB_ASSERT(c < C); - for (uint i = 0; i < (R - 1); i++) - m_rows[i][c] = col[i]; - - m_rows[R - 1][c] = 0.0f; - } - - inline const row_vec& get_translate() const - { - return m_rows[R - 1]; - } - - inline matrix& set_translate(const row_vec& r) - { - m_rows[R - 1] = r; - return *this; - } - - inline matrix& set_translate(const subrow_vec& r) - { - m_rows[R - 1] = row_vec(r).as_point(); - return *this; - } - - inline const T* get_ptr() const { return reinterpret_cast(&m_rows[0]); } - inline T* get_ptr() { return reinterpret_cast< T*>(&m_rows[0]); } - - inline matrix& operator+= (const matrix& other) - { - for (uint i = 0; i < R; i++) - m_rows[i] += other.m_rows[i]; - return *this; - } - - inline matrix& operator-= (const matrix& other) - { - for (uint i = 0; i < R; i++) - m_rows[i] -= other.m_rows[i]; - return *this; - } - - inline matrix& operator*= (T val) - { - for (uint i = 0; i < R; i++) - m_rows[i] *= val; - return *this; - } - - inline matrix& operator/= (T val) - { - for (uint i = 0; i < R; i++) - m_rows[i] /= val; - return *this; - } - - inline matrix& operator*= (const matrix& other) - { - matrix result; - matrix_mul_helper(result, *this, other); - *this = result; - return *this; - } - - friend inline matrix operator+ (const matrix& lhs, const matrix& rhs) - { - matrix result; - for (uint i = 0; i < R; i++) - result[i] = lhs.m_rows[i] + rhs.m_rows[i]; - return result; - } - - friend inline matrix operator- (const matrix& lhs, const matrix& rhs) - { - matrix result; - for (uint i = 0; i < R; i++) - result[i] = lhs.m_rows[i] - rhs.m_rows[i]; - return result; - } - - friend inline matrix operator* (const matrix& lhs, T val) - { - matrix result; - for (uint i = 0; i < R; i++) - result[i] = lhs.m_rows[i] * val; - return result; - } - - friend inline matrix operator/ (const matrix& lhs, T val) - { - matrix result; - for (uint i = 0; i < R; i++) - result[i] = lhs.m_rows[i] / val; - return result; - } - - friend inline matrix operator* (T val, const matrix& rhs) - { - matrix result; - for (uint i = 0; i < R; i++) - result[i] = val * rhs.m_rows[i]; - return result; - } - - friend inline matrix operator* (const matrix& lhs, const matrix& rhs) - { - matrix result; - return matrix_mul_helper(result, lhs, rhs); - } - - friend inline row_vec operator* (const col_vec& a, const matrix& b) - { - return transform(a, b); - } - - inline matrix operator+ () const - { - return *this; - } - - inline matrix operator- () const - { - matrix result; - for (uint i = 0; i < R; i++) - result[i] = -m_rows[i]; - return result; - } - - inline void clear(void) - { - for (uint i = 0; i < R; i++) - m_rows[i].clear(); - } - - inline void set_zero_matrix() - { - clear(); - } - - inline void set_identity_matrix() - { - for (uint i = 0; i < R; i++) - { - m_rows[i].clear(); - m_rows[i][i] = 1.0f; - } - } - - inline matrix& set_scale_matrix(float s) - { - clear(); - for (int i = 0; i < (R - 1); i++) - m_rows[i][i] = s; - m_rows[R - 1][C - 1] = 1.0f; - return *this; - } - - inline matrix& set_scale_matrix(const row_vec& s) - { - clear(); - for (uint i = 0; i < R; i++) - m_rows[i][i] = s[i]; - return *this; - } - - inline matrix& set_translate_matrix(const row_vec& s) - { - set_identity_matrix(); - set_translate(s); - return *this; - } - - inline matrix& set_translate_matrix(float x, float y) - { - set_identity_matrix(); - set_translate(row_vec(x, y).as_point()); - return *this; - } - - inline matrix& set_translate_matrix(float x, float y, float z) - { - set_identity_matrix(); - set_translate(row_vec(x, y, z).as_point()); - return *this; - } - - inline matrix get_transposed(void) const - { - matrix result; - for (uint i = 0; i < R; i++) - for (uint j = 0; j < C; j++) - result.m_rows[i][j] = m_rows[j][i]; - return result; - } - - inline matrix& transpose_in_place(void) - { - matrix result; - for (uint i = 0; i < R; i++) - for (uint j = 0; j < C; j++) - result.m_rows[i][j] = m_rows[j][i]; - *this = result; - return *this; - } - - // This method transforms a column vec by a matrix (D3D-style). - static inline row_vec transform(const col_vec& a, const matrix& b) - { - row_vec result(b[0] * a[0]); - for (uint r = 1; r < R; r++) - result += b[r] * a[r]; - return result; - } - - // This method transforms a column vec by a matrix. Last component of vec is assumed to be 1. - static inline row_vec transform_point(const col_vec& a, const matrix& b) - { - row_vec result(0); - for (int r = 0; r < (R - 1); r++) - result += b[r] * a[r]; - result += b[R - 1]; - return result; - } - - // This method transforms a column vec by a matrix. Last component of vec is assumed to be 0. - static inline row_vec transform_vector(const col_vec& a, const matrix& b) - { - row_vec result(0); - for (int r = 0; r < (R - 1); r++) - result += b[r] * a[r]; - return result; - } - - static inline subcol_vec transform_point(const subcol_vec& a, const matrix& b) - { - subcol_vec result(0); - for (int r = 0; r < R; r++) - { - const T s = (r < subcol_vec::num_elements) ? a[r] : 1.0f; - for (int c = 0; c < (C - 1); c++) - result[c] += b[r][c] * s; - } - return result; - } - - static inline subcol_vec transform_vector(const subcol_vec& a, const matrix& b) - { - subcol_vec result(0); - for (int r = 0; r < (R - 1); r++) - { - const T s = a[r]; - for (int c = 0; c < (C - 1); c++) - result[c] += b[r][c] * s; - } - return result; - } - - // This method transforms a column vec by the transpose of a matrix. - static inline col_vec transform_transposed(const matrix& b, const col_vec& a) - { - CRNLIB_ASSUME(R == C); - col_vec result; - for (uint r = 0; r < R; r++) - result[r] = b[r] * a; - return result; - } - - // This method transforms a column vec by the transpose of a matrix. Last component of vec is assumed to be 0. - static inline col_vec transform_vector_transposed(const matrix& b, const col_vec& a) - { - CRNLIB_ASSUME(R == C); - col_vec result; - for (uint r = 0; r < R; r++) - { - T s = 0; - for (uint c = 0; c < (C - 1); c++) - s += b[r][c] * a[c]; - - result[r] = s; - } - return result; - } - - // This method transforms a matrix by a row vector (OGL style). - static inline col_vec transform(const matrix& b, const row_vec& a) - { - col_vec result; - for (int r = 0; r < R; r++) - result[r] = b[r] * a; - return result; - } - - static inline matrix& multiply(matrix& result, const matrix& lhs, const matrix& rhs) - { - return matrix_mul_helper(result, lhs, rhs); - } - - static inline matrix make_scale_matrix(float s) - { - return matrix().set_scale_matrix(s); - } - - static inline matrix make_scale_matrix(const row_vec& s) - { - return matrix().set_scale_matrix(s); - } - - static inline matrix make_scale_matrix(float x, float y) - { - CRNLIB_ASSUME(R >= 3 && C >= 3); - matrix result; - result.clear(); - result.m_rows[0][0] = x; - result.m_rows[1][1] = y; - result.m_rows[2][2] = 1.0f; - return result; - } - - static inline matrix make_scale_matrix(float x, float y, float z) - { - CRNLIB_ASSUME(R >= 4 && C >= 4); - matrix result; - result.clear(); - result.m_rows[0][0] = x; - result.m_rows[1][1] = y; - result.m_rows[2][2] = z; - result.m_rows[3][3] = 1.0f; - return result; - } - - private: - row_vec m_rows[R]; - }; - - typedef matrix<2, 2, float> matrix22F; - typedef matrix<2, 2, double> matrix22D; - - typedef matrix<3, 3, float> matrix33F; - typedef matrix<3, 3, double> matrix33D; - - typedef matrix<4, 4, float> matrix44F; - typedef matrix<4, 4, double> matrix44D; - - typedef matrix<8, 8, float> matrix88F; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_mem.cpp b/third_party/crunch/crnlib/crn_mem.cpp deleted file mode 100644 index cd05ad239..000000000 --- a/third_party/crunch/crnlib/crn_mem.cpp +++ /dev/null @@ -1,379 +0,0 @@ -// File: crn_mem.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_console.h" -#include "../inc/crnlib.h" -#include -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif - -#define CRNLIB_MEM_STATS 0 - -#if !CRNLIB_USE_WIN32_API -#define _msize malloc_usable_size -#endif - -namespace crnlib -{ -#if CRNLIB_MEM_STATS - #if CRNLIB_64BIT_POINTERS - typedef LONGLONG mem_stat_t; - #define CRNLIB_MEM_COMPARE_EXCHANGE InterlockedCompareExchange64 - #else - typedef LONG mem_stat_t; - #define CRNLIB_MEM_COMPARE_EXCHANGE InterlockedCompareExchange - #endif - - static volatile mem_stat_t g_total_blocks; - static volatile mem_stat_t g_total_allocated; - static volatile mem_stat_t g_max_allocated; - - static mem_stat_t update_total_allocated(int block_delta, mem_stat_t byte_delta) - { - mem_stat_t cur_total_blocks; - for ( ; ; ) - { - cur_total_blocks = (mem_stat_t)g_total_blocks; - mem_stat_t new_total_blocks = static_cast(cur_total_blocks + block_delta); - CRNLIB_ASSERT(new_total_blocks >= 0); - if (CRNLIB_MEM_COMPARE_EXCHANGE(&g_total_blocks, new_total_blocks, cur_total_blocks) == cur_total_blocks) - break; - } - - mem_stat_t cur_total_allocated, new_total_allocated; - for ( ; ; ) - { - cur_total_allocated = g_total_allocated; - new_total_allocated = static_cast(cur_total_allocated + byte_delta); - CRNLIB_ASSERT(new_total_allocated >= 0); - if (CRNLIB_MEM_COMPARE_EXCHANGE(&g_total_allocated, new_total_allocated, cur_total_allocated) == cur_total_allocated) - break; - } - for ( ; ; ) - { - mem_stat_t cur_max_allocated = g_max_allocated; - mem_stat_t new_max_allocated = CRNLIB_MAX(new_total_allocated, cur_max_allocated); - if (CRNLIB_MEM_COMPARE_EXCHANGE(&g_max_allocated, new_max_allocated, cur_max_allocated) == cur_max_allocated) - break; - } - return new_total_allocated; - } -#endif // CRNLIB_MEM_STATS - - static void* crnlib_default_realloc(void* p, size_t size, size_t* pActual_size, bool movable, void* pUser_data) - { - pUser_data; - - void* p_new; - - if (!p) - { - p_new = ::malloc(size); - CRNLIB_ASSERT( (reinterpret_cast(p_new) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) == 0 ); - - if (!p_new) - { - printf("WARNING: ::malloc() of size %u failed!\n", (uint)size); - } - - if (pActual_size) - *pActual_size = p_new ? ::_msize(p_new) : 0; - } - else if (!size) - { - ::free(p); - p_new = NULL; - - if (pActual_size) - *pActual_size = 0; - } - else - { - void* p_final_block = p; -#ifdef WIN32 - p_new = ::_expand(p, size); -#else - p_new = NULL; -#endif - - if (p_new) - { - CRNLIB_ASSERT( (reinterpret_cast(p_new) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) == 0 ); - p_final_block = p_new; - } - else if (movable) - { - p_new = ::realloc(p, size); - - if (p_new) - { - CRNLIB_ASSERT( (reinterpret_cast(p_new) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) == 0 ); - p_final_block = p_new; - } - else - { - printf("WARNING: ::realloc() of size %u failed!\n", (uint)size); - } - } - - if (pActual_size) - *pActual_size = ::_msize(p_final_block); - } - - return p_new; - } - - static size_t crnlib_default_msize(void* p, void* pUser_data) - { - pUser_data; - return p ? _msize(p) : 0; - } - -#if 0 - static __declspec(thread) void *g_pBuf; - static __declspec(thread) size_t g_buf_size; - static __declspec(thread) size_t g_buf_ofs; - - static size_t crnlib_nofree_msize(void* p, void* pUser_data) - { - pUser_data; - return p ? ((const size_t*)p)[-1] : 0; - } - - static void* crnlib_nofree_realloc(void* p, size_t size, size_t* pActual_size, bool movable, void* pUser_data) - { - pUser_data; - - void* p_new; - - if (!p) - { - size = math::align_up_value(size, CRNLIB_MIN_ALLOC_ALIGNMENT); - size_t actual_size = sizeof(size_t)*2 + size; - size_t num_remaining = g_buf_size - g_buf_ofs; - if (num_remaining < actual_size) - { - g_buf_size = CRNLIB_MAX(actual_size, 32*1024*1024); - g_buf_ofs = 0; - g_pBuf = malloc(g_buf_size); - if (!g_pBuf) - return NULL; - } - - p_new = (uint8*)g_pBuf + g_buf_ofs; - ((size_t*)p_new)[1] = size; - p_new = (size_t*)p_new + 2; - g_buf_ofs += actual_size; - - if (pActual_size) - *pActual_size = size; - - CRNLIB_ASSERT(crnlib_nofree_msize(p_new, NULL) == size); - } - else if (!size) - { - if (pActual_size) - *pActual_size = 0; - p_new = NULL; - } - else - { - size_t cur_size = crnlib_nofree_msize(p, NULL); - p_new = p; - - if (!movable) - return NULL; - - if (size > cur_size) - { - p_new = crnlib_nofree_realloc(NULL, size, NULL, true, NULL); - if (!p_new) - return NULL; - - memcpy(p_new, p, cur_size); - - cur_size = size; - } - - if (pActual_size) - *pActual_size = cur_size; - } - - return p_new; - } - - static crn_realloc_func g_pRealloc = crnlib_nofree_realloc; - static crn_msize_func g_pMSize = crnlib_nofree_msize; -#else - static crn_realloc_func g_pRealloc = crnlib_default_realloc; - static crn_msize_func g_pMSize = crnlib_default_msize; -#endif - static void* g_pUser_data; - - void crnlib_mem_error(const char* p_msg) - { - crnlib_assert(p_msg, __FILE__, __LINE__); - } - void* crnlib_malloc(size_t size) - { - return crnlib_malloc(size, NULL); - } - - void* crnlib_malloc(size_t size, size_t* pActual_size) - { - size = (size + sizeof(uint32) - 1U) & ~(sizeof(uint32) - 1U); - if (!size) - size = sizeof(uint32); - - if (size > CRNLIB_MAX_POSSIBLE_BLOCK_SIZE) - { - crnlib_mem_error("crnlib_malloc: size too big"); - return NULL; - } - - size_t actual_size = size; - uint8* p_new = static_cast((*g_pRealloc)(NULL, size, &actual_size, true, g_pUser_data)); - - if (pActual_size) - *pActual_size = actual_size; - - if ((!p_new) || (actual_size < size)) - { - crnlib_mem_error("crnlib_malloc: out of memory"); - return NULL; - } - - CRNLIB_ASSERT((reinterpret_cast(p_new) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) == 0); - -#if CRNLIB_MEM_STATS - CRNLIB_ASSERT((*g_pMSize)(p_new, g_pUser_data) == actual_size); - update_total_allocated(1, static_cast(actual_size)); -#endif - - return p_new; - } - - void* crnlib_realloc(void* p, size_t size, size_t* pActual_size, bool movable) - { - if ((ptr_bits_t)p & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) - { - crnlib_mem_error("crnlib_realloc: bad ptr"); - return NULL; - } - - if (size > CRNLIB_MAX_POSSIBLE_BLOCK_SIZE) - { - crnlib_mem_error("crnlib_malloc: size too big"); - return NULL; - } - -#if CRNLIB_MEM_STATS - size_t cur_size = p ? (*g_pMSize)(p, g_pUser_data) : 0; - CRNLIB_ASSERT(!p || (cur_size >= sizeof(uint32))); -#endif - if ((size) && (size < sizeof(uint32))) - size = sizeof(uint32); - - size_t actual_size = size; - void* p_new = (*g_pRealloc)(p, size, &actual_size, movable, g_pUser_data); - - if (pActual_size) - *pActual_size = actual_size; - - CRNLIB_ASSERT((reinterpret_cast(p_new) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) == 0); - -#if CRNLIB_MEM_STATS - CRNLIB_ASSERT(!p_new || ((*g_pMSize)(p_new, g_pUser_data) == actual_size)); - - int num_new_blocks = 0; - if (p) - { - if (!p_new) - num_new_blocks = -1; - } - else if (p_new) - { - num_new_blocks = 1; - } - update_total_allocated(num_new_blocks, static_cast(actual_size) - static_cast(cur_size)); -#endif - - return p_new; - } - - void* crnlib_calloc(size_t count, size_t size, size_t* pActual_size) - { - size_t total = count * size; - void *p = crnlib_malloc(total, pActual_size); - if (p) memset(p, 0, total); - return p; - } - - void crnlib_free(void* p) - { - if (!p) - return; - - if (reinterpret_cast(p) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) - { - crnlib_mem_error("crnlib_free: bad ptr"); - return; - } - -#if CRNLIB_MEM_STATS - size_t cur_size = (*g_pMSize)(p, g_pUser_data); - CRNLIB_ASSERT(cur_size >= sizeof(uint32)); - update_total_allocated(-1, -static_cast(cur_size)); -#endif - - (*g_pRealloc)(p, 0, NULL, true, g_pUser_data); - } - - size_t crnlib_msize(void* p) - { - if (!p) - return 0; - - if (reinterpret_cast(p) & (CRNLIB_MIN_ALLOC_ALIGNMENT - 1)) - { - crnlib_mem_error("crnlib_msize: bad ptr"); - return 0; - } - - return (*g_pMSize)(p, g_pUser_data); - } - - void crnlib_print_mem_stats() - { -#if CRNLIB_MEM_STATS - if (console::is_initialized()) - { - console::debug("crnlib_print_mem_stats:"); - console::debug("Current blocks: %u, allocated: " CRNLIB_INT64_FORMAT_SPECIFIER ", max ever allocated: " CRNLIB_INT64_FORMAT_SPECIFIER, g_total_blocks, (int64)g_total_allocated, (int64)g_max_allocated); - } - else - { - printf("crnlib_print_mem_stats:\n"); - printf("Current blocks: %u, allocated: " CRNLIB_INT64_FORMAT_SPECIFIER ", max ever allocated: " CRNLIB_INT64_FORMAT_SPECIFIER "\n", g_total_blocks, (int64)g_total_allocated, (int64)g_max_allocated); - } -#endif - } - -} // namespace crnlib - -void crn_set_memory_callbacks(crn_realloc_func pRealloc, crn_msize_func pMSize, void* pUser_data) -{ - if ((!pRealloc) || (!pMSize)) - { - crnlib::g_pRealloc = crnlib::crnlib_default_realloc; - crnlib::g_pMSize = crnlib::crnlib_default_msize; - crnlib::g_pUser_data = NULL; - } - else - { - crnlib::g_pRealloc = pRealloc; - crnlib::g_pMSize = pMSize; - crnlib::g_pUser_data = pUser_data; - } -} diff --git a/third_party/crunch/crnlib/crn_mem.h b/third_party/crunch/crnlib/crn_mem.h deleted file mode 100644 index 2ba597a3a..000000000 --- a/third_party/crunch/crnlib/crn_mem.h +++ /dev/null @@ -1,209 +0,0 @@ -// File: crn_mem.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#ifndef CRNLIB_MIN_ALLOC_ALIGNMENT -#define CRNLIB_MIN_ALLOC_ALIGNMENT sizeof(size_t) * 2 -#endif - -namespace crnlib -{ -#if CRNLIB_64BIT_POINTERS - const uint64 CRNLIB_MAX_POSSIBLE_BLOCK_SIZE = 0x400000000ULL; -#else - const uint32 CRNLIB_MAX_POSSIBLE_BLOCK_SIZE = 0x7FFF0000U; -#endif - - void* crnlib_malloc(size_t size); - void* crnlib_malloc(size_t size, size_t* pActual_size); - void* crnlib_realloc(void* p, size_t size, size_t* pActual_size = NULL, bool movable = true); - void* crnlib_calloc(size_t count, size_t size, size_t* pActual_size = NULL); - void crnlib_free(void* p); - size_t crnlib_msize(void* p); - void crnlib_print_mem_stats(); - void crnlib_mem_error(const char* p_msg); - - // omfg - there must be a better way - - template - inline T* crnlib_new() - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - if (CRNLIB_IS_SCALAR_TYPE(T)) - return p; - return helpers::construct(p); - } - - template - inline T* crnlib_new(const A& init0) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0); - } - - template - inline T* crnlib_new(A& init0) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0); - } - - template - inline T* crnlib_new(const A& init0, const B& init1) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5, const G& init6) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5, init6); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5, const G& init6, const H& init7) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5, init6, init7); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5, const G& init6, const H& init7, const I& init8) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5, init6, init7, init8); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5, const G& init6, const H& init7, const I& init8, const J& init9) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5, init6, init7, init8, init9); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5, const G& init6, const H& init7, const I& init8, const J& init9, const K& init10) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5, init6, init7, init8, init9, init10); - } - - template - inline T* crnlib_new(const A& init0, const B& init1, const C& init2, const D& init3, const E& init4, const F& init5, const G& init6, const H& init7, const I& init8, const J& init9, const K& init10, const L& init11) - { - T* p = static_cast(crnlib_malloc(sizeof(T))); - return new (static_cast(p)) T(init0, init1, init2, init3, init4, init5, init6, init7, init8, init9, init10, init11); - } - - template - inline T* crnlib_new_array(uint32 num) - { - if (!num) num = 1; - - uint64 total = CRNLIB_MIN_ALLOC_ALIGNMENT + sizeof(T) * num; - if (total > CRNLIB_MAX_POSSIBLE_BLOCK_SIZE) - { - crnlib_mem_error("crnlib_new_array: Array too large!"); - return NULL; - } - uint8* q = static_cast(crnlib_malloc(static_cast(total))); - - T* p = reinterpret_cast(q + CRNLIB_MIN_ALLOC_ALIGNMENT); - - reinterpret_cast(p)[-1] = num; - reinterpret_cast(p)[-2] = ~num; - - if (!CRNLIB_IS_SCALAR_TYPE(T)) - { - helpers::construct_array(p, num); - } - return p; - } - - template - inline void crnlib_delete(T* p) - { - if (p) - { - if (!CRNLIB_IS_SCALAR_TYPE(T)) - { - helpers::destruct(p); - } - crnlib_free(p); - } - } - - template - inline void crnlib_delete_array(T* p) - { - if (p) - { - const uint32 num = reinterpret_cast(p)[-1]; - const uint32 num_check = reinterpret_cast(p)[-2]; - CRNLIB_ASSERT(num && (num == ~num_check)); - if (num == ~num_check) - { - if (!CRNLIB_IS_SCALAR_TYPE(T)) - { - helpers::destruct_array(p, num); - } - - crnlib_free(reinterpret_cast(p) - CRNLIB_MIN_ALLOC_ALIGNMENT); - } - } - } - -} // namespace crnlib -#define CRNLIB_DEFINE_NEW_DELETE \ - void* operator new (size_t size) \ - { \ - void* p = crnlib::crnlib_malloc(size); \ - if (!p) \ - crnlib_fail("new: Out of memory!", __FILE__, __LINE__); \ - return p; \ - } \ - void* operator new[] (size_t size) \ - { \ - void* p = crnlib::crnlib_malloc(size); \ - if (!p) \ - crnlib_fail("new[]: Out of memory!", __FILE__, __LINE__); \ - return p; \ - } \ - void operator delete (void* p_block) \ - { \ - crnlib::crnlib_free(p_block); \ - } \ - void operator delete[] (void* p_block) \ - { \ - crnlib::crnlib_free(p_block); \ - } diff --git a/third_party/crunch/crnlib/crn_miniz.cpp b/third_party/crunch/crnlib/crn_miniz.cpp deleted file mode 100644 index de313a6b1..000000000 --- a/third_party/crunch/crnlib/crn_miniz.cpp +++ /dev/null @@ -1,3948 +0,0 @@ -// File: crn_miniz.cpp -#include "crn_core.h" -#include "crn_miniz.h" - -// ------------------- End of Header: Implementation follows. (If you only want the header, define MINIZ_HEADER_FILE_ONLY.) - -#ifndef MINIZ_HEADER_FILE_ONLY - -typedef unsigned char mz_validate_uint16[sizeof(mz_uint16)==2 ? 1 : -1]; -typedef unsigned char mz_validate_uint32[sizeof(mz_uint32)==4 ? 1 : -1]; -typedef unsigned char mz_validate_uint64[sizeof(mz_uint64)==8 ? 1 : -1]; - -#include -#include - -#include "crn_core.h" - -#define MZ_ASSERT(x) assert(x) - -#ifdef MINIZ_NO_MALLOC - #define MZ_MALLOC(x) NULL - #define MZ_FREE(x) (void)x, ((void)0) - #define MZ_REALLOC(p, x) NULL -#else - #define MZ_MALLOC(x) crnlib::crnlib_malloc(x) - #define MZ_FREE(x) crnlib::crnlib_free(x) - #define MZ_REALLOC(p, x) crnlib::crnlib_realloc(p, x) -#endif - -#define MZ_MAX(a,b) (((a)>(b))?(a):(b)) -#define MZ_MIN(a,b) (((a)<(b))?(a):(b)) -#define MZ_CLEAR_OBJ(obj) memset(&(obj), 0, sizeof(obj)) - -#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN - #define MZ_READ_LE16(p) *((const mz_uint16 *)(p)) - #define MZ_READ_LE32(p) *((const mz_uint32 *)(p)) -#else - #define MZ_READ_LE16(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U)) - #define MZ_READ_LE32(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U) | ((mz_uint32)(((const mz_uint8 *)(p))[2]) << 16U) | ((mz_uint32)(((const mz_uint8 *)(p))[3]) << 24U)) -#endif - -#ifdef _MSC_VER - #define MZ_FORCEINLINE __forceinline -#elif defined(__GNUC__) - #define MZ_FORCEINLINE __attribute__((__always_inline__)) -#else - #define MZ_FORCEINLINE -#endif - -#ifdef __cplusplus - extern "C" { -#endif - -// ------------------- zlib-style API's - -mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len) -{ - mz_uint32 i, s1 = (mz_uint32)(adler & 0xffff), s2 = (mz_uint32)(adler >> 16); size_t block_len = buf_len % 5552; - if (!ptr) return MZ_ADLER32_INIT; - while (buf_len) { - for (i = 0; i + 7 < block_len; i += 8, ptr += 8) { - s1 += ptr[0], s2 += s1; s1 += ptr[1], s2 += s1; s1 += ptr[2], s2 += s1; s1 += ptr[3], s2 += s1; - s1 += ptr[4], s2 += s1; s1 += ptr[5], s2 += s1; s1 += ptr[6], s2 += s1; s1 += ptr[7], s2 += s1; - } - for ( ; i < block_len; ++i) s1 += *ptr++, s2 += s1; - s1 %= 65521U, s2 %= 65521U; buf_len -= block_len; block_len = 5552; - } - return (s2 << 16) + s1; -} - -// Karl Malbrain's compact CRC-32. See "A compact CCITT crc16 and crc32 C implementation that balances processor cache usage against speed": http://www.geocities.com/malbrain/ -mz_ulong mz_crc32(mz_ulong crc, const mz_uint8 *ptr, size_t buf_len) -{ - static const mz_uint32 s_crc32[16] = { 0, 0x1db71064, 0x3b6e20c8, 0x26d930ac, 0x76dc4190, 0x6b6b51f4, 0x4db26158, 0x5005713c, - 0xedb88320, 0xf00f9344, 0xd6d6a3e8, 0xcb61b38c, 0x9b64c2b0, 0x86d3d2d4, 0xa00ae278, 0xbdbdf21c }; - mz_uint32 crcu32 = (mz_uint32)crc; - if (!ptr) return MZ_CRC32_INIT; - crcu32 = ~crcu32; while (buf_len--) { mz_uint8 b = *ptr++; crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b & 0xF)]; crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b >> 4)]; } - return ~crcu32; -} - -void mz_free(void *p) -{ - MZ_FREE(p); -} - -#ifndef MINIZ_NO_ZLIB_APIS - -static void *def_alloc_func(void *opaque, size_t items, size_t size) { (void)opaque, (void)items, (void)size; return MZ_MALLOC(items * size); } -static void def_free_func(void *opaque, void *address) { (void)opaque, (void)address; MZ_FREE(address); } -static void *def_realloc_func(void *opaque, void *address, size_t items, size_t size) { (void)opaque, (void)address, (void)items, (void)size; return MZ_REALLOC(address, items * size); } - -const char *mz_version(void) -{ - return MZ_VERSION; -} - -int mz_deflateInit(mz_streamp pStream, int level) -{ - return mz_deflateInit2(pStream, level, MZ_DEFLATED, MZ_DEFAULT_WINDOW_BITS, 9, MZ_DEFAULT_STRATEGY); -} - -int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy) -{ - tdefl_compressor *pComp; - mz_uint comp_flags = TDEFL_COMPUTE_ADLER32 | tdefl_create_comp_flags_from_zip_params(level, window_bits, strategy); - - if (!pStream) return MZ_STREAM_ERROR; - if ((method != MZ_DEFLATED) || ((mem_level < 1) || (mem_level > 9)) || ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS))) return MZ_PARAM_ERROR; - - pStream->data_type = 0; - pStream->adler = MZ_ADLER32_INIT; - pStream->msg = NULL; - pStream->reserved = 0; - pStream->total_in = 0; - pStream->total_out = 0; - if (!pStream->zalloc) pStream->zalloc = def_alloc_func; - if (!pStream->zfree) pStream->zfree = def_free_func; - - pComp = (tdefl_compressor *)pStream->zalloc(pStream->opaque, 1, sizeof(tdefl_compressor)); - if (!pComp) - return MZ_MEM_ERROR; - - pStream->state = (struct mz_internal_state *)pComp; - - if (tdefl_init(pComp, NULL, NULL, comp_flags) != TDEFL_STATUS_OKAY) - { - mz_deflateEnd(pStream); - return MZ_PARAM_ERROR; - } - - return MZ_OK; -} - -int mz_deflateReset(mz_streamp pStream) -{ - if ((!pStream) || (!pStream->state) || (!pStream->zalloc) || (!pStream->zfree)) return MZ_STREAM_ERROR; - pStream->total_in = pStream->total_out = 0; - tdefl_init((tdefl_compressor*)pStream->state, NULL, NULL, ((tdefl_compressor*)pStream->state)->m_flags); - return MZ_OK; -} - -int mz_deflate(mz_streamp pStream, int flush) -{ - size_t in_bytes, out_bytes; - mz_ulong orig_total_in, orig_total_out; - int mz_status = MZ_OK; - - if ((!pStream) || (!pStream->state) || (flush < 0) || (flush > MZ_FINISH) || (!pStream->next_out)) return MZ_STREAM_ERROR; - if (!pStream->avail_out) return MZ_BUF_ERROR; - - if (flush == MZ_PARTIAL_FLUSH) flush = MZ_SYNC_FLUSH; - - if (((tdefl_compressor*)pStream->state)->m_prev_return_status == TDEFL_STATUS_DONE) - return (flush == MZ_FINISH) ? MZ_STREAM_END : MZ_BUF_ERROR; - - orig_total_in = pStream->total_in; orig_total_out = pStream->total_out; - for ( ; ; ) - { - tdefl_status defl_status; - in_bytes = pStream->avail_in; out_bytes = pStream->avail_out; - - defl_status = tdefl_compress((tdefl_compressor*)pStream->state, pStream->next_in, &in_bytes, pStream->next_out, &out_bytes, (tdefl_flush)flush); - pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; - pStream->total_in += (mz_uint)in_bytes; pStream->adler = tdefl_get_adler32((tdefl_compressor*)pStream->state); - - pStream->next_out += (mz_uint)out_bytes; pStream->avail_out -= (mz_uint)out_bytes; - pStream->total_out += (mz_uint)out_bytes; - - if (defl_status < 0) - { - mz_status = MZ_STREAM_ERROR; - break; - } - else if (defl_status == TDEFL_STATUS_DONE) - { - mz_status = MZ_STREAM_END; - break; - } - else if (!pStream->avail_out) - break; - else if ((!pStream->avail_in) && (flush != MZ_FINISH)) - { - if ((flush) || (pStream->total_in != orig_total_in) || (pStream->total_out != orig_total_out)) - break; - return MZ_BUF_ERROR; // Can't make forward progress without some input. - } - } - return mz_status; -} - -int mz_deflateEnd(mz_streamp pStream) -{ - if (!pStream) return MZ_STREAM_ERROR; - if (pStream->state) - { - pStream->zfree(pStream->opaque, pStream->state); - pStream->state = NULL; - } - return MZ_OK; -} - -mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len) -{ - (void)pStream; - // This is really over conservative. (And lame, but it's actually pretty tricky to compute a true upper bound given the way tdefl's blocking works.) - return MZ_MAX(128 + (source_len * 110) / 100, 128 + source_len + ((source_len / (31 * 1024)) + 1) * 5); -} - -int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level) -{ - int status; - mz_stream stream; - memset(&stream, 0, sizeof(stream)); - - // In case mz_ulong is 64-bits (argh I hate longs). - if ((source_len | *pDest_len) > 0xFFFFFFFFU) return MZ_PARAM_ERROR; - - stream.next_in = pSource; - stream.avail_in = (mz_uint32)source_len; - stream.next_out = pDest; - stream.avail_out = (mz_uint32)*pDest_len; - - status = mz_deflateInit(&stream, level); - if (status != MZ_OK) return status; - - status = mz_deflate(&stream, MZ_FINISH); - if (status != MZ_STREAM_END) - { - mz_deflateEnd(&stream); - return (status == MZ_OK) ? MZ_BUF_ERROR : status; - } - - *pDest_len = stream.total_out; - return mz_deflateEnd(&stream); -} - -int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) -{ - return mz_compress2(pDest, pDest_len, pSource, source_len, MZ_DEFAULT_COMPRESSION); -} - -mz_ulong mz_compressBound(mz_ulong source_len) -{ - return mz_deflateBound(NULL, source_len); -} - -typedef struct -{ - tinfl_decompressor m_decomp; - mz_uint m_dict_ofs, m_dict_avail, m_first_call, m_has_flushed; int m_window_bits; - mz_uint8 m_dict[TINFL_LZ_DICT_SIZE]; - tinfl_status m_last_status; -} inflate_state; - -int mz_inflateInit2(mz_streamp pStream, int window_bits) -{ - inflate_state *pDecomp; - if (!pStream) return MZ_STREAM_ERROR; - if ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS)) return MZ_PARAM_ERROR; - - pStream->data_type = 0; - pStream->adler = 0; - pStream->msg = NULL; - pStream->total_in = 0; - pStream->total_out = 0; - pStream->reserved = 0; - if (!pStream->zalloc) pStream->zalloc = def_alloc_func; - if (!pStream->zfree) pStream->zfree = def_free_func; - - pDecomp = (inflate_state*)pStream->zalloc(pStream->opaque, 1, sizeof(inflate_state)); - if (!pDecomp) return MZ_MEM_ERROR; - - pStream->state = (struct mz_internal_state *)pDecomp; - - tinfl_init(&pDecomp->m_decomp); - pDecomp->m_dict_ofs = 0; - pDecomp->m_dict_avail = 0; - pDecomp->m_last_status = TINFL_STATUS_NEEDS_MORE_INPUT; - pDecomp->m_first_call = 1; - pDecomp->m_has_flushed = 0; - pDecomp->m_window_bits = window_bits; - - return MZ_OK; -} - -int mz_inflateInit(mz_streamp pStream) -{ - return mz_inflateInit2(pStream, MZ_DEFAULT_WINDOW_BITS); -} - -int mz_inflate(mz_streamp pStream, int flush) -{ - inflate_state* pState; - mz_uint n, first_call, decomp_flags = TINFL_FLAG_COMPUTE_ADLER32; - size_t in_bytes, out_bytes, orig_avail_in; - tinfl_status status; - - if ((!pStream) || (!pStream->state)) return MZ_STREAM_ERROR; - if (flush == MZ_PARTIAL_FLUSH) flush = MZ_SYNC_FLUSH; - if ((flush) && (flush != MZ_SYNC_FLUSH) && (flush != MZ_FINISH)) return MZ_STREAM_ERROR; - - pState = (inflate_state*)pStream->state; - if (pState->m_window_bits > 0) decomp_flags |= TINFL_FLAG_PARSE_ZLIB_HEADER; - orig_avail_in = pStream->avail_in; - - first_call = pState->m_first_call; pState->m_first_call = 0; - if (pState->m_last_status < 0) return MZ_DATA_ERROR; - - if (pState->m_has_flushed && (flush != MZ_FINISH)) return MZ_STREAM_ERROR; - pState->m_has_flushed |= (flush == MZ_FINISH); - - if ((flush == MZ_FINISH) && (first_call)) - { - // MZ_FINISH on the first call implies that the input and output buffers are large enough to hold the entire compressed/decompressed file. - decomp_flags |= TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF; - in_bytes = pStream->avail_in; out_bytes = pStream->avail_out; - status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pStream->next_out, pStream->next_out, &out_bytes, decomp_flags); - pState->m_last_status = status; - pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; pStream->total_in += (mz_uint)in_bytes; - pStream->adler = tinfl_get_adler32(&pState->m_decomp); - pStream->next_out += (mz_uint)out_bytes; pStream->avail_out -= (mz_uint)out_bytes; pStream->total_out += (mz_uint)out_bytes; - - if (status < 0) - return MZ_DATA_ERROR; - else if (status != TINFL_STATUS_DONE) - { - pState->m_last_status = TINFL_STATUS_FAILED; - return MZ_BUF_ERROR; - } - return MZ_STREAM_END; - } - // flush != MZ_FINISH then we must assume there's more input. - if (flush != MZ_FINISH) decomp_flags |= TINFL_FLAG_HAS_MORE_INPUT; - - if (pState->m_dict_avail) - { - n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); - memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); - pStream->next_out += n; pStream->avail_out -= n; pStream->total_out += n; - pState->m_dict_avail -= n; pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); - return ((pState->m_last_status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; - } - - for ( ; ; ) - { - in_bytes = pStream->avail_in; - out_bytes = TINFL_LZ_DICT_SIZE - pState->m_dict_ofs; - - status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pState->m_dict, pState->m_dict + pState->m_dict_ofs, &out_bytes, decomp_flags); - pState->m_last_status = status; - - pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; - pStream->total_in += (mz_uint)in_bytes; pStream->adler = tinfl_get_adler32(&pState->m_decomp); - - pState->m_dict_avail = (mz_uint)out_bytes; - - n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); - memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); - pStream->next_out += n; pStream->avail_out -= n; pStream->total_out += n; - pState->m_dict_avail -= n; pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); - - if (status < 0) - return MZ_DATA_ERROR; // Stream is corrupted (there could be some uncompressed data left in the output dictionary - oh well). - else if ((status == TINFL_STATUS_NEEDS_MORE_INPUT) && (!orig_avail_in)) - return MZ_BUF_ERROR; // Signal caller that we can't make forward progress without supplying more input or by setting flush to MZ_FINISH. - else if (flush == MZ_FINISH) - { - // The output buffer MUST be large to hold the remaining uncompressed data when flush==MZ_FINISH. - if (status == TINFL_STATUS_DONE) - return pState->m_dict_avail ? MZ_BUF_ERROR : MZ_STREAM_END; - // status here must be TINFL_STATUS_HAS_MORE_OUTPUT, which means there's at least 1 more byte on the way. If there's no more room left in the output buffer then something is wrong. - else if (!pStream->avail_out) - return MZ_BUF_ERROR; - } - else if ((status == TINFL_STATUS_DONE) || (!pStream->avail_in) || (!pStream->avail_out) || (pState->m_dict_avail)) - break; - } - - return ((status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; -} - -int mz_inflateEnd(mz_streamp pStream) -{ - if (!pStream) - return MZ_STREAM_ERROR; - if (pStream->state) - { - pStream->zfree(pStream->opaque, pStream->state); - pStream->state = NULL; - } - return MZ_OK; -} - -int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) -{ - mz_stream stream; - int status; - memset(&stream, 0, sizeof(stream)); - - // In case mz_ulong is 64-bits (argh I hate longs). - if ((source_len | *pDest_len) > 0xFFFFFFFFU) return MZ_PARAM_ERROR; - - stream.next_in = pSource; - stream.avail_in = (mz_uint32)source_len; - stream.next_out = pDest; - stream.avail_out = (mz_uint32)*pDest_len; - - status = mz_inflateInit(&stream); - if (status != MZ_OK) - return status; - - status = mz_inflate(&stream, MZ_FINISH); - if (status != MZ_STREAM_END) - { - mz_inflateEnd(&stream); - return ((status == MZ_BUF_ERROR) && (!stream.avail_in)) ? MZ_DATA_ERROR : status; - } - *pDest_len = stream.total_out; - - return mz_inflateEnd(&stream); -} - -const char *mz_error(int err) -{ - static struct { int m_err; const char *m_pDesc; } s_error_descs[] = - { - { MZ_OK, "" }, { MZ_STREAM_END, "stream end" }, { MZ_NEED_DICT, "need dictionary" }, { MZ_ERRNO, "file error" }, { MZ_STREAM_ERROR, "stream error" }, - { MZ_DATA_ERROR, "data error" }, { MZ_MEM_ERROR, "out of memory" }, { MZ_BUF_ERROR, "buf error" }, { MZ_VERSION_ERROR, "version error" }, { MZ_PARAM_ERROR, "parameter error" } - }; - mz_uint i; for (i = 0; i < sizeof(s_error_descs) / sizeof(s_error_descs[0]); ++i) if (s_error_descs[i].m_err == err) return s_error_descs[i].m_pDesc; - return NULL; -} - -#endif //MINIZ_NO_ZLIB_APIS - -// ------------------- Low-level Decompression (completely independent from all compression API's) - -#define TINFL_MEMCPY(d, s, l) memcpy(d, s, l) -#define TINFL_MEMSET(p, c, l) memset(p, c, l) - -#define TINFL_CR_BEGIN switch(r->m_state) { case 0: -#define TINFL_CR_RETURN(state_index, result) do { status = result; r->m_state = state_index; goto common_exit; case state_index:; } MZ_MACRO_END -#define TINFL_CR_RETURN_FOREVER(state_index, result) do { for ( ; ; ) { TINFL_CR_RETURN(state_index, result); } } MZ_MACRO_END -#define TINFL_CR_FINISH } - -// TODO: If the caller has indicated that there's no more input, and we attempt to read beyond the input buf, then something is wrong with the input because the inflator never -// reads ahead more than it needs to. Currently TINFL_GET_BYTE() pads the end of the stream with 0's in this scenario. -#define TINFL_GET_BYTE(state_index, c) do { \ - if (pIn_buf_cur >= pIn_buf_end) { \ - for ( ; ; ) { \ - if (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) { \ - TINFL_CR_RETURN(state_index, TINFL_STATUS_NEEDS_MORE_INPUT); \ - if (pIn_buf_cur < pIn_buf_end) { \ - c = *pIn_buf_cur++; \ - break; \ - } \ - } else { \ - c = 0; \ - break; \ - } \ - } \ - } else c = *pIn_buf_cur++; } MZ_MACRO_END - -#define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); num_bits += 8; } while (num_bits < (mz_uint)(n)) -#define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_index, n); } bit_buf >>= (n); num_bits -= (n); } MZ_MACRO_END -#define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_index, n); } b = bit_buf & ((1 << (n)) - 1); bit_buf >>= (n); num_bits -= (n); } MZ_MACRO_END - -// TINFL_HUFF_BITBUF_FILL() is only used rarely, when the number of bytes remaining in the input buffer falls below 2. -// It reads just enough bytes from the input stream that are needed to decode the next Huffman code (and absolutely no more). It works by trying to fully decode a -// Huffman code by using whatever bits are currently present in the bit buffer. If this fails, it reads another byte, and tries again until it succeeds or until the -// bit buffer contains >=15 bits (deflate's max. Huffman code size). -#define TINFL_HUFF_BITBUF_FILL(state_index, pHuff) \ - do { \ - temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]; \ - if (temp >= 0) { \ - code_len = temp >> 9; \ - if ((code_len) && (num_bits >= code_len)) \ - break; \ - } else if (num_bits > TINFL_FAST_LOOKUP_BITS) { \ - code_len = TINFL_FAST_LOOKUP_BITS; \ - do { \ - temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; \ - } while ((temp < 0) && (num_bits >= (code_len + 1))); if (temp >= 0) break; \ - } TINFL_GET_BYTE(state_index, c); bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); num_bits += 8; \ - } while (num_bits < 15); - -// TINFL_HUFF_DECODE() decodes the next Huffman coded symbol. It's more complex than you would initially expect because the zlib API expects the decompressor to never read -// beyond the final byte of the deflate stream. (In other words, when this macro wants to read another byte from the input, it REALLY needs another byte in order to fully -// decode the next Huffman code.) Handling this properly is particularly important on raw deflate (non-zlib) streams, which aren't followed by a byte aligned adler-32. -// The slow path is only executed at the very end of the input buffer. -#define TINFL_HUFF_DECODE(state_index, sym, pHuff) do { \ - int temp; mz_uint code_len, c; \ - if (num_bits < 15) { \ - if ((pIn_buf_end - pIn_buf_cur) < 2) { \ - TINFL_HUFF_BITBUF_FILL(state_index, pHuff); \ - } else { \ - bit_buf |= (((tinfl_bit_buf_t)pIn_buf_cur[0]) << num_bits) | (((tinfl_bit_buf_t)pIn_buf_cur[1]) << (num_bits + 8)); pIn_buf_cur += 2; num_bits += 16; \ - } \ - } \ - if ((temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) \ - code_len = temp >> 9, temp &= 511; \ - else { \ - code_len = TINFL_FAST_LOOKUP_BITS; do { temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; } while (temp < 0); \ - } sym = temp; bit_buf >>= code_len; num_bits -= code_len; } MZ_MACRO_END - -tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags) -{ - static const int s_length_base[31] = { 3,4,5,6,7,8,9,10,11,13, 15,17,19,23,27,31,35,43,51,59, 67,83,99,115,131,163,195,227,258,0,0 }; - static const int s_length_extra[31]= { 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - static const int s_dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, 257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - static const int s_dist_extra[32] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - static const mz_uint8 s_length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - static const int s_min_table_sizes[3] = { 257, 1, 4 }; - - tinfl_status status = TINFL_STATUS_FAILED; mz_uint32 num_bits, dist, counter, num_extra; tinfl_bit_buf_t bit_buf; - const mz_uint8 *pIn_buf_cur = pIn_buf_next, *const pIn_buf_end = pIn_buf_next + *pIn_buf_size; - mz_uint8 *pOut_buf_cur = pOut_buf_next, *const pOut_buf_end = pOut_buf_next + *pOut_buf_size; - size_t out_buf_size_mask = (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF) ? (size_t)-1 : ((pOut_buf_next - pOut_buf_start) + *pOut_buf_size) - 1, dist_from_out_buf_start; - - // Ensure the output buffer's size is a power of 2, unless the output buffer is large enough to hold the entire output file (in which case it doesn't matter). - if (((out_buf_size_mask + 1) & out_buf_size_mask) || (pOut_buf_next < pOut_buf_start)) { *pIn_buf_size = *pOut_buf_size = 0; return TINFL_STATUS_BAD_PARAM; } - - num_bits = r->m_num_bits; bit_buf = r->m_bit_buf; dist = r->m_dist; counter = r->m_counter; num_extra = r->m_num_extra; dist_from_out_buf_start = r->m_dist_from_out_buf_start; - TINFL_CR_BEGIN - - bit_buf = num_bits = dist = counter = num_extra = r->m_zhdr0 = r->m_zhdr1 = 0; r->m_z_adler32 = r->m_check_adler32 = 1; - if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) - { - TINFL_GET_BYTE(1, r->m_zhdr0); TINFL_GET_BYTE(2, r->m_zhdr1); - counter = (((r->m_zhdr0 * 256 + r->m_zhdr1) % 31 != 0) || (r->m_zhdr1 & 32) || ((r->m_zhdr0 & 15) != 8)); - if (!(decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) counter |= (((1U << (8U + (r->m_zhdr0 >> 4))) > 32768U) || ((out_buf_size_mask + 1) < (size_t)(1U << (8U + (r->m_zhdr0 >> 4))))); - if (counter) { TINFL_CR_RETURN_FOREVER(36, TINFL_STATUS_FAILED); } - } - - do - { - TINFL_GET_BITS(3, r->m_final, 3); r->m_type = r->m_final >> 1; - if (r->m_type == 0) - { - TINFL_SKIP_BITS(5, num_bits & 7); - for (counter = 0; counter < 4; ++counter) { if (num_bits) TINFL_GET_BITS(6, r->m_raw_header[counter], 8); else TINFL_GET_BYTE(7, r->m_raw_header[counter]); } - if ((counter = (r->m_raw_header[0] | (r->m_raw_header[1] << 8))) != (mz_uint)(0xFFFF ^ (r->m_raw_header[2] | (r->m_raw_header[3] << 8)))) { TINFL_CR_RETURN_FOREVER(39, TINFL_STATUS_FAILED); } - while ((counter) && (num_bits)) - { - TINFL_GET_BITS(51, dist, 8); - while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(52, TINFL_STATUS_HAS_MORE_OUTPUT); } - *pOut_buf_cur++ = (mz_uint8)dist; - counter--; - } - while (counter) - { - size_t n; while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(9, TINFL_STATUS_HAS_MORE_OUTPUT); } - while (pIn_buf_cur >= pIn_buf_end) - { - if (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) - { - TINFL_CR_RETURN(38, TINFL_STATUS_NEEDS_MORE_INPUT); - } - else - { - TINFL_CR_RETURN_FOREVER(40, TINFL_STATUS_FAILED); - } - } - n = MZ_MIN(MZ_MIN((size_t)(pOut_buf_end - pOut_buf_cur), (size_t)(pIn_buf_end - pIn_buf_cur)), counter); - TINFL_MEMCPY(pOut_buf_cur, pIn_buf_cur, n); pIn_buf_cur += n; pOut_buf_cur += n; counter -= (mz_uint)n; - } - } - else if (r->m_type == 3) - { - TINFL_CR_RETURN_FOREVER(10, TINFL_STATUS_FAILED); - } - else - { - if (r->m_type == 1) - { - mz_uint8 *p = r->m_tables[0].m_code_size; mz_uint i; - r->m_table_sizes[0] = 288; r->m_table_sizes[1] = 32; TINFL_MEMSET(r->m_tables[1].m_code_size, 5, 32); - for ( i = 0; i <= 143; ++i) *p++ = 8; for ( ; i <= 255; ++i) *p++ = 9; for ( ; i <= 279; ++i) *p++ = 7; for ( ; i <= 287; ++i) *p++ = 8; - } - else - { - for (counter = 0; counter < 3; counter++) { TINFL_GET_BITS(11, r->m_table_sizes[counter], "\05\05\04"[counter]); r->m_table_sizes[counter] += s_min_table_sizes[counter]; } - MZ_CLEAR_OBJ(r->m_tables[2].m_code_size); for (counter = 0; counter < r->m_table_sizes[2]; counter++) { mz_uint s; TINFL_GET_BITS(14, s, 3); r->m_tables[2].m_code_size[s_length_dezigzag[counter]] = (mz_uint8)s; } - r->m_table_sizes[2] = 19; - } - for ( ; (int)r->m_type >= 0; r->m_type--) - { - int tree_next, tree_cur; tinfl_huff_table *pTable; - mz_uint i, j, used_syms, total, sym_index, next_code[17], total_syms[16]; pTable = &r->m_tables[r->m_type]; MZ_CLEAR_OBJ(total_syms); MZ_CLEAR_OBJ(pTable->m_look_up); MZ_CLEAR_OBJ(pTable->m_tree); - for (i = 0; i < r->m_table_sizes[r->m_type]; ++i) total_syms[pTable->m_code_size[i]]++; - used_syms = 0, total = 0; next_code[0] = next_code[1] = 0; - for (i = 1; i <= 15; ++i) { used_syms += total_syms[i]; next_code[i + 1] = (total = ((total + total_syms[i]) << 1)); } - if ((65536 != total) && (used_syms > 1)) - { - TINFL_CR_RETURN_FOREVER(35, TINFL_STATUS_FAILED); - } - for (tree_next = -1, sym_index = 0; sym_index < r->m_table_sizes[r->m_type]; ++sym_index) - { - mz_uint rev_code = 0, l, cur_code, code_size = pTable->m_code_size[sym_index]; if (!code_size) continue; - cur_code = next_code[code_size]++; for (l = code_size; l > 0; l--, cur_code >>= 1) rev_code = (rev_code << 1) | (cur_code & 1); - if (code_size <= TINFL_FAST_LOOKUP_BITS) { mz_int16 k = (mz_int16)((code_size << 9) | sym_index); while (rev_code < TINFL_FAST_LOOKUP_SIZE) { pTable->m_look_up[rev_code] = k; rev_code += (1 << code_size); } continue; } - if (0 == (tree_cur = pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)])) { pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)] = (mz_int16)tree_next; tree_cur = tree_next; tree_next -= 2; } - rev_code >>= (TINFL_FAST_LOOKUP_BITS - 1); - for (j = code_size; j > (TINFL_FAST_LOOKUP_BITS + 1); j--) - { - tree_cur -= ((rev_code >>= 1) & 1); - if (!pTable->m_tree[-tree_cur - 1]) { pTable->m_tree[-tree_cur - 1] = (mz_int16)tree_next; tree_cur = tree_next; tree_next -= 2; } else tree_cur = pTable->m_tree[-tree_cur - 1]; - } - tree_cur -= ((rev_code >>= 1) & 1); pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index; - } - if (r->m_type == 2) - { - for (counter = 0; counter < (r->m_table_sizes[0] + r->m_table_sizes[1]); ) - { - mz_uint s; TINFL_HUFF_DECODE(16, dist, &r->m_tables[2]); if (dist < 16) { r->m_len_codes[counter++] = (mz_uint8)dist; continue; } - if ((dist == 16) && (!counter)) - { - TINFL_CR_RETURN_FOREVER(17, TINFL_STATUS_FAILED); - } - num_extra = "\02\03\07"[dist - 16]; TINFL_GET_BITS(18, s, num_extra); s += "\03\03\013"[dist - 16]; - TINFL_MEMSET(r->m_len_codes + counter, (dist == 16) ? r->m_len_codes[counter - 1] : 0, s); counter += s; - } - if ((r->m_table_sizes[0] + r->m_table_sizes[1]) != counter) - { - TINFL_CR_RETURN_FOREVER(21, TINFL_STATUS_FAILED); - } - TINFL_MEMCPY(r->m_tables[0].m_code_size, r->m_len_codes, r->m_table_sizes[0]); TINFL_MEMCPY(r->m_tables[1].m_code_size, r->m_len_codes + r->m_table_sizes[0], r->m_table_sizes[1]); - } - } - for ( ; ; ) - { - mz_uint8 *pSrc; - for ( ; ; ) - { - if (((pIn_buf_end - pIn_buf_cur) < 4) || ((pOut_buf_end - pOut_buf_cur) < 2)) - { - TINFL_HUFF_DECODE(23, counter, &r->m_tables[0]); - if (counter >= 256) - break; - while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(24, TINFL_STATUS_HAS_MORE_OUTPUT); } - *pOut_buf_cur++ = (mz_uint8)counter; - } - else - { - int sym2; mz_uint code_len; -#if TINFL_USE_64BIT_BITBUF - if (num_bits < 30) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE32(pIn_buf_cur)) << num_bits); pIn_buf_cur += 4; num_bits += 32; } -#else - if (num_bits < 15) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); pIn_buf_cur += 2; num_bits += 16; } -#endif - if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) - code_len = sym2 >> 9; - else - { - code_len = TINFL_FAST_LOOKUP_BITS; do { sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; } while (sym2 < 0); - } - counter = sym2; bit_buf >>= code_len; num_bits -= code_len; - if (counter & 256) - break; - -#if !TINFL_USE_64BIT_BITBUF - if (num_bits < 15) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); pIn_buf_cur += 2; num_bits += 16; } -#endif - if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) - code_len = sym2 >> 9; - else - { - code_len = TINFL_FAST_LOOKUP_BITS; do { sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; } while (sym2 < 0); - } - bit_buf >>= code_len; num_bits -= code_len; - - pOut_buf_cur[0] = (mz_uint8)counter; - if (sym2 & 256) - { - pOut_buf_cur++; - counter = sym2; - break; - } - pOut_buf_cur[1] = (mz_uint8)sym2; - pOut_buf_cur += 2; - } - } - if ((counter &= 511) == 256) break; - - num_extra = s_length_extra[counter - 257]; counter = s_length_base[counter - 257]; - if (num_extra) { mz_uint extra_bits; TINFL_GET_BITS(25, extra_bits, num_extra); counter += extra_bits; } - - TINFL_HUFF_DECODE(26, dist, &r->m_tables[1]); - num_extra = s_dist_extra[dist]; dist = s_dist_base[dist]; - if (num_extra) { mz_uint extra_bits; TINFL_GET_BITS(27, extra_bits, num_extra); dist += extra_bits; } - - dist_from_out_buf_start = pOut_buf_cur - pOut_buf_start; - if ((dist > dist_from_out_buf_start) && (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) - { - TINFL_CR_RETURN_FOREVER(37, TINFL_STATUS_FAILED); - } - - pSrc = pOut_buf_start + ((dist_from_out_buf_start - dist) & out_buf_size_mask); - - if ((MZ_MAX(pOut_buf_cur, pSrc) + counter) > pOut_buf_end) - { - while (counter--) - { - while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(53, TINFL_STATUS_HAS_MORE_OUTPUT); } - *pOut_buf_cur++ = pOut_buf_start[(dist_from_out_buf_start++ - dist) & out_buf_size_mask]; - } - continue; - } -#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES - else if ((counter >= 9) && (counter <= dist)) - { - const mz_uint8 *pSrc_end = pSrc + (counter & ~7); - do - { - ((mz_uint32 *)pOut_buf_cur)[0] = ((const mz_uint32 *)pSrc)[0]; - ((mz_uint32 *)pOut_buf_cur)[1] = ((const mz_uint32 *)pSrc)[1]; - pOut_buf_cur += 8; - } while ((pSrc += 8) < pSrc_end); - if ((counter &= 7) < 3) - { - if (counter) - { - pOut_buf_cur[0] = pSrc[0]; - if (counter > 1) - pOut_buf_cur[1] = pSrc[1]; - pOut_buf_cur += counter; - } - continue; - } - } -#endif - do - { - pOut_buf_cur[0] = pSrc[0]; - pOut_buf_cur[1] = pSrc[1]; - pOut_buf_cur[2] = pSrc[2]; - pOut_buf_cur += 3; pSrc += 3; - } while ((int)(counter -= 3) > 2); - if ((int)counter > 0) - { - pOut_buf_cur[0] = pSrc[0]; - if ((int)counter > 1) - pOut_buf_cur[1] = pSrc[1]; - pOut_buf_cur += counter; - } - } - } - } while (!(r->m_final & 1)); - if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) - { - TINFL_SKIP_BITS(32, num_bits & 7); for (counter = 0; counter < 4; ++counter) { mz_uint s; if (num_bits) TINFL_GET_BITS(41, s, 8); else TINFL_GET_BYTE(42, s); r->m_z_adler32 = (r->m_z_adler32 << 8) | s; } - } - TINFL_CR_RETURN_FOREVER(34, TINFL_STATUS_DONE); - TINFL_CR_FINISH - -common_exit: - r->m_num_bits = num_bits; r->m_bit_buf = bit_buf; r->m_dist = dist; r->m_counter = counter; r->m_num_extra = num_extra; r->m_dist_from_out_buf_start = dist_from_out_buf_start; - *pIn_buf_size = pIn_buf_cur - pIn_buf_next; *pOut_buf_size = pOut_buf_cur - pOut_buf_next; - if ((decomp_flags & (TINFL_FLAG_PARSE_ZLIB_HEADER | TINFL_FLAG_COMPUTE_ADLER32)) && (status >= 0)) - { - const mz_uint8 *ptr = pOut_buf_next; size_t buf_len = *pOut_buf_size; - mz_uint32 i, s1 = r->m_check_adler32 & 0xffff, s2 = r->m_check_adler32 >> 16; size_t block_len = buf_len % 5552; - while (buf_len) - { - for (i = 0; i + 7 < block_len; i += 8, ptr += 8) - { - s1 += ptr[0], s2 += s1; s1 += ptr[1], s2 += s1; s1 += ptr[2], s2 += s1; s1 += ptr[3], s2 += s1; - s1 += ptr[4], s2 += s1; s1 += ptr[5], s2 += s1; s1 += ptr[6], s2 += s1; s1 += ptr[7], s2 += s1; - } - for ( ; i < block_len; ++i) s1 += *ptr++, s2 += s1; - s1 %= 65521U, s2 %= 65521U; buf_len -= block_len; block_len = 5552; - } - r->m_check_adler32 = (s2 << 16) + s1; if ((status == TINFL_STATUS_DONE) && (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) && (r->m_check_adler32 != r->m_z_adler32)) status = TINFL_STATUS_ADLER32_MISMATCH; - } - return status; -} - -// Higher level helper functions. -void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) -{ - tinfl_decompressor decomp; void *pBuf = NULL, *pNew_buf; size_t src_buf_ofs = 0, out_buf_capacity = 0; - *pOut_len = 0; - tinfl_init(&decomp); - for ( ; ; ) - { - size_t src_buf_size = src_buf_len - src_buf_ofs, dst_buf_size = out_buf_capacity - *pOut_len, new_out_buf_capacity; - tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8*)pSrc_buf + src_buf_ofs, &src_buf_size, (mz_uint8*)pBuf, pBuf ? (mz_uint8*)pBuf + *pOut_len : NULL, &dst_buf_size, - (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); - if ((status < 0) || (status == TINFL_STATUS_NEEDS_MORE_INPUT)) - { - MZ_FREE(pBuf); *pOut_len = 0; return NULL; - } - src_buf_ofs += src_buf_size; - *pOut_len += dst_buf_size; - if (status == TINFL_STATUS_DONE) break; - new_out_buf_capacity = out_buf_capacity * 2; if (new_out_buf_capacity < 128) new_out_buf_capacity = 128; - pNew_buf = MZ_REALLOC(pBuf, new_out_buf_capacity); - if (!pNew_buf) - { - MZ_FREE(pBuf); *pOut_len = 0; return NULL; - } - pBuf = pNew_buf; out_buf_capacity = new_out_buf_capacity; - } - return pBuf; -} - -size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) -{ - tinfl_decompressor decomp; tinfl_status status; tinfl_init(&decomp); - status = tinfl_decompress(&decomp, (const mz_uint8*)pSrc_buf, &src_buf_len, (mz_uint8*)pOut_buf, (mz_uint8*)pOut_buf, &out_buf_len, (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); - return (status != TINFL_STATUS_DONE) ? TINFL_DECOMPRESS_MEM_TO_MEM_FAILED : out_buf_len; -} - -int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) -{ - int result = 0; - tinfl_decompressor decomp; - mz_uint8 *pDict = (mz_uint8*)MZ_MALLOC(TINFL_LZ_DICT_SIZE); size_t in_buf_ofs = 0, dict_ofs = 0; - if (!pDict) - return TINFL_STATUS_FAILED; - tinfl_init(&decomp); - for ( ; ; ) - { - size_t in_buf_size = *pIn_buf_size - in_buf_ofs, dst_buf_size = TINFL_LZ_DICT_SIZE - dict_ofs; - tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8*)pIn_buf + in_buf_ofs, &in_buf_size, pDict, pDict + dict_ofs, &dst_buf_size, - (flags & ~(TINFL_FLAG_HAS_MORE_INPUT | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF))); - in_buf_ofs += in_buf_size; - if ((dst_buf_size) && (!(*pPut_buf_func)(pDict + dict_ofs, (int)dst_buf_size, pPut_buf_user))) - break; - if (status != TINFL_STATUS_HAS_MORE_OUTPUT) - { - result = (status == TINFL_STATUS_DONE); - break; - } - dict_ofs = (dict_ofs + dst_buf_size) & (TINFL_LZ_DICT_SIZE - 1); - } - MZ_FREE(pDict); - *pIn_buf_size = in_buf_ofs; - return result; -} - -// ------------------- Low-level Compression (independent from all decompression API's) - -// Purposely making these tables static for faster init and thread safety. -static const mz_uint16 s_tdefl_len_sym[256] = { - 257,258,259,260,261,262,263,264,265,265,266,266,267,267,268,268,269,269,269,269,270,270,270,270,271,271,271,271,272,272,272,272, - 273,273,273,273,273,273,273,273,274,274,274,274,274,274,274,274,275,275,275,275,275,275,275,275,276,276,276,276,276,276,276,276, - 277,277,277,277,277,277,277,277,277,277,277,277,277,277,277,277,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278, - 279,279,279,279,279,279,279,279,279,279,279,279,279,279,279,279,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, - 281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281, - 282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282, - 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, - 284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,285 }; - -static const mz_uint8 s_tdefl_len_extra[256] = { - 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, - 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, - 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, - 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,0 }; - -static const mz_uint8 s_tdefl_small_dist_sym[512] = { - 0,1,2,3,4,4,5,5,6,6,6,6,7,7,7,7,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, - 11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, - 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,14,14,14,14,14,14,14,14,14,14,14,14, - 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, - 14,14,14,14,14,14,14,14,14,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, - 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,16,16,16,16,16,16,16,16,16,16,16,16,16, - 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, - 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, - 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,17,17,17,17,17,17,17,17,17,17,17,17,17,17, - 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, - 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, - 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17 }; - -static const mz_uint8 s_tdefl_small_dist_extra[512] = { - 0,0,0,0,1,1,1,1,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5, - 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, - 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, - 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, - 7,7,7,7,7,7,7,7 }; - -static const mz_uint8 s_tdefl_large_dist_sym[128] = { - 0,0,18,19,20,20,21,21,22,22,22,22,23,23,23,23,24,24,24,24,24,24,24,24,25,25,25,25,25,25,25,25,26,26,26,26,26,26,26,26,26,26,26,26, - 26,26,26,26,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28, - 28,28,28,28,28,28,28,28,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29 }; - -static const mz_uint8 s_tdefl_large_dist_extra[128] = { - 0,0,8,8,9,9,9,9,10,10,10,10,10,10,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, - 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, - 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13 }; - -// Radix sorts tdefl_sym_freq[] array by 16-bit key m_key. Returns ptr to sorted values. -typedef struct { mz_uint16 m_key, m_sym_index; } tdefl_sym_freq; -static tdefl_sym_freq* tdefl_radix_sort_syms(mz_uint num_syms, tdefl_sym_freq* pSyms0, tdefl_sym_freq* pSyms1) -{ - mz_uint32 total_passes = 2, pass_shift, pass, i, hist[256 * 2]; tdefl_sym_freq* pCur_syms = pSyms0, *pNew_syms = pSyms1; MZ_CLEAR_OBJ(hist); - for (i = 0; i < num_syms; i++) { mz_uint freq = pSyms0[i].m_key; hist[freq & 0xFF]++; hist[256 + ((freq >> 8) & 0xFF)]++; } - while ((total_passes > 1) && (num_syms == hist[(total_passes - 1) * 256])) total_passes--; - for (pass_shift = 0, pass = 0; pass < total_passes; pass++, pass_shift += 8) - { - const mz_uint32* pHist = &hist[pass << 8]; - mz_uint offsets[256], cur_ofs = 0; - for (i = 0; i < 256; i++) { offsets[i] = cur_ofs; cur_ofs += pHist[i]; } - for (i = 0; i < num_syms; i++) pNew_syms[offsets[(pCur_syms[i].m_key >> pass_shift) & 0xFF]++] = pCur_syms[i]; - { tdefl_sym_freq* t = pCur_syms; pCur_syms = pNew_syms; pNew_syms = t; } - } - return pCur_syms; -} - -// tdefl_calculate_minimum_redundancy() originally written by: Alistair Moffat, alistair@cs.mu.oz.au, Jyrki Katajainen, jyrki@diku.dk, November 1996. -static void tdefl_calculate_minimum_redundancy(tdefl_sym_freq *A, int n) -{ - int root, leaf, next, avbl, used, dpth; - if (n==0) return; else if (n==1) { A[0].m_key = 1; return; } - A[0].m_key += A[1].m_key; root = 0; leaf = 2; - for (next=1; next < n-1; next++) - { - if (leaf>=n || A[root].m_key=n || (root=0; next--) A[next].m_key = A[A[next].m_key].m_key+1; - avbl = 1; used = dpth = 0; root = n-2; next = n-1; - while (avbl>0) - { - while (root>=0 && (int)A[root].m_key==dpth) { used++; root--; } - while (avbl>used) { A[next--].m_key = (mz_uint16)(dpth); avbl--; } - avbl = 2*used; dpth++; used = 0; - } -} - -// Limits canonical Huffman code table's max code size. -enum { TDEFL_MAX_SUPPORTED_HUFF_CODESIZE = 32 }; -static void tdefl_huffman_enforce_max_code_size(int *pNum_codes, int code_list_len, int max_code_size) -{ - int i; mz_uint32 total = 0; if (code_list_len <= 1) return; - for (i = max_code_size + 1; i <= TDEFL_MAX_SUPPORTED_HUFF_CODESIZE; i++) pNum_codes[max_code_size] += pNum_codes[i]; - for (i = max_code_size; i > 0; i--) total += (((mz_uint32)pNum_codes[i]) << (max_code_size - i)); - while (total != (1UL << max_code_size)) - { - pNum_codes[max_code_size]--; - for (i = max_code_size - 1; i > 0; i--) if (pNum_codes[i]) { pNum_codes[i]--; pNum_codes[i + 1] += 2; break; } - total--; - } -} - -static void tdefl_optimize_huffman_table(tdefl_compressor *d, int table_num, int table_len, int code_size_limit, int static_table) -{ - int i, j, l, num_codes[1 + TDEFL_MAX_SUPPORTED_HUFF_CODESIZE]; mz_uint next_code[TDEFL_MAX_SUPPORTED_HUFF_CODESIZE + 1]; MZ_CLEAR_OBJ(num_codes); - if (static_table) - { - for (i = 0; i < table_len; i++) num_codes[d->m_huff_code_sizes[table_num][i]]++; - } - else - { - tdefl_sym_freq syms0[TDEFL_MAX_HUFF_SYMBOLS], syms1[TDEFL_MAX_HUFF_SYMBOLS], *pSyms; - int num_used_syms = 0; - const mz_uint16 *pSym_count = &d->m_huff_count[table_num][0]; - for (i = 0; i < table_len; i++) if (pSym_count[i]) { syms0[num_used_syms].m_key = (mz_uint16)pSym_count[i]; syms0[num_used_syms++].m_sym_index = (mz_uint16)i; } - - pSyms = tdefl_radix_sort_syms(num_used_syms, syms0, syms1); tdefl_calculate_minimum_redundancy(pSyms, num_used_syms); - - for (i = 0; i < num_used_syms; i++) num_codes[pSyms[i].m_key]++; - - tdefl_huffman_enforce_max_code_size(num_codes, num_used_syms, code_size_limit); - - MZ_CLEAR_OBJ(d->m_huff_code_sizes[table_num]); MZ_CLEAR_OBJ(d->m_huff_codes[table_num]); - for (i = 1, j = num_used_syms; i <= code_size_limit; i++) - for (l = num_codes[i]; l > 0; l--) d->m_huff_code_sizes[table_num][pSyms[--j].m_sym_index] = (mz_uint8)(i); - } - - next_code[1] = 0; for (j = 0, i = 2; i <= code_size_limit; i++) next_code[i] = j = ((j + num_codes[i - 1]) << 1); - - for (i = 0; i < table_len; i++) - { - mz_uint rev_code = 0, code, code_size; if ((code_size = d->m_huff_code_sizes[table_num][i]) == 0) continue; - code = next_code[code_size]++; for (l = code_size; l > 0; l--, code >>= 1) rev_code = (rev_code << 1) | (code & 1); - d->m_huff_codes[table_num][i] = (mz_uint16)rev_code; - } -} - -#define TDEFL_PUT_BITS(b, l) do { \ - mz_uint bits = b; mz_uint len = l; MZ_ASSERT(bits <= ((1U << len) - 1U)); \ - d->m_bit_buffer |= (bits << d->m_bits_in); d->m_bits_in += len; \ - while (d->m_bits_in >= 8) { \ - if (d->m_pOutput_buf < d->m_pOutput_buf_end) \ - *d->m_pOutput_buf++ = (mz_uint8)(d->m_bit_buffer); \ - d->m_bit_buffer >>= 8; \ - d->m_bits_in -= 8; \ - } \ -} MZ_MACRO_END - -#define TDEFL_RLE_PREV_CODE_SIZE() { if (rle_repeat_count) { \ - if (rle_repeat_count < 3) { \ - d->m_huff_count[2][prev_code_size] = (mz_uint16)(d->m_huff_count[2][prev_code_size] + rle_repeat_count); \ - while (rle_repeat_count--) packed_code_sizes[num_packed_code_sizes++] = prev_code_size; \ - } else { \ - d->m_huff_count[2][16] = (mz_uint16)(d->m_huff_count[2][16] + 1); packed_code_sizes[num_packed_code_sizes++] = 16; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_repeat_count - 3); \ -} rle_repeat_count = 0; } } - -#define TDEFL_RLE_ZERO_CODE_SIZE() { if (rle_z_count) { \ - if (rle_z_count < 3) { \ - d->m_huff_count[2][0] = (mz_uint16)(d->m_huff_count[2][0] + rle_z_count); while (rle_z_count--) packed_code_sizes[num_packed_code_sizes++] = 0; \ - } else if (rle_z_count <= 10) { \ - d->m_huff_count[2][17] = (mz_uint16)(d->m_huff_count[2][17] + 1); packed_code_sizes[num_packed_code_sizes++] = 17; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 3); \ - } else { \ - d->m_huff_count[2][18] = (mz_uint16)(d->m_huff_count[2][18] + 1); packed_code_sizes[num_packed_code_sizes++] = 18; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 11); \ -} rle_z_count = 0; } } - -static mz_uint8 s_tdefl_packed_code_size_syms_swizzle[] = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 }; - -static void tdefl_start_dynamic_block(tdefl_compressor *d) -{ - int num_lit_codes, num_dist_codes, num_bit_lengths; mz_uint i, total_code_sizes_to_pack, num_packed_code_sizes, rle_z_count, rle_repeat_count, packed_code_sizes_index; - mz_uint8 code_sizes_to_pack[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], packed_code_sizes[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], prev_code_size = 0xFF; - - d->m_huff_count[0][256] = 1; - - tdefl_optimize_huffman_table(d, 0, TDEFL_MAX_HUFF_SYMBOLS_0, 15, MZ_FALSE); - tdefl_optimize_huffman_table(d, 1, TDEFL_MAX_HUFF_SYMBOLS_1, 15, MZ_FALSE); - - for (num_lit_codes = 286; num_lit_codes > 257; num_lit_codes--) if (d->m_huff_code_sizes[0][num_lit_codes - 1]) break; - for (num_dist_codes = 30; num_dist_codes > 1; num_dist_codes--) if (d->m_huff_code_sizes[1][num_dist_codes - 1]) break; - - memcpy(code_sizes_to_pack, &d->m_huff_code_sizes[0][0], num_lit_codes); - memcpy(code_sizes_to_pack + num_lit_codes, &d->m_huff_code_sizes[1][0], num_dist_codes); - total_code_sizes_to_pack = num_lit_codes + num_dist_codes; num_packed_code_sizes = 0; rle_z_count = 0; rle_repeat_count = 0; - - memset(&d->m_huff_count[2][0], 0, sizeof(d->m_huff_count[2][0]) * TDEFL_MAX_HUFF_SYMBOLS_2); - for (i = 0; i < total_code_sizes_to_pack; i++) - { - mz_uint8 code_size = code_sizes_to_pack[i]; - if (!code_size) - { - TDEFL_RLE_PREV_CODE_SIZE(); - if (++rle_z_count == 138) { TDEFL_RLE_ZERO_CODE_SIZE(); } - } - else - { - TDEFL_RLE_ZERO_CODE_SIZE(); - if (code_size != prev_code_size) - { - TDEFL_RLE_PREV_CODE_SIZE(); - d->m_huff_count[2][code_size] = (mz_uint16)(d->m_huff_count[2][code_size] + 1); packed_code_sizes[num_packed_code_sizes++] = code_size; - } - else if (++rle_repeat_count == 6) - { - TDEFL_RLE_PREV_CODE_SIZE(); - } - } - prev_code_size = code_size; - } - if (rle_repeat_count) { TDEFL_RLE_PREV_CODE_SIZE(); } else { TDEFL_RLE_ZERO_CODE_SIZE(); } - - tdefl_optimize_huffman_table(d, 2, TDEFL_MAX_HUFF_SYMBOLS_2, 7, MZ_FALSE); - - TDEFL_PUT_BITS(2, 2); - - TDEFL_PUT_BITS(num_lit_codes - 257, 5); - TDEFL_PUT_BITS(num_dist_codes - 1, 5); - - for (num_bit_lengths = 18; num_bit_lengths >= 0; num_bit_lengths--) if (d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[num_bit_lengths]]) break; - num_bit_lengths = MZ_MAX(4, (num_bit_lengths + 1)); TDEFL_PUT_BITS(num_bit_lengths - 4, 4); - for (i = 0; (int)i < num_bit_lengths; i++) TDEFL_PUT_BITS(d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[i]], 3); - - for (packed_code_sizes_index = 0; packed_code_sizes_index < num_packed_code_sizes; ) - { - mz_uint code = packed_code_sizes[packed_code_sizes_index++]; MZ_ASSERT(code < TDEFL_MAX_HUFF_SYMBOLS_2); - TDEFL_PUT_BITS(d->m_huff_codes[2][code], d->m_huff_code_sizes[2][code]); - if (code >= 16) TDEFL_PUT_BITS(packed_code_sizes[packed_code_sizes_index++], "\02\03\07"[code - 16]); - } -} - -static void tdefl_start_static_block(tdefl_compressor *d) -{ - mz_uint i; - mz_uint8 *p = &d->m_huff_code_sizes[0][0]; - - for (i = 0; i <= 143; ++i) *p++ = 8; - for ( ; i <= 255; ++i) *p++ = 9; - for ( ; i <= 279; ++i) *p++ = 7; - for ( ; i <= 287; ++i) *p++ = 8; - - memset(d->m_huff_code_sizes[1], 5, 32); - - tdefl_optimize_huffman_table(d, 0, 288, 15, MZ_TRUE); - tdefl_optimize_huffman_table(d, 1, 32, 15, MZ_TRUE); - - TDEFL_PUT_BITS(1, 2); -} - -static const mz_uint mz_bitmasks[17] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; - -#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS -static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) -{ - mz_uint flags; - mz_uint8 *pLZ_codes; - mz_uint8 *pOutput_buf = d->m_pOutput_buf; - mz_uint8 *pLZ_code_buf_end = d->m_pLZ_code_buf; - mz_uint64 bit_buffer = d->m_bit_buffer; - mz_uint bits_in = d->m_bits_in; - -#define TDEFL_PUT_BITS_FAST(b, l) { bit_buffer |= (((mz_uint64)(b)) << bits_in); bits_in += (l); } - - flags = 1; - for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < pLZ_code_buf_end; flags >>= 1) - { - if (flags == 1) - flags = *pLZ_codes++ | 0x100; - - if (flags & 1) - { - mz_uint s0, s1, n0, n1, sym, num_extra_bits; - mz_uint match_len = pLZ_codes[0], match_dist = *(const mz_uint16 *)(pLZ_codes + 1); pLZ_codes += 3; - - MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); - TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); - TDEFL_PUT_BITS_FAST(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); - - // This sequence coaxes MSVC into using cmov's vs. jmp's. - s0 = s_tdefl_small_dist_sym[match_dist & 511]; - n0 = s_tdefl_small_dist_extra[match_dist & 511]; - s1 = s_tdefl_large_dist_sym[match_dist >> 8]; - n1 = s_tdefl_large_dist_extra[match_dist >> 8]; - sym = (match_dist < 512) ? s0 : s1; - num_extra_bits = (match_dist < 512) ? n0 : n1; - - MZ_ASSERT(d->m_huff_code_sizes[1][sym]); - TDEFL_PUT_BITS_FAST(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); - TDEFL_PUT_BITS_FAST(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); - } - else - { - mz_uint lit = *pLZ_codes++; - MZ_ASSERT(d->m_huff_code_sizes[0][lit]); - TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); - - if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) - { - flags >>= 1; - lit = *pLZ_codes++; - MZ_ASSERT(d->m_huff_code_sizes[0][lit]); - TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); - - if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) - { - flags >>= 1; - lit = *pLZ_codes++; - MZ_ASSERT(d->m_huff_code_sizes[0][lit]); - TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); - } - } - } - - if (pOutput_buf >= d->m_pOutput_buf_end) - return MZ_FALSE; - - *(mz_uint64*)pOutput_buf = bit_buffer; - pOutput_buf += (bits_in >> 3); - bit_buffer >>= (bits_in & ~7); - bits_in &= 7; - } - -#undef TDEFL_PUT_BITS_FAST - - d->m_pOutput_buf = pOutput_buf; - d->m_bits_in = 0; - d->m_bit_buffer = 0; - - while (bits_in) - { - mz_uint32 n = MZ_MIN(bits_in, 16); - TDEFL_PUT_BITS((mz_uint)bit_buffer & mz_bitmasks[n], n); - bit_buffer >>= n; - bits_in -= n; - } - - TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); - - return (d->m_pOutput_buf < d->m_pOutput_buf_end); -} -#else -static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) -{ - mz_uint flags; - mz_uint8 *pLZ_codes; - - flags = 1; - for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < d->m_pLZ_code_buf; flags >>= 1) - { - if (flags == 1) - flags = *pLZ_codes++ | 0x100; - if (flags & 1) - { - mz_uint sym, num_extra_bits; - mz_uint match_len = pLZ_codes[0], match_dist = (pLZ_codes[1] | (pLZ_codes[2] << 8)); pLZ_codes += 3; - - MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); - TDEFL_PUT_BITS(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); - TDEFL_PUT_BITS(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); - - if (match_dist < 512) - { - sym = s_tdefl_small_dist_sym[match_dist]; num_extra_bits = s_tdefl_small_dist_extra[match_dist]; - } - else - { - sym = s_tdefl_large_dist_sym[match_dist >> 8]; num_extra_bits = s_tdefl_large_dist_extra[match_dist >> 8]; - } - MZ_ASSERT(d->m_huff_code_sizes[1][sym]); - TDEFL_PUT_BITS(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); - TDEFL_PUT_BITS(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); - } - else - { - mz_uint lit = *pLZ_codes++; - MZ_ASSERT(d->m_huff_code_sizes[0][lit]); - TDEFL_PUT_BITS(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); - } - } - - TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); - - return (d->m_pOutput_buf < d->m_pOutput_buf_end); -} -#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS - -static mz_bool tdefl_compress_block(tdefl_compressor *d, mz_bool static_block) -{ - if (static_block) - tdefl_start_static_block(d); - else - tdefl_start_dynamic_block(d); - return tdefl_compress_lz_codes(d); -} - -static int tdefl_flush_block(tdefl_compressor *d, int flush) -{ - mz_uint saved_bit_buf, saved_bits_in; - mz_uint8 *pSaved_output_buf; - mz_bool comp_block_succeeded = MZ_FALSE; - int n, use_raw_block = ((d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS) != 0) && (d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size; - mz_uint8 *pOutput_buf_start = ((d->m_pPut_buf_func == NULL) && ((*d->m_pOut_buf_size - d->m_out_buf_ofs) >= TDEFL_OUT_BUF_SIZE)) ? ((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs) : d->m_output_buf; - - d->m_pOutput_buf = pOutput_buf_start; - d->m_pOutput_buf_end = d->m_pOutput_buf + TDEFL_OUT_BUF_SIZE - 16; - - MZ_ASSERT(!d->m_output_flush_remaining); - d->m_output_flush_ofs = 0; - d->m_output_flush_remaining = 0; - - *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> d->m_num_flags_left); - d->m_pLZ_code_buf -= (d->m_num_flags_left == 8); - - if ((d->m_flags & TDEFL_WRITE_ZLIB_HEADER) && (!d->m_block_index)) - { - TDEFL_PUT_BITS(0x78, 8); TDEFL_PUT_BITS(0x01, 8); - } - - TDEFL_PUT_BITS(flush == TDEFL_FINISH, 1); - - pSaved_output_buf = d->m_pOutput_buf; saved_bit_buf = d->m_bit_buffer; saved_bits_in = d->m_bits_in; - - if (!use_raw_block) - comp_block_succeeded = tdefl_compress_block(d, (d->m_flags & TDEFL_FORCE_ALL_STATIC_BLOCKS) || (d->m_total_lz_bytes < 48)); - - // If the block gets expanded, forget the current contents of the output buffer and send a raw block instead. - if ( ((use_raw_block) || ((d->m_total_lz_bytes) && ((d->m_pOutput_buf - pSaved_output_buf + 1U) >= d->m_total_lz_bytes))) && - ((d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size) ) - { - mz_uint i; d->m_pOutput_buf = pSaved_output_buf; d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; - TDEFL_PUT_BITS(0, 2); - if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } - for (i = 2; i; --i, d->m_total_lz_bytes ^= 0xFFFF) - { - TDEFL_PUT_BITS(d->m_total_lz_bytes & 0xFFFF, 16); - } - for (i = 0; i < d->m_total_lz_bytes; ++i) - { - TDEFL_PUT_BITS(d->m_dict[(d->m_lz_code_buf_dict_pos + i) & TDEFL_LZ_DICT_SIZE_MASK], 8); - } - } - // Check for the extremely unlikely (if not impossible) case of the compressed block not fitting into the output buffer when using dynamic codes. - else if (!comp_block_succeeded) - { - d->m_pOutput_buf = pSaved_output_buf; d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; - tdefl_compress_block(d, MZ_TRUE); - } - - if (flush) - { - if (flush == TDEFL_FINISH) - { - if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } - if (d->m_flags & TDEFL_WRITE_ZLIB_HEADER) { mz_uint i, a = d->m_adler32; for (i = 0; i < 4; i++) { TDEFL_PUT_BITS((a >> 24) & 0xFF, 8); a <<= 8; } } - } - else - { - mz_uint i, z = 0; TDEFL_PUT_BITS(0, 3); if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } for (i = 2; i; --i, z ^= 0xFFFF) { TDEFL_PUT_BITS(z & 0xFFFF, 16); } - } - } - - MZ_ASSERT(d->m_pOutput_buf < d->m_pOutput_buf_end); - - memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); - memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); - - d->m_pLZ_code_buf = d->m_lz_code_buf + 1; d->m_pLZ_flags = d->m_lz_code_buf; d->m_num_flags_left = 8; d->m_lz_code_buf_dict_pos += d->m_total_lz_bytes; d->m_total_lz_bytes = 0; d->m_block_index++; - - if ((n = (int)(d->m_pOutput_buf - pOutput_buf_start)) != 0) - { - if (d->m_pPut_buf_func) - { - *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; - if (!(*d->m_pPut_buf_func)(d->m_output_buf, n, d->m_pPut_buf_user)) - return (d->m_prev_return_status = TDEFL_STATUS_PUT_BUF_FAILED); - } - else if (pOutput_buf_start == d->m_output_buf) - { - int bytes_to_copy = (int)MZ_MIN((size_t)n, (size_t)(*d->m_pOut_buf_size - d->m_out_buf_ofs)); - memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf, bytes_to_copy); - d->m_out_buf_ofs += bytes_to_copy; - if ((n -= bytes_to_copy) != 0) - { - d->m_output_flush_ofs = bytes_to_copy; - d->m_output_flush_remaining = n; - } - } - else - { - d->m_out_buf_ofs += n; - } - } - - return d->m_output_flush_remaining; -} - -#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES -#define TDEFL_READ_UNALIGNED_WORD(p) *(const mz_uint16*)(p) -static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) -{ - mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; - mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; - const mz_uint16 *s = (const mz_uint16*)(d->m_dict + pos), *p, *q; - mz_uint16 c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]), s01 = TDEFL_READ_UNALIGNED_WORD(s); - MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); if (max_match_len <= match_len) return; - for ( ; ; ) - { - for ( ; ; ) - { - if (--num_probes_left == 0) return; - #define TDEFL_PROBE \ - next_probe_pos = d->m_next[probe_pos]; \ - if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) return; \ - probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ - if (TDEFL_READ_UNALIGNED_WORD(&d->m_dict[probe_pos + match_len - 1]) == c01) break; - TDEFL_PROBE; TDEFL_PROBE; TDEFL_PROBE; - } - if (!dist) break; q = (const mz_uint16*)(d->m_dict + probe_pos); if (TDEFL_READ_UNALIGNED_WORD(q) != s01) continue; p = s; probe_len = 32; - do { } while ( (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && - (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (--probe_len > 0) ); - if (!probe_len) - { - *pMatch_dist = dist; *pMatch_len = MZ_MIN(max_match_len, TDEFL_MAX_MATCH_LEN); break; - } - else if ((probe_len = ((mz_uint)(p - s) * 2) + (mz_uint)(*(const mz_uint8*)p == *(const mz_uint8*)q)) > match_len) - { - *pMatch_dist = dist; if ((*pMatch_len = match_len = MZ_MIN(max_match_len, probe_len)) == max_match_len) break; - c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]); - } - } -} -#else -static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) -{ - mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; - mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; - const mz_uint8 *s = d->m_dict + pos, *p, *q; - mz_uint8 c0 = d->m_dict[pos + match_len], c1 = d->m_dict[pos + match_len - 1]; - MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); if (max_match_len <= match_len) return; - for ( ; ; ) - { - for ( ; ; ) - { - if (--num_probes_left == 0) return; - #define TDEFL_PROBE \ - next_probe_pos = d->m_next[probe_pos]; \ - if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) return; \ - probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ - if ((d->m_dict[probe_pos + match_len] == c0) && (d->m_dict[probe_pos + match_len - 1] == c1)) break; - TDEFL_PROBE; TDEFL_PROBE; TDEFL_PROBE; - } - if (!dist) break; p = s; q = d->m_dict + probe_pos; for (probe_len = 0; probe_len < max_match_len; probe_len++) if (*p++ != *q++) break; - if (probe_len > match_len) - { - *pMatch_dist = dist; if ((*pMatch_len = match_len = probe_len) == max_match_len) return; - c0 = d->m_dict[pos + match_len]; c1 = d->m_dict[pos + match_len - 1]; - } - } -} -#endif // #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES - -#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN -static mz_bool tdefl_compress_fast(tdefl_compressor *d) -{ - // Faster, minimally featured LZRW1-style match+parse loop with better register utilization. Intended for applications where raw throughput is valued more highly than ratio. - mz_uint lookahead_pos = d->m_lookahead_pos, lookahead_size = d->m_lookahead_size, dict_size = d->m_dict_size, total_lz_bytes = d->m_total_lz_bytes, num_flags_left = d->m_num_flags_left; - mz_uint8 *pLZ_code_buf = d->m_pLZ_code_buf, *pLZ_flags = d->m_pLZ_flags; - mz_uint cur_pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; - - while ((d->m_src_buf_left) || ((d->m_flush) && (lookahead_size))) - { - const mz_uint TDEFL_COMP_FAST_LOOKAHEAD_SIZE = 4096; - mz_uint dst_pos = (lookahead_pos + lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; - mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(d->m_src_buf_left, TDEFL_COMP_FAST_LOOKAHEAD_SIZE - lookahead_size); - d->m_src_buf_left -= num_bytes_to_process; - lookahead_size += num_bytes_to_process; - - while (num_bytes_to_process) - { - mz_uint32 n = MZ_MIN(TDEFL_LZ_DICT_SIZE - dst_pos, num_bytes_to_process); - memcpy(d->m_dict + dst_pos, d->m_pSrc, n); - if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) - memcpy(d->m_dict + TDEFL_LZ_DICT_SIZE + dst_pos, d->m_pSrc, MZ_MIN(n, (TDEFL_MAX_MATCH_LEN - 1) - dst_pos)); - d->m_pSrc += n; - dst_pos = (dst_pos + n) & TDEFL_LZ_DICT_SIZE_MASK; - num_bytes_to_process -= n; - } - - dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - lookahead_size, dict_size); - if ((!d->m_flush) && (lookahead_size < TDEFL_COMP_FAST_LOOKAHEAD_SIZE)) break; - - while (lookahead_size >= 4) - { - mz_uint cur_match_dist, cur_match_len = 1; - mz_uint8 *pCur_dict = d->m_dict + cur_pos; - mz_uint first_trigram = (*(const mz_uint32 *)pCur_dict) & 0xFFFFFF; - mz_uint hash = (first_trigram ^ (first_trigram >> (24 - (TDEFL_LZ_HASH_BITS - 8)))) & TDEFL_LEVEL1_HASH_SIZE_MASK; - mz_uint probe_pos = d->m_hash[hash]; - d->m_hash[hash] = (mz_uint16)lookahead_pos; - - if (((cur_match_dist = (mz_uint16)(lookahead_pos - probe_pos)) <= dict_size) && ((*(const mz_uint32 *)(d->m_dict + (probe_pos &= TDEFL_LZ_DICT_SIZE_MASK)) & 0xFFFFFF) == first_trigram)) - { - const mz_uint16 *p = (const mz_uint16 *)pCur_dict; - const mz_uint16 *q = (const mz_uint16 *)(d->m_dict + probe_pos); - mz_uint32 probe_len = 32; - do { } while ( (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && - (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (--probe_len > 0) ); - cur_match_len = ((mz_uint)(p - (const mz_uint16 *)pCur_dict) * 2) + (mz_uint)(*(const mz_uint8 *)p == *(const mz_uint8 *)q); - if (!probe_len) - cur_match_len = cur_match_dist ? TDEFL_MAX_MATCH_LEN : 0; - - if ((cur_match_len < TDEFL_MIN_MATCH_LEN) || ((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U*1024U))) - { - cur_match_len = 1; - *pLZ_code_buf++ = (mz_uint8)first_trigram; - *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); - d->m_huff_count[0][(mz_uint8)first_trigram]++; - } - else - { - mz_uint32 s0, s1; - cur_match_len = MZ_MIN(cur_match_len, lookahead_size); - - MZ_ASSERT((cur_match_len >= TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 1) && (cur_match_dist <= TDEFL_LZ_DICT_SIZE)); - - cur_match_dist--; - - pLZ_code_buf[0] = (mz_uint8)(cur_match_len - TDEFL_MIN_MATCH_LEN); - *(mz_uint16 *)(&pLZ_code_buf[1]) = (mz_uint16)cur_match_dist; - pLZ_code_buf += 3; - *pLZ_flags = (mz_uint8)((*pLZ_flags >> 1) | 0x80); - - s0 = s_tdefl_small_dist_sym[cur_match_dist & 511]; - s1 = s_tdefl_large_dist_sym[cur_match_dist >> 8]; - d->m_huff_count[1][(cur_match_dist < 512) ? s0 : s1]++; - - d->m_huff_count[0][s_tdefl_len_sym[cur_match_len - TDEFL_MIN_MATCH_LEN]]++; - } - } - else - { - *pLZ_code_buf++ = (mz_uint8)first_trigram; - *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); - d->m_huff_count[0][(mz_uint8)first_trigram]++; - } - - if (--num_flags_left == 0) { num_flags_left = 8; pLZ_flags = pLZ_code_buf++; } - - total_lz_bytes += cur_match_len; - lookahead_pos += cur_match_len; - dict_size = MZ_MIN(dict_size + cur_match_len, TDEFL_LZ_DICT_SIZE); - cur_pos = (cur_pos + cur_match_len) & TDEFL_LZ_DICT_SIZE_MASK; - MZ_ASSERT(lookahead_size >= cur_match_len); - lookahead_size -= cur_match_len; - - if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) - { - int n; - d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; - d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; - if ((n = tdefl_flush_block(d, 0)) != 0) - return (n < 0) ? MZ_FALSE : MZ_TRUE; - total_lz_bytes = d->m_total_lz_bytes; pLZ_code_buf = d->m_pLZ_code_buf; pLZ_flags = d->m_pLZ_flags; num_flags_left = d->m_num_flags_left; - } - } - - while (lookahead_size) - { - mz_uint8 lit = d->m_dict[cur_pos]; - - total_lz_bytes++; - *pLZ_code_buf++ = lit; - *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); - if (--num_flags_left == 0) { num_flags_left = 8; pLZ_flags = pLZ_code_buf++; } - - d->m_huff_count[0][lit]++; - - lookahead_pos++; - dict_size = MZ_MIN(dict_size + 1, TDEFL_LZ_DICT_SIZE); - cur_pos = (cur_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; - lookahead_size--; - - if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) - { - int n; - d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; - d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; - if ((n = tdefl_flush_block(d, 0)) != 0) - return (n < 0) ? MZ_FALSE : MZ_TRUE; - total_lz_bytes = d->m_total_lz_bytes; pLZ_code_buf = d->m_pLZ_code_buf; pLZ_flags = d->m_pLZ_flags; num_flags_left = d->m_num_flags_left; - } - } - } - - d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; - d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; - return MZ_TRUE; -} -#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN - -static MZ_FORCEINLINE void tdefl_record_literal(tdefl_compressor *d, mz_uint8 lit) -{ - d->m_total_lz_bytes++; - *d->m_pLZ_code_buf++ = lit; - *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> 1); if (--d->m_num_flags_left == 0) { d->m_num_flags_left = 8; d->m_pLZ_flags = d->m_pLZ_code_buf++; } - d->m_huff_count[0][lit]++; -} - -static MZ_FORCEINLINE void tdefl_record_match(tdefl_compressor *d, mz_uint match_len, mz_uint match_dist) -{ - mz_uint32 s0, s1; - - MZ_ASSERT((match_len >= TDEFL_MIN_MATCH_LEN) && (match_dist >= 1) && (match_dist <= TDEFL_LZ_DICT_SIZE)); - - d->m_total_lz_bytes += match_len; - - d->m_pLZ_code_buf[0] = (mz_uint8)(match_len - TDEFL_MIN_MATCH_LEN); - - match_dist -= 1; - d->m_pLZ_code_buf[1] = (mz_uint8)(match_dist & 0xFF); - d->m_pLZ_code_buf[2] = (mz_uint8)(match_dist >> 8); d->m_pLZ_code_buf += 3; - - *d->m_pLZ_flags = (mz_uint8)((*d->m_pLZ_flags >> 1) | 0x80); if (--d->m_num_flags_left == 0) { d->m_num_flags_left = 8; d->m_pLZ_flags = d->m_pLZ_code_buf++; } - - s0 = s_tdefl_small_dist_sym[match_dist & 511]; s1 = s_tdefl_large_dist_sym[(match_dist >> 8) & 127]; - d->m_huff_count[1][(match_dist < 512) ? s0 : s1]++; - - if (match_len >= TDEFL_MIN_MATCH_LEN) d->m_huff_count[0][s_tdefl_len_sym[match_len - TDEFL_MIN_MATCH_LEN]]++; -} - -static mz_bool tdefl_compress_normal(tdefl_compressor *d) -{ - const mz_uint8 *pSrc = d->m_pSrc; size_t src_buf_left = d->m_src_buf_left; - tdefl_flush flush = d->m_flush; - - while ((src_buf_left) || ((flush) && (d->m_lookahead_size))) - { - mz_uint len_to_move, cur_match_dist, cur_match_len, cur_pos; - // Update dictionary and hash chains. Keeps the lookahead size equal to TDEFL_MAX_MATCH_LEN. - if ((d->m_lookahead_size + d->m_dict_size) >= (TDEFL_MIN_MATCH_LEN - 1)) - { - mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK, ins_pos = d->m_lookahead_pos + d->m_lookahead_size - 2; - mz_uint hash = (d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK]; - mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(src_buf_left, TDEFL_MAX_MATCH_LEN - d->m_lookahead_size); - const mz_uint8 *pSrc_end = pSrc + num_bytes_to_process; - src_buf_left -= num_bytes_to_process; - d->m_lookahead_size += num_bytes_to_process; - while (pSrc != pSrc_end) - { - mz_uint8 c = *pSrc++; d->m_dict[dst_pos] = c; if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; - hash = ((hash << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); - d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; d->m_hash[hash] = (mz_uint16)(ins_pos); - dst_pos = (dst_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; ins_pos++; - } - } - else - { - while ((src_buf_left) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) - { - mz_uint8 c = *pSrc++; - mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; - src_buf_left--; - d->m_dict[dst_pos] = c; - if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) - d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; - if ((++d->m_lookahead_size + d->m_dict_size) >= TDEFL_MIN_MATCH_LEN) - { - mz_uint ins_pos = d->m_lookahead_pos + (d->m_lookahead_size - 1) - 2; - mz_uint hash = ((d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << (TDEFL_LZ_HASH_SHIFT * 2)) ^ (d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); - d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; d->m_hash[hash] = (mz_uint16)(ins_pos); - } - } - } - d->m_dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - d->m_lookahead_size, d->m_dict_size); - if ((!flush) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) - break; - - // Simple lazy/greedy parsing state machine. - len_to_move = 1; cur_match_dist = 0; cur_match_len = d->m_saved_match_len ? d->m_saved_match_len : (TDEFL_MIN_MATCH_LEN - 1); cur_pos = d->m_lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; - if (d->m_flags & (TDEFL_RLE_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS)) - { - if ((d->m_dict_size) && (!(d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) - { - mz_uint8 c = d->m_dict[(cur_pos - 1) & TDEFL_LZ_DICT_SIZE_MASK]; - cur_match_len = 0; while (cur_match_len < d->m_lookahead_size) { if (d->m_dict[cur_pos + cur_match_len] != c) break; cur_match_len++; } - if (cur_match_len < TDEFL_MIN_MATCH_LEN) cur_match_len = 0; else cur_match_dist = 1; - } - } - else - { - tdefl_find_match(d, d->m_lookahead_pos, d->m_dict_size, d->m_lookahead_size, &cur_match_dist, &cur_match_len); - } - if (((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U*1024U)) || (cur_pos == cur_match_dist) || ((d->m_flags & TDEFL_FILTER_MATCHES) && (cur_match_len <= 5))) - { - cur_match_dist = cur_match_len = 0; - } - if (d->m_saved_match_len) - { - if (cur_match_len > d->m_saved_match_len) - { - tdefl_record_literal(d, (mz_uint8)d->m_saved_lit); - if (cur_match_len >= 128) - { - tdefl_record_match(d, cur_match_len, cur_match_dist); - d->m_saved_match_len = 0; len_to_move = cur_match_len; - } - else - { - d->m_saved_lit = d->m_dict[cur_pos]; d->m_saved_match_dist = cur_match_dist; d->m_saved_match_len = cur_match_len; - } - } - else - { - tdefl_record_match(d, d->m_saved_match_len, d->m_saved_match_dist); - len_to_move = d->m_saved_match_len - 1; d->m_saved_match_len = 0; - } - } - else if (!cur_match_dist) - tdefl_record_literal(d, d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]); - else if ((d->m_greedy_parsing) || (d->m_flags & TDEFL_RLE_MATCHES) || (cur_match_len >= 128)) - { - tdefl_record_match(d, cur_match_len, cur_match_dist); - len_to_move = cur_match_len; - } - else - { - d->m_saved_lit = d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]; d->m_saved_match_dist = cur_match_dist; d->m_saved_match_len = cur_match_len; - } - // Move the lookahead forward by len_to_move bytes. - d->m_lookahead_pos += len_to_move; - MZ_ASSERT(d->m_lookahead_size >= len_to_move); - d->m_lookahead_size -= len_to_move; - d->m_dict_size = MZ_MIN(d->m_dict_size + len_to_move, TDEFL_LZ_DICT_SIZE); - // Check if it's time to flush the current LZ codes to the internal output buffer. - if ( (d->m_pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) || - ( (d->m_total_lz_bytes > 31*1024) && (((((mz_uint)(d->m_pLZ_code_buf - d->m_lz_code_buf) * 115) >> 7) >= d->m_total_lz_bytes) || (d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) ) - { - int n; - d->m_pSrc = pSrc; d->m_src_buf_left = src_buf_left; - if ((n = tdefl_flush_block(d, 0)) != 0) - return (n < 0) ? MZ_FALSE : MZ_TRUE; - } - } - - d->m_pSrc = pSrc; d->m_src_buf_left = src_buf_left; - return MZ_TRUE; -} - -static tdefl_status tdefl_flush_output_buffer(tdefl_compressor *d) -{ - if (d->m_pIn_buf_size) - { - *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; - } - - if (d->m_pOut_buf_size) - { - size_t n = MZ_MIN(*d->m_pOut_buf_size - d->m_out_buf_ofs, d->m_output_flush_remaining); - memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf + d->m_output_flush_ofs, n); - d->m_output_flush_ofs += (mz_uint)n; - d->m_output_flush_remaining -= (mz_uint)n; - d->m_out_buf_ofs += n; - - *d->m_pOut_buf_size = d->m_out_buf_ofs; - } - - return (d->m_finished && !d->m_output_flush_remaining) ? TDEFL_STATUS_DONE : TDEFL_STATUS_OKAY; -} - -tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush) -{ - if (!d) - { - if (pIn_buf_size) *pIn_buf_size = 0; - if (pOut_buf_size) *pOut_buf_size = 0; - return TDEFL_STATUS_BAD_PARAM; - } - - d->m_pIn_buf = pIn_buf; d->m_pIn_buf_size = pIn_buf_size; - d->m_pOut_buf = pOut_buf; d->m_pOut_buf_size = pOut_buf_size; - d->m_pSrc = (const mz_uint8 *)(pIn_buf); d->m_src_buf_left = pIn_buf_size ? *pIn_buf_size : 0; - d->m_out_buf_ofs = 0; - d->m_flush = flush; - - if ( ((d->m_pPut_buf_func != NULL) == ((pOut_buf != NULL) || (pOut_buf_size != NULL))) || (d->m_prev_return_status != TDEFL_STATUS_OKAY) || - (d->m_wants_to_finish && (flush != TDEFL_FINISH)) || (pIn_buf_size && *pIn_buf_size && !pIn_buf) || (pOut_buf_size && *pOut_buf_size && !pOut_buf) ) - { - if (pIn_buf_size) *pIn_buf_size = 0; - if (pOut_buf_size) *pOut_buf_size = 0; - return (d->m_prev_return_status = TDEFL_STATUS_BAD_PARAM); - } - d->m_wants_to_finish |= (flush == TDEFL_FINISH); - - if ((d->m_output_flush_remaining) || (d->m_finished)) - return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); - -#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN - if (((d->m_flags & TDEFL_MAX_PROBES_MASK) == 1) && - ((d->m_flags & TDEFL_GREEDY_PARSING_FLAG) != 0) && - ((d->m_flags & (TDEFL_FILTER_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS | TDEFL_RLE_MATCHES)) == 0)) - { - if (!tdefl_compress_fast(d)) - return d->m_prev_return_status; - } - else -#endif // #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN - { - if (!tdefl_compress_normal(d)) - return d->m_prev_return_status; - } - - if ((d->m_flags & (TDEFL_WRITE_ZLIB_HEADER | TDEFL_COMPUTE_ADLER32)) && (pIn_buf)) - d->m_adler32 = (mz_uint32)mz_adler32(d->m_adler32, (const mz_uint8 *)pIn_buf, d->m_pSrc - (const mz_uint8 *)pIn_buf); - - if ((flush) && (!d->m_lookahead_size) && (!d->m_src_buf_left) && (!d->m_output_flush_remaining)) - { - if (tdefl_flush_block(d, flush) < 0) - return d->m_prev_return_status; - d->m_finished = (flush == TDEFL_FINISH); - if (flush == TDEFL_FULL_FLUSH) { MZ_CLEAR_OBJ(d->m_hash); MZ_CLEAR_OBJ(d->m_next); d->m_dict_size = 0; } - } - - return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); -} - -tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush) -{ - MZ_ASSERT(d->m_pPut_buf_func); return tdefl_compress(d, pIn_buf, &in_buf_size, NULL, NULL, flush); -} - -tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) -{ - d->m_pPut_buf_func = pPut_buf_func; d->m_pPut_buf_user = pPut_buf_user; - d->m_flags = (mz_uint)(flags); d->m_max_probes[0] = 1 + ((flags & 0xFFF) + 2) / 3; d->m_greedy_parsing = (flags & TDEFL_GREEDY_PARSING_FLAG) != 0; - d->m_max_probes[1] = 1 + (((flags & 0xFFF) >> 2) + 2) / 3; - if (!(flags & TDEFL_NONDETERMINISTIC_PARSING_FLAG)) MZ_CLEAR_OBJ(d->m_hash); - d->m_lookahead_pos = d->m_lookahead_size = d->m_dict_size = d->m_total_lz_bytes = d->m_lz_code_buf_dict_pos = d->m_bits_in = 0; - d->m_output_flush_ofs = d->m_output_flush_remaining = d->m_finished = d->m_block_index = d->m_bit_buffer = d->m_wants_to_finish = 0; - d->m_pLZ_code_buf = d->m_lz_code_buf + 1; d->m_pLZ_flags = d->m_lz_code_buf; d->m_num_flags_left = 8; - d->m_pOutput_buf = d->m_output_buf; d->m_pOutput_buf_end = d->m_output_buf; d->m_prev_return_status = TDEFL_STATUS_OKAY; - d->m_saved_match_dist = d->m_saved_match_len = d->m_saved_lit = 0; d->m_adler32 = 1; - d->m_pIn_buf = NULL; d->m_pOut_buf = NULL; - d->m_pIn_buf_size = NULL; d->m_pOut_buf_size = NULL; - d->m_flush = TDEFL_NO_FLUSH; d->m_pSrc = NULL; d->m_src_buf_left = 0; d->m_out_buf_ofs = 0; - memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); - memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); - return TDEFL_STATUS_OKAY; -} - -tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d) -{ - return d->m_prev_return_status; -} - -mz_uint32 tdefl_get_adler32(tdefl_compressor *d) -{ - return d->m_adler32; -} - -mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) -{ - tdefl_compressor *pComp; mz_bool succeeded; if (((buf_len) && (!pBuf)) || (!pPut_buf_func)) return MZ_FALSE; - pComp = (tdefl_compressor*)MZ_MALLOC(sizeof(tdefl_compressor)); if (!pComp) return MZ_FALSE; - succeeded = (tdefl_init(pComp, pPut_buf_func, pPut_buf_user, flags) == TDEFL_STATUS_OKAY); - succeeded = succeeded && (tdefl_compress_buffer(pComp, pBuf, buf_len, TDEFL_FINISH) == TDEFL_STATUS_DONE); - MZ_FREE(pComp); return succeeded; -} - -typedef struct -{ - size_t m_size, m_capacity; - mz_uint8 *m_pBuf; - mz_bool m_expandable; -} tdefl_output_buffer; - -static mz_bool tdefl_output_buffer_putter(const void *pBuf, int len, void *pUser) -{ - tdefl_output_buffer *p = (tdefl_output_buffer *)pUser; - size_t new_size = p->m_size + len; - if (new_size > p->m_capacity) - { - size_t new_capacity = p->m_capacity; mz_uint8 *pNew_buf; if (!p->m_expandable) return MZ_FALSE; - do { new_capacity = MZ_MAX(128U, new_capacity << 1U); } while (new_size > new_capacity); - pNew_buf = (mz_uint8*)MZ_REALLOC(p->m_pBuf, new_capacity); if (!pNew_buf) return MZ_FALSE; - p->m_pBuf = pNew_buf; p->m_capacity = new_capacity; - } - memcpy((mz_uint8*)p->m_pBuf + p->m_size, pBuf, len); p->m_size = new_size; - return MZ_TRUE; -} - -void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) -{ - tdefl_output_buffer out_buf; MZ_CLEAR_OBJ(out_buf); - if (!pOut_len) return MZ_FALSE; else *pOut_len = 0; - out_buf.m_expandable = MZ_TRUE; - if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) return NULL; - *pOut_len = out_buf.m_size; return out_buf.m_pBuf; -} - -size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) -{ - tdefl_output_buffer out_buf; MZ_CLEAR_OBJ(out_buf); - if (!pOut_buf) return 0; - out_buf.m_pBuf = (mz_uint8*)pOut_buf; out_buf.m_capacity = out_buf_len; - if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) return 0; - return out_buf.m_size; -} - -#ifndef MINIZ_NO_ZLIB_APIS -static const mz_uint s_tdefl_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; - -// level may actually range from [0,10] (10 is a "hidden" max level, where we want a bit more compression and it's fine if throughput to fall off a cliff on some files). -mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy) -{ - mz_uint comp_flags = s_tdefl_num_probes[(level >= 0) ? MZ_MIN(10, level) : MZ_DEFAULT_LEVEL] | ((level <= 3) ? TDEFL_GREEDY_PARSING_FLAG : 0); - if (window_bits > 0) comp_flags |= TDEFL_WRITE_ZLIB_HEADER; - - if (!level) comp_flags |= TDEFL_FORCE_ALL_RAW_BLOCKS; - else if (strategy == MZ_FILTERED) comp_flags |= TDEFL_FILTER_MATCHES; - else if (strategy == MZ_HUFFMAN_ONLY) comp_flags &= ~TDEFL_MAX_PROBES_MASK; - else if (strategy == MZ_FIXED) comp_flags |= TDEFL_FORCE_ALL_STATIC_BLOCKS; - else if (strategy == MZ_RLE) comp_flags |= TDEFL_RLE_MATCHES; - - return comp_flags; -} -#endif //MINIZ_NO_ZLIB_APIS - -#ifdef _MSC_VER -#pragma warning (push) -#pragma warning (disable:4204) // nonstandard extension used : non-constant aggregate initializer (also supported by GNU C and C99, so no big deal) -#endif - -// Simple PNG writer function by Alex Evans, 2011. Released into the public domain: https://gist.github.com/908299, more context at -// http://altdevblogaday.org/2011/04/06/a-smaller-jpg-encoder/. -void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, size_t *pLen_out) -{ - tdefl_compressor *pComp = (tdefl_compressor *)MZ_MALLOC(sizeof(tdefl_compressor)); tdefl_output_buffer out_buf; int i, bpl = w * num_chans, y, z; mz_uint32 c; *pLen_out = 0; - if (!pComp) return NULL; - MZ_CLEAR_OBJ(out_buf); out_buf.m_expandable = MZ_TRUE; out_buf.m_capacity = 57+MZ_MAX(64, (1+bpl)*h); if (NULL == (out_buf.m_pBuf = (mz_uint8*)MZ_MALLOC(out_buf.m_capacity))) { MZ_FREE(pComp); return NULL; } - // write dummy header - for (z = 41; z; --z) tdefl_output_buffer_putter(&z, 1, &out_buf); - // compress image data - tdefl_init(pComp, tdefl_output_buffer_putter, &out_buf, TDEFL_DEFAULT_MAX_PROBES | TDEFL_WRITE_ZLIB_HEADER); - for (y = 0; y < h; ++y) { tdefl_compress_buffer(pComp, &z, 1, TDEFL_NO_FLUSH); tdefl_compress_buffer(pComp, (mz_uint8*)pImage + y * bpl, bpl, TDEFL_NO_FLUSH); } - if (tdefl_compress_buffer(pComp, NULL, 0, TDEFL_FINISH) != TDEFL_STATUS_DONE) { MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } - // write real header - *pLen_out = out_buf.m_size-41; - { - mz_uint8 pnghdr[41]={0x89,0x50,0x4e,0x47,0x0d,0x0a,0x1a,0x0a,0x00,0x00,0x00,0x0d,0x49,0x48,0x44,0x52, - 0,0,(mz_uint8)(w>>8),(mz_uint8)w,0,0,(mz_uint8)(h>>8),(mz_uint8)h,8,"\0\0\04\02\06"[num_chans],0,0,0,0,0,0,0, - (mz_uint8)(*pLen_out>>24),(mz_uint8)(*pLen_out>>16),(mz_uint8)(*pLen_out>>8),(mz_uint8)*pLen_out,0x49,0x44,0x41,0x54}; - c=(mz_uint32)mz_crc32(MZ_CRC32_INIT,pnghdr+12,17); for (i=0; i<4; ++i, c<<=8) ((mz_uint8*)(pnghdr+29))[i]=(mz_uint8)(c>>24); - memcpy(out_buf.m_pBuf, pnghdr, 41); - } - // write footer (IDAT CRC-32, followed by IEND chunk) - if (!tdefl_output_buffer_putter("\0\0\0\0\0\0\0\0\x49\x45\x4e\x44\xae\x42\x60\x82", 16, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } - c = (mz_uint32)mz_crc32(MZ_CRC32_INIT,out_buf.m_pBuf+41-4, *pLen_out+4); for (i=0; i<4; ++i, c<<=8) (out_buf.m_pBuf+out_buf.m_size-16)[i] = (mz_uint8)(c >> 24); - // compute final size of file, grab compressed data buffer and return - *pLen_out += 57; MZ_FREE(pComp); return out_buf.m_pBuf; -} - -#ifdef _MSC_VER -#pragma warning (pop) -#endif - -// ------------------- .ZIP archive reading - -#ifndef MINIZ_NO_ARCHIVE_APIS - -#ifdef MINIZ_NO_STDIO - #define MZ_FILE void * -#else - #include - #include - - #if defined(_MSC_VER) - static FILE *mz_fopen(const char *pFilename, const char *pMode) - { - FILE* pFile = NULL; - fopen_s(&pFile, pFilename, pMode); - return pFile; - } - static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) - { - FILE* pFile = NULL; - if (freopen_s(&pFile, pPath, pMode, pStream)) - return NULL; - return pFile; - } - #else - static FILE *mz_fopen(const char *pFilename, const char *pMode) - { - return fopen(pFilename, pMode); - } - static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) - { - return freopen(pPath, pMode, pStream); - } - #endif // #if defined(_MSC_VER) - - #if defined(_MSC_VER) || defined(__MINGW64__) - #ifndef MINIZ_NO_TIME - #include - #endif - #define MZ_FILE FILE - #define MZ_FOPEN mz_fopen - #define MZ_FCLOSE fclose - #define MZ_FREAD fread - #define MZ_FWRITE fwrite - #define MZ_FTELL64 _ftelli64 - #define MZ_FSEEK64 _fseeki64 - #define MZ_FILE_STAT_STRUCT _stat - #define MZ_FILE_STAT _stat - #define MZ_FFLUSH fflush - #define MZ_FREOPEN mz_freopen - #define MZ_DELETE_FILE remove - #elif defined(__MINGW32__) - #ifndef MINIZ_NO_TIME - #include - #endif - #define MZ_FILE FILE - #define MZ_FOPEN mz_fopen - #define MZ_FCLOSE fclose - #define MZ_FREAD fread - #define MZ_FWRITE fwrite - #define MZ_FTELL64 ftello64 - #define MZ_FSEEK64 fseeko64 - #define MZ_FILE_STAT_STRUCT _stat - #define MZ_FILE_STAT _stat - #define MZ_FFLUSH fflush - #define MZ_FREOPEN mz_freopen - #define MZ_DELETE_FILE remove - #elif defined(__TINYC__) - #ifndef MINIZ_NO_TIME - #include - #endif - #define MZ_FILE FILE - #define MZ_FOPEN mz_fopen - #define MZ_FCLOSE fclose - #define MZ_FREAD fread - #define MZ_FWRITE fwrite - #define MZ_FTELL64 ftell - #define MZ_FSEEK64 fseek - #define MZ_FILE_STAT_STRUCT stat - #define MZ_FILE_STAT stat - #define MZ_FFLUSH fflush - #define MZ_FREOPEN mz_freopen - #define MZ_DELETE_FILE remove - #else - #ifndef MINIZ_NO_TIME - #include - #endif - #define MZ_FILE FILE - #define MZ_FOPEN mz_fopen - #define MZ_FCLOSE fclose - #define MZ_FREAD fread - #define MZ_FWRITE fwrite - #define MZ_FTELL64 ftello - #define MZ_FSEEK64 fseeko - #define MZ_FILE_STAT_STRUCT stat - #define MZ_FILE_STAT stat - #define MZ_FFLUSH fflush - #define MZ_FREOPEN mz_freopen - #define MZ_DELETE_FILE remove - #endif // #ifdef _MSC_VER -#endif // #ifdef MINIZ_NO_STDIO - -#define MZ_TOLOWER(c) ((((c) >= 'A') && ((c) <= 'Z')) ? ((c) - 'A' + 'a') : (c)) - -// Various ZIP archive enums. To completely avoid cross platform compiler alignment and platform endian issues, miniz.c doesn't use structs for any of this stuff. -enum -{ - // ZIP archive identifiers and record sizes - MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG = 0x06054b50, MZ_ZIP_CENTRAL_DIR_HEADER_SIG = 0x02014b50, MZ_ZIP_LOCAL_DIR_HEADER_SIG = 0x04034b50, - MZ_ZIP_LOCAL_DIR_HEADER_SIZE = 30, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE = 46, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE = 22, - // Central directory header record offsets - MZ_ZIP_CDH_SIG_OFS = 0, MZ_ZIP_CDH_VERSION_MADE_BY_OFS = 4, MZ_ZIP_CDH_VERSION_NEEDED_OFS = 6, MZ_ZIP_CDH_BIT_FLAG_OFS = 8, - MZ_ZIP_CDH_METHOD_OFS = 10, MZ_ZIP_CDH_FILE_TIME_OFS = 12, MZ_ZIP_CDH_FILE_DATE_OFS = 14, MZ_ZIP_CDH_CRC32_OFS = 16, - MZ_ZIP_CDH_COMPRESSED_SIZE_OFS = 20, MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS = 24, MZ_ZIP_CDH_FILENAME_LEN_OFS = 28, MZ_ZIP_CDH_EXTRA_LEN_OFS = 30, - MZ_ZIP_CDH_COMMENT_LEN_OFS = 32, MZ_ZIP_CDH_DISK_START_OFS = 34, MZ_ZIP_CDH_INTERNAL_ATTR_OFS = 36, MZ_ZIP_CDH_EXTERNAL_ATTR_OFS = 38, MZ_ZIP_CDH_LOCAL_HEADER_OFS = 42, - // Local directory header offsets - MZ_ZIP_LDH_SIG_OFS = 0, MZ_ZIP_LDH_VERSION_NEEDED_OFS = 4, MZ_ZIP_LDH_BIT_FLAG_OFS = 6, MZ_ZIP_LDH_METHOD_OFS = 8, MZ_ZIP_LDH_FILE_TIME_OFS = 10, - MZ_ZIP_LDH_FILE_DATE_OFS = 12, MZ_ZIP_LDH_CRC32_OFS = 14, MZ_ZIP_LDH_COMPRESSED_SIZE_OFS = 18, MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS = 22, - MZ_ZIP_LDH_FILENAME_LEN_OFS = 26, MZ_ZIP_LDH_EXTRA_LEN_OFS = 28, - // End of central directory offsets - MZ_ZIP_ECDH_SIG_OFS = 0, MZ_ZIP_ECDH_NUM_THIS_DISK_OFS = 4, MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS = 6, MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS = 8, - MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS = 10, MZ_ZIP_ECDH_CDIR_SIZE_OFS = 12, MZ_ZIP_ECDH_CDIR_OFS_OFS = 16, MZ_ZIP_ECDH_COMMENT_SIZE_OFS = 20, -}; - -typedef struct -{ - void *m_p; - size_t m_size, m_capacity; - mz_uint m_element_size; -} mz_zip_array; - -struct mz_zip_internal_state_tag -{ - mz_zip_array m_central_dir; - mz_zip_array m_central_dir_offsets; - mz_zip_array m_sorted_central_dir_offsets; - MZ_FILE *m_pFile; - void *m_pMem; - size_t m_mem_size; - size_t m_mem_capacity; -}; - -#define MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(array_ptr, element_size) (array_ptr)->m_element_size = element_size -#define MZ_ZIP_ARRAY_ELEMENT(array_ptr, element_type, index) ((element_type *)((array_ptr)->m_p))[index] - -static MZ_FORCEINLINE void mz_zip_array_clear(mz_zip_archive *pZip, mz_zip_array *pArray) -{ - pZip->m_pFree(pZip->m_pAlloc_opaque, pArray->m_p); - memset(pArray, 0, sizeof(mz_zip_array)); -} - -static mz_bool mz_zip_array_ensure_capacity(mz_zip_archive *pZip, mz_zip_array *pArray, size_t min_new_capacity, mz_uint growing) -{ - void *pNew_p; size_t new_capacity = min_new_capacity; MZ_ASSERT(pArray->m_element_size); if (pArray->m_capacity >= min_new_capacity) return MZ_TRUE; - if (growing) { new_capacity = MZ_MAX(1, pArray->m_capacity); while (new_capacity < min_new_capacity) new_capacity *= 2; } - if (NULL == (pNew_p = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pArray->m_p, pArray->m_element_size, new_capacity))) return MZ_FALSE; - pArray->m_p = pNew_p; pArray->m_capacity = new_capacity; - return MZ_TRUE; -} - -static MZ_FORCEINLINE mz_bool mz_zip_array_reserve(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_capacity, mz_uint growing) -{ - if (new_capacity > pArray->m_capacity) { if (!mz_zip_array_ensure_capacity(pZip, pArray, new_capacity, growing)) return MZ_FALSE; } - return MZ_TRUE; -} - -static MZ_FORCEINLINE mz_bool mz_zip_array_resize(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_size, mz_uint growing) -{ - if (new_size > pArray->m_capacity) { if (!mz_zip_array_ensure_capacity(pZip, pArray, new_size, growing)) return MZ_FALSE; } - pArray->m_size = new_size; - return MZ_TRUE; -} - -static MZ_FORCEINLINE mz_bool mz_zip_array_ensure_room(mz_zip_archive *pZip, mz_zip_array *pArray, size_t n) -{ - return mz_zip_array_reserve(pZip, pArray, pArray->m_size + n, MZ_TRUE); -} - -static MZ_FORCEINLINE mz_bool mz_zip_array_push_back(mz_zip_archive *pZip, mz_zip_array *pArray, const void *pElements, size_t n) -{ - size_t orig_size = pArray->m_size; if (!mz_zip_array_resize(pZip, pArray, orig_size + n, MZ_TRUE)) return MZ_FALSE; - memcpy((mz_uint8*)pArray->m_p + orig_size * pArray->m_element_size, pElements, n * pArray->m_element_size); - return MZ_TRUE; -} - -#ifndef MINIZ_NO_TIME -static time_t mz_zip_dos_to_time_t(int dos_time, int dos_date) -{ - struct tm tm; - memset(&tm, 0, sizeof(tm)); tm.tm_isdst = -1; - tm.tm_year = ((dos_date >> 9) & 127) + 1980 - 1900; tm.tm_mon = ((dos_date >> 5) & 15) - 1; tm.tm_mday = dos_date & 31; - tm.tm_hour = (dos_time >> 11) & 31; tm.tm_min = (dos_time >> 5) & 63; tm.tm_sec = (dos_time << 1) & 62; - return mktime(&tm); -} - -static void mz_zip_time_to_dos_time(time_t time, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) -{ -#ifdef _MSC_VER - struct tm tm_struct; - struct tm *tm = &tm_struct; - errno_t err = localtime_s(tm, &time); - if (err) - { - *pDOS_date = 0; *pDOS_time = 0; - return; - } -#else - struct tm *tm = localtime(&time); -#endif - *pDOS_time = (mz_uint16)(((tm->tm_hour) << 11) + ((tm->tm_min) << 5) + ((tm->tm_sec) >> 1)); - *pDOS_date = (mz_uint16)(((tm->tm_year + 1900 - 1980) << 9) + ((tm->tm_mon + 1) << 5) + tm->tm_mday); -} -#endif - -#ifndef MINIZ_NO_STDIO -static mz_bool mz_zip_get_file_modified_time(const char *pFilename, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) -{ -#ifdef MINIZ_NO_TIME - (void)pFilename; *pDOS_date = *pDOS_time = 0; -#else - struct MZ_FILE_STAT_STRUCT file_stat; if (MZ_FILE_STAT(pFilename, &file_stat) != 0) return MZ_FALSE; - mz_zip_time_to_dos_time(file_stat.st_mtime, pDOS_time, pDOS_date); -#endif // #ifdef MINIZ_NO_TIME - return MZ_TRUE; -} - -static mz_bool mz_zip_set_file_times(const char *pFilename, time_t access_time, time_t modified_time) -{ -#ifndef MINIZ_NO_TIME - struct utimbuf t; t.actime = access_time; t.modtime = modified_time; - return !utime(pFilename, &t); -#else - (void)pFilename, (void)access_time, (void)modified_time; - return MZ_TRUE; -#endif // #ifndef MINIZ_NO_TIME -} -#endif - -static mz_bool mz_zip_reader_init_internal(mz_zip_archive *pZip, mz_uint32 flags) -{ - (void)flags; - if ((!pZip) || (pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) - return MZ_FALSE; - - if (!pZip->m_pAlloc) pZip->m_pAlloc = def_alloc_func; - if (!pZip->m_pFree) pZip->m_pFree = def_free_func; - if (!pZip->m_pRealloc) pZip->m_pRealloc = def_realloc_func; - - pZip->m_zip_mode = MZ_ZIP_MODE_READING; - pZip->m_archive_size = 0; - pZip->m_central_directory_file_ofs = 0; - pZip->m_total_files = 0; - - if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) - return MZ_FALSE; - memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); - MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); - MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); - MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); - return MZ_TRUE; -} - -static MZ_FORCEINLINE mz_bool mz_zip_reader_filename_less(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, mz_uint r_index) -{ - const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; - const mz_uint8 *pR = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, r_index)); - mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS), r_len = MZ_READ_LE16(pR + MZ_ZIP_CDH_FILENAME_LEN_OFS); - mz_uint8 l = 0, r = 0; - pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; pR += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; - pE = pL + MZ_MIN(l_len, r_len); - while (pL < pE) - { - if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) - break; - pL++; pR++; - } - return (pL == pE) ? (l_len < r_len) : (l < r); -} - -#define MZ_SWAP_UINT32(a, b) do { mz_uint32 t = a; a = b; b = t; } MZ_MACRO_END - -// Heap sort of lowercased filenames, used to help accelerate plain central directory searches by mz_zip_reader_locate_file(). (Could also use qsort(), but it could allocate memory.) -static void mz_zip_reader_sort_central_dir_offsets_by_filename(mz_zip_archive *pZip) -{ - mz_zip_internal_state *pState = pZip->m_pState; - const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; - const mz_zip_array *pCentral_dir = &pState->m_central_dir; - mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); - const int size = pZip->m_total_files; - int start = (size - 2) >> 1, end; - while (start >= 0) - { - int child, root = start; - for ( ; ; ) - { - if ((child = (root << 1) + 1) >= size) - break; - child += (((child + 1) < size) && (mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1]))); - if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) - break; - MZ_SWAP_UINT32(pIndices[root], pIndices[child]); root = child; - } - start--; - } - - end = size - 1; - while (end > 0) - { - int child, root = 0; - MZ_SWAP_UINT32(pIndices[end], pIndices[0]); - for ( ; ; ) - { - if ((child = (root << 1) + 1) >= end) - break; - child += (((child + 1) < end) && mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1])); - if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) - break; - MZ_SWAP_UINT32(pIndices[root], pIndices[child]); root = child; - } - end--; - } -} - -static mz_bool mz_zip_reader_read_central_dir(mz_zip_archive *pZip, mz_uint32 flags) -{ - mz_uint cdir_size, num_this_disk, cdir_disk_index; - mz_uint64 cdir_ofs; - mz_int64 cur_file_ofs; - const mz_uint8 *p; - mz_uint32 buf_u32[4096 / sizeof(mz_uint32)]; mz_uint8 *pBuf = (mz_uint8 *)buf_u32; - // Basic sanity checks - reject files which are too small, and check the first 4 bytes of the file to make sure a local header is there. - if (pZip->m_archive_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) - return MZ_FALSE; - // Find the end of central directory record by scanning the file from the end towards the beginning. - cur_file_ofs = MZ_MAX((mz_int64)pZip->m_archive_size - (mz_int64)sizeof(buf_u32), 0); - for ( ; ; ) - { - int i, n = (int)MZ_MIN(sizeof(buf_u32), pZip->m_archive_size - cur_file_ofs); - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, n) != (mz_uint)n) - return MZ_FALSE; - for (i = n - 4; i >= 0; --i) - if (MZ_READ_LE32(pBuf + i) == MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) - break; - if (i >= 0) - { - cur_file_ofs += i; - break; - } - if ((!cur_file_ofs) || ((pZip->m_archive_size - cur_file_ofs) >= (0xFFFF + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE))) - return MZ_FALSE; - cur_file_ofs = MZ_MAX(cur_file_ofs - (sizeof(buf_u32) - 3), 0); - } - // Read and verify the end of central directory record. - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) - return MZ_FALSE; - if ((MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_SIG_OFS) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) || - ((pZip->m_total_files = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS)) != MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS))) - return MZ_FALSE; - - num_this_disk = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_THIS_DISK_OFS); - cdir_disk_index = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS); - if (((num_this_disk | cdir_disk_index) != 0) && ((num_this_disk != 1) || (cdir_disk_index != 1))) - return MZ_FALSE; - - if ((cdir_size = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_SIZE_OFS)) < pZip->m_total_files * MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) - return MZ_FALSE; - - cdir_ofs = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_OFS_OFS); - if ((cdir_ofs + (mz_uint64)cdir_size) > pZip->m_archive_size) - return MZ_FALSE; - - pZip->m_central_directory_file_ofs = cdir_ofs; - - if (pZip->m_total_files) - { - mz_uint i, n; - // Read the entire central directory into a heap block, and allocate another heap block to hold the unsorted central dir file record offsets, and another to hold the sorted indices. - if ((!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir, cdir_size, MZ_FALSE)) || - (!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir_offsets, pZip->m_total_files, MZ_FALSE)) || - (!mz_zip_array_resize(pZip, &pZip->m_pState->m_sorted_central_dir_offsets, pZip->m_total_files, MZ_FALSE))) - return MZ_FALSE; - if (pZip->m_pRead(pZip->m_pIO_opaque, cdir_ofs, pZip->m_pState->m_central_dir.m_p, cdir_size) != cdir_size) - return MZ_FALSE; - - // Now create an index into the central directory file records, do some basic sanity checking on each record, and check for zip64 entries (which are not yet supported). - p = (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p; - for (n = cdir_size, i = 0; i < pZip->m_total_files; ++i) - { - mz_uint total_header_size, comp_size, decomp_size, disk_index; - if ((n < MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) || (MZ_READ_LE32(p) != MZ_ZIP_CENTRAL_DIR_HEADER_SIG)) - return MZ_FALSE; - MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, i) = (mz_uint32)(p - (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p); - MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_sorted_central_dir_offsets, mz_uint32, i) = i; - comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); - decomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); - if (((!MZ_READ_LE32(p + MZ_ZIP_CDH_METHOD_OFS)) && (decomp_size != comp_size)) || (decomp_size && !comp_size) || (decomp_size == 0xFFFFFFFF) || (comp_size == 0xFFFFFFFF)) - return MZ_FALSE; - disk_index = MZ_READ_LE16(p + MZ_ZIP_CDH_DISK_START_OFS); - if ((disk_index != num_this_disk) && (disk_index != 1)) - return MZ_FALSE; - if (((mz_uint64)MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS) + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + comp_size) > pZip->m_archive_size) - return MZ_FALSE; - if ((total_header_size = MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS)) > n) - return MZ_FALSE; - n -= total_header_size; p += total_header_size; - } - } - - if ((flags & MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY) == 0) - mz_zip_reader_sort_central_dir_offsets_by_filename(pZip); - - return MZ_TRUE; -} - -mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags) -{ - if ((!pZip) || (!pZip->m_pRead)) - return MZ_FALSE; - if (!mz_zip_reader_init_internal(pZip, flags)) - return MZ_FALSE; - pZip->m_archive_size = size; - if (!mz_zip_reader_read_central_dir(pZip, flags)) - { - mz_zip_reader_end(pZip); - return MZ_FALSE; - } - return MZ_TRUE; -} - -static size_t mz_zip_mem_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) -{ - mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; - size_t s = (file_ofs >= pZip->m_archive_size) ? 0 : (size_t)MZ_MIN(pZip->m_archive_size - file_ofs, n); - memcpy(pBuf, (const mz_uint8 *)pZip->m_pState->m_pMem + file_ofs, s); - return s; -} - -mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags) -{ - if (!mz_zip_reader_init_internal(pZip, flags)) - return MZ_FALSE; - pZip->m_archive_size = size; - pZip->m_pRead = mz_zip_mem_read_func; - pZip->m_pIO_opaque = pZip; - pZip->m_pState->m_pMem = (void *)pMem; - pZip->m_pState->m_mem_size = size; - if (!mz_zip_reader_read_central_dir(pZip, flags)) - { - mz_zip_reader_end(pZip); - return MZ_FALSE; - } - return MZ_TRUE; -} - -#ifndef MINIZ_NO_STDIO -static size_t mz_zip_file_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) -{ - mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; - mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); - if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) - return 0; - return MZ_FREAD(pBuf, 1, n, pZip->m_pState->m_pFile); -} - -mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags) -{ - mz_uint64 file_size; - MZ_FILE *pFile = MZ_FOPEN(pFilename, "rb"); - if (!pFile) - return MZ_FALSE; - if (MZ_FSEEK64(pFile, 0, SEEK_END)) - return MZ_FALSE; - file_size = MZ_FTELL64(pFile); - if (!mz_zip_reader_init_internal(pZip, flags)) - { - MZ_FCLOSE(pFile); - return MZ_FALSE; - } - pZip->m_pRead = mz_zip_file_read_func; - pZip->m_pIO_opaque = pZip; - pZip->m_pState->m_pFile = pFile; - pZip->m_archive_size = file_size; - if (!mz_zip_reader_read_central_dir(pZip, flags)) - { - mz_zip_reader_end(pZip); - return MZ_FALSE; - } - return MZ_TRUE; -} -#endif // #ifndef MINIZ_NO_STDIO - -mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip) -{ - return pZip ? pZip->m_total_files : 0; -} - -static MZ_FORCEINLINE const mz_uint8 *mz_zip_reader_get_cdh(mz_zip_archive *pZip, mz_uint file_index) -{ - if ((!pZip) || (!pZip->m_pState) || (file_index >= pZip->m_total_files) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) - return NULL; - return &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); -} - -mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index) -{ - mz_uint m_bit_flag; - const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); - if (!p) - return MZ_FALSE; - m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); - return (m_bit_flag & 1); -} - -mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index) -{ - mz_uint filename_len, internal_attr, external_attr; - const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); - if (!p) - return MZ_FALSE; - - internal_attr = MZ_READ_LE16(p + MZ_ZIP_CDH_INTERNAL_ATTR_OFS); - external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); - if ((!internal_attr) && ((external_attr & 0x10) != 0)) - return MZ_TRUE; - - filename_len = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); - if (filename_len) - { - if (*(p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_len - 1) == '/') - return MZ_TRUE; - } - - return MZ_FALSE; -} - -mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat) -{ - mz_uint n; - const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); - if ((!p) || (!pStat)) - return MZ_FALSE; - - // Unpack the central directory record. - pStat->m_file_index = file_index; - pStat->m_central_dir_ofs = MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index); - pStat->m_version_made_by = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_MADE_BY_OFS); - pStat->m_version_needed = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_NEEDED_OFS); - pStat->m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); - pStat->m_method = MZ_READ_LE16(p + MZ_ZIP_CDH_METHOD_OFS); -#ifndef MINIZ_NO_TIME - pStat->m_time = mz_zip_dos_to_time_t(MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_TIME_OFS), MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_DATE_OFS)); -#endif - pStat->m_crc32 = MZ_READ_LE32(p + MZ_ZIP_CDH_CRC32_OFS); - pStat->m_comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); - pStat->m_uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); - pStat->m_internal_attr = MZ_READ_LE16(p + MZ_ZIP_CDH_INTERNAL_ATTR_OFS); - pStat->m_external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); - pStat->m_local_header_ofs = MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS); - - // Copy as much of the filename and comment as possible. - n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE - 1); - memcpy(pStat->m_filename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); pStat->m_filename[n] = '\0'; - - n = MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS); n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE - 1); - pStat->m_comment_size = n; - memcpy(pStat->m_comment, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS), n); pStat->m_comment[n] = '\0'; - - return MZ_TRUE; -} - -mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size) -{ - mz_uint n; - const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); - if (!p) { if (filename_buf_size) pFilename[0] = '\0'; return 0; } - n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); - if (filename_buf_size) - { - n = MZ_MIN(n, filename_buf_size - 1); - memcpy(pFilename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); - pFilename[n] = '\0'; - } - return n + 1; -} - -static MZ_FORCEINLINE mz_bool mz_zip_reader_string_equal(const char *pA, const char *pB, mz_uint len, mz_uint flags) -{ - mz_uint i; - if (flags & MZ_ZIP_FLAG_CASE_SENSITIVE) - return 0 == memcmp(pA, pB, len); - for (i = 0; i < len; ++i) - if (MZ_TOLOWER(pA[i]) != MZ_TOLOWER(pB[i])) - return MZ_FALSE; - return MZ_TRUE; -} - -static MZ_FORCEINLINE int mz_zip_reader_filename_compare(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, const char *pR, mz_uint r_len) -{ - const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; - mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS); - mz_uint8 l = 0, r = 0; - pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; - pE = pL + MZ_MIN(l_len, r_len); - while (pL < pE) - { - if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) - break; - pL++; pR++; - } - return (pL == pE) ? (int)(l_len - r_len) : (l - r); -} - -static int mz_zip_reader_locate_file_binary_search(mz_zip_archive *pZip, const char *pFilename) -{ - mz_zip_internal_state *pState = pZip->m_pState; - const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; - const mz_zip_array *pCentral_dir = &pState->m_central_dir; - mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); - const int size = pZip->m_total_files; - const mz_uint filename_len = (mz_uint)strlen(pFilename); - int l = 0, h = size - 1; - while (l <= h) - { - int m = (l + h) >> 1, file_index = pIndices[m], comp = mz_zip_reader_filename_compare(pCentral_dir, pCentral_dir_offsets, file_index, pFilename, filename_len); - if (!comp) - return file_index; - else if (comp < 0) - l = m + 1; - else - h = m - 1; - } - return -1; -} - -int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags) -{ - mz_uint file_index; size_t name_len, comment_len; - if ((!pZip) || (!pZip->m_pState) || (!pName) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) - return -1; - if (((flags & (MZ_ZIP_FLAG_IGNORE_PATH | MZ_ZIP_FLAG_CASE_SENSITIVE)) == 0) && (!pComment) && (pZip->m_pState->m_sorted_central_dir_offsets.m_p)) - return mz_zip_reader_locate_file_binary_search(pZip, pName); - name_len = strlen(pName); if (name_len > 0xFFFF) return -1; - comment_len = pComment ? strlen(pComment) : 0; if (comment_len > 0xFFFF) return -1; - for (file_index = 0; file_index < pZip->m_total_files; file_index++) - { - const mz_uint8 *pHeader = &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); - mz_uint filename_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_FILENAME_LEN_OFS); - const char *pFilename = (const char *)pHeader + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; - if (filename_len < name_len) - continue; - if (comment_len) - { - mz_uint file_extra_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_EXTRA_LEN_OFS), file_comment_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_COMMENT_LEN_OFS); - const char *pFile_comment = pFilename + filename_len + file_extra_len; - if ((file_comment_len != comment_len) || (!mz_zip_reader_string_equal(pComment, pFile_comment, file_comment_len, flags))) - continue; - } - if ((flags & MZ_ZIP_FLAG_IGNORE_PATH) && (filename_len)) - { - int ofs = filename_len - 1; - do - { - if ((pFilename[ofs] == '/') || (pFilename[ofs] == '\\') || (pFilename[ofs] == ':')) - break; - } while (--ofs >= 0); - ofs++; - pFilename += ofs; filename_len -= ofs; - } - if ((filename_len == name_len) && (mz_zip_reader_string_equal(pName, pFilename, filename_len, flags))) - return file_index; - } - return -1; -} - -mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) -{ - int status = TINFL_STATUS_DONE; - mz_uint64 needed_size, cur_file_ofs, comp_remaining, out_buf_ofs = 0, read_buf_size, read_buf_ofs = 0, read_buf_avail; - mz_zip_archive_file_stat file_stat; - void *pRead_buf; - mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; - tinfl_decompressor inflator; - - if ((buf_size) && (!pBuf)) - return MZ_FALSE; - - if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) - return MZ_FALSE; - - if (!file_stat.m_comp_size) - return MZ_TRUE; - - // Encryption and patch files are not supported. - if (file_stat.m_bit_flag & (1 | 32)) - return MZ_FALSE; - - // This function only supports stored and deflate. - if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) - return MZ_FALSE; - - // Ensure supplied output buffer is large enough. - needed_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? file_stat.m_comp_size : file_stat.m_uncomp_size; - if (buf_size < needed_size) - return MZ_FALSE; - - // Read and parse the local directory entry. - cur_file_ofs = file_stat.m_local_header_ofs; - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) - return MZ_FALSE; - if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) - return MZ_FALSE; - - cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); - if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) - return MZ_FALSE; - - if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) - { - // The file is stored or the caller has requested the compressed data. - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, (size_t)needed_size) != needed_size) - return MZ_FALSE; - return ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) != 0) || (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) == file_stat.m_crc32); - } - - // Decompress the file either directly from memory or from a file input buffer. - tinfl_init(&inflator); - - if (pZip->m_pState->m_pMem) - { - // Read directly from the archive in memory. - pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; - read_buf_size = read_buf_avail = file_stat.m_comp_size; - comp_remaining = 0; - } - else if (pUser_read_buf) - { - // Use a user provided read buffer. - if (!user_read_buf_size) - return MZ_FALSE; - pRead_buf = (mz_uint8 *)pUser_read_buf; - read_buf_size = user_read_buf_size; - read_buf_avail = 0; - comp_remaining = file_stat.m_uncomp_size; - } - else - { - // Temporarily allocate a read buffer. - read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); -#ifdef _MSC_VER - if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) -#else - if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) -#endif - return MZ_FALSE; - if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) - return MZ_FALSE; - read_buf_avail = 0; - comp_remaining = file_stat.m_comp_size; - } - - do - { - size_t in_buf_size, out_buf_size = (size_t)(file_stat.m_uncomp_size - out_buf_ofs); - if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) - { - read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) - { - status = TINFL_STATUS_FAILED; - break; - } - cur_file_ofs += read_buf_avail; - comp_remaining -= read_buf_avail; - read_buf_ofs = 0; - } - in_buf_size = (size_t)read_buf_avail; - status = tinfl_decompress(&inflator, (mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pBuf, (mz_uint8 *)pBuf + out_buf_ofs, &out_buf_size, TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF | (comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0)); - read_buf_avail -= in_buf_size; - read_buf_ofs += in_buf_size; - out_buf_ofs += out_buf_size; - } while (status == TINFL_STATUS_NEEDS_MORE_INPUT); - - if (status == TINFL_STATUS_DONE) - { - // Make sure the entire file was decompressed, and check its CRC. - if ((out_buf_ofs != file_stat.m_uncomp_size) || (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) != file_stat.m_crc32)) - status = TINFL_STATUS_FAILED; - } - - if ((!pZip->m_pState->m_pMem) && (!pUser_read_buf)) - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - - return status == TINFL_STATUS_DONE; -} - -mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) -{ - int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); - if (file_index < 0) - return MZ_FALSE; - return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, pUser_read_buf, user_read_buf_size); -} - -mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags) -{ - return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, NULL, 0); -} - -mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags) -{ - return mz_zip_reader_extract_file_to_mem_no_alloc(pZip, pFilename, pBuf, buf_size, flags, NULL, 0); -} - -void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags) -{ - mz_uint64 comp_size, uncomp_size, alloc_size; - const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); - void *pBuf; - - if (pSize) - *pSize = 0; - if (!p) - return NULL; - - comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); - uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); - - alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size; -#ifdef _MSC_VER - if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) -#else - if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) -#endif - return NULL; - if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size))) - return NULL; - - if (!mz_zip_reader_extract_to_mem(pZip, file_index, pBuf, (size_t)alloc_size, flags)) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); - return NULL; - } - - if (pSize) *pSize = (size_t)alloc_size; - return pBuf; -} - -void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags) -{ - int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); - if (file_index < 0) - { - if (pSize) *pSize = 0; - return MZ_FALSE; - } - return mz_zip_reader_extract_to_heap(pZip, file_index, pSize, flags); -} - -mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) -{ - int status = TINFL_STATUS_DONE; mz_uint file_crc32 = MZ_CRC32_INIT; - mz_uint64 read_buf_size, read_buf_ofs = 0, read_buf_avail, comp_remaining, out_buf_ofs = 0, cur_file_ofs; - mz_zip_archive_file_stat file_stat; - void *pRead_buf = NULL; void *pWrite_buf = NULL; - mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; - - if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) - return MZ_FALSE; - - if (!file_stat.m_comp_size) - return MZ_TRUE; - - // Encryption and patch files are not supported. - if (file_stat.m_bit_flag & (1 | 32)) - return MZ_FALSE; - - // This function only supports stored and deflate. - if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) - return MZ_FALSE; - - // Read and parse the local directory entry. - cur_file_ofs = file_stat.m_local_header_ofs; - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) - return MZ_FALSE; - if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) - return MZ_FALSE; - - cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); - if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) - return MZ_FALSE; - - // Decompress the file either directly from memory or from a file input buffer. - if (pZip->m_pState->m_pMem) - { - pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; - read_buf_size = read_buf_avail = file_stat.m_comp_size; - comp_remaining = 0; - } - else - { - read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); - if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) - return MZ_FALSE; - read_buf_avail = 0; - comp_remaining = file_stat.m_comp_size; - } - - if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) - { - // The file is stored or the caller has requested the compressed data. - if (pZip->m_pState->m_pMem) - { -#ifdef _MSC_VER - if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > 0xFFFFFFFF)) -#else - if (((sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > 0xFFFFFFFF)) -#endif - return MZ_FALSE; - if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)file_stat.m_comp_size) != file_stat.m_comp_size) - status = TINFL_STATUS_FAILED; - else if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) - file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)file_stat.m_comp_size); - cur_file_ofs += file_stat.m_comp_size; - out_buf_ofs += file_stat.m_comp_size; - comp_remaining = 0; - } - else - { - while (comp_remaining) - { - read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) - { - status = TINFL_STATUS_FAILED; - break; - } - - if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) - file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)read_buf_avail); - - if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) - { - status = TINFL_STATUS_FAILED; - break; - } - cur_file_ofs += read_buf_avail; - out_buf_ofs += read_buf_avail; - comp_remaining -= read_buf_avail; - } - } - } - else - { - tinfl_decompressor inflator; - tinfl_init(&inflator); - - if (NULL == (pWrite_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, TINFL_LZ_DICT_SIZE))) - status = TINFL_STATUS_FAILED; - else - { - do - { - mz_uint8 *pWrite_buf_cur = (mz_uint8 *)pWrite_buf + (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); - size_t in_buf_size, out_buf_size = TINFL_LZ_DICT_SIZE - (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); - if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) - { - read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); - if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) - { - status = TINFL_STATUS_FAILED; - break; - } - cur_file_ofs += read_buf_avail; - comp_remaining -= read_buf_avail; - read_buf_ofs = 0; - } - - in_buf_size = (size_t)read_buf_avail; - status = tinfl_decompress(&inflator, (const mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pWrite_buf, pWrite_buf_cur, &out_buf_size, comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0); - read_buf_avail -= in_buf_size; - read_buf_ofs += in_buf_size; - - if (out_buf_size) - { - if (pCallback(pOpaque, out_buf_ofs, pWrite_buf_cur, out_buf_size) != out_buf_size) - { - status = TINFL_STATUS_FAILED; - break; - } - file_crc32 = (mz_uint32)mz_crc32(file_crc32, pWrite_buf_cur, out_buf_size); - if ((out_buf_ofs += out_buf_size) > file_stat.m_uncomp_size) - { - status = TINFL_STATUS_FAILED; - break; - } - } - } while ((status == TINFL_STATUS_NEEDS_MORE_INPUT) || (status == TINFL_STATUS_HAS_MORE_OUTPUT)); - } - } - - if ((status == TINFL_STATUS_DONE) && (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA))) - { - // Make sure the entire file was decompressed, and check its CRC. - if ((out_buf_ofs != file_stat.m_uncomp_size) || (file_crc32 != file_stat.m_crc32)) - status = TINFL_STATUS_FAILED; - } - - if (!pZip->m_pState->m_pMem) - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - if (pWrite_buf) - pZip->m_pFree(pZip->m_pAlloc_opaque, pWrite_buf); - - return status == TINFL_STATUS_DONE; -} - -mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) -{ - int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); - if (file_index < 0) - return MZ_FALSE; - return mz_zip_reader_extract_to_callback(pZip, file_index, pCallback, pOpaque, flags); -} - -#ifndef MINIZ_NO_STDIO -static size_t mz_zip_file_write_callback(void *pOpaque, mz_uint64 ofs, const void *pBuf, size_t n) -{ - (void)ofs; return MZ_FWRITE(pBuf, 1, n, (MZ_FILE*)pOpaque); -} - -mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags) -{ - mz_bool status; - mz_zip_archive_file_stat file_stat; - MZ_FILE *pFile; - if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) - return MZ_FALSE; - pFile = MZ_FOPEN(pDst_filename, "wb"); - if (!pFile) - return MZ_FALSE; - status = mz_zip_reader_extract_to_callback(pZip, file_index, mz_zip_file_write_callback, pFile, flags); - if (MZ_FCLOSE(pFile) == EOF) - return MZ_FALSE; -#ifndef MINIZ_NO_TIME - if (status) - mz_zip_set_file_times(pDst_filename, file_stat.m_time, file_stat.m_time); -#endif - return status; -} -#endif // #ifndef MINIZ_NO_STDIO - -mz_bool mz_zip_reader_end(mz_zip_archive *pZip) -{ - if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) - return MZ_FALSE; - - if (pZip->m_pState) - { - mz_zip_internal_state *pState = pZip->m_pState; pZip->m_pState = NULL; - mz_zip_array_clear(pZip, &pState->m_central_dir); - mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); - mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); - -#ifndef MINIZ_NO_STDIO - if (pState->m_pFile) - { - MZ_FCLOSE(pState->m_pFile); - pState->m_pFile = NULL; - } -#endif // #ifndef MINIZ_NO_STDIO - - pZip->m_pFree(pZip->m_pAlloc_opaque, pState); - } - pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; - - return MZ_TRUE; -} - -#ifndef MINIZ_NO_STDIO -mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags) -{ - int file_index = mz_zip_reader_locate_file(pZip, pArchive_filename, NULL, flags); - if (file_index < 0) - return MZ_FALSE; - return mz_zip_reader_extract_to_file(pZip, file_index, pDst_filename, flags); -} -#endif - -// ------------------- .ZIP archive writing - -#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS - -static void mz_write_le16(mz_uint8 *p, mz_uint16 v) { p[0] = (mz_uint8)v; p[1] = (mz_uint8)(v >> 8); } -static void mz_write_le32(mz_uint8 *p, mz_uint32 v) { p[0] = (mz_uint8)v; p[1] = (mz_uint8)(v >> 8); p[2] = (mz_uint8)(v >> 16); p[3] = (mz_uint8)(v >> 24); } -#define MZ_WRITE_LE16(p, v) mz_write_le16((mz_uint8 *)(p), (mz_uint16)(v)) -#define MZ_WRITE_LE32(p, v) mz_write_le32((mz_uint8 *)(p), (mz_uint32)(v)) - -mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size) -{ - if ((!pZip) || (pZip->m_pState) || (!pZip->m_pWrite) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) - return MZ_FALSE; - - if (pZip->m_file_offset_alignment) - { - // Ensure user specified file offset alignment is a power of 2. - if (pZip->m_file_offset_alignment & (pZip->m_file_offset_alignment - 1)) - return MZ_FALSE; - } - - if (!pZip->m_pAlloc) pZip->m_pAlloc = def_alloc_func; - if (!pZip->m_pFree) pZip->m_pFree = def_free_func; - if (!pZip->m_pRealloc) pZip->m_pRealloc = def_realloc_func; - - pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; - pZip->m_archive_size = existing_size; - pZip->m_central_directory_file_ofs = 0; - pZip->m_total_files = 0; - - if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) - return MZ_FALSE; - memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); - MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); - MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); - MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); - return MZ_TRUE; -} - -static size_t mz_zip_heap_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) -{ - mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; - mz_zip_internal_state *pState = pZip->m_pState; - mz_uint64 new_size = MZ_MAX(file_ofs + n, pState->m_mem_size); -#ifdef _MSC_VER - if ((!n) || ((0, sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF))) -#else - if ((!n) || ((sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF))) -#endif - return 0; - if (new_size > pState->m_mem_capacity) - { - void *pNew_block; - size_t new_capacity = MZ_MAX(64, pState->m_mem_capacity); while (new_capacity < new_size) new_capacity *= 2; - if (NULL == (pNew_block = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pState->m_pMem, 1, new_capacity))) - return 0; - pState->m_pMem = pNew_block; pState->m_mem_capacity = new_capacity; - } - memcpy((mz_uint8 *)pState->m_pMem + file_ofs, pBuf, n); - pState->m_mem_size = (size_t)new_size; - return n; -} - -mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size) -{ - pZip->m_pWrite = mz_zip_heap_write_func; - pZip->m_pIO_opaque = pZip; - if (!mz_zip_writer_init(pZip, size_to_reserve_at_beginning)) - return MZ_FALSE; - if (0 != (initial_allocation_size = MZ_MAX(initial_allocation_size, size_to_reserve_at_beginning))) - { - if (NULL == (pZip->m_pState->m_pMem = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, initial_allocation_size))) - { - mz_zip_writer_end(pZip); - return MZ_FALSE; - } - pZip->m_pState->m_mem_capacity = initial_allocation_size; - } - return MZ_TRUE; -} - -#ifndef MINIZ_NO_STDIO -static size_t mz_zip_file_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) -{ - mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; - mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); - if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) - return 0; - return MZ_FWRITE(pBuf, 1, n, pZip->m_pState->m_pFile); -} - -mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning) -{ - MZ_FILE *pFile; - pZip->m_pWrite = mz_zip_file_write_func; - pZip->m_pIO_opaque = pZip; - if (!mz_zip_writer_init(pZip, size_to_reserve_at_beginning)) - return MZ_FALSE; - if (NULL == (pFile = MZ_FOPEN(pFilename, "wb"))) - { - mz_zip_writer_end(pZip); - return MZ_FALSE; - } - pZip->m_pState->m_pFile = pFile; - if (size_to_reserve_at_beginning) - { - mz_uint64 cur_ofs = 0; char buf[4096]; MZ_CLEAR_OBJ(buf); - do - { - size_t n = (size_t)MZ_MIN(sizeof(buf), size_to_reserve_at_beginning); - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_ofs, buf, n) != n) - { - mz_zip_writer_end(pZip); - return MZ_FALSE; - } - cur_ofs += n; size_to_reserve_at_beginning -= n; - } while (size_to_reserve_at_beginning); - } - return MZ_TRUE; -} -#endif // #ifndef MINIZ_NO_STDIO - -mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename) -{ - mz_zip_internal_state *pState; - if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) - return MZ_FALSE; - // No sense in trying to write to an archive that's already at the support max size - if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_ZIP_LOCAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) - return MZ_FALSE; - - pState = pZip->m_pState; - - if (pState->m_pFile) - { -#ifdef MINIZ_NO_STDIO - pFilename; return MZ_FALSE; -#else - // Archive is being read from stdio - try to reopen as writable. - if (pZip->m_pIO_opaque != pZip) - return MZ_FALSE; - if (!pFilename) - return MZ_FALSE; - pZip->m_pWrite = mz_zip_file_write_func; - if (NULL == (pState->m_pFile = MZ_FREOPEN(pFilename, "r+b", pState->m_pFile))) - { - // The mz_zip_archive is now in a bogus state because pState->m_pFile is NULL, so just close it. - mz_zip_reader_end(pZip); - return MZ_FALSE; - } -#endif // #ifdef MINIZ_NO_STDIO - } - else if (pState->m_pMem) - { - // Archive lives in a memory block. Assume it's from the heap that we can resize using the realloc callback. - if (pZip->m_pIO_opaque != pZip) - return MZ_FALSE; - pState->m_mem_capacity = pState->m_mem_size; - pZip->m_pWrite = mz_zip_heap_write_func; - } - // Archive is being read via a user provided read function - make sure the user has specified a write function too. - else if (!pZip->m_pWrite) - return MZ_FALSE; - - // Start writing new files at the archive's current central directory location. - pZip->m_archive_size = pZip->m_central_directory_file_ofs; - pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; - pZip->m_central_directory_file_ofs = 0; - - return MZ_TRUE; -} - -mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags) -{ - return mz_zip_writer_add_mem_ex(pZip, pArchive_name, pBuf, buf_size, NULL, 0, level_and_flags, 0, 0); -} - -typedef struct -{ - mz_zip_archive *m_pZip; - mz_uint64 m_cur_archive_file_ofs; - mz_uint64 m_comp_size; -} mz_zip_writer_add_state; - -static mz_bool mz_zip_writer_add_put_buf_callback(const void* pBuf, int len, void *pUser) -{ - mz_zip_writer_add_state *pState = (mz_zip_writer_add_state *)pUser; - if ((int)pState->m_pZip->m_pWrite(pState->m_pZip->m_pIO_opaque, pState->m_cur_archive_file_ofs, pBuf, len) != len) - return MZ_FALSE; - pState->m_cur_archive_file_ofs += len; - pState->m_comp_size += len; - return MZ_TRUE; -} - -static mz_bool mz_zip_writer_create_local_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date) -{ - (void)pZip; - memset(pDst, 0, MZ_ZIP_LOCAL_DIR_HEADER_SIZE); - MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_SIG_OFS, MZ_ZIP_LOCAL_DIR_HEADER_SIG); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_VERSION_NEEDED_OFS, method ? 20 : 0); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_BIT_FLAG_OFS, bit_flags); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_METHOD_OFS, method); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_TIME_OFS, dos_time); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_DATE_OFS, dos_date); - MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_CRC32_OFS, uncomp_crc32); - MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS, comp_size); - MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS, uncomp_size); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILENAME_LEN_OFS, filename_size); - MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_EXTRA_LEN_OFS, extra_size); - return MZ_TRUE; -} - -static mz_bool mz_zip_writer_create_central_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint16 comment_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, mz_uint64 local_header_ofs, mz_uint32 ext_attributes) -{ - (void)pZip; - memset(pDst, 0, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); - MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_SIG_OFS, MZ_ZIP_CENTRAL_DIR_HEADER_SIG); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_VERSION_NEEDED_OFS, method ? 20 : 0); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_BIT_FLAG_OFS, bit_flags); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_METHOD_OFS, method); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_TIME_OFS, dos_time); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_DATE_OFS, dos_date); - MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_CRC32_OFS, uncomp_crc32); - MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS, comp_size); - MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS, uncomp_size); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILENAME_LEN_OFS, filename_size); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_EXTRA_LEN_OFS, extra_size); - MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_COMMENT_LEN_OFS, comment_size); - MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS, ext_attributes); - MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_header_ofs); - return MZ_TRUE; -} - -static mz_bool mz_zip_writer_add_to_central_dir(mz_zip_archive *pZip, const char *pFilename, mz_uint16 filename_size, const void *pExtra, mz_uint16 extra_size, const void *pComment, mz_uint16 comment_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, mz_uint64 local_header_ofs, mz_uint32 ext_attributes) -{ - mz_zip_internal_state *pState = pZip->m_pState; - mz_uint32 central_dir_ofs = (mz_uint32)pState->m_central_dir.m_size; - size_t orig_central_dir_size = pState->m_central_dir.m_size; - mz_uint8 central_dir_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; - - // No zip64 support yet - if ((local_header_ofs > 0xFFFFFFFF) || (((mz_uint64)pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size + extra_size + comment_size) > 0xFFFFFFFF)) - return MZ_FALSE; - - if (!mz_zip_writer_create_central_dir_header(pZip, central_dir_header, filename_size, extra_size, comment_size, uncomp_size, comp_size, uncomp_crc32, method, bit_flags, dos_time, dos_date, local_header_ofs, ext_attributes)) - return MZ_FALSE; - - if ((!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_dir_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) || - (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pFilename, filename_size)) || - (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pExtra, extra_size)) || - (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pComment, comment_size)) || - (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, ¢ral_dir_ofs, 1))) - { - // Try to push the central directory array back into its original state. - mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); - return MZ_FALSE; - } - - return MZ_TRUE; -} - -static mz_bool mz_zip_writer_validate_archive_name(const char *pArchive_name) -{ - // Basic ZIP archive filename validity checks: Valid filenames cannot start with a forward slash, cannot contain a drive letter, and cannot use DOS-style backward slashes. - if (*pArchive_name == '/') - return MZ_FALSE; - while (*pArchive_name) - { - if ((*pArchive_name == '\\') || (*pArchive_name == ':')) - return MZ_FALSE; - pArchive_name++; - } - return MZ_TRUE; -} - -static mz_uint mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) -{ - mz_uint32 n; - if (!pZip->m_file_offset_alignment) - return 0; - n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1)); - return (pZip->m_file_offset_alignment - n) & (pZip->m_file_offset_alignment - 1); -} - -static mz_bool mz_zip_writer_write_zeros(mz_zip_archive *pZip, mz_uint64 cur_file_ofs, mz_uint32 n) -{ - char buf[4096]; - memset(buf, 0, MZ_MIN(sizeof(buf), n)); - while (n) - { - mz_uint32 s = MZ_MIN(sizeof(buf), n); - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_file_ofs, buf, s) != s) - return MZ_FALSE; - cur_file_ofs += s; n -= s; - } - return MZ_TRUE; -} - -mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32) -{ - mz_uint16 method = 0, dos_time = 0, dos_date = 0; - mz_uint level, ext_attributes = 0, num_alignment_padding_bytes; - mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, comp_size = 0; - size_t archive_name_size; - mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; - tdefl_compressor *pComp = NULL; - mz_bool store_data_uncompressed; - mz_zip_internal_state *pState; - - if ((int)level_and_flags < 0) - level_and_flags = MZ_DEFAULT_LEVEL; - level = level_and_flags & 0xF; - store_data_uncompressed = ((!level) || (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)); - - if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || ((buf_size) && (!pBuf)) || (!pArchive_name) || ((comment_size) && (!pComment)) || (pZip->m_total_files == 0xFFFF) || (level > MZ_UBER_COMPRESSION)) - return MZ_FALSE; - - pState = pZip->m_pState; - - if ((!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (uncomp_size)) - return MZ_FALSE; - // No zip64 support yet - if ((buf_size > 0xFFFFFFFF) || (uncomp_size > 0xFFFFFFFF)) - return MZ_FALSE; - if (!mz_zip_writer_validate_archive_name(pArchive_name)) - return MZ_FALSE; - -#ifndef MINIZ_NO_TIME - { - time_t cur_time; time(&cur_time); - mz_zip_time_to_dos_time(cur_time, &dos_time, &dos_date); - } -#endif // #ifndef MINIZ_NO_TIME - - archive_name_size = strlen(pArchive_name); - if (archive_name_size > 0xFFFF) - return MZ_FALSE; - - num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); - - // no zip64 support yet - if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + comment_size + archive_name_size) > 0xFFFFFFFF)) - return MZ_FALSE; - - if ((archive_name_size) && (pArchive_name[archive_name_size - 1] == '/')) - { - // Set DOS Subdirectory attribute bit. - ext_attributes |= 0x10; - // Subdirectories cannot contain data. - if ((buf_size) || (uncomp_size)) - return MZ_FALSE; - } - - // Try to do any allocations before writing to the archive, so if an allocation fails the file remains unmodified. (A good idea if we're doing an in-place modification.) - if ((!mz_zip_array_ensure_room(pZip, &pState->m_central_dir, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + comment_size)) || (!mz_zip_array_ensure_room(pZip, &pState->m_central_dir_offsets, 1))) - return MZ_FALSE; - - if ((!store_data_uncompressed) && (buf_size)) - { - if (NULL == (pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)))) - return MZ_FALSE; - } - - if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes + sizeof(local_dir_header))) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - return MZ_FALSE; - } - local_dir_header_ofs += num_alignment_padding_bytes; - if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } - cur_archive_file_ofs += num_alignment_padding_bytes + sizeof(local_dir_header); - - MZ_CLEAR_OBJ(local_dir_header); - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - return MZ_FALSE; - } - cur_archive_file_ofs += archive_name_size; - - if (!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) - { - uncomp_crc32 = (mz_uint32)mz_crc32(MZ_CRC32_INIT, (const mz_uint8*)pBuf, buf_size); - uncomp_size = buf_size; - if (uncomp_size <= 3) - { - level = 0; - store_data_uncompressed = MZ_TRUE; - } - } - - if (store_data_uncompressed) - { - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pBuf, buf_size) != buf_size) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - return MZ_FALSE; - } - - cur_archive_file_ofs += buf_size; - comp_size = buf_size; - - if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) - method = MZ_DEFLATED; - } - else if (buf_size) - { - mz_zip_writer_add_state state; - - state.m_pZip = pZip; - state.m_cur_archive_file_ofs = cur_archive_file_ofs; - state.m_comp_size = 0; - - if ((tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) || - (tdefl_compress_buffer(pComp, pBuf, buf_size, TDEFL_FINISH) != TDEFL_STATUS_DONE)) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - return MZ_FALSE; - } - - comp_size = state.m_comp_size; - cur_archive_file_ofs = state.m_cur_archive_file_ofs; - - method = MZ_DEFLATED; - } - - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - pComp = NULL; - - // no zip64 support yet - if ((comp_size > 0xFFFFFFFF) || (cur_archive_file_ofs > 0xFFFFFFFF)) - return MZ_FALSE; - - if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, 0, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date)) - return MZ_FALSE; - - if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) - return MZ_FALSE; - - if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, NULL, 0, pComment, comment_size, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date, local_dir_header_ofs, ext_attributes)) - return MZ_FALSE; - - pZip->m_total_files++; - pZip->m_archive_size = cur_archive_file_ofs; - - return MZ_TRUE; -} - -#ifndef MINIZ_NO_STDIO -mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) -{ - mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes; - mz_uint16 method = 0, dos_time = 0, dos_date = 0, ext_attributes = 0; - mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, uncomp_size = 0, comp_size = 0; - size_t archive_name_size; - mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; - MZ_FILE *pSrc_file = NULL; - - if ((int)level_and_flags < 0) - level_and_flags = MZ_DEFAULT_LEVEL; - level = level_and_flags & 0xF; - - if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || (!pArchive_name) || ((comment_size) && (!pComment)) || (level > MZ_UBER_COMPRESSION)) - return MZ_FALSE; - if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) - return MZ_FALSE; - if (!mz_zip_writer_validate_archive_name(pArchive_name)) - return MZ_FALSE; - - archive_name_size = strlen(pArchive_name); - if (archive_name_size > 0xFFFF) - return MZ_FALSE; - - num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); - - // no zip64 support yet - if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + comment_size + archive_name_size) > 0xFFFFFFFF)) - return MZ_FALSE; - - if (!mz_zip_get_file_modified_time(pSrc_filename, &dos_time, &dos_date)) - return MZ_FALSE; - - pSrc_file = MZ_FOPEN(pSrc_filename, "rb"); - if (!pSrc_file) - return MZ_FALSE; - MZ_FSEEK64(pSrc_file, 0, SEEK_END); - uncomp_size = MZ_FTELL64(pSrc_file); - MZ_FSEEK64(pSrc_file, 0, SEEK_SET); - - if (uncomp_size > 0xFFFFFFFF) - { - // No zip64 support yet - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - if (uncomp_size <= 3) - level = 0; - - if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes + sizeof(local_dir_header))) - return MZ_FALSE; - local_dir_header_ofs += num_alignment_padding_bytes; - if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } - cur_archive_file_ofs += num_alignment_padding_bytes + sizeof(local_dir_header); - - MZ_CLEAR_OBJ(local_dir_header); - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) - { - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - cur_archive_file_ofs += archive_name_size; - - if (uncomp_size) - { - mz_uint64 uncomp_remaining = uncomp_size; - void *pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, MZ_ZIP_MAX_IO_BUF_SIZE); - if (!pRead_buf) - { - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - - if (!level) - { - while (uncomp_remaining) - { - mz_uint n = (mz_uint)MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, uncomp_remaining); - if ((MZ_FREAD(pRead_buf, 1, n, pSrc_file) != n) || (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pRead_buf, n) != n)) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, n); - uncomp_remaining -= n; - cur_archive_file_ofs += n; - } - comp_size = uncomp_size; - } - else - { - mz_bool result = MZ_FALSE; - mz_zip_writer_add_state state; - tdefl_compressor *pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)); - if (!pComp) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - - state.m_pZip = pZip; - state.m_cur_archive_file_ofs = cur_archive_file_ofs; - state.m_comp_size = 0; - - if (tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - - for ( ; ; ) - { - size_t in_buf_size = (mz_uint32)MZ_MIN(uncomp_remaining, MZ_ZIP_MAX_IO_BUF_SIZE); - tdefl_status status; - - if (MZ_FREAD(pRead_buf, 1, in_buf_size, pSrc_file) != in_buf_size) - break; - - uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, in_buf_size); - uncomp_remaining -= in_buf_size; - - status = tdefl_compress_buffer(pComp, pRead_buf, in_buf_size, uncomp_remaining ? TDEFL_NO_FLUSH : TDEFL_FINISH); - if (status == TDEFL_STATUS_DONE) - { - result = MZ_TRUE; - break; - } - else if (status != TDEFL_STATUS_OKAY) - break; - } - - pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); - - if (!result) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - MZ_FCLOSE(pSrc_file); - return MZ_FALSE; - } - - comp_size = state.m_comp_size; - cur_archive_file_ofs = state.m_cur_archive_file_ofs; - - method = MZ_DEFLATED; - } - - pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); - } - - MZ_FCLOSE(pSrc_file); pSrc_file = NULL; - - // no zip64 support yet - if ((comp_size > 0xFFFFFFFF) || (cur_archive_file_ofs > 0xFFFFFFFF)) - return MZ_FALSE; - - if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, 0, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date)) - return MZ_FALSE; - - if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) - return MZ_FALSE; - - if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, NULL, 0, pComment, comment_size, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date, local_dir_header_ofs, ext_attributes)) - return MZ_FALSE; - - pZip->m_total_files++; - pZip->m_archive_size = cur_archive_file_ofs; - - return MZ_TRUE; -} -#endif // #ifndef MINIZ_NO_STDIO - -mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint file_index) -{ - mz_uint n, bit_flags, num_alignment_padding_bytes; - mz_uint64 comp_bytes_remaining, local_dir_header_ofs; - mz_uint64 cur_src_file_ofs, cur_dst_file_ofs; - mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; - mz_uint8 central_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; - size_t orig_central_dir_size; - mz_zip_internal_state *pState; - void *pBuf; const mz_uint8 *pSrc_central_header; - - if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) - return MZ_FALSE; - if (NULL == (pSrc_central_header = mz_zip_reader_get_cdh(pSource_zip, file_index))) - return MZ_FALSE; - pState = pZip->m_pState; - - num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); - - // no zip64 support yet - if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) - return MZ_FALSE; - - cur_src_file_ofs = MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS); - cur_dst_file_ofs = pZip->m_archive_size; - - if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) - return MZ_FALSE; - if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) - return MZ_FALSE; - cur_src_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; - - if (!mz_zip_writer_write_zeros(pZip, cur_dst_file_ofs, num_alignment_padding_bytes)) - return MZ_FALSE; - cur_dst_file_ofs += num_alignment_padding_bytes; - local_dir_header_ofs = cur_dst_file_ofs; - if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } - - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) - return MZ_FALSE; - cur_dst_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; - - n = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); - comp_bytes_remaining = n + MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); - - if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)MZ_MAX(sizeof(mz_uint32) * 4, MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, comp_bytes_remaining))))) - return MZ_FALSE; - - while (comp_bytes_remaining) - { - n = (mz_uint)MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, comp_bytes_remaining); - if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, n) != n) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); - return MZ_FALSE; - } - cur_src_file_ofs += n; - - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); - return MZ_FALSE; - } - cur_dst_file_ofs += n; - - comp_bytes_remaining -= n; - } - - bit_flags = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_BIT_FLAG_OFS); - if (bit_flags & 8) - { - // Copy data descriptor - if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, sizeof(mz_uint32) * 4) != sizeof(mz_uint32) * 4) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); - return MZ_FALSE; - } - - n = sizeof(mz_uint32) * ((MZ_READ_LE32(pBuf) == 0x08074b50) ? 4 : 3); - if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); - return MZ_FALSE; - } - - cur_src_file_ofs += n; - cur_dst_file_ofs += n; - } - pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); - - // no zip64 support yet - if (cur_dst_file_ofs > 0xFFFFFFFF) - return MZ_FALSE; - - orig_central_dir_size = pState->m_central_dir.m_size; - - memcpy(central_header, pSrc_central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); - MZ_WRITE_LE32(central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_dir_header_ofs); - if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) - return MZ_FALSE; - - n = MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_COMMENT_LEN_OFS); - if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n)) - { - mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); - return MZ_FALSE; - } - - if (pState->m_central_dir.m_size > 0xFFFFFFFF) - return MZ_FALSE; - n = (mz_uint32)pState->m_central_dir.m_size; - if (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, &n, 1)) - { - mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); - return MZ_FALSE; - } - - pZip->m_total_files++; - pZip->m_archive_size = cur_dst_file_ofs; - - return MZ_TRUE; -} - -mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip) -{ - mz_zip_internal_state *pState; - mz_uint64 central_dir_ofs, central_dir_size; - mz_uint8 hdr[MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE]; - - if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) - return MZ_FALSE; - - pState = pZip->m_pState; - - // no zip64 support yet - if ((pZip->m_total_files > 0xFFFF) || ((pZip->m_archive_size + pState->m_central_dir.m_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) - return MZ_FALSE; - - central_dir_ofs = 0; - central_dir_size = 0; - if (pZip->m_total_files) - { - // Write central directory - central_dir_ofs = pZip->m_archive_size; - central_dir_size = pState->m_central_dir.m_size; - pZip->m_central_directory_file_ofs = central_dir_ofs; - if (pZip->m_pWrite(pZip->m_pIO_opaque, central_dir_ofs, pState->m_central_dir.m_p, (size_t)central_dir_size) != central_dir_size) - return MZ_FALSE; - pZip->m_archive_size += central_dir_size; - } - - // Write end of central directory record - MZ_CLEAR_OBJ(hdr); - MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_SIG_OFS, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG); - MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS, pZip->m_total_files); - MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS, pZip->m_total_files); - MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_SIZE_OFS, central_dir_size); - MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_OFS_OFS, central_dir_ofs); - - if (pZip->m_pWrite(pZip->m_pIO_opaque, pZip->m_archive_size, hdr, sizeof(hdr)) != sizeof(hdr)) - return MZ_FALSE; -#ifndef MINIZ_NO_STDIO - if ((pState->m_pFile) && (MZ_FFLUSH(pState->m_pFile) == EOF)) - return MZ_FALSE; -#endif // #ifndef MINIZ_NO_STDIO - - pZip->m_archive_size += sizeof(hdr); - - pZip->m_zip_mode = MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED; - return MZ_TRUE; -} - -mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **pBuf, size_t *pSize) -{ - if ((!pZip) || (!pZip->m_pState) || (!pBuf) || (!pSize)) - return MZ_FALSE; - if (pZip->m_pWrite != mz_zip_heap_write_func) - return MZ_FALSE; - if (!mz_zip_writer_finalize_archive(pZip)) - return MZ_FALSE; - - *pBuf = pZip->m_pState->m_pMem; - *pSize = pZip->m_pState->m_mem_size; - pZip->m_pState->m_pMem = NULL; - pZip->m_pState->m_mem_size = pZip->m_pState->m_mem_capacity = 0; - return MZ_TRUE; -} - -mz_bool mz_zip_writer_end(mz_zip_archive *pZip) -{ - mz_zip_internal_state *pState; - mz_bool status = MZ_TRUE; - if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || ((pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) && (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED))) - return MZ_FALSE; - - pState = pZip->m_pState; - pZip->m_pState = NULL; - mz_zip_array_clear(pZip, &pState->m_central_dir); - mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); - mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); - -#ifndef MINIZ_NO_STDIO - if (pState->m_pFile) - { - MZ_FCLOSE(pState->m_pFile); - pState->m_pFile = NULL; - } -#endif // #ifndef MINIZ_NO_STDIO - - if ((pZip->m_pWrite == mz_zip_heap_write_func) && (pState->m_pMem)) - { - pZip->m_pFree(pZip->m_pAlloc_opaque, pState->m_pMem); - pState->m_pMem = NULL; - } - - pZip->m_pFree(pZip->m_pAlloc_opaque, pState); - pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; - return status; -} - -#ifndef MINIZ_NO_STDIO -mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) -{ - mz_bool status, created_new_archive = MZ_FALSE; - mz_zip_archive zip_archive; - struct MZ_FILE_STAT_STRUCT file_stat; - MZ_CLEAR_OBJ(zip_archive); - if ((int)level_and_flags < 0) - level_and_flags = MZ_DEFAULT_LEVEL; - if ((!pZip_filename) || (!pArchive_name) || ((buf_size) && (!pBuf)) || ((comment_size) && (!pComment)) || ((level_and_flags & 0xF) > MZ_UBER_COMPRESSION)) - return MZ_FALSE; - if (!mz_zip_writer_validate_archive_name(pArchive_name)) - return MZ_FALSE; - if (MZ_FILE_STAT(pZip_filename, &file_stat) != 0) - { - // Create a new archive. - if (!mz_zip_writer_init_file(&zip_archive, pZip_filename, 0)) - return MZ_FALSE; - created_new_archive = MZ_TRUE; - } - else - { - // Append to an existing archive. - if (!mz_zip_reader_init_file(&zip_archive, pZip_filename, level_and_flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) - return MZ_FALSE; - if (!mz_zip_writer_init_from_reader(&zip_archive, pZip_filename)) - { - mz_zip_reader_end(&zip_archive); - return MZ_FALSE; - } - } - status = mz_zip_writer_add_mem_ex(&zip_archive, pArchive_name, pBuf, buf_size, pComment, comment_size, level_and_flags, 0, 0); - // Always finalize, even if adding failed for some reason, so we have a valid central directory. (This may not always succeed, but we can try.) - if (!mz_zip_writer_finalize_archive(&zip_archive)) - status = MZ_FALSE; - if (!mz_zip_writer_end(&zip_archive)) - status = MZ_FALSE; - if ((!status) && (created_new_archive)) - { - // It's a new archive and something went wrong, so just delete it. - int ignoredStatus = MZ_DELETE_FILE(pZip_filename); - (void)ignoredStatus; - } - return status; -} - -void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, const char *pComment, size_t *pSize, mz_uint flags) -{ - int file_index; - mz_zip_archive zip_archive; - void *p = NULL; - - if (pSize) - *pSize = 0; - - if ((!pZip_filename) || (!pArchive_name)) - return NULL; - - MZ_CLEAR_OBJ(zip_archive); - if (!mz_zip_reader_init_file(&zip_archive, pZip_filename, flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) - return NULL; - - if ((file_index = mz_zip_reader_locate_file(&zip_archive, pArchive_name, pComment, flags)) >= 0) - p = mz_zip_reader_extract_to_heap(&zip_archive, file_index, pSize, flags); - - mz_zip_reader_end(&zip_archive); - return p; -} - -#endif // #ifndef MINIZ_NO_STDIO - -#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS - -#endif // #ifndef MINIZ_NO_ARCHIVE_APIS - -#ifdef __cplusplus -} -#endif - -#endif // MINIZ_HEADER_FILE_ONLY - -/* - This is free and unencumbered software released into the public domain. - - Anyone is free to copy, modify, publish, use, compile, sell, or - distribute this software, either in source code form or as a compiled - binary, for any purpose, commercial or non-commercial, and by any - means. - - In jurisdictions that recognize copyright laws, the author or authors - of this software dedicate any and all copyright interest in the - software to the public domain. We make this dedication for the benefit - of the public at large and to the detriment of our heirs and - successors. We intend this dedication to be an overt act of - relinquishment in perpetuity of all present and future rights to this - software under copyright law. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR - OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - OTHER DEALINGS IN THE SOFTWARE. - - For more information, please refer to -*/ diff --git a/third_party/crunch/crnlib/crn_miniz.h b/third_party/crunch/crnlib/crn_miniz.h deleted file mode 100644 index 200adb3ea..000000000 --- a/third_party/crunch/crnlib/crn_miniz.h +++ /dev/null @@ -1,893 +0,0 @@ -/* miniz.c v1.14 - public domain deflate/inflate, zlib-subset, ZIP reading/writing/appending, PNG writing - See "unlicense" statement at the end of this file. - Rich Geldreich , last updated May 20, 2012 - Implements RFC 1950: http://www.ietf.org/rfc/rfc1950.txt and RFC 1951: http://www.ietf.org/rfc/rfc1951.txt - - Most API's defined in miniz.c are optional. For example, to disable the archive related functions just define - MINIZ_NO_ARCHIVE_APIS, or to get rid of all stdio usage define MINIZ_NO_STDIO (see the list below for more macros). - - * Change History - 5/20/12 v1.14 - MinGW32/64 GCC 4.6.1 compiler fixes: added MZ_FORCEINLINE, #include (thanks fermtect). - 5/19/12 v1.13 - From jason@cornsyrup.org and kelwert@mtu.edu - Fix mz_crc32() so it doesn't compute the wrong CRC-32's when mz_ulong is 64-bit. - Temporarily/locally slammed in "typedef unsigned long mz_ulong" and re-ran a randomized regression test on ~500k files. - Eliminated a bunch of warnings when compiling with GCC 32-bit/64. - Ran all examples, miniz.c, and tinfl.c through MSVC 2008's /analyze (static analysis) option and fixed all warnings (except for the silly - "Use of the comma-operator in a tested expression.." analysis warning, which I purposely use to work around a MSVC compiler warning). - Created 32-bit and 64-bit Codeblocks projects/workspace. Built and tested Linux executables. The codeblocks workspace is compatible with Linux+Win32/x64. - Added miniz_tester solution/project, which is a useful little app derived from LZHAM's tester app that I use as part of the regression test. - Ran miniz.c and tinfl.c through another series of regression testing on ~500,000 files and archives. - Modified example5.c so it purposely disables a bunch of high-level functionality (MINIZ_NO_STDIO, etc.). (Thanks to corysama for the MINIZ_NO_STDIO bug report.) - Fix ftell() usage in examples so they exit with an error on files which are too large (a limitation of the examples, not miniz itself). - 4/12/12 v1.12 - More comments, added low-level example5.c, fixed a couple minor level_and_flags issues in the archive API's. - level_and_flags can now be set to MZ_DEFAULT_COMPRESSION. Thanks to Bruce Dawson for the feedback/bug report. - 5/28/11 v1.11 - Added statement from unlicense.org - 5/27/11 v1.10 - Substantial compressor optimizations: - Level 1 is now ~4x faster than before. The L1 compressor's throughput now varies between 70-110MB/sec. on a - Core i7 (actual throughput varies depending on the type of data, and x64 vs. x86). - Improved baseline L2-L9 compression perf. Also, greatly improved compression perf. issues on some file types. - Refactored the compression code for better readability and maintainability. - Added level 10 compression level (L10 has slightly better ratio than level 9, but could have a potentially large - drop in throughput on some files). - 5/15/11 v1.09 - Initial stable release. - - * Low-level Deflate/Inflate implementation notes: - - Compression: Use the "tdefl" API's. The compressor supports raw, static, and dynamic blocks, lazy or - greedy parsing, match length filtering, RLE-only, and Huffman-only streams. It performs and compresses - approximately as well as zlib. - - Decompression: Use the "tinfl" API's. The entire decompressor is implemented as a single function - coroutine: see tinfl_decompress(). It supports decompression into a 32KB (or larger power of 2) wrapping buffer, or into a memory - block large enough to hold the entire file. - - The low-level tdefl/tinfl API's do not make any use of dynamic memory allocation. - - * zlib-style API notes: - - miniz.c implements a fairly large subset of zlib. There's enough functionality present for it to be a drop-in - zlib replacement in many apps: - The z_stream struct, optional memory allocation callbacks - deflateInit/deflateInit2/deflate/deflateReset/deflateEnd/deflateBound - inflateInit/inflateInit2/inflate/inflateEnd - compress, compress2, compressBound, uncompress - CRC-32, Adler-32 - Using modern, minimal code size, CPU cache friendly routines. - Supports raw deflate streams or standard zlib streams with adler-32 checking. - - Limitations: - The callback API's are not implemented yet. No support for gzip headers or zlib static dictionaries. - I've tried to closely emulate zlib's various flavors of stream flushing and return status codes, but - there are no guarantees that miniz.c pulls this off perfectly. - - * PNG writing: See the tdefl_write_image_to_png_file_in_memory() function, originally written by - Alex Evans. Supports 1-4 bytes/pixel images. - - * ZIP archive API notes: - - The ZIP archive API's where designed with simplicity and efficiency in mind, with just enough abstraction to - get the job done with minimal fuss. There are simple API's to retrieve file information, read files from - existing archives, create new archives, append new files to existing archives, or clone archive data from - one archive to another. It supports archives located in memory or the heap, on disk (using stdio.h), - or you can specify custom file read/write callbacks. - - - Archive reading: Just call this function to read a single file from a disk archive: - - void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, - size_t *pSize, mz_uint zip_flags); - - For more complex cases, use the "mz_zip_reader" functions. Upon opening an archive, the entire central - directory is located and read as-is into memory, and subsequent file access only occurs when reading individual files. - - - Archives file scanning: The simple way is to use this function to scan a loaded archive for a specific file: - - int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); - - The locate operation can optionally check file comments too, which (as one example) can be used to identify - multiple versions of the same file in an archive. This function uses a simple linear search through the central - directory, so it's not very fast. - - Alternately, you can iterate through all the files in an archive (using mz_zip_reader_get_num_files()) and - retrieve detailed info on each file by calling mz_zip_reader_file_stat(). - - - Archive creation: Use the "mz_zip_writer" functions. The ZIP writer immediately writes compressed file data - to disk and builds an exact image of the central directory in memory. The central directory image is written - all at once at the end of the archive file when the archive is finalized. - - The archive writer can optionally align each file's local header and file data to any power of 2 alignment, - which can be useful when the archive will be read from optical media. Also, the writer supports placing - arbitrary data blobs at the very beginning of ZIP archives. Archives written using either feature are still - readable by any ZIP tool. - - - Archive appending: The simple way to add a single file to an archive is to call this function: - - mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, - const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); - - The archive will be created if it doesn't already exist, otherwise it'll be appended to. - Note the appending is done in-place and is not an atomic operation, so if something goes wrong - during the operation it's possible the archive could be left without a central directory (although the local - file headers and file data will be fine, so the archive will be recoverable). - - For more complex archive modification scenarios: - 1. The safest way is to use a mz_zip_reader to read the existing archive, cloning only those bits you want to - preserve into a new archive using using the mz_zip_writer_add_from_zip_reader() function (which compiles the - compressed file data as-is). When you're done, delete the old archive and rename the newly written archive, and - you're done. This is safe but requires a bunch of temporary disk space or heap memory. - - 2. Or, you can convert an mz_zip_reader in-place to an mz_zip_writer using mz_zip_writer_init_from_reader(), - append new files as needed, then finalize the archive which will write an updated central directory to the - original archive. (This is basically what mz_zip_add_mem_to_archive_file_in_place() does.) There's a - possibility that the archive's central directory could be lost with this method if anything goes wrong, though. - - - ZIP archive support limitations: - No zip64 or spanning support. Extraction functions can only handle unencrypted, stored or deflated files. - Requires streams capable of seeking. - - * This is a header file library, like stb_image.c. To get only a header file, either cut and paste the - below header, or create miniz.h, #define MINIZ_HEADER_FILE_ONLY, and then include miniz.c from it. - - * Important: For best perf. be sure to customize the below macros for your target platform: - #define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 - #define MINIZ_LITTLE_ENDIAN 1 - #define MINIZ_HAS_64BIT_REGISTERS 1 -*/ -#pragma once - -#ifndef MINIZ_HEADER_INCLUDED -#define MINIZ_HEADER_INCLUDED - -#include - -#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_ARCHIVE_APIS) -#include -#endif - -// Defines to completely disable specific portions of miniz.c: -// If all macros here are defined the only functionality remaining will be CRC-32, adler-32, tinfl, and tdefl. - -// Define MINIZ_NO_STDIO to disable all usage and any functions which rely on stdio for file I/O. -//#define MINIZ_NO_STDIO - -// If MINIZ_NO_TIME is specified then the ZIP archive functions will not be able to get the current time, or -// get/set file times. -//#define MINIZ_NO_TIME - -// Define MINIZ_NO_ARCHIVE_APIS to disable all ZIP archive API's. -//#define MINIZ_NO_ARCHIVE_APIS - -// Define MINIZ_NO_ARCHIVE_APIS to disable all writing related ZIP archive API's. -//#define MINIZ_NO_ARCHIVE_WRITING_APIS - -// Define MINIZ_NO_ZLIB_APIS to remove all ZLIB-style compression/decompression API's. -//#define MINIZ_NO_ZLIB_APIS - -// Define MINIZ_NO_ZLIB_COMPATIBLE_NAME to disable zlib names, to prevent conflicts against stock zlib. -//#define MINIZ_NO_ZLIB_COMPATIBLE_NAMES - -// Define MINIZ_NO_MALLOC to disable all calls to malloc, free, and realloc. -// Note if MINIZ_NO_MALLOC is defined then the user must always provide custom user alloc/free/realloc -// callbacks to the zlib and archive API's, and a few stand-alone helper API's which don't provide custom user -// functions (such as tdefl_compress_mem_to_heap() and tinfl_decompress_mem_to_heap()) won't work. -//#define MINIZ_NO_MALLOC - -#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__i386) || defined(__i486__) || defined(__i486) || defined(i386) || defined(__ia64__) || defined(__x86_64__) -// MINIZ_X86_OR_X64_CPU is only used to help set the below macros. -#define MINIZ_X86_OR_X64_CPU 1 -#endif - -#if (__BYTE_ORDER__==__ORDER_LITTLE_ENDIAN__) || MINIZ_X86_OR_X64_CPU -// Set MINIZ_LITTLE_ENDIAN to 1 if the processor is little endian. -#define MINIZ_LITTLE_ENDIAN 1 -#endif - -#if MINIZ_X86_OR_X64_CPU -// Set MINIZ_USE_UNALIGNED_LOADS_AND_STORES to 1 on CPU's that permit efficient integer loads and stores from unaligned addresses. -#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 -#endif - -#if defined(_M_X64) || defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) || defined(__ia64__) || defined(__x86_64__) -// Set MINIZ_HAS_64BIT_REGISTERS to 1 if operations on 64-bit integers are reasonably fast (and don't involve compiler generated calls to helper functions). -#define MINIZ_HAS_64BIT_REGISTERS 1 -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -// ------------------- zlib-style API Definitions. - -// For more compatibility with zlib, miniz.c uses unsigned long for some parameters/struct members. Beware: mz_ulong can be either 32 or 64-bits! -typedef unsigned long mz_ulong; - -// mz_free() internally uses the MZ_FREE() macro (which by default calls free() unless you've modified the MZ_MALLOC macro) to release a block allocated from the heap. -void mz_free(void *p); - -#define MZ_ADLER32_INIT (1) -// mz_adler32() returns the initial adler-32 value to use when called with ptr==NULL. -mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len); - -#define MZ_CRC32_INIT (0) -// mz_crc32() returns the initial CRC-32 value to use when called with ptr==NULL. -mz_ulong mz_crc32(mz_ulong crc, const unsigned char *ptr, size_t buf_len); - -// Compression strategies. -enum { MZ_DEFAULT_STRATEGY = 0, MZ_FILTERED = 1, MZ_HUFFMAN_ONLY = 2, MZ_RLE = 3, MZ_FIXED = 4 }; - -// Method -#define MZ_DEFLATED 8 - -#ifndef MINIZ_NO_ZLIB_APIS - -// Heap allocation callbacks. -// Note that mz_alloc_func parameter types purpsosely differ from zlib's: items/size is size_t, not unsigned long. -typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size); -typedef void (*mz_free_func)(void *opaque, void *address); -typedef void *(*mz_realloc_func)(void *opaque, void *address, size_t items, size_t size); - -#define MZ_VERSION "9.1.14" -#define MZ_VERNUM 0x91E0 -#define MZ_VER_MAJOR 9 -#define MZ_VER_MINOR 1 -#define MZ_VER_REVISION 14 -#define MZ_VER_SUBREVISION 0 - -// Flush values. For typical usage you only need MZ_NO_FLUSH and MZ_FINISH. The other values are for advanced use (refer to the zlib docs). -enum { MZ_NO_FLUSH = 0, MZ_PARTIAL_FLUSH = 1, MZ_SYNC_FLUSH = 2, MZ_FULL_FLUSH = 3, MZ_FINISH = 4, MZ_BLOCK = 5 }; - -// Return status codes. MZ_PARAM_ERROR is non-standard. -enum { MZ_OK = 0, MZ_STREAM_END = 1, MZ_NEED_DICT = 2, MZ_ERRNO = -1, MZ_STREAM_ERROR = -2, MZ_DATA_ERROR = -3, MZ_MEM_ERROR = -4, MZ_BUF_ERROR = -5, MZ_VERSION_ERROR = -6, MZ_PARAM_ERROR = -10000 }; - -// Compression levels: 0-9 are the standard zlib-style levels, 10 is best possible compression (not zlib compatible, and may be very slow), MZ_DEFAULT_COMPRESSION=MZ_DEFAULT_LEVEL. -enum { MZ_NO_COMPRESSION = 0, MZ_BEST_SPEED = 1, MZ_BEST_COMPRESSION = 9, MZ_UBER_COMPRESSION = 10, MZ_DEFAULT_LEVEL = 6, MZ_DEFAULT_COMPRESSION = -1 }; - -// Window bits -#define MZ_DEFAULT_WINDOW_BITS 15 - -struct mz_internal_state; - -// Compression/decompression stream struct. -typedef struct mz_stream_s -{ - const unsigned char *next_in; // pointer to next byte to read - unsigned int avail_in; // number of bytes available at next_in - mz_ulong total_in; // total number of bytes consumed so far - - unsigned char *next_out; // pointer to next byte to write - unsigned int avail_out; // number of bytes that can be written to next_out - mz_ulong total_out; // total number of bytes produced so far - - char *msg; // error msg (unused) - struct mz_internal_state *state; // internal state, allocated by zalloc/zfree - - mz_alloc_func zalloc; // optional heap allocation function (defaults to malloc) - mz_free_func zfree; // optional heap free function (defaults to free) - void *opaque; // heap alloc function user pointer - - int data_type; // data_type (unused) - mz_ulong adler; // adler32 of the source or uncompressed data - mz_ulong reserved; // not used -} mz_stream; - -typedef mz_stream *mz_streamp; - -// Returns the version string of miniz.c. -const char *mz_version(void); - -// mz_deflateInit() initializes a compressor with default options: -// Parameters: -// pStream must point to an initialized mz_stream struct. -// level must be between [MZ_NO_COMPRESSION, MZ_BEST_COMPRESSION]. -// level 1 enables a specially optimized compression function that's been optimized purely for performance, not ratio. -// (This special func. is currently only enabled when MINIZ_USE_UNALIGNED_LOADS_AND_STORES and MINIZ_LITTLE_ENDIAN are defined.) -// Return values: -// MZ_OK on success. -// MZ_STREAM_ERROR if the stream is bogus. -// MZ_PARAM_ERROR if the input parameters are bogus. -// MZ_MEM_ERROR on out of memory. -int mz_deflateInit(mz_streamp pStream, int level); - -// mz_deflateInit2() is like mz_deflate(), except with more control: -// Additional parameters: -// method must be MZ_DEFLATED -// window_bits must be MZ_DEFAULT_WINDOW_BITS (to wrap the deflate stream with zlib header/adler-32 footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate/no header or footer) -// mem_level must be between [1, 9] (it's checked but ignored by miniz.c) -int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy); - -// Quickly resets a compressor without having to reallocate anything. Same as calling mz_deflateEnd() followed by mz_deflateInit()/mz_deflateInit2(). -int mz_deflateReset(mz_streamp pStream); - -// mz_deflate() compresses the input to output, consuming as much of the input and producing as much output as possible. -// Parameters: -// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. -// flush may be MZ_NO_FLUSH, MZ_PARTIAL_FLUSH/MZ_SYNC_FLUSH, MZ_FULL_FLUSH, or MZ_FINISH. -// Return values: -// MZ_OK on success (when flushing, or if more input is needed but not available, and/or there's more output to be written but the output buffer is full). -// MZ_STREAM_END if all input has been consumed and all output bytes have been written. Don't call mz_deflate() on the stream anymore. -// MZ_STREAM_ERROR if the stream is bogus. -// MZ_PARAM_ERROR if one of the parameters is invalid. -// MZ_BUF_ERROR if no forward progress is possible because the input and/or output buffers are empty. (Fill up the input buffer or free up some output space and try again.) -int mz_deflate(mz_streamp pStream, int flush); - -// mz_deflateEnd() deinitializes a compressor: -// Return values: -// MZ_OK on success. -// MZ_STREAM_ERROR if the stream is bogus. -int mz_deflateEnd(mz_streamp pStream); - -// mz_deflateBound() returns a (very) conservative upper bound on the amount of data that could be generated by deflate(), assuming flush is set to only MZ_NO_FLUSH or MZ_FINISH. -mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len); - -// Single-call compression functions mz_compress() and mz_compress2(): -// Returns MZ_OK on success, or one of the error codes from mz_deflate() on failure. -int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); -int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level); - -// mz_compressBound() returns a (very) conservative upper bound on the amount of data that could be generated by calling mz_compress(). -mz_ulong mz_compressBound(mz_ulong source_len); - -// Initializes a decompressor. -int mz_inflateInit(mz_streamp pStream); - -// mz_inflateInit2() is like mz_inflateInit() with an additional option that controls the window size and whether or not the stream has been wrapped with a zlib header/footer: -// window_bits must be MZ_DEFAULT_WINDOW_BITS (to parse zlib header/footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate). -int mz_inflateInit2(mz_streamp pStream, int window_bits); - -// Decompresses the input stream to the output, consuming only as much of the input as needed, and writing as much to the output as possible. -// Parameters: -// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. -// flush may be MZ_NO_FLUSH, MZ_SYNC_FLUSH, or MZ_FINISH. -// On the first call, if flush is MZ_FINISH it's assumed the input and output buffers are both sized large enough to decompress the entire stream in a single call (this is slightly faster). -// MZ_FINISH implies that there are no more source bytes available beside what's already in the input buffer, and that the output buffer is large enough to hold the rest of the decompressed data. -// Return values: -// MZ_OK on success. Either more input is needed but not available, and/or there's more output to be written but the output buffer is full. -// MZ_STREAM_END if all needed input has been consumed and all output bytes have been written. For zlib streams, the adler-32 of the decompressed data has also been verified. -// MZ_STREAM_ERROR if the stream is bogus. -// MZ_DATA_ERROR if the deflate stream is invalid. -// MZ_PARAM_ERROR if one of the parameters is invalid. -// MZ_BUF_ERROR if no forward progress is possible because the input buffer is empty but the inflater needs more input to continue, or if the output buffer is not large enough. Call mz_inflate() again -// with more input data, or with more room in the output buffer (except when using single call decompression, described above). -int mz_inflate(mz_streamp pStream, int flush); - -// Deinitializes a decompressor. -int mz_inflateEnd(mz_streamp pStream); - -// Single-call decompression. -// Returns MZ_OK on success, or one of the error codes from mz_inflate() on failure. -int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); - -// Returns a string description of the specified error code, or NULL if the error code is invalid. -const char *mz_error(int err); - -// Redefine zlib-compatible names to miniz equivalents, so miniz.c can be used as a drop-in replacement for the subset of zlib that miniz.c supports. -// Define MINIZ_NO_ZLIB_COMPATIBLE_NAMES to disable zlib-compatibility if you use zlib in the same project. -#ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES - typedef unsigned char Byte; - typedef unsigned int uInt; - typedef mz_ulong uLong; - typedef Byte Bytef; - typedef uInt uIntf; - typedef char charf; - typedef int intf; - typedef void *voidpf; - typedef uLong uLongf; - typedef void *voidp; - typedef void *const voidpc; - #define Z_NULL 0 - #define Z_NO_FLUSH MZ_NO_FLUSH - #define Z_PARTIAL_FLUSH MZ_PARTIAL_FLUSH - #define Z_SYNC_FLUSH MZ_SYNC_FLUSH - #define Z_FULL_FLUSH MZ_FULL_FLUSH - #define Z_FINISH MZ_FINISH - #define Z_BLOCK MZ_BLOCK - #define Z_OK MZ_OK - #define Z_STREAM_END MZ_STREAM_END - #define Z_NEED_DICT MZ_NEED_DICT - #define Z_ERRNO MZ_ERRNO - #define Z_STREAM_ERROR MZ_STREAM_ERROR - #define Z_DATA_ERROR MZ_DATA_ERROR - #define Z_MEM_ERROR MZ_MEM_ERROR - #define Z_BUF_ERROR MZ_BUF_ERROR - #define Z_VERSION_ERROR MZ_VERSION_ERROR - #define Z_PARAM_ERROR MZ_PARAM_ERROR - #define Z_NO_COMPRESSION MZ_NO_COMPRESSION - #define Z_BEST_SPEED MZ_BEST_SPEED - #define Z_BEST_COMPRESSION MZ_BEST_COMPRESSION - #define Z_DEFAULT_COMPRESSION MZ_DEFAULT_COMPRESSION - #define Z_DEFAULT_STRATEGY MZ_DEFAULT_STRATEGY - #define Z_FILTERED MZ_FILTERED - #define Z_HUFFMAN_ONLY MZ_HUFFMAN_ONLY - #define Z_RLE MZ_RLE - #define Z_FIXED MZ_FIXED - #define Z_DEFLATED MZ_DEFLATED - #define Z_DEFAULT_WINDOW_BITS MZ_DEFAULT_WINDOW_BITS - #define alloc_func mz_alloc_func - #define free_func mz_free_func - #define internal_state mz_internal_state - #define z_stream mz_stream - #define deflateInit mz_deflateInit - #define deflateInit2 mz_deflateInit2 - #define deflateReset mz_deflateReset - #define deflate mz_deflate - #define deflateEnd mz_deflateEnd - #define deflateBound mz_deflateBound - #define compress mz_compress - #define compress2 mz_compress2 - #define compressBound mz_compressBound - #define inflateInit mz_inflateInit - #define inflateInit2 mz_inflateInit2 - #define inflate mz_inflate - #define inflateEnd mz_inflateEnd - #define uncompress mz_uncompress - #define crc32 mz_crc32 - #define adler32 mz_adler32 - #define MAX_WBITS 15 - #define MAX_MEM_LEVEL 9 - #define zError mz_error - #define ZLIB_VERSION MZ_VERSION - #define ZLIB_VERNUM MZ_VERNUM - #define ZLIB_VER_MAJOR MZ_VER_MAJOR - #define ZLIB_VER_MINOR MZ_VER_MINOR - #define ZLIB_VER_REVISION MZ_VER_REVISION - #define ZLIB_VER_SUBREVISION MZ_VER_SUBREVISION - #define zlibVersion mz_version - #define zlib_version mz_version() -#endif // #ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES - -#endif // MINIZ_NO_ZLIB_APIS - -// ------------------- Types and macros - -typedef unsigned char mz_uint8; -typedef signed short mz_int16; -typedef unsigned short mz_uint16; -typedef unsigned int mz_uint32; -typedef unsigned int mz_uint; -typedef long long mz_int64; -typedef unsigned long long mz_uint64; -typedef int mz_bool; - -#define MZ_FALSE (0) -#define MZ_TRUE (1) - -// Works around MSVC's spammy "warning C4127: conditional expression is constant" message. -#ifdef _MSC_VER - #define MZ_MACRO_END while (0, 0) -#else - #define MZ_MACRO_END while (0) -#endif - -// ------------------- ZIP archive reading/writing - -#ifndef MINIZ_NO_ARCHIVE_APIS - -enum -{ - MZ_ZIP_MAX_IO_BUF_SIZE = 64*1024, - MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE = 260, - MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE = 256 -}; - -typedef struct -{ - mz_uint32 m_file_index; - mz_uint32 m_central_dir_ofs; - mz_uint16 m_version_made_by; - mz_uint16 m_version_needed; - mz_uint16 m_bit_flag; - mz_uint16 m_method; -#ifndef MINIZ_NO_TIME - time_t m_time; -#endif - mz_uint32 m_crc32; - mz_uint64 m_comp_size; - mz_uint64 m_uncomp_size; - mz_uint16 m_internal_attr; - mz_uint32 m_external_attr; - mz_uint64 m_local_header_ofs; - mz_uint32 m_comment_size; - char m_filename[MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE]; - char m_comment[MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE]; -} mz_zip_archive_file_stat; - -typedef size_t (*mz_file_read_func)(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n); -typedef size_t (*mz_file_write_func)(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n); - -struct mz_zip_internal_state_tag; -typedef struct mz_zip_internal_state_tag mz_zip_internal_state; - -typedef enum -{ - MZ_ZIP_MODE_INVALID = 0, - MZ_ZIP_MODE_READING = 1, - MZ_ZIP_MODE_WRITING = 2, - MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED = 3 -} mz_zip_mode; - -typedef struct -{ - mz_uint64 m_archive_size; - mz_uint64 m_central_directory_file_ofs; - mz_uint m_total_files; - mz_zip_mode m_zip_mode; - - mz_uint m_file_offset_alignment; - - mz_alloc_func m_pAlloc; - mz_free_func m_pFree; - mz_realloc_func m_pRealloc; - void *m_pAlloc_opaque; - - mz_file_read_func m_pRead; - mz_file_write_func m_pWrite; - void *m_pIO_opaque; - - mz_zip_internal_state *m_pState; - -} mz_zip_archive; - -typedef enum -{ - MZ_ZIP_FLAG_CASE_SENSITIVE = 0x0100, - MZ_ZIP_FLAG_IGNORE_PATH = 0x0200, - MZ_ZIP_FLAG_COMPRESSED_DATA = 0x0400, - MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY = 0x0800 -} mz_zip_flags; - -// ZIP archive reading - -// Inits a ZIP archive reader. -// These functions read and validate the archive's central directory. -mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags); -mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags); - -#ifndef MINIZ_NO_STDIO -mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags); -#endif - -// Returns the total number of files in the archive. -mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip); - -// Returns detailed information about an archive file entry. -mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat); - -// Determines if an archive file entry is a directory entry. -mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index); -mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index); - -// Retrieves the filename of an archive file entry. -// Returns the number of bytes written to pFilename, or if filename_buf_size is 0 this function returns the number of bytes needed to fully store the filename. -mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size); - -// Attempts to locates a file in the archive's central directory. -// Valid flags: MZ_ZIP_FLAG_CASE_SENSITIVE, MZ_ZIP_FLAG_IGNORE_PATH -// Returns -1 if the file cannot be found. -int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); - -// Extracts a archive file to a memory buffer using no memory allocation. -mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); -mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); - -// Extracts a archive file to a memory buffer. -mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags); -mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags); - -// Extracts a archive file to a dynamically allocated heap buffer. -void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags); -void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags); - -// Extracts a archive file using a callback function to output the file's data. -mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); -mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); - -#ifndef MINIZ_NO_STDIO -// Extracts a archive file to a disk file and sets its last accessed and modified times. -// This function only extracts files, not archive directory records. -mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags); -mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags); -#endif - -// Ends archive reading, freeing all allocations, and closing the input archive file if mz_zip_reader_init_file() was used. -mz_bool mz_zip_reader_end(mz_zip_archive *pZip); - -// ZIP archive writing - -#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS - -// Inits a ZIP archive writer. -mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size); -mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size); - -#ifndef MINIZ_NO_STDIO -mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning); -#endif - -// Converts a ZIP archive reader object into a writer object, to allow efficient in-place file appends to occur on an existing archive. -// For archives opened using mz_zip_reader_init_file, pFilename must be the archive's filename so it can be reopened for writing. If the file can't be reopened, mz_zip_reader_end() will be called. -// For archives opened using mz_zip_reader_init_mem, the memory block must be growable using the realloc callback (which defaults to realloc unless you've overridden it). -// Finally, for archives opened using mz_zip_reader_init, the mz_zip_archive's user provided m_pWrite function cannot be NULL. -// Note: In-place archive modification is not recommended unless you know what you're doing, because if execution stops or something goes wrong before -// the archive is finalized the file's central directory will be hosed. -mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename); - -// Adds the contents of a memory buffer to an archive. These functions record the current local time into the archive. -// To add a directory entry, call this method with an archive name ending in a forwardslash with empty buffer. -// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. -mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags); -mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32); - -#ifndef MINIZ_NO_STDIO -// Adds the contents of a disk file to an archive. This function also records the disk file's modified time into the archive. -// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. -mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); -#endif - -// Adds a file to an archive by fully cloning the data from another archive. -// This function fully clones the source file's compressed data (no recompression), along with its full filename, extra data, and comment fields. -mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint file_index); - -// Finalizes the archive by writing the central directory records followed by the end of central directory record. -// After an archive is finalized, the only valid call on the mz_zip_archive struct is mz_zip_writer_end(). -// An archive must be manually finalized by calling this function for it to be valid. -mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip); -mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **pBuf, size_t *pSize); - -// Ends archive writing, freeing all allocations, and closing the output file if mz_zip_writer_init_file() was used. -// Note for the archive to be valid, it must have been finalized before ending. -mz_bool mz_zip_writer_end(mz_zip_archive *pZip); - -// Misc. high-level helper functions: - -// mz_zip_add_mem_to_archive_file_in_place() efficiently (but not atomically) appends a memory blob to a ZIP archive. -// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. -mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); - -// Reads a single file from an archive into a heap block. -// If pComment is not NULL, only the file with the specified comment will be extracted. -// Returns NULL on failure. -void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, const char *pComment, size_t *pSize, mz_uint flags); - -#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS - -#endif // #ifndef MINIZ_NO_ARCHIVE_APIS - -// ------------------- Low-level Decompression API Definitions - -// Decompression flags used by tinfl_decompress(). -// TINFL_FLAG_PARSE_ZLIB_HEADER: If set, the input has a valid zlib header and ends with an adler32 checksum (it's a valid zlib stream). Otherwise, the input is a raw deflate stream. -// TINFL_FLAG_HAS_MORE_INPUT: If set, there are more input bytes available beyond the end of the supplied input buffer. If clear, the input buffer contains all remaining input. -// TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF: If set, the output buffer is large enough to hold the entire decompressed stream. If clear, the output buffer is at least the size of the dictionary (typically 32KB). -// TINFL_FLAG_COMPUTE_ADLER32: Force adler-32 checksum computation of the decompressed bytes. -enum -{ - TINFL_FLAG_PARSE_ZLIB_HEADER = 1, - TINFL_FLAG_HAS_MORE_INPUT = 2, - TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF = 4, - TINFL_FLAG_COMPUTE_ADLER32 = 8 -}; - -// High level decompression functions: -// tinfl_decompress_mem_to_heap() decompresses a block in memory to a heap block allocated via malloc(). -// On entry: -// pSrc_buf, src_buf_len: Pointer and size of the Deflate or zlib source data to decompress. -// On return: -// Function returns a pointer to the decompressed data, or NULL on failure. -// *pOut_len will be set to the decompressed data's size, which could be larger than src_buf_len on uncompressible data. -// The caller must call mz_free() on the returned block when it's no longer needed. -void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); - -// tinfl_decompress_mem_to_mem() decompresses a block in memory to another block in memory. -// Returns TINFL_DECOMPRESS_MEM_TO_MEM_FAILED on failure, or the number of bytes written on success. -#define TINFL_DECOMPRESS_MEM_TO_MEM_FAILED ((size_t)(-1)) -size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); - -// tinfl_decompress_mem_to_callback() decompresses a block in memory to an internal 32KB buffer, and a user provided callback function will be called to flush the buffer. -// Returns 1 on success or 0 on failure. -typedef int (*tinfl_put_buf_func_ptr)(const void* pBuf, int len, void *pUser); -int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); - -struct tinfl_decompressor_tag; typedef struct tinfl_decompressor_tag tinfl_decompressor; - -// Max size of LZ dictionary. -#define TINFL_LZ_DICT_SIZE 32768 - -// Return status. -typedef enum -{ - TINFL_STATUS_BAD_PARAM = -3, - TINFL_STATUS_ADLER32_MISMATCH = -2, - TINFL_STATUS_FAILED = -1, - TINFL_STATUS_DONE = 0, - TINFL_STATUS_NEEDS_MORE_INPUT = 1, - TINFL_STATUS_HAS_MORE_OUTPUT = 2 -} tinfl_status; - -// Initializes the decompressor to its initial state. -#define tinfl_init(r) do { (r)->m_state = 0; } MZ_MACRO_END -#define tinfl_get_adler32(r) (r)->m_check_adler32 - -// Main low-level decompressor coroutine function. This is the only function actually needed for decompression. All the other functions are just high-level helpers for improved usability. -// This is a universal API, i.e. it can be used as a building block to build any desired higher level decompression API. In the limit case, it can be called once per every byte input or output. -tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags); - -// Internal/private bits follow. -enum -{ - TINFL_MAX_HUFF_TABLES = 3, TINFL_MAX_HUFF_SYMBOLS_0 = 288, TINFL_MAX_HUFF_SYMBOLS_1 = 32, TINFL_MAX_HUFF_SYMBOLS_2 = 19, - TINFL_FAST_LOOKUP_BITS = 10, TINFL_FAST_LOOKUP_SIZE = 1 << TINFL_FAST_LOOKUP_BITS -}; - -typedef struct -{ - mz_uint8 m_code_size[TINFL_MAX_HUFF_SYMBOLS_0]; - mz_int16 m_look_up[TINFL_FAST_LOOKUP_SIZE], m_tree[TINFL_MAX_HUFF_SYMBOLS_0 * 2]; -} tinfl_huff_table; - -#if MINIZ_HAS_64BIT_REGISTERS - #define TINFL_USE_64BIT_BITBUF 1 -#endif - -#if TINFL_USE_64BIT_BITBUF - typedef mz_uint64 tinfl_bit_buf_t; - #define TINFL_BITBUF_SIZE (64) -#else - typedef mz_uint32 tinfl_bit_buf_t; - #define TINFL_BITBUF_SIZE (32) -#endif - -struct tinfl_decompressor_tag -{ - mz_uint32 m_state, m_num_bits, m_zhdr0, m_zhdr1, m_z_adler32, m_final, m_type, m_check_adler32, m_dist, m_counter, m_num_extra, m_table_sizes[TINFL_MAX_HUFF_TABLES]; - tinfl_bit_buf_t m_bit_buf; - size_t m_dist_from_out_buf_start; - tinfl_huff_table m_tables[TINFL_MAX_HUFF_TABLES]; - mz_uint8 m_raw_header[4], m_len_codes[TINFL_MAX_HUFF_SYMBOLS_0 + TINFL_MAX_HUFF_SYMBOLS_1 + 137]; -}; - -// ------------------- Low-level Compression API Definitions - -// Set TDEFL_LESS_MEMORY to 1 to use less memory (compression will be slightly slower, and raw/dynamic blocks will be output more frequently). -#define TDEFL_LESS_MEMORY 0 - -// tdefl_init() compression flags logically OR'd together (low 12 bits contain the max. number of probes per dictionary search): -// TDEFL_DEFAULT_MAX_PROBES: The compressor defaults to 128 dictionary probes per dictionary search. 0=Huffman only, 1=Huffman+LZ (fastest/crap compression), 4095=Huffman+LZ (slowest/best compression). -enum -{ - TDEFL_HUFFMAN_ONLY = 0, TDEFL_DEFAULT_MAX_PROBES = 128, TDEFL_MAX_PROBES_MASK = 0xFFF -}; - -// TDEFL_WRITE_ZLIB_HEADER: If set, the compressor outputs a zlib header before the deflate data, and the Adler-32 of the source data at the end. Otherwise, you'll get raw deflate data. -// TDEFL_COMPUTE_ADLER32: Always compute the adler-32 of the input data (even when not writing zlib headers). -// TDEFL_GREEDY_PARSING_FLAG: Set to use faster greedy parsing, instead of more efficient lazy parsing. -// TDEFL_NONDETERMINISTIC_PARSING_FLAG: Enable to decrease the compressor's initialization time to the minimum, but the output may vary from run to run given the same input (depending on the contents of memory). -// TDEFL_RLE_MATCHES: Only look for RLE matches (matches with a distance of 1) -// TDEFL_FILTER_MATCHES: Discards matches <= 5 chars if enabled. -// TDEFL_FORCE_ALL_STATIC_BLOCKS: Disable usage of optimized Huffman tables. -// TDEFL_FORCE_ALL_RAW_BLOCKS: Only use raw (uncompressed) deflate blocks. -enum -{ - TDEFL_WRITE_ZLIB_HEADER = 0x01000, - TDEFL_COMPUTE_ADLER32 = 0x02000, - TDEFL_GREEDY_PARSING_FLAG = 0x04000, - TDEFL_NONDETERMINISTIC_PARSING_FLAG = 0x08000, - TDEFL_RLE_MATCHES = 0x10000, - TDEFL_FILTER_MATCHES = 0x20000, - TDEFL_FORCE_ALL_STATIC_BLOCKS = 0x40000, - TDEFL_FORCE_ALL_RAW_BLOCKS = 0x80000 -}; - -// High level compression functions: -// tdefl_compress_mem_to_heap() compresses a block in memory to a heap block allocated via malloc(). -// On entry: -// pSrc_buf, src_buf_len: Pointer and size of source block to compress. -// flags: The max match finder probes (default is 128) logically OR'd against the above flags. Higher probes are slower but improve compression. -// On return: -// Function returns a pointer to the compressed data, or NULL on failure. -// *pOut_len will be set to the compressed data's size, which could be larger than src_buf_len on uncompressible data. -// The caller must free() the returned block when it's no longer needed. -void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); - -// tdefl_compress_mem_to_mem() compresses a block in memory to another block in memory. -// Returns 0 on failure. -size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); - -// Compresses an image to a compressed PNG file in memory. -// On entry: -// pImage, w, h, and num_chans describe the image to compress. num_chans may be 1, 2, 3, or 4. -// The image pitch in bytes per scanline will be w*num_chans. The leftmost pixel on the top scanline is stored first in memory. -// On return: -// Function returns a pointer to the compressed data, or NULL on failure. -// *pLen_out will be set to the size of the PNG image file. -// The caller must mz_free() the returned heap block (which will typically be larger than *pLen_out) when it's no longer needed. -void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, size_t *pLen_out); - -// Output stream interface. The compressor uses this interface to write compressed data. It'll typically be called TDEFL_OUT_BUF_SIZE at a time. -typedef mz_bool (*tdefl_put_buf_func_ptr)(const void* pBuf, int len, void *pUser); - -// tdefl_compress_mem_to_output() compresses a block to an output stream. The above helpers use this function internally. -mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); - -enum { TDEFL_MAX_HUFF_TABLES = 3, TDEFL_MAX_HUFF_SYMBOLS_0 = 288, TDEFL_MAX_HUFF_SYMBOLS_1 = 32, TDEFL_MAX_HUFF_SYMBOLS_2 = 19, TDEFL_LZ_DICT_SIZE = 32768, TDEFL_LZ_DICT_SIZE_MASK = TDEFL_LZ_DICT_SIZE - 1, TDEFL_MIN_MATCH_LEN = 3, TDEFL_MAX_MATCH_LEN = 258 }; - -// TDEFL_OUT_BUF_SIZE MUST be large enough to hold a single entire compressed output block (using static/fixed Huffman codes). -#if TDEFL_LESS_MEMORY -enum { TDEFL_LZ_CODE_BUF_SIZE = 24 * 1024, TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13 ) / 10, TDEFL_MAX_HUFF_SYMBOLS = 288, TDEFL_LZ_HASH_BITS = 12, TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS }; -#else -enum { TDEFL_LZ_CODE_BUF_SIZE = 64 * 1024, TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13 ) / 10, TDEFL_MAX_HUFF_SYMBOLS = 288, TDEFL_LZ_HASH_BITS = 15, TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS }; -#endif - -// The low-level tdefl functions below may be used directly if the above helper functions aren't flexible enough. The low-level functions don't make any heap allocations, unlike the above helper functions. -typedef enum -{ - TDEFL_STATUS_BAD_PARAM = -2, - TDEFL_STATUS_PUT_BUF_FAILED = -1, - TDEFL_STATUS_OKAY = 0, - TDEFL_STATUS_DONE = 1, -} tdefl_status; - -// Must map to MZ_NO_FLUSH, MZ_SYNC_FLUSH, etc. enums -typedef enum -{ - TDEFL_NO_FLUSH = 0, - TDEFL_SYNC_FLUSH = 2, - TDEFL_FULL_FLUSH = 3, - TDEFL_FINISH = 4 -} tdefl_flush; - -// tdefl's compression state structure. -typedef struct -{ - tdefl_put_buf_func_ptr m_pPut_buf_func; - void *m_pPut_buf_user; - mz_uint m_flags, m_max_probes[2]; - int m_greedy_parsing; - mz_uint m_adler32, m_lookahead_pos, m_lookahead_size, m_dict_size; - mz_uint8 *m_pLZ_code_buf, *m_pLZ_flags, *m_pOutput_buf, *m_pOutput_buf_end; - mz_uint m_num_flags_left, m_total_lz_bytes, m_lz_code_buf_dict_pos, m_bits_in, m_bit_buffer; - mz_uint m_saved_match_dist, m_saved_match_len, m_saved_lit, m_output_flush_ofs, m_output_flush_remaining, m_finished, m_block_index, m_wants_to_finish; - tdefl_status m_prev_return_status; - const void *m_pIn_buf; - void *m_pOut_buf; - size_t *m_pIn_buf_size, *m_pOut_buf_size; - tdefl_flush m_flush; - const mz_uint8 *m_pSrc; - size_t m_src_buf_left, m_out_buf_ofs; - mz_uint8 m_dict[TDEFL_LZ_DICT_SIZE + TDEFL_MAX_MATCH_LEN - 1]; - mz_uint16 m_huff_count[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; - mz_uint16 m_huff_codes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; - mz_uint8 m_huff_code_sizes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; - mz_uint8 m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE]; - mz_uint16 m_next[TDEFL_LZ_DICT_SIZE]; - mz_uint16 m_hash[TDEFL_LZ_HASH_SIZE]; - mz_uint8 m_output_buf[TDEFL_OUT_BUF_SIZE]; -} tdefl_compressor; - -// Initializes the compressor. -// There is no corresponding deinit() function because the tdefl API's do not dynamically allocate memory. -// pBut_buf_func: If NULL, output data will be supplied to the specified callback. In this case, the user should call the tdefl_compress_buffer() API for compression. -// If pBut_buf_func is NULL the user should always call the tdefl_compress() API. -// flags: See the above enums (TDEFL_HUFFMAN_ONLY, TDEFL_WRITE_ZLIB_HEADER, etc.) -tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); - -// Compresses a block of data, consuming as much of the specified input buffer as possible, and writing as much compressed data to the specified output buffer as possible. -tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush); - -// tdefl_compress_buffer() is only usable when the tdefl_init() is called with a non-NULL tdefl_put_buf_func_ptr. -// tdefl_compress_buffer() always consumes the entire input buffer. -tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush); - -tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d); -mz_uint32 tdefl_get_adler32(tdefl_compressor *d); - -// Can't use tdefl_create_comp_flags_from_zip_params if MINIZ_NO_ZLIB_APIS isn't defined, because it uses some of its macros. -#ifndef MINIZ_NO_ZLIB_APIS -// Create tdefl_compress() flags given zlib-style compression parameters. -// level may range from [0,10] (where 10 is absolute max compression, but may be much slower on some files) -// window_bits may be -15 (raw deflate) or 15 (zlib) -// strategy may be either MZ_DEFAULT_STRATEGY, MZ_FILTERED, MZ_HUFFMAN_ONLY, MZ_RLE, or MZ_FIXED -mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy); -#endif // #ifndef MINIZ_NO_ZLIB_APIS - -#ifdef __cplusplus -} -#endif - -#endif // MINIZ_HEADER_INCLUDED \ No newline at end of file diff --git a/third_party/crunch/crnlib/crn_mipmapped_texture.cpp b/third_party/crunch/crnlib/crn_mipmapped_texture.cpp deleted file mode 100644 index f4505f9f9..000000000 --- a/third_party/crunch/crnlib/crn_mipmapped_texture.cpp +++ /dev/null @@ -1,3374 +0,0 @@ -// File: crn_dds_texture.cpp - Actually supports both .DDS and .KTX. Probably will rename this eventually. -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_mipmapped_texture.h" -#include "crn_cfile_stream.h" -#include "crn_image_utils.h" -#include "crn_console.h" -#include "crn_texture_comp.h" -#include "crn_ktx_texture.h" - -#define CRND_HEADER_FILE_ONLY -#include "../inc/crn_decomp.h" - -namespace crnlib -{ - const vec2I g_vertical_cross_image_offsets[6] = { vec2I(2, 1), vec2I(0, 1), vec2I(1, 0), vec2I(1, 2), vec2I(1, 1), vec2I(1, 3) }; - - mip_level::mip_level() : - m_width(0), - m_height(0), - m_comp_flags(pixel_format_helpers::cDefaultCompFlags), - m_format(PIXEL_FMT_INVALID), - m_pImage(NULL), - m_pDXTImage(NULL), - m_orient_flags(cDefaultOrientationFlags) - { - } - - mip_level::mip_level(const mip_level& other) : - m_width(0), - m_height(0), - m_comp_flags(pixel_format_helpers::cDefaultCompFlags), - m_format(PIXEL_FMT_INVALID), - m_pImage(NULL), - m_pDXTImage(NULL), - m_orient_flags(cDefaultOrientationFlags) - { - *this = other; - } - - mip_level& mip_level::operator= (const mip_level& rhs) - { - clear(); - - m_width = rhs.m_width; - m_height = rhs.m_height; - m_comp_flags = rhs.m_comp_flags; - m_format = rhs.m_format; - m_orient_flags = rhs.m_orient_flags; - - if (rhs.m_pImage) - m_pImage = crnlib_new(*rhs.m_pImage); - - if (rhs.m_pDXTImage) - m_pDXTImage = crnlib_new(*rhs.m_pDXTImage); - - return *this; - } - - mip_level::~mip_level() - { - crnlib_delete(m_pImage); - crnlib_delete(m_pDXTImage); - } - - void mip_level::clear() - { - m_width = 0; - m_height = 0; - m_comp_flags = pixel_format_helpers::cDefaultCompFlags; - m_format = PIXEL_FMT_INVALID; - m_orient_flags = cDefaultOrientationFlags; - - if (m_pImage) - { - crnlib_delete(m_pImage); - m_pImage = NULL; - } - - if (m_pDXTImage) - { - crnlib_delete(m_pDXTImage); - m_pDXTImage = NULL; - } - } - - void mip_level::assign(image_u8* p, pixel_format fmt, orientation_flags_t orient_flags) - { - CRNLIB_ASSERT(p); - - clear(); - - m_pImage = p; - - m_width = p->get_width(); - m_height = p->get_height(); - m_orient_flags = orient_flags; - - if (fmt != PIXEL_FMT_INVALID) - m_format = fmt; - else - { - if (p->is_grayscale()) - m_format = p->is_component_valid(3) ? PIXEL_FMT_A8L8 : PIXEL_FMT_L8; - else - m_format = p->is_component_valid(3) ? PIXEL_FMT_A8R8G8B8 : PIXEL_FMT_R8G8B8; - } - - m_comp_flags = p->get_comp_flags(); //pixel_format_helpers::get_component_flags(m_format); - } - - void mip_level::assign(dxt_image* p, pixel_format fmt, orientation_flags_t orient_flags) - { - CRNLIB_ASSERT(p); - - clear(); - - m_pDXTImage = p; - - m_width = p->get_width(); - m_height = p->get_height(); - m_orient_flags = orient_flags; - - if (fmt != PIXEL_FMT_INVALID) - m_format = fmt; - else - m_format = pixel_format_helpers::from_dxt_format(p->get_format()); - - m_comp_flags = pixel_format_helpers::get_component_flags(m_format); - } - - bool mip_level::pack_to_dxt(const image_u8& img, pixel_format fmt, bool cook, const dxt_image::pack_params& orig_params, orientation_flags_t orient_flags) - { - CRNLIB_ASSERT(pixel_format_helpers::is_dxt(fmt)); - if (!pixel_format_helpers::is_dxt(fmt)) - return false; - - dxt_image::pack_params p(orig_params); - if (pixel_format_helpers::is_pixel_format_non_srgb(fmt) || (img.get_comp_flags() & pixel_format_helpers::cCompFlagNormalMap) || (img.get_comp_flags() & pixel_format_helpers::cCompFlagLumaChroma)) - { - // Disable perceptual colorspace metrics when packing to swizzled or non-RGB pixel formats. - p.m_perceptual = false; - } - - image_u8 tmp_img(img); - - clear(); - - m_format = fmt; - - if (cook) - cook_image(tmp_img); - - if ((pixel_format_helpers::is_alpha_only(fmt)) && (!tmp_img.has_alpha())) - tmp_img.set_alpha_to_luma(); - - dxt_format dxt_fmt = pixel_format_helpers::get_dxt_format(fmt); - - dxt_image* pDXT_image = crnlib_new(); - if (!pDXT_image->init(dxt_fmt, tmp_img, p)) - { - clear(); - return false; - } - - assign(pDXT_image, fmt, orient_flags); - - return true; - } - - bool mip_level::pack_to_dxt(pixel_format fmt, bool cook, const dxt_image::pack_params& p) - { - CRNLIB_ASSERT(pixel_format_helpers::is_dxt(fmt)); - if (!pixel_format_helpers::is_dxt(fmt)) - return false; - - image_u8 tmp_img; - image_u8* pImage = get_unpacked_image(tmp_img, cUnpackFlagUncook); - - return pack_to_dxt(*pImage, fmt, cook, p, m_orient_flags); - } - - bool mip_level::unpack_from_dxt(bool uncook) - { - if (!m_pDXTImage) - return false; - - image_u8* pNew_img = crnlib_new(); - image_u8* pImg = get_unpacked_image(*pNew_img, uncook ? cUnpackFlagUncook : 0); - pImg; - - CRNLIB_ASSERT(pImg == pNew_img); - - assign(pNew_img, PIXEL_FMT_INVALID, m_orient_flags); - return true; - } - - bool mip_level::is_flipped() const - { - return ((m_orient_flags & (cOrientationFlagXFlipped | cOrientationFlagYFlipped)) != 0); - } - - bool mip_level::is_x_flipped() const - { - return ((m_orient_flags & cOrientationFlagXFlipped) != 0); - } - - bool mip_level::is_y_flipped() const - { - return ((m_orient_flags & cOrientationFlagYFlipped) != 0); - } - - bool mip_level::can_unflip_without_unpacking() const - { - if (!is_valid()) - return false; - - if (!is_packed()) - return true; - - bool can_unflip = true; - if (m_orient_flags & cOrientationFlagXFlipped) - { - if (!m_pDXTImage->can_flip(0)) - can_unflip = false; - } - if (m_orient_flags & cOrientationFlagYFlipped) - { - if (!m_pDXTImage->can_flip(1)) - can_unflip = false; - } - - return can_unflip; - } - - bool mip_level::unflip(bool allow_unpacking_to_flip, bool uncook_if_necessary_to_unpack) - { - if (!is_valid()) - return false; - - if (!is_flipped()) - return false; - - if (is_packed()) - { - if (can_unflip_without_unpacking()) - { - if (m_orient_flags & cOrientationFlagXFlipped) - { - m_pDXTImage->flip_x(); - m_orient_flags = static_cast(m_orient_flags & ~cOrientationFlagXFlipped); - } - - if (m_orient_flags & cOrientationFlagYFlipped) - { - m_pDXTImage->flip_y(); - m_orient_flags = static_cast(m_orient_flags & ~cOrientationFlagYFlipped); - } - - return true; - } - - if (!allow_unpacking_to_flip) - return false; - } - - unpack_from_dxt(uncook_if_necessary_to_unpack); - - if (m_orient_flags & cOrientationFlagXFlipped) - { - m_pImage->flip_x(); - m_orient_flags = static_cast(m_orient_flags & ~cOrientationFlagXFlipped); - } - - if (m_orient_flags & cOrientationFlagYFlipped) - { - m_pImage->flip_y(); - m_orient_flags = static_cast(m_orient_flags & ~cOrientationFlagYFlipped); - } - - return true; - } - - bool mip_level::set_alpha_to_luma() - { - if (m_pDXTImage) - unpack_from_dxt(true); - - m_pImage->set_alpha_to_luma(); - - m_comp_flags = m_pImage->get_comp_flags(); - - if (m_pImage->is_grayscale()) - m_format = PIXEL_FMT_A8L8; - else - m_format = PIXEL_FMT_A8R8G8B8; - - return true; - } - - bool mip_level::convert(image_utils::conversion_type conv_type) - { - if (m_pDXTImage) - unpack_from_dxt(true); - - image_utils::convert_image(*m_pImage, conv_type); - - m_comp_flags = m_pImage->get_comp_flags(); - - if (m_pImage->is_grayscale()) - m_format = m_pImage->has_alpha() ? PIXEL_FMT_A8L8 : PIXEL_FMT_L8; - else - m_format = m_pImage->has_alpha() ? PIXEL_FMT_A8R8G8B8 : PIXEL_FMT_R8G8B8; - - return true; - } - - bool mip_level::convert(pixel_format fmt, bool cook, const dxt_image::pack_params& p) - { - if (pixel_format_helpers::is_dxt(fmt)) - return pack_to_dxt(fmt, cook, p); - - image_u8 tmp_img; - image_u8* pImg = get_unpacked_image(tmp_img, cUnpackFlagUncook); - - image_u8* pImage = crnlib_new(); - pImage->set_comp_flags(pixel_format_helpers::get_component_flags(fmt)); - - if (!pImage->resize(pImg->get_width(), pImg->get_height())) - return false; - - for (uint y = 0; y < pImg->get_height(); y++) - { - for (uint x = 0; x < pImg->get_width(); x++) - { - color_quad_u8 c((*pImg)(x, y)); - - if ((pixel_format_helpers::is_alpha_only(fmt)) && (!pImg->has_alpha())) - { - c.a = static_cast(c.get_luma()); - } - else - { - if (pImage->is_grayscale()) - { - uint8 g = static_cast(c.get_luma()); - c.r = g; - c.g = g; - c.b = g; - } - - if (!pImage->is_component_valid(3)) - c.a = 255; - } - - (*pImage)(x, y) = c; - } - } - - assign(pImage, fmt, m_orient_flags); - - return true; - } - - void mip_level::cook_image(image_u8& img) const - { - image_utils::conversion_type conv_type = image_utils::get_conversion_type(true, m_format); - - if (conv_type != image_utils::cConversion_Invalid) - image_utils::convert_image(img, conv_type); - } - - void mip_level::uncook_image(image_u8& img) const - { - image_utils::conversion_type conv_type = image_utils::get_conversion_type(false, m_format); - - if (conv_type != image_utils::cConversion_Invalid) - image_utils::convert_image(img, conv_type); - } - - image_u8* mip_level::get_unpacked_image(image_u8& tmp, uint unpack_flags) const - { - if (!is_valid()) - return NULL; - - if (m_pDXTImage) - { - m_pDXTImage->unpack(tmp); - - tmp.set_comp_flags(m_comp_flags); - - if (unpack_flags & cUnpackFlagUncook) - uncook_image(tmp); - } - else if ((unpack_flags & cUnpackFlagUnflip) && (m_orient_flags & (cOrientationFlagXFlipped | cOrientationFlagYFlipped))) - tmp = *m_pImage; - else - return m_pImage; - - if (unpack_flags & cUnpackFlagUnflip) - { - if (m_orient_flags & cOrientationFlagXFlipped) tmp.flip_x(); - if (m_orient_flags & cOrientationFlagYFlipped) tmp.flip_y(); - } - - return &tmp; - } - - bool mip_level::flip_x() - { - if (!is_valid()) - return false; - - if (m_pDXTImage) - return m_pDXTImage->flip_x(); - else if (m_pImage) - { - m_pImage->flip_x(); - return true; - } - - return false; - } - - bool mip_level::flip_y() - { - if (!is_valid()) - return false; - - if (m_pDXTImage) - return m_pDXTImage->flip_y(); - else if (m_pImage) - { - m_pImage->flip_y(); - return true; - } - - return false; - } - - // ------------------------------------------------------------------------- - - mipmapped_texture::mipmapped_texture() : - m_width(0), - m_height(0), - m_comp_flags(pixel_format_helpers::cDefaultCompFlags), - m_format(PIXEL_FMT_INVALID), - m_source_file_type(texture_file_types::cFormatInvalid) - { - } - - mipmapped_texture::~mipmapped_texture() - { - free_all_mips(); - } - - void mipmapped_texture::clear() - { - free_all_mips(); - - m_name.clear(); - m_width = 0; - m_height = 0; - m_comp_flags = pixel_format_helpers::cDefaultCompFlags; - m_format = PIXEL_FMT_INVALID; - m_source_file_type = texture_file_types::cFormatInvalid; - m_last_error.clear(); - } - - void mipmapped_texture::free_all_mips() - { - for (uint i = 0; i < m_faces.size(); i++) - for (uint j = 0; j < m_faces[i].size(); j++) - crnlib_delete(m_faces[i][j]); - - m_faces.clear(); - } - - mipmapped_texture::mipmapped_texture(const mipmapped_texture& other) : - m_width(0), - m_height(0), - m_comp_flags(pixel_format_helpers::cDefaultCompFlags), - m_format(PIXEL_FMT_INVALID) - { - *this = other; - } - - mipmapped_texture& mipmapped_texture::operator= (const mipmapped_texture& rhs) - { - if (this == &rhs) - return *this; - - clear(); - - m_name = rhs.m_name; - m_width = rhs.m_width; - m_height = rhs.m_height; - - m_comp_flags = rhs.m_comp_flags; - m_format = rhs.m_format; - - m_faces.resize(rhs.m_faces.size()); - for (uint i = 0; i < m_faces.size(); i++) - { - m_faces[i].resize(rhs.m_faces[i].size()); - - for (uint j = 0; j < rhs.m_faces[i].size(); j++) - m_faces[i][j] = crnlib_new(*rhs.m_faces[i][j]); - } - - CRNLIB_ASSERT((!is_valid()) || check()); - - return *this; - } - - bool mipmapped_texture::read_dds(data_stream_serializer& serializer) - { - if (!read_dds_internal(serializer)) - { - clear(); - return false; - } - - return true; - } - - bool mipmapped_texture::read_dds_internal(data_stream_serializer& serializer) - { - CRNLIB_ASSERT(serializer.get_little_endian()); - - clear(); - - set_last_error("Not a DDS file"); - - uint8 hdr[4]; - if (!serializer.read(hdr, sizeof(hdr))) - return false; - - if (memcmp(hdr, "DDS ", 4) != 0) - return false; - - DDSURFACEDESC2 desc; - if (!serializer.read(&desc, sizeof(desc))) - return false; - - if (!c_crnlib_little_endian_platform) - utils::endian_switch_dwords(reinterpret_cast(&desc), sizeof(desc) / sizeof(uint32)); - - if (desc.dwSize != sizeof(desc)) - return false; - - if ((!desc.dwHeight) || (!desc.dwWidth) || (desc.dwHeight > cDDSMaxImageDimensions) || (desc.dwWidth > cDDSMaxImageDimensions)) - return false; - - m_width = desc.dwWidth; - m_height = desc.dwHeight; - - uint num_mip_levels = 1; - - if ((desc.dwFlags & DDSD_MIPMAPCOUNT) && (desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) && (desc.dwMipMapCount)) - { - num_mip_levels = desc.dwMipMapCount; - if (num_mip_levels > utils::compute_max_mips(desc.dwWidth, desc.dwHeight)) - return false; - } - - uint num_faces = 1; - - if (desc.ddsCaps.dwCaps & DDSCAPS_COMPLEX) - { - if (desc.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP) - { - const uint all_faces_mask = DDSCAPS2_CUBEMAP_POSITIVEX|DDSCAPS2_CUBEMAP_NEGATIVEX|DDSCAPS2_CUBEMAP_POSITIVEY|DDSCAPS2_CUBEMAP_NEGATIVEY|DDSCAPS2_CUBEMAP_POSITIVEZ|DDSCAPS2_CUBEMAP_NEGATIVEZ; - if ((desc.ddsCaps.dwCaps2 & all_faces_mask) != all_faces_mask) - { - set_last_error("Incomplete cubemaps unsupported"); - return false; - } - - num_faces = 6; - } - else if (desc.ddsCaps.dwCaps2 & DDSCAPS2_VOLUME) - { - set_last_error("Volume textures unsupported"); - return false; - } - } - - if (desc.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) - { - // It's difficult to even make P8 textures with existing tools: - // nvdxt just hangs - // dxtex.exe just makes all-white textures - // So screw it. - set_last_error("Palettized textures unsupported"); - return false; - } - - dxt_format dxt_fmt = cDXTInvalid; - - if (desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC) - { - // http://code.google.com/p/nvidia-texture-tools/issues/detail?id=41 - // ATI2 YX: 0 (0x00000000) - // ATI2 XY: 1498952257 (0x59583241) (BC5) - // ATI Compressonator obeys this stuff, nvidia's tools (like readdxt) don't - oh great - - switch (desc.ddpfPixelFormat.dwFourCC) - { - case PIXEL_FMT_DXT1: - { - m_format = PIXEL_FMT_DXT1; - dxt_fmt = cDXT1; - break; - } - case PIXEL_FMT_DXT2: - case PIXEL_FMT_DXT3: - { - m_format = PIXEL_FMT_DXT3; - dxt_fmt = cDXT3; - break; - } - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - { - switch (desc.ddpfPixelFormat.dwRGBBitCount) - { - case PIXEL_FMT_DXT5_CCxY: - m_format = PIXEL_FMT_DXT5_CCxY; - break; - case PIXEL_FMT_DXT5_xGxR: - m_format = PIXEL_FMT_DXT5_xGxR; - break; - case PIXEL_FMT_DXT5_xGBR: - m_format = PIXEL_FMT_DXT5_xGBR; - break; - case PIXEL_FMT_DXT5_AGBR: - m_format = PIXEL_FMT_DXT5_AGBR; - break; - default: - m_format = PIXEL_FMT_DXT5; - break; - } - - dxt_fmt = cDXT5; - break; - } - case PIXEL_FMT_3DC: - { - if (desc.ddpfPixelFormat.dwRGBBitCount == CRNLIB_PIXEL_FMT_FOURCC('A', '2', 'X', 'Y')) - { - dxt_fmt = cDXN_XY; - m_format = PIXEL_FMT_DXN; - } - else - { - dxt_fmt = cDXN_YX; // aka ATI2 - m_format = PIXEL_FMT_3DC; - } - - break; - } - case PIXEL_FMT_DXT5A: - { - m_format = PIXEL_FMT_DXT5A; - dxt_fmt = cDXT5A; - break; - } - case PIXEL_FMT_ETC1: - { - m_format = PIXEL_FMT_ETC1; - dxt_fmt = cETC1; - break; - } - default: - { - dynamic_string err_msg(cVarArg, "Unsupported DDS FOURCC format: 0x%08X", desc.ddpfPixelFormat.dwFourCC); - set_last_error(err_msg.get_ptr()); - return false; - } - } - } - else if ((desc.ddpfPixelFormat.dwRGBBitCount < 8) || (desc.ddpfPixelFormat.dwRGBBitCount > 32) || (desc.ddpfPixelFormat.dwRGBBitCount & 7)) - { - set_last_error("Unsupported bit count"); - return false; - } - else if (desc.ddpfPixelFormat.dwFlags & DDPF_RGB) - { - if (desc.ddpfPixelFormat.dwFlags & DDPF_LUMINANCE) - { - if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) - m_format = PIXEL_FMT_A8L8; - else - m_format = PIXEL_FMT_L8; - } - else if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) - m_format = PIXEL_FMT_A8R8G8B8; - else - m_format = PIXEL_FMT_R8G8B8; - } - else if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) - { - if (desc.ddpfPixelFormat.dwFlags & DDPF_LUMINANCE) - m_format = PIXEL_FMT_A8L8; - else - m_format = PIXEL_FMT_A8; - } - else if (desc.ddpfPixelFormat.dwFlags & DDPF_LUMINANCE) - { - m_format = PIXEL_FMT_L8; - } - else if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHA) - { - m_format = PIXEL_FMT_A8; - } - else - { - set_last_error("Unsupported format"); - return false; - } - - m_comp_flags = pixel_format_helpers::get_component_flags(m_format); - - uint bits_per_pixel = desc.ddpfPixelFormat.dwRGBBitCount; - - if (desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC) - bits_per_pixel = pixel_format_helpers::get_bpp(m_format); - - set_last_error("Load failed"); - - uint default_pitch; - if (desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC) - default_pitch = (((desc.dwWidth + 3) & ~3) * ((desc.dwHeight + 3) & ~3) * bits_per_pixel) >> 3; - else - default_pitch = (desc.dwWidth * bits_per_pixel) >> 3; - - uint pitch = 0; - if ( ( desc.dwFlags & DDSD_PITCH ) && ( !( desc.dwFlags & DDSD_LINEARSIZE ) ) ) - { - pitch = desc.lPitch; - } - - if (!pitch) - pitch = default_pitch; -#if 0 - else if (pitch & 3) - { - // MS's DDS docs say the pitch must be DWORD aligned - but this isn't always the case. - // ATI Compressonator writes images with non-DWORD aligned pitches, and the DDSWithoutD3DX sample from MS doesn't compute the proper DWORD aligned pitch when reading DDS - // files, so the docs must be wrong/outdated. - console::warning("DDS file's pitch is not divisible by 4 - trying to load anyway."); - } -#endif - // Check for obviously wacky source pitches (probably a corrupted/invalid file). - else if (pitch > default_pitch * 8) - { - set_last_error("Invalid pitch"); - return false; - } - - crnlib::vector load_buf; - - uint mask_size[4]; - mask_size[0] = math::bitmask_size(desc.ddpfPixelFormat.dwRBitMask); - mask_size[1] = math::bitmask_size(desc.ddpfPixelFormat.dwGBitMask); - mask_size[2] = math::bitmask_size(desc.ddpfPixelFormat.dwBBitMask); - mask_size[3] = math::bitmask_size(desc.ddpfPixelFormat.dwRGBAlphaBitMask); - - uint mask_ofs[4]; - mask_ofs[0] = math::bitmask_ofs(desc.ddpfPixelFormat.dwRBitMask); - mask_ofs[1] = math::bitmask_ofs(desc.ddpfPixelFormat.dwGBitMask); - mask_ofs[2] = math::bitmask_ofs(desc.ddpfPixelFormat.dwBBitMask); - mask_ofs[3] = math::bitmask_ofs(desc.ddpfPixelFormat.dwRGBAlphaBitMask); - - if ((desc.ddpfPixelFormat.dwFlags & DDPF_LUMINANCE) && (!mask_size[0])) - { - mask_size[0] = desc.ddpfPixelFormat.dwRGBBitCount >> 3; - if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) - mask_size[0] /= 2; - } - - m_faces.resize(num_faces); - - bool dxt1_alpha = false; - - for (uint face_index = 0; face_index < num_faces; face_index++) - { - m_faces[face_index].resize(num_mip_levels); - - for (uint level_index = 0; level_index < num_mip_levels; level_index++) - { - const uint width = math::maximum(desc.dwWidth >> level_index, 1U); - const uint height = math::maximum(desc.dwHeight >> level_index, 1U); - - mip_level* pMip = crnlib_new(); - m_faces[face_index][level_index] = pMip; - - if (desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC) - { - const uint bytes_per_block = pixel_format_helpers::get_dxt_bytes_per_block(m_format); - - const uint num_blocks_x = (width + 3) >> 2; - const uint num_blocks_y = (height + 3) >> 2; - - const uint actual_level_pitch = num_blocks_x * num_blocks_y * bytes_per_block; - const uint level_pitch = level_index ? actual_level_pitch : pitch; - - dxt_image* pDXTImage = crnlib_new(); - if (!pDXTImage->init(dxt_fmt, width, height, false)) - { - crnlib_delete(pDXTImage); - - CRNLIB_ASSERT(0); - return false; - } - - CRNLIB_ASSERT(pDXTImage->get_element_vec().size() * sizeof(dxt_image::element) == actual_level_pitch); - - if (!serializer.read(&pDXTImage->get_element_vec()[0], actual_level_pitch)) - { - crnlib_delete(pDXTImage); - - return false; - } - - // DDS image in memory are always assumed to be little endian - the same as DDS itself. - //if (c_crnlib_big_endian_platform) - // utils::endian_switch_words(reinterpret_cast(&pDXTImage->get_element_vec()[0]), actual_level_pitch / sizeof(uint16)); - - if (level_pitch > actual_level_pitch) - { - if (!serializer.skip(level_pitch - actual_level_pitch)) - { - crnlib_delete(pDXTImage); - - return false; - } - } - - if ((m_format == PIXEL_FMT_DXT1) && (!dxt1_alpha)) - dxt1_alpha = pDXTImage->has_alpha(); - - pMip->assign(pDXTImage, m_format); - } - else - { - image_u8* pImage = crnlib_new(width, height); - - pImage->set_comp_flags(m_comp_flags); - - const uint bytes_per_pixel = desc.ddpfPixelFormat.dwRGBBitCount >> 3; - const uint actual_line_pitch = width * bytes_per_pixel; - const uint line_pitch = level_index ? actual_line_pitch : pitch; - - if (load_buf.size() < line_pitch) - load_buf.resize(line_pitch); - - color_quad_u8 q(0, 0, 0, 255); - - for (uint y = 0; y < height; y++) - { - if (!serializer.read(&load_buf[0], line_pitch)) - { - crnlib_delete(pImage); - return false; - } - - color_quad_u8* pDst = pImage->get_scanline(y); - - for (uint x = 0; x < width; x++) - { - const uint8* pPixel = &load_buf[x * bytes_per_pixel]; - - uint c = 0; - // Assumes DDS is always little endian. - for (uint l = 0; l < bytes_per_pixel; l++) - c |= (pPixel[l] << (l * 8U)); - - for (uint i = 0; i < 4; i++) - { - if (!mask_size[i]) - continue; - - uint mask = (1U << mask_size[i]) - 1U; - uint bits = (c >> mask_ofs[i]) & mask; - - uint v = (bits * 255 + (mask >> 1)) / mask; - - q.set_component(i, v); - } - - if (desc.ddpfPixelFormat.dwFlags & DDPF_LUMINANCE) - { - q.g = q.r; - q.b = q.r; - } - - *pDst++ = q; - } - } - - pMip->assign(pImage, m_format); - - CRNLIB_ASSERT(pMip->get_comp_flags() == m_comp_flags); - } - } - } - - clear_last_error(); - - if (dxt1_alpha) - change_dxt1_to_dxt1a(); - - return true; - } - - void mipmapped_texture::change_dxt1_to_dxt1a() - { - if (m_format != PIXEL_FMT_DXT1) - return; - - m_format = PIXEL_FMT_DXT1A; - - m_comp_flags = pixel_format_helpers::get_component_flags(m_format); - - for (uint f = 0; f < m_faces.size(); f++) - { - for (uint l = 0; l < m_faces[f].size(); l++) - { - if (m_faces[f][l]->get_dxt_image()) - { - m_faces[f][l]->set_format(m_format); - m_faces[f][l]->set_comp_flags(m_comp_flags); - - m_faces[f][l]->get_dxt_image()->change_dxt1_to_dxt1a(); - } - } - } - } - - bool mipmapped_texture::check() const - { - uint levels = 0; - orientation_flags_t orient_flags = cDefaultOrientationFlags; - for (uint f = 0; f < m_faces.size(); f++) - { - if (!f) - { - levels = m_faces[f].size(); - if ((levels) && (m_faces[f][0])) - orient_flags = m_faces[f][0]->get_orientation_flags(); - } - else if (m_faces[f].size() != levels) - return false; - - for (uint l = 0; l < m_faces[f].size(); l++) - { - mip_level* p = m_faces[f][l]; - if (!p) - return false; - - if (!p->is_valid()) - return false; - - if (p->get_orientation_flags() != orient_flags) - return false; - - if (!l) - { - if (m_width != p->get_width()) - return false; - if (m_height != p->get_height()) - return false; - } - - if (p->get_comp_flags() != m_comp_flags) - return false; - - if (p->get_format() != m_format) - return false; - - if (p->get_image()) - { - if (pixel_format_helpers::is_dxt(p->get_format())) - return false; - - if (p->get_image()->get_width() != p->get_width()) - return false; - if (p->get_image()->get_height() != p->get_height()) - return false; - if (p->get_image()->get_comp_flags() != m_comp_flags) - return false; - } - else if (!pixel_format_helpers::is_dxt(p->get_format())) - return false; - } - } - - return true; - } - - bool mipmapped_texture::write_dds(data_stream_serializer& serializer) const - { - if (!m_width) - { - set_last_error("Nothing to write"); - return false; - } - - set_last_error("write_dds() failed"); - - if (!serializer.write("DDS ", sizeof(uint32))) - return false; - - DDSURFACEDESC2 desc; - utils::zero_object(desc); - - desc.dwSize = sizeof(desc); - desc.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CAPS; - - desc.dwWidth = m_width; - desc.dwHeight = m_height; - - desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; - desc.ddpfPixelFormat.dwSize = sizeof(desc.ddpfPixelFormat); - - if (get_num_levels() > 1) - { - desc.dwMipMapCount = get_num_levels(); - desc.dwFlags |= DDSD_MIPMAPCOUNT; - desc.ddsCaps.dwCaps |= (DDSCAPS_MIPMAP | DDSCAPS_COMPLEX); - } - - if (get_num_faces() > 1) - { - desc.ddsCaps.dwCaps |= DDSCAPS_COMPLEX; - desc.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP; - desc.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX|DDSCAPS2_CUBEMAP_NEGATIVEX|DDSCAPS2_CUBEMAP_POSITIVEY|DDSCAPS2_CUBEMAP_NEGATIVEY|DDSCAPS2_CUBEMAP_POSITIVEZ|DDSCAPS2_CUBEMAP_NEGATIVEZ; - } - - bool dxt_format = false; - if (pixel_format_helpers::is_dxt(m_format)) - { - dxt_format = true; - - desc.ddpfPixelFormat.dwFlags |= DDPF_FOURCC; - - switch (m_format) - { - case PIXEL_FMT_ETC1: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_ETC1; - desc.ddpfPixelFormat.dwRGBBitCount = 0; - break; - } - case PIXEL_FMT_DXN: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_3DC; - desc.ddpfPixelFormat.dwRGBBitCount = PIXEL_FMT_DXN; - break; - } - case PIXEL_FMT_DXT1A: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_DXT1; - desc.ddpfPixelFormat.dwRGBBitCount = 0; - break; - } - case PIXEL_FMT_DXT5_CCxY: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_DXT5; - desc.ddpfPixelFormat.dwRGBBitCount = (uint32)PIXEL_FMT_DXT5_CCxY; - break; - } - case PIXEL_FMT_DXT5_xGxR: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_DXT5; - desc.ddpfPixelFormat.dwRGBBitCount = (uint32)PIXEL_FMT_DXT5_xGxR; - break; - } - case PIXEL_FMT_DXT5_xGBR: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_DXT5; - desc.ddpfPixelFormat.dwRGBBitCount = (uint32)PIXEL_FMT_DXT5_xGBR; - break; - } - case PIXEL_FMT_DXT5_AGBR: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)PIXEL_FMT_DXT5; - desc.ddpfPixelFormat.dwRGBBitCount = (uint32)PIXEL_FMT_DXT5_AGBR; - break; - } - default: - { - desc.ddpfPixelFormat.dwFourCC = (uint32)m_format; - desc.ddpfPixelFormat.dwRGBBitCount = 0; - break; - } - } - - uint bits_per_pixel = pixel_format_helpers::get_bpp(m_format); - desc.lPitch = (((desc.dwWidth + 3) & ~3) * ((desc.dwHeight + 3) & ~3) * bits_per_pixel) >> 3; - desc.dwFlags |= DDSD_LINEARSIZE; - } - else - { - switch (m_format) - { - case PIXEL_FMT_A8R8G8B8: - { - desc.ddpfPixelFormat.dwFlags |= (DDPF_RGB | DDPF_ALPHAPIXELS); - desc.ddpfPixelFormat.dwRGBBitCount = 32; - desc.ddpfPixelFormat.dwRBitMask = 0xFF0000; - desc.ddpfPixelFormat.dwGBitMask = 0x00FF00; - desc.ddpfPixelFormat.dwBBitMask = 0x0000FF; - desc.ddpfPixelFormat.dwRGBAlphaBitMask = 0xFF000000; - break; - } - case PIXEL_FMT_R8G8B8: - { - desc.ddpfPixelFormat.dwFlags |= DDPF_RGB; - desc.ddpfPixelFormat.dwRGBBitCount = 24; - desc.ddpfPixelFormat.dwRBitMask = 0xFF0000; - desc.ddpfPixelFormat.dwGBitMask = 0x00FF00; - desc.ddpfPixelFormat.dwBBitMask = 0x0000FF; - break; - } - case PIXEL_FMT_A8: - { - desc.ddpfPixelFormat.dwFlags |= DDPF_ALPHA; - desc.ddpfPixelFormat.dwRGBBitCount = 8; - desc.ddpfPixelFormat.dwRGBAlphaBitMask = 0xFF; - break; - } - case PIXEL_FMT_L8: - { - desc.ddpfPixelFormat.dwFlags |= DDPF_LUMINANCE; - desc.ddpfPixelFormat.dwRGBBitCount = 8; - desc.ddpfPixelFormat.dwRBitMask = 0xFF; - break; - } - case PIXEL_FMT_A8L8: - { - desc.ddpfPixelFormat.dwFlags |= DDPF_ALPHAPIXELS | DDPF_LUMINANCE; - desc.ddpfPixelFormat.dwRGBBitCount = 16; - desc.ddpfPixelFormat.dwRBitMask = 0xFF; - desc.ddpfPixelFormat.dwRGBAlphaBitMask = 0xFF00; - break; - } - default: - { - CRNLIB_ASSERT(false); - return false; - } - } - - uint bits_per_pixel = desc.ddpfPixelFormat.dwRGBBitCount; - desc.lPitch = (desc.dwWidth * bits_per_pixel) >> 3; - desc.dwFlags |= DDSD_LINEARSIZE; - } - - if (!c_crnlib_little_endian_platform) - utils::endian_switch_dwords(reinterpret_cast(&desc), sizeof(desc) / sizeof(uint32)); - - if (!serializer.write(&desc, sizeof(desc))) - return false; - - if (!c_crnlib_little_endian_platform) - utils::endian_switch_dwords(reinterpret_cast(&desc), sizeof(desc) / sizeof(uint32)); - - crnlib::vector write_buf; - - const bool can_unflip_packed_texture = can_unflip_without_unpacking(); - if ((is_packed()) && (is_flipped()) && (!can_unflip_without_unpacking())) - { - console::warning("mipmapped_texture::write_dds: One or more faces/miplevels cannot be unflipped without unpacking. Writing flipped .DDS texture."); - } - - for (uint face = 0; face < get_num_faces(); face++) - { - for (uint level = 0; level < get_num_levels(); level++) - { - const mip_level* pLevel = get_level(face, level); - - if (dxt_format) - { - const uint width = pLevel->get_width(); - const uint height = pLevel->get_height(); - - CRNLIB_ASSERT(width == math::maximum(1, m_width >> level)); - CRNLIB_ASSERT(height == math::maximum(1, m_height >> level)); - - const dxt_image* p = pLevel->get_dxt_image(); - dxt_image tmp; - if ((can_unflip_packed_texture) && (pLevel->get_orientation_flags() & (cOrientationFlagXFlipped | cOrientationFlagYFlipped))) - { - tmp = *p; - if (pLevel->get_orientation_flags() & cOrientationFlagXFlipped) - { - if (!tmp.flip_x()) - console::warning("mipmapped_texture::write_dds: Unable to unflip compressed texture on X axis"); - } - - if (pLevel->get_orientation_flags() & cOrientationFlagYFlipped) - { - if (!tmp.flip_y()) - console::warning("mipmapped_texture::write_dds: Unable to unflip compressed texture on Y axis"); - } - p = &tmp; - } - - const uint num_blocks_x = (width + 3) >> 2; - const uint num_blocks_y = (height + 3) >> 2; - - CRNLIB_ASSERT(num_blocks_x * num_blocks_y * p->get_elements_per_block() == p->get_total_elements()); - width, height, num_blocks_x, num_blocks_y; - - const uint size_in_bytes = p->get_total_elements() * sizeof(dxt_image::element); - if (size_in_bytes > write_buf.size()) - write_buf.resize(size_in_bytes); - - memcpy(&write_buf[0], p->get_element_ptr(), size_in_bytes); - - // DXT data is always little endian in memory, just like the DDS format. - // (Except for ETC1, which contains big endian 64-bit QWORD's). - //if (!c_crnlib_little_endian_platform) - // utils::endian_switch_words(reinterpret_cast(&write_buf[0]), size_in_bytes / sizeof(WORD)); - - if (!serializer.write(&write_buf[0], size_in_bytes)) - return false; - } - else - { - const uint width = pLevel->get_width(); - const uint height = pLevel->get_height(); - - const image_u8* p = pLevel->get_image(); - image_u8 tmp; - if (pLevel->get_orientation_flags() & (cOrientationFlagXFlipped | cOrientationFlagYFlipped)) - { - p = pLevel->get_unpacked_image(tmp, cUnpackFlagUnflip); - } - - const uint bits_per_pixel = desc.ddpfPixelFormat.dwRGBBitCount; - const uint bytes_per_pixel = bits_per_pixel >> 3; - - const uint pitch = width * bytes_per_pixel; - if (pitch > write_buf.size()) - write_buf.resize(pitch); - - for (uint y = 0; y < height; y++) - { - const color_quad_u8* pSrc = p->get_scanline(y); - const color_quad_u8* pEnd = pSrc + width; - - uint8* pDst = &write_buf[0]; - - do - { - const color_quad_u8& c = *pSrc; - - uint x = 0; - switch (m_format) - { - case PIXEL_FMT_A8R8G8B8: - { - x = (c.a << 24) | (c.r << 16) | (c.g << 8) | c.b; - break; - } - case PIXEL_FMT_R8G8B8: - { - x = (c.r << 16) | (c.g << 8) | c.b; - break; - } - case PIXEL_FMT_A8: - { - x = c.a; - break; - } - case PIXEL_FMT_A8L8: - { - x = (c.a << 8) | c.get_luma(); - break; - } - case PIXEL_FMT_L8: - { - x = c.get_luma(); - break; - } - default: break; - } - - pDst[0] = static_cast(x); - if (bytes_per_pixel > 1) - { - pDst[1] = static_cast(x >> 8); - - if (bytes_per_pixel > 2) - { - pDst[2] = static_cast(x >> 16); - - if (bytes_per_pixel > 3) - pDst[3] = static_cast(x >> 24); - } - } - - pSrc++; - pDst += bytes_per_pixel; - - } while (pSrc != pEnd); - - if (!serializer.write(&write_buf[0], pitch)) - return false; - } - } - } - } - - clear_last_error(); - - return true; - } - - bool mipmapped_texture::read_ktx(data_stream_serializer& serializer) - { - clear(); - - set_last_error("Unable to read KTX file"); - - ktx_texture kt; - if (!kt.read_from_stream(serializer)) - return false; - - if ((kt.get_depth() > 1) || (kt.get_array_size() > 1)) - { - set_last_error("read_ktx: Depth and array textures are not supported"); - return false; - } - - // Must be 1D, 2D, or a cubemap, with or without mipmaps. - m_width = kt.get_width(); - m_height = kt.get_height(); - - uint num_mip_levels = kt.get_num_mips(); - uint num_faces = kt.get_num_faces(); - - uint32 crnlib_fourcc = 0; - dynamic_string crnlib_fourcc_str; - if (kt.get_key_value_as_string("CRNLIB_FOURCC", crnlib_fourcc_str)) - { - if (crnlib_fourcc_str.get_len() == 4) - { - for (int i = 3; i >= 0; i--) - crnlib_fourcc = (crnlib_fourcc << 8) | crnlib_fourcc_str[i]; - } - } - - const bool is_compressed_texture = kt.is_compressed(); - dxt_format dxt_fmt = cDXTInvalid; - - pixel_packer unpacker; - if (is_compressed_texture) - { - switch (kt.get_ogl_internal_fmt()) - { - case KTX_ETC1_RGB8_OES: - dxt_fmt = cETC1; - break; - case KTX_RGB_S3TC: - case KTX_RGB4_S3TC: - case KTX_COMPRESSED_RGB_S3TC_DXT1_EXT: - case KTX_COMPRESSED_SRGB_S3TC_DXT1_EXT: - dxt_fmt = cDXT1; - break; - case KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - dxt_fmt = cDXT1A; - break; - case KTX_RGBA_S3TC: - case KTX_RGBA4_S3TC: - case KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - dxt_fmt = cDXT3; - break; - case KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case KTX_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - case KTX_RGBA_DXT5_S3TC: - case KTX_RGBA4_DXT5_S3TC: - dxt_fmt = cDXT5; - break; - case KTX_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: - dxt_fmt = cDXN_YX; - if (crnlib_fourcc == PIXEL_FMT_DXN) - { - dxt_fmt = cDXN_XY; - } - break; - case KTX_COMPRESSED_LUMINANCE_LATC1_EXT: - dxt_fmt = cDXT5A; - break; - default: - set_last_error("Unsupported KTX internal format"); - return false; - } - - m_format = pixel_format_helpers::from_dxt_format(dxt_fmt); - if (m_format == PIXEL_FMT_INVALID) - { - set_last_error("Unsupported KTX internal compressed format"); - return false; - } - - if (crnlib_fourcc != 0) - { - switch (crnlib_fourcc) - { - case PIXEL_FMT_DXT5_CCxY: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_AGBR: - { - if (dxt_fmt == cDXT5) - { - m_format = static_cast(crnlib_fourcc); - } - break; - } - } - } - } - else - { - m_format = PIXEL_FMT_A8R8G8B8; - const uint type_size = get_ogl_type_size(kt.get_ogl_type()); - const uint type_bits = type_size * 8; - - // Normal component order: 1,2,3,4 (*last* component packed into LSB of output type) - // Reversed component order: 4,3,2,1 (*first* component packed into LSB of output type) - - if (is_packed_pixel_ogl_type(kt.get_ogl_type())) - { - switch (kt.get_ogl_type()) - { - // 24bpp packed formats - case KTX_UNSIGNED_BYTE_3_3_2: unpacker.init("B2G3R3"); m_format = PIXEL_FMT_R8G8B8; break; - case KTX_UNSIGNED_BYTE_2_3_3_REV: unpacker.init("R3G3B2"); m_format = PIXEL_FMT_R8G8B8; break; - case KTX_UNSIGNED_SHORT_5_6_5: unpacker.init("B5G6R5"); m_format = PIXEL_FMT_R8G8B8; break; - case KTX_UNSIGNED_SHORT_5_6_5_REV: unpacker.init("R5G6B5"); m_format = PIXEL_FMT_R8G8B8; break; - // 32bpp packed formats - case KTX_UNSIGNED_SHORT_4_4_4_4: unpacker.init("A4B4G4R4"); break; - case KTX_UNSIGNED_SHORT_4_4_4_4_REV: unpacker.init("R4G4B4A4"); break; - case KTX_UNSIGNED_SHORT_5_5_5_1: unpacker.init("A1B5G5R5"); break; - case KTX_UNSIGNED_SHORT_1_5_5_5_REV: unpacker.init("R5G5B5A1"); break; - case KTX_UNSIGNED_INT_8_8_8_8: unpacker.init("A8B8G8R8"); break; - case KTX_UNSIGNED_INT_8_8_8_8_REV: unpacker.init("R8G8B8A8"); break; - case KTX_UNSIGNED_INT_10_10_10_2: unpacker.init("A2B10G10R10"); break; - case KTX_UNSIGNED_INT_2_10_10_10_REV: unpacker.init("R10G10B10A2"); break; - case KTX_UNSIGNED_INT_5_9_9_9_REV: unpacker.init("R9G9B9A5"); break; - default: - set_last_error("Unsupported KTX packed pixel type"); - return false; - } - - unpacker.set_pixel_stride(get_ogl_type_size(kt.get_ogl_type())); - } - else - { - switch (kt.get_ogl_fmt()) - { - case 1: - case KTX_RED: - case KTX_RED_INTEGER: - case KTX_R8: - case KTX_R8UI: - { - unpacker.init("R", -1, type_bits); - m_format = PIXEL_FMT_R8G8B8; - break; - } - case KTX_GREEN: - case KTX_GREEN_INTEGER: - { - unpacker.init("G", -1, type_bits); - m_format = PIXEL_FMT_R8G8B8; - break; - } - case KTX_BLUE: - case KTX_BLUE_INTEGER: - { - unpacker.init("B", -1, type_bits); - m_format = PIXEL_FMT_R8G8B8; - break; - } - case KTX_ALPHA: - { - unpacker.init("A", -1, type_bits); - m_format = PIXEL_FMT_A8; - break; - } - case KTX_LUMINANCE: - { - unpacker.init("Y", -1, type_bits); - m_format = PIXEL_FMT_L8; - break; - } - case 2: - case KTX_RG: - case KTX_RG8: - case KTX_RG_INTEGER: - { - unpacker.init("RG", -1, type_bits); - m_format = PIXEL_FMT_A8L8; - break; - } - case KTX_LUMINANCE_ALPHA: - { - unpacker.init("YA", -1, type_bits); - m_format = PIXEL_FMT_A8L8; - break; - } - case 3: - case KTX_SRGB: - case KTX_RGB: - case KTX_RGB_INTEGER: - case KTX_RGB8: - case KTX_SRGB8: - { - unpacker.init("RGB", -1, type_bits); - m_format = PIXEL_FMT_R8G8B8; - break; - } - case KTX_BGR: - case KTX_BGR_INTEGER: - { - unpacker.init("BGR", -1, type_bits); - m_format = PIXEL_FMT_R8G8B8; - break; - } - case 4: - case KTX_RGBA_INTEGER: - case KTX_RGBA: - case KTX_SRGB_ALPHA: - case KTX_SRGB8_ALPHA8: - case KTX_RGBA8: - { - unpacker.init("RGBA", -1, type_bits); - break; - } - case KTX_BGRA: - case KTX_BGRA_INTEGER: - { - unpacker.init("BGRA", -1, type_bits); - break; - } - default: - set_last_error("Unsupported KTX pixel format"); - return false; - } - - unpacker.set_pixel_stride(unpacker.get_num_comps() * get_ogl_type_size(kt.get_ogl_type())); - } - - CRNLIB_ASSERT(unpacker.is_valid()); - } - - m_comp_flags = pixel_format_helpers::get_component_flags(m_format); - - m_faces.resize(num_faces); - - bool x_flipped = false; - bool y_flipped = true; - - dynamic_string orient; - if ((kt.get_key_value_as_string("KTXorientation", orient)) && (orient.get_len() >= 7)) - { - // 0123456 - // "S=r,T=d" - if ((orient[0] == 'S') && (orient[1] == '=') && (orient[3] == ',') && - (orient[4] == 'T') && (orient[5] == '=')) - { - if (tolower(orient[2]) == 'l') - x_flipped = true; - else if (tolower(orient[2]) == 'r') - x_flipped = false; - - if (tolower(orient[6]) == 'u') - y_flipped = true; - else if (tolower(orient[6]) == 'd') - y_flipped = false; - } - } - - orientation_flags_t orient_flags = cDefaultOrientationFlags; - if (x_flipped) orient_flags = static_cast(orient_flags | cOrientationFlagXFlipped); - if (y_flipped) orient_flags = static_cast(orient_flags | cOrientationFlagYFlipped); - - bool dxt1_alpha = false; - - for (uint face_index = 0; face_index < num_faces; face_index++) - { - m_faces[face_index].resize(num_mip_levels); - - for (uint level_index = 0; level_index < num_mip_levels; level_index++) - { - const uint width = math::maximum(m_width >> level_index, 1U); - const uint height = math::maximum(m_height >> level_index, 1U); - - mip_level* pMip = crnlib_new(); - m_faces[face_index][level_index] = pMip; - - const crnlib::vector& image_data = kt.get_image_data(level_index, 0, face_index, 0); - - if (is_compressed_texture) - { - const uint bytes_per_block = pixel_format_helpers::get_dxt_bytes_per_block(m_format); - - const uint num_blocks_x = (width + 3) >> 2; - const uint num_blocks_y = (height + 3) >> 2; - - const uint level_pitch = num_blocks_x * num_blocks_y * bytes_per_block; - if (image_data.size() != level_pitch) - return false; - - dxt_image* pDXTImage = crnlib_new(); - if (!pDXTImage->init(dxt_fmt, width, height, false)) - { - crnlib_delete(pDXTImage); - - CRNLIB_ASSERT(0); - return false; - } - - CRNLIB_ASSERT(pDXTImage->get_element_vec().size() * sizeof(dxt_image::element) == level_pitch); - - memcpy(&pDXTImage->get_element_vec()[0], image_data.get_ptr(), image_data.size()); - - if ((m_format == PIXEL_FMT_DXT1) && (!dxt1_alpha)) - dxt1_alpha = pDXTImage->has_alpha(); - - pMip->assign(pDXTImage, m_format, orient_flags); - } - else - { - if (image_data.size() != (width * height * unpacker.get_pixel_stride())) - return false; - - image_u8* pImage = crnlib_new(width, height); - - pImage->set_comp_flags(m_comp_flags); - - const uint8* pSrc = image_data.get_ptr(); - - color_quad_u8 q(0, 0, 0, 255); - - for (uint y = 0; y < height; y++) - { - for (uint x = 0; x < width; x++) - { - color_quad_u8 c; - pSrc = static_cast(unpacker.unpack(pSrc, c)); - pImage->set_pixel_unclipped(x, y, c); - } - } - - pMip->assign(pImage, m_format, orient_flags); - - CRNLIB_ASSERT(pMip->get_comp_flags() == m_comp_flags); - } - } - } - - clear_last_error(); - - if (dxt1_alpha) - change_dxt1_to_dxt1a(); - - return true; - } - - bool mipmapped_texture::write_ktx(data_stream_serializer& serializer) const - { - if (!m_width) - { - set_last_error("Nothing to write"); - return false; - } - - set_last_error("write_ktx() failed"); - - uint32 ogl_internal_fmt = 0, ogl_fmt = 0, ogl_type = 0; - - pixel_packer packer; - - if (is_packed()) - { - switch (get_format()) - { - case PIXEL_FMT_DXT1: - { - ogl_internal_fmt = KTX_COMPRESSED_RGB_S3TC_DXT1_EXT; - break; - } - case PIXEL_FMT_DXT1A: - { - ogl_internal_fmt = KTX_COMPRESSED_RGBA_S3TC_DXT1_EXT; - break; - } - case PIXEL_FMT_DXT2: - case PIXEL_FMT_DXT3: - { - ogl_internal_fmt = KTX_COMPRESSED_RGBA_S3TC_DXT3_EXT; - break; - } - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - case PIXEL_FMT_DXT5_CCxY: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_AGBR: - { - ogl_internal_fmt = KTX_COMPRESSED_RGBA_S3TC_DXT5_EXT; - break; - } - case PIXEL_FMT_3DC: - case PIXEL_FMT_DXN: - { - ogl_internal_fmt = KTX_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT; - break; - } - case PIXEL_FMT_DXT5A: - { - ogl_internal_fmt = KTX_COMPRESSED_LUMINANCE_LATC1_EXT; - break; - } - case PIXEL_FMT_ETC1: - { - ogl_internal_fmt = KTX_ETC1_RGB8_OES; - break; - } - default: - { - CRNLIB_ASSERT(0); - return false; - } - } - } - else - { - ogl_type = KTX_UNSIGNED_BYTE; - - switch (get_format()) - { - case PIXEL_FMT_R8G8B8: ogl_internal_fmt = KTX_RGB8; ogl_fmt = KTX_RGB; packer.init("R8G8B8"); break; - case PIXEL_FMT_L8: ogl_internal_fmt = KTX_LUMINANCE8; ogl_fmt = KTX_LUMINANCE; packer.init("G8"); break; - case PIXEL_FMT_A8: ogl_internal_fmt = KTX_ALPHA8; ogl_fmt = KTX_ALPHA; packer.init("A8"); break; - case PIXEL_FMT_A8L8: ogl_internal_fmt = KTX_LUMINANCE8_ALPHA8; ogl_fmt = KTX_LUMINANCE_ALPHA; packer.init("Y8A8"); break; - case PIXEL_FMT_A8R8G8B8: ogl_internal_fmt = KTX_RGBA8; ogl_fmt = KTX_RGBA; packer.init("R8G8B8A8"); break; - default: - { - CRNLIB_ASSERT(0); - return false; - } - } - } - - ktx_texture kt; - bool success; - if (determine_texture_type() == cTextureTypeCubemap) - success = kt.init_cubemap(get_width(), get_num_levels(), ogl_internal_fmt, ogl_fmt, ogl_type); - else - success = kt.init_2D(get_width(), get_height(), get_num_levels(), ogl_internal_fmt, ogl_fmt, ogl_type); - if (!success) - return false; - - dynamic_string fourcc_str(cVarArg, "%c%c%c%c", m_format & 0xFF, (m_format >> 8) & 0xFF, (m_format >> 16) & 0xFF, (m_format >> 24) & 0xFF); - kt.add_key_value("CRNLIB_FOURCC", fourcc_str.get_ptr()); - - const mip_level* pLevel0 = get_level(0, 0); - dynamic_string ktx_orient_str(cVarArg, "S=%c,T=%c", (pLevel0->get_orientation_flags() & cOrientationFlagXFlipped) ? 'l' : 'r', (pLevel0->get_orientation_flags() & cOrientationFlagYFlipped) ? 'u' : 'd'); - kt.add_key_value("KTXorientation", ktx_orient_str.get_ptr()); - - for (uint face_index = 0; face_index < get_num_faces(); face_index++) - { - for (uint level_index = 0; level_index < get_num_levels(); level_index++) - { - const mip_level* pLevel = get_level(face_index, level_index); - - const uint mip_width = pLevel->get_width(); - const uint mip_height = pLevel->get_height(); - - if (is_packed()) - { - const dxt_image* p = pLevel->get_dxt_image(); - - kt.add_image(face_index, level_index, p->get_element_ptr(), p->get_size_in_bytes()); - } - else - { - const image_u8* p = pLevel->get_image(); - - crnlib::vector tmp(mip_width * mip_height * packer.get_pixel_stride()); - - uint8* pDst = tmp.get_ptr(); - for (uint y = 0; y < mip_height; y++) - for (uint x = 0; x < mip_width; x++) - pDst = (uint8*)packer.pack(p->get_unclamped(x, y), pDst); - - kt.add_image(face_index, level_index, tmp.get_ptr(), tmp.size_in_bytes()); - } - } - } - - if (!kt.write_to_stream(serializer)) - return false; - - clear_last_error(); - return true; - } - - void mipmapped_texture::assign(face_vec& faces) - { - CRNLIB_ASSERT(!faces.empty()); - if (faces.empty()) - return; - - free_all_mips(); - -#ifdef CRNLIB_BUILD_DEBUG - for (uint i = 1; i < faces.size(); i++) - CRNLIB_ASSERT(faces[i].size() == faces[0].size()); -#endif - - mip_level* p = faces[0][0]; - m_width = p->get_width(); - m_height = p->get_height(); - m_comp_flags = p->get_comp_flags(); - m_format = p->get_format(); - - m_faces.swap(faces); - - CRNLIB_ASSERT(check()); - } - - void mipmapped_texture::assign(mip_level* pLevel) - { - face_vec faces(1, mip_ptr_vec(1, pLevel)); - assign(faces); - } - - void mipmapped_texture::assign(image_u8* p, pixel_format fmt, orientation_flags_t orient_flags) - { - mip_level* pLevel = crnlib_new(); - pLevel->assign(p, fmt, orient_flags); - assign(pLevel); - } - - void mipmapped_texture::assign(dxt_image* p, pixel_format fmt, orientation_flags_t orient_flags) - { - mip_level* pLevel = crnlib_new(); - pLevel->assign(p, fmt, orient_flags); - assign(pLevel); - } - - void mipmapped_texture::set(texture_file_types::format source_file_type, const mipmapped_texture& mipmapped_texture) - { - clear(); - - *this = mipmapped_texture; - m_source_file_type = source_file_type; - } - - image_u8* mipmapped_texture::get_level_image(uint face, uint level, image_u8& img, uint unpack_flags) const - { - if (!is_valid()) - return NULL; - - const mip_level* pLevel = get_level(face, level); - - return pLevel->get_unpacked_image(img, unpack_flags); - } - - void mipmapped_texture::swap(mipmapped_texture& img) - { - utils::swap(m_width, img.m_width); - utils::swap(m_height, img.m_height); - utils::swap(m_comp_flags, img.m_comp_flags); - utils::swap(m_format, img.m_format); - m_faces.swap(img.m_faces); - m_last_error.swap(img.m_last_error); - utils::swap(m_source_file_type, img.m_source_file_type); - - CRNLIB_ASSERT(check()); - } - - texture_type mipmapped_texture::determine_texture_type() const - { - if (!is_valid()) - return cTextureTypeUnknown; - - if (get_num_faces() == 6) - return cTextureTypeCubemap; - else if (is_vertical_cross()) - return cTextureTypeVerticalCrossCubemap; - else if (is_normal_map()) - return cTextureTypeNormalMap; - - return cTextureTypeRegularMap; - } - - void mipmapped_texture::discard_mips() - { - for (uint f = 0; f < m_faces.size(); f++) - { - if (m_faces[f].size() > 1) - { - for (uint l = 1; l < m_faces[f].size(); l++) - crnlib_delete(m_faces[f][l]); - - m_faces[f].resize(1); - } - } - - CRNLIB_ASSERT(check()); - } - - void mipmapped_texture::init(uint width, uint height, uint levels, uint faces, pixel_format fmt, const char* pName, orientation_flags_t orient_flags) - { - clear(); - - CRNLIB_ASSERT((width > 0) && (height > 0) && (levels > 0)); - CRNLIB_ASSERT((faces == 1) || (faces == 6)); - - m_width = width; - m_height = height; - m_comp_flags = pixel_format_helpers::get_component_flags(fmt); - m_format = fmt; - if (pName) - m_name.set(pName); - - m_faces.resize(faces); - for (uint f = 0; f < faces; f++) - { - m_faces[f].resize(levels); - for (uint l = 0; l < levels; l++) - { - m_faces[f][l] = crnlib_new(); - - const uint mip_width = math::maximum(1U, width >> l); - const uint mip_height = math::maximum(1U, height >> l); - if (pixel_format_helpers::is_dxt(fmt)) - { - dxt_image* p = crnlib_new(); - p->init(pixel_format_helpers::get_dxt_format(fmt), mip_width, mip_height, true); - m_faces[f][l]->assign(p, m_format, orient_flags); - } - else - { - image_u8* p = crnlib_new(mip_width, mip_height); - p->set_comp_flags(m_comp_flags); - m_faces[f][l]->assign(p, m_format, orient_flags); - } - } - } - - CRNLIB_ASSERT(check()); - } - - void mipmapped_texture::discard_mipmaps() - { - if (!is_valid()) - return; - - discard_mips(); - } - - bool mipmapped_texture::convert(pixel_format fmt, bool cook, const dxt_image::pack_params& p) - { - if (!is_valid()) - return false; - - if (fmt == get_format()) - return true; - - uint total_pixels = 0; - for (uint f = 0; f < m_faces.size(); f++) - for (uint l = 0; l < m_faces[f].size(); l++) - total_pixels += m_faces[f][l]->get_total_pixels(); - - uint num_pixels_processed = 0; - - uint progress_start = p.m_progress_start; - - for (uint f = 0; f < m_faces.size(); f++) - { - for (uint l = 0; l < m_faces[f].size(); l++) - { - const uint num_pixels = m_faces[f][l]->get_total_pixels(); - - uint progress_range = (num_pixels * p.m_progress_range) / total_pixels; - - dxt_image::pack_params tmp_params(p); - tmp_params.m_progress_start = math::clamp(progress_start, 0, p.m_progress_range); - tmp_params.m_progress_range = math::clamp(progress_range, 0, p.m_progress_range - tmp_params.m_progress_start); - - progress_start += tmp_params.m_progress_range; - - if (!m_faces[f][l]->convert(fmt, cook, tmp_params)) - { - clear(); - return false; - } - - num_pixels_processed += num_pixels; - } - } - - m_format = get_level(0, 0)->get_format(); - m_comp_flags = get_level(0, 0)->get_comp_flags(); - - CRNLIB_ASSERT(check()); - - if (p.m_pProgress_callback) - { - if (!p.m_pProgress_callback(p.m_progress_start + p.m_progress_range, p.m_pProgress_callback_user_data_ptr)) - return false; - } - - return true; - } - - bool mipmapped_texture::convert(pixel_format fmt, const dxt_image::pack_params& p) - { - return convert(fmt, true, p); - } - - bool mipmapped_texture::convert(pixel_format fmt, bool cook, const dxt_image::pack_params& p, int qdxt_quality, bool hierarchical) - { - if ((!pixel_format_helpers::is_dxt(fmt)) || (fmt == PIXEL_FMT_DXT3) || (fmt == PIXEL_FMT_ETC1)) - { - // QDXT doesn't support DXT3 or ETC1 yet. - return convert(fmt, cook, p); - } - - mipmapped_texture src_tex(*this); - - if (src_tex.is_packed()) - src_tex.unpack_from_dxt(true); - - if (cook) - { - mipmapped_texture cooked_tex(src_tex); - - for (uint f = 0; f < m_faces.size(); f++) - for (uint l = 0; l < m_faces[f].size(); l++) - src_tex.m_faces[f][l]->cook_image(*cooked_tex.m_faces[f][l]->get_image()); - - src_tex.swap(cooked_tex); - } - - qdxt1_params q1_params; - q1_params.init(p, qdxt_quality, hierarchical); - - qdxt5_params q5_params; - q5_params.init(p, qdxt_quality, hierarchical); - - if (pixel_format_helpers::is_pixel_format_non_srgb(fmt) || (m_comp_flags & pixel_format_helpers::cCompFlagNormalMap) || (m_comp_flags & pixel_format_helpers::cCompFlagLumaChroma)) - { - // Disable perceptual colorspace metrics when packing to swizzled or non-RGB pixel formats. - q1_params.m_perceptual = false; - } - - task_pool tp; - if (!tp.init(p.m_num_helper_threads)) - return false; - - mipmapped_texture packed_tex; - - qdxt_state state(tp); - if (!src_tex.qdxt_pack_init(state, packed_tex, q1_params, q5_params, fmt, false)) - return false; - - if (!src_tex.qdxt_pack(state, packed_tex, q1_params, q5_params)) - return false; - - swap(packed_tex); - - return true; - } - - bool mipmapped_texture::is_packed() const - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - return get_level(0, 0)->is_packed(); - } - - bool mipmapped_texture::set_alpha_to_luma() - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - if (is_packed()) - unpack_from_dxt(true); - - for (uint f = 0; f < m_faces.size(); f++) - for (uint l = 0; l < get_num_levels(); l++) - get_level(f, l)->set_alpha_to_luma(); - - m_format = get_level(0, 0)->get_format(); - m_comp_flags = get_level(0, 0)->get_comp_flags(); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::convert(image_utils::conversion_type conv_type) - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - if (is_packed()) - unpack_from_dxt(true); - - for (uint f = 0; f < m_faces.size(); f++) - for (uint l = 0; l < get_num_levels(); l++) - get_level(f, l)->convert(conv_type); - - m_format = get_level(0, 0)->get_format(); - m_comp_flags = get_level(0, 0)->get_comp_flags(); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::unpack_from_dxt(bool uncook) - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - CRNLIB_ASSERT(pixel_format_helpers::is_dxt(m_format)); - if (!pixel_format_helpers::is_dxt(m_format)) - return false; - - for (uint f = 0; f < m_faces.size(); f++) - for (uint l = 0; l < get_num_levels(); l++) - if (!get_level(f, l)->unpack_from_dxt(uncook)) - return false; - - m_format = get_level(0, 0)->get_format(); - m_comp_flags = get_level(0, 0)->get_comp_flags(); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::has_alpha() const - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - if (pixel_format_helpers::has_alpha(m_format)) - return true; - - if ((m_format == PIXEL_FMT_DXT1) && (get_level(0, 0)->get_dxt_image())) - { - // Try scanning DXT1 mip levels to find blocks with transparent pixels. - for (uint f = 0; f < get_num_faces(); f++) - if (get_level(f, 0)->get_dxt_image()->has_alpha()) - return true; - } - - return false; - } - - bool mipmapped_texture::is_normal_map() const - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - if (pixel_format_helpers::is_normal_map(get_format())) - return true; - - const mip_level* pLevel = get_level(0, 0); - - if (pLevel->get_image()) - return image_utils::is_normal_map(*pLevel->get_image(), m_name.get_ptr()); - - image_u8 tmp; - pLevel->get_dxt_image()->unpack(tmp); - return image_utils::is_normal_map(tmp, m_name.get_ptr()); - } - - bool mipmapped_texture::is_vertical_cross() const - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - if (get_num_faces() > 1) - return false; - - if (!((math::is_power_of_2(m_height)) && (!math::is_power_of_2(m_width)) && (m_height / 4U == m_width / 3U))) - return false; - - return true; - } - - bool mipmapped_texture::resize(uint new_width, uint new_height, const resample_params& params) - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - CRNLIB_ASSERT((new_width >= 1) && (new_height >= 1)); - - face_vec faces(get_num_faces()); - for (uint f = 0; f < faces.size(); f++) - { - faces[f].resize(1); - faces[f][0] = crnlib_new(); - } - - for (uint f = 0; f < faces.size(); f++) - { - image_u8 tmp; - image_u8* pImg = get_level(f, 0)->get_unpacked_image(tmp, cUnpackFlagUncook); - - image_u8* pMip = crnlib_new(); - - image_utils::resample_params rparams; - rparams.m_dst_width = new_width; - rparams.m_dst_height = new_height; - rparams.m_filter_scale = params.m_filter_scale; - rparams.m_first_comp = 0; - rparams.m_num_comps = pImg->is_component_valid(3) ? 4 : 3; - rparams.m_srgb = params.m_srgb; - rparams.m_wrapping = params.m_wrapping; - rparams.m_pFilter = params.m_pFilter; - rparams.m_multithreaded = params.m_multithreaded; - - if (!image_utils::resample(*pImg, *pMip, rparams)) - { - crnlib_delete(pMip); - - for (uint f = 0; f < faces.size(); f++) - for (uint l = 0; l < faces[f].size(); l++) - crnlib_delete(faces[f][l]); - - return false; - } - - if (params.m_renormalize) - image_utils::renorm_normal_map(*pMip); - - pMip->set_comp_flags(pImg->get_comp_flags()); - - faces[f][0]->assign(pMip, PIXEL_FMT_INVALID, get_level(f, 0)->get_orientation_flags()); - } - - assign(faces); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::generate_mipmaps(const generate_mipmap_params& params, bool force) - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - - uint num_levels = 1; - { - uint width = get_width(); - uint height = get_height(); - while ((width > params.m_min_mip_size) || (height > params.m_min_mip_size)) - { - width >>= 1U; - height >>= 1U; - num_levels++; - } - } - - if ((params.m_max_mips > 0) && (num_levels > params.m_max_mips)) - num_levels = params.m_max_mips; - - if ((force) && (get_num_levels() > 1)) - discard_mipmaps(); - - if (num_levels == get_num_levels()) - return true; - - face_vec faces(get_num_faces()); - for (uint f = 0; f < faces.size(); f++) - { - faces[f].resize(num_levels); - for (uint l = 0; l < num_levels; l++) - faces[f][l] = crnlib_new(); - } - - for (uint f = 0; f < faces.size(); f++) - { - image_u8 tmp; - image_u8* pImg = get_level(f, 0)->get_unpacked_image(tmp, cUnpackFlagUncook); - - for (uint l = 0; l < num_levels; l++) - { - const uint mip_width = math::maximum(1U, get_width() >> l); - const uint mip_height = math::maximum(1U, get_height() >> l); - - image_u8* pMip = crnlib_new(); - - if (!l) - *pMip = *pImg; - else - { - image_utils::resample_params rparams; - rparams.m_dst_width = mip_width; - rparams.m_dst_height = mip_height; - rparams.m_filter_scale = params.m_filter_scale; - rparams.m_first_comp = 0; - rparams.m_num_comps = pImg->is_component_valid(3) ? 4 : 3; - rparams.m_srgb = params.m_srgb; - rparams.m_wrapping = params.m_wrapping; - rparams.m_pFilter = params.m_pFilter; - rparams.m_multithreaded = params.m_multithreaded; - - if (!image_utils::resample(*pImg, *pMip, rparams)) - { - crnlib_delete(pMip); - - for (uint f = 0; f < faces.size(); f++) - for (uint l = 0; l < faces[f].size(); l++) - crnlib_delete(faces[f][l]); - - return false; - } - - if (params.m_renormalize) - image_utils::renorm_normal_map(*pMip); - - pMip->set_comp_flags(pImg->get_comp_flags()); - } - - faces[f][l]->assign(pMip, PIXEL_FMT_INVALID, get_level(f, 0)->get_orientation_flags()); - } - } - - assign(faces); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::crop(uint x, uint y, uint width, uint height) - { - CRNLIB_ASSERT(is_valid()); - if (!is_valid()) - return false; - if (get_num_faces() > 1) - return false; - - if ((width < 1) || (height < 1)) - return false; - - image_u8 tmp; - image_u8* pImg = get_level(0, 0)->get_unpacked_image(tmp, cUnpackFlagUncook | cUnpackFlagUnflip); - - image_u8* pMip = crnlib_new(width, height); - - if (!pImg->extract_block(pMip->get_ptr(), x, y, width, height)) - return false; - - face_vec faces(1); - faces[0].resize(1); - faces[0][0] = crnlib_new(); - - pMip->set_comp_flags(pImg->get_comp_flags()); - - faces[0][0]->assign(pMip); - - assign(faces); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::vertical_cross_to_cubemap() - { - if (!is_vertical_cross()) - return false; - - const uint face_width = get_height() / 4; - - bool alpha_is_valid = has_alpha(); - - mipmapped_texture cubemap; - - pixel_format fmt = alpha_is_valid ? PIXEL_FMT_A8R8G8B8 : PIXEL_FMT_R8G8B8; - - cubemap.init(face_width, face_width, 1, 6, fmt, m_name.get_ptr(), cDefaultOrientationFlags); - - // +x -x +y -y +z -z - // 0 1 2 - // 0 +y - // 1 -x +z +x - // 2 -y - // 3 -z - - for (uint face_index = 0; face_index < 6; face_index++) - { - const mip_level* pSrc = get_level(0, 0); - - image_u8 tmp_img; - image_u8* pSrc_image = pSrc->get_unpacked_image(tmp_img, cUnpackFlagUncook | cUnpackFlagUnflip); - - const mip_level* pDst = get_level(face_index, 0); - image_u8* pDst_image = pDst->get_image(); - CRNLIB_ASSERT(pDst_image); - - const bool flipped = (face_index == 5); - const uint x_ofs = g_vertical_cross_image_offsets[face_index][0] * face_width; - const uint y_ofs = g_vertical_cross_image_offsets[face_index][1] * face_width; - - for (uint y = 0; y < face_width; y++) - { - for (uint x = 0; x < face_width; x++) - { - const color_quad_u8& c = (*pSrc_image)(x_ofs + x, y_ofs + y); - - if (!flipped) - (*pDst_image)(x, y) = c; - else - (*pDst_image)(face_width - 1 - x, face_width - 1 - y) = c; - } - } - } - - swap(cubemap); - - CRNLIB_ASSERT(check()); - - return true; - } - - bool mipmapped_texture::qdxt_pack_init(qdxt_state& state, mipmapped_texture& dst_tex, const qdxt1_params& dxt1_params, const qdxt5_params& dxt5_params, pixel_format fmt, bool cook) - { - if (!is_valid()) - return false; - - state.m_qdxt1_params = dxt1_params; - state.m_qdxt5_params[0] = dxt5_params; - state.m_qdxt5_params[1] = dxt5_params; - utils::zero_object(state.m_has_blocks); - - switch (fmt) - { - case PIXEL_FMT_DXT1: - { - state.m_has_blocks[0] = true; - break; - } - case PIXEL_FMT_DXT1A: - { - state.m_has_blocks[0] = true; - state.m_qdxt1_params.m_use_alpha_blocks = true; - break; - } - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - { - state.m_has_blocks[0] = true; - state.m_has_blocks[1] = true; - state.m_qdxt1_params.m_use_alpha_blocks = false; - state.m_qdxt5_params[0].m_comp_index = 3; - break; - } - case PIXEL_FMT_DXT5_CCxY: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_AGBR: - { - state.m_has_blocks[0] = true; - state.m_has_blocks[1] = true; - state.m_qdxt1_params.m_use_alpha_blocks = false; - state.m_qdxt1_params.m_perceptual = false; - state.m_qdxt5_params[0].m_comp_index = 3; - break; - } - case PIXEL_FMT_3DC: - { - state.m_has_blocks[1] = true; - state.m_has_blocks[2] = true; - state.m_qdxt5_params[0].m_comp_index = 1; - state.m_qdxt5_params[1].m_comp_index = 0; - break; - } - case PIXEL_FMT_DXN: - { - state.m_has_blocks[1] = true; - state.m_has_blocks[2] = true; - state.m_qdxt5_params[0].m_comp_index = 0; - state.m_qdxt5_params[1].m_comp_index = 1; - break; - } - case PIXEL_FMT_DXT5A: - { - state.m_has_blocks[1] = true; - state.m_qdxt5_params[0].m_comp_index = 3; - break; - } - case PIXEL_FMT_ETC1: - { - console::warning("mipmapped_texture::qdxt_pack_init: This method does not support ETC1"); - return false; - } - default: - { - CRNLIB_ASSERT(0); - return false; - } - } - - const uint num_elements = state.m_has_blocks[0] + state.m_has_blocks[1] + state.m_has_blocks[2]; - - uint cur_progress_start = dxt1_params.m_progress_start; - if (state.m_has_blocks[0]) - { - state.m_qdxt1_params.m_progress_start = cur_progress_start; - state.m_qdxt1_params.m_progress_range = dxt1_params.m_progress_range / num_elements; - cur_progress_start += state.m_qdxt1_params.m_progress_range; - } - - if (state.m_has_blocks[1]) - { - state.m_qdxt5_params[0].m_progress_start = cur_progress_start; - state.m_qdxt5_params[0].m_progress_range = dxt1_params.m_progress_range / num_elements; - cur_progress_start += state.m_qdxt5_params[0].m_progress_range; - } - - if (state.m_has_blocks[2]) - { - state.m_qdxt5_params[1].m_progress_start = cur_progress_start; - state.m_qdxt5_params[1].m_progress_range = dxt1_params.m_progress_range - cur_progress_start; - } - - state.m_fmt = fmt; - - dst_tex.init(get_width(), get_height(), get_num_levels(), get_num_faces(), fmt, get_name().get_ptr(), cDefaultOrientationFlags); - - state.m_pixel_blocks.resize(0); - - image_utils::conversion_type cook_conv_type = image_utils::cConversion_Invalid; - if (cook) - { - cook_conv_type = image_utils::get_conversion_type(true, fmt); - if (pixel_format_helpers::is_alpha_only(fmt) && !pixel_format_helpers::has_alpha(m_format)) - cook_conv_type = image_utils::cConversion_Y_To_A; - } - - state.m_qdxt1_params.m_num_mips = 0; - state.m_qdxt5_params[0].m_num_mips = 0; - state.m_qdxt5_params[1].m_num_mips = 0; - - for (uint f = 0; f < get_num_faces(); f++) - { - for (uint l = 0; l < get_num_levels(); l++) - { - mip_level* pLevel = get_level(f, l); - - dst_tex.get_level(f, l)->set_orientation_flags(pLevel->get_orientation_flags()); - - image_u8 tmp_img; - image_u8 img(*pLevel->get_unpacked_image(tmp_img, cUnpackFlagUncook)); - - if (cook_conv_type != image_utils::cConversion_Invalid) - image_utils::convert_image(img, cook_conv_type); - - const uint num_blocks_x = (img.get_width() + 3) / 4; - const uint num_blocks_y = (img.get_height() + 3) / 4; - const uint total_blocks = num_blocks_x * num_blocks_y; - - const uint cur_size = state.m_pixel_blocks.size(); - state.m_pixel_blocks.resize(cur_size + total_blocks); - dxt_pixel_block* pDst_blocks = &state.m_pixel_blocks[cur_size]; - - { - CRNLIB_ASSERT(state.m_qdxt1_params.m_num_mips < qdxt1_params::cMaxMips); - qdxt1_params::mip_desc& mip_desc = state.m_qdxt1_params.m_mip_desc[state.m_qdxt1_params.m_num_mips]; - mip_desc.m_first_block = cur_size; - mip_desc.m_block_width = num_blocks_x; - mip_desc.m_block_height = num_blocks_y; - state.m_qdxt1_params.m_num_mips++; - } - - for (uint i = 0; i < 2; i++) - { - CRNLIB_ASSERT(state.m_qdxt5_params[i].m_num_mips < qdxt5_params::cMaxMips); - qdxt5_params::mip_desc& mip_desc = state.m_qdxt5_params[i].m_mip_desc[state.m_qdxt5_params[i].m_num_mips]; - mip_desc.m_first_block = cur_size; - mip_desc.m_block_width = num_blocks_x; - mip_desc.m_block_height = num_blocks_y; - state.m_qdxt5_params[i].m_num_mips++; - } - - for (uint block_y = 0; block_y < num_blocks_y; block_y++) - { - const uint img_y = block_y << 2; - - for (uint block_x = 0; block_x < num_blocks_x; block_x++) - { - const uint img_x = block_x << 2; - - color_quad_u8* pDst_pixel = &pDst_blocks->m_pixels[0][0]; - - pDst_blocks++; - - for (uint by = 0; by < 4; by++) - for (uint bx = 0; bx < 4; bx++) - *pDst_pixel++ = img.get_clamped(img_x + bx, img_y + by); - } // block_x - } // block_y - } // l - } // f - - if (state.m_has_blocks[0]) - { - if (!state.m_qdxt1.init(state.m_pixel_blocks.size(), &state.m_pixel_blocks[0], state.m_qdxt1_params)) - return false; - } - - if (state.m_has_blocks[1]) - { - if (!state.m_qdxt5a.init(state.m_pixel_blocks.size(), &state.m_pixel_blocks[0], state.m_qdxt5_params[0])) - return false; - } - - if (state.m_has_blocks[2]) - { - if (!state.m_qdxt5b.init(state.m_pixel_blocks.size(), &state.m_pixel_blocks[0], state.m_qdxt5_params[1])) - return false; - } - - return true; - } - - bool mipmapped_texture::qdxt_pack(qdxt_state& state, mipmapped_texture& dst_tex, const qdxt1_params& dxt1_params, const qdxt5_params& dxt5_params) - { - if (!is_valid()) - return false; - - CRNLIB_ASSERT(dxt1_params.m_quality_level <= qdxt1_params::cMaxQuality); - CRNLIB_ASSERT(dxt5_params.m_quality_level <= qdxt5_params::cMaxQuality); - - state.m_qdxt1_params.m_quality_level = dxt1_params.m_quality_level; - state.m_qdxt1_params.m_pProgress_func = dxt1_params.m_pProgress_func; - state.m_qdxt1_params.m_pProgress_data = dxt1_params.m_pProgress_data; - - state.m_qdxt5_params[0].m_quality_level = dxt5_params.m_quality_level; - state.m_qdxt5_params[0].m_pProgress_func = dxt5_params.m_pProgress_func; - state.m_qdxt5_params[0].m_pProgress_data = dxt5_params.m_pProgress_data; - - state.m_qdxt5_params[1].m_quality_level = dxt5_params.m_quality_level; - state.m_qdxt5_params[1].m_pProgress_func = dxt5_params.m_pProgress_func; - state.m_qdxt5_params[1].m_pProgress_data = dxt5_params.m_pProgress_data; - - const uint num_elements = state.m_has_blocks[0] + state.m_has_blocks[1] + state.m_has_blocks[2]; - - uint cur_progress_start = dxt1_params.m_progress_start; - if (state.m_has_blocks[0]) - { - state.m_qdxt1_params.m_progress_start = cur_progress_start; - state.m_qdxt1_params.m_progress_range = dxt1_params.m_progress_range / num_elements; - cur_progress_start += state.m_qdxt1_params.m_progress_range; - } - - if (state.m_has_blocks[1]) - { - state.m_qdxt5_params[0].m_progress_start = cur_progress_start; - state.m_qdxt5_params[0].m_progress_range = dxt1_params.m_progress_range / num_elements; - cur_progress_start += state.m_qdxt5_params[0].m_progress_range; - } - - if (state.m_has_blocks[2]) - { - state.m_qdxt5_params[1].m_progress_start = cur_progress_start; - state.m_qdxt5_params[1].m_progress_range = dxt1_params.m_progress_range - cur_progress_start; - } - - crnlib::vector dxt1_blocks; - if (state.m_has_blocks[0]) - { - dxt1_blocks.resize(state.m_pixel_blocks.size()); - float pow_mul = 1.0f; - - if (state.m_fmt == PIXEL_FMT_DXT5_CCxY) - { - // use a "deeper" codebook size curves when compressing chroma into DXT1, because it's not as important - pow_mul = 1.5f; - } - else if (state.m_fmt == PIXEL_FMT_DXT5) - { - // favor color more than alpha - pow_mul = .75f; - } - - if (!state.m_qdxt1.pack(&dxt1_blocks[0], 1, state.m_qdxt1_params, pow_mul)) - return false; - } - - crnlib::vector dxt5_blocks[2]; - for (uint i = 0; i < 2; i++) - { - if (state.m_has_blocks[i + 1]) - { - dxt5_blocks[i].resize(state.m_pixel_blocks.size()); - - if (!(i ? state.m_qdxt5b : state.m_qdxt5a).pack(&dxt5_blocks[i][0], 1, state.m_qdxt5_params[i])) - return false; - } - } - - uint cur_block_ofs = 0; - - for (uint f = 0; f < dst_tex.get_num_faces(); f++) - { - for (uint l = 0; l < dst_tex.get_num_levels(); l++) - { - mip_level* pDst_level = dst_tex.get_level(f, l); - - const uint num_blocks_x = (pDst_level->get_width() + 3) / 4; - const uint num_blocks_y = (pDst_level->get_height() + 3) / 4; - const uint total_blocks = num_blocks_x * num_blocks_y; - - dxt_image* pDst_dxt_image = pDst_level->get_dxt_image(); - - dxt_image::element* pDst = pDst_dxt_image->get_element_ptr(); - for (uint block_index = 0; block_index < total_blocks; block_index++) - { - if (state.m_has_blocks[1]) - memcpy(pDst, &dxt5_blocks[0][cur_block_ofs + block_index], 8); - - if (state.m_has_blocks[2]) - memcpy(pDst + 1, &dxt5_blocks[1][cur_block_ofs + block_index], 8); - - if (state.m_has_blocks[0]) - memcpy(pDst + state.m_has_blocks[1], &dxt1_blocks[cur_block_ofs + block_index], 8); - - pDst += pDst_dxt_image->get_elements_per_block(); - } - - cur_block_ofs += total_blocks; - } - } - - if (dxt1_params.m_pProgress_func) - { - if (!dxt1_params.m_pProgress_func(dxt1_params.m_progress_start + dxt1_params.m_progress_range, dxt1_params.m_pProgress_data)) - return false; - } - - CRNLIB_ASSERT(dst_tex.check()); - - return true; - } - - bool mipmapped_texture::read_from_file(const char* pFilename, texture_file_types::format file_format) - { - clear(); - - set_last_error("Can't open file"); - - bool success = false; - - cfile_stream in_stream; - if (in_stream.open(pFilename)) - { - data_stream_serializer serializer(in_stream); - success = read_from_stream(serializer, file_format); - } - - return success; - } - - bool mipmapped_texture::read_from_stream(data_stream_serializer& serializer, texture_file_types::format file_format) - { - clear(); - - if (!serializer.get_stream()) - { - set_last_error("Invalid stream"); - return false; - } - - if (file_format == texture_file_types::cFormatInvalid) - file_format = texture_file_types::determine_file_format(serializer.get_name().get_ptr()); - - if (file_format == texture_file_types::cFormatInvalid) - { - set_last_error("Unsupported file format"); - return false; - } - - set_last_error("Image file load failed"); - - bool success = false; - - if (!texture_file_types::supports_mipmaps(file_format)) - { - success = read_regular_image(serializer, file_format); - } - else - { - switch (file_format) - { - case texture_file_types::cFormatDDS: - { - success = read_dds(serializer); - break; - } - case texture_file_types::cFormatCRN: - { - success = read_crn(serializer); - break; - } - case texture_file_types::cFormatKTX: - { - success = read_ktx(serializer); - break; - } - default: - { - CRNLIB_ASSERT(0); - break; - } - } - } - - if (success) - { - CRNLIB_ASSERT(check()); - - m_source_file_type = file_format; - set_name(serializer.get_name()); - clear_last_error(); - } - - return success; - } - - bool mipmapped_texture::read_regular_image(data_stream_serializer &serializer, texture_file_types::format file_format) - { - file_format; - - image_u8* pImg = crnlib_new(); - bool status = image_utils::read_from_stream(*pImg, serializer, 0); - if (!status) - { - crnlib_delete(pImg); - - set_last_error("Failed loading image file"); - return false; - } - - mip_level* pLevel = crnlib_new(); - pLevel->assign(pImg); - - assign(pLevel); - set_name(serializer.get_name()); - - return true; - - } - - bool mipmapped_texture::read_crn_from_memory(const void *pData, uint data_size, const char* pFilename) - { - clear(); - - set_last_error("Image file load failed"); - - if ((!pData) || (data_size < 1)) return false; - - crnd::crn_texture_info tex_info; - tex_info.m_struct_size = sizeof(crnd::crn_texture_info); - if (!crnd_get_texture_info(pData, data_size, &tex_info)) - { - set_last_error("crnd_get_texture_info() failed"); - return false; - } - - const pixel_format dds_fmt = (pixel_format)crnd::crnd_crn_format_to_fourcc(tex_info.m_format); - if (dds_fmt == PIXEL_FMT_INVALID) - { - set_last_error("Unsupported DXT format"); - return false; - } - - const dxt_format dxt_fmt = pixel_format_helpers::get_dxt_format(dds_fmt); - - face_vec faces(tex_info.m_faces); - for (uint f = 0; f < tex_info.m_faces; f++) - { - faces[f].resize(tex_info.m_levels); - - for (uint l = 0; l < tex_info.m_levels; l++) - faces[f][l] = crnlib_new(); - } - - const uint tex_num_blocks_x = (tex_info.m_width + 3) >> 2; - const uint tex_num_blocks_y = (tex_info.m_height + 3) >> 2; - - vector dxt_data; - // Create temp buffer big enough to hold the largest mip level, and all faces if it's a cubemap. - dxt_data.resize(tex_info.m_bytes_per_block * tex_num_blocks_x * tex_num_blocks_y * tex_info.m_faces); - - set_last_error("CRN unpack failed"); - -#if 0 - timer t; - double total_time = 0.0f; - t.start(); -#endif - - crnd::crnd_unpack_context pContext = crnd::crnd_unpack_begin(pData, data_size); - -#if 0 - total_time += t.get_elapsed_secs(); -#endif - - if (!pContext) - { - for (uint f = 0; f < faces.size(); f++) - for (uint l = 0; l < faces[f].size(); l++) - crnlib_delete(faces[f][l]); - return false; - } - - uint total_pixels = 0; - - void* pFaces[cCRNMaxFaces]; - for (uint f = tex_info.m_faces; f < cCRNMaxFaces; f++) - pFaces[f] = NULL; - - for (uint l = 0; l < tex_info.m_levels; l++) - { - const uint level_width = math::maximum(1U, tex_info.m_width >> l); - const uint level_height = math::maximum(1U, tex_info.m_height >> l); - const uint num_blocks_x = (level_width + 3U) >> 2U; - const uint num_blocks_y = (level_height + 3U) >> 2U; - - const uint row_pitch = num_blocks_x * tex_info.m_bytes_per_block; - const uint size_of_face = num_blocks_y * row_pitch; - - total_pixels += num_blocks_x * num_blocks_y * 4 * 4 * tex_info.m_faces; - -#if 0 - t.start(); -#endif - - for (uint f = 0; f < tex_info.m_faces; f++) - pFaces[f] = &dxt_data[f * size_of_face]; - - if (!crnd::crnd_unpack_level(pContext, pFaces, dxt_data.size(), row_pitch, l)) - { - crnd::crnd_unpack_end(pContext); - for (uint f = 0; f < faces.size(); f++) - for (uint l = 0; l < faces[f].size(); l++) - crnlib_delete(faces[f][l]); - return false; - } - -#if 0 - total_time += t.get_elapsed_secs(); -#endif - - for (uint f = 0; f < tex_info.m_faces; f++) - { - dxt_image* pDXT_image = crnlib_new(); - - if (!pDXT_image->init( - dxt_fmt, level_width, level_height, - num_blocks_x * num_blocks_y * (tex_info.m_bytes_per_block / sizeof(dxt_image::element)), - reinterpret_cast(pFaces[f]), true)) - { - crnlib_delete(pDXT_image); - - crnd::crnd_unpack_end(pContext); - for (uint f = 0; f < faces.size(); f++) - for (uint l = 0; l < faces[f].size(); l++) - crnlib_delete(faces[f][l]); - - return false; - } - - faces[f][l]->assign(pDXT_image, dds_fmt); - } - } - -#if 0 - if (total_pixels) - { - console::info("read_crn_from_memory: Total pixels: %u, ms: %3.3fms, megapixels/sec: %3.3f", - total_pixels, total_time * 1000.0f, total_pixels / total_time); - } -#endif - - crnd::crnd_unpack_end(pContext); - - assign(faces); - set_name(pFilename); - - m_source_file_type = texture_file_types::cFormatCRN; - clear_last_error(); - - return true; - } - - bool mipmapped_texture::read_crn(data_stream_serializer& serializer) - { - crnlib::vector crn_data; - if (!serializer.read_entire_file(crn_data)) - { - set_last_error("Failed reading CRN file"); - return false; - } - return read_crn_from_memory(crn_data.get_ptr(), crn_data.size(), serializer.get_name().get_ptr()); - } - - bool mipmapped_texture::write_to_file( - const char* pFilename, - texture_file_types::format file_format, - crn_comp_params* pComp_params, - uint32 *pActual_quality_level, float *pActual_bitrate, - uint32 image_write_flags) - { - if (pActual_quality_level) *pActual_quality_level = 0; - if (pActual_bitrate) *pActual_bitrate = 0.0f; - - if (!is_valid()) - { - set_last_error("Unable to write empty texture"); - return false; - } - - if (file_format == texture_file_types::cFormatInvalid) - file_format = texture_file_types::determine_file_format(pFilename); - - if (file_format == texture_file_types::cFormatInvalid) - { - set_last_error("Unknown file format"); - return false; - } - - bool success = false; - - if ( ((pComp_params) && (file_format == texture_file_types::cFormatDDS)) || - (file_format == texture_file_types::cFormatCRN) ) - { - if (!pComp_params) - return false; - success = write_comp_texture(pFilename, *pComp_params, pActual_quality_level, pActual_bitrate); - } - else if (!texture_file_types::supports_mipmaps(file_format)) - { - success = write_regular_image(pFilename, image_write_flags); - } - else - { - if (pComp_params) - { - console::warning("mipmapped_texture::write_to_file: Ignoring CRN compression parameters (currently unsupported for this file type)."); - } - - cfile_stream write_stream; - if (!write_stream.open(pFilename, cDataStreamWritable | cDataStreamSeekable)) - { - set_last_error(dynamic_string(cVarArg, "Failed creating output file \"%s\"", pFilename).get_ptr()); - return false; - } - data_stream_serializer serializer(write_stream); - - switch (file_format) - { - case texture_file_types::cFormatDDS: - { - success = write_dds(serializer); - break; - } - case texture_file_types::cFormatKTX: - { - success = write_ktx(serializer); - break; - } - default: - { - break; - } - } - } - - return success; - } - - bool mipmapped_texture::write_regular_image(const char* pFilename, uint32 image_write_flags) - { - image_u8 tmp; - image_u8* pLevel_image = get_level_image(0, 0, tmp); - - if (!image_utils::write_to_file(pFilename, *pLevel_image, image_write_flags)) - { - set_last_error("File write failed"); - return false; - } - - return true; - } - - void mipmapped_texture::print_crn_comp_params(const crn_comp_params& p) - { - console::debug("CRN compression params:"); - console::debug(" File Type: %s", crn_get_file_type_ext(p.m_file_type)); - console::debug(" Quality level: %u", p.m_quality_level); - console::debug(" Target Bitrate: %f", p.m_target_bitrate); - console::debug(" Faces: %u", p.m_faces); - console::debug(" Width: %u", p.m_width); - console::debug(" Height: %u", p.m_height); - console::debug(" Levels: %u", p.m_levels); - console::debug(" Pixel Format: %s", crn_get_format_string(p.m_format)); - console::debug("Use manual CRN palette sizes: %u", p.get_flag(cCRNCompFlagManualPaletteSizes)); - console::debug("Color endpoints: %u", p.m_crn_color_endpoint_palette_size); - console::debug("Color selectors: %u", p.m_crn_color_selector_palette_size); - console::debug("Alpha endpoints: %u", p.m_crn_alpha_endpoint_palette_size); - console::debug("Alpha selectors: %u", p.m_crn_alpha_selector_palette_size); - console::debug("Flags:"); - console::debug(" Perceptual: %u", p.get_flag(cCRNCompFlagPerceptual)); - console::debug(" Hierarchical: %u", p.get_flag(cCRNCompFlagHierarchical)); - console::debug(" UseBothBlockTypes: %u", p.get_flag(cCRNCompFlagUseBothBlockTypes)); - console::debug(" UseTransparentIndicesForBlack: %u", p.get_flag(cCRNCompFlagUseTransparentIndicesForBlack)); - console::debug(" DisableEndpointCaching: %u", p.get_flag(cCRNCompFlagDisableEndpointCaching)); - console::debug("GrayscaleSampling: %u", p.get_flag(cCRNCompFlagGrayscaleSampling)); - console::debug(" UseDXT1ATransparency: %u", p.get_flag(cCRNCompFlagDXT1AForTransparency)); - console::debug("AdaptiveTileColorPSNRDerating: %2.2fdB", p.m_crn_adaptive_tile_color_psnr_derating); - console::debug("AdaptiveTileAlphaPSNRDerating: %2.2fdB", p.m_crn_adaptive_tile_alpha_psnr_derating); - console::debug("NumHelperThreads: %u", p.m_num_helper_threads); - } - - bool mipmapped_texture::write_comp_texture(const char* pFilename, const crn_comp_params &orig_comp_params, uint32 *pActual_quality_level, float *pActual_bitrate) - { - crn_comp_params comp_params(orig_comp_params); - - if (pActual_quality_level) *pActual_quality_level = 0; - if (pActual_bitrate) *pActual_bitrate = 0.0f; - - if (math::maximum(get_height(), get_width()) > cCRNMaxLevelResolution) - { - set_last_error("Texture resolution is too big!"); - return false; - } - - comp_params.m_faces = get_num_faces(); - comp_params.m_levels = get_num_levels(); - comp_params.m_width = get_width(); - comp_params.m_height = get_height(); - - image_u8 temp_images[cCRNMaxFaces][cCRNMaxLevels]; - for (uint f = 0; f < get_num_faces(); f++) - { - for (uint l = 0; l < get_num_levels(); l++) - { - image_u8* p = get_level_image(f, l, temp_images[f][l]); - - comp_params.m_pImages[f][l] = (crn_uint32*)p->get_ptr(); - } - } - - if (comp_params.get_flag(cCRNCompFlagDebugging)) - print_crn_comp_params(comp_params); - - timer t; - t.start(); - - crnlib::vector comp_data; - if (!create_compressed_texture(comp_params, comp_data, pActual_quality_level, pActual_bitrate)) - { - set_last_error("CRN compression failed"); - return false; - } - - double total_time = t.get_elapsed_secs(); - if (comp_params.get_flag(cCRNCompFlagDebugging)) - { - console::debug("\nTotal compression time: %3.3fs", total_time); - } - - cfile_stream out_stream; - if (!out_stream.open(pFilename, cDataStreamWritable | cDataStreamSeekable)) - { - set_last_error("Failed opening file"); - return false; - } - - if (out_stream.write(comp_data.get_ptr(), comp_data.size()) != comp_data.size()) - { - set_last_error("Failed writing to file"); - return false; - } - - if (!out_stream.close()) - { - set_last_error("Failed writing to file"); - return false; - } - - return true; - } - - uint mipmapped_texture::get_total_pixels_in_all_faces_and_mips() const - { - uint total_pixels = 0; - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - total_pixels += m_faces[l][m]->get_total_pixels(); - - return total_pixels; - } - - void mipmapped_texture::set_orientation_flags(orientation_flags_t flags) - { - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - m_faces[l][m]->set_orientation_flags(flags); - } - - bool mipmapped_texture::is_flipped() const - { - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (m_faces[l][m]->is_flipped()) - return true; - - return false; - } - - bool mipmapped_texture::is_x_flipped() const - { - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (m_faces[l][m]->is_x_flipped()) - return true; - - return false; - } - - bool mipmapped_texture::is_y_flipped() const - { - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (m_faces[l][m]->is_y_flipped()) - return true; - - return false; - } - - bool mipmapped_texture::can_unflip_without_unpacking() const - { - if (!is_valid()) - return false; - - if (!is_packed()) - return true; - - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (!m_faces[l][m]->can_unflip_without_unpacking()) - return false; - - return true; - } - - bool mipmapped_texture::unflip(bool allow_unpacking_to_flip, bool uncook_if_necessary_to_unpack) - { - if (!is_valid()) - return false; - - if (is_packed()) - { - // The texture is packed - make sure all faces/miplevels can be consistently unflipped. - bool can_do_packed_unflip = can_unflip_without_unpacking(); - - if ((!can_do_packed_unflip) && (!allow_unpacking_to_flip)) - return false; - - // If any face/miplevel can't unflip the packed bits, then just unpack the whole texture. - if (!can_do_packed_unflip) - unpack_from_dxt(uncook_if_necessary_to_unpack); - } - - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (!m_faces[l][m]->unflip(true, false)) - return false; - - CRNLIB_VERIFY(check()); - - return true; - } - -#if 0 - bool mipmapped_texture::flip_x() - { - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (!m_faces[l][m]->flip_x()) - return false; - - return true; - } -#endif - - bool mipmapped_texture::flip_y_helper() - { - for (uint l = 0; l < m_faces.size(); l++) - for (uint m = 0; m < m_faces[l].size(); m++) - if (!m_faces[l][m]->flip_y()) - return false; - - return true; - } - - bool mipmapped_texture::flip_y(bool update_orientation_flags) - { - mipmapped_texture temp_tex(*this); - if (!temp_tex.flip_y_helper()) - { - temp_tex = *this; - temp_tex.unpack_from_dxt(true); - if (!temp_tex.flip_y_helper()) - return false; - } - swap(temp_tex); - - if (update_orientation_flags) - { - for (uint f = 0; f < get_num_faces(); f++) - { - for (uint m = 0; m < get_face(f).size(); m++) - { - uint orient_flags = get_face(f)[m]->get_orientation_flags(); - orient_flags ^= cOrientationFlagYFlipped; - get_face(f)[m]->set_orientation_flags(static_cast(orient_flags)); - } - } - } - - CRNLIB_ASSERT(check()); - - return true; - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_mipmapped_texture.h b/third_party/crunch/crnlib/crn_mipmapped_texture.h deleted file mode 100644 index 40ea20842..000000000 --- a/third_party/crunch/crnlib/crn_mipmapped_texture.h +++ /dev/null @@ -1,339 +0,0 @@ -// File: crn_mipmapped_texture.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt_image.h" -#include "../inc/dds_defs.h" -#include "crn_pixel_format.h" -#include "crn_image.h" -#include "crn_resampler.h" -#include "crn_data_stream_serializer.h" -#include "crn_qdxt1.h" -#include "crn_qdxt5.h" -#include "crn_texture_file_types.h" -#include "crn_image_utils.h" - -namespace crnlib -{ - extern const vec2I g_vertical_cross_image_offsets[6]; - - enum orientation_flags_t - { - cOrientationFlagXFlipped = 1, - cOrientationFlagYFlipped = 2, - - cDefaultOrientationFlags = 0 - }; - - enum unpack_flags_t - { - cUnpackFlagUncook = 1, - cUnpackFlagUnflip = 2 - }; - - class mip_level - { - friend class mipmapped_texture; - - public: - mip_level(); - ~mip_level(); - - mip_level(const mip_level& other); - mip_level& operator= (const mip_level& rhs); - - // Assumes ownership. - void assign(image_u8* p, pixel_format fmt = PIXEL_FMT_INVALID, orientation_flags_t orient_flags = cDefaultOrientationFlags); - void assign(dxt_image* p, pixel_format fmt = PIXEL_FMT_INVALID, orientation_flags_t orient_flags = cDefaultOrientationFlags); - - void clear(); - - inline uint get_width() const { return m_width; } - inline uint get_height() const { return m_height; } - inline uint get_total_pixels() const { return m_width * m_height; } - - orientation_flags_t get_orientation_flags() const { return m_orient_flags; } - void set_orientation_flags(orientation_flags_t flags) { m_orient_flags = flags; } - - inline image_u8* get_image() const { return m_pImage; } - inline dxt_image* get_dxt_image() const { return m_pDXTImage; } - - image_u8* get_unpacked_image(image_u8& tmp, uint unpack_flags) const; - - inline bool is_packed() const { return m_pDXTImage != NULL; } - - inline bool is_valid() const { return (m_pImage != NULL) || (m_pDXTImage != NULL); } - - inline pixel_format_helpers::component_flags get_comp_flags() const { return m_comp_flags; } - inline void set_comp_flags(pixel_format_helpers::component_flags comp_flags) { m_comp_flags = comp_flags; } - - inline pixel_format get_format() const { return m_format; } - inline void set_format(pixel_format fmt) { m_format = fmt; } - - bool convert(pixel_format fmt, bool cook, const dxt_image::pack_params& p); - - bool pack_to_dxt(const image_u8& img, pixel_format fmt, bool cook, const dxt_image::pack_params& p, orientation_flags_t orient_flags = cDefaultOrientationFlags); - bool pack_to_dxt(pixel_format fmt, bool cook, const dxt_image::pack_params& p); - - bool unpack_from_dxt(bool uncook = true); - - // Returns true if flipped on either axis. - bool is_flipped() const; - - bool is_x_flipped() const; - bool is_y_flipped() const; - - bool can_unflip_without_unpacking() const; - - // Returns true if unflipped on either axis. - // Will try to flip packed (DXT/ETC) data in-place, if this isn't possible it'll unpack/uncook the mip level then unflip. - bool unflip(bool allow_unpacking_to_flip, bool uncook_during_unpack); - - bool set_alpha_to_luma(); - bool convert(image_utils::conversion_type conv_type); - - bool flip_x(); - bool flip_y(); - - private: - uint m_width; - uint m_height; - - pixel_format_helpers::component_flags m_comp_flags; - pixel_format m_format; - - image_u8* m_pImage; - dxt_image* m_pDXTImage; - - orientation_flags_t m_orient_flags; - - void cook_image(image_u8& img) const; - void uncook_image(image_u8& img) const; - }; - - // A face is an array of mip_level ptr's. - typedef crnlib::vector mip_ptr_vec; - - // And an array of one, six, or N faces make up a texture. - typedef crnlib::vector face_vec; - - class mipmapped_texture - { - public: - // Construction/destruction - mipmapped_texture(); - ~mipmapped_texture(); - - mipmapped_texture(const mipmapped_texture& other); - mipmapped_texture& operator= (const mipmapped_texture& rhs); - - void clear(); - - void init(uint width, uint height, uint levels, uint faces, pixel_format fmt, const char* pName, orientation_flags_t orient_flags); - - // Assumes ownership. - void assign(face_vec& faces); - void assign(mip_level* pLevel); - void assign(image_u8* p, pixel_format fmt = PIXEL_FMT_INVALID, orientation_flags_t orient_flags = cDefaultOrientationFlags); - void assign(dxt_image* p, pixel_format fmt = PIXEL_FMT_INVALID, orientation_flags_t orient_flags = cDefaultOrientationFlags); - - void set(texture_file_types::format source_file_type, const mipmapped_texture& mipmapped_texture); - - // Accessors - image_u8* get_level_image(uint face, uint level, image_u8& img, uint unpack_flags = cUnpackFlagUncook | cUnpackFlagUnflip) const; - - inline bool is_valid() const { return m_faces.size() > 0; } - - const dynamic_string& get_name() const { return m_name; } - void set_name(const dynamic_string& name) { m_name = name; } - - const dynamic_string& get_source_filename() const { return get_name(); } - texture_file_types::format get_source_file_type() const { return m_source_file_type; } - - inline uint get_width() const { return m_width; } - inline uint get_height() const { return m_height; } - inline uint get_total_pixels() const { return m_width * m_height; } - uint get_total_pixels_in_all_faces_and_mips() const; - - inline uint get_num_faces() const { return m_faces.size(); } - inline uint get_num_levels() const { if (m_faces.empty()) return 0; else return m_faces[0].size(); } - - inline pixel_format_helpers::component_flags get_comp_flags() const { return m_comp_flags; } - inline pixel_format get_format() const { return m_format; } - - inline bool is_unpacked() const { if (get_num_faces()) { return get_level(0, 0)->get_image() != NULL; } return false; } - - inline const mip_ptr_vec& get_face(uint face) const { return m_faces[face]; } - inline mip_ptr_vec& get_face(uint face) { return m_faces[face]; } - - inline const mip_level* get_level(uint face, uint mip) const { return m_faces[face][mip]; } - inline mip_level* get_level(uint face, uint mip) { return m_faces[face][mip]; } - - bool has_alpha() const; - bool is_normal_map() const; - bool is_vertical_cross() const; - bool is_packed() const; - texture_type determine_texture_type() const; - - const dynamic_string& get_last_error() const { return m_last_error; } - void clear_last_error() { m_last_error.clear(); } - - // Reading/writing - bool read_dds(data_stream_serializer& serializer); - bool write_dds(data_stream_serializer& serializer) const; - - bool read_ktx(data_stream_serializer& serializer); - bool write_ktx(data_stream_serializer& serializer) const; - - bool read_crn(data_stream_serializer& serializer); - bool read_crn_from_memory(const void *pData, uint data_size, const char* pFilename); - - // If file_format is texture_file_types::cFormatInvalid, the format will be determined from the filename's extension. - bool read_from_file(const char* pFilename, texture_file_types::format file_format = texture_file_types::cFormatInvalid); - bool read_from_stream(data_stream_serializer& serializer, texture_file_types::format file_format = texture_file_types::cFormatInvalid); - - bool write_to_file( - const char* pFilename, - texture_file_types::format file_format = texture_file_types::cFormatInvalid, - crn_comp_params* pComp_params = NULL, - uint32* pActual_quality_level = NULL, float* pActual_bitrate = NULL, - uint32 image_write_flags = 0); - - // Conversion - bool convert(pixel_format fmt, bool cook, const dxt_image::pack_params& p); - bool convert(pixel_format fmt, const dxt_image::pack_params& p); - bool convert(pixel_format fmt, bool cook, const dxt_image::pack_params& p, int qdxt_quality, bool hierarchical = true); - bool convert(image_utils::conversion_type conv_type); - - bool unpack_from_dxt(bool uncook = true); - - bool set_alpha_to_luma(); - - void discard_mipmaps(); - - void discard_mips(); - - struct resample_params - { - resample_params() : - m_pFilter("kaiser"), - m_wrapping(false), - m_srgb(false), - m_renormalize(false), - m_filter_scale(.9f), - m_gamma(1.75f), // or 2.2f - m_multithreaded(true) - { - } - - const char* m_pFilter; - bool m_wrapping; - bool m_srgb; - bool m_renormalize; - float m_filter_scale; - float m_gamma; - bool m_multithreaded; - }; - - bool resize(uint new_width, uint new_height, const resample_params& params); - - struct generate_mipmap_params : public resample_params - { - generate_mipmap_params() : - resample_params(), - m_min_mip_size(1), - m_max_mips(0) - { - } - - uint m_min_mip_size; - uint m_max_mips; // actually the max # of total levels - }; - - bool generate_mipmaps(const generate_mipmap_params& params, bool force); - - bool crop(uint x, uint y, uint width, uint height); - - bool vertical_cross_to_cubemap(); - - // Low-level clustered DXT (QDXT) compression - struct qdxt_state - { - qdxt_state(task_pool& tp) : m_fmt(PIXEL_FMT_INVALID), m_qdxt1(tp), m_qdxt5a(tp), m_qdxt5b(tp) - { - } - - pixel_format m_fmt; - qdxt1 m_qdxt1; - qdxt5 m_qdxt5a; - qdxt5 m_qdxt5b; - crnlib::vector m_pixel_blocks; - - qdxt1_params m_qdxt1_params; - qdxt5_params m_qdxt5_params[2]; - bool m_has_blocks[3]; - - void clear() - { - m_fmt = PIXEL_FMT_INVALID; - m_qdxt1.clear(); - m_qdxt5a.clear(); - m_qdxt5b.clear(); - m_pixel_blocks.clear(); - m_qdxt1_params.clear(); - m_qdxt5_params[0].clear(); - m_qdxt5_params[1].clear(); - utils::zero_object(m_has_blocks); - } - }; - bool qdxt_pack_init(qdxt_state& state, mipmapped_texture& dst_tex, const qdxt1_params& dxt1_params, const qdxt5_params& dxt5_params, pixel_format fmt, bool cook); - bool qdxt_pack(qdxt_state& state, mipmapped_texture& dst_tex, const qdxt1_params& dxt1_params, const qdxt5_params& dxt5_params); - - void swap(mipmapped_texture& img); - - bool check() const; - - void set_orientation_flags(orientation_flags_t flags); - - // Returns true if any face/miplevel is flipped. - bool is_flipped() const; - bool is_x_flipped() const; - bool is_y_flipped() const; - bool can_unflip_without_unpacking() const; - bool unflip(bool allow_unpacking_to_flip, bool uncook_if_necessary_to_unpack); - - bool flip_y(bool update_orientation_flags); - - private: - dynamic_string m_name; - - uint m_width; - uint m_height; - - pixel_format_helpers::component_flags m_comp_flags; - pixel_format m_format; - - face_vec m_faces; - - texture_file_types::format m_source_file_type; - - mutable dynamic_string m_last_error; - - inline void clear_last_error() const { m_last_error.clear(); } - inline void set_last_error(const char* p) const { m_last_error = p; } - - void free_all_mips(); - bool read_regular_image(data_stream_serializer &serializer, texture_file_types::format file_format); - bool write_regular_image(const char* pFilename, uint32 image_write_flags); - bool read_dds_internal(data_stream_serializer& serializer); - void print_crn_comp_params(const crn_comp_params& p); - bool write_comp_texture(const char* pFilename, const crn_comp_params &comp_params, uint32 *pActual_quality_level, float *pActual_bitrate); - void change_dxt1_to_dxt1a(); - bool flip_y_helper(); - }; - - inline void swap(mipmapped_texture& a, mipmapped_texture& b) - { - a.swap(b); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_packed_uint.h b/third_party/crunch/crnlib/crn_packed_uint.h deleted file mode 100644 index 7408f6eb2..000000000 --- a/third_party/crunch/crnlib/crn_packed_uint.h +++ /dev/null @@ -1,91 +0,0 @@ -// File: crn_packed_uint -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - template - struct packed_uint - { - inline packed_uint() { } - - inline packed_uint(unsigned int val) { *this = val; } - - inline packed_uint(const packed_uint& other) { *this = other; } - - inline packed_uint& operator= (const packed_uint& rhs) - { - if (this != &rhs) - memcpy(m_buf, rhs.m_buf, sizeof(m_buf)); - return *this; - } - - inline packed_uint& operator= (unsigned int val) - { -#ifdef CRNLIB_BUILD_DEBUG - if (N == 1) - { - CRNLIB_ASSERT(val <= 0xFFU); - } - else if (N == 2) - { - CRNLIB_ASSERT(val <= 0xFFFFU); - } - else if (N == 3) - { - CRNLIB_ASSERT(val <= 0xFFFFFFU); - } -#endif - - val <<= (8U * (4U - N)); - - for (unsigned int i = 0; i < N; i++) - { - m_buf[i] = static_cast(val >> 24U); - val <<= 8U; - } - - return *this; - } - - inline operator unsigned int() const - { - switch (N) - { - case 1: return m_buf[0]; - case 2: return (m_buf[0] << 8U) | m_buf[1]; - case 3: return (m_buf[0] << 16U) | (m_buf[1] << 8U) | (m_buf[2]); - default: return (m_buf[0] << 24U) | (m_buf[1] << 16U) | (m_buf[2] << 8U) | (m_buf[3]); - } - } - - unsigned char m_buf[N]; - }; - template - class packed_value - { - public: - packed_value() { } - packed_value(T val) { *this = val; } - - inline operator T() const - { - T result = 0; - for (int i = sizeof(T) - 1; i >= 0; i--) - result = static_cast((result << 8) | m_bytes[i]); - return result; - } - packed_value& operator= (T val) - { - for (int i = 0; i < sizeof(T); i++) - { - m_bytes[i] = static_cast(val); - val >>= 8; - } - return *this; - } - private: - uint8 m_bytes[sizeof(T)]; - }; -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_pixel_format.cpp b/third_party/crunch/crnlib/crn_pixel_format.cpp deleted file mode 100644 index 0b639426d..000000000 --- a/third_party/crunch/crnlib/crn_pixel_format.cpp +++ /dev/null @@ -1,280 +0,0 @@ -// File: crn_pixel_format.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_pixel_format.h" -#include "crn_image.h" - -namespace crnlib -{ - namespace pixel_format_helpers - { - const pixel_format g_all_pixel_formats[] = - { - PIXEL_FMT_DXT1, - PIXEL_FMT_DXT2, - PIXEL_FMT_DXT3, - PIXEL_FMT_DXT4, - PIXEL_FMT_DXT5, - PIXEL_FMT_3DC, - PIXEL_FMT_DXN, - PIXEL_FMT_DXT5A, - PIXEL_FMT_DXT5_CCxY, - PIXEL_FMT_DXT5_xGxR, - PIXEL_FMT_DXT5_xGBR, - PIXEL_FMT_DXT5_AGBR, - PIXEL_FMT_DXT1A, - PIXEL_FMT_ETC1, - PIXEL_FMT_R8G8B8, - PIXEL_FMT_L8, - PIXEL_FMT_A8, - PIXEL_FMT_A8L8, - PIXEL_FMT_A8R8G8B8 - }; - - uint get_num_formats() - { - return sizeof(g_all_pixel_formats) / sizeof(g_all_pixel_formats[0]); - } - - pixel_format get_pixel_format_by_index(uint index) - { - CRNLIB_ASSERT(index < get_num_formats()); - return g_all_pixel_formats[index]; - } - - const char* get_pixel_format_string(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_INVALID: return "INVALID"; - case PIXEL_FMT_DXT1: return "DXT1"; - case PIXEL_FMT_DXT1A: return "DXT1A"; - case PIXEL_FMT_DXT2: return "DXT2"; - case PIXEL_FMT_DXT3: return "DXT3"; - case PIXEL_FMT_DXT4: return "DXT4"; - case PIXEL_FMT_DXT5: return "DXT5"; - case PIXEL_FMT_3DC: return "3DC"; - case PIXEL_FMT_DXN: return "DXN"; - case PIXEL_FMT_DXT5A: return "DXT5A"; - case PIXEL_FMT_DXT5_CCxY: return "DXT5_CCxY"; - case PIXEL_FMT_DXT5_xGxR: return "DXT5_xGxR"; - case PIXEL_FMT_DXT5_xGBR: return "DXT5_xGBR"; - case PIXEL_FMT_DXT5_AGBR: return "DXT5_AGBR"; - case PIXEL_FMT_ETC1: return "ETC1"; - case PIXEL_FMT_R8G8B8: return "R8G8B8"; - case PIXEL_FMT_A8R8G8B8: return "A8R8G8B8"; - case PIXEL_FMT_A8: return "A8"; - case PIXEL_FMT_L8: return "L8"; - case PIXEL_FMT_A8L8: return "A8L8"; - default: break; - } - CRNLIB_ASSERT(false); - return "?"; - } - - const char* get_crn_format_string(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXT1: return "DXT1"; - case cCRNFmtDXT3: return "DXT3"; - case cCRNFmtDXT5: return "DXT5"; - case cCRNFmtDXT5_CCxY: return "DXT5_CCxY"; - case cCRNFmtDXT5_xGBR: return "DXT5_xGBR"; - case cCRNFmtDXT5_AGBR: return "DXT5_AGBR"; - case cCRNFmtDXT5_xGxR: return "DXT5_xGxR"; - case cCRNFmtDXN_XY: return "DXN_XY"; - case cCRNFmtDXN_YX: return "DXN_YX"; - case cCRNFmtDXT5A: return "DXT5A"; - case cCRNFmtETC1: return "ETC1"; - default: break; - } - CRNLIB_ASSERT(false); - return "?"; - } - - component_flags get_component_flags(pixel_format fmt) - { - // These flags are for *uncooked* pixels, i.e. after after adding Z to DXN maps, or converting YCC maps to RGB, etc. - - uint flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid | cCompFlagGrayscale; - switch (fmt) - { - case PIXEL_FMT_DXT1: - case PIXEL_FMT_ETC1: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid; - break; - } - case PIXEL_FMT_DXT1A: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid; - break; - } - case PIXEL_FMT_DXT2: - case PIXEL_FMT_DXT3: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid; - break; - } - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid; - break; - } - case PIXEL_FMT_DXT5A: - { - flags = cCompFlagAValid; - break; - } - case PIXEL_FMT_DXT5_CCxY: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagLumaChroma; - break; - } - case PIXEL_FMT_DXT5_xGBR: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagNormalMap; - break; - } - case PIXEL_FMT_DXT5_AGBR: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid | cCompFlagNormalMap; - break; - } - case PIXEL_FMT_DXT5_xGxR: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagNormalMap; - break; - } - case PIXEL_FMT_3DC: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagNormalMap; - break; - } - case PIXEL_FMT_DXN: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagNormalMap; - break; - } - case PIXEL_FMT_R8G8B8: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid; - break; - } - case PIXEL_FMT_A8R8G8B8: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid; - break; - } - case PIXEL_FMT_A8: - { - flags = cCompFlagAValid; - break; - } - case PIXEL_FMT_L8: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagGrayscale; - break; - } - case PIXEL_FMT_A8L8: - { - flags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid | cCompFlagGrayscale; - break; - } - default: - { - CRNLIB_ASSERT(0); - break; - } - } - return static_cast(flags); - } - - crn_format convert_pixel_format_to_best_crn_format(pixel_format crn_fmt) - { - crn_format fmt = cCRNFmtDXT1; - switch (crn_fmt) - { - case PIXEL_FMT_DXT1: - case PIXEL_FMT_DXT1A: - fmt = cCRNFmtDXT1; - break; - case PIXEL_FMT_DXT2: - case PIXEL_FMT_DXT3: - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - fmt = cCRNFmtDXT5; - break; - case PIXEL_FMT_3DC: - fmt = cCRNFmtDXN_YX; - break; - case PIXEL_FMT_DXN: - fmt = cCRNFmtDXN_XY; - break; - case PIXEL_FMT_DXT5A: - fmt = cCRNFmtDXT5A; - break; - case PIXEL_FMT_R8G8B8: - case PIXEL_FMT_L8: - fmt = cCRNFmtDXT1; - break; - case PIXEL_FMT_A8R8G8B8: - case PIXEL_FMT_A8: - case PIXEL_FMT_A8L8: - fmt = cCRNFmtDXT5; - break; - case PIXEL_FMT_DXT5_CCxY: - fmt = cCRNFmtDXT5_CCxY; - break; - case PIXEL_FMT_DXT5_xGBR: - fmt = cCRNFmtDXT5_xGBR; - break; - case PIXEL_FMT_DXT5_AGBR: - fmt = cCRNFmtDXT5_AGBR; - break; - case PIXEL_FMT_DXT5_xGxR: - fmt = cCRNFmtDXT5_xGxR; - break; - case PIXEL_FMT_ETC1: - fmt = cCRNFmtETC1; - break; - default: - { - CRNLIB_ASSERT(false); - break; - } - } - return fmt; - } - - pixel_format convert_crn_format_to_pixel_format(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXT1: return PIXEL_FMT_DXT1; - case cCRNFmtDXT3: return PIXEL_FMT_DXT3; - case cCRNFmtDXT5: return PIXEL_FMT_DXT5; - case cCRNFmtDXT5_CCxY: return PIXEL_FMT_DXT5_CCxY; - case cCRNFmtDXT5_xGxR: return PIXEL_FMT_DXT5_xGxR; - case cCRNFmtDXT5_xGBR: return PIXEL_FMT_DXT5_xGBR; - case cCRNFmtDXT5_AGBR: return PIXEL_FMT_DXT5_AGBR; - case cCRNFmtDXN_XY: return PIXEL_FMT_DXN; - case cCRNFmtDXN_YX: return PIXEL_FMT_3DC; - case cCRNFmtDXT5A: return PIXEL_FMT_DXT5A; - case cCRNFmtETC1: return PIXEL_FMT_ETC1; - default: - { - CRNLIB_ASSERT(false); - break; - } - } - - return PIXEL_FMT_INVALID; - } - - } // namespace pixel_format - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_pixel_format.h b/third_party/crunch/crnlib/crn_pixel_format.h deleted file mode 100644 index 18f2cf5c6..000000000 --- a/third_party/crunch/crnlib/crn_pixel_format.h +++ /dev/null @@ -1,284 +0,0 @@ -// File: crn_pixel_format.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt.h" -#include "../inc/crnlib.h" -#include "../inc/dds_defs.h" - -namespace crnlib -{ - namespace pixel_format_helpers - { - uint get_num_formats(); - pixel_format get_pixel_format_by_index(uint index); - - const char* get_pixel_format_string(pixel_format fmt); - - const char* get_crn_format_string(crn_format fmt); - - inline bool is_grayscale(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_L8: - case PIXEL_FMT_A8L8: - return true; - default: break; - } - return false; - } - - inline bool is_dxt1(pixel_format fmt) - { - return (fmt == PIXEL_FMT_DXT1) || (fmt == PIXEL_FMT_DXT1A); - } - - // has_alpha() should probably be called "has_opacity()" - it indicates if the format encodes opacity - // because some swizzled DXT5 formats do not encode opacity. - inline bool has_alpha(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_DXT1A: - case PIXEL_FMT_DXT2: - case PIXEL_FMT_DXT3: - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - case PIXEL_FMT_DXT5A: - case PIXEL_FMT_A8R8G8B8: - case PIXEL_FMT_A8: - case PIXEL_FMT_A8L8: - case PIXEL_FMT_DXT5_AGBR: - return true; - default: break; - } - return false; - } - - inline bool is_alpha_only(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_A8: - case PIXEL_FMT_DXT5A: - return true; - default: break; - } - return false; - } - - inline bool is_normal_map(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_3DC: - case PIXEL_FMT_DXN: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_AGBR: - return true; - default: break; - } - return false; - } - - inline int is_dxt(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_DXT1: - case PIXEL_FMT_DXT1A: - case PIXEL_FMT_DXT2: - case PIXEL_FMT_DXT3: - case PIXEL_FMT_DXT4: - case PIXEL_FMT_DXT5: - case PIXEL_FMT_3DC: - case PIXEL_FMT_DXT5A: - case PIXEL_FMT_DXN: - case PIXEL_FMT_DXT5_CCxY: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_AGBR: - case PIXEL_FMT_ETC1: - return true; - default: break; - } - return false; - } - - inline int get_fundamental_format(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_DXT1A: - return PIXEL_FMT_DXT1; - case PIXEL_FMT_DXT5_CCxY: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_AGBR: - return PIXEL_FMT_DXT5; - default: break; - } - return fmt; - } - - inline dxt_format get_dxt_format(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_DXT1: return cDXT1; - case PIXEL_FMT_DXT1A: return cDXT1A; - case PIXEL_FMT_DXT2: return cDXT3; - case PIXEL_FMT_DXT3: return cDXT3; - case PIXEL_FMT_DXT4: return cDXT5; - case PIXEL_FMT_DXT5: return cDXT5; - case PIXEL_FMT_3DC: return cDXN_YX; - case PIXEL_FMT_DXT5A: return cDXT5A; - case PIXEL_FMT_DXN: return cDXN_XY; - case PIXEL_FMT_DXT5_CCxY: return cDXT5; - case PIXEL_FMT_DXT5_xGxR: return cDXT5; - case PIXEL_FMT_DXT5_xGBR: return cDXT5; - case PIXEL_FMT_DXT5_AGBR: return cDXT5; - case PIXEL_FMT_ETC1: return cETC1; - default: break; - } - return cDXTInvalid; - } - - inline pixel_format from_dxt_format(dxt_format dxt_fmt) - { - switch (dxt_fmt) - { - case cDXT1: - return PIXEL_FMT_DXT1; - case cDXT1A: - return PIXEL_FMT_DXT1A; - case cDXT3: - return PIXEL_FMT_DXT3; - case cDXT5: - return PIXEL_FMT_DXT5; - case cDXN_XY: - return PIXEL_FMT_DXN; - case cDXN_YX: - return PIXEL_FMT_3DC; - case cDXT5A: - return PIXEL_FMT_DXT5A; - case cETC1: - return PIXEL_FMT_ETC1; - default: break; - } - CRNLIB_ASSERT(false); - return PIXEL_FMT_INVALID; - } - - inline bool is_pixel_format_non_srgb(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_3DC: - case PIXEL_FMT_DXN: - case PIXEL_FMT_DXT5A: - case PIXEL_FMT_DXT5_CCxY: - case PIXEL_FMT_DXT5_xGxR: - case PIXEL_FMT_DXT5_xGBR: - case PIXEL_FMT_DXT5_AGBR: - return true; - default: break; - } - return false; - } - - inline bool is_crn_format_non_srgb(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXN_XY: - case cCRNFmtDXN_YX: - case cCRNFmtDXT5A: - case cCRNFmtDXT5_CCxY: - case cCRNFmtDXT5_xGxR: - case cCRNFmtDXT5_xGBR: - case cCRNFmtDXT5_AGBR: - return true; - default: break; - } - return false; - } - - inline uint get_bpp(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_DXT1: return 4; - case PIXEL_FMT_DXT1A: return 4; - case PIXEL_FMT_ETC1: return 4; - case PIXEL_FMT_DXT2: return 8; - case PIXEL_FMT_DXT3: return 8; - case PIXEL_FMT_DXT4: return 8; - case PIXEL_FMT_DXT5: return 8; - case PIXEL_FMT_3DC: return 8; - case PIXEL_FMT_DXT5A: return 4; - case PIXEL_FMT_R8G8B8: return 24; - case PIXEL_FMT_A8R8G8B8: return 32; - case PIXEL_FMT_A8: return 8; - case PIXEL_FMT_L8: return 8; - case PIXEL_FMT_A8L8: return 16; - case PIXEL_FMT_DXN: return 8; - case PIXEL_FMT_DXT5_CCxY: return 8; - case PIXEL_FMT_DXT5_xGxR: return 8; - case PIXEL_FMT_DXT5_xGBR: return 8; - case PIXEL_FMT_DXT5_AGBR: return 8; - default: break; - } - CRNLIB_ASSERT(false); - return 0; - }; - - inline uint get_dxt_bytes_per_block(pixel_format fmt) - { - switch (fmt) - { - case PIXEL_FMT_DXT1: return 8; - case PIXEL_FMT_DXT1A: return 8; - case PIXEL_FMT_DXT5A: return 8; - case PIXEL_FMT_ETC1: return 8; - case PIXEL_FMT_DXT2: return 16; - case PIXEL_FMT_DXT3: return 16; - case PIXEL_FMT_DXT4: return 16; - case PIXEL_FMT_DXT5: return 16; - case PIXEL_FMT_3DC: return 16; - case PIXEL_FMT_DXN: return 16; - case PIXEL_FMT_DXT5_CCxY: return 16; - case PIXEL_FMT_DXT5_xGxR: return 16; - case PIXEL_FMT_DXT5_xGBR: return 16; - case PIXEL_FMT_DXT5_AGBR: return 16; - default: break; - } - CRNLIB_ASSERT(false); - return 0; - } - - enum component_flags - { - cCompFlagRValid = 1, - cCompFlagGValid = 2, - cCompFlagBValid = 4, - cCompFlagAValid = 8, - - cCompFlagGrayscale = 16, - cCompFlagNormalMap = 32, - cCompFlagLumaChroma = 64, - - cDefaultCompFlags = cCompFlagRValid | cCompFlagGValid | cCompFlagBValid | cCompFlagAValid - }; - - component_flags get_component_flags(pixel_format fmt); - - crn_format convert_pixel_format_to_best_crn_format(pixel_format crn_fmt); - - pixel_format convert_crn_format_to_pixel_format(crn_format fmt); - - } // namespace pixel_format_helpers - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_platform.cpp b/third_party/crunch/crnlib/crn_platform.cpp deleted file mode 100644 index ee2cbdcac..000000000 --- a/third_party/crunch/crnlib/crn_platform.cpp +++ /dev/null @@ -1,92 +0,0 @@ -// File: crn_platform.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" - -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" -#endif -#ifndef _MSC_VER -int sprintf_s(char *buffer, size_t sizeOfBuffer, const char *format, ...) -{ - if (!sizeOfBuffer) - return 0; - - va_list args; - va_start(args, format); - int c = vsnprintf(buffer, sizeOfBuffer, format, args); - va_end(args); - - buffer[sizeOfBuffer - 1] = '\0'; - - if (c < 0) - return sizeOfBuffer - 1; - - return CRNLIB_MIN(c, (int)sizeOfBuffer - 1); -} - -int vsprintf_s(char *buffer, size_t sizeOfBuffer, const char *format, va_list args) -{ - if (!sizeOfBuffer) - return 0; - - int c = vsnprintf(buffer, sizeOfBuffer, format, args); - - buffer[sizeOfBuffer - 1] = '\0'; - - if (c < 0) - return sizeOfBuffer - 1; - - return CRNLIB_MIN(c, (int)sizeOfBuffer - 1); -} - -char* strlwr(char* p) -{ - char *q = p; - while (*q) - { - char c = *q; - *q++ = tolower(c); - } - return p; -} - -char* strupr(char *p) -{ - char *q = p; - while (*q) - { - char c = *q; - *q++ = toupper(c); - } - return p; -} -#endif // __GNUC__ - -void crnlib_debug_break(void) -{ - CRNLIB_BREAKPOINT -} - -#if CRNLIB_USE_WIN32_API -#include "crn_winhdr.h" - -bool crnlib_is_debugger_present(void) -{ - return IsDebuggerPresent() != 0; -} - -void crnlib_output_debug_string(const char* p) -{ - OutputDebugStringA(p); -} -#else -bool crnlib_is_debugger_present(void) -{ - return false; -} - -void crnlib_output_debug_string(const char* p) -{ - puts(p); -} -#endif // CRNLIB_USE_WIN32_API diff --git a/third_party/crunch/crnlib/crn_platform.h b/third_party/crunch/crnlib/crn_platform.h deleted file mode 100644 index 91147ea25..000000000 --- a/third_party/crunch/crnlib/crn_platform.h +++ /dev/null @@ -1,96 +0,0 @@ -// File: crn_platform.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -bool crnlib_is_debugger_present(void); -void crnlib_debug_break(void); -void crnlib_output_debug_string(const char* p); - -// actually in crnlib_assert.cpp -void crnlib_assert(const char* pExp, const char* pFile, unsigned line); -void crnlib_fail(const char* pExp, const char* pFile, unsigned line); - -#if CRNLIB_LITTLE_ENDIAN_CPU - const bool c_crnlib_little_endian_platform = true; -#else - const bool c_crnlib_little_endian_platform = false; -#endif - -const bool c_crnlib_big_endian_platform = !c_crnlib_little_endian_platform; - -#ifdef __GNUC__ - #define crn_fopen(pDstFile, f, m) *(pDstFile) = fopen64(f, m) - #define crn_fseek fseeko64 - #define crn_ftell ftello64 -#elif defined( _MSC_VER ) - #define crn_fopen(pDstFile, f, m) fopen_s(pDstFile, f, m) - #define crn_fseek _fseeki64 - #define crn_ftell _ftelli64 -#else - #define crn_fopen(pDstFile, f, m) *(pDstFile) = fopen(f, m) - #define crn_fseek(s, o, w) fseek(s, static_cast(o), w) - #define crn_ftell ftell -#endif - -#if CRNLIB_USE_WIN32_API - #define CRNLIB_BREAKPOINT DebugBreak(); - #define CRNLIB_BUILTIN_EXPECT(c, v) c -#elif defined(__GNUC__) - #define CRNLIB_BREAKPOINT asm("int $3"); - #define CRNLIB_BUILTIN_EXPECT(c, v) __builtin_expect(c, v) -#else - #define CRNLIB_BREAKPOINT - #define CRNLIB_BUILTIN_EXPECT(c, v) c -#endif - -#if defined(__GNUC__) - #define CRNLIB_ALIGNED(x) __attribute__((aligned(x))) - #define CRNLIB_NOINLINE __attribute__((noinline)) -#elif defined(_MSC_VER) - #define CRNLIB_ALIGNED(x) __declspec(align(x)) - #define CRNLIB_NOINLINE __declspec(noinline) -#else - #define CRNLIB_ALIGNED(x) - #define CRNLIB_NOINLINE -#endif - -#define CRNLIB_GET_ALIGNMENT(v) ((!sizeof(v)) ? 1 : (__alignof(v) ? __alignof(v) : sizeof(uint32))) - -#ifndef _MSC_VER - int sprintf_s(char *buffer, size_t sizeOfBuffer, const char *format, ...); - int vsprintf_s(char *buffer, size_t sizeOfBuffer, const char *format, va_list args); - char* strlwr(char* p); - char* strupr(char *p); - #define _stricmp strcasecmp - #define _strnicmp strncasecmp -#endif - -inline bool crnlib_is_little_endian() { return c_crnlib_little_endian_platform; } -inline bool crnlib_is_big_endian() { return c_crnlib_big_endian_platform; } - -inline bool crnlib_is_pc() -{ -#ifdef CRNLIB_PLATFORM_PC - return true; -#else - return false; -#endif -} - -inline bool crnlib_is_x86() -{ -#ifdef CRNLIB_PLATFORM_PC_X86 - return true; -#else - return false; -#endif -} - -inline bool crnlib_is_x64() -{ -#ifdef CRNLIB_PLATFORM_PC_X64 - return true; -#else - return false; -#endif -} diff --git a/third_party/crunch/crnlib/crn_prefix_coding.cpp b/third_party/crunch/crnlib/crn_prefix_coding.cpp deleted file mode 100644 index 14c2e7bf2..000000000 --- a/third_party/crunch/crnlib/crn_prefix_coding.cpp +++ /dev/null @@ -1,356 +0,0 @@ -// File: crn_prefix_coding.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_prefix_coding.h" -//#include "rand.h" - -#ifdef CRNLIB_BUILD_DEBUG - //#define TEST_DECODER_TABLES -#endif - -namespace crnlib -{ - - namespace prefix_coding - { - bool limit_max_code_size(uint num_syms, uint8* pCodesizes, uint max_code_size) - { - const uint cMaxEverCodeSize = 34; - - if ((!num_syms) || (num_syms > cMaxSupportedSyms) || (max_code_size < 1) || (max_code_size > cMaxEverCodeSize)) - return false; - - uint num_codes[cMaxEverCodeSize + 1]; - utils::zero_object(num_codes); - - bool should_limit = false; - - for (uint i = 0; i < num_syms; i++) - { - uint c = pCodesizes[i]; - if (c) - { - CRNLIB_ASSERT(c <= cMaxEverCodeSize); - - num_codes[c]++; - if (c > max_code_size) - should_limit = true; - } - } - - if (!should_limit) - return true; - - uint ofs = 0; - uint next_sorted_ofs[cMaxEverCodeSize + 1]; - for (uint i = 1; i <= cMaxEverCodeSize; i++) - { - next_sorted_ofs[i] = ofs; - ofs += num_codes[i]; - } - - if ((ofs < 2) || (ofs > cMaxSupportedSyms)) - return true; - - if (ofs > (1U << max_code_size)) - return false; - - for (uint i = max_code_size + 1; i <= cMaxEverCodeSize; i++) - num_codes[max_code_size] += num_codes[i]; - - // Technique of adjusting tree to enforce maximum code size from LHArc. - - uint total = 0; - for (uint i = max_code_size; i; --i) - total += (num_codes[i] << (max_code_size - i)); - - if (total == (1U << max_code_size)) - return true; - - do - { - num_codes[max_code_size]--; - - uint i; - for (i = max_code_size - 1; i; --i) - { - if (!num_codes[i]) - continue; - num_codes[i]--; - num_codes[i + 1] += 2; - break; - } - if (!i) - return false; - - total--; - } while (total != (1U << max_code_size)); - - uint8 new_codesizes[cMaxSupportedSyms]; - uint8* p = new_codesizes; - for (uint i = 1; i <= max_code_size; i++) - { - uint n = num_codes[i]; - if (n) - { - memset(p, i, n); - p += n; - } - } - - for (uint i = 0; i < num_syms; i++) - { - const uint c = pCodesizes[i]; - if (c) - { - uint ofs = next_sorted_ofs[c]; - next_sorted_ofs[c] = ofs + 1; - - pCodesizes[i] = static_cast(new_codesizes[ofs]); - } - } - - return true; - } - - bool generate_codes(uint num_syms, const uint8* pCodesizes, uint16* pCodes) - { - uint num_codes[cMaxExpectedCodeSize + 1]; - utils::zero_object(num_codes); - - for (uint i = 0; i < num_syms; i++) - { - uint c = pCodesizes[i]; - if (c) - { - CRNLIB_ASSERT(c <= cMaxExpectedCodeSize); - num_codes[c]++; - } - } - - uint code = 0; - - uint next_code[cMaxExpectedCodeSize + 1]; - next_code[0] = 0; - - for (uint i = 1; i <= cMaxExpectedCodeSize; i++) - { - next_code[i] = code; - - code = (code + num_codes[i]) << 1; - } - - if (code != (1 << (cMaxExpectedCodeSize + 1))) - { - uint t = 0; - for (uint i = 1; i <= cMaxExpectedCodeSize; i++) - { - t += num_codes[i]; - if (t > 1) - return false; - } - } - - for (uint i = 0; i < num_syms; i++) - { - uint c = pCodesizes[i]; - if (c) - { - CRNLIB_ASSERT(next_code[c] <= cUINT16_MAX); - pCodes[i] = static_cast(next_code[c]++); - - CRNLIB_ASSERT(math::total_bits(pCodes[i]) <= pCodesizes[i]); - } - } - - return true; - } - - bool generate_decoder_tables(uint num_syms, const uint8* pCodesizes, decoder_tables* pTables, uint table_bits) - { - uint min_codes[cMaxExpectedCodeSize]; - - if ((!num_syms) || (table_bits > cMaxTableBits)) - return false; - - pTables->m_num_syms = num_syms; - - uint num_codes[cMaxExpectedCodeSize + 1]; - utils::zero_object(num_codes); - - for (uint i = 0; i < num_syms; i++) - { - uint c = pCodesizes[i]; - if (c) - num_codes[c]++; - } - - uint sorted_positions[cMaxExpectedCodeSize + 1]; - - uint code = 0; - - uint total_used_syms = 0; - uint max_code_size = 0; - uint min_code_size = UINT_MAX; - for (uint i = 1; i <= cMaxExpectedCodeSize; i++) - { - const uint n = num_codes[i]; - - if (!n) - pTables->m_max_codes[i - 1] = 0;//UINT_MAX; - else - { - min_code_size = math::minimum(min_code_size, i); - max_code_size = math::maximum(max_code_size, i); - - min_codes[i - 1] = code; - - pTables->m_max_codes[i - 1] = code + n - 1; - pTables->m_max_codes[i - 1] = 1 + ((pTables->m_max_codes[i - 1] << (16 - i)) | ((1 << (16 - i)) - 1)); - - pTables->m_val_ptrs[i - 1] = total_used_syms; - - sorted_positions[i] = total_used_syms; - - code += n; - total_used_syms += n; - } - - code <<= 1; - } - - pTables->m_total_used_syms = total_used_syms; - - if (total_used_syms > pTables->m_cur_sorted_symbol_order_size) - { - pTables->m_cur_sorted_symbol_order_size = total_used_syms; - - if (!math::is_power_of_2(total_used_syms)) - pTables->m_cur_sorted_symbol_order_size = math::minimum(num_syms, math::next_pow2(total_used_syms)); - - if (pTables->m_sorted_symbol_order) - { - crnlib_delete_array(pTables->m_sorted_symbol_order); - pTables->m_sorted_symbol_order = NULL; - } - - pTables->m_sorted_symbol_order = crnlib_new_array(pTables->m_cur_sorted_symbol_order_size); - } - - pTables->m_min_code_size = static_cast(min_code_size); - pTables->m_max_code_size = static_cast(max_code_size); - - for (uint i = 0; i < num_syms; i++) - { - uint c = pCodesizes[i]; - if (c) - { - CRNLIB_ASSERT(num_codes[c]); - - uint sorted_pos = sorted_positions[c]++; - - CRNLIB_ASSERT(sorted_pos < total_used_syms); - - pTables->m_sorted_symbol_order[sorted_pos] = static_cast(i); - } - } - - if (table_bits <= pTables->m_min_code_size) - table_bits = 0; - pTables->m_table_bits = table_bits; - - if (table_bits) - { - uint table_size = 1 << table_bits; - if (table_size > pTables->m_cur_lookup_size) - { - pTables->m_cur_lookup_size = table_size; - - if (pTables->m_lookup) - { - crnlib_delete_array(pTables->m_lookup); - pTables->m_lookup = NULL; - } - - pTables->m_lookup = crnlib_new_array(table_size); - } - - memset(pTables->m_lookup, 0xFF, static_cast(sizeof(pTables->m_lookup[0])) * (1UL << table_bits)); - - for (uint codesize = 1; codesize <= table_bits; codesize++) - { - if (!num_codes[codesize]) - continue; - - const uint fillsize = table_bits - codesize; - const uint fillnum = 1 << fillsize; - - const uint min_code = min_codes[codesize - 1]; - const uint max_code = pTables->get_unshifted_max_code(codesize); - const uint val_ptr = pTables->m_val_ptrs[codesize - 1]; - - for (uint code = min_code; code <= max_code; code++) - { - const uint sym_index = pTables->m_sorted_symbol_order[ val_ptr + code - min_code ]; - CRNLIB_ASSERT( pCodesizes[sym_index] == codesize ); - - for (uint j = 0; j < fillnum; j++) - { - const uint t = j + (code << fillsize); - - CRNLIB_ASSERT(t < (1U << table_bits)); - - CRNLIB_ASSERT(pTables->m_lookup[t] == cUINT32_MAX); - - pTables->m_lookup[t] = sym_index | (codesize << 16U); - } - } - } - } - - for (uint i = 0; i < cMaxExpectedCodeSize; i++) - pTables->m_val_ptrs[i] -= min_codes[i]; - - pTables->m_table_max_code = 0; - pTables->m_decode_start_code_size = pTables->m_min_code_size; - - if (table_bits) - { - uint i; - for (i = table_bits; i >= 1; i--) - { - if (num_codes[i]) - { - pTables->m_table_max_code = pTables->m_max_codes[i - 1]; - break; - } - } - if (i >= 1) - { - pTables->m_decode_start_code_size = table_bits + 1; - for (uint i = table_bits + 1; i <= max_code_size; i++) - { - if (num_codes[i]) - { - pTables->m_decode_start_code_size = i; - break; - } - } - } - } - - // sentinels - pTables->m_max_codes[cMaxExpectedCodeSize] = UINT_MAX; - pTables->m_val_ptrs[cMaxExpectedCodeSize] = 0xFFFFF; - - pTables->m_table_shift = 32 - pTables->m_table_bits; - - return true; - } - - } // namespace prefix_codig - - -} // namespace crnlib - - diff --git a/third_party/crunch/crnlib/crn_prefix_coding.h b/third_party/crunch/crnlib/crn_prefix_coding.h deleted file mode 100644 index 0da195b4b..000000000 --- a/third_party/crunch/crnlib/crn_prefix_coding.h +++ /dev/null @@ -1,116 +0,0 @@ -// File: crn_prefix_coding.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - namespace prefix_coding - { - const uint cMaxExpectedCodeSize = 16; - const uint cMaxSupportedSyms = 8192; - const uint cMaxTableBits = 11; - - bool limit_max_code_size(uint num_syms, uint8* pCodesizes, uint max_code_size); - - bool generate_codes(uint num_syms, const uint8* pCodesizes, uint16* pCodes); - - class decoder_tables - { - public: - inline decoder_tables() : - m_table_shift(0), m_table_max_code(0), m_decode_start_code_size(0), m_cur_lookup_size(0), m_lookup(NULL), m_cur_sorted_symbol_order_size(0), m_sorted_symbol_order(NULL) - { - } - - inline decoder_tables(const decoder_tables& other) : - m_table_shift(0), m_table_max_code(0), m_decode_start_code_size(0), m_cur_lookup_size(0), m_lookup(NULL), m_cur_sorted_symbol_order_size(0), m_sorted_symbol_order(NULL) - { - *this = other; - } - - decoder_tables& operator= (const decoder_tables& other) - { - if (this == &other) - return *this; - - clear(); - - memcpy(this, &other, sizeof(*this)); - - if (other.m_lookup) - { - m_lookup = crnlib_new_array(m_cur_lookup_size); - memcpy(m_lookup, other.m_lookup, sizeof(m_lookup[0]) * m_cur_lookup_size); - } - - if (other.m_sorted_symbol_order) - { - m_sorted_symbol_order = crnlib_new_array(m_cur_sorted_symbol_order_size); - memcpy(m_sorted_symbol_order, other.m_sorted_symbol_order, sizeof(m_sorted_symbol_order[0]) * m_cur_sorted_symbol_order_size); - } - - return *this; - } - - inline void clear() - { - if (m_lookup) - { - crnlib_delete_array(m_lookup); - m_lookup = 0; - m_cur_lookup_size = 0; - } - - if (m_sorted_symbol_order) - { - crnlib_delete_array(m_sorted_symbol_order); - m_sorted_symbol_order = NULL; - m_cur_sorted_symbol_order_size = 0; - } - } - - inline ~decoder_tables() - { - if (m_lookup) - crnlib_delete_array(m_lookup); - - if (m_sorted_symbol_order) - crnlib_delete_array(m_sorted_symbol_order); - } - - // DO NOT use any complex classes here - it is bitwise copied. - - uint m_num_syms; - uint m_total_used_syms; - uint m_table_bits; - uint m_table_shift; - uint m_table_max_code; - uint m_decode_start_code_size; - - uint8 m_min_code_size; - uint8 m_max_code_size; - - uint m_max_codes[cMaxExpectedCodeSize + 1]; - int m_val_ptrs[cMaxExpectedCodeSize + 1]; - - uint m_cur_lookup_size; - uint32* m_lookup; - - uint m_cur_sorted_symbol_order_size; - uint16* m_sorted_symbol_order; - - inline uint get_unshifted_max_code(uint len) const - { - CRNLIB_ASSERT( (len >= 1) && (len <= cMaxExpectedCodeSize) ); - uint k = m_max_codes[len - 1]; - if (!k) - return UINT_MAX; - return (k - 1) >> (16 - len); - } - }; - - bool generate_decoder_tables(uint num_syms, const uint8* pCodesizes, decoder_tables* pTables, uint table_bits); - - } // namespace prefix_coding - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_qdxt1.cpp b/third_party/crunch/crnlib/crn_qdxt1.cpp deleted file mode 100644 index 3396db547..000000000 --- a/third_party/crunch/crnlib/crn_qdxt1.cpp +++ /dev/null @@ -1,910 +0,0 @@ -// File: crn_qdxt.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_qdxt1.h" -#include "crn_dxt1.h" -#include "crn_dxt_fast.h" -#include "crn_image_utils.h" -#include "crn_dxt_hc_common.h" - -#define GENERATE_DEBUG_IMAGES 0 - -namespace crnlib -{ - qdxt1::qdxt1(task_pool& task_pool) : - m_pTask_pool(&task_pool), - m_main_thread_id(0), - m_canceled(false), - m_progress_start(0), - m_progress_range(100), - m_num_blocks(0), - m_pBlocks(NULL), - m_pDst_elements(NULL), - m_elements_per_block(0), - m_max_selector_clusters(0), - m_prev_percentage_complete(-1), - m_selector_clusterizer(task_pool) - { - } - - qdxt1::~qdxt1() - { - } - - void qdxt1::clear() - { - m_main_thread_id = 0; - m_num_blocks = 0; - m_pBlocks = 0; - m_pDst_elements = NULL; - m_elements_per_block = 0; - m_params.clear(); - m_endpoint_clusterizer.clear(); - m_endpoint_cluster_indices.clear(); - m_max_selector_clusters = 0; - m_canceled = false; - m_progress_start = 0; - m_progress_range = 100; - m_selector_clusterizer.clear(); - - for (uint i = 0; i <= qdxt1_params::cMaxQuality; i++) - m_cached_selector_cluster_indices[i].clear(); - - m_cluster_hash.clear(); - - m_prev_percentage_complete = -1; - } - - bool qdxt1::init(uint n, const dxt_pixel_block* pBlocks, const qdxt1_params& params) - { - clear(); - - CRNLIB_ASSERT(n && pBlocks); - - m_main_thread_id = crn_get_current_thread_id(); - - m_num_blocks = n; - m_pBlocks = pBlocks; - m_params = params; - - m_endpoint_clusterizer.reserve_training_vecs(m_num_blocks); - - m_progress_start = 0; - m_progress_range = 75; - - const bool debugging = false; - image_u8 debug_img; - - if ((m_params.m_hierarchical) && (m_params.m_num_mips)) - { - vec6F_clusterizer::training_vec_array& training_vecs = m_endpoint_clusterizer.get_training_vecs(); - training_vecs.resize(m_num_blocks); - - uint encoding_hist[cNumChunkEncodings]; - utils::zero_object(encoding_hist); - - uint total_processed_blocks = 0; - uint next_progress_threshold = 512; - - for (uint level = 0; level < m_params.m_num_mips; level++) - { - const qdxt1_params::mip_desc& level_desc = m_params.m_mip_desc[level]; - - const uint num_chunks_x = (level_desc.m_block_width + cChunkBlockWidth - 1) / cChunkBlockWidth; - const uint num_chunks_y = (level_desc.m_block_height + cChunkBlockHeight - 1) / cChunkBlockHeight; - - const uint level_width = level_desc.m_block_width * 4; - const uint level_height = level_desc.m_block_height * 4; - - if (debugging) - debug_img.resize(num_chunks_x * cChunkPixelWidth, num_chunks_y * cChunkPixelHeight); - - float adaptive_tile_color_psnr_derating = 1.5f; // was 2.4f - if ((level) && (adaptive_tile_color_psnr_derating > .25f)) - { - adaptive_tile_color_psnr_derating = math::maximum(.25f, adaptive_tile_color_psnr_derating / powf(3.1f, static_cast(level))); // was 3.0f - } - for (uint chunk_y = 0; chunk_y < num_chunks_y; chunk_y++) - { - for (uint chunk_x = 0; chunk_x < num_chunks_x; chunk_x++) - { - color_quad_u8 chunk_pixels[cChunkPixelWidth * cChunkPixelHeight]; - - for (uint y = 0; y < cChunkPixelHeight; y++) - { - const uint pix_y = math::minimum(chunk_y * cChunkPixelHeight + y, level_height - 1); - - const uint outer_block_index = level_desc.m_first_block + ((pix_y >> 2) * level_desc.m_block_width); - - for (uint x = 0; x < cChunkPixelWidth; x++) - { - const uint pix_x = math::minimum(chunk_x * cChunkPixelWidth + x, level_width - 1); - - const uint block_index = outer_block_index + (pix_x >> 2); - - const dxt_pixel_block& block = m_pBlocks[block_index]; - - const color_quad_u8& p = block.m_pixels[pix_y & 3][pix_x & 3]; - - chunk_pixels[x + y * 8] = p; - } - } - - struct layout_results - { - uint m_low_color; - uint m_high_color; - uint8 m_selectors[cChunkPixelWidth * cChunkPixelHeight]; - uint64 m_error; - //float m_penalty; - }; - layout_results layouts[cNumChunkTileLayouts]; - - for (uint l = 0; l < cNumChunkTileLayouts; l++) - { - const uint width = g_chunk_tile_layouts[l].m_width; - const uint height = g_chunk_tile_layouts[l].m_height; - const uint x_ofs = g_chunk_tile_layouts[l].m_x_ofs; - const uint y_ofs = g_chunk_tile_layouts[l].m_y_ofs; - - color_quad_u8 layout_pixels[cChunkPixelWidth * cChunkPixelHeight]; - for (uint y = 0; y < height; y++) - for (uint x = 0; x < width; x++) - layout_pixels[x + y * width] = chunk_pixels[(x_ofs + x) + (y_ofs + y) * cChunkPixelWidth]; - - const uint n = width * height; - dxt_fast::compress_color_block(n, layout_pixels, layouts[l].m_low_color, layouts[l].m_high_color, layouts[l].m_selectors); - - color_quad_u8 c[4]; - dxt1_block::get_block_colors(c, static_cast(layouts[l].m_low_color), static_cast(layouts[l].m_high_color)); - - uint64 error = 0; - for (uint i = 0; i < n; i++) - error += color::elucidian_distance(layout_pixels[i], c[layouts[l].m_selectors[i]], false); - - layouts[l].m_error = error; - -#if 0 - if ((width > 4) || (height > 4)) - { - const uint dist = color::elucidian_distance( - dxt1_block::unpack_color(static_cast(layouts[l].m_low_color), true), - dxt1_block::unpack_color(static_cast(layouts[l].m_high_color), true), false); - - layouts[l].m_penalty = math::clamp((sqrt((float)dist) - 75.0f) / 150.0f, 0.0f, 2.0f); - if ((width == 8) && (height == 8)) - layouts[l].m_penalty *= 2.0f; - } - else - { - layouts[l].m_penalty = 0.0f; - } -#endif - } - - double best_peak_snr = -1.0f; - uint best_encoding = 0; - - for (uint e = 0; e < cNumChunkEncodings; e++) - { - const chunk_encoding_desc& encoding_desc = g_chunk_encodings[e]; - - double total_error = 0; - - for (uint t = 0; t < encoding_desc.m_num_tiles; t++) - total_error += (double)layouts[encoding_desc.m_tiles[t].m_layout_index].m_error; - - //double mean_squared = total_error * (1.0f / (16.0f * 3.0f)); - double mean_squared = total_error * (1.0f / (64.0f * 3.0f)); - double root_mean_squared = sqrt(mean_squared); - - double peak_snr = 999999.0f; - if (mean_squared) - peak_snr = math::clamp(log10(255.0f / root_mean_squared) * 20.0f, 0.0f, 500.0f); - - //if (level) - // adaptive_tile_color_psnr_derating = math::lerp(adaptive_tile_color_psnr_derating * .5f, .3f, math::maximum((level - 1) / float(m_params.m_num_mips - 2), 1.0f)); - - float color_derating = math::lerp( 0.0f, adaptive_tile_color_psnr_derating, (g_chunk_encodings[e].m_num_tiles - 1) / 3.0f ); - peak_snr = peak_snr - color_derating; - - //for (uint t = 0; t < encoding_desc.m_num_tiles; t++) - // peak_snr -= (double)layouts[encoding_desc.m_tiles[t].m_layout_index].m_penalty; - - if (peak_snr > best_peak_snr) - { - best_peak_snr = peak_snr; - best_encoding = e; - } - } - - encoding_hist[best_encoding]++; - - const chunk_encoding_desc& encoding_desc = g_chunk_encodings[best_encoding]; - - for (uint t = 0; t < encoding_desc.m_num_tiles; t++) - { - const chunk_tile_desc& tile_desc = encoding_desc.m_tiles[t]; - - uint layout_index = tile_desc.m_layout_index; - const layout_results& layout = layouts[layout_index]; - color_quad_u8 c[4]; - if (debugging) - dxt1_block::get_block_colors(c, static_cast(layout.m_low_color), static_cast(layout.m_high_color)); - - color_quad_u8 tile_pixels[cChunkPixelWidth * cChunkPixelHeight]; - - for (uint y = 0; y < tile_desc.m_height; y++) - { - const uint pix_y = y + tile_desc.m_y_ofs; - - for (uint x = 0; x < tile_desc.m_width; x++) - { - const uint pix_x = x + tile_desc.m_x_ofs; - - tile_pixels[x + y * tile_desc.m_width] = chunk_pixels[pix_x + pix_y * cChunkPixelWidth]; - - if (debugging) - debug_img(chunk_x * 8 + pix_x, chunk_y * 8 + pix_y) = c[layout.m_selectors[x + y * tile_desc.m_width]]; - } - } - - color_quad_u8 l, h; - dxt_fast::find_representative_colors(tile_desc.m_width * tile_desc.m_height, tile_pixels, l, h); - - //const uint dist = color::color_distance(m_params.m_perceptual, l, h, false); - const uint dist = color::elucidian_distance(l, h, false); - - const uint cColorDistToWeight = 5000; - const uint cMaxWeight = 8; - uint weight = math::clamp(dist / cColorDistToWeight, 1, cMaxWeight); - - vec6F ev; - - ev[0] = l[0]; ev[1] = l[1]; ev[2] = l[2]; - ev[3] = h[0]; ev[4] = h[1]; ev[5] = h[2]; - - for (uint y = 0; y < (tile_desc.m_height >> 2); y++) - { - uint block_y = chunk_y * cChunkBlockHeight + y + (tile_desc.m_y_ofs >> 2); - if (block_y >= level_desc.m_block_height) - continue; - - for (uint x = 0; x < (tile_desc.m_width >> 2); x++) - { - uint block_x = chunk_x * cChunkBlockWidth + x + (tile_desc.m_x_ofs >> 2); - if (block_x >= level_desc.m_block_width) - break; - - uint block_index = level_desc.m_first_block + block_x + block_y * level_desc.m_block_width; - - training_vecs[block_index].first = ev; - training_vecs[block_index].second = weight; - - total_processed_blocks++; - - //if (debugging) - //{ - // debug_img(block_x, block_y) = l; - // debug_img(block_x + level_desc.m_block_width, block_y) = h; - //} - - } // x - } // y - } //t - - if (total_processed_blocks >= next_progress_threshold) - { - next_progress_threshold += 512; - - if (!update_progress(total_processed_blocks, m_num_blocks - 1)) - return false; - } - - } // chunk_x - } // chunk_y - -#if GENERATE_DEBUG_IMAGES - if (debugging) - image_utils::write_to_file(dynamic_string(cVarArg, "debug_%u.tga", level).get_ptr(), debug_img, image_utils::cWriteFlagIgnoreAlpha); -#endif - - } // level - -#if 0 - trace("chunk encoding hist: "); - for (uint i = 0; i < cNumChunkEncodings; i++) - trace("%u ", encoding_hist[i]); - trace("\n"); -#endif - } - else - { - for (uint block_index = 0; block_index < m_num_blocks; block_index++) - { - if ((block_index & 511) == 0) - { - if (!update_progress(block_index, m_num_blocks - 1)) - return false; - } - - color_quad_u8 l, h; - dxt_fast::find_representative_colors(cDXTBlockSize * cDXTBlockSize, &m_pBlocks[block_index].m_pixels[0][0], l, h); - - //const uint dist = color::color_distance(m_params.m_perceptual, l, h, false); - const uint dist = color::elucidian_distance(l, h, false); - - const uint cColorDistToWeight = 5000; - const uint cMaxWeight = 8; - uint weight = math::clamp(dist / cColorDistToWeight, 1, cMaxWeight); - - vec6F ev; - - ev[0] = l[0]; ev[1] = l[1]; ev[2] = l[2]; - ev[3] = h[0]; ev[4] = h[1]; ev[5] = h[2]; - - m_endpoint_clusterizer.add_training_vec(ev, weight); - } - } - - const uint cMaxEndpointClusters = 65535U; - - m_progress_start = 75; - m_progress_range = 20; - - if (!m_endpoint_clusterizer.generate_codebook(cMaxEndpointClusters, generate_codebook_progress_callback, this)) - return false; - - crnlib::hash_map selector_hash; - - m_progress_start = 95; - m_progress_range = 5; - - for (uint block_index = 0; block_index < m_num_blocks; block_index++) - { - if ((block_index & 511) == 0) - { - if (!update_progress(block_index, m_num_blocks - 1)) - return false; - } - - dxt1_block dxt_blk; - dxt_fast::compress_color_block(&dxt_blk, &m_pBlocks[block_index].m_pixels[0][0]); - - uint selectors = dxt_blk.m_selectors[0] | (dxt_blk.m_selectors[1] << 8) | (dxt_blk.m_selectors[2] << 16) | (dxt_blk.m_selectors[3] << 24); - - selector_hash.insert(selectors); - } - - m_max_selector_clusters = selector_hash.size() + 128; - -// trace("max endpoint clusters: %u\n", m_endpoint_clusterizer.get_codebook_size()); -// trace("max selector clusters: %u\n", m_max_selector_clusters); - - update_progress(1, 1); - - return true; - } - - bool qdxt1::update_progress(uint value, uint max_value) - { - if (!m_params.m_pProgress_func) - return true; - - uint percentage = max_value ? (m_progress_start + (value * m_progress_range + (max_value / 2)) / max_value) : 100; - if ((int)percentage == m_prev_percentage_complete) - return true; - m_prev_percentage_complete = percentage; - - if (!m_params.m_pProgress_func(m_params.m_progress_start + (percentage * m_params.m_progress_range) / 100U, m_params.m_pProgress_data)) - { - m_canceled = true; - return false; - } - - return true; - } - - void qdxt1::pack_endpoints_task(uint64 data, void* pData_ptr) - { - pData_ptr; - const uint thread_index = static_cast(data); - - crnlib::vector cluster_pixels; - cluster_pixels.reserve(1024); - - crnlib::vector selectors; - selectors.reserve(1024); - - dxt1_endpoint_optimizer optimizer; - dxt1_endpoint_optimizer::params p; - dxt1_endpoint_optimizer::results r; - - p.m_quality = m_params.m_dxt_quality; - p.m_use_alpha_blocks = m_params.m_use_alpha_blocks; - p.m_dxt1a_alpha_threshold = m_params.m_dxt1a_alpha_threshold; - p.m_perceptual = m_params.m_perceptual; - - uint cluster_index_progress_mask = math::next_pow2(m_endpoint_cluster_indices.size() / 100); - cluster_index_progress_mask /= 2; - cluster_index_progress_mask = math::maximum(cluster_index_progress_mask, 8); - cluster_index_progress_mask -= 1; - - cluster_id cid; - const crnlib::vector& indices = cid.m_cells; - - for (uint cluster_index = 0; cluster_index < m_endpoint_cluster_indices.size(); cluster_index++) - { - if (m_canceled) - return; - - if ((cluster_index & cluster_index_progress_mask) == 0) - { - if (crn_get_current_thread_id() == m_main_thread_id) - { - if (!update_progress(cluster_index, m_endpoint_cluster_indices.size() - 1)) - return; - } - } - - if (m_pTask_pool->get_num_threads()) - { - if ((cluster_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - const crnlib::vector& cluster_indices = m_endpoint_cluster_indices[cluster_index]; - - selectors.resize(cluster_indices.size() * cDXTBlockSize * cDXTBlockSize); - - bool found = false; - uint32 found_endpoints = 0; - - cid.set(cluster_indices); - - { - scoped_spinlock lock(m_cluster_hash_lock); - - cluster_hash::const_iterator it(m_cluster_hash.find(cid)); - if (it != m_cluster_hash.end()) - { - CRNLIB_ASSERT(cid == it->first); - - found = true; - found_endpoints = it->second; - } - } - - if (found) - { - const uint16 low_color = static_cast(found_endpoints); - const uint16 high_color = static_cast((found_endpoints >> 16U)); - - color_quad_u8 block_colors[4]; - dxt1_block::get_block_colors(block_colors, low_color, high_color); - - const bool is_alpha_block = (low_color <= high_color); - - for (uint block_iter = 0; block_iter < indices.size(); block_iter++) - { - const uint block_index = indices[block_iter]; - - const color_quad_u8* pSrc_pixels = &m_pBlocks[block_index].m_pixels[0][0]; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - dxt1_block& dxt_block = get_block(block_index); - - dxt_block.set_low_color(static_cast(low_color)); - dxt_block.set_high_color(static_cast(high_color)); - - uint mask = 0; - for (int i = 15; i >= 0; i--) - { - mask <<= 2; - - const color_quad_u8& c = pSrc_pixels[i]; - - uint dist0 = color::color_distance(m_params.m_perceptual, c, block_colors[0], false); - uint dist1 = color::color_distance(m_params.m_perceptual, c, block_colors[1], false); - uint dist2 = color::color_distance(m_params.m_perceptual, c, block_colors[2], false); - - uint selector = 0, best_dist = dist0; - - if (dist1 < best_dist) { selector = 1; best_dist = dist1; } - if (dist2 < best_dist) { selector = 2; best_dist = dist2; } - - if (!is_alpha_block) - { - uint dist3 = color::color_distance(m_params.m_perceptual, c, block_colors[3], false); - if (dist3 < best_dist) { selector = 3; } - } - else - { - if (c.a < m_params.m_dxt1a_alpha_threshold) - selector = 3; - } - - mask |= selector; - } - - dxt_block.m_selectors[0] = static_cast(mask & 0xFF); - dxt_block.m_selectors[1] = static_cast((mask >> 8) & 0xFF); - dxt_block.m_selectors[2] = static_cast((mask >> 16) & 0xFF); - dxt_block.m_selectors[3] = static_cast((mask >> 24) & 0xFF); - } - } - } - else - { - cluster_pixels.resize(indices.size() * cDXTBlockSize * cDXTBlockSize); - - color_quad_u8* pDst = &cluster_pixels[0]; - - bool has_alpha_pixels = false; - - for (uint block_iter = 0; block_iter < indices.size(); block_iter++) - { - const uint block_index = indices[block_iter]; - - //const color_quad_u8* pSrc_pixels = &m_pBlocks[block_index].m_pixels[0][0]; - const color_quad_u8* pSrc_pixels = (const color_quad_u8*)m_pBlocks[block_index].m_pixels; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const color_quad_u8& src = pSrc_pixels[i]; - - if (src.a < m_params.m_dxt1a_alpha_threshold) - has_alpha_pixels = true; - - *pDst++ = src; - } - } - - p.m_block_index = cluster_index; - p.m_num_pixels = cluster_pixels.size(); - p.m_pPixels = cluster_pixels.begin(); - - r.m_pSelectors = selectors.begin(); - - uint low_color, high_color; - if ((m_params.m_dxt_quality != cCRNDXTQualitySuperFast) || (has_alpha_pixels)) - { - p.m_pixels_have_alpha = has_alpha_pixels; - - optimizer.compute(p, r); - low_color = r.m_low_color; - high_color = r.m_high_color; - } - else - { - dxt_fast::compress_color_block(cluster_pixels.size(), cluster_pixels.begin(), low_color, high_color, selectors.begin(), true); - } - - const uint8* pSrc_selectors = selectors.begin(); - - for (uint block_iter = 0; block_iter < indices.size(); block_iter++) - { - const uint block_index = indices[block_iter]; - - dxt1_block& dxt_block = get_block(block_index); - - dxt_block.set_low_color(static_cast(low_color)); - dxt_block.set_high_color(static_cast(high_color)); - - uint mask = 0; - for (int i = 15; i >= 0; i--) - { - mask <<= 2; - mask |= pSrc_selectors[i]; - } - pSrc_selectors += (cDXTBlockSize * cDXTBlockSize); - - dxt_block.m_selectors[0] = static_cast(mask & 0xFF); - dxt_block.m_selectors[1] = static_cast((mask >> 8) & 0xFF); - dxt_block.m_selectors[2] = static_cast((mask >> 16) & 0xFF); - dxt_block.m_selectors[3] = static_cast((mask >> 24) & 0xFF); - - } - - { - scoped_spinlock lock(m_cluster_hash_lock); - - m_cluster_hash.insert(cid, low_color | (high_color << 16)); - } - } - - } - } - - struct optimize_selectors_params - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(optimize_selectors_params); - - optimize_selectors_params( - crnlib::vector< crnlib::vector >& selector_cluster_indices) : - m_selector_cluster_indices(selector_cluster_indices) - { - } - - crnlib::vector< crnlib::vector >& m_selector_cluster_indices; - }; - - void qdxt1::optimize_selectors_task(uint64 data, void* pData_ptr) - { - const uint thread_index = static_cast(data); - - optimize_selectors_params& task_params = *static_cast(pData_ptr); - - crnlib::vector block_categories[2]; - block_categories[0].reserve(2048); - block_categories[1].reserve(2048); - - for (uint cluster_index = 0; cluster_index < task_params.m_selector_cluster_indices.size(); cluster_index++) - { - if (m_canceled) - return; - - if ((cluster_index & 255) == 0) - { - if (crn_get_current_thread_id() == m_main_thread_id) - { - if (!update_progress(cluster_index, task_params.m_selector_cluster_indices.size() - 1)) - return; - } - } - - if (m_pTask_pool->get_num_threads()) - { - if ((cluster_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - const crnlib::vector& selector_indices = task_params.m_selector_cluster_indices[cluster_index]; - - if (selector_indices.size() <= 1) - continue; - - block_categories[0].resize(0); - block_categories[1].resize(0); - - for (uint block_iter = 0; block_iter < selector_indices.size(); block_iter++) - { - const uint block_index = selector_indices[block_iter]; - - const dxt1_block& src_block = get_block(block_index); - - if (!src_block.is_alpha_block()) - block_categories[0].push_back(block_index); - else - { - bool has_alpha_pixels = false; - - if (m_params.m_dxt1a_alpha_threshold > 0) - { - const color_quad_u8* pSrc_pixels = (const color_quad_u8*)m_pBlocks[block_index].m_pixels; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const color_quad_u8& src = pSrc_pixels[i]; - if (src.a < m_params.m_dxt1a_alpha_threshold) - { - has_alpha_pixels = true; - break; - } - } - } - - if (has_alpha_pixels) - continue; - - block_categories[1].push_back(block_index); - } - } - - dxt1_block blk; - utils::zero_object(blk); - - for (uint block_type = 0; block_type <= 1; block_type++) - { - const crnlib::vector& block_indices = block_categories[block_type]; - if (block_indices.size() <= 1) - continue; - - for (uint y = 0; y < 4; y++) - { - for (uint x = 0; x < 4; x++) - { - uint best_s = 0; - uint64 best_error = 0xFFFFFFFFFFULL; - - uint max_s = 4; - if (block_type == 1) - max_s = 3; - - for (uint s = 0; s < max_s; s++) - { - uint64 total_error = 0; - - for (uint block_iter = 0; block_iter < block_indices.size(); block_iter++) - { - const uint block_index = block_indices[block_iter]; - - const color_quad_u8& orig_color = m_pBlocks[block_index].m_pixels[y][x]; - - const dxt1_block& dst_block = get_block(block_index); - - color_quad_u8 colors[4]; - dxt1_block::get_block_colors(colors, static_cast(dst_block.get_low_color()), static_cast(dst_block.get_high_color())); - - uint error = color::color_distance(m_params.m_perceptual, orig_color, colors[s], false); - - total_error += error; - } - - if (total_error < best_error) - { - best_error = total_error; - best_s = s; - } - } - - blk.set_selector(x, y, best_s); - - } // x - } // y - - for (uint block_iter = 0; block_iter < block_indices.size(); block_iter++) - { - const uint block_index = block_indices[block_iter]; - - dxt1_block& dst_block = get_block(block_index); - - memcpy(dst_block.m_selectors, blk.m_selectors, sizeof(dst_block.m_selectors)); - } - } - - } // cluster_index - } - - bool qdxt1::generate_codebook_progress_callback(uint percentage_completed, void* pData) - { - return static_cast(pData)->update_progress(percentage_completed, 100U); - } - - bool qdxt1::create_selector_clusters(uint max_selector_clusters, crnlib::vector< crnlib::vector >& selector_cluster_indices) - { - m_progress_start = m_progress_range; - m_progress_range = 33; - - weighted_selector_vec_array selector_vecs(m_num_blocks); - - for (uint block_iter = 0; block_iter < m_num_blocks; block_iter++) - { - dxt1_block& dxt1_block = get_block(block_iter); - - vec16F sv; - float* pDst = &sv[0]; - - for (uint y = 0; y < 4; y++) - for (uint x = 0; x < 4; x++) - *pDst++ = g_dxt1_to_linear[dxt1_block.get_selector(x, y)]; - - const color_quad_u8 first_color(dxt1_block::unpack_color((uint16)dxt1_block.get_low_color(), true)); - const color_quad_u8 second_color(dxt1_block::unpack_color((uint16)dxt1_block.get_high_color(), true)); - const uint dist = color::color_distance(m_params.m_perceptual, first_color, second_color, false); - - const uint cColorDistToWeight = 2000; - const uint cMaxWeight = 2048; - uint weight = math::clamp(dist / cColorDistToWeight, 1, cMaxWeight); - - selector_vecs[block_iter].m_vec = sv; - selector_vecs[block_iter].m_weight = weight; - } - - return m_selector_clusterizer.create_clusters( - selector_vecs, max_selector_clusters, selector_cluster_indices, generate_codebook_progress_callback, this); - } - - bool qdxt1::pack(dxt1_block* pDst_elements, uint elements_per_block, const qdxt1_params& params, float quality_power_mul) - { - CRNLIB_ASSERT(m_num_blocks); - - m_main_thread_id = crn_get_current_thread_id(); - m_canceled = false; - - m_pDst_elements = pDst_elements; - m_elements_per_block = elements_per_block; - m_params = params; - if (!m_params.m_use_alpha_blocks) - m_params.m_dxt1a_alpha_threshold = 0; - - m_prev_percentage_complete = -1; - - CRNLIB_ASSERT(m_params.m_quality_level <= qdxt1_params::cMaxQuality); - const float quality = m_params.m_quality_level / (float)qdxt1_params::cMaxQuality; - const float endpoint_quality = powf(quality, 1.8f * quality_power_mul); - const float selector_quality = powf(quality, 1.65f * quality_power_mul); - - //const uint max_endpoint_clusters = math::clamp(static_cast(m_endpoint_clusterizer.get_codebook_size() * endpoint_quality), 128U, m_endpoint_clusterizer.get_codebook_size()); - //const uint max_selector_clusters = math::clamp(static_cast(m_max_selector_clusters * selector_quality), 150U, m_max_selector_clusters); - const uint max_endpoint_clusters = math::clamp(static_cast(m_endpoint_clusterizer.get_codebook_size() * endpoint_quality), 96U, m_endpoint_clusterizer.get_codebook_size()); - const uint max_selector_clusters = math::clamp(static_cast(m_max_selector_clusters * selector_quality), 128U, m_max_selector_clusters); - - if (quality >= 1.0f) - { - m_endpoint_cluster_indices.resize(m_num_blocks); - for (uint i = 0; i < m_num_blocks; i++) - { - m_endpoint_cluster_indices[i].resize(1); - m_endpoint_cluster_indices[i][0] = i; - } - } - else - m_endpoint_clusterizer.retrieve_clusters(max_endpoint_clusters, m_endpoint_cluster_indices); - -// trace("endpoint clusters: %u\n", m_endpoint_cluster_indices.size()); - - uint total_blocks = 0; - uint max_blocks = 0; - for (uint i = 0; i < m_endpoint_cluster_indices.size(); i++) - { - uint num = m_endpoint_cluster_indices[i].size(); - total_blocks += num; - max_blocks = math::maximum(max_blocks, num); - } -#if 0 - trace("Num clusters: %u, Average blocks per cluster: %u, Max blocks per cluster: %u\n", - m_endpoint_cluster_indices.size(), - total_blocks / m_endpoint_cluster_indices.size(), - max_blocks); -#endif - - crnlib::vector< crnlib::vector >& selector_cluster_indices = m_cached_selector_cluster_indices[params.m_quality_level]; - - m_progress_start = 0; - if (quality >= 1.0f) - m_progress_range = 100; - else if (selector_cluster_indices.empty()) - m_progress_range = (m_params.m_dxt_quality == cCRNDXTQualitySuperFast) ? 10 : 33; - else - m_progress_range = (m_params.m_dxt_quality == cCRNDXTQualitySuperFast) ? 10 : 50; - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &qdxt1::pack_endpoints_task, i); - m_pTask_pool->join(); - - if (m_canceled) - return false; - - if (quality >= 1.0f) - return true; - - if (selector_cluster_indices.empty()) - { - create_selector_clusters(max_selector_clusters, selector_cluster_indices); - - if (m_canceled) - { - selector_cluster_indices.clear(); - - return false; - } - } - - m_progress_start += m_progress_range; - m_progress_range = 100 - m_progress_start; - - optimize_selectors_params optimize_selectors_task_params(selector_cluster_indices); - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &qdxt1::optimize_selectors_task, i, &optimize_selectors_task_params); - - m_pTask_pool->join(); - - return !m_canceled; - } - -} // namespace crnlib - - diff --git a/third_party/crunch/crnlib/crn_qdxt1.h b/third_party/crunch/crnlib/crn_qdxt1.h deleted file mode 100644 index eba5796ad..000000000 --- a/third_party/crunch/crnlib/crn_qdxt1.h +++ /dev/null @@ -1,185 +0,0 @@ -// File: crn_qdxt1.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt.h" -#include "crn_hash_map.h" -#include "crn_clusterizer.h" -#include "crn_hash.h" -#include "crn_threaded_clusterizer.h" -#include "crn_dxt_image.h" - -namespace crnlib -{ - struct qdxt1_params - { - qdxt1_params() - { - clear(); - } - - void clear() - { - m_quality_level = cMaxQuality; - m_dxt_quality = cCRNDXTQualityUber; - m_perceptual = true; - m_dxt1a_alpha_threshold = 0; - m_use_alpha_blocks = true; - m_pProgress_func = NULL; - m_pProgress_data = NULL; - m_num_mips = 0; - m_hierarchical = true; - utils::zero_object(m_mip_desc); - m_progress_start = 0; - m_progress_range = 100; - } - - void init(const dxt_image::pack_params &pp, int quality_level, bool hierarchical) - { - m_dxt_quality = pp.m_quality; - m_hierarchical = hierarchical; - m_perceptual = pp.m_perceptual; - m_use_alpha_blocks = pp.m_use_both_block_types; - m_quality_level = quality_level; - m_dxt1a_alpha_threshold = pp.m_dxt1a_alpha_threshold; - } - - enum { cMaxQuality = cCRNMaxQualityLevel }; - uint m_quality_level; - - uint m_dxt1a_alpha_threshold; - crn_dxt_quality m_dxt_quality; - bool m_perceptual; - bool m_use_alpha_blocks; - bool m_hierarchical; - - struct mip_desc - { - uint m_first_block; - uint m_block_width; - uint m_block_height; - }; - - uint m_num_mips; - enum { cMaxMips = 128 }; - mip_desc m_mip_desc[cMaxMips]; - - typedef bool (*progress_callback_func)(uint percentage_completed, void* pProgress_data); - progress_callback_func m_pProgress_func; - void* m_pProgress_data; - uint m_progress_start; - uint m_progress_range; - }; - - class qdxt1 - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(qdxt1); - - public: - qdxt1(task_pool& task_pool); - ~qdxt1(); - - void clear(); - - bool init(uint n, const dxt_pixel_block* pBlocks, const qdxt1_params& params); - - uint get_num_blocks() const { return m_num_blocks; } - const dxt_pixel_block* get_blocks() const { return m_pBlocks; } - - bool pack(dxt1_block* pDst_elements, uint elements_per_block, const qdxt1_params& params, float quality_power_mul); - - private: - task_pool* m_pTask_pool; - crn_thread_id_t m_main_thread_id; - bool m_canceled; - - uint m_progress_start; - uint m_progress_range; - - uint m_num_blocks; - const dxt_pixel_block* m_pBlocks; - - dxt1_block* m_pDst_elements; - uint m_elements_per_block; - qdxt1_params m_params; - - uint m_max_selector_clusters; - - int m_prev_percentage_complete; - - typedef vec<6, float> vec6F; - typedef clusterizer vec6F_clusterizer; - vec6F_clusterizer m_endpoint_clusterizer; - - crnlib::vector< crnlib::vector > m_endpoint_cluster_indices; - - typedef vec<16, float> vec16F; - typedef threaded_clusterizer vec16F_clusterizer; - - typedef vec16F_clusterizer::weighted_vec weighted_selector_vec; - typedef vec16F_clusterizer::weighted_vec_array weighted_selector_vec_array; - - vec16F_clusterizer m_selector_clusterizer; - - crnlib::vector< crnlib::vector > m_cached_selector_cluster_indices[qdxt1_params::cMaxQuality + 1]; - - struct cluster_id - { - cluster_id() : m_hash(0) - { - - } - - cluster_id(const crnlib::vector& indices) - { - set(indices); - } - - void set(const crnlib::vector& indices) - { - m_cells.resize(indices.size()); - - for (uint i = 0; i < indices.size(); i++) - m_cells[i] = static_cast(indices[i]); - - std::sort(m_cells.begin(), m_cells.end()); - - m_hash = fast_hash(&m_cells[0], sizeof(m_cells[0]) * m_cells.size()); - } - - bool operator< (const cluster_id& rhs) const - { - return m_cells < rhs.m_cells; - } - - bool operator== (const cluster_id& rhs) const - { - if (m_hash != rhs.m_hash) - return false; - - return m_cells == rhs.m_cells; - } - - crnlib::vector m_cells; - - size_t m_hash; - - operator size_t() const { return m_hash; } - }; - - typedef crnlib::hash_map cluster_hash; - cluster_hash m_cluster_hash; - spinlock m_cluster_hash_lock; - - static bool generate_codebook_dummy_progress_callback(uint percentage_completed, void* pData); - static bool generate_codebook_progress_callback(uint percentage_completed, void* pData); - bool update_progress(uint value, uint max_value); - void pack_endpoints_task(uint64 data, void* pData_ptr); - void optimize_selectors_task(uint64 data, void* pData_ptr); - bool create_selector_clusters(uint max_selector_clusters, crnlib::vector< crnlib::vector >& selector_cluster_indices); - - inline dxt1_block& get_block(uint index) const { return m_pDst_elements[index * m_elements_per_block]; } - }; - - CRNLIB_DEFINE_BITWISE_MOVABLE(qdxt1::cluster_id); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_qdxt5.cpp b/third_party/crunch/crnlib/crn_qdxt5.cpp deleted file mode 100644 index b9dfff19e..000000000 --- a/third_party/crunch/crnlib/crn_qdxt5.cpp +++ /dev/null @@ -1,827 +0,0 @@ -// File: crn_qdxt5.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_qdxt5.h" -#include "crn_dxt5a.h" -#include "crn_image.h" -#include "crn_image_utils.h" -#include "crn_dxt_fast.h" -#include "crn_dxt_hc_common.h" - -#define QDXT5_DEBUGGING 0 - -namespace crnlib -{ - qdxt5::qdxt5(task_pool& task_pool) : - m_pTask_pool(&task_pool), - m_main_thread_id(0), - m_canceled(false), - m_progress_start(0), - m_progress_range(100), - m_num_blocks(0), - m_pBlocks(NULL), - m_pDst_elements(NULL), - m_elements_per_block(0), - m_max_selector_clusters(0), - m_prev_percentage_complete(-1), - m_selector_clusterizer(task_pool) - { - } - - qdxt5::~qdxt5() - { - } - - void qdxt5::clear() - { - m_main_thread_id = 0; - m_num_blocks = 0; - m_pBlocks = 0; - m_pDst_elements = NULL; - m_elements_per_block = 0; - m_params.clear(); - m_endpoint_clusterizer.clear(); - m_endpoint_cluster_indices.clear(); - m_max_selector_clusters = 0; - m_canceled = false; - m_progress_start = 0; - m_progress_range = 100; - m_selector_clusterizer.clear(); - - for (uint i = 0; i <= qdxt5_params::cMaxQuality; i++) - m_cached_selector_cluster_indices[i].clear(); - - m_cluster_hash.clear(); - - m_prev_percentage_complete = -1; - } - - bool qdxt5::init(uint n, const dxt_pixel_block* pBlocks, const qdxt5_params& params) - { - clear(); - - CRNLIB_ASSERT(n && pBlocks); - - m_main_thread_id = crn_get_current_thread_id(); - - m_num_blocks = n; - m_pBlocks = pBlocks; - m_params = params; - - m_endpoint_clusterizer.reserve_training_vecs(m_num_blocks); - - m_progress_start = 0; - m_progress_range = 75; - - image_u8 debug_img; - - const bool debugging = true; - - if ((m_params.m_hierarchical) && (m_params.m_num_mips)) - { - vec2F_clusterizer::training_vec_array& training_vecs = m_endpoint_clusterizer.get_training_vecs(); - training_vecs.resize(m_num_blocks); - - uint encoding_hist[cNumChunkEncodings]; - utils::zero_object(encoding_hist); - - uint total_processed_blocks = 0; - uint next_progress_threshold = 512; - - for (uint level = 0; level < m_params.m_num_mips; level++) - { - const qdxt5_params::mip_desc& level_desc = m_params.m_mip_desc[level]; - - const uint num_chunks_x = (level_desc.m_block_width + cChunkBlockWidth - 1) / cChunkBlockWidth; - const uint num_chunks_y = (level_desc.m_block_height + cChunkBlockHeight - 1) / cChunkBlockHeight; - - const uint level_width = level_desc.m_block_width * 4; - const uint level_height = level_desc.m_block_height * 4; - - if (debugging) - debug_img.resize(num_chunks_x * cChunkPixelWidth, num_chunks_y * cChunkPixelHeight); - - for (uint chunk_y = 0; chunk_y < num_chunks_y; chunk_y++) - { - for (uint chunk_x = 0; chunk_x < num_chunks_x; chunk_x++) - { - color_quad_u8 chunk_pixels[cChunkPixelWidth * cChunkPixelHeight]; - - for (uint y = 0; y < cChunkPixelHeight; y++) - { - const uint pix_y = math::minimum(chunk_y * cChunkPixelHeight + y, level_height - 1); - - const uint outer_block_index = level_desc.m_first_block + ((pix_y >> 2) * level_desc.m_block_width); - - for (uint x = 0; x < cChunkPixelWidth; x++) - { - const uint pix_x = math::minimum(chunk_x * cChunkPixelWidth + x, level_width - 1); - - const uint block_index = outer_block_index + (pix_x >> 2); - - const dxt_pixel_block& block = m_pBlocks[block_index]; - - const color_quad_u8& p = block.m_pixels[pix_y & 3][pix_x & 3]; - - chunk_pixels[x + y * 8] = p; - } - } - - struct layout_results - { - uint m_low_color; - uint m_high_color; - uint8 m_selectors[cChunkPixelWidth * cChunkPixelHeight]; - uint64 m_error; - //float m_penalty; - }; - layout_results layouts[cNumChunkTileLayouts]; - - for (uint l = 0; l < cNumChunkTileLayouts; l++) - { - const uint width = g_chunk_tile_layouts[l].m_width; - const uint height = g_chunk_tile_layouts[l].m_height; - const uint x_ofs = g_chunk_tile_layouts[l].m_x_ofs; - const uint y_ofs = g_chunk_tile_layouts[l].m_y_ofs; - - color_quad_u8 layout_pixels[cChunkPixelWidth * cChunkPixelHeight]; - for (uint y = 0; y < height; y++) - for (uint x = 0; x < width; x++) - layout_pixels[x + y * width] = chunk_pixels[(x_ofs + x) + (y_ofs + y) * cChunkPixelWidth]; - - const uint n = width * height; - dxt_fast::compress_alpha_block(n, layout_pixels, layouts[l].m_low_color, layouts[l].m_high_color, layouts[l].m_selectors, m_params.m_comp_index); - - uint c[dxt5_block::cMaxSelectorValues]; - dxt5_block::get_block_values(c, layouts[l].m_low_color, layouts[l].m_high_color); - - uint64 error = 0; - for (uint i = 0; i < n; i++) - error += math::square((int)layout_pixels[i][m_params.m_comp_index] - (int)c[layouts[l].m_selectors[i]]); - - layouts[l].m_error = error; - } - - double best_peak_snr = -1.0f; - uint best_encoding = 0; - - for (uint e = 0; e < cNumChunkEncodings; e++) - { - const chunk_encoding_desc& encoding_desc = g_chunk_encodings[e]; - - double total_error = 0; - - for (uint t = 0; t < encoding_desc.m_num_tiles; t++) - total_error += (double)layouts[encoding_desc.m_tiles[t].m_layout_index].m_error; - - double mean_squared = total_error * (1.0f / 64.0f); - double root_mean_squared = sqrt(mean_squared); - - double peak_snr = 999999.0f; - if (mean_squared) - peak_snr = math::clamp(log10(255.0f / root_mean_squared) * 20.0f, 0.0f, 500.0f); - - float adaptive_tile_alpha_psnr_derating = 2.4f; - //if (level) - // adaptive_tile_alpha_psnr_derating = math::lerp(adaptive_tile_alpha_psnr_derating * .5f, .3f, math::maximum((level - 1) / float(m_params.m_num_mips - 2), 1.0f)); - if ((level) && (adaptive_tile_alpha_psnr_derating > .25f)) - { - adaptive_tile_alpha_psnr_derating = math::maximum(.25f, adaptive_tile_alpha_psnr_derating / powf(3.0f, static_cast(level))); - } - - float alpha_derating = math::lerp( 0.0f, adaptive_tile_alpha_psnr_derating, (g_chunk_encodings[e].m_num_tiles - 1) / 3.0f ); - peak_snr = peak_snr - alpha_derating; - - //for (uint t = 0; t < encoding_desc.m_num_tiles; t++) - // peak_snr -= (double)layouts[encoding_desc.m_tiles[t].m_layout_index].m_penalty; - - if (peak_snr > best_peak_snr) - { - best_peak_snr = peak_snr; - best_encoding = e; - } - } - - encoding_hist[best_encoding]++; - - const chunk_encoding_desc& encoding_desc = g_chunk_encodings[best_encoding]; - - for (uint t = 0; t < encoding_desc.m_num_tiles; t++) - { - const chunk_tile_desc& tile_desc = encoding_desc.m_tiles[t]; - - uint layout_index = tile_desc.m_layout_index; - const layout_results& layout = layouts[layout_index]; - - uint c[dxt5_block::cMaxSelectorValues]; - if (debugging) - dxt5_block::get_block_values(c, layout.m_low_color, layout.m_high_color); - - color_quad_u8 tile_pixels[cChunkPixelWidth * cChunkPixelHeight]; - - for (uint y = 0; y < tile_desc.m_height; y++) - { - const uint pix_y = y + tile_desc.m_y_ofs; - - for (uint x = 0; x < tile_desc.m_width; x++) - { - const uint pix_x = x + tile_desc.m_x_ofs; - - uint a = chunk_pixels[pix_x + pix_y * cChunkPixelWidth][m_params.m_comp_index]; - - tile_pixels[x + y * tile_desc.m_width].set(a, a, a, 255); - - if (debugging) - debug_img(chunk_x * 8 + pix_x, chunk_y * 8 + pix_y) = c[layout.m_selectors[x + y * tile_desc.m_width]]; - } - } - - color_quad_u8 l, h; - dxt_fast::find_representative_colors(tile_desc.m_width * tile_desc.m_height, tile_pixels, l, h); - - const uint dist = math::square((int)l[0] - (int)h[0]); - - const int cAlphaErrorToWeight = 8; - const uint cMaxWeight = 8; - uint weight = math::clamp(dist / cAlphaErrorToWeight, 1, cMaxWeight); - - vec2F ev; - - ev[0] = l[0]; - ev[1] = h[0]; - - for (uint y = 0; y < (tile_desc.m_height >> 2); y++) - { - uint block_y = chunk_y * cChunkBlockHeight + y + (tile_desc.m_y_ofs >> 2); - if (block_y >= level_desc.m_block_height) - continue; - - for (uint x = 0; x < (tile_desc.m_width >> 2); x++) - { - uint block_x = chunk_x * cChunkBlockWidth + x + (tile_desc.m_x_ofs >> 2); - if (block_x >= level_desc.m_block_width) - break; - - uint block_index = level_desc.m_first_block + block_x + block_y * level_desc.m_block_width; - - training_vecs[block_index].first = ev; - training_vecs[block_index].second = weight; - - total_processed_blocks++; - - } // x - } // y - } //t - - if (total_processed_blocks >= next_progress_threshold) - { - next_progress_threshold += 512; - - if (!update_progress(total_processed_blocks, m_num_blocks - 1)) - return false; - } - - } // chunk_x - } // chunk_y - -#if QDXT5_DEBUGGING - if (debugging) - image_utils::write_to_file(dynamic_wstring(cVarArg, "debug_%u.tga", level).get_ptr(), debug_img, image_utils::cWriteFlagIgnoreAlpha); -#endif - - } // level - -#if 0 - trace("chunk encoding hist: "); - for (uint i = 0; i < cNumChunkEncodings; i++) - trace("%u ", encoding_hist[i]); - trace("\n"); -#endif - } - else - { - for (uint block_index = 0; block_index < m_num_blocks; block_index++) - { - if ((block_index & 511) == 0) - { - if (!update_progress(block_index, m_num_blocks - 1)) - return false; - } - - color_quad_u8 c[16]; - for (uint y = 0; y < cDXTBlockSize; y++) - for (uint x = 0; x < cDXTBlockSize; x++) - c[x+y*cDXTBlockSize].set(m_pBlocks[block_index].m_pixels[y][x][m_params.m_comp_index], 255); - - color_quad_u8 l, h; - dxt_fast::find_representative_colors(cDXTBlockSize * cDXTBlockSize, c, l, h); - - const uint dist = math::square((int)l[0] - (int)h[0]); - - const int cAlphaErrorToWeight = 8; - const uint cMaxWeight = 8; - uint weight = math::clamp(dist / cAlphaErrorToWeight, 1, cMaxWeight); - - vec2F ev; - - ev[0] = l[0]; - ev[1] = h[0]; - - m_endpoint_clusterizer.add_training_vec(ev, weight); - } - } - - const uint cMaxEndpointClusters = 65535U; - - m_progress_start = 75; - m_progress_range = 20; - - if (!m_endpoint_clusterizer.generate_codebook(cMaxEndpointClusters, generate_codebook_progress_callback, this)) - return false; - - crnlib::hash_map selector_hash; - - m_progress_start = 95; - m_progress_range = 5; - - for (uint block_index = 0; block_index < m_num_blocks; block_index++) - { - if ((block_index & 511) == 0) - { - if (!update_progress(block_index, m_num_blocks - 1)) - return false; - } - - dxt5_block dxt_blk; - dxt_fast::compress_alpha_block(&dxt_blk, &m_pBlocks[block_index].m_pixels[0][0], m_params.m_comp_index); - - uint64 selectors = 0; - for (uint i = 0; i < dxt5_block::cNumSelectorBytes; i++) - selectors |= static_cast(dxt_blk.m_selectors[i]) << (i * 8U); - - selector_hash.insert(selectors); - } - - m_max_selector_clusters = selector_hash.size() + 128; - - update_progress(1, 1); - - return true; - } - - bool qdxt5::update_progress(uint value, uint max_value) - { - if (!m_params.m_pProgress_func) - return true; - - uint percentage = max_value ? (m_progress_start + (value * m_progress_range + (max_value / 2)) / max_value) : 100; - if ((int)percentage == m_prev_percentage_complete) - return true; - m_prev_percentage_complete = percentage; - - if (!m_params.m_pProgress_func(m_params.m_progress_start + (percentage * m_params.m_progress_range) / 100U, m_params.m_pProgress_data)) - { - m_canceled = true; - return false; - } - - return true; - } - - void qdxt5::pack_endpoints_task(uint64 data, void* pData_ptr) - { - pData_ptr; - const uint thread_index = static_cast(data); - - crnlib::vector cluster_pixels; - cluster_pixels.reserve(1024); - - crnlib::vector selectors; - selectors.reserve(1024); - - dxt5_endpoint_optimizer optimizer; - dxt5_endpoint_optimizer::params p; - dxt5_endpoint_optimizer::results r; - - p.m_quality = m_params.m_dxt_quality; - p.m_comp_index = m_params.m_comp_index; - p.m_use_both_block_types = m_params.m_use_both_block_types; - - uint cluster_index_progress_mask = math::next_pow2(m_endpoint_cluster_indices.size() / 100); - cluster_index_progress_mask /= 2; - cluster_index_progress_mask = math::maximum(cluster_index_progress_mask, 8); - cluster_index_progress_mask -= 1; - - for (uint cluster_index = 0; cluster_index < m_endpoint_cluster_indices.size(); cluster_index++) - { - if (m_canceled) - return; - - if ((cluster_index & cluster_index_progress_mask) == 0) - { - if (crn_get_current_thread_id() == m_main_thread_id) - { - if (!update_progress(cluster_index, m_endpoint_cluster_indices.size() - 1)) - return; - } - } - - if (m_pTask_pool->get_num_threads()) - { - if ((cluster_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - const crnlib::vector& cluster_indices = m_endpoint_cluster_indices[cluster_index]; - - selectors.resize(cluster_indices.size() * cDXTBlockSize * cDXTBlockSize); - - cluster_pixels.resize(cluster_indices.size() * cDXTBlockSize * cDXTBlockSize); - - color_quad_u8* pDst = &cluster_pixels[0]; - - for (uint block_iter = 0; block_iter < cluster_indices.size(); block_iter++) - { - const uint block_index = cluster_indices[block_iter]; - - //const color_quad_u8* pSrc_pixels = &m_pBlocks[block_index].m_pixels[0][0]; - const color_quad_u8* pSrc_pixels = (const color_quad_u8*)m_pBlocks[block_index].m_pixels; - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const color_quad_u8& src = pSrc_pixels[i]; - - *pDst++ = src; - } - } - - p.m_block_index = cluster_index; - p.m_num_pixels = cluster_pixels.size(); - p.m_pPixels = cluster_pixels.begin(); - - r.m_pSelectors = selectors.begin(); - - uint low_color; - uint high_color; - if (m_params.m_dxt_quality != cCRNDXTQualitySuperFast) - { - optimizer.compute(p, r); - low_color = r.m_first_endpoint; - high_color = r.m_second_endpoint; - } - else - { - dxt_fast::compress_alpha_block(cluster_pixels.size(), cluster_pixels.begin(), low_color, high_color, selectors.begin(), m_params.m_comp_index); - } - - const uint8* pSrc_selectors = selectors.begin(); - - for (uint block_iter = 0; block_iter < cluster_indices.size(); block_iter++) - { - const uint block_index = cluster_indices[block_iter]; - - dxt5_block& dxt_block = get_block(block_index); - - dxt_block.set_low_alpha(low_color); - dxt_block.set_high_alpha(high_color); - - for (uint y = 0; y < 4; y++) - for (uint x = 0; x < 4; x++) - dxt_block.set_selector(x, y, *pSrc_selectors++); - } - } - } - - struct optimize_selectors_params - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(optimize_selectors_params); - - optimize_selectors_params( - crnlib::vector< crnlib::vector >& selector_cluster_indices) : - m_selector_cluster_indices(selector_cluster_indices) - { - } - - crnlib::vector< crnlib::vector >& m_selector_cluster_indices; - }; - - void qdxt5::optimize_selectors_task(uint64 data, void* pData_ptr) - { - const uint thread_index = static_cast(data); - - optimize_selectors_params& task_params = *static_cast(pData_ptr); - - crnlib::vector block_categories[2]; - block_categories[0].reserve(2048); - block_categories[1].reserve(2048); - - for (uint cluster_index = 0; cluster_index < task_params.m_selector_cluster_indices.size(); cluster_index++) - { - if (m_canceled) - return; - - if ((cluster_index & 255) == 0) - { - if (crn_get_current_thread_id() == m_main_thread_id) - { - if (!update_progress(cluster_index, task_params.m_selector_cluster_indices.size() - 1)) - return; - } - } - - if (m_pTask_pool->get_num_threads()) - { - if ((cluster_index % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - const crnlib::vector& selector_indices = task_params.m_selector_cluster_indices[cluster_index]; - - if (selector_indices.size() <= 1) - continue; - - block_categories[0].resize(0); - block_categories[1].resize(0); - - for (uint block_iter = 0; block_iter < selector_indices.size(); block_iter++) - { - const uint block_index = selector_indices[block_iter]; - - const dxt5_block& src_block = get_block(block_index); - - block_categories[src_block.is_alpha6_block()].push_back(block_index); - } - - dxt5_block blk; - utils::zero_object(blk); - - for (uint block_type = 0; block_type <= 1; block_type++) - { - const crnlib::vector& block_indices = block_categories[block_type]; - if (block_indices.size() <= 1) - continue; - - for (uint y = 0; y < cDXTBlockSize; y++) - { - for (uint x = 0; x < cDXTBlockSize; x++) - { - uint best_s = 0; - uint64 best_error = 0xFFFFFFFFFFULL; - - for (uint s = 0; s < dxt5_block::cMaxSelectorValues; s++) - { - uint64 total_error = 0; - - for (uint block_iter = 0; block_iter < block_indices.size(); block_iter++) - { - const uint block_index = block_indices[block_iter]; - - const color_quad_u8& orig_color = m_pBlocks[block_index].m_pixels[y][x]; - - const dxt5_block& dst_block = get_block(block_index); - - uint values[dxt5_block::cMaxSelectorValues]; - dxt5_block::get_block_values(values, dst_block.get_low_alpha(), dst_block.get_high_alpha()); - - int error = math::square((int)orig_color[m_params.m_comp_index] - (int)values[s]); - - total_error += error; - } - - if (total_error < best_error) - { - best_error = total_error; - best_s = s; - } - } - - blk.set_selector(x, y, best_s); - - } // x - } // y - - for (uint block_iter = 0; block_iter < block_indices.size(); block_iter++) - { - const uint block_index = block_indices[block_iter]; - - dxt5_block& dst_block = get_block(block_index); - - memcpy(dst_block.m_selectors, blk.m_selectors, sizeof(dst_block.m_selectors)); - } - } - - } // cluster_index - } - - bool qdxt5::generate_codebook_progress_callback(uint percentage_completed, void* pData) - { - return static_cast(pData)->update_progress(percentage_completed, 100U); - } - - bool qdxt5::create_selector_clusters(uint max_selector_clusters, crnlib::vector< crnlib::vector >& selector_cluster_indices) - { - weighted_selector_vec_array selector_vecs[2]; - crnlib::vector selector_vec_remap[2]; - - for (uint block_type = 0; block_type < 2; block_type++) - { - for (uint block_iter = 0; block_iter < m_num_blocks; block_iter++) - { - dxt5_block& dxt5_block = get_block(block_iter); - if ((uint)dxt5_block.is_alpha6_block() != block_type) - continue; - - vec16F sv; - float* pDst = &sv[0]; - - bool uses_absolute_values = false; - - for (uint y = 0; y < 4; y++) - { - for (uint x = 0; x < 4; x++) - { - const uint s = dxt5_block.get_selector(x, y); - - float f; - if (dxt5_block.is_alpha6_block()) - { - if (s >= 6) - { - uses_absolute_values = true; - f = 0.0f; - } - else - f = g_dxt5_alpha6_to_linear[s]; - } - else - f = g_dxt5_to_linear[s]; - - *pDst++ = f; - } - } - - if (uses_absolute_values) - continue; - - int low_alpha = dxt5_block.get_low_alpha(); - int high_alpha = dxt5_block.get_high_alpha(); - int dist = math::square(low_alpha - high_alpha); - - const uint cAlphaDistToWeight = 8; - const uint cMaxWeight = 2048; - uint weight = math::clamp(dist / cAlphaDistToWeight, 1, cMaxWeight); - - selector_vecs[block_type].resize(selector_vecs[block_type].size() + 1); - selector_vecs[block_type].back().m_vec = sv; - selector_vecs[block_type].back().m_weight = weight; - - selector_vec_remap[block_type].push_back(block_iter); - } - } - - selector_cluster_indices.clear(); - - for (uint block_type = 0; block_type < 2; block_type++) - { - if (selector_vecs[block_type].empty()) - continue; - - if ((selector_vecs[block_type].size() / (float)m_num_blocks) < .01f) - continue; - uint max_clusters = static_cast((math::emulu(selector_vecs[block_type].size(), max_selector_clusters) + (m_num_blocks - 1)) / m_num_blocks); - max_clusters = math::minimum(math::maximum(64U, max_clusters), selector_vecs[block_type].size()); - if (max_clusters >= selector_vecs[block_type].size()) - continue; - -#if QDXT5_DEBUGGING - trace("max_clusters (%u): %u\n", block_type, max_clusters); -#endif - - crnlib::vector< crnlib::vector > block_type_selector_cluster_indices; - - if (!block_type) - { - m_progress_start = m_progress_range; - m_progress_range = 16; - } - else - { - m_progress_start = m_progress_range + 16; - m_progress_range = 17; - } - - if (!m_selector_clusterizer.create_clusters( - selector_vecs[block_type], max_clusters, block_type_selector_cluster_indices, generate_codebook_progress_callback, this)) - { - return false; - } - - const uint first_cluster = selector_cluster_indices.size(); - selector_cluster_indices.enlarge(block_type_selector_cluster_indices.size()); - - for (uint i = 0; i < block_type_selector_cluster_indices.size(); i++) - { - crnlib::vector& indices = selector_cluster_indices[first_cluster + i]; - indices.swap(block_type_selector_cluster_indices[i]); - - for (uint j = 0; j < indices.size(); j++) - indices.at(j) = selector_vec_remap[block_type][indices.at(j)]; - } - } - - return true; - } - - bool qdxt5::pack(dxt5_block* pDst_elements, uint elements_per_block, const qdxt5_params& params) - { - CRNLIB_ASSERT(m_num_blocks); - - m_main_thread_id = crn_get_current_thread_id(); - m_canceled = false; - - m_pDst_elements = pDst_elements; - m_elements_per_block = elements_per_block; - m_params = params; - - m_prev_percentage_complete = -1; - - CRNLIB_ASSERT(m_params.m_quality_level <= qdxt5_params::cMaxQuality); - const float quality = m_params.m_quality_level / (float)qdxt5_params::cMaxQuality; - const float endpoint_quality = powf(quality, 2.1f); - const float selector_quality = powf(quality, 1.65f); - - const uint max_endpoint_clusters = math::clamp(static_cast(m_endpoint_clusterizer.get_codebook_size() * endpoint_quality), 16U, m_endpoint_clusterizer.get_codebook_size()); - const uint max_selector_clusters = math::clamp(static_cast(m_max_selector_clusters * selector_quality), 32U, m_max_selector_clusters); - -#if QDXT5_DEBUGGING - trace("max endpoint clusters: %u\n", max_endpoint_clusters); - trace("max selector clusters: %u\n", max_selector_clusters); -#endif - - if (quality >= 1.0f) - { - m_endpoint_cluster_indices.resize(m_num_blocks); - for (uint i = 0; i < m_num_blocks; i++) - { - m_endpoint_cluster_indices[i].resize(1); - m_endpoint_cluster_indices[i][0] = i; - } - } - else - m_endpoint_clusterizer.retrieve_clusters(max_endpoint_clusters, m_endpoint_cluster_indices); - - uint total_blocks = 0; - uint max_blocks = 0; - for (uint i = 0; i < m_endpoint_cluster_indices.size(); i++) - { - uint num = m_endpoint_cluster_indices[i].size(); - total_blocks += num; - max_blocks = math::maximum(max_blocks, num); - } - - crnlib::vector< crnlib::vector >& selector_cluster_indices = m_cached_selector_cluster_indices[params.m_quality_level]; - - m_progress_start = 0; - if (quality >= 1.0f) - m_progress_range = 100; - else if (selector_cluster_indices.empty()) - m_progress_range = (m_params.m_dxt_quality == cCRNDXTQualitySuperFast) ? 10 : 33; - else - m_progress_range = (m_params.m_dxt_quality == cCRNDXTQualitySuperFast) ? 10 : 50; - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &qdxt5::pack_endpoints_task, i); - m_pTask_pool->join(); - - if (m_canceled) - return false; - - if (quality >= 1.0f) - return true; - - if (selector_cluster_indices.empty()) - { - create_selector_clusters(max_selector_clusters, selector_cluster_indices); - - if (m_canceled) - { - selector_cluster_indices.clear(); - - return false; - } - } - - m_progress_start += m_progress_range; - m_progress_range = 100 - m_progress_start; - - optimize_selectors_params optimize_selectors_task_params(selector_cluster_indices); - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &qdxt5::optimize_selectors_task, i, &optimize_selectors_task_params); - - m_pTask_pool->join(); - - return !m_canceled; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_qdxt5.h b/third_party/crunch/crnlib/crn_qdxt5.h deleted file mode 100644 index cee7828cc..000000000 --- a/third_party/crunch/crnlib/crn_qdxt5.h +++ /dev/null @@ -1,194 +0,0 @@ -// File: crn_qdxt5.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_hash_map.h" -#include "crn_clusterizer.h" -#include "crn_hash.h" -#include "crn_threaded_clusterizer.h" -#include "crn_dxt.h" -#include "crn_dxt_image.h" - -namespace crnlib -{ - struct qdxt5_params - { - qdxt5_params() - { - clear(); - } - - void clear() - { - m_quality_level = cMaxQuality; - m_dxt_quality = cCRNDXTQualityUber; - - m_pProgress_func = NULL; - m_pProgress_data = NULL; - m_num_mips = 0; - m_hierarchical = true; - utils::zero_object(m_mip_desc); - - m_comp_index = 3; - m_progress_start = 0; - m_progress_range = 100; - - m_use_both_block_types = true; - } - - void init(const dxt_image::pack_params &pp, int quality_level, bool hierarchical, int comp_index = 3) - { - m_dxt_quality = pp.m_quality; - m_hierarchical = hierarchical; - m_comp_index = comp_index; - m_use_both_block_types = pp.m_use_both_block_types; - m_quality_level = quality_level; - } - - enum { cMaxQuality = cCRNMaxQualityLevel }; - uint m_quality_level; - crn_dxt_quality m_dxt_quality; - bool m_hierarchical; - - struct mip_desc - { - uint m_first_block; - uint m_block_width; - uint m_block_height; - }; - - uint m_num_mips; - enum { cMaxMips = 128 }; - mip_desc m_mip_desc[cMaxMips]; - - typedef bool (*progress_callback_func)(uint percentage_completed, void* pProgress_data); - progress_callback_func m_pProgress_func; - void* m_pProgress_data; - uint m_progress_start; - uint m_progress_range; - - uint m_comp_index; - - bool m_use_both_block_types; - }; - - class qdxt5 - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(qdxt5); - - public: - qdxt5(task_pool& task_pool); - ~qdxt5(); - - void clear(); - - bool init(uint n, const dxt_pixel_block* pBlocks, const qdxt5_params& params); - - uint get_num_blocks() const { return m_num_blocks; } - const dxt_pixel_block* get_blocks() const { return m_pBlocks; } - - bool pack(dxt5_block* pDst_elements, uint elements_per_block, const qdxt5_params& params); - - private: - task_pool* m_pTask_pool; - crn_thread_id_t m_main_thread_id; - bool m_canceled; - - uint m_progress_start; - uint m_progress_range; - - uint m_num_blocks; - const dxt_pixel_block* m_pBlocks; - - dxt5_block* m_pDst_elements; - uint m_elements_per_block; - qdxt5_params m_params; - - uint m_max_selector_clusters; - - int m_prev_percentage_complete; - - typedef vec<2, float> vec2F; - typedef clusterizer vec2F_clusterizer; - vec2F_clusterizer m_endpoint_clusterizer; - - crnlib::vector< crnlib::vector > m_endpoint_cluster_indices; - - typedef vec<16, float> vec16F; - typedef threaded_clusterizer vec16F_clusterizer; - - typedef vec16F_clusterizer::weighted_vec weighted_selector_vec; - typedef vec16F_clusterizer::weighted_vec_array weighted_selector_vec_array; - - vec16F_clusterizer m_selector_clusterizer; - - crnlib::vector< crnlib::vector > m_cached_selector_cluster_indices[qdxt5_params::cMaxQuality + 1]; - - struct cluster_id - { - cluster_id() : m_hash(0) - { - - } - - cluster_id(const crnlib::vector& indices) - { - set(indices); - } - - void set(const crnlib::vector& indices) - { - m_cells.resize(indices.size()); - - for (uint i = 0; i < indices.size(); i++) - m_cells[i] = static_cast(indices[i]); - - std::sort(m_cells.begin(), m_cells.end()); - - m_hash = fast_hash(&m_cells[0], sizeof(m_cells[0]) * m_cells.size()); - } - - bool operator< (const cluster_id& rhs) const - { - return m_cells < rhs.m_cells; - } - - bool operator== (const cluster_id& rhs) const - { - if (m_hash != rhs.m_hash) - return false; - - return m_cells == rhs.m_cells; - } - - crnlib::vector m_cells; - - size_t m_hash; - - operator size_t() const { return m_hash; } - }; - - typedef crnlib::hash_map cluster_hash; - cluster_hash m_cluster_hash; - spinlock m_cluster_hash_lock; - - static bool generate_codebook_dummy_progress_callback(uint percentage_completed, void* pData); - static bool generate_codebook_progress_callback(uint percentage_completed, void* pData); - bool update_progress(uint value, uint max_value); - void pack_endpoints_task(uint64 data, void* pData_ptr); - void optimize_selectors_task(uint64 data, void* pData_ptr); - bool create_selector_clusters(uint max_selector_clusters, crnlib::vector< crnlib::vector >& selector_cluster_indices); - - inline dxt5_block& get_block(uint index) const { return m_pDst_elements[index * m_elements_per_block]; } - }; - -} // namespace crnlib - - - - - - - - - - diff --git a/third_party/crunch/crnlib/crn_radix_sort.h b/third_party/crunch/crnlib/crn_radix_sort.h deleted file mode 100644 index 4abd7e1de..000000000 --- a/third_party/crunch/crnlib/crn_radix_sort.h +++ /dev/null @@ -1,345 +0,0 @@ -// File: crn_radix_sort.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - // Returns pointer to sorted array. - template - T* radix_sort(uint num_vals, T* pBuf0, T* pBuf1, uint key_ofs, uint key_size) - { - CRNLIB_ASSERT_OPEN_RANGE(key_ofs, 0, sizeof(T)); - CRNLIB_ASSERT_CLOSED_RANGE(key_size, 1, 4); - - uint hist[256 * 4]; - - memset(hist, 0, sizeof(hist[0]) * 256 * key_size); - -#define CRNLIB_GET_KEY(p) (*(uint*)((uint8*)(p) + key_ofs)) - - if (key_size == 4) - { - T* p = pBuf0; - T* q = pBuf0 + num_vals; - for ( ; p != q; p++) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - hist[768 + ((key >> 24) & 0xFF)]++; - } - } - else if (key_size == 3) - { - T* p = pBuf0; - T* q = pBuf0 + num_vals; - for ( ; p != q; p++) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - } - } - else if (key_size == 2) - { - T* p = pBuf0; - T* q = pBuf0 + (num_vals >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = CRNLIB_GET_KEY(p); - const uint key1 = CRNLIB_GET_KEY(p+1); - - hist[ key0 & 0xFF]++; - hist[256 + ((key0 >> 8) & 0xFF)]++; - - hist[ key1 & 0xFF]++; - hist[256 + ((key1 >> 8) & 0xFF)]++; - } - - if (num_vals & 1) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - } - } - else - { - CRNLIB_ASSERT(key_size == 1); - if (key_size != 1) - return NULL; - - T* p = pBuf0; - T* q = pBuf0 + (num_vals >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = CRNLIB_GET_KEY(p); - const uint key1 = CRNLIB_GET_KEY(p+1); - - hist[key0 & 0xFF]++; - hist[key1 & 0xFF]++; - } - - if (num_vals & 1) - { - const uint key = CRNLIB_GET_KEY(p); - hist[key & 0xFF]++; - } - } - - T* pCur = pBuf0; - T* pNew = pBuf1; - - for (uint pass = 0; pass < key_size; pass++) - { - const uint* pHist = &hist[pass << 8]; - - uint offsets[256]; - - uint cur_ofs = 0; - for (uint i = 0; i < 256; i += 2) - { - offsets[i] = cur_ofs; - cur_ofs += pHist[i]; - - offsets[i+1] = cur_ofs; - cur_ofs += pHist[i+1]; - } - - const uint pass_shift = pass << 3; - - T* p = pCur; - T* q = pCur + (num_vals >> 1) * 2; - - for ( ; p != q; p += 2) - { - uint c0 = (CRNLIB_GET_KEY(p) >> pass_shift) & 0xFF; - uint c1 = (CRNLIB_GET_KEY(p+1) >> pass_shift) & 0xFF; - - if (c0 == c1) - { - uint dst_offset0 = offsets[c0]; - - offsets[c0] = dst_offset0 + 2; - - pNew[dst_offset0] = p[0]; - pNew[dst_offset0 + 1] = p[1]; - } - else - { - uint dst_offset0 = offsets[c0]++; - uint dst_offset1 = offsets[c1]++; - - pNew[dst_offset0] = p[0]; - pNew[dst_offset1] = p[1]; - } - } - - if (num_vals & 1) - { - uint c = (CRNLIB_GET_KEY(p) >> pass_shift) & 0xFF; - - uint dst_offset = offsets[c]; - offsets[c] = dst_offset + 1; - - pNew[dst_offset] = *p; - } - - T* t = pCur; - pCur = pNew; - pNew = t; - } - - return pCur; - } - -#undef CRNLIB_GET_KEY - - // Returns pointer to sorted array. - template - T* indirect_radix_sort(uint num_indices, T* pIndices0, T* pIndices1, const Q* pKeys, uint key_ofs, uint key_size, bool init_indices) - { - CRNLIB_ASSERT_OPEN_RANGE(key_ofs, 0, sizeof(T)); - CRNLIB_ASSERT_CLOSED_RANGE(key_size, 1, 4); - - if (init_indices) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - uint i; - for (i = 0; p != q; p += 2, i += 2) - { - p[0] = static_cast(i); - p[1] = static_cast(i + 1); - } - - if (num_indices & 1) - *p = static_cast(i); - } - - uint hist[256 * 4]; - - memset(hist, 0, sizeof(hist[0]) * 256 * key_size); - -#define CRNLIB_GET_KEY(p) (*(const uint*)((const uint8*)(pKeys + *(p)) + key_ofs)) -#define CRNLIB_GET_KEY_FROM_INDEX(i) (*(const uint*)((const uint8*)(pKeys + (i)) + key_ofs)) - - if (key_size == 4) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - hist[768 + ((key >> 24) & 0xFF)]++; - } - } - else if (key_size == 3) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - } - } - else if (key_size == 2) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = CRNLIB_GET_KEY(p); - const uint key1 = CRNLIB_GET_KEY(p+1); - - hist[ key0 & 0xFF]++; - hist[256 + ((key0 >> 8) & 0xFF)]++; - - hist[ key1 & 0xFF]++; - hist[256 + ((key1 >> 8) & 0xFF)]++; - } - - if (num_indices & 1) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - } - } - else - { - CRNLIB_ASSERT(key_size == 1); - if (key_size != 1) - return NULL; - - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = CRNLIB_GET_KEY(p); - const uint key1 = CRNLIB_GET_KEY(p+1); - - hist[key0 & 0xFF]++; - hist[key1 & 0xFF]++; - } - - if (num_indices & 1) - { - const uint key = CRNLIB_GET_KEY(p); - - hist[key & 0xFF]++; - } - } - - T* pCur = pIndices0; - T* pNew = pIndices1; - - for (uint pass = 0; pass < key_size; pass++) - { - const uint* pHist = &hist[pass << 8]; - - uint offsets[256]; - - uint cur_ofs = 0; - for (uint i = 0; i < 256; i += 2) - { - offsets[i] = cur_ofs; - cur_ofs += pHist[i]; - - offsets[i+1] = cur_ofs; - cur_ofs += pHist[i+1]; - } - - const uint pass_shift = pass << 3; - - T* p = pCur; - T* q = pCur + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - uint index0 = p[0]; - uint index1 = p[1]; - - uint c0 = (CRNLIB_GET_KEY_FROM_INDEX(index0) >> pass_shift) & 0xFF; - uint c1 = (CRNLIB_GET_KEY_FROM_INDEX(index1) >> pass_shift) & 0xFF; - - if (c0 == c1) - { - uint dst_offset0 = offsets[c0]; - - offsets[c0] = dst_offset0 + 2; - - pNew[dst_offset0] = static_cast(index0); - pNew[dst_offset0 + 1] = static_cast(index1); - } - else - { - uint dst_offset0 = offsets[c0]++; - uint dst_offset1 = offsets[c1]++; - - pNew[dst_offset0] = static_cast(index0); - pNew[dst_offset1] = static_cast(index1); - } - } - - if (num_indices & 1) - { - uint index = *p; - uint c = (CRNLIB_GET_KEY_FROM_INDEX(index) >> pass_shift) & 0xFF; - - uint dst_offset = offsets[c]; - offsets[c] = dst_offset + 1; - - pNew[dst_offset] = static_cast(index); - } - - T* t = pCur; - pCur = pNew; - pNew = t; - } - - return pCur; - } - -#undef CRNLIB_GET_KEY -#undef CRNLIB_GET_KEY_FROM_INDEX - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_rand.cpp b/third_party/crunch/crnlib/crn_rand.cpp deleted file mode 100644 index db857c9a2..000000000 --- a/third_party/crunch/crnlib/crn_rand.cpp +++ /dev/null @@ -1,385 +0,0 @@ -// File: crn_rand.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -// See: -// http://www.ciphersbyritter.com/NEWS4/RANDC.HTM -// http://burtleburtle.net/bob/rand/smallprng.html -// http://www.cs.ucl.ac.uk/staff/d.jones/GoodPracticeRNG.pdf -// See GPG7, page 120, or http://www.lomont.org/Math/Papers/2008/Lomont_PRNG_2008.pdf -#include "crn_core.h" -#include "crn_rand.h" -#include "crn_hash.h" - -#define znew (z=36969*(z&65535)+(z>>16)) -#define wnew (w=18000*(w&65535)+(w>>16)) -#define MWC ((znew<<16)+wnew ) -#define SHR3 (jsr^=(jsr<<17), jsr^=(jsr>>13), jsr^=(jsr<<5)) -#define CONG (jcong=69069*jcong+1234567) -#define FIB ((b=a+b),(a=b-a)) -#define KISS ((MWC^CONG)+SHR3) -#define LFIB4 (c++,t[c]=t[c]+t[UC(c+58)]+t[UC(c+119)]+t[UC(c+178)]) -#define SWB (c++,bro=(x>(32-(k)))) -#define rot(x,k) CRNLIB_ROTATE_LEFT(x,k) - -namespace crnlib -{ - static const double cNorm = 1.0 / (double)0x100000000ULL; - - kiss99::kiss99() - { - x = 123456789; - y = 362436000; - z = 521288629; - c = 7654321; - } - - void kiss99::seed(uint32 i, uint32 j, uint32 k) - { - x = i; - y = j; - z = k; - c = 7654321; - } - - inline uint32 kiss99::next() - { - x = 69069*x+12345; - - y ^= (y<<13); - y ^= (y>>17); - y ^= (y<<5); - - uint64 t = c; - t += (698769069ULL*z); - c = static_cast(t >> 32); - z = static_cast(t); - - return (x+y+z); - } - - inline uint32 ranctx::next() - { - uint32 e = a - rot(b, 27); - a = b ^ rot(c, 17); - b = c + d; - c = d + e; - d = e + a; - return d; - } - - void ranctx::seed(uint32 seed) - { - a = 0xf1ea5eed, b = c = d = seed; - for (uint32 i=0; i<20; ++i) - next(); - } - - well512::well512() - { - seed(0xDEADBE3F); - } - - void well512::seed(uint32 seed[well512::cStateSize]) - { - memcpy(m_state, seed, sizeof(m_state)); - m_index = 0; - } - - void well512::seed(uint32 seed) - { - uint32 jsr = utils::swap32(seed) ^ 0xAAC29377; - - for (uint i = 0; i < cStateSize; i++) - { - SHR3; - seed = bitmix32c(seed); - - m_state[i] = seed ^ jsr; - } - m_index = 0; - } - - void well512::seed(uint32 seed1, uint32 seed2, uint32 seed3) - { - uint32 jsr = seed2; - uint32 jcong = seed3; - - for (uint i = 0; i < cStateSize; i++) - { - SHR3; - seed1 = bitmix32c(seed1); - CONG; - - m_state[i] = seed1 ^ jsr ^ jcong; - } - m_index = 0; - } - - inline uint32 well512::next() - { - uint32 a, b, c, d; - a = m_state[m_index]; - c = m_state[(m_index+13)&15]; - b = a^c^(a<<16)^(c<<15); - c = m_state[(m_index+9)&15]; - c ^= (c>>11); - a = m_state[m_index] = b^c; - d = a^((a<<5)&0xDA442D20UL); - m_index = (m_index + 15)&15; - a = m_state[m_index]; - m_state[m_index] = a^b^d^(a<<2)^(b<<18)^(c<<28); - return m_state[m_index]; - } - - random::random() - { - seed(12345,65435,34221); - } - - random::random(uint32 i) - { - seed(i); - } - - void random::seed(uint32 i1, uint32 i2, uint32 i3) - { - m_ranctx.seed(i1^i2^i3); - - m_kiss99.seed(i1, i2, i3); - - m_well512.seed(i1, i2, i3); - - for (uint i = 0; i < 100; i++) - urand32(); - } - - void random::seed(uint32 i) - { - uint32 jsr = i; - SHR3; SHR3; - uint32 jcong = utils::swap32(~jsr); - CONG; CONG; - uint32 i1 = SHR3 ^ CONG; - uint32 i2 = SHR3 ^ CONG; - uint32 i3 = SHR3 + CONG; - seed(i1, i2, i3); - } - - uint32 random::urand32() - { - return m_kiss99.next() ^ (m_ranctx.next() + m_well512.next()); - } - - uint64 random::urand64() - { - uint64 result = urand32(); - result <<= 32ULL; - result |= urand32(); - return result; - } - uint32 random::fast_urand32() - { - return m_well512.next(); - } - - uint32 random::bit() - { - uint32 k = urand32(); - return (k ^ (k >> 6) ^ (k >> 10) ^ (k >> 30)) & 1; - } - - double random::drand(double l, double h) - { - CRNLIB_ASSERT(l <= h); - if (l >= h) - return l; - - return math::clamp(l + (h - l) * (urand32() * cNorm), l, h); - } - - float random::frand(float l, float h) - { - CRNLIB_ASSERT(l <= h); - if (l >= h) - return l; - - float r = static_cast(l + (h - l) * (urand32() * cNorm)); - - return math::clamp(r, l, h); - } - - int random::irand(int l, int h) - { - CRNLIB_ASSERT(l < h); - if (l >= h) - return l; - - uint32 range = static_cast(h - l); - - uint32 rnd = urand32(); - -#if defined(_M_IX86) && defined(_MSC_VER) - //uint32 rnd_range = static_cast(__emulu(range, rnd) >> 32U); - uint32 x[2]; - *reinterpret_cast(x) = __emulu(range, rnd); - uint32 rnd_range = x[1]; -#else - uint32 rnd_range = static_cast((((uint64)range) * ((uint64)rnd)) >> 32U); -#endif - - int result = l + rnd_range; - CRNLIB_ASSERT((result >= l) && (result < h)); - return result; - } - - int random::irand_inclusive(int l, int h) - { - CRNLIB_ASSERT(h < cINT32_MAX); - return irand(l, h + 1); - } - - /* - ALGORITHM 712, COLLECTED ALGORITHMS FROM ACM. - THIS WORK PUBLISHED IN TRANSACTIONS ON MATHEMATICAL SOFTWARE, - VOL. 18, NO. 4, DECEMBER, 1992, PP. 434-435. - The function returns a normally distributed pseudo-random number - with a given mean and standard devaiation. Calls are made to a - function subprogram which must return independent random - numbers uniform in the interval (0,1). - The algorithm uses the ratio of uniforms method of A.J. Kinderman - and J.F. Monahan augmented with quadratic bounding curves. - */ - double random::gaussian(double mean, double stddev) - { - double q,u,v,x,y; - - /* - Generate P = (u,v) uniform in rect. enclosing acceptance region - Make sure that any random numbers <= 0 are rejected, since - gaussian() requires uniforms > 0, but RandomUniform() delivers >= 0. - */ - do { - u = drand(0, 1); - v = drand(0, 1); - if (u <= 0.0 || v <= 0.0) { - u = 1.0; - v = 1.0; - } - v = 1.7156 * (v - 0.5); - - /* Evaluate the quadratic form */ - x = u - 0.449871; - y = fabs(v) + 0.386595; - q = x * x + y * (0.19600 * y - 0.25472 * x); - - /* Accept P if inside inner ellipse */ - if (q < 0.27597) - break; - - /* Reject P if outside outer ellipse, or outside acceptance region */ - } while ((q > 0.27846) || (v * v > -4.0 * log(u) * u * u)); - - /* Return ratio of P's coordinates as the normal deviate */ - return (mean + stddev * v / u); - } - - void random::test() - { - } - - fast_random::fast_random() : - jsr(0xABCD917A), - jcong(0x17F3DEAD) - { - } - - fast_random::fast_random(const fast_random& other) : - jsr(other.jsr), jcong(other.jcong) - { - } - - fast_random::fast_random(uint32 i) - { - seed(i); - } - - fast_random& fast_random::operator=(const fast_random& other) - { - jsr = other.jsr; - jcong = other.jcong; - return *this; - } - - void fast_random::seed(uint32 i) - { - jsr = i; - SHR3; - SHR3; - jcong = (~i) ^ 0xDEADBEEF; - - SHR3; - CONG; - } - - uint32 fast_random::urand32() - { - return SHR3 ^ CONG; - } - - uint64 fast_random::urand64() - { - uint64 result = urand32(); - result <<= 32ULL; - result |= urand32(); - return result; - } - int fast_random::irand(int l, int h) - { - CRNLIB_ASSERT(l < h); - if (l >= h) - return l; - - uint32 range = static_cast(h - l); - - uint32 rnd = urand32(); - -#if defined(_M_IX86) && defined(_MSC_VER) - //uint32 rnd_range = static_cast(__emulu(range, rnd) >> 32U); - uint32 x[2]; - *reinterpret_cast(x) = __emulu(range, rnd); - uint32 rnd_range = x[1]; -#else - uint32 rnd_range = static_cast((((uint64)range) * ((uint64)rnd)) >> 32U); -#endif - - int result = l + rnd_range; - CRNLIB_ASSERT((result >= l) && (result < h)); - return result; - } - - double fast_random::drand(double l, double h) - { - CRNLIB_ASSERT(l <= h); - if (l >= h) - return l; - - return math::clamp(l + (h - l) * (urand32() * cNorm), l, h); - } - - float fast_random::frand(float l, float h) - { - CRNLIB_ASSERT(l <= h); - if (l >= h) - return l; - - float r = static_cast(l + (h - l) * (urand32() * cNorm)); - - return math::clamp(r, l, h); - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_rand.h b/third_party/crunch/crnlib/crn_rand.h deleted file mode 100644 index 9a3394eb3..000000000 --- a/third_party/crunch/crnlib/crn_rand.h +++ /dev/null @@ -1,119 +0,0 @@ -// File: crn_rand.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - class kiss99 - { - public: - kiss99(); - - void seed(uint32 i, uint32 j, uint32 k); - - inline uint32 next(); - - private: - uint32 x; - uint32 y; - uint32 z; - uint32 c; - }; - - class well512 - { - public: - well512(); - - enum { cStateSize = 16 }; - void seed(uint32 seed[cStateSize]); - void seed(uint32 seed); - void seed(uint32 seed1, uint32 seed2, uint32 seed3); - - inline uint32 next(); - - private: - uint32 m_state[cStateSize]; - uint32 m_index; - }; - - class ranctx - { - public: - ranctx() { seed(0xDE149737); } - - void seed(uint32 seed); - - inline uint32 next(); - - private: - uint32 a; - uint32 b; - uint32 c; - uint32 d; - }; - - class random - { - public: - random(); - random(uint32 i); - - void seed(uint32 i); - void seed(uint32 i1, uint32 i2, uint32 i3); - - uint32 urand32(); - uint64 urand64(); - - // "Fast" variant uses no multiplies. - uint32 fast_urand32(); - - uint32 bit(); - - // Returns random between [0, 1) - double drand(double l, double h); - - float frand(float l, float h); - - // Returns random between [l, h) - int irand(int l, int h); - - // Returns random between [l, h] - int irand_inclusive(int l, int h); - - double gaussian(double mean, double stddev); - - void test(); - - private: - ranctx m_ranctx; - kiss99 m_kiss99; - well512 m_well512; - }; - - // Simpler, minimal state PRNG - class fast_random - { - public: - fast_random(); - fast_random(uint32 i); - fast_random(const fast_random& other); - fast_random& operator=(const fast_random& other); - - void seed(uint32 i); - - uint32 urand32(); - uint64 urand64(); - - int irand(int l, int h); - - double drand(double l, double h); - - float frand(float l, float h); - - private: - uint32 jsr; - uint32 jcong; - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_ray.h b/third_party/crunch/crnlib/crn_ray.h deleted file mode 100644 index 410ab34c5..000000000 --- a/third_party/crunch/crnlib/crn_ray.h +++ /dev/null @@ -1,52 +0,0 @@ -// File: crn_ray.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_vec.h" - -namespace crnlib -{ - template - class ray - { - public: - typedef vector_type vector_t; - typedef typename vector_type::scalar_type scalar_type; - - inline ray() { } - inline ray(eClear) { clear(); } - inline ray(const vector_type& origin, const vector_type& direction) : m_origin(origin), m_direction(direction) { } - - inline void clear() - { - m_origin.clear(); - m_direction.clear(); - } - - inline const vector_type& get_origin(void) const { return m_origin; } - inline void set_origin(const vector_type& origin) { m_origin = origin; } - - inline const vector_type& get_direction(void) const { return m_direction; } - inline void set_direction(const vector_type& direction) { m_direction = direction; } - - inline scalar_type set_endpoints(const vector_type& start, const vector_type& end, const vector_type& def) - { - m_origin = start; - - m_direction = end - start; - return m_direction.normalize(&def); - } - - inline vector_type eval(scalar_type t) const - { - return m_origin + m_direction * t; - } - - private: - vector_type m_origin; - vector_type m_direction; - }; - - typedef ray ray2F; - typedef ray ray3F; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_rect.h b/third_party/crunch/crnlib/crn_rect.h deleted file mode 100644 index 5d6694b9f..000000000 --- a/third_party/crunch/crnlib/crn_rect.h +++ /dev/null @@ -1,186 +0,0 @@ -// File: crn_rect.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_vec.h" -#include "crn_hash.h" - -namespace crnlib -{ - class rect - { - public: - inline rect() - { - } - - inline rect(eClear) - { - clear(); - } - - // up to, but not including right/bottom - inline rect(int left, int top, int right, int bottom) - { - set(left, top, right, bottom); - } - - inline rect(const vec2I& lo, const vec2I& hi) - { - m_corner[0] = lo; - m_corner[1] = hi; - } - - inline rect(const vec2I& point) - { - m_corner[0] = point; - m_corner[1].set(point[0] + 1, point[1] + 1); - } - - inline bool operator== (const rect& r) const - { - return (m_corner[0] == r.m_corner[0]) && (m_corner[1] == r.m_corner[1]); - } - - inline bool operator< (const rect& r) const - { - for (uint i = 0; i < 2; i++) - { - if (m_corner[i] < r.m_corner[i]) - return true; - else if (!(m_corner[i] == r.m_corner[i])) - return false; - } - - return false; - } - - inline void clear() - { - m_corner[0].clear(); - m_corner[1].clear(); - } - - inline void set(int left, int top, int right, int bottom) - { - m_corner[0].set(left, top); - m_corner[1].set(right, bottom); - } - - inline void set(const vec2I& lo, const vec2I& hi) - { - m_corner[0] = lo; - m_corner[1] = hi; - } - - inline void set(const vec2I& point) - { - m_corner[0] = point; - m_corner[1].set(point[0] + 1, point[1] + 1); - } - - inline uint get_width() const { return m_corner[1][0] - m_corner[0][0]; } - inline uint get_height() const { return m_corner[1][1] - m_corner[0][1]; } - - inline int get_left() const { return m_corner[0][0]; } - inline int get_top() const { return m_corner[0][1]; } - inline int get_right() const { return m_corner[1][0]; } - inline int get_bottom() const { return m_corner[1][1]; } - - inline bool is_empty() const { return (m_corner[1][0] <= m_corner[0][0]) || (m_corner[1][1] <= m_corner[0][1]); } - - inline uint get_dimension(uint axis) const { return m_corner[1][axis] - m_corner[0][axis]; } - inline uint get_area() const { return get_dimension(0) * get_dimension(1); } - - inline const vec2I& operator[] (uint i) const { CRNLIB_ASSERT(i < 2); return m_corner[i]; } - inline vec2I& operator[] (uint i) { CRNLIB_ASSERT(i < 2); return m_corner[i]; } - - inline rect& translate(int x_ofs, int y_ofs) - { - m_corner[0][0] += x_ofs; - m_corner[0][1] += y_ofs; - m_corner[1][0] += x_ofs; - m_corner[1][1] += y_ofs; - return *this; - } - - inline rect& init_expand() - { - m_corner[0].set(INT_MAX); - m_corner[1].set(INT_MIN); - return *this; - } - - inline rect& expand(int x, int y) - { - m_corner[0][0] = math::minimum(m_corner[0][0], x); - m_corner[0][1] = math::minimum(m_corner[0][1], y); - m_corner[1][0] = math::maximum(m_corner[1][0], x + 1); - m_corner[1][1] = math::maximum(m_corner[1][1], y + 1); - return *this; - } - - inline rect& expand(const rect& r) - { - m_corner[0][0] = math::minimum(m_corner[0][0], r[0][0]); - m_corner[0][1] = math::minimum(m_corner[0][1], r[0][1]); - m_corner[1][0] = math::maximum(m_corner[1][0], r[1][0]); - m_corner[1][1] = math::maximum(m_corner[1][1], r[1][1]); - return *this; - } - - inline bool touches(const rect& r) const - { - for (uint i = 0; i < 2; i++) - { - if (r[1][i] <= m_corner[0][i]) - return false; - else if (r[0][i] >= m_corner[1][i]) - return false; - } - - return true; - } - - inline bool within(const rect& r) const - { - for (uint i = 0; i < 2; i++) - { - if (m_corner[0][i] < r[0][i]) - return false; - else if (m_corner[1][i] > r[1][i]) - return false; - } - - return true; - } - - inline bool intersect(const rect& r) - { - if (!touches(r)) - { - clear(); - return false; - } - - for (uint i = 0; i < 2; i++) - { - m_corner[0][i] = math::maximum(m_corner[0][i], r[0][i]); - m_corner[1][i] = math::minimum(m_corner[1][i], r[1][i]); - } - - return true; - } - - inline bool contains(int x, int y) const - { - return (x >= m_corner[0][0]) && (x < m_corner[1][0]) && - (y >= m_corner[0][1]) && (y < m_corner[1][1]); - } - - inline bool contains(const vec2I& p) const { return contains(p[0], p[1]); } - - private: - vec2I m_corner[2]; - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_resample_filters.cpp b/third_party/crunch/crnlib/crn_resample_filters.cpp deleted file mode 100644 index cf0a9dffd..000000000 --- a/third_party/crunch/crnlib/crn_resample_filters.cpp +++ /dev/null @@ -1,337 +0,0 @@ -// File: crn_resample_filters.cpp -// RG: This is public domain code, originally derived from Graphics Gems 3, see: http://code.google.com/p/imageresampler/ -#include "crn_core.h" -#include "crn_resample_filters.h" - -namespace crnlib -{ - #define M_PI 3.14159265358979323846 - - // To add your own filter, insert the new function below and update the filter table. - // There is no need to make the filter function particularly fast, because it's - // only called during initializing to create the X and Y axis contributor tables. - -#define BOX_FILTER_SUPPORT (0.5f) - static float box_filter(float t) /* pulse/Fourier window */ - { - // make_clist() calls the filter function with t inverted (pos = left, neg = right) - if ((t >= -0.5f) && (t < 0.5f)) - return 1.0f; - else - return 0.0f; - } - -#define TENT_FILTER_SUPPORT (1.0f) - static float tent_filter(float t) /* box (*) box, bilinear/triangle */ - { - if (t < 0.0f) - t = -t; - - if (t < 1.0f) - return 1.0f - t; - else - return 0.0f; - } - -#define BELL_SUPPORT (1.5f) - static float bell_filter(float t) /* box (*) box (*) box */ - { - if (t < 0.0f) - t = -t; - - if (t < .5f) - return (.75f - (t * t)); - - if (t < 1.5f) - { - t = (t - 1.5f); - return (.5f * (t * t)); - } - - return (0.0f); - } - -#define B_SPLINE_SUPPORT (2.0f) - static float B_spline_filter(float t) /* box (*) box (*) box (*) box */ - { - float tt; - - if (t < 0.0f) - t = -t; - - if (t < 1.0f) - { - tt = t * t; - return ((.5f * tt * t) - tt + (2.0f / 3.0f)); - } - else if (t < 2.0f) - { - t = 2.0f - t; - return ((1.0f / 6.0f) * (t * t * t)); - } - - return (0.0f); - } - - // Dodgson, N., "Quadratic Interpolation for Image Resampling" -#define QUADRATIC_SUPPORT 1.5f - static float quadratic(float t, const float R) - { - if (t < 0.0f) - t = -t; - if (t < QUADRATIC_SUPPORT) - { - float tt = t * t; - if (t <= .5f) - return (-2.0f * R) * tt + .5f * (R + 1.0f); - else - return (R * tt) + (-2.0f * R - .5f) * t + (3.0f / 4.0f) * (R + 1.0f); - } - else - return 0.0f; - } - - static float quadratic_interp_filter(float t) - { - return quadratic(t, 1.0f); - } - - static float quadratic_approx_filter(float t) - { - return quadratic(t, .5f); - } - - static float quadratic_mix_filter(float t) - { - return quadratic(t, .8f); - } - - // Mitchell, D. and A. Netravali, "Reconstruction Filters in Computer Graphics." - // Computer Graphics, Vol. 22, No. 4, pp. 221-228. - // (B, C) - // (1/3, 1/3) - Defaults recommended by Mitchell and Netravali - // (1, 0) - Equivalent to the Cubic B-Spline - // (0, 0.5) - Equivalent to the Catmull-Rom Spline - // (0, C) - The family of Cardinal Cubic Splines - // (B, 0) - Duff's tensioned B-Splines. - static float mitchell(float t, const float B, const float C) - { - float tt; - - tt = t * t; - - if(t < 0.0f) - t = -t; - - if(t < 1.0f) - { - t = (((12.0f - 9.0f * B - 6.0f * C) * (t * tt)) - + ((-18.0f + 12.0f * B + 6.0f * C) * tt) - + (6.0f - 2.0f * B)); - - return (t / 6.0f); - } - else if (t < 2.0f) - { - t = (((-1.0f * B - 6.0f * C) * (t * tt)) - + ((6.0f * B + 30.0f * C) * tt) - + ((-12.0f * B - 48.0f * C) * t) - + (8.0f * B + 24.0f * C)); - - return (t / 6.0f); - } - - return (0.0f); - } - -#define MITCHELL_SUPPORT (2.0f) - static float mitchell_filter(float t) - { - return mitchell(t, 1.0f / 3.0f, 1.0f / 3.0f); - } - -#define CATMULL_ROM_SUPPORT (2.0f) - static float catmull_rom_filter(float t) - { - return mitchell(t, 0.0f, .5f); - } - - static double sinc(double x) - { - x = (x * M_PI); - - if ((x < 0.01f) && (x > -0.01f)) - return 1.0f + x*x*(-1.0f/6.0f + x*x*1.0f/120.0f); - - return sin(x) / x; - } - - static float clean(double t) - { - const float EPSILON = .0000125f; - if (fabs(t) < EPSILON) - return 0.0f; - return (float)t; - } - - //static double blackman_window(double x) - //{ - // return .42f + .50f * cos(M_PI*x) + .08f * cos(2.0f*M_PI*x); - //} - - static double blackman_exact_window(double x) - { - return 0.42659071f + 0.49656062f * cos(M_PI*x) + 0.07684867f * cos(2.0f*M_PI*x); - } - -#define BLACKMAN_SUPPORT (3.0f) - static float blackman_filter(float t) - { - if (t < 0.0f) - t = -t; - - if (t < 3.0f) - //return clean(sinc(t) * blackman_window(t / 3.0f)); - return clean(sinc(t) * blackman_exact_window(t / 3.0f)); - else - return (0.0f); - } - -#define GAUSSIAN_SUPPORT (1.25f) - static float gaussian_filter(float t) // with blackman window - { - if (t < 0) - t = -t; - if (t < GAUSSIAN_SUPPORT) - return clean(exp(-2.0f * t * t) * sqrt(2.0f / M_PI) * blackman_exact_window(t / GAUSSIAN_SUPPORT)); - else - return 0.0f; - } - - // Windowed sinc -- see "Jimm Blinn's Corner: Dirty Pixels" pg. 26. -#define LANCZOS3_SUPPORT (3.0f) - static float lanczos3_filter(float t) - { - if (t < 0.0f) - t = -t; - - if (t < 3.0f) - return clean(sinc(t) * sinc(t / 3.0f)); - else - return (0.0f); - } - -#define LANCZOS4_SUPPORT (4.0f) - static float lanczos4_filter(float t) - { - if (t < 0.0f) - t = -t; - - if (t < 4.0f) - return clean(sinc(t) * sinc(t / 4.0f)); - else - return (0.0f); - } - -#define LANCZOS6_SUPPORT (6.0f) - static float lanczos6_filter(float t) - { - if (t < 0.0f) - t = -t; - - if (t < 6.0f) - return clean(sinc(t) * sinc(t / 6.0f)); - else - return (0.0f); - } - -#define LANCZOS12_SUPPORT (12.0f) - static float lanczos12_filter(float t) - { - if (t < 0.0f) - t = -t; - - if (t < 12.0f) - return clean(sinc(t) * sinc(t / 12.0f)); - else - return (0.0f); - } - - static double bessel0(double x) - { - const double EPSILON_RATIO = 1E-16; - double xh, sum, pow, ds; - int k; - - xh = 0.5 * x; - sum = 1.0; - pow = 1.0; - k = 0; - ds = 1.0; - while (ds > sum * EPSILON_RATIO) // FIXME: Shouldn't this stop after X iterations for max. safety? - { - ++k; - pow = pow * (xh / k); - ds = pow * pow; - sum = sum + ds; - } - - return sum; - } - - static const float KAISER_ALPHA = 4.0; - static double kaiser(double alpha, double half_width, double x) - { - const double ratio = (x / half_width); - return bessel0(alpha * sqrt(1 - ratio * ratio)) / bessel0(alpha); - } - -#define KAISER_SUPPORT 3 - static float kaiser_filter(float t) - { - if (t < 0.0f) - t = -t; - - if (t < KAISER_SUPPORT) - { - // db atten - const float att = 40.0f; - const float alpha = (float)(exp(log((double)0.58417 * (att - 20.96)) * 0.4) + 0.07886 * (att - 20.96)); - //const float alpha = KAISER_ALPHA; - return (float)clean(sinc(t) * kaiser(alpha, KAISER_SUPPORT, t)); - } - - return 0.0f; - } - - const resample_filter g_resample_filters[] = - { - { "box", box_filter, BOX_FILTER_SUPPORT }, - { "tent", tent_filter, TENT_FILTER_SUPPORT }, - { "bell", bell_filter, BELL_SUPPORT }, - { "b-spline", B_spline_filter, B_SPLINE_SUPPORT }, - { "mitchell", mitchell_filter, MITCHELL_SUPPORT }, - { "lanczos3", lanczos3_filter, LANCZOS3_SUPPORT }, - { "blackman", blackman_filter, BLACKMAN_SUPPORT }, - { "lanczos4", lanczos4_filter, LANCZOS4_SUPPORT }, - { "lanczos6", lanczos6_filter, LANCZOS6_SUPPORT }, - { "lanczos12", lanczos12_filter, LANCZOS12_SUPPORT }, - { "kaiser", kaiser_filter, KAISER_SUPPORT }, - { "gaussian", gaussian_filter, GAUSSIAN_SUPPORT }, - { "catmullrom", catmull_rom_filter, CATMULL_ROM_SUPPORT }, - { "quadratic_interp", quadratic_interp_filter, QUADRATIC_SUPPORT }, - { "quadratic_approx", quadratic_approx_filter, QUADRATIC_SUPPORT }, - { "quadratic_mix", quadratic_mix_filter, QUADRATIC_SUPPORT }, - }; - - const int g_num_resample_filters = sizeof(g_resample_filters) / sizeof(g_resample_filters[0]); - - int find_resample_filter(const char* pName) - { - for (int i = 0; i < g_num_resample_filters; i++) - if (_stricmp(pName, g_resample_filters[i].name) == 0) - return i; - return cInvalidIndex; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_resample_filters.h b/third_party/crunch/crnlib/crn_resample_filters.h deleted file mode 100644 index 724f89604..000000000 --- a/third_party/crunch/crnlib/crn_resample_filters.h +++ /dev/null @@ -1,21 +0,0 @@ -// File: crn_resample_filters.h -// RG: This is public domain code, originally derived from Graphics Gems 3, see: http://code.google.com/p/imageresampler/ -#pragma once - -namespace crnlib -{ - typedef float (*resample_filter_func)(float t); - - struct resample_filter - { - char name[32]; - resample_filter_func func; - float support; - }; - - extern const resample_filter g_resample_filters[]; - extern const int g_num_resample_filters; - - int find_resample_filter(const char* pName); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_resampler.cpp b/third_party/crunch/crnlib/crn_resampler.cpp deleted file mode 100644 index d9697adc7..000000000 --- a/third_party/crunch/crnlib/crn_resampler.cpp +++ /dev/null @@ -1,884 +0,0 @@ -// File: crn_resampler.h -// RG: This is public domain code, originally derived from Graphics Gems 3, see: http://code.google.com/p/imageresampler/ -#include "crn_core.h" -#include "crn_resampler.h" -#include "crn_resample_filters.h" - -namespace crnlib -{ - #define resampler_assert CRNLIB_ASSERT - - static inline int resampler_range_check(int v, int h) { h; resampler_assert((v >= 0) && (v < h)); return v; } - - #ifndef max - #define max(a,b) (((a) > (b)) ? (a) : (b)) - #endif - - #ifndef min - #define min(a,b) (((a) < (b)) ? (a) : (b)) - #endif - - #ifndef TRUE - #define TRUE (1) - #endif - - #ifndef FALSE - #define FALSE (0) - #endif - - #define RESAMPLER_DEBUG 0 - - // (x mod y) with special handling for negative x values. - static inline int posmod(int x, int y) - { - if (x >= 0) - return (x % y); - else - { - int m = (-x) % y; - - if (m != 0) - m = y - m; - - return (m); - } - } - - // Float to int cast with truncation. - static inline int cast_to_int(Resample_Real i) - { - return (int)i; - } - - /* Ensure that the contributing source sample is - * within bounds. If not, reflect, clamp, or wrap. - */ - int Resampler::reflect(const int j, const int src_x, const Boundary_Op boundary_op) - { - int n; - - if (j < 0) - { - if (boundary_op == BOUNDARY_REFLECT) - { - n = -j; - - if (n >= src_x) - n = src_x - 1; - } - else if (boundary_op == BOUNDARY_WRAP) - n = posmod(j, src_x); - else - n = 0; - } - else if (j >= src_x) - { - if (boundary_op == BOUNDARY_REFLECT) - { - n = (src_x - j) + (src_x - 1); - - if (n < 0) - n = 0; - } - else if (boundary_op == BOUNDARY_WRAP) - n = posmod(j, src_x); - else - n = src_x - 1; - } - else - n = j; - - return n; - } - - // The make_clist() method generates, for all destination samples, - // the list of all source samples with non-zero weighted contributions. - Resampler::Contrib_List* Resampler::make_clist( - int src_x, int dst_x, Boundary_Op boundary_op, - Resample_Real (*Pfilter)(Resample_Real), - Resample_Real filter_support, - Resample_Real filter_scale, - Resample_Real src_ofs) - { - typedef struct - { - // The center of the range in DISCRETE coordinates (pixel center = 0.0f). - Resample_Real center; - int left, right; - } Contrib_Bounds; - - int i, j, k, n, left, right; - Resample_Real total_weight; - Resample_Real xscale, center, half_width, weight; - Contrib_List* Pcontrib; - Contrib* Pcpool; - Contrib* Pcpool_next; - Contrib_Bounds* Pcontrib_bounds; - - if ((Pcontrib = (Contrib_List*)crnlib_calloc(dst_x, sizeof(Contrib_List))) == NULL) - return NULL; - - Pcontrib_bounds = (Contrib_Bounds*)crnlib_calloc(dst_x, sizeof(Contrib_Bounds)); - if (!Pcontrib_bounds) - { - crnlib_free(Pcontrib); - return (NULL); - } - - const Resample_Real oo_filter_scale = 1.0f / filter_scale; - - const Resample_Real NUDGE = 0.5f; - xscale = dst_x / (Resample_Real)src_x; - - if (xscale < 1.0f) - { - int total; (void)total; - - /* Handle case when there are fewer destination - * samples than source samples (downsampling/minification). - */ - - // stretched half width of filter - half_width = (filter_support / xscale) * filter_scale; - - // Find the range of source sample(s) that will contribute to each destination sample. - - for (i = 0, n = 0; i < dst_x; i++) - { - // Convert from discrete to continuous coordinates, scale, then convert back to discrete. - center = ((Resample_Real)i + NUDGE) / xscale; - center -= NUDGE; - center += src_ofs; - - left = cast_to_int((Resample_Real)floor(center - half_width)); - right = cast_to_int((Resample_Real)ceil(center + half_width)); - - Pcontrib_bounds[i].center = center; - Pcontrib_bounds[i].left = left; - Pcontrib_bounds[i].right = right; - - n += (right - left + 1); - } - - /* Allocate memory for contributors. */ - - if ((n == 0) || ((Pcpool = (Contrib*)crnlib_calloc(n, sizeof(Contrib))) == NULL)) - { - crnlib_free(Pcontrib); - crnlib_free(Pcontrib_bounds); - return NULL; - } - total = n; - - Pcpool_next = Pcpool; - - /* Create the list of source samples which - * contribute to each destination sample. - */ - - for (i = 0; i < dst_x; i++) - { - int max_k = -1; - Resample_Real max_w = -1e+20f; - - center = Pcontrib_bounds[i].center; - left = Pcontrib_bounds[i].left; - right = Pcontrib_bounds[i].right; - - Pcontrib[i].n = 0; - Pcontrib[i].p = Pcpool_next; - Pcpool_next += (right - left + 1); - resampler_assert ((Pcpool_next - Pcpool) <= total); - - total_weight = 0; - - for (j = left; j <= right; j++) - total_weight += (*Pfilter)((center - (Resample_Real)j) * xscale * oo_filter_scale); - const Resample_Real norm = static_cast(1.0f / total_weight); - - total_weight = 0; - - #if RESAMPLER_DEBUG - printf("%i: ", i); - #endif - - for (j = left; j <= right; j++) - { - weight = (*Pfilter)((center - (Resample_Real)j) * xscale * oo_filter_scale) * norm; - if (weight == 0.0f) - continue; - - n = reflect(j, src_x, boundary_op); - - #if RESAMPLER_DEBUG - printf("%i(%f), ", n, weight); - #endif - - /* Increment the number of source - * samples which contribute to the - * current destination sample. - */ - - k = Pcontrib[i].n++; - - Pcontrib[i].p[k].pixel = (unsigned short)n; /* store src sample number */ - Pcontrib[i].p[k].weight = weight; /* store src sample weight */ - - total_weight += weight; /* total weight of all contributors */ - - if (weight > max_w) - { - max_w = weight; - max_k = k; - } - } - - #if RESAMPLER_DEBUG - printf("\n\n"); - #endif - - //resampler_assert(Pcontrib[i].n); - //resampler_assert(max_k != -1); - if ((max_k == -1) || (Pcontrib[i].n == 0)) - { - crnlib_free(Pcpool); - crnlib_free(Pcontrib); - crnlib_free(Pcontrib_bounds); - return NULL; - } - - if (total_weight != 1.0f) - Pcontrib[i].p[max_k].weight += 1.0f - total_weight; - } - } - else - { - /* Handle case when there are more - * destination samples than source - * samples (upsampling). - */ - - half_width = filter_support * filter_scale; - - // Find the source sample(s) that contribute to each destination sample. - - for (i = 0, n = 0; i < dst_x; i++) - { - // Convert from discrete to continuous coordinates, scale, then convert back to discrete. - center = ((Resample_Real)i + NUDGE) / xscale; - center -= NUDGE; - center += src_ofs; - - left = cast_to_int((Resample_Real)floor(center - half_width)); - right = cast_to_int((Resample_Real)ceil(center + half_width)); - - Pcontrib_bounds[i].center = center; - Pcontrib_bounds[i].left = left; - Pcontrib_bounds[i].right = right; - - n += (right - left + 1); - } - - /* Allocate memory for contributors. */ - - int total = n; - if ((total == 0) || ((Pcpool = (Contrib*)crnlib_calloc(total, sizeof(Contrib))) == NULL)) - { - crnlib_free(Pcontrib); - crnlib_free(Pcontrib_bounds); - return NULL; - } - - Pcpool_next = Pcpool; - - /* Create the list of source samples which - * contribute to each destination sample. - */ - - for (i = 0; i < dst_x; i++) - { - int max_k = -1; - Resample_Real max_w = -1e+20f; - - center = Pcontrib_bounds[i].center; - left = Pcontrib_bounds[i].left; - right = Pcontrib_bounds[i].right; - - Pcontrib[i].n = 0; - Pcontrib[i].p = Pcpool_next; - Pcpool_next += (right - left + 1); - resampler_assert((Pcpool_next - Pcpool) <= total); - - total_weight = 0; - for (j = left; j <= right; j++) - total_weight += (*Pfilter)((center - (Resample_Real)j) * oo_filter_scale); - - const Resample_Real norm = static_cast(1.0f / total_weight); - - total_weight = 0; - - #if RESAMPLER_DEBUG - printf("%i: ", i); - #endif - - for (j = left; j <= right; j++) - { - weight = (*Pfilter)((center - (Resample_Real)j) * oo_filter_scale) * norm; - if (weight == 0.0f) - continue; - - n = reflect(j, src_x, boundary_op); - - #if RESAMPLER_DEBUG - printf("%i(%f), ", n, weight); - #endif - - /* Increment the number of source - * samples which contribute to the - * current destination sample. - */ - - k = Pcontrib[i].n++; - - Pcontrib[i].p[k].pixel = (unsigned short)n; /* store src sample number */ - Pcontrib[i].p[k].weight = weight; /* store src sample weight */ - - total_weight += weight; /* total weight of all contributors */ - - if (weight > max_w) - { - max_w = weight; - max_k = k; - } - } - - #if RESAMPLER_DEBUG - printf("\n\n"); - #endif - - //resampler_assert(Pcontrib[i].n); - //resampler_assert(max_k != -1); - - if ((max_k == -1) || (Pcontrib[i].n == 0)) - { - crnlib_free(Pcpool); - crnlib_free(Pcontrib); - crnlib_free(Pcontrib_bounds); - return NULL; - } - - if (total_weight != 1.0f) - Pcontrib[i].p[max_k].weight += 1.0f - total_weight; - } - } - - #if RESAMPLER_DEBUG - printf("*******\n"); - #endif - - crnlib_free(Pcontrib_bounds); - - return Pcontrib; - } - - void Resampler::resample_x(Sample* Pdst, const Sample* Psrc) - { - resampler_assert(Pdst); - resampler_assert(Psrc); - - int i, j; - Sample total; - Contrib_List *Pclist = m_Pclist_x; - Contrib *p; - - for (i = m_resample_dst_x; i > 0; i--, Pclist++) - { - #if CRNLIB_RESAMPLER_DEBUG_OPS - total_ops += Pclist->n; - #endif - - for (j = Pclist->n, p = Pclist->p, total = 0; j > 0; j--, p++) - total += Psrc[p->pixel] * p->weight; - - *Pdst++ = total; - } - } - - void Resampler::scale_y_mov(Sample* Ptmp, const Sample* Psrc, Resample_Real weight, int dst_x) - { - int i; - - #if CRNLIB_RESAMPLER_DEBUG_OPS - total_ops += dst_x; - #endif - - // Not += because temp buf wasn't cleared. - for (i = dst_x; i > 0; i--) - *Ptmp++ = *Psrc++ * weight; - } - - void Resampler::scale_y_add(Sample* Ptmp, const Sample* Psrc, Resample_Real weight, int dst_x) - { - #if CRNLIB_RESAMPLER_DEBUG_OPS - total_ops += dst_x; - #endif - - for (int i = dst_x; i > 0; i--) - (*Ptmp++) += *Psrc++ * weight; - } - - void Resampler::clamp(Sample* Pdst, int n) - { - while (n > 0) - { - Sample x = *Pdst; - *Pdst++ = clamp_sample(x); - n--; - } - } - - void Resampler::resample_y(Sample* Pdst) - { - int i, j; - Sample* Psrc; - Contrib_List* Pclist = &m_Pclist_y[m_cur_dst_y]; - - Sample* Ptmp = m_delay_x_resample ? m_Ptmp_buf : Pdst; - resampler_assert(Ptmp); - - /* Process each contributor. */ - - for (i = 0; i < Pclist->n; i++) - { - /* locate the contributor's location in the scan - * buffer -- the contributor must always be found! - */ - - for (j = 0; j < MAX_SCAN_BUF_SIZE; j++) - if (m_Pscan_buf->scan_buf_y[j] == Pclist->p[i].pixel) - break; - - resampler_assert(j < MAX_SCAN_BUF_SIZE); - - Psrc = m_Pscan_buf->scan_buf_l[j]; - - if (!i) - scale_y_mov(Ptmp, Psrc, Pclist->p[i].weight, m_intermediate_x); - else - scale_y_add(Ptmp, Psrc, Pclist->p[i].weight, m_intermediate_x); - - /* If this source line doesn't contribute to any - * more destination lines then mark the scanline buffer slot - * which holds this source line as free. - * (The max. number of slots used depends on the Y - * axis sampling factor and the scaled filter width.) - */ - - if (--m_Psrc_y_count[resampler_range_check(Pclist->p[i].pixel, m_resample_src_y)] == 0) - { - m_Psrc_y_flag[resampler_range_check(Pclist->p[i].pixel, m_resample_src_y)] = FALSE; - m_Pscan_buf->scan_buf_y[j] = -1; - } - } - - /* Now generate the destination line */ - - if (m_delay_x_resample) // Was X resampling delayed until after Y resampling? - { - resampler_assert(Pdst != Ptmp); - resample_x(Pdst, Ptmp); - } - else - { - resampler_assert(Pdst == Ptmp); - } - - if (m_lo < m_hi) - clamp(Pdst, m_resample_dst_x); - } - - bool Resampler::put_line(const Sample* Psrc) - { - int i; - - if (m_cur_src_y >= m_resample_src_y) - return false; - - /* Does this source line contribute - * to any destination line? if not, - * exit now. - */ - - if (!m_Psrc_y_count[resampler_range_check(m_cur_src_y, m_resample_src_y)]) - { - m_cur_src_y++; - return true; - } - - /* Find an empty slot in the scanline buffer. (FIXME: Perf. is terrible here with extreme scaling ratios.) */ - - for (i = 0; i < MAX_SCAN_BUF_SIZE; i++) - if (m_Pscan_buf->scan_buf_y[i] == -1) - break; - - /* If the buffer is full, exit with an error. */ - - if (i == MAX_SCAN_BUF_SIZE) - { - m_status = STATUS_SCAN_BUFFER_FULL; - return false; - } - - m_Psrc_y_flag[resampler_range_check(m_cur_src_y, m_resample_src_y)] = TRUE; - m_Pscan_buf->scan_buf_y[i] = m_cur_src_y; - - /* Does this slot have any memory allocated to it? */ - - if (!m_Pscan_buf->scan_buf_l[i]) - { - if ((m_Pscan_buf->scan_buf_l[i] = (Sample*)crnlib_malloc(m_intermediate_x * sizeof(Sample))) == NULL) - { - m_status = STATUS_OUT_OF_MEMORY; - return false; - } - } - - // Resampling on the X axis first? - if (m_delay_x_resample) - { - resampler_assert(m_intermediate_x == m_resample_src_x); - - // Y-X resampling order - memcpy(m_Pscan_buf->scan_buf_l[i], Psrc, m_intermediate_x * sizeof(Sample)); - } - else - { - resampler_assert(m_intermediate_x == m_resample_dst_x); - - // X-Y resampling order - resample_x(m_Pscan_buf->scan_buf_l[i], Psrc); - } - - m_cur_src_y++; - - return true; - } - - const Resampler::Sample* Resampler::get_line() - { - int i; - - /* If all the destination lines have been - * generated, then always return NULL. - */ - - if (m_cur_dst_y == m_resample_dst_y) - return NULL; - - /* Check to see if all the required - * contributors are present, if not, - * return NULL. - */ - - for (i = 0; i < m_Pclist_y[m_cur_dst_y].n; i++) - if (!m_Psrc_y_flag[resampler_range_check(m_Pclist_y[m_cur_dst_y].p[i].pixel, m_resample_src_y)]) - return NULL; - - resample_y(m_Pdst_buf); - - m_cur_dst_y++; - - return m_Pdst_buf; - } - - Resampler::~Resampler() - { - int i; - - #if CRNLIB_RESAMPLER_DEBUG_OPS - printf("actual ops: %i\n", total_ops); - #endif - - crnlib_free(m_Pdst_buf); - m_Pdst_buf = NULL; - - if (m_Ptmp_buf) - { - crnlib_free(m_Ptmp_buf); - m_Ptmp_buf = NULL; - } - - /* Don't deallocate a contibutor list - * if the user passed us one of their own. - */ - - if ((m_Pclist_x) && (!m_clist_x_forced)) - { - crnlib_free(m_Pclist_x->p); - crnlib_free(m_Pclist_x); - m_Pclist_x = NULL; - } - - if ((m_Pclist_y) && (!m_clist_y_forced)) - { - crnlib_free(m_Pclist_y->p); - crnlib_free(m_Pclist_y); - m_Pclist_y = NULL; - } - - crnlib_free(m_Psrc_y_count); - m_Psrc_y_count = NULL; - - crnlib_free(m_Psrc_y_flag); - m_Psrc_y_flag = NULL; - - if (m_Pscan_buf) - { - for (i = 0; i < MAX_SCAN_BUF_SIZE; i++) - crnlib_free(m_Pscan_buf->scan_buf_l[i]); - - crnlib_free(m_Pscan_buf); - m_Pscan_buf = NULL; - } - } - - void Resampler::restart() - { - if (STATUS_OKAY != m_status) - return; - - m_cur_src_y = m_cur_dst_y = 0; - - int i, j; - for (i = 0; i < m_resample_src_y; i++) - { - m_Psrc_y_count[i] = 0; - m_Psrc_y_flag[i] = FALSE; - } - - for (i = 0; i < m_resample_dst_y; i++) - { - for (j = 0; j < m_Pclist_y[i].n; j++) - m_Psrc_y_count[resampler_range_check(m_Pclist_y[i].p[j].pixel, m_resample_src_y)]++; - } - - for (i = 0; i < MAX_SCAN_BUF_SIZE; i++) - { - m_Pscan_buf->scan_buf_y[i] = -1; - - crnlib_free(m_Pscan_buf->scan_buf_l[i]); - m_Pscan_buf->scan_buf_l[i] = NULL; - } - } - - Resampler::Resampler(int src_x, int src_y, - int dst_x, int dst_y, - Boundary_Op boundary_op, - Resample_Real sample_low, Resample_Real sample_high, - const char* Pfilter_name, - Contrib_List* Pclist_x, - Contrib_List* Pclist_y, - Resample_Real filter_x_scale, - Resample_Real filter_y_scale, - Resample_Real src_x_ofs, - Resample_Real src_y_ofs) - { - int i, j; - Resample_Real support, (*func)(Resample_Real); - - resampler_assert(src_x > 0); - resampler_assert(src_y > 0); - resampler_assert(dst_x > 0); - resampler_assert(dst_y > 0); - - #if CRNLIB_RESAMPLER_DEBUG_OPS - total_ops = 0; - #endif - - m_lo = sample_low; - m_hi = sample_high; - - m_delay_x_resample = false; - m_intermediate_x = 0; - m_Pdst_buf = NULL; - m_Ptmp_buf = NULL; - m_clist_x_forced = false; - m_Pclist_x = NULL; - m_clist_y_forced = false; - m_Pclist_y = NULL; - m_Psrc_y_count = NULL; - m_Psrc_y_flag = NULL; - m_Pscan_buf = NULL; - m_status = STATUS_OKAY; - - m_resample_src_x = src_x; - m_resample_src_y = src_y; - m_resample_dst_x = dst_x; - m_resample_dst_y = dst_y; - - m_boundary_op = boundary_op; - - if ((m_Pdst_buf = (Sample*)crnlib_malloc(m_resample_dst_x * sizeof(Sample))) == NULL) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - - // Find the specified filter. - - if (Pfilter_name == NULL) - Pfilter_name = CRNLIB_RESAMPLER_DEFAULT_FILTER; - - for (i = 0; i < g_num_resample_filters; i++) - if (strcmp(Pfilter_name, g_resample_filters[i].name) == 0) - break; - - if (i == g_num_resample_filters) - { - m_status = STATUS_BAD_FILTER_NAME; - return; - } - - func = g_resample_filters[i].func; - support = g_resample_filters[i].support; - - /* Create contributor lists, unless the user supplied custom lists. */ - - if (!Pclist_x) - { - m_Pclist_x = make_clist(m_resample_src_x, m_resample_dst_x, m_boundary_op, func, support, filter_x_scale, src_x_ofs); - if (!m_Pclist_x) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - } - else - { - m_Pclist_x = Pclist_x; - m_clist_x_forced = true; - } - - if (!Pclist_y) - { - m_Pclist_y = make_clist(m_resample_src_y, m_resample_dst_y, m_boundary_op, func, support, filter_y_scale, src_y_ofs); - if (!m_Pclist_y) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - } - else - { - m_Pclist_y = Pclist_y; - m_clist_y_forced = true; - } - - if ((m_Psrc_y_count = (int*)crnlib_calloc(m_resample_src_y, sizeof(int))) == NULL) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - - if ((m_Psrc_y_flag = (unsigned char*)crnlib_calloc(m_resample_src_y, sizeof(unsigned char))) == NULL) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - - /* Count how many times each source line - * contributes to a destination line. - */ - - for (i = 0; i < m_resample_dst_y; i++) - for (j = 0; j < m_Pclist_y[i].n; j++) - m_Psrc_y_count[resampler_range_check(m_Pclist_y[i].p[j].pixel, m_resample_src_y)]++; - - if ((m_Pscan_buf = (Scan_Buf*)crnlib_malloc(sizeof(Scan_Buf))) == NULL) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - - for (i = 0; i < MAX_SCAN_BUF_SIZE; i++) - { - m_Pscan_buf->scan_buf_y[i] = -1; - m_Pscan_buf->scan_buf_l[i] = NULL; - } - - m_cur_src_y = m_cur_dst_y = 0; - { - // Determine which axis to resample first by comparing the number of multiplies required - // for each possibility. - int x_ops = count_ops(m_Pclist_x, m_resample_dst_x); - int y_ops = count_ops(m_Pclist_y, m_resample_dst_y); - - // Hack 10/2000: Weight Y axis ops a little more than X axis ops. - // (Y axis ops use more cache resources.) - int xy_ops = x_ops * m_resample_src_y + - (4 * y_ops * m_resample_dst_x)/3; - - int yx_ops = (4 * y_ops * m_resample_src_x)/3 + - x_ops * m_resample_dst_y; - - #if CRNLIB_RESAMPLER_DEBUG_OPS - printf("src: %i %i\n", m_resample_src_x, m_resample_src_y); - printf("dst: %i %i\n", m_resample_dst_x, m_resample_dst_y); - printf("x_ops: %i\n", x_ops); - printf("y_ops: %i\n", y_ops); - printf("xy_ops: %i\n", xy_ops); - printf("yx_ops: %i\n", yx_ops); - #endif - - // Now check which resample order is better. In case of a tie, choose the order - // which buffers the least amount of data. - if ((xy_ops > yx_ops) || - ((xy_ops == yx_ops) && (m_resample_src_x < m_resample_dst_x)) - ) - { - m_delay_x_resample = true; - m_intermediate_x = m_resample_src_x; - } - else - { - m_delay_x_resample = false; - m_intermediate_x = m_resample_dst_x; - } - #if CRNLIB_RESAMPLER_DEBUG_OPS - printf("delaying: %i\n", m_delay_x_resample); - #endif - } - - if (m_delay_x_resample) - { - if ((m_Ptmp_buf = (Sample*)crnlib_malloc(m_intermediate_x * sizeof(Sample))) == NULL) - { - m_status = STATUS_OUT_OF_MEMORY; - return; - } - } - } - - void Resampler::get_clists(Contrib_List** ptr_clist_x, Contrib_List** ptr_clist_y) - { - if (ptr_clist_x) - *ptr_clist_x = m_Pclist_x; - - if (ptr_clist_y) - *ptr_clist_y = m_Pclist_y; - } - - int Resampler::get_filter_num() - { - return g_num_resample_filters; - } - - const char* Resampler::get_filter_name(int filter_num) - { - if ((filter_num < 0) || (filter_num >= g_num_resample_filters)) - return NULL; - else - return g_resample_filters[filter_num].name; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_resampler.h b/third_party/crunch/crnlib/crn_resampler.h deleted file mode 100644 index 015e466dd..000000000 --- a/third_party/crunch/crnlib/crn_resampler.h +++ /dev/null @@ -1,173 +0,0 @@ -// File: crn_resampler.h -// RG: This is public domain code, originally derived from Graphics Gems 3, see: http://code.google.com/p/imageresampler/ -#pragma once - -namespace crnlib -{ - #define CRNLIB_RESAMPLER_DEBUG_OPS 0 - #define CRNLIB_RESAMPLER_DEFAULT_FILTER "lanczos4" - - #define CRNLIB_RESAMPLER_MAX_DIMENSION 16384 - - // float or double - typedef float Resample_Real; - - class Resampler - { - public: - typedef Resample_Real Sample; - - struct Contrib - { - Resample_Real weight; - unsigned short pixel; - }; - - struct Contrib_List - { - unsigned short n; - Contrib* p; - }; - - enum Boundary_Op - { - BOUNDARY_WRAP = 0, - BOUNDARY_REFLECT = 1, - BOUNDARY_CLAMP = 2 - }; - - enum Status - { - STATUS_OKAY = 0, - STATUS_OUT_OF_MEMORY = 1, - STATUS_BAD_FILTER_NAME = 2, - STATUS_SCAN_BUFFER_FULL = 3 - }; - - // src_x/src_y - Input dimensions - // dst_x/dst_y - Output dimensions - // boundary_op - How to sample pixels near the image boundaries - // sample_low/sample_high - Clamp output samples to specified range, or disable clamping if sample_low >= sample_high - // Pclist_x/Pclist_y - Optional pointers to contributor lists from another instance of a Resampler - // src_x_ofs/src_y_ofs - Offset input image by specified amount (fractional values okay) - Resampler( - int src_x, int src_y, - int dst_x, int dst_y, - Boundary_Op boundary_op = BOUNDARY_CLAMP, - Resample_Real sample_low = 0.0f, Resample_Real sample_high = 0.0f, - const char* Pfilter_name = CRNLIB_RESAMPLER_DEFAULT_FILTER, - Contrib_List* Pclist_x = NULL, - Contrib_List* Pclist_y = NULL, - Resample_Real filter_x_scale = 1.0f, - Resample_Real filter_y_scale = 1.0f, - Resample_Real src_x_ofs = 0.0f, - Resample_Real src_y_ofs = 0.0f); - - ~Resampler(); - - // Reinits resampler so it can handle another frame. - void restart(); - - // false on out of memory. - bool put_line(const Sample* Psrc); - - // NULL if no scanlines are currently available (give the resampler more scanlines!) - const Sample* get_line(); - - Status status() const { return m_status; } - - // Returned contributor lists can be shared with another Resampler. - void get_clists(Contrib_List** ptr_clist_x, Contrib_List** ptr_clist_y); - Contrib_List* get_clist_x() const { return m_Pclist_x; } - Contrib_List* get_clist_y() const { return m_Pclist_y; } - - // Filter accessors. - static int get_filter_num(); - static const char* get_filter_name(int filter_num); - - static Contrib_List* make_clist( - int src_x, int dst_x, Boundary_Op boundary_op, - Resample_Real (*Pfilter)(Resample_Real), - Resample_Real filter_support, - Resample_Real filter_scale, - Resample_Real src_ofs); - - private: - Resampler(); - Resampler(const Resampler& o); - Resampler& operator= (const Resampler& o); - - #ifdef CRNLIB_RESAMPLER_DEBUG_OPS - int total_ops; - #endif - - int m_intermediate_x; - - int m_resample_src_x; - int m_resample_src_y; - int m_resample_dst_x; - int m_resample_dst_y; - - Boundary_Op m_boundary_op; - - Sample* m_Pdst_buf; - Sample* m_Ptmp_buf; - - Contrib_List* m_Pclist_x; - Contrib_List* m_Pclist_y; - - bool m_clist_x_forced; - bool m_clist_y_forced; - - bool m_delay_x_resample; - - int* m_Psrc_y_count; - unsigned char* m_Psrc_y_flag; - - // The maximum number of scanlines that can be buffered at one time. - enum { MAX_SCAN_BUF_SIZE = CRNLIB_RESAMPLER_MAX_DIMENSION }; - - struct Scan_Buf - { - int scan_buf_y[MAX_SCAN_BUF_SIZE]; - Sample* scan_buf_l[MAX_SCAN_BUF_SIZE]; - }; - - Scan_Buf* m_Pscan_buf; - - int m_cur_src_y; - int m_cur_dst_y; - - Status m_status; - - void resample_x(Sample* Pdst, const Sample* Psrc); - void scale_y_mov(Sample* Ptmp, const Sample* Psrc, Resample_Real weight, int dst_x); - void scale_y_add(Sample* Ptmp, const Sample* Psrc, Resample_Real weight, int dst_x); - void clamp(Sample* Pdst, int n); - void resample_y(Sample* Pdst); - - static int reflect(const int j, const int src_x, const Boundary_Op boundary_op); - - inline int count_ops(Contrib_List* Pclist, int k) - { - int i, t = 0; - for (i = 0; i < k; i++) - t += Pclist[i].n; - return (t); - } - - Resample_Real m_lo; - Resample_Real m_hi; - - inline Resample_Real clamp_sample(Resample_Real f) const - { - if (f < m_lo) - f = m_lo; - else if (f > m_hi) - f = m_hi; - return f; - } - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_rg_etc1.cpp b/third_party/crunch/crnlib/crn_rg_etc1.cpp deleted file mode 100644 index d34d6a366..000000000 --- a/third_party/crunch/crnlib/crn_rg_etc1.cpp +++ /dev/null @@ -1,2449 +0,0 @@ -// File: rg_etc1.cpp - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich -// Please see ZLIB license at the end of rg_etc1.h. -// -// For more information Ericsson Texture Compression (ETC/ETC1), see: -// http://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt -// -// v1.03 - 5/12/13 - Initial public release -#include "crn_core.h" -#include "crn_rg_etc1.h" - -#include -#include -#include -//#include -#include - -#if defined(_MSC_VER) -#pragma warning (disable: 4201) // nonstandard extension used : nameless struct/union -#endif - -#if defined(_DEBUG) || defined(DEBUG) -#define RG_ETC1_BUILD_DEBUG -#endif - -#define RG_ETC1_ASSERT CRNLIB_ASSERT - -namespace crnlib { - -namespace rg_etc1 -{ - typedef unsigned char uint8; - typedef unsigned short uint16; - typedef unsigned int uint; - typedef unsigned int uint32; - typedef long long int64; - typedef unsigned long long uint64; - - const uint32 cUINT32_MAX = 0xFFFFFFFFU; - const uint64 cUINT64_MAX = 0xFFFFFFFFFFFFFFFFULL; //0xFFFFFFFFFFFFFFFFui64; - - template inline T minimum(T a, T b) { return (a < b) ? a : b; } - template inline T minimum(T a, T b, T c) { return minimum(minimum(a, b), c); } - template inline T maximum(T a, T b) { return (a > b) ? a : b; } - template inline T maximum(T a, T b, T c) { return maximum(maximum(a, b), c); } - template inline T clamp(T value, T low, T high) { return (value < low) ? low : ((value > high) ? high : value); } - template inline T square(T value) { return value * value; } - template inline void zero_object(T& obj) { memset((void*)&obj, 0, sizeof(obj)); } - template inline void zero_this(T* pObj) { memset((void*)pObj, 0, sizeof(*pObj)); } - - template T decay_array_to_subtype(T (&a)[N]); - -#define RG_ETC1_ARRAY_SIZE(X) (sizeof(X) / sizeof(decay_array_to_subtype(X))) - - enum eNoClamp { cNoClamp }; - - struct color_quad_u8 - { - static inline int clamp(int v) { if (v & 0xFFFFFF00U) v = (~(static_cast(v) >> 31)) & 0xFF; return v; } - - struct component_traits { enum { cSigned = false, cFloat = false, cMin = 0U, cMax = 255U }; }; - - public: - typedef unsigned char component_t; - typedef int parameter_t; - - enum { cNumComps = 4 }; - - union - { - struct - { - component_t r; - component_t g; - component_t b; - component_t a; - }; - - component_t c[cNumComps]; - - uint32 m_u32; - }; - - inline color_quad_u8() - { - } - - inline color_quad_u8(const color_quad_u8& other) : m_u32(other.m_u32) - { - } - - explicit inline color_quad_u8(parameter_t y, parameter_t alpha = component_traits::cMax) - { - set(y, alpha); - } - - inline color_quad_u8(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - set(red, green, blue, alpha); - } - - explicit inline color_quad_u8(eNoClamp, parameter_t y, parameter_t alpha = component_traits::cMax) - { - set_noclamp_y_alpha(y, alpha); - } - - inline color_quad_u8(eNoClamp, parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - set_noclamp_rgba(red, green, blue, alpha); - } - - inline void clear() - { - m_u32 = 0; - } - - inline color_quad_u8& operator= (const color_quad_u8& other) - { - m_u32 = other.m_u32; - return *this; - } - - inline color_quad_u8& set_rgb(const color_quad_u8& other) - { - r = other.r; - g = other.g; - b = other.b; - return *this; - } - - inline color_quad_u8& operator= (parameter_t y) - { - set(y, component_traits::cMax); - return *this; - } - - inline color_quad_u8& set(parameter_t y, parameter_t alpha = component_traits::cMax) - { - y = clamp(y); - alpha = clamp(alpha); - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad_u8& set_noclamp_y_alpha(parameter_t y, parameter_t alpha = component_traits::cMax) - { - RG_ETC1_ASSERT( (y >= component_traits::cMin) && (y <= component_traits::cMax) ); - RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad_u8& set(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - r = static_cast(clamp(red)); - g = static_cast(clamp(green)); - b = static_cast(clamp(blue)); - a = static_cast(clamp(alpha)); - return *this; - } - - inline color_quad_u8& set_noclamp_rgba(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha) - { - RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - a = static_cast(alpha); - return *this; - } - - inline color_quad_u8& set_noclamp_rgb(parameter_t red, parameter_t green, parameter_t blue) - { - RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - return *this; - } - - static inline parameter_t get_min_comp() { return component_traits::cMin; } - static inline parameter_t get_max_comp() { return component_traits::cMax; } - static inline bool get_comps_are_signed() { return component_traits::cSigned; } - - inline component_t operator[] (uint i) const { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } - inline component_t& operator[] (uint i) { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } - - inline color_quad_u8& set_component(uint i, parameter_t f) - { - RG_ETC1_ASSERT(i < cNumComps); - - c[i] = static_cast(clamp(f)); - - return *this; - } - - inline color_quad_u8& set_grayscale(parameter_t l) - { - component_t x = static_cast(clamp(l)); - c[0] = x; - c[1] = x; - c[2] = x; - return *this; - } - - inline color_quad_u8& clamp(const color_quad_u8& l, const color_quad_u8& h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast(rg_etc1::clamp(c[i], l[i], h[i])); - return *this; - } - - inline color_quad_u8& clamp(parameter_t l, parameter_t h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast(rg_etc1::clamp(c[i], l, h)); - return *this; - } - - // Returns CCIR 601 luma (consistent with color_utils::RGB_To_Y). - inline parameter_t get_luma() const - { - return static_cast((19595U * r + 38470U * g + 7471U * b + 32768U) >> 16U); - } - - // Returns REC 709 luma. - inline parameter_t get_luma_rec709() const - { - return static_cast((13938U * r + 46869U * g + 4729U * b + 32768U) >> 16U); - } - - inline uint squared_distance_rgb(const color_quad_u8& c) const - { - return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b); - } - - inline uint squared_distance_rgba(const color_quad_u8& c) const - { - return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b) + rg_etc1::square(a - c.a); - } - - inline bool rgb_equals(const color_quad_u8& rhs) const - { - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b); - } - - inline bool operator== (const color_quad_u8& rhs) const - { - return m_u32 == rhs.m_u32; - } - - color_quad_u8& operator+= (const color_quad_u8& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] + other.c[i])); - return *this; - } - - color_quad_u8& operator-= (const color_quad_u8& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] - other.c[i])); - return *this; - } - - friend color_quad_u8 operator+ (const color_quad_u8& lhs, const color_quad_u8& rhs) - { - color_quad_u8 result(lhs); - result += rhs; - return result; - } - - friend color_quad_u8 operator- (const color_quad_u8& lhs, const color_quad_u8& rhs) - { - color_quad_u8 result(lhs); - result -= rhs; - return result; - } - }; // class color_quad_u8 - - struct vec3F - { - float m_s[3]; - - inline vec3F() { } - inline vec3F(float s) { m_s[0] = s; m_s[1] = s; m_s[2] = s; } - inline vec3F(float x, float y, float z) { m_s[0] = x; m_s[1] = y; m_s[2] = z; } - - inline float operator[] (uint i) const { RG_ETC1_ASSERT(i < 3); return m_s[i]; } - - inline vec3F& operator += (const vec3F& other) { for (uint i = 0; i < 3; i++) m_s[i] += other.m_s[i]; return *this; } - - inline vec3F& operator *= (float s) { for (uint i = 0; i < 3; i++) m_s[i] *= s; return *this; } - }; - - enum etc_constants - { - cETC1BytesPerBlock = 8U, - - cETC1SelectorBits = 2U, - cETC1SelectorValues = 1U << cETC1SelectorBits, - cETC1SelectorMask = cETC1SelectorValues - 1U, - - cETC1BlockShift = 2U, - cETC1BlockSize = 1U << cETC1BlockShift, - - cETC1LSBSelectorIndicesBitOffset = 0, - cETC1MSBSelectorIndicesBitOffset = 16, - - cETC1FlipBitOffset = 32, - cETC1DiffBitOffset = 33, - - cETC1IntenModifierNumBits = 3, - cETC1IntenModifierValues = 1 << cETC1IntenModifierNumBits, - cETC1RightIntenModifierTableBitOffset = 34, - cETC1LeftIntenModifierTableBitOffset = 37, - - // Base+Delta encoding (5 bit bases, 3 bit delta) - cETC1BaseColorCompNumBits = 5, - cETC1BaseColorCompMax = 1 << cETC1BaseColorCompNumBits, - - cETC1DeltaColorCompNumBits = 3, - cETC1DeltaColorComp = 1 << cETC1DeltaColorCompNumBits, - cETC1DeltaColorCompMax = 1 << cETC1DeltaColorCompNumBits, - - cETC1BaseColor5RBitOffset = 59, - cETC1BaseColor5GBitOffset = 51, - cETC1BaseColor5BBitOffset = 43, - - cETC1DeltaColor3RBitOffset = 56, - cETC1DeltaColor3GBitOffset = 48, - cETC1DeltaColor3BBitOffset = 40, - - // Absolute (non-delta) encoding (two 4-bit per component bases) - cETC1AbsColorCompNumBits = 4, - cETC1AbsColorCompMax = 1 << cETC1AbsColorCompNumBits, - - cETC1AbsColor4R1BitOffset = 60, - cETC1AbsColor4G1BitOffset = 52, - cETC1AbsColor4B1BitOffset = 44, - - cETC1AbsColor4R2BitOffset = 56, - cETC1AbsColor4G2BitOffset = 48, - cETC1AbsColor4B2BitOffset = 40, - - cETC1ColorDeltaMin = -4, - cETC1ColorDeltaMax = 3, - - // Delta3: - // 0 1 2 3 4 5 6 7 - // 000 001 010 011 100 101 110 111 - // 0 1 2 3 -4 -3 -2 -1 - }; - - static uint8 g_quant5_tab[256+16]; - - static const int g_etc1_inten_tables[cETC1IntenModifierValues][cETC1SelectorValues] = - { - { -8, -2, 2, 8 }, { -17, -5, 5, 17 }, { -29, -9, 9, 29 }, { -42, -13, 13, 42 }, - { -60, -18, 18, 60 }, { -80, -24, 24, 80 }, { -106, -33, 33, 106 }, { -183, -47, 47, 183 } - }; - - static const uint8 g_etc1_to_selector_index[cETC1SelectorValues] = { 2, 3, 1, 0 }; - static const uint8 g_selector_index_to_etc1[cETC1SelectorValues] = { 3, 2, 0, 1 }; - - // Given an ETC1 diff/inten_table/selector, and an 8-bit desired color, this table encodes the best packed_color in the low byte, and the abs error in the high byte. - static uint16 g_etc1_inverse_lookup[2*8*4][256]; // [diff/inten_table/selector][desired_color] - - // g_color8_to_etc_block_config[color][table_index] = Supplies for each 8-bit color value a list of packed ETC1 diff/intensity table/selectors/packed_colors that map to that color. - // To pack: diff | (inten << 1) | (selector << 4) | (packed_c << 8) - static const uint16 g_color8_to_etc_block_config_0_255[2][33] = - { - { 0x0000, 0x0010, 0x0002, 0x0012, 0x0004, 0x0014, 0x0006, 0x0016, 0x0008, 0x0018, 0x000A, 0x001A, 0x000C, 0x001C, 0x000E, 0x001E, - 0x0001, 0x0011, 0x0003, 0x0013, 0x0005, 0x0015, 0x0007, 0x0017, 0x0009, 0x0019, 0x000B, 0x001B, 0x000D, 0x001D, 0x000F, 0x001F, 0xFFFF }, - { 0x0F20, 0x0F30, 0x0E32, 0x0F22, 0x0E34, 0x0F24, 0x0D36, 0x0F26, 0x0C38, 0x0E28, 0x0B3A, 0x0E2A, 0x093C, 0x0E2C, 0x053E, 0x0D2E, - 0x1E31, 0x1F21, 0x1D33, 0x1F23, 0x1C35, 0x1E25, 0x1A37, 0x1E27, 0x1839, 0x1D29, 0x163B, 0x1C2B, 0x133D, 0x1B2D, 0x093F, 0x1A2F, 0xFFFF }, - }; - - // Really only [254][11]. - static const uint16 g_color8_to_etc_block_config_1_to_254[254][12] = - { - { 0x021C, 0x0D0D, 0xFFFF }, { 0x0020, 0x0021, 0x0A0B, 0x061F, 0xFFFF }, { 0x0113, 0x0217, 0xFFFF }, { 0x0116, 0x031E, - 0x0B0E, 0x0405, 0xFFFF }, { 0x0022, 0x0204, 0x050A, 0x0023, 0xFFFF }, { 0x0111, 0x0319, 0x0809, 0x170F, 0xFFFF }, { - 0x0303, 0x0215, 0x0607, 0xFFFF }, { 0x0030, 0x0114, 0x0408, 0x0031, 0x0201, 0x051D, 0xFFFF }, { 0x0100, 0x0024, 0x0306, - 0x0025, 0x041B, 0x0E0D, 0xFFFF }, { 0x021A, 0x0121, 0x0B0B, 0x071F, 0xFFFF }, { 0x0213, 0x0317, 0xFFFF }, { 0x0112, - 0x0505, 0xFFFF }, { 0x0026, 0x070C, 0x0123, 0x0027, 0xFFFF }, { 0x0211, 0x0909, 0xFFFF }, { 0x0110, 0x0315, 0x0707, - 0x0419, 0x180F, 0xFFFF }, { 0x0218, 0x0131, 0x0301, 0x0403, 0x061D, 0xFFFF }, { 0x0032, 0x0202, 0x0033, 0x0125, 0x051B, - 0x0F0D, 0xFFFF }, { 0x0028, 0x031C, 0x0221, 0x0029, 0xFFFF }, { 0x0120, 0x0313, 0x0C0B, 0x081F, 0xFFFF }, { 0x0605, - 0x0417, 0xFFFF }, { 0x0216, 0x041E, 0x0C0E, 0x0223, 0x0127, 0xFFFF }, { 0x0122, 0x0304, 0x060A, 0x0311, 0x0A09, 0xFFFF - }, { 0x0519, 0x190F, 0xFFFF }, { 0x002A, 0x0231, 0x0503, 0x0415, 0x0807, 0x002B, 0x071D, 0xFFFF }, { 0x0130, 0x0214, - 0x0508, 0x0401, 0x0133, 0x0225, 0x061B, 0xFFFF }, { 0x0200, 0x0124, 0x0406, 0x0321, 0x0129, 0x100D, 0xFFFF }, { 0x031A, - 0x0D0B, 0x091F, 0xFFFF }, { 0x0413, 0x0705, 0x0517, 0xFFFF }, { 0x0212, 0x0034, 0x0323, 0x0035, 0x0227, 0xFFFF }, { - 0x0126, 0x080C, 0x0B09, 0xFFFF }, { 0x0411, 0x0619, 0x1A0F, 0xFFFF }, { 0x0210, 0x0331, 0x0603, 0x0515, 0x0907, 0x012B, - 0xFFFF }, { 0x0318, 0x002C, 0x0501, 0x0233, 0x0325, 0x071B, 0x002D, 0x081D, 0xFFFF }, { 0x0132, 0x0302, 0x0229, 0x110D, - 0xFFFF }, { 0x0128, 0x041C, 0x0421, 0x0E0B, 0x0A1F, 0xFFFF }, { 0x0220, 0x0513, 0x0617, 0xFFFF }, { 0x0135, 0x0805, - 0x0327, 0xFFFF }, { 0x0316, 0x051E, 0x0D0E, 0x0423, 0xFFFF }, { 0x0222, 0x0404, 0x070A, 0x0511, 0x0719, 0x0C09, 0x1B0F, - 0xFFFF }, { 0x0703, 0x0615, 0x0A07, 0x022B, 0xFFFF }, { 0x012A, 0x0431, 0x0601, 0x0333, 0x012D, 0x091D, 0xFFFF }, { - 0x0230, 0x0314, 0x0036, 0x0608, 0x0425, 0x0037, 0x0329, 0x081B, 0x120D, 0xFFFF }, { 0x0300, 0x0224, 0x0506, 0x0521, - 0x0F0B, 0x0B1F, 0xFFFF }, { 0x041A, 0x0613, 0x0717, 0xFFFF }, { 0x0235, 0x0905, 0xFFFF }, { 0x0312, 0x0134, 0x0523, - 0x0427, 0xFFFF }, { 0x0226, 0x090C, 0x002E, 0x0611, 0x0D09, 0x002F, 0xFFFF }, { 0x0715, 0x0B07, 0x0819, 0x032B, 0x1C0F, - 0xFFFF }, { 0x0310, 0x0531, 0x0701, 0x0803, 0x022D, 0x0A1D, 0xFFFF }, { 0x0418, 0x012C, 0x0433, 0x0525, 0x0137, 0x091B, - 0x130D, 0xFFFF }, { 0x0232, 0x0402, 0x0621, 0x0429, 0xFFFF }, { 0x0228, 0x051C, 0x0713, 0x100B, 0x0C1F, 0xFFFF }, { - 0x0320, 0x0335, 0x0A05, 0x0817, 0xFFFF }, { 0x0623, 0x0527, 0xFFFF }, { 0x0416, 0x061E, 0x0E0E, 0x0711, 0x0E09, 0x012F, - 0xFFFF }, { 0x0322, 0x0504, 0x080A, 0x0919, 0x1D0F, 0xFFFF }, { 0x0631, 0x0903, 0x0815, 0x0C07, 0x042B, 0x032D, 0x0B1D, - 0xFFFF }, { 0x022A, 0x0801, 0x0533, 0x0625, 0x0237, 0x0A1B, 0xFFFF }, { 0x0330, 0x0414, 0x0136, 0x0708, 0x0721, 0x0529, - 0x140D, 0xFFFF }, { 0x0400, 0x0324, 0x0606, 0x0038, 0x0039, 0x110B, 0x0D1F, 0xFFFF }, { 0x051A, 0x0813, 0x0B05, 0x0917, - 0xFFFF }, { 0x0723, 0x0435, 0x0627, 0xFFFF }, { 0x0412, 0x0234, 0x0F09, 0x022F, 0xFFFF }, { 0x0326, 0x0A0C, 0x012E, - 0x0811, 0x0A19, 0x1E0F, 0xFFFF }, { 0x0731, 0x0A03, 0x0915, 0x0D07, 0x052B, 0xFFFF }, { 0x0410, 0x0901, 0x0633, 0x0725, - 0x0337, 0x0B1B, 0x042D, 0x0C1D, 0xFFFF }, { 0x0518, 0x022C, 0x0629, 0x150D, 0xFFFF }, { 0x0332, 0x0502, 0x0821, 0x0139, - 0x120B, 0x0E1F, 0xFFFF }, { 0x0328, 0x061C, 0x0913, 0x0A17, 0xFFFF }, { 0x0420, 0x0535, 0x0C05, 0x0727, 0xFFFF }, { - 0x0823, 0x032F, 0xFFFF }, { 0x0516, 0x071E, 0x0F0E, 0x0911, 0x0B19, 0x1009, 0x1F0F, 0xFFFF }, { 0x0422, 0x0604, 0x090A, - 0x0B03, 0x0A15, 0x0E07, 0x062B, 0xFFFF }, { 0x0831, 0x0A01, 0x0733, 0x052D, 0x0D1D, 0xFFFF }, { 0x032A, 0x0825, 0x0437, - 0x0729, 0x0C1B, 0x160D, 0xFFFF }, { 0x0430, 0x0514, 0x0236, 0x0808, 0x0921, 0x0239, 0x130B, 0x0F1F, 0xFFFF }, { 0x0500, - 0x0424, 0x0706, 0x0138, 0x0A13, 0x0B17, 0xFFFF }, { 0x061A, 0x0635, 0x0D05, 0xFFFF }, { 0x0923, 0x0827, 0xFFFF }, { - 0x0512, 0x0334, 0x003A, 0x0A11, 0x1109, 0x003B, 0x042F, 0xFFFF }, { 0x0426, 0x0B0C, 0x022E, 0x0B15, 0x0F07, 0x0C19, - 0x072B, 0xFFFF }, { 0x0931, 0x0B01, 0x0C03, 0x062D, 0x0E1D, 0xFFFF }, { 0x0510, 0x0833, 0x0925, 0x0537, 0x0D1B, 0x170D, - 0xFFFF }, { 0x0618, 0x032C, 0x0A21, 0x0339, 0x0829, 0xFFFF }, { 0x0432, 0x0602, 0x0B13, 0x140B, 0x101F, 0xFFFF }, { - 0x0428, 0x071C, 0x0735, 0x0E05, 0x0C17, 0xFFFF }, { 0x0520, 0x0A23, 0x0927, 0xFFFF }, { 0x0B11, 0x1209, 0x013B, 0x052F, - 0xFFFF }, { 0x0616, 0x081E, 0x0D19, 0xFFFF }, { 0x0522, 0x0704, 0x0A0A, 0x0A31, 0x0D03, 0x0C15, 0x1007, 0x082B, 0x072D, - 0x0F1D, 0xFFFF }, { 0x0C01, 0x0933, 0x0A25, 0x0637, 0x0E1B, 0xFFFF }, { 0x042A, 0x0B21, 0x0929, 0x180D, 0xFFFF }, { - 0x0530, 0x0614, 0x0336, 0x0908, 0x0439, 0x150B, 0x111F, 0xFFFF }, { 0x0600, 0x0524, 0x0806, 0x0238, 0x0C13, 0x0F05, - 0x0D17, 0xFFFF }, { 0x071A, 0x0B23, 0x0835, 0x0A27, 0xFFFF }, { 0x1309, 0x023B, 0x062F, 0xFFFF }, { 0x0612, 0x0434, - 0x013A, 0x0C11, 0x0E19, 0xFFFF }, { 0x0526, 0x0C0C, 0x032E, 0x0B31, 0x0E03, 0x0D15, 0x1107, 0x092B, 0xFFFF }, { 0x0D01, - 0x0A33, 0x0B25, 0x0737, 0x0F1B, 0x082D, 0x101D, 0xFFFF }, { 0x0610, 0x0A29, 0x190D, 0xFFFF }, { 0x0718, 0x042C, 0x0C21, - 0x0539, 0x160B, 0x121F, 0xFFFF }, { 0x0532, 0x0702, 0x0D13, 0x0E17, 0xFFFF }, { 0x0528, 0x081C, 0x0935, 0x1005, 0x0B27, - 0xFFFF }, { 0x0620, 0x0C23, 0x033B, 0x072F, 0xFFFF }, { 0x0D11, 0x0F19, 0x1409, 0xFFFF }, { 0x0716, 0x003C, 0x091E, - 0x0F03, 0x0E15, 0x1207, 0x0A2B, 0x003D, 0xFFFF }, { 0x0622, 0x0804, 0x0B0A, 0x0C31, 0x0E01, 0x0B33, 0x092D, 0x111D, - 0xFFFF }, { 0x0C25, 0x0837, 0x0B29, 0x101B, 0x1A0D, 0xFFFF }, { 0x052A, 0x0D21, 0x0639, 0x170B, 0x131F, 0xFFFF }, { - 0x0630, 0x0714, 0x0436, 0x0A08, 0x0E13, 0x0F17, 0xFFFF }, { 0x0700, 0x0624, 0x0906, 0x0338, 0x0A35, 0x1105, 0xFFFF }, { - 0x081A, 0x0D23, 0x0C27, 0xFFFF }, { 0x0E11, 0x1509, 0x043B, 0x082F, 0xFFFF }, { 0x0712, 0x0534, 0x023A, 0x0F15, 0x1307, - 0x1019, 0x0B2B, 0x013D, 0xFFFF }, { 0x0626, 0x0D0C, 0x042E, 0x0D31, 0x0F01, 0x1003, 0x0A2D, 0x121D, 0xFFFF }, { 0x0C33, - 0x0D25, 0x0937, 0x111B, 0x1B0D, 0xFFFF }, { 0x0710, 0x0E21, 0x0739, 0x0C29, 0xFFFF }, { 0x0818, 0x052C, 0x0F13, 0x180B, - 0x141F, 0xFFFF }, { 0x0632, 0x0802, 0x0B35, 0x1205, 0x1017, 0xFFFF }, { 0x0628, 0x091C, 0x0E23, 0x0D27, 0xFFFF }, { - 0x0720, 0x0F11, 0x1609, 0x053B, 0x092F, 0xFFFF }, { 0x1119, 0x023D, 0xFFFF }, { 0x0816, 0x013C, 0x0A1E, 0x0E31, 0x1103, - 0x1015, 0x1407, 0x0C2B, 0x0B2D, 0x131D, 0xFFFF }, { 0x0722, 0x0904, 0x0C0A, 0x1001, 0x0D33, 0x0E25, 0x0A37, 0x121B, - 0xFFFF }, { 0x0F21, 0x0D29, 0x1C0D, 0xFFFF }, { 0x062A, 0x0839, 0x190B, 0x151F, 0xFFFF }, { 0x0730, 0x0814, 0x0536, - 0x0B08, 0x1013, 0x1305, 0x1117, 0xFFFF }, { 0x0800, 0x0724, 0x0A06, 0x0438, 0x0F23, 0x0C35, 0x0E27, 0xFFFF }, { 0x091A, - 0x1709, 0x063B, 0x0A2F, 0xFFFF }, { 0x1011, 0x1219, 0x033D, 0xFFFF }, { 0x0812, 0x0634, 0x033A, 0x0F31, 0x1203, 0x1115, - 0x1507, 0x0D2B, 0xFFFF }, { 0x0726, 0x0E0C, 0x052E, 0x1101, 0x0E33, 0x0F25, 0x0B37, 0x131B, 0x0C2D, 0x141D, 0xFFFF }, { - 0x0E29, 0x1D0D, 0xFFFF }, { 0x0810, 0x1021, 0x0939, 0x1A0B, 0x161F, 0xFFFF }, { 0x0918, 0x062C, 0x1113, 0x1217, 0xFFFF - }, { 0x0732, 0x0902, 0x0D35, 0x1405, 0x0F27, 0xFFFF }, { 0x0728, 0x0A1C, 0x1023, 0x073B, 0x0B2F, 0xFFFF }, { 0x0820, - 0x1111, 0x1319, 0x1809, 0xFFFF }, { 0x1303, 0x1215, 0x1607, 0x0E2B, 0x043D, 0xFFFF }, { 0x0916, 0x023C, 0x0B1E, 0x1031, - 0x1201, 0x0F33, 0x0D2D, 0x151D, 0xFFFF }, { 0x0822, 0x0A04, 0x0D0A, 0x1025, 0x0C37, 0x0F29, 0x141B, 0x1E0D, 0xFFFF }, { - 0x1121, 0x0A39, 0x1B0B, 0x171F, 0xFFFF }, { 0x072A, 0x1213, 0x1317, 0xFFFF }, { 0x0830, 0x0914, 0x0636, 0x0C08, 0x0E35, - 0x1505, 0xFFFF }, { 0x0900, 0x0824, 0x0B06, 0x0538, 0x1123, 0x1027, 0xFFFF }, { 0x0A1A, 0x1211, 0x1909, 0x083B, 0x0C2F, - 0xFFFF }, { 0x1315, 0x1707, 0x1419, 0x0F2B, 0x053D, 0xFFFF }, { 0x0912, 0x0734, 0x043A, 0x1131, 0x1301, 0x1403, 0x0E2D, - 0x161D, 0xFFFF }, { 0x0826, 0x0F0C, 0x062E, 0x1033, 0x1125, 0x0D37, 0x151B, 0x1F0D, 0xFFFF }, { 0x1221, 0x0B39, 0x1029, - 0xFFFF }, { 0x0910, 0x1313, 0x1C0B, 0x181F, 0xFFFF }, { 0x0A18, 0x072C, 0x0F35, 0x1605, 0x1417, 0xFFFF }, { 0x0832, - 0x0A02, 0x1223, 0x1127, 0xFFFF }, { 0x0828, 0x0B1C, 0x1311, 0x1A09, 0x093B, 0x0D2F, 0xFFFF }, { 0x0920, 0x1519, 0x063D, - 0xFFFF }, { 0x1231, 0x1503, 0x1415, 0x1807, 0x102B, 0x0F2D, 0x171D, 0xFFFF }, { 0x0A16, 0x033C, 0x0C1E, 0x1401, 0x1133, - 0x1225, 0x0E37, 0x161B, 0xFFFF }, { 0x0922, 0x0B04, 0x0E0A, 0x1321, 0x1129, 0xFFFF }, { 0x0C39, 0x1D0B, 0x191F, 0xFFFF - }, { 0x082A, 0x1413, 0x1705, 0x1517, 0xFFFF }, { 0x0930, 0x0A14, 0x0736, 0x0D08, 0x1323, 0x1035, 0x1227, 0xFFFF }, { - 0x0A00, 0x0924, 0x0C06, 0x0638, 0x1B09, 0x0A3B, 0x0E2F, 0xFFFF }, { 0x0B1A, 0x1411, 0x1619, 0x073D, 0xFFFF }, { 0x1331, - 0x1603, 0x1515, 0x1907, 0x112B, 0xFFFF }, { 0x0A12, 0x0834, 0x053A, 0x1501, 0x1233, 0x1325, 0x0F37, 0x171B, 0x102D, - 0x181D, 0xFFFF }, { 0x0926, 0x072E, 0x1229, 0xFFFF }, { 0x1421, 0x0D39, 0x1E0B, 0x1A1F, 0xFFFF }, { 0x0A10, 0x1513, - 0x1617, 0xFFFF }, { 0x0B18, 0x082C, 0x1135, 0x1805, 0x1327, 0xFFFF }, { 0x0932, 0x0B02, 0x1423, 0x0B3B, 0x0F2F, 0xFFFF - }, { 0x0928, 0x0C1C, 0x1511, 0x1719, 0x1C09, 0xFFFF }, { 0x0A20, 0x1703, 0x1615, 0x1A07, 0x122B, 0x083D, 0xFFFF }, { - 0x1431, 0x1601, 0x1333, 0x112D, 0x191D, 0xFFFF }, { 0x0B16, 0x043C, 0x0D1E, 0x1425, 0x1037, 0x1329, 0x181B, 0xFFFF }, { - 0x0A22, 0x0C04, 0x0F0A, 0x1521, 0x0E39, 0x1F0B, 0x1B1F, 0xFFFF }, { 0x1613, 0x1717, 0xFFFF }, { 0x092A, 0x1235, 0x1905, - 0xFFFF }, { 0x0A30, 0x0B14, 0x0836, 0x0E08, 0x1523, 0x1427, 0xFFFF }, { 0x0B00, 0x0A24, 0x0D06, 0x0738, 0x1611, 0x1D09, - 0x0C3B, 0x102F, 0xFFFF }, { 0x0C1A, 0x1715, 0x1B07, 0x1819, 0x132B, 0x093D, 0xFFFF }, { 0x1531, 0x1701, 0x1803, 0x122D, - 0x1A1D, 0xFFFF }, { 0x0B12, 0x0934, 0x063A, 0x1433, 0x1525, 0x1137, 0x191B, 0xFFFF }, { 0x0A26, 0x003E, 0x082E, 0x1621, - 0x0F39, 0x1429, 0x003F, 0xFFFF }, { 0x1713, 0x1C1F, 0xFFFF }, { 0x0B10, 0x1335, 0x1A05, 0x1817, 0xFFFF }, { 0x0C18, - 0x092C, 0x1623, 0x1527, 0xFFFF }, { 0x0A32, 0x0C02, 0x1711, 0x1E09, 0x0D3B, 0x112F, 0xFFFF }, { 0x0A28, 0x0D1C, 0x1919, - 0x0A3D, 0xFFFF }, { 0x0B20, 0x1631, 0x1903, 0x1815, 0x1C07, 0x142B, 0x132D, 0x1B1D, 0xFFFF }, { 0x1801, 0x1533, 0x1625, - 0x1237, 0x1A1B, 0xFFFF }, { 0x0C16, 0x053C, 0x0E1E, 0x1721, 0x1529, 0x013F, 0xFFFF }, { 0x0B22, 0x0D04, 0x1039, 0x1D1F, - 0xFFFF }, { 0x1813, 0x1B05, 0x1917, 0xFFFF }, { 0x0A2A, 0x1723, 0x1435, 0x1627, 0xFFFF }, { 0x0B30, 0x0C14, 0x0936, - 0x0F08, 0x1F09, 0x0E3B, 0x122F, 0xFFFF }, { 0x0C00, 0x0B24, 0x0E06, 0x0838, 0x1811, 0x1A19, 0x0B3D, 0xFFFF }, { 0x0D1A, - 0x1731, 0x1A03, 0x1915, 0x1D07, 0x152B, 0xFFFF }, { 0x1901, 0x1633, 0x1725, 0x1337, 0x1B1B, 0x142D, 0x1C1D, 0xFFFF }, { - 0x0C12, 0x0A34, 0x073A, 0x1629, 0x023F, 0xFFFF }, { 0x0B26, 0x013E, 0x092E, 0x1821, 0x1139, 0x1E1F, 0xFFFF }, { 0x1913, - 0x1A17, 0xFFFF }, { 0x0C10, 0x1535, 0x1C05, 0x1727, 0xFFFF }, { 0x0D18, 0x0A2C, 0x1823, 0x0F3B, 0x132F, 0xFFFF }, { - 0x0B32, 0x0D02, 0x1911, 0x1B19, 0xFFFF }, { 0x0B28, 0x0E1C, 0x1B03, 0x1A15, 0x1E07, 0x162B, 0x0C3D, 0xFFFF }, { 0x0C20, - 0x1831, 0x1A01, 0x1733, 0x152D, 0x1D1D, 0xFFFF }, { 0x1825, 0x1437, 0x1729, 0x1C1B, 0x033F, 0xFFFF }, { 0x0D16, 0x063C, - 0x0F1E, 0x1921, 0x1239, 0x1F1F, 0xFFFF }, { 0x0C22, 0x0E04, 0x1A13, 0x1B17, 0xFFFF }, { 0x1635, 0x1D05, 0xFFFF }, { - 0x0B2A, 0x1923, 0x1827, 0xFFFF }, { 0x0C30, 0x0D14, 0x0A36, 0x1A11, 0x103B, 0x142F, 0xFFFF }, { 0x0D00, 0x0C24, 0x0F06, - 0x0938, 0x1B15, 0x1F07, 0x1C19, 0x172B, 0x0D3D, 0xFFFF }, { 0x0E1A, 0x1931, 0x1B01, 0x1C03, 0x162D, 0x1E1D, 0xFFFF }, { - 0x1833, 0x1925, 0x1537, 0x1D1B, 0xFFFF }, { 0x0D12, 0x0B34, 0x083A, 0x1A21, 0x1339, 0x1829, 0x043F, 0xFFFF }, { 0x0C26, - 0x023E, 0x0A2E, 0x1B13, 0xFFFF }, { 0x1735, 0x1E05, 0x1C17, 0xFFFF }, { 0x0D10, 0x1A23, 0x1927, 0xFFFF }, { 0x0E18, - 0x0B2C, 0x1B11, 0x113B, 0x152F, 0xFFFF }, { 0x0C32, 0x0E02, 0x1D19, 0x0E3D, 0xFFFF }, { 0x0C28, 0x0F1C, 0x1A31, 0x1D03, - 0x1C15, 0x182B, 0x172D, 0x1F1D, 0xFFFF }, { 0x0D20, 0x1C01, 0x1933, 0x1A25, 0x1637, 0x1E1B, 0xFFFF }, { 0x1B21, 0x1929, - 0x053F, 0xFFFF }, { 0x0E16, 0x073C, 0x1439, 0xFFFF }, { 0x0D22, 0x0F04, 0x1C13, 0x1F05, 0x1D17, 0xFFFF }, { 0x1B23, - 0x1835, 0x1A27, 0xFFFF }, { 0x0C2A, 0x123B, 0x162F, 0xFFFF }, { 0x0D30, 0x0E14, 0x0B36, 0x1C11, 0x1E19, 0x0F3D, 0xFFFF - }, { 0x0E00, 0x0D24, 0x0A38, 0x1B31, 0x1E03, 0x1D15, 0x192B, 0xFFFF }, { 0x0F1A, 0x1D01, 0x1A33, 0x1B25, 0x1737, 0x1F1B, - 0x182D, 0xFFFF }, { 0x1A29, 0x063F, 0xFFFF }, { 0x0E12, 0x0C34, 0x093A, 0x1C21, 0x1539, 0xFFFF }, { 0x0D26, 0x033E, - 0x0B2E, 0x1D13, 0x1E17, 0xFFFF }, { 0x1935, 0x1B27, 0xFFFF }, { 0x0E10, 0x1C23, 0x133B, 0x172F, 0xFFFF }, { 0x0F18, - 0x0C2C, 0x1D11, 0x1F19, 0xFFFF }, { 0x0D32, 0x0F02, 0x1F03, 0x1E15, 0x1A2B, 0x103D, 0xFFFF }, { 0x0D28, 0x1C31, 0x1E01, - 0x1B33, 0x192D, 0xFFFF }, { 0x0E20, 0x1C25, 0x1837, 0x1B29, 0x073F, 0xFFFF }, { 0x1D21, 0x1639, 0xFFFF }, { 0x0F16, - 0x083C, 0x1E13, 0x1F17, 0xFFFF }, { 0x0E22, 0x1A35, 0xFFFF }, { 0x1D23, 0x1C27, 0xFFFF }, { 0x0D2A, 0x1E11, 0x143B, - 0x182F, 0xFFFF }, { 0x0E30, 0x0F14, 0x0C36, 0x1F15, 0x1B2B, 0x113D, 0xFFFF }, { 0x0F00, 0x0E24, 0x0B38, 0x1D31, 0x1F01, - 0x1A2D, 0xFFFF }, { 0x1C33, 0x1D25, 0x1937, 0xFFFF }, { 0x1E21, 0x1739, 0x1C29, 0x083F, 0xFFFF }, { 0x0F12, 0x0D34, - 0x0A3A, 0x1F13, 0xFFFF }, { 0x0E26, 0x043E, 0x0C2E, 0x1B35, 0xFFFF }, { 0x1E23, 0x1D27, 0xFFFF }, { 0x0F10, 0x1F11, - 0x153B, 0x192F, 0xFFFF }, { 0x0D2C, 0x123D, 0xFFFF }, - }; - - struct etc1_block - { - // big endian uint64: - // bit ofs: 56 48 40 32 24 16 8 0 - // byte ofs: b0, b1, b2, b3, b4, b5, b6, b7 - union - { - uint64 m_uint64; - uint8 m_bytes[8]; - }; - - uint8 m_low_color[2]; - uint8 m_high_color[2]; - - enum { cNumSelectorBytes = 4 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - zero_this(this); - } - - inline uint get_byte_bits(uint ofs, uint num) const - { - RG_ETC1_ASSERT((ofs + num) <= 64U); - RG_ETC1_ASSERT(num && (num <= 8U)); - RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - return (m_bytes[byte_ofs] >> byte_bit_ofs) & ((1 << num) - 1); - } - - inline void set_byte_bits(uint ofs, uint num, uint bits) - { - RG_ETC1_ASSERT((ofs + num) <= 64U); - RG_ETC1_ASSERT(num && (num < 32U)); - RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - RG_ETC1_ASSERT(bits < (1U << num)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - const uint mask = (1 << num) - 1; - m_bytes[byte_ofs] &= ~(mask << byte_bit_ofs); - m_bytes[byte_ofs] |= (bits << byte_bit_ofs); - } - - // false = left/right subblocks - // true = upper/lower subblocks - inline bool get_flip_bit() const - { - return (m_bytes[3] & 1) != 0; - } - - inline void set_flip_bit(bool flip) - { - m_bytes[3] &= ~1; - m_bytes[3] |= static_cast(flip); - } - - inline bool get_diff_bit() const - { - return (m_bytes[3] & 2) != 0; - } - - inline void set_diff_bit(bool diff) - { - m_bytes[3] &= ~2; - m_bytes[3] |= (static_cast(diff) << 1); - } - - // Returns intensity modifier table (0-7) used by subblock subblock_id. - // subblock_id=0 left/top (CW 1), 1=right/bottom (CW 2) - inline uint get_inten_table(uint subblock_id) const - { - RG_ETC1_ASSERT(subblock_id < 2); - const uint ofs = subblock_id ? 2 : 5; - return (m_bytes[3] >> ofs) & 7; - } - - // Sets intensity modifier table (0-7) used by subblock subblock_id (0 or 1) - inline void set_inten_table(uint subblock_id, uint t) - { - RG_ETC1_ASSERT(subblock_id < 2); - RG_ETC1_ASSERT(t < 8); - const uint ofs = subblock_id ? 2 : 5; - m_bytes[3] &= ~(7 << ofs); - m_bytes[3] |= (t << ofs); - } - - // Returned selector value ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline uint get_selector(uint x, uint y) const - { - RG_ETC1_ASSERT((x | y) < 4); - - const uint bit_index = x * 4 + y; - const uint byte_bit_ofs = bit_index & 7; - const uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - const uint lsb = (p[0] >> byte_bit_ofs) & 1; - const uint msb = (p[-2] >> byte_bit_ofs) & 1; - const uint val = lsb | (msb << 1); - - return g_etc1_to_selector_index[val]; - } - - // Selector "val" ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline void set_selector(uint x, uint y, uint val) - { - RG_ETC1_ASSERT((x | y | val) < 4); - const uint bit_index = x * 4 + y; - - uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - - const uint byte_bit_ofs = bit_index & 7; - const uint mask = 1 << byte_bit_ofs; - - const uint etc1_val = g_selector_index_to_etc1[val]; - - const uint lsb = etc1_val & 1; - const uint msb = etc1_val >> 1; - - p[0] &= ~mask; - p[0] |= (lsb << byte_bit_ofs); - - p[-2] &= ~mask; - p[-2] |= (msb << byte_bit_ofs); - } - - inline void set_base4_color(uint idx, uint16 c) - { - if (idx) - { - set_byte_bits(cETC1AbsColor4R2BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G2BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B2BitOffset, 4, c & 15); - } - else - { - set_byte_bits(cETC1AbsColor4R1BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G1BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B1BitOffset, 4, c & 15); - } - } - - inline uint16 get_base4_color(uint idx) const - { - uint r, g, b; - if (idx) - { - r = get_byte_bits(cETC1AbsColor4R2BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G2BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B2BitOffset, 4); - } - else - { - r = get_byte_bits(cETC1AbsColor4R1BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G1BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B1BitOffset, 4); - } - return static_cast(b | (g << 4U) | (r << 8U)); - } - - inline void set_base5_color(uint16 c) - { - set_byte_bits(cETC1BaseColor5RBitOffset, 5, (c >> 10) & 31); - set_byte_bits(cETC1BaseColor5GBitOffset, 5, (c >> 5) & 31); - set_byte_bits(cETC1BaseColor5BBitOffset, 5, c & 31); - } - - inline uint16 get_base5_color() const - { - const uint r = get_byte_bits(cETC1BaseColor5RBitOffset, 5); - const uint g = get_byte_bits(cETC1BaseColor5GBitOffset, 5); - const uint b = get_byte_bits(cETC1BaseColor5BBitOffset, 5); - return static_cast(b | (g << 5U) | (r << 10U)); - } - - void set_delta3_color(uint16 c) - { - set_byte_bits(cETC1DeltaColor3RBitOffset, 3, (c >> 6) & 7); - set_byte_bits(cETC1DeltaColor3GBitOffset, 3, (c >> 3) & 7); - set_byte_bits(cETC1DeltaColor3BBitOffset, 3, c & 7); - } - - inline uint16 get_delta3_color() const - { - const uint r = get_byte_bits(cETC1DeltaColor3RBitOffset, 3); - const uint g = get_byte_bits(cETC1DeltaColor3GBitOffset, 3); - const uint b = get_byte_bits(cETC1DeltaColor3BBitOffset, 3); - return static_cast(b | (g << 3U) | (r << 6U)); - } - - // Base color 5 - static uint16 pack_color5(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color5(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color5(uint16 packed_color5, bool scaled, uint alpha = 255U); - static void unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled); - - static bool unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - static bool unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - - // Delta color 3 - // Inputs range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static uint16 pack_delta3(int r, int g, int b); - - // Results range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static void unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3); - - // Abs color 4 - static uint16 pack_color4(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color4(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color4(uint16 packed_color4, bool scaled, uint alpha = 255U); - static void unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled); - - // subblock colors - static void get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx); - static bool get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx); - static void get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx); - - static inline void unscaled_to_scaled_color(color_quad_u8& dst, const color_quad_u8& src, bool color4) - { - if (color4) - { - dst.r = src.r | (src.r << 4); - dst.g = src.g | (src.g << 4); - dst.b = src.b | (src.b << 4); - } - else - { - dst.r = (src.r >> 2) | (src.r << 3); - dst.g = (src.g >> 2) | (src.g << 3); - dst.b = (src.b >> 2) | (src.b << 3); - } - dst.a = src.a; - } - }; - - // Returns pointer to sorted array. - template - T* indirect_radix_sort(uint num_indices, T* pIndices0, T* pIndices1, const Q* pKeys, uint key_ofs, uint key_size, bool init_indices) - { - RG_ETC1_ASSERT((key_ofs >= 0) && (key_ofs < sizeof(T))); - RG_ETC1_ASSERT((key_size >= 1) && (key_size <= 4)); - - if (init_indices) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - uint i; - for (i = 0; p != q; p += 2, i += 2) - { - p[0] = static_cast(i); - p[1] = static_cast(i + 1); - } - - if (num_indices & 1) - *p = static_cast(i); - } - - uint hist[256 * 4]; - - memset(hist, 0, sizeof(hist[0]) * 256 * key_size); - -#define RG_ETC1_GET_KEY(p) (*(const uint*)((const uint8*)(pKeys + *(p)) + key_ofs)) -#define RG_ETC1_GET_KEY_FROM_INDEX(i) (*(const uint*)((const uint8*)(pKeys + (i)) + key_ofs)) - - if (key_size == 4) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - hist[768 + ((key >> 24) & 0xFF)]++; - } - } - else if (key_size == 3) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - } - } - else if (key_size == 2) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = RG_ETC1_GET_KEY(p); - const uint key1 = RG_ETC1_GET_KEY(p+1); - - hist[ key0 & 0xFF]++; - hist[256 + ((key0 >> 8) & 0xFF)]++; - - hist[ key1 & 0xFF]++; - hist[256 + ((key1 >> 8) & 0xFF)]++; - } - - if (num_indices & 1) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - } - } - else - { - RG_ETC1_ASSERT(key_size == 1); - if (key_size != 1) - return NULL; - - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = RG_ETC1_GET_KEY(p); - const uint key1 = RG_ETC1_GET_KEY(p+1); - - hist[key0 & 0xFF]++; - hist[key1 & 0xFF]++; - } - - if (num_indices & 1) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[key & 0xFF]++; - } - } - - T* pCur = pIndices0; - T* pNew = pIndices1; - - for (uint pass = 0; pass < key_size; pass++) - { - const uint* pHist = &hist[pass << 8]; - - uint offsets[256]; - - uint cur_ofs = 0; - for (uint i = 0; i < 256; i += 2) - { - offsets[i] = cur_ofs; - cur_ofs += pHist[i]; - - offsets[i+1] = cur_ofs; - cur_ofs += pHist[i+1]; - } - - const uint pass_shift = pass << 3; - - T* p = pCur; - T* q = pCur + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - uint index0 = p[0]; - uint index1 = p[1]; - - uint c0 = (RG_ETC1_GET_KEY_FROM_INDEX(index0) >> pass_shift) & 0xFF; - uint c1 = (RG_ETC1_GET_KEY_FROM_INDEX(index1) >> pass_shift) & 0xFF; - - if (c0 == c1) - { - uint dst_offset0 = offsets[c0]; - - offsets[c0] = dst_offset0 + 2; - - pNew[dst_offset0] = static_cast(index0); - pNew[dst_offset0 + 1] = static_cast(index1); - } - else - { - uint dst_offset0 = offsets[c0]++; - uint dst_offset1 = offsets[c1]++; - - pNew[dst_offset0] = static_cast(index0); - pNew[dst_offset1] = static_cast(index1); - } - } - - if (num_indices & 1) - { - uint index = *p; - uint c = (RG_ETC1_GET_KEY_FROM_INDEX(index) >> pass_shift) & 0xFF; - - uint dst_offset = offsets[c]; - offsets[c] = dst_offset + 1; - - pNew[dst_offset] = static_cast(index); - } - - T* t = pCur; - pCur = pNew; - pNew = t; - } - - return pCur; - } - -#undef RG_ETC1_GET_KEY -#undef RG_ETC1_GET_KEY_FROM_INDEX - - uint16 etc1_block::pack_color5(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color5(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color5(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 31U + bias) / 255U; - g = (g * 31U + bias) / 255U; - b = (b * 31U + bias) / 255U; - } - - r = rg_etc1::minimum(r, 31U); - g = rg_etc1::minimum(g, 31U); - b = rg_etc1::minimum(b, 31U); - - return static_cast(b | (g << 5U) | (r << 10U)); - } - - color_quad_u8 etc1_block::unpack_color5(uint16 packed_color5, bool scaled, uint alpha) - { - uint b = packed_color5 & 31U; - uint g = (packed_color5 >> 5U) & 31U; - uint r = (packed_color5 >> 10U) & 31U; - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, bool scaled) - { - color_quad_u8 c(unpack_color5(packed_color5, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - bool etc1_block::unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - int dc_r, dc_g, dc_b; - unpack_delta3(dc_r, dc_g, dc_b, packed_delta3); - - int b = (packed_color5 & 31U) + dc_b; - int g = ((packed_color5 >> 5U) & 31U) + dc_g; - int r = ((packed_color5 >> 10U) & 31U) + dc_r; - - bool success = true; - if (static_cast(r | g | b) > 31U) - { - success = false; - r = rg_etc1::clamp(r, 0, 31); - g = rg_etc1::clamp(g, 0, 31); - b = rg_etc1::clamp(b, 0, 31); - } - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - result.set_noclamp_rgba(r, g, b, rg_etc1::minimum(alpha, 255U)); - return success; - } - - bool etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - color_quad_u8 result; - const bool success = unpack_color5(result, packed_color5, packed_delta3, scaled, alpha); - r = result.r; - g = result.g; - b = result.b; - return success; - } - - uint16 etc1_block::pack_delta3(int r, int g, int b) - { - RG_ETC1_ASSERT((r >= cETC1ColorDeltaMin) && (r <= cETC1ColorDeltaMax)); - RG_ETC1_ASSERT((g >= cETC1ColorDeltaMin) && (g <= cETC1ColorDeltaMax)); - RG_ETC1_ASSERT((b >= cETC1ColorDeltaMin) && (b <= cETC1ColorDeltaMax)); - if (r < 0) r += 8; - if (g < 0) g += 8; - if (b < 0) b += 8; - return static_cast(b | (g << 3) | (r << 6)); - } - - void etc1_block::unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3) - { - r = (packed_delta3 >> 6) & 7; - g = (packed_delta3 >> 3) & 7; - b = packed_delta3 & 7; - if (r >= 4) r -= 8; - if (g >= 4) g -= 8; - if (b >= 4) b -= 8; - } - - uint16 etc1_block::pack_color4(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color4(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color4(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 15U + bias) / 255U; - g = (g * 15U + bias) / 255U; - b = (b * 15U + bias) / 255U; - } - - r = rg_etc1::minimum(r, 15U); - g = rg_etc1::minimum(g, 15U); - b = rg_etc1::minimum(b, 15U); - - return static_cast(b | (g << 4U) | (r << 8U)); - } - - color_quad_u8 etc1_block::unpack_color4(uint16 packed_color4, bool scaled, uint alpha) - { - uint b = packed_color4 & 15U; - uint g = (packed_color4 >> 4U) & 15U; - uint r = (packed_color4 >> 8U) & 15U; - - if (scaled) - { - b = (b << 4U) | b; - g = (g << 4U) | g; - r = (r << 4U) | r; - } - - return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled) - { - color_quad_u8 c(unpack_color4(packed_color4, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - void etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color5(r, g, b, packed_color5, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - bool success = unpack_color5(r, g, b, packed_color5, packed_delta3, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - - return success; - } - - void etc1_block::get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color4(r, g, b, packed_color4, true); - - const int ir = static_cast(r), ig = static_cast(g), ib = static_cast(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool unpack_etc1_block(const void* pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha) - { - color_quad_u8* pDst = reinterpret_cast(pDst_pixels_rgba); - const etc1_block& block = *static_cast(pETC1_block); - - const bool diff_flag = block.get_diff_bit(); - const bool flip_flag = block.get_flip_bit(); - const uint table_index0 = block.get_inten_table(0); - const uint table_index1 = block.get_inten_table(1); - - color_quad_u8 subblock_colors0[4]; - color_quad_u8 subblock_colors1[4]; - bool success = true; - - if (diff_flag) - { - const uint16 base_color5 = block.get_base5_color(); - const uint16 delta_color3 = block.get_delta3_color(); - etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); - - if (!etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1)) - success = false; - } - else - { - const uint16 base_color4_0 = block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); - - const uint16 base_color4_1 = block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); - } - - if (preserve_alpha) - { - if (flip_flag) - { - for (uint y = 0; y < 2; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors0[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors0[block.get_selector(3, y)]); - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors1[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors1[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - else - { - for (uint y = 0; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - } - else - { - if (flip_flag) - { - // 0000 - // 0000 - // 1111 - // 1111 - for (uint y = 0; y < 2; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors0[block.get_selector(2, y)]; - pDst[3] = subblock_colors0[block.get_selector(3, y)]; - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0] = subblock_colors1[block.get_selector(0, y)]; - pDst[1] = subblock_colors1[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - else - { - // 0011 - // 0011 - // 0011 - // 0011 - for (uint y = 0; y < 4; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - } - - return success; - } - - struct etc1_solution_coordinates - { - inline etc1_solution_coordinates() : - m_unscaled_color(0, 0, 0, 0), - m_inten_table(0), - m_color4(false) - { - } - - inline etc1_solution_coordinates(uint r, uint g, uint b, uint inten_table, bool color4) : - m_unscaled_color(r, g, b, 255), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const color_quad_u8& c, uint inten_table, bool color4) : - m_unscaled_color(c), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const etc1_solution_coordinates& other) - { - *this = other; - } - - inline etc1_solution_coordinates& operator= (const etc1_solution_coordinates& rhs) - { - m_unscaled_color = rhs.m_unscaled_color; - m_inten_table = rhs.m_inten_table; - m_color4 = rhs.m_color4; - return *this; - } - - inline void clear() - { - m_unscaled_color.clear(); - m_inten_table = 0; - m_color4 = false; - } - - inline color_quad_u8 get_scaled_color() const - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - return color_quad_u8(br, bg, bb); - } - - inline void get_block_colors(color_quad_u8* pBlock_colors) - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - const int* pInten_table = g_etc1_inten_tables[m_inten_table]; - pBlock_colors[0].set(br + pInten_table[0], bg + pInten_table[0], bb + pInten_table[0]); - pBlock_colors[1].set(br + pInten_table[1], bg + pInten_table[1], bb + pInten_table[1]); - pBlock_colors[2].set(br + pInten_table[2], bg + pInten_table[2], bb + pInten_table[2]); - pBlock_colors[3].set(br + pInten_table[3], bg + pInten_table[3], bb + pInten_table[3]); - } - - color_quad_u8 m_unscaled_color; - uint m_inten_table; - bool m_color4; - }; - - class etc1_optimizer - { - etc1_optimizer(const etc1_optimizer&); - etc1_optimizer& operator= (const etc1_optimizer&); - - public: - etc1_optimizer() - { - clear(); - } - - void clear() - { - m_pParams = NULL; - m_pResult = NULL; - m_pSorted_luma = NULL; - m_pSorted_luma_indices = NULL; - } - - struct params : etc1_pack_params - { - params() - { - clear(); - } - - params(const etc1_pack_params& base_params) : - etc1_pack_params(base_params) - { - clear_optimizer_params(); - } - - void clear() - { - etc1_pack_params::clear(); - clear_optimizer_params(); - } - - void clear_optimizer_params() - { - m_num_src_pixels = 0; - m_pSrc_pixels = 0; - - m_use_color4 = false; - static const int s_default_scan_delta[] = { 0 }; - m_pScan_deltas = s_default_scan_delta; - m_scan_delta_size = 1; - - m_base_color5.clear(); - m_constrain_against_base_color5 = false; - } - - uint m_num_src_pixels; - const color_quad_u8* m_pSrc_pixels; - - bool m_use_color4; - const int* m_pScan_deltas; - uint m_scan_delta_size; - - color_quad_u8 m_base_color5; - bool m_constrain_against_base_color5; - }; - - struct results - { - uint64 m_error; - color_quad_u8 m_block_color_unscaled; - uint m_block_inten_table; - uint m_n; - uint8* m_pSelectors; - bool m_block_color4; - - inline results& operator= (const results& rhs) - { - m_block_color_unscaled = rhs.m_block_color_unscaled; - m_block_color4 = rhs.m_block_color4; - m_block_inten_table = rhs.m_block_inten_table; - m_error = rhs.m_error; - RG_ETC1_ASSERT(m_n == rhs.m_n); - memcpy(m_pSelectors, rhs.m_pSelectors, rhs.m_n); - return *this; - } - }; - - void init(const params& params, results& result); - bool compute(); - - private: - struct potential_solution - { - potential_solution() : m_coords(), m_error(cUINT64_MAX), m_valid(false) - { - } - - etc1_solution_coordinates m_coords; - uint8 m_selectors[8]; - uint64 m_error; - bool m_valid; - - void clear() - { - m_coords.clear(); - m_error = cUINT64_MAX; - m_valid = false; - } - }; - - const params* m_pParams; - results* m_pResult; - - int m_limit; - - vec3F m_avg_color; - int m_br, m_bg, m_bb; - uint16 m_luma[8]; - uint32 m_sorted_luma[2][8]; - const uint32* m_pSorted_luma_indices; - uint32* m_pSorted_luma; - - uint8 m_selectors[8]; - uint8 m_best_selectors[8]; - - potential_solution m_best_solution; - potential_solution m_trial_solution; - uint8 m_temp_selectors[8]; - - bool evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - bool evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - }; - - bool etc1_optimizer::compute() - { - const uint n = m_pParams->m_num_src_pixels; - const int scan_delta_size = m_pParams->m_scan_delta_size; - - // Scan through a subset of the 3D lattice centered around the avg block color trying each 3D (555 or 444) lattice point as a potential block color. - // Each time a better solution is found try to refine the current solution's block color based of the current selectors and intensity table index. - for (int zdi = 0; zdi < scan_delta_size; zdi++) - { - const int zd = m_pParams->m_pScan_deltas[zdi]; - const int mbb = m_bb + zd; - if (mbb < 0) continue; else if (mbb > m_limit) break; - - for (int ydi = 0; ydi < scan_delta_size; ydi++) - { - const int yd = m_pParams->m_pScan_deltas[ydi]; - const int mbg = m_bg + yd; - if (mbg < 0) continue; else if (mbg > m_limit) break; - - for (int xdi = 0; xdi < scan_delta_size; xdi++) - { - const int xd = m_pParams->m_pScan_deltas[xdi]; - const int mbr = m_br + xd; - if (mbr < 0) continue; else if (mbr > m_limit) break; - - etc1_solution_coordinates coords(mbr, mbg, mbb, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cHighQuality) - { - if (!evaluate_solution(coords, m_trial_solution, &m_best_solution)) - continue; - } - else - { - if (!evaluate_solution_fast(coords, m_trial_solution, &m_best_solution)) - continue; - } - - // Now we have the input block, the avg. color of the input pixels, a set of trial selector indices, and the block color+intensity index. - // Now, for each component, attempt to refine the current solution by solving a simple linear equation. For example, for 4 colors: - // The goal is: - // pixel0 - (block_color+inten_table[selector0]) + pixel1 - (block_color+inten_table[selector1]) + pixel2 - (block_color+inten_table[selector2]) + pixel3 - (block_color+inten_table[selector3]) = 0 - // Rearranging this: - // (pixel0 + pixel1 + pixel2 + pixel3) - (block_color+inten_table[selector0]) - (block_color+inten_table[selector1]) - (block_color+inten_table[selector2]) - (block_color+inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - block_color - inten_table[selector0] - block_color-inten_table[selector1] - block_color-inten_table[selector2] - block_color-inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - inten_table[selector0] - inten_table[selector1] - inten_table[selector2] - inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3)/4 - block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 = 0 - // block_color = (pixel0 + pixel1 + pixel2 + pixel3)/4 - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 - // So what this means: - // optimal_block_color = avg_input - avg_inten_delta - // So the optimal block color can be computed by taking the average block color and subtracting the current average of the intensity delta. - // Unfortunately, optimal_block_color must then be quantized to 555 or 444 so it's not always possible to improve matters using this formula. - // Also, the above formula is for unclamped intensity deltas. The actual implementation takes into account clamping. - - const uint max_refinement_trials = (m_pParams->m_quality == cLowQuality) ? 2 : (((xd | yd | zd) == 0) ? 4 : 2); - for (uint refinement_trial = 0; refinement_trial < max_refinement_trials; refinement_trial++) - { - const uint8* pSelectors = m_best_solution.m_selectors; - const int* pInten_table = g_etc1_inten_tables[m_best_solution.m_coords.m_inten_table]; - - int delta_sum_r = 0, delta_sum_g = 0, delta_sum_b = 0; - const color_quad_u8 base_color(m_best_solution.m_coords.get_scaled_color()); - for (uint r = 0; r < n; r++) - { - const uint s = *pSelectors++; - const int yd = pInten_table[s]; - // Compute actual delta being applied to each pixel, taking into account clamping. - delta_sum_r += rg_etc1::clamp(base_color.r + yd, 0, 255) - base_color.r; - delta_sum_g += rg_etc1::clamp(base_color.g + yd, 0, 255) - base_color.g; - delta_sum_b += rg_etc1::clamp(base_color.b + yd, 0, 255) - base_color.b; - } - if ((!delta_sum_r) && (!delta_sum_g) && (!delta_sum_b)) - break; - const float avg_delta_r_f = static_cast(delta_sum_r) / n; - const float avg_delta_g_f = static_cast(delta_sum_g) / n; - const float avg_delta_b_f = static_cast(delta_sum_b) / n; - const int br1 = rg_etc1::clamp(static_cast((m_avg_color[0] - avg_delta_r_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bg1 = rg_etc1::clamp(static_cast((m_avg_color[1] - avg_delta_g_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bb1 = rg_etc1::clamp(static_cast((m_avg_color[2] - avg_delta_b_f) * m_limit / 255.0f + .5f), 0, m_limit); - - bool skip = false; - - if ((mbr == br1) && (mbg == bg1) && (mbb == bb1)) - skip = true; - else if ((br1 == m_best_solution.m_coords.m_unscaled_color.r) && (bg1 == m_best_solution.m_coords.m_unscaled_color.g) && (bb1 == m_best_solution.m_coords.m_unscaled_color.b)) - skip = true; - else if ((m_br == br1) && (m_bg == bg1) && (m_bb == bb1)) - skip = true; - - if (skip) - break; - - etc1_solution_coordinates coords1(br1, bg1, bb1, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cHighQuality) - { - if (!evaluate_solution(coords1, m_trial_solution, &m_best_solution)) - break; - } - else - { - if (!evaluate_solution_fast(coords1, m_trial_solution, &m_best_solution)) - break; - } - - } // refinement_trial - - } // xdi - } // ydi - } // zdi - - if (!m_best_solution.m_valid) - { - m_pResult->m_error = cUINT32_MAX; - return false; - } - - const uint8* pSelectors = m_best_solution.m_selectors; - -#ifdef RG_ETC1_BUILD_DEBUG - { - color_quad_u8 block_colors[4]; - m_best_solution.m_coords.get_block_colors(block_colors); - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - uint64 actual_error = 0; - for (uint i = 0; i < n; i++) - actual_error += pSrc_pixels[i].squared_distance_rgb(block_colors[pSelectors[i]]); - - RG_ETC1_ASSERT(actual_error == m_best_solution.m_error); - } -#endif - - m_pResult->m_error = m_best_solution.m_error; - - m_pResult->m_block_color_unscaled = m_best_solution.m_coords.m_unscaled_color; - m_pResult->m_block_color4 = m_best_solution.m_coords.m_color4; - - m_pResult->m_block_inten_table = m_best_solution.m_coords.m_inten_table; - memcpy(m_pResult->m_pSelectors, pSelectors, n); - m_pResult->m_n = n; - - return true; - } - - void etc1_optimizer::init(const params& p, results& r) - { - // This version is hardcoded for 8 pixel subblocks. - RG_ETC1_ASSERT(p.m_num_src_pixels == 8); - - m_pParams = &p; - m_pResult = &r; - - const uint n = 8; - - m_limit = m_pParams->m_use_color4 ? 15 : 31; - - vec3F avg_color(0.0f); - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& c = m_pParams->m_pSrc_pixels[i]; - const vec3F fc(c.r, c.g, c.b); - - avg_color += fc; - - m_luma[i] = static_cast(c.r + c.g + c.b); - m_sorted_luma[0][i] = i; - } - avg_color *= (1.0f / static_cast(n)); - m_avg_color = avg_color; - - m_br = rg_etc1::clamp(static_cast(m_avg_color[0] * m_limit / 255.0f + .5f), 0, m_limit); - m_bg = rg_etc1::clamp(static_cast(m_avg_color[1] * m_limit / 255.0f + .5f), 0, m_limit); - m_bb = rg_etc1::clamp(static_cast(m_avg_color[2] * m_limit / 255.0f + .5f), 0, m_limit); - - if (m_pParams->m_quality <= cMediumQuality) - { - m_pSorted_luma_indices = indirect_radix_sort(n, m_sorted_luma[0], m_sorted_luma[1], m_luma, 0, sizeof(m_luma[0]), false); - m_pSorted_luma = m_sorted_luma[0]; - if (m_pSorted_luma_indices == m_sorted_luma[0]) - m_pSorted_luma = m_sorted_luma[1]; - - for (uint i = 0; i < n; i++) - m_pSorted_luma[i] = m_luma[m_pSorted_luma_indices[i]]; - } - - m_best_solution.m_coords.clear(); - m_best_solution.m_valid = false; - m_best_solution.m_error = cUINT64_MAX; - } - - bool etc1_optimizer::evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - trial_solution.m_valid = false; - - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - return false; - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = 8; - - trial_solution.m_error = cUINT64_MAX; - - for (uint inten_table = 0; inten_table < cETC1IntenModifierValues; inten_table++) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - block_colors[s].set(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - } - - uint64 total_error = 0; - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - for (uint c = 0; c < n; c++) - { - const color_quad_u8& src_pixel = *pSrc_pixels++; - - uint best_selector_index = 0; - uint best_error = rg_etc1::square(src_pixel.r - block_colors[0].r) + rg_etc1::square(src_pixel.g - block_colors[0].g) + rg_etc1::square(src_pixel.b - block_colors[0].b); - - uint trial_error = rg_etc1::square(src_pixel.r - block_colors[1].r) + rg_etc1::square(src_pixel.g - block_colors[1].g) + rg_etc1::square(src_pixel.b - block_colors[1].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 1; - } - - trial_error = rg_etc1::square(src_pixel.r - block_colors[2].r) + rg_etc1::square(src_pixel.g - block_colors[2].g) + rg_etc1::square(src_pixel.b - block_colors[2].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 2; - } - - trial_error = rg_etc1::square(src_pixel.r - block_colors[3].r) + rg_etc1::square(src_pixel.g - block_colors[3].g) + rg_etc1::square(src_pixel.b - block_colors[3].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 3; - } - - m_temp_selectors[c] = static_cast(best_selector_index); - - total_error += best_error; - if (total_error >= trial_solution.m_error) - break; - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - memcpy(trial_solution.m_selectors, m_temp_selectors, 8); - trial_solution.m_valid = true; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - bool etc1_optimizer::evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - { - trial_solution.m_valid = false; - return false; - } - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = 8; - - trial_solution.m_error = cUINT64_MAX; - - for (int inten_table = cETC1IntenModifierValues - 1; inten_table >= 0; --inten_table) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - uint block_inten[4]; - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - color_quad_u8 block_color(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - block_colors[s] = block_color; - block_inten[s] = block_color.r + block_color.g + block_color.b; - } - - // evaluate_solution_fast() enforces/assumesd a total ordering of the input colors along the intensity (1,1,1) axis to more quickly classify the inputs to selectors. - // The inputs colors have been presorted along the projection onto this axis, and ETC1 block colors are always ordered along the intensity axis, so this classification is fast. - // 0 1 2 3 - // 01 12 23 - const uint block_inten_midpoints[3] = { block_inten[0] + block_inten[1], block_inten[1] + block_inten[2], block_inten[2] + block_inten[3] }; - - uint64 total_error = 0; - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - if ((m_pSorted_luma[n - 1] * 2) < block_inten_midpoints[0]) - { - if (block_inten[0] > m_pSorted_luma[n - 1]) - { - const uint min_error = labs(block_inten[0] - m_pSorted_luma[n - 1]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 0, n); - - for (uint c = 0; c < n; c++) - total_error += block_colors[0].squared_distance_rgb(pSrc_pixels[c]); - } - else if ((m_pSorted_luma[0] * 2) >= block_inten_midpoints[2]) - { - if (m_pSorted_luma[0] > block_inten[3]) - { - const uint min_error = labs(m_pSorted_luma[0] - block_inten[3]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 3, n); - - for (uint c = 0; c < n; c++) - total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[c]); - } - else - { - uint cur_selector = 0, c; - for (c = 0; c < n; c++) - { - const uint y = m_pSorted_luma[c]; - while ((y * 2) >= block_inten_midpoints[cur_selector]) - if (++cur_selector > 2) - goto done; - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = static_cast(cur_selector); - total_error += block_colors[cur_selector].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); - } -done: - while (c < n) - { - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = 3; - total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); - ++c; - } - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - memcpy(trial_solution.m_selectors, m_temp_selectors, n); - trial_solution.m_valid = true; - if (!total_error) - break; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - static uint etc1_decode_value(uint diff, uint inten, uint selector, uint packed_c) - { - const uint limit = diff ? 32 : 16; limit; - RG_ETC1_ASSERT((diff < 2) && (inten < 8) && (selector < 4) && (packed_c < limit)); - int c; - if (diff) - c = (packed_c >> 2) | (packed_c << 3); - else - c = packed_c | (packed_c << 4); - c += g_etc1_inten_tables[inten][selector]; - c = rg_etc1::clamp(c, 0, 255); - return c; - } - - static inline int mul_8bit(int a, int b) { int t = a*b + 128; return (t + (t >> 8)) >> 8; } - - void pack_etc1_block_init() - { - for (uint diff = 0; diff < 2; diff++) - { - const uint limit = diff ? 32 : 16; - - for (uint inten = 0; inten < 8; inten++) - { - for (uint selector = 0; selector < 4; selector++) - { - const uint inverse_table_index = diff + (inten << 1) + (selector << 4); - for (uint color = 0; color < 256; color++) - { - uint best_error = cUINT32_MAX, best_packed_c = 0; - for (uint packed_c = 0; packed_c < limit; packed_c++) - { - int v = etc1_decode_value(diff, inten, selector, packed_c); - uint err = labs(v - color); - if (err < best_error) - { - best_error = err; - best_packed_c = packed_c; - if (!best_error) - break; - } - } - RG_ETC1_ASSERT(best_error <= 255); - g_etc1_inverse_lookup[inverse_table_index][color] = static_cast(best_packed_c | (best_error << 8)); - } - } - } - } - - uint expand5[32]; - for(int i = 0; i < 32; i++) - expand5[i] = (i << 3) | (i >> 2); - - for(int i = 0; i < 256 + 16; i++) - { - int v = clamp(i - 8, 0, 255); - g_quant5_tab[i] = static_cast(expand5[mul_8bit(v,31)]); - } - } - - // Packs solid color blocks efficiently using a set of small precomputed tables. - // For random 888 inputs, MSE results are better than Erricson's ETC1 packer in "slow" mode ~9.5% of the time, is slightly worse only ~.01% of the time, and is equal the rest of the time. - static uint64 pack_etc1_block_solid_color(etc1_block& block, const uint8* pColor, etc1_pack_params& pack_params) - { - pack_params; - RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); - - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = rg_etc1::clamp(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - -#ifdef RG_ETC1_BUILD_DEBUG - const uint diff = x & 1; - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - const uint diff = best_x & 1; - const uint inten = (best_x >> 1) & 7; - - block.m_bytes[3] = static_cast(((inten | (inten << 3)) << 2) | (diff << 1)); - - const uint etc1_selector = g_selector_index_to_etc1[(best_x >> 4) & 3]; - *reinterpret_cast(&block.m_bytes[4]) = (etc1_selector & 2) ? 0xFFFF : 0; - *reinterpret_cast(&block.m_bytes[6]) = (etc1_selector & 1) ? 0xFFFF : 0; - - const uint best_packed_c0 = (best_x >> 8) & 255; - if (diff) - { - block.m_bytes[best_i] = static_cast(best_packed_c0 << 3); - block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 << 3); - block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 << 3); - } - else - { - block.m_bytes[best_i] = static_cast(best_packed_c0 | (best_packed_c0 << 4)); - block.m_bytes[s_next_comp[best_i]] = static_cast(best_packed_c1 | (best_packed_c1 << 4)); - block.m_bytes[s_next_comp[best_i+1]] = static_cast(best_packed_c2 | (best_packed_c2 << 4)); - } - - return best_error; - } - - static uint pack_etc1_block_solid_color_constrained( - etc1_optimizer::results& results, - uint num_colors, const uint8* pColor, - etc1_pack_params& pack_params, - bool use_diff, - const color_quad_u8* pBase_color5_unscaled) - { - RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); - - pack_params; - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = rg_etc1::clamp(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - const uint diff = x & 1; - if (static_cast(use_diff) != diff) - { - if (*pTable == 0xFFFF) - break; - continue; - } - - if ((diff) && (pBase_color5_unscaled)) - { - const int p0 = (x >> 8) & 255; - int delta = p0 - static_cast(pBase_color5_unscaled->c[i]); - if ((delta < cETC1ColorDeltaMin) || (delta > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - -#ifdef RG_ETC1_BUILD_DEBUG - { - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); - } -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - - if ((diff) && (pBase_color5_unscaled)) - { - int delta1 = (p1 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i]]); - int delta2 = (p2 & 0xFF) - static_cast(pBase_color5_unscaled->c[s_next_comp[i + 1]]); - if ((delta1 < cETC1ColorDeltaMin) || (delta1 > cETC1ColorDeltaMax) || (delta2 < cETC1ColorDeltaMin) || (delta2 > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - - const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - if (best_error == cUINT32_MAX) - return best_error; - - best_error *= num_colors; - - results.m_n = num_colors; - results.m_block_color4 = !(best_x & 1); - results.m_block_inten_table = (best_x >> 1) & 7; - memset(results.m_pSelectors, (best_x >> 4) & 3, num_colors); - - const uint best_packed_c0 = (best_x >> 8) & 255; - results.m_block_color_unscaled[best_i] = static_cast(best_packed_c0); - results.m_block_color_unscaled[s_next_comp[best_i]] = static_cast(best_packed_c1); - results.m_block_color_unscaled[s_next_comp[best_i + 1]] = static_cast(best_packed_c2); - results.m_error = best_error; - - return best_error; - } - - // Function originally from RYG's public domain real-time DXT1 compressor, modified for 555. - static void dither_block_555(color_quad_u8* dest, const color_quad_u8* block) - { - int err[8],*ep1 = err,*ep2 = err+4; - uint8 *quant = g_quant5_tab+8; - - memset(dest, 0xFF, sizeof(color_quad_u8)*16); - - // process channels seperately - for(int ch=0;ch<3;ch++) - { - uint8* bp = (uint8*)block; - uint8* dp = (uint8*)dest; - - bp += ch; dp += ch; - - memset(err,0, sizeof(err)); - for(int y = 0; y < 4; y++) - { - // pixel 0 - dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)]; - ep1[0] = bp[ 0] - dp[ 0]; - - // pixel 1 - dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)]; - ep1[1] = bp[ 4] - dp[ 4]; - - // pixel 2 - dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)]; - ep1[2] = bp[ 8] - dp[ 8]; - - // pixel 3 - dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)]; - ep1[3] = bp[12] - dp[12]; - - // advance to next line - int* tmp = ep1; ep1 = ep2; ep2 = tmp; - bp += 16; - dp += 16; - } - } - } - - unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params) - { - const color_quad_u8* pSrc_pixels = reinterpret_cast(pSrc_pixels_rgba); - etc1_block& dst_block = *static_cast(pETC1_block); - -#ifdef RG_ETC1_BUILD_DEBUG - // Ensure all alpha values are 0xFF. - for (uint i = 0; i < 16; i++) - { - RG_ETC1_ASSERT(pSrc_pixels[i].a == 255); - } -#endif - - color_quad_u8 src_pixel0(pSrc_pixels[0]); - - // Check for solid block. - const uint32 first_pixel_u32 = pSrc_pixels->m_u32; - int r; - for (r = 15; r >= 1; --r) - if (pSrc_pixels[r].m_u32 != first_pixel_u32) - break; - if (!r) - return static_cast(16 * pack_etc1_block_solid_color(dst_block, &pSrc_pixels[0].r, pack_params)); - - color_quad_u8 dithered_pixels[16]; - if (pack_params.m_dithering) - { - dither_block_555(dithered_pixels, pSrc_pixels); - pSrc_pixels = dithered_pixels; - } - - etc1_optimizer optimizer; - - uint64 best_error = cUINT64_MAX; - uint best_flip = false, best_use_color4 = false; - - uint8 best_selectors[2][8]; - etc1_optimizer::results best_results[2]; - for (uint i = 0; i < 2; i++) - { - best_results[i].m_n = 8; - best_results[i].m_pSelectors = best_selectors[i]; - } - - uint8 selectors[3][8]; - etc1_optimizer::results results[3]; - - for (uint i = 0; i < 3; i++) - { - results[i].m_n = 8; - results[i].m_pSelectors = selectors[i]; - } - - color_quad_u8 subblock_pixels[8]; - - etc1_optimizer::params params(pack_params); - params.m_num_src_pixels = 8; - params.m_pSrc_pixels = subblock_pixels; - - for (uint flip = 0; flip < 2; flip++) - { - for (uint use_color4 = 0; use_color4 < 2; use_color4++) - { - uint64 trial_error = 0; - - uint subblock; - for (subblock = 0; subblock < 2; subblock++) - { - if (flip) - memcpy(subblock_pixels, pSrc_pixels + subblock * 8, sizeof(color_quad_u8) * 8); - else - { - const color_quad_u8* pSrc_col = pSrc_pixels + subblock * 2; - subblock_pixels[0] = pSrc_col[0]; subblock_pixels[1] = pSrc_col[4]; subblock_pixels[2] = pSrc_col[8]; subblock_pixels[3] = pSrc_col[12]; - subblock_pixels[4] = pSrc_col[1]; subblock_pixels[5] = pSrc_col[5]; subblock_pixels[6] = pSrc_col[9]; subblock_pixels[7] = pSrc_col[13]; - } - - results[2].m_error = cUINT64_MAX; - if ((params.m_quality >= cMediumQuality) && ((subblock) || (use_color4))) - { - const uint32 subblock_pixel0_u32 = subblock_pixels[0].m_u32; - for (r = 7; r >= 1; --r) - if (subblock_pixels[r].m_u32 != subblock_pixel0_u32) - break; - if (!r) - { - pack_etc1_block_solid_color_constrained(results[2], 8, &subblock_pixels[0].r, pack_params, !use_color4, (subblock && !use_color4) ? &results[0].m_block_color_unscaled : NULL); - } - } - - params.m_use_color4 = (use_color4 != 0); - params.m_constrain_against_base_color5 = false; - - if ((!use_color4) && (subblock)) - { - params.m_constrain_against_base_color5 = true; - params.m_base_color5 = results[0].m_block_color_unscaled; - } - - if (params.m_quality == cHighQuality) - { - static const int s_scan_delta_0_to_4[] = { -4, -3, -2, -1, 0, 1, 2, 3, 4 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_4); - params.m_pScan_deltas = s_scan_delta_0_to_4; - } - else if (params.m_quality == cMediumQuality) - { - static const int s_scan_delta_0_to_1[] = { -1, 0, 1 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_1); - params.m_pScan_deltas = s_scan_delta_0_to_1; - } - else - { - static const int s_scan_delta_0[] = { 0 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0); - params.m_pScan_deltas = s_scan_delta_0; - } - - optimizer.init(params, results[subblock]); - if (!optimizer.compute()) - break; - - if (params.m_quality >= cMediumQuality) - { - // TODO: Fix fairly arbitrary/unrefined thresholds that control how far away to scan for potentially better solutions. - const uint refinement_error_thresh0 = 3000; - const uint refinement_error_thresh1 = 6000; - if (results[subblock].m_error > refinement_error_thresh0) - { - if (params.m_quality == cMediumQuality) - { - static const int s_scan_delta_2_to_3[] = { -3, -2, 2, 3 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_2_to_3); - params.m_pScan_deltas = s_scan_delta_2_to_3; - } - else - { - static const int s_scan_delta_5_to_5[] = { -5, 5 }; - static const int s_scan_delta_5_to_8[] = { -8, -7, -6, -5, 5, 6, 7, 8 }; - if (results[subblock].m_error > refinement_error_thresh1) - { - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_8); - params.m_pScan_deltas = s_scan_delta_5_to_8; - } - else - { - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_5); - params.m_pScan_deltas = s_scan_delta_5_to_5; - } - } - - if (!optimizer.compute()) - break; - } - - if (results[2].m_error < results[subblock].m_error) - results[subblock] = results[2]; - } - - trial_error += results[subblock].m_error; - if (trial_error >= best_error) - break; - } - - if (subblock < 2) - continue; - - best_error = trial_error; - best_results[0] = results[0]; - best_results[1] = results[1]; - best_flip = flip; - best_use_color4 = use_color4; - - } // use_color4 - - } // flip - - int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; - int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; - int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; - RG_ETC1_ASSERT(best_use_color4 || (rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax)); - - if (best_use_color4) - { - dst_block.m_bytes[0] = static_cast(best_results[1].m_block_color_unscaled.r | (best_results[0].m_block_color_unscaled.r << 4)); - dst_block.m_bytes[1] = static_cast(best_results[1].m_block_color_unscaled.g | (best_results[0].m_block_color_unscaled.g << 4)); - dst_block.m_bytes[2] = static_cast(best_results[1].m_block_color_unscaled.b | (best_results[0].m_block_color_unscaled.b << 4)); - } - else - { - if (dr < 0) dr += 8; dst_block.m_bytes[0] = static_cast((best_results[0].m_block_color_unscaled.r << 3) | dr); - if (dg < 0) dg += 8; dst_block.m_bytes[1] = static_cast((best_results[0].m_block_color_unscaled.g << 3) | dg); - if (db < 0) db += 8; dst_block.m_bytes[2] = static_cast((best_results[0].m_block_color_unscaled.b << 3) | db); - } - - dst_block.m_bytes[3] = static_cast( (best_results[1].m_block_inten_table << 2) | (best_results[0].m_block_inten_table << 5) | ((~best_use_color4 & 1) << 1) | best_flip ); - - uint selector0 = 0, selector1 = 0; - if (best_flip) - { - // flipped: - // { 0, 0 }, { 1, 0 }, { 2, 0 }, { 3, 0 }, - // { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 } - // - // { 0, 2 }, { 1, 2 }, { 2, 2 }, { 3, 2 }, - // { 0, 3 }, { 1, 3 }, { 2, 3 }, { 3, 3 } - const uint8* pSelectors0 = best_results[0].m_pSelectors; - const uint8* pSelectors1 = best_results[1].m_pSelectors; - for (int x = 3; x >= 0; --x) - { - uint b; - b = g_selector_index_to_etc1[pSelectors1[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors1[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - } - } - else - { - // non-flipped: - // { 0, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 }, - // { 1, 0 }, { 1, 1 }, { 1, 2 }, { 1, 3 } - // - // { 2, 0 }, { 2, 1 }, { 2, 2 }, { 2, 3 }, - // { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 } - for (int subblock = 1; subblock >= 0; --subblock) - { - const uint8* pSelectors = best_results[subblock].m_pSelectors + 4; - for (uint i = 0; i < 2; i++) - { - uint b; - b = g_selector_index_to_etc1[pSelectors[3]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[2]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[1]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[0]]; - selector0 = (selector0 << 1) | (b & 1);selector1 = (selector1 << 1) | (b >> 1); - - pSelectors -= 4; - } - } - } - - dst_block.m_bytes[4] = static_cast(selector1 >> 8); dst_block.m_bytes[5] = static_cast(selector1 & 0xFF); - dst_block.m_bytes[6] = static_cast(selector0 >> 8); dst_block.m_bytes[7] = static_cast(selector0 & 0xFF); - - return static_cast(best_error); - } - -} // namespace rg_etc1 - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_rg_etc1.h b/third_party/crunch/crnlib/crn_rg_etc1.h deleted file mode 100644 index 748d57023..000000000 --- a/third_party/crunch/crnlib/crn_rg_etc1.h +++ /dev/null @@ -1,80 +0,0 @@ -// File: rg_etc1.h - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich -// Please see ZLIB license at the end of this file. -#pragma once - -namespace crnlib { - -namespace rg_etc1 -{ - // Unpacks an 8-byte ETC1 compressed block to a block of 4x4 32bpp RGBA pixels. - // Returns false if the block is invalid. Invalid blocks will still be unpacked with clamping. - // This function is thread safe, and does not dynamically allocate any memory. - // If preserve_alpha is true, the alpha channel of the destination pixels will not be overwritten. Otherwise, alpha will be set to 255. - bool unpack_etc1_block(const void *pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha = false); - - // Quality setting = the higher the quality, the slower. - // To pack large textures, it is highly recommended to call pack_etc1_block() in parallel, on different blocks, from multiple threads (particularly when using cHighQuality). - enum etc1_quality - { - cLowQuality, - cMediumQuality, - cHighQuality, - }; - - struct etc1_pack_params - { - etc1_quality m_quality; - bool m_dithering; - - inline etc1_pack_params() - { - clear(); - } - - void clear() - { - m_quality = cHighQuality; - m_dithering = false; - } - }; - - // Important: pack_etc1_block_init() must be called before calling pack_etc1_block(). - void pack_etc1_block_init(); - - // Packs a 4x4 block of 32bpp RGBA pixels to an 8-byte ETC1 block. - // 32-bit RGBA pixels must always be arranged as (R,G,B,A) (R first, A last) in memory, independent of platform endianness. A should always be 255. - // Returns squared error of result. - // This function is thread safe, and does not dynamically allocate any memory. - // pack_etc1_block() does not currently support "perceptual" colorspace metrics - it primarily optimizes for RGB RMSE. - unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params); - -} // namespace rg_etc1 - -} // namespace crnlib - -//------------------------------------------------------------------------------ -// -// rg_etc1 uses the ZLIB license: -// http://opensource.org/licenses/Zlib -// -// Copyright (c) 2012 Rich Geldreich -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//------------------------------------------------------------------------------ diff --git a/third_party/crunch/crnlib/crn_ryg_dxt.cpp b/third_party/crunch/crnlib/crn_ryg_dxt.cpp deleted file mode 100644 index c3626e85f..000000000 --- a/third_party/crunch/crnlib/crn_ryg_dxt.cpp +++ /dev/null @@ -1,609 +0,0 @@ -// File: crn_ryg_dxt.cpp -// RYG's real-time DXT compressor - Public domain. -#include "crn_core.h" -#include "crn_ryg_types.hpp" -#include "crn_ryg_dxt.hpp" - -#ifdef _MSC_VER -#pragma warning (disable: 4244) // conversion from 'a' to 'b', possible loss of data -#endif - -namespace ryg_dxt -{ - // Couple of tables... - sU8 Expand5[32]; - sU8 Expand6[64]; - sU8 OMatch5[256][2]; - sU8 OMatch6[256][2]; - sU8 OMatch5_3[256][2]; - sU8 OMatch6_3[256][2]; - sU8 QuantRBTab[256+16]; - sU8 QuantGTab[256+16]; - - static sInt Mul8Bit(sInt a,sInt b) - { - sInt t = a*b + 128; - return (t + (t >> 8)) >> 8; - } - - union Pixel - { - struct - { - sU8 b,g,r,a; - }; - sU32 v; - - void From16Bit(sU16 v) - { - sInt rv = (v & 0xf800) >> 11; - sInt gv = (v & 0x07e0) >> 5; - sInt bv = (v & 0x001f) >> 0; - - a = 0; - r = Expand5[rv]; - g = Expand6[gv]; - b = Expand5[bv]; - } - - sU16 As16Bit() const - { - return (Mul8Bit(r,31) << 11) + (Mul8Bit(g,63) << 5) + Mul8Bit(b,31); - } - - void LerpRGB(const Pixel &p1,const Pixel &p2,sInt f) - { - r = p1.r + Mul8Bit(p2.r - p1.r,f); - g = p1.g + Mul8Bit(p2.g - p1.g,f); - b = p1.b + Mul8Bit(p2.b - p1.b,f); - } - }; - - /****************************************************************************/ - - static void PrepareOptTable4(sU8 *Table,const sU8 *expand,sInt size) - { - for(sInt i=0;i<256;i++) - { - sInt bestErr = 256; - - for(sInt min=0;min>8); // approx. .03f - - if(err < bestErr) - { - Table[i*2+0] = max; - Table[i*2+1] = min; - bestErr = err; - } - } - } - } - } - - static void PrepareOptTable3(sU8 *Table,const sU8 *expand,sInt size) - { - for(sInt i=0;i<256;i++) - { - sInt bestErr = 256; - - for(sInt min=0;min> 1) - i); - err += ((sAbs(maxe-mine)*8)>>8); // approx. .03f - - if(err < bestErr) - { - Table[i*2+0] = max; - Table[i*2+1] = min; - bestErr = err; - } - } - } - } - } - - static inline void EvalColors(Pixel *color,sU16 c0,sU16 c1) - { - color[0].From16Bit(c0); - color[1].From16Bit(c1); - color[2].LerpRGB(color[0],color[1],0x55); - color[3].LerpRGB(color[0],color[1],0xaa); - } - - // Block dithering function. Simply dithers a block to 565 RGB. - // (Floyd-Steinberg) - static void DitherBlock(Pixel *dest,const Pixel *block) - { - sInt err[8],*ep1 = err,*ep2 = err+4; - - // process channels seperately - for(sInt ch=0;ch<3;ch++) - { - sU8 *bp = (sU8 *) block; - sU8 *dp = (sU8 *) dest; - sU8 *quant = (ch == 1) ? QuantGTab+8 : QuantRBTab+8; - - bp += ch; - dp += ch; - sSetMem(err,0,sizeof(err)); - - for(sInt y=0;y<4;y++) - { - // pixel 0 - dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)]; - ep1[0] = bp[ 0] - dp[ 0]; - - // pixel 1 - dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)]; - ep1[1] = bp[ 4] - dp[ 4]; - - // pixel 2 - dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)]; - ep1[2] = bp[ 8] - dp[ 8]; - - // pixel 3 - dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)]; - ep1[3] = bp[12] - dp[12]; - - // advance to next line - sSwap(ep1,ep2); - bp += 16; - dp += 16; - } - } - } - - // The color matching function - static sU32 MatchColorsBlock(const Pixel *block,const Pixel *color,sBool dither) - { - sU32 mask = 0; - sInt dirr = color[0].r - color[1].r; - sInt dirg = color[0].g - color[1].g; - sInt dirb = color[0].b - color[1].b; - - sInt dots[16]; - for(sInt i=0;i<16;i++) - dots[i] = block[i].r*dirr + block[i].g*dirg + block[i].b*dirb; - - sInt stops[4]; - for(sInt i=0;i<4;i++) - stops[i] = color[i].r*dirr + color[i].g*dirg + color[i].b*dirb; - - sInt c0Point = (stops[1] + stops[3]) >> 1; - sInt halfPoint = (stops[3] + stops[2]) >> 1; - sInt c3Point = (stops[2] + stops[0]) >> 1; - - if(!dither) - { - // the version without dithering is straightforward - for(sInt i=15;i>=0;i--) - { - mask <<= 2; - sInt dot = dots[i]; - - if(dot < halfPoint) - mask |= (dot < c0Point) ? 1 : 3; - else - mask |= (dot < c3Point) ? 2 : 0; - } - } - else - { - // with floyd-steinberg dithering (see above) - sInt err[8],*ep1 = err,*ep2 = err+4; - sInt *dp = dots; - - c0Point <<= 4; - halfPoint <<= 4; - c3Point <<= 4; - for(sInt i=0;i<8;i++) - err[i] = 0; - - for(sInt y=0;y<4;y++) - { - sInt dot,lmask,step; - - // pixel 0 - dot = (dp[0] << 4) + (3*ep2[1] + 5*ep2[0]); - if(dot < halfPoint) - step = (dot < c0Point) ? 1 : 3; - else - step = (dot < c3Point) ? 2 : 0; - - ep1[0] = dp[0] - stops[step]; - lmask = step; - - // pixel 1 - dot = (dp[1] << 4) + (7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]); - if(dot < halfPoint) - step = (dot < c0Point) ? 1 : 3; - else - step = (dot < c3Point) ? 2 : 0; - - ep1[1] = dp[1] - stops[step]; - lmask |= step<<2; - - // pixel 2 - dot = (dp[2] << 4) + (7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]); - if(dot < halfPoint) - step = (dot < c0Point) ? 1 : 3; - else - step = (dot < c3Point) ? 2 : 0; - - ep1[2] = dp[2] - stops[step]; - lmask |= step<<4; - - // pixel 3 - dot = (dp[3] << 4) + (7*ep1[2] + 5*ep2[3] + ep2[2]); - if(dot < halfPoint) - step = (dot < c0Point) ? 1 : 3; - else - step = (dot < c3Point) ? 2 : 0; - - ep1[3] = dp[3] - stops[step]; - lmask |= step<<6; - - // advance to next line - sSwap(ep1,ep2); - dp += 4; - mask |= lmask << (y*8); - } - } - - return mask; - } - - // The color optimization function. (Clever code, part 1) - static void OptimizeColorsBlock(const Pixel *block,sU16 &max16,sU16 &min16) - { - static const sInt nIterPower = 4; - - // determine color distribution - sInt mu[3],min[3],max[3]; - - for(sInt ch=0;ch<3;ch++) - { - const sU8 *bp = ((const sU8 *) block) + ch; - sInt muv,minv,maxv; - - muv = minv = maxv = bp[0]; - for(sInt i=4;i<64;i+=4) - { - muv += bp[i]; - minv = sMin(minv,bp[i]); - maxv = sMax(maxv,bp[i]); - } - - mu[ch] = (muv + 8) >> 4; - min[ch] = minv; - max[ch] = maxv; - } - - // determine covariance matrix - sInt cov[6]; - for(sInt i=0;i<6;i++) - cov[i] = 0; - - for(sInt i=0;i<16;i++) - { - sInt r = block[i].r - mu[2]; - sInt g = block[i].g - mu[1]; - sInt b = block[i].b - mu[0]; - - cov[0] += r*r; - cov[1] += r*g; - cov[2] += r*b; - cov[3] += g*g; - cov[4] += g*b; - cov[5] += b*b; - } - - // convert covariance matrix to float, find principal axis via power iter - sF32 covf[6],vfr,vfg,vfb; - for(sInt i=0;i<6;i++) - covf[i] = cov[i] / 255.0f; - - vfr = max[2] - min[2]; - vfg = max[1] - min[1]; - vfb = max[0] - min[0]; - - for(sInt iter=0;iter maxd) - { - maxd = dot; - maxp = block[i]; - } - } - - // Reduce to 16 bit colors - max16 = maxp.As16Bit(); - min16 = minp.As16Bit(); - } - - // The refinement function. (Clever code, part 2) - // Tries to optimize colors to suit block contents better. - // (By solving a least squares system via normal equations+Cramer's rule) - static sBool RefineBlock(const Pixel *block,sU16 &max16,sU16 &min16,sU32 mask) - { - static const sInt w1Tab[4] = { 3,0,2,1 }; - static const sInt prods[4] = { 0x090000,0x000900,0x040102,0x010402 }; - // ^some magic to save a lot of multiplies in the accumulating loop... - - sInt akku = 0; - sInt At1_r,At1_g,At1_b; - sInt At2_r,At2_g,At2_b; - sU32 cm = mask; - - At1_r = At1_g = At1_b = 0; - At2_r = At2_g = At2_b = 0; - for(sInt i=0;i<16;i++,cm>>=2) - { - sInt step = cm&3; - sInt w1 = w1Tab[step]; - sInt r = block[i].r; - sInt g = block[i].g; - sInt b = block[i].b; - - akku += prods[step]; - At1_r += w1*r; - At1_g += w1*g; - At1_b += w1*b; - At2_r += r; - At2_g += g; - At2_b += b; - } - - At2_r = 3*At2_r - At1_r; - At2_g = 3*At2_g - At1_g; - At2_b = 3*At2_b - At1_b; - - // extract solutions and decide solvability - sInt xx = akku >> 16; - sInt yy = (akku >> 8) & 0xff; - sInt xy = (akku >> 0) & 0xff; - - if(!yy || !xx || xx*yy == xy*xy) - return sFALSE; - - sF32 frb = 3.0f * 31.0f / 255.0f / (xx*yy - xy*xy); - sF32 fg = frb * 63.0f / 31.0f; - - sU16 oldMin = min16; - sU16 oldMax = max16; - - // solve. - max16 = sClamp((At1_r*yy - At2_r*xy)*frb+0.5f,0,31) << 11; - max16 |= sClamp((At1_g*yy - At2_g*xy)*fg +0.5f,0,63) << 5; - max16 |= sClamp((At1_b*yy - At2_b*xy)*frb+0.5f,0,31) << 0; - - min16 = sClamp((At2_r*xx - At1_r*xy)*frb+0.5f,0,31) << 11; - min16 |= sClamp((At2_g*xx - At1_g*xy)*fg +0.5f,0,63) << 5; - min16 |= sClamp((At2_b*xx - At1_b*xy)*frb+0.5f,0,31) << 0; - - return oldMin != min16 || oldMax != max16; - } - - // Color block compression - static void CompressColorBlock(sU8 *dest,const sU32 *src,sInt quality) - { - const Pixel *block = (const Pixel *) src; - Pixel dblock[16],color[4]; - - // check if block is constant - sU32 min,max; - min = max = block[0].v; - - for(sInt i=1;i<16;i++) - { - min = sMin(min,block[i].v); - max = sMax(max,block[i].v); - } - - // perform block compression - sU16 min16,max16; - sU32 mask; - - if(min != max) // no constant color - { - // first step: compute dithered version for PCA if desired - if(quality) - DitherBlock(dblock,block); - - // second step: pca+map along principal axis - OptimizeColorsBlock(quality ? dblock : block,max16,min16); - if(max16 != min16) - { - EvalColors(color,max16,min16); - mask = MatchColorsBlock(block,color,quality != 0); - } - else - mask = 0; - - // third step: refine - if(RefineBlock(quality ? dblock : block,max16,min16,mask)) - { - if(max16 != min16) - { - EvalColors(color,max16,min16); - mask = MatchColorsBlock(block,color,quality != 0); - } - else - mask = 0; - } - - } - else // constant color - { - sInt r = block[0].r; - sInt g = block[0].g; - sInt b = block[0].b; - - mask = 0xaaaaaaaa; - max16 = (OMatch5[r][0]<<11) | (OMatch6[g][0]<<5) | OMatch5[b][0]; - min16 = (OMatch5[r][1]<<11) | (OMatch6[g][1]<<5) | OMatch5[b][1]; - } - - // write the color block - if(max16 < min16) - { - sSwap(max16,min16); - mask ^= 0x55555555; - } - - ((sU16 *) dest)[0] = max16; - ((sU16 *) dest)[1] = min16; - ((sU32 *) dest)[1] = mask; - } - - // Alpha block compression (this is easy for a change) - static void CompressAlphaBlock(sU8 *dest,const sU32 *src,sInt quality) - { - quality; - const Pixel *block = (const Pixel *) src; - - // find min/max color - sInt min,max; - min = max = block[0].a; - - for(sInt i=1;i<16;i++) - { - min = sMin(min,block[i].a); - max = sMax(max,block[i].a); - } - - // encode them - *dest++ = max; - *dest++ = min; - - // determine bias and emit color indices - sInt dist = max-min; - sInt bias = min*7 - (dist >> 1); - sInt dist4 = dist*4; - sInt dist2 = dist*2; - sInt bits = 0,mask=0; - - for(sInt i=0;i<16;i++) - { - sInt a = block[i].a*7 - bias; - sInt ind,t; - - // select index (hooray for bit magic) - t = (dist4 - a) >> 31; ind = t & 4; a -= dist4 & t; - t = (dist2 - a) >> 31; ind += t & 2; a -= dist2 & t; - t = (dist - a) >> 31; ind += t & 1; - - ind = -ind & 7; - ind ^= (2 > ind); - - // write index - mask |= ind << bits; - if((bits += 3) >= 8) - { - *dest++ = mask; - mask >>= 8; - bits -= 8; - } - } - } - - /****************************************************************************/ - - void sInitDXT() - { - for(sInt i=0;i<32;i++) - Expand5[i] = (i<<3)|(i>>2); - - for(sInt i=0;i<64;i++) - Expand6[i] = (i<<2)|(i>>4); - - for(sInt i=0;i<256+16;i++) - { - sInt v = sClamp(i-8,0,255); - QuantRBTab[i] = Expand5[Mul8Bit(v,31)]; - QuantGTab[i] = Expand6[Mul8Bit(v,63)]; - } - - PrepareOptTable4(&OMatch5[0][0],Expand5,32); - PrepareOptTable4(&OMatch6[0][0],Expand6,64); - - PrepareOptTable3(&OMatch5_3[0][0],Expand5,32); - PrepareOptTable3(&OMatch6_3[0][0],Expand6,64); - } - - void sCompressDXTBlock(sU8 *dest,const sU32 *src,sBool alpha,sInt quality) - { - CRNLIB_ASSERT(Expand5[1]); - - // if alpha specified, compress alpha as well - if(alpha) - { - CompressAlphaBlock(dest,src,quality); - dest += 8; - } - - // compress the color part - CompressColorBlock(dest,src,quality); - } - - void sCompressDXT5ABlock(sU8 *dest,const sU32 *src,sInt quality) - { - CRNLIB_ASSERT(Expand5[1]); - - CompressAlphaBlock(dest,src,quality); - } - -} // namespace ryg_dxt - diff --git a/third_party/crunch/crnlib/crn_ryg_dxt.hpp b/third_party/crunch/crnlib/crn_ryg_dxt.hpp deleted file mode 100644 index e3edb7861..000000000 --- a/third_party/crunch/crnlib/crn_ryg_dxt.hpp +++ /dev/null @@ -1,29 +0,0 @@ -// File: ryg_dxt.hpp -#pragma once - -#include "crn_ryg_types.hpp" - -namespace ryg_dxt -{ - extern sU8 Expand5[32]; - extern sU8 Expand6[64]; - extern sU8 OMatch5[256][2]; - extern sU8 OMatch6[256][2]; - extern sU8 OMatch5_3[256][2]; - extern sU8 OMatch6_3[256][2]; - extern sU8 QuantRBTab[256+16]; - extern sU8 QuantGTab[256+16]; - - // initialize DXT codec. only needs to be called once. - void sInitDXT(); - - // input: a 4x4 pixel block, A8R8G8B8. you need to handle boundary cases - // yourself. - // alpha=sTRUE => use DXT5 (else use DXT1) - // quality: 0=fastest (no dither), 1=medium (dither) - void sCompressDXTBlock(sU8 *dest,const sU32 *src,sBool alpha,sInt quality); - - void sCompressDXT5ABlock(sU8 *dest,const sU32 *src,sInt quality); - -} // namespace ryg_dxt - diff --git a/third_party/crunch/crnlib/crn_ryg_types.hpp b/third_party/crunch/crnlib/crn_ryg_types.hpp deleted file mode 100644 index 7e073c208..000000000 --- a/third_party/crunch/crnlib/crn_ryg_types.hpp +++ /dev/null @@ -1,114 +0,0 @@ -// File: ryg_types.hpp -#pragma once -#ifndef __TP_TYPES_HPP__ -#define __TP_TYPES_HPP__ - -#include -#include -#include -#include - -#ifdef _MSC_VER // microsoft C++ - -#define sCONFIG_NATIVEINT int _w64 // sDInt: an int of the same size as a pointer -#define sCONFIG_INT64 __int64 // sS64, sU64: a 64 bit int - -#define sINLINE __forceinline // use this to inline - -#endif - -#ifdef __GNUC__ // GNU C++ - -#define sCONFIG_NATIVEINT int -#define sCONFIG_INT64 long long - -#define sINLINE __inline__ - -#endif - -/****************************************************************************/ -/*** ***/ -/*** Basic Types and Functions ***/ -/*** ***/ -/****************************************************************************/ - -typedef unsigned char sU8; // for packed arrays -typedef unsigned short sU16; // for packed arrays -typedef unsigned int sU32; // for packed arrays and bitfields -typedef unsigned sCONFIG_INT64 sU64; // use as needed -typedef signed char sS8; // for packed arrays -typedef short sS16; // for packed arrays -typedef int sS32; // for packed arrays -typedef signed sCONFIG_INT64 sS64; // use as needed -typedef float sF32; // basic floatingpoint -typedef double sF64; // use as needed -typedef int sInt; // use this most! -typedef signed sCONFIG_NATIVEINT sDInt; // type for pointer diff -typedef bool sBool; // use for boolean function results - -/****************************************************************************/ - -#define sTRUE true -#define sFALSE false - -/****************************************************************************/ - -template sINLINE Type sMin(Type a,Type b) {return (a sINLINE Type sMax(Type a,Type b) {return (a>b) ? a : b;} -template sINLINE Type sSign(Type a) {return (a==0) ? Type(0) : (a>0) ? Type(1) : Type(-1);} -template sINLINE Type sClamp(Type a,Type min,Type max) {return (a>=max) ? max : (a<=min) ? min : a;} -template sINLINE void sSwap(Type &a,Type &b) {Type s; s=a; a=b; b=s;} -template sINLINE Type sAlign(Type a,sInt b) {return (Type)((((sDInt)a)+b-1)&(~(b-1)));} - -template sINLINE Type sSquare(Type a) {return a*a;} - -/****************************************************************************/ - -#define sPI 3.1415926535897932384626433832795 -#define sPI2 6.28318530717958647692528676655901 -#define sPIF 3.1415926535897932384626433832795f -#define sPI2F 6.28318530717958647692528676655901f -#define sSQRT2 1.4142135623730950488016887242097 -#define sSQRT2F 1.4142135623730950488016887242097f - -sINLINE sInt sAbs(sInt i) { return abs(i); } -sINLINE void sSetMem(void *dd,sInt s,sInt c) { memset(dd,s,c); } -sINLINE void sCopyMem(void *dd,const void *ss,sInt c) { memcpy(dd,ss,c); } -sINLINE sInt sCmpMem(const void *dd,const void *ss,sInt c) { return (sInt)memcmp(dd,ss,c); } - -sINLINE sF64 sFATan(sF64 f) { return atan(f); } -sINLINE sF64 sFATan2(sF64 a,sF64 b) { return atan2(a,b); } -sINLINE sF64 sFCos(sF64 f) { return cos(f); } -sINLINE sF64 sFAbs(sF64 f) { return fabs(f); } -sINLINE sF64 sFLog(sF64 f) { return log(f); } -sINLINE sF64 sFLog10(sF64 f) { return log10(f); } -sINLINE sF64 sFSin(sF64 f) { return sin(f); } -sINLINE sF64 sFSqrt(sF64 f) { return sqrt(f); } -sINLINE sF64 sFTan(sF64 f) { return tan(f); } - -sINLINE sF64 sFACos(sF64 f) { return acos(f); } -sINLINE sF64 sFASin(sF64 f) { return asin(f); } -sINLINE sF64 sFCosH(sF64 f) { return cosh(f); } -sINLINE sF64 sFSinH(sF64 f) { return sinh(f); } -sINLINE sF64 sFTanH(sF64 f) { return tanh(f); } - -sINLINE sF64 sFInvSqrt(sF64 f) { return 1.0/sqrt(f); } - -sINLINE sF64 sFFloor(sF64 f) { return floor(f); } - -sINLINE sF64 sFPow(sF64 a,sF64 b) { return pow(a,b); } -sINLINE sF64 sFMod(sF64 a,sF64 b) { return fmod(a,b); } -sINLINE sF64 sFExp(sF64 f) { return exp(f); } - -/****************************************************************************/ -/*** ***/ -/*** Debugging ***/ -/*** ***/ -/****************************************************************************/ - -#define sVERIFY(x) {assert(x);} -#define sVERIFYFALSE {assert(false);} - -/****************************************************************************/ - -#endif \ No newline at end of file diff --git a/third_party/crunch/crnlib/crn_sparse_array.h b/third_party/crunch/crnlib/crn_sparse_array.h deleted file mode 100644 index c29ad4b92..000000000 --- a/third_party/crunch/crnlib/crn_sparse_array.h +++ /dev/null @@ -1,399 +0,0 @@ -// File: crn_sparse_array.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - template - class sparse_array_traits - { - public: - static inline void* alloc_space(uint size) - { - return crnlib_malloc(size); - } - - static inline void free_space(void* p) - { - crnlib_free(p); - } - - static inline void construct_group(T* p) - { - scalar_type::construct_array(p, 1U << Log2N); - } - - static inline void destruct_group(T* p) - { - scalar_type::destruct_array(p, 1U << Log2N); - } - - static inline void construct_element(T* p) - { - scalar_type::construct(p); - } - - static inline void destruct_element(T* p) - { - scalar_type::destruct(p); - } - - static inline void copy_group(T* pDst, const T* pSrc) - { - for (uint j = 0; j < (1U << Log2N); j++) - pDst[j] = pSrc[j]; - } - }; - - template class Traits = sparse_array_traits> - class sparse_array : public Traits - { - public: - enum { N = 1U << Log2N }; - - inline sparse_array() : m_size(0), m_num_active_groups(0) - { - init_default(); - } - - inline sparse_array(uint size) : m_size(0), m_num_active_groups(0) - { - init_default(); - - resize(size); - } - - inline sparse_array(const sparse_array& other) : m_size(0), m_num_active_groups(0) - { - init_default(); - - *this = other; - } - - inline ~sparse_array() - { - for (uint i = 0; (i < m_groups.size()) && m_num_active_groups; i++) - free_group(m_groups[i]); - - deinit_default(); - } - - bool assign(const sparse_array& other) - { - if (this == &other) - return true; - - if (!try_resize(other.size())) - return false; - - for (uint i = 0; i < other.m_groups.size(); i++) - { - const T* p = other.m_groups[i]; - - T* q = m_groups[i]; - - if (p) - { - if (!q) - { - q = alloc_group(true); - if (!q) - return false; - - m_groups[i] = q; - } - - copy_group(q, p); - } - else if (q) - { - free_group(q); - m_groups[i] = NULL; - } - } - - return true; - } - - sparse_array& operator= (const sparse_array& other) - { - if (!assign(other)) - { - CRNLIB_FAIL("Out of memory"); - } - - return *this; - } - - bool operator== (const sparse_array& other) const - { - if (m_size != other.m_size) - return false; - - for (uint i = 0; i < m_size; i++) - if (!((*this)[i] == other[i])) - return false; - - return true; - } - - bool operator< (const sparse_array& rhs) const - { - const uint min_size = math::minimum(m_size, rhs.m_size); - - uint i; - for (i = 0; i < min_size; i++) - if (!((*this)[i] == rhs[i])) - break; - - if (i < min_size) - return (*this)[i] < rhs[i]; - - return m_size < rhs.m_size; - } - - void clear() - { - if (m_groups.size()) - { - for (uint i = 0; (i < m_groups.size()) && m_num_active_groups; i++) - free_group(m_groups[i]); - - m_groups.clear(); - } - - m_size = 0; - - CRNLIB_ASSERT(!m_num_active_groups); - } - - bool try_resize(uint size) - { - if (m_size == size) - return true; - - const uint new_num_groups = (size + N - 1) >> Log2N; - if (new_num_groups != m_groups.size()) - { - for (uint i = new_num_groups; i < m_groups.size(); i++) - free_group(m_groups[i]); - - if (!m_groups.try_resize(new_num_groups)) - return false; - } - - m_size = size; - return true; - } - - void resize(uint size) - { - if (!try_resize(size)) - { - CRNLIB_FAIL("Out of memory"); - } - } - - inline uint size() const { return m_size; } - inline bool empty() const { return 0 == m_size; } - - inline uint capacity() const { return m_groups.size(); } - - inline const T& operator[] (uint i) const - { - CRNLIB_ASSERT(i < m_size); - const T* p = m_groups[i >> Log2N]; - const void *t = m_default; - return p ? p[i & (N - 1)] : *reinterpret_cast(t); - } - - inline const T* get(uint i) const - { - CRNLIB_ASSERT(i < m_size); - const T* p = m_groups[i >> Log2N]; - return p ? &p[i & (N - 1)] : NULL; - } - - inline T* get(uint i) - { - CRNLIB_ASSERT(i < m_size); - T* p = m_groups[i >> Log2N]; - return p ? &p[i & (N - 1)] : NULL; - } - - inline bool is_present(uint i) const - { - CRNLIB_ASSERT(i < m_size); - return m_groups[i >> Log2N] != NULL; - } - - inline uint get_num_groups() const { return m_groups.size(); } - - inline const T* get_group(uint group_index) const - { - return m_groups[group_index]; - } - - inline T* get_group(uint group_index) - { - return m_groups[group_index]; - } - - inline uint get_group_size() const - { - return N; - } - - inline T* ensure_valid(uint index) - { - CRNLIB_ASSERT(index <= m_size); - - const uint group_index = index >> Log2N; - - if (group_index >= m_groups.size()) - { - T* p = alloc_group(true); - if (!p) - return NULL; - - if (!m_groups.try_push_back(p)) - { - free_group(p); - return NULL; - } - } - - T* p = m_groups[group_index]; - if (!p) - { - p = alloc_group(true); - if (!p) - return NULL; - - m_groups[group_index] = p; - } - - m_size = math::maximum(index + 1, m_size); - - return p + (index & (N - 1)); - } - - inline bool set(uint index, const T& obj) - { - T* p = ensure_valid(index); - if (!p) - return false; - - *p = obj; - - return true; - } - - inline void push_back(const T& obj) - { - if (!set(m_size, obj)) - { - CRNLIB_FAIL("Out of memory"); - } - } - - inline bool try_push_back(const T& obj) - { - return set(m_size, obj); - } - - inline void pop_back() - { - CRNLIB_ASSERT(m_size); - if (m_size) - resize(m_size - 1); - } - - inline void unset_range(uint start, uint num) - { - if (!num) - return; - - CRNLIB_ASSERT((start + num) <= capacity()); - - const uint num_to_skip = math::minimum(math::get_align_up_value_delta(start, N), num); - num -= num_to_skip; - - const uint first_group = (start + num_to_skip) >> Log2N; - const uint num_groups = num >> Log2N; - - for (uint i = 0; i < num_groups; i++) - { - T* p = m_groups[first_group + i]; - if (p) - { - free_group(p); - m_groups[i] = NULL; - } - } - } - - inline void unset_all() - { - unset_range(0, m_groups.size() << Log2N); - } - - inline void swap(sparse_array& other) - { - utils::swap(m_size, other.m_size); - m_groups.swap(other.m_groups); - utils::swap(m_num_active_groups, other.m_num_active_groups); - } - - private: - uint m_size; - uint m_num_active_groups; - - crnlib::vector m_groups; - - uint64 m_default[(sizeof(T) + sizeof(uint64) - 1) / sizeof(uint64)]; - - inline T* alloc_group(bool nofail = false) - { - T* p = static_cast(alloc_space(N * sizeof(T))); - - if (!p) - { - if (nofail) - return NULL; - - CRNLIB_FAIL("Out of memory"); - } - - construct_group(p); - - m_num_active_groups++; - - return p; - } - - inline void free_group(T* p) - { - if (p) - { - CRNLIB_ASSERT(m_num_active_groups); - m_num_active_groups--; - - destruct_group(p); - - free_space(p); - } - } - - inline void init_default() - { - construct_element(reinterpret_cast(m_default)); - } - - inline void deinit_default() - { - destruct_element(reinterpret_cast(m_default)); - } - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_sparse_bit_array.cpp b/third_party/crunch/crnlib/crn_sparse_bit_array.cpp deleted file mode 100644 index 18fd16f82..000000000 --- a/third_party/crunch/crnlib/crn_sparse_bit_array.cpp +++ /dev/null @@ -1,538 +0,0 @@ -// File: crn_sparse_bit_array.h -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_sparse_bit_array.h" - -namespace crnlib -{ - sparse_bit_array::sparse_bit_array() : - m_num_groups(0), m_ppGroups(NULL) - { - } - - sparse_bit_array::sparse_bit_array(uint size) : - m_num_groups(0), m_ppGroups(NULL) - { - resize(size); - } - - sparse_bit_array::sparse_bit_array(sparse_bit_array& other) - { - m_num_groups = other.m_num_groups; - m_ppGroups = (uint32**)crnlib_malloc(m_num_groups * sizeof(uint32*)); - CRNLIB_VERIFY(m_ppGroups); - - for (uint i = 0; i < m_num_groups; i++) - { - if (other.m_ppGroups[i]) - { - m_ppGroups[i] = alloc_group(false); - memcpy(m_ppGroups[i], other.m_ppGroups[i], cBytesPerGroup); - } - else - m_ppGroups[i] = NULL; - } - } - - sparse_bit_array::~sparse_bit_array() - { - clear(); - } - - sparse_bit_array& sparse_bit_array::operator= (sparse_bit_array& other) - { - if (this == &other) - return *this; - - if (m_num_groups != other.m_num_groups) - { - clear(); - - m_num_groups = other.m_num_groups; - m_ppGroups = (uint32**)crnlib_calloc(m_num_groups, sizeof(uint32*)); - CRNLIB_VERIFY(m_ppGroups); - } - - for (uint i = 0; i < m_num_groups; i++) - { - if (other.m_ppGroups[i]) - { - if (!m_ppGroups[i]) - m_ppGroups[i] = alloc_group(false); - memcpy(m_ppGroups[i], other.m_ppGroups[i], cBytesPerGroup); - } - else if (m_ppGroups[i]) - { - free_group(m_ppGroups[i]); - m_ppGroups[i] = NULL; - } - } - - return *this; - } - - void sparse_bit_array::clear() - { - if (!m_num_groups) - return; - - for (uint i = 0; i < m_num_groups; i++) - free_group(m_ppGroups[i]); - - crnlib_free(m_ppGroups); - m_ppGroups = NULL; - - m_num_groups = 0; - } - - void sparse_bit_array::swap(sparse_bit_array& other) - { - utils::swap(m_ppGroups, other.m_ppGroups); - utils::swap(m_num_groups, other.m_num_groups); - } - - void sparse_bit_array::optimize() - { - for (uint i = 0; i < m_num_groups; i++) - { - uint32* s = m_ppGroups[i]; - if (s) - { - uint j; - for (j = 0; j < cDWORDsPerGroup; j++) - if (s[j]) - break; - if (j == cDWORDsPerGroup) - { - free_group(s); - m_ppGroups[i] = NULL; - } - } - } - } - - void sparse_bit_array::set_bit_range(uint index, uint num) - { - CRNLIB_ASSERT((index + num) <= (m_num_groups << cBitsPerGroupShift)); - - if (!num) - return; - else if (num == 1) - { - set_bit(index); - return; - } - - while ((index & cBitsPerGroupMask) || (num <= cBitsPerGroup)) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - const uint group_bit_ofs = index & cBitsPerGroupMask; - - const uint dword_bit_ofs = group_bit_ofs & 31; - const uint max_bits_to_set = 32 - dword_bit_ofs; - - const uint bits_to_set = math::minimum(max_bits_to_set, num); - const uint32 msk = (0xFFFFFFFFU >> (32 - bits_to_set)); - - pGroup[group_bit_ofs >> 5] |= (msk << dword_bit_ofs); - - num -= bits_to_set; - if (!num) - return; - - index += bits_to_set; - } - - while (num >= cBitsPerGroup) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - memset(pGroup, 0xFF, sizeof(uint32) * cDWORDsPerGroup); - - num -= cBitsPerGroup; - index += cBitsPerGroup; - } - - while (num) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - uint group_bit_ofs = index & cBitsPerGroupMask; - - uint bits_to_set = math::minimum(32U, num); - uint32 msk = (0xFFFFFFFFU >> (32 - bits_to_set)); - - pGroup[group_bit_ofs >> 5] |= (msk << (group_bit_ofs & 31)); - - num -= bits_to_set; - index += bits_to_set; - } - } - - void sparse_bit_array::clear_all_bits() - { - for (uint i = 0; i < m_num_groups; i++) - { - uint32* pGroup = m_ppGroups[i]; - if (pGroup) - memset(pGroup, 0, sizeof(uint32) * cDWORDsPerGroup); - } - } - - void sparse_bit_array::clear_bit_range(uint index, uint num) - { - CRNLIB_ASSERT((index + num) <= (m_num_groups << cBitsPerGroupShift)); - - if (!num) - return; - else if (num == 1) - { - clear_bit(index); - return; - } - - while ((index & cBitsPerGroupMask) || (num <= cBitsPerGroup)) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - const uint group_bit_ofs = index & cBitsPerGroupMask; - - const uint dword_bit_ofs = group_bit_ofs & 31; - const uint max_bits_to_set = 32 - dword_bit_ofs; - - const uint bits_to_set = math::minimum(max_bits_to_set, num); - - uint32* pGroup = m_ppGroups[group_index]; - if (pGroup) - { - const uint32 msk = (0xFFFFFFFFU >> (32 - bits_to_set)); - - pGroup[group_bit_ofs >> 5] &= (~(msk << dword_bit_ofs)); - } - - num -= bits_to_set; - if (!num) - return; - - index += bits_to_set; - } - - while (num >= cBitsPerGroup) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (pGroup) - { - free_group(pGroup); - m_ppGroups[group_index] = NULL; - } - - num -= cBitsPerGroup; - index += cBitsPerGroup; - } - - while (num) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint bits_to_set = math::minimum(32u, num); - - uint32* pGroup = m_ppGroups[group_index]; - if (pGroup) - { - uint group_bit_ofs = index & cBitsPerGroupMask; - - uint32 msk = (0xFFFFFFFFU >> (32 - bits_to_set)); - - pGroup[group_bit_ofs >> 5] &= (~(msk << (group_bit_ofs & 31))); - } - - num -= bits_to_set; - index += bits_to_set; - } - } - - void sparse_bit_array::resize(uint size) - { - uint num_groups = (size + cBitsPerGroup - 1) >> cBitsPerGroupShift; - if (num_groups == m_num_groups) - return; - - if (!num_groups) - { - clear(); - return; - } - - sparse_bit_array temp; - temp.swap(*this); - - m_num_groups = num_groups; - m_ppGroups = (uint32**)crnlib_calloc(m_num_groups, sizeof(uint32*)); - CRNLIB_VERIFY(m_ppGroups); - - uint n = math::minimum(temp.m_num_groups, m_num_groups); - for (uint i = 0; i < n; i++) - { - uint32* p = temp.m_ppGroups[i]; - if (p) - { - m_ppGroups[i] = temp.m_ppGroups[i]; - temp.m_ppGroups[i] = NULL; - } - } - } - - sparse_bit_array& sparse_bit_array::operator&= (const sparse_bit_array& other) - { - if (this == &other) - return *this; - - CRNLIB_VERIFY(other.m_num_groups == m_num_groups); - - for (uint i = 0; i < m_num_groups; i++) - { - uint32* d = m_ppGroups[i]; - if (!d) - continue; - uint32* s = other.m_ppGroups[i]; - - if (!s) - { - free_group(d); - m_ppGroups[i] = NULL; - } - else - { - uint32 oc = 0; - for (uint j = 0; j < cDWORDsPerGroup; j++) - { - uint32 c = d[j] & s[j]; - d[j] = c; - oc |= c; - } - if (!oc) - { - free_group(d); - m_ppGroups[i] = NULL; - } - } - } - - return *this; - } - - sparse_bit_array& sparse_bit_array::operator|= (const sparse_bit_array& other) - { - if (this == &other) - return *this; - - CRNLIB_VERIFY(other.m_num_groups == m_num_groups); - - for (uint i = 0; i < m_num_groups; i++) - { - uint32* s = other.m_ppGroups[i]; - if (!s) - continue; - - uint32* d = m_ppGroups[i]; - if (!d) - { - d = alloc_group(true); - m_ppGroups[i] = d; - memcpy(d, s, cBytesPerGroup); - } - else - { - uint32 oc = 0; - for (uint j = 0; j < cDWORDsPerGroup; j++) - { - uint32 c = d[j] | s[j]; - d[j] = c; - oc |= c; - } - if (!oc) - { - free_group(d); - m_ppGroups[i] = NULL; - } - } - } - - return *this; - } - - sparse_bit_array& sparse_bit_array::and_not(const sparse_bit_array& other) - { - if (this == &other) - return *this; - - CRNLIB_VERIFY(other.m_num_groups == m_num_groups); - - for (uint i = 0; i < m_num_groups; i++) - { - uint32* d = m_ppGroups[i]; - if (!d) - continue; - uint32* s = other.m_ppGroups[i]; - if (!s) - continue; - - uint32 oc = 0; - for (uint j = 0; j < cDWORDsPerGroup; j++) - { - uint32 c = d[j] & (~s[j]); - d[j] = c; - oc |= c; - } - if (!oc) - { - free_group(d); - m_ppGroups[i] = NULL; - } - } - - return *this; - } - - int sparse_bit_array::find_first_set_bit(uint index, uint num) const - { - CRNLIB_ASSERT((index + num) <= (m_num_groups << cBitsPerGroupShift)); - - if (!num) - return -1; - - while ((index & cBitsPerGroupMask) || (num <= cBitsPerGroup)) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - const uint group_bit_ofs = index & cBitsPerGroupMask; - const uint dword_bit_ofs = group_bit_ofs & 31; - - const uint max_bits_to_examine = 32 - dword_bit_ofs; - const uint bits_to_examine = math::minimum(max_bits_to_examine, num); - - uint32* pGroup = m_ppGroups[group_index]; - if (pGroup) - { - const uint32 msk = (0xFFFFFFFFU >> (32 - bits_to_examine)); - - uint bits = pGroup[group_bit_ofs >> 5] & (msk << dword_bit_ofs); - if (bits) - { - uint num_trailing_zeros = math::count_trailing_zero_bits(bits); - int set_index = num_trailing_zeros + (index & ~31); - CRNLIB_ASSERT(get_bit(set_index)); - return set_index; - } - } - - num -= bits_to_examine; - if (!num) - return -1; - - index += bits_to_examine; - } - - while (num >= cBitsPerGroup) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (pGroup) - { - for (uint i = 0; i < cDWORDsPerGroup; i++) - { - uint32 bits = pGroup[i]; - if (bits) - { - uint num_trailing_zeros = math::count_trailing_zero_bits(bits); - - int set_index = num_trailing_zeros + index + (i << 5); - CRNLIB_ASSERT(get_bit(set_index)); - return set_index; - } - } - - } - - num -= cBitsPerGroup; - index += cBitsPerGroup; - } - - while (num) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint bits_to_examine = math::minimum(32U, num); - - uint32* pGroup = m_ppGroups[group_index]; - if (pGroup) - { - uint group_bit_ofs = index & cBitsPerGroupMask; - - uint32 msk = (0xFFFFFFFFU >> (32 - bits_to_examine)); - - uint32 bits = pGroup[group_bit_ofs >> 5] & (msk << (group_bit_ofs & 31)); - if (bits) - { - uint num_trailing_zeros = math::count_trailing_zero_bits(bits); - - int set_index = num_trailing_zeros + (index & ~31); - CRNLIB_ASSERT(get_bit(set_index)); - return set_index; - } - } - - num -= bits_to_examine; - index += bits_to_examine; - } - - return -1; - } - -} // namespace crnlib - - - - - - - - - - - - diff --git a/third_party/crunch/crnlib/crn_sparse_bit_array.h b/third_party/crunch/crnlib/crn_sparse_bit_array.h deleted file mode 100644 index 4bd829d25..000000000 --- a/third_party/crunch/crnlib/crn_sparse_bit_array.h +++ /dev/null @@ -1,176 +0,0 @@ -// File: crn_sparse_bit_array.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - class sparse_bit_array - { - public: - sparse_bit_array(); - sparse_bit_array(uint size); - sparse_bit_array(sparse_bit_array& other); - ~sparse_bit_array(); - - sparse_bit_array& operator= (sparse_bit_array& other); - - void clear(); - - inline uint get_size() { return (m_num_groups << cBitsPerGroupShift); } - - void resize(uint size); - - sparse_bit_array& operator&= (const sparse_bit_array& other); - sparse_bit_array& operator|= (const sparse_bit_array& other); - sparse_bit_array& and_not(const sparse_bit_array& other); - - void swap(sparse_bit_array& other); - - void optimize(); - - void set_bit_range(uint index, uint num); - void clear_bit_range(uint index, uint num); - - void clear_all_bits(); - - inline void set_bit(uint index) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - uint bit_ofs = index & (cBitsPerGroup - 1); - - pGroup[bit_ofs >> 5] |= (1U << (bit_ofs & 31)); - } - - inline void clear_bit(uint index) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - uint bit_ofs = index & (cBitsPerGroup - 1); - - pGroup[bit_ofs >> 5] &= (~(1U << (bit_ofs & 31))); - } - - inline void set(uint index, bool value) - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - uint bit_ofs = index & (cBitsPerGroup - 1); - - uint bit = (1U << (bit_ofs & 31)); - - uint c = pGroup[bit_ofs >> 5]; - uint mask = (uint)(-(int)value); - - pGroup[bit_ofs >> 5] = (c & ~bit) | (mask & bit); - } - - inline bool get_bit(uint index) const - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - return 0; - - uint bit_ofs = index & (cBitsPerGroup - 1); - - uint bit = (1U << (bit_ofs & 31)); - - return (pGroup[bit_ofs >> 5] & bit) != 0; - } - - inline uint32 get_uint32(uint index) const - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - return 0; - - uint bit_ofs = index & (cBitsPerGroup - 1); - - return pGroup[bit_ofs >> 5]; - } - - inline void set_uint32(uint index, uint32 value) const - { - uint group_index = index >> cBitsPerGroupShift; - CRNLIB_ASSERT(group_index < m_num_groups); - - uint32* pGroup = m_ppGroups[group_index]; - if (!pGroup) - { - pGroup = alloc_group(true); - m_ppGroups[group_index] = pGroup; - } - - uint bit_ofs = index & (cBitsPerGroup - 1); - - pGroup[bit_ofs >> 5] = value; - } - - int find_first_set_bit(uint index, uint num) const; - - enum - { - cDWORDsPerGroupShift = 4U, - cDWORDsPerGroup = 1U << cDWORDsPerGroupShift, - - cBitsPerGroupShift = cDWORDsPerGroupShift + 5, - cBitsPerGroup = 1U << cBitsPerGroupShift, - cBitsPerGroupMask = cBitsPerGroup - 1U, - - cBytesPerGroup = cDWORDsPerGroup * sizeof(uint32) - }; - - uint get_num_groups() const { return m_num_groups; } - uint32** get_groups() { return m_ppGroups; } - - private: - uint m_num_groups; - uint32** m_ppGroups; - - static inline uint32* alloc_group(bool clear) - { - uint32* p = (uint32*)crnlib_malloc(cBytesPerGroup); - CRNLIB_VERIFY(p); - if (clear) memset(p, 0, cBytesPerGroup); - return p; - } - - static inline void free_group(void* p) - { - if (p) - crnlib_free(p); - } - }; - - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_stb_image.cpp b/third_party/crunch/crnlib/crn_stb_image.cpp deleted file mode 100644 index 85e386f55..000000000 --- a/third_party/crunch/crnlib/crn_stb_image.cpp +++ /dev/null @@ -1,3979 +0,0 @@ -/* stbi-1.18 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG 8-bit only - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) - - TODO: - stbi_info_* - - history: - 1.18 fix a threading bug (local mutable static) - 1.17 support interlaced PNG - 1.16 major bugfix - convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another stb_malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - -#ifdef _MSC_VER -#pragma warning (disable: 4793) // function compiled as native -#endif - -#ifndef STBI_INCLUDE_STB_IMAGE_H -#define STBI_INCLUDE_STB_IMAGE_H - -//// begin header file //////////////////////////////////////////////////// -// -// Limitations: -// - no progressive/interlaced support (jpeg, png) -// - 8-bit samples only (jpeg, png) -// - not threadsafe -// - channel subsampling of at most 2 in each dimension (jpeg) -// - no delayed line count (jpeg) -- IJG doesn't support either -// -// Basic usage (see HDR discussion below): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *comp -- outputs # of image components in image file -// int req_comp -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. -// If req_comp is non-zero, *comp has the number of components that _would_ -// have been output otherwise. E.g. if you set req_comp to 4, you will always -// get RGBA output, but you can check *comp to easily see if it's opaque. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() -// can be queried for an extremely brief, end-user unfriendly explanation -// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid -// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG and BMP images are automatically depalettized. -// -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); - -#define _CRT_SECURE_NO_WARNINGS - -#ifndef STBI_NO_STDIO -#include -#endif - -namespace crnlib { - -#define STBI_VERSION 1 - -enum -{ - STBI_default = 0, // only used for req_comp - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4, -}; - -typedef unsigned char stbi_uc; - -//#ifdef __cplusplus -//extern "C" { -//#endif - -// WRITING API - -#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO) -// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding) -// (you must include the appropriate extension in the filename). -// returns TRUE on success, FALSE if couldn't open file, error writing file -extern int stbi_write_bmp (char const *filename, int x, int y, int comp, const void *data); -#ifdef _MSC_VER -extern int stbi_write_bmp_w (wchar_t const *filename, int x, int y, int comp, const void *data); -#endif -extern int stbi_write_tga (char const *filename, int x, int y, int comp, const void *data); -#ifdef _MSC_VER -extern int stbi_write_tga_w (wchar_t const *filename, int x, int y, int comp, const void *data); -#endif -#endif - -// PRIMARY API - works on images of any type - -// load image by filename, open file, or memory buffer -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); -#ifdef _MSC_VER -extern stbi_uc *stbi_load_w (wchar_t const *filename, int *x, int *y, int *comp, int req_comp); -#endif -extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -// for stbi_load_from_file, file pointer is left pointing immediately after image - -#ifndef STBI_NO_HDR -#ifndef STBI_NO_STDIO -extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif -extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - -extern void stbi_hdr_to_ldr_gamma(float gamma); -extern void stbi_hdr_to_ldr_scale(float scale); - -extern void stbi_ldr_to_hdr_gamma(float gamma); -extern void stbi_ldr_to_hdr_scale(float scale); - -#endif // STBI_NO_HDR - -// get a VERY brief reason for failure -// NOT THREADSAFE -extern const char *stbi_failure_reason (void); - -// free the loaded image -- this is just stb_free() -extern void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); -extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_is_hdr (char const *filename); -extern int stbi_is_hdr_from_file(FILE *f); -#endif - -// ZLIB client - used by PNG, available for other purposes - -extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); -extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -// TYPE-SPECIFIC ACCESS - -// is it a jpeg? -extern int stbi_jpeg_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_jpeg_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_test_file (FILE *f); -extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); - -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a png? -extern int stbi_png_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_png_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_png_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_test_file (FILE *f); -extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a bmp? -extern int stbi_bmp_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_bmp_test_file (FILE *f); -extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a tga? -extern int stbi_tga_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_tga_test_file (FILE *f); -extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a psd? -extern int stbi_psd_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_psd_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_psd_test_file (FILE *f); -extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it an hdr? -extern int stbi_hdr_test_memory (stbi_uc const *buffer, int len); - -extern float * stbi_hdr_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_hdr_test_file (FILE *f); -extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// define new loaders -typedef struct -{ - int (*test_memory)(stbi_uc const *buffer, int len); - stbi_uc * (*load_from_memory)(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - #ifndef STBI_NO_STDIO - int (*test_file)(FILE *f); - stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp); - #endif -} stbi_loader; - -// register a loader by filling out the above structure (you must defined ALL functions) -// returns 1 if added or already added, 0 if not added (too many loaders) -// NOT THREADSAFE -extern int stbi_register_loader(stbi_loader *loader); - -// define faster low-level operations (typically SIMD support) -#if STBI_SIMD -typedef void (*stbi_idct_8x8)(uint8 *out, int out_stride, short data[64], unsigned short *dequantize); -// compute an integer IDCT on "input" -// input[x] = data[x] * dequantize[x] -// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' -// CLAMP results to 0..255 -typedef void (*stbi_YCbCr_to_RGB_run)(uint8 *output, uint8 const *y, uint8 const *cb, uint8 const *cr, int count, int step); -// compute a conversion from YCbCr to RGB -// 'count' pixels -// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B -// y: Y input channel -// cb: Cb input channel; scale/biased to be 0..255 -// cr: Cr input channel; scale/biased to be 0..255 - -extern void stbi_install_idct(stbi_idct_8x8 func); -extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); -#endif // STBI_SIMD - -//#ifdef __cplusplus -//} -//#endif - -} - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBI_INCLUDE_STB_IMAGE_H - -#ifndef STBI_HEADER_FILE_ONLY - -#include "crn_core.h" - -#ifndef STBI_NO_HDR -#include // ldexp -#include // strcmp -#endif - -#ifndef STBI_NO_STDIO -#include -#endif -#include -#include -#include -#include - -namespace crnlib { - -inline void* stb_malloc(size_t c) { return crnlib::crnlib_malloc(c); } -inline void* stb_realloc(void *p, size_t c) { return crnlib::crnlib_realloc(p, c); } -inline void stb_free(void *p) { crnlib::crnlib_free(p); } - -#if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__MINGW64__) - #ifdef __cplusplus - #define __forceinline inline - #else - #define __forceinline - #endif -#endif - - -// implementation: -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; -typedef unsigned int uint; - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(uint32)==4]; - -#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) -#define STBI_NO_WRITE -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// Generic API that works on all image types -// - -// this is not threadsafe -static const char *failure_reason; - -const char *stbi_failure_reason(void) -{ - return failure_reason; -} - -static int e(const char *str) -{ - failure_reason = str; - return 0; -} - -#ifdef STBI_NO_FAILURE_STRINGS - #define e(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define e(x,y) e(y) -#else - #define e(x,y) e(x) -#endif - -#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) -#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) - -void stbi_image_free(void *retval_from_stbi_load) -{ - stb_free(retval_from_stbi_load); -} - -#define MAX_LOADERS 32 -stbi_loader *loaders[MAX_LOADERS]; -static int max_loaders = 0; - -int stbi_register_loader(stbi_loader *loader) -{ - int i; - for (i=0; i < MAX_LOADERS; ++i) { - // already present? - if (loaders[i] == loader) - return 1; - // end of the list? - if (loaders[i] == NULL) { - loaders[i] = loader; - max_loaders = i+1; - return 1; - } - } - // no room for it - return 0; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_STDIO -unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -#ifdef _MSC_VER -unsigned char *stbi_load_w(wchar_t const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = _wfopen(filename, L"rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} -#endif - -unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_file(f)) - return stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - if (stbi_png_test_file(f)) - return stbi_png_load_from_file(f,x,y,comp,req_comp); - if (stbi_bmp_test_file(f)) - return stbi_bmp_load_from_file(f,x,y,comp,req_comp); - if (stbi_psd_test_file(f)) - return stbi_psd_load_from_file(f,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) { - float *hdr = stbi_hdr_load_from_file(f, x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_file(f)) - return loaders[i]->load_from_file(f,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_file(f)) - return stbi_tga_load_from_file(f,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_memory(buffer,len)) - return stbi_jpeg_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_png_test_memory(buffer,len)) - return stbi_png_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_bmp_test_memory(buffer,len)) - return stbi_bmp_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_psd_test_memory(buffer,len)) - return stbi_psd_load_from_memory(buffer,len,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) { - float *hdr = stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_memory(buffer,len)) - return loaders[i]->load_from_memory(buffer,len,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_memory(buffer,len)) - return stbi_tga_load_from_memory(buffer,len,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_HDR - -#ifndef STBI_NO_STDIO -float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - float *result; - if (!f) return epf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) - return stbi_hdr_load_from_file(f,x,y,comp,req_comp); - #endif - data = stbi_load_from_file(f, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) - return stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - #endif - data = stbi_load_from_memory(buffer, len, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is -// defined, for API simplicity; if STBI_NO_HDR is defined, it always -// reports false! - -int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_memory(buffer, len); - #else - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -extern int stbi_is_hdr (char const *filename) -{ - FILE *f = fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -extern int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_file(f); - #else - return 0; - #endif -} - -#endif - -// @TODO: get image dimensions & components without fully decoding -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_HDR -static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; -static float l2h_gamma=2.2f, l2h_scale=1.0f; - -void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } -void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } - -void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } -void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } -#endif - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -enum -{ - SCAN_load=0, - SCAN_type, - SCAN_header, -}; - -typedef struct -{ - uint32 img_x, img_y; - int img_n, img_out_n; - - #ifndef STBI_NO_STDIO - FILE *img_file; - #endif - uint8 *img_buffer, *img_buffer_end; -} stbi; - -#ifndef STBI_NO_STDIO -static void start_file(stbi *s, FILE *f) -{ - s->img_file = f; -} -#endif - -static void start_mem(stbi *s, uint8 const *buffer, int len) -{ -#ifndef STBI_NO_STDIO - s->img_file = NULL; -#endif - s->img_buffer = (uint8 *) buffer; - s->img_buffer_end = (uint8 *) buffer+len; -} - -__forceinline static int get8(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - int c = fgetc(s->img_file); - return c == EOF ? 0 : c; - } -#endif - if (s->img_buffer < s->img_buffer_end) - return *s->img_buffer++; - return 0; -} - -__forceinline static int at_eof(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - return feof(s->img_file); -#endif - return s->img_buffer >= s->img_buffer_end; -} - -__forceinline static uint8 get8u(stbi *s) -{ - return (uint8) get8(s); -} - -static void skip(stbi *s, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - fseek(s->img_file, n, SEEK_CUR); - else -#endif - s->img_buffer += n; -} - -static int get16(stbi *s) -{ - int z = get8(s); - return (z << 8) + get8(s); -} - -static uint32 get32(stbi *s) -{ - uint32 z = get16(s); - return (z << 16) + get16(s); -} - -static int get16le(stbi *s) -{ - int z = get8(s); - return z + (get8(s) << 8); -} - -static uint32 get32le(stbi *s) -{ - uint32 z = get16le(s); - return z + (get16le(s) << 16); -} - -static void getn(stbi *s, stbi_uc *buffer, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - size_t nr = fread(buffer, 1, n, s->img_file); nr; - return; - } -#endif - memcpy(buffer, s->img_buffer, n); - s->img_buffer += n; -} - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so stb_malloc a new one and free that one -// only failure mode is stb_malloc failing - -static uint8 compute_y(int r, int g, int b) -{ - return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) -{ - int i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - assert(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) stb_malloc(req_comp * x * y); - if (good == NULL) { - stb_free(data); - return epuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - unsigned char *src = data + j * x * img_n ; - unsigned char *dest = good + j * x * req_comp; - - #define COMBO(a,b) ((a)*8+(b)) - #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch(COMBO(img_n, req_comp)) { - CASE(1,2) dest[0]=src[0], dest[1]=255; break; - CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; - CASE(2,1) dest[0]=src[0]; break; - CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; - CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; - CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; - CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; - CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; - default: assert(0); - } - #undef CASE - } - - stb_free(data); - return good; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output = (float *) stb_malloc(x * y * comp * sizeof(float)); - if (output == NULL) { stb_free(data); return epf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - stb_free(data); - return output; -} - -#define float2int(x) ((int) (x)) -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output = (stbi_uc *) stb_malloc(x * y * comp); - if (output == NULL) { stb_free(data); return epuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - } - stb_free(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) -// -// simple implementation -// - channel subsampling of at most 2 in each dimension -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - uses a lot of intermediate memory, could cache poorly -// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 -// stb_jpeg: 1.34 seconds (MSVC6, default release build) -// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) -// IJL11.dll: 1.08 seconds (compiled by intel) -// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) -// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - uint8 fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - uint16 code[256]; - uint8 values[256]; - uint8 size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} huffman; - -typedef struct -{ - #if STBI_SIMD - unsigned short dequant2[4][64]; - #endif - stbi s; - huffman huff_dc[4]; - huffman huff_ac[4]; - uint8 dequant[4][64]; - -// sizes for components, interleaved MCUs - int img_h_max, img_v_max; - int img_mcu_x, img_mcu_y; - int img_mcu_w, img_mcu_h; - -// definition of jpeg image component - struct - { - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - uint8 *data; - void *raw_data; - uint8 *linebuf; - } img_comp[4]; - - uint32 code_buffer; // jpeg entropy-coded buffer - int code_bits; // number of valid bits - unsigned char marker; // marker seen while filling entropy buffer - int nomore; // flag if we saw a marker so must stop - - int scan_n, order[4]; - int restart_interval, todo; -} jpeg; - -static int build_huffman(huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (uint8) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (uint16) (code++); - if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (uint8) i; - } - } - } - return 1; -} - -static void grow_buffer_unsafe(jpeg *j) -{ - do { - int b = j->nomore ? 0 : get8(&j->s); - if (b == 0xff) { - int c = get8(&j->s); - if (c != 0) { - j->marker = (unsigned char) c; - j->nomore = 1; - return; - } - } - j->code_buffer = (j->code_buffer << 8) | b; - j->code_bits += 8; - } while (j->code_bits <= 24); -} - -// (1 << n) - 1 -static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -__forceinline static int decode(jpeg *j, huffman *h) -{ - unsigned int temp; - int c,k; - - if (j->code_bits < 16) grow_buffer_unsafe(j); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (j->code_buffer >> (j->code_bits - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - if (h->size[k] > j->code_bits) - return -1; - j->code_bits -= h->size[k]; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - if (j->code_bits < 16) - temp = (j->code_buffer << (16 - j->code_bits)) & 0xffff; - else - temp = (j->code_buffer >> (j->code_bits - 16)) & 0xffff; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - j->code_bits -= 16; - return -1; - } - - if (k > j->code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((j->code_buffer >> (j->code_bits - k)) & bmask[k]) + h->delta[k]; - assert((((j->code_buffer) >> (j->code_bits - h->size[c])) & bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - j->code_bits -= k; - return h->values[c]; -} - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -__forceinline static int extend_receive(jpeg *j, int n) -{ - unsigned int m = 1 << (n-1); - unsigned int k; - if (j->code_bits < n) grow_buffer_unsafe(j); - k = (j->code_buffer >> (j->code_bits - n)) & bmask[n]; - j->code_bits -= n; - // the following test is probably a random branch that won't - // predict well. I tried to table accelerate it but failed. - // maybe it's compiling as a conditional move? - if (k < m) - return (-1 << n) + k + 1; - else - return k; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static uint8 dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) -{ - int diff,dc,k; - int t = decode(j, hdc); - if (t < 0) return e("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? extend_receive(j, t) : 0; - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) dc; - - // decode AC components, see JPEG spec - k = 1; - do { - int r,s; - int rs = decode(j, hac); - if (rs < 0) return e("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - data[dezigzag[k++]] = (short) extend_receive(j,s); - } - } while (k < 64); - return 1; -} - -// take a -128..127 value and clamp it and convert to 0..255 -__forceinline static uint8 clamp(int x) -{ - x += 128; - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (uint8) x; -} - -#define f2f(x) (int) (((x) * 4096 + 0.5)) -#define fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * f2f(0.5411961f); \ - t2 = p1 + p3*f2f(-1.847759065f); \ - t3 = p1 + p2*f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = fsh(p2+p3); \ - t1 = fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*f2f( 1.175875602f); \ - t0 = t0*f2f( 0.298631336f); \ - t1 = t1*f2f( 2.053119869f); \ - t2 = t2*f2f( 3.072711026f); \ - t3 = t3*f2f( 1.501321110f); \ - p1 = p5 + p1*f2f(-0.899976223f); \ - p2 = p5 + p2*f2f(-2.562915447f); \ - p3 = p3*f2f(-1.961570560f); \ - p4 = p4*f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -#if !STBI_SIMD -// .344 seconds on 3*anemones.jpg -static void idct_block(uint8 *out, int out_stride, short data[64], uint8 *dequantize) -{ - int i,val[64],*v=val; - uint8 *o,*dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -#else -static void idct_block(uint8 *out, int out_stride, short data[64], unsigned short *dequantize) -{ - int i,val[64],*v=val; - uint8 *o; - unsigned short *dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -static stbi_idct_8x8 stbi_idct_installed = idct_block; - -extern void stbi_install_idct(stbi_idct_8x8 func) -{ - stbi_idct_installed = func; -} -#endif - -#define MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static uint8 get_marker(jpeg *j) -{ - uint8 x; - if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } - x = get8u(&j->s); - if (x != 0xff) return MARKER_none; - while (x == 0xff) - x = get8u(&j->s); - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, reset the entropy decoder and -// the dc prediction -static void reset(jpeg *j) -{ - j->code_bits = 0; - j->code_buffer = 0; - j->nomore = 0; - j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; - j->marker = MARKER_none; - j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int parse_entropy_coded_data(jpeg *z) -{ - reset(z); - if (z->scan_n == 1) { - int i,j; - #if STBI_SIMD - __declspec(align(16)) - #endif - short data[64]; - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } else { // interleaved! - int i,j,k,x,y; - short data[64]; - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x)*8; - int y2 = (j*z->img_comp[n].v + y)*8; - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } - return 1; -} - -static int process_marker(jpeg *z, int m) -{ - int L; - switch (m) { - case MARKER_none: // no marker found - return e("expected marker","Corrupt JPEG"); - - case 0xC2: // SOF - progressive - return e("progressive jpeg","JPEG format not supported (progressive)"); - - case 0xDD: // DRI - specify restart interval - if (get16(&z->s) != 4) return e("bad DRI len","Corrupt JPEG"); - z->restart_interval = get16(&z->s); - return 1; - - case 0xDB: // DQT - define quantization table - L = get16(&z->s)-2; - while (L > 0) { - int q = get8(&z->s); - int p = q >> 4; - int t = q & 15,i; - if (p != 0) return e("bad DQT type","Corrupt JPEG"); - if (t > 3) return e("bad DQT table","Corrupt JPEG"); - for (i=0; i < 64; ++i) - z->dequant[t][dezigzag[i]] = get8u(&z->s); - #if STBI_SIMD - for (i=0; i < 64; ++i) - z->dequant2[t][i] = z->dequant[t][i]; - #endif - L -= 65; - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = get16(&z->s)-2; - while (L > 0) { - uint8 *v; - int sizes[16],i,m=0; - int q = get8(&z->s); - int tc = q >> 4; - int th = q & 15; - if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = get8(&z->s); - m += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!build_huffman(z->huff_dc+th, sizes)) return 0; - v = z->huff_dc[th].values; - } else { - if (!build_huffman(z->huff_ac+th, sizes)) return 0; - v = z->huff_ac[th].values; - } - for (i=0; i < m; ++i) - v[i] = get8u(&z->s); - L -= m; - } - return L==0; - } - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - skip(&z->s, get16(&z->s)-2); - return 1; - } - return 0; -} - -// after we see SOS -static int process_scan_header(jpeg *z) -{ - int i; - int Ls = get16(&z->s); - z->scan_n = get8(&z->s); - if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s.img_n) return e("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); - for (i=0; i < z->scan_n; ++i) { - int id = get8(&z->s), which; - int q = get8(&z->s); - for (which = 0; which < z->s.img_n; ++which) - if (z->img_comp[which].id == id) - break; - if (which == z->s.img_n) return 0; - z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); - z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); - z->order[i] = which; - } - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - get8(&z->s); // should be 63, but might be 0 - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - - return 1; -} - -static int process_frame_header(jpeg *z, int scan) -{ - stbi *s = &z->s; - int Lf,p,i,q, h_max=1,v_max=1,c; - Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG - p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires - c = get8(s); - if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires - s->img_n = c; - for (i=0; i < c; ++i) { - z->img_comp[i].data = NULL; - z->img_comp[i].linebuf = NULL; - } - - if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); - - for (i=0; i < s->img_n; ++i) { - z->img_comp[i].id = get8(s); - if (z->img_comp[i].id != i+1) // JFIF requires - if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! - return e("bad component ID","Corrupt JPEG"); - q = get8(s); - z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); - z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); - z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); - } - - if (scan != SCAN_load) return 1; - - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - - for (i=0; i < s->img_n; ++i) { - if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; - if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; - } - - // compute interleaved mcu info - z->img_h_max = h_max; - z->img_v_max = v_max; - z->img_mcu_w = h_max * 8; - z->img_mcu_h = v_max * 8; - z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; - z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; - - for (i=0; i < s->img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; - z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; - z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; - z->img_comp[i].raw_data = stb_malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); - if (z->img_comp[i].raw_data == NULL) { - for(--i; i >= 0; --i) { - stb_free(z->img_comp[i].raw_data); - z->img_comp[i].data = NULL; - } - return e("outofmem", "Out of memory"); - } - // align blocks for installable-idct using mmx/sse - z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); - z->img_comp[i].linebuf = NULL; - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define DNL(x) ((x) == 0xdc) -#define SOI(x) ((x) == 0xd8) -#define EOI(x) ((x) == 0xd9) -#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) -#define SOS(x) ((x) == 0xda) - -static int decode_jpeg_header(jpeg *z, int scan) -{ - int m; - z->marker = MARKER_none; // initialize cached marker to empty - m = get_marker(z); - if (!SOI(m)) return e("no SOI","Corrupt JPEG"); - if (scan == SCAN_type) return 1; - m = get_marker(z); - while (!SOF(m)) { - if (!process_marker(z,m)) return 0; - m = get_marker(z); - while (m == MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (at_eof(&z->s)) return e("no SOF", "Corrupt JPEG"); - m = get_marker(z); - } - } - if (!process_frame_header(z, scan)) return 0; - return 1; -} - -static int decode_jpeg_image(jpeg *j) -{ - int m; - j->restart_interval = 0; - if (!decode_jpeg_header(j, SCAN_load)) return 0; - m = get_marker(j); - while (!EOI(m)) { - if (SOS(m)) { - if (!process_scan_header(j)) return 0; - if (!parse_entropy_coded_data(j)) return 0; - } else { - if (!process_marker(j, m)) return 0; - } - m = get_marker(j); - } - return 1; -} - -// static jfif-centered resampling (across block boundaries) - -typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, - int w, int hs); - -#define div4(x) ((uint8) ((x) >> 2)) - -static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - out, in_far, w, hs; - return in_near; -} - -static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - hs; - // need to generate two samples vertically for every one in input - int i; - for (i=0; i < w; ++i) - out[i] = div4(3*in_near[i] + in_far[i] + 2); - return out; -} - -static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - hs, in_far; - // need to generate two samples horizontally for every one in input - int i; - uint8 *input = in_near; - if (w == 1) { - // if only one sample, can't do any interpolation - out[0] = out[1] = input[0]; - return out; - } - - out[0] = input[0]; - out[1] = div4(input[0]*3 + input[1] + 2); - for (i=1; i < w-1; ++i) { - int n = 3*input[i]+2; - out[i*2+0] = div4(n+input[i-1]); - out[i*2+1] = div4(n+input[i+1]); - } - out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); - out[i*2+1] = input[w-1]; - return out; -} - -#define div16(x) ((uint8) ((x) >> 4)) - -static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - hs; - // need to generate 2x2 samples for every one in input - int i,t0,t1; - if (w == 1) { - out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - out[0] = div4(t1+2); - for (i=1; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = div16(3*t0 + t1 + 8); - out[i*2 ] = div16(3*t1 + t0 + 8); - } - out[w*2-1] = div4(t1+2); - return out; -} - -static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - in_far; - // resample with nearest-neighbor - int i,j; - for (i=0; i < w; ++i) - for (j=0; j < hs; ++j) - out[i*hs+j] = in_near[i]; - return out; -} - -#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) - -// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) -// VC6 without processor=Pro is generating multiple LEAs per multiply! -static void YCbCr_to_RGB_row(uint8 *out, const uint8 *y, const uint8 *pcb, const uint8 *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 16) + 32768; // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr*float2fixed(1.40200f); - g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); - b = y_fixed + cb*float2fixed(1.77200f); - r >>= 16; - g >>= 16; - b >>= 16; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (uint8)r; - out[1] = (uint8)g; - out[2] = (uint8)b; - out[3] = 255; - out += step; - } -} - -#if STBI_SIMD -static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; - -void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) -{ - stbi_YCbCr_installed = func; -} -#endif - - -// clean up the temporary component buffers -static void cleanup_jpeg(jpeg *j) -{ - int i; - for (i=0; i < j->s.img_n; ++i) { - if (j->img_comp[i].data) { - stb_free(j->img_comp[i].raw_data); - j->img_comp[i].data = NULL; - } - if (j->img_comp[i].linebuf) { - stb_free(j->img_comp[i].linebuf); - j->img_comp[i].linebuf = NULL; - } - } -} - -typedef struct -{ - resample_row_func resample; - uint8 *line0,*line1; - int hs,vs; // expansion factor in each axis - int w_lores; // horizontal pixels pre-expansion - int ystep; // how far through vertical expansion we are - int ypos; // which pre-expansion row we're on -} stbi_resample; - -static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) -{ - int n, decode_n; - // validate req_comp - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - z->s.img_n = 0; - - // load a jpeg image from whichever source - if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : z->s.img_n; - - if (z->s.img_n == 3 && n < 3) - decode_n = 1; - else - decode_n = z->s.img_n; - - // resample and color-convert - { - int k; - uint i,j; - uint8 *output; - uint8 *coutput[4]; - - stbi_resample res_comp[4]; - - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - - // allocate line buffer big enough for upsampling off the edges - // with upsample factor of 4 - z->img_comp[k].linebuf = (uint8 *) stb_malloc(z->s.img_x + 3); - if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - r->hs = z->img_h_max / z->img_comp[k].h; - r->vs = z->img_v_max / z->img_comp[k].v; - r->ystep = r->vs >> 1; - r->w_lores = (z->s.img_x + r->hs-1) / r->hs; - r->ypos = 0; - r->line0 = r->line1 = z->img_comp[k].data; - - if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; - else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; - else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; - else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; - else r->resample = resample_row_generic; - } - - // can't error after this so, this is safe - output = (uint8 *) stb_malloc(n * z->s.img_x * z->s.img_y + 1); - if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - // now go ahead and resample - for (j=0; j < z->s.img_y; ++j) { - uint8 *out = output + n * z->s.img_x * j; - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - int y_bot = r->ystep >= (r->vs >> 1); - coutput[k] = r->resample(z->img_comp[k].linebuf, - y_bot ? r->line1 : r->line0, - y_bot ? r->line0 : r->line1, - r->w_lores, r->hs); - if (++r->ystep >= r->vs) { - r->ystep = 0; - r->line0 = r->line1; - if (++r->ypos < z->img_comp[k].y) - r->line1 += z->img_comp[k].w2; - } - } - if (n >= 3) { - uint8 *y = coutput[0]; - if (z->s.img_n == 3) { - #if STBI_SIMD - stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); - #else - YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s.img_x, n); - #endif - } else - for (i=0; i < z->s.img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n==3 - out += n; - } - } else { - uint8 *y = coutput[0]; - if (n == 1) - for (i=0; i < z->s.img_x; ++i) out[i] = y[i]; - else - for (i=0; i < z->s.img_x; ++i) *out++ = y[i], *out++ = 255; - } - } - cleanup_jpeg(z); - *out_x = z->s.img_x; - *out_y = z->s.img_y; - if (comp) *comp = z->s.img_n; // report original components, not output - return output; - } -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_jpeg_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_file(&j.s, f); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -unsigned char *stbi_jpeg_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_jpeg_test_file(FILE *f) -{ - int n,r; - jpeg j; - n = ftell(f); - start_file(&j.s, f); - r = decode_jpeg_header(&j, SCAN_type); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_jpeg_test_memory(stbi_uc const *buffer, int len) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return decode_jpeg_header(&j, SCAN_type); -} - -// @TODO: -#ifndef STBI_NO_STDIO -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can stb_malloc/stb_realloc) -// performance -// - fast huffman - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define ZFAST_BITS 9 // accelerate all cases in default tables -#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - uint16 fast[1 << ZFAST_BITS]; - uint16 firstcode[16]; - int maxcode[17]; - uint16 firstsymbol[16]; - uint8 size[288]; - uint16 value[288]; -} zhuffman; - -__forceinline static int bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -__forceinline static int bit_reverse(int v, int bits) -{ - assert(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return bitreverse16(v) >> (16-bits); -} - -static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 255, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - assert(sizes[i] <= (1 << i)); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (uint16) code; - z->firstsymbol[i] = (uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - z->size[c] = (uint8)s; - z->value[c] = (uint16)i; - if (s <= ZFAST_BITS) { - int k = bit_reverse(next_code[s],s); - while (k < (1 << ZFAST_BITS)) { - z->fast[k] = (uint16) c; - k += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -typedef struct -{ - uint8 *zbuffer, *zbuffer_end; - int num_bits; - uint32 code_buffer; - - char *zout; - char *zout_start; - char *zout_end; - int z_expandable; - - zhuffman z_length, z_distance; -} zbuf; - -__forceinline static int zget8(zbuf *z) -{ - if (z->zbuffer >= z->zbuffer_end) return 0; - return *z->zbuffer++; -} - -static void fill_bits(zbuf *z) -{ - do { - assert(z->code_buffer < (1U << z->num_bits)); - z->code_buffer |= zget8(z) << z->num_bits; - z->num_bits += 8; - } while (z->num_bits <= 24); -} - -__forceinline static unsigned int zreceive(zbuf *z, int n) -{ - unsigned int k; - if (z->num_bits < n) fill_bits(z); - k = z->code_buffer & ((1 << n) - 1); - z->code_buffer >>= n; - z->num_bits -= n; - return k; -} - -__forceinline static int zhuffman_decode(zbuf *a, zhuffman *z) -{ - int b,s,k; - if (a->num_bits < 16) fill_bits(a); - b = z->fast[a->code_buffer & ZFAST_MASK]; - if (b < 0xffff) { - s = z->size[b]; - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; - } - - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = bit_reverse(a->code_buffer, 16); - for (s=ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - assert(z->size[b] == s); - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; -} - -static int expand(zbuf *z, int n) // need to make room for n bytes -{ - char *q; - int cur, limit; - if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); - cur = (int) (z->zout - z->zout_start); - limit = (int) (z->zout_end - z->zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) stb_realloc(z->zout_start, limit); - if (q == NULL) return e("outofmem", "Out of memory"); - z->zout_start = q; - z->zout = q + cur; - z->zout_end = q + limit; - return 1; -} - -static int length_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int length_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int dist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int parse_huffman_block(zbuf *a) -{ - for(;;) { - int z = zhuffman_decode(a, &a->z_length); - if (z < 256) { - if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes - if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; - *a->zout++ = (char) z; - } else { - uint8 *p; - int len,dist; - if (z == 256) return 1; - z -= 257; - len = length_base[z]; - if (length_extra[z]) len += zreceive(a, length_extra[z]); - z = zhuffman_decode(a, &a->z_distance); - if (z < 0) return e("bad huffman code","Corrupt PNG"); - dist = dist_base[z]; - if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); - if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); - if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; - p = (uint8 *) (a->zout - dist); - while (len--) - *a->zout++ = *p++; - } - } -} - -static int compute_huffman_codes(zbuf *a) -{ - static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - zhuffman z_codelength; - uint8 lencodes[286+32+137];//padding for maximum single op - uint8 codelength_sizes[19]; - int i,n; - - int hlit = zreceive(a,5) + 257; - int hdist = zreceive(a,5) + 1; - int hclen = zreceive(a,4) + 4; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = zreceive(a,3); - codelength_sizes[length_dezigzag[i]] = (uint8) s; - } - if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < hlit + hdist) { - int c = zhuffman_decode(a, &z_codelength); - assert(c >= 0 && c < 19); - if (c < 16) - lencodes[n++] = (uint8) c; - else if (c == 16) { - c = zreceive(a,2)+3; - memset(lencodes+n, lencodes[n-1], c); - n += c; - } else if (c == 17) { - c = zreceive(a,3)+3; - memset(lencodes+n, 0, c); - n += c; - } else { - assert(c == 18); - c = zreceive(a,7)+11; - memset(lencodes+n, 0, c); - n += c; - } - } - if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); - if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; - if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int parse_uncompressed_block(zbuf *a) -{ - uint8 header[4]; - int len,nlen,k; - if (a->num_bits & 7) - zreceive(a, a->num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (a->num_bits > 0) { - header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? - a->code_buffer >>= 8; - a->num_bits -= 8; - } - assert(a->num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = (uint8) zget8(a); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); - if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); - if (a->zout + len > a->zout_end) - if (!expand(a, len)) return 0; - memcpy(a->zout, a->zbuffer, len); - a->zbuffer += len; - a->zout += len; - return 1; -} - -static int parse_zlib_header(zbuf *a) -{ - int cmf = zget8(a); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = zget8(a); - if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -// @TODO: should statically initialize these for optimal thread safety -static uint8 default_length[288], default_distance[32]; -static void init_defaults(void) -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) default_length[i] = 8; - for ( ; i <= 255; ++i) default_length[i] = 9; - for ( ; i <= 279; ++i) default_length[i] = 7; - for ( ; i <= 287; ++i) default_length[i] = 8; - - for (i=0; i <= 31; ++i) default_distance[i] = 5; -} - -int stbi_png_partial; // a quick hack to only allow decoding some of a PNG... I should implement real streaming support instead -static int parse_zlib(zbuf *a, int parse_header) -{ - int final, type; - if (parse_header) - if (!parse_zlib_header(a)) return 0; - a->num_bits = 0; - a->code_buffer = 0; - do { - final = zreceive(a,1); - type = zreceive(a,2); - if (type == 0) { - if (!parse_uncompressed_block(a)) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!default_distance[31]) init_defaults(); - if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; - if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; - } else { - if (!compute_huffman_codes(a)) return 0; - } - if (!parse_huffman_block(a)) return 0; - } - if (stbi_png_partial && a->zout - a->zout_start > 65536) - break; - } while (!final); - return 1; -} - -static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) -{ - a->zout_start = obuf; - a->zout = obuf; - a->zout_end = obuf + olen; - a->z_expandable = exp; - - return parse_zlib(a, parse_header); -} - -char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) -{ - zbuf a; - char *p = (char *) stb_malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer + len; - if (do_zlib(&a, p, initial_size, 1, 1)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - stb_free(a.zout_start); - return NULL; - } -} - -char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) -{ - return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); -} - -int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 1)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) -{ - zbuf a; - char *p = (char *) stb_malloc(16384); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer+len; - if (do_zlib(&a, p, 16384, 1, 0)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - stb_free(a.zout_start); - return NULL; - } -} - -int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 0)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - - -typedef struct -{ - uint32 length; - uint32 type; -} chunk; - -#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static chunk get_chunk_header(stbi *s) -{ - chunk c; - c.length = get32(s); - c.type = get32(s); - return c; -} - -static int check_png_header(stbi *s) -{ - static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (get8(s) != png_sig[i]) return e("bad png sig","Not a PNG"); - return 1; -} - -typedef struct -{ - stbi s; - uint8 *idata, *expanded, *out; -} png; - - -enum { - F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, - F_avg_first, F_paeth_first, -}; - -static uint8 first_row_filter[5] = -{ - F_none, F_sub, F_none, F_avg_first, F_paeth_first -}; - -static int paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -// create the png data from post-deflated data -static int create_png_image_raw(png *a, uint8 *raw, uint32 raw_len, int out_n, uint32 x, uint32 y) -{ - stbi *s = &a->s; - uint32 i,j,stride = x*out_n; - int k; - int img_n = s->img_n; // copy it into a local for later - assert(out_n == s->img_n || out_n == s->img_n+1); - if (stbi_png_partial) y = 1; - a->out = (uint8 *) stb_malloc(x * y * out_n); - if (!a->out) return e("outofmem", "Out of memory"); - if (!stbi_png_partial) { - if ((s->img_x == x) && (s->img_y == y)) - { - if (raw_len != (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); - } - else // interlaced: - { - if (raw_len < (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); - } - } - for (j=0; j < y; ++j) { - uint8 *cur = a->out + stride*j; - uint8 *prior = cur - stride; - int filter = *raw++; - if (filter > 4) return e("invalid filter","Corrupt PNG"); - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - // handle first pixel explicitly - for (k=0; k < img_n; ++k) { - switch(filter) { - case F_none : cur[k] = raw[k]; break; - case F_sub : cur[k] = raw[k]; break; - case F_up : cur[k] = raw[k] + prior[k]; break; - case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; - case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; - case F_avg_first : cur[k] = raw[k]; break; - case F_paeth_first: cur[k] = raw[k]; break; - } - } - if (img_n != out_n) cur[img_n] = 255; - raw += img_n; - cur += out_n; - prior += out_n; - // this is a little gross, so that we don't switch per-pixel or per-component - if (img_n == out_n) { - #define CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; - } - #undef CASE - } else { - assert(img_n+1 == out_n); - #define CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; - } - #undef CASE - } - } - return 1; -} - -static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n, int interlaced) -{ - uint8 *final; - int p; - int save; - if (!interlaced) - return create_png_image_raw(a, raw, raw_len, out_n, a->s.img_x, a->s.img_y); - save = stbi_png_partial; - stbi_png_partial = 0; - - // de-interlacing - final = (uint8 *) stb_malloc(a->s.img_x * a->s.img_y * out_n); - for (p=0; p < 7; ++p) { - int xorig[] = { 0,4,0,2,0,1,0 }; - int yorig[] = { 0,0,4,0,2,0,1 }; - int xspc[] = { 8,8,4,4,2,2,1 }; - int yspc[] = { 8,8,8,4,4,2,2 }; - int i,j,x,y; - // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 - x = (a->s.img_x - xorig[p] + xspc[p]-1) / xspc[p]; - y = (a->s.img_y - yorig[p] + yspc[p]-1) / yspc[p]; - if (x && y) { - if (!create_png_image_raw(a, raw, raw_len, out_n, x, y)) { - stb_free(final); - return 0; - } - for (j=0; j < y; ++j) - for (i=0; i < x; ++i) - memcpy(final + (j*yspc[p]+yorig[p])*a->s.img_x*out_n + (i*xspc[p]+xorig[p])*out_n, - a->out + (j*x+i)*out_n, out_n); - stb_free(a->out); - raw += (x*out_n+1)*y; - raw_len -= (x*out_n+1)*y; - } - } - a->out = final; - - stbi_png_partial = save; - return 1; -} - -static int compute_transparency(png *z, uint8 tc[3], int out_n) -{ - stbi *s = &z->s; - uint32 i, pixel_count = s->img_x * s->img_y; - uint8 *p = z->out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - assert(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) -{ - len; - uint32 i, pixel_count = a->s.img_x * a->s.img_y; - uint8 *p, *temp_out, *orig = a->out; - - p = (uint8 *) stb_malloc(pixel_count * pal_img_n); - if (p == NULL) return e("outofmem", "Out of memory"); - - // between here and stb_free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - stb_free(a->out); - a->out = temp_out; - return 1; -} - -static int parse_png_file(png *z, int scan, int req_comp) -{ - uint8 palette[1024], pal_img_n=0; - uint8 has_trans=0, tc[3]; - uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k,interlace=0; - stbi *s = &z->s; - - if (!check_png_header(s)) return 0; - - if (scan == SCAN_type) return 1; - - for(;;first=0) { - chunk c = get_chunk_header(s); - if (first && c.type != PNG_TYPE('I','H','D','R')) - return e("first not IHDR","Corrupt PNG"); - switch (c.type) { - case PNG_TYPE('I','H','D','R'): { - int depth,color,comp,filter; - if (!first) return e("multiple IHDR","Corrupt PNG"); - if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); - s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); - s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); - depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); - color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); - comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); - filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); - interlace = get8(s); if (interlace>1) return e("bad interlace method","Corrupt PNG"); - if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - if (scan == SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - s->img_n = 1; - if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case PNG_TYPE('P','L','T','E'): { - if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = get8u(s); - palette[i*4+1] = get8u(s); - palette[i*4+2] = get8u(s); - palette[i*4+3] = 255; - } - break; - } - - case PNG_TYPE('t','R','N','S'): { - if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == SCAN_header) { s->img_n = 4; return 1; } - if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = get8u(s); - } else { - if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); - if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); - has_trans = 1; - for (k=0; k < s->img_n; ++k) - tc[k] = (uint8) get16(s); // non 8-bit images will be larger - } - break; - } - - case PNG_TYPE('I','D','A','T'): { - if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); - if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } - if (ioff + c.length > idata_limit) { - uint8 *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - p = (uint8 *) stb_realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); - z->idata = p; - } - #ifndef STBI_NO_STDIO - if (s->img_file) - { - if (fread(z->idata+ioff,1,c.length,s->img_file) != c.length) return e("outofdata","Corrupt PNG"); - } - else - #endif - { - memcpy(z->idata+ioff, s->img_buffer, c.length); - s->img_buffer += c.length; - } - ioff += c.length; - break; - } - - case PNG_TYPE('I','E','N','D'): { - uint32 raw_len; - if (scan != SCAN_load) return 1; - if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); - z->expanded = (uint8 *) stbi_zlib_decode_malloc((char *) z->idata, ioff, (int *) &raw_len); - if (z->expanded == NULL) return 0; // zlib should set error - stb_free(z->idata); z->idata = NULL; - if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - s->img_out_n = s->img_n+1; - else - s->img_out_n = s->img_n; - if (!create_png_image(z, z->expanded, raw_len, s->img_out_n, interlace)) return 0; - if (has_trans) - if (!compute_transparency(z, tc, s->img_out_n)) return 0; - if (pal_img_n) { - // pal_img_n == 3 or 4 - s->img_n = pal_img_n; // record the actual colors we had - s->img_out_n = pal_img_n; - if (req_comp >= 3) s->img_out_n = req_comp; - if (!expand_palette(z, palette, pal_len, s->img_out_n)) - return 0; - } - stb_free(z->expanded); z->expanded = NULL; - return 1; - } - - default: - // if critical, fail - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - // not threadsafe - static char invalid_chunk[] = "XXXX chunk not known"; - invalid_chunk[0] = (uint8) (c.type >> 24); - invalid_chunk[1] = (uint8) (c.type >> 16); - invalid_chunk[2] = (uint8) (c.type >> 8); - invalid_chunk[3] = (uint8) (c.type >> 0); - #endif - return e(invalid_chunk, "PNG not supported: unknown chunk type"); - } - skip(s, c.length); - break; - } - // end of chunk, read and skip CRC - get32(s); - } -} - -static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) -{ - unsigned char *result=NULL; - p->expanded = NULL; - p->idata = NULL; - p->out = NULL; - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - if (parse_png_file(p, SCAN_load, req_comp)) { - result = p->out; - p->out = NULL; - if (req_comp && req_comp != p->s.img_out_n) { - result = convert_format(result, p->s.img_out_n, req_comp, p->s.img_x, p->s.img_y); - p->s.img_out_n = req_comp; - if (result == NULL) return result; - } - *x = p->s.img_x; - *y = p->s.img_y; - if (n) *n = p->s.img_n; - } - stb_free(p->out); p->out = NULL; - stb_free(p->expanded); p->expanded = NULL; - stb_free(p->idata); p->idata = NULL; - - return result; -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_png_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_file(&p.s, f); - return do_png(&p, x,y,comp,req_comp); -} - -unsigned char *stbi_png_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_png_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_png_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_mem(&p.s, buffer,len); - return do_png(&p, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_png_test_file(FILE *f) -{ - png p; - int n,r; - n = ftell(f); - start_file(&p.s, f); - r = parse_png_file(&p, SCAN_type,STBI_default); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_png_test_memory(stbi_uc const *buffer, int len) -{ - png p; - start_mem(&p.s, buffer, len); - return parse_png_file(&p, SCAN_type,STBI_default); -} - -// TODO: load header from png -#ifndef STBI_NO_STDIO -int stbi_png_info (char const *filename, int *x, int *y, int *comp) -{ - png p; - FILE *f = fopen(filename, "rb"); - if (!f) return 0; - start_file(&p.s, f); - if (parse_png_file(&p, SCAN_header, 0)) { - if(x) *x = p.s.img_x; - if(y) *y = p.s.img_y; - if (comp) *comp = p.s.img_n; - fclose(f); - return 1; - } - fclose(f); - return 0; -} - -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// Microsoft/Windows BMP image - -static int bmp_test(stbi *s) -{ - int sz; - if (get8(s) != 'B') return 0; - if (get8(s) != 'M') return 0; - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - get32le(s); // discard data offset - sz = get32le(s); - if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; - return 0; -} - -#ifndef STBI_NO_STDIO -int stbi_bmp_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s,f); - r = bmp_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_bmp_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_test(&s); -} - -// returns 0..31 for the highest set bit -static int high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - uint8 *out; - unsigned int mr=0,mg=0,mb=0,ma=0, fake_a=0; (void)fake_a; - stbi_uc pal[256][4]; - int psize=0,i,j,compress=0,width; - int bpp, flip_vertically, pad, target, offset, hsz; - if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - offset = get32le(s); - hsz = get32le(s); - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); - failure_reason = "bad BMP"; - if (hsz == 12) { - s->img_x = get16le(s); - s->img_y = get16le(s); - } else { - s->img_x = get32le(s); - s->img_y = get32le(s); - } - if (get16le(s) != 1) return 0; - bpp = get16le(s); - if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); - flip_vertically = ((int) s->img_y) > 0; - s->img_y = abs((int) s->img_y); - if (hsz == 12) { - if (bpp < 24) - psize = (offset - 14 - 24) / 3; - } else { - compress = get32le(s); - if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); - get32le(s); // discard sizeof - get32le(s); // discard hres - get32le(s); // discard vres - get32le(s); // discard colorsused - get32le(s); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - get32le(s); - get32le(s); - get32le(s); - get32le(s); - } - if (bpp == 16 || bpp == 32) { - mr = mg = mb = 0; - if (compress == 0) { - if (bpp == 32) { - mr = 0xff << 16; - mg = 0xff << 8; - mb = 0xff << 0; - ma = 0xff << 24; - fake_a = 1; // @TODO: check for cases like alpha value is all 0 and switch it to 255 - } else { - mr = 31 << 10; - mg = 31 << 5; - mb = 31 << 0; - } - } else if (compress == 3) { - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - // not documented, but generated by photoshop and handled by mspaint - if (mr == mg && mg == mb) { - // ?!?!? - return NULL; - } - } else - return NULL; - } - } else { - assert(hsz == 108); - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - ma = get32le(s); - get32le(s); // discard color space - for (i=0; i < 12; ++i) - get32le(s); // discard color space parameters - } - if (bpp < 16) - psize = (offset - 14 - hsz) >> 2; - } - s->img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = s->img_n; // if they want monochrome, we'll post-convert - out = (stbi_uc *) stb_malloc(target * s->img_x * s->img_y); - if (!out) return epuc("outofmem", "Out of memory"); - if (bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) { stb_free(out); return epuc("invalid", "Corrupt BMP"); } - for (i=0; i < psize; ++i) { - pal[i][2] = get8(s); - pal[i][1] = get8(s); - pal[i][0] = get8(s); - if (hsz != 12) get8(s); - pal[i][3] = 255; - } - skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); - if (bpp == 4) width = (s->img_x + 1) >> 1; - else if (bpp == 8) width = s->img_x; - else { stb_free(out); return epuc("bad bpp", "Corrupt BMP"); } - pad = (-width)&3; - for (j=0; j < (int) s->img_y; ++j) { - for (i=0; i < (int) s->img_x; i += 2) { - int v=get8(s),v2=0; - if (bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) s->img_x) break; - v = (bpp == 8) ? get8(s) : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - skip(s, pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - skip(s, offset - 14 - hsz); - if (bpp == 24) width = 3 * s->img_x; - else if (bpp == 16) width = 2*s->img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (bpp == 24) { - easy = 1; - } else if (bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0xff000000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) return epuc("bad masks", "Corrupt BMP"); - // right shift amt to put high bit in position #7 - rshift = high_bit(mr)-7; rcount = bitcount(mr); - gshift = high_bit(mg)-7; gcount = bitcount(mr); - bshift = high_bit(mb)-7; bcount = bitcount(mr); - ashift = high_bit(ma)-7; acount = bitcount(mr); - } - for (j=0; j < (int) s->img_y; ++j) { - if (easy) { - for (i=0; i < (int) s->img_x; ++i) { - int a; - out[z+2] = get8(s); - out[z+1] = get8(s); - out[z+0] = get8(s); - z += 3; - a = (easy == 2 ? get8(s) : 255); - if (target == 4) out[z++] = a; - } - } else { - for (i=0; i < (int) s->img_x; ++i) { - uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); - int a; - out[z++] = shiftsigned(v & mr, rshift, rcount); - out[z++] = shiftsigned(v & mg, gshift, gcount); - out[z++] = shiftsigned(v & mb, bshift, bcount); - a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); - if (target == 4) out[z++] = a; - } - } - skip(s, pad); - } - } - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) s->img_y>>1; ++j) { - stbi_uc *p1 = out + j *s->img_x*target; - stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; - for (i=0; i < (int) s->img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = convert_format(out, target, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // convert_format frees input on failure - } - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = target; - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_bmp_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return bmp_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_load(&s, x,y,comp,req_comp); -} - -// Targa Truevision - TGA -// by Jonathan Dummer - -static int tga_test(stbi *s) -{ - int sz; - get8u(s); // discard Offset - sz = get8u(s); // color type - if( sz > 1 ) return 0; // only RGB or indexed allowed - sz = get8u(s); // image type - if( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE - get16(s); // discard palette start - get16(s); // discard palette length - get8(s); // discard bits per palette color entry - get16(s); // discard x origin - get16(s); // discard y origin - if( get16(s) < 1 ) return 0; // test width - if( get16(s) < 1 ) return 0; // test height - sz = get8(s); // bits per pixel - if( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed - return 1; // seems to have passed everything -} - -#ifndef STBI_NO_STDIO -int stbi_tga_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = tga_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_tga_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_test(&s); -} - -static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - // read in the TGA header stuff - int tga_offset = get8u(s); - int tga_indexed = get8u(s); - int tga_image_type = get8u(s); - int tga_is_RLE = 0; - int tga_palette_start = get16le(s); - int tga_palette_len = get16le(s); - int tga_palette_bits = get8u(s); - int tga_x_origin = get16le(s); - int tga_y_origin = get16le(s); - int tga_width = get16le(s); - int tga_height = get16le(s); - int tga_bits_per_pixel = get8u(s); - int tga_inverted = get8u(s); - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4]; - unsigned char trans_data[4] = { 0, 0, 0, 0 }; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - // do a tiny bit of precessing - if( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - /* int tga_alpha_bits = tga_inverted & 15; */ - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // error check - if( //(tga_indexed) || - (tga_width < 1) || (tga_height < 1) || - (tga_image_type < 1) || (tga_image_type > 3) || - ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && - (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) - ) - { - return NULL; - } - - // If I'm paletted, then I'll use the number of bits from the palette - if( tga_indexed ) - { - tga_bits_per_pixel = tga_palette_bits; - } - - // tga info - *x = tga_width; - *y = tga_height; - if( (req_comp < 1) || (req_comp > 4) ) - { - // just use whatever the file was - req_comp = tga_bits_per_pixel / 8; - *comp = req_comp; - } else - { - // force a new number of components - *comp = tga_bits_per_pixel/8; - } - tga_data = (unsigned char*)stb_malloc( tga_width * tga_height * req_comp ); - - // skip to the data's starting position (offset usually = 0) - skip(s, tga_offset ); - // do I need to load a palette? - if( tga_indexed ) - { - // any data to skip? (offset usually = 0) - skip(s, tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)stb_malloc( tga_palette_len * tga_palette_bits / 8 ); - getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 ); - } - // load the data - for( i = 0; i < tga_width * tga_height; ++i ) - { - // if I'm in RLE mode, do I need to get a RLE chunk? - if( tga_is_RLE ) - { - if( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = get8u(s); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if( read_next_pixel ) - { - // load however much data we did have - if( tga_indexed ) - { - // read in 1 byte, then perform the lookup - int pal_idx = get8u(s); - if( pal_idx >= tga_palette_len ) - { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_bits_per_pixel / 8; - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else - { - // read in the data raw - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = get8u(s); - } - } - // convert raw to the intermediate format - switch( tga_bits_per_pixel ) - { - case 8: - // Luminous => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 16: - // Luminous,Alpha => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[1]; - break; - case 24: - // BGR => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 32: - // BGRA => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[3]; - break; - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - // convert to final format - switch( req_comp ) - { - case 1: - // RGBA => Luminance - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - break; - case 2: - // RGBA => Luminance,Alpha - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - tga_data[i*req_comp+1] = trans_data[3]; - break; - case 3: - // RGBA => RGB - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - break; - case 4: - // RGBA => RGBA - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - tga_data[i*req_comp+3] = trans_data[3]; - break; - } - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if( tga_inverted ) - { - for( j = 0; j*2 < tga_height; ++j ) - { - int index1 = j * tga_width * req_comp; - int index2 = (tga_height - 1 - j) * tga_width * req_comp; - for( i = tga_width * req_comp; i > 0; --i ) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if( tga_palette != NULL ) - { - stb_free( tga_palette ); - } - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_tga_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return tga_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicholas Schulz, tweaked by STB - -static int psd_test(stbi *s) -{ - if (get32(s) != 0x38425053) return 0; // "8BPS" - else return 1; -} - -#ifndef STBI_NO_STDIO -int stbi_psd_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - memset(&s, 0, sizeof(s)); - start_file(&s, f); - r = psd_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_psd_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_test(&s); -} - -static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - int pixelCount; - int channelCount, compression; - int channel, i, count, len; - int w,h; - uint8 *out; - - // Check identifier - if (get32(s) != 0x38425053) // "8BPS" - return epuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (get16(s) != 1) - return epuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - skip(s, 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = get16(s); - if (channelCount < 0 || channelCount > 16) - return epuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = get32(s); - w = get32(s); - - // Make sure the depth is 8 bits. - if (get16(s) != 8) - return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (get16(s) != 3) - return epuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - skip(s,get32(s) ); - - // Skip the image resources. (resolution, pen tool paths, etc) - skip(s, get32(s) ); - - // Skip the reserved data. - skip(s, get32(s) ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = get16(s); - if (compression > 1) - return epuc("bad compression", "PSD has an unknown compression format"); - - // Create the destination image. - out = (stbi_uc *) stb_malloc(4 * w*h); - if (!out) return epuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - skip(s, h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; - } else { - // Read the RLE data. - count = 0; - while (count < pixelCount) { - len = get8(s); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - count += len; - while (len) { - *p = get8(s); - p += 4; - len--; - } - } else if (len > 128) { - uint32 val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len ^= 0x0FF; - len += 2; - val = get8(s); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out + channel; - if (channel > channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; - } else { - // Read the data. - count = 0; - for (i = 0; i < pixelCount; i++) - *p = get8(s), p += 4; - } - } - } - - if (req_comp && req_comp != 4) { - out = convert_format(out, 4, req_comp, w, h); - if (out == NULL) return out; // convert_format frees input on failure - } - - if (comp) *comp = channelCount; - *y = h; - *x = w; - - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_psd_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_psd_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_psd_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return psd_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int hdr_test(stbi *s) -{ - const char *signature = "#?RADIANCE\n"; - int i; - for (i=0; signature[i]; ++i) - if (get8(s) != signature[i]) - return 0; - return 1; -} - -int stbi_hdr_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return hdr_test(&s); -} - -#ifndef STBI_NO_STDIO -int stbi_hdr_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - memset(&s, 0, sizeof(s)); - start_file(&s, f); - r = hdr_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -#define HDR_BUFLEN 1024 -static char *hdr_gettoken(stbi *z, char *buffer) -{ - int len=0; - //char *s = buffer; - char c = '\0'; - - c = get8(z); - - while (!at_eof(z) && c != '\n') { - buffer[len++] = c; - if (len == HDR_BUFLEN-1) { - // flush to end of line - while (!at_eof(z) && get8(z) != '\n') - ; - break; - } - c = get8(z); - } - - buffer[len] = 0; - return buffer; -} - -static void hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - - -static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) - return epf("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - *comp = 3; - if (req_comp == 0) req_comp = 3; - - // Read data - hdr_data = (float *) stb_malloc(height * width * req_comp * sizeof(float)); - - // Load image data - // image data is stored as some number of sca - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - getn(s, rgbe, 4); - hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = get8(s); - c2 = get8(s); - len = get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4] = { c1,c2,len, get8(s) }; - hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - stb_free(scanline); - goto main_decode_loop; // yes, this is fucking insane; blame the fucking insane format - } - len <<= 8; - len |= get8(s); - if (len != width) { stb_free(hdr_data); stb_free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) scanline = (stbi_uc *) stb_malloc(width * 4); - - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(s); - if (count > 128) { - // Run - value = get8(s); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(s); - } - } - } - for (i=0; i < width; ++i) - hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - stb_free(scanline); - } - - return hdr_data; -} - -#ifndef STBI_NO_STDIO -float *stbi_hdr_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s,f); - return hdr_load(&s,x,y,comp,req_comp); -} -#endif - -float *stbi_hdr_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s,buffer, len); - return hdr_load(&s,x,y,comp,req_comp); -} - -#endif // STBI_NO_HDR - -/////////////////////// write image /////////////////////// - -#ifndef STBI_NO_WRITE - -static void write8(FILE *f, int x) { uint8 z = (uint8) x; fwrite(&z,1,1,f); } - -static void writefv(FILE *f, char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { uint8 x = va_arg(v, int); write8(f,x); break; } - case '2': { int16 x = va_arg(v, int); write8(f,x); write8(f,x>>8); break; } - case '4': { int32 x = va_arg(v, int); write8(f,x); write8(f,x>>8); write8(f,x>>16); write8(f,x>>24); break; } - default: - assert(0); - va_end(v); - return; - } - } -} - -static void writef(FILE *f, char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - writefv(f,fmt,v); - va_end(v); -} - -static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int write_alpha, int scanline_pad) -{ - uint8 bg[3] = { 255, 0, 255}, px[3]; - uint32 zero = 0; - int i,j,k, j_end; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - uint8 *d = (uint8 *) data + (j*x+i)*comp; - if (write_alpha < 0) - fwrite(&d[comp-1], 1, 1, f); - switch (comp) { - case 1: - case 2: writef(f, (char*)"111", d[0],d[0],d[0]); - break; - case 4: - if (!write_alpha) { - for (k=0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; - writef(f, (char*)"111", px[1-rgb_dir],px[1],px[1+rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - writef(f, (char*)"111", d[1-rgb_dir],d[1],d[1+rgb_dir]); - break; - } - if (write_alpha > 0) - fwrite(&d[comp-1], 1, 1, f); - } - fwrite(&zero,scanline_pad,1,f); - } -} - -static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = fopen(filename, "wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -#ifdef _MSC_VER -static int outfile_w(wchar_t const *filename, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = _wfopen(filename, L"wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} -#endif - -int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return outfile(filename,-1,-1,x,y,comp,data,0,pad, - (char*)"11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -#ifdef _MSC_VER -int stbi_write_bmp_w(wchar_t const *filename, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return outfile_w(filename,-1,-1,x,y,comp,data,0,pad, - (char*)"11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} -#endif - -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - int has_alpha = !(comp & 1); - return outfile(filename, -1,-1, x, y, comp, data, has_alpha, 0, - (char*)"111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -#ifdef _MSC_VER -int stbi_write_tga_w(wchar_t const *filename, int x, int y, int comp, const void *data) -{ - int has_alpha = !(comp & 1); - return outfile_w(filename, -1,-1, x, y, comp, data, has_alpha, 0, - (char*)"111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} -#endif - -// any other image formats that do interleaved rgb data? -// PNG: requires adler32,crc32 -- significant amount of code -// PSD: no, channels output separately -// TIFF: no, stripwise-interleaved... i think - -#endif // STBI_NO_WRITE - -} - -#endif // STBI_HEADER_FILE_ONLY diff --git a/third_party/crunch/crnlib/crn_strutils.cpp b/third_party/crunch/crnlib/crn_strutils.cpp deleted file mode 100644 index 7504f57f9..000000000 --- a/third_party/crunch/crnlib/crn_strutils.cpp +++ /dev/null @@ -1,613 +0,0 @@ -// File: crn_strutils.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_strutils.h" - -namespace crnlib -{ - char* crn_strdup(const char* pStr) - { - if (!pStr) - pStr = ""; - - size_t l = strlen(pStr) + 1; - char *p = (char *)crnlib_malloc(l); - if (p) - memcpy(p, pStr, l); - - return p; - } - - int crn_stricmp(const char *p, const char *q) - { - return _stricmp(p, q); - } - - char* strcpy_safe(char* pDst, uint dst_len, const char* pSrc) - { - CRNLIB_ASSERT(pDst && pSrc && dst_len); - if (!dst_len) - return pDst; - - char* q = pDst; - char c; - - do - { - if (dst_len == 1) - { - *q++ = '\0'; - break; - } - - c = *pSrc++; - *q++ = c; - - dst_len--; - - } while (c); - - CRNLIB_ASSERT((q - pDst) <= (int)dst_len); - - return pDst; - } - - bool int_to_string(int value, char* pDst, uint len) - { - CRNLIB_ASSERT(pDst); - - const uint cBufSize = 16; - char buf[cBufSize]; - - uint j = static_cast((value < 0) ? -value : value); - - char* p = buf + cBufSize - 1; - - *p-- = '\0'; - - do - { - *p-- = static_cast('0' + (j % 10)); - j /= 10; - } while (j); - - if (value < 0) - *p-- = '-'; - - const size_t total_bytes = (buf + cBufSize - 1) - p; - if (total_bytes > len) - return false; - - for (size_t i = 0; i < total_bytes; i++) - pDst[i] = p[1 + i]; - - return true; - } - - bool uint_to_string(uint value, char* pDst, uint len) - { - CRNLIB_ASSERT(pDst); - - const uint cBufSize = 16; - char buf[cBufSize]; - - char* p = buf + cBufSize - 1; - - *p-- = '\0'; - - do - { - *p-- = static_cast('0' + (value % 10)); - value /= 10; - } while (value); - - const size_t total_bytes = (buf + cBufSize - 1) - p; - if (total_bytes > len) - return false; - - for (size_t i = 0; i < total_bytes; i++) - pDst[i] = p[1 + i]; - - return true; - } - - bool string_to_int(const char*& pBuf, int& value) - { - value = 0; - - CRNLIB_ASSERT(pBuf); - const char* p = pBuf; - - while (*p && isspace(*p)) - p++; - - uint result = 0; - bool negative = false; - - if (!isdigit(*p)) - { - if (p[0] == '-') - { - negative = true; - p++; - } - else - return false; - } - - while (*p && isdigit(*p)) - { - if (result & 0xE0000000U) - return false; - - const uint result8 = result << 3U; - const uint result2 = result << 1U; - - if (result2 > (0xFFFFFFFFU - result8)) - return false; - - result = result8 + result2; - - uint c = p[0] - '0'; - if (c > (0xFFFFFFFFU - result)) - return false; - - result += c; - - p++; - } - - if (negative) - { - if (result > 0x80000000U) - { - value = 0; - return false; - } - value = -static_cast(result); - } - else - { - if (result > 0x7FFFFFFFU) - { - value = 0; - return false; - } - value = static_cast(result); - } - - pBuf = p; - - return true; - } - - bool string_to_int64(const char*& pBuf, int64& value) - { - value = 0; - - CRNLIB_ASSERT(pBuf); - const char* p = pBuf; - - while (*p && isspace(*p)) - p++; - - uint64 result = 0; - bool negative = false; - - if (!isdigit(*p)) - { - if (p[0] == '-') - { - negative = true; - p++; - } - else - return false; - } - - while (*p && isdigit(*p)) - { - if (result & 0xE000000000000000ULL) - return false; - - const uint64 result8 = result << 3U; - const uint64 result2 = result << 1U; - - if (result2 > (0xFFFFFFFFFFFFFFFFULL - result8)) - return false; - - result = result8 + result2; - - uint c = p[0] - '0'; - if (c > (0xFFFFFFFFFFFFFFFFULL - result)) - return false; - - result += c; - - p++; - } - - if (negative) - { - if (result > 0x8000000000000000ULL) - { - value = 0; - return false; - } - value = -static_cast(result); - } - else - { - if (result > 0x7FFFFFFFFFFFFFFFULL) - { - value = 0; - return false; - } - value = static_cast(result); - } - - pBuf = p; - - return true; - } - - bool string_to_uint(const char*& pBuf, uint& value) - { - value = 0; - - CRNLIB_ASSERT(pBuf); - const char* p = pBuf; - - while (*p && isspace(*p)) - p++; - - uint result = 0; - - if (!isdigit(*p)) - return false; - - while (*p && isdigit(*p)) - { - if (result & 0xE0000000U) - return false; - - const uint result8 = result << 3U; - const uint result2 = result << 1U; - - if (result2 > (0xFFFFFFFFU - result8)) - return false; - - result = result8 + result2; - - uint c = p[0] - '0'; - if (c > (0xFFFFFFFFU - result)) - return false; - - result += c; - - p++; - } - - value = result; - - pBuf = p; - - return true; - } - - bool string_to_uint64(const char*& pBuf, uint64& value) - { - value = 0; - - CRNLIB_ASSERT(pBuf); - const char* p = pBuf; - - while (*p && isspace(*p)) - p++; - - uint64 result = 0; - - if (!isdigit(*p)) - return false; - - while (*p && isdigit(*p)) - { - if (result & 0xE000000000000000ULL) - return false; - - const uint64 result8 = result << 3U; - const uint64 result2 = result << 1U; - - if (result2 > (0xFFFFFFFFFFFFFFFFULL - result8)) - return false; - - result = result8 + result2; - - uint c = p[0] - '0'; - if (c > (0xFFFFFFFFFFFFFFFFULL - result)) - return false; - - result += c; - - p++; - } - - value = result; - - pBuf = p; - - return true; - } - - bool string_to_bool(const char* p, bool& value) - { - CRNLIB_ASSERT(p); - - value = false; - - if (_stricmp(p, "false") == 0) - return true; - - if (_stricmp(p, "true") == 0) - { - value = true; - return true; - } - - const char* q = p; - uint v; - if (string_to_uint(q, v)) - { - if (!v) - return true; - else if (v == 1) - { - value = true; - return true; - } - } - - return false; - } - - bool string_to_float(const char*& p, float& value, uint round_digit) - { - double d; - if (!string_to_double(p, d, round_digit)) - { - value = 0; - return false; - } - value = static_cast(d); - return true; - } - - bool string_to_double(const char*& p, double& value, uint round_digit) - { - return string_to_double(p, p + 128, value, round_digit); - } - - // I wrote this approx. 20 years ago in C/assembly using a limited FP emulator package, so it's a bit crude. - bool string_to_double(const char*& p, const char *pEnd, double& value, uint round_digit) - { - CRNLIB_ASSERT(p); - - value = 0; - - enum { AF_BLANK = 1, AF_SIGN = 2, AF_DPOINT = 3, AF_BADCHAR = 4, AF_OVRFLOW = 5, AF_EXPONENT = 6, AF_NODIGITS = 7 }; - int status = 0; - - const char* buf = p; - - int got_sign_flag = 0, got_dp_flag = 0, got_num_flag = 0; - int got_e_flag = 0, got_e_sign_flag = 0, e_sign = 0; - uint whole_count = 0, frac_count = 0; - - double whole = 0, frac = 0, scale = 1, exponent = 1; - - if (p >= pEnd) - { - status = AF_NODIGITS; - goto af_exit; - } - - while (*buf) - { - if (!isspace(*buf)) - break; - if (++buf >= pEnd) - { - status = AF_NODIGITS; - goto af_exit; - } - } - - p = buf; - - while (*buf) - { - p = buf; - if (buf >= pEnd) - break; - - int i = *buf++; - - switch (i) - { - case 'e': - case 'E': - { - got_e_flag = 1; - goto exit_while; - } - case '+': - { - if ((got_num_flag) || (got_sign_flag)) - { - status = AF_SIGN; - goto af_exit; - } - - got_sign_flag = 1; - - break; - } - case '-': - { - if ((got_num_flag) || (got_sign_flag)) - { - status = AF_SIGN; - goto af_exit; - } - - got_sign_flag = -1; - - break; - } - case '.': - { - if (got_dp_flag) - { - status = AF_DPOINT; - goto af_exit; - } - - got_dp_flag = 1; - - break; - } - default: - { - if ((i < '0') || (i > '9')) - goto exit_while; - else - { - i -= '0'; - - got_num_flag = 1; - - if (got_dp_flag) - { - if (frac_count < round_digit) - { - frac = frac * 10.0f + i; - - scale = scale * 10.0f; - } - else if (frac_count == round_digit) - { - if (i >= 5) /* check for round */ - frac = frac + 1.0f; - } - - frac_count++; - } - else - { - whole = whole * 10.0f + i; - - whole_count++; - - if (whole > 1e+100) - { - status = AF_OVRFLOW; - goto af_exit; - } - } - } - - break; - } - } - } - - exit_while: - - if (got_e_flag) - { - if ((got_num_flag == 0) && (got_dp_flag)) - { - status = AF_EXPONENT; - goto af_exit; - } - - int e = 0; - e_sign = 1; - got_num_flag = 0; - got_e_sign_flag = 0; - - while (*buf) - { - p = buf; - if (buf >= pEnd) - break; - - int i = *buf++; - - if (i == '+') - { - if ((got_num_flag) || (got_e_sign_flag)) - { - status = AF_EXPONENT; - goto af_exit; - } - - e_sign = 1; - got_e_sign_flag = 1; - } - else if (i == '-') - { - if ((got_num_flag) || (got_e_sign_flag)) - { - status = AF_EXPONENT; - goto af_exit; - } - - e_sign = -1; - got_e_sign_flag = 1; - } - else if ((i >= '0') && (i <= '9')) - { - got_num_flag = 1; - - if ((e = (e * 10) + (i - 48)) > 100) - { - status = AF_EXPONENT; - goto af_exit; - } - } - else - break; - } - - for (int i = 1; i <= e; i++) /* compute 10^e */ - exponent = exponent * 10.0f; - } - - if (((whole_count + frac_count) == 0) && (got_e_flag == 0)) - { - status = AF_NODIGITS; - goto af_exit; - } - - if (frac) - whole = whole + (frac / scale); - - if (got_e_flag) - { - if (e_sign > 0) - whole = whole * exponent; - else - whole = whole / exponent; - } - - if (got_sign_flag < 0) - whole = -whole; - - value = whole; - - af_exit: - return (status == 0); - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_strutils.h b/third_party/crunch/crnlib/crn_strutils.h deleted file mode 100644 index 206b13768..000000000 --- a/third_party/crunch/crnlib/crn_strutils.h +++ /dev/null @@ -1,35 +0,0 @@ -// File: crn_strutils.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#ifdef WIN32 - #define CRNLIB_PATH_SEPERATOR_CHAR '\\' -#else - #define CRNLIB_PATH_SEPERATOR_CHAR '/' -#endif - -namespace crnlib -{ - char* crn_strdup(const char* pStr); - int crn_stricmp(const char *p, const char *q); - - char* strcpy_safe(char* pDst, uint dst_len, const char* pSrc); - - bool int_to_string(int value, char* pDst, uint len); - bool uint_to_string(uint value, char* pDst, uint len); - - bool string_to_int(const char*& pBuf, int& value); - - bool string_to_uint(const char*& pBuf, uint& value); - - bool string_to_int64(const char*& pBuf, int64& value); - bool string_to_uint64(const char*& pBuf, uint64& value); - - bool string_to_bool(const char* p, bool& value); - - bool string_to_float(const char*& p, float& value, uint round_digit = 512U); - - bool string_to_double(const char*& p, double& value, uint round_digit = 512U); - bool string_to_double(const char*& p, const char *pEnd, double& value, uint round_digit = 512U); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_symbol_codec.cpp b/third_party/crunch/crnlib/crn_symbol_codec.cpp deleted file mode 100644 index 431a1a8ea..000000000 --- a/third_party/crunch/crnlib/crn_symbol_codec.cpp +++ /dev/null @@ -1,1901 +0,0 @@ -// File: crn_symbol_codec.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_symbol_codec.h" -#include "crn_huffman_codes.h" - -namespace crnlib -{ - static float gProbCost[cSymbolCodecArithProbScale]; - - //const uint cArithProbMulLenSigBits = 8; - //const uint cArithProbMulLenSigScale = 1 << cArithProbMulLenSigBits; - - class arith_prob_cost_initializer - { - public: - arith_prob_cost_initializer() - { - const float cInvLn2 = 1.0f / 0.69314718f; - - for (uint i = 0; i < cSymbolCodecArithProbScale; i++) - gProbCost[i] = -logf(i * (1.0f / cSymbolCodecArithProbScale)) * cInvLn2; - } - }; - - static arith_prob_cost_initializer g_prob_cost_initializer; - - double symbol_histogram::calc_entropy() const - { - double total = 0.0f; - for (uint i = 0; i < m_hist.size(); i++) - total += m_hist[i]; - if (total == 0.0f) - return 0.0f; - - double entropy = 0.0f; - double neg_inv_log2 = -1.0f / log(2.0f); - double inv_total = 1.0f / total; - for (uint i = 0; i < m_hist.size(); i++) - { - if (m_hist[i]) - { - double bits = log(m_hist[i] * inv_total) * neg_inv_log2; - entropy += bits * m_hist[i]; - } - } - - return entropy; - } - - uint64 symbol_histogram::get_total() const - { - uint64 total = 0; - for (uint i = 0; i < m_hist.size(); i++) - total += m_hist[i]; - return total; - } - - adaptive_huffman_data_model::adaptive_huffman_data_model(bool encoding, uint total_syms) : - m_total_syms(0), - m_update_cycle(0), - m_symbols_until_update(0), - m_total_count(0), - m_pDecode_tables(NULL), - m_decoder_table_bits(0), - m_encoding(encoding) - { - if (total_syms) - init(encoding, total_syms); - } - - adaptive_huffman_data_model::adaptive_huffman_data_model(const adaptive_huffman_data_model& other) : - m_total_syms(0), - m_update_cycle(0), - m_symbols_until_update(0), - m_total_count(0), - m_pDecode_tables(NULL), - m_decoder_table_bits(0), - m_encoding(false) - { - *this = other; - } - - adaptive_huffman_data_model::~adaptive_huffman_data_model() - { - if (m_pDecode_tables) - crnlib_delete(m_pDecode_tables); - } - - adaptive_huffman_data_model& adaptive_huffman_data_model::operator= (const adaptive_huffman_data_model& rhs) - { - if (this == &rhs) - return *this; - - m_total_syms = rhs.m_total_syms; - - m_update_cycle = rhs.m_update_cycle; - m_symbols_until_update = rhs.m_symbols_until_update; - - m_total_count = rhs.m_total_count; - - m_sym_freq = rhs.m_sym_freq; - - m_codes = rhs.m_codes; - m_code_sizes = rhs.m_code_sizes; - - if (rhs.m_pDecode_tables) - { - if (m_pDecode_tables) - *m_pDecode_tables = *rhs.m_pDecode_tables; - else - m_pDecode_tables = crnlib_new(*rhs.m_pDecode_tables); - } - else - { - crnlib_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - - m_decoder_table_bits = rhs.m_decoder_table_bits; - m_encoding = rhs.m_encoding; - - return *this; - } - - void adaptive_huffman_data_model::clear() - { - m_sym_freq.clear(); - m_codes.clear(); - m_code_sizes.clear(); - - m_total_syms = 0; - m_update_cycle = 0; - m_symbols_until_update = 0; - m_decoder_table_bits = 0; - m_total_count = 0; - - if (m_pDecode_tables) - { - crnlib_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - } - - void adaptive_huffman_data_model::init(bool encoding, uint total_syms) - { - clear(); - - m_encoding = encoding; - - m_sym_freq.resize(total_syms); - m_code_sizes.resize(total_syms); - - m_total_syms = total_syms; - - if (m_total_syms <= 16) - m_decoder_table_bits = 0; - else - m_decoder_table_bits = static_cast(math::minimum(1 + math::ceil_log2i(m_total_syms), prefix_coding::cMaxTableBits)); - - if (m_encoding) - m_codes.resize(total_syms); - else - m_pDecode_tables = crnlib_new(); - - reset(); - } - - void adaptive_huffman_data_model::reset() - { - if (!m_total_syms) - return; - - for (uint i = 0; i < m_total_syms; i++) - m_sym_freq[i] = 1; - - m_total_count = 0; - m_update_cycle = m_total_syms; - - update(); - - m_symbols_until_update = m_update_cycle = 8;//(m_total_syms + 6) >> 1; - } - - void adaptive_huffman_data_model::rescale() - { - uint total_freq = 0; - - for (uint i = 0; i < m_total_syms; i++) - { - uint freq = (m_sym_freq[i] + 1) >> 1; - total_freq += freq; - m_sym_freq[i] = static_cast(freq); - } - - m_total_count = total_freq; - } - - void adaptive_huffman_data_model::update() - { - m_total_count += m_update_cycle; - - if (m_total_count >= 32768) - rescale(); - - void* pTables = create_generate_huffman_codes_tables(); - - uint max_code_size, total_freq; - bool status = generate_huffman_codes(pTables, m_total_syms, &m_sym_freq[0], &m_code_sizes[0], max_code_size, total_freq); - CRNLIB_ASSERT(status); - CRNLIB_ASSERT(total_freq == m_total_count); - - if (max_code_size > prefix_coding::cMaxExpectedCodeSize) - prefix_coding::limit_max_code_size(m_total_syms, &m_code_sizes[0], prefix_coding::cMaxExpectedCodeSize); - - free_generate_huffman_codes_tables(pTables); - - if (m_encoding) - status = prefix_coding::generate_codes(m_total_syms, &m_code_sizes[0], &m_codes[0]); - else - status = prefix_coding::generate_decoder_tables(m_total_syms, &m_code_sizes[0], m_pDecode_tables, m_decoder_table_bits); - - CRNLIB_ASSERT(status); - status; - - m_update_cycle = (5 * m_update_cycle) >> 2; - uint max_cycle = (m_total_syms + 6) << 3; // this was << 2 - which is ~12% slower but compresses around .5% better - - if (m_update_cycle > max_cycle) - m_update_cycle = max_cycle; - - m_symbols_until_update = m_update_cycle; - } - - static_huffman_data_model::static_huffman_data_model() : - m_total_syms(0), - m_pDecode_tables(NULL), - m_encoding(false) - { - } - - static_huffman_data_model::static_huffman_data_model(const static_huffman_data_model& other) : - m_total_syms(0), - m_pDecode_tables(NULL), - m_encoding(false) - { - *this = other; - } - - static_huffman_data_model::~static_huffman_data_model() - { - if (m_pDecode_tables) - crnlib_delete(m_pDecode_tables); - } - - static_huffman_data_model& static_huffman_data_model::operator=(const static_huffman_data_model& rhs) - { - if (this == &rhs) - return *this; - - m_total_syms = rhs.m_total_syms; - m_codes = rhs.m_codes; - m_code_sizes = rhs.m_code_sizes; - - if (rhs.m_pDecode_tables) - { - if (m_pDecode_tables) - *m_pDecode_tables = *rhs.m_pDecode_tables; - else - m_pDecode_tables = crnlib_new(*rhs.m_pDecode_tables); - } - else - { - crnlib_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - - m_encoding = rhs.m_encoding; - - return *this; - } - - void static_huffman_data_model::clear() - { - m_total_syms = 0; - m_codes.clear(); - m_code_sizes.clear(); - if (m_pDecode_tables) - { - crnlib_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - m_encoding = false; - } - - bool static_huffman_data_model::init(bool encoding, uint total_syms, const uint16* pSym_freq, uint code_size_limit) - { - CRNLIB_ASSERT((total_syms >= 1) && (total_syms <= prefix_coding::cMaxSupportedSyms) && (code_size_limit >= 1)); - - m_encoding = encoding; - - m_total_syms = total_syms; - - code_size_limit = math::minimum(code_size_limit, prefix_coding::cMaxExpectedCodeSize); - - m_code_sizes.resize(total_syms); - - void* pTables = create_generate_huffman_codes_tables(); - - uint max_code_size = 0, total_freq; - bool status = generate_huffman_codes(pTables, m_total_syms, pSym_freq, &m_code_sizes[0], max_code_size, total_freq); - - free_generate_huffman_codes_tables(pTables); - - if (!status) - return false; - - if (max_code_size > code_size_limit) - { - if (!prefix_coding::limit_max_code_size(m_total_syms, &m_code_sizes[0], code_size_limit)) - return false; - } - - if (m_encoding) - { - m_codes.resize(total_syms); - - if (m_pDecode_tables) - { - crnlib_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - - if (!prefix_coding::generate_codes(m_total_syms, &m_code_sizes[0], &m_codes[0])) - return false; - } - else - { - m_codes.clear(); - - if (!m_pDecode_tables) - m_pDecode_tables = crnlib_new(); - - if (!prefix_coding::generate_decoder_tables(m_total_syms, &m_code_sizes[0], m_pDecode_tables, compute_decoder_table_bits())) - return false; - } - - return true; - } - - bool static_huffman_data_model::init(bool encoding, uint total_syms, const uint* pSym_freq, uint code_size_limit) - { - CRNLIB_ASSERT((total_syms >= 1) && (total_syms <= prefix_coding::cMaxSupportedSyms) && (code_size_limit >= 1)); - - crnlib::vector sym_freq16(total_syms); - - uint max_freq = 0; - for (uint i = 0; i < total_syms; i++) - max_freq = math::maximum(max_freq, pSym_freq[i]); - - if (!max_freq) - return false; - - if (max_freq <= cUINT16_MAX) - { - for (uint i = 0; i < total_syms; i++) - sym_freq16[i] = static_cast(pSym_freq[i]); - } - else - { - for (uint i = 0; i < total_syms; i++) - { - uint f = pSym_freq[i]; - if (!f) - continue; - - uint64 fl = f; - - fl = ((fl << 16) - fl) + (max_freq >> 1); - fl /= max_freq; - if (fl < 1) - fl = 1; - - CRNLIB_ASSERT(fl <= cUINT16_MAX); - - sym_freq16[i] = static_cast(fl); - } - } - - return init(encoding, total_syms, &sym_freq16[0], code_size_limit); - } - - bool static_huffman_data_model::init(bool encoding, uint total_syms, const uint8* pCode_sizes, uint code_size_limit) - { - CRNLIB_ASSERT((total_syms >= 1) && (total_syms <= prefix_coding::cMaxSupportedSyms) && (code_size_limit >= 1)); - - m_encoding = encoding; - - code_size_limit = math::minimum(code_size_limit, prefix_coding::cMaxExpectedCodeSize); - - m_code_sizes.resize(total_syms); - - uint min_code_size = UINT_MAX; - uint max_code_size = 0; - - for (uint i = 0; i < total_syms; i++) - { - uint s = pCode_sizes[i]; - m_code_sizes[i] = static_cast(s); - min_code_size = math::minimum(min_code_size, s); - max_code_size = math::maximum(max_code_size, s); - } - - if ((max_code_size < 1) || (max_code_size > 32) || (min_code_size > code_size_limit)) - return false; - - if (max_code_size > code_size_limit) - { - if (!prefix_coding::limit_max_code_size(m_total_syms, &m_code_sizes[0], code_size_limit)) - return false; - } - - if (m_encoding) - { - m_codes.resize(total_syms); - - if (m_pDecode_tables) - { - crnlib_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - - if (!prefix_coding::generate_codes(m_total_syms, &m_code_sizes[0], &m_codes[0])) - return false; - } - else - { - m_codes.clear(); - - if (!m_pDecode_tables) - m_pDecode_tables = crnlib_new(); - - if (!prefix_coding::generate_decoder_tables(m_total_syms, &m_code_sizes[0], m_pDecode_tables, compute_decoder_table_bits())) - return false; - } - - return true; - } - - bool static_huffman_data_model::init(bool encoding, const symbol_histogram& hist, uint code_size_limit) - { - return init(encoding, hist.size(), hist.get_ptr(), code_size_limit); - } - - bool static_huffman_data_model::prepare_decoder_tables() - { - uint total_syms = m_code_sizes.size(); - - CRNLIB_ASSERT((total_syms >= 1) && (total_syms <= prefix_coding::cMaxSupportedSyms)); - - m_encoding = false; - - m_total_syms = total_syms; - - m_codes.clear(); - - if (!m_pDecode_tables) - m_pDecode_tables = crnlib_new(); - - return prefix_coding::generate_decoder_tables(m_total_syms, &m_code_sizes[0], m_pDecode_tables, compute_decoder_table_bits()); - } - - uint static_huffman_data_model::compute_decoder_table_bits() const - { - uint decoder_table_bits = 0; - if (m_total_syms > 16) - decoder_table_bits = static_cast(math::minimum(1 + math::ceil_log2i(m_total_syms), prefix_coding::cMaxTableBits)); - return decoder_table_bits; - } - - adaptive_bit_model::adaptive_bit_model() - { - clear(); - } - - adaptive_bit_model::adaptive_bit_model(float prob0) - { - set_probability_0(prob0); - } - - adaptive_bit_model::adaptive_bit_model(const adaptive_bit_model& other) : - m_bit_0_prob(other.m_bit_0_prob) - { - } - - adaptive_bit_model& adaptive_bit_model::operator= (const adaptive_bit_model& rhs) - { - m_bit_0_prob = rhs.m_bit_0_prob; - return *this; - } - - void adaptive_bit_model::clear() - { - m_bit_0_prob = 1U << (cSymbolCodecArithProbBits - 1); - } - - void adaptive_bit_model::set_probability_0(float prob0) - { - m_bit_0_prob = static_cast(math::clamp((uint)(prob0 * cSymbolCodecArithProbScale), 1, cSymbolCodecArithProbScale - 1)); - } - - float adaptive_bit_model::get_cost(uint bit) const - { - return gProbCost[bit ? (cSymbolCodecArithProbScale - m_bit_0_prob) : m_bit_0_prob]; - } - - void adaptive_bit_model::update(uint bit) - { - if (!bit) - m_bit_0_prob += ((cSymbolCodecArithProbScale - m_bit_0_prob) >> cSymbolCodecArithProbMoveBits); - else - m_bit_0_prob -= (m_bit_0_prob >> cSymbolCodecArithProbMoveBits); - CRNLIB_ASSERT(m_bit_0_prob >= 1); - CRNLIB_ASSERT(m_bit_0_prob < cSymbolCodecArithProbScale); - } - - adaptive_arith_data_model::adaptive_arith_data_model(bool encoding, uint total_syms) - { - init(encoding, total_syms); - } - - adaptive_arith_data_model::adaptive_arith_data_model(const adaptive_arith_data_model& other) - { - m_total_syms = other.m_total_syms; - m_probs = other.m_probs; - } - - adaptive_arith_data_model::~adaptive_arith_data_model() - { - } - - adaptive_arith_data_model& adaptive_arith_data_model::operator= (const adaptive_arith_data_model& rhs) - { - m_total_syms = rhs.m_total_syms; - m_probs = rhs.m_probs; - return *this; - } - - void adaptive_arith_data_model::clear() - { - m_total_syms = 0; - m_probs.clear(); - } - - void adaptive_arith_data_model::init(bool encoding, uint total_syms) - { - encoding; - if (!total_syms) - { - clear(); - return; - } - - if ((total_syms < 2) || (!math::is_power_of_2(total_syms))) - total_syms = math::next_pow2(total_syms); - - m_total_syms = total_syms; - - m_probs.resize(m_total_syms); - } - - void adaptive_arith_data_model::reset() - { - for (uint i = 0; i < m_probs.size(); i++) - m_probs[i].clear(); - } - - float adaptive_arith_data_model::get_cost(uint sym) const - { - uint node = 1; - - uint bitmask = m_total_syms; - - float cost = 0.0f; - do - { - bitmask >>= 1; - - uint bit = (sym & bitmask) ? 1 : 0; - cost += m_probs[node].get_cost(bit); - node = (node << 1) + bit; - - } while (bitmask > 1); - - return cost; - } - - symbol_codec::symbol_codec() - { - clear(); - } - - void symbol_codec::clear() - { - m_pDecode_buf = NULL; - m_pDecode_buf_next = NULL; - m_pDecode_buf_end = NULL; - m_decode_buf_size = 0; - - m_bit_buf = 0; - m_bit_count = 0; - m_total_model_updates = 0; - m_mode = cNull; - m_simulate_encoding = false; - m_total_bits_written = 0; - - m_arith_base = 0; - m_arith_value = 0; - m_arith_length = 0; - m_arith_total_bits = 0; - - m_output_buf.clear(); - m_arith_output_buf.clear(); - m_output_syms.clear(); - } - - void symbol_codec::start_encoding(uint expected_file_size) - { - m_mode = cEncoding; - - m_total_model_updates = 0; - m_total_bits_written = 0; - - put_bits_init(expected_file_size); - - m_output_syms.resize(0); - - arith_start_encoding(); - } - - // Code length encoding symbols: - // 0-16 - actual code lengths - const uint cMaxCodelengthCodes = 21; - - const uint cSmallZeroRunCode = 17; - const uint cLargeZeroRunCode = 18; - const uint cSmallRepeatCode = 19; - const uint cLargeRepeatCode = 20; - - const uint cMinSmallZeroRunSize = 3; - const uint cMaxSmallZeroRunSize = 10; - const uint cMinLargeZeroRunSize = 11; - const uint cMaxLargeZeroRunSize = 138; - - const uint cSmallMinNonZeroRunSize = 3; - const uint cSmallMaxNonZeroRunSize = 6; - const uint cLargeMinNonZeroRunSize = 7; - const uint cLargeMaxNonZeroRunSize = 70; - - const uint cSmallZeroRunExtraBits = 3; - const uint cLargeZeroRunExtraBits = 7; - const uint cSmallNonZeroRunExtraBits = 2; - const uint cLargeNonZeroRunExtraBits = 6; - - static const uint8 g_most_probable_codelength_codes[] = - { - cSmallZeroRunCode, cLargeZeroRunCode, - cSmallRepeatCode, cLargeRepeatCode, - - 0, 8, - 7, 9, - 6, 10, - 5, 11, - 4, 12, - 3, 13, - 2, 14, - 1, 15, - 16 - }; - const uint cNumMostProbableCodelengthCodes = sizeof(g_most_probable_codelength_codes) / sizeof(g_most_probable_codelength_codes[0]); - - static inline void end_zero_run(uint& size, crnlib::vector& codes) - { - if (!size) - return; - - if (size < cMinSmallZeroRunSize) - { - while (size--) - codes.push_back(0); - } - else if (size <= cMaxSmallZeroRunSize) - codes.push_back( static_cast(cSmallZeroRunCode | ((size - cMinSmallZeroRunSize) << 8)) ); - else - { - CRNLIB_ASSERT((size >= cMinLargeZeroRunSize) && (size <= cMaxLargeZeroRunSize)); - codes.push_back( static_cast(cLargeZeroRunCode | ((size - cMinLargeZeroRunSize) << 8)) ); - } - - size = 0; - } - - static inline void end_nonzero_run(uint& size, uint len, crnlib::vector& codes) - { - if (!size) - return; - - if (size < cSmallMinNonZeroRunSize) - { - while (size--) - codes.push_back(static_cast(len)); - } - else if (size <= cSmallMaxNonZeroRunSize) - { - codes.push_back(static_cast(cSmallRepeatCode | ((size - cSmallMinNonZeroRunSize) << 8))); - } - else - { - CRNLIB_ASSERT((size >= cLargeMinNonZeroRunSize) && (size <= cLargeMaxNonZeroRunSize)); - codes.push_back(static_cast(cLargeRepeatCode | ((size - cLargeMinNonZeroRunSize) << 8))); - } - - size = 0; - } - - uint symbol_codec::encode_transmit_static_huffman_data_model(static_huffman_data_model& model, bool simulate = false, static_huffman_data_model* pDeltaModel ) - { - CRNLIB_ASSERT(m_mode == cEncoding); - - uint total_used_syms = 0; - for (uint i = model.m_total_syms; i > 0; i--) - { - if (model.m_code_sizes[i - 1]) - { - total_used_syms = i; - break; - } - } - - if (!total_used_syms) - { - if (!simulate) - { - encode_bits(0, math::total_bits(prefix_coding::cMaxSupportedSyms)); - } - - return math::total_bits(prefix_coding::cMaxSupportedSyms); - } - - crnlib::vector codes; - codes.reserve(model.m_total_syms); - - uint prev_len = UINT_MAX; - uint cur_zero_run_size = 0; - uint cur_nonzero_run_size = 0; - - const uint8* pCodesizes = &model.m_code_sizes[0]; - - crnlib::vector delta_code_sizes; - if ((pDeltaModel) && (pDeltaModel->get_total_syms())) - { - if (pDeltaModel->m_code_sizes.size() < total_used_syms) - return 0; - - delta_code_sizes.resize(total_used_syms); - for (uint i = 0; i < total_used_syms; i++) - { - int delta = (int)model.m_code_sizes[i] - (int)pDeltaModel->m_code_sizes[i]; - if (delta < 0) - delta += 17; - delta_code_sizes[i] = static_cast(delta); - } - - pCodesizes = delta_code_sizes.get_ptr(); - } - - for (uint i = 0; i <= total_used_syms; i++) - { - const uint len = (i < total_used_syms) ? *pCodesizes++ : 0xFF; - CRNLIB_ASSERT((len == 0xFF) || (len <= prefix_coding::cMaxExpectedCodeSize)); - - if (!len) - { - end_nonzero_run(cur_nonzero_run_size, prev_len, codes); - - if (++cur_zero_run_size == cMaxLargeZeroRunSize) - end_zero_run(cur_zero_run_size, codes); - } - else - { - end_zero_run(cur_zero_run_size, codes); - - if (len != prev_len) - { - end_nonzero_run(cur_nonzero_run_size, prev_len, codes); - - if (len != 0xFF) - codes.push_back(static_cast(len)); - } - else if (++cur_nonzero_run_size == cLargeMaxNonZeroRunSize) - end_nonzero_run(cur_nonzero_run_size, prev_len, codes); - } - - prev_len = len; - } - - uint16 hist[cMaxCodelengthCodes]; - utils::zero_object(hist); - - for (uint i = 0; i < codes.size(); i++) - { - uint code = codes[i] & 0xFF; - CRNLIB_ASSERT(code < cMaxCodelengthCodes); - hist[code] = static_cast(hist[code] + 1); - } - - static_huffman_data_model dm; - if (!dm.init(true, cMaxCodelengthCodes, hist, 7)) - return 0; - - uint num_codelength_codes_to_send; - for (num_codelength_codes_to_send = cNumMostProbableCodelengthCodes; num_codelength_codes_to_send > 0; num_codelength_codes_to_send--) - if (dm.get_cost(g_most_probable_codelength_codes[num_codelength_codes_to_send - 1])) - break; - - uint total_bits = math::total_bits(prefix_coding::cMaxSupportedSyms); - total_bits += 5; - total_bits += 3 * num_codelength_codes_to_send; - - if (!simulate) - { - encode_bits(total_used_syms, math::total_bits(prefix_coding::cMaxSupportedSyms)); - - encode_bits(num_codelength_codes_to_send, 5); - for (uint i = 0; i < num_codelength_codes_to_send; i++) - encode_bits(dm.get_cost(g_most_probable_codelength_codes[i]), 3); - } - - for (uint i = 0; i < codes.size(); i++) - { - uint code = codes[i]; - uint extra = code >> 8; - code &= 0xFF; - - uint extra_bits = 0; - if (code == cSmallZeroRunCode) - extra_bits = cSmallZeroRunExtraBits; - else if (code == cLargeZeroRunCode) - extra_bits = cLargeZeroRunExtraBits; - else if (code == cSmallRepeatCode) - extra_bits = cSmallNonZeroRunExtraBits; - else if (code == cLargeRepeatCode) - extra_bits = cLargeNonZeroRunExtraBits; - - total_bits += dm.get_cost(code); - - if (!simulate) - encode(code, dm); - - if (extra_bits) - { - if (!simulate) - encode_bits(extra, extra_bits); - - total_bits += extra_bits; - } - } - - return total_bits; - } - - void symbol_codec::encode_bits(uint bits, uint num_bits) - { - CRNLIB_ASSERT(m_mode == cEncoding); - - if (!num_bits) - return; - - CRNLIB_ASSERT((num_bits == 32) || (bits <= ((1U << num_bits) - 1))); - - if (num_bits > 16) - { - record_put_bits(bits >> 16, num_bits - 16); - record_put_bits(bits & 0xFFFF, 16); - } - else - record_put_bits(bits, num_bits); - } - - void symbol_codec::encode_align_to_byte() - { - CRNLIB_ASSERT(m_mode == cEncoding); - - if (!m_simulate_encoding) - { - output_symbol sym; - sym.m_bits = 0; - sym.m_num_bits = output_symbol::cAlignToByteSym; - sym.m_arith_prob0 = 0; - m_output_syms.push_back(sym); - } - else - { - // We really don't know how many we're going to write, so just be conservative. - m_total_bits_written += 7; - } - } - - void symbol_codec::encode(uint sym, adaptive_huffman_data_model& model) - { - CRNLIB_ASSERT(m_mode == cEncoding); - CRNLIB_ASSERT(model.m_encoding); - - record_put_bits(model.m_codes[sym], model.m_code_sizes[sym]); - - uint freq = model.m_sym_freq[sym]; - freq++; - model.m_sym_freq[sym] = static_cast(freq); - - if (freq == cUINT16_MAX) - model.rescale(); - - if (--model.m_symbols_until_update == 0) - { - m_total_model_updates++; - model.update(); - } - } - - void symbol_codec::encode(uint sym, static_huffman_data_model& model) - { - CRNLIB_ASSERT(m_mode == cEncoding); - CRNLIB_ASSERT(model.m_encoding); - - CRNLIB_ASSERT(model.m_code_sizes[sym]); - - record_put_bits(model.m_codes[sym], model.m_code_sizes[sym]); - } - - void symbol_codec::encode_truncated_binary(uint v, uint n) - { - CRNLIB_ASSERT((n >= 2) && (v < n)); - - uint k = math::floor_log2i(n); - uint u = (1 << (k + 1)) - n; - - if (v < u) - encode_bits(v, k); - else - encode_bits(v + u, k + 1); - } - - uint symbol_codec::encode_truncated_binary_cost(uint v, uint n) - { - CRNLIB_ASSERT((n >= 2) && (v < n)); - - uint k = math::floor_log2i(n); - uint u = (1 << (k + 1)) - n; - - if (v < u) - return k; - else - return k + 1; - } - - void symbol_codec::encode_golomb(uint v, uint m) - { - CRNLIB_ASSERT(m > 0); - - uint q = v / m; - uint r = v % m; - - while (q > 16) - { - encode_bits(0xFFFF, 16); - q -= 16; - } - - if (q) - encode_bits( (1 << q) - 1, q); - - encode_bits(0, 1); - - encode_truncated_binary(r, m); - } - - void symbol_codec::encode_rice(uint v, uint m) - { - CRNLIB_ASSERT(m > 0); - - uint q = v >> m; - uint r = v & ((1 << m) - 1); - - while (q > 16) - { - encode_bits(0xFFFF, 16); - q -= 16; - } - - if (q) - encode_bits( (1 << q) - 1, q); - - encode_bits(0, 1); - - encode_bits(r, m); - } - - uint symbol_codec::encode_rice_get_cost(uint v, uint m) - { - CRNLIB_ASSERT(m > 0); - - uint q = v >> m; - //uint r = v & ((1 << m) - 1); - - return q + 1 + m; - } - - void symbol_codec::arith_propagate_carry() - { - int index = m_arith_output_buf.size() - 1; - while (index >= 0) - { - uint c = m_arith_output_buf[index]; - - if (c == 0xFF) - m_arith_output_buf[index] = 0; - else - { - m_arith_output_buf[index]++; - break; - } - - index--; - } - } - - void symbol_codec::arith_renorm_enc_interval() - { - do - { - m_arith_output_buf.push_back( (m_arith_base >> 24) & 0xFF ); - m_total_bits_written += 8; - - m_arith_base <<= 8; - } while ((m_arith_length <<= 8) < cSymbolCodecArithMinLen); - } - - void symbol_codec::arith_start_encoding() - { - m_arith_output_buf.resize(0); - - m_arith_base = 0; - m_arith_value = 0; - m_arith_length = cSymbolCodecArithMaxLen; - m_arith_total_bits = 0; - } - - void symbol_codec::encode(uint bit, adaptive_bit_model& model, bool update_model) - { - CRNLIB_ASSERT(m_mode == cEncoding); - - m_arith_total_bits++; - - if (!m_simulate_encoding) - { - output_symbol sym; - sym.m_bits = bit; - sym.m_num_bits = -1; - sym.m_arith_prob0 = model.m_bit_0_prob; - m_output_syms.push_back(sym); - } - - //uint x = gArithProbMulTab[model.m_bit_0_prob >> (cSymbolCodecArithProbBits - cSymbolCodecArithProbMulBits)][m_arith_length >> (32 - cSymbolCodecArithProbMulLenSigBits)] << 16; - uint x = model.m_bit_0_prob * (m_arith_length >> cSymbolCodecArithProbBits); - - if (!bit) - { - if (update_model) - model.m_bit_0_prob += ((cSymbolCodecArithProbScale - model.m_bit_0_prob) >> cSymbolCodecArithProbMoveBits); - - m_arith_length = x; - } - else - { - if (update_model) - model.m_bit_0_prob -= (model.m_bit_0_prob >> cSymbolCodecArithProbMoveBits); - - uint orig_base = m_arith_base; - m_arith_base += x; - m_arith_length -= x; - if (orig_base > m_arith_base) - arith_propagate_carry(); - } - - if (m_arith_length < cSymbolCodecArithMinLen) - arith_renorm_enc_interval(); - } - - void symbol_codec::encode(uint sym, adaptive_arith_data_model& model) - { - uint node = 1; - - uint bitmask = model.m_total_syms; - - do - { - bitmask >>= 1; - - uint bit = (sym & bitmask) ? 1 : 0; - encode(bit, model.m_probs[node]); - node = (node << 1) + bit; - - } while (bitmask > 1); - } - - void symbol_codec::arith_stop_encoding() - { - if (!m_arith_total_bits) - return; - - uint orig_base = m_arith_base; - - if (m_arith_length > 2 * cSymbolCodecArithMinLen) - { - m_arith_base += cSymbolCodecArithMinLen; - m_arith_length = (cSymbolCodecArithMinLen >> 1); - } - else - { - m_arith_base += (cSymbolCodecArithMinLen >> 1); - m_arith_length = (cSymbolCodecArithMinLen >> 9); - } - - if (orig_base > m_arith_base) - arith_propagate_carry(); - - arith_renorm_enc_interval(); - - while (m_arith_output_buf.size() < 4) - { - m_arith_output_buf.push_back(0); - m_total_bits_written += 8; - } - } - - void symbol_codec::stop_encoding(bool support_arith) - { - CRNLIB_ASSERT(m_mode == cEncoding); - - arith_stop_encoding(); - - if (!m_simulate_encoding) - assemble_output_buf(support_arith); - - m_mode = cNull; - } - - void symbol_codec::record_put_bits(uint bits, uint num_bits) - { - CRNLIB_ASSERT(m_mode == cEncoding); - - CRNLIB_ASSERT(num_bits <= 25); - CRNLIB_ASSERT(m_bit_count >= 25); - - if (!num_bits) - return; - - m_total_bits_written += num_bits; - - if (!m_simulate_encoding) - { - output_symbol sym; - sym.m_bits = bits; - sym.m_num_bits = (uint16)num_bits; - sym.m_arith_prob0 = 0; - m_output_syms.push_back(sym); - } - } - - void symbol_codec::put_bits_init(uint expected_size) - { - m_bit_buf = 0; - m_bit_count = cBitBufSize; - - m_output_buf.resize(0); - m_output_buf.reserve(expected_size); - } - - void symbol_codec::put_bits(uint bits, uint num_bits) - { - CRNLIB_ASSERT(num_bits <= 25); - CRNLIB_ASSERT(m_bit_count >= 25); - - if (!num_bits) - return; - - m_bit_count -= num_bits; - m_bit_buf |= (static_cast(bits) << m_bit_count); - - m_total_bits_written += num_bits; - - while (m_bit_count <= (cBitBufSize - 8)) - { - m_output_buf.push_back(static_cast(m_bit_buf >> (cBitBufSize - 8))); - - m_bit_buf <<= 8; - m_bit_count += 8; - } - } - - void symbol_codec::put_bits_align_to_byte() - { - uint num_bits_in = cBitBufSize - m_bit_count; - if (num_bits_in & 7) - { - put_bits(0, 8 - (num_bits_in & 7)); - } - } - - void symbol_codec::flush_bits() - { - //put_bits(15, 4); // for table look-ahead - //put_bits(3, 3); // for table look-ahead - - put_bits(0, 7); // to ensure the last bits are flushed - } - - void symbol_codec::assemble_output_buf(bool support_arith) - { - m_total_bits_written = 0; - - uint arith_buf_ofs = 0; - - if (support_arith) - { - if (m_arith_output_buf.size()) - { - put_bits(1, 1); - - m_arith_length = cSymbolCodecArithMaxLen; - m_arith_value = 0; - for (uint i = 0; i < 4; i++) - { - const uint c = m_arith_output_buf[arith_buf_ofs++]; - m_arith_value = (m_arith_value << 8) | c; - put_bits(c, 8); - } - } - else - { - put_bits(0, 1); - } - } - - for (uint sym_index = 0; sym_index < m_output_syms.size(); sym_index++) - { - const output_symbol& sym = m_output_syms[sym_index]; - - if (sym.m_num_bits == output_symbol::cAlignToByteSym) - { - put_bits_align_to_byte(); - } - else if (sym.m_num_bits == output_symbol::cArithSym) - { - if (m_arith_length < cSymbolCodecArithMinLen) - { - do - { - const uint c = (arith_buf_ofs < m_arith_output_buf.size()) ? m_arith_output_buf[arith_buf_ofs++] : 0; - put_bits(c, 8); - m_arith_value = (m_arith_value << 8) | c; - } while ((m_arith_length <<= 8) < cSymbolCodecArithMinLen); - } - - //uint x = gArithProbMulTab[sym.m_arith_prob0 >> (cSymbolCodecArithProbBits - cSymbolCodecArithProbMulBits)][m_arith_length >> (32 - cSymbolCodecArithProbMulLenSigBits)] << 16; - uint x = sym.m_arith_prob0 * (m_arith_length >> cSymbolCodecArithProbBits); - uint bit = (m_arith_value >= x); - - if (bit == 0) - { - m_arith_length = x; - } - else - { - m_arith_value -= x; - m_arith_length -= x; - } - - CRNLIB_VERIFY(bit == sym.m_bits); - } - else - { - put_bits(sym.m_bits, sym.m_num_bits); - } - } - - flush_bits(); - } - - //------------------------------------------------------------------------------------------------------------------ - // Decoding - //------------------------------------------------------------------------------------------------------------------ - - bool symbol_codec::start_decoding(const uint8* pBuf, size_t buf_size, bool eof_flag, need_bytes_func_ptr pNeed_bytes_func, void *pPrivate_data) - { - if (!buf_size) - return false; - - m_total_model_updates = 0; - - m_pDecode_buf = pBuf; - m_pDecode_buf_next = pBuf; - m_decode_buf_size = buf_size; - m_pDecode_buf_end = pBuf + buf_size; - - m_pDecode_need_bytes_func = pNeed_bytes_func; - m_pDecode_private_data = pPrivate_data; - m_decode_buf_eof = eof_flag; - if (!pNeed_bytes_func) - { - m_decode_buf_eof = true; - } - - m_mode = cDecoding; - - get_bits_init(); - - return true; - } - - uint symbol_codec::decode_bits(uint num_bits) - { - CRNLIB_ASSERT(m_mode == cDecoding); - - if (!num_bits) - return 0; - - if (num_bits > 16) - { - uint a = get_bits(num_bits - 16); - uint b = get_bits(16); - - return (a << 16) | b; - } - else - return get_bits(num_bits); - } - - void symbol_codec::decode_remove_bits(uint num_bits) - { - CRNLIB_ASSERT(m_mode == cDecoding); - - while (num_bits > 16) - { - remove_bits(16); - num_bits -= 16; - } - - remove_bits(num_bits); - } - - uint symbol_codec::decode_peek_bits(uint num_bits) - { - CRNLIB_ASSERT(m_mode == cDecoding); - CRNLIB_ASSERT(num_bits <= 25); - - if (!num_bits) - return 0; - - while (m_bit_count < (int)num_bits) - { - uint c = 0; - if (m_pDecode_buf_next == m_pDecode_buf_end) - { - if (!m_decode_buf_eof) - { - m_pDecode_need_bytes_func(m_pDecode_buf_next - m_pDecode_buf, m_pDecode_private_data, m_pDecode_buf, m_decode_buf_size, m_decode_buf_eof); - m_pDecode_buf_end = m_pDecode_buf + m_decode_buf_size; - m_pDecode_buf_next = m_pDecode_buf; - if (m_pDecode_buf_next < m_pDecode_buf_end) c = *m_pDecode_buf_next++; - } - } - else - c = *m_pDecode_buf_next++; - - m_bit_count += 8; - CRNLIB_ASSERT(m_bit_count <= cBitBufSize); - - m_bit_buf |= (static_cast(c) << (cBitBufSize - m_bit_count)); - } - - return static_cast(m_bit_buf >> (cBitBufSize - num_bits)); - } - - uint symbol_codec::decode(adaptive_huffman_data_model& model) - { - CRNLIB_ASSERT(m_mode == cDecoding); - CRNLIB_ASSERT(!model.m_encoding); - - const prefix_coding::decoder_tables* pTables = model.m_pDecode_tables; - - while (m_bit_count < (cBitBufSize - 8)) - { - uint c = 0; - if (m_pDecode_buf_next == m_pDecode_buf_end) - { - if (!m_decode_buf_eof) - { - m_pDecode_need_bytes_func(m_pDecode_buf_next - m_pDecode_buf, m_pDecode_private_data, m_pDecode_buf, m_decode_buf_size, m_decode_buf_eof); - m_pDecode_buf_end = m_pDecode_buf + m_decode_buf_size; - m_pDecode_buf_next = m_pDecode_buf; - if (m_pDecode_buf_next < m_pDecode_buf_end) c = *m_pDecode_buf_next++; - } - } - else - c = *m_pDecode_buf_next++; - - m_bit_count += 8; - m_bit_buf |= (static_cast(c) << (cBitBufSize - m_bit_count)); - } - - uint k = static_cast((m_bit_buf >> (cBitBufSize - 16)) + 1); - uint sym, len; - - if (k <= pTables->m_table_max_code) - { - uint32 t = pTables->m_lookup[m_bit_buf >> (cBitBufSize - pTables->m_table_bits)]; - - CRNLIB_ASSERT(t != cUINT32_MAX); - sym = t & cUINT16_MAX; - len = t >> 16; - - CRNLIB_ASSERT(model.m_code_sizes[sym] == len); - } - else - { - len = pTables->m_decode_start_code_size; - - for ( ; ; ) - { - if (k <= pTables->m_max_codes[len - 1]) - break; - len++; - } - - int val_ptr = pTables->m_val_ptrs[len - 1] + static_cast((m_bit_buf >> (cBitBufSize - len))); - - if (((uint)val_ptr >= model.m_total_syms)) - { - // corrupted stream, or a bug - CRNLIB_ASSERT(0); - return 0; - } - - sym = pTables->m_sorted_symbol_order[val_ptr]; - } - - m_bit_buf <<= len; - m_bit_count -= len; - - uint freq = model.m_sym_freq[sym]; - freq++; - model.m_sym_freq[sym] = static_cast(freq); - - if (freq == cUINT16_MAX) - model.rescale(); - - if (--model.m_symbols_until_update == 0) - { - m_total_model_updates++; - model.update(); - } - - return sym; - } - - void symbol_codec::decode_set_input_buffer(const uint8* pBuf, size_t buf_size, const uint8* pBuf_next, bool eof_flag) - { - CRNLIB_ASSERT(m_mode == cDecoding); - - m_pDecode_buf = pBuf; - m_pDecode_buf_next = pBuf_next; - m_decode_buf_size = buf_size; - m_pDecode_buf_end = pBuf + buf_size; - - if (!m_pDecode_need_bytes_func) - m_decode_buf_eof = true; - else - m_decode_buf_eof = eof_flag; - } - - bool symbol_codec::decode_receive_static_huffman_data_model(static_huffman_data_model& model, static_huffman_data_model* pDeltaModel) - { - CRNLIB_ASSERT(m_mode == cDecoding); - - const uint total_used_syms = decode_bits(math::total_bits(prefix_coding::cMaxSupportedSyms)); - if (!total_used_syms) - { - model.clear(); - return true; - } - - model.m_code_sizes.resize(total_used_syms); - memset(&model.m_code_sizes[0], 0, sizeof(model.m_code_sizes[0]) * total_used_syms); - - const uint num_codelength_codes_to_send = decode_bits(5); - if ((num_codelength_codes_to_send < 1) || (num_codelength_codes_to_send > cMaxCodelengthCodes)) - return false; - - static_huffman_data_model dm; - dm.m_code_sizes.resize(cMaxCodelengthCodes); - - for (uint i = 0; i < num_codelength_codes_to_send; i++) - dm.m_code_sizes[g_most_probable_codelength_codes[i]] = static_cast(decode_bits(3)); - - if (!dm.prepare_decoder_tables()) - return false; - - uint ofs = 0; - while (ofs < total_used_syms) - { - const uint num_remaining = total_used_syms - ofs; - - uint code = decode(dm); - if (code <= 16) - model.m_code_sizes[ofs++] = static_cast(code); - else if (code == cSmallZeroRunCode) - { - uint len = decode_bits(cSmallZeroRunExtraBits) + cMinSmallZeroRunSize; - if (len > num_remaining) - return false; - ofs += len; - } - else if (code == cLargeZeroRunCode) - { - uint len = decode_bits(cLargeZeroRunExtraBits) + cMinLargeZeroRunSize; - if (len > num_remaining) - return false; - ofs += len; - } - else if ((code == cSmallRepeatCode) || (code == cLargeRepeatCode)) - { - uint len; - if (code == cSmallRepeatCode) - len = decode_bits(cSmallNonZeroRunExtraBits) + cSmallMinNonZeroRunSize; - else - len = decode_bits(cLargeNonZeroRunExtraBits) + cLargeMinNonZeroRunSize; - - if ((!ofs) || (len > num_remaining)) - return false; - const uint prev = model.m_code_sizes[ofs - 1]; - if (!prev) - return false; - const uint end = ofs + len; - while (ofs < end) - model.m_code_sizes[ofs++] = static_cast(prev); - } - else - { - CRNLIB_ASSERT(0); - return false; - } - } - - if (ofs != total_used_syms) - return false; - - if ((pDeltaModel) && (pDeltaModel->get_total_syms())) - { - uint n = math::minimum(pDeltaModel->m_code_sizes.size(), total_used_syms); - for (uint i = 0; i < n; i++) - { - int codesize = model.m_code_sizes[i] + pDeltaModel->m_code_sizes[i]; - if (codesize > 16) - codesize -= 17; - model.m_code_sizes[i] = static_cast(codesize); - } - } - - return model.prepare_decoder_tables(); - } - - uint symbol_codec::decode(static_huffman_data_model& model) - { - CRNLIB_ASSERT(m_mode == cDecoding); - CRNLIB_ASSERT(!model.m_encoding); - - const prefix_coding::decoder_tables* pTables = model.m_pDecode_tables; - - while (m_bit_count < (cBitBufSize - 8)) - { - uint c = 0; - if (m_pDecode_buf_next == m_pDecode_buf_end) - { - if (!m_decode_buf_eof) - { - m_pDecode_need_bytes_func(m_pDecode_buf_next - m_pDecode_buf, m_pDecode_private_data, m_pDecode_buf, m_decode_buf_size, m_decode_buf_eof); - m_pDecode_buf_end = m_pDecode_buf + m_decode_buf_size; - m_pDecode_buf_next = m_pDecode_buf; - if (m_pDecode_buf_next < m_pDecode_buf_end) c = *m_pDecode_buf_next++; - } - } - else - c = *m_pDecode_buf_next++; - - m_bit_count += 8; - m_bit_buf |= (static_cast(c) << (cBitBufSize - m_bit_count)); - } - - uint k = static_cast((m_bit_buf >> (cBitBufSize - 16)) + 1); - uint sym, len; - - if (k <= pTables->m_table_max_code) - { - uint32 t = pTables->m_lookup[m_bit_buf >> (cBitBufSize - pTables->m_table_bits)]; - - CRNLIB_ASSERT(t != cUINT32_MAX); - sym = t & cUINT16_MAX; - len = t >> 16; - - CRNLIB_ASSERT(model.m_code_sizes[sym] == len); - } - else - { - len = pTables->m_decode_start_code_size; - - for ( ; ; ) - { - if (k <= pTables->m_max_codes[len - 1]) - break; - len++; - } - - int val_ptr = pTables->m_val_ptrs[len - 1] + static_cast((m_bit_buf >> (cBitBufSize - len))); - - if (((uint)val_ptr >= model.m_total_syms)) - { - // corrupted stream, or a bug - CRNLIB_ASSERT(0); - return 0; - } - - sym = pTables->m_sorted_symbol_order[val_ptr]; - } - - m_bit_buf <<= len; - m_bit_count -= len; - - return sym; - } - - uint symbol_codec::decode_truncated_binary(uint n) - { - CRNLIB_ASSERT(n >= 2); - - uint k = math::floor_log2i(n); - uint u = (1 << (k + 1)) - n; - - uint i = decode_bits(k); - - if (i >= u) - i = ((i << 1) | decode_bits(1)) - u; - - return i; - } - - uint symbol_codec::decode_golomb(uint m) - { - CRNLIB_ASSERT(m > 1); - - uint q = 0; - - for ( ; ; ) - { - uint k = decode_peek_bits(16); - - uint l = utils::count_leading_zeros16((~k) & 0xFFFF); - q += l; - if (l < 16) - break; - } - - decode_remove_bits(q + 1); - - uint r = decode_truncated_binary(m); - - return (q * m) + r; - } - - uint symbol_codec::decode_rice(uint m) - { - CRNLIB_ASSERT(m > 0); - - uint q = 0; - - for ( ; ; ) - { - uint k = decode_peek_bits(16); - - uint l = utils::count_leading_zeros16((~k) & 0xFFFF); - - q += l; - - decode_remove_bits(l); - - if (l < 16) - break; - } - - decode_remove_bits(1); - - uint r = decode_bits(m); - - return (q << m) + r; - } - - uint64 symbol_codec::stop_decoding() - { - CRNLIB_ASSERT(m_mode == cDecoding); - - uint64 n = m_pDecode_buf_next - m_pDecode_buf; - - m_mode = cNull; - - return n; - } - - void symbol_codec::get_bits_init() - { - m_bit_buf = 0; - m_bit_count = 0; - } - - uint symbol_codec::get_bits(uint num_bits) - { - CRNLIB_ASSERT(num_bits <= 25); - - if (!num_bits) - return 0; - - while (m_bit_count < (int)num_bits) - { - uint c = 0; - if (m_pDecode_buf_next == m_pDecode_buf_end) - { - if (!m_decode_buf_eof) - { - m_pDecode_need_bytes_func(m_pDecode_buf_next - m_pDecode_buf, m_pDecode_private_data, m_pDecode_buf, m_decode_buf_size, m_decode_buf_eof); - m_pDecode_buf_end = m_pDecode_buf + m_decode_buf_size; - m_pDecode_buf_next = m_pDecode_buf; - if (m_pDecode_buf_next < m_pDecode_buf_end) c = *m_pDecode_buf_next++; - } - } - else - c = *m_pDecode_buf_next++; - - m_bit_count += 8; - CRNLIB_ASSERT(m_bit_count <= cBitBufSize); - - m_bit_buf |= (static_cast(c) << (cBitBufSize - m_bit_count)); - } - - uint result = static_cast(m_bit_buf >> (cBitBufSize - num_bits)); - - m_bit_buf <<= num_bits; - m_bit_count -= num_bits; - - return result; - } - - void symbol_codec::remove_bits(uint num_bits) - { - CRNLIB_ASSERT(num_bits <= 25); - - if (!num_bits) - return; - - while (m_bit_count < (int)num_bits) - { - uint c = 0; - if (m_pDecode_buf_next == m_pDecode_buf_end) - { - if (!m_decode_buf_eof) - { - m_pDecode_need_bytes_func(m_pDecode_buf_next - m_pDecode_buf, m_pDecode_private_data, m_pDecode_buf, m_decode_buf_size, m_decode_buf_eof); - m_pDecode_buf_end = m_pDecode_buf + m_decode_buf_size; - m_pDecode_buf_next = m_pDecode_buf; - if (m_pDecode_buf_next < m_pDecode_buf_end) c = *m_pDecode_buf_next++; - } - } - else - c = *m_pDecode_buf_next++; - - m_bit_count += 8; - CRNLIB_ASSERT(m_bit_count <= cBitBufSize); - - m_bit_buf |= (static_cast(c) << (cBitBufSize - m_bit_count)); - } - - m_bit_buf <<= num_bits; - m_bit_count -= num_bits; - } - - void symbol_codec::decode_align_to_byte() - { - CRNLIB_ASSERT(m_mode == cDecoding); - - if (m_bit_count & 7) - { - remove_bits(m_bit_count & 7); - } - } - - int symbol_codec::decode_remove_byte_from_bit_buf() - { - if (m_bit_count < 8) - return -1; - int result = static_cast(m_bit_buf >> (cBitBufSize - 8)); - m_bit_buf <<= 8; - m_bit_count -= 8; - return result; - } - - uint symbol_codec::decode(adaptive_bit_model& model, bool update_model) - { - if (m_arith_length < cSymbolCodecArithMinLen) - { - uint c = get_bits(8); - m_arith_value = (m_arith_value << 8) | c; - - m_arith_length <<= 8; - CRNLIB_ASSERT(m_arith_length >= cSymbolCodecArithMinLen); - } - - CRNLIB_ASSERT(m_arith_length >= cSymbolCodecArithMinLen); - - //uint x = gArithProbMulTab[model.m_bit_0_prob >> (cSymbolCodecArithProbBits - cSymbolCodecArithProbMulBits)][m_arith_length >> (32 - cSymbolCodecArithProbMulLenSigBits)] << 16; - uint x = model.m_bit_0_prob * (m_arith_length >> cSymbolCodecArithProbBits); - uint bit = (m_arith_value >= x); - - if (!bit) - { - if (update_model) - model.m_bit_0_prob += ((cSymbolCodecArithProbScale - model.m_bit_0_prob) >> cSymbolCodecArithProbMoveBits); - - m_arith_length = x; - } - else - { - if (update_model) - model.m_bit_0_prob -= (model.m_bit_0_prob >> cSymbolCodecArithProbMoveBits); - - m_arith_value -= x; - m_arith_length -= x; - } - - return bit; - } - - uint symbol_codec::decode(adaptive_arith_data_model& model) - { - uint node = 1; - - do - { - uint bit = decode(model.m_probs[node]); - - node = (node << 1) + bit; - - } while (node < model.m_total_syms); - - return node - model.m_total_syms; - } - - void symbol_codec::start_arith_decoding() - { - CRNLIB_ASSERT(m_mode == cDecoding); - - m_arith_length = cSymbolCodecArithMaxLen; - m_arith_value = 0; - - if (get_bits(1)) - { - m_arith_value = (get_bits(8) << 24); - m_arith_value |= (get_bits(8) << 16); - m_arith_value |= (get_bits(8) << 8); - m_arith_value |= get_bits(8); - } - } - - void symbol_codec::decode_need_bytes() - { - if (!m_decode_buf_eof) - { - m_pDecode_need_bytes_func(m_pDecode_buf_next - m_pDecode_buf, m_pDecode_private_data, m_pDecode_buf, m_decode_buf_size, m_decode_buf_eof); - m_pDecode_buf_end = m_pDecode_buf + m_decode_buf_size; - m_pDecode_buf_next = m_pDecode_buf; - } - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_symbol_codec.h b/third_party/crunch/crnlib/crn_symbol_codec.h deleted file mode 100644 index c31b16565..000000000 --- a/third_party/crunch/crnlib/crn_symbol_codec.h +++ /dev/null @@ -1,519 +0,0 @@ -// File: crn_symbol_codec.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_prefix_coding.h" - -namespace crnlib -{ - class symbol_codec; - class adaptive_arith_data_model; - - const uint cSymbolCodecArithMinLen = 0x01000000U; - const uint cSymbolCodecArithMaxLen = 0xFFFFFFFFU; - - const uint cSymbolCodecArithProbBits = 11; - const uint cSymbolCodecArithProbScale = 1 << cSymbolCodecArithProbBits; - const uint cSymbolCodecArithProbMoveBits = 5; - - const uint cSymbolCodecArithProbMulBits = 8; - const uint cSymbolCodecArithProbMulScale = 1 << cSymbolCodecArithProbMulBits; - - class symbol_histogram - { - public: - inline symbol_histogram(uint size = 0) : m_hist(size) { } - - inline void clear() { m_hist.clear(); } - - inline uint size() const { return static_cast(m_hist.size()); } - - inline void inc_freq(uint x, uint amount = 1) - { - uint h = m_hist[x]; - CRNLIB_ASSERT( amount <= (0xFFFFFFFF - h) ); - m_hist[x] = h + amount; - } - - inline void set_all(uint val) { for (uint i = 0; i < m_hist.size(); i++) m_hist[i] = val; } - - inline void resize(uint new_size) { m_hist.resize(new_size); } - - inline const uint* get_ptr() const { return m_hist.empty() ? NULL : &m_hist.front(); } - - double calc_entropy() const; - - uint operator[] (uint i) const { return m_hist[i]; } - uint& operator[] (uint i) { return m_hist[i]; } - - uint64 get_total() const; - - private: - crnlib::vector m_hist; - }; - - class adaptive_huffman_data_model - { - public: - adaptive_huffman_data_model(bool encoding = true, uint total_syms = 0); - adaptive_huffman_data_model(const adaptive_huffman_data_model& other); - ~adaptive_huffman_data_model(); - - adaptive_huffman_data_model& operator= (const adaptive_huffman_data_model& rhs); - - void clear(); - - void init(bool encoding, uint total_syms); - void reset(); - - void rescale(); - - uint get_total_syms() const { return m_total_syms; } - uint get_cost(uint sym) const { return m_code_sizes[sym]; } - - public: - uint m_total_syms; - - uint m_update_cycle; - uint m_symbols_until_update; - - uint m_total_count; - - crnlib::vector m_sym_freq; - - crnlib::vector m_codes; - crnlib::vector m_code_sizes; - - prefix_coding::decoder_tables* m_pDecode_tables; - - uint8 m_decoder_table_bits; - bool m_encoding; - - void update(); - - friend class symbol_codec; - }; - - class static_huffman_data_model - { - public: - static_huffman_data_model(); - static_huffman_data_model(const static_huffman_data_model& other); - ~static_huffman_data_model(); - - static_huffman_data_model& operator= (const static_huffman_data_model& rhs); - - void clear(); - - bool init(bool encoding, uint total_syms, const uint16* pSym_freq, uint code_size_limit); - bool init(bool encoding, uint total_syms, const uint* pSym_freq, uint code_size_limit); - bool init(bool encoding, uint total_syms, const uint8* pCode_sizes, uint code_size_limit); - bool init(bool encoding, const symbol_histogram& hist, uint code_size_limit); - - uint get_total_syms() const { return m_total_syms; } - uint get_cost(uint sym) const { return m_code_sizes[sym]; } - - const uint8* get_code_sizes() const { return m_code_sizes.empty() ? NULL : &m_code_sizes[0]; } - - private: - uint m_total_syms; - - crnlib::vector m_codes; - crnlib::vector m_code_sizes; - - prefix_coding::decoder_tables* m_pDecode_tables; - - bool m_encoding; - - bool prepare_decoder_tables(); - uint compute_decoder_table_bits() const; - - friend class symbol_codec; - }; - - class adaptive_bit_model - { - public: - adaptive_bit_model(); - adaptive_bit_model(float prob0); - adaptive_bit_model(const adaptive_bit_model& other); - - adaptive_bit_model& operator= (const adaptive_bit_model& rhs); - - void clear(); - void set_probability_0(float prob0); - void update(uint bit); - - float get_cost(uint bit) const; - - public: - uint16 m_bit_0_prob; - - friend class symbol_codec; - friend class adaptive_arith_data_model; - }; - - class adaptive_arith_data_model - { - public: - adaptive_arith_data_model(bool encoding = true, uint total_syms = 0); - adaptive_arith_data_model(const adaptive_arith_data_model& other); - ~adaptive_arith_data_model(); - - adaptive_arith_data_model& operator= (const adaptive_arith_data_model& rhs); - - void clear(); - - void init(bool encoding, uint total_syms); - void reset(); - - uint get_total_syms() const { return m_total_syms; } - float get_cost(uint sym) const; - - private: - uint m_total_syms; - typedef crnlib::vector adaptive_bit_model_vector; - adaptive_bit_model_vector m_probs; - - friend class symbol_codec; - }; - -#if (defined(_XBOX) || defined(_WIN64)) - #define CRNLIB_SYMBOL_CODEC_USE_64_BIT_BUFFER 1 -#else - #define CRNLIB_SYMBOL_CODEC_USE_64_BIT_BUFFER 0 -#endif - - class symbol_codec - { - public: - symbol_codec(); - - void clear(); - - // Encoding - void start_encoding(uint expected_file_size); - uint encode_transmit_static_huffman_data_model(static_huffman_data_model& model, bool simulate, static_huffman_data_model* pDelta_model = NULL ); - void encode_bits(uint bits, uint num_bits); - void encode_align_to_byte(); - void encode(uint sym, adaptive_huffman_data_model& model); - void encode(uint sym, static_huffman_data_model& model); - void encode_truncated_binary(uint v, uint n); - static uint encode_truncated_binary_cost(uint v, uint n); - void encode_golomb(uint v, uint m); - void encode_rice(uint v, uint m); - static uint encode_rice_get_cost(uint v, uint m); - void encode(uint bit, adaptive_bit_model& model, bool update_model = true); - void encode(uint sym, adaptive_arith_data_model& model); - - inline void encode_enable_simulation(bool enabled) { m_simulate_encoding = enabled; } - inline bool encode_get_simulation() { return m_simulate_encoding; } - inline uint encode_get_total_bits_written() const { return m_total_bits_written; } - - void stop_encoding(bool support_arith); - - const crnlib::vector& get_encoding_buf() const { return m_output_buf; } - crnlib::vector& get_encoding_buf() { return m_output_buf; } - - // Decoding - - typedef void (*need_bytes_func_ptr)(size_t num_bytes_consumed, void *pPrivate_data, const uint8* &pBuf, size_t &buf_size, bool &eof_flag); - - bool start_decoding(const uint8* pBuf, size_t buf_size, bool eof_flag = true, need_bytes_func_ptr pNeed_bytes_func = NULL, void *pPrivate_data = NULL); - void decode_set_input_buffer(const uint8* pBuf, size_t buf_size, const uint8* pBuf_next, bool eof_flag = true); - inline uint64 decode_get_bytes_consumed() const { return m_pDecode_buf_next - m_pDecode_buf; } - inline uint64 decode_get_bits_remaining() const { return ((m_pDecode_buf_end - m_pDecode_buf_next) << 3) + m_bit_count; } - void start_arith_decoding(); - bool decode_receive_static_huffman_data_model(static_huffman_data_model& model, static_huffman_data_model* pDeltaModel); - uint decode_bits(uint num_bits); - uint decode_peek_bits(uint num_bits); - void decode_remove_bits(uint num_bits); - void decode_align_to_byte(); - int decode_remove_byte_from_bit_buf(); - uint decode(adaptive_huffman_data_model& model); - uint decode(static_huffman_data_model& model); - uint decode_truncated_binary(uint n); - uint decode_golomb(uint m); - uint decode_rice(uint m); - uint decode(adaptive_bit_model& model, bool update_model = true); - uint decode(adaptive_arith_data_model& model); - uint64 stop_decoding(); - - uint get_total_model_updates() const { return m_total_model_updates; } - - public: - const uint8* m_pDecode_buf; - const uint8* m_pDecode_buf_next; - const uint8* m_pDecode_buf_end; - size_t m_decode_buf_size; - bool m_decode_buf_eof; - - need_bytes_func_ptr m_pDecode_need_bytes_func; - void* m_pDecode_private_data; - -#if CRNLIB_SYMBOL_CODEC_USE_64_BIT_BUFFER - typedef uint64 bit_buf_t; - enum { cBitBufSize = 64 }; -#else - typedef uint32 bit_buf_t; - enum { cBitBufSize = 32 }; -#endif - - bit_buf_t m_bit_buf; - int m_bit_count; - - uint m_total_model_updates; - - crnlib::vector m_output_buf; - crnlib::vector m_arith_output_buf; - - struct output_symbol - { - uint m_bits; - - enum { cArithSym = -1, cAlignToByteSym = -2 }; - int16 m_num_bits; - - uint16 m_arith_prob0; - }; - crnlib::vector m_output_syms; - - uint m_total_bits_written; - bool m_simulate_encoding; - - uint m_arith_base; - uint m_arith_value; - uint m_arith_length; - uint m_arith_total_bits; - - bool m_support_arith; - - void put_bits_init(uint expected_size); - void record_put_bits(uint bits, uint num_bits); - - void arith_propagate_carry(); - void arith_renorm_enc_interval(); - void arith_start_encoding(); - void arith_stop_encoding(); - - void put_bits(uint bits, uint num_bits); - void put_bits_align_to_byte(); - void flush_bits(); - void assemble_output_buf(bool support_arith); - - void get_bits_init(); - uint get_bits(uint num_bits); - void remove_bits(uint num_bits); - - void decode_need_bytes(); - - enum - { - cNull, - cEncoding, - cDecoding - } m_mode; - }; - -#define CRNLIB_SYMBOL_CODEC_USE_MACROS 1 - -#ifdef _XBOX - #define CRNLIB_READ_BIG_ENDIAN_UINT32(p) *reinterpret_cast(p) -#elif defined(_MSC_VER) - #define CRNLIB_READ_BIG_ENDIAN_UINT32(p) _byteswap_ulong(*reinterpret_cast(p)) -#else - #define CRNLIB_READ_BIG_ENDIAN_UINT32(p) utils::swap32(*reinterpret_cast(p)) -#endif - -#if CRNLIB_SYMBOL_CODEC_USE_MACROS - #define CRNLIB_SYMBOL_CODEC_DECODE_DECLARE(codec) \ - uint arith_value; \ - uint arith_length; \ - symbol_codec::bit_buf_t bit_buf; \ - int bit_count; \ - const uint8* pDecode_buf_next; - - #define CRNLIB_SYMBOL_CODEC_DECODE_BEGIN(codec) \ - arith_value = codec.m_arith_value; \ - arith_length = codec.m_arith_length; \ - bit_buf = codec.m_bit_buf; \ - bit_count = codec.m_bit_count; \ - pDecode_buf_next = codec.m_pDecode_buf_next; - - #define CRNLIB_SYMBOL_CODEC_DECODE_END(codec) \ - codec.m_arith_value = arith_value; \ - codec.m_arith_length = arith_length; \ - codec.m_bit_buf = bit_buf; \ - codec.m_bit_count = bit_count; \ - codec.m_pDecode_buf_next = pDecode_buf_next; - - #define CRNLIB_SYMBOL_CODEC_DECODE_GET_BITS(codec, result, num_bits) \ - { \ - while (bit_count < (int)(num_bits)) \ - { \ - uint c = 0; \ - if (pDecode_buf_next == codec.m_pDecode_buf_end) \ - { \ - CRNLIB_SYMBOL_CODEC_DECODE_END(codec) \ - codec.decode_need_bytes(); \ - CRNLIB_SYMBOL_CODEC_DECODE_BEGIN(codec) \ - if (pDecode_buf_next < codec.m_pDecode_buf_end) c = *pDecode_buf_next++; \ - } \ - else \ - c = *pDecode_buf_next++; \ - bit_count += 8; \ - bit_buf |= (static_cast(c) << (symbol_codec::cBitBufSize - bit_count)); \ - } \ - result = num_bits ? static_cast(bit_buf >> (symbol_codec::cBitBufSize - (num_bits))) : 0; \ - bit_buf <<= (num_bits); \ - bit_count -= (num_bits); \ - } - - #define CRNLIB_SYMBOL_CODEC_DECODE_ARITH_BIT(codec, result, model) \ - { \ - if (arith_length < cSymbolCodecArithMinLen) \ - { \ - uint c; \ - CRNLIB_SYMBOL_CODEC_DECODE_GET_BITS(codec, c, 8); \ - arith_value = (arith_value << 8) | c; \ - arith_length <<= 8; \ - } \ - uint x = model.m_bit_0_prob * (arith_length >> cSymbolCodecArithProbBits); \ - result = (arith_value >= x); \ - if (!result) \ - { \ - model.m_bit_0_prob += ((cSymbolCodecArithProbScale - model.m_bit_0_prob) >> cSymbolCodecArithProbMoveBits); \ - arith_length = x; \ - } \ - else \ - { \ - model.m_bit_0_prob -= (model.m_bit_0_prob >> cSymbolCodecArithProbMoveBits); \ - arith_value -= x; \ - arith_length -= x; \ - } \ - } - -#if CRNLIB_SYMBOL_CODEC_USE_64_BIT_BUFFER - #define CRNLIB_SYMBOL_CODEC_DECODE_ADAPTIVE_HUFFMAN(codec, result, model) \ - { \ - const prefix_coding::decoder_tables* pTables = model.m_pDecode_tables; \ - if (bit_count < 24) \ - { \ - uint c = 0; \ - pDecode_buf_next += sizeof(uint32); \ - if (pDecode_buf_next >= codec.m_pDecode_buf_end) \ - { \ - pDecode_buf_next -= sizeof(uint32); \ - while (bit_count < 24) \ - { \ - CRNLIB_SYMBOL_CODEC_DECODE_END(codec) \ - codec.decode_need_bytes(); \ - CRNLIB_SYMBOL_CODEC_DECODE_BEGIN(codec) \ - if (pDecode_buf_next < codec.m_pDecode_buf_end) c = *pDecode_buf_next++; \ - bit_count += 8; \ - bit_buf |= (static_cast(c) << (symbol_codec::cBitBufSize - bit_count)); \ - } \ - } \ - else \ - { \ - c = CRNLIB_READ_BIG_ENDIAN_UINT32(pDecode_buf_next - sizeof(uint32)); \ - bit_count += 32; \ - bit_buf |= (static_cast(c) << (symbol_codec::cBitBufSize - bit_count)); \ - } \ - } \ - uint k = static_cast((bit_buf >> (symbol_codec::cBitBufSize - 16)) + 1); \ - uint len; \ - if (k <= pTables->m_table_max_code) \ - { \ - uint32 t = pTables->m_lookup[bit_buf >> (symbol_codec::cBitBufSize - pTables->m_table_bits)]; \ - result = t & UINT16_MAX; \ - len = t >> 16; \ - } \ - else \ - { \ - len = pTables->m_decode_start_code_size; \ - for ( ; ; ) \ - { \ - if (k <= pTables->m_max_codes[len - 1]) \ - break; \ - len++; \ - } \ - int val_ptr = pTables->m_val_ptrs[len - 1] + static_cast(bit_buf >> (symbol_codec::cBitBufSize - len)); \ - if (((uint)val_ptr >= model.m_total_syms)) val_ptr = 0; \ - result = pTables->m_sorted_symbol_order[val_ptr]; \ - } \ - bit_buf <<= len; \ - bit_count -= len; \ - uint freq = model.m_sym_freq[result]; \ - freq++; \ - model.m_sym_freq[result] = static_cast(freq); \ - if (freq == UINT16_MAX) model.rescale(); \ - if (--model.m_symbols_until_update == 0) \ - { \ - model.update(); \ - } \ - } -#else - #define CRNLIB_SYMBOL_CODEC_DECODE_ADAPTIVE_HUFFMAN(codec, result, model) \ - { \ - const prefix_coding::decoder_tables* pTables = model.m_pDecode_tables; \ - while (bit_count < (symbol_codec::cBitBufSize - 8)) \ - { \ - uint c = 0; \ - if (pDecode_buf_next == codec.m_pDecode_buf_end) \ - { \ - CRNLIB_SYMBOL_CODEC_DECODE_END(codec) \ - codec.decode_need_bytes(); \ - CRNLIB_SYMBOL_CODEC_DECODE_BEGIN(codec) \ - if (pDecode_buf_next < codec.m_pDecode_buf_end) c = *pDecode_buf_next++; \ - } \ - else \ - c = *pDecode_buf_next++; \ - bit_count += 8; \ - bit_buf |= (static_cast(c) << (symbol_codec::cBitBufSize - bit_count)); \ - } \ - uint k = static_cast((bit_buf >> (symbol_codec::cBitBufSize - 16)) + 1); \ - uint len; \ - if (k <= pTables->m_table_max_code) \ - { \ - uint32 t = pTables->m_lookup[bit_buf >> (symbol_codec::cBitBufSize - pTables->m_table_bits)]; \ - result = t & UINT16_MAX; \ - len = t >> 16; \ - } \ - else \ - { \ - len = pTables->m_decode_start_code_size; \ - for ( ; ; ) \ - { \ - if (k <= pTables->m_max_codes[len - 1]) \ - break; \ - len++; \ - } \ - int val_ptr = pTables->m_val_ptrs[len - 1] + static_cast(bit_buf >> (symbol_codec::cBitBufSize - len)); \ - if (((uint)val_ptr >= model.m_total_syms)) val_ptr = 0; \ - result = pTables->m_sorted_symbol_order[val_ptr]; \ - } \ - bit_buf <<= len; \ - bit_count -= len; \ - uint freq = model.m_sym_freq[result]; \ - freq++; \ - model.m_sym_freq[result] = static_cast(freq); \ - if (freq == UINT16_MAX) model.rescale(); \ - if (--model.m_symbols_until_update == 0) \ - { \ - model.update(); \ - } \ - } -#endif - -#else - #define CRNLIB_SYMBOL_CODEC_DECODE_DECLARE(codec) - #define CRNLIB_SYMBOL_CODEC_DECODE_BEGIN(codec) - #define CRNLIB_SYMBOL_CODEC_DECODE_END(codec) - - #define CRNLIB_SYMBOL_CODEC_DECODE_GET_BITS(codec, result, num_bits) result = codec.decode_bits(num_bits); - #define CRNLIB_SYMBOL_CODEC_DECODE_ARITH_BIT(codec, result, model) result = codec.decode(model); - #define CRNLIB_SYMBOL_CODEC_DECODE_ADAPTIVE_HUFFMAN(codec, result, model) result = codec.decode(model); -#endif - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_texture_comp.cpp b/third_party/crunch/crnlib/crn_texture_comp.cpp deleted file mode 100644 index e77b8c9ae..000000000 --- a/third_party/crunch/crnlib/crn_texture_comp.cpp +++ /dev/null @@ -1,521 +0,0 @@ -// File: crn_texture_comp.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_texture_comp.h" -#include "crn_dds_comp.h" -#include "crn_console.h" -#include "crn_rect.h" - -namespace crnlib -{ - static itexture_comp *create_texture_comp(crn_file_type file_type) - { - if (file_type == cCRNFileTypeCRN) - return crnlib_new(); - else if (file_type == cCRNFileTypeDDS) - return crnlib_new(); - else - return NULL; - } - - bool create_compressed_texture(const crn_comp_params ¶ms, crnlib::vector &comp_data, uint32 *pActual_quality_level, float *pActual_bitrate) - { - crn_comp_params local_params(params); - - if (pixel_format_helpers::is_crn_format_non_srgb(local_params.m_format)) - { - if (local_params.get_flag(cCRNCompFlagPerceptual)) - { - console::info("Output pixel format is swizzled or not RGB, disabling perceptual color metrics"); - - // Destination compressed pixel format is swizzled or not RGB at all, so be sure perceptual colorspace metrics are disabled. - local_params.set_flag(cCRNCompFlagPerceptual, false); - } - } - - if (pActual_quality_level) *pActual_quality_level = 0; - if (pActual_bitrate) *pActual_bitrate = 0.0f; - - comp_data.resize(0); - - itexture_comp *pTexture_comp = create_texture_comp(local_params.m_file_type); - if (!pTexture_comp) - return false; - - if (!pTexture_comp->compress_init(local_params)) - { - crnlib_delete(pTexture_comp); - return false; - } - - if ( (local_params.m_target_bitrate <= 0.0f) || - (local_params.m_format == cCRNFmtDXT3) || - ((local_params.m_file_type == cCRNFileTypeCRN) && ((local_params.m_flags & cCRNCompFlagManualPaletteSizes) != 0)) - ) - { - if ( (local_params.m_file_type == cCRNFileTypeCRN) || - ((local_params.m_file_type == cCRNFileTypeDDS) && (local_params.m_quality_level < cCRNMaxQualityLevel)) ) - { - console::info("Compressing using quality level %i", local_params.m_quality_level); - } - if (local_params.m_format == cCRNFmtDXT3) - { - if (local_params.m_file_type == cCRNFileTypeCRN) - console::warning("CRN format doesn't support DXT3"); - else if ((local_params.m_file_type == cCRNFileTypeDDS) && (local_params.m_quality_level < cCRNMaxQualityLevel)) - console::warning("Clustered DDS compressor doesn't support DXT3"); - } - if (!pTexture_comp->compress_pass(local_params, pActual_bitrate)) - { - crnlib_delete(pTexture_comp); - return false; - } - - comp_data.swap(pTexture_comp->get_comp_data()); - - if ((pActual_quality_level) && (local_params.m_target_bitrate <= 0.0)) - *pActual_quality_level = local_params.m_quality_level; - - crnlib_delete(pTexture_comp); - return true; - } - - // Interpolative search to find closest quality level to target bitrate. - const int cLowestQuality = 0; - const int cHighestQuality = cCRNMaxQualityLevel; - const int cNumQualityLevels = cHighestQuality - cLowestQuality + 1; - - float best_bitrate = 1e+10f; - int best_quality_level = -1; - const uint cMaxIterations = 8; - - for ( ; ; ) - { - int low_quality = cLowestQuality; - int high_quality = cHighestQuality; - - float cached_bitrates[cNumQualityLevels]; - for (int i = 0; i < cNumQualityLevels; i++) - cached_bitrates[i] = -1.0f; - - float highest_bitrate = 0.0f; - - uint iter_count = 0; - bool force_binary_search = false; - - while (low_quality <= high_quality) - { - if (params.m_flags & cCRNCompFlagDebugging) - { - console::debug("Quality level bracket: [%u, %u]", low_quality, high_quality); - } - - int trial_quality = (low_quality + high_quality) / 2; - - if ((iter_count) && (!force_binary_search)) - { - int bracket_low = trial_quality; - while ((cached_bitrates[bracket_low] < 0) && (bracket_low > cLowestQuality)) - bracket_low--; - - if (cached_bitrates[bracket_low] < 0) - trial_quality = static_cast(math::lerp((float)low_quality, (float)high_quality, .33f)); - else - { - int bracket_high = trial_quality + 1; - if (bracket_high <= cHighestQuality) - { - while ((cached_bitrates[bracket_high] < 0) && (bracket_high < cHighestQuality)) - bracket_high++; - - if (cached_bitrates[bracket_high] >= 0) - { - float bracket_low_bitrate = cached_bitrates[bracket_low]; - float bracket_high_bitrate = cached_bitrates[bracket_high]; - - if ((bracket_low_bitrate < bracket_high_bitrate) && - (bracket_low_bitrate < local_params.m_target_bitrate) && - (bracket_high_bitrate >= local_params.m_target_bitrate)) - { - int quality = low_quality + static_cast( ((local_params.m_target_bitrate - bracket_low_bitrate) * (high_quality - low_quality)) / (bracket_high_bitrate - bracket_low_bitrate) ); - - if ((quality >= low_quality) && (quality <= high_quality)) - { - trial_quality = quality; - } - } - } - } - } - } - - console::info("Compressing to quality level %u", trial_quality); - - float bitrate = 0.0f; - - local_params.m_quality_level = trial_quality; - - if (!pTexture_comp->compress_pass(local_params, &bitrate)) - { - crnlib_delete(pTexture_comp); - return false; - } - - cached_bitrates[trial_quality] = bitrate; - - highest_bitrate = math::maximum(highest_bitrate, bitrate); - - console::info("\nTried quality level %u, bpp: %3.3f", trial_quality, bitrate); - - if ( (best_quality_level < 0) || - ((bitrate <= local_params.m_target_bitrate) && (best_bitrate > local_params.m_target_bitrate)) || - (((bitrate <= local_params.m_target_bitrate) || (best_bitrate > local_params.m_target_bitrate)) && (fabs(bitrate - local_params.m_target_bitrate) < fabs(best_bitrate - local_params.m_target_bitrate))) - ) - { - best_bitrate = bitrate; - comp_data.swap(pTexture_comp->get_comp_data()); - best_quality_level = trial_quality; - if (params.m_flags & cCRNCompFlagDebugging) - { - console::debug("Choose new best quality level"); - } - - if ((best_bitrate <= local_params.m_target_bitrate) && (fabs(best_bitrate - local_params.m_target_bitrate) < .005f)) - break; - } - - if (bitrate > local_params.m_target_bitrate) - high_quality = trial_quality - 1; - else - low_quality = trial_quality + 1; - - iter_count++; - if (iter_count > cMaxIterations) - { - force_binary_search = true; - } - } - - if (((local_params.m_flags & cCRNCompFlagHierarchical) != 0) && - (highest_bitrate < local_params.m_target_bitrate) && - (fabs(best_bitrate - local_params.m_target_bitrate) >= .005f)) - { - console::info("Unable to achieve desired bitrate - disabling adaptive block sizes and retrying search."); - - local_params.m_flags &= ~cCRNCompFlagHierarchical; - - crnlib_delete(pTexture_comp); - pTexture_comp = create_texture_comp(local_params.m_file_type); - - if (!pTexture_comp->compress_init(local_params)) - { - crnlib_delete(pTexture_comp); - return false; - } - } - else - break; - } - - crnlib_delete(pTexture_comp); - pTexture_comp = NULL; - - if (best_quality_level < 0) - return false; - - if (pActual_quality_level) *pActual_quality_level = best_quality_level; - if (pActual_bitrate) *pActual_bitrate = best_bitrate; - - console::printf("Selected quality level %u bpp: %f", best_quality_level, best_bitrate); - - return true; - } - - static bool create_dds_tex(const crn_comp_params ¶ms, mipmapped_texture &dds_tex) - { - image_u8 images[cCRNMaxFaces][cCRNMaxLevels]; - - bool has_alpha = false; - for (uint face_index = 0; face_index < params.m_faces; face_index++) - { - for (uint level_index = 0; level_index < params.m_levels; level_index++) - { - const uint width = math::maximum(1U, params.m_width >> level_index); - const uint height = math::maximum(1U, params.m_height >> level_index); - - if (!params.m_pImages[face_index][level_index]) - return false; - - images[face_index][level_index].alias((color_quad_u8*)params.m_pImages[face_index][level_index], width, height); - if (!has_alpha) - has_alpha = image_utils::has_alpha(images[face_index][level_index]); - } - } - - for (uint face_index = 0; face_index < params.m_faces; face_index++) - for (uint level_index = 0; level_index < params.m_levels; level_index++) - images[face_index][level_index].set_component_valid(3, has_alpha); - - face_vec faces(params.m_faces); - - for (uint face_index = 0; face_index < params.m_faces; face_index++) - { - for (uint level_index = 0; level_index < params.m_levels; level_index++) - { - mip_level *pMip = crnlib_new(); - - image_u8 *pImage = crnlib_new(); - pImage->swap(images[face_index][level_index]); - pMip->assign(pImage); - - faces[face_index].push_back(pMip); - } - } - - dds_tex.assign(faces); - -#ifdef CRNLIB_BUILD_DEBUG - CRNLIB_ASSERT(dds_tex.check()); -#endif - - return true; - } - - bool create_texture_mipmaps(mipmapped_texture &work_tex, const crn_comp_params ¶ms, const crn_mipmap_params &mipmap_params, bool generate_mipmaps) - { - crn_comp_params new_params(params); - - bool generate_new_mips = false; - - switch (mipmap_params.m_mode) - { - case cCRNMipModeUseSourceOrGenerateMips: - { - if (work_tex.get_num_levels() == 1) - generate_new_mips = true; - break; - } - case cCRNMipModeUseSourceMips: - { - break; - } - case cCRNMipModeGenerateMips: - { - generate_new_mips = true; - break; - } - case cCRNMipModeNoMips: - { - work_tex.discard_mipmaps(); - break; - } - default: - { - CRNLIB_ASSERT(0); - break; - } - } - - rect window_rect(mipmap_params.m_window_left, mipmap_params.m_window_top, mipmap_params.m_window_right, mipmap_params.m_window_bottom); - - if (!window_rect.is_empty()) - { - if (work_tex.get_num_faces() > 1) - { - console::warning("Can't crop cubemap textures"); - } - else - { - console::info("Cropping input texture from window (%ux%u)-(%ux%u)", window_rect.get_left(), window_rect.get_top(), window_rect.get_right(), window_rect.get_bottom()); - - if (!work_tex.crop(window_rect.get_left(), window_rect.get_top(), window_rect.get_width(), window_rect.get_height())) - console::warning("Failed cropping window rect"); - } - } - - int new_width = work_tex.get_width(); - int new_height = work_tex.get_height(); - - if ((mipmap_params.m_clamp_width) && (mipmap_params.m_clamp_height)) - { - if ((new_width > (int)mipmap_params.m_clamp_width) || (new_height > (int)mipmap_params.m_clamp_height)) - { - if (!mipmap_params.m_clamp_scale) - { - if (work_tex.get_num_faces() > 1) - { - console::warning("Can't crop cubemap textures"); - } - else - { - new_width = math::minimum(mipmap_params.m_clamp_width, new_width); - new_height = math::minimum(mipmap_params.m_clamp_height, new_height); - console::info("Clamping input texture to %ux%u", new_width, new_height); - work_tex.crop(0, 0, new_width, new_height); - } - } - } - } - - if (mipmap_params.m_scale_mode != cCRNSMDisabled) - { - bool is_pow2 = math::is_power_of_2((uint32)new_width) && math::is_power_of_2((uint32)new_height); - - switch (mipmap_params.m_scale_mode) - { - case cCRNSMAbsolute: - { - new_width = (uint)mipmap_params.m_scale_x; - new_height = (uint)mipmap_params.m_scale_y; - break; - } - case cCRNSMRelative: - { - new_width = (uint)(mipmap_params.m_scale_x * new_width + .5f); - new_height = (uint)(mipmap_params.m_scale_y * new_height + .5f); - break; - } - case cCRNSMLowerPow2: - { - if (!is_pow2) - math::compute_lower_pow2_dim(new_width, new_height); - break; - } - case cCRNSMNearestPow2: - { - if (!is_pow2) - { - int lwidth = new_width; - int lheight = new_height; - math::compute_lower_pow2_dim(lwidth, lheight); - - int uwidth = new_width; - int uheight = new_height; - math::compute_upper_pow2_dim(uwidth, uheight); - - if (labs(new_width - lwidth) < labs(new_width - uwidth)) - new_width = lwidth; - else - new_width = uwidth; - - if (labs(new_height - lheight) < labs(new_height - uheight)) - new_height = lheight; - else - new_height = uheight; - } - break; - } - case cCRNSMNextPow2: - { - if (!is_pow2) - math::compute_upper_pow2_dim(new_width, new_height); - break; - } - default: break; - } - } - - if ((mipmap_params.m_clamp_width) && (mipmap_params.m_clamp_height)) - { - if ((new_width > (int)mipmap_params.m_clamp_width) || (new_height > (int)mipmap_params.m_clamp_height)) - { - if (mipmap_params.m_clamp_scale) - { - new_width = math::minimum(mipmap_params.m_clamp_width, new_width); - new_height = math::minimum(mipmap_params.m_clamp_height, new_height); - } - } - } - - new_width = math::clamp(new_width, 1, cCRNMaxLevelResolution); - new_height = math::clamp(new_height, 1, cCRNMaxLevelResolution); - - if ((new_width != (int)work_tex.get_width()) || (new_height != (int)work_tex.get_height())) - { - console::info("Resampling input texture to %ux%u", new_width, new_height); - - const char* pFilter = crn_get_mip_filter_name(mipmap_params.m_filter); - - bool srgb = mipmap_params.m_gamma_filtering != 0; - - mipmapped_texture::resample_params res_params; - res_params.m_pFilter = pFilter; - res_params.m_wrapping = mipmap_params.m_tiled != 0; - if (work_tex.get_num_faces()) - res_params.m_wrapping = false; - res_params.m_renormalize = mipmap_params.m_renormalize != 0; - res_params.m_filter_scale = 1.0f; - res_params.m_gamma = mipmap_params.m_gamma; - res_params.m_srgb = srgb; - res_params.m_multithreaded = (params.m_num_helper_threads > 0); - - if (!work_tex.resize(new_width, new_height, res_params)) - { - console::error("Failed resizing texture!"); - return false; - } - } - - if ((generate_new_mips) && (generate_mipmaps)) - { - bool srgb = mipmap_params.m_gamma_filtering != 0; - - const char* pFilter = crn_get_mip_filter_name(mipmap_params.m_filter); - - mipmapped_texture::generate_mipmap_params gen_params; - gen_params.m_pFilter = pFilter; - gen_params.m_wrapping = mipmap_params.m_tiled != 0; - gen_params.m_renormalize = mipmap_params.m_renormalize != 0; - gen_params.m_filter_scale = mipmap_params.m_blurriness; - gen_params.m_gamma = mipmap_params.m_gamma; - gen_params.m_srgb = srgb; - gen_params.m_multithreaded = params.m_num_helper_threads > 0; - gen_params.m_max_mips = mipmap_params.m_max_levels; - gen_params.m_min_mip_size = mipmap_params.m_min_mip_size; - - console::info("Generating mipmaps using filter \"%s\"", pFilter); - - timer tm; - tm.start(); - if (!work_tex.generate_mipmaps(gen_params, true)) - { - console::error("Failed generating mipmaps!"); - return false; - } - double t = tm.get_elapsed_secs(); - - console::info("Generated %u mipmap levels in %3.3fs", work_tex.get_num_levels() - 1, t); - } - - return true; - } - - bool create_compressed_texture(const crn_comp_params ¶ms, const crn_mipmap_params &mipmap_params, crnlib::vector &comp_data, uint32 *pActual_quality_level, float *pActual_bitrate) - { - comp_data.resize(0); - if (pActual_bitrate) *pActual_bitrate = 0.0f; - if (pActual_quality_level) *pActual_quality_level = 0; - - mipmapped_texture work_tex; - if (!create_dds_tex(params, work_tex)) - { - console::error("Failed creating DDS texture from crn_comp_params!"); - return false; - } - - if (!create_texture_mipmaps(work_tex, params, mipmap_params, true)) - return false; - - crn_comp_params new_params(params); - new_params.m_levels = work_tex.get_num_levels(); - memset(new_params.m_pImages, 0, sizeof(new_params.m_pImages)); - - for (uint f = 0; f < work_tex.get_num_faces(); f++) - for (uint l = 0; l < work_tex.get_num_levels(); l++) - new_params.m_pImages[f][l] = (uint32*)work_tex.get_level(f, l)->get_image()->get_ptr(); - - return create_compressed_texture(new_params, comp_data, pActual_quality_level, pActual_bitrate); - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_texture_comp.h b/third_party/crunch/crnlib/crn_texture_comp.h deleted file mode 100644 index bf37ec7f5..000000000 --- a/third_party/crunch/crnlib/crn_texture_comp.h +++ /dev/null @@ -1,33 +0,0 @@ -// File: crn_texture_comp.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#include "../inc/crnlib.h" - -namespace crnlib -{ - class mipmapped_texture; - - class itexture_comp - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(itexture_comp); - - public: - itexture_comp() { } - virtual ~itexture_comp() { } - - virtual const char *get_ext() const = 0; - - virtual bool compress_init(const crn_comp_params& params) = 0; - virtual bool compress_pass(const crn_comp_params& params, float *pEffective_bitrate) = 0; - virtual void compress_deinit() = 0; - - virtual const crnlib::vector& get_comp_data() const = 0; - virtual crnlib::vector& get_comp_data() = 0; - }; - - bool create_compressed_texture(const crn_comp_params ¶ms, crnlib::vector &comp_data, uint32 *pActual_quality_level, float *pActual_bitrate); - bool create_texture_mipmaps(mipmapped_texture &work_tex, const crn_comp_params ¶ms, const crn_mipmap_params &mipmap_params, bool generate_mipmaps); - bool create_compressed_texture(const crn_comp_params ¶ms, const crn_mipmap_params &mipmap_params, crnlib::vector &comp_data, uint32 *pActual_quality_level, float *pActual_bitrate); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_texture_conversion.cpp b/third_party/crunch/crnlib/crn_texture_conversion.cpp deleted file mode 100644 index d35f55cf2..000000000 --- a/third_party/crunch/crnlib/crn_texture_conversion.cpp +++ /dev/null @@ -1,772 +0,0 @@ -// File: crn_texture_conversion.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_texture_conversion.h" -#include "crn_console.h" -#include "crn_file_utils.h" -#include "crn_cfile_stream.h" -#include "crn_image_utils.h" -#include "crn_texture_comp.h" -#include "crn_strutils.h" - -namespace crnlib -{ - namespace texture_conversion - { - struct progress_params - { - convert_params* m_pParams; - uint m_start_percentage; - bool m_canceled; - }; - - convert_stats::convert_stats() - { - clear(); - } - - bool convert_stats::init( - const char* pSrc_filename, - const char* pDst_filename, - mipmapped_texture& src_tex, - texture_file_types::format dst_file_type, - bool lzma_stats) - { - m_src_filename = pSrc_filename; - m_dst_filename = pDst_filename; - m_dst_file_type = dst_file_type; - - m_pInput_tex = &src_tex; - - file_utils::get_file_size(pSrc_filename, m_input_file_size); - file_utils::get_file_size(pDst_filename, m_output_file_size); - - m_total_input_pixels = 0; - for (uint i = 0; i < src_tex.get_num_levels(); i++) - { - uint width = math::maximum(1, src_tex.get_width() >> i); - uint height = math::maximum(1, src_tex.get_height() >> i); - m_total_input_pixels += width*height*src_tex.get_num_faces(); - } - - m_output_comp_file_size = 0; - - m_total_output_pixels = 0; - - if (lzma_stats) - { - vector dst_tex_bytes; - if (!cfile_stream::read_file_into_array(pDst_filename, dst_tex_bytes)) - { - console::error("Failed loading output file: %s", pDst_filename); - return false; - } - if (!dst_tex_bytes.size()) - { - console::error("Output file is empty: %s", pDst_filename); - return false; - } - vector cmp_tex_bytes; - lzma_codec lossless_codec; - if (lossless_codec.pack(dst_tex_bytes.get_ptr(), dst_tex_bytes.size(), cmp_tex_bytes)) - { - m_output_comp_file_size = cmp_tex_bytes.size(); - } - } - - if (!m_output_tex.read_from_file(pDst_filename, m_dst_file_type)) - { - console::error("Failed loading output file: %s", pDst_filename); - return false; - } - - for (uint i = 0; i < m_output_tex.get_num_levels(); i++) - { - uint width = math::maximum(1, m_output_tex.get_width() >> i); - uint height = math::maximum(1, m_output_tex.get_height() >> i); - m_total_output_pixels += width*height*m_output_tex.get_num_faces(); - } - CRNLIB_ASSERT(m_total_output_pixels == m_output_tex.get_total_pixels_in_all_faces_and_mips()); - - return true; - } - - bool convert_stats::print(bool psnr_metrics, bool mip_stats, bool grayscale_sampling, const char *pCSVStatsFile) const - { - if (!m_pInput_tex) - return false; - - console::info("Input texture: %ux%u, Levels: %u, Faces: %u, Format: %s", - m_pInput_tex->get_width(), - m_pInput_tex->get_height(), - m_pInput_tex->get_num_levels(), - m_pInput_tex->get_num_faces(), - pixel_format_helpers::get_pixel_format_string(m_pInput_tex->get_format())); - - // Just casting the uint64's filesizes to uint32 here to work around gcc issues - it's not even possible to have files that large anyway. - console::info("Input pixels: %u, Input file size: %u, Input bits/pixel: %1.3f", - m_total_input_pixels, (uint32)m_input_file_size, (m_input_file_size * 8.0f) / m_total_input_pixels); - - console::info("Output texture: %ux%u, Levels: %u, Faces: %u, Format: %s", - m_output_tex.get_width(), - m_output_tex.get_height(), - m_output_tex.get_num_levels(), - m_output_tex.get_num_faces(), - pixel_format_helpers::get_pixel_format_string(m_output_tex.get_format())); - - console::info("Output pixels: %u, Output file size: %u, Output bits/pixel: %1.3f", - m_total_output_pixels, (uint32)m_output_file_size, (m_output_file_size * 8.0f) / m_total_output_pixels); - - if (m_output_comp_file_size) - { - console::info("LZMA compressed output file size: %u bytes, %1.3f bits/pixel", - (uint32)m_output_comp_file_size, (m_output_comp_file_size * 8.0f) / m_total_output_pixels); - } - if (psnr_metrics) - { - if ( (m_pInput_tex->get_width() != m_output_tex.get_width()) || (m_pInput_tex->get_height() != m_output_tex.get_height()) || (m_pInput_tex->get_num_faces() != m_output_tex.get_num_faces()) ) - { - console::warning("Unable to compute image statistics - input/output texture dimensions are different."); - } - else - { - uint num_faces = math::minimum(m_pInput_tex->get_num_faces(), m_output_tex.get_num_faces()); - uint num_levels = math::minimum(m_pInput_tex->get_num_levels(), m_output_tex.get_num_levels()); - - if (!mip_stats) - num_levels = 1; - - for (uint face = 0; face < num_faces; face++) - { - for (uint level = 0; level < num_levels; level++) - { - image_u8 a, b; - image_u8* pA = m_pInput_tex->get_level_image(face, level, a); - image_u8* pB = m_output_tex.get_level_image(face, level, b); - - if (pA && pB) - { - image_u8 grayscale_a, grayscale_b; - if (grayscale_sampling) - { - grayscale_a = *pA; - grayscale_a.convert_to_grayscale(); - pA = &grayscale_a; - - grayscale_b = *pB; - grayscale_b.convert_to_grayscale(); - pB = &grayscale_b; - } - - console::info("Face %u Mipmap level %u statistics:", face, level); - image_utils::print_image_metrics(*pA, *pB); - - if ((pA->has_rgb()) || (pB->has_rgb())) - image_utils::print_ssim(*pA, *pB); - } - } - } - - if (pCSVStatsFile) - { - // FIXME: This is kind of a hack, and should be combined with the code above. - image_u8 a, b; - image_u8* pA = m_pInput_tex->get_level_image(0, 0, a); - image_u8* pB = m_output_tex.get_level_image(0, 0, b); - if (pA && pB) - { - image_u8 grayscale_a, grayscale_b; - if (grayscale_sampling) - { - grayscale_a = *pA; - grayscale_a.convert_to_grayscale(); - pA = &grayscale_a; - - grayscale_b = *pB; - grayscale_b.convert_to_grayscale(); - pB = &grayscale_b; - } - - image_utils::error_metrics rgb_error; - image_utils::error_metrics luma_error; - if (rgb_error.compute(*pA, *pB, 0, 3, false) && luma_error.compute(*pA, *pB, 0, 0, true)) - { - bool bCSVStatsFileExists = file_utils::does_file_exist(pCSVStatsFile); - FILE* pFile; - crn_fopen(&pFile, pCSVStatsFile, "a"); - if (!pFile) - console::warning("Unable to append to CSV stats file: %s\n", pCSVStatsFile); - else - { - if (!bCSVStatsFileExists) - fprintf(pFile, "name,width,height,miplevels,rgb_rms,luma_rms,effective_output_size,effective_bitrate\n"); - dynamic_string filename; - file_utils::split_path(m_src_filename.get_ptr(), NULL, NULL, &filename, NULL); - - uint64 effective_output_size = m_output_comp_file_size ? m_output_comp_file_size : m_output_file_size; - float bitrate = (effective_output_size * 8.0f) / m_total_output_pixels; - fprintf(pFile, "%s,%u,%u,%u,%f,%f,%u,%f\n", - filename.get_ptr(), - pB->get_width(), pB->get_height(), m_output_tex.get_num_levels(), - rgb_error.mRootMeanSquared, luma_error.mRootMeanSquared, - (uint32)effective_output_size, bitrate); - fclose(pFile); - } - } - } - } - } - } - - return true; - } - - void convert_stats::clear() - { - m_src_filename.clear(); - m_dst_filename.clear(); - m_dst_file_type = texture_file_types::cFormatInvalid; - - m_pInput_tex = NULL; - m_output_tex.clear(); - - m_input_file_size = 0; - m_total_input_pixels = 0; - - m_output_file_size = 0; - m_total_output_pixels = 0; - - m_output_comp_file_size = 0; - } - - //----------------------------------------------------------------------- - - static crn_bool crn_progress_callback(crn_uint32 phase_index, crn_uint32 total_phases, crn_uint32 subphase_index, crn_uint32 total_subphases, void* pUser_data_ptr) - { - progress_params& params = *static_cast(pUser_data_ptr); - - if (params.m_canceled) - return false; - if (!params.m_pParams->m_pProgress_func) - return true; - - int percentage_complete = params.m_start_percentage + (int)(.5f + (phase_index + float(subphase_index) / total_subphases) * (100.0f - params.m_start_percentage) / total_phases); - - percentage_complete = math::clamp(percentage_complete, 0, 100); - - if (!params.m_pParams->m_pProgress_func(percentage_complete, params.m_pParams->m_pProgress_user_data)) - { - params.m_canceled = true; - return false; - } - - return true; - } - - static bool dxt_progress_callback_func(uint percentage_complete, void* pUser_data_ptr) - { - progress_params& params = *static_cast(pUser_data_ptr); - - if (params.m_canceled) - return false; - - if (!params.m_pParams->m_pProgress_func) - return true; - - int scaled_percentage_complete = params.m_start_percentage + (percentage_complete * (100 - params.m_start_percentage)) / 100; - - scaled_percentage_complete = math::clamp(scaled_percentage_complete, 0, 100); - - if (!params.m_pParams->m_pProgress_func(scaled_percentage_complete, params.m_pParams->m_pProgress_user_data)) - { - params.m_canceled = true; - return false; - } - - return true; - } - - static bool convert_error(const convert_params& params, const char* pError_msg) - { - params.m_status = false; - params.m_error_message = pError_msg; - - remove(params.m_dst_filename.get_ptr()); - - return false; - } - - static pixel_format choose_pixel_format(convert_params& params, const crn_comp_params &comp_params, const mipmapped_texture& src_tex, texture_type tex_type) - { - const pixel_format src_fmt = src_tex.get_format(); - const texture_file_types::format src_file_type = src_tex.get_source_file_type(); - const bool is_normal_map = (tex_type == cTextureTypeNormalMap); - - if (params.m_always_use_source_pixel_format) - return src_fmt; - - // Attempt to choose a reasonable/sane output pixel format. - if (params.m_dst_file_type == texture_file_types::cFormatCRN) - { - if (is_normal_map) - { - if (pixel_format_helpers::is_dxt(src_fmt)) - return src_fmt; - else - return PIXEL_FMT_DXT5_AGBR; - } - } - else if (params.m_dst_file_type == texture_file_types::cFormatKTX) - { - if ((src_file_type != texture_file_types::cFormatCRN) && (src_file_type != texture_file_types::cFormatKTX) && (src_file_type != texture_file_types::cFormatDDS)) - { - if (is_normal_map) - { - return pixel_format_helpers::has_alpha(src_fmt) ? PIXEL_FMT_A8R8G8B8 : PIXEL_FMT_R8G8B8; - } - else if (pixel_format_helpers::is_grayscale(src_fmt)) - { - if (pixel_format_helpers::has_alpha(src_fmt)) - return PIXEL_FMT_A8L8; - else - return PIXEL_FMT_ETC1; - } - else if (pixel_format_helpers::has_alpha(src_fmt)) - return PIXEL_FMT_A8R8G8B8; - else - return PIXEL_FMT_ETC1; - } - } - else if (params.m_dst_file_type == texture_file_types::cFormatDDS) - { - if ((src_file_type != texture_file_types::cFormatCRN) && (src_file_type != texture_file_types::cFormatKTX) && (src_file_type != texture_file_types::cFormatDDS)) - { - if (is_normal_map) - { - return PIXEL_FMT_DXT5_AGBR; - } - else if (pixel_format_helpers::is_grayscale(src_fmt)) - { - if (pixel_format_helpers::has_alpha(src_fmt)) - return comp_params.get_flag(cCRNCompFlagDXT1AForTransparency) ? PIXEL_FMT_DXT1A : PIXEL_FMT_DXT5; - else - return PIXEL_FMT_DXT1; - } - else if (pixel_format_helpers::has_alpha(src_fmt)) - return comp_params.get_flag(cCRNCompFlagDXT1AForTransparency) ? PIXEL_FMT_DXT1A : PIXEL_FMT_DXT5; - else - return PIXEL_FMT_DXT1; - } - } - else - { - // Destination is a regular image format. - if (pixel_format_helpers::is_grayscale(src_fmt)) - { - if (pixel_format_helpers::has_alpha(src_fmt)) - return PIXEL_FMT_A8L8; - else - return PIXEL_FMT_L8; - } - else if (pixel_format_helpers::has_alpha(src_fmt)) - return PIXEL_FMT_A8R8G8B8; - else - return PIXEL_FMT_R8G8B8; - } - - return src_fmt; - } - - static void print_comp_params(const crn_comp_params &comp_params) - { - console::debug("\nTexture conversion compression parameters:"); - console::debug(" Desired bitrate: %3.3f", comp_params.m_target_bitrate); - console::debug(" CRN Quality: %i", comp_params.m_quality_level); - console::debug("CRN C endpoints/selectors: %u %u", comp_params.m_crn_color_endpoint_palette_size, comp_params.m_crn_color_selector_palette_size); - console::debug("CRN A endpoints/selectors: %u %u", comp_params.m_crn_alpha_endpoint_palette_size, comp_params.m_crn_alpha_selector_palette_size); - console::debug(" DXT both block types: %u, Alpha threshold: %u", comp_params.get_flag(cCRNCompFlagUseBothBlockTypes), comp_params.m_dxt1a_alpha_threshold); - console::debug(" DXT compression quality: %s", crn_get_dxt_quality_string(comp_params.m_dxt_quality)); - console::debug(" Perceptual: %u, Large Blocks: %u", comp_params.get_flag(cCRNCompFlagPerceptual), comp_params.get_flag(cCRNCompFlagHierarchical)); - console::debug(" Compressor: %s", get_dxt_compressor_name(comp_params.m_dxt_compressor_type)); - console::debug(" Disable endpoint caching: %u", comp_params.get_flag(cCRNCompFlagDisableEndpointCaching)); - console::debug(" Grayscale sampling: %u", comp_params.get_flag(cCRNCompFlagGrayscaleSampling)); - console::debug(" Max helper threads: %u", comp_params.m_num_helper_threads); - console::debug(""); - } - - static void print_mipmap_params(const crn_mipmap_params &mipmap_params) - { - console::debug("\nTexture conversion MIP-map parameters:"); - console::debug(" Mode: %s", crn_get_mip_mode_name(mipmap_params.m_mode)); - console::debug(" Filter: %s", crn_get_mip_filter_name(mipmap_params.m_filter)); - console::debug("Gamma filtering: %u, Gamma: %2.2f", mipmap_params.m_gamma_filtering, mipmap_params.m_gamma); - console::debug(" Blurriness: %2.2f", mipmap_params.m_blurriness); - console::debug(" Renormalize: %u", mipmap_params.m_renormalize); - console::debug(" Tiled: %u", mipmap_params.m_tiled); - console::debug(" Max Levels: %u", mipmap_params.m_max_levels); - console::debug(" Min level size: %u", mipmap_params.m_min_mip_size); - console::debug(" window: %u %u %u %u", mipmap_params.m_window_left, mipmap_params.m_window_top, mipmap_params.m_window_right, mipmap_params.m_window_bottom); - console::debug(" scale mode: %s", crn_get_scale_mode_desc(mipmap_params.m_scale_mode)); - console::debug(" scale: %f %f", mipmap_params.m_scale_x, mipmap_params.m_scale_y); - console::debug(" clamp: %u %u, clamp_scale: %u", mipmap_params.m_clamp_width, mipmap_params.m_clamp_height, mipmap_params.m_clamp_scale); - console::debug(""); - } - - void convert_params::print() - { - console::debug("\nTexture conversion parameters:"); - console::debug(" Resolution: %ux%u, Faces: %u, Levels: %u, Format: %s, X Flipped: %u, Y Flipped: %u", - m_pInput_texture->get_width(), - m_pInput_texture->get_height(), - m_pInput_texture->get_num_faces(), - m_pInput_texture->get_num_levels(), - pixel_format_helpers::get_pixel_format_string(m_pInput_texture->get_format()), - m_pInput_texture->is_x_flipped(), - m_pInput_texture->is_y_flipped()); - - console::debug(" texture_type: %s", get_texture_type_desc(m_texture_type)); - console::debug(" dst_filename: %s", m_dst_filename.get_ptr()); - console::debug(" dst_file_type: %s", texture_file_types::get_extension(m_dst_file_type)); - console::debug(" dst_format: %s", pixel_format_helpers::get_pixel_format_string(m_dst_format)); - console::debug(" quick: %u", m_quick); - console::debug(" use_source_format: %u", m_always_use_source_pixel_format); - console::debug(" Y Flip: %u", m_y_flip); - console::debug(" Unflip: %u", m_unflip); - } - - static bool write_compressed_texture( - mipmapped_texture& work_tex, convert_params& params, crn_comp_params &comp_params, pixel_format dst_format, progress_params& progress_state, bool perceptual, convert_stats &stats) - { - comp_params.m_file_type = (params.m_dst_file_type == texture_file_types::cFormatCRN) ? cCRNFileTypeCRN : cCRNFileTypeDDS; - - comp_params.m_pProgress_func = crn_progress_callback; - comp_params.m_pProgress_func_data = &progress_state; - comp_params.set_flag(cCRNCompFlagPerceptual, perceptual); - - crn_format crn_fmt = pixel_format_helpers::convert_pixel_format_to_best_crn_format(dst_format); - comp_params.m_format = crn_fmt; - - console::message("Writing %s texture to file: \"%s\"", crn_get_format_string(crn_fmt), params.m_dst_filename.get_ptr()); - - uint32 actual_quality_level; - float actual_bitrate; - bool status = work_tex.write_to_file(params.m_dst_filename.get_ptr(), params.m_dst_file_type, &comp_params, &actual_quality_level, &actual_bitrate); - if (!status) - return convert_error(params, "Failed writing output file!"); - - if (!params.m_no_stats) - { - if (!stats.init(params.m_pInput_texture->get_source_filename().get_ptr(), params.m_dst_filename.get_ptr(), *params.m_pIntermediate_texture, params.m_dst_file_type, params.m_lzma_stats)) - { - console::warning("Unable to compute output statistics for file: %s", params.m_pInput_texture->get_source_filename().get_ptr()); - } - } - - return true; - } - - static bool convert_and_write_normal_texture(mipmapped_texture& work_tex, convert_params& params, const crn_comp_params &comp_params, pixel_format dst_format, progress_params& progress_state, bool formats_differ, bool perceptual, convert_stats& stats) - { - if (formats_differ) - { - dxt_image::pack_params pack_params; - - pack_params.m_perceptual = perceptual; - pack_params.m_compressor = comp_params.m_dxt_compressor_type; - pack_params.m_pProgress_callback = dxt_progress_callback_func; - pack_params.m_pProgress_callback_user_data_ptr = &progress_state; - pack_params.m_dxt1a_alpha_threshold = comp_params.m_dxt1a_alpha_threshold; - pack_params.m_quality = comp_params.m_dxt_quality; - pack_params.m_endpoint_caching = !comp_params.get_flag(cCRNCompFlagDisableEndpointCaching); - pack_params.m_grayscale_sampling = comp_params.get_flag(cCRNCompFlagGrayscaleSampling); - if ((!comp_params.get_flag(cCRNCompFlagUseBothBlockTypes)) && (!comp_params.get_flag(cCRNCompFlagDXT1AForTransparency))) - pack_params.m_use_both_block_types = false; - - pack_params.m_num_helper_threads = comp_params.m_num_helper_threads; - pack_params.m_use_transparent_indices_for_black = comp_params.get_flag(cCRNCompFlagUseTransparentIndicesForBlack); - - console::info("Converting texture format from %s to %s", pixel_format_helpers::get_pixel_format_string(work_tex.get_format()), pixel_format_helpers::get_pixel_format_string(dst_format)); - - timer tm; - tm.start(); - - bool status = work_tex.convert(dst_format, pack_params); - - double t = tm.get_elapsed_secs(); - - console::info(""); - - if (!status) - { - if (progress_state.m_canceled) - { - params.m_canceled = true; - return false; - } - else - { - return convert_error(params, "Failed converting texture to output format!"); - } - } - - console::info("Texture format conversion took %3.3fs", t); - } - - if (params.m_write_mipmaps_to_multiple_files) - { - for (uint f = 0; f < work_tex.get_num_faces(); f++) - { - for (uint l = 0; l < work_tex.get_num_levels(); l++) - { - dynamic_string filename(params.m_dst_filename.get_ptr()); - - dynamic_string drv, dir, fn, ext; - if (!file_utils::split_path(params.m_dst_filename.get_ptr(), &drv, &dir, &fn, &ext)) - return false; - - fn += dynamic_string(cVarArg, "_face%u_mip%u", f, l).get_ptr(); - filename = drv + dir + fn + ext; - - mip_level *pLevel = work_tex.get_level(f, l); - - face_vec face(1); - face[0].push_back(crnlib_new(*pLevel)); - - mipmapped_texture new_tex; - new_tex.assign(face); - - console::info("Writing texture face %u mip level %u to file %s", f, l, filename.get_ptr()); - - if (!new_tex.write_to_file(filename.get_ptr(), params.m_dst_file_type, NULL, NULL, NULL)) - return convert_error(params, "Failed writing output file!"); - } - } - } - else - { - console::message("Writing texture to file: \"%s\"", params.m_dst_filename.get_ptr()); - - if (!work_tex.write_to_file(params.m_dst_filename.get_ptr(), params.m_dst_file_type, NULL, NULL, NULL)) - return convert_error(params, "Failed writing output file!"); - - if (!params.m_no_stats) - { - if (!stats.init(params.m_pInput_texture->get_source_filename().get_ptr(), params.m_dst_filename.get_ptr(), *params.m_pIntermediate_texture, params.m_dst_file_type, params.m_lzma_stats)) - { - console::warning("Unable to compute output statistics for file: %s", params.m_pInput_texture->get_source_filename().get_ptr()); - } - } - } - - return true; - } - - bool process(convert_params& params, convert_stats& stats) - { - texture_type tex_type = params.m_texture_type; - - crn_comp_params comp_params(params.m_comp_params); - crn_mipmap_params mipmap_params(params.m_mipmap_params); - - progress_params progress_state; - progress_state.m_pParams = ¶ms; - progress_state.m_canceled = false; - progress_state.m_start_percentage = 0; - - params.m_status = false; - params.m_error_message.clear(); - - if (params.m_pIntermediate_texture) - { - crnlib_delete(params.m_pIntermediate_texture); - params.m_pIntermediate_texture = NULL; - } - - params.m_pIntermediate_texture = crnlib_new(*params.m_pInput_texture); - - mipmapped_texture& work_tex = *params.m_pInput_texture; - - if ((params.m_unflip) && (work_tex.is_flipped())) - { - console::info("Unflipping texture"); - work_tex.unflip(true, true); - } - - if (params.m_y_flip) - { - console::info("Flipping texture on Y axis"); - - // This is awkward - if we're writing to KTX, then go ahead and properly update the work texture's orientation flags. - // Otherwise, don't bother updating the orientation flags because the writer may then attempt to unflip the texture before writing to formats - // that don't support flipped textures (ugh). - const bool bOutputFormatSupportsFlippedTextures = params.m_dst_file_type == texture_file_types::cFormatKTX; - if (!work_tex.flip_y(bOutputFormatSupportsFlippedTextures)) - { - console::warning("Failed flipping texture on Y axis"); - } - } - - if ((params.m_dst_format != PIXEL_FMT_INVALID) && (pixel_format_helpers::is_alpha_only(params.m_dst_format))) - { - if ((work_tex.get_comp_flags() & pixel_format_helpers::cCompFlagAValid) == 0) - { - console::warning("Output format is alpha-only, but input doesn't have alpha, so setting alpha to luminance."); - - work_tex.convert(PIXEL_FMT_A8, crnlib::dxt_image::pack_params()); - - if (tex_type == cTextureTypeNormalMap) - tex_type = cTextureTypeRegularMap; - } - } - - pixel_format dst_format = params.m_dst_format; - if (pixel_format_helpers::is_dxt(dst_format)) - { - if ((params.m_dst_file_type != texture_file_types::cFormatCRN) && - (params.m_dst_file_type != texture_file_types::cFormatDDS) && - (params.m_dst_file_type != texture_file_types::cFormatKTX)) - { - console::warning("Output file format does not support DXTc - automatically choosing a non-DXT pixel format."); - dst_format = PIXEL_FMT_INVALID; - } - } - - if (dst_format == PIXEL_FMT_INVALID) - { - // Caller didn't specify a format to use, so try to pick something reasonable. - // This is actually much trickier than it seems, and the current approach kind of sucks. - dst_format = choose_pixel_format(params, comp_params, work_tex, tex_type); - } - - if ((dst_format == PIXEL_FMT_DXT1) && (comp_params.get_flag(cCRNCompFlagDXT1AForTransparency))) - dst_format = PIXEL_FMT_DXT1A; - else if (dst_format == PIXEL_FMT_DXT1A) - comp_params.set_flag(cCRNCompFlagDXT1AForTransparency, true); - - if ((dst_format == PIXEL_FMT_ETC1) && (params.m_dst_file_type == texture_file_types::cFormatCRN)) - { - console::warning("CRN file format does not support ETC1 compressed textures - converting to DXT1 instead."); - dst_format = PIXEL_FMT_DXT1; - } - - if ((dst_format == PIXEL_FMT_DXT1A) && (params.m_dst_file_type == texture_file_types::cFormatCRN)) - { - console::warning("CRN file format does not support DXT1A compressed textures - converting to DXT5 instead."); - dst_format = PIXEL_FMT_DXT5; - } - - const bool is_normal_map = (tex_type == cTextureTypeNormalMap); - bool perceptual = comp_params.get_flag(cCRNCompFlagPerceptual); - if (is_normal_map) - { - perceptual = false; - mipmap_params.m_gamma_filtering = false; - } - - if (pixel_format_helpers::is_pixel_format_non_srgb(dst_format)) - { - if (perceptual) - { - console::message("Output pixel format is swizzled or not RGB, disabling perceptual color metrics"); - perceptual = false; - } - } - - if (pixel_format_helpers::is_normal_map(dst_format)) - { - if (perceptual) - console::message("Output pixel format is intended for normal maps, disabling perceptual color metrics"); - - perceptual = false; - } - - bool generate_mipmaps = texture_file_types::supports_mipmaps(params.m_dst_file_type); - if ( (params.m_write_mipmaps_to_multiple_files) && - ((params.m_dst_file_type != texture_file_types::cFormatCRN) && (params.m_dst_file_type != texture_file_types::cFormatDDS) && (params.m_dst_file_type != texture_file_types::cFormatKTX)) - ) - { - generate_mipmaps = true; - } - - if (params.m_param_debugging) - { - params.print(); - - print_comp_params(comp_params); - print_mipmap_params(mipmap_params); - } - - if (!create_texture_mipmaps(work_tex, comp_params, mipmap_params, generate_mipmaps)) - return convert_error(params, "Failed creating texture mipmaps!"); - - bool formats_differ = work_tex.get_format() != dst_format; - if (formats_differ) - { - if (pixel_format_helpers::is_dxt1(work_tex.get_format()) && pixel_format_helpers::is_dxt1(dst_format)) - formats_differ = false; - } - - bool status = false; - - timer t; - t.start(); - - if ( (params.m_dst_file_type == texture_file_types::cFormatCRN) || - ( (params.m_dst_file_type == texture_file_types::cFormatDDS) && (pixel_format_helpers::is_dxt(dst_format)) && - //((formats_differ) || (comp_params.m_target_bitrate > 0.0f) || (comp_params.m_quality_level < cCRNMaxQualityLevel)) - ((comp_params.m_target_bitrate > 0.0f) || (comp_params.m_quality_level < cCRNMaxQualityLevel)) - ) - ) - { - status = write_compressed_texture(work_tex, params, comp_params, dst_format, progress_state, perceptual, stats); - } - else - { - if ((comp_params.m_target_bitrate > 0.0f) || (comp_params.m_quality_level < cCRNMaxQualityLevel)) - { - console::warning( "Target bitrate/quality level is not supported for this output file format.\n"); - } - status = convert_and_write_normal_texture(work_tex, params, comp_params, dst_format, progress_state, formats_differ, perceptual, stats); - } - - console::progress(""); - - if (progress_state.m_canceled) - { - params.m_canceled = true; - return false; - } - - double total_write_time = t.get_elapsed_secs(); - - if (status) - { - if (params.m_param_debugging) - console::info("Work texture format: %s, desired destination format: %s", pixel_format_helpers::get_pixel_format_string(work_tex.get_format()), pixel_format_helpers::get_pixel_format_string(dst_format)); - - console::message("Texture successfully written in %3.3fs", total_write_time); - } - else - { - dynamic_string str; - - if (work_tex.get_last_error().is_empty()) - str.format("Failed writing texture to file \"%s\"", params.m_dst_filename.get_ptr()); - else - str.format("Failed writing texture to file \"%s\", Reason: %s", params.m_dst_filename.get_ptr(), work_tex.get_last_error().get_ptr()); - - return convert_error(params, str.get_ptr()); - } - - if (params.m_debugging) - { - crnlib_print_mem_stats(); - } - - params.m_status = true; - return true; - } - - } // namespace texture_conversion - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_texture_conversion.h b/third_party/crunch/crnlib/crn_texture_conversion.h deleted file mode 100644 index 1b52f226e..000000000 --- a/third_party/crunch/crnlib/crn_texture_conversion.h +++ /dev/null @@ -1,115 +0,0 @@ -// File: crn_texture_conversion.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_dxt_image.h" -#include "crn_mipmapped_texture.h" -#include "crn_rect.h" -#include "crn_lzma_codec.h" - -namespace crnlib -{ - namespace texture_conversion - { - class convert_stats - { - public: - convert_stats(); - - bool init( - const char* pSrc_filename, - const char* pDst_filename, - mipmapped_texture& src_tex, - texture_file_types::format dst_file_type, - bool lzma_stats); - - bool print(bool psnr_metrics, bool mip_stats, bool grayscale_sampling, const char *pCSVStatsFile = NULL) const; - - void clear(); - - dynamic_string m_src_filename; - dynamic_string m_dst_filename; - texture_file_types::format m_dst_file_type; - - mipmapped_texture* m_pInput_tex; - mipmapped_texture m_output_tex; - - uint64 m_input_file_size; - uint m_total_input_pixels; - - uint64 m_output_file_size; - uint m_total_output_pixels; - - uint64 m_output_comp_file_size; - }; - - class convert_params - { - public: - convert_params() : - m_pInput_texture(NULL), - m_texture_type(cTextureTypeUnknown), - m_dst_file_type(texture_file_types::cFormatInvalid), - m_dst_format(PIXEL_FMT_INVALID), - m_pProgress_func(NULL), - m_pProgress_user_data(NULL), - m_pIntermediate_texture(NULL), - m_y_flip(false), - m_unflip(false), - m_always_use_source_pixel_format(false), - m_write_mipmaps_to_multiple_files(false), - m_quick(false), - m_debugging(false), - m_param_debugging(false), - m_no_stats(false), - m_lzma_stats(false), - m_status(false), - m_canceled(false) - { - } - - ~convert_params() - { - crnlib_delete(m_pIntermediate_texture); - } - - void print(); - - // Input parameters - mipmapped_texture* m_pInput_texture; - - texture_type m_texture_type; - - dynamic_string m_dst_filename; - texture_file_types::format m_dst_file_type; - pixel_format m_dst_format; - - crn_comp_params m_comp_params; - crn_mipmap_params m_mipmap_params; - - typedef bool (*progress_callback_func_ptr)(uint percentage_complete, void* pUser_data_ptr); - progress_callback_func_ptr m_pProgress_func; - void* m_pProgress_user_data; - - // Return parameters - mipmapped_texture* m_pIntermediate_texture; - mutable dynamic_string m_error_message; - - bool m_y_flip; - bool m_unflip; - bool m_always_use_source_pixel_format; - bool m_write_mipmaps_to_multiple_files; - bool m_quick; - bool m_debugging; - bool m_param_debugging; - bool m_no_stats; - - bool m_lzma_stats; - mutable bool m_status; - mutable bool m_canceled; - }; - - bool process(convert_params& params, convert_stats& stats); - - } // namespace texture_conversion - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_texture_file_types.cpp b/third_party/crunch/crnlib/crn_texture_file_types.cpp deleted file mode 100644 index 85396a489..000000000 --- a/third_party/crunch/crnlib/crn_texture_file_types.cpp +++ /dev/null @@ -1,105 +0,0 @@ -// File: crn_texture_file_types.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_texture_file_types.h" -#include "crn_file_utils.h" - -namespace crnlib -{ - const char* texture_file_types::get_extension(format fmt) - { - CRNLIB_ASSERT(fmt < cNumFileFormats); - if (fmt >= cNumFileFormats) - return NULL; - - static const char* extensions[cNumFileFormats] = - { - "dds", - "crn", - "ktx", - - "tga", - "png", - "jpg", - "jpeg", - "bmp", - "gif", - "tif", - "tiff", - "ppm", - "pgm", - "psd", - "jp2", - - "", - "" - }; - return extensions[fmt]; - } - - texture_file_types::format texture_file_types::determine_file_format(const char* pFilename) - { - dynamic_string ext; - if (!file_utils::split_path(pFilename, NULL, NULL, NULL, &ext)) - return cFormatInvalid; - - if (ext.is_empty()) - return cFormatInvalid; - - if (ext[0] == '.') - ext.right(1); - - for (uint i = 0; i < cNumFileFormats; i++) - if (ext == get_extension(static_cast(i))) - return static_cast(i); - - return cFormatInvalid; - } - - bool texture_file_types::supports_mipmaps(format fmt) - { - switch (fmt) - { - case cFormatCRN: - case cFormatDDS: - case cFormatKTX: - return true; - default: break; - } - - return false; - } - - bool texture_file_types::supports_alpha(format fmt) - { - switch (fmt) - { - case cFormatJPG: - case cFormatJPEG: - case cFormatGIF: - case cFormatJP2: - return false; - default: break; - } - - return true; - } - - const char* get_texture_type_desc(texture_type t) - { - switch (t) - { - case cTextureTypeUnknown: return "Unknown"; - case cTextureTypeRegularMap: return "2D map"; - case cTextureTypeNormalMap: return "Normal map"; - case cTextureTypeVerticalCrossCubemap: return "Vertical Cross Cubemap"; - case cTextureTypeCubemap: return "Cubemap"; - default: break; - } - - CRNLIB_ASSERT(false); - - return "?"; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_texture_file_types.h b/third_party/crunch/crnlib/crn_texture_file_types.h deleted file mode 100644 index c4a20bd01..000000000 --- a/third_party/crunch/crnlib/crn_texture_file_types.h +++ /dev/null @@ -1,68 +0,0 @@ -// File: crn_texture_file_types.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "../inc/crnlib.h" -#include "crn_vec.h" -#include "crn_pixel_format.h" - -namespace crnlib -{ - struct texture_file_types - { - enum format - { - cFormatInvalid = -1, - - cFormatDDS, - cFormatCRN, - cFormatKTX, - - cNumMipmappedFileFormats, - - cFormatTGA = cNumMipmappedFileFormats, - cFormatPNG, - cFormatJPG, - cFormatJPEG, - cFormatBMP, - cFormatGIF, - cFormatTIF, - cFormatTIFF, - cFormatPPM, - cFormatPGM, - cFormatPSD, - cFormatJP2, - - cNumRegularFileFormats, - - cNumImageFileFormats = cNumRegularFileFormats - cNumMipmappedFileFormats, - - // Not really a file format - cFormatClipboard = cNumRegularFileFormats, - cFormatDragDrop, - - cNumFileFormats - }; - - static const char* get_extension(format fmt); - - static format determine_file_format(const char* pFilename); - - static bool supports_mipmaps(format fmt); - static bool supports_alpha(format fmt); - }; - - enum texture_type - { - cTextureTypeUnknown = 0, - cTextureTypeRegularMap, - cTextureTypeNormalMap, - cTextureTypeVerticalCrossCubemap, - cTextureTypeCubemap, - - cNumTextureTypes - }; - - const char* get_texture_type_desc(texture_type t); - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_threaded_clusterizer.h b/third_party/crunch/crnlib/crn_threaded_clusterizer.h deleted file mode 100644 index 13e5c45d8..000000000 --- a/third_party/crunch/crnlib/crn_threaded_clusterizer.h +++ /dev/null @@ -1,362 +0,0 @@ -// File: crn_threaded_clusterizer.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_clusterizer.h" -#include "crn_threading.h" - -namespace crnlib -{ - template - class threaded_clusterizer - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(threaded_clusterizer); - - public: - threaded_clusterizer(task_pool& tp) : - m_pTask_pool(&tp), - m_pProgress_callback(NULL), - m_pProgress_callback_data(NULL), - m_canceled(false) - { - } - - void clear() - { - for (uint i = 0; i < cMaxClusterizers; i++) - m_clusterizers[i].clear(); - } - - struct weighted_vec - { - weighted_vec() { } - weighted_vec(const VectorType& v, uint w) : m_vec(v), m_weight(w) { } - - VectorType m_vec; - uint m_weight; - }; - typedef crnlib::vector weighted_vec_array; - - typedef bool (*progress_callback_func)(uint percentage_completed, void* pProgress_data); - - bool create_clusters( - const weighted_vec_array& weighted_vecs, - uint max_clusters, crnlib::vector< crnlib::vector >& cluster_indices, - progress_callback_func pProgress_callback, - void* pProgress_callback_data) - { - m_main_thread_id = crn_get_current_thread_id(); - m_canceled = false; - m_pProgress_callback = pProgress_callback; - m_pProgress_callback_data = pProgress_callback_data; - - if (max_clusters >= 128) - { - crnlib::vector primary_indices(weighted_vecs.size()); - for (uint i = 0; i < weighted_vecs.size(); i++) - primary_indices[i] = i; - - CRNLIB_ASSUME(cMaxClusterizers == 4); - - crnlib::vector indices[6]; - - compute_split(weighted_vecs, primary_indices, indices[0], indices[1]); - compute_split(weighted_vecs, indices[0], indices[2], indices[3]); - compute_split(weighted_vecs, indices[1], indices[4], indices[5]); - - create_clusters_task_state task_state[4]; - - m_cluster_task_displayed_progress = false; - - uint total_partitions = 0; - for (uint i = 0; i < 4; i++) - { - const uint num_indices = indices[2 + i].size(); - if (num_indices) - total_partitions++; - } - - for (uint i = 0; i < 4; i++) - { - const uint num_indices = indices[2 + i].size(); - if (!num_indices) - continue; - - task_state[i].m_pWeighted_vecs = &weighted_vecs; - task_state[i].m_pIndices = &indices[2 + i]; - task_state[i].m_max_clusters = (max_clusters + (total_partitions / 2)) / total_partitions; - - m_pTask_pool->queue_object_task(this, &threaded_clusterizer::create_clusters_task, i, &task_state[i]); - } - - m_pTask_pool->join(); - - if (m_canceled) - return false; - - uint total_clusters = 0; - for (uint i = 0; i < 4; i++) - total_clusters += task_state[i].m_cluster_indices.size(); - - cluster_indices.reserve(total_clusters); - cluster_indices.resize(0); - - for (uint i = 0; i < 4; i++) - { - const uint ofs = cluster_indices.size(); - - cluster_indices.resize(ofs + task_state[i].m_cluster_indices.size()); - - for (uint j = 0; j < task_state[i].m_cluster_indices.size(); j++) - { - cluster_indices[ofs + j].swap( task_state[i].m_cluster_indices[j] ); - } - } - } - else - { - m_clusterizers[0].clear(); - m_clusterizers[0].get_training_vecs().reserve(weighted_vecs.size()); - - for (uint i = 0; i < weighted_vecs.size(); i++) - { - const weighted_vec& v = weighted_vecs[i]; - - m_clusterizers[0].add_training_vec(v.m_vec, v.m_weight); - } - - m_clusterizers[0].generate_codebook(max_clusters, generate_codebook_progress_callback, this, false);//m_params.m_dxt_quality <= cCRNDXTQualityFast); - - const uint num_clusters = m_clusterizers[0].get_codebook_size(); - - m_clusterizers[0].retrieve_clusters(num_clusters, cluster_indices); - } - - return !m_canceled; - } - - private: - task_pool* m_pTask_pool; - - crn_thread_id_t m_main_thread_id; - - struct create_clusters_task_state - { - create_clusters_task_state() : m_pWeighted_vecs(NULL), m_pIndices(NULL), m_max_clusters(0) - { - } - - const weighted_vec_array* m_pWeighted_vecs; - crnlib::vector* m_pIndices; - crnlib::vector< crnlib::vector > m_cluster_indices; - uint m_max_clusters; - }; - - typedef clusterizer vector_clusterizer; - - enum { cMaxClusterizers = 4 }; - vector_clusterizer m_clusterizers[cMaxClusterizers]; - bool m_cluster_task_displayed_progress; - - progress_callback_func m_pProgress_callback; - void* m_pProgress_callback_data; - bool m_canceled; - - static bool generate_codebook_progress_callback(uint percentage_completed, void* pData) - { - threaded_clusterizer* pClusterizer = static_cast(pData); - - if (!pClusterizer->m_pProgress_callback) - return true; - - if (!pClusterizer->m_pProgress_callback(percentage_completed, pClusterizer->m_pProgress_callback_data)) - { - pClusterizer->m_canceled = true; - return false; - } - return true; - } - - void compute_pca(VectorType& axis_res, VectorType& centroid_res, const weighted_vec_array& vecs, const vector& indices) - { - const uint N = VectorType::num_elements; - - VectorType centroid(0.0f); - double total_weight = 0.0f; - for (uint i = 0; i < indices.size(); i++) - { - const weighted_vec& v = vecs[indices[i]]; - centroid += v.m_vec * static_cast(v.m_weight); - total_weight += v.m_weight; - } - - if (total_weight == 0.0f) - { - axis_res.clear(); - centroid_res = centroid; - return; - } - - double one_over_total_weight = 1.0f / total_weight; - for (uint i = 0; i < N; i++) - centroid[i] = static_cast(centroid[i] * one_over_total_weight); - - matrix covar; - covar.clear(); - - for (uint i = 0; i < indices.size(); i++) - { - const weighted_vec& weighted_vec = vecs[indices[i]]; - - const VectorType v(weighted_vec.m_vec - centroid); - const VectorType w(v * static_cast(weighted_vec.m_weight)); - - for (uint x = 0; x < N; x++) - for (uint y = x; y < N; y++) - covar[x][y] = covar[x][y] + v[x] * w[y]; - } - - for (uint x = 0; x < N; x++) - for (uint y = x; y < N; y++) - covar[x][y] = static_cast(covar[x][y] * one_over_total_weight); - - for (uint x = 0; x < (N - 1); x++) - for (uint y = x + 1; y < N; y++) - covar[y][x] = covar[x][y]; - - VectorType axis; - for (uint i = 0; i < N; i++) - axis[i] = math::lerp(.75f, 1.25f, i * (1.0f / (N - 1))); - - VectorType prev_axis(axis); - - const uint cMaxIterations = 10; - for (uint iter = 0; iter < cMaxIterations; iter++) - { - VectorType x; - - double max_sum = 0; - - for (uint i = 0; i < N; i++) - { - double sum = 0; - - for (uint j = 0; j < N; j++) - sum += axis[j] * covar[i][j]; - - x[i] = static_cast(sum); - - max_sum = math::maximum(max_sum, fabs(sum)); - } - - if (max_sum != 0.0f) - x *= static_cast(1.0f / max_sum); - - VectorType delta_axis(prev_axis - x); - - prev_axis = axis; - axis = x; - - if (delta_axis.norm() < .0025f) - break; - } - - axis.normalize(); - - axis_res = axis; - centroid_res = centroid; - } - - void compute_division( - const VectorType& axis, const VectorType& centroid, const weighted_vec_array& vecs, const vector& indices, - vector& left_indices, - vector& right_indices) - { - left_indices.resize(0); - right_indices.resize(0); - - for (uint i = 0; i < indices.size(); i++) - { - const uint vec_index = indices[i]; - const VectorType v(vecs[vec_index].m_vec - centroid); - - float t = v * axis; - if (t < 0.0f) - left_indices.push_back(vec_index); - else - right_indices.push_back(vec_index); - } - } - - void compute_split( - const weighted_vec_array& vecs, const vector& indices, - vector& left_indices, - vector& right_indices) - { - VectorType axis, centroid; - compute_pca(axis, centroid, vecs, indices); - - compute_division(axis, centroid, vecs, indices, left_indices, right_indices); - } - - static bool generate_codebook_dummy_progress_callback(uint percentage_completed, void* pData) - { - percentage_completed; - - if (static_cast(pData)->m_canceled) - return false; - - return true; - } - - void create_clusters_task(uint64 data, void* pData_ptr) - { - if (m_canceled) - return; - - const uint partition_index = static_cast(data); - create_clusters_task_state& state = *static_cast(pData_ptr); - - m_clusterizers[partition_index].clear(); - - for (uint i = 0; i < state.m_pIndices->size(); i++) - { - const uint index = (*state.m_pIndices)[i]; - const weighted_vec& v = (*state.m_pWeighted_vecs)[index]; - - m_clusterizers[partition_index].add_training_vec(v.m_vec, v.m_weight); - } - - if (m_canceled) - return; - - const bool is_main_thread = (crn_get_current_thread_id() == m_main_thread_id); - - const bool quick = false; - m_clusterizers[partition_index].generate_codebook( - state.m_max_clusters, - (is_main_thread && !m_cluster_task_displayed_progress) ? generate_codebook_progress_callback : generate_codebook_dummy_progress_callback, - this, - quick); - - if (is_main_thread) - m_cluster_task_displayed_progress = true; - - if (m_canceled) - return; - - const uint num_clusters = m_clusterizers[partition_index].get_codebook_size(); - - m_clusterizers[partition_index].retrieve_clusters(num_clusters, state.m_cluster_indices); - - for (uint i = 0; i < state.m_cluster_indices.size(); i++) - { - crnlib::vector& indices = state.m_cluster_indices[i]; - - for (uint j = 0; j < indices.size(); j++) - indices[j] = (*state.m_pIndices)[indices[j]]; - } - } - - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_threaded_resampler.cpp b/third_party/crunch/crnlib/crn_threaded_resampler.cpp deleted file mode 100644 index 5148e3476..000000000 --- a/third_party/crunch/crnlib/crn_threaded_resampler.cpp +++ /dev/null @@ -1,322 +0,0 @@ -// File: crn_threaded_resampler.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_threaded_resampler.h" -#include "crn_resample_filters.h" -#include "crn_threading.h" - -namespace crnlib -{ - threaded_resampler::threaded_resampler(task_pool& tp) : - m_pTask_pool(&tp), - m_pParams(NULL), - m_pX_contribs(NULL), - m_pY_contribs(NULL), - m_bytes_per_pixel(0) - { - } - - threaded_resampler::~threaded_resampler() - { - free_contrib_lists(); - } - - void threaded_resampler::free_contrib_lists() - { - if (m_pX_contribs) - { - crnlib_free(m_pX_contribs->p); - m_pX_contribs->p = NULL; - - crnlib_free(m_pX_contribs); - m_pX_contribs = NULL; - } - - if (m_pY_contribs) - { - crnlib_free(m_pY_contribs->p); - m_pY_contribs->p = NULL; - - crnlib_free(m_pY_contribs); - m_pY_contribs = NULL; - } - } - - void threaded_resampler::resample_x_task(uint64 data, void* pData_ptr) - { - pData_ptr; - const uint thread_index = (uint)data; - - for (uint src_y = 0; src_y < m_pParams->m_src_height; src_y++) - { - if (m_pTask_pool->get_num_threads()) - { - if ((src_y % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - const Resampler::Contrib_List* pContribs = m_pX_contribs; - const Resampler::Contrib_List* pContribs_end = m_pX_contribs + m_pParams->m_dst_width; - - switch (m_pParams->m_fmt) - { - case cPF_Y_F32: - { - const float* pSrc = reinterpret_cast(static_cast(m_pParams->m_pSrc_pixels) + m_pParams->m_src_pitch * src_y); - vec4F* pDst = m_tmp_img.get_ptr() + m_pParams->m_dst_width * src_y; - - do - { - const Resampler::Contrib* p = pContribs->p; - const Resampler::Contrib* p_end = pContribs->p + pContribs->n; - - vec4F s(0.0f); - - while (p != p_end) - { - const uint src_pixel = p->pixel; - const float src_weight = p->weight; - - s[0] += pSrc[src_pixel] * src_weight; - - p++; - } - - *pDst++ = s; - pContribs++; - } while (pContribs != pContribs_end); - - break; - } - case cPF_RGBX_F32: - { - const vec4F* pSrc = reinterpret_cast(static_cast(m_pParams->m_pSrc_pixels) + m_pParams->m_src_pitch * src_y); - vec4F* pDst = m_tmp_img.get_ptr() + m_pParams->m_dst_width * src_y; - - do - { - const Resampler::Contrib* p = pContribs->p; - const Resampler::Contrib* p_end = pContribs->p + pContribs->n; - - vec4F s(0.0f); - - while (p != p_end) - { - const float src_weight = p->weight; - - const vec4F& src_pixel = pSrc[p->pixel]; - - s[0] += src_pixel[0] * src_weight; - s[1] += src_pixel[1] * src_weight; - s[2] += src_pixel[2] * src_weight; - - p++; - } - - *pDst++ = s; - pContribs++; - } while (pContribs != pContribs_end); - - break; - } - case cPF_RGBA_F32: - { - const vec4F* pSrc = reinterpret_cast(static_cast(m_pParams->m_pSrc_pixels) + m_pParams->m_src_pitch * src_y); - vec4F* pDst = m_tmp_img.get_ptr() + m_pParams->m_dst_width * src_y; - - do - { - Resampler::Contrib* p = pContribs->p; - Resampler::Contrib* p_end = pContribs->p + pContribs->n; - - vec4F s(0.0f); - - while (p != p_end) - { - const float src_weight = p->weight; - - const vec4F& src_pixel = pSrc[p->pixel]; - - s[0] += src_pixel[0] * src_weight; - s[1] += src_pixel[1] * src_weight; - s[2] += src_pixel[2] * src_weight; - s[3] += src_pixel[3] * src_weight; - - p++; - } - - *pDst++ = s; - pContribs++; - } while (pContribs != pContribs_end); - - break; - } - default: break; - } - } - } - - void threaded_resampler::resample_y_task(uint64 data, void* pData_ptr) - { - pData_ptr; - - const uint thread_index = (uint)data; - - crnlib::vector tmp(m_pParams->m_dst_width); - - for (uint dst_y = 0; dst_y < m_pParams->m_dst_height; dst_y++) - { - if (m_pTask_pool->get_num_threads()) - { - if ((dst_y % (m_pTask_pool->get_num_threads() + 1)) != thread_index) - continue; - } - - const Resampler::Contrib_List& contribs = m_pY_contribs[dst_y]; - - const vec4F* pSrc; - - if (contribs.n == 1) - { - pSrc = m_tmp_img.get_ptr() + m_pParams->m_dst_width * contribs.p[0].pixel; - } - else - { - for (uint src_y_iter = 0; src_y_iter < contribs.n; src_y_iter++) - { - const vec4F* p = m_tmp_img.get_ptr() + m_pParams->m_dst_width * contribs.p[src_y_iter].pixel; - const float weight = contribs.p[src_y_iter].weight; - - if (!src_y_iter) - { - for (uint i = 0; i < m_pParams->m_dst_width; i++) - tmp[i] = p[i] * weight; - } - else - { - for (uint i = 0; i < m_pParams->m_dst_width; i++) - tmp[i] += p[i] * weight; - } - } - - pSrc = tmp.get_ptr(); - } - - const vec4F* pSrc_end = pSrc + m_pParams->m_dst_width; - - const float l = m_pParams->m_sample_low; - const float h = m_pParams->m_sample_high; - - switch (m_pParams->m_fmt) - { - case cPF_Y_F32: - { - float* pDst = reinterpret_cast(static_cast(m_pParams->m_pDst_pixels) + m_pParams->m_dst_pitch * dst_y); - - do - { - *pDst++ = math::clamp((*pSrc)[0], l, h); - - pSrc++; - - } while (pSrc != pSrc_end); - - break; - } - case cPF_RGBX_F32: - { - vec4F* pDst = reinterpret_cast(static_cast(m_pParams->m_pDst_pixels) + m_pParams->m_dst_pitch * dst_y); - - do - { - (*pDst)[0] = math::clamp((*pSrc)[0], l, h); - (*pDst)[1] = math::clamp((*pSrc)[1], l, h); - (*pDst)[2] = math::clamp((*pSrc)[2], l, h); - (*pDst)[3] = h; - - pSrc++; - pDst++; - - } while (pSrc != pSrc_end); - - break; - } - case cPF_RGBA_F32: - { - vec4F* pDst = reinterpret_cast(static_cast(m_pParams->m_pDst_pixels) + m_pParams->m_dst_pitch * dst_y); - - do - { - (*pDst)[0] = math::clamp((*pSrc)[0], l, h); - (*pDst)[1] = math::clamp((*pSrc)[1], l, h); - (*pDst)[2] = math::clamp((*pSrc)[2], l, h); - (*pDst)[3] = math::clamp((*pSrc)[3], l, h); - - pSrc++; - pDst++; - - } while (pSrc != pSrc_end); - - break; - } - default: break; - } - } - } - - bool threaded_resampler::resample(const params& p) - { - free_contrib_lists(); - - m_pParams = &p; - - CRNLIB_ASSERT(m_pParams->m_src_width && m_pParams->m_src_height); - CRNLIB_ASSERT(m_pParams->m_dst_width && m_pParams->m_dst_height); - - switch (p.m_fmt) - { - case cPF_Y_F32: - m_bytes_per_pixel = 4; - break; - case cPF_RGBX_F32: - case cPF_RGBA_F32: - m_bytes_per_pixel = 16; - break; - default: - CRNLIB_ASSERT(false); - return false; - } - - int filter_index = find_resample_filter(p.m_Pfilter_name); - if (filter_index < 0) - return false; - - const resample_filter& filter = g_resample_filters[filter_index]; - - m_pX_contribs = Resampler::make_clist(m_pParams->m_src_width, m_pParams->m_dst_width, m_pParams->m_boundary_op, filter.func, filter.support, p.m_filter_x_scale, 0.0f); - if (!m_pX_contribs) - return false; - - m_pY_contribs = Resampler::make_clist(m_pParams->m_src_height, m_pParams->m_dst_height, m_pParams->m_boundary_op, filter.func, filter.support, p.m_filter_y_scale, 0.0f); - if (!m_pY_contribs) - return false; - - if (!m_tmp_img.try_resize(m_pParams->m_dst_width * m_pParams->m_src_height)) - return false; - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &threaded_resampler::resample_x_task, i, NULL); - m_pTask_pool->join(); - - for (uint i = 0; i <= m_pTask_pool->get_num_threads(); i++) - m_pTask_pool->queue_object_task(this, &threaded_resampler::resample_y_task, i, NULL); - m_pTask_pool->join(); - - m_tmp_img.clear(); - free_contrib_lists(); - - return true; - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_threaded_resampler.h b/third_party/crunch/crnlib/crn_threaded_resampler.h deleted file mode 100644 index 9757d52d0..000000000 --- a/third_party/crunch/crnlib/crn_threaded_resampler.h +++ /dev/null @@ -1,87 +0,0 @@ -// File: crn_threaded_resampler.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_resampler.h" -#include "crn_vec.h" - -namespace crnlib -{ - class task_pool; - class threaded_resampler - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(threaded_resampler); - - public: - threaded_resampler(task_pool& tp); - ~threaded_resampler(); - - enum pixel_format - { - cPF_Y_F32, - cPF_RGBX_F32, - cPF_RGBA_F32, - - cPF_Total - }; - - struct params - { - params() - { - clear(); - } - - void clear() - { - utils::zero_object(*this); - - m_boundary_op = Resampler::BOUNDARY_CLAMP; - m_sample_low = 0.0f; - m_sample_high = 255.0f; - m_Pfilter_name = CRNLIB_RESAMPLER_DEFAULT_FILTER; - m_filter_x_scale = 1.0f; - m_filter_y_scale = 1.0f; - } - - pixel_format m_fmt; - - const void* m_pSrc_pixels; - uint m_src_width; - uint m_src_height; - uint m_src_pitch; - - void* m_pDst_pixels; - uint m_dst_width; - uint m_dst_height; - uint m_dst_pitch; - - Resampler::Boundary_Op m_boundary_op; - - float m_sample_low; - float m_sample_high; - - const char* m_Pfilter_name; - float m_filter_x_scale; - float m_filter_y_scale; - }; - - bool resample(const params& p); - - private: - task_pool* m_pTask_pool; - - const params* m_pParams; - - Resampler::Contrib_List* m_pX_contribs; - Resampler::Contrib_List* m_pY_contribs; - uint m_bytes_per_pixel; - - crnlib::vector m_tmp_img; - - void free_contrib_lists(); - - void resample_x_task(uint64 data, void* pData_ptr); - void resample_y_task(uint64 data, void* pData_ptr); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_threading.h b/third_party/crunch/crnlib/crn_threading.h deleted file mode 100644 index 31ee0304d..000000000 --- a/third_party/crunch/crnlib/crn_threading.h +++ /dev/null @@ -1,10 +0,0 @@ -// File: crn_threading.h -// See Copyright Notice and license at the end of inc/crnlib.h - -#if CRNLIB_USE_WIN32_API - #include "crn_threading_win32.h" -#elif CRNLIB_USE_PTHREADS_API - #include "crn_threading_pthreads.h" -#else - #include "crn_threading_null.h" -#endif diff --git a/third_party/crunch/crnlib/crn_threading_null.h b/third_party/crunch/crnlib/crn_threading_null.h deleted file mode 100644 index 2aa81824e..000000000 --- a/third_party/crunch/crnlib/crn_threading_null.h +++ /dev/null @@ -1,192 +0,0 @@ -// File: crn_threading_null.h -// See Copyright Notice and license at the end of include/crnlib.h -#pragma once - -#include "crn_atomics.h" - -namespace crnlib -{ - const uint g_number_of_processors = 1; - - inline void crn_threading_init() - { - } - - typedef uint64 crn_thread_id_t; - inline crn_thread_id_t crn_get_current_thread_id() - { - return 0; - } - - inline void crn_sleep(unsigned int milliseconds) - { - milliseconds; - } - - inline uint crn_get_max_helper_threads() - { - return 0; - } - - class mutex - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(mutex); - - public: - inline mutex(unsigned int spin_count = 0) - { - spin_count; - } - - inline ~mutex() - { - } - - inline void lock() - { - } - - inline void unlock() - { - } - - inline void set_spin_count(unsigned int count) - { - count; - } - }; - - class scoped_mutex - { - scoped_mutex(const scoped_mutex&); - scoped_mutex& operator= (const scoped_mutex&); - - public: - inline scoped_mutex(mutex& lock) : m_lock(lock) { m_lock.lock(); } - inline ~scoped_mutex() { m_lock.unlock(); } - - private: - mutex& m_lock; - }; - - // Simple non-recursive spinlock. - class spinlock - { - public: - inline spinlock() - { - } - - inline void lock(uint32 max_spins = 4096, bool yielding = true, bool memoryBarrier = true) - { - max_spins, yielding, memoryBarrier; - } - - inline void lock_no_barrier(uint32 max_spins = 4096, bool yielding = true) - { - max_spins, yielding; - } - - inline void unlock() - { - } - - inline void unlock_no_barrier() - { - } - }; - - class scoped_spinlock - { - scoped_spinlock(const scoped_spinlock&); - scoped_spinlock& operator= (const scoped_spinlock&); - - public: - inline scoped_spinlock(spinlock& lock) : m_lock(lock) { m_lock.lock(); } - inline ~scoped_spinlock() { m_lock.unlock(); } - - private: - spinlock& m_lock; - }; - - class semaphore - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(semaphore); - - public: - inline semaphore(long initialCount = 0, long maximumCount = 1, const char* pName = NULL) - { - initialCount, maximumCount, pName; - } - - inline ~semaphore() - { - } - - inline void release(long releaseCount = 1, long *pPreviousCount = NULL) - { - releaseCount, pPreviousCount; - } - - inline bool wait(uint32 milliseconds = cUINT32_MAX) - { - milliseconds; - return true; - } - }; - - class task_pool - { - public: - inline task_pool() { } - inline task_pool(uint num_threads) { num_threads; } - inline ~task_pool() { } - - inline bool init(uint num_threads) { num_threads; return true; } - inline void deinit() { } - - inline uint get_num_threads() const { return 0; } - inline uint get_num_outstanding_tasks() const { return 0; } - - // C-style task callback - typedef void (*task_callback_func)(uint64 data, void* pData_ptr); - inline bool queue_task(task_callback_func pFunc, uint64 data = 0, void* pData_ptr = NULL) - { - pFunc(data, pData_ptr); - return true; - } - - class executable_task - { - public: - virtual void execute_task(uint64 data, void* pData_ptr) = 0; - }; - - // It's the caller's responsibility to delete pObj within the execute_task() method, if needed! - inline bool queue_task(executable_task* pObj, uint64 data = 0, void* pData_ptr = NULL) - { - pObj->execute_task(data, pData_ptr); - return true; - } - - template - inline bool queue_object_task(S* pObject, T pObject_method, uint64 data = 0, void* pData_ptr = NULL) - { - (pObject->*pObject_method)(data, pData_ptr); - return true; - } - - template - inline bool queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr = NULL) - { - for (uint i = 0; i < num_tasks; i++) - { - (pObject->*pObject_method)(first_data + i, pData_ptr); - } - return true; - } - - inline void join() { } - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_threading_pthreads.cpp b/third_party/crunch/crnlib/crn_threading_pthreads.cpp deleted file mode 100644 index c69aae41b..000000000 --- a/third_party/crunch/crnlib/crn_threading_pthreads.cpp +++ /dev/null @@ -1,408 +0,0 @@ -// File: crn_threading_pthreads.cpp -// See Copyright Notice and license at the end of include/crnlib.h -#include "crn_core.h" -#include "crn_threading_pthreads.h" -#include "crn_timer.h" - -#if CRNLIB_USE_PTHREADS_API - -#ifdef WIN32 -#pragma comment(lib, "../ext/libpthread/lib/pthreadVC2.lib") -#include "crn_winhdr.h" -#endif - -#ifdef __GNUC__ -#include -#endif - -#ifdef WIN32 -#include -#endif - -namespace crnlib -{ - uint g_number_of_processors = 1; - - void crn_threading_init() - { -#ifdef WIN32 - SYSTEM_INFO g_system_info; - GetSystemInfo(&g_system_info); - g_number_of_processors = math::maximum(1U, g_system_info.dwNumberOfProcessors); -#elif defined(__GNUC__) - g_number_of_processors = math::maximum(1, get_nprocs()); -#else - g_number_of_processors = 1; -#endif - } - - crn_thread_id_t crn_get_current_thread_id() - { - // FIXME: Not portable - return static_cast(pthread_self()); - } - - void crn_sleep(unsigned int milliseconds) - { -#ifdef WIN32 - struct timespec interval; - interval.tv_sec = milliseconds / 1000; - interval.tv_nsec = (milliseconds % 1000) * 1000000L; - pthread_delay_np(&interval); -#else - while (milliseconds) - { - int msecs_to_sleep = CRNLIB_MIN(milliseconds, 1000); - usleep(msecs_to_sleep * 1000); - milliseconds -= msecs_to_sleep; - } -#endif - } - - mutex::mutex(unsigned int spin_count) - { - spin_count; - - if (pthread_mutex_init(&m_mutex, NULL)) - crnlib_fail("mutex::mutex: pthread_mutex_init() failed", __FILE__, __LINE__); - -#ifdef CRNLIB_BUILD_DEBUG - m_lock_count = 0; -#endif - } - - mutex::~mutex() - { -#ifdef CRNLIB_BUILD_DEBUG - if (m_lock_count) - crnlib_assert("mutex::~mutex: mutex is still locked", __FILE__, __LINE__); -#endif - if (pthread_mutex_destroy(&m_mutex)) - crnlib_assert("mutex::~mutex: pthread_mutex_destroy() failed", __FILE__, __LINE__); - } - - void mutex::lock() - { - pthread_mutex_lock(&m_mutex); -#ifdef CRNLIB_BUILD_DEBUG - m_lock_count++; -#endif - } - - void mutex::unlock() - { -#ifdef CRNLIB_BUILD_DEBUG - if (!m_lock_count) - crnlib_assert("mutex::unlock: mutex is not locked", __FILE__, __LINE__); - m_lock_count--; -#endif - pthread_mutex_unlock(&m_mutex); - } - - void mutex::set_spin_count(unsigned int count) - { - count; - } - - semaphore::semaphore(long initialCount, long maximumCount, const char* pName) - { - maximumCount, pName; - CRNLIB_ASSERT(maximumCount >= initialCount); - if (sem_init(&m_sem, 0, initialCount)) - { - CRNLIB_FAIL("semaphore: sem_init() failed"); - } - } - - semaphore::~semaphore() - { - sem_destroy(&m_sem); - } - - void semaphore::release(long releaseCount) - { - CRNLIB_ASSERT(releaseCount >= 1); - - int status = 0; -#ifdef WIN32 - if (1 == releaseCount) - status = sem_post(&m_sem); - else - status = sem_post_multiple(&m_sem, releaseCount); -#else - while (releaseCount > 0) - { - status = sem_post(&m_sem); - if (status) - break; - releaseCount--; - } -#endif - - if (status) - { - CRNLIB_FAIL("semaphore: sem_post() or sem_post_multiple() failed"); - } - } - - void semaphore::try_release(long releaseCount) - { - CRNLIB_ASSERT(releaseCount >= 1); - -#ifdef WIN32 - if (1 == releaseCount) - sem_post(&m_sem); - else - sem_post_multiple(&m_sem, releaseCount); -#else - while (releaseCount > 0) - { - sem_post(&m_sem); - releaseCount--; - } -#endif - } - - bool semaphore::wait(uint32 milliseconds) - { - int status; - if (milliseconds == cUINT32_MAX) - { - status = sem_wait(&m_sem); - } - else - { - struct timespec interval; - interval.tv_sec = milliseconds / 1000; - interval.tv_nsec = (milliseconds % 1000) * 1000000L; - status = sem_timedwait(&m_sem, &interval); - } - - if (status) - { - if (errno != ETIMEDOUT) - { - CRNLIB_FAIL("semaphore: sem_wait() or sem_timedwait() failed"); - } - return false; - } - - return true; - } - - spinlock::spinlock() - { - if (pthread_spin_init(&m_spinlock, 0)) - { - CRNLIB_FAIL("spinlock: pthread_spin_init() failed"); - } - } - - spinlock::~spinlock() - { - pthread_spin_destroy(&m_spinlock); - } - - void spinlock::lock() - { - if (pthread_spin_lock(&m_spinlock)) - { - CRNLIB_FAIL("spinlock: pthread_spin_lock() failed"); - } - } - - void spinlock::unlock() - { - if (pthread_spin_unlock(&m_spinlock)) - { - CRNLIB_FAIL("spinlock: pthread_spin_unlock() failed"); - } - } - - task_pool::task_pool() : - m_num_threads(0), - m_tasks_available(0, 32767), - m_all_tasks_completed(0, 1), - m_total_submitted_tasks(0), - m_total_completed_tasks(0), - m_exit_flag(false) - { - utils::zero_object(m_threads); - } - - task_pool::task_pool(uint num_threads) : - m_num_threads(0), - m_tasks_available(0, 32767), - m_all_tasks_completed(0, 1), - m_total_submitted_tasks(0), - m_total_completed_tasks(0), - m_exit_flag(false) - { - utils::zero_object(m_threads); - - bool status = init(num_threads); - CRNLIB_VERIFY(status); - } - - task_pool::~task_pool() - { - deinit(); - } - - bool task_pool::init(uint num_threads) - { - CRNLIB_ASSERT(num_threads <= cMaxThreads); - num_threads = math::minimum(num_threads, cMaxThreads); - - deinit(); - - bool succeeded = true; - - m_num_threads = 0; - while (m_num_threads < num_threads) - { - int status = pthread_create(&m_threads[m_num_threads], NULL, thread_func, this); - if (status) - { - succeeded = false; - break; - } - - m_num_threads++; - } - - if (!succeeded) - { - deinit(); - return false; - } - - return true; - } - - void task_pool::deinit() - { - if (m_num_threads) - { - join(); - - atomic_exchange32(&m_exit_flag, true); - - m_tasks_available.release(m_num_threads); - - for (uint i = 0; i < m_num_threads; i++) - pthread_join(m_threads[i], NULL); - - m_num_threads = 0; - - atomic_exchange32(&m_exit_flag, false); - } - - m_task_stack.clear(); - m_total_submitted_tasks = 0; - m_total_completed_tasks = 0; - } - - bool task_pool::queue_task(task_callback_func pFunc, uint64 data, void* pData_ptr) - { - CRNLIB_ASSERT(pFunc); - - task tsk; - tsk.m_callback = pFunc; - tsk.m_data = data; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = 0; - - atomic_increment32(&m_total_submitted_tasks); - if (!m_task_stack.try_push(tsk)) - { - atomic_increment32(&m_total_completed_tasks); - return false; - } - - m_tasks_available.release(1); - - return true; - } - - // It's the object's responsibility to delete pObj within the execute_task() method, if needed! - bool task_pool::queue_task(executable_task* pObj, uint64 data, void* pData_ptr) - { - CRNLIB_ASSERT(pObj); - - task tsk; - tsk.m_pObj = pObj; - tsk.m_data = data; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = cTaskFlagObject; - - atomic_increment32(&m_total_submitted_tasks); - if (!m_task_stack.try_push(tsk)) - { - atomic_increment32(&m_total_completed_tasks); - return false; - } - - m_tasks_available.release(1); - - return true; - } - - void task_pool::process_task(task& tsk) - { - if (tsk.m_flags & cTaskFlagObject) - tsk.m_pObj->execute_task(tsk.m_data, tsk.m_pData_ptr); - else - tsk.m_callback(tsk.m_data, tsk.m_pData_ptr); - - if (atomic_increment32(&m_total_completed_tasks) == m_total_submitted_tasks) - { - // Try to signal the semaphore (the max count is 1 so this may actually fail). - m_all_tasks_completed.try_release(); - } - } - - void task_pool::join() - { - // Try to steal any outstanding tasks. This could cause one or more worker threads to wake up and immediately go back to sleep, which is wasteful but should be harmless. - task tsk; - while (m_task_stack.pop(tsk)) - process_task(tsk); - - // At this point the task stack is empty. - // Now wait for all concurrent tasks to complete. The m_all_tasks_completed semaphore has a max count of 1, so it's possible it could have saturated to 1 as the tasks - // where issued and asynchronously completed, so this loop may iterate a few times. - const int total_submitted_tasks = atomic_add32(&m_total_submitted_tasks, 0); - while (m_total_completed_tasks != total_submitted_tasks) - { - // If the previous (m_total_completed_tasks != total_submitted_tasks) check failed the semaphore MUST be eventually signalled once the last task completes. - // So I think this can actually be an INFINITE delay, but it shouldn't really matter if it's 1ms. - m_all_tasks_completed.wait(1); - } - } - - void * task_pool::thread_func(void *pContext) - { - task_pool* pPool = static_cast(pContext); - task tsk; - - for ( ; ; ) - { - if (!pPool->m_tasks_available.wait()) - break; - - if (pPool->m_exit_flag) - break; - - if (pPool->m_task_stack.pop(tsk)) - { - pPool->process_task(tsk); - } - } - - return NULL; - } - -} // namespace crnlib - -#endif // CRNLIB_USE_PTHREADS_API diff --git a/third_party/crunch/crnlib/crn_threading_pthreads.h b/third_party/crunch/crnlib/crn_threading_pthreads.h deleted file mode 100644 index 89073cbf9..000000000 --- a/third_party/crunch/crnlib/crn_threading_pthreads.h +++ /dev/null @@ -1,346 +0,0 @@ -// File: crn_threading_pthreads.h -// See Copyright Notice and license at the end of include/crnlib.h -#pragma once - -#if CRNLIB_USE_PTHREADS_API - -#include "crn_atomics.h" - -#if CRNLIB_NO_ATOMICS -#error No atomic operations defined in crn_platform.h! -#endif - -#include -#include -#include - -namespace crnlib -{ - // g_number_of_processors defaults to 1. Will be higher on multicore machines. - extern uint g_number_of_processors; - - void crn_threading_init(); - - typedef uint64 crn_thread_id_t; - crn_thread_id_t crn_get_current_thread_id(); - - void crn_sleep(unsigned int milliseconds); - - uint crn_get_max_helper_threads(); - - class mutex - { - mutex(const mutex&); - mutex& operator= (const mutex&); - - public: - mutex(unsigned int spin_count = 0); - ~mutex(); - void lock(); - void unlock(); - void set_spin_count(unsigned int count); - - private: - pthread_mutex_t m_mutex; - -#ifdef CRNLIB_BUILD_DEBUG - unsigned int m_lock_count; -#endif - }; - - class scoped_mutex - { - scoped_mutex(const scoped_mutex&); - scoped_mutex& operator= (const scoped_mutex&); - - public: - inline scoped_mutex(mutex& m) : m_mutex(m) { m_mutex.lock(); } - inline ~scoped_mutex() { m_mutex.unlock(); } - - private: - mutex& m_mutex; - }; - - class semaphore - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(semaphore); - - public: - semaphore(long initialCount = 0, long maximumCount = 1, const char* pName = NULL); - ~semaphore(); - - void release(long releaseCount = 1); - void try_release(long releaseCount = 1); - bool wait(uint32 milliseconds = cUINT32_MAX); - - private: - sem_t m_sem; - }; - - class spinlock - { - public: - spinlock(); - ~spinlock(); - - void lock(); - void unlock(); - - private: - pthread_spinlock_t m_spinlock; - }; - - class scoped_spinlock - { - scoped_spinlock(const scoped_spinlock&); - scoped_spinlock& operator= (const scoped_spinlock&); - - public: - inline scoped_spinlock(spinlock& lock) : m_lock(lock) { m_lock.lock(); } - inline ~scoped_spinlock() { m_lock.unlock(); } - - private: - spinlock& m_lock; - }; - - template - class tsstack - { - public: - inline tsstack() : - m_top(0) - { - } - - inline ~tsstack() - { - } - - inline void clear() - { - m_spinlock.lock(); - m_top = 0; - m_spinlock.unlock(); - } - - inline bool try_push(const T& obj) - { - bool result = false; - m_spinlock.lock(); - if (m_top < (int)cMaxSize) - { - m_stack[m_top++] = obj; - result = true; - } - m_spinlock.unlock(); - return result; - } - - inline bool pop(T& obj) - { - bool result = false; - m_spinlock.lock(); - if (m_top > 0) - { - obj = m_stack[--m_top]; - result = true; - } - m_spinlock.unlock(); - return result; - } - - private: - spinlock m_spinlock; - T m_stack[cMaxSize]; - int m_top; - }; - - class task_pool - { - public: - task_pool(); - task_pool(uint num_threads); - ~task_pool(); - - enum { cMaxThreads = 16 }; - bool init(uint num_threads); - void deinit(); - - inline uint get_num_threads() const { return m_num_threads; } - inline uint32 get_num_outstanding_tasks() const { return m_total_submitted_tasks - m_total_completed_tasks; } - - // C-style task callback - typedef void (*task_callback_func)(uint64 data, void* pData_ptr); - bool queue_task(task_callback_func pFunc, uint64 data = 0, void* pData_ptr = NULL); - - class executable_task - { - public: - virtual void execute_task(uint64 data, void* pData_ptr) = 0; - }; - - // It's the caller's responsibility to delete pObj within the execute_task() method, if needed! - bool queue_task(executable_task* pObj, uint64 data = 0, void* pData_ptr = NULL); - - template - inline bool queue_object_task(S* pObject, T pObject_method, uint64 data = 0, void* pData_ptr = NULL); - - template - inline bool queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr = NULL); - - void join(); - - private: - struct task - { - inline task() : m_data(0), m_pData_ptr(NULL), m_pObj(NULL), m_flags(0) { } - - uint64 m_data; - void* m_pData_ptr; - - union - { - task_callback_func m_callback; - executable_task* m_pObj; - }; - - uint m_flags; - }; - - tsstack m_task_stack; - - uint m_num_threads; - pthread_t m_threads[cMaxThreads]; - - // Signalled whenever a task is queued up. - semaphore m_tasks_available; - - // Signalled when all outstanding tasks are completed. - semaphore m_all_tasks_completed; - - enum task_flags - { - cTaskFlagObject = 1 - }; - - volatile atomic32_t m_total_submitted_tasks; - volatile atomic32_t m_total_completed_tasks; - volatile atomic32_t m_exit_flag; - - void process_task(task& tsk); - - static void* thread_func(void *pContext); - }; - - enum object_task_flags - { - cObjectTaskFlagDefault = 0, - cObjectTaskFlagDeleteAfterExecution = 1 - }; - - template - class object_task : public task_pool::executable_task - { - public: - object_task(uint flags = cObjectTaskFlagDefault) : - m_pObject(NULL), - m_pMethod(NULL), - m_flags(flags) - { - } - - typedef void (T::*object_method_ptr)(uint64 data, void* pData_ptr); - - object_task(T* pObject, object_method_ptr pMethod, uint flags = cObjectTaskFlagDefault) : - m_pObject(pObject), - m_pMethod(pMethod), - m_flags(flags) - { - CRNLIB_ASSERT(pObject && pMethod); - } - - void init(T* pObject, object_method_ptr pMethod, uint flags = cObjectTaskFlagDefault) - { - CRNLIB_ASSERT(pObject && pMethod); - - m_pObject = pObject; - m_pMethod = pMethod; - m_flags = flags; - } - - T* get_object() const { return m_pObject; } - object_method_ptr get_method() const { return m_pMethod; } - - virtual void execute_task(uint64 data, void* pData_ptr) - { - (m_pObject->*m_pMethod)(data, pData_ptr); - - if (m_flags & cObjectTaskFlagDeleteAfterExecution) - crnlib_delete(this); - } - - protected: - T* m_pObject; - - object_method_ptr m_pMethod; - - uint m_flags; - }; - - template - inline bool task_pool::queue_object_task(S* pObject, T pObject_method, uint64 data, void* pData_ptr) - { - object_task *pTask = crnlib_new< object_task >(pObject, pObject_method, cObjectTaskFlagDeleteAfterExecution); - if (!pTask) - return false; - return queue_task(pTask, data, pData_ptr); - } - - template - inline bool task_pool::queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr) - { - CRNLIB_ASSERT(pObject); - CRNLIB_ASSERT(num_tasks); - if (!num_tasks) - return true; - - bool status = true; - - uint i; - for (i = 0; i < num_tasks; i++) - { - task tsk; - - tsk.m_pObj = crnlib_new< object_task >(pObject, pObject_method, cObjectTaskFlagDeleteAfterExecution); - if (!tsk.m_pObj) - { - status = false; - break; - } - - tsk.m_data = first_data + i; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = cTaskFlagObject; - - atomic_increment32(&m_total_submitted_tasks); - - if (!m_task_stack.try_push(tsk)) - { - atomic_increment32(&m_total_completed_tasks); - - status = false; - break; - } - } - - if (i) - { - m_tasks_available.release(i); - } - - return status; - } - -} // namespace crnlib - -#endif // CRNLIB_USE_PTHREADS_API diff --git a/third_party/crunch/crnlib/crn_threading_win32.cpp b/third_party/crunch/crnlib/crn_threading_win32.cpp deleted file mode 100644 index 8799fffe0..000000000 --- a/third_party/crunch/crnlib/crn_threading_win32.cpp +++ /dev/null @@ -1,428 +0,0 @@ -// File: crn_win32_threading.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_threading_win32.h" -#include "crn_winhdr.h" -#include - -namespace crnlib -{ - uint g_number_of_processors = 1; - - void crn_threading_init() - { - SYSTEM_INFO g_system_info; - GetSystemInfo(&g_system_info); - - g_number_of_processors = math::maximum(1U, g_system_info.dwNumberOfProcessors); - } - - crn_thread_id_t crn_get_current_thread_id() - { - return static_cast(GetCurrentThreadId()); - } - - void crn_sleep(unsigned int milliseconds) - { - Sleep(milliseconds); - } - - uint crn_get_max_helper_threads() - { - if (g_number_of_processors > 1) - { - // use all CPU's - return CRNLIB_MIN((int)task_pool::cMaxThreads, (int)g_number_of_processors - 1); - } - - return 0; - } - - mutex::mutex(unsigned int spin_count) - { - CRNLIB_ASSUME(sizeof(mutex) >= sizeof(CRITICAL_SECTION)); - - void *p = m_buf; - CRITICAL_SECTION &m_cs = *static_cast(p); - - BOOL status = true; - status = InitializeCriticalSectionAndSpinCount(&m_cs, spin_count); - if (!status) - crnlib_fail("mutex::mutex: InitializeCriticalSectionAndSpinCount failed", __FILE__, __LINE__); - -#ifdef CRNLIB_BUILD_DEBUG - m_lock_count = 0; -#endif - } - - mutex::~mutex() - { - void *p = m_buf; - CRITICAL_SECTION &m_cs = *static_cast(p); - -#ifdef CRNLIB_BUILD_DEBUG - if (m_lock_count) - crnlib_assert("mutex::~mutex: mutex is still locked", __FILE__, __LINE__); -#endif - DeleteCriticalSection(&m_cs); - } - - void mutex::lock() - { - void *p = m_buf; - CRITICAL_SECTION &m_cs = *static_cast(p); - - EnterCriticalSection(&m_cs); -#ifdef CRNLIB_BUILD_DEBUG - m_lock_count++; -#endif - } - - void mutex::unlock() - { - void *p = m_buf; - CRITICAL_SECTION &m_cs = *static_cast(p); - -#ifdef CRNLIB_BUILD_DEBUG - if (!m_lock_count) - crnlib_assert("mutex::unlock: mutex is not locked", __FILE__, __LINE__); - m_lock_count--; -#endif - LeaveCriticalSection(&m_cs); - } - - void mutex::set_spin_count(unsigned int count) - { - void *p = m_buf; - CRITICAL_SECTION &m_cs = *static_cast(p); - - SetCriticalSectionSpinCount(&m_cs, count); - } - - void spinlock::lock(uint32 max_spins, bool yielding) - { - if (g_number_of_processors <= 1) - max_spins = 1; - - uint32 spinCount = 0; - uint32 yieldCount = 0; - - for ( ; ; ) - { - CRNLIB_ASSUME(sizeof(long) == sizeof(int32)); - if (!InterlockedExchange((volatile long*)&m_flag, TRUE)) - break; - - YieldProcessor(); - YieldProcessor(); - YieldProcessor(); - YieldProcessor(); - YieldProcessor(); - YieldProcessor(); - YieldProcessor(); - YieldProcessor(); - - spinCount++; - if ((yielding) && (spinCount >= max_spins)) - { - switch (yieldCount) - { - case 0: - { - spinCount = 0; - - Sleep(0); - - yieldCount++; - break; - } - case 1: - { - if (g_number_of_processors <= 1) - spinCount = 0; - else - spinCount = max_spins / 2; - - Sleep(1); - - yieldCount++; - break; - } - case 2: - { - if (g_number_of_processors <= 1) - spinCount = 0; - else - spinCount = max_spins; - - Sleep(2); - break; - } - } - } - } - - CRNLIB_MEMORY_IMPORT_BARRIER - } - - void spinlock::unlock() - { - CRNLIB_MEMORY_EXPORT_BARRIER - - InterlockedExchange((volatile long*)&m_flag, FALSE); - } - - semaphore::semaphore(int32 initialCount, int32 maximumCount, const char* pName) - { - m_handle = CreateSemaphoreA(NULL, initialCount, maximumCount, pName); - if (NULL == m_handle) - { - CRNLIB_FAIL("semaphore: CreateSemaphore() failed"); - } - } - - semaphore::~semaphore() - { - if (m_handle) - { - CloseHandle(m_handle); - m_handle = NULL; - } - } - - void semaphore::release(int32 releaseCount, int32 *pPreviousCount) - { - CRNLIB_ASSUME(sizeof(LONG) == sizeof(int32)); - if (0 == ReleaseSemaphore(m_handle, releaseCount, (LPLONG)pPreviousCount)) - { - CRNLIB_FAIL("semaphore: ReleaseSemaphore() failed"); - } - } - - bool semaphore::try_release(int32 releaseCount, int32 *pPreviousCount) - { - CRNLIB_ASSUME(sizeof(LONG) == sizeof(int32)); - return ReleaseSemaphore(m_handle, releaseCount, (LPLONG)pPreviousCount) != 0; - } - - bool semaphore::wait(uint32 milliseconds) - { - uint32 result = WaitForSingleObject(m_handle, milliseconds); - - if (WAIT_FAILED == result) - { - CRNLIB_FAIL("semaphore: WaitForSingleObject() failed"); - } - - return WAIT_OBJECT_0 == result; - } - - task_pool::task_pool() : - m_pTask_stack(crnlib_new()), - m_num_threads(0), - m_tasks_available(0, 32767), - m_all_tasks_completed(0, 1), - m_total_submitted_tasks(0), - m_total_completed_tasks(0), - m_exit_flag(false) - { - utils::zero_object(m_threads); - } - - task_pool::task_pool(uint num_threads) : - m_pTask_stack(crnlib_new()), - m_num_threads(0), - m_tasks_available(0, 32767), - m_all_tasks_completed(0, 1), - m_total_submitted_tasks(0), - m_total_completed_tasks(0), - m_exit_flag(false) - { - utils::zero_object(m_threads); - - bool status = init(num_threads); - CRNLIB_VERIFY(status); - } - - task_pool::~task_pool() - { - deinit(); - crnlib_delete(m_pTask_stack); - } - - bool task_pool::init(uint num_threads) - { - CRNLIB_ASSERT(num_threads <= cMaxThreads); - num_threads = math::minimum(num_threads, cMaxThreads); - - deinit(); - - bool succeeded = true; - - m_num_threads = 0; - while (m_num_threads < num_threads) - { - m_threads[m_num_threads] = (HANDLE)_beginthreadex(NULL, 32768, thread_func, this, 0, NULL); - CRNLIB_ASSERT(m_threads[m_num_threads] != 0); - - if (!m_threads[m_num_threads]) - { - succeeded = false; - break; - } - - m_num_threads++; - } - - if (!succeeded) - { - deinit(); - return false; - } - - return true; - } - - void task_pool::deinit() - { - if (m_num_threads) - { - join(); - - // Set exit flag, then release all threads. Each should wakeup and exit. - atomic_exchange32(&m_exit_flag, true); - - m_tasks_available.release(m_num_threads); - - // Now wait for each thread to exit. - for (uint i = 0; i < m_num_threads; i++) - { - if (m_threads[i]) - { - for ( ; ; ) - { - // Can be an INFINITE delay, but set at 30 seconds so this function always provably exits. - DWORD result = WaitForSingleObject(m_threads[i], 30000); - if ((result == WAIT_OBJECT_0) || (result == WAIT_ABANDONED)) - break; - } - - CloseHandle(m_threads[i]); - m_threads[i] = NULL; - } - } - - m_num_threads = 0; - - atomic_exchange32(&m_exit_flag, false); - } - - if (m_pTask_stack) - m_pTask_stack->clear(); - m_total_submitted_tasks = 0; - m_total_completed_tasks = 0; - } - - bool task_pool::queue_task(task_callback_func pFunc, uint64 data, void* pData_ptr) - { - CRNLIB_ASSERT(pFunc); - - task tsk; - tsk.m_callback = pFunc; - tsk.m_data = data; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = 0; - - atomic_increment32(&m_total_submitted_tasks); - - if (!m_pTask_stack->try_push(tsk)) - { - atomic_increment32(&m_total_completed_tasks); - return false; - } - - m_tasks_available.release(1); - - return true; - } - - // It's the object's responsibility to delete pObj within the execute_task() method, if needed! - bool task_pool::queue_task(executable_task* pObj, uint64 data, void* pData_ptr) - { - CRNLIB_ASSERT(pObj); - - task tsk; - tsk.m_pObj = pObj; - tsk.m_data = data; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = cTaskFlagObject; - - atomic_increment32(&m_total_submitted_tasks); - - if (!m_pTask_stack->try_push(tsk)) - { - atomic_increment32(&m_total_completed_tasks); - return false; - } - - m_tasks_available.release(1); - - return true; - } - - void task_pool::process_task(task& tsk) - { - if (tsk.m_flags & cTaskFlagObject) - tsk.m_pObj->execute_task(tsk.m_data, tsk.m_pData_ptr); - else - tsk.m_callback(tsk.m_data, tsk.m_pData_ptr); - - if (atomic_increment32(&m_total_completed_tasks) == m_total_submitted_tasks) - { - // Try to signal the semaphore (the max count is 1 so this may actually fail). - m_all_tasks_completed.try_release(); - } - } - - void task_pool::join() - { - // Try to steal any outstanding tasks. This could cause one or more worker threads to wake up and immediately go back to sleep, which is wasteful but should be harmless. - task tsk; - while (m_pTask_stack->pop(tsk)) - process_task(tsk); - - // At this point the task stack is empty. - // Now wait for all concurrent tasks to complete. The m_all_tasks_completed semaphore has a max count of 1, so it's possible it could have saturated to 1 as the tasks - // where issued and asynchronously completed, so this loop may iterate a few times. - const int total_submitted_tasks = atomic_add32(&m_total_submitted_tasks, 0); - while (m_total_completed_tasks != total_submitted_tasks) - { - // If the previous (m_total_completed_tasks != total_submitted_tasks) check failed the semaphore MUST be eventually signalled once the last task completes. - // So I think this can actually be an INFINITE delay, but it shouldn't really matter if it's 1ms. - m_all_tasks_completed.wait(1); - } - } - - unsigned __stdcall task_pool::thread_func(void* pContext) - { - task_pool* pPool = static_cast(pContext); - - for ( ; ; ) - { - if (!pPool->m_tasks_available.wait()) - break; - - if (pPool->m_exit_flag) - break; - - task tsk; - if (pPool->m_pTask_stack->pop(tsk)) - pPool->process_task(tsk); - } - - _endthreadex(0); - return 0; - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_threading_win32.h b/third_party/crunch/crnlib/crn_threading_win32.h deleted file mode 100644 index b551008ca..000000000 --- a/third_party/crunch/crnlib/crn_threading_win32.h +++ /dev/null @@ -1,417 +0,0 @@ -// File: crn_win32_threading.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#include "crn_atomics.h" -#if CRNLIB_NO_ATOMICS -#error No atomic operations defined in crn_platform.h! -#endif - -namespace crnlib -{ - // g_number_of_processors defaults to 1. Will be higher on multicore machines. - extern uint g_number_of_processors; - - void crn_threading_init(); - - typedef uint64 crn_thread_id_t; - crn_thread_id_t crn_get_current_thread_id(); - - void crn_sleep(unsigned int milliseconds); - - uint crn_get_max_helper_threads(); - - class mutex - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(mutex); - - public: - mutex(unsigned int spin_count = 0); - ~mutex(); - void lock(); - void unlock(); - void set_spin_count(unsigned int count); - - private: - int m_buf[12]; - -#ifdef CRNLIB_BUILD_DEBUG - unsigned int m_lock_count; -#endif - }; - - class scoped_mutex - { - scoped_mutex(const scoped_mutex&); - scoped_mutex& operator= (const scoped_mutex&); - - public: - inline scoped_mutex(mutex& m) : m_mutex(m) { m_mutex.lock(); } - inline ~scoped_mutex() { m_mutex.unlock(); } - - private: - mutex& m_mutex; - }; - - // Simple non-recursive spinlock. - class spinlock - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(spinlock); - public: - inline spinlock() : m_flag(0) { } - - void lock(uint32 max_spins = 4096, bool yielding = true); - - inline void lock_no_barrier(uint32 max_spins = 4096, bool yielding = true) { lock(max_spins, yielding); } - - void unlock(); - - inline void unlock_no_barrier() { m_flag = CRNLIB_FALSE; } - - private: - volatile int32 m_flag; - }; - - class scoped_spinlock - { - scoped_spinlock(const scoped_spinlock&); - scoped_spinlock& operator= (const scoped_spinlock&); - - public: - inline scoped_spinlock(spinlock& lock) : m_lock(lock) { m_lock.lock(); } - inline ~scoped_spinlock() { m_lock.unlock(); } - - private: - spinlock& m_lock; - }; - - class semaphore - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(semaphore); - - public: - semaphore(int32 initialCount = 0, int32 maximumCount = 1, const char* pName = NULL); - - ~semaphore(); - - inline HANDLE get_handle(void) const { return m_handle; } - - void release(int32 releaseCount = 1, int32 *pPreviousCount = NULL); - bool try_release(int32 releaseCount = 1, int32 *pPreviousCount = NULL); - - bool wait(uint32 milliseconds = cUINT32_MAX); - - private: - HANDLE m_handle; - }; - - template - class tsstack - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(tsstack); - public: - inline tsstack(bool use_freelist = true) : - m_use_freelist(use_freelist) - { - CRNLIB_VERIFY(((ptr_bits_t)this & (CRNLIB_GET_ALIGNMENT(tsstack) - 1)) == 0); - InitializeSListHead(&m_stack_head); - InitializeSListHead(&m_freelist_head); - } - - inline ~tsstack() - { - clear(); - } - - inline void clear() - { - for ( ; ; ) - { - node* pNode = (node*)InterlockedPopEntrySList(&m_stack_head); - if (!pNode) - break; - - CRNLIB_MEMORY_IMPORT_BARRIER - - helpers::destruct(&pNode->m_obj); - - crnlib_free(pNode); - } - - flush_freelist(); - } - - inline void flush_freelist() - { - if (!m_use_freelist) - return; - - for ( ; ; ) - { - node* pNode = (node*)InterlockedPopEntrySList(&m_freelist_head); - if (!pNode) - break; - - CRNLIB_MEMORY_IMPORT_BARRIER - - crnlib_free(pNode); - } - } - - inline bool try_push(const T& obj) - { - node* pNode = alloc_node(); - if (!pNode) - return false; - - helpers::construct(&pNode->m_obj, obj); - - CRNLIB_MEMORY_EXPORT_BARRIER - - InterlockedPushEntrySList(&m_stack_head, &pNode->m_slist_entry); - - return true; - } - - inline bool pop(T& obj) - { - node* pNode = (node*)InterlockedPopEntrySList(&m_stack_head); - if (!pNode) - return false; - - CRNLIB_MEMORY_IMPORT_BARRIER - - obj = pNode->m_obj; - - helpers::destruct(&pNode->m_obj); - - free_node(pNode); - - return true; - } - - private: - SLIST_HEADER m_stack_head; - SLIST_HEADER m_freelist_head; - - struct node - { - SLIST_ENTRY m_slist_entry; - T m_obj; - }; - - bool m_use_freelist; - - inline node* alloc_node() - { - node* pNode = m_use_freelist ? (node*)InterlockedPopEntrySList(&m_freelist_head) : NULL; - - if (!pNode) - pNode = (node*)crnlib_malloc(sizeof(node)); - - return pNode; - } - - inline void free_node(node* pNode) - { - if (m_use_freelist) - InterlockedPushEntrySList(&m_freelist_head, &pNode->m_slist_entry); - else - crnlib_free(pNode); - } - }; - - // Simple multithreaded task pool. This class assumes a single global thread will be issuing tasks and joining. - class task_pool - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(task_pool); - public: - task_pool(); - task_pool(uint num_threads); - ~task_pool(); - - enum { cMaxThreads = 16 }; - bool init(uint num_threads); - void deinit(); - - inline uint get_num_threads() const { return m_num_threads; } - inline uint32 get_num_outstanding_tasks() const { return m_total_submitted_tasks - m_total_completed_tasks; } - - // C-style task callback - typedef void (*task_callback_func)(uint64 data, void* pData_ptr); - bool queue_task(task_callback_func pFunc, uint64 data = 0, void* pData_ptr = NULL); - - class executable_task - { - public: - virtual void execute_task(uint64 data, void* pData_ptr) = 0; - }; - - // It's the caller's responsibility to delete pObj within the execute_task() method, if needed! - bool queue_task(executable_task* pObj, uint64 data = 0, void* pData_ptr = NULL); - - template - inline bool queue_object_task(S* pObject, T pObject_method, uint64 data = 0, void* pData_ptr = NULL); - - template - inline bool queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr = NULL); - - // Waits for all outstanding tasks (if any) to complete. - // The calling thread will steal any outstanding tasks from worker threads, if possible. - void join(); - - private: - struct task - { - //inline task() : m_data(0), m_pData_ptr(NULL), m_pObj(NULL), m_flags(0) { } - - uint64 m_data; - void* m_pData_ptr; - - union - { - task_callback_func m_callback; - executable_task* m_pObj; - }; - - uint m_flags; - }; - - typedef tsstack ts_task_stack_t; - ts_task_stack_t* m_pTask_stack; - - uint m_num_threads; - HANDLE m_threads[cMaxThreads]; - - // Signalled whenever a task is queued up. - semaphore m_tasks_available; - - // Signalled when all outstanding tasks are completed. - semaphore m_all_tasks_completed; - - enum task_flags - { - cTaskFlagObject = 1 - }; - - volatile atomic32_t m_total_submitted_tasks; - volatile atomic32_t m_total_completed_tasks; - volatile atomic32_t m_exit_flag; - - void process_task(task& tsk); - - static unsigned __stdcall thread_func(void* pContext); - }; - - enum object_task_flags - { - cObjectTaskFlagDefault = 0, - cObjectTaskFlagDeleteAfterExecution = 1 - }; - - template - class object_task : public task_pool::executable_task - { - public: - object_task(uint flags = cObjectTaskFlagDefault) : - m_pObject(NULL), - m_pMethod(NULL), - m_flags(flags) - { - } - - typedef void (T::*object_method_ptr)(uint64 data, void* pData_ptr); - - object_task(T* pObject, object_method_ptr pMethod, uint flags = cObjectTaskFlagDefault) : - m_pObject(pObject), - m_pMethod(pMethod), - m_flags(flags) - { - CRNLIB_ASSERT(pObject && pMethod); - } - - void init(T* pObject, object_method_ptr pMethod, uint flags = cObjectTaskFlagDefault) - { - CRNLIB_ASSERT(pObject && pMethod); - - m_pObject = pObject; - m_pMethod = pMethod; - m_flags = flags; - } - - T* get_object() const { return m_pObject; } - object_method_ptr get_method() const { return m_pMethod; } - - virtual void execute_task(uint64 data, void* pData_ptr) - { - (m_pObject->*m_pMethod)(data, pData_ptr); - - if (m_flags & cObjectTaskFlagDeleteAfterExecution) - crnlib_delete(this); - } - - protected: - T* m_pObject; - - object_method_ptr m_pMethod; - - uint m_flags; - }; - - template - inline bool task_pool::queue_object_task(S* pObject, T pObject_method, uint64 data, void* pData_ptr) - { - object_task *pTask = crnlib_new< object_task >(pObject, pObject_method, cObjectTaskFlagDeleteAfterExecution); - if (!pTask) - return false; - return queue_task(pTask, data, pData_ptr); - } - - template - inline bool task_pool::queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr) - { - CRNLIB_ASSERT(pObject); - CRNLIB_ASSERT(num_tasks); - if (!num_tasks) - return true; - - bool status = true; - - uint i; - for (i = 0; i < num_tasks; i++) - { - task tsk; - - tsk.m_pObj = crnlib_new< object_task >(pObject, pObject_method, cObjectTaskFlagDeleteAfterExecution); - if (!tsk.m_pObj) - { - status = false; - break; - } - - tsk.m_data = first_data + i; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = cTaskFlagObject; - - atomic_increment32(&m_total_submitted_tasks); - - if (!m_pTask_stack->try_push(tsk)) - { - atomic_increment32(&m_total_completed_tasks); - - status = false; - break; - } - } - - if (i) - { - m_tasks_available.release(i); - } - - return status; - } - -} // namespace crnlib - - diff --git a/third_party/crunch/crnlib/crn_timer.cpp b/third_party/crunch/crnlib/crn_timer.cpp deleted file mode 100644 index 535b3355b..000000000 --- a/third_party/crunch/crnlib/crn_timer.cpp +++ /dev/null @@ -1,155 +0,0 @@ -// File: crn_win32_timer.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_timer.h" -#include - -#include "crn_timer.h" - -#if CRNLIB_USE_WIN32_API - #include "crn_winhdr.h" -#endif - -namespace crnlib -{ - unsigned long long timer::g_init_ticks; - unsigned long long timer::g_freq; - double timer::g_inv_freq; - -#if defined(CRNLIB_USE_WIN32_API) - inline void query_counter(timer_ticks *pTicks) - { - QueryPerformanceCounter(reinterpret_cast(pTicks)); - } - inline void query_counter_frequency(timer_ticks *pTicks) - { - QueryPerformanceFrequency(reinterpret_cast(pTicks)); - } -#elif defined(__GNUC__) - #include - inline void query_counter(timer_ticks *pTicks) - { - struct timeval cur_time; - gettimeofday(&cur_time, NULL); - *pTicks = static_cast(cur_time.tv_sec)*1000000ULL + static_cast(cur_time.tv_usec); - } - inline void query_counter_frequency(timer_ticks *pTicks) - { - *pTicks = 1000000; - } -#else - #error Unimplemented -#endif - - timer::timer() : - m_start_time(0), - m_stop_time(0), - m_started(false), - m_stopped(false) - { - if (!g_inv_freq) - init(); - } - - timer::timer(timer_ticks start_ticks) - { - if (!g_inv_freq) - init(); - - m_start_time = start_ticks; - - m_started = true; - m_stopped = false; - } - - void timer::start(timer_ticks start_ticks) - { - m_start_time = start_ticks; - - m_started = true; - m_stopped = false; - } - - void timer::start() - { - query_counter(&m_start_time); - - m_started = true; - m_stopped = false; - } - - void timer::stop() - { - CRNLIB_ASSERT(m_started); - - query_counter(&m_stop_time); - - m_stopped = true; - } - - double timer::get_elapsed_secs() const - { - CRNLIB_ASSERT(m_started); - if (!m_started) - return 0; - - timer_ticks stop_time = m_stop_time; - if (!m_stopped) - query_counter(&stop_time); - - timer_ticks delta = stop_time - m_start_time; - return delta * g_inv_freq; - } - - timer_ticks timer::get_elapsed_us() const - { - CRNLIB_ASSERT(m_started); - if (!m_started) - return 0; - - timer_ticks stop_time = m_stop_time; - if (!m_stopped) - query_counter(&stop_time); - - timer_ticks delta = stop_time - m_start_time; - return (delta * 1000000ULL + (g_freq >> 1U)) / g_freq; - } - - void timer::init() - { - if (!g_inv_freq) - { - query_counter_frequency(&g_freq); - g_inv_freq = 1.0f / g_freq; - - query_counter(&g_init_ticks); - } - } - - timer_ticks timer::get_init_ticks() - { - if (!g_inv_freq) - init(); - - return g_init_ticks; - } - - timer_ticks timer::get_ticks() - { - if (!g_inv_freq) - init(); - - timer_ticks ticks; - query_counter(&ticks); - return ticks - g_init_ticks; - } - - double timer::ticks_to_secs(timer_ticks ticks) - { - if (!g_inv_freq) - init(); - - return ticks * g_inv_freq; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_timer.h b/third_party/crunch/crnlib/crn_timer.h deleted file mode 100644 index b920e693c..000000000 --- a/third_party/crunch/crnlib/crn_timer.h +++ /dev/null @@ -1,63 +0,0 @@ -// File: crn_win32_timer.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - typedef unsigned long long timer_ticks; - - class timer - { - public: - timer(); - timer(timer_ticks start_ticks); - - void start(); - void start(timer_ticks start_ticks); - - void stop(); - - double get_elapsed_secs() const; - inline double get_elapsed_ms() const { return get_elapsed_secs() * 1000.0f; } - timer_ticks get_elapsed_us() const; - - static void init(); - static inline timer_ticks get_ticks_per_sec() { return g_freq; } - static timer_ticks get_init_ticks(); - static timer_ticks get_ticks(); - static double ticks_to_secs(timer_ticks ticks); - static inline double ticks_to_ms(timer_ticks ticks) { return ticks_to_secs(ticks) * 1000.0f; } - static inline double get_secs() { return ticks_to_secs(get_ticks()); } - static inline double get_ms() { return ticks_to_ms(get_ticks()); } - - private: - static timer_ticks g_init_ticks; - static timer_ticks g_freq; - static double g_inv_freq; - - timer_ticks m_start_time; - timer_ticks m_stop_time; - - bool m_started : 1; - bool m_stopped : 1; - }; - - // Prints object's lifetime to stdout - class timed_scope - { - const char* m_pName; - timer m_tm; - - public: - inline timed_scope(char* pName = "timed_scope") : m_pName(pName) { m_tm.start(); } - - inline double get_elapsed_secs() const { return m_tm.get_elapsed_secs(); } - inline double get_elapsed_ms() const { return m_tm.get_elapsed_ms(); } - - const timer &get_timer() const { return m_tm; } - timer &get_timer() { return m_tm; } - - inline ~timed_scope() { double secs = m_tm.get_elapsed_secs(); printf("%s: %f secs, %f ms\n", m_pName, secs, secs * 1000.0f); } - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_traits.h b/third_party/crunch/crnlib/crn_traits.h deleted file mode 100644 index f095b1120..000000000 --- a/third_party/crunch/crnlib/crn_traits.h +++ /dev/null @@ -1,124 +0,0 @@ -// File: crn_traits.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - template struct int_traits { enum { cMin = crnlib::cINT32_MIN, cMax = crnlib::cINT32_MAX, cSigned = true }; }; - - template<> struct int_traits { enum { cMin = crnlib::cINT8_MIN, cMax = crnlib::cINT8_MAX, cSigned = true }; }; - template<> struct int_traits { enum { cMin = crnlib::cINT16_MIN, cMax = crnlib::cINT16_MAX, cSigned = true }; }; - template<> struct int_traits { enum { cMin = crnlib::cINT32_MIN, cMax = crnlib::cINT32_MAX, cSigned = true }; }; - - template<> struct int_traits { enum { cMin = 0, cMax = crnlib::cUINT8_MAX, cSigned = false }; }; - template<> struct int_traits { enum { cMin = 0, cMax = crnlib::cUINT16_MAX, cSigned = false }; }; - template<> struct int_traits { enum { cMin = 0, cMax = crnlib::cUINT32_MAX, cSigned = false }; }; - template - struct scalar_type - { - enum { cFlag = false }; - static inline void construct(T* p) { helpers::construct(p); } - static inline void construct(T* p, const T& init) { helpers::construct(p, init); } - static inline void construct_array(T* p, uint n) { helpers::construct_array(p, n); } - static inline void destruct(T* p) { helpers::destruct(p); } - static inline void destruct_array(T* p, uint n) { helpers::destruct_array(p, n); } - }; - - template struct scalar_type - { - enum { cFlag = true }; - static inline void construct(T** p) { memset(p, 0, sizeof(T*)); } - static inline void construct(T** p, T* init) { *p = init; } - static inline void construct_array(T** p, uint n) { memset(p, 0, sizeof(T*) * n); } - static inline void destruct(T** p) { p; } - static inline void destruct_array(T** p, uint n) { p, n; } - }; - -#define CRNLIB_DEFINE_BUILT_IN_TYPE(X) \ - template<> struct scalar_type { \ - enum { cFlag = true }; \ - static inline void construct(X* p) { memset(p, 0, sizeof(X)); } \ - static inline void construct(X* p, const X& init) { memcpy(p, &init, sizeof(X)); } \ - static inline void construct_array(X* p, uint n) { memset(p, 0, sizeof(X) * n); } \ - static inline void destruct(X* p) { p; } \ - static inline void destruct_array(X* p, uint n) { p, n; } }; - - CRNLIB_DEFINE_BUILT_IN_TYPE(bool) - CRNLIB_DEFINE_BUILT_IN_TYPE(char) - CRNLIB_DEFINE_BUILT_IN_TYPE(unsigned char) - CRNLIB_DEFINE_BUILT_IN_TYPE(short) - CRNLIB_DEFINE_BUILT_IN_TYPE(unsigned short) - CRNLIB_DEFINE_BUILT_IN_TYPE(int) - CRNLIB_DEFINE_BUILT_IN_TYPE(unsigned int) - CRNLIB_DEFINE_BUILT_IN_TYPE(long) - CRNLIB_DEFINE_BUILT_IN_TYPE(unsigned long) -#ifdef __GNUC__ - CRNLIB_DEFINE_BUILT_IN_TYPE(long long) - CRNLIB_DEFINE_BUILT_IN_TYPE(unsigned long long) -#else - CRNLIB_DEFINE_BUILT_IN_TYPE(__int64) - CRNLIB_DEFINE_BUILT_IN_TYPE(unsigned __int64) -#endif - CRNLIB_DEFINE_BUILT_IN_TYPE(float) - CRNLIB_DEFINE_BUILT_IN_TYPE(double) - CRNLIB_DEFINE_BUILT_IN_TYPE(long double) - -#undef CRNLIB_DEFINE_BUILT_IN_TYPE - -// See: http://erdani.org/publications/cuj-2004-06.pdf - - template - struct bitwise_movable { enum { cFlag = false }; }; - -// Defines type Q as bitwise movable. -// Bitwise movable: type T may be safely moved to a new location via memcpy, without requiring the old copy to be destructed. -// However, the final version of the object (wherever it winds up in memory) must be eventually destructed (a single time, of course). -// Bitwise movable is a superset of bitwise copyable (all bitwise copyable types are also bitwise movable). -#define CRNLIB_DEFINE_BITWISE_MOVABLE(Q) template<> struct bitwise_movable { enum { cFlag = true }; }; - - template - struct bitwise_copyable { enum { cFlag = false }; }; - -// Defines type Q as bitwise copyable. -// Bitwise copyable: type T may be safely and freely copied (duplicated) via memcpy, and *does not* require destruction. -#define CRNLIB_DEFINE_BITWISE_COPYABLE(Q) template<> struct bitwise_copyable { enum { cFlag = true }; }; - -#define CRNLIB_IS_POD(T) __is_pod(T) - -#define CRNLIB_IS_SCALAR_TYPE(T) (scalar_type::cFlag) - -#define CRNLIB_IS_BITWISE_COPYABLE(T) (CRNLIB_IS_SCALAR_TYPE(T) || CRNLIB_IS_POD(T) || (bitwise_copyable::cFlag)) - -#define CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(T) (CRNLIB_IS_BITWISE_COPYABLE(T) || (bitwise_movable::cFlag)) - -#define CRNLIB_HAS_DESTRUCTOR(T) ((!scalar_type::cFlag) && (!__is_pod(T))) - - // From yasli_traits.h: - // Credit goes to Boost; - // also found in the C++ Templates book by Vandevoorde and Josuttis - - typedef char (&yes_t)[1]; - typedef char (&no_t)[2]; - - template yes_t class_test(int U::*); - template no_t class_test(...); - - template struct is_class - { - enum { value = (sizeof(class_test(0)) == sizeof(yes_t)) }; - }; - - template struct is_pointer - { - enum { value = false }; - }; - - template struct is_pointer - { - enum { value = true }; - }; - - CRNLIB_DEFINE_BITWISE_COPYABLE(empty_type); - CRNLIB_DEFINE_BITWISE_MOVABLE(empty_type); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_tree_clusterizer.h b/third_party/crunch/crnlib/crn_tree_clusterizer.h deleted file mode 100644 index 4a584f3e9..000000000 --- a/third_party/crunch/crnlib/crn_tree_clusterizer.h +++ /dev/null @@ -1,463 +0,0 @@ -// File: crn_tree_clusterizer.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_matrix.h" - -namespace crnlib -{ - template - class tree_clusterizer - { - public: - tree_clusterizer() : - m_overall_variance(0.0f) - { - } - - void clear() - { - m_hist.clear(); - m_codebook.clear(); - m_nodes.clear(); - m_overall_variance = 0.0f; - } - - void add_training_vec(const VectorType& v, uint weight) - { - const std::pair insert_result( m_hist.insert( std::make_pair(v, 0U) ) ); - - typename vector_map_type::iterator it(insert_result.first); - - uint max_weight = UINT_MAX - weight; - if (weight > max_weight) - it->second = UINT_MAX; - else - it->second = it->second + weight; - } - - bool generate_codebook(uint max_size) - { - if (m_hist.empty()) - return false; - - double ttsum = 0.0f; - - vq_node root; - root.m_vectors.reserve(static_cast(m_hist.size())); - - for (typename vector_map_type::const_iterator it = m_hist.begin(); it != m_hist.end(); ++it) - { - const VectorType& v = it->first; - const uint weight = it->second; - - root.m_centroid += (v * (float)weight); - root.m_total_weight += weight; - root.m_vectors.push_back( std::make_pair(v, weight) ); - - ttsum += v.dot(v) * weight; - } - - root.m_variance = (float)(ttsum - (root.m_centroid.dot(root.m_centroid) / root.m_total_weight)); - - root.m_centroid *= (1.0f / root.m_total_weight); - - m_nodes.clear(); - m_nodes.reserve(max_size * 2 + 1); - - m_nodes.push_back(root); - - // Warning: if this code is NOT compiled with -fno-strict-aliasing, m_nodes.get_ptr() can be NULL here. (Argh!) - - uint total_leaves = 1; - - while (total_leaves < max_size) - { - int worst_node_index = -1; - float worst_variance = -1.0f; - - for (uint i = 0; i < m_nodes.size(); i++) - { - vq_node& node = m_nodes[i]; - - // Skip internal and unsplittable nodes. - if ((node.m_left != -1) || (node.m_unsplittable)) - continue; - - if (node.m_variance > worst_variance) - { - worst_variance = node.m_variance; - worst_node_index = i; - } - } - - if (worst_variance <= 0.0f) - break; - - split_node(worst_node_index); - total_leaves++; - } - - m_codebook.clear(); - - m_overall_variance = 0.0f; - - for (uint i = 0; i < m_nodes.size(); i++) - { - vq_node& node = m_nodes[i]; - if (node.m_left != -1) - { - CRNLIB_ASSERT(node.m_right != -1); - continue; - } - - CRNLIB_ASSERT((node.m_left == -1) && (node.m_right == -1)); - - node.m_codebook_index = m_codebook.size(); - m_codebook.push_back(node.m_centroid); - - m_overall_variance += node.m_variance; - } - - return true; - } - - inline float get_overall_variance() const { return m_overall_variance; } - - inline uint get_codebook_size() const - { - return m_codebook.size(); - } - - inline const VectorType& get_codebook_entry(uint index) const - { - return m_codebook[index]; - } - - typedef crnlib::vector vector_vec_type; - inline const vector_vec_type& get_codebook() const - { - return m_codebook; - } - - uint find_best_codebook_entry(const VectorType& v) const - { - uint cur_node_index = 0; - - for ( ; ; ) - { - const vq_node& cur_node = m_nodes[cur_node_index]; - - if (cur_node.m_left == -1) - return cur_node.m_codebook_index; - - const vq_node& left_node = m_nodes[cur_node.m_left]; - const vq_node& right_node = m_nodes[cur_node.m_right]; - - float left_dist = left_node.m_centroid.squared_distance(v); - float right_dist = right_node.m_centroid.squared_distance(v); - - if (left_dist < right_dist) - cur_node_index = cur_node.m_left; - else - cur_node_index = cur_node.m_right; - } - } - - uint find_best_codebook_entry_fs(const VectorType& v) const - { - float best_dist = math::cNearlyInfinite; - uint best_index = 0; - - for (uint i = 0; i < m_codebook.size(); i++) - { - float dist = m_codebook[i].squared_distance(v); - if (dist < best_dist) - { - best_dist = dist; - best_index = i; - if (best_dist == 0.0f) - break; - } - } - - return best_index; - } - - private: - typedef std::map vector_map_type; - - vector_map_type m_hist; - - struct vq_node - { - vq_node() : m_centroid(cClear), m_total_weight(0), m_left(-1), m_right(-1), m_codebook_index(-1), m_unsplittable(false) { } - - VectorType m_centroid; - uint64 m_total_weight; - - float m_variance; - - crnlib::vector< std::pair > m_vectors; - - int m_left; - int m_right; - - int m_codebook_index; - - bool m_unsplittable; - }; - - typedef crnlib::vector node_vec_type; - - node_vec_type m_nodes; - - vector_vec_type m_codebook; - - float m_overall_variance; - - random m_rand; - - void split_node(uint index) - { - vq_node& parent_node = m_nodes[index]; - - if (parent_node.m_vectors.size() == 1) - return; - - VectorType furthest(0); - double furthest_dist = -1.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = parent_node.m_vectors[i].first; - - double dist = v.squared_distance(parent_node.m_centroid); - if (dist > furthest_dist) - { - furthest_dist = dist; - furthest = v; - } - } - - VectorType opposite; - double opposite_dist = -1.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = parent_node.m_vectors[i].first; - - double dist = v.squared_distance(furthest); - if (dist > opposite_dist) - { - opposite_dist = dist; - opposite = v; - } - } - - VectorType left_child((furthest + parent_node.m_centroid) * .5f); - VectorType right_child((opposite + parent_node.m_centroid) * .5f); - - if (parent_node.m_vectors.size() > 2) - { - const uint N = VectorType::num_elements; - - matrix covar; - covar.clear(); - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType v(parent_node.m_vectors[i].first - parent_node.m_centroid); - const VectorType w(v * (float)parent_node.m_vectors[i].second); - - for (uint x = 0; x < N; x++) - for (uint y = x; y < N; y++) - covar[x][y] = covar[x][y] + v[x] * w[y]; - } - - if (N > 1) - { - //for (uint x = 0; x < (N - 1); x++) - for (uint x = 0; x != (N - 1); x++) - for (uint y = x + 1; y < N; y++) - covar[y][x] = covar[x][y]; - } - - covar /= float(parent_node.m_total_weight); - - VectorType axis(1.0f); - // Starting with an estimate of the principle axis should work better, but doesn't in practice? - //left_child - right_child); - //axis.normalize(); - - for (uint iter = 0; iter < 10; iter++) - { - VectorType x; - - double max_sum = 0; - - for (uint i = 0; i < N; i++) - { - double sum = 0; - - for (uint j = 0; j < N; j++) - sum += axis[j] * covar[i][j]; - - x[i] = (float)sum; - - max_sum = i ? math::maximum(max_sum, sum) : sum; - } - - if (max_sum != 0.0f) - x *= (float)(1.0f / max_sum); - - axis = x; - } - - axis.normalize(); - - VectorType new_left_child(0.0f); - VectorType new_right_child(0.0f); - - double left_weight = 0.0f; - double right_weight = 0.0f; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const float weight = (float)parent_node.m_vectors[i].second; - - const VectorType& v = parent_node.m_vectors[i].first; - - double t = (v - parent_node.m_centroid) * axis; - if (t < 0.0f) - { - new_left_child += v * weight; - left_weight += weight; - } - else - { - new_right_child += v * weight; - right_weight += weight; - } - } - - if ((left_weight > 0.0f) && (right_weight > 0.0f)) - { - left_child = new_left_child * (float)(1.0f/left_weight); - right_child = new_right_child * (float)(1.0f/right_weight); - } - } - - uint64 left_weight = 0; - uint64 right_weight = 0; - - crnlib::vector< std::pair > left_children; - crnlib::vector< std::pair > right_children; - - left_children.reserve(parent_node.m_vectors.size() / 2); - right_children.reserve(parent_node.m_vectors.size() / 2); - - float prev_total_variance = 1e+10f; - - float left_variance = 0.0f; - float right_variance = 0.0f; - - // FIXME: Excessive upper limit - const uint cMaxLoops = 1024; - for (uint total_loops = 0; total_loops < cMaxLoops; total_loops++) - { - left_children.resize(0); - right_children.resize(0); - - VectorType new_left_child(cClear); - VectorType new_right_child(cClear); - - double left_ttsum = 0.0f; - double right_ttsum = 0.0f; - - left_weight = 0; - right_weight = 0; - - for (uint i = 0; i < parent_node.m_vectors.size(); i++) - { - const VectorType& v = parent_node.m_vectors[i].first; - const uint weight = parent_node.m_vectors[i].second; - - double left_dist2 = left_child.squared_distance(v); - double right_dist2 = right_child.squared_distance(v); - - if (left_dist2 < right_dist2) - { - left_children.push_back(parent_node.m_vectors[i]); - - new_left_child += (v * (float)weight); - left_weight += weight; - - left_ttsum += v.dot(v) * weight; - } - else - { - right_children.push_back(parent_node.m_vectors[i]); - - new_right_child += (v * (float)weight); - right_weight += weight; - - right_ttsum += v.dot(v) * weight; - } - } - - if ((!left_weight) || (!right_weight)) - { - parent_node.m_unsplittable = true; - return; - } - - left_variance = (float)(left_ttsum - (new_left_child.dot(new_left_child) / left_weight)); - right_variance = (float)(right_ttsum - (new_right_child.dot(new_right_child) / right_weight)); - - new_left_child *= (1.0f / left_weight); - new_right_child *= (1.0f / right_weight); - - left_child = new_left_child; - left_weight = left_weight; - - right_child = new_right_child; - right_weight = right_weight; - - float total_variance = left_variance + right_variance; - if (total_variance < .00001f) - break; - - if (((prev_total_variance - total_variance) / total_variance) < .00001f) - break; - - prev_total_variance = total_variance; - } - - const uint left_child_index = m_nodes.size(); - const uint right_child_index = m_nodes.size() + 1; - - parent_node.m_left = m_nodes.size(); - parent_node.m_right = m_nodes.size() + 1; - - m_nodes.resize(m_nodes.size() + 2); - - // parent_node is invalid now, because m_nodes has been changed - - vq_node& left_child_node = m_nodes[left_child_index]; - vq_node& right_child_node = m_nodes[right_child_index]; - - left_child_node.m_centroid = left_child; - left_child_node.m_total_weight = left_weight; - left_child_node.m_vectors.swap(left_children); - left_child_node.m_variance = left_variance; - - right_child_node.m_centroid = right_child; - right_child_node.m_total_weight = right_weight; - right_child_node.m_vectors.swap(right_children); - right_child_node.m_variance = right_variance; - } - - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_types.h b/third_party/crunch/crnlib/crn_types.h deleted file mode 100644 index e256ed9bb..000000000 --- a/third_party/crunch/crnlib/crn_types.h +++ /dev/null @@ -1,62 +0,0 @@ -// File: crn_types.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - typedef unsigned char uint8; - typedef signed char int8; - typedef unsigned short uint16; - typedef signed short int16; - typedef unsigned int uint32; - typedef uint32 uint; - typedef signed int int32; - - #ifdef __GNUC__ - typedef unsigned long long uint64; - typedef long long int64; - #else - typedef unsigned __int64 uint64; - typedef signed __int64 int64; - #endif - - const uint8 cUINT8_MIN = 0; - const uint8 cUINT8_MAX = 0xFFU; - const uint16 cUINT16_MIN = 0; - const uint16 cUINT16_MAX = 0xFFFFU; - const uint32 cUINT32_MIN = 0; - const uint32 cUINT32_MAX = 0xFFFFFFFFU; - const uint64 cUINT64_MIN = 0; - const uint64 cUINT64_MAX = 0xFFFFFFFFFFFFFFFFULL; //0xFFFFFFFFFFFFFFFFui64; - - const int8 cINT8_MIN = -128; - const int8 cINT8_MAX = 127; - const int16 cINT16_MIN = -32768; - const int16 cINT16_MAX = 32767; - const int32 cINT32_MIN = (-2147483647 - 1); - const int32 cINT32_MAX = 2147483647; - const int64 cINT64_MIN = (int64)0x8000000000000000ULL; //(-9223372036854775807i64 - 1); - const int64 cINT64_MAX = (int64)0x7FFFFFFFFFFFFFFFULL; // 9223372036854775807i64; - -#if CRNLIB_64BIT_POINTERS - typedef uint64 uint_ptr; - typedef uint64 uint32_ptr; - typedef int64 signed_size_t; - typedef uint64 ptr_bits_t; -#else - typedef unsigned int uint_ptr; - typedef unsigned int uint32_ptr; - typedef signed int signed_size_t; - typedef uint32 ptr_bits_t; -#endif - - enum eVarArg { cVarArg }; - enum eClear { cClear }; - enum eNoClamp { cNoClamp }; - enum { cInvalidIndex = -1 }; - - const uint cIntBits = 32; - - struct empty_type { }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_utils.cpp b/third_party/crunch/crnlib/crn_utils.cpp deleted file mode 100644 index 5f571a93c..000000000 --- a/third_party/crunch/crnlib/crn_utils.cpp +++ /dev/null @@ -1,72 +0,0 @@ -// File: crn_utils.cpp -#include "crn_core.h" -#include "crn_utils.h" - -namespace crnlib -{ - namespace utils - { - void endian_switch_words(uint16* p, uint num) - { - uint16* p_end = p + num; - while (p != p_end) - { - uint16 k = *p; - *p++ = swap16(k); - } - } - - void endian_switch_dwords(uint32* p, uint num) - { - uint32* p_end = p + num; - while (p != p_end) - { - uint32 k = *p; - *p++ = swap32(k); - } - } - - void copy_words(uint16* pDst, const uint16* pSrc, uint num, bool endian_switch) - { - if (!endian_switch) - memcpy(pDst, pSrc, num << 1U); - else - { - uint16* pDst_end = pDst + num; - while (pDst != pDst_end) - *pDst++ = swap16(*pSrc++); - } - } - - void copy_dwords(uint32* pDst, const uint32* pSrc, uint num, bool endian_switch) - { - if (!endian_switch) - memcpy(pDst, pSrc, num << 2U); - else - { - uint32* pDst_end = pDst + num; - while (pDst != pDst_end) - *pDst++ = swap32(*pSrc++); - } - } - - uint compute_max_mips(uint width, uint height) - { - if ((width | height) == 0) - return 0; - - uint num_mips = 1; - - while ((width > 1U) || (height > 1U)) - { - width >>= 1U; - height >>= 1U; - num_mips++; - } - - return num_mips; - } - - } // namespace utils - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_utils.h b/third_party/crunch/crnlib/crn_utils.h deleted file mode 100644 index 233caf356..000000000 --- a/third_party/crunch/crnlib/crn_utils.h +++ /dev/null @@ -1,275 +0,0 @@ -// File: crn_utils.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#define CRNLIB_MIN(a, b) (((a) < (b)) ? (a) : (b)) -#define CRNLIB_MAX(a, b) (((a) < (b)) ? (b) : (a)) - -#define CRNLIB_ARRAYSIZE(x) (sizeof(x)/sizeof(x[0])) - -#ifdef _MSC_VER - // Need to explictly extern these with MSVC, but not MinGW. - extern "C" unsigned long __cdecl _lrotl(unsigned long, int); - #pragma intrinsic(_lrotl) - - extern "C" unsigned long __cdecl _lrotr(unsigned long, int); - #pragma intrinsic(_lrotr) -#endif - -#ifdef WIN32 - #define CRNLIB_ROTATE_LEFT(x, k) _lrotl(x, k) - #define CRNLIB_ROTATE_RIGHT(x, k) _lrotr(x, k) -#else - #define CRNLIB_ROTATE_LEFT(x, k) (((x) << (k)) | ((x) >> (32-(k)))) - #define CRNLIB_ROTATE_RIGHT(x, k) (((x) >> (k)) | ((x) << (32-(k)))) -#endif - -template T decay_array_to_subtype(T (&a)[N]); -#define CRNLIB_ARRAY_SIZE(X) (sizeof(X) / sizeof(decay_array_to_subtype(X))) - -#define CRNLIB_SIZEOF_U32(x) static_cast(sizeof(x)) - -namespace crnlib -{ - namespace utils - { - template inline void swap(T& l, T& r) - { - T temp(l); - l = r; - r = temp; - } - - template inline void zero_object(T& obj) - { - memset((void*)&obj, 0, sizeof(obj)); - } - - template inline void zero_this(T* pObj) - { - memset((void*)pObj, 0, sizeof(*pObj)); - } - - inline bool is_bit_set(uint bits, uint mask) - { - return (bits & mask) != 0; - } - - inline void set_bit(uint& bits, uint mask, bool state) - { - if (state) - bits |= mask; - else - bits &= ~mask; - } - - inline bool is_flag_set(uint bits, uint flag) - { - CRNLIB_ASSERT(flag < 32U); - return is_bit_set(bits, 1U << flag); - } - - inline void set_flag(uint& bits, uint flag, bool state) - { - CRNLIB_ASSERT(flag < 32U); - set_bit(bits, 1U << flag, state); - } - - inline void invert_buf(void* pBuf, uint size) - { - uint8* p = static_cast(pBuf); - - const uint half_size = size >> 1; - for (uint i = 0; i < half_size; i++) - utils::swap(p[i], p[size - 1U - i]); - } - - // buffer_is_little_endian is the endianness of the buffer's data - template - inline void write_obj(const T& obj, void* pBuf, bool buffer_is_little_endian) - { - const uint8* pSrc = reinterpret_cast(&obj); - uint8* pDst = static_cast(pBuf); - - if (c_crnlib_little_endian_platform == buffer_is_little_endian) - memcpy(pDst, pSrc, sizeof(T)); - else - { - for (uint i = 0; i < sizeof(T); i++) - pDst[i] = pSrc[sizeof(T) - 1 - i]; - } - } - - // buffer_is_little_endian is the endianness of the buffer's data - template - inline void read_obj(T& obj, const void* pBuf, bool buffer_is_little_endian) - { - const uint8* pSrc = reinterpret_cast(pBuf); - uint8* pDst = reinterpret_cast(&obj); - - if (c_crnlib_little_endian_platform == buffer_is_little_endian) - memcpy(pDst, pSrc, sizeof(T)); - else - { - for (uint i = 0; i < sizeof(T); i++) - pDst[i] = pSrc[sizeof(T) - 1 - i]; - } - } - - template - inline bool write_obj(const T& obj, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) - { - if (buf_size < sizeof(T)) - return false; - - utils::write_obj(obj, pBuf, buffer_is_little_endian); - - pBuf = static_cast(pBuf) + sizeof(T); - buf_size -= sizeof(T); - - return true; - } - - inline bool write_val(uint8 val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - inline bool write_val(uint16 val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - inline bool write_val(uint val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - inline bool write_val(int val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - inline bool write_val(uint64 val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - inline bool write_val(float val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - inline bool write_val(double val, void*& pBuf, uint& buf_size, bool buffer_is_little_endian) { return write_obj(val, pBuf, buf_size, buffer_is_little_endian); } - - template - inline bool read_obj(T& obj, const void*& pBuf, uint& buf_size, bool buffer_is_little_endian) - { - if (buf_size < sizeof(T)) - { - zero_object(obj); - return false; - } - - utils::read_obj(obj, pBuf, buffer_is_little_endian); - - pBuf = static_cast(pBuf) + sizeof(T); - buf_size -= sizeof(T); - - return true; - } - -#if defined(_MSC_VER) - static CRNLIB_FORCE_INLINE uint16 swap16(uint16 x) { return _byteswap_ushort(x); } - static CRNLIB_FORCE_INLINE uint32 swap32(uint32 x) { return _byteswap_ulong(x); } - static CRNLIB_FORCE_INLINE uint64 swap64(uint64 x) { return _byteswap_uint64(x); } -#elif defined(__GNUC__) - static CRNLIB_FORCE_INLINE uint16 swap16(uint16 x) { return static_cast((x << 8U) | (x >> 8U)); } - static CRNLIB_FORCE_INLINE uint32 swap32(uint32 x) { return __builtin_bswap32(x); } - static CRNLIB_FORCE_INLINE uint64 swap64(uint64 x) { return __builtin_bswap64(x); } -#else - static CRNLIB_FORCE_INLINE uint16 swap16(uint16 x) { return static_cast((x << 8U) | (x >> 8U)); } - static CRNLIB_FORCE_INLINE uint32 swap32(uint32 x) { return ((x << 24U) | ((x << 8U) & 0x00FF0000U) | ((x >> 8U) & 0x0000FF00U) | (x >> 24U)); } - static CRNLIB_FORCE_INLINE uint64 swap64(uint64 x) { return (static_cast(swap32(static_cast(x))) << 32ULL) | swap32(static_cast(x >> 32U)); } -#endif - - // Assumes x has been read from memory as a little endian value, converts to native endianness for manipulation. - CRNLIB_FORCE_INLINE uint16 swap_le16_to_native(uint16 x) { return c_crnlib_little_endian_platform ? x : swap16(x); } - CRNLIB_FORCE_INLINE uint32 swap_le32_to_native(uint32 x) { return c_crnlib_little_endian_platform ? x : swap32(x); } - CRNLIB_FORCE_INLINE uint64 swap_le64_to_native(uint64 x) { return c_crnlib_little_endian_platform ? x : swap64(x); } - - // Assumes x has been read from memory as a big endian value, converts to native endianness for manipulation. - CRNLIB_FORCE_INLINE uint16 swap_be16_to_native(uint16 x) { return c_crnlib_big_endian_platform ? x : swap16(x); } - CRNLIB_FORCE_INLINE uint32 swap_be32_to_native(uint32 x) { return c_crnlib_big_endian_platform ? x : swap32(x); } - CRNLIB_FORCE_INLINE uint64 swap_be64_to_native(uint64 x) { return c_crnlib_big_endian_platform ? x : swap64(x); } - - CRNLIB_FORCE_INLINE uint32 read_le32(const void* p) { return swap_le32_to_native(*static_cast(p)); } - CRNLIB_FORCE_INLINE void write_le32(void* p, uint32 x) { *static_cast(p) = swap_le32_to_native(x); } - CRNLIB_FORCE_INLINE uint64 read_le64(const void* p) { return swap_le64_to_native(*static_cast(p)); } - CRNLIB_FORCE_INLINE void write_le64(void* p, uint64 x) { *static_cast(p) = swap_le64_to_native(x); } - - CRNLIB_FORCE_INLINE uint32 read_be32(const void* p) { return swap_be32_to_native(*static_cast(p)); } - CRNLIB_FORCE_INLINE void write_be32(void* p, uint32 x) { *static_cast(p) = swap_be32_to_native(x); } - CRNLIB_FORCE_INLINE uint64 read_be64(const void* p) { return swap_be64_to_native(*static_cast(p)); } - CRNLIB_FORCE_INLINE void write_be64(void* p, uint64 x) { *static_cast(p) = swap_be64_to_native(x); } - - inline void endian_swap_mem16(uint16* p, uint n) { while (n--) { *p = swap16(*p); ++p; } } - inline void endian_swap_mem32(uint32* p, uint n) { while (n--) { *p = swap32(*p); ++p; } } - inline void endian_swap_mem64(uint64* p, uint n) { while (n--) { *p = swap64(*p); ++p; } } - - inline void endian_swap_mem(void* p, uint size_in_bytes, uint type_size) - { - switch (type_size) - { - case sizeof(uint16): endian_swap_mem16(static_cast(p), size_in_bytes / type_size); break; - case sizeof(uint32): endian_swap_mem32(static_cast(p), size_in_bytes / type_size); break; - case sizeof(uint64): endian_swap_mem64(static_cast(p), size_in_bytes / type_size); break; - } - } - - inline void fast_memset(void* pDst, int val, size_t size) - { - memset(pDst, val, size); - } - - inline void fast_memcpy(void* pDst, const void* pSrc, size_t size) - { - memcpy(pDst, pSrc, size); - } - - inline uint count_leading_zeros(uint v) - { - uint temp; - uint n = 32; - - temp = v >> 16; - if (temp) { n -= 16; v = temp; } - - temp = v >> 8; - if (temp) { n -= 8; v = temp; } - - temp = v >> 4; - if (temp) { n -= 4; v = temp; } - - temp = v >> 2; - if (temp) { n -= 2; v = temp; } - - temp = v >> 1; - if (temp) { n -= 1; v = temp; } - - if (v & 1) n--; - - return n; - } - - inline uint count_leading_zeros16(uint v) - { - CRNLIB_ASSERT(v < 0x10000); - - uint temp; - uint n = 16; - - temp = v >> 8; - if (temp) { n -= 8; v = temp; } - - temp = v >> 4; - if (temp) { n -= 4; v = temp; } - - temp = v >> 2; - if (temp) { n -= 2; v = temp; } - - temp = v >> 1; - if (temp) { n -= 1; v = temp; } - - if (v & 1) n--; - - return n; - } - - void endian_switch_words(uint16* p, uint num); - void endian_switch_dwords(uint32* p, uint num); - void copy_words(uint16* pDst, const uint16* pSrc, uint num, bool endian_switch); - void copy_dwords(uint32* pDst, const uint32* pSrc, uint num, bool endian_switch); - - uint compute_max_mips(uint width, uint height); - - } // namespace utils - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_value.cpp b/third_party/crunch/crnlib/crn_value.cpp deleted file mode 100644 index ff45b2a74..000000000 --- a/third_party/crunch/crnlib/crn_value.cpp +++ /dev/null @@ -1,22 +0,0 @@ -// File: crn_value.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_value.h" - -namespace crnlib -{ - const char* gValueDataTypeStrings[cDTTotal + 1] = - { - "invalid", - "string", - "bool", - "int", - "uint", - "float", - "vec3f", - "vec3i", - - NULL, - }; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_value.h b/third_party/crunch/crnlib/crn_value.h deleted file mode 100644 index 91af02b53..000000000 --- a/third_party/crunch/crnlib/crn_value.h +++ /dev/null @@ -1,1025 +0,0 @@ -// File: crn_value.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_strutils.h" -#include "crn_dynamic_string.h" -#include "crn_vec.h" - -namespace crnlib -{ - enum value_data_type - { - cDTInvalid, - cDTString, - cDTBool, - cDTInt, - cDTUInt, - cDTFloat, - cDTVec3F, - cDTVec3I, - - cDTTotal - }; - - extern const char* gValueDataTypeStrings[cDTTotal + 1]; - - class value - { - public: - value() : - m_type(cDTInvalid) - { - } - - value(const char* pStr) : - m_pStr(crnlib_new(pStr)), m_type(cDTString) - { - } - - value(const dynamic_string& str) : - m_pStr(crnlib_new(str)), m_type(cDTString) - { - } - - explicit value(bool v) : - m_bool(v), m_type(cDTBool) - { - } - - value(int v) : - m_int(v), m_type(cDTInt) - { - } - - value(uint v) : - m_uint(v), m_type(cDTUInt) - { - } - - value(float v) : - m_float(v), m_type(cDTFloat) - { - } - - value(const vec3F& v) : - m_pVec3F(crnlib_new(v)), m_type(cDTVec3F) - { - } - - value(const vec3I& v) : - m_pVec3I(crnlib_new(v)), m_type(cDTVec3I) - { - } - - ~value() - { - switch (m_type) - { - case cDTString: - crnlib_delete(m_pStr); - break; - case cDTVec3F: - crnlib_delete(m_pVec3F); - break; - case cDTVec3I: - crnlib_delete(m_pVec3I); - break; - default: - break; - } - } - - value(const value& other) : - m_type(cDTInvalid) - { - *this = other; - } - - value& operator= (const value& other) - { - if (this == &other) - return *this; - - change_type(other.m_type); - - switch (other.m_type) - { - case cDTString: m_pStr->set(*other.m_pStr); break; - case cDTBool: m_bool = other.m_bool; break; - case cDTInt: m_int = other.m_int; break; - case cDTUInt: m_uint = other.m_uint; break; - case cDTFloat: m_float = other.m_float; break; - case cDTVec3F: m_pVec3F->set(*other.m_pVec3F); break; - case cDTVec3I: m_pVec3I->set(*other.m_pVec3I); break; - default: break; - } - return *this; - } - - inline value_data_type get_data_type() const { return m_type; } - - void clear() - { - clear_dynamic(); - - m_type = cDTInvalid; - } - - void set_string(const char* pStr) - { - set_str(pStr); - } - - void set_int(int v) - { - clear_dynamic(); - m_type = cDTInt; - m_int = v; - } - - void set_uint(uint v) - { - clear_dynamic(); - m_type = cDTUInt; - m_uint = v; - } - - void set_bool(bool v) - { - clear_dynamic(); - m_type = cDTBool; - m_bool = v; - } - - void set_float(float v) - { - clear_dynamic(); - m_type = cDTFloat; - m_float = v; - } - - void set_vec(const vec3F& v) - { - change_type(cDTVec3F); - m_pVec3F->set(v); - } - - void set_vec(const vec3I& v) - { - change_type(cDTVec3I); - m_pVec3I->set(v); - } - - bool parse(const char* p) - { - if ((!p) || (!p[0])) - { - clear(); - return false; - } - - if (_stricmp(p, "false") == 0) - { - set_bool(false); - return true; - } - else if (_stricmp(p, "true") == 0) - { - set_bool(true); - return true; - } - - if (p[0] == '\"') - { - dynamic_string str; - str = p + 1; - if (!str.is_empty()) - { - if (str[str.get_len() - 1] == '\"') - { - str.left(str.get_len() - 1); - set_str(str); - - return true; - } - } - } - - if (strchr(p, ',') != NULL) - { - float fx = 0, fy = 0, fz = 0; -#ifdef _MSC_VER - if (sscanf_s(p, "%f,%f,%f", &fx, &fy, &fz) == 3) -#else - if (sscanf(p, "%f,%f,%f", &fx, &fy, &fz) == 3) -#endif - { - bool as_float = true; - int ix = 0, iy = 0, iz = 0; -#ifdef _MSC_VER - if (sscanf_s(p, "%i,%i,%i", &ix, &iy, &iz) == 3) -#else - if (sscanf(p, "%i,%i,%i", &ix, &iy, &iz) == 3) -#endif - { - if ((ix == fx) && (iy == fy) && (iz == fz)) - as_float = false; - } - - if (as_float) - set_vec(vec3F(fx, fy, fz)); - else - set_vec(vec3I(ix, iy, iz)); - - return true; - } - } - - const char* q = p; - bool success = string_to_uint(q, m_uint); - if ((success) && (*q == 0)) - { - set_uint(m_uint); - return true; - } - - q = p; - success = string_to_int(q, m_int); - if ((success) && (*q == 0)) - { - set_int(m_int); - return true; - } - - q = p; - success = string_to_float(q, m_float); - if ((success) && (*q == 0)) - { - set_float(m_float); - return true; - } - - set_string(p); - - return true; - } - - dynamic_string& get_as_string(dynamic_string& dst) const - { - switch (m_type) - { - case cDTInvalid: dst.clear(); break; - case cDTString: dst = *m_pStr; break; - case cDTBool: dst = m_bool ? "TRUE" : "FALSE"; break; - case cDTInt: dst.format("%i", m_int); break; - case cDTUInt: dst.format("%u", m_uint); break; - case cDTFloat: dst.format("%f", m_float); break; - case cDTVec3F: dst.format("%f,%f,%f", (*m_pVec3F)[0], (*m_pVec3F)[1], (*m_pVec3F)[2]); break; - case cDTVec3I: dst.format("%i,%i,%i", (*m_pVec3I)[0], (*m_pVec3I)[1], (*m_pVec3I)[2]); break; - default: break; - } - - return dst; - } - - bool get_as_int(int& val, uint component = 0) const - { - switch (m_type) - { - case cDTInvalid: - { - val = 0; - return false; - } - case cDTString: - { - const char* p = m_pStr->get_ptr(); - return string_to_int(p, val); - } - case cDTBool: val = m_bool; break; - case cDTInt: val = m_int; break; - case cDTUInt: - { - if (m_uint > INT_MAX) - { - val = 0; - return false; - } - val = m_uint; - break; - } - case cDTFloat: - { - if ((m_float < INT_MIN) || (m_float > INT_MAX)) - { - val = 0; - return false; - } - val = (int)m_float; - break; - } - case cDTVec3F: - { - if (component > 2) - { - val = 0; - return false; - } - if (((*m_pVec3F)[component] < INT_MIN) || ((*m_pVec3F)[component] > INT_MAX)) - { - val = 0; - return false; - } - val = (int)(*m_pVec3F)[component]; - break; - } - case cDTVec3I: - { - if (component > 2) - { - val = 0; - return false; - } - val = (int)(*m_pVec3I)[component]; - break; - } - default: break; - } - return true; - } - - bool get_as_uint(uint& val, uint component = 0) const - { - switch (m_type) - { - case cDTInvalid: - { - val = 0; - return false; - } - case cDTString: - { - const char* p = m_pStr->get_ptr(); - return string_to_uint(p, val); - } - case cDTBool: - { - val = m_bool; - break; - } - case cDTInt: - { - if (m_int < 0) - { - val = 0; - return false; - } - val = (uint)m_int; - break; - } - case cDTUInt: - { - val = m_uint; - break; - } - case cDTFloat: - { - if ((m_float < 0) || (m_float > UINT_MAX)) - { - val = 0; - return false; - } - val = (uint)m_float; - break; - } - case cDTVec3F: - { - if (component > 2) - { - val = 0; - return false; - } - if (((*m_pVec3F)[component] < 0) || ((*m_pVec3F)[component] > UINT_MAX)) - { - val = 0; - return false; - } - val = (uint)(*m_pVec3F)[component]; - break; - } - case cDTVec3I: - { - if (component > 2) - { - val = 0; - return false; - } - if ((*m_pVec3I)[component] < 0) - { - val = 0; - return false; - } - val = (uint)(*m_pVec3I)[component]; - break; - } - default: break; - } - return true; - } - - bool get_as_bool(bool& val, uint component = 0) const - { - switch (m_type) - { - case cDTInvalid: - { - val = false; - return false; - } - case cDTString: - { - const char* p = m_pStr->get_ptr(); - return string_to_bool(p, val); - } - case cDTBool: - { - val = m_bool; - break; - } - case cDTInt: - { - val = (m_int != 0); - break; - } - case cDTUInt: - { - val = (m_uint != 0); - break; - } - case cDTFloat: - { - val = (m_float != 0); - break; - } - case cDTVec3F: - { - if (component > 2) - { - val = false; - return false; - } - val = ((*m_pVec3F)[component] != 0); - break; - } - case cDTVec3I: - { - if (component > 2) - { - val = false; - return false; - } - val = ((*m_pVec3I)[component] != 0); - break; - } - default: break; - } - return true; - } - - bool get_as_float(float& val, uint component = 0) const - { - switch (m_type) - { - case cDTInvalid: - { - val = 0; - return false; - } - case cDTString: - { - const char* p = m_pStr->get_ptr(); - return string_to_float(p, val); - } - case cDTBool: - { - val = m_bool; - break; - } - case cDTInt: - { - val = (float)m_int; - break; - } - case cDTUInt: - { - val = (float)m_uint; - break; - } - case cDTFloat: - { - val = m_float; - break; - } - case cDTVec3F: - { - if (component > 2) - { - val = 0; - return false; - } - val = (*m_pVec3F)[component]; - break; - } - case cDTVec3I: - { - if (component > 2) - { - val = 0; - return false; - } - val = (float)(*m_pVec3I)[component]; - break; - } - default: break; - } - return true; - } - - bool get_as_vec(vec3F& val) const - { - switch (m_type) - { - case cDTInvalid: - { - val.clear(); - return false; - } - case cDTString: - { - const char* p = m_pStr->get_ptr(); - float x = 0, y = 0, z = 0; -#ifdef _MSC_VER - if (sscanf_s(p, "%f,%f,%f", &x, &y, &z) == 3) -#else - if (sscanf(p, "%f,%f,%f", &x, &y, &z) == 3) -#endif - { - val.set(x, y, z); - return true; - } - else - { - val.clear(); - return false; - } - } - case cDTBool: - { - val.set(m_bool); - break; - } - case cDTInt: - { - val.set(static_cast(m_int)); - break; - } - case cDTUInt: - { - val.set(static_cast(m_uint)); - break; - } - case cDTFloat: - { - val.set(m_float); - break; - } - case cDTVec3F: - { - val = *m_pVec3F; - break; - } - case cDTVec3I: - { - val.set((float)(*m_pVec3I)[0], (float)(*m_pVec3I)[1], (float)(*m_pVec3I)[2]); - break; - } - default: break; - } - return true; - } - - bool get_as_vec(vec3I& val) const - { - switch (m_type) - { - case cDTInvalid: - { - val.clear(); - return false; - } - case cDTString: - { - const char* p = m_pStr->get_ptr(); - float x = 0, y = 0, z = 0; -#ifdef _MSC_VER - if (sscanf_s(p, "%f,%f,%f", &x, &y, &z) == 3) -#else - if (sscanf(p, "%f,%f,%f", &x, &y, &z) == 3) -#endif - { - if ((x < INT_MIN) || (x > INT_MAX) || (y < INT_MIN) || (y > INT_MAX) || (z < INT_MIN) || (z > INT_MAX)) - { - val.clear(); - return false; - } - val.set((int)x, (int)y, (int)z); - return true; - } - else - { - val.clear(); - return false; - } - - break; - } - case cDTBool: - { - val.set(m_bool); - break; - } - case cDTInt: - { - val.set(m_int); - break; - } - case cDTUInt: - { - val.set(m_uint); - break; - } - case cDTFloat: - { - val.set((int)m_float); - break; - } - case cDTVec3F: - { - val.set((int)(*m_pVec3F)[0], (int)(*m_pVec3F)[1], (int)(*m_pVec3F)[2]); - break; - } - case cDTVec3I: - { - val = *m_pVec3I; - break; - } - default: break; - } - return true; - } - - bool set_zero() - { - switch (m_type) - { - case cDTInvalid: - { - return false; - } - case cDTString: - { - m_pStr->empty(); - break; - } - case cDTBool: - { - m_bool = false; - break; - } - case cDTInt: - { - m_int = 0; - break; - } - case cDTUInt: - { - m_uint = 0; - break; - } - case cDTFloat: - { - m_float = 0; - break; - } - case cDTVec3F: - { - m_pVec3F->clear(); - break; - } - case cDTVec3I: - { - m_pVec3I->clear(); - break; - } - default: break; - } - return true; - } - - bool is_vector() const - { - switch (m_type) - { - case cDTVec3F: - case cDTVec3I: - return true; - default: break; - } - return false; - } - - uint get_num_components() const - { - switch (m_type) - { - case cDTVec3F: - case cDTVec3I: - return 3; - default: break; - } - return 1; - } - - bool is_numeric() const - { - switch (m_type) - { - case cDTInt: - case cDTUInt: - case cDTFloat: - case cDTVec3F: - case cDTVec3I: - return true; - default: break; - } - return false; - } - - bool is_float() const - { - switch (m_type) - { - case cDTFloat: - case cDTVec3F: - return true; - default: break; - } - return false; - } - - bool is_integer() const - { - switch (m_type) - { - case cDTInt: - case cDTUInt: - case cDTVec3I: - return true; - default: break; - } - return false; - } - - bool is_signed() const - { - switch (m_type) - { - case cDTInt: - case cDTFloat: - case cDTVec3F: - case cDTVec3I: - return true; - default: break; - } - return false; - } - - bool is_string() const - { - return m_type == cDTString; - } - - int serialize(void* pBuf, uint buf_size, bool little_endian) const - { - uint buf_left = buf_size; - - uint8 t = (uint8)m_type; - if (!utils::write_obj(t, pBuf, buf_left, little_endian)) return -1; - - switch (m_type) - { - case cDTString: - { - int bytes_written = m_pStr->serialize(pBuf, buf_left, little_endian); - if (bytes_written < 0) return -1; - - pBuf = static_cast(pBuf) + bytes_written; - buf_left -= bytes_written; - - break; - } - case cDTBool: - { - if (!utils::write_obj(m_bool, pBuf, buf_left, little_endian)) return -1; - break; - } - case cDTInt: - case cDTUInt: - case cDTFloat: - { - if (!utils::write_obj(m_float, pBuf, buf_left, little_endian)) return -1; - break; - } - case cDTVec3F: - { - for (uint i = 0; i < 3; i++) - if (!utils::write_obj((*m_pVec3F)[i], pBuf, buf_left, little_endian)) return -1; - break; - } - case cDTVec3I: - { - for (uint i = 0; i < 3; i++) - if (!utils::write_obj((*m_pVec3I)[i], pBuf, buf_left, little_endian)) return -1; - break; - } - default: break; - } - - return buf_size - buf_left; - } - - int deserialize(const void* pBuf, uint buf_size, bool little_endian) - { - uint buf_left = buf_size; - - uint8 t; - if (!utils::read_obj(t, pBuf, buf_left, little_endian)) return -1; - - if (t >= cDTTotal) - return -1; - - m_type = static_cast(t); - - switch (m_type) - { - case cDTString: - { - change_type(cDTString); - - int bytes_read = m_pStr->deserialize(pBuf, buf_left, little_endian); - if (bytes_read < 0) return -1; - - pBuf = static_cast(pBuf) + bytes_read; - buf_left -= bytes_read; - - break; - } - case cDTBool: - { - if (!utils::read_obj(m_bool, pBuf, buf_left, little_endian)) return -1; - break; - } - case cDTInt: - case cDTUInt: - case cDTFloat: - { - if (!utils::read_obj(m_float, pBuf, buf_left, little_endian)) return -1; - break; - } - case cDTVec3F: - { - change_type(cDTVec3F); - - for (uint i = 0; i < 3; i++) - if (!utils::read_obj((*m_pVec3F)[i], pBuf, buf_left, little_endian)) return -1; - break; - } - case cDTVec3I: - { - change_type(cDTVec3I); - - for (uint i = 0; i < 3; i++) - if (!utils::read_obj((*m_pVec3I)[i], pBuf, buf_left, little_endian)) return -1; - break; - } - default: break; - } - - return buf_size - buf_left; - } - - void swap(value& other) - { - for (uint i = 0; i < cUnionSize; i++) - std::swap(m_union[i], other.m_union[i]); - - std::swap(m_type, other.m_type); - } - - private: - void clear_dynamic() - { - if (m_type == cDTVec3F) - { - crnlib_delete(m_pVec3F); - m_pVec3F = NULL; - - m_type = cDTInvalid; - } - else if (m_type == cDTVec3I) - { - crnlib_delete(m_pVec3I); - m_pVec3I = NULL; - - m_type = cDTInvalid; - } - else if (m_type == cDTString) - { - crnlib_delete(m_pStr); - m_pStr = NULL; - - m_type = cDTInvalid; - } - } - - void change_type(value_data_type type) - { - if (type != m_type) - { - clear_dynamic(); - - m_type = type; - - switch (m_type) - { - case cDTString: - m_pStr = crnlib_new(); - break; - case cDTVec3F: - m_pVec3F = crnlib_new(); - break; - case cDTVec3I: - m_pVec3I = crnlib_new(); - break; - default: break; - } - } - } - - void set_str(const dynamic_string& s) - { - if (m_type == cDTString) - m_pStr->set(s); - else - { - clear_dynamic(); - - m_type = cDTString; - m_pStr = crnlib_new(s); - } - } - - void set_str(const char* p) - { - if (m_type == cDTString) - m_pStr->set(p); - else - { - clear_dynamic(); - - m_type = cDTString; - m_pStr = crnlib_new(p); - } - } - - enum { cUnionSize = 1 }; - - union - { - bool m_bool; - int m_int; - uint m_uint; - float m_float; - - vec3F* m_pVec3F; - vec3I* m_pVec3I; - dynamic_string* m_pStr; - - uint m_union[cUnionSize]; - }; - - value_data_type m_type; - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_vec.h b/third_party/crunch/crnlib/crn_vec.h deleted file mode 100644 index 0f5a0df8c..000000000 --- a/third_party/crunch/crnlib/crn_vec.h +++ /dev/null @@ -1,838 +0,0 @@ -// File: crn_vec.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -#include "crn_core.h" -#include "crn_rand.h" - -namespace crnlib -{ - template class vec : public helpers::rel_ops< vec > - { - public: - typedef T scalar_type; - enum { num_elements = N }; - - inline vec() { } - - inline vec(eClear) { clear(); } - - inline vec(const vec& other) - { - for (uint i = 0; i < N; i++) - m_s[i] = other.m_s[i]; - } - - template - inline vec(const vec& other) - { - set(other); - } - - template - inline vec(const vec& other, T w) - { - *this = other; - m_s[N - 1] = w; - } - - explicit inline vec(T val) - { - set(val); - } - - inline vec(T val0, T val1) - { - set(val0, val1); - } - - inline vec(T val0, T val1, T val2) - { - set(val0, val1, val2); - } - - inline vec(T val0, T val1, T val2, T val3) - { - set(val0, val1, val2, val3); - } - - inline void clear() - { - if (N > 4) - memset(m_s, 0, sizeof(m_s)); - else - { - for (uint i = 0; i < N; i++) - m_s[i] = 0; - } - } - - template inline vec& set(const vec& other) - { - if ((void*)this == (void*)&other) - return *this; - const uint m = math::minimum(N, ON); - uint i; - for (i = 0; i < m; i++) - m_s[i] = static_cast(other[i]); - for ( ; i < N; i++) - m_s[i] = 0; - return *this; - } - - inline vec& set_component(uint index, T val) - { - CRNLIB_ASSERT(index < N); - m_s[index] = val; - return *this; - } - - inline vec& set(T val) - { - for (uint i = 0; i < N; i++) - m_s[i] = val; - return *this; - } - - inline vec& set(T val0, T val1) - { - m_s[0] = val0; - if (N >= 2) - { - m_s[1] = val1; - - for (uint i = 2; i < N; i++) - m_s[i] = 0; - } - return *this; - } - - inline vec& set(T val0, T val1, T val2) - { - m_s[0] = val0; - if (N >= 2) - { - m_s[1] = val1; - - if (N >= 3) - { - m_s[2] = val2; - - for (uint i = 3; i < N; i++) - m_s[i] = 0; - } - } - return *this; - } - - inline vec& set(T val0, T val1, T val2, T val3) - { - m_s[0] = val0; - if (N >= 2) - { - m_s[1] = val1; - - if (N >= 3) - { - m_s[2] = val2; - - if (N >= 4) - { - m_s[3] = val3; - - for (uint i = 4; i < N; i++) - m_s[i] = 0; - } - } - } - return *this; - } - - inline vec& set(const T* pValues) - { - for (uint i = 0; i < N; i++) - m_s[i] = pValues[i]; - return *this; - } - - template inline vec& swizzle_set(const vec& other, uint i) - { - return set(static_cast(other[i])); - } - - template inline vec& swizzle_set(const vec& other, uint i, uint j) - { - return set(static_cast(other[i]), static_cast(other[j])); - } - - template inline vec& swizzle_set(const vec& other, uint i, uint j, uint k) - { - return set(static_cast(other[i]), static_cast(other[j]), static_cast(other[k])); - } - - template inline vec& swizzle_set(const vec& other, uint i, uint j, uint k, uint l) - { - return set(static_cast(other[i]), static_cast(other[j]), static_cast(other[k]), static_cast(other[l])); - } - - inline vec& operator= (const vec& rhs) - { - if (this != &rhs) - { - for (uint i = 0; i < N; i++) - m_s[i] = rhs.m_s[i]; - } - return *this; - } - - template - inline vec& operator= (const vec& other) - { - if ((void*)this == (void*)&other) - return *this; - - uint s = math::minimum(N, O); - - uint i; - for (i = 0; i < s; i++) - m_s[i] = static_cast(other[i]); - - for ( ; i < N; i++) - m_s[i] = 0; - - return *this; - } - - inline bool operator== (const vec& rhs) const - { - for (uint i = 0; i < N; i++) - if (!(m_s[i] == rhs.m_s[i])) - return false; - return true; - } - - inline bool operator< (const vec& rhs) const - { - for (uint i = 0; i < N; i++) - { - if (m_s[i] < rhs.m_s[i]) - return true; - else if (!(m_s[i] == rhs.m_s[i])) - return false; - } - - return false; - } - - inline T operator[] (uint i) const - { - CRNLIB_ASSERT(i < N); - return m_s[i]; - } - - inline T& operator[] (uint i) - { - CRNLIB_ASSERT(i < N); - return m_s[i]; - } - - inline T get_x(void) const { return m_s[0]; } - inline T get_y(void) const { CRNLIB_ASSUME(N >= 2); return m_s[1]; } - inline T get_z(void) const { CRNLIB_ASSUME(N >= 3); return m_s[2]; } - inline T get_w(void) const { CRNLIB_ASSUME(N >= 4); return m_s[3]; } - - inline vec& set_x(T v) { m_s[0] = v; return *this; } - inline vec& set_y(T v) { CRNLIB_ASSUME(N >= 2); m_s[1] = v; return *this; } - inline vec& set_z(T v) { CRNLIB_ASSUME(N >= 3); m_s[2] = v; return *this; } - inline vec& set_w(T v) { CRNLIB_ASSUME(N >= 4); m_s[3] = v; return *this; } - - inline vec as_point() const - { - vec result(*this); - result[N - 1] = 1; - return result; - } - - inline vec as_dir() const - { - vec result(*this); - result[N - 1] = 0; - return result; - } - - inline vec<2, T> select2(uint i, uint j) const - { - CRNLIB_ASSERT((i < N) && (j < N)); - return vec<2, T>(m_s[i], m_s[j]); - } - - inline vec<3, T> select3(uint i, uint j, uint k) const - { - CRNLIB_ASSERT((i < N) && (j < N) && (k < N)); - return vec<3, T>(m_s[i], m_s[j], m_s[k]); - } - - inline vec<4, T> select4(uint i, uint j, uint k, uint l) const - { - CRNLIB_ASSERT((i < N) && (j < N) && (k < N) && (l < N)); - return vec<4, T>(m_s[i], m_s[j], m_s[k], m_s[l]); - } - - inline bool is_dir() const { return m_s[N - 1] == 0; } - inline bool is_vector() const { return is_dir(); } - inline bool is_point() const { return m_s[N - 1] == 1; } - - inline vec project() const - { - vec result(*this); - if (result[N - 1]) - result /= result[N - 1]; - return result; - } - - inline vec broadcast(unsigned i) const - { - return vec((*this)[i]); - } - - inline vec swizzle(uint i, uint j) const - { - return vec((*this)[i], (*this)[j]); - } - - inline vec swizzle(uint i, uint j, uint k) const - { - return vec((*this)[i], (*this)[j], (*this)[k]); - } - - inline vec swizzle(uint i, uint j, uint k, uint l) const - { - return vec((*this)[i], (*this)[j], (*this)[k], (*this)[l]); - } - - inline vec operator- () const - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = -m_s[i]; - return result; - } - - inline vec operator+ () const - { - return *this; - } - - inline vec& operator += (const vec& other) - { - for (uint i = 0; i < N; i++) - m_s[i] += other.m_s[i]; - return *this; - } - - inline vec& operator -= (const vec& other) - { - for (uint i = 0; i < N; i++) - m_s[i] -= other.m_s[i]; - return *this; - } - - inline vec& operator *= (const vec& other) - { - for (uint i = 0; i < N; i++) - m_s[i] *= other.m_s[i]; - return *this; - } - - inline vec& operator /= (const vec& other) - { - for (uint i = 0; i < N; i++) - m_s[i] /= other.m_s[i]; - return *this; - } - - inline vec& operator *= (T s) - { - for (uint i = 0; i < N; i++) - m_s[i] *= s; - return *this; - } - - inline vec& operator /= (T s) - { - for (uint i = 0; i < N; i++) - m_s[i] /= s; - return *this; - } - - friend inline T operator* (const vec& lhs, const vec& rhs) - { - T result = lhs.m_s[0] * rhs.m_s[0]; - for (uint i = 1; i < N; i++) - result += lhs.m_s[i] * rhs.m_s[i]; - return result; - } - - friend inline vec operator* (const vec& lhs, T val) - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = lhs.m_s[i] * val; - return result; - } - - friend inline vec operator* (T val, const vec& lhs) - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = lhs.m_s[i] * val; - return result; - } - - friend inline vec operator/ (const vec& lhs, const vec& rhs) - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = lhs.m_s[i] / rhs.m_s[i]; - return result; - } - - friend inline vec operator/ (const vec& lhs, T val) - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = lhs.m_s[i] / val; - return result; - } - - friend inline vec operator+ (const vec& lhs, const vec& rhs) - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = lhs.m_s[i] + rhs.m_s[i]; - return result; - } - - friend inline vec operator- (const vec& lhs, const vec& rhs) - { - vec result; - for (uint i = 0; i < N; i++) - result.m_s[i] = lhs.m_s[i] - rhs.m_s[i]; - return result; - } - - static inline vec<3, T> cross2(const vec& a, const vec& b) - { - CRNLIB_ASSUME(N >= 2); - return vec<3, T>(0, 0, a[0] * b[1] - a[1] * b[0]); - } - - static inline vec<3, T> cross3(const vec& a, const vec& b) - { - CRNLIB_ASSUME(N >= 3); - return vec<3, T>(a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]); - } - - static inline vec<3, T> cross(const vec& a, const vec& b) - { - CRNLIB_ASSUME(N >= 2); - - if (N == 2) - return cross2(a, b); - else - return cross3(a, b); - } - - inline T dot(const vec& rhs) const - { - return *this * rhs; - } - - inline T dot2(const vec& rhs) const - { - CRNLIB_ASSUME(N >= 2); - return m_s[0] * rhs.m_s[0] + m_s[1] * rhs.m_s[1]; - } - - inline T dot3(const vec& rhs) const - { - CRNLIB_ASSUME(N >= 3); - return m_s[0] * rhs.m_s[0] + m_s[1] * rhs.m_s[1] + m_s[2] * rhs.m_s[2]; - } - - inline T norm(void) const - { - T sum = m_s[0] * m_s[0]; - for (uint i = 1; i < N; i++) - sum += m_s[i] * m_s[i]; - return sum; - } - - inline T length(void) const - { - return sqrt(norm()); - } - - inline T squared_distance(const vec& rhs) const - { - T dist2 = 0; - for (uint i = 0; i < N; i++) - { - T d = m_s[i] - rhs.m_s[i]; - dist2 += d * d; - } - return dist2; - } - - inline T squared_distance(const vec& rhs, T early_out) const - { - T dist2 = 0; - for (uint i = 0; i < N; i++) - { - T d = m_s[i] - rhs.m_s[i]; - dist2 += d * d; - if (dist2 > early_out) - break; - } - return dist2; - } - - inline T distance(const vec& rhs) const - { - T dist2 = 0; - for (uint i = 0; i < N; i++) - { - T d = m_s[i] - rhs.m_s[i]; - dist2 += d * d; - } - return sqrt(dist2); - } - - inline vec inverse() const - { - vec result; - for (uint i = 0; i < N; i++) - result[i] = m_s[i] ? (1.0f / m_s[i]) : 0; - return result; - } - - inline double normalize(const vec* pDefaultVec = NULL) - { - double n = m_s[0] * m_s[0]; - for (uint i = 1; i < N; i++) - n += m_s[i] * m_s[i]; - - if (n != 0) - *this *= static_cast((1.0f / sqrt(n))); - else if (pDefaultVec) - *this = *pDefaultVec; - return n; - } - - inline double normalize3(const vec* pDefaultVec = NULL) - { - CRNLIB_ASSUME(N >= 3); - - double n = m_s[0] * m_s[0] + m_s[1] * m_s[1] + m_s[2] * m_s[2]; - - if (n != 0) - *this *= static_cast((1.0f / sqrt(n))); - else if (pDefaultVec) - *this = *pDefaultVec; - return n; - } - - inline vec& normalize_in_place(const vec* pDefaultVec = NULL) - { - normalize(pDefaultVec); - return *this; - } - - inline vec& normalize3_in_place(const vec* pDefaultVec = NULL) - { - normalize3(pDefaultVec); - return *this; - } - - inline vec get_normalized(const vec* pDefaultVec = NULL) const - { - vec result(*this); - result.normalize(pDefaultVec); - return result; - } - - inline vec get_normalized3(const vec* pDefaultVec = NULL) const - { - vec result(*this); - result.normalize3(pDefaultVec); - return result; - } - - inline vec& clamp(T l, T h) - { - for (uint i = 0; i < N; i++) - m_s[i] = static_cast(math::clamp(m_s[i], l, h)); - return *this; - } - - inline vec& clamp(const vec& l, const vec& h) - { - for (uint i = 0; i < N; i++) - m_s[i] = static_cast(math::clamp(m_s[i], l[i], h[i])); - return *this; - } - - inline bool is_within_bounds(const vec& l, const vec& h) const - { - for (uint i = 0; i < N; i++) - if ((m_s[i] < l[i]) || (m_s[i] > h[i])) - return false; - - return true; - } - - inline bool is_within_bounds(T l, T h) const - { - for (uint i = 0; i < N; i++) - if ((m_s[i] < l) || (m_s[i] > h)) - return false; - - return true; - } - - inline uint get_major_axis(void) const - { - T m = fabs(m_s[0]); - uint r = 0; - for (uint i = 1; i < N; i++) - { - const T c = fabs(m_s[i]); - if (c > m) - { - m = c; - r = i; - } - } - return r; - } - - inline uint get_minor_axis(void) const - { - T m = fabs(m_s[0]); - uint r = 0; - for (uint i = 1; i < N; i++) - { - const T c = fabs(m_s[i]); - if (c < m) - { - m = c; - r = i; - } - } - return r; - } - - inline T get_absolute_minimum(void) const - { - T result = fabs(m_s[0]); - for (uint i = 1; i < N; i++) - result = math::minimum(result, fabs(m_s[i])); - return result; - } - - inline T get_absolute_maximum(void) const - { - T result = fabs(m_s[0]); - for (uint i = 1; i < N; i++) - result = math::maximum(result, fabs(m_s[i])); - return result; - } - - inline T get_minimum(void) const - { - T result = m_s[0]; - for (uint i = 1; i < N; i++) - result = math::minimum(result, m_s[i]); - return result; - } - - inline T get_maximum(void) const - { - T result = m_s[0]; - for (uint i = 1; i < N; i++) - result = math::maximum(result, m_s[i]); - return result; - } - - inline vec& remove_unit_direction(const vec& dir) - { - T p = *this * dir; - *this -= (p * dir); - return *this; - } - - inline bool all_less(const vec& b) const - { - for (uint i = 0; i < N; i++) - if (m_s[i] >= b.m_s[i]) - return false; - return true; - } - - inline bool all_less_equal(const vec& b) const - { - for (uint i = 0; i < N; i++) - if (m_s[i] > b.m_s[i]) - return false; - return true; - } - - inline bool all_greater(const vec& b) const - { - for (uint i = 0; i < N; i++) - if (m_s[i] <= b.m_s[i]) - return false; - return true; - } - - inline bool all_greater_equal(const vec& b) const - { - for (uint i = 0; i < N; i++) - if (m_s[i] < b.m_s[i]) - return false; - return true; - } - - inline vec get_negate_xyz() const - { - vec ret; - - ret[0] = -m_s[0]; - if (N >= 2) ret[1] = -m_s[1]; - if (N >= 3) ret[2] = -m_s[2]; - - for (uint i = 3; i < N; i++) - ret[i] = m_s[i]; - - return ret; - } - - inline vec& invert() - { - for (uint i = 0; i < N; i++) - if (m_s[i] != 0.0f) - m_s[i] = 1.0f / m_s[i]; - return *this; - } - - static inline vec mul_components(const vec& lhs, const vec& rhs) - { - vec result; - for (uint i = 0; i < N; i++) - result[i] = lhs.m_s[i] * rhs.m_s[i]; - return result; - } - - static inline vec make_axis(uint i) - { - vec result; - result.clear(); - result[i] = 1; - return result; - } - - static inline vec component_max(const vec& a, const vec& b) - { - vec ret; - for (uint i = 0; i < N; i++) - ret.m_s[i] = math::maximum(a.m_s[i], b.m_s[i]); - return ret; - } - - static inline vec component_min(const vec& a, const vec& b) - { - vec ret; - for (uint i = 0; i < N; i++) - ret.m_s[i] = math::minimum(a.m_s[i], b.m_s[i]); - return ret; - } - - static inline vec lerp(const vec& a, const vec& b, float t) - { - vec ret; - for (uint i = 0; i < N; i++) - ret.m_s[i] = a.m_s[i] + (b.m_s[i] - a.m_s[i]) * t; - return ret; - } - - static inline vec make_random(random& r, float l, float h) - { - vec result; - for (uint i = 0; i < N; i++) - result[i] = r.frand(l, h); - return result; - } - - static inline vec make_random(fast_random& r, float l, float h) - { - vec result; - for (uint i = 0; i < N; i++) - result[i] = r.frand(l, h); - return result; - } - - static inline vec make_random(random& r, const vec& l, const vec& h) - { - vec result; - for (uint i = 0; i < N; i++) - result[i] = r.frand(l[i], h[i]); - return result; - } - - static inline vec make_random(fast_random& r, const vec& l, const vec& h) - { - vec result; - for (uint i = 0; i < N; i++) - result[i] = r.frand(l[i], h[i]); - return result; - } - - private: - T m_s[N]; - }; - - typedef vec<1, double> vec1D; - typedef vec<2, double> vec2D; - typedef vec<3, double> vec3D; - typedef vec<4, double> vec4D; - - typedef vec<1, float> vec1F; - - typedef vec<2, float> vec2F; - typedef crnlib::vector vec2F_array; - - typedef vec<3, float> vec3F; - typedef crnlib::vector vec3F_array; - - typedef vec<4, float> vec4F; - typedef crnlib::vector vec4F_array; - - typedef vec<2, int> vec2I; - typedef vec<3, int> vec3I; - - typedef vec<2, int16> vec2I16; - typedef vec<3, int16> vec3I16; - - template - struct scalar_type< vec > - { - enum { cFlag = true }; - static inline void construct(vec* p) { } - static inline void construct(vec* p, const vec& init) { memcpy(p, &init, sizeof(vec)); } - static inline void construct_array(vec* p, uint n) { p, n; } - static inline void destruct(vec* p) { p; } - static inline void destruct_array(vec* p, uint n) { p, n; } - }; - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_vec_interval.h b/third_party/crunch/crnlib/crn_vec_interval.h deleted file mode 100644 index cf264bf04..000000000 --- a/third_party/crunch/crnlib/crn_vec_interval.h +++ /dev/null @@ -1,35 +0,0 @@ -// File: crn_vec_interval.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_vec.h" - -namespace crnlib -{ - template - class vec_interval - { - public: - enum { N = T::num_elements }; - typedef typename T::scalar_type scalar_type; - - inline vec_interval(const T& v) { m_bounds[0] = v; m_bounds[1] = v; } - inline vec_interval(const T& low, const T& high) { m_bounds[0] = low; m_bounds[1] = high; } - - inline void clear() { m_bounds[0].clear(); m_bounds[1].clear(); } - - inline const T& operator[] (uint i) const { CRNLIB_ASSERT(i < 2); return m_bounds[i]; } - inline T& operator[] (uint i) { CRNLIB_ASSERT(i < 2); return m_bounds[i]; } - - private: - T m_bounds[2]; - }; - - typedef vec_interval vec_interval1F; - typedef vec_interval vec_interval2F; - typedef vec_interval vec_interval3F; - typedef vec_interval vec_interval4F; - - typedef vec_interval2F aabb2F; - typedef vec_interval3F aabb3F; - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_vector.cpp b/third_party/crunch/crnlib/crn_vector.cpp deleted file mode 100644 index be5979c54..000000000 --- a/third_party/crunch/crnlib/crn_vector.cpp +++ /dev/null @@ -1,83 +0,0 @@ -// File: crn_vector.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "crn_vector.h" -#include "crn_rand.h" - -#include "crn_color.h" -#include "crn_vec.h" - -namespace crnlib -{ - bool elemental_vector::increase_capacity(uint min_new_capacity, bool grow_hint, uint element_size, object_mover pMover, bool nofail) - { - CRNLIB_ASSERT(m_size <= m_capacity); -#ifdef CRNLIB_64BIT_POINTERS - CRNLIB_ASSERT(min_new_capacity < (0x400000000ULL / element_size)); -#else - CRNLIB_ASSERT(min_new_capacity < (0x7FFF0000U / element_size)); -#endif - - if (m_capacity >= min_new_capacity) - return true; - - size_t new_capacity = min_new_capacity; - if ((grow_hint) && (!math::is_power_of_2(new_capacity))) - new_capacity = math::next_pow2(new_capacity); - - CRNLIB_ASSERT(new_capacity && (new_capacity > m_capacity)); - - const size_t desired_size = element_size * new_capacity; - size_t actual_size; - if (!pMover) - { - void* new_p = crnlib_realloc(m_p, desired_size, &actual_size, true); - if (!new_p) - { - if (nofail) - return false; - - char buf[256]; -#ifdef _MSC_VER - sprintf_s(buf, sizeof(buf), "vector: crnlib_realloc() failed allocating %u bytes", (uint)desired_size); -#else - sprintf(buf, "vector: crnlib_realloc() failed allocating %u bytes", (uint)desired_size); -#endif - CRNLIB_FAIL(buf); - } - m_p = new_p; - } - else - { - void* new_p = crnlib_malloc(desired_size, &actual_size); - if (!new_p) - { - if (nofail) - return false; - - char buf[256]; -#ifdef _MSC_VER - sprintf_s(buf, sizeof(buf), "vector: crnlib_malloc() failed allocating %u bytes", (uint)desired_size); -#else - sprintf(buf, "vector: crnlib_malloc() failed allocating %u bytes", (uint)desired_size); -#endif - CRNLIB_FAIL(buf); - } - - (*pMover)(new_p, m_p, m_size); - - if (m_p) - crnlib_free(m_p); - - m_p = new_p; - } - - if (actual_size > desired_size) - m_capacity = static_cast(actual_size / element_size); - else - m_capacity = static_cast(new_capacity); - - return true; - } - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crn_vector.h b/third_party/crunch/crnlib/crn_vector.h deleted file mode 100644 index b2773ebe2..000000000 --- a/third_party/crunch/crnlib/crn_vector.h +++ /dev/null @@ -1,708 +0,0 @@ -// File: crn_vector.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once - -namespace crnlib -{ - struct elemental_vector - { - void* m_p; - uint m_size; - uint m_capacity; - - typedef void (*object_mover)(void* pDst, void* pSrc, uint num); - - bool increase_capacity(uint min_new_capacity, bool grow_hint, uint element_size, object_mover pRelocate, bool nofail); - }; - - template - class vector : public helpers::rel_ops< vector > - { - public: - typedef T* iterator; - typedef const T* const_iterator; - typedef T value_type; - typedef T& reference; - typedef const T& const_reference; - typedef T* pointer; - typedef const T* const_pointer; - - inline vector() : - m_p(NULL), - m_size(0), - m_capacity(0) - { - } - - inline vector(uint n, const T& init) : - m_p(NULL), - m_size(0), - m_capacity(0) - { - increase_capacity(n, false); - helpers::construct_array(m_p, n, init); - m_size = n; - } - - inline vector(const vector& other) : - m_p(NULL), - m_size(0), - m_capacity(0) - { - increase_capacity(other.m_size, false); - - m_size = other.m_size; - - if (CRNLIB_IS_BITWISE_COPYABLE(T)) - memcpy(m_p, other.m_p, m_size * sizeof(T)); - else - { - T* pDst = m_p; - const T* pSrc = other.m_p; - for (uint i = m_size; i > 0; i--) - helpers::construct(pDst++, *pSrc++); - } - } - - inline explicit vector(uint size) : - m_p(NULL), - m_size(0), - m_capacity(0) - { - resize(size); - } - - inline ~vector() - { - if (m_p) - { - scalar_type::destruct_array(m_p, m_size); - crnlib_free(m_p); - } - } - - inline vector& operator= (const vector& other) - { - if (this == &other) - return *this; - - if (m_capacity >= other.m_size) - resize(0); - else - { - clear(); - increase_capacity(other.m_size, false); - } - - if (CRNLIB_IS_BITWISE_COPYABLE(T)) - memcpy(m_p, other.m_p, other.m_size * sizeof(T)); - else - { - T* pDst = m_p; - const T* pSrc = other.m_p; - for (uint i = other.m_size; i > 0; i--) - helpers::construct(pDst++, *pSrc++); - } - - m_size = other.m_size; - - return *this; - } - - inline const T* begin() const { return m_p; } - T* begin() { return m_p; } - - inline const T* end() const { return m_p + m_size; } - T* end() { return m_p + m_size; } - - inline bool empty() const { return !m_size; } - inline uint size() const { return m_size; } - inline uint size_in_bytes() const { return m_size * sizeof(T); } - inline uint capacity() const { return m_capacity; } - - // operator[] will assert on out of range indices, but in final builds there is (and will never be) any range checking on this method. - inline const T& operator[] (uint i) const { CRNLIB_ASSERT(i < m_size); return m_p[i]; } - inline T& operator[] (uint i) { CRNLIB_ASSERT(i < m_size); return m_p[i]; } - - // at() always includes range checking, even in final builds, unlike operator []. - // The first element is returned if the index is out of range. - inline const T& at(uint i) const { CRNLIB_ASSERT(i < m_size); return (i >= m_size) ? m_p[0] : m_p[i]; } - inline T& at(uint i) { CRNLIB_ASSERT(i < m_size); return (i >= m_size) ? m_p[0] : m_p[i]; } - - inline const T& front() const { CRNLIB_ASSERT(m_size); return m_p[0]; } - inline T& front() { CRNLIB_ASSERT(m_size); return m_p[0]; } - - inline const T& back() const { CRNLIB_ASSERT(m_size); return m_p[m_size - 1]; } - inline T& back() { CRNLIB_ASSERT(m_size); return m_p[m_size - 1]; } - - inline const T* get_ptr() const { return m_p; } - inline T* get_ptr() { return m_p; } - - // clear() sets the container to empty, then frees the allocated block. - inline void clear() - { - if (m_p) - { - scalar_type::destruct_array(m_p, m_size); - crnlib_free(m_p); - m_p = NULL; - m_size = 0; - m_capacity = 0; - } - } - - inline void clear_no_destruction() - { - if (m_p) - { - crnlib_free(m_p); - m_p = NULL; - m_size = 0; - m_capacity = 0; - } - } - - inline void reserve(uint new_capacity) - { - if (new_capacity > m_capacity) - increase_capacity(new_capacity, false); - else if (new_capacity < m_capacity) - { - // Must work around the lack of a "decrease_capacity()" method. - // This case is rare enough in practice that it's probably not worth implementing an optimized in-place resize. - vector tmp; - tmp.increase_capacity(math::maximum(m_size, new_capacity), false); - tmp = *this; - swap(tmp); - } - } - - inline bool try_reserve(uint new_capacity) - { - return increase_capacity(new_capacity, true, true); - } - - // resize(0) sets the container to empty, but does not free the allocated block. - inline void resize(uint new_size, bool grow_hint = false) - { - if (m_size != new_size) - { - if (new_size < m_size) - scalar_type::destruct_array(m_p + new_size, m_size - new_size); - else - { - if (new_size > m_capacity) - increase_capacity(new_size, (new_size == (m_size + 1)) || grow_hint); - - scalar_type::construct_array(m_p + m_size, new_size - m_size); - } - - m_size = new_size; - } - } - - inline bool try_resize(uint new_size, bool grow_hint = false) - { - if (m_size != new_size) - { - if (new_size < m_size) - scalar_type::destruct_array(m_p + new_size, m_size - new_size); - else - { - if (new_size > m_capacity) - { - if (!increase_capacity(new_size, (new_size == (m_size + 1)) || grow_hint, true)) - return false; - } - - scalar_type::construct_array(m_p + m_size, new_size - m_size); - } - - m_size = new_size; - } - - return true; - } - - // If size >= capacity/2, reset() sets the container's size to 0 but doesn't free the allocated block (because the container may be similarly loaded in the future). - // Otherwise it blows away the allocated block. See http://www.codercorner.com/blog/?p=494 - inline void reset() - { - if (m_size >= (m_capacity >> 1)) - resize(0); - else - clear(); - } - - inline T* enlarge(uint i) - { - uint cur_size = m_size; - resize(cur_size + i, true); - return get_ptr() + cur_size; - } - - inline T* try_enlarge(uint i) - { - uint cur_size = m_size; - if (!try_resize(cur_size + i, true)) - return NULL; - return get_ptr() + cur_size; - } - - inline void push_back(const T& obj) - { - CRNLIB_ASSERT(!m_p || (&obj < m_p) || (&obj >= (m_p + m_size))); - - if (m_size >= m_capacity) - increase_capacity(m_size + 1, true); - - scalar_type::construct(m_p + m_size, obj); - m_size++; - } - - inline bool try_push_back(const T& obj) - { - CRNLIB_ASSERT(!m_p || (&obj < m_p) || (&obj >= (m_p + m_size))); - - if (m_size >= m_capacity) - { - if (!increase_capacity(m_size + 1, true, true)) - return false; - } - - scalar_type::construct(m_p + m_size, obj); - m_size++; - - return true; - } - - inline void push_back_value(T obj) - { - if (m_size >= m_capacity) - increase_capacity(m_size + 1, true); - - scalar_type::construct(m_p + m_size, obj); - m_size++; - } - - inline void pop_back() - { - CRNLIB_ASSERT(m_size); - - if (m_size) - { - m_size--; - scalar_type::destruct(&m_p[m_size]); - } - } - - inline void insert(uint index, const T* p, uint n) - { - CRNLIB_ASSERT(index <= m_size); - if (!n) - return; - - const uint orig_size = m_size; - resize(m_size + n, true); - - const uint num_to_move = orig_size - index; - - if (CRNLIB_IS_BITWISE_COPYABLE(T)) - { - // This overwrites the destination object bits, but bitwise copyable means we don't need to worry about destruction. - memmove(m_p + index + n, m_p + index, sizeof(T) * num_to_move); - } - else - { - const T* pSrc = m_p + orig_size - 1; - T* pDst = const_cast(pSrc) + n; - - for (uint i = 0; i < num_to_move; i++) - { - CRNLIB_ASSERT((pDst - m_p) < (int)m_size); - *pDst-- = *pSrc--; - } - } - - T* pDst = m_p + index; - - if (CRNLIB_IS_BITWISE_COPYABLE(T)) - { - // This copies in the new bits, overwriting the existing objects, which is OK for copyable types that don't need destruction. - memcpy(pDst, p, sizeof(T) * n); - } - else - { - for (uint i = 0; i < n; i++) - { - CRNLIB_ASSERT((pDst - m_p) < (int)m_size); - *pDst++ = *p++; - } - } - } - - // push_front() isn't going to be very fast - it's only here for usability. - inline void push_front(const T& obj) - { - insert(0, &obj, 1); - } - - vector& append(const vector& other) - { - if (other.m_size) - insert(m_size, &other[0], other.m_size); - return *this; - } - - vector& append(const T* p, uint n) - { - if (n) - insert(m_size, p, n); - return *this; - } - - inline void erase(uint start, uint n) - { - CRNLIB_ASSERT((start + n) <= m_size); - if ((start + n) > m_size) - return; - - if (!n) - return; - - const uint num_to_move = m_size - (start + n); - - T* pDst = m_p + start; - - const T* pSrc = m_p + start + n; - - if (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(T)) - { - // This test is overly cautious. - if ((!CRNLIB_IS_BITWISE_COPYABLE(T)) || (CRNLIB_HAS_DESTRUCTOR(T))) - { - // Type has been marked explictly as bitwise movable, which means we can move them around but they may need to be destructed. - // First destroy the erased objects. - scalar_type::destruct_array(pDst, n); - } - - // Copy "down" the objects to preserve, filling in the empty slots. - memmove(pDst, pSrc, num_to_move * sizeof(T)); - } - else - { - // Type is not bitwise copyable or movable. - // Move them down one at a time by using the equals operator, and destroying anything that's left over at the end. - T* pDst_end = pDst + num_to_move; - while (pDst != pDst_end) - *pDst++ = *pSrc++; - - scalar_type::destruct_array(pDst_end, n); - } - - m_size -= n; - } - - inline void erase(uint index) - { - erase(index, 1); - } - - inline void erase(T* p) - { - CRNLIB_ASSERT((p >= m_p) && (p < (m_p + m_size))); - erase(static_cast(p - m_p)); - } - - void erase_unordered(uint index) - { - CRNLIB_ASSERT(index < m_size); - - if ((index + 1) < m_size) - (*this)[index] = back(); - - pop_back(); - } - - inline bool operator== (const vector& rhs) const - { - if (m_size != rhs.m_size) - return false; - else if (m_size) - { - if (scalar_type::cFlag) - return memcmp(m_p, rhs.m_p, sizeof(T) * m_size) == 0; - else - { - const T* pSrc = m_p; - const T* pDst = rhs.m_p; - for (uint i = m_size; i; i--) - if (!(*pSrc++ == *pDst++)) - return false; - } - } - - return true; - } - - inline bool operator< (const vector& rhs) const - { - const uint min_size = math::minimum(m_size, rhs.m_size); - - const T* pSrc = m_p; - const T* pSrc_end = m_p + min_size; - const T* pDst = rhs.m_p; - - while ((pSrc < pSrc_end) && (*pSrc == *pDst)) - { - pSrc++; - pDst++; - } - - if (pSrc < pSrc_end) - return *pSrc < *pDst; - - return m_size < rhs.m_size; - } - - inline void swap(vector& other) - { - utils::swap(m_p, other.m_p); - utils::swap(m_size, other.m_size); - utils::swap(m_capacity, other.m_capacity); - } - - inline void sort() - { - std::sort(begin(), end()); - } - - inline void unique() - { - if (!empty()) - { - sort(); - - resize(std::unique(begin(), end()) - begin()); - } - } - - inline void reverse() - { - uint j = m_size >> 1; - for (uint i = 0; i < j; i++) - utils::swap(m_p[i], m_p[m_size - 1 - i]); - } - - inline int find(const T& key) const - { - const T* p = m_p; - const T* p_end = m_p + m_size; - - uint index = 0; - - while (p != p_end) - { - if (key == *p) - return index; - - p++; - index++; - } - - return cInvalidIndex; - } - - inline int find_sorted(const T& key) const - { - if (m_size) - { - // Uniform binary search - Knuth Algorithm 6.2.1 U, unrolled twice. - int i = ((m_size + 1) >> 1) - 1; - int m = m_size; - - for ( ; ; ) - { - CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size); - const T* pKey_i = m_p + i; - int cmp = key < *pKey_i; - if ((!cmp) && (key == *pKey_i)) return i; - m >>= 1; - if (!m) break; - cmp = -cmp; - i += (((m + 1) >> 1) ^ cmp) - cmp; - - CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size); - pKey_i = m_p + i; - cmp = key < *pKey_i; - if ((!cmp) && (key == *pKey_i)) return i; - m >>= 1; - if (!m) break; - cmp = -cmp; - i += (((m + 1) >> 1) ^ cmp) - cmp; - } - } - - return cInvalidIndex; - } - - template - inline int find_sorted(const T& key, Q less_than) const - { - if (m_size) - { - // Uniform binary search - Knuth Algorithm 6.2.1 U, unrolled twice. - int i = ((m_size + 1) >> 1) - 1; - int m = m_size; - - for ( ; ; ) - { - CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size); - const T* pKey_i = m_p + i; - int cmp = less_than(key, *pKey_i); - if ((!cmp) && (!less_than(*pKey_i, key))) return i; - m >>= 1; - if (!m) break; - cmp = -cmp; - i += (((m + 1) >> 1) ^ cmp) - cmp; - - CRNLIB_ASSERT_OPEN_RANGE(i, 0, (int)m_size); - pKey_i = m_p + i; - cmp = less_than(key, *pKey_i); - if ((!cmp) && (!less_than(*pKey_i, key))) return i; - m >>= 1; - if (!m) break; - cmp = -cmp; - i += (((m + 1) >> 1) ^ cmp) - cmp; - } - } - - return cInvalidIndex; - } - - inline uint count_occurences(const T& key) const - { - uint c = 0; - - const T* p = m_p; - const T* p_end = m_p + m_size; - - while (p != p_end) - { - if (key == *p) - c++; - - p++; - } - - return c; - } - - inline void set_all(const T& o) - { - if ((sizeof(T) == 1) && (scalar_type::cFlag)) - memset(m_p, *reinterpret_cast(&o), m_size); - else - { - T* pDst = m_p; - T* pDst_end = pDst + m_size; - while (pDst != pDst_end) - *pDst++ = o; - } - } - - // Caller assumes ownership of the heap block associated with the container. Container is cleared. - inline void *assume_ownership() - { - T* p = m_p; - m_p = NULL; - m_size = 0; - m_capacity = 0; - return p; - } - - // Caller is granting ownership of the indicated heap block. - // Block must have size constructed elements, and have enough room for capacity elements. - inline bool grant_ownership(T* p, uint size, uint capacity) - { - // To to prevent the caller from obviously shooting themselves in the foot. - if (((p + capacity) > m_p) && (p < (m_p + m_capacity))) - { - // Can grant ownership of a block inside the container itself! - CRNLIB_ASSERT(0); - return false; - } - - if (size > capacity) - { - CRNLIB_ASSERT(0); - return false; - } - - if (!p) - { - if (capacity) - { - CRNLIB_ASSERT(0); - return false; - } - } - else if (!capacity) - { - CRNLIB_ASSERT(0); - return false; - } - - clear(); - m_p = p; - m_size = size; - m_capacity = capacity; - return true; - } - - private: - T* m_p; - uint m_size; - uint m_capacity; - - template struct is_vector { enum { cFlag = false }; }; - template struct is_vector< vector > { enum { cFlag = true }; }; - - static void object_mover(void* pDst_void, void* pSrc_void, uint num) - { - T* pSrc = static_cast(pSrc_void); - T* const pSrc_end = pSrc + num; - T* pDst = static_cast(pDst_void); - - while (pSrc != pSrc_end) - { - // placement new - new (static_cast(pDst)) T(*pSrc); - pSrc->~T(); - ++pSrc; - ++pDst; - } - } - - inline bool increase_capacity(uint min_new_capacity, bool grow_hint, bool nofail = false) - { - return reinterpret_cast(this)->increase_capacity( - min_new_capacity, grow_hint, sizeof(T), - (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(T) || (is_vector::cFlag)) ? NULL : object_mover, nofail); - } - }; - - typedef crnlib::vector uint8_vec; - - template struct bitwise_movable< vector > { enum { cFlag = true }; }; - - extern void vector_test(); - - template - inline void swap(vector& a, vector& b) - { - a.swap(b); - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_vector2d.h b/third_party/crunch/crnlib/crn_vector2d.h deleted file mode 100644 index cb85815b9..000000000 --- a/third_party/crunch/crnlib/crn_vector2d.h +++ /dev/null @@ -1,155 +0,0 @@ -// File: crn_vector2d.h -#pragma once - -namespace crnlib -{ - template - class vector2D - { - public: - typedef crnlib::vector vector_type; - typedef T value_type; - typedef T& reference; - typedef const T& const_reference; - typedef T* pointer; - typedef const T* const_pointer; - - inline vector2D(uint width = 0, uint height = 0, const T& def = T()) : - m_width(width), - m_height(height), - m_vec(width * height), - m_def(def) - { - } - - inline vector2D(const vector2D& other) : - m_width(other.m_width), - m_height(other.m_height), - m_vec(other.m_vec), - m_def(other.m_def) - { - } - - inline vector2D& operator= (const vector2D& rhs) - { - if (this == &rhs) - return *this; - - m_width = rhs.m_width; - m_height = rhs.m_height; - m_vec = rhs.m_vec; - - return *this; - } - - bool try_resize(uint width, uint height, bool preserve = true) - { - if ((width == m_width) && (height == m_height)) - return true; - - vector_type new_vec; - if (!new_vec.try_resize(width * height)) - return false; - - if (preserve) - { - const uint nx = math::minimum(width, m_width); - const uint ny = math::minimum(height, m_height); - - for (uint y = 0; y < ny; y++) - { - const T* pSrc = &m_vec[y * m_width]; - T* pDst = &new_vec[y * width]; - if (CRNLIB_IS_BITWISE_COPYABLE_OR_MOVABLE(T)) - memcpy(pDst, pSrc, nx * sizeof(T)); - else - { - for (uint x = 0; x < nx; x++) - *pDst++ = *pSrc++; - } - } - } - - m_width = width; - m_height = height; - m_vec.swap(new_vec); - - return true; - } - - void resize(uint width, uint height, bool preserve = true) - { - if (!try_resize(width, height, preserve)) - { - CRNLIB_FAIL("vector2D::resize: Out of memory"); - } - } - - inline void clear() - { - m_vec.clear(); - m_width = 0; - m_height = 0; - } - - inline uint width() const { return m_width; } - inline uint height() const { return m_height; } - inline uint size() const { return m_vec.size(); } - - inline uint size_in_bytes() const { return m_vec.size() * sizeof(T); } - - const vector_type& get_vec() const { return m_vec; } - vector_type& get_vec() { return m_vec; } - - inline const T* get_ptr() const { return m_vec.get_ptr(); } - inline T* get_ptr() { return m_vec.get_ptr(); } - - inline const T& operator[] (uint i) const { return m_vec[i]; } - inline T& operator[] (uint i) { return m_vec[i]; } - - inline const T& operator() (uint x, uint y) const - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - return m_vec[x + y * m_width]; - } - - inline T& operator() (uint x, uint y) - { - CRNLIB_ASSERT((x < m_width) && (y < m_height)); - return m_vec[x + y * m_width]; - } - - inline const T& at (uint x, uint y) const - { - if ((x >= m_width) || (y >= m_height)) - return m_def; - return m_vec[x + y * m_width]; - } - - inline T& at (uint x, uint y) - { - if ((x >= m_width) || (y >= m_height)) - return m_def; - return m_vec[x + y * m_width]; - } - - inline void swap(vector2D& other) - { - m_vec.swap(other.m_vec); - anvil::swap(m_width, other.m_width); - anvil::swap(m_height, other.m_height); - } - - inline void set_all(const T& x) - { - m_vec.set_all(x); - } - - private: - vector_type m_vec; - uint m_width; - uint m_height; - T m_def; - }; - -} // namespace anvil diff --git a/third_party/crunch/crnlib/crn_winhdr.h b/third_party/crunch/crnlib/crn_winhdr.h deleted file mode 100644 index 7d602f520..000000000 --- a/third_party/crunch/crnlib/crn_winhdr.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once - -#ifndef WIN32 -#error Should not get here -#endif - -#ifndef _WIN32_WINNT -#define _WIN32_WINNT 0x500 -#endif - -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN -#endif - -#ifndef NOMINMAX -#define NOMINMAX -#endif - -#include "windows.h" diff --git a/third_party/crunch/crnlib/crn_zeng.cpp b/third_party/crunch/crnlib/crn_zeng.cpp deleted file mode 100644 index cffb0cd4c..000000000 --- a/third_party/crunch/crnlib/crn_zeng.cpp +++ /dev/null @@ -1,289 +0,0 @@ -// File: crn_zeng.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -// Modified Zeng's technique for codebook/palette reordering -// Evaluation of some reordering techniques for image VQ index compression, António R. C. Paiva , O J. Pinho -// http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.88.7221 -#include "crn_core.h" -#include "crn_zeng.h" -#include "crn_sparse_array.h" -#include - -#define USE_SPARSE_ARRAY 1 - -namespace crnlib -{ -#if USE_SPARSE_ARRAY - typedef sparse_array hist_type; -#else - typedef crnlib::vector hist_type; -#endif - - static inline void update_hist(hist_type& hist, int i, int j, int n) - { - if (i == j) - return; - - if ((i != -1) && (j != -1) && (i < j)) - { - CRNLIB_ASSERT( (i >= 0) && (i < (int)n) ); - CRNLIB_ASSERT( (j >= 0) && (j < (int)n) ); - - uint index = i * n + j; - -#if USE_SPARSE_ARRAY - uint freq = hist[index]; - freq++; - hist.set(index, freq); -#else - hist[index]++; -#endif - } - } - - static inline uint read_hist(hist_type& hist, int i, int j, int n) - { - if (i > j) - utils::swap(i, j); - - return hist[i * n + j]; - } - - void create_zeng_reorder_table(uint n, uint num_indices, const uint* pIndices, crnlib::vector& remap_table, zeng_similarity_func pFunc, void* pContext, float similarity_func_weight) - { - CRNLIB_ASSERT((n > 0) && (num_indices > 0)); - CRNLIB_ASSERT_CLOSED_RANGE(similarity_func_weight, 0.0f, 1.0f); - -// printf("create_zeng_reorder_table start:\n"); - - remap_table.clear(); - remap_table.resize(n); - - if (num_indices <= 1) - return; - - const uint t = n * n; - hist_type xhist(t); - - for (uint i = 0; i < num_indices; i++) - { - const int prev_val = (i > 0) ? pIndices[i-1] : -1; - const int cur_val = pIndices[i]; - const int next_val = (i < (num_indices - 1)) ? pIndices[i+1] : -1; - - update_hist(xhist, cur_val, prev_val, n); - update_hist(xhist, cur_val, next_val, n); - } - -#if 0 - uint total1 = 0, total2 = 0; - for (uint i = 0; i < n; i++) - { - for (uint j = 0; j < n; j++) - { - if (i == j) - continue; - - //uint a = hist[i * n + j]; - //total1 += a; - - uint c = read_hist(xhist, i, j, n); - total2 += c; - } - } - - printf("%u %u\n", total1, total2); -#endif - - uint max_freq = 0; - uint max_index = 0; - for (uint i = 0; i < t; i++) - { - if (xhist[i] > max_freq) - { - max_freq = xhist[i]; - max_index = i; - } - } - - uint x = max_index / n; - uint y = max_index % n; - - crnlib::vector values_chosen; - values_chosen.reserve(n); - - values_chosen.push_back(static_cast(x)); - values_chosen.push_back(static_cast(y)); - - crnlib::vector values_remaining; - if (n > 2) - values_remaining.reserve(n - 2); - for (uint i = 0; i < n; i++) - if ((i != x) && (i != y)) - values_remaining.push_back(static_cast(i)); - - crnlib::vector total_freq_to_chosen_values(n); - for (uint i = 0; i < values_remaining.size(); i++) - { - uint u = values_remaining[i]; - - uint total_freq = 0; - - for (uint j = 0; j < values_chosen.size(); j++) - { - uint l = values_chosen[j]; - - total_freq += read_hist(xhist, u, l, n); //[u * n + l]; - } - - total_freq_to_chosen_values[u] = total_freq; - } - - while (!values_remaining.empty()) - { - double best_freq = 0; - uint best_i = 0; - - for (uint i = 0; i < values_remaining.size(); i++) - { - uint u = values_remaining[i]; - - #if 0 - double total_freq = 0; - - for (uint j = 0; j < values_chosen.size(); j++) - { - uint l = values_chosen[j]; - - total_freq += read_hist(xhist, u, l, n); //[u * n + l]; - } - - CRNLIB_ASSERT(total_freq_to_chosen_values[u] == total_freq); - #else - double total_freq = total_freq_to_chosen_values[u]; - #endif - - if (pFunc) - { - float weight = math::maximum( - (*pFunc)(u, values_chosen.front(), pContext), - (*pFunc)(u, values_chosen.back(), pContext) ); - - CRNLIB_ASSERT_CLOSED_RANGE(weight, 0.0f, 1.0f); - - weight = math::lerp(1.0f - similarity_func_weight, 1.0f + similarity_func_weight, weight); - - total_freq = (total_freq + 1.0f) * weight; - } - - if (total_freq > best_freq) - { - best_freq = total_freq; - best_i = i; - } - } - - const uint u = values_remaining[best_i]; - - float side = 0; - int left_freq = 0; - int right_freq = 0; - - for (uint j = 0; j < values_chosen.size(); j++) - { - const uint l = values_chosen[j]; - - int freq = read_hist(xhist, u, l, n); //[u * n + l]; - int scale = (values_chosen.size() + 1 - 2 * (j + 1)); - - side = side + (float)(scale * freq); - - if (scale < 0) - right_freq += -scale * freq; - else - left_freq += scale * freq; - } - - if (pFunc) - { - float weight_left = (*pFunc)(u, values_chosen.front(), pContext); - float weight_right = (*pFunc)(u, values_chosen.back(), pContext); - - weight_left = math::lerp(1.0f - similarity_func_weight, 1.0f + similarity_func_weight, weight_left); - weight_right = math::lerp(1.0f - similarity_func_weight, 1.0f + similarity_func_weight, weight_right); - - side = weight_left * left_freq - weight_right * right_freq; - } - - if (side > 0) - values_chosen.push_front(static_cast(u)); - else - values_chosen.push_back(static_cast(u)); - - values_remaining.erase(values_remaining.begin() + best_i); - - for (uint i = 0; i < values_remaining.size(); i++) - { - const uint r = values_remaining[i]; - - total_freq_to_chosen_values[r] += read_hist(xhist, r, u, n); //[r * n + u]; - } - } - - for (uint i = 0; i < n; i++) - { - uint v = values_chosen[i]; - remap_table[v] = i; - } - - #if 0 - uint before_sum = 0; - uint after_sum = 0; - { - printf("\nBEFORE:\n"); - crnlib::vector delta_hist(n*2); - - int sum = 0; - for (uint i = 1; i < num_indices; i++) - { - int prev = pIndices[i-1]; - int cur = pIndices[i]; - delta_hist[prev-cur+n]++; - sum += labs(prev-cur); - } - - printf("\n"); - for (uint i = 0; i < n*2; i++) - printf("%04u ", delta_hist[i]); - - printf("\nSum: %i\n", sum); - before_sum = sum; - } - - { - printf("AFTER:\n"); - crnlib::vector delta_hist(n*2); - - int sum = 0; - for (uint i = 1; i < num_indices; i++) - { - int prev = remap_table[pIndices[i-1]]; - int cur = remap_table[pIndices[i]]; - delta_hist[prev-cur+n]++; - sum += labs(prev-cur); - } - - printf("\n"); - for (uint i = 0; i < n*2; i++) - printf("%04u ", delta_hist[i]); - - printf("\nSum: %i\n", sum); - after_sum = sum; - } - printf("Before sum: %u, After sum: %u\n", before_sum, after_sum); - #endif - -// printf("create_zeng_reorder_table end:\n"); - } - -} // namespace crnlib - diff --git a/third_party/crunch/crnlib/crn_zeng.h b/third_party/crunch/crnlib/crn_zeng.h deleted file mode 100644 index 6be10e78b..000000000 --- a/third_party/crunch/crnlib/crn_zeng.h +++ /dev/null @@ -1,10 +0,0 @@ -// File: crn_zeng.h -// See Copyright Notice and license at the end of inc/crnlib.h - -namespace crnlib -{ - typedef float (*zeng_similarity_func)(uint index_a, uint index_b, void* pContext); - - void create_zeng_reorder_table(uint n, uint num_indices, const uint* pIndices, crnlib::vector& remap_table, zeng_similarity_func pFunc, void* pContext, float similarity_func_weight); - -} // namespace crnlib diff --git a/third_party/crunch/crnlib/crnlib.2008.vcproj b/third_party/crunch/crnlib/crnlib.2008.vcproj deleted file mode 100644 index bb06f832d..000000000 --- a/third_party/crunch/crnlib/crnlib.2008.vcproj +++ /dev/null @@ -1,1635 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/third_party/crunch/crnlib/crnlib.cbp b/third_party/crunch/crnlib/crnlib.cbp deleted file mode 100644 index dfc2cfef7..000000000 --- a/third_party/crunch/crnlib/crnlib.cbp +++ /dev/null @@ -1,237 +0,0 @@ - - - - - - diff --git a/third_party/crunch/crnlib/crnlib.cpp b/third_party/crunch/crnlib/crnlib.cpp deleted file mode 100644 index 3eaafc0e9..000000000 --- a/third_party/crunch/crnlib/crnlib.cpp +++ /dev/null @@ -1,459 +0,0 @@ -// File: crnlib.cpp -// See Copyright Notice and license at the end of inc/crnlib.h -#include "crn_core.h" -#include "../inc/crnlib.h" -#include "crn_comp.h" -#include "crn_dds_comp.h" -#include "crn_dynamic_stream.h" -#include "crn_buffer_stream.h" -#include "crn_ryg_dxt.hpp" -#include "crn_etc.h" - -#define CRND_HEADER_FILE_ONLY -#include "../inc/crn_decomp.h" - -#include "crn_rg_etc1.h" - -namespace crnlib -{ - static void* realloc_func(void* p, size_t size, size_t* pActual_size, bool movable, void* pUser_data) - { - pUser_data; - return crnlib_realloc(p, size, pActual_size, movable); - } - - static size_t msize_func(void* p, void* pUser_data) - { - pUser_data; - return crnlib_msize(p); - } - - class crnlib_global_initializer - { - public: - crnlib_global_initializer() - { - crn_threading_init(); - - crnlib_enable_fail_exceptions(true); - - // Redirect crn_decomp.h's memory allocations into crnlib, which may be further redirected by the outside caller. - crnd::crnd_set_memory_callbacks(realloc_func, msize_func, NULL); - - ryg_dxt::sInitDXT(); - - pack_etc1_block_init(); - - rg_etc1::pack_etc1_block_init(); - } - }; - - crnlib_global_initializer g_crnlib_initializer; -} // namespace crnlib - -using namespace crnlib; - -const char* crn_get_format_string(crn_format fmt) -{ - return pixel_format_helpers::get_crn_format_string(fmt); -} - -crn_uint32 crn_get_format_fourcc(crn_format fmt) -{ - return crnd::crnd_crn_format_to_fourcc(fmt); -} - -crn_uint32 crn_get_format_bits_per_texel(crn_format fmt) -{ - return crnd::crnd_get_crn_format_bits_per_texel(fmt); -} - -crn_uint32 crn_get_bytes_per_dxt_block(crn_format fmt) -{ - return crnd::crnd_get_bytes_per_dxt_block(fmt); -} - -crn_format crn_get_fundamental_dxt_format(crn_format fmt) -{ - return crnd::crnd_get_fundamental_dxt_format(fmt); -} - -const char* crn_get_file_type_ext(crn_file_type file_type) -{ - switch (file_type) - { - case cCRNFileTypeDDS: return "dds"; - case cCRNFileTypeCRN: return "crn"; - default: break; - } - return "?"; -} - -const char* crn_get_mip_mode_desc(crn_mip_mode m) -{ - switch (m) - { - case cCRNMipModeUseSourceOrGenerateMips: return "Use source/generate if none"; - case cCRNMipModeUseSourceMips: return "Only use source MIP maps (if any)"; - case cCRNMipModeGenerateMips: return "Always generate new MIP maps"; - case cCRNMipModeNoMips: return "No MIP maps"; - default: break; - } - return "?"; -} - -const char* crn_get_mip_mode_name(crn_mip_mode m) -{ - switch (m) - { - case cCRNMipModeUseSourceOrGenerateMips: return "UseSourceOrGenerate"; - case cCRNMipModeUseSourceMips: return "UseSource"; - case cCRNMipModeGenerateMips: return "Generate"; - case cCRNMipModeNoMips: return "None"; - default: break; - } - return "?"; -} - -const char* crn_get_mip_filter_name(crn_mip_filter f) -{ - switch (f) - { - case cCRNMipFilterBox: return "box"; - case cCRNMipFilterTent: return "tent"; - case cCRNMipFilterLanczos4: return "lanczos4"; - case cCRNMipFilterMitchell: return "mitchell"; - case cCRNMipFilterKaiser: return "kaiser"; - default: break; - } - return "?"; -} - -const char* crn_get_scale_mode_desc(crn_scale_mode sm) -{ - switch (sm) - { - case cCRNSMDisabled: return "disabled"; - case cCRNSMAbsolute: return "absolute"; - case cCRNSMRelative: return "relative"; - case cCRNSMLowerPow2: return "lowerpow2"; - case cCRNSMNearestPow2: return "nearestpow2"; - case cCRNSMNextPow2: return "nextpow2"; - default: break; - } - return "?"; -} - -const char* crn_get_dxt_quality_string(crn_dxt_quality q) -{ - switch (q) - { - case cCRNDXTQualitySuperFast: return "SuperFast"; - case cCRNDXTQualityFast: return "Fast"; - case cCRNDXTQualityNormal: return "Normal"; - case cCRNDXTQualityBetter: return "Better"; - case cCRNDXTQualityUber: return "Uber"; - default: break; - } - CRNLIB_ASSERT(false); - return "?"; -} - - -void crn_free_block(void *pBlock) -{ - crnlib_free(pBlock); -} - -void *crn_compress(const crn_comp_params &comp_params, crn_uint32 &compressed_size, crn_uint32 *pActual_quality_level, float *pActual_bitrate) -{ - compressed_size = 0; - if (pActual_quality_level) *pActual_quality_level = 0; - if (pActual_bitrate) *pActual_bitrate = 0.0f; - - if (!comp_params.check()) - return false; - - crnlib::vector crn_file_data; - if (!create_compressed_texture(comp_params, crn_file_data, pActual_quality_level, pActual_bitrate)) - return NULL; - - compressed_size = crn_file_data.size(); - return crn_file_data.assume_ownership(); -} - -void *crn_compress(const crn_comp_params &comp_params, const crn_mipmap_params &mip_params, crn_uint32 &compressed_size, crn_uint32 *pActual_quality_level, float *pActual_bitrate) -{ - compressed_size = 0; - if (pActual_quality_level) *pActual_quality_level = 0; - if (pActual_bitrate) *pActual_bitrate = 0.0f; - - if ((!comp_params.check()) || (!mip_params.check())) - return false; - - crnlib::vector crn_file_data; - if (!create_compressed_texture(comp_params, mip_params, crn_file_data, pActual_quality_level, pActual_bitrate)) - return NULL; - - compressed_size = crn_file_data.size(); - return crn_file_data.assume_ownership(); -} - -void *crn_decompress_crn_to_dds(const void *pCRN_file_data, crn_uint32 &file_size) -{ - mipmapped_texture tex; - if (!tex.read_crn_from_memory(pCRN_file_data, file_size, "from_memory.crn")) - { - file_size = 0; - return NULL; - } - - file_size = 0; - - dynamic_stream dds_file_data; - dds_file_data.reserve(128*1024); - data_stream_serializer serializer(dds_file_data); - if (!tex.write_dds(serializer)) - return NULL; - dds_file_data.reserve(0); - - file_size = static_cast(dds_file_data.get_size()); - return dds_file_data.get_buf().assume_ownership(); -} - -bool crn_decompress_dds_to_images(const void *pDDS_file_data, crn_uint32 dds_file_size, crn_uint32 **ppImages, crn_texture_desc &tex_desc) -{ - memset(&tex_desc, 0, sizeof(tex_desc)); - - mipmapped_texture tex; - buffer_stream in_stream(pDDS_file_data, dds_file_size); - data_stream_serializer in_serializer(in_stream); - if (!tex.read_dds(in_serializer)) - return false; - - if (tex.is_packed()) - { - // TODO: Allow the user to disable uncooking of swizzled DXT5 formats? - bool uncook = true; - - if (!tex.unpack_from_dxt(uncook)) - return false; - } - - tex_desc.m_faces = tex.get_num_faces(); - tex_desc.m_width = tex.get_width(); - tex_desc.m_height = tex.get_height(); - tex_desc.m_levels = tex.get_num_levels(); - tex_desc.m_fmt_fourcc = (crn_uint32)tex.get_format(); - - for (uint32 f = 0; f < tex.get_num_faces(); f++) - { - for (uint32 l = 0; l < tex.get_num_levels(); l++) - { - mip_level *pLevel = tex.get_level(f, l); - image_u8 *pImg = pLevel->get_image(); - ppImages[l + tex.get_num_levels() * f] = static_cast(pImg->get_pixel_buf().assume_ownership()); - } - } - - return true; -} - -void crn_free_all_images(crn_uint32 **ppImages, const crn_texture_desc &desc) -{ - for (uint32 f = 0; f < desc.m_faces; f++) - for (uint32 l = 0; l < desc.m_levels; l++) - crn_free_block(ppImages[l + desc.m_levels * f]); -} - -// Simple low-level DXTn 4x4 block compressor API. -// Basically just a basic wrapper over the crnlib::dxt_image class. - -namespace crnlib -{ - class crn_block_compressor - { - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(crn_block_compressor); - - public: - crn_block_compressor() - { - } - - bool init(const crn_comp_params ¶ms) - { - m_comp_params = params; - - m_pack_params.init(params); - - crn_format basic_crn_fmt = crnd::crnd_get_fundamental_dxt_format(params.m_format); - pixel_format basic_pixel_fmt = pixel_format_helpers::convert_crn_format_to_pixel_format(basic_crn_fmt); - - if ((params.get_flag(cCRNCompFlagDXT1AForTransparency)) && (basic_pixel_fmt == PIXEL_FMT_DXT1)) - basic_pixel_fmt = PIXEL_FMT_DXT1A; - - if (!m_image.init(pixel_format_helpers::get_dxt_format(basic_pixel_fmt), cDXTBlockSize, cDXTBlockSize, false)) - return false; - - return true; - } - - void compress_block(const crn_uint32 *pPixels, void *pDst_block) - { - if (m_image.is_valid()) - { - m_image.set_block_pixels(0, 0, reinterpret_cast(pPixels), m_pack_params, m_set_block_pixels_context); - memcpy(pDst_block, &m_image.get_element(0, 0, 0), m_image.get_bytes_per_block()); - } - } - - private: - dxt_image m_image; - crn_comp_params m_comp_params; - dxt_image::pack_params m_pack_params; - dxt_image::set_block_pixels_context m_set_block_pixels_context; - }; -} - -crn_block_compressor_context_t crn_create_block_compressor(const crn_comp_params ¶ms) -{ - crn_block_compressor *pComp = crnlib_new(); - if (!pComp->init(params)) - { - crnlib_delete(pComp); - return NULL; - } - return pComp; -} - -void crn_compress_block(crn_block_compressor_context_t pContext, const crn_uint32 *pPixels, void *pDst_block) -{ - crn_block_compressor *pComp = static_cast(pContext); - pComp->compress_block(pPixels, pDst_block); -} - -void crn_free_block_compressor(crn_block_compressor_context_t pContext) -{ - crnlib_delete(static_cast(pContext)); -} - -bool crn_decompress_block(const void *pSrc_block, crn_uint32 *pDst_pixels_u32, crn_format crn_fmt) -{ - color_quad_u8* pDst_pixels = reinterpret_cast(pDst_pixels_u32); - - switch (crn_get_fundamental_dxt_format(crn_fmt)) - { - case cCRNFmtETC1: - { - const etc1_block& block = *reinterpret_cast(pSrc_block); - unpack_etc1(block, pDst_pixels, false); - break; - } - case cCRNFmtDXT1: - { - const dxt1_block* pDXT1_block = reinterpret_cast(pSrc_block); - - color_quad_u8 colors[cDXT1SelectorValues]; - pDXT1_block->get_block_colors(colors, static_cast(pDXT1_block->get_low_color()), static_cast(pDXT1_block->get_high_color())); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const uint s = pDXT1_block->get_selector(i & 3, i >> 2); - - pDst_pixels[i] = colors[s]; - } - - break; - } - - case cCRNFmtDXT3: - { - const dxt3_block* pDXT3_block = reinterpret_cast(pSrc_block); - - const dxt1_block* pDXT1_block = reinterpret_cast(pSrc_block) + 1; - color_quad_u8 colors[cDXT1SelectorValues]; - pDXT1_block->get_block_colors(colors, static_cast(pDXT1_block->get_low_color()), static_cast(pDXT1_block->get_high_color())); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const uint s = pDXT1_block->get_selector(i & 3, i >> 2); - const uint a = pDXT3_block->get_alpha(i & 3, i >> 2, true); - - pDst_pixels[i] = colors[s]; - pDst_pixels[i].a = static_cast(a); - } - - break; - } - - case cCRNFmtDXT5: - { - const dxt5_block* pDXT5_block = reinterpret_cast(pSrc_block); - - const dxt1_block* pDXT1_block = reinterpret_cast(pSrc_block) + 1; - color_quad_u8 colors[cDXT1SelectorValues]; - pDXT1_block->get_block_colors(colors, static_cast(pDXT1_block->get_low_color()), static_cast(pDXT1_block->get_high_color())); - - uint values[cDXT5SelectorValues]; - dxt5_block::get_block_values(values, pDXT5_block->get_low_alpha(), pDXT5_block->get_high_alpha()); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const uint s = pDXT1_block->get_selector(i & 3, i >> 2); - const uint a = pDXT5_block->get_selector(i & 3, i >> 2); - - pDst_pixels[i] = colors[s]; - pDst_pixels[i].a = static_cast(values[a]); - } - } - - case cCRNFmtDXN_XY: - case cCRNFmtDXN_YX: - { - const dxt5_block* pDXT5_block0 = reinterpret_cast(pSrc_block); - const dxt5_block* pDXT5_block1 = reinterpret_cast(pSrc_block) + 1; - - uint values0[cDXT5SelectorValues]; - dxt5_block::get_block_values(values0, pDXT5_block0->get_low_alpha(), pDXT5_block0->get_high_alpha()); - - uint values1[cDXT5SelectorValues]; - dxt5_block::get_block_values(values1, pDXT5_block1->get_low_alpha(), pDXT5_block1->get_high_alpha()); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const uint s0 = pDXT5_block0->get_selector(i & 3, i >> 2); - const uint s1 = pDXT5_block1->get_selector(i & 3, i >> 2); - - if (crn_fmt == cCRNFmtDXN_XY) - pDst_pixels[i].set_noclamp_rgba(values0[s0], values1[s1], 255, 255); - else - pDst_pixels[i].set_noclamp_rgba(values1[s1], values0[s0], 255, 255); - } - - break; - } - - case cCRNFmtDXT5A: - { - const dxt5_block* pDXT5_block = reinterpret_cast(pSrc_block); - - uint values[cDXT5SelectorValues]; - dxt5_block::get_block_values(values, pDXT5_block->get_low_alpha(), pDXT5_block->get_high_alpha()); - - for (uint i = 0; i < cDXTBlockSize * cDXTBlockSize; i++) - { - const uint s = pDXT5_block->get_selector(i & 3, i >> 2); - - pDst_pixels[i].set_noclamp_rgba(255, 255, 255, values[s]); - } - - break; - } - default: - { - return false; - } - } - - return true; -} \ No newline at end of file diff --git a/third_party/crunch/crnlib/crnlib_linux.cbp b/third_party/crunch/crnlib/crnlib_linux.cbp deleted file mode 100644 index 712dc1d89..000000000 --- a/third_party/crunch/crnlib/crnlib_linux.cbp +++ /dev/null @@ -1,235 +0,0 @@ - - - - - - diff --git a/third_party/crunch/crnlib/lzham_timer.cpp b/third_party/crunch/crnlib/lzham_timer.cpp deleted file mode 100644 index 407935355..000000000 --- a/third_party/crunch/crnlib/lzham_timer.cpp +++ /dev/null @@ -1,147 +0,0 @@ -// File: lzham_timer.cpp -// See Copyright Notice and license at the end of include/lzham.h -#include "lzham_core.h" -#include "lzham_timer.h" - -#ifndef LZHAM_USE_WIN32_API - #include -#endif - -namespace lzham -{ - unsigned long long lzham_timer::g_init_ticks; - unsigned long long lzham_timer::g_freq; - double lzham_timer::g_inv_freq; - - #if LZHAM_USE_WIN32_API - inline void query_counter(timer_ticks *pTicks) - { - QueryPerformanceCounter(reinterpret_cast(pTicks)); - } - inline void query_counter_frequency(timer_ticks *pTicks) - { - QueryPerformanceFrequency(reinterpret_cast(pTicks)); - } - #else - inline void query_counter(timer_ticks *pTicks) - { - *pTicks = clock(); - } - inline void query_counter_frequency(timer_ticks *pTicks) - { - *pTicks = CLOCKS_PER_SEC; - } - #endif - - lzham_timer::lzham_timer() : - m_start_time(0), - m_stop_time(0), - m_started(false), - m_stopped(false) - { - if (!g_inv_freq) - init(); - } - - lzham_timer::lzham_timer(timer_ticks start_ticks) - { - if (!g_inv_freq) - init(); - - m_start_time = start_ticks; - - m_started = true; - m_stopped = false; - } - - void lzham_timer::start(timer_ticks start_ticks) - { - m_start_time = start_ticks; - - m_started = true; - m_stopped = false; - } - - void lzham_timer::start() - { - query_counter(&m_start_time); - - m_started = true; - m_stopped = false; - } - - void lzham_timer::stop() - { - LZHAM_ASSERT(m_started); - - query_counter(&m_stop_time); - - m_stopped = true; - } - - double lzham_timer::get_elapsed_secs() const - { - LZHAM_ASSERT(m_started); - if (!m_started) - return 0; - - timer_ticks stop_time = m_stop_time; - if (!m_stopped) - query_counter(&stop_time); - - timer_ticks delta = stop_time - m_start_time; - return delta * g_inv_freq; - } - - timer_ticks lzham_timer::get_elapsed_us() const - { - LZHAM_ASSERT(m_started); - if (!m_started) - return 0; - - timer_ticks stop_time = m_stop_time; - if (!m_stopped) - query_counter(&stop_time); - - timer_ticks delta = stop_time - m_start_time; - return (delta * 1000000ULL + (g_freq >> 1U)) / g_freq; - } - - void lzham_timer::init() - { - if (!g_inv_freq) - { - query_counter_frequency(&g_freq); - g_inv_freq = 1.0f / g_freq; - - query_counter(&g_init_ticks); - } - } - - timer_ticks lzham_timer::get_init_ticks() - { - if (!g_inv_freq) - init(); - - return g_init_ticks; - } - - timer_ticks lzham_timer::get_ticks() - { - if (!g_inv_freq) - init(); - - timer_ticks ticks; - query_counter(&ticks); - return ticks - g_init_ticks; - } - - double lzham_timer::ticks_to_secs(timer_ticks ticks) - { - if (!g_inv_freq) - init(); - - return ticks * g_inv_freq; - } - -} // namespace lzham \ No newline at end of file diff --git a/third_party/crunch/crnlib/lzham_timer.h b/third_party/crunch/crnlib/lzham_timer.h deleted file mode 100644 index a522430a9..000000000 --- a/third_party/crunch/crnlib/lzham_timer.h +++ /dev/null @@ -1,99 +0,0 @@ -// File: lzham_timer.h -// See Copyright Notice and license at the end of include/lzham.h -#pragma once - -namespace lzham -{ - typedef unsigned long long timer_ticks; - - class lzham_timer - { - public: - lzham_timer(); - lzham_timer(timer_ticks start_ticks); - - void start(); - void start(timer_ticks start_ticks); - - void stop(); - - double get_elapsed_secs() const; - inline double get_elapsed_ms() const { return get_elapsed_secs() * 1000.0f; } - timer_ticks get_elapsed_us() const; - - static void init(); - static inline timer_ticks get_ticks_per_sec() { return g_freq; } - static timer_ticks get_init_ticks(); - static timer_ticks get_ticks(); - static double ticks_to_secs(timer_ticks ticks); - static inline double ticks_to_ms(timer_ticks ticks) { return ticks_to_secs(ticks) * 1000.0f; } - static inline double get_secs() { return ticks_to_secs(get_ticks()); } - static inline double get_ms() { return ticks_to_ms(get_ticks()); } - - private: - static timer_ticks g_init_ticks; - static timer_ticks g_freq; - static double g_inv_freq; - - timer_ticks m_start_time; - timer_ticks m_stop_time; - - bool m_started : 1; - bool m_stopped : 1; - }; - - enum var_args_t { cVarArgs }; - -#if LZHAM_PERF_SECTIONS - class scoped_perf_section - { - public: - inline scoped_perf_section() : - m_start_ticks(lzham_timer::get_ticks()) - { - m_name[0] = '?'; - m_name[1] = '\0'; - } - - inline scoped_perf_section(const char *pName) : - m_start_ticks(lzham_timer::get_ticks()) - { - strcpy_s(m_name, pName); - - lzham_buffered_printf("Thread: 0x%08X, BEGIN Time: %3.3fms, Section: %s\n", GetCurrentThreadId(), lzham_timer::ticks_to_ms(m_start_ticks), m_name); - } - - inline scoped_perf_section(var_args_t, const char *pName, ...) : - m_start_ticks(lzham_timer::get_ticks()) - { - va_list args; - va_start(args, pName); - vsprintf_s(m_name, sizeof(m_name), pName, args); - va_end(args); - - lzham_buffered_printf("Thread: 0x%08X, BEGIN Time: %3.3fms, Section: %s\n", GetCurrentThreadId(), lzham_timer::ticks_to_ms(m_start_ticks), m_name); - } - - inline ~scoped_perf_section() - { - double end_ms = lzham_timer::get_ms(); - double start_ms = lzham_timer::ticks_to_ms(m_start_ticks); - - lzham_buffered_printf("Thread: 0x%08X, END Time: %3.3fms, Total: %3.3fms, Section: %s\n", GetCurrentThreadId(), end_ms, end_ms - start_ms, m_name); - } - - private: - char m_name[64]; - timer_ticks m_start_ticks; - }; -#else - class scoped_perf_section - { - public: - inline scoped_perf_section() { } - inline scoped_perf_section(const char *pName) { (void)pName; } - inline scoped_perf_section(var_args_t, const char *pName, ...) { (void)pName; } - }; -#endif // LZHAM_PERF_SECTIONS - -} // namespace lzham diff --git a/third_party/crunch/crnlib/lzham_win32_threading.cpp b/third_party/crunch/crnlib/lzham_win32_threading.cpp deleted file mode 100644 index 63a7e511a..000000000 --- a/third_party/crunch/crnlib/lzham_win32_threading.cpp +++ /dev/null @@ -1,220 +0,0 @@ -// File: lzham_task_pool_win32.cpp -// See Copyright Notice and license at the end of include/lzham.h -#include "lzham_core.h" -#include "lzham_win32_threading.h" -#include "lzham_timer.h" -#include - -#if LZHAM_USE_WIN32_API - -namespace lzham -{ - task_pool::task_pool() : - m_num_threads(0), - m_tasks_available(0, 32767), - m_num_outstanding_tasks(0), - m_exit_flag(false) - { - utils::zero_object(m_threads); - } - - task_pool::task_pool(uint num_threads) : - m_num_threads(0), - m_tasks_available(0, 32767), - m_num_outstanding_tasks(0), - m_exit_flag(false) - { - utils::zero_object(m_threads); - - bool status = init(num_threads); - LZHAM_VERIFY(status); - } - - task_pool::~task_pool() - { - deinit(); - } - - bool task_pool::init(uint num_threads) - { - LZHAM_ASSERT(num_threads <= cMaxThreads); - num_threads = math::minimum(num_threads, cMaxThreads); - - deinit(); - - bool succeeded = true; - - m_num_threads = 0; - while (m_num_threads < num_threads) - { - m_threads[m_num_threads] = (HANDLE)_beginthreadex(NULL, 32768, thread_func, this, 0, NULL); - LZHAM_ASSERT(m_threads[m_num_threads] != 0); - - if (!m_threads[m_num_threads]) - { - succeeded = false; - break; - } - - m_num_threads++; - } - - if (!succeeded) - { - deinit(); - return false; - } - - return true; - } - - void task_pool::deinit() - { - if (m_num_threads) - { - join(); - - atomic_exchange32(&m_exit_flag, true); - - m_tasks_available.release(m_num_threads); - - for (uint i = 0; i < m_num_threads; i++) - { - if (m_threads[i]) - { - for ( ; ; ) - { - DWORD result = WaitForSingleObject(m_threads[i], 30000); - if ((result == WAIT_OBJECT_0) || (result == WAIT_ABANDONED)) - break; - } - - CloseHandle(m_threads[i]); - m_threads[i] = NULL; - } - } - - m_num_threads = 0; - - atomic_exchange32(&m_exit_flag, false); - } - - m_task_stack.clear(); - m_num_outstanding_tasks = 0; - } - - bool task_pool::queue_task(task_callback_func pFunc, uint64 data, void* pData_ptr) - { - LZHAM_ASSERT(m_num_threads); - LZHAM_ASSERT(pFunc); - - task tsk; - tsk.m_callback = pFunc; - tsk.m_data = data; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = 0; - - if (!m_task_stack.try_push(tsk)) - return false; - - atomic_increment32(&m_num_outstanding_tasks); - - m_tasks_available.release(1); - - return true; - } - - // It's the object's responsibility to delete pObj within the execute_task() method, if needed! - bool task_pool::queue_task(executable_task* pObj, uint64 data, void* pData_ptr) - { - LZHAM_ASSERT(m_num_threads); - LZHAM_ASSERT(pObj); - - task tsk; - tsk.m_pObj = pObj; - tsk.m_data = data; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = cTaskFlagObject; - - if (!m_task_stack.try_push(tsk)) - return false; - - atomic_increment32(&m_num_outstanding_tasks); - - m_tasks_available.release(1); - - return true; - } - - void task_pool::process_task(task& tsk) - { - if (tsk.m_flags & cTaskFlagObject) - tsk.m_pObj->execute_task(tsk.m_data, tsk.m_pData_ptr); - else - tsk.m_callback(tsk.m_data, tsk.m_pData_ptr); - - atomic_decrement32(&m_num_outstanding_tasks); - } - - void task_pool::join() - { - while (atomic_add32(&m_num_outstanding_tasks, 0) > 0) - { - task tsk; - if (m_task_stack.pop(tsk)) - { - process_task(tsk); - } - else - { - lzham_sleep(1); - } - } - } - - unsigned __stdcall task_pool::thread_func(void* pContext) - { - task_pool* pPool = static_cast(pContext); - - for ( ; ; ) - { - if (!pPool->m_tasks_available.wait()) - break; - - if (pPool->m_exit_flag) - break; - - task tsk; - if (pPool->m_task_stack.pop(tsk)) - { - pPool->process_task(tsk); - } - } - - _endthreadex(0); - return 0; - } - - static uint g_num_processors; - - uint lzham_get_max_helper_threads() - { - if (!g_num_processors) - { - SYSTEM_INFO system_info; - GetSystemInfo(&system_info); - g_num_processors = system_info.dwNumberOfProcessors; - } - - if (g_num_processors > 1) - { - // use all CPU's - return LZHAM_MIN(task_pool::cMaxThreads, g_num_processors - 1); - } - - return 0; - } - -} // namespace lzham - -#endif // LZHAM_USE_WIN32_API diff --git a/third_party/crunch/crnlib/lzham_win32_threading.h b/third_party/crunch/crnlib/lzham_win32_threading.h deleted file mode 100644 index 882bc2906..000000000 --- a/third_party/crunch/crnlib/lzham_win32_threading.h +++ /dev/null @@ -1,368 +0,0 @@ -// File: lzham_task_pool_win32.h -// See Copyright Notice and license at the end of include/lzham.h -#pragma once - -#if LZHAM_USE_WIN32_API - -#if LZHAM_NO_ATOMICS -#error No atomic operations defined in lzham_platform.h! -#endif - -namespace lzham -{ - class semaphore - { - LZHAM_NO_COPY_OR_ASSIGNMENT_OP(semaphore); - - public: - semaphore(long initialCount = 0, long maximumCount = 1, const char* pName = NULL) - { - m_handle = CreateSemaphoreA(NULL, initialCount, maximumCount, pName); - if (NULL == m_handle) - { - LZHAM_FAIL("semaphore: CreateSemaphore() failed"); - } - } - - ~semaphore() - { - if (m_handle) - { - CloseHandle(m_handle); - m_handle = NULL; - } - } - - inline HANDLE get_handle(void) const { return m_handle; } - - void release(long releaseCount = 1) - { - if (0 == ReleaseSemaphore(m_handle, releaseCount, NULL)) - { - LZHAM_FAIL("semaphore: ReleaseSemaphore() failed"); - } - } - - bool wait(uint32 milliseconds = UINT32_MAX) - { - LZHAM_ASSUME(INFINITE == UINT32_MAX); - - DWORD result = WaitForSingleObject(m_handle, milliseconds); - - if (WAIT_FAILED == result) - { - LZHAM_FAIL("semaphore: WaitForSingleObject() failed"); - } - - return WAIT_OBJECT_0 == result; - } - - private: - HANDLE m_handle; - }; - - template - class tsstack - { - public: - inline tsstack(bool use_freelist = true) : - m_use_freelist(use_freelist) - { - LZHAM_VERIFY(((ptr_bits_t)this & (LZHAM_GET_ALIGNMENT(tsstack) - 1)) == 0); - InitializeSListHead(&m_stack_head); - InitializeSListHead(&m_freelist_head); - } - - inline ~tsstack() - { - clear(); - } - - inline void clear() - { - for ( ; ; ) - { - node* pNode = (node*)InterlockedPopEntrySList(&m_stack_head); - if (!pNode) - break; - - LZHAM_MEMORY_IMPORT_BARRIER - - helpers::destruct(&pNode->m_obj); - - lzham_free(pNode); - } - - flush_freelist(); - } - - inline void flush_freelist() - { - if (!m_use_freelist) - return; - - for ( ; ; ) - { - node* pNode = (node*)InterlockedPopEntrySList(&m_freelist_head); - if (!pNode) - break; - - LZHAM_MEMORY_IMPORT_BARRIER - - lzham_free(pNode); - } - } - - inline bool try_push(const T& obj) - { - node* pNode = alloc_node(); - if (!pNode) - return false; - - helpers::construct(&pNode->m_obj, obj); - - LZHAM_MEMORY_EXPORT_BARRIER - - InterlockedPushEntrySList(&m_stack_head, &pNode->m_slist_entry); - - return true; - } - - inline bool pop(T& obj) - { - node* pNode = (node*)InterlockedPopEntrySList(&m_stack_head); - if (!pNode) - return false; - - LZHAM_MEMORY_IMPORT_BARRIER - - obj = pNode->m_obj; - - helpers::destruct(&pNode->m_obj); - - free_node(pNode); - - return true; - } - - private: - SLIST_HEADER m_stack_head; - SLIST_HEADER m_freelist_head; - - struct node - { - SLIST_ENTRY m_slist_entry; - T m_obj; - }; - - bool m_use_freelist; - - inline node* alloc_node() - { - node* pNode = m_use_freelist ? (node*)InterlockedPopEntrySList(&m_freelist_head) : NULL; - - if (!pNode) - pNode = (node*)lzham_malloc(sizeof(node)); - - return pNode; - } - - inline void free_node(node* pNode) - { - if (m_use_freelist) - InterlockedPushEntrySList(&m_freelist_head, &pNode->m_slist_entry); - else - lzham_free(pNode); - } - }; - - class task_pool - { - public: - task_pool(); - task_pool(uint num_threads); - ~task_pool(); - - enum { cMaxThreads = 16 }; - bool init(uint num_threads); - void deinit(); - - inline uint get_num_threads() const { return m_num_threads; } - inline uint get_num_outstanding_tasks() const { return m_num_outstanding_tasks; } - - // C-style task callback - typedef void (*task_callback_func)(uint64 data, void* pData_ptr); - bool queue_task(task_callback_func pFunc, uint64 data = 0, void* pData_ptr = NULL); - - class executable_task - { - public: - virtual void execute_task(uint64 data, void* pData_ptr) = 0; - }; - - // It's the caller's responsibility to delete pObj within the execute_task() method, if needed! - bool queue_task(executable_task* pObj, uint64 data = 0, void* pData_ptr = NULL); - - template - inline bool queue_object_task(S* pObject, T pObject_method, uint64 data = 0, void* pData_ptr = NULL); - - template - inline bool queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr = NULL); - - void join(); - - private: - struct task - { - //inline task() : m_data(0), m_pData_ptr(NULL), m_pObj(NULL), m_flags(0) { } - - uint64 m_data; - void* m_pData_ptr; - - union - { - task_callback_func m_callback; - executable_task* m_pObj; - }; - - uint m_flags; - }; - - tsstack m_task_stack; - - uint m_num_threads; - HANDLE m_threads[cMaxThreads]; - - semaphore m_tasks_available; - - enum task_flags - { - cTaskFlagObject = 1 - }; - - volatile atomic32_t m_num_outstanding_tasks; - volatile atomic32_t m_exit_flag; - - void process_task(task& tsk); - - static unsigned __stdcall thread_func(void* pContext); - }; - - enum object_task_flags - { - cObjectTaskFlagDefault = 0, - cObjectTaskFlagDeleteAfterExecution = 1 - }; - - template - class object_task : public task_pool::executable_task - { - public: - object_task(uint flags = cObjectTaskFlagDefault) : - m_pObject(NULL), - m_pMethod(NULL), - m_flags(flags) - { - } - - typedef void (T::*object_method_ptr)(uint64 data, void* pData_ptr); - - object_task(T* pObject, object_method_ptr pMethod, uint flags = cObjectTaskFlagDefault) : - m_pObject(pObject), - m_pMethod(pMethod), - m_flags(flags) - { - LZHAM_ASSERT(pObject && pMethod); - } - - void init(T* pObject, object_method_ptr pMethod, uint flags = cObjectTaskFlagDefault) - { - LZHAM_ASSERT(pObject && pMethod); - - m_pObject = pObject; - m_pMethod = pMethod; - m_flags = flags; - } - - T* get_object() const { return m_pObject; } - object_method_ptr get_method() const { return m_pMethod; } - - virtual void execute_task(uint64 data, void* pData_ptr) - { - (m_pObject->*m_pMethod)(data, pData_ptr); - - if (m_flags & cObjectTaskFlagDeleteAfterExecution) - lzham_delete(this); - } - - protected: - T* m_pObject; - - object_method_ptr m_pMethod; - - uint m_flags; - }; - - template - inline bool task_pool::queue_object_task(S* pObject, T pObject_method, uint64 data, void* pData_ptr) - { - object_task *pTask = lzham_new< object_task >(pObject, pObject_method, cObjectTaskFlagDeleteAfterExecution); - if (!pTask) - return false; - return queue_task(pTask, data, pData_ptr); - } - - template - inline bool task_pool::queue_multiple_object_tasks(S* pObject, T pObject_method, uint64 first_data, uint num_tasks, void* pData_ptr) - { - LZHAM_ASSERT(m_num_threads); - LZHAM_ASSERT(pObject); - LZHAM_ASSERT(num_tasks); - if (!num_tasks) - return true; - - bool status = true; - - uint i; - for (i = 0; i < num_tasks; i++) - { - task tsk; - - tsk.m_pObj = lzham_new< object_task >(pObject, pObject_method, cObjectTaskFlagDeleteAfterExecution); - if (!tsk.m_pObj) - { - status = false; - break; - } - - tsk.m_data = first_data + i; - tsk.m_pData_ptr = pData_ptr; - tsk.m_flags = cTaskFlagObject; - - if (!m_task_stack.try_push(tsk)) - { - status = false; - break; - } - } - - if (i) - { - atomic_add32(&m_num_outstanding_tasks, i); - - m_tasks_available.release(i); - } - - return status; - } - - inline void lzham_sleep(unsigned int milliseconds) - { - Sleep(milliseconds); - } - - uint lzham_get_max_helper_threads(); - -} // namespace lzham - -#endif // LZHAM_USE_WIN32_API diff --git a/third_party/crunch/crnlib/lzma_7zBuf.cpp b/third_party/crunch/crnlib/lzma_7zBuf.cpp deleted file mode 100644 index 016ed575c..000000000 --- a/third_party/crunch/crnlib/lzma_7zBuf.cpp +++ /dev/null @@ -1,41 +0,0 @@ -/* 7zBuf.c -- Byte Buffer -2008-03-28 -Igor Pavlov -Public domain */ -#include "crn_core.h" - -#include "lzma_7zBuf.h" - -namespace crnlib { - -void Buf_Init(CBuf *p) -{ - p->data = 0; - p->size = 0; -} - -int Buf_Create(CBuf *p, size_t size, ISzAlloc *alloc) -{ - p->size = 0; - if (size == 0) - { - p->data = 0; - return 1; - } - p->data = (Byte *)alloc->Alloc(alloc, size); - if (p->data != 0) - { - p->size = size; - return 1; - } - return 0; -} - -void Buf_Free(CBuf *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->data); - p->data = 0; - p->size = 0; -} - -} \ No newline at end of file diff --git a/third_party/crunch/crnlib/lzma_7zBuf.h b/third_party/crunch/crnlib/lzma_7zBuf.h deleted file mode 100644 index 064a9f9e4..000000000 --- a/third_party/crunch/crnlib/lzma_7zBuf.h +++ /dev/null @@ -1,35 +0,0 @@ -/* 7zBuf.h -- Byte Buffer -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __7Z_BUF_H -#define __7Z_BUF_H - -#include "lzma_Types.h" - -namespace crnlib { - -typedef struct -{ - Byte *data; - size_t size; -} CBuf; - -void Buf_Init(CBuf *p); -int Buf_Create(CBuf *p, size_t size, ISzAlloc *alloc); -void Buf_Free(CBuf *p, ISzAlloc *alloc); - -typedef struct -{ - Byte *data; - size_t size; - size_t pos; -} CDynBuf; - -void DynBuf_Construct(CDynBuf *p); -void DynBuf_SeekToBeg(CDynBuf *p); -int DynBuf_Write(CDynBuf *p, const Byte *buf, size_t size, ISzAlloc *alloc); -void DynBuf_Free(CDynBuf *p, ISzAlloc *alloc); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_7zBuf2.cpp b/third_party/crunch/crnlib/lzma_7zBuf2.cpp deleted file mode 100644 index 6e2ce429d..000000000 --- a/third_party/crunch/crnlib/lzma_7zBuf2.cpp +++ /dev/null @@ -1,50 +0,0 @@ -/* 7zBuf2.c -- Byte Buffer -2008-10-04 : Igor Pavlov : Public domain */ - -#include "crn_core.h" -#include -#include "lzma_7zBuf.h" - -namespace crnlib { - -void DynBuf_Construct(CDynBuf *p) -{ - p->data = 0; - p->size = 0; - p->pos = 0; -} - -void DynBuf_SeekToBeg(CDynBuf *p) -{ - p->pos = 0; -} - -int DynBuf_Write(CDynBuf *p, const Byte *buf, size_t size, ISzAlloc *alloc) -{ - if (size > p->size - p->pos) - { - size_t newSize = p->pos + size; - Byte *data; - newSize += newSize / 4; - data = (Byte *)alloc->Alloc(alloc, newSize); - if (data == 0) - return 0; - p->size = newSize; - memcpy(data, p->data, p->pos); - alloc->Free(alloc, p->data); - p->data = data; - } - memcpy(p->data + p->pos, buf, size); - p->pos += size; - return 1; -} - -void DynBuf_Free(CDynBuf *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->data); - p->data = 0; - p->size = 0; - p->pos = 0; -} - -} diff --git a/third_party/crunch/crnlib/lzma_7zCrc.cpp b/third_party/crunch/crnlib/lzma_7zCrc.cpp deleted file mode 100644 index ab4192929..000000000 --- a/third_party/crunch/crnlib/lzma_7zCrc.cpp +++ /dev/null @@ -1,40 +0,0 @@ -/* 7zCrc.c -- CRC32 calculation -2008-08-05 -Igor Pavlov -Public domain */ -#include "crn_core.h" - -#include "lzma_7zCrc.h" - -namespace crnlib { - -#define kCrcPoly 0xEDB88320 -UInt32 g_CrcTable[256]; - -void MY_FAST_CALL CrcGenerateTable(void) -{ - UInt32 i; - for (i = 0; i < 256; i++) - { - UInt32 r = i; - int j; - for (j = 0; j < 8; j++) - r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1)); - g_CrcTable[i] = r; - } -} - -UInt32 MY_FAST_CALL CrcUpdate(UInt32 v, const void *data, size_t size) -{ - const Byte *p = (const Byte *)data; - for (; size > 0 ; size--, p++) - v = CRC_UPDATE_BYTE(v, *p); - return v; -} - -UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size) -{ - return CrcUpdate(CRC_INIT_VAL, data, size) ^ 0xFFFFFFFF; -} - -} diff --git a/third_party/crunch/crnlib/lzma_7zCrc.h b/third_party/crunch/crnlib/lzma_7zCrc.h deleted file mode 100644 index 02957e38f..000000000 --- a/third_party/crunch/crnlib/lzma_7zCrc.h +++ /dev/null @@ -1,28 +0,0 @@ -/* 7zCrc.h -- CRC32 calculation -2008-03-13 -Igor Pavlov -Public domain */ - -#ifndef __7Z_CRC_H -#define __7Z_CRC_H - -#include - -#include "lzma_Types.h" - -namespace crnlib { - -extern UInt32 g_CrcTable[]; - -void MY_FAST_CALL CrcGenerateTable(void); - -#define CRC_INIT_VAL 0xFFFFFFFF -#define CRC_GET_DIGEST(crc) ((crc) ^ 0xFFFFFFFF) -#define CRC_UPDATE_BYTE(crc, b) (g_CrcTable[((crc) ^ (b)) & 0xFF] ^ ((crc) >> 8)) - -UInt32 MY_FAST_CALL CrcUpdate(UInt32 crc, const void *data, size_t size); -UInt32 MY_FAST_CALL CrcCalc(const void *data, size_t size); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_7zFile.cpp b/third_party/crunch/crnlib/lzma_7zFile.cpp deleted file mode 100644 index 7dac6d8b9..000000000 --- a/third_party/crunch/crnlib/lzma_7zFile.cpp +++ /dev/null @@ -1,267 +0,0 @@ -/* 7zFile.c -- File IO -2008-11-22 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_7zFile.h" - -#ifndef USE_WINDOWS_FILE - -#include - -#endif - -#ifdef USE_WINDOWS_FILE - -/* - ReadFile and WriteFile functions in Windows have BUG: - If you Read or Write 64MB or more (probably min_failure_size = 64MB - 32KB + 1) - from/to Network file, it returns ERROR_NO_SYSTEM_RESOURCES - (Insufficient system resources exist to complete the requested service). - Probably in some version of Windows there are problems with other sizes: - for 32 MB (maybe also for 16 MB). - And message can be "Network connection was lost" -*/ - -#define kChunkSizeMax (1 << 22) - -#endif - -namespace crnlib { - -void File_Construct(CSzFile *p) -{ - #ifdef USE_WINDOWS_FILE - p->handle = INVALID_HANDLE_VALUE; - #else - p->file = NULL; - #endif -} - -static WRes File_Open(CSzFile *p, const char *name, int writeMode) -{ - #ifdef USE_WINDOWS_FILE - p->handle = CreateFileA(name, - writeMode ? GENERIC_WRITE : GENERIC_READ, - FILE_SHARE_READ, NULL, - writeMode ? CREATE_ALWAYS : OPEN_EXISTING, - FILE_ATTRIBUTE_NORMAL, NULL); - return (p->handle != INVALID_HANDLE_VALUE) ? 0 : GetLastError(); - #else - p->file = fopen(name, writeMode ? "wb+" : "rb"); - return (p->file != 0) ? 0 : errno; - #endif -} - -WRes InFile_Open(CSzFile *p, const char *name) { return File_Open(p, name, 0); } -WRes OutFile_Open(CSzFile *p, const char *name) { return File_Open(p, name, 1); } - -WRes File_Close(CSzFile *p) -{ - #ifdef USE_WINDOWS_FILE - if (p->handle != INVALID_HANDLE_VALUE) - { - if (!CloseHandle(p->handle)) - return GetLastError(); - p->handle = INVALID_HANDLE_VALUE; - } - #else - if (p->file != NULL) - { - int res = fclose(p->file); - if (res != 0) - return res; - p->file = NULL; - } - #endif - return 0; -} - -WRes File_Read(CSzFile *p, void *data, size_t *size) -{ - size_t originalSize = *size; - if (originalSize == 0) - return 0; - - #ifdef USE_WINDOWS_FILE - - *size = 0; - do - { - DWORD curSize = (originalSize > kChunkSizeMax) ? kChunkSizeMax : (DWORD)originalSize; - DWORD processed = 0; - BOOL res = ReadFile(p->handle, data, curSize, &processed, NULL); - data = (void *)((Byte *)data + processed); - originalSize -= processed; - *size += processed; - if (!res) - return GetLastError(); - if (processed == 0) - break; - } - while (originalSize > 0); - return 0; - - #else - - *size = fread(data, 1, originalSize, p->file); - if (*size == originalSize) - return 0; - return ferror(p->file); - - #endif -} - -WRes File_Write(CSzFile *p, const void *data, size_t *size) -{ - size_t originalSize = *size; - if (originalSize == 0) - return 0; - - #ifdef USE_WINDOWS_FILE - - *size = 0; - do - { - DWORD curSize = (originalSize > kChunkSizeMax) ? kChunkSizeMax : (DWORD)originalSize; - DWORD processed = 0; - BOOL res = WriteFile(p->handle, data, curSize, &processed, NULL); - data = (void *)((Byte *)data + processed); - originalSize -= processed; - *size += processed; - if (!res) - return GetLastError(); - if (processed == 0) - break; - } - while (originalSize > 0); - return 0; - - #else - - *size = fwrite(data, 1, originalSize, p->file); - if (*size == originalSize) - return 0; - return ferror(p->file); - - #endif -} - -WRes File_Seek(CSzFile *p, Int64 *pos, ESzSeek origin) -{ - #ifdef USE_WINDOWS_FILE - - LARGE_INTEGER value; - DWORD moveMethod; - value.LowPart = (DWORD)*pos; - value.HighPart = (LONG)((UInt64)*pos >> 16 >> 16); /* for case when UInt64 is 32-bit only */ - switch (origin) - { - case SZ_SEEK_SET: moveMethod = FILE_BEGIN; break; - case SZ_SEEK_CUR: moveMethod = FILE_CURRENT; break; - case SZ_SEEK_END: moveMethod = FILE_END; break; - default: return ERROR_INVALID_PARAMETER; - } - value.LowPart = SetFilePointer(p->handle, value.LowPart, &value.HighPart, moveMethod); - if (value.LowPart == 0xFFFFFFFF) - { - WRes res = GetLastError(); - if (res != NO_ERROR) - return res; - } - *pos = ((Int64)value.HighPart << 32) | value.LowPart; - return 0; - - #else - - int moveMethod; - int res; - switch (origin) - { - case SZ_SEEK_SET: moveMethod = SEEK_SET; break; - case SZ_SEEK_CUR: moveMethod = SEEK_CUR; break; - case SZ_SEEK_END: moveMethod = SEEK_END; break; - default: return 1; - } - res = fseek(p->file, (long)*pos, moveMethod); - *pos = ftell(p->file); - return res; - - #endif -} - -WRes File_GetLength(CSzFile *p, UInt64 *length) -{ - #ifdef USE_WINDOWS_FILE - - DWORD sizeHigh; - DWORD sizeLow = GetFileSize(p->handle, &sizeHigh); - if (sizeLow == 0xFFFFFFFF) - { - DWORD res = GetLastError(); - if (res != NO_ERROR) - return res; - } - *length = (((UInt64)sizeHigh) << 32) + sizeLow; - return 0; - - #else - - long pos = ftell(p->file); - int res = fseek(p->file, 0, SEEK_END); - *length = ftell(p->file); - fseek(p->file, pos, SEEK_SET); - return res; - - #endif -} - - -/* ---------- FileSeqInStream ---------- */ - -static SRes FileSeqInStream_Read(void *pp, void *buf, size_t *size) -{ - CFileSeqInStream *p = (CFileSeqInStream *)pp; - return File_Read(&p->file, buf, size) == 0 ? SZ_OK : SZ_ERROR_READ; -} - -void FileSeqInStream_CreateVTable(CFileSeqInStream *p) -{ - p->s.Read = FileSeqInStream_Read; -} - - -/* ---------- FileInStream ---------- */ - -static SRes FileInStream_Read(void *pp, void *buf, size_t *size) -{ - CFileInStream *p = (CFileInStream *)pp; - return (File_Read(&p->file, buf, size) == 0) ? SZ_OK : SZ_ERROR_READ; -} - -static SRes FileInStream_Seek(void *pp, Int64 *pos, ESzSeek origin) -{ - CFileInStream *p = (CFileInStream *)pp; - return File_Seek(&p->file, pos, origin); -} - -void FileInStream_CreateVTable(CFileInStream *p) -{ - p->s.Read = FileInStream_Read; - p->s.Seek = FileInStream_Seek; -} - - -/* ---------- FileOutStream ---------- */ - -static size_t FileOutStream_Write(void *pp, const void *data, size_t size) -{ - CFileOutStream *p = (CFileOutStream *)pp; - File_Write(&p->file, data, &size); - return size; -} - -void FileOutStream_CreateVTable(CFileOutStream *p) -{ - p->s.Write = FileOutStream_Write; -} - -} diff --git a/third_party/crunch/crnlib/lzma_7zFile.h b/third_party/crunch/crnlib/lzma_7zFile.h deleted file mode 100644 index ef2eab39e..000000000 --- a/third_party/crunch/crnlib/lzma_7zFile.h +++ /dev/null @@ -1,78 +0,0 @@ -/* 7zFile.h -- File IO -2008-11-22 : Igor Pavlov : Public domain */ - -#ifndef __7Z_FILE_H -#define __7Z_FILE_H - -#ifdef _WIN32 -#define USE_WINDOWS_FILE -#endif - -#ifdef USE_WINDOWS_FILE -#include -#else -#include -#endif - -#include "lzma_Types.h" - -namespace crnlib { - - -/* ---------- File ---------- */ - -typedef struct -{ - #ifdef USE_WINDOWS_FILE - HANDLE handle; - #else - FILE *file; - #endif -} CSzFile; - -void File_Construct(CSzFile *p); -WRes InFile_Open(CSzFile *p, const char *name); -WRes OutFile_Open(CSzFile *p, const char *name); -WRes File_Close(CSzFile *p); - -/* reads max(*size, remain file's size) bytes */ -WRes File_Read(CSzFile *p, void *data, size_t *size); - -/* writes *size bytes */ -WRes File_Write(CSzFile *p, const void *data, size_t *size); - -WRes File_Seek(CSzFile *p, Int64 *pos, ESzSeek origin); -WRes File_GetLength(CSzFile *p, UInt64 *length); - - -/* ---------- FileInStream ---------- */ - -typedef struct -{ - ISeqInStream s; - CSzFile file; -} CFileSeqInStream; - -void FileSeqInStream_CreateVTable(CFileSeqInStream *p); - - -typedef struct -{ - ISeekInStream s; - CSzFile file; -} CFileInStream; - -void FileInStream_CreateVTable(CFileInStream *p); - - -typedef struct -{ - ISeqOutStream s; - CSzFile file; -} CFileOutStream; - -void FileOutStream_CreateVTable(CFileOutStream *p); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_7zStream.cpp b/third_party/crunch/crnlib/lzma_7zStream.cpp deleted file mode 100644 index 2d68680b3..000000000 --- a/third_party/crunch/crnlib/lzma_7zStream.cpp +++ /dev/null @@ -1,173 +0,0 @@ -/* 7zStream.c -- 7z Stream functions -2008-11-23 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include - -#include "lzma_Types.h" - -namespace crnlib { - -SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType) -{ - while (size != 0) - { - size_t processed = size; - RINOK(stream->Read(stream, buf, &processed)); - if (processed == 0) - return errorType; - buf = (void *)((Byte *)buf + processed); - size -= processed; - } - return SZ_OK; -} - -SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size) -{ - return SeqInStream_Read2(stream, buf, size, SZ_ERROR_INPUT_EOF); -} - -SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf) -{ - size_t processed = 1; - RINOK(stream->Read(stream, buf, &processed)); - return (processed == 1) ? SZ_OK : SZ_ERROR_INPUT_EOF; -} - -SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset) -{ - Int64 t = offset; - return stream->Seek(stream, &t, SZ_SEEK_SET); -} - -SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size) -{ - void *lookBuf; - if (*size == 0) - return SZ_OK; - RINOK(stream->Look(stream, &lookBuf, size)); - memcpy(buf, lookBuf, *size); - return stream->Skip(stream, *size); -} - -SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType) -{ - while (size != 0) - { - size_t processed = size; - RINOK(stream->Read(stream, buf, &processed)); - if (processed == 0) - return errorType; - buf = (void *)((Byte *)buf + processed); - size -= processed; - } - return SZ_OK; -} - -SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size) -{ - return LookInStream_Read2(stream, buf, size, SZ_ERROR_INPUT_EOF); -} - -static SRes LookToRead_Look_Lookahead(void *pp, void **buf, size_t *size) -{ - SRes res = SZ_OK; - CLookToRead *p = (CLookToRead *)pp; - size_t size2 = p->size - p->pos; - if (size2 == 0 && *size > 0) - { - p->pos = 0; - size2 = LookToRead_BUF_SIZE; - res = p->realStream->Read(p->realStream, p->buf, &size2); - p->size = size2; - } - if (size2 < *size) - *size = size2; - *buf = p->buf + p->pos; - return res; -} - -static SRes LookToRead_Look_Exact(void *pp, void **buf, size_t *size) -{ - SRes res = SZ_OK; - CLookToRead *p = (CLookToRead *)pp; - size_t size2 = p->size - p->pos; - if (size2 == 0 && *size > 0) - { - p->pos = 0; - if (*size > LookToRead_BUF_SIZE) - *size = LookToRead_BUF_SIZE; - res = p->realStream->Read(p->realStream, p->buf, size); - size2 = p->size = *size; - } - if (size2 < *size) - *size = size2; - *buf = p->buf + p->pos; - return res; -} - -static SRes LookToRead_Skip(void *pp, size_t offset) -{ - CLookToRead *p = (CLookToRead *)pp; - p->pos += offset; - return SZ_OK; -} - -static SRes LookToRead_Read(void *pp, void *buf, size_t *size) -{ - CLookToRead *p = (CLookToRead *)pp; - size_t rem = p->size - p->pos; - if (rem == 0) - return p->realStream->Read(p->realStream, buf, size); - if (rem > *size) - rem = *size; - memcpy(buf, p->buf + p->pos, rem); - p->pos += rem; - *size = rem; - return SZ_OK; -} - -static SRes LookToRead_Seek(void *pp, Int64 *pos, ESzSeek origin) -{ - CLookToRead *p = (CLookToRead *)pp; - p->pos = p->size = 0; - return p->realStream->Seek(p->realStream, pos, origin); -} - -void LookToRead_CreateVTable(CLookToRead *p, int lookahead) -{ - p->s.Look = lookahead ? - LookToRead_Look_Lookahead : - LookToRead_Look_Exact; - p->s.Skip = LookToRead_Skip; - p->s.Read = LookToRead_Read; - p->s.Seek = LookToRead_Seek; -} - -void LookToRead_Init(CLookToRead *p) -{ - p->pos = p->size = 0; -} - -static SRes SecToLook_Read(void *pp, void *buf, size_t *size) -{ - CSecToLook *p = (CSecToLook *)pp; - return LookInStream_LookRead(p->realStream, buf, size); -} - -void SecToLook_CreateVTable(CSecToLook *p) -{ - p->s.Read = SecToLook_Read; -} - -static SRes SecToRead_Read(void *pp, void *buf, size_t *size) -{ - CSecToRead *p = (CSecToRead *)pp; - return p->realStream->Read(p->realStream, buf, size); -} - -void SecToRead_CreateVTable(CSecToRead *p) -{ - p->s.Read = SecToRead_Read; -} - -} diff --git a/third_party/crunch/crnlib/lzma_7zVersion.h b/third_party/crunch/crnlib/lzma_7zVersion.h deleted file mode 100644 index 9009300a3..000000000 --- a/third_party/crunch/crnlib/lzma_7zVersion.h +++ /dev/null @@ -1,7 +0,0 @@ -#define MY_VER_MAJOR 4 -#define MY_VER_MINOR 63 -#define MY_VER_BUILD 0 -#define MY_VERSION "4.63" -#define MY_DATE "2008-12-31" -#define MY_COPYRIGHT ": Igor Pavlov : Public domain" -#define MY_VERSION_COPYRIGHT_DATE MY_VERSION " " MY_COPYRIGHT " : " MY_DATE diff --git a/third_party/crunch/crnlib/lzma_Alloc.cpp b/third_party/crunch/crnlib/lzma_Alloc.cpp deleted file mode 100644 index 6ced8ee0d..000000000 --- a/third_party/crunch/crnlib/lzma_Alloc.cpp +++ /dev/null @@ -1,131 +0,0 @@ -/* Alloc.c -- Memory allocation functions -2008-09-24 -Igor Pavlov -Public domain */ -#include "crn_core.h" -#ifdef _WIN32 -#include -#endif -#include - -#include "lzma_Alloc.h" - -namespace crnlib { - -/* #define _SZ_ALLOC_DEBUG */ - -/* use _SZ_ALLOC_DEBUG to debug alloc/free operations */ -#ifdef _SZ_ALLOC_DEBUG -#include -int g_allocCount = 0; -int g_allocCountMid = 0; -int g_allocCountBig = 0; -#endif - -void *MyAlloc(size_t size) -{ - if (size == 0) - return 0; - #ifdef _SZ_ALLOC_DEBUG - { - void *p = crnlib::crnlib_malloc(size); - fprintf(stderr, "\nAlloc %10d bytes, count = %10d, addr = %8X", size, g_allocCount++, (unsigned)p); - return p; - } - #else - return crnlib::crnlib_malloc(size); - #endif -} - -void MyFree(void *address) -{ - #ifdef _SZ_ALLOC_DEBUG - if (address != 0) - fprintf(stderr, "\nFree; count = %10d, addr = %8X", --g_allocCount, (unsigned)address); - #endif - crnlib::crnlib_free(address); -} - -#ifdef _WIN32 - -void *MidAlloc(size_t size) -{ - if (size == 0) - return 0; - #ifdef _SZ_ALLOC_DEBUG - fprintf(stderr, "\nAlloc_Mid %10d bytes; count = %10d", size, g_allocCountMid++); - #endif - return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE); -} - -void MidFree(void *address) -{ - #ifdef _SZ_ALLOC_DEBUG - if (address != 0) - fprintf(stderr, "\nFree_Mid; count = %10d", --g_allocCountMid); - #endif - if (address == 0) - return; - VirtualFree(address, 0, MEM_RELEASE); -} - -#ifndef MEM_LARGE_PAGES -#undef _7ZIP_LARGE_PAGES -#endif - -#ifdef _7ZIP_LARGE_PAGES -SIZE_T g_LargePageSize = 0; -typedef SIZE_T (WINAPI *GetLargePageMinimumP)(); -#endif - -void SetLargePageSize() -{ - #ifdef _7ZIP_LARGE_PAGES - SIZE_T size = 0; - GetLargePageMinimumP largePageMinimum = (GetLargePageMinimumP) - GetProcAddress(GetModuleHandle(TEXT("kernel32.dll")), "GetLargePageMinimum"); - if (largePageMinimum == 0) - return; - size = largePageMinimum(); - if (size == 0 || (size & (size - 1)) != 0) - return; - g_LargePageSize = size; - #endif -} - - -void *BigAlloc(size_t size) -{ - if (size == 0) - return 0; - #ifdef _SZ_ALLOC_DEBUG - fprintf(stderr, "\nAlloc_Big %10d bytes; count = %10d", size, g_allocCountBig++); - #endif - - #ifdef _7ZIP_LARGE_PAGES - if (g_LargePageSize != 0 && g_LargePageSize <= (1 << 30) && size >= (1 << 18)) - { - void *res = VirtualAlloc(0, (size + g_LargePageSize - 1) & (~(g_LargePageSize - 1)), - MEM_COMMIT | MEM_LARGE_PAGES, PAGE_READWRITE); - if (res != 0) - return res; - } - #endif - return VirtualAlloc(0, size, MEM_COMMIT, PAGE_READWRITE); -} - -void BigFree(void *address) -{ - #ifdef _SZ_ALLOC_DEBUG - if (address != 0) - fprintf(stderr, "\nFree_Big; count = %10d", --g_allocCountBig); - #endif - - if (address == 0) - return; - VirtualFree(address, 0, MEM_RELEASE); -} - -#endif - -} diff --git a/third_party/crunch/crnlib/lzma_Alloc.h b/third_party/crunch/crnlib/lzma_Alloc.h deleted file mode 100644 index b937c305a..000000000 --- a/third_party/crunch/crnlib/lzma_Alloc.h +++ /dev/null @@ -1,36 +0,0 @@ -/* Alloc.h -- Memory allocation functions -2008-03-13 -Igor Pavlov -Public domain */ - -#ifndef __COMMON_ALLOC_H -#define __COMMON_ALLOC_H - -#include - -namespace crnlib { - -void *MyAlloc(size_t size); -void MyFree(void *address); - -#ifdef _WIN32 - -void SetLargePageSize(); - -void *MidAlloc(size_t size); -void MidFree(void *address); -void *BigAlloc(size_t size); -void BigFree(void *address); - -#else - -#define MidAlloc(size) MyAlloc(size) -#define MidFree(address) MyFree(address) -#define BigAlloc(size) MyAlloc(size) -#define BigFree(address) MyFree(address) - -#endif - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_Bcj2.cpp b/third_party/crunch/crnlib/lzma_Bcj2.cpp deleted file mode 100644 index 99eb0254d..000000000 --- a/third_party/crunch/crnlib/lzma_Bcj2.cpp +++ /dev/null @@ -1,136 +0,0 @@ -/* Bcj2.c -- Converter for x86 code (BCJ2) -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_Bcj2.h" - -namespace crnlib { - -#ifdef _LZMA_PROB32 -#define CProb UInt32 -#else -#define CProb UInt16 -#endif - -#define IsJcc(b0, b1) ((b0) == 0x0F && ((b1) & 0xF0) == 0x80) -#define IsJ(b0, b1) ((b1 & 0xFE) == 0xE8 || IsJcc(b0, b1)) - -#define kNumTopBits 24 -#define kTopValue ((UInt32)1 << kNumTopBits) - -#define kNumBitModelTotalBits 11 -#define kBitModelTotal (1 << kNumBitModelTotalBits) -#define kNumMoveBits 5 - -#define RC_READ_BYTE (*buffer++) -#define RC_TEST { if (buffer == bufferLim) return SZ_ERROR_DATA; } -#define RC_INIT2 code = 0; range = 0xFFFFFFFF; \ - { int i; for (i = 0; i < 5; i++) { RC_TEST; code = (code << 8) | RC_READ_BYTE; }} - -#define NORMALIZE if (range < kTopValue) { RC_TEST; range <<= 8; code = (code << 8) | RC_READ_BYTE; } - -#define IF_BIT_0(p) ttt = *(p); bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound) -#define UPDATE_0(p) range = bound; *(p) = (CProb)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits)); NORMALIZE; -#define UPDATE_1(p) range -= bound; code -= bound; *(p) = (CProb)(ttt - (ttt >> kNumMoveBits)); NORMALIZE; - -int Bcj2_Decode( - const Byte *buf0, SizeT size0, - const Byte *buf1, SizeT size1, - const Byte *buf2, SizeT size2, - const Byte *buf3, SizeT size3, - Byte *outBuf, SizeT outSize) -{ - CProb p[256 + 2]; - SizeT inPos = 0, outPos = 0; - - const Byte *buffer, *bufferLim; - UInt32 range, code; - Byte prevByte = 0; - - unsigned int i; - for (i = 0; i < sizeof(p) / sizeof(p[0]); i++) - p[i] = kBitModelTotal >> 1; - - buffer = buf3; - bufferLim = buffer + size3; - RC_INIT2 - - if (outSize == 0) - return SZ_OK; - - for (;;) - { - Byte b; - CProb *prob; - UInt32 bound; - UInt32 ttt; - - SizeT limit = size0 - inPos; - if (outSize - outPos < limit) - limit = outSize - outPos; - while (limit != 0) - { - Byte b = buf0[inPos]; - outBuf[outPos++] = b; - if (IsJ(prevByte, b)) - break; - inPos++; - prevByte = b; - limit--; - } - - if (limit == 0 || outPos == outSize) - break; - - b = buf0[inPos++]; - - if (b == 0xE8) - prob = p + prevByte; - else if (b == 0xE9) - prob = p + 256; - else - prob = p + 257; - - IF_BIT_0(prob) - { - UPDATE_0(prob) - prevByte = b; - } - else - { - UInt32 dest; - const Byte *v; - UPDATE_1(prob) - if (b == 0xE8) - { - v = buf1; - if (size1 < 4) - return SZ_ERROR_DATA; - buf1 += 4; - size1 -= 4; - } - else - { - v = buf2; - if (size2 < 4) - return SZ_ERROR_DATA; - buf2 += 4; - size2 -= 4; - } - dest = (((UInt32)v[0] << 24) | ((UInt32)v[1] << 16) | - ((UInt32)v[2] << 8) | ((UInt32)v[3])) - ((UInt32)outPos + 4); - outBuf[outPos++] = (Byte)dest; - if (outPos == outSize) - break; - outBuf[outPos++] = (Byte)(dest >> 8); - if (outPos == outSize) - break; - outBuf[outPos++] = (Byte)(dest >> 16); - if (outPos == outSize) - break; - outBuf[outPos++] = prevByte = (Byte)(dest >> 24); - } - } - return (outPos == outSize) ? SZ_OK : SZ_ERROR_DATA; -} - -} diff --git a/third_party/crunch/crnlib/lzma_Bcj2.h b/third_party/crunch/crnlib/lzma_Bcj2.h deleted file mode 100644 index 1485b1f71..000000000 --- a/third_party/crunch/crnlib/lzma_Bcj2.h +++ /dev/null @@ -1,34 +0,0 @@ -/* Bcj2.h -- Converter for x86 code (BCJ2) -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __BCJ2_H -#define __BCJ2_H - -#include "lzma_Types.h" - -namespace crnlib { - -/* -Conditions: - outSize <= FullOutputSize, - where FullOutputSize is full size of output stream of x86_2 filter. - -If buf0 overlaps outBuf, there are two required conditions: - 1) (buf0 >= outBuf) - 2) (buf0 + size0 >= outBuf + FullOutputSize). - -Returns: - SZ_OK - SZ_ERROR_DATA - Data error -*/ - -int Bcj2_Decode( - const Byte *buf0, SizeT size0, - const Byte *buf1, SizeT size1, - const Byte *buf2, SizeT size2, - const Byte *buf3, SizeT size3, - Byte *outBuf, SizeT outSize); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_Bra.cpp b/third_party/crunch/crnlib/lzma_Bra.cpp deleted file mode 100644 index 9305e5210..000000000 --- a/third_party/crunch/crnlib/lzma_Bra.cpp +++ /dev/null @@ -1,137 +0,0 @@ -/* Bra.c -- Converters for RISC code -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_Bra.h" - -namespace crnlib { - -SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) -{ - SizeT i; - if (size < 4) - return 0; - size -= 4; - ip += 8; - for (i = 0; i <= size; i += 4) - { - if (data[i + 3] == 0xEB) - { - UInt32 dest; - UInt32 src = ((UInt32)data[i + 2] << 16) | ((UInt32)data[i + 1] << 8) | (data[i + 0]); - src <<= 2; - if (encoding) - dest = ip + (UInt32)i + src; - else - dest = src - (ip + (UInt32)i); - dest >>= 2; - data[i + 2] = (Byte)(dest >> 16); - data[i + 1] = (Byte)(dest >> 8); - data[i + 0] = (Byte)dest; - } - } - return i; -} - -SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) -{ - SizeT i; - if (size < 4) - return 0; - size -= 4; - ip += 4; - for (i = 0; i <= size; i += 2) - { - if ((data[i + 1] & 0xF8) == 0xF0 && - (data[i + 3] & 0xF8) == 0xF8) - { - UInt32 dest; - UInt32 src = - (((UInt32)data[i + 1] & 0x7) << 19) | - ((UInt32)data[i + 0] << 11) | - (((UInt32)data[i + 3] & 0x7) << 8) | - (data[i + 2]); - - src <<= 1; - if (encoding) - dest = ip + (UInt32)i + src; - else - dest = src - (ip + (UInt32)i); - dest >>= 1; - - data[i + 1] = (Byte)(0xF0 | ((dest >> 19) & 0x7)); - data[i + 0] = (Byte)(dest >> 11); - data[i + 3] = (Byte)(0xF8 | ((dest >> 8) & 0x7)); - data[i + 2] = (Byte)dest; - i += 2; - } - } - return i; -} - -SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) -{ - SizeT i; - if (size < 4) - return 0; - size -= 4; - for (i = 0; i <= size; i += 4) - { - if ((data[i] >> 2) == 0x12 && (data[i + 3] & 3) == 1) - { - UInt32 src = ((UInt32)(data[i + 0] & 3) << 24) | - ((UInt32)data[i + 1] << 16) | - ((UInt32)data[i + 2] << 8) | - ((UInt32)data[i + 3] & (~3)); - - UInt32 dest; - if (encoding) - dest = ip + (UInt32)i + src; - else - dest = src - (ip + (UInt32)i); - data[i + 0] = (Byte)(0x48 | ((dest >> 24) & 0x3)); - data[i + 1] = (Byte)(dest >> 16); - data[i + 2] = (Byte)(dest >> 8); - data[i + 3] &= 0x3; - data[i + 3] |= dest; - } - } - return i; -} - -SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) -{ - UInt32 i; - if (size < 4) - return 0; - size -= 4; - for (i = 0; i <= size; i += 4) - { - if ( ((data[i] == 0x40) && ((data[i + 1] & 0xC0) == 0x00)) || - ((data[i] == 0x7F) && ((data[i + 1] & 0xC0) == 0xC0)) ) - { - UInt32 src = - ((UInt32)data[i + 0] << 24) | - ((UInt32)data[i + 1] << 16) | - ((UInt32)data[i + 2] << 8) | - ((UInt32)data[i + 3]); - UInt32 dest; - - src <<= 2; - if (encoding) - dest = ip + i + src; - else - dest = src - (ip + i); - dest >>= 2; - - dest = (((0 - ((dest >> 22) & 1)) << 22) & 0x3FFFFFFF) | (dest & 0x3FFFFF) | 0x40000000; - - data[i + 0] = (Byte)(dest >> 24); - data[i + 1] = (Byte)(dest >> 16); - data[i + 2] = (Byte)(dest >> 8); - data[i + 3] = (Byte)dest; - } - } - return i; -} - -} diff --git a/third_party/crunch/crnlib/lzma_Bra.h b/third_party/crunch/crnlib/lzma_Bra.h deleted file mode 100644 index 608f4d2aa..000000000 --- a/third_party/crunch/crnlib/lzma_Bra.h +++ /dev/null @@ -1,64 +0,0 @@ -/* Bra.h -- Branch converters for executables -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __BRA_H -#define __BRA_H - -#include "lzma_Types.h" - -namespace crnlib { - -/* -These functions convert relative addresses to absolute addresses -in CALL instructions to increase the compression ratio. - - In: - data - data buffer - size - size of data - ip - current virtual Instruction Pinter (IP) value - state - state variable for x86 converter - encoding - 0 (for decoding), 1 (for encoding) - - Out: - state - state variable for x86 converter - - Returns: - The number of processed bytes. If you call these functions with multiple calls, - you must start next call with first byte after block of processed bytes. - - Type Endian Alignment LookAhead - - x86 little 1 4 - ARMT little 2 2 - ARM little 4 0 - PPC big 4 0 - SPARC big 4 0 - IA64 little 16 0 - - size must be >= Alignment + LookAhead, if it's not last block. - If (size < Alignment + LookAhead), converter returns 0. - - Example: - - UInt32 ip = 0; - for () - { - ; size must be >= Alignment + LookAhead, if it's not last block - SizeT processed = Convert(data, size, ip, 1); - data += processed; - size -= processed; - ip += processed; - } -*/ - -#define x86_Convert_Init(state) { state = 0; } -SizeT x86_Convert(Byte *data, SizeT size, UInt32 ip, UInt32 *state, int encoding); -SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding); -SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding); -SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding); -SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding); -SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_Bra86.cpp b/third_party/crunch/crnlib/lzma_Bra86.cpp deleted file mode 100644 index ae61ee6e6..000000000 --- a/third_party/crunch/crnlib/lzma_Bra86.cpp +++ /dev/null @@ -1,89 +0,0 @@ -/* Bra86.c -- Converter for x86 code (BCJ) -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_Bra.h" - -namespace crnlib { - -#define Test86MSByte(b) ((b) == 0 || (b) == 0xFF) - -const Byte kMaskToAllowedStatus[8] = {1, 1, 1, 0, 1, 0, 0, 0}; -const Byte kMaskToBitNumber[8] = {0, 1, 2, 2, 3, 3, 3, 3}; - -SizeT x86_Convert(Byte *data, SizeT size, UInt32 ip, UInt32 *state, int encoding) -{ - SizeT bufferPos = 0, prevPosT; - UInt32 prevMask = *state & 0x7; - if (size < 5) - return 0; - ip += 5; - prevPosT = (SizeT)0 - 1; - - for (;;) - { - Byte *p = data + bufferPos; - Byte *limit = data + size - 4; - for (; p < limit; p++) - if ((*p & 0xFE) == 0xE8) - break; - bufferPos = (SizeT)(p - data); - if (p >= limit) - break; - prevPosT = bufferPos - prevPosT; - if (prevPosT > 3) - prevMask = 0; - else - { - prevMask = (prevMask << ((int)prevPosT - 1)) & 0x7; - if (prevMask != 0) - { - Byte b = p[4 - kMaskToBitNumber[prevMask]]; - if (!kMaskToAllowedStatus[prevMask] || Test86MSByte(b)) - { - prevPosT = bufferPos; - prevMask = ((prevMask << 1) & 0x7) | 1; - bufferPos++; - continue; - } - } - } - prevPosT = bufferPos; - - if (Test86MSByte(p[4])) - { - UInt32 src = ((UInt32)p[4] << 24) | ((UInt32)p[3] << 16) | ((UInt32)p[2] << 8) | ((UInt32)p[1]); - UInt32 dest; - for (;;) - { - Byte b; - int index; - if (encoding) - dest = (ip + (UInt32)bufferPos) + src; - else - dest = src - (ip + (UInt32)bufferPos); - if (prevMask == 0) - break; - index = kMaskToBitNumber[prevMask] * 8; - b = (Byte)(dest >> (24 - index)); - if (!Test86MSByte(b)) - break; - src = dest ^ ((1 << (32 - index)) - 1); - } - p[4] = (Byte)(~(((dest >> 24) & 1) - 1)); - p[3] = (Byte)(dest >> 16); - p[2] = (Byte)(dest >> 8); - p[1] = (Byte)dest; - bufferPos += 5; - } - else - { - prevMask = ((prevMask << 1) & 0x7) | 1; - bufferPos++; - } - } - prevPosT = bufferPos - prevPosT; - *state = ((prevPosT > 3) ? 0 : ((prevMask << ((int)prevPosT - 1)) & 0x7)); - return bufferPos; -} - -} diff --git a/third_party/crunch/crnlib/lzma_BraIA64.cpp b/third_party/crunch/crnlib/lzma_BraIA64.cpp deleted file mode 100644 index 0e3482345..000000000 --- a/third_party/crunch/crnlib/lzma_BraIA64.cpp +++ /dev/null @@ -1,71 +0,0 @@ -/* BraIA64.c -- Converter for IA-64 code -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_Bra.h" - -namespace crnlib { - -static const Byte kBranchTable[32] = -{ - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 4, 4, 6, 6, 0, 0, 7, 7, - 4, 4, 0, 0, 4, 4, 0, 0 -}; - -SizeT IA64_Convert(Byte *data, SizeT size, UInt32 ip, int encoding) -{ - SizeT i; - if (size < 16) - return 0; - size -= 16; - for (i = 0; i <= size; i += 16) - { - UInt32 instrTemplate = data[i] & 0x1F; - UInt32 mask = kBranchTable[instrTemplate]; - UInt32 bitPos = 5; - int slot; - for (slot = 0; slot < 3; slot++, bitPos += 41) - { - UInt32 bytePos, bitRes; - UInt64 instruction, instNorm; - int j; - if (((mask >> slot) & 1) == 0) - continue; - bytePos = (bitPos >> 3); - bitRes = bitPos & 0x7; - instruction = 0; - for (j = 0; j < 6; j++) - instruction += (UInt64)data[i + j + bytePos] << (8 * j); - - instNorm = instruction >> bitRes; - if (((instNorm >> 37) & 0xF) == 0x5 && ((instNorm >> 9) & 0x7) == 0) - { - UInt32 src = (UInt32)((instNorm >> 13) & 0xFFFFF); - UInt32 dest; - src |= ((UInt32)(instNorm >> 36) & 1) << 20; - - src <<= 4; - - if (encoding) - dest = ip + (UInt32)i + src; - else - dest = src - (ip + (UInt32)i); - - dest >>= 4; - - instNorm &= ~((UInt64)(0x8FFFFF) << 13); - instNorm |= ((UInt64)(dest & 0xFFFFF) << 13); - instNorm |= ((UInt64)(dest & 0x100000) << (36 - 20)); - - instruction &= (1 << bitRes) - 1; - instruction |= (instNorm << bitRes); - for (j = 0; j < 6; j++) - data[i + j + bytePos] = (Byte)(instruction >> (8 * j)); - } - } - } - return i; -} - -} diff --git a/third_party/crunch/crnlib/lzma_CpuArch.h b/third_party/crunch/crnlib/lzma_CpuArch.h deleted file mode 100644 index 7384b0c32..000000000 --- a/third_party/crunch/crnlib/lzma_CpuArch.h +++ /dev/null @@ -1,69 +0,0 @@ -/* CpuArch.h -2008-08-05 -Igor Pavlov -Public domain */ - -#ifndef __CPUARCH_H -#define __CPUARCH_H - -/* -LITTLE_ENDIAN_UNALIGN means: - 1) CPU is LITTLE_ENDIAN - 2) it's allowed to make unaligned memory accesses -if LITTLE_ENDIAN_UNALIGN is not defined, it means that we don't know -about these properties of platform. -*/ - -#if defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64) || defined(__i386__) || defined(__x86_64__) -#define LITTLE_ENDIAN_UNALIGN -#endif - -#ifdef LITTLE_ENDIAN_UNALIGN - -#define GetUi16(p) (*(const UInt16 *)(p)) -#define GetUi32(p) (*(const UInt32 *)(p)) -#define GetUi64(p) (*(const UInt64 *)(p)) -#define SetUi32(p, d) *(UInt32 *)(p) = (d); - -#else - -#define GetUi16(p) (((const Byte *)(p))[0] | ((UInt16)((const Byte *)(p))[1] << 8)) - -#define GetUi32(p) ( \ - ((const Byte *)(p))[0] | \ - ((UInt32)((const Byte *)(p))[1] << 8) | \ - ((UInt32)((const Byte *)(p))[2] << 16) | \ - ((UInt32)((const Byte *)(p))[3] << 24)) - -#define GetUi64(p) (GetUi32(p) | ((UInt64)GetUi32(((const Byte *)(p)) + 4) << 32)) - -#define SetUi32(p, d) { UInt32 _x_ = (d); \ - ((Byte *)(p))[0] = (Byte)_x_; \ - ((Byte *)(p))[1] = (Byte)(_x_ >> 8); \ - ((Byte *)(p))[2] = (Byte)(_x_ >> 16); \ - ((Byte *)(p))[3] = (Byte)(_x_ >> 24); } - -#endif - -#if defined(LITTLE_ENDIAN_UNALIGN) && defined(_WIN64) && (_MSC_VER >= 1300) - -#pragma intrinsic(_byteswap_ulong) -#pragma intrinsic(_byteswap_uint64) -#define GetBe32(p) _byteswap_ulong(*(const UInt32 *)(const Byte *)(p)) -#define GetBe64(p) _byteswap_uint64(*(const UInt64 *)(const Byte *)(p)) - -#else - -#define GetBe32(p) ( \ - ((UInt32)((const Byte *)(p))[0] << 24) | \ - ((UInt32)((const Byte *)(p))[1] << 16) | \ - ((UInt32)((const Byte *)(p))[2] << 8) | \ - ((const Byte *)(p))[3] ) - -#define GetBe64(p) (((UInt64)GetBe32(p) << 32) | GetBe32(((const Byte *)(p)) + 4)) - -#endif - -#define GetBe16(p) (((UInt16)((const Byte *)(p))[0] << 8) | ((const Byte *)(p))[1]) - -#endif diff --git a/third_party/crunch/crnlib/lzma_LzFind.cpp b/third_party/crunch/crnlib/lzma_LzFind.cpp deleted file mode 100644 index 2b35422a9..000000000 --- a/third_party/crunch/crnlib/lzma_LzFind.cpp +++ /dev/null @@ -1,755 +0,0 @@ -/* LzFind.c -- Match finder for LZ algorithms -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include - -#include "lzma_LzFind.h" -#include "lzma_LzHash.h" - -namespace crnlib { - -#define kEmptyHashValue 0 -#define kMaxValForNormalize ((UInt32)0xFFFFFFFF) -#define kNormalizeStepMin (1 << 10) /* it must be power of 2 */ -#define kNormalizeMask (~(kNormalizeStepMin - 1)) -#define kMaxHistorySize ((UInt32)3 << 30) - -#define kStartMaxLen 3 - -static void LzInWindow_Free(CMatchFinder *p, ISzAlloc *alloc) -{ - if (!p->directInput) - { - alloc->Free(alloc, p->bufferBase); - p->bufferBase = 0; - } -} - -/* keepSizeBefore + keepSizeAfter + keepSizeReserv must be < 4G) */ - -static int LzInWindow_Create(CMatchFinder *p, UInt32 keepSizeReserv, ISzAlloc *alloc) -{ - UInt32 blockSize = p->keepSizeBefore + p->keepSizeAfter + keepSizeReserv; - if (p->directInput) - { - p->blockSize = blockSize; - return 1; - } - if (p->bufferBase == 0 || p->blockSize != blockSize) - { - LzInWindow_Free(p, alloc); - p->blockSize = blockSize; - p->bufferBase = (Byte *)alloc->Alloc(alloc, (size_t)blockSize); - } - return (p->bufferBase != 0); -} - -Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p) { return p->buffer; } -Byte MatchFinder_GetIndexByte(CMatchFinder *p, Int32 index) { return p->buffer[index]; } - -UInt32 MatchFinder_GetNumAvailableBytes(CMatchFinder *p) { return p->streamPos - p->pos; } - -void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue) -{ - p->posLimit -= subValue; - p->pos -= subValue; - p->streamPos -= subValue; -} - -static void MatchFinder_ReadBlock(CMatchFinder *p) -{ - if (p->streamEndWasReached || p->result != SZ_OK) - return; - for (;;) - { - Byte *dest = p->buffer + (p->streamPos - p->pos); - size_t size = (p->bufferBase + p->blockSize - dest); - if (size == 0) - return; - p->result = p->stream->Read(p->stream, dest, &size); - if (p->result != SZ_OK) - return; - if (size == 0) - { - p->streamEndWasReached = 1; - return; - } - p->streamPos += (UInt32)size; - if (p->streamPos - p->pos > p->keepSizeAfter) - return; - } -} - -void MatchFinder_MoveBlock(CMatchFinder *p) -{ - memmove(p->bufferBase, - p->buffer - p->keepSizeBefore, - (size_t)(p->streamPos - p->pos + p->keepSizeBefore)); - p->buffer = p->bufferBase + p->keepSizeBefore; -} - -int MatchFinder_NeedMove(CMatchFinder *p) -{ - /* if (p->streamEndWasReached) return 0; */ - return ((size_t)(p->bufferBase + p->blockSize - p->buffer) <= p->keepSizeAfter); -} - -void MatchFinder_ReadIfRequired(CMatchFinder *p) -{ - if (p->streamEndWasReached) - return; - if (p->keepSizeAfter >= p->streamPos - p->pos) - MatchFinder_ReadBlock(p); -} - -static void MatchFinder_CheckAndMoveAndRead(CMatchFinder *p) -{ - if (MatchFinder_NeedMove(p)) - MatchFinder_MoveBlock(p); - MatchFinder_ReadBlock(p); -} - -static void MatchFinder_SetDefaultSettings(CMatchFinder *p) -{ - p->cutValue = 32; - p->btMode = 1; - p->numHashBytes = 4; - /* p->skipModeBits = 0; */ - p->directInput = 0; - p->bigHash = 0; -} - -#define kCrcPoly 0xEDB88320 - -void MatchFinder_Construct(CMatchFinder *p) -{ - UInt32 i; - p->bufferBase = 0; - p->directInput = 0; - p->hash = 0; - MatchFinder_SetDefaultSettings(p); - - for (i = 0; i < 256; i++) - { - UInt32 r = i; - int j; - for (j = 0; j < 8; j++) - r = (r >> 1) ^ (kCrcPoly & ~((r & 1) - 1)); - p->crc[i] = r; - } -} - -static void MatchFinder_FreeThisClassMemory(CMatchFinder *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->hash); - p->hash = 0; -} - -void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc) -{ - MatchFinder_FreeThisClassMemory(p, alloc); - LzInWindow_Free(p, alloc); -} - -static CLzRef* AllocRefs(UInt32 num, ISzAlloc *alloc) -{ - size_t sizeInBytes = (size_t)num * sizeof(CLzRef); - if (sizeInBytes / sizeof(CLzRef) != num) - return 0; - return (CLzRef *)alloc->Alloc(alloc, sizeInBytes); -} - -int MatchFinder_Create(CMatchFinder *p, UInt32 historySize, - UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter, - ISzAlloc *alloc) -{ - UInt32 sizeReserv; - if (historySize > kMaxHistorySize) - { - MatchFinder_Free(p, alloc); - return 0; - } - sizeReserv = historySize >> 1; - if (historySize > ((UInt32)2 << 30)) - sizeReserv = historySize >> 2; - sizeReserv += (keepAddBufferBefore + matchMaxLen + keepAddBufferAfter) / 2 + (1 << 19); - - p->keepSizeBefore = historySize + keepAddBufferBefore + 1; - p->keepSizeAfter = matchMaxLen + keepAddBufferAfter; - /* we need one additional byte, since we use MoveBlock after pos++ and before dictionary using */ - if (LzInWindow_Create(p, sizeReserv, alloc)) - { - UInt32 newCyclicBufferSize = (historySize /* >> p->skipModeBits */) + 1; - UInt32 hs; - p->matchMaxLen = matchMaxLen; - { - p->fixedHashSize = 0; - if (p->numHashBytes == 2) - hs = (1 << 16) - 1; - else - { - hs = historySize - 1; - hs |= (hs >> 1); - hs |= (hs >> 2); - hs |= (hs >> 4); - hs |= (hs >> 8); - hs >>= 1; - /* hs >>= p->skipModeBits; */ - hs |= 0xFFFF; /* don't change it! It's required for Deflate */ - if (hs > (1 << 24)) - { - if (p->numHashBytes == 3) - hs = (1 << 24) - 1; - else - hs >>= 1; - } - } - p->hashMask = hs; - hs++; - if (p->numHashBytes > 2) p->fixedHashSize += kHash2Size; - if (p->numHashBytes > 3) p->fixedHashSize += kHash3Size; - if (p->numHashBytes > 4) p->fixedHashSize += kHash4Size; - hs += p->fixedHashSize; - } - - { - UInt32 prevSize = p->hashSizeSum + p->numSons; - UInt32 newSize; - p->historySize = historySize; - p->hashSizeSum = hs; - p->cyclicBufferSize = newCyclicBufferSize; - p->numSons = (p->btMode ? newCyclicBufferSize * 2 : newCyclicBufferSize); - newSize = p->hashSizeSum + p->numSons; - if (p->hash != 0 && prevSize == newSize) - return 1; - MatchFinder_FreeThisClassMemory(p, alloc); - p->hash = AllocRefs(newSize, alloc); - if (p->hash != 0) - { - p->son = p->hash + p->hashSizeSum; - return 1; - } - } - } - MatchFinder_Free(p, alloc); - return 0; -} - -static void MatchFinder_SetLimits(CMatchFinder *p) -{ - UInt32 limit = kMaxValForNormalize - p->pos; - UInt32 limit2 = p->cyclicBufferSize - p->cyclicBufferPos; - if (limit2 < limit) - limit = limit2; - limit2 = p->streamPos - p->pos; - if (limit2 <= p->keepSizeAfter) - { - if (limit2 > 0) - limit2 = 1; - } - else - limit2 -= p->keepSizeAfter; - if (limit2 < limit) - limit = limit2; - { - UInt32 lenLimit = p->streamPos - p->pos; - if (lenLimit > p->matchMaxLen) - lenLimit = p->matchMaxLen; - p->lenLimit = lenLimit; - } - p->posLimit = p->pos + limit; -} - -void MatchFinder_Init(CMatchFinder *p) -{ - UInt32 i; - for (i = 0; i < p->hashSizeSum; i++) - p->hash[i] = kEmptyHashValue; - p->cyclicBufferPos = 0; - p->buffer = p->bufferBase; - p->pos = p->streamPos = p->cyclicBufferSize; - p->result = SZ_OK; - p->streamEndWasReached = 0; - MatchFinder_ReadBlock(p); - MatchFinder_SetLimits(p); -} - -static UInt32 MatchFinder_GetSubValue(CMatchFinder *p) -{ - return (p->pos - p->historySize - 1) & kNormalizeMask; -} - -void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems) -{ - UInt32 i; - for (i = 0; i < numItems; i++) - { - UInt32 value = items[i]; - if (value <= subValue) - value = kEmptyHashValue; - else - value -= subValue; - items[i] = value; - } -} - -static void MatchFinder_Normalize(CMatchFinder *p) -{ - UInt32 subValue = MatchFinder_GetSubValue(p); - MatchFinder_Normalize3(subValue, p->hash, p->hashSizeSum + p->numSons); - MatchFinder_ReduceOffsets(p, subValue); -} - -static void MatchFinder_CheckLimits(CMatchFinder *p) -{ - if (p->pos == kMaxValForNormalize) - MatchFinder_Normalize(p); - if (!p->streamEndWasReached && p->keepSizeAfter == p->streamPos - p->pos) - MatchFinder_CheckAndMoveAndRead(p); - if (p->cyclicBufferPos == p->cyclicBufferSize) - p->cyclicBufferPos = 0; - MatchFinder_SetLimits(p); -} - -static UInt32 * Hc_GetMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son, - UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue, - UInt32 *distances, UInt32 maxLen) -{ - son[_cyclicBufferPos] = curMatch; - for (;;) - { - UInt32 delta = pos - curMatch; - if (cutValue-- == 0 || delta >= _cyclicBufferSize) - return distances; - { - const Byte *pb = cur - delta; - curMatch = son[_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)]; - if (pb[maxLen] == cur[maxLen] && *pb == *cur) - { - UInt32 len = 0; - while (++len != lenLimit) - if (pb[len] != cur[len]) - break; - if (maxLen < len) - { - *distances++ = maxLen = len; - *distances++ = delta - 1; - if (len == lenLimit) - return distances; - } - } - } - } -} - -UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son, - UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue, - UInt32 *distances, UInt32 maxLen) -{ - CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1; - CLzRef *ptr1 = son + (_cyclicBufferPos << 1); - UInt32 len0 = 0, len1 = 0; - for (;;) - { - UInt32 delta = pos - curMatch; - if (cutValue-- == 0 || delta >= _cyclicBufferSize) - { - *ptr0 = *ptr1 = kEmptyHashValue; - return distances; - } - { - CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1); - const Byte *pb = cur - delta; - UInt32 len = (len0 < len1 ? len0 : len1); - if (pb[len] == cur[len]) - { - if (++len != lenLimit && pb[len] == cur[len]) - while (++len != lenLimit) - if (pb[len] != cur[len]) - break; - if (maxLen < len) - { - *distances++ = maxLen = len; - *distances++ = delta - 1; - if (len == lenLimit) - { - *ptr1 = pair[0]; - *ptr0 = pair[1]; - return distances; - } - } - } - if (pb[len] < cur[len]) - { - *ptr1 = curMatch; - ptr1 = pair + 1; - curMatch = *ptr1; - len1 = len; - } - else - { - *ptr0 = curMatch; - ptr0 = pair; - curMatch = *ptr0; - len0 = len; - } - } - } -} - -static void SkipMatchesSpec(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *cur, CLzRef *son, - UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 cutValue) -{ - CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1; - CLzRef *ptr1 = son + (_cyclicBufferPos << 1); - UInt32 len0 = 0, len1 = 0; - for (;;) - { - UInt32 delta = pos - curMatch; - if (cutValue-- == 0 || delta >= _cyclicBufferSize) - { - *ptr0 = *ptr1 = kEmptyHashValue; - return; - } - { - CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1); - const Byte *pb = cur - delta; - UInt32 len = (len0 < len1 ? len0 : len1); - if (pb[len] == cur[len]) - { - while (++len != lenLimit) - if (pb[len] != cur[len]) - break; - { - if (len == lenLimit) - { - *ptr1 = pair[0]; - *ptr0 = pair[1]; - return; - } - } - } - if (pb[len] < cur[len]) - { - *ptr1 = curMatch; - ptr1 = pair + 1; - curMatch = *ptr1; - len1 = len; - } - else - { - *ptr0 = curMatch; - ptr0 = pair; - curMatch = *ptr0; - len0 = len; - } - } - } -} - -#define MOVE_POS \ - ++p->cyclicBufferPos; \ - p->buffer++; \ - if (++p->pos == p->posLimit) MatchFinder_CheckLimits(p); - -#define MOVE_POS_RET MOVE_POS return offset; - -static void MatchFinder_MovePos(CMatchFinder *p) { MOVE_POS; } - -#define GET_MATCHES_HEADER2(minLen, ret_op) \ - UInt32 lenLimit; UInt32 hashValue; const Byte *cur; UInt32 curMatch; \ - lenLimit = p->lenLimit; { if (lenLimit < minLen) { MatchFinder_MovePos(p); ret_op; }} \ - cur = p->buffer; - -#define GET_MATCHES_HEADER(minLen) GET_MATCHES_HEADER2(minLen, return 0) -#define SKIP_HEADER(minLen) GET_MATCHES_HEADER2(minLen, continue) - -#define MF_PARAMS(p) p->pos, p->buffer, p->son, p->cyclicBufferPos, p->cyclicBufferSize, p->cutValue - -#define GET_MATCHES_FOOTER(offset, maxLen) \ - offset = (UInt32)(GetMatchesSpec1(lenLimit, curMatch, MF_PARAMS(p), \ - distances + offset, maxLen) - distances); MOVE_POS_RET; - -#define SKIP_FOOTER \ - SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p)); MOVE_POS; - -static UInt32 Bt2_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances) -{ - UInt32 offset; - GET_MATCHES_HEADER(2) - HASH2_CALC; - curMatch = p->hash[hashValue]; - p->hash[hashValue] = p->pos; - offset = 0; - GET_MATCHES_FOOTER(offset, 1) -} - -UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances) -{ - UInt32 offset; - GET_MATCHES_HEADER(3) - HASH_ZIP_CALC; - curMatch = p->hash[hashValue]; - p->hash[hashValue] = p->pos; - offset = 0; - GET_MATCHES_FOOTER(offset, 2) -} - -static UInt32 Bt3_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances) -{ - UInt32 hash2Value, delta2, maxLen, offset; - GET_MATCHES_HEADER(3) - - HASH3_CALC; - - delta2 = p->pos - p->hash[hash2Value]; - curMatch = p->hash[kFix3HashSize + hashValue]; - - p->hash[hash2Value] = - p->hash[kFix3HashSize + hashValue] = p->pos; - - - maxLen = 2; - offset = 0; - if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur) - { - for (; maxLen != lenLimit; maxLen++) - if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen]) - break; - distances[0] = maxLen; - distances[1] = delta2 - 1; - offset = 2; - if (maxLen == lenLimit) - { - SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p)); - MOVE_POS_RET; - } - } - GET_MATCHES_FOOTER(offset, maxLen) -} - -static UInt32 Bt4_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances) -{ - UInt32 hash2Value, hash3Value, delta2, delta3, maxLen, offset; - GET_MATCHES_HEADER(4) - - HASH4_CALC; - - delta2 = p->pos - p->hash[ hash2Value]; - delta3 = p->pos - p->hash[kFix3HashSize + hash3Value]; - curMatch = p->hash[kFix4HashSize + hashValue]; - - p->hash[ hash2Value] = - p->hash[kFix3HashSize + hash3Value] = - p->hash[kFix4HashSize + hashValue] = p->pos; - - maxLen = 1; - offset = 0; - if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur) - { - distances[0] = maxLen = 2; - distances[1] = delta2 - 1; - offset = 2; - } - if (delta2 != delta3 && delta3 < p->cyclicBufferSize && *(cur - delta3) == *cur) - { - maxLen = 3; - distances[offset + 1] = delta3 - 1; - offset += 2; - delta2 = delta3; - } - if (offset != 0) - { - for (; maxLen != lenLimit; maxLen++) - if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen]) - break; - distances[offset - 2] = maxLen; - if (maxLen == lenLimit) - { - SkipMatchesSpec(lenLimit, curMatch, MF_PARAMS(p)); - MOVE_POS_RET; - } - } - if (maxLen < 3) - maxLen = 3; - GET_MATCHES_FOOTER(offset, maxLen) -} - -static UInt32 Hc4_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances) -{ - UInt32 hash2Value, hash3Value, delta2, delta3, maxLen, offset; - GET_MATCHES_HEADER(4) - - HASH4_CALC; - - delta2 = p->pos - p->hash[ hash2Value]; - delta3 = p->pos - p->hash[kFix3HashSize + hash3Value]; - curMatch = p->hash[kFix4HashSize + hashValue]; - - p->hash[ hash2Value] = - p->hash[kFix3HashSize + hash3Value] = - p->hash[kFix4HashSize + hashValue] = p->pos; - - maxLen = 1; - offset = 0; - if (delta2 < p->cyclicBufferSize && *(cur - delta2) == *cur) - { - distances[0] = maxLen = 2; - distances[1] = delta2 - 1; - offset = 2; - } - if (delta2 != delta3 && delta3 < p->cyclicBufferSize && *(cur - delta3) == *cur) - { - maxLen = 3; - distances[offset + 1] = delta3 - 1; - offset += 2; - delta2 = delta3; - } - if (offset != 0) - { - for (; maxLen != lenLimit; maxLen++) - if (cur[(ptrdiff_t)maxLen - delta2] != cur[maxLen]) - break; - distances[offset - 2] = maxLen; - if (maxLen == lenLimit) - { - p->son[p->cyclicBufferPos] = curMatch; - MOVE_POS_RET; - } - } - if (maxLen < 3) - maxLen = 3; - offset = (UInt32)(Hc_GetMatchesSpec(lenLimit, curMatch, MF_PARAMS(p), - distances + offset, maxLen) - (distances)); - MOVE_POS_RET -} - -UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances) -{ - UInt32 offset; - GET_MATCHES_HEADER(3) - HASH_ZIP_CALC; - curMatch = p->hash[hashValue]; - p->hash[hashValue] = p->pos; - offset = (UInt32)(Hc_GetMatchesSpec(lenLimit, curMatch, MF_PARAMS(p), - distances, 2) - (distances)); - MOVE_POS_RET -} - -static void Bt2_MatchFinder_Skip(CMatchFinder *p, UInt32 num) -{ - do - { - SKIP_HEADER(2) - HASH2_CALC; - curMatch = p->hash[hashValue]; - p->hash[hashValue] = p->pos; - SKIP_FOOTER - } - while (--num != 0); -} - -void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num) -{ - do - { - SKIP_HEADER(3) - HASH_ZIP_CALC; - curMatch = p->hash[hashValue]; - p->hash[hashValue] = p->pos; - SKIP_FOOTER - } - while (--num != 0); -} - -static void Bt3_MatchFinder_Skip(CMatchFinder *p, UInt32 num) -{ - do - { - UInt32 hash2Value; - SKIP_HEADER(3) - HASH3_CALC; - curMatch = p->hash[kFix3HashSize + hashValue]; - p->hash[hash2Value] = - p->hash[kFix3HashSize + hashValue] = p->pos; - SKIP_FOOTER - } - while (--num != 0); -} - -static void Bt4_MatchFinder_Skip(CMatchFinder *p, UInt32 num) -{ - do - { - UInt32 hash2Value, hash3Value; - SKIP_HEADER(4) - HASH4_CALC; - curMatch = p->hash[kFix4HashSize + hashValue]; - p->hash[ hash2Value] = - p->hash[kFix3HashSize + hash3Value] = p->pos; - p->hash[kFix4HashSize + hashValue] = p->pos; - SKIP_FOOTER - } - while (--num != 0); -} - -static void Hc4_MatchFinder_Skip(CMatchFinder *p, UInt32 num) -{ - do - { - UInt32 hash2Value, hash3Value; - SKIP_HEADER(4) - HASH4_CALC; - curMatch = p->hash[kFix4HashSize + hashValue]; - p->hash[ hash2Value] = - p->hash[kFix3HashSize + hash3Value] = - p->hash[kFix4HashSize + hashValue] = p->pos; - p->son[p->cyclicBufferPos] = curMatch; - MOVE_POS - } - while (--num != 0); -} - -void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num) -{ - do - { - SKIP_HEADER(3) - HASH_ZIP_CALC; - curMatch = p->hash[hashValue]; - p->hash[hashValue] = p->pos; - p->son[p->cyclicBufferPos] = curMatch; - MOVE_POS - } - while (--num != 0); -} - -void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable) -{ - vTable->Init = (Mf_Init_Func)MatchFinder_Init; - vTable->GetIndexByte = (Mf_GetIndexByte_Func)MatchFinder_GetIndexByte; - vTable->GetNumAvailableBytes = (Mf_GetNumAvailableBytes_Func)MatchFinder_GetNumAvailableBytes; - vTable->GetPointerToCurrentPos = (Mf_GetPointerToCurrentPos_Func)MatchFinder_GetPointerToCurrentPos; - if (!p->btMode) - { - vTable->GetMatches = (Mf_GetMatches_Func)Hc4_MatchFinder_GetMatches; - vTable->Skip = (Mf_Skip_Func)Hc4_MatchFinder_Skip; - } - else if (p->numHashBytes == 2) - { - vTable->GetMatches = (Mf_GetMatches_Func)Bt2_MatchFinder_GetMatches; - vTable->Skip = (Mf_Skip_Func)Bt2_MatchFinder_Skip; - } - else if (p->numHashBytes == 3) - { - vTable->GetMatches = (Mf_GetMatches_Func)Bt3_MatchFinder_GetMatches; - vTable->Skip = (Mf_Skip_Func)Bt3_MatchFinder_Skip; - } - else - { - vTable->GetMatches = (Mf_GetMatches_Func)Bt4_MatchFinder_GetMatches; - vTable->Skip = (Mf_Skip_Func)Bt4_MatchFinder_Skip; - } -} - -} diff --git a/third_party/crunch/crnlib/lzma_LzFind.h b/third_party/crunch/crnlib/lzma_LzFind.h deleted file mode 100644 index 16355308e..000000000 --- a/third_party/crunch/crnlib/lzma_LzFind.h +++ /dev/null @@ -1,111 +0,0 @@ -/* LzFind.h -- Match finder for LZ algorithms -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __LZFIND_H -#define __LZFIND_H - -#include "lzma_Types.h" - -namespace crnlib { - -typedef UInt32 CLzRef; - -typedef struct _CMatchFinder -{ - Byte *buffer; - UInt32 pos; - UInt32 posLimit; - UInt32 streamPos; - UInt32 lenLimit; - - UInt32 cyclicBufferPos; - UInt32 cyclicBufferSize; /* it must be = (historySize + 1) */ - - UInt32 matchMaxLen; - CLzRef *hash; - CLzRef *son; - UInt32 hashMask; - UInt32 cutValue; - - Byte *bufferBase; - ISeqInStream *stream; - int streamEndWasReached; - - UInt32 blockSize; - UInt32 keepSizeBefore; - UInt32 keepSizeAfter; - - UInt32 numHashBytes; - int directInput; - int btMode; - /* int skipModeBits; */ - int bigHash; - UInt32 historySize; - UInt32 fixedHashSize; - UInt32 hashSizeSum; - UInt32 numSons; - SRes result; - UInt32 crc[256]; -} CMatchFinder; - -#define Inline_MatchFinder_GetPointerToCurrentPos(p) ((p)->buffer) -#define Inline_MatchFinder_GetIndexByte(p, index) ((p)->buffer[(Int32)(index)]) - -#define Inline_MatchFinder_GetNumAvailableBytes(p) ((p)->streamPos - (p)->pos) - -int MatchFinder_NeedMove(CMatchFinder *p); -Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p); -void MatchFinder_MoveBlock(CMatchFinder *p); -void MatchFinder_ReadIfRequired(CMatchFinder *p); - -void MatchFinder_Construct(CMatchFinder *p); - -/* Conditions: - historySize <= 3 GB - keepAddBufferBefore + matchMaxLen + keepAddBufferAfter < 511MB -*/ -int MatchFinder_Create(CMatchFinder *p, UInt32 historySize, - UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter, - ISzAlloc *alloc); -void MatchFinder_Free(CMatchFinder *p, ISzAlloc *alloc); -void MatchFinder_Normalize3(UInt32 subValue, CLzRef *items, UInt32 numItems); -void MatchFinder_ReduceOffsets(CMatchFinder *p, UInt32 subValue); - -UInt32 * GetMatchesSpec1(UInt32 lenLimit, UInt32 curMatch, UInt32 pos, const Byte *buffer, CLzRef *son, - UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue, - UInt32 *distances, UInt32 maxLen); - -/* -Conditions: - Mf_GetNumAvailableBytes_Func must be called before each Mf_GetMatchLen_Func. - Mf_GetPointerToCurrentPos_Func's result must be used only before any other function -*/ - -typedef void (*Mf_Init_Func)(void *object); -typedef Byte (*Mf_GetIndexByte_Func)(void *object, Int32 index); -typedef UInt32 (*Mf_GetNumAvailableBytes_Func)(void *object); -typedef const Byte * (*Mf_GetPointerToCurrentPos_Func)(void *object); -typedef UInt32 (*Mf_GetMatches_Func)(void *object, UInt32 *distances); -typedef void (*Mf_Skip_Func)(void *object, UInt32); - -typedef struct _IMatchFinder -{ - Mf_Init_Func Init; - Mf_GetIndexByte_Func GetIndexByte; - Mf_GetNumAvailableBytes_Func GetNumAvailableBytes; - Mf_GetPointerToCurrentPos_Func GetPointerToCurrentPos; - Mf_GetMatches_Func GetMatches; - Mf_Skip_Func Skip; -} IMatchFinder; - -void MatchFinder_CreateVTable(CMatchFinder *p, IMatchFinder *vTable); - -void MatchFinder_Init(CMatchFinder *p); -UInt32 Bt3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances); -UInt32 Hc3Zip_MatchFinder_GetMatches(CMatchFinder *p, UInt32 *distances); -void Bt3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num); -void Hc3Zip_MatchFinder_Skip(CMatchFinder *p, UInt32 num); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_LzFindMt.cpp b/third_party/crunch/crnlib/lzma_LzFindMt.cpp deleted file mode 100644 index 761ceeea5..000000000 --- a/third_party/crunch/crnlib/lzma_LzFindMt.cpp +++ /dev/null @@ -1,797 +0,0 @@ -/* LzFindMt.c -- multithreaded Match finder for LZ algorithms -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_LzHash.h" - -#include "lzma_LzFindMt.h" - -namespace crnlib { - -void MtSync_Construct(CMtSync *p) -{ - p->wasCreated = False; - p->csWasInitialized = False; - p->csWasEntered = False; - Thread_Construct(&p->thread); - Event_Construct(&p->canStart); - Event_Construct(&p->wasStarted); - Event_Construct(&p->wasStopped); - Semaphore_Construct(&p->freeSemaphore); - Semaphore_Construct(&p->filledSemaphore); -} - -void MtSync_GetNextBlock(CMtSync *p) -{ - if (p->needStart) - { - p->numProcessedBlocks = 1; - p->needStart = False; - p->stopWriting = False; - p->exit = False; - Event_Reset(&p->wasStarted); - Event_Reset(&p->wasStopped); - - Event_Set(&p->canStart); - Event_Wait(&p->wasStarted); - } - else - { - CriticalSection_Leave(&p->cs); - p->csWasEntered = False; - p->numProcessedBlocks++; - Semaphore_Release1(&p->freeSemaphore); - } - Semaphore_Wait(&p->filledSemaphore); - CriticalSection_Enter(&p->cs); - p->csWasEntered = True; -} - -/* MtSync_StopWriting must be called if Writing was started */ - -void MtSync_StopWriting(CMtSync *p) -{ - UInt32 myNumBlocks = p->numProcessedBlocks; - if (!Thread_WasCreated(&p->thread) || p->needStart) - return; - p->stopWriting = True; - if (p->csWasEntered) - { - CriticalSection_Leave(&p->cs); - p->csWasEntered = False; - } - Semaphore_Release1(&p->freeSemaphore); - - Event_Wait(&p->wasStopped); - - while (myNumBlocks++ != p->numProcessedBlocks) - { - Semaphore_Wait(&p->filledSemaphore); - Semaphore_Release1(&p->freeSemaphore); - } - p->needStart = True; -} - -void MtSync_Destruct(CMtSync *p) -{ - if (Thread_WasCreated(&p->thread)) - { - MtSync_StopWriting(p); - p->exit = True; - if (p->needStart) - Event_Set(&p->canStart); - Thread_Wait(&p->thread); - Thread_Close(&p->thread); - } - if (p->csWasInitialized) - { - CriticalSection_Delete(&p->cs); - p->csWasInitialized = False; - } - - Event_Close(&p->canStart); - Event_Close(&p->wasStarted); - Event_Close(&p->wasStopped); - Semaphore_Close(&p->freeSemaphore); - Semaphore_Close(&p->filledSemaphore); - - p->wasCreated = False; -} - -#define RINOK_THREAD(x) { if ((x) != 0) return SZ_ERROR_THREAD; } - -static SRes MtSync_Create2(CMtSync *p, unsigned (MY_STD_CALL *startAddress)(void *), void *obj, UInt32 numBlocks) -{ - if (p->wasCreated) - return SZ_OK; - - RINOK_THREAD(CriticalSection_Init(&p->cs)); - p->csWasInitialized = True; - - RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->canStart)); - RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->wasStarted)); - RINOK_THREAD(AutoResetEvent_CreateNotSignaled(&p->wasStopped)); - - RINOK_THREAD(Semaphore_Create(&p->freeSemaphore, numBlocks, numBlocks)); - RINOK_THREAD(Semaphore_Create(&p->filledSemaphore, 0, numBlocks)); - - p->needStart = True; - - RINOK_THREAD(Thread_Create(&p->thread, startAddress, obj)); - p->wasCreated = True; - return SZ_OK; -} - -static SRes MtSync_Create(CMtSync *p, unsigned (MY_STD_CALL *startAddress)(void *), void *obj, UInt32 numBlocks) -{ - SRes res = MtSync_Create2(p, startAddress, obj, numBlocks); - if (res != SZ_OK) - MtSync_Destruct(p); - return res; -} - -void MtSync_Init(CMtSync *p) { p->needStart = True; } - -#define kMtMaxValForNormalize 0xFFFFFFFF - -#define DEF_GetHeads2(name, v, action) \ -static void GetHeads ## name(const Byte *p, UInt32 pos, \ -UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc) \ -{ action; for (; numHeads != 0; numHeads--) { \ -const UInt32 value = (v); p++; *heads++ = pos - hash[value]; hash[value] = pos++; } } - -#define DEF_GetHeads(name, v) DEF_GetHeads2(name, v, ;) - -DEF_GetHeads2(2, (p[0] | ((UInt32)p[1] << 8)), hashMask = hashMask; crc = crc; ) -DEF_GetHeads(3, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8)) & hashMask) -DEF_GetHeads(4, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5)) & hashMask) -DEF_GetHeads(4b, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ ((UInt32)p[3] << 16)) & hashMask) -//DEF_GetHeads(5, (crc[p[0]] ^ p[1] ^ ((UInt32)p[2] << 8) ^ (crc[p[3]] << 5) ^ (crc[p[4]] << 3)) & hashMask) - -void HashThreadFunc(CMatchFinderMt *mt) -{ - CMtSync *p = &mt->hashSync; - for (;;) - { - UInt32 numProcessedBlocks = 0; - Event_Wait(&p->canStart); - Event_Set(&p->wasStarted); - for (;;) - { - if (p->exit) - return; - if (p->stopWriting) - { - p->numProcessedBlocks = numProcessedBlocks; - Event_Set(&p->wasStopped); - break; - } - - { - CMatchFinder *mf = mt->MatchFinder; - if (MatchFinder_NeedMove(mf)) - { - CriticalSection_Enter(&mt->btSync.cs); - CriticalSection_Enter(&mt->hashSync.cs); - { - const Byte *beforePtr = MatchFinder_GetPointerToCurrentPos(mf); - const Byte *afterPtr; - MatchFinder_MoveBlock(mf); - afterPtr = MatchFinder_GetPointerToCurrentPos(mf); - mt->pointerToCurPos -= beforePtr - afterPtr; - mt->buffer -= beforePtr - afterPtr; - } - CriticalSection_Leave(&mt->btSync.cs); - CriticalSection_Leave(&mt->hashSync.cs); - continue; - } - - Semaphore_Wait(&p->freeSemaphore); - - MatchFinder_ReadIfRequired(mf); - if (mf->pos > (kMtMaxValForNormalize - kMtHashBlockSize)) - { - UInt32 subValue = (mf->pos - mf->historySize - 1); - MatchFinder_ReduceOffsets(mf, subValue); - MatchFinder_Normalize3(subValue, mf->hash + mf->fixedHashSize, mf->hashMask + 1); - } - { - UInt32 *heads = mt->hashBuf + ((numProcessedBlocks++) & kMtHashNumBlocksMask) * kMtHashBlockSize; - UInt32 num = mf->streamPos - mf->pos; - heads[0] = 2; - heads[1] = num; - if (num >= mf->numHashBytes) - { - num = num - mf->numHashBytes + 1; - if (num > kMtHashBlockSize - 2) - num = kMtHashBlockSize - 2; - mt->GetHeadsFunc(mf->buffer, mf->pos, mf->hash + mf->fixedHashSize, mf->hashMask, heads + 2, num, mf->crc); - heads[0] += num; - } - mf->pos += num; - mf->buffer += num; - } - } - - Semaphore_Release1(&p->filledSemaphore); - } - } -} - -void MatchFinderMt_GetNextBlock_Hash(CMatchFinderMt *p) -{ - MtSync_GetNextBlock(&p->hashSync); - p->hashBufPosLimit = p->hashBufPos = ((p->hashSync.numProcessedBlocks - 1) & kMtHashNumBlocksMask) * kMtHashBlockSize; - p->hashBufPosLimit += p->hashBuf[p->hashBufPos++]; - p->hashNumAvail = p->hashBuf[p->hashBufPos++]; -} - -#define kEmptyHashValue 0 - -/* #define MFMT_GM_INLINE */ - -#ifdef MFMT_GM_INLINE - -#define NO_INLINE MY_FAST_CALL - -Int32 NO_INLINE GetMatchesSpecN(UInt32 lenLimit, UInt32 pos, const Byte *cur, CLzRef *son, - UInt32 _cyclicBufferPos, UInt32 _cyclicBufferSize, UInt32 _cutValue, - UInt32 *_distances, UInt32 _maxLen, const UInt32 *hash, Int32 limit, UInt32 size, UInt32 *posRes) -{ - do - { - UInt32 *distances = _distances + 1; - UInt32 curMatch = pos - *hash++; - - CLzRef *ptr0 = son + (_cyclicBufferPos << 1) + 1; - CLzRef *ptr1 = son + (_cyclicBufferPos << 1); - UInt32 len0 = 0, len1 = 0; - UInt32 cutValue = _cutValue; - UInt32 maxLen = _maxLen; - for (;;) - { - UInt32 delta = pos - curMatch; - if (cutValue-- == 0 || delta >= _cyclicBufferSize) - { - *ptr0 = *ptr1 = kEmptyHashValue; - break; - } - { - CLzRef *pair = son + ((_cyclicBufferPos - delta + ((delta > _cyclicBufferPos) ? _cyclicBufferSize : 0)) << 1); - const Byte *pb = cur - delta; - UInt32 len = (len0 < len1 ? len0 : len1); - if (pb[len] == cur[len]) - { - if (++len != lenLimit && pb[len] == cur[len]) - while (++len != lenLimit) - if (pb[len] != cur[len]) - break; - if (maxLen < len) - { - *distances++ = maxLen = len; - *distances++ = delta - 1; - if (len == lenLimit) - { - *ptr1 = pair[0]; - *ptr0 = pair[1]; - break; - } - } - } - if (pb[len] < cur[len]) - { - *ptr1 = curMatch; - ptr1 = pair + 1; - curMatch = *ptr1; - len1 = len; - } - else - { - *ptr0 = curMatch; - ptr0 = pair; - curMatch = *ptr0; - len0 = len; - } - } - } - pos++; - _cyclicBufferPos++; - cur++; - { - UInt32 num = (UInt32)(distances - _distances); - *_distances = num - 1; - _distances += num; - limit -= num; - } - } - while (limit > 0 && --size != 0); - *posRes = pos; - return limit; -} - -#endif - -void BtGetMatches(CMatchFinderMt *p, UInt32 *distances) -{ - UInt32 numProcessed = 0; - UInt32 curPos = 2; - UInt32 limit = kMtBtBlockSize - (p->matchMaxLen * 2); - distances[1] = p->hashNumAvail; - while (curPos < limit) - { - if (p->hashBufPos == p->hashBufPosLimit) - { - MatchFinderMt_GetNextBlock_Hash(p); - distances[1] = numProcessed + p->hashNumAvail; - if (p->hashNumAvail >= p->numHashBytes) - continue; - for (; p->hashNumAvail != 0; p->hashNumAvail--) - distances[curPos++] = 0; - break; - } - { - UInt32 size = p->hashBufPosLimit - p->hashBufPos; - UInt32 lenLimit = p->matchMaxLen; - UInt32 pos = p->pos; - UInt32 cyclicBufferPos = p->cyclicBufferPos; - if (lenLimit >= p->hashNumAvail) - lenLimit = p->hashNumAvail; - { - UInt32 size2 = p->hashNumAvail - lenLimit + 1; - if (size2 < size) - size = size2; - size2 = p->cyclicBufferSize - cyclicBufferPos; - if (size2 < size) - size = size2; - } - #ifndef MFMT_GM_INLINE - while (curPos < limit && size-- != 0) - { - UInt32 *startDistances = distances + curPos; - UInt32 num = (UInt32)(GetMatchesSpec1(lenLimit, pos - p->hashBuf[p->hashBufPos++], - pos, p->buffer, p->son, cyclicBufferPos, p->cyclicBufferSize, p->cutValue, - startDistances + 1, p->numHashBytes - 1) - startDistances); - *startDistances = num - 1; - curPos += num; - cyclicBufferPos++; - pos++; - p->buffer++; - } - #else - { - UInt32 posRes; - curPos = limit - GetMatchesSpecN(lenLimit, pos, p->buffer, p->son, cyclicBufferPos, p->cyclicBufferSize, p->cutValue, - distances + curPos, p->numHashBytes - 1, p->hashBuf + p->hashBufPos, (Int32)(limit - curPos) , size, &posRes); - p->hashBufPos += posRes - pos; - cyclicBufferPos += posRes - pos; - p->buffer += posRes - pos; - pos = posRes; - } - #endif - - numProcessed += pos - p->pos; - p->hashNumAvail -= pos - p->pos; - p->pos = pos; - if (cyclicBufferPos == p->cyclicBufferSize) - cyclicBufferPos = 0; - p->cyclicBufferPos = cyclicBufferPos; - } - } - distances[0] = curPos; -} - -void BtFillBlock(CMatchFinderMt *p, UInt32 globalBlockIndex) -{ - CMtSync *sync = &p->hashSync; - if (!sync->needStart) - { - CriticalSection_Enter(&sync->cs); - sync->csWasEntered = True; - } - - BtGetMatches(p, p->btBuf + (globalBlockIndex & kMtBtNumBlocksMask) * kMtBtBlockSize); - - if (p->pos > kMtMaxValForNormalize - kMtBtBlockSize) - { - UInt32 subValue = p->pos - p->cyclicBufferSize; - MatchFinder_Normalize3(subValue, p->son, p->cyclicBufferSize * 2); - p->pos -= subValue; - } - - if (!sync->needStart) - { - CriticalSection_Leave(&sync->cs); - sync->csWasEntered = False; - } -} - -void BtThreadFunc(CMatchFinderMt *mt) -{ - CMtSync *p = &mt->btSync; - for (;;) - { - UInt32 blockIndex = 0; - Event_Wait(&p->canStart); - Event_Set(&p->wasStarted); - for (;;) - { - if (p->exit) - return; - if (p->stopWriting) - { - p->numProcessedBlocks = blockIndex; - MtSync_StopWriting(&mt->hashSync); - Event_Set(&p->wasStopped); - break; - } - Semaphore_Wait(&p->freeSemaphore); - BtFillBlock(mt, blockIndex++); - Semaphore_Release1(&p->filledSemaphore); - } - } -} - -void MatchFinderMt_Construct(CMatchFinderMt *p) -{ - p->hashBuf = 0; - MtSync_Construct(&p->hashSync); - MtSync_Construct(&p->btSync); -} - -void MatchFinderMt_FreeMem(CMatchFinderMt *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->hashBuf); - p->hashBuf = 0; -} - -void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc) -{ - MtSync_Destruct(&p->hashSync); - MtSync_Destruct(&p->btSync); - MatchFinderMt_FreeMem(p, alloc); -} - -#define kHashBufferSize (kMtHashBlockSize * kMtHashNumBlocks) -#define kBtBufferSize (kMtBtBlockSize * kMtBtNumBlocks) - -static unsigned MY_STD_CALL HashThreadFunc2(void *p) { HashThreadFunc((CMatchFinderMt *)p); return 0; } -static unsigned MY_STD_CALL BtThreadFunc2(void *p) -{ - Byte allocaDummy[0x180]; (void)allocaDummy; - int i = 0; - for (i = 0; i < 16; i++) - allocaDummy[i] = (Byte)i; - BtThreadFunc((CMatchFinderMt *)p); - return 0; -} - -SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore, - UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc) -{ - CMatchFinder *mf = p->MatchFinder; - p->historySize = historySize; - if (kMtBtBlockSize <= matchMaxLen * 4) - return SZ_ERROR_PARAM; - if (p->hashBuf == 0) - { - p->hashBuf = (UInt32 *)alloc->Alloc(alloc, (kHashBufferSize + kBtBufferSize) * sizeof(UInt32)); - if (p->hashBuf == 0) - return SZ_ERROR_MEM; - p->btBuf = p->hashBuf + kHashBufferSize; - } - keepAddBufferBefore += (kHashBufferSize + kBtBufferSize); - keepAddBufferAfter += kMtHashBlockSize; - if (!MatchFinder_Create(mf, historySize, keepAddBufferBefore, matchMaxLen, keepAddBufferAfter, alloc)) - return SZ_ERROR_MEM; - - RINOK(MtSync_Create(&p->hashSync, HashThreadFunc2, p, kMtHashNumBlocks)); - RINOK(MtSync_Create(&p->btSync, BtThreadFunc2, p, kMtBtNumBlocks)); - return SZ_OK; -} - -/* Call it after ReleaseStream / SetStream */ -void MatchFinderMt_Init(CMatchFinderMt *p) -{ - CMatchFinder *mf = p->MatchFinder; - p->btBufPos = p->btBufPosLimit = 0; - p->hashBufPos = p->hashBufPosLimit = 0; - MatchFinder_Init(mf); - p->pointerToCurPos = MatchFinder_GetPointerToCurrentPos(mf); - p->btNumAvailBytes = 0; - p->lzPos = p->historySize + 1; - - p->hash = mf->hash; - p->fixedHashSize = mf->fixedHashSize; - p->crc = mf->crc; - - p->son = mf->son; - p->matchMaxLen = mf->matchMaxLen; - p->numHashBytes = mf->numHashBytes; - p->pos = mf->pos; - p->buffer = mf->buffer; - p->cyclicBufferPos = mf->cyclicBufferPos; - p->cyclicBufferSize = mf->cyclicBufferSize; - p->cutValue = mf->cutValue; -} - -/* ReleaseStream is required to finish multithreading */ -void MatchFinderMt_ReleaseStream(CMatchFinderMt *p) -{ - MtSync_StopWriting(&p->btSync); - /* p->MatchFinder->ReleaseStream(); */ -} - -void MatchFinderMt_Normalize(CMatchFinderMt *p) -{ - MatchFinder_Normalize3(p->lzPos - p->historySize - 1, p->hash, p->fixedHashSize); - p->lzPos = p->historySize + 1; -} - -void MatchFinderMt_GetNextBlock_Bt(CMatchFinderMt *p) -{ - UInt32 blockIndex; - MtSync_GetNextBlock(&p->btSync); - blockIndex = ((p->btSync.numProcessedBlocks - 1) & kMtBtNumBlocksMask); - p->btBufPosLimit = p->btBufPos = blockIndex * kMtBtBlockSize; - p->btBufPosLimit += p->btBuf[p->btBufPos++]; - p->btNumAvailBytes = p->btBuf[p->btBufPos++]; - if (p->lzPos >= kMtMaxValForNormalize - kMtBtBlockSize) - MatchFinderMt_Normalize(p); -} - -const Byte * MatchFinderMt_GetPointerToCurrentPos(CMatchFinderMt *p) -{ - return p->pointerToCurPos; -} - -#define GET_NEXT_BLOCK_IF_REQUIRED if (p->btBufPos == p->btBufPosLimit) MatchFinderMt_GetNextBlock_Bt(p); - -UInt32 MatchFinderMt_GetNumAvailableBytes(CMatchFinderMt *p) -{ - GET_NEXT_BLOCK_IF_REQUIRED; - return p->btNumAvailBytes; -} - -Byte MatchFinderMt_GetIndexByte(CMatchFinderMt *p, Int32 index) -{ - return p->pointerToCurPos[index]; -} - -UInt32 * MixMatches2(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances) -{ - UInt32 hash2Value, curMatch2; - UInt32 *hash = p->hash; - const Byte *cur = p->pointerToCurPos; - UInt32 lzPos = p->lzPos; - MT_HASH2_CALC - - curMatch2 = hash[hash2Value]; - hash[hash2Value] = lzPos; - - if (curMatch2 >= matchMinPos) - if (cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0]) - { - *distances++ = 2; - *distances++ = lzPos - curMatch2 - 1; - } - return distances; -} - -UInt32 * MixMatches3(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances) -{ - UInt32 hash2Value, hash3Value, curMatch2, curMatch3; - UInt32 *hash = p->hash; - const Byte *cur = p->pointerToCurPos; - UInt32 lzPos = p->lzPos; - MT_HASH3_CALC - - curMatch2 = hash[ hash2Value]; - curMatch3 = hash[kFix3HashSize + hash3Value]; - - hash[ hash2Value] = - hash[kFix3HashSize + hash3Value] = - lzPos; - - if (curMatch2 >= matchMinPos && cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0]) - { - distances[1] = lzPos - curMatch2 - 1; - if (cur[(ptrdiff_t)curMatch2 - lzPos + 2] == cur[2]) - { - distances[0] = 3; - return distances + 2; - } - distances[0] = 2; - distances += 2; - } - if (curMatch3 >= matchMinPos && cur[(ptrdiff_t)curMatch3 - lzPos] == cur[0]) - { - *distances++ = 3; - *distances++ = lzPos - curMatch3 - 1; - } - return distances; -} - -/* -UInt32 *MixMatches4(CMatchFinderMt *p, UInt32 matchMinPos, UInt32 *distances) -{ - UInt32 hash2Value, hash3Value, hash4Value, curMatch2, curMatch3, curMatch4; - UInt32 *hash = p->hash; - const Byte *cur = p->pointerToCurPos; - UInt32 lzPos = p->lzPos; - MT_HASH4_CALC - - curMatch2 = hash[ hash2Value]; - curMatch3 = hash[kFix3HashSize + hash3Value]; - curMatch4 = hash[kFix4HashSize + hash4Value]; - - hash[ hash2Value] = - hash[kFix3HashSize + hash3Value] = - hash[kFix4HashSize + hash4Value] = - lzPos; - - if (curMatch2 >= matchMinPos && cur[(ptrdiff_t)curMatch2 - lzPos] == cur[0]) - { - distances[1] = lzPos - curMatch2 - 1; - if (cur[(ptrdiff_t)curMatch2 - lzPos + 2] == cur[2]) - { - distances[0] = (cur[(ptrdiff_t)curMatch2 - lzPos + 3] == cur[3]) ? 4 : 3; - return distances + 2; - } - distances[0] = 2; - distances += 2; - } - if (curMatch3 >= matchMinPos && cur[(ptrdiff_t)curMatch3 - lzPos] == cur[0]) - { - distances[1] = lzPos - curMatch3 - 1; - if (cur[(ptrdiff_t)curMatch3 - lzPos + 3] == cur[3]) - { - distances[0] = 4; - return distances + 2; - } - distances[0] = 3; - distances += 2; - } - - if (curMatch4 >= matchMinPos) - if ( - cur[(ptrdiff_t)curMatch4 - lzPos] == cur[0] && - cur[(ptrdiff_t)curMatch4 - lzPos + 3] == cur[3] - ) - { - *distances++ = 4; - *distances++ = lzPos - curMatch4 - 1; - } - return distances; -} -*/ - -#define INCREASE_LZ_POS p->lzPos++; p->pointerToCurPos++; - -UInt32 MatchFinderMt2_GetMatches(CMatchFinderMt *p, UInt32 *distances) -{ - const UInt32 *btBuf = p->btBuf + p->btBufPos; - UInt32 len = *btBuf++; - p->btBufPos += 1 + len; - p->btNumAvailBytes--; - { - UInt32 i; - for (i = 0; i < len; i += 2) - { - *distances++ = *btBuf++; - *distances++ = *btBuf++; - } - } - INCREASE_LZ_POS - return len; -} - -UInt32 MatchFinderMt_GetMatches(CMatchFinderMt *p, UInt32 *distances) -{ - const UInt32 *btBuf = p->btBuf + p->btBufPos; - UInt32 len = *btBuf++; - p->btBufPos += 1 + len; - - if (len == 0) - { - if (p->btNumAvailBytes-- >= 4) - len = (UInt32)(p->MixMatchesFunc(p, p->lzPos - p->historySize, distances) - (distances)); - } - else - { - /* Condition: there are matches in btBuf with length < p->numHashBytes */ - UInt32 *distances2; - p->btNumAvailBytes--; - distances2 = p->MixMatchesFunc(p, p->lzPos - btBuf[1], distances); - do - { - *distances2++ = *btBuf++; - *distances2++ = *btBuf++; - } - while ((len -= 2) != 0); - len = (UInt32)(distances2 - (distances)); - } - INCREASE_LZ_POS - return len; -} - -#define SKIP_HEADER2 do { GET_NEXT_BLOCK_IF_REQUIRED -#define SKIP_HEADER(n) SKIP_HEADER2 if (p->btNumAvailBytes-- >= (n)) { const Byte *cur = p->pointerToCurPos; UInt32 *hash = p->hash; -#define SKIP_FOOTER } INCREASE_LZ_POS p->btBufPos += p->btBuf[p->btBufPos] + 1; } while (--num != 0); - -void MatchFinderMt0_Skip(CMatchFinderMt *p, UInt32 num) -{ - SKIP_HEADER2 { p->btNumAvailBytes--; - SKIP_FOOTER -} - -void MatchFinderMt2_Skip(CMatchFinderMt *p, UInt32 num) -{ - SKIP_HEADER(2) - UInt32 hash2Value; - MT_HASH2_CALC - hash[hash2Value] = p->lzPos; - SKIP_FOOTER -} - -void MatchFinderMt3_Skip(CMatchFinderMt *p, UInt32 num) -{ - SKIP_HEADER(3) - UInt32 hash2Value, hash3Value; - MT_HASH3_CALC - hash[kFix3HashSize + hash3Value] = - hash[ hash2Value] = - p->lzPos; - SKIP_FOOTER -} - -/* -void MatchFinderMt4_Skip(CMatchFinderMt *p, UInt32 num) -{ - SKIP_HEADER(4) - UInt32 hash2Value, hash3Value, hash4Value; - MT_HASH4_CALC - hash[kFix4HashSize + hash4Value] = - hash[kFix3HashSize + hash3Value] = - hash[ hash2Value] = - p->lzPos; - SKIP_FOOTER -} -*/ - -void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable) -{ - vTable->Init = (Mf_Init_Func)MatchFinderMt_Init; - vTable->GetIndexByte = (Mf_GetIndexByte_Func)MatchFinderMt_GetIndexByte; - vTable->GetNumAvailableBytes = (Mf_GetNumAvailableBytes_Func)MatchFinderMt_GetNumAvailableBytes; - vTable->GetPointerToCurrentPos = (Mf_GetPointerToCurrentPos_Func)MatchFinderMt_GetPointerToCurrentPos; - vTable->GetMatches = (Mf_GetMatches_Func)MatchFinderMt_GetMatches; - switch(p->MatchFinder->numHashBytes) - { - case 2: - p->GetHeadsFunc = GetHeads2; - p->MixMatchesFunc = (Mf_Mix_Matches)0; - vTable->Skip = (Mf_Skip_Func)MatchFinderMt0_Skip; - vTable->GetMatches = (Mf_GetMatches_Func)MatchFinderMt2_GetMatches; - break; - case 3: - p->GetHeadsFunc = GetHeads3; - p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches2; - vTable->Skip = (Mf_Skip_Func)MatchFinderMt2_Skip; - break; - default: - /* case 4: */ - p->GetHeadsFunc = p->MatchFinder->bigHash ? GetHeads4b : GetHeads4; - /* p->GetHeadsFunc = GetHeads4; */ - p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches3; - vTable->Skip = (Mf_Skip_Func)MatchFinderMt3_Skip; - break; - /* - default: - p->GetHeadsFunc = GetHeads5; - p->MixMatchesFunc = (Mf_Mix_Matches)MixMatches4; - vTable->Skip = (Mf_Skip_Func)MatchFinderMt4_Skip; - break; - */ - } -} - -} diff --git a/third_party/crunch/crnlib/lzma_LzFindMt.h b/third_party/crunch/crnlib/lzma_LzFindMt.h deleted file mode 100644 index 2e62b0a18..000000000 --- a/third_party/crunch/crnlib/lzma_LzFindMt.h +++ /dev/null @@ -1,101 +0,0 @@ -/* LzFindMt.h -- multithreaded Match finder for LZ algorithms -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __LZFINDMT_H -#define __LZFINDMT_H - -#include "lzma_Threads.h" -#include "lzma_LzFind.h" - -namespace crnlib { - -#define kMtHashBlockSize (1 << 13) -#define kMtHashNumBlocks (1 << 3) -#define kMtHashNumBlocksMask (kMtHashNumBlocks - 1) - -#define kMtBtBlockSize (1 << 14) -#define kMtBtNumBlocks (1 << 6) -#define kMtBtNumBlocksMask (kMtBtNumBlocks - 1) - -typedef struct _CMtSync -{ - Bool wasCreated; - Bool needStart; - Bool exit; - Bool stopWriting; - - CThread thread; - CAutoResetEvent canStart; - CAutoResetEvent wasStarted; - CAutoResetEvent wasStopped; - CSemaphore freeSemaphore; - CSemaphore filledSemaphore; - Bool csWasInitialized; - Bool csWasEntered; - CCriticalSection cs; - UInt32 numProcessedBlocks; -} CMtSync; - -typedef UInt32 * (*Mf_Mix_Matches)(void *p, UInt32 matchMinPos, UInt32 *distances); - -/* kMtCacheLineDummy must be >= size_of_CPU_cache_line */ -#define kMtCacheLineDummy 128 - -typedef void (*Mf_GetHeads)(const Byte *buffer, UInt32 pos, - UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc); - -typedef struct _CMatchFinderMt -{ - /* LZ */ - const Byte *pointerToCurPos; - UInt32 *btBuf; - UInt32 btBufPos; - UInt32 btBufPosLimit; - UInt32 lzPos; - UInt32 btNumAvailBytes; - - UInt32 *hash; - UInt32 fixedHashSize; - UInt32 historySize; - const UInt32 *crc; - - Mf_Mix_Matches MixMatchesFunc; - - /* LZ + BT */ - CMtSync btSync; - Byte btDummy[kMtCacheLineDummy]; - - /* BT */ - UInt32 *hashBuf; - UInt32 hashBufPos; - UInt32 hashBufPosLimit; - UInt32 hashNumAvail; - - CLzRef *son; - UInt32 matchMaxLen; - UInt32 numHashBytes; - UInt32 pos; - Byte *buffer; - UInt32 cyclicBufferPos; - UInt32 cyclicBufferSize; /* it must be historySize + 1 */ - UInt32 cutValue; - - /* BT + Hash */ - CMtSync hashSync; - /* Byte hashDummy[kMtCacheLineDummy]; */ - - /* Hash */ - Mf_GetHeads GetHeadsFunc; - CMatchFinder *MatchFinder; -} CMatchFinderMt; - -void MatchFinderMt_Construct(CMatchFinderMt *p); -void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc); -SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore, - UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc); -void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable); -void MatchFinderMt_ReleaseStream(CMatchFinderMt *p); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_LzHash.h b/third_party/crunch/crnlib/lzma_LzHash.h deleted file mode 100644 index 9f4173e7e..000000000 --- a/third_party/crunch/crnlib/lzma_LzHash.h +++ /dev/null @@ -1,54 +0,0 @@ -/* LzHash.h -- HASH functions for LZ algorithms -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __LZHASH_H -#define __LZHASH_H - -#define kHash2Size (1 << 10) -#define kHash3Size (1 << 16) -#define kHash4Size (1 << 20) - -#define kFix3HashSize (kHash2Size) -#define kFix4HashSize (kHash2Size + kHash3Size) -#define kFix5HashSize (kHash2Size + kHash3Size + kHash4Size) - -#define HASH2_CALC hashValue = cur[0] | ((UInt32)cur[1] << 8); - -#define HASH3_CALC { \ - UInt32 temp = p->crc[cur[0]] ^ cur[1]; \ - hash2Value = temp & (kHash2Size - 1); \ - hashValue = (temp ^ ((UInt32)cur[2] << 8)) & p->hashMask; } - -#define HASH4_CALC { \ - UInt32 temp = p->crc[cur[0]] ^ cur[1]; \ - hash2Value = temp & (kHash2Size - 1); \ - hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \ - hashValue = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)) & p->hashMask; } - -#define HASH5_CALC { \ - UInt32 temp = p->crc[cur[0]] ^ cur[1]; \ - hash2Value = temp & (kHash2Size - 1); \ - hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \ - hash4Value = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)); \ - hashValue = (hash4Value ^ (p->crc[cur[4]] << 3)) & p->hashMask; \ - hash4Value &= (kHash4Size - 1); } - -/* #define HASH_ZIP_CALC hashValue = ((cur[0] | ((UInt32)cur[1] << 8)) ^ p->crc[cur[2]]) & 0xFFFF; */ -#define HASH_ZIP_CALC hashValue = ((cur[2] | ((UInt32)cur[0] << 8)) ^ p->crc[cur[1]]) & 0xFFFF; - - -#define MT_HASH2_CALC \ - hash2Value = (p->crc[cur[0]] ^ cur[1]) & (kHash2Size - 1); - -#define MT_HASH3_CALC { \ - UInt32 temp = p->crc[cur[0]] ^ cur[1]; \ - hash2Value = temp & (kHash2Size - 1); \ - hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); } - -#define MT_HASH4_CALC { \ - UInt32 temp = p->crc[cur[0]] ^ cur[1]; \ - hash2Value = temp & (kHash2Size - 1); \ - hash3Value = (temp ^ ((UInt32)cur[2] << 8)) & (kHash3Size - 1); \ - hash4Value = (temp ^ ((UInt32)cur[2] << 8) ^ (p->crc[cur[3]] << 5)) & (kHash4Size - 1); } - -#endif diff --git a/third_party/crunch/crnlib/lzma_LzmaDec.cpp b/third_party/crunch/crnlib/lzma_LzmaDec.cpp deleted file mode 100644 index 4cdb87476..000000000 --- a/third_party/crunch/crnlib/lzma_LzmaDec.cpp +++ /dev/null @@ -1,1011 +0,0 @@ -/* LzmaDec.c -- LZMA Decoder -2008-11-06 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include "lzma_LzmaDec.h" - -#include - -namespace crnlib { - -#define kNumTopBits 24 -#define kTopValue ((UInt32)1 << kNumTopBits) - -#define kNumBitModelTotalBits 11 -#define kBitModelTotal (1 << kNumBitModelTotalBits) -#define kNumMoveBits 5 - -#define RC_INIT_SIZE 5 - -#define NORMALIZE if (range < kTopValue) { range <<= 8; code = (code << 8) | (*buf++); } - -#define IF_BIT_0(p) ttt = *(p); NORMALIZE; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound) -#define UPDATE_0(p) range = bound; *(p) = (CLzmaProb)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits)); -#define UPDATE_1(p) range -= bound; code -= bound; *(p) = (CLzmaProb)(ttt - (ttt >> kNumMoveBits)); -#define GET_BIT2(p, i, A0, A1) IF_BIT_0(p) \ - { UPDATE_0(p); i = (i + i); A0; } else \ - { UPDATE_1(p); i = (i + i) + 1; A1; } -#define GET_BIT(p, i) GET_BIT2(p, i, ; , ;) - -#define TREE_GET_BIT(probs, i) { GET_BIT((probs + i), i); } -#define TREE_DECODE(probs, limit, i) \ - { i = 1; do { TREE_GET_BIT(probs, i); } while (i < limit); i -= limit; } - -/* #define _LZMA_SIZE_OPT */ - -#ifdef _LZMA_SIZE_OPT -#define TREE_6_DECODE(probs, i) TREE_DECODE(probs, (1 << 6), i) -#else -#define TREE_6_DECODE(probs, i) \ - { i = 1; \ - TREE_GET_BIT(probs, i); \ - TREE_GET_BIT(probs, i); \ - TREE_GET_BIT(probs, i); \ - TREE_GET_BIT(probs, i); \ - TREE_GET_BIT(probs, i); \ - TREE_GET_BIT(probs, i); \ - i -= 0x40; } -#endif - -#define NORMALIZE_CHECK if (range < kTopValue) { if (buf >= bufLimit) return DUMMY_ERROR; range <<= 8; code = (code << 8) | (*buf++); } - -#define IF_BIT_0_CHECK(p) ttt = *(p); NORMALIZE_CHECK; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound) -#define UPDATE_0_CHECK range = bound; -#define UPDATE_1_CHECK range -= bound; code -= bound; -#define GET_BIT2_CHECK(p, i, A0, A1) IF_BIT_0_CHECK(p) \ - { UPDATE_0_CHECK; i = (i + i); A0; } else \ - { UPDATE_1_CHECK; i = (i + i) + 1; A1; } -#define GET_BIT_CHECK(p, i) GET_BIT2_CHECK(p, i, ; , ;) -#define TREE_DECODE_CHECK(probs, limit, i) \ - { i = 1; do { GET_BIT_CHECK(probs + i, i) } while (i < limit); i -= limit; } - - -#define kNumPosBitsMax 4 -#define kNumPosStatesMax (1 << kNumPosBitsMax) - -#define kLenNumLowBits 3 -#define kLenNumLowSymbols (1 << kLenNumLowBits) -#define kLenNumMidBits 3 -#define kLenNumMidSymbols (1 << kLenNumMidBits) -#define kLenNumHighBits 8 -#define kLenNumHighSymbols (1 << kLenNumHighBits) - -#define LenChoice 0 -#define LenChoice2 (LenChoice + 1) -#define LenLow (LenChoice2 + 1) -#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits)) -#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits)) -#define kNumLenProbs (LenHigh + kLenNumHighSymbols) - - -#define kNumStates 12 -#define kNumLitStates 7 - -#define kStartPosModelIndex 4 -#define kEndPosModelIndex 14 -#define kNumFullDistances (1 << (kEndPosModelIndex >> 1)) - -#define kNumPosSlotBits 6 -#define kNumLenToPosStates 4 - -#define kNumAlignBits 4 -#define kAlignTableSize (1 << kNumAlignBits) - -#define kMatchMinLen 2 -#define kMatchSpecLenStart (kMatchMinLen + kLenNumLowSymbols + kLenNumMidSymbols + kLenNumHighSymbols) - -#define IsMatch 0 -#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax)) -#define IsRepG0 (IsRep + kNumStates) -#define IsRepG1 (IsRepG0 + kNumStates) -#define IsRepG2 (IsRepG1 + kNumStates) -#define IsRep0Long (IsRepG2 + kNumStates) -#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax)) -#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits)) -#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex) -#define LenCoder (Align + kAlignTableSize) -#define RepLenCoder (LenCoder + kNumLenProbs) -#define Literal (RepLenCoder + kNumLenProbs) - -#define LZMA_BASE_SIZE 1846 -#define LZMA_LIT_SIZE 768 - -#define LzmaProps_GetNumProbs(p) ((UInt32)LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((p)->lc + (p)->lp))) - -#if Literal != LZMA_BASE_SIZE -StopCompilingDueBUG -#endif - -static const Byte kLiteralNextStates[kNumStates * 2] = -{ - 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5, - 7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10 -}; - -#define LZMA_DIC_MIN (1 << 12) - -/* First LZMA-symbol is always decoded. -And it decodes new LZMA-symbols while (buf < bufLimit), but "buf" is without last normalization -Out: - Result: - SZ_OK - OK - SZ_ERROR_DATA - Error - p->remainLen: - < kMatchSpecLenStart : normal remain - = kMatchSpecLenStart : finished - = kMatchSpecLenStart + 1 : Flush marker - = kMatchSpecLenStart + 2 : State Init Marker -*/ - -static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte *bufLimit) -{ - CLzmaProb *probs = p->probs; - - unsigned state = p->state; - UInt32 rep0 = p->reps[0], rep1 = p->reps[1], rep2 = p->reps[2], rep3 = p->reps[3]; - unsigned pbMask = ((unsigned)1 << (p->prop.pb)) - 1; - unsigned lpMask = ((unsigned)1 << (p->prop.lp)) - 1; - unsigned lc = p->prop.lc; - - Byte *dic = p->dic; - SizeT dicBufSize = p->dicBufSize; - SizeT dicPos = p->dicPos; - - UInt32 processedPos = p->processedPos; - UInt32 checkDicSize = p->checkDicSize; - unsigned len = 0; - - const Byte *buf = p->buf; - UInt32 range = p->range; - UInt32 code = p->code; - - do - { - CLzmaProb *prob; - UInt32 bound; - unsigned ttt; - unsigned posState = processedPos & pbMask; - - prob = probs + IsMatch + (state << kNumPosBitsMax) + posState; - IF_BIT_0(prob) - { - unsigned symbol; - UPDATE_0(prob); - prob = probs + Literal; - if (checkDicSize != 0 || processedPos != 0) - prob += (LZMA_LIT_SIZE * (((processedPos & lpMask) << lc) + - (dic[(dicPos == 0 ? dicBufSize : dicPos) - 1] >> (8 - lc)))); - - if (state < kNumLitStates) - { - symbol = 1; - do { GET_BIT(prob + symbol, symbol) } while (symbol < 0x100); - } - else - { - unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; - unsigned offs = 0x100; - symbol = 1; - do - { - unsigned bit; - CLzmaProb *probLit; - matchByte <<= 1; - bit = (matchByte & offs); - probLit = prob + offs + bit + symbol; - GET_BIT2(probLit, symbol, offs &= ~bit, offs &= bit) - } - while (symbol < 0x100); - } - dic[dicPos++] = (Byte)symbol; - processedPos++; - - state = kLiteralNextStates[state]; - /* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */ - continue; - } - else - { - UPDATE_1(prob); - prob = probs + IsRep + state; - IF_BIT_0(prob) - { - UPDATE_0(prob); - state += kNumStates; - prob = probs + LenCoder; - } - else - { - UPDATE_1(prob); - if (checkDicSize == 0 && processedPos == 0) - return SZ_ERROR_DATA; - prob = probs + IsRepG0 + state; - IF_BIT_0(prob) - { - UPDATE_0(prob); - prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState; - IF_BIT_0(prob) - { - UPDATE_0(prob); - dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; - dicPos++; - processedPos++; - state = state < kNumLitStates ? 9 : 11; - continue; - } - UPDATE_1(prob); - } - else - { - UInt32 distance; - UPDATE_1(prob); - prob = probs + IsRepG1 + state; - IF_BIT_0(prob) - { - UPDATE_0(prob); - distance = rep1; - } - else - { - UPDATE_1(prob); - prob = probs + IsRepG2 + state; - IF_BIT_0(prob) - { - UPDATE_0(prob); - distance = rep2; - } - else - { - UPDATE_1(prob); - distance = rep3; - rep3 = rep2; - } - rep2 = rep1; - } - rep1 = rep0; - rep0 = distance; - } - state = state < kNumLitStates ? 8 : 11; - prob = probs + RepLenCoder; - } - { - unsigned limit, offset; - CLzmaProb *probLen = prob + LenChoice; - IF_BIT_0(probLen) - { - UPDATE_0(probLen); - probLen = prob + LenLow + (posState << kLenNumLowBits); - offset = 0; - limit = (1 << kLenNumLowBits); - } - else - { - UPDATE_1(probLen); - probLen = prob + LenChoice2; - IF_BIT_0(probLen) - { - UPDATE_0(probLen); - probLen = prob + LenMid + (posState << kLenNumMidBits); - offset = kLenNumLowSymbols; - limit = (1 << kLenNumMidBits); - } - else - { - UPDATE_1(probLen); - probLen = prob + LenHigh; - offset = kLenNumLowSymbols + kLenNumMidSymbols; - limit = (1 << kLenNumHighBits); - } - } - TREE_DECODE(probLen, limit, len); - len += offset; - } - - if (state >= kNumStates) - { - UInt32 distance; - prob = probs + PosSlot + - ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) << kNumPosSlotBits); - TREE_6_DECODE(prob, distance); - if (distance >= kStartPosModelIndex) - { - unsigned posSlot = (unsigned)distance; - int numDirectBits = (int)(((distance >> 1) - 1)); - distance = (2 | (distance & 1)); - if (posSlot < kEndPosModelIndex) - { - distance <<= numDirectBits; - prob = probs + SpecPos + distance - posSlot - 1; - { - UInt32 mask = 1; - unsigned i = 1; - do - { - GET_BIT2(prob + i, i, ; , distance |= mask); - mask <<= 1; - } - while (--numDirectBits != 0); - } - } - else - { - numDirectBits -= kNumAlignBits; - do - { - NORMALIZE - range >>= 1; - - { - UInt32 t; - code -= range; - t = (0 - ((UInt32)code >> 31)); /* (UInt32)((Int32)code >> 31) */ - distance = (distance << 1) + (t + 1); - code += range & t; - } - /* - distance <<= 1; - if (code >= range) - { - code -= range; - distance |= 1; - } - */ - } - while (--numDirectBits != 0); - prob = probs + Align; - distance <<= kNumAlignBits; - { - unsigned i = 1; - GET_BIT2(prob + i, i, ; , distance |= 1); - GET_BIT2(prob + i, i, ; , distance |= 2); - GET_BIT2(prob + i, i, ; , distance |= 4); - GET_BIT2(prob + i, i, ; , distance |= 8); - } - if (distance == (UInt32)0xFFFFFFFF) - { - len += kMatchSpecLenStart; - state -= kNumStates; - break; - } - } - } - rep3 = rep2; - rep2 = rep1; - rep1 = rep0; - rep0 = distance + 1; - if (checkDicSize == 0) - { - if (distance >= processedPos) - return SZ_ERROR_DATA; - } - else if (distance >= checkDicSize) - return SZ_ERROR_DATA; - state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3; - /* state = kLiteralNextStates[state]; */ - } - - len += kMatchMinLen; - - if (limit == dicPos) - return SZ_ERROR_DATA; - { - SizeT rem = limit - dicPos; - unsigned curLen = ((rem < len) ? (unsigned)rem : len); - SizeT pos = (dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0); - - processedPos += curLen; - - len -= curLen; - if (pos + curLen <= dicBufSize) - { - Byte *dest = dic + dicPos; - ptrdiff_t src = (ptrdiff_t)pos - (ptrdiff_t)dicPos; - const Byte *lim = dest + curLen; - dicPos += curLen; - do - *(dest) = (Byte)*(dest + src); - while (++dest != lim); - } - else - { - do - { - dic[dicPos++] = dic[pos]; - if (++pos == dicBufSize) - pos = 0; - } - while (--curLen != 0); - } - } - } - } - while (dicPos < limit && buf < bufLimit); - NORMALIZE; - p->buf = buf; - p->range = range; - p->code = code; - p->remainLen = len; - p->dicPos = dicPos; - p->processedPos = processedPos; - p->reps[0] = rep0; - p->reps[1] = rep1; - p->reps[2] = rep2; - p->reps[3] = rep3; - p->state = state; - - return SZ_OK; -} - -static void MY_FAST_CALL LzmaDec_WriteRem(CLzmaDec *p, SizeT limit) -{ - if (p->remainLen != 0 && p->remainLen < kMatchSpecLenStart) - { - Byte *dic = p->dic; - SizeT dicPos = p->dicPos; - SizeT dicBufSize = p->dicBufSize; - unsigned len = p->remainLen; - UInt32 rep0 = p->reps[0]; - if (limit - dicPos < len) - len = (unsigned)(limit - dicPos); - - if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= len) - p->checkDicSize = p->prop.dicSize; - - p->processedPos += len; - p->remainLen -= len; - while (len-- != 0) - { - dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; - dicPos++; - } - p->dicPos = dicPos; - } -} - -static int MY_FAST_CALL LzmaDec_DecodeReal2(CLzmaDec *p, SizeT limit, const Byte *bufLimit) -{ - do - { - SizeT limit2 = limit; - if (p->checkDicSize == 0) - { - UInt32 rem = p->prop.dicSize - p->processedPos; - if (limit - p->dicPos > rem) - limit2 = p->dicPos + rem; - } - RINOK(LzmaDec_DecodeReal(p, limit2, bufLimit)); - if (p->processedPos >= p->prop.dicSize) - p->checkDicSize = p->prop.dicSize; - LzmaDec_WriteRem(p, limit); - } - while (p->dicPos < limit && p->buf < bufLimit && p->remainLen < kMatchSpecLenStart); - - if (p->remainLen > kMatchSpecLenStart) - { - p->remainLen = kMatchSpecLenStart; - } - return 0; -} - -typedef enum -{ - DUMMY_ERROR, /* unexpected end of input stream */ - DUMMY_LIT, - DUMMY_MATCH, - DUMMY_REP -} ELzmaDummy; - -static ELzmaDummy LzmaDec_TryDummy(const CLzmaDec *p, const Byte *buf, SizeT inSize) -{ - UInt32 range = p->range; - UInt32 code = p->code; - const Byte *bufLimit = buf + inSize; - CLzmaProb *probs = p->probs; - unsigned state = p->state; - ELzmaDummy res; - - { - CLzmaProb *prob; - UInt32 bound; - unsigned ttt; - unsigned posState = (p->processedPos) & ((1 << p->prop.pb) - 1); - - prob = probs + IsMatch + (state << kNumPosBitsMax) + posState; - IF_BIT_0_CHECK(prob) - { - UPDATE_0_CHECK - - /* if (bufLimit - buf >= 7) return DUMMY_LIT; */ - - prob = probs + Literal; - if (p->checkDicSize != 0 || p->processedPos != 0) - prob += (LZMA_LIT_SIZE * - ((((p->processedPos) & ((1 << (p->prop.lp)) - 1)) << p->prop.lc) + - (p->dic[(p->dicPos == 0 ? p->dicBufSize : p->dicPos) - 1] >> (8 - p->prop.lc)))); - - if (state < kNumLitStates) - { - unsigned symbol = 1; - do { GET_BIT_CHECK(prob + symbol, symbol) } while (symbol < 0x100); - } - else - { - unsigned matchByte = p->dic[p->dicPos - p->reps[0] + - ((p->dicPos < p->reps[0]) ? p->dicBufSize : 0)]; - unsigned offs = 0x100; - unsigned symbol = 1; - do - { - unsigned bit; - CLzmaProb *probLit; - matchByte <<= 1; - bit = (matchByte & offs); - probLit = prob + offs + bit + symbol; - GET_BIT2_CHECK(probLit, symbol, offs &= ~bit, offs &= bit) - } - while (symbol < 0x100); - } - res = DUMMY_LIT; - } - else - { - unsigned len; - UPDATE_1_CHECK; - - prob = probs + IsRep + state; - IF_BIT_0_CHECK(prob) - { - UPDATE_0_CHECK; - state = 0; - prob = probs + LenCoder; - res = DUMMY_MATCH; - } - else - { - UPDATE_1_CHECK; - res = DUMMY_REP; - prob = probs + IsRepG0 + state; - IF_BIT_0_CHECK(prob) - { - UPDATE_0_CHECK; - prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState; - IF_BIT_0_CHECK(prob) - { - UPDATE_0_CHECK; - NORMALIZE_CHECK; - return DUMMY_REP; - } - else - { - UPDATE_1_CHECK; - } - } - else - { - UPDATE_1_CHECK; - prob = probs + IsRepG1 + state; - IF_BIT_0_CHECK(prob) - { - UPDATE_0_CHECK; - } - else - { - UPDATE_1_CHECK; - prob = probs + IsRepG2 + state; - IF_BIT_0_CHECK(prob) - { - UPDATE_0_CHECK; - } - else - { - UPDATE_1_CHECK; - } - } - } - state = kNumStates; - prob = probs + RepLenCoder; - } - { - unsigned limit, offset; - CLzmaProb *probLen = prob + LenChoice; - IF_BIT_0_CHECK(probLen) - { - UPDATE_0_CHECK; - probLen = prob + LenLow + (posState << kLenNumLowBits); - offset = 0; - limit = 1 << kLenNumLowBits; - } - else - { - UPDATE_1_CHECK; - probLen = prob + LenChoice2; - IF_BIT_0_CHECK(probLen) - { - UPDATE_0_CHECK; - probLen = prob + LenMid + (posState << kLenNumMidBits); - offset = kLenNumLowSymbols; - limit = 1 << kLenNumMidBits; - } - else - { - UPDATE_1_CHECK; - probLen = prob + LenHigh; - offset = kLenNumLowSymbols + kLenNumMidSymbols; - limit = 1 << kLenNumHighBits; - } - } - TREE_DECODE_CHECK(probLen, limit, len); - len += offset; - } - - if (state < 4) - { - unsigned posSlot; - prob = probs + PosSlot + - ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) << - kNumPosSlotBits); - TREE_DECODE_CHECK(prob, 1 << kNumPosSlotBits, posSlot); - if (posSlot >= kStartPosModelIndex) - { - int numDirectBits = ((posSlot >> 1) - 1); - - /* if (bufLimit - buf >= 8) return DUMMY_MATCH; */ - - if (posSlot < kEndPosModelIndex) - { - prob = probs + SpecPos + ((2 | (posSlot & 1)) << numDirectBits) - posSlot - 1; - } - else - { - numDirectBits -= kNumAlignBits; - do - { - NORMALIZE_CHECK - range >>= 1; - code -= range & (((code - range) >> 31) - 1); - /* if (code >= range) code -= range; */ - } - while (--numDirectBits != 0); - prob = probs + Align; - numDirectBits = kNumAlignBits; - } - { - unsigned i = 1; - do - { - GET_BIT_CHECK(prob + i, i); - } - while (--numDirectBits != 0); - } - } - } - } - } - NORMALIZE_CHECK; - return res; -} - - -static void LzmaDec_InitRc(CLzmaDec *p, const Byte *data) -{ - p->code = ((UInt32)data[1] << 24) | ((UInt32)data[2] << 16) | ((UInt32)data[3] << 8) | ((UInt32)data[4]); - p->range = 0xFFFFFFFF; - p->needFlush = 0; -} - -void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState) -{ - p->needFlush = 1; - p->remainLen = 0; - p->tempBufSize = 0; - - if (initDic) - { - p->processedPos = 0; - p->checkDicSize = 0; - p->needInitState = 1; - } - if (initState) - p->needInitState = 1; -} - -void LzmaDec_Init(CLzmaDec *p) -{ - p->dicPos = 0; - LzmaDec_InitDicAndState(p, True, True); -} - -static void LzmaDec_InitStateReal(CLzmaDec *p) -{ - UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (p->prop.lc + p->prop.lp)); - UInt32 i; - CLzmaProb *probs = p->probs; - for (i = 0; i < numProbs; i++) - probs[i] = kBitModelTotal >> 1; - p->reps[0] = p->reps[1] = p->reps[2] = p->reps[3] = 1; - p->state = 0; - p->needInitState = 0; -} - -SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, const Byte *src, SizeT *srcLen, - ELzmaFinishMode finishMode, ELzmaStatus *status) -{ - SizeT inSize = *srcLen; - (*srcLen) = 0; - LzmaDec_WriteRem(p, dicLimit); - - *status = LZMA_STATUS_NOT_SPECIFIED; - - while (p->remainLen != kMatchSpecLenStart) - { - int checkEndMarkNow; - - if (p->needFlush != 0) - { - for (; inSize > 0 && p->tempBufSize < RC_INIT_SIZE; (*srcLen)++, inSize--) - p->tempBuf[p->tempBufSize++] = *src++; - if (p->tempBufSize < RC_INIT_SIZE) - { - *status = LZMA_STATUS_NEEDS_MORE_INPUT; - return SZ_OK; - } - if (p->tempBuf[0] != 0) - return SZ_ERROR_DATA; - - LzmaDec_InitRc(p, p->tempBuf); - p->tempBufSize = 0; - } - - checkEndMarkNow = 0; - if (p->dicPos >= dicLimit) - { - if (p->remainLen == 0 && p->code == 0) - { - *status = LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK; - return SZ_OK; - } - if (finishMode == LZMA_FINISH_ANY) - { - *status = LZMA_STATUS_NOT_FINISHED; - return SZ_OK; - } - if (p->remainLen != 0) - { - *status = LZMA_STATUS_NOT_FINISHED; - return SZ_ERROR_DATA; - } - checkEndMarkNow = 1; - } - - if (p->needInitState) - LzmaDec_InitStateReal(p); - - if (p->tempBufSize == 0) - { - SizeT processed; - const Byte *bufLimit; - if (inSize < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow) - { - int dummyRes = LzmaDec_TryDummy(p, src, inSize); - if (dummyRes == DUMMY_ERROR) - { - memcpy(p->tempBuf, src, inSize); - p->tempBufSize = (unsigned)inSize; - (*srcLen) += inSize; - *status = LZMA_STATUS_NEEDS_MORE_INPUT; - return SZ_OK; - } - if (checkEndMarkNow && dummyRes != DUMMY_MATCH) - { - *status = LZMA_STATUS_NOT_FINISHED; - return SZ_ERROR_DATA; - } - bufLimit = src; - } - else - bufLimit = src + inSize - LZMA_REQUIRED_INPUT_MAX; - p->buf = src; - if (LzmaDec_DecodeReal2(p, dicLimit, bufLimit) != 0) - return SZ_ERROR_DATA; - processed = (SizeT)(p->buf - src); - (*srcLen) += processed; - src += processed; - inSize -= processed; - } - else - { - unsigned rem = p->tempBufSize, lookAhead = 0; - while (rem < LZMA_REQUIRED_INPUT_MAX && lookAhead < inSize) - p->tempBuf[rem++] = src[lookAhead++]; - p->tempBufSize = rem; - if (rem < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow) - { - int dummyRes = LzmaDec_TryDummy(p, p->tempBuf, rem); - if (dummyRes == DUMMY_ERROR) - { - (*srcLen) += lookAhead; - *status = LZMA_STATUS_NEEDS_MORE_INPUT; - return SZ_OK; - } - if (checkEndMarkNow && dummyRes != DUMMY_MATCH) - { - *status = LZMA_STATUS_NOT_FINISHED; - return SZ_ERROR_DATA; - } - } - p->buf = p->tempBuf; - if (LzmaDec_DecodeReal2(p, dicLimit, p->buf) != 0) - return SZ_ERROR_DATA; - lookAhead -= (rem - (unsigned)(p->buf - p->tempBuf)); - (*srcLen) += lookAhead; - src += lookAhead; - inSize -= lookAhead; - p->tempBufSize = 0; - } - } - if (p->code == 0) - *status = LZMA_STATUS_FINISHED_WITH_MARK; - return (p->code == 0) ? SZ_OK : SZ_ERROR_DATA; -} - -SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status) -{ - SizeT outSize = *destLen; - SizeT inSize = *srcLen; - *srcLen = *destLen = 0; - for (;;) - { - SizeT inSizeCur = inSize, outSizeCur, dicPos; - ELzmaFinishMode curFinishMode; - SRes res; - if (p->dicPos == p->dicBufSize) - p->dicPos = 0; - dicPos = p->dicPos; - if (outSize > p->dicBufSize - dicPos) - { - outSizeCur = p->dicBufSize; - curFinishMode = LZMA_FINISH_ANY; - } - else - { - outSizeCur = dicPos + outSize; - curFinishMode = finishMode; - } - - res = LzmaDec_DecodeToDic(p, outSizeCur, src, &inSizeCur, curFinishMode, status); - src += inSizeCur; - inSize -= inSizeCur; - *srcLen += inSizeCur; - outSizeCur = p->dicPos - dicPos; - memcpy(dest, p->dic + dicPos, outSizeCur); - dest += outSizeCur; - outSize -= outSizeCur; - *destLen += outSizeCur; - if (res != 0) - return res; - if (outSizeCur == 0 || outSize == 0) - return SZ_OK; - } -} - -void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->probs); - p->probs = 0; -} - -static void LzmaDec_FreeDict(CLzmaDec *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->dic); - p->dic = 0; -} - -void LzmaDec_Free(CLzmaDec *p, ISzAlloc *alloc) -{ - LzmaDec_FreeProbs(p, alloc); - LzmaDec_FreeDict(p, alloc); -} - -SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size) -{ - UInt32 dicSize; - Byte d; - - if (size < LZMA_PROPS_SIZE) - return SZ_ERROR_UNSUPPORTED; - else - dicSize = data[1] | ((UInt32)data[2] << 8) | ((UInt32)data[3] << 16) | ((UInt32)data[4] << 24); - - if (dicSize < LZMA_DIC_MIN) - dicSize = LZMA_DIC_MIN; - p->dicSize = dicSize; - - d = data[0]; - if (d >= (9 * 5 * 5)) - return SZ_ERROR_UNSUPPORTED; - - p->lc = d % 9; - d /= 9; - p->pb = d / 5; - p->lp = d % 5; - - return SZ_OK; -} - -static SRes LzmaDec_AllocateProbs2(CLzmaDec *p, const CLzmaProps *propNew, ISzAlloc *alloc) -{ - UInt32 numProbs = LzmaProps_GetNumProbs(propNew); - if (p->probs == 0 || numProbs != p->numProbs) - { - LzmaDec_FreeProbs(p, alloc); - p->probs = (CLzmaProb *)alloc->Alloc(alloc, numProbs * sizeof(CLzmaProb)); - p->numProbs = numProbs; - if (p->probs == 0) - return SZ_ERROR_MEM; - } - return SZ_OK; -} - -SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc) -{ - CLzmaProps propNew; - RINOK(LzmaProps_Decode(&propNew, props, propsSize)); - RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc)); - p->prop = propNew; - return SZ_OK; -} - -SRes LzmaDec_Allocate(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc) -{ - CLzmaProps propNew; - SizeT dicBufSize; - RINOK(LzmaProps_Decode(&propNew, props, propsSize)); - RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc)); - dicBufSize = propNew.dicSize; - if (p->dic == 0 || dicBufSize != p->dicBufSize) - { - LzmaDec_FreeDict(p, alloc); - p->dic = (Byte *)alloc->Alloc(alloc, dicBufSize); - if (p->dic == 0) - { - LzmaDec_FreeProbs(p, alloc); - return SZ_ERROR_MEM; - } - } - p->dicBufSize = dicBufSize; - p->prop = propNew; - return SZ_OK; -} - -SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, - const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, - ELzmaStatus *status, ISzAlloc *alloc) -{ - CLzmaDec p; - SRes res; - SizeT inSize = *srcLen; - SizeT outSize = *destLen; - *srcLen = *destLen = 0; - if (inSize < RC_INIT_SIZE) - return SZ_ERROR_INPUT_EOF; - - LzmaDec_Construct(&p); - res = LzmaDec_AllocateProbs(&p, propData, propSize, alloc); - if (res != 0) - return res; - p.dic = dest; - p.dicBufSize = outSize; - - LzmaDec_Init(&p); - - *srcLen = inSize; - res = LzmaDec_DecodeToDic(&p, outSize, src, srcLen, finishMode, status); - - if (res == SZ_OK && *status == LZMA_STATUS_NEEDS_MORE_INPUT) - res = SZ_ERROR_INPUT_EOF; - - (*destLen) = p.dicPos; - LzmaDec_FreeProbs(&p, alloc); - return res; -} - -} diff --git a/third_party/crunch/crnlib/lzma_LzmaDec.h b/third_party/crunch/crnlib/lzma_LzmaDec.h deleted file mode 100644 index 0fa96b9d8..000000000 --- a/third_party/crunch/crnlib/lzma_LzmaDec.h +++ /dev/null @@ -1,227 +0,0 @@ -/* LzmaDec.h -- LZMA Decoder -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __LZMADEC_H -#define __LZMADEC_H - -#include "lzma_Types.h" - -namespace crnlib { - -/* #define _LZMA_PROB32 */ -/* _LZMA_PROB32 can increase the speed on some CPUs, - but memory usage for CLzmaDec::probs will be doubled in that case */ - -#ifdef _LZMA_PROB32 -#define CLzmaProb UInt32 -#else -#define CLzmaProb UInt16 -#endif - - -/* ---------- LZMA Properties ---------- */ - -#define LZMA_PROPS_SIZE 5 - -typedef struct _CLzmaProps -{ - unsigned lc, lp, pb; - UInt32 dicSize; -} CLzmaProps; - -/* LzmaProps_Decode - decodes properties -Returns: - SZ_OK - SZ_ERROR_UNSUPPORTED - Unsupported properties -*/ - -SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size); - - -/* ---------- LZMA Decoder state ---------- */ - -/* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case. - Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */ - -#define LZMA_REQUIRED_INPUT_MAX 20 - -typedef struct -{ - CLzmaProps prop; - CLzmaProb *probs; - Byte *dic; - const Byte *buf; - UInt32 range, code; - SizeT dicPos; - SizeT dicBufSize; - UInt32 processedPos; - UInt32 checkDicSize; - unsigned state; - UInt32 reps[4]; - unsigned remainLen; - int needFlush; - int needInitState; - UInt32 numProbs; - unsigned tempBufSize; - Byte tempBuf[LZMA_REQUIRED_INPUT_MAX]; -} CLzmaDec; - -#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; } - -void LzmaDec_Init(CLzmaDec *p); - -/* There are two types of LZMA streams: - 0) Stream with end mark. That end mark adds about 6 bytes to compressed size. - 1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */ - -typedef enum -{ - LZMA_FINISH_ANY, /* finish at any point */ - LZMA_FINISH_END /* block must be finished at the end */ -} ELzmaFinishMode; - -/* ELzmaFinishMode has meaning only if the decoding reaches output limit !!! - - You must use LZMA_FINISH_END, when you know that current output buffer - covers last bytes of block. In other cases you must use LZMA_FINISH_ANY. - - If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK, - and output value of destLen will be less than output buffer size limit. - You can check status result also. - - You can use multiple checks to test data integrity after full decompression: - 1) Check Result and "status" variable. - 2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize. - 3) Check that output(srcLen) = compressedSize, if you know real compressedSize. - You must use correct finish mode in that case. */ - -typedef enum -{ - LZMA_STATUS_NOT_SPECIFIED, /* use main error code instead */ - LZMA_STATUS_FINISHED_WITH_MARK, /* stream was finished with end mark. */ - LZMA_STATUS_NOT_FINISHED, /* stream was not finished */ - LZMA_STATUS_NEEDS_MORE_INPUT, /* you must provide more input bytes */ - LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK /* there is probability that stream was finished without end mark */ -} ELzmaStatus; - -/* ELzmaStatus is used only as output value for function call */ - - -/* ---------- Interfaces ---------- */ - -/* There are 3 levels of interfaces: - 1) Dictionary Interface - 2) Buffer Interface - 3) One Call Interface - You can select any of these interfaces, but don't mix functions from different - groups for same object. */ - - -/* There are two variants to allocate state for Dictionary Interface: - 1) LzmaDec_Allocate / LzmaDec_Free - 2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs - You can use variant 2, if you set dictionary buffer manually. - For Buffer Interface you must always use variant 1. - -LzmaDec_Allocate* can return: - SZ_OK - SZ_ERROR_MEM - Memory allocation error - SZ_ERROR_UNSUPPORTED - Unsupported properties -*/ - -SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc); -void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc); - -SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc); -void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc); - -/* ---------- Dictionary Interface ---------- */ - -/* You can use it, if you want to eliminate the overhead for data copying from - dictionary to some other external buffer. - You must work with CLzmaDec variables directly in this interface. - - STEPS: - LzmaDec_Constr() - LzmaDec_Allocate() - for (each new stream) - { - LzmaDec_Init() - while (it needs more decompression) - { - LzmaDec_DecodeToDic() - use data from CLzmaDec::dic and update CLzmaDec::dicPos - } - } - LzmaDec_Free() -*/ - -/* LzmaDec_DecodeToDic - - The decoding to internal dictionary buffer (CLzmaDec::dic). - You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!! - -finishMode: - It has meaning only if the decoding reaches output limit (dicLimit). - LZMA_FINISH_ANY - Decode just dicLimit bytes. - LZMA_FINISH_END - Stream must be finished after dicLimit. - -Returns: - SZ_OK - status: - LZMA_STATUS_FINISHED_WITH_MARK - LZMA_STATUS_NOT_FINISHED - LZMA_STATUS_NEEDS_MORE_INPUT - LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK - SZ_ERROR_DATA - Data error -*/ - -SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, - const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); - - -/* ---------- Buffer Interface ---------- */ - -/* It's zlib-like interface. - See LzmaDec_DecodeToDic description for information about STEPS and return results, - but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need - to work with CLzmaDec variables manually. - -finishMode: - It has meaning only if the decoding reaches output limit (*destLen). - LZMA_FINISH_ANY - Decode just destLen bytes. - LZMA_FINISH_END - Stream must be finished after (*destLen). -*/ - -SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, - const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status); - - -/* ---------- One Call Interface ---------- */ - -/* LzmaDecode - -finishMode: - It has meaning only if the decoding reaches output limit (*destLen). - LZMA_FINISH_ANY - Decode just destLen bytes. - LZMA_FINISH_END - Stream must be finished after (*destLen). - -Returns: - SZ_OK - status: - LZMA_STATUS_FINISHED_WITH_MARK - LZMA_STATUS_NOT_FINISHED - LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK - SZ_ERROR_DATA - Data error - SZ_ERROR_MEM - Memory allocation error - SZ_ERROR_UNSUPPORTED - Unsupported properties - SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). -*/ - -SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, - const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, - ELzmaStatus *status, ISzAlloc *alloc); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_LzmaEnc.cpp b/third_party/crunch/crnlib/lzma_LzmaEnc.cpp deleted file mode 100644 index d2966c93f..000000000 --- a/third_party/crunch/crnlib/lzma_LzmaEnc.cpp +++ /dev/null @@ -1,2282 +0,0 @@ -/* LzmaEnc.c -- LZMA Encoder -2008-10-04 : Igor Pavlov : Public domain */ -#include "crn_core.h" -#include - -/* #define SHOW_STAT */ -/* #define SHOW_STAT2 */ - -#if defined(SHOW_STAT) || defined(SHOW_STAT2) -#include -#endif - -#include "lzma_LzmaEnc.h" - -#include "lzma_LzFind.h" -#ifdef COMPRESS_MF_MT -#include "lzma_LzFindMt.h" -#endif - -namespace crnlib { - -#ifdef SHOW_STAT -static int ttt = 0; -#endif - -#define kBlockSizeMax ((1 << LZMA_NUM_BLOCK_SIZE_BITS) - 1) - -#define kBlockSize (9 << 10) -#define kUnpackBlockSize (1 << 18) -#define kMatchArraySize (1 << 21) -#define kMatchRecordMaxSize ((LZMA_MATCH_LEN_MAX * 2 + 3) * LZMA_MATCH_LEN_MAX) - -#define kNumMaxDirectBits (31) - -#define kNumTopBits 24 -#define kTopValue ((UInt32)1 << kNumTopBits) - -#define kNumBitModelTotalBits 11 -#define kBitModelTotal (1 << kNumBitModelTotalBits) -#define kNumMoveBits 5 -#define kProbInitValue (kBitModelTotal >> 1) - -#define kNumMoveReducingBits 4 -#define kNumBitPriceShiftBits 4 -#define kBitPrice (1 << kNumBitPriceShiftBits) - -void LzmaEncProps_Init(CLzmaEncProps *p) -{ - p->level = 5; - p->dictSize = p->mc = 0; - p->lc = p->lp = p->pb = p->algo = p->fb = p->btMode = p->numHashBytes = p->numThreads = -1; - p->writeEndMark = 0; -} - -void LzmaEncProps_Normalize(CLzmaEncProps *p) -{ - int level = p->level; - if (level < 0) level = 5; - p->level = level; - if (p->dictSize == 0) p->dictSize = (level <= 5 ? (1 << (level * 2 + 14)) : (level == 6 ? (1 << 25) : (1 << 26))); - if (p->lc < 0) p->lc = 3; - if (p->lp < 0) p->lp = 0; - if (p->pb < 0) p->pb = 2; - if (p->algo < 0) p->algo = (level < 5 ? 0 : 1); - if (p->fb < 0) p->fb = (level < 7 ? 32 : 64); - if (p->btMode < 0) p->btMode = (p->algo == 0 ? 0 : 1); - if (p->numHashBytes < 0) p->numHashBytes = 4; - if (p->mc == 0) p->mc = (16 + (p->fb >> 1)) >> (p->btMode ? 0 : 1); - if (p->numThreads < 0) p->numThreads = ((p->btMode && p->algo) ? 2 : 1); -} - -UInt32 LzmaEncProps_GetDictSize(const CLzmaEncProps *props2) -{ - CLzmaEncProps props = *props2; - LzmaEncProps_Normalize(&props); - return props.dictSize; -} - -/* #define LZMA_LOG_BSR */ -/* Define it for Intel's CPU */ - - -#ifdef LZMA_LOG_BSR - -#define kDicLogSizeMaxCompress 30 - -#define BSR2_RET(pos, res) { unsigned long i; _BitScanReverse(&i, (pos)); res = (i + i) + ((pos >> (i - 1)) & 1); } - -UInt32 GetPosSlot1(UInt32 pos) -{ - UInt32 res; - BSR2_RET(pos, res); - return res; -} -#define GetPosSlot2(pos, res) { BSR2_RET(pos, res); } -#define GetPosSlot(pos, res) { if (pos < 2) res = pos; else BSR2_RET(pos, res); } - -#else - -#define kNumLogBits (9 + (int)sizeof(size_t) / 2) -#define kDicLogSizeMaxCompress ((kNumLogBits - 1) * 2 + 7) - -void LzmaEnc_FastPosInit(Byte *g_FastPos) -{ - int c = 2, slotFast; - g_FastPos[0] = 0; - g_FastPos[1] = 1; - - for (slotFast = 2; slotFast < kNumLogBits * 2; slotFast++) - { - UInt32 k = (1 << ((slotFast >> 1) - 1)); - UInt32 j; - for (j = 0; j < k; j++, c++) - g_FastPos[c] = (Byte)slotFast; - } -} - -#define BSR2_RET(pos, res) { UInt32 i = 6 + ((kNumLogBits - 1) & \ - (0 - (((((UInt32)1 << (kNumLogBits + 6)) - 1) - pos) >> 31))); \ - res = p->g_FastPos[pos >> i] + (i * 2); } -/* -#define BSR2_RET(pos, res) { res = (pos < (1 << (kNumLogBits + 6))) ? \ - p->g_FastPos[pos >> 6] + 12 : \ - p->g_FastPos[pos >> (6 + kNumLogBits - 1)] + (6 + (kNumLogBits - 1)) * 2; } -*/ - -#define GetPosSlot1(pos) p->g_FastPos[pos] -#define GetPosSlot2(pos, res) { BSR2_RET(pos, res); } -#define GetPosSlot(pos, res) { if (pos < kNumFullDistances) res = p->g_FastPos[pos]; else BSR2_RET(pos, res); } - -#endif - - -#define LZMA_NUM_REPS 4 - -typedef unsigned CState; - -typedef struct _COptimal -{ - UInt32 price; - - CState state; - int prev1IsChar; - int prev2; - - UInt32 posPrev2; - UInt32 backPrev2; - - UInt32 posPrev; - UInt32 backPrev; - UInt32 backs[LZMA_NUM_REPS]; -} COptimal; - -#define kNumOpts (1 << 12) - -#define kNumLenToPosStates 4 -#define kNumPosSlotBits 6 -#define kDicLogSizeMin 0 -#define kDicLogSizeMax 32 -#define kDistTableSizeMax (kDicLogSizeMax * 2) - - -#define kNumAlignBits 4 -#define kAlignTableSize (1 << kNumAlignBits) -#define kAlignMask (kAlignTableSize - 1) - -#define kStartPosModelIndex 4 -#define kEndPosModelIndex 14 -#define kNumPosModels (kEndPosModelIndex - kStartPosModelIndex) - -#define kNumFullDistances (1 << (kEndPosModelIndex / 2)) - -#ifdef _LZMA_PROB32 -#define CLzmaProb UInt32 -#else -#define CLzmaProb UInt16 -#endif - -#define LZMA_PB_MAX 4 -#define LZMA_LC_MAX 8 -#define LZMA_LP_MAX 4 - -#define LZMA_NUM_PB_STATES_MAX (1 << LZMA_PB_MAX) - - -#define kLenNumLowBits 3 -#define kLenNumLowSymbols (1 << kLenNumLowBits) -#define kLenNumMidBits 3 -#define kLenNumMidSymbols (1 << kLenNumMidBits) -#define kLenNumHighBits 8 -#define kLenNumHighSymbols (1 << kLenNumHighBits) - -#define kLenNumSymbolsTotal (kLenNumLowSymbols + kLenNumMidSymbols + kLenNumHighSymbols) - -#define LZMA_MATCH_LEN_MIN 2 -#define LZMA_MATCH_LEN_MAX (LZMA_MATCH_LEN_MIN + kLenNumSymbolsTotal - 1) - -#define kNumStates 12 - -typedef struct -{ - CLzmaProb choice; - CLzmaProb choice2; - CLzmaProb low[LZMA_NUM_PB_STATES_MAX << kLenNumLowBits]; - CLzmaProb mid[LZMA_NUM_PB_STATES_MAX << kLenNumMidBits]; - CLzmaProb high[kLenNumHighSymbols]; -} CLenEnc; - -typedef struct -{ - CLenEnc p; - UInt32 prices[LZMA_NUM_PB_STATES_MAX][kLenNumSymbolsTotal]; - UInt32 tableSize; - UInt32 counters[LZMA_NUM_PB_STATES_MAX]; -} CLenPriceEnc; - -typedef struct _CRangeEnc -{ - UInt32 range; - Byte cache; - UInt64 low; - UInt64 cacheSize; - Byte *buf; - Byte *bufLim; - Byte *bufBase; - ISeqOutStream *outStream; - UInt64 processed; - SRes res; -} CRangeEnc; - -typedef struct _CSeqInStreamBuf -{ - ISeqInStream funcTable; - const Byte *data; - SizeT rem; -} CSeqInStreamBuf; - -static SRes MyRead(void *pp, void *data, size_t *size) -{ - size_t curSize = *size; - CSeqInStreamBuf *p = (CSeqInStreamBuf *)pp; - if (p->rem < curSize) - curSize = p->rem; - memcpy(data, p->data, curSize); - p->rem -= curSize; - p->data += curSize; - *size = curSize; - return SZ_OK; -} - -typedef struct -{ - CLzmaProb *litProbs; - - CLzmaProb isMatch[kNumStates][LZMA_NUM_PB_STATES_MAX]; - CLzmaProb isRep[kNumStates]; - CLzmaProb isRepG0[kNumStates]; - CLzmaProb isRepG1[kNumStates]; - CLzmaProb isRepG2[kNumStates]; - CLzmaProb isRep0Long[kNumStates][LZMA_NUM_PB_STATES_MAX]; - - CLzmaProb posSlotEncoder[kNumLenToPosStates][1 << kNumPosSlotBits]; - CLzmaProb posEncoders[kNumFullDistances - kEndPosModelIndex]; - CLzmaProb posAlignEncoder[1 << kNumAlignBits]; - - CLenPriceEnc lenEnc; - CLenPriceEnc repLenEnc; - - UInt32 reps[LZMA_NUM_REPS]; - UInt32 state; -} CSaveState; - -typedef struct _CLzmaEnc -{ - IMatchFinder matchFinder; - void *matchFinderObj; - - #ifdef COMPRESS_MF_MT - Bool mtMode; - CMatchFinderMt matchFinderMt; - #endif - - CMatchFinder matchFinderBase; - - #ifdef COMPRESS_MF_MT - Byte pad[128]; - #endif - - UInt32 optimumEndIndex; - UInt32 optimumCurrentIndex; - - UInt32 longestMatchLength; - UInt32 numPairs; - UInt32 numAvail; - COptimal opt[kNumOpts]; - - #ifndef LZMA_LOG_BSR - Byte g_FastPos[1 << kNumLogBits]; - #endif - - UInt32 ProbPrices[kBitModelTotal >> kNumMoveReducingBits]; - UInt32 matches[LZMA_MATCH_LEN_MAX * 2 + 2 + 1]; - UInt32 numFastBytes; - UInt32 additionalOffset; - UInt32 reps[LZMA_NUM_REPS]; - UInt32 state; - - UInt32 posSlotPrices[kNumLenToPosStates][kDistTableSizeMax]; - UInt32 distancesPrices[kNumLenToPosStates][kNumFullDistances]; - UInt32 alignPrices[kAlignTableSize]; - UInt32 alignPriceCount; - - UInt32 distTableSize; - - unsigned lc, lp, pb; - unsigned lpMask, pbMask; - - CLzmaProb *litProbs; - - CLzmaProb isMatch[kNumStates][LZMA_NUM_PB_STATES_MAX]; - CLzmaProb isRep[kNumStates]; - CLzmaProb isRepG0[kNumStates]; - CLzmaProb isRepG1[kNumStates]; - CLzmaProb isRepG2[kNumStates]; - CLzmaProb isRep0Long[kNumStates][LZMA_NUM_PB_STATES_MAX]; - - CLzmaProb posSlotEncoder[kNumLenToPosStates][1 << kNumPosSlotBits]; - CLzmaProb posEncoders[kNumFullDistances - kEndPosModelIndex]; - CLzmaProb posAlignEncoder[1 << kNumAlignBits]; - - CLenPriceEnc lenEnc; - CLenPriceEnc repLenEnc; - - unsigned lclp; - - Bool fastMode; - - CRangeEnc rc; - - Bool writeEndMark; - UInt64 nowPos64; - UInt32 matchPriceCount; - Bool finished; - Bool multiThread; - - SRes result; - UInt32 dictSize; - UInt32 matchFinderCycles; - - ISeqInStream *inStream; - CSeqInStreamBuf seqBufInStream; - - CSaveState saveState; -} CLzmaEnc; - -void LzmaEnc_SaveState(CLzmaEncHandle pp) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - CSaveState *dest = &p->saveState; - int i; - dest->lenEnc = p->lenEnc; - dest->repLenEnc = p->repLenEnc; - dest->state = p->state; - - for (i = 0; i < kNumStates; i++) - { - memcpy(dest->isMatch[i], p->isMatch[i], sizeof(p->isMatch[i])); - memcpy(dest->isRep0Long[i], p->isRep0Long[i], sizeof(p->isRep0Long[i])); - } - for (i = 0; i < kNumLenToPosStates; i++) - memcpy(dest->posSlotEncoder[i], p->posSlotEncoder[i], sizeof(p->posSlotEncoder[i])); - memcpy(dest->isRep, p->isRep, sizeof(p->isRep)); - memcpy(dest->isRepG0, p->isRepG0, sizeof(p->isRepG0)); - memcpy(dest->isRepG1, p->isRepG1, sizeof(p->isRepG1)); - memcpy(dest->isRepG2, p->isRepG2, sizeof(p->isRepG2)); - memcpy(dest->posEncoders, p->posEncoders, sizeof(p->posEncoders)); - memcpy(dest->posAlignEncoder, p->posAlignEncoder, sizeof(p->posAlignEncoder)); - memcpy(dest->reps, p->reps, sizeof(p->reps)); - memcpy(dest->litProbs, p->litProbs, (0x300 << p->lclp) * sizeof(CLzmaProb)); -} - -void LzmaEnc_RestoreState(CLzmaEncHandle pp) -{ - CLzmaEnc *dest = (CLzmaEnc *)pp; - const CSaveState *p = &dest->saveState; - int i; - dest->lenEnc = p->lenEnc; - dest->repLenEnc = p->repLenEnc; - dest->state = p->state; - - for (i = 0; i < kNumStates; i++) - { - memcpy(dest->isMatch[i], p->isMatch[i], sizeof(p->isMatch[i])); - memcpy(dest->isRep0Long[i], p->isRep0Long[i], sizeof(p->isRep0Long[i])); - } - for (i = 0; i < kNumLenToPosStates; i++) - memcpy(dest->posSlotEncoder[i], p->posSlotEncoder[i], sizeof(p->posSlotEncoder[i])); - memcpy(dest->isRep, p->isRep, sizeof(p->isRep)); - memcpy(dest->isRepG0, p->isRepG0, sizeof(p->isRepG0)); - memcpy(dest->isRepG1, p->isRepG1, sizeof(p->isRepG1)); - memcpy(dest->isRepG2, p->isRepG2, sizeof(p->isRepG2)); - memcpy(dest->posEncoders, p->posEncoders, sizeof(p->posEncoders)); - memcpy(dest->posAlignEncoder, p->posAlignEncoder, sizeof(p->posAlignEncoder)); - memcpy(dest->reps, p->reps, sizeof(p->reps)); - memcpy(dest->litProbs, p->litProbs, (0x300 << dest->lclp) * sizeof(CLzmaProb)); -} - -SRes LzmaEnc_SetProps(CLzmaEncHandle pp, const CLzmaEncProps *props2) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - CLzmaEncProps props = *props2; - LzmaEncProps_Normalize(&props); - - if (props.lc > LZMA_LC_MAX || - props.lp > LZMA_LP_MAX || - props.pb > LZMA_PB_MAX || - props.dictSize > (1U << kDicLogSizeMaxCompress) || - props.dictSize > (1 << 30)) - return SZ_ERROR_PARAM; - p->dictSize = props.dictSize; - p->matchFinderCycles = props.mc; - { - unsigned fb = props.fb; - if (fb < 5) - fb = 5; - if (fb > LZMA_MATCH_LEN_MAX) - fb = LZMA_MATCH_LEN_MAX; - p->numFastBytes = fb; - } - p->lc = props.lc; - p->lp = props.lp; - p->pb = props.pb; - p->fastMode = (props.algo == 0); - p->matchFinderBase.btMode = props.btMode; - { - UInt32 numHashBytes = 4; - if (props.btMode) - { - if (props.numHashBytes < 2) - numHashBytes = 2; - else if (props.numHashBytes < 4) - numHashBytes = props.numHashBytes; - } - p->matchFinderBase.numHashBytes = numHashBytes; - } - - p->matchFinderBase.cutValue = props.mc; - - p->writeEndMark = props.writeEndMark; - - #ifdef COMPRESS_MF_MT - /* - if (newMultiThread != _multiThread) - { - ReleaseMatchFinder(); - _multiThread = newMultiThread; - } - */ - p->multiThread = (props.numThreads > 1); - #endif - - return SZ_OK; -} - -static const int kLiteralNextStates[kNumStates] = {0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5}; -static const int kMatchNextStates[kNumStates] = {7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10}; -static const int kRepNextStates[kNumStates] = {8, 8, 8, 8, 8, 8, 8, 11, 11, 11, 11, 11}; -static const int kShortRepNextStates[kNumStates]= {9, 9, 9, 9, 9, 9, 9, 11, 11, 11, 11, 11}; - -#define IsCharState(s) ((s) < 7) - -#define GetLenToPosState(len) (((len) < kNumLenToPosStates + 1) ? (len) - 2 : kNumLenToPosStates - 1) - -#define kInfinityPrice (1 << 30) - -static void RangeEnc_Construct(CRangeEnc *p) -{ - p->outStream = 0; - p->bufBase = 0; -} - -#define RangeEnc_GetProcessed(p) ((p)->processed + ((p)->buf - (p)->bufBase) + (p)->cacheSize) - -#define RC_BUF_SIZE (1 << 16) -static int RangeEnc_Alloc(CRangeEnc *p, ISzAlloc *alloc) -{ - if (p->bufBase == 0) - { - p->bufBase = (Byte *)alloc->Alloc(alloc, RC_BUF_SIZE); - if (p->bufBase == 0) - return 0; - p->bufLim = p->bufBase + RC_BUF_SIZE; - } - return 1; -} - -static void RangeEnc_Free(CRangeEnc *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->bufBase); - p->bufBase = 0; -} - -static void RangeEnc_Init(CRangeEnc *p) -{ - /* Stream.Init(); */ - p->low = 0; - p->range = 0xFFFFFFFF; - p->cacheSize = 1; - p->cache = 0; - - p->buf = p->bufBase; - - p->processed = 0; - p->res = SZ_OK; -} - -static void RangeEnc_FlushStream(CRangeEnc *p) -{ - size_t num; - if (p->res != SZ_OK) - return; - num = p->buf - p->bufBase; - if (num != p->outStream->Write(p->outStream, p->bufBase, num)) - p->res = SZ_ERROR_WRITE; - p->processed += num; - p->buf = p->bufBase; -} - -static void MY_FAST_CALL RangeEnc_ShiftLow(CRangeEnc *p) -{ - if ((UInt32)p->low < (UInt32)0xFF000000 || (int)(p->low >> 32) != 0) - { - Byte temp = p->cache; - do - { - Byte *buf = p->buf; - *buf++ = (Byte)(temp + (Byte)(p->low >> 32)); - p->buf = buf; - if (buf == p->bufLim) - RangeEnc_FlushStream(p); - temp = 0xFF; - } - while (--p->cacheSize != 0); - p->cache = (Byte)((UInt32)p->low >> 24); - } - p->cacheSize++; - p->low = (UInt32)p->low << 8; -} - -static void RangeEnc_FlushData(CRangeEnc *p) -{ - int i; - for (i = 0; i < 5; i++) - RangeEnc_ShiftLow(p); -} - -static void RangeEnc_EncodeDirectBits(CRangeEnc *p, UInt32 value, int numBits) -{ - do - { - p->range >>= 1; - p->low += p->range & (0 - ((value >> --numBits) & 1)); - if (p->range < kTopValue) - { - p->range <<= 8; - RangeEnc_ShiftLow(p); - } - } - while (numBits != 0); -} - -static void RangeEnc_EncodeBit(CRangeEnc *p, CLzmaProb *prob, UInt32 symbol) -{ - UInt32 ttt = *prob; - UInt32 newBound = (p->range >> kNumBitModelTotalBits) * ttt; - if (symbol == 0) - { - p->range = newBound; - ttt += (kBitModelTotal - ttt) >> kNumMoveBits; - } - else - { - p->low += newBound; - p->range -= newBound; - ttt -= ttt >> kNumMoveBits; - } - *prob = (CLzmaProb)ttt; - if (p->range < kTopValue) - { - p->range <<= 8; - RangeEnc_ShiftLow(p); - } -} - -static void LitEnc_Encode(CRangeEnc *p, CLzmaProb *probs, UInt32 symbol) -{ - symbol |= 0x100; - do - { - RangeEnc_EncodeBit(p, probs + (symbol >> 8), (symbol >> 7) & 1); - symbol <<= 1; - } - while (symbol < 0x10000); -} - -static void LitEnc_EncodeMatched(CRangeEnc *p, CLzmaProb *probs, UInt32 symbol, UInt32 matchByte) -{ - UInt32 offs = 0x100; - symbol |= 0x100; - do - { - matchByte <<= 1; - RangeEnc_EncodeBit(p, probs + (offs + (matchByte & offs) + (symbol >> 8)), (symbol >> 7) & 1); - symbol <<= 1; - offs &= ~(matchByte ^ symbol); - } - while (symbol < 0x10000); -} - -void LzmaEnc_InitPriceTables(UInt32 *ProbPrices) -{ - UInt32 i; - for (i = (1 << kNumMoveReducingBits) / 2; i < kBitModelTotal; i += (1 << kNumMoveReducingBits)) - { - const int kCyclesBits = kNumBitPriceShiftBits; - UInt32 w = i; - UInt32 bitCount = 0; - int j; - for (j = 0; j < kCyclesBits; j++) - { - w = w * w; - bitCount <<= 1; - while (w >= ((UInt32)1 << 16)) - { - w >>= 1; - bitCount++; - } - } - ProbPrices[i >> kNumMoveReducingBits] = ((kNumBitModelTotalBits << kCyclesBits) - 15 - bitCount); - } -} - - -#define GET_PRICE(prob, symbol) \ - p->ProbPrices[((prob) ^ (((-(int)(symbol))) & (kBitModelTotal - 1))) >> kNumMoveReducingBits]; - -#define GET_PRICEa(prob, symbol) \ - ProbPrices[((prob) ^ ((-((int)(symbol))) & (kBitModelTotal - 1))) >> kNumMoveReducingBits]; - -#define GET_PRICE_0(prob) p->ProbPrices[(prob) >> kNumMoveReducingBits] -#define GET_PRICE_1(prob) p->ProbPrices[((prob) ^ (kBitModelTotal - 1)) >> kNumMoveReducingBits] - -#define GET_PRICE_0a(prob) ProbPrices[(prob) >> kNumMoveReducingBits] -#define GET_PRICE_1a(prob) ProbPrices[((prob) ^ (kBitModelTotal - 1)) >> kNumMoveReducingBits] - -static UInt32 LitEnc_GetPrice(const CLzmaProb *probs, UInt32 symbol, UInt32 *ProbPrices) -{ - UInt32 price = 0; - symbol |= 0x100; - do - { - price += GET_PRICEa(probs[symbol >> 8], (symbol >> 7) & 1); - symbol <<= 1; - } - while (symbol < 0x10000); - return price; -} - -static UInt32 LitEnc_GetPriceMatched(const CLzmaProb *probs, UInt32 symbol, UInt32 matchByte, UInt32 *ProbPrices) -{ - UInt32 price = 0; - UInt32 offs = 0x100; - symbol |= 0x100; - do - { - matchByte <<= 1; - price += GET_PRICEa(probs[offs + (matchByte & offs) + (symbol >> 8)], (symbol >> 7) & 1); - symbol <<= 1; - offs &= ~(matchByte ^ symbol); - } - while (symbol < 0x10000); - return price; -} - - -static void RcTree_Encode(CRangeEnc *rc, CLzmaProb *probs, int numBitLevels, UInt32 symbol) -{ - UInt32 m = 1; - int i; - for (i = numBitLevels; i != 0;) - { - UInt32 bit; - i--; - bit = (symbol >> i) & 1; - RangeEnc_EncodeBit(rc, probs + m, bit); - m = (m << 1) | bit; - } -} - -static void RcTree_ReverseEncode(CRangeEnc *rc, CLzmaProb *probs, int numBitLevels, UInt32 symbol) -{ - UInt32 m = 1; - int i; - for (i = 0; i < numBitLevels; i++) - { - UInt32 bit = symbol & 1; - RangeEnc_EncodeBit(rc, probs + m, bit); - m = (m << 1) | bit; - symbol >>= 1; - } -} - -static UInt32 RcTree_GetPrice(const CLzmaProb *probs, int numBitLevels, UInt32 symbol, UInt32 *ProbPrices) -{ - UInt32 price = 0; - symbol |= (1 << numBitLevels); - while (symbol != 1) - { - price += GET_PRICEa(probs[symbol >> 1], symbol & 1); - symbol >>= 1; - } - return price; -} - -static UInt32 RcTree_ReverseGetPrice(const CLzmaProb *probs, int numBitLevels, UInt32 symbol, UInt32 *ProbPrices) -{ - UInt32 price = 0; - UInt32 m = 1; - int i; - for (i = numBitLevels; i != 0; i--) - { - UInt32 bit = symbol & 1; - symbol >>= 1; - price += GET_PRICEa(probs[m], bit); - m = (m << 1) | bit; - } - return price; -} - - -static void LenEnc_Init(CLenEnc *p) -{ - unsigned i; - p->choice = p->choice2 = kProbInitValue; - for (i = 0; i < (LZMA_NUM_PB_STATES_MAX << kLenNumLowBits); i++) - p->low[i] = kProbInitValue; - for (i = 0; i < (LZMA_NUM_PB_STATES_MAX << kLenNumMidBits); i++) - p->mid[i] = kProbInitValue; - for (i = 0; i < kLenNumHighSymbols; i++) - p->high[i] = kProbInitValue; -} - -static void LenEnc_Encode(CLenEnc *p, CRangeEnc *rc, UInt32 symbol, UInt32 posState) -{ - if (symbol < kLenNumLowSymbols) - { - RangeEnc_EncodeBit(rc, &p->choice, 0); - RcTree_Encode(rc, p->low + (posState << kLenNumLowBits), kLenNumLowBits, symbol); - } - else - { - RangeEnc_EncodeBit(rc, &p->choice, 1); - if (symbol < kLenNumLowSymbols + kLenNumMidSymbols) - { - RangeEnc_EncodeBit(rc, &p->choice2, 0); - RcTree_Encode(rc, p->mid + (posState << kLenNumMidBits), kLenNumMidBits, symbol - kLenNumLowSymbols); - } - else - { - RangeEnc_EncodeBit(rc, &p->choice2, 1); - RcTree_Encode(rc, p->high, kLenNumHighBits, symbol - kLenNumLowSymbols - kLenNumMidSymbols); - } - } -} - -static void LenEnc_SetPrices(CLenEnc *p, UInt32 posState, UInt32 numSymbols, UInt32 *prices, UInt32 *ProbPrices) -{ - UInt32 a0 = GET_PRICE_0a(p->choice); - UInt32 a1 = GET_PRICE_1a(p->choice); - UInt32 b0 = a1 + GET_PRICE_0a(p->choice2); - UInt32 b1 = a1 + GET_PRICE_1a(p->choice2); - UInt32 i = 0; - for (i = 0; i < kLenNumLowSymbols; i++) - { - if (i >= numSymbols) - return; - prices[i] = a0 + RcTree_GetPrice(p->low + (posState << kLenNumLowBits), kLenNumLowBits, i, ProbPrices); - } - for (; i < kLenNumLowSymbols + kLenNumMidSymbols; i++) - { - if (i >= numSymbols) - return; - prices[i] = b0 + RcTree_GetPrice(p->mid + (posState << kLenNumMidBits), kLenNumMidBits, i - kLenNumLowSymbols, ProbPrices); - } - for (; i < numSymbols; i++) - prices[i] = b1 + RcTree_GetPrice(p->high, kLenNumHighBits, i - kLenNumLowSymbols - kLenNumMidSymbols, ProbPrices); -} - -static void MY_FAST_CALL LenPriceEnc_UpdateTable(CLenPriceEnc *p, UInt32 posState, UInt32 *ProbPrices) -{ - LenEnc_SetPrices(&p->p, posState, p->tableSize, p->prices[posState], ProbPrices); - p->counters[posState] = p->tableSize; -} - -static void LenPriceEnc_UpdateTables(CLenPriceEnc *p, UInt32 numPosStates, UInt32 *ProbPrices) -{ - UInt32 posState; - for (posState = 0; posState < numPosStates; posState++) - LenPriceEnc_UpdateTable(p, posState, ProbPrices); -} - -static void LenEnc_Encode2(CLenPriceEnc *p, CRangeEnc *rc, UInt32 symbol, UInt32 posState, Bool updatePrice, UInt32 *ProbPrices) -{ - LenEnc_Encode(&p->p, rc, symbol, posState); - if (updatePrice) - if (--p->counters[posState] == 0) - LenPriceEnc_UpdateTable(p, posState, ProbPrices); -} - - - - -static void MovePos(CLzmaEnc *p, UInt32 num) -{ - #ifdef SHOW_STAT - ttt += num; - printf("\n MovePos %d", num); - #endif - if (num != 0) - { - p->additionalOffset += num; - p->matchFinder.Skip(p->matchFinderObj, num); - } -} - -static UInt32 ReadMatchDistances(CLzmaEnc *p, UInt32 *numDistancePairsRes) -{ - UInt32 lenRes = 0, numPairs; - p->numAvail = p->matchFinder.GetNumAvailableBytes(p->matchFinderObj); - numPairs = p->matchFinder.GetMatches(p->matchFinderObj, p->matches); - #ifdef SHOW_STAT - printf("\n i = %d numPairs = %d ", ttt, numPairs / 2); - ttt++; - { - UInt32 i; - for (i = 0; i < numPairs; i += 2) - printf("%2d %6d | ", p->matches[i], p->matches[i + 1]); - } - #endif - if (numPairs > 0) - { - lenRes = p->matches[numPairs - 2]; - if (lenRes == p->numFastBytes) - { - const Byte *pby = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; - UInt32 distance = p->matches[numPairs - 1] + 1; - UInt32 numAvail = p->numAvail; - if (numAvail > LZMA_MATCH_LEN_MAX) - numAvail = LZMA_MATCH_LEN_MAX; - { - const Byte *pby2 = pby - distance; - for (; lenRes < numAvail && pby[lenRes] == pby2[lenRes]; lenRes++); - } - } - } - p->additionalOffset++; - *numDistancePairsRes = numPairs; - return lenRes; -} - - -#define MakeAsChar(p) (p)->backPrev = (UInt32)(-1); (p)->prev1IsChar = False; -#define MakeAsShortRep(p) (p)->backPrev = 0; (p)->prev1IsChar = False; -#define IsShortRep(p) ((p)->backPrev == 0) - -static UInt32 GetRepLen1Price(CLzmaEnc *p, UInt32 state, UInt32 posState) -{ - return - GET_PRICE_0(p->isRepG0[state]) + - GET_PRICE_0(p->isRep0Long[state][posState]); -} - -static UInt32 GetPureRepPrice(CLzmaEnc *p, UInt32 repIndex, UInt32 state, UInt32 posState) -{ - UInt32 price; - if (repIndex == 0) - { - price = GET_PRICE_0(p->isRepG0[state]); - price += GET_PRICE_1(p->isRep0Long[state][posState]); - } - else - { - price = GET_PRICE_1(p->isRepG0[state]); - if (repIndex == 1) - price += GET_PRICE_0(p->isRepG1[state]); - else - { - price += GET_PRICE_1(p->isRepG1[state]); - price += GET_PRICE(p->isRepG2[state], repIndex - 2); - } - } - return price; -} - -static UInt32 GetRepPrice(CLzmaEnc *p, UInt32 repIndex, UInt32 len, UInt32 state, UInt32 posState) -{ - return p->repLenEnc.prices[posState][len - LZMA_MATCH_LEN_MIN] + - GetPureRepPrice(p, repIndex, state, posState); -} - -static UInt32 Backward(CLzmaEnc *p, UInt32 *backRes, UInt32 cur) -{ - UInt32 posMem = p->opt[cur].posPrev; - UInt32 backMem = p->opt[cur].backPrev; - p->optimumEndIndex = cur; - do - { - if (p->opt[cur].prev1IsChar) - { - MakeAsChar(&p->opt[posMem]) - p->opt[posMem].posPrev = posMem - 1; - if (p->opt[cur].prev2) - { - p->opt[posMem - 1].prev1IsChar = False; - p->opt[posMem - 1].posPrev = p->opt[cur].posPrev2; - p->opt[posMem - 1].backPrev = p->opt[cur].backPrev2; - } - } - { - UInt32 posPrev = posMem; - UInt32 backCur = backMem; - - backMem = p->opt[posPrev].backPrev; - posMem = p->opt[posPrev].posPrev; - - p->opt[posPrev].backPrev = backCur; - p->opt[posPrev].posPrev = cur; - cur = posPrev; - } - } - while (cur != 0); - *backRes = p->opt[0].backPrev; - p->optimumCurrentIndex = p->opt[0].posPrev; - return p->optimumCurrentIndex; -} - -#define LIT_PROBS(pos, prevByte) (p->litProbs + ((((pos) & p->lpMask) << p->lc) + ((prevByte) >> (8 - p->lc))) * 0x300) - -static UInt32 GetOptimum(CLzmaEnc *p, UInt32 position, UInt32 *backRes) -{ - UInt32 numAvail, mainLen, numPairs, repMaxIndex, i, posState, lenEnd, len, cur; - UInt32 matchPrice, repMatchPrice, normalMatchPrice; - UInt32 reps[LZMA_NUM_REPS], repLens[LZMA_NUM_REPS]; - UInt32 *matches; - const Byte *data; - Byte curByte, matchByte; - if (p->optimumEndIndex != p->optimumCurrentIndex) - { - const COptimal *opt = &p->opt[p->optimumCurrentIndex]; - UInt32 lenRes = opt->posPrev - p->optimumCurrentIndex; - *backRes = opt->backPrev; - p->optimumCurrentIndex = opt->posPrev; - return lenRes; - } - p->optimumCurrentIndex = p->optimumEndIndex = 0; - - if (p->additionalOffset == 0) - mainLen = ReadMatchDistances(p, &numPairs); - else - { - mainLen = p->longestMatchLength; - numPairs = p->numPairs; - } - - numAvail = p->numAvail; - if (numAvail < 2) - { - *backRes = (UInt32)(-1); - return 1; - } - if (numAvail > LZMA_MATCH_LEN_MAX) - numAvail = LZMA_MATCH_LEN_MAX; - - data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; - repMaxIndex = 0; - for (i = 0; i < LZMA_NUM_REPS; i++) - { - UInt32 lenTest; - const Byte *data2; - reps[i] = p->reps[i]; - data2 = data - (reps[i] + 1); - if (data[0] != data2[0] || data[1] != data2[1]) - { - repLens[i] = 0; - continue; - } - for (lenTest = 2; lenTest < numAvail && data[lenTest] == data2[lenTest]; lenTest++); - repLens[i] = lenTest; - if (lenTest > repLens[repMaxIndex]) - repMaxIndex = i; - } - if (repLens[repMaxIndex] >= p->numFastBytes) - { - UInt32 lenRes; - *backRes = repMaxIndex; - lenRes = repLens[repMaxIndex]; - MovePos(p, lenRes - 1); - return lenRes; - } - - matches = p->matches; - if (mainLen >= p->numFastBytes) - { - *backRes = matches[numPairs - 1] + LZMA_NUM_REPS; - MovePos(p, mainLen - 1); - return mainLen; - } - curByte = *data; - matchByte = *(data - (reps[0] + 1)); - - if (mainLen < 2 && curByte != matchByte && repLens[repMaxIndex] < 2) - { - *backRes = (UInt32)-1; - return 1; - } - - p->opt[0].state = (CState)p->state; - - posState = (position & p->pbMask); - - { - const CLzmaProb *probs = LIT_PROBS(position, *(data - 1)); - p->opt[1].price = GET_PRICE_0(p->isMatch[p->state][posState]) + - (!IsCharState(p->state) ? - LitEnc_GetPriceMatched(probs, curByte, matchByte, p->ProbPrices) : - LitEnc_GetPrice(probs, curByte, p->ProbPrices)); - } - - MakeAsChar(&p->opt[1]); - - matchPrice = GET_PRICE_1(p->isMatch[p->state][posState]); - repMatchPrice = matchPrice + GET_PRICE_1(p->isRep[p->state]); - - if (matchByte == curByte) - { - UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(p, p->state, posState); - if (shortRepPrice < p->opt[1].price) - { - p->opt[1].price = shortRepPrice; - MakeAsShortRep(&p->opt[1]); - } - } - lenEnd = ((mainLen >= repLens[repMaxIndex]) ? mainLen : repLens[repMaxIndex]); - - if (lenEnd < 2) - { - *backRes = p->opt[1].backPrev; - return 1; - } - - p->opt[1].posPrev = 0; - for (i = 0; i < LZMA_NUM_REPS; i++) - p->opt[0].backs[i] = reps[i]; - - len = lenEnd; - do - p->opt[len--].price = kInfinityPrice; - while (len >= 2); - - for (i = 0; i < LZMA_NUM_REPS; i++) - { - UInt32 repLen = repLens[i]; - UInt32 price; - if (repLen < 2) - continue; - price = repMatchPrice + GetPureRepPrice(p, i, p->state, posState); - do - { - UInt32 curAndLenPrice = price + p->repLenEnc.prices[posState][repLen - 2]; - COptimal *opt = &p->opt[repLen]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = 0; - opt->backPrev = i; - opt->prev1IsChar = False; - } - } - while (--repLen >= 2); - } - - normalMatchPrice = matchPrice + GET_PRICE_0(p->isRep[p->state]); - - len = ((repLens[0] >= 2) ? repLens[0] + 1 : 2); - if (len <= mainLen) - { - UInt32 offs = 0; - while (len > matches[offs]) - offs += 2; - for (; ; len++) - { - COptimal *opt; - UInt32 distance = matches[offs + 1]; - - UInt32 curAndLenPrice = normalMatchPrice + p->lenEnc.prices[posState][len - LZMA_MATCH_LEN_MIN]; - UInt32 lenToPosState = GetLenToPosState(len); - if (distance < kNumFullDistances) - curAndLenPrice += p->distancesPrices[lenToPosState][distance]; - else - { - UInt32 slot; - GetPosSlot2(distance, slot); - curAndLenPrice += p->alignPrices[distance & kAlignMask] + p->posSlotPrices[lenToPosState][slot]; - } - opt = &p->opt[len]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = 0; - opt->backPrev = distance + LZMA_NUM_REPS; - opt->prev1IsChar = False; - } - if (len == matches[offs]) - { - offs += 2; - if (offs == numPairs) - break; - } - } - } - - cur = 0; - - #ifdef SHOW_STAT2 - if (position >= 0) - { - unsigned i; - printf("\n pos = %4X", position); - for (i = cur; i <= lenEnd; i++) - printf("\nprice[%4X] = %d", position - cur + i, p->opt[i].price); - } - #endif - - for (;;) - { - UInt32 numAvailFull, newLen, numPairs, posPrev, state, posState, startLen; - UInt32 curPrice, curAnd1Price, matchPrice, repMatchPrice; - Bool nextIsChar; - Byte curByte, matchByte; - const Byte *data; - COptimal *curOpt; - COptimal *nextOpt; - - cur++; - if (cur == lenEnd) - return Backward(p, backRes, cur); - - newLen = ReadMatchDistances(p, &numPairs); - if (newLen >= p->numFastBytes) - { - p->numPairs = numPairs; - p->longestMatchLength = newLen; - return Backward(p, backRes, cur); - } - position++; - curOpt = &p->opt[cur]; - posPrev = curOpt->posPrev; - if (curOpt->prev1IsChar) - { - posPrev--; - if (curOpt->prev2) - { - state = p->opt[curOpt->posPrev2].state; - if (curOpt->backPrev2 < LZMA_NUM_REPS) - state = kRepNextStates[state]; - else - state = kMatchNextStates[state]; - } - else - state = p->opt[posPrev].state; - state = kLiteralNextStates[state]; - } - else - state = p->opt[posPrev].state; - if (posPrev == cur - 1) - { - if (IsShortRep(curOpt)) - state = kShortRepNextStates[state]; - else - state = kLiteralNextStates[state]; - } - else - { - UInt32 pos; - const COptimal *prevOpt; - if (curOpt->prev1IsChar && curOpt->prev2) - { - posPrev = curOpt->posPrev2; - pos = curOpt->backPrev2; - state = kRepNextStates[state]; - } - else - { - pos = curOpt->backPrev; - if (pos < LZMA_NUM_REPS) - state = kRepNextStates[state]; - else - state = kMatchNextStates[state]; - } - prevOpt = &p->opt[posPrev]; - if (pos < LZMA_NUM_REPS) - { - UInt32 i; - reps[0] = prevOpt->backs[pos]; - for (i = 1; i <= pos; i++) - reps[i] = prevOpt->backs[i - 1]; - for (; i < LZMA_NUM_REPS; i++) - reps[i] = prevOpt->backs[i]; - } - else - { - UInt32 i; - reps[0] = (pos - LZMA_NUM_REPS); - for (i = 1; i < LZMA_NUM_REPS; i++) - reps[i] = prevOpt->backs[i - 1]; - } - } - curOpt->state = (CState)state; - - curOpt->backs[0] = reps[0]; - curOpt->backs[1] = reps[1]; - curOpt->backs[2] = reps[2]; - curOpt->backs[3] = reps[3]; - - curPrice = curOpt->price; - nextIsChar = False; - data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; - curByte = *data; - matchByte = *(data - (reps[0] + 1)); - - posState = (position & p->pbMask); - - curAnd1Price = curPrice + GET_PRICE_0(p->isMatch[state][posState]); - { - const CLzmaProb *probs = LIT_PROBS(position, *(data - 1)); - curAnd1Price += - (!IsCharState(state) ? - LitEnc_GetPriceMatched(probs, curByte, matchByte, p->ProbPrices) : - LitEnc_GetPrice(probs, curByte, p->ProbPrices)); - } - - nextOpt = &p->opt[cur + 1]; - - if (curAnd1Price < nextOpt->price) - { - nextOpt->price = curAnd1Price; - nextOpt->posPrev = cur; - MakeAsChar(nextOpt); - nextIsChar = True; - } - - matchPrice = curPrice + GET_PRICE_1(p->isMatch[state][posState]); - repMatchPrice = matchPrice + GET_PRICE_1(p->isRep[state]); - - if (matchByte == curByte && !(nextOpt->posPrev < cur && nextOpt->backPrev == 0)) - { - UInt32 shortRepPrice = repMatchPrice + GetRepLen1Price(p, state, posState); - if (shortRepPrice <= nextOpt->price) - { - nextOpt->price = shortRepPrice; - nextOpt->posPrev = cur; - MakeAsShortRep(nextOpt); - nextIsChar = True; - } - } - numAvailFull = p->numAvail; - { - UInt32 temp = kNumOpts - 1 - cur; - if (temp < numAvailFull) - numAvailFull = temp; - } - - if (numAvailFull < 2) - continue; - numAvail = (numAvailFull <= p->numFastBytes ? numAvailFull : p->numFastBytes); - - if (!nextIsChar && matchByte != curByte) /* speed optimization */ - { - /* try Literal + rep0 */ - UInt32 temp; - UInt32 lenTest2; - const Byte *data2 = data - (reps[0] + 1); - UInt32 limit = p->numFastBytes + 1; - if (limit > numAvailFull) - limit = numAvailFull; - - for (temp = 1; temp < limit && data[temp] == data2[temp]; temp++); - lenTest2 = temp - 1; - if (lenTest2 >= 2) - { - UInt32 state2 = kLiteralNextStates[state]; - UInt32 posStateNext = (position + 1) & p->pbMask; - UInt32 nextRepMatchPrice = curAnd1Price + - GET_PRICE_1(p->isMatch[state2][posStateNext]) + - GET_PRICE_1(p->isRep[state2]); - /* for (; lenTest2 >= 2; lenTest2--) */ - { - UInt32 curAndLenPrice; - COptimal *opt; - UInt32 offset = cur + 1 + lenTest2; - while (lenEnd < offset) - p->opt[++lenEnd].price = kInfinityPrice; - curAndLenPrice = nextRepMatchPrice + GetRepPrice(p, 0, lenTest2, state2, posStateNext); - opt = &p->opt[offset]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = cur + 1; - opt->backPrev = 0; - opt->prev1IsChar = True; - opt->prev2 = False; - } - } - } - } - - startLen = 2; /* speed optimization */ - { - UInt32 repIndex; - for (repIndex = 0; repIndex < LZMA_NUM_REPS; repIndex++) - { - UInt32 lenTest; - UInt32 lenTestTemp; - UInt32 price; - const Byte *data2 = data - (reps[repIndex] + 1); - if (data[0] != data2[0] || data[1] != data2[1]) - continue; - for (lenTest = 2; lenTest < numAvail && data[lenTest] == data2[lenTest]; lenTest++); - while (lenEnd < cur + lenTest) - p->opt[++lenEnd].price = kInfinityPrice; - lenTestTemp = lenTest; - price = repMatchPrice + GetPureRepPrice(p, repIndex, state, posState); - do - { - UInt32 curAndLenPrice = price + p->repLenEnc.prices[posState][lenTest - 2]; - COptimal *opt = &p->opt[cur + lenTest]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = cur; - opt->backPrev = repIndex; - opt->prev1IsChar = False; - } - } - while (--lenTest >= 2); - lenTest = lenTestTemp; - - if (repIndex == 0) - startLen = lenTest + 1; - - /* if (_maxMode) */ - { - UInt32 lenTest2 = lenTest + 1; - UInt32 limit = lenTest2 + p->numFastBytes; - UInt32 nextRepMatchPrice; - if (limit > numAvailFull) - limit = numAvailFull; - for (; lenTest2 < limit && data[lenTest2] == data2[lenTest2]; lenTest2++); - lenTest2 -= lenTest + 1; - if (lenTest2 >= 2) - { - UInt32 state2 = kRepNextStates[state]; - UInt32 posStateNext = (position + lenTest) & p->pbMask; - UInt32 curAndLenCharPrice = - price + p->repLenEnc.prices[posState][lenTest - 2] + - GET_PRICE_0(p->isMatch[state2][posStateNext]) + - LitEnc_GetPriceMatched(LIT_PROBS(position + lenTest, data[lenTest - 1]), - data[lenTest], data2[lenTest], p->ProbPrices); - state2 = kLiteralNextStates[state2]; - posStateNext = (position + lenTest + 1) & p->pbMask; - nextRepMatchPrice = curAndLenCharPrice + - GET_PRICE_1(p->isMatch[state2][posStateNext]) + - GET_PRICE_1(p->isRep[state2]); - - /* for (; lenTest2 >= 2; lenTest2--) */ - { - UInt32 curAndLenPrice; - COptimal *opt; - UInt32 offset = cur + lenTest + 1 + lenTest2; - while (lenEnd < offset) - p->opt[++lenEnd].price = kInfinityPrice; - curAndLenPrice = nextRepMatchPrice + GetRepPrice(p, 0, lenTest2, state2, posStateNext); - opt = &p->opt[offset]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = cur + lenTest + 1; - opt->backPrev = 0; - opt->prev1IsChar = True; - opt->prev2 = True; - opt->posPrev2 = cur; - opt->backPrev2 = repIndex; - } - } - } - } - } - } - /* for (UInt32 lenTest = 2; lenTest <= newLen; lenTest++) */ - if (newLen > numAvail) - { - newLen = numAvail; - for (numPairs = 0; newLen > matches[numPairs]; numPairs += 2); - matches[numPairs] = newLen; - numPairs += 2; - } - if (newLen >= startLen) - { - UInt32 normalMatchPrice = matchPrice + GET_PRICE_0(p->isRep[state]); - UInt32 offs, curBack, posSlot; - UInt32 lenTest; - while (lenEnd < cur + newLen) - p->opt[++lenEnd].price = kInfinityPrice; - - offs = 0; - while (startLen > matches[offs]) - offs += 2; - curBack = matches[offs + 1]; - GetPosSlot2(curBack, posSlot); - for (lenTest = /*2*/ startLen; ; lenTest++) - { - UInt32 curAndLenPrice = normalMatchPrice + p->lenEnc.prices[posState][lenTest - LZMA_MATCH_LEN_MIN]; - UInt32 lenToPosState = GetLenToPosState(lenTest); - COptimal *opt; - if (curBack < kNumFullDistances) - curAndLenPrice += p->distancesPrices[lenToPosState][curBack]; - else - curAndLenPrice += p->posSlotPrices[lenToPosState][posSlot] + p->alignPrices[curBack & kAlignMask]; - - opt = &p->opt[cur + lenTest]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = cur; - opt->backPrev = curBack + LZMA_NUM_REPS; - opt->prev1IsChar = False; - } - - if (/*_maxMode && */lenTest == matches[offs]) - { - /* Try Match + Literal + Rep0 */ - const Byte *data2 = data - (curBack + 1); - UInt32 lenTest2 = lenTest + 1; - UInt32 limit = lenTest2 + p->numFastBytes; - UInt32 nextRepMatchPrice; - if (limit > numAvailFull) - limit = numAvailFull; - for (; lenTest2 < limit && data[lenTest2] == data2[lenTest2]; lenTest2++); - lenTest2 -= lenTest + 1; - if (lenTest2 >= 2) - { - UInt32 state2 = kMatchNextStates[state]; - UInt32 posStateNext = (position + lenTest) & p->pbMask; - UInt32 curAndLenCharPrice = curAndLenPrice + - GET_PRICE_0(p->isMatch[state2][posStateNext]) + - LitEnc_GetPriceMatched(LIT_PROBS(position + lenTest, data[lenTest - 1]), - data[lenTest], data2[lenTest], p->ProbPrices); - state2 = kLiteralNextStates[state2]; - posStateNext = (posStateNext + 1) & p->pbMask; - nextRepMatchPrice = curAndLenCharPrice + - GET_PRICE_1(p->isMatch[state2][posStateNext]) + - GET_PRICE_1(p->isRep[state2]); - - /* for (; lenTest2 >= 2; lenTest2--) */ - { - UInt32 offset = cur + lenTest + 1 + lenTest2; - UInt32 curAndLenPrice; - COptimal *opt; - while (lenEnd < offset) - p->opt[++lenEnd].price = kInfinityPrice; - curAndLenPrice = nextRepMatchPrice + GetRepPrice(p, 0, lenTest2, state2, posStateNext); - opt = &p->opt[offset]; - if (curAndLenPrice < opt->price) - { - opt->price = curAndLenPrice; - opt->posPrev = cur + lenTest + 1; - opt->backPrev = 0; - opt->prev1IsChar = True; - opt->prev2 = True; - opt->posPrev2 = cur; - opt->backPrev2 = curBack + LZMA_NUM_REPS; - } - } - } - offs += 2; - if (offs == numPairs) - break; - curBack = matches[offs + 1]; - if (curBack >= kNumFullDistances) - GetPosSlot2(curBack, posSlot); - } - } - } - } -} - -#define ChangePair(smallDist, bigDist) (((bigDist) >> 7) > (smallDist)) - -static UInt32 GetOptimumFast(CLzmaEnc *p, UInt32 *backRes) -{ - UInt32 numAvail, mainLen, mainDist, numPairs, repIndex, repLen, i; - const Byte *data; - const UInt32 *matches; - - if (p->additionalOffset == 0) - mainLen = ReadMatchDistances(p, &numPairs); - else - { - mainLen = p->longestMatchLength; - numPairs = p->numPairs; - } - - numAvail = p->numAvail; - *backRes = (UInt32)-1; - if (numAvail < 2) - return 1; - if (numAvail > LZMA_MATCH_LEN_MAX) - numAvail = LZMA_MATCH_LEN_MAX; - data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; - - repLen = repIndex = 0; - for (i = 0; i < LZMA_NUM_REPS; i++) - { - UInt32 len; - const Byte *data2 = data - (p->reps[i] + 1); - if (data[0] != data2[0] || data[1] != data2[1]) - continue; - for (len = 2; len < numAvail && data[len] == data2[len]; len++); - if (len >= p->numFastBytes) - { - *backRes = i; - MovePos(p, len - 1); - return len; - } - if (len > repLen) - { - repIndex = i; - repLen = len; - } - } - - matches = p->matches; - if (mainLen >= p->numFastBytes) - { - *backRes = matches[numPairs - 1] + LZMA_NUM_REPS; - MovePos(p, mainLen - 1); - return mainLen; - } - - mainDist = 0; /* for GCC */ - if (mainLen >= 2) - { - mainDist = matches[numPairs - 1]; - while (numPairs > 2 && mainLen == matches[numPairs - 4] + 1) - { - if (!ChangePair(matches[numPairs - 3], mainDist)) - break; - numPairs -= 2; - mainLen = matches[numPairs - 2]; - mainDist = matches[numPairs - 1]; - } - if (mainLen == 2 && mainDist >= 0x80) - mainLen = 1; - } - - if (repLen >= 2 && ( - (repLen + 1 >= mainLen) || - (repLen + 2 >= mainLen && mainDist >= (1 << 9)) || - (repLen + 3 >= mainLen && mainDist >= (1 << 15)))) - { - *backRes = repIndex; - MovePos(p, repLen - 1); - return repLen; - } - - if (mainLen < 2 || numAvail <= 2) - return 1; - - p->longestMatchLength = ReadMatchDistances(p, &p->numPairs); - if (p->longestMatchLength >= 2) - { - UInt32 newDistance = matches[p->numPairs - 1]; - if ((p->longestMatchLength >= mainLen && newDistance < mainDist) || - (p->longestMatchLength == mainLen + 1 && !ChangePair(mainDist, newDistance)) || - (p->longestMatchLength > mainLen + 1) || - (p->longestMatchLength + 1 >= mainLen && mainLen >= 3 && ChangePair(newDistance, mainDist))) - return 1; - } - - data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; - for (i = 0; i < LZMA_NUM_REPS; i++) - { - UInt32 len, limit; - const Byte *data2 = data - (p->reps[i] + 1); - if (data[0] != data2[0] || data[1] != data2[1]) - continue; - limit = mainLen - 1; - for (len = 2; len < limit && data[len] == data2[len]; len++); - if (len >= limit) - return 1; - } - *backRes = mainDist + LZMA_NUM_REPS; - MovePos(p, mainLen - 2); - return mainLen; -} - -static void WriteEndMarker(CLzmaEnc *p, UInt32 posState) -{ - UInt32 len; - RangeEnc_EncodeBit(&p->rc, &p->isMatch[p->state][posState], 1); - RangeEnc_EncodeBit(&p->rc, &p->isRep[p->state], 0); - p->state = kMatchNextStates[p->state]; - len = LZMA_MATCH_LEN_MIN; - LenEnc_Encode2(&p->lenEnc, &p->rc, len - LZMA_MATCH_LEN_MIN, posState, !p->fastMode, p->ProbPrices); - RcTree_Encode(&p->rc, p->posSlotEncoder[GetLenToPosState(len)], kNumPosSlotBits, (1 << kNumPosSlotBits) - 1); - RangeEnc_EncodeDirectBits(&p->rc, (((UInt32)1 << 30) - 1) >> kNumAlignBits, 30 - kNumAlignBits); - RcTree_ReverseEncode(&p->rc, p->posAlignEncoder, kNumAlignBits, kAlignMask); -} - -static SRes CheckErrors(CLzmaEnc *p) -{ - if (p->result != SZ_OK) - return p->result; - if (p->rc.res != SZ_OK) - p->result = SZ_ERROR_WRITE; - if (p->matchFinderBase.result != SZ_OK) - p->result = SZ_ERROR_READ; - if (p->result != SZ_OK) - p->finished = True; - return p->result; -} - -static SRes Flush(CLzmaEnc *p, UInt32 nowPos) -{ - /* ReleaseMFStream(); */ - p->finished = True; - if (p->writeEndMark) - WriteEndMarker(p, nowPos & p->pbMask); - RangeEnc_FlushData(&p->rc); - RangeEnc_FlushStream(&p->rc); - return CheckErrors(p); -} - -static void FillAlignPrices(CLzmaEnc *p) -{ - UInt32 i; - for (i = 0; i < kAlignTableSize; i++) - p->alignPrices[i] = RcTree_ReverseGetPrice(p->posAlignEncoder, kNumAlignBits, i, p->ProbPrices); - p->alignPriceCount = 0; -} - -static void FillDistancesPrices(CLzmaEnc *p) -{ - UInt32 tempPrices[kNumFullDistances]; - UInt32 i, lenToPosState; - for (i = kStartPosModelIndex; i < kNumFullDistances; i++) - { - UInt32 posSlot = GetPosSlot1(i); - UInt32 footerBits = ((posSlot >> 1) - 1); - UInt32 base = ((2 | (posSlot & 1)) << footerBits); - tempPrices[i] = RcTree_ReverseGetPrice(p->posEncoders + base - posSlot - 1, footerBits, i - base, p->ProbPrices); - } - - for (lenToPosState = 0; lenToPosState < kNumLenToPosStates; lenToPosState++) - { - UInt32 posSlot; - const CLzmaProb *encoder = p->posSlotEncoder[lenToPosState]; - UInt32 *posSlotPrices = p->posSlotPrices[lenToPosState]; - for (posSlot = 0; posSlot < p->distTableSize; posSlot++) - posSlotPrices[posSlot] = RcTree_GetPrice(encoder, kNumPosSlotBits, posSlot, p->ProbPrices); - for (posSlot = kEndPosModelIndex; posSlot < p->distTableSize; posSlot++) - posSlotPrices[posSlot] += ((((posSlot >> 1) - 1) - kNumAlignBits) << kNumBitPriceShiftBits); - - { - UInt32 *distancesPrices = p->distancesPrices[lenToPosState]; - UInt32 i; - for (i = 0; i < kStartPosModelIndex; i++) - distancesPrices[i] = posSlotPrices[i]; - for (; i < kNumFullDistances; i++) - distancesPrices[i] = posSlotPrices[GetPosSlot1(i)] + tempPrices[i]; - } - } - p->matchPriceCount = 0; -} - -void LzmaEnc_Construct(CLzmaEnc *p) -{ - RangeEnc_Construct(&p->rc); - MatchFinder_Construct(&p->matchFinderBase); - #ifdef COMPRESS_MF_MT - MatchFinderMt_Construct(&p->matchFinderMt); - p->matchFinderMt.MatchFinder = &p->matchFinderBase; - #endif - - { - CLzmaEncProps props; - LzmaEncProps_Init(&props); - LzmaEnc_SetProps(p, &props); - } - - #ifndef LZMA_LOG_BSR - LzmaEnc_FastPosInit(p->g_FastPos); - #endif - - LzmaEnc_InitPriceTables(p->ProbPrices); - p->litProbs = 0; - p->saveState.litProbs = 0; -} - -CLzmaEncHandle LzmaEnc_Create(ISzAlloc *alloc) -{ - void *p; - p = alloc->Alloc(alloc, sizeof(CLzmaEnc)); - if (p != 0) - LzmaEnc_Construct((CLzmaEnc *)p); - return p; -} - -void LzmaEnc_FreeLits(CLzmaEnc *p, ISzAlloc *alloc) -{ - alloc->Free(alloc, p->litProbs); - alloc->Free(alloc, p->saveState.litProbs); - p->litProbs = 0; - p->saveState.litProbs = 0; -} - -void LzmaEnc_Destruct(CLzmaEnc *p, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - #ifdef COMPRESS_MF_MT - MatchFinderMt_Destruct(&p->matchFinderMt, allocBig); - #endif - MatchFinder_Free(&p->matchFinderBase, allocBig); - LzmaEnc_FreeLits(p, alloc); - RangeEnc_Free(&p->rc, alloc); -} - -void LzmaEnc_Destroy(CLzmaEncHandle p, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - LzmaEnc_Destruct((CLzmaEnc *)p, alloc, allocBig); - alloc->Free(alloc, p); -} - -static SRes LzmaEnc_CodeOneBlock(CLzmaEnc *p, Bool useLimits, UInt32 maxPackSize, UInt32 maxUnpackSize) -{ - UInt32 nowPos32, startPos32; - if (p->inStream != 0) - { - p->matchFinderBase.stream = p->inStream; - p->matchFinder.Init(p->matchFinderObj); - p->inStream = 0; - } - - if (p->finished) - return p->result; - RINOK(CheckErrors(p)); - - nowPos32 = (UInt32)p->nowPos64; - startPos32 = nowPos32; - - if (p->nowPos64 == 0) - { - UInt32 numPairs; - Byte curByte; - if (p->matchFinder.GetNumAvailableBytes(p->matchFinderObj) == 0) - return Flush(p, nowPos32); - ReadMatchDistances(p, &numPairs); - RangeEnc_EncodeBit(&p->rc, &p->isMatch[p->state][0], 0); - p->state = kLiteralNextStates[p->state]; - curByte = p->matchFinder.GetIndexByte(p->matchFinderObj, 0 - p->additionalOffset); - LitEnc_Encode(&p->rc, p->litProbs, curByte); - p->additionalOffset--; - nowPos32++; - } - - if (p->matchFinder.GetNumAvailableBytes(p->matchFinderObj) != 0) - for (;;) - { - UInt32 pos, len, posState; - - if (p->fastMode) - len = GetOptimumFast(p, &pos); - else - len = GetOptimum(p, nowPos32, &pos); - - #ifdef SHOW_STAT2 - printf("\n pos = %4X, len = %d pos = %d", nowPos32, len, pos); - #endif - - posState = nowPos32 & p->pbMask; - if (len == 1 && pos == (UInt32)-1) - { - Byte curByte; - CLzmaProb *probs; - const Byte *data; - - RangeEnc_EncodeBit(&p->rc, &p->isMatch[p->state][posState], 0); - data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - p->additionalOffset; - curByte = *data; - probs = LIT_PROBS(nowPos32, *(data - 1)); - if (IsCharState(p->state)) - LitEnc_Encode(&p->rc, probs, curByte); - else - LitEnc_EncodeMatched(&p->rc, probs, curByte, *(data - p->reps[0] - 1)); - p->state = kLiteralNextStates[p->state]; - } - else - { - RangeEnc_EncodeBit(&p->rc, &p->isMatch[p->state][posState], 1); - if (pos < LZMA_NUM_REPS) - { - RangeEnc_EncodeBit(&p->rc, &p->isRep[p->state], 1); - if (pos == 0) - { - RangeEnc_EncodeBit(&p->rc, &p->isRepG0[p->state], 0); - RangeEnc_EncodeBit(&p->rc, &p->isRep0Long[p->state][posState], ((len == 1) ? 0 : 1)); - } - else - { - UInt32 distance = p->reps[pos]; - RangeEnc_EncodeBit(&p->rc, &p->isRepG0[p->state], 1); - if (pos == 1) - RangeEnc_EncodeBit(&p->rc, &p->isRepG1[p->state], 0); - else - { - RangeEnc_EncodeBit(&p->rc, &p->isRepG1[p->state], 1); - RangeEnc_EncodeBit(&p->rc, &p->isRepG2[p->state], pos - 2); - if (pos == 3) - p->reps[3] = p->reps[2]; - p->reps[2] = p->reps[1]; - } - p->reps[1] = p->reps[0]; - p->reps[0] = distance; - } - if (len == 1) - p->state = kShortRepNextStates[p->state]; - else - { - LenEnc_Encode2(&p->repLenEnc, &p->rc, len - LZMA_MATCH_LEN_MIN, posState, !p->fastMode, p->ProbPrices); - p->state = kRepNextStates[p->state]; - } - } - else - { - UInt32 posSlot; - RangeEnc_EncodeBit(&p->rc, &p->isRep[p->state], 0); - p->state = kMatchNextStates[p->state]; - LenEnc_Encode2(&p->lenEnc, &p->rc, len - LZMA_MATCH_LEN_MIN, posState, !p->fastMode, p->ProbPrices); - pos -= LZMA_NUM_REPS; - GetPosSlot(pos, posSlot); - RcTree_Encode(&p->rc, p->posSlotEncoder[GetLenToPosState(len)], kNumPosSlotBits, posSlot); - - if (posSlot >= kStartPosModelIndex) - { - UInt32 footerBits = ((posSlot >> 1) - 1); - UInt32 base = ((2 | (posSlot & 1)) << footerBits); - UInt32 posReduced = pos - base; - - if (posSlot < kEndPosModelIndex) - RcTree_ReverseEncode(&p->rc, p->posEncoders + base - posSlot - 1, footerBits, posReduced); - else - { - RangeEnc_EncodeDirectBits(&p->rc, posReduced >> kNumAlignBits, footerBits - kNumAlignBits); - RcTree_ReverseEncode(&p->rc, p->posAlignEncoder, kNumAlignBits, posReduced & kAlignMask); - p->alignPriceCount++; - } - } - p->reps[3] = p->reps[2]; - p->reps[2] = p->reps[1]; - p->reps[1] = p->reps[0]; - p->reps[0] = pos; - p->matchPriceCount++; - } - } - p->additionalOffset -= len; - nowPos32 += len; - if (p->additionalOffset == 0) - { - UInt32 processed; - if (!p->fastMode) - { - if (p->matchPriceCount >= (1 << 7)) - FillDistancesPrices(p); - if (p->alignPriceCount >= kAlignTableSize) - FillAlignPrices(p); - } - if (p->matchFinder.GetNumAvailableBytes(p->matchFinderObj) == 0) - break; - processed = nowPos32 - startPos32; - if (useLimits) - { - if (processed + kNumOpts + 300 >= maxUnpackSize || - RangeEnc_GetProcessed(&p->rc) + kNumOpts * 2 >= maxPackSize) - break; - } - else if (processed >= (1 << 15)) - { - p->nowPos64 += nowPos32 - startPos32; - return CheckErrors(p); - } - } - } - p->nowPos64 += nowPos32 - startPos32; - return Flush(p, nowPos32); -} - -#define kBigHashDicLimit ((UInt32)1 << 24) - -static SRes LzmaEnc_Alloc(CLzmaEnc *p, UInt32 keepWindowSize, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - UInt32 beforeSize = kNumOpts; - Bool btMode; - if (!RangeEnc_Alloc(&p->rc, alloc)) - return SZ_ERROR_MEM; - btMode = (p->matchFinderBase.btMode != 0); - #ifdef COMPRESS_MF_MT - p->mtMode = (p->multiThread && !p->fastMode && btMode); - #endif - - { - unsigned lclp = p->lc + p->lp; - if (p->litProbs == 0 || p->saveState.litProbs == 0 || p->lclp != lclp) - { - LzmaEnc_FreeLits(p, alloc); - p->litProbs = (CLzmaProb *)alloc->Alloc(alloc, (0x300 << lclp) * sizeof(CLzmaProb)); - p->saveState.litProbs = (CLzmaProb *)alloc->Alloc(alloc, (0x300 << lclp) * sizeof(CLzmaProb)); - if (p->litProbs == 0 || p->saveState.litProbs == 0) - { - LzmaEnc_FreeLits(p, alloc); - return SZ_ERROR_MEM; - } - p->lclp = lclp; - } - } - - p->matchFinderBase.bigHash = (p->dictSize > kBigHashDicLimit); - - if (beforeSize + p->dictSize < keepWindowSize) - beforeSize = keepWindowSize - p->dictSize; - - #ifdef COMPRESS_MF_MT - if (p->mtMode) - { - RINOK(MatchFinderMt_Create(&p->matchFinderMt, p->dictSize, beforeSize, p->numFastBytes, LZMA_MATCH_LEN_MAX, allocBig)); - p->matchFinderObj = &p->matchFinderMt; - MatchFinderMt_CreateVTable(&p->matchFinderMt, &p->matchFinder); - } - else - #endif - { - if (!MatchFinder_Create(&p->matchFinderBase, p->dictSize, beforeSize, p->numFastBytes, LZMA_MATCH_LEN_MAX, allocBig)) - return SZ_ERROR_MEM; - p->matchFinderObj = &p->matchFinderBase; - MatchFinder_CreateVTable(&p->matchFinderBase, &p->matchFinder); - } - return SZ_OK; -} - -void LzmaEnc_Init(CLzmaEnc *p) -{ - UInt32 i; - p->state = 0; - for (i = 0 ; i < LZMA_NUM_REPS; i++) - p->reps[i] = 0; - - RangeEnc_Init(&p->rc); - - - for (i = 0; i < kNumStates; i++) - { - UInt32 j; - for (j = 0; j < LZMA_NUM_PB_STATES_MAX; j++) - { - p->isMatch[i][j] = kProbInitValue; - p->isRep0Long[i][j] = kProbInitValue; - } - p->isRep[i] = kProbInitValue; - p->isRepG0[i] = kProbInitValue; - p->isRepG1[i] = kProbInitValue; - p->isRepG2[i] = kProbInitValue; - } - - { - UInt32 num = 0x300 << (p->lp + p->lc); - for (i = 0; i < num; i++) - p->litProbs[i] = kProbInitValue; - } - - { - for (i = 0; i < kNumLenToPosStates; i++) - { - CLzmaProb *probs = p->posSlotEncoder[i]; - UInt32 j; - for (j = 0; j < (1 << kNumPosSlotBits); j++) - probs[j] = kProbInitValue; - } - } - { - for (i = 0; i < kNumFullDistances - kEndPosModelIndex; i++) - p->posEncoders[i] = kProbInitValue; - } - - LenEnc_Init(&p->lenEnc.p); - LenEnc_Init(&p->repLenEnc.p); - - for (i = 0; i < (1 << kNumAlignBits); i++) - p->posAlignEncoder[i] = kProbInitValue; - - p->optimumEndIndex = 0; - p->optimumCurrentIndex = 0; - p->additionalOffset = 0; - - p->pbMask = (1 << p->pb) - 1; - p->lpMask = (1 << p->lp) - 1; -} - -void LzmaEnc_InitPrices(CLzmaEnc *p) -{ - if (!p->fastMode) - { - FillDistancesPrices(p); - FillAlignPrices(p); - } - - p->lenEnc.tableSize = - p->repLenEnc.tableSize = - p->numFastBytes + 1 - LZMA_MATCH_LEN_MIN; - LenPriceEnc_UpdateTables(&p->lenEnc, 1 << p->pb, p->ProbPrices); - LenPriceEnc_UpdateTables(&p->repLenEnc, 1 << p->pb, p->ProbPrices); -} - -static SRes LzmaEnc_AllocAndInit(CLzmaEnc *p, UInt32 keepWindowSize, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - UInt32 i; - for (i = 0; i < (UInt32)kDicLogSizeMaxCompress; i++) - if (p->dictSize <= ((UInt32)1 << i)) - break; - p->distTableSize = i * 2; - - p->finished = False; - p->result = SZ_OK; - RINOK(LzmaEnc_Alloc(p, keepWindowSize, alloc, allocBig)); - LzmaEnc_Init(p); - LzmaEnc_InitPrices(p); - p->nowPos64 = 0; - return SZ_OK; -} - -static SRes LzmaEnc_Prepare(CLzmaEncHandle pp, ISeqInStream *inStream, ISeqOutStream *outStream, - ISzAlloc *alloc, ISzAlloc *allocBig) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - p->inStream = inStream; - p->rc.outStream = outStream; - return LzmaEnc_AllocAndInit(p, 0, alloc, allocBig); -} - -SRes LzmaEnc_PrepareForLzma2(CLzmaEncHandle pp, - ISeqInStream *inStream, UInt32 keepWindowSize, - ISzAlloc *alloc, ISzAlloc *allocBig) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - p->inStream = inStream; - return LzmaEnc_AllocAndInit(p, keepWindowSize, alloc, allocBig); -} - -static void LzmaEnc_SetInputBuf(CLzmaEnc *p, const Byte *src, SizeT srcLen) -{ - p->seqBufInStream.funcTable.Read = MyRead; - p->seqBufInStream.data = src; - p->seqBufInStream.rem = srcLen; -} - -SRes LzmaEnc_MemPrepare(CLzmaEncHandle pp, const Byte *src, SizeT srcLen, - UInt32 keepWindowSize, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - LzmaEnc_SetInputBuf(p, src, srcLen); - p->inStream = &p->seqBufInStream.funcTable; - return LzmaEnc_AllocAndInit(p, keepWindowSize, alloc, allocBig); -} - -void LzmaEnc_Finish(CLzmaEncHandle pp) -{ - #ifdef COMPRESS_MF_MT - CLzmaEnc *p = (CLzmaEnc *)pp; - if (p->mtMode) - MatchFinderMt_ReleaseStream(&p->matchFinderMt); - #else - pp = pp; - #endif -} - -typedef struct _CSeqOutStreamBuf -{ - ISeqOutStream funcTable; - Byte *data; - SizeT rem; - Bool overflow; -} CSeqOutStreamBuf; - -static size_t MyWrite(void *pp, const void *data, size_t size) -{ - CSeqOutStreamBuf *p = (CSeqOutStreamBuf *)pp; - if (p->rem < size) - { - size = p->rem; - p->overflow = True; - } - memcpy(p->data, data, size); - p->rem -= size; - p->data += size; - return size; -} - - -UInt32 LzmaEnc_GetNumAvailableBytes(CLzmaEncHandle pp) -{ - const CLzmaEnc *p = (CLzmaEnc *)pp; - return p->matchFinder.GetNumAvailableBytes(p->matchFinderObj); -} - -const Byte *LzmaEnc_GetCurBuf(CLzmaEncHandle pp) -{ - const CLzmaEnc *p = (CLzmaEnc *)pp; - return p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - p->additionalOffset; -} - -SRes LzmaEnc_CodeOneMemBlock(CLzmaEncHandle pp, Bool reInit, - Byte *dest, size_t *destLen, UInt32 desiredPackSize, UInt32 *unpackSize) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - UInt64 nowPos64; - SRes res; - CSeqOutStreamBuf outStream; - - outStream.funcTable.Write = MyWrite; - outStream.data = dest; - outStream.rem = *destLen; - outStream.overflow = False; - - p->writeEndMark = False; - p->finished = False; - p->result = SZ_OK; - - if (reInit) - LzmaEnc_Init(p); - LzmaEnc_InitPrices(p); - nowPos64 = p->nowPos64; - RangeEnc_Init(&p->rc); - p->rc.outStream = &outStream.funcTable; - - res = LzmaEnc_CodeOneBlock(p, True, desiredPackSize, *unpackSize); - - *unpackSize = (UInt32)(p->nowPos64 - nowPos64); - *destLen -= outStream.rem; - if (outStream.overflow) - return SZ_ERROR_OUTPUT_EOF; - - return res; -} - -SRes LzmaEnc_Encode(CLzmaEncHandle pp, ISeqOutStream *outStream, ISeqInStream *inStream, ICompressProgress *progress, - ISzAlloc *alloc, ISzAlloc *allocBig) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - SRes res = SZ_OK; - - #ifdef COMPRESS_MF_MT - Byte allocaDummy[0x300]; (void)allocaDummy; - int i = 0; - for (i = 0; i < 16; i++) - allocaDummy[i] = (Byte)i; - #endif - - RINOK(LzmaEnc_Prepare(pp, inStream, outStream, alloc, allocBig)); - - for (;;) - { - res = LzmaEnc_CodeOneBlock(p, False, 0, 0); - if (res != SZ_OK || p->finished != 0) - break; - if (progress != 0) - { - res = progress->Progress(progress, p->nowPos64, RangeEnc_GetProcessed(&p->rc)); - if (res != SZ_OK) - { - res = SZ_ERROR_PROGRESS; - break; - } - } - } - LzmaEnc_Finish(pp); - return res; -} - -SRes LzmaEnc_WriteProperties(CLzmaEncHandle pp, Byte *props, SizeT *size) -{ - CLzmaEnc *p = (CLzmaEnc *)pp; - int i; - UInt32 dictSize = p->dictSize; - if (*size < LZMA_PROPS_SIZE) - return SZ_ERROR_PARAM; - *size = LZMA_PROPS_SIZE; - props[0] = (Byte)((p->pb * 5 + p->lp) * 9 + p->lc); - - for (i = 11; i <= 30; i++) - { - if (dictSize <= ((UInt32)2 << i)) - { - dictSize = (2 << i); - break; - } - if (dictSize <= ((UInt32)3 << i)) - { - dictSize = (3 << i); - break; - } - } - - for (i = 0; i < 4; i++) - props[1 + i] = (Byte)(dictSize >> (8 * i)); - return SZ_OK; -} - -SRes LzmaEnc_MemEncode(CLzmaEncHandle pp, Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, - int writeEndMark, ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - SRes res; - CLzmaEnc *p = (CLzmaEnc *)pp; - - CSeqOutStreamBuf outStream; - - LzmaEnc_SetInputBuf(p, src, srcLen); - - outStream.funcTable.Write = MyWrite; - outStream.data = dest; - outStream.rem = *destLen; - outStream.overflow = False; - - p->writeEndMark = writeEndMark; - res = LzmaEnc_Encode(pp, &outStream.funcTable, &p->seqBufInStream.funcTable, - progress, alloc, allocBig); - - *destLen -= outStream.rem; - if (outStream.overflow) - return SZ_ERROR_OUTPUT_EOF; - return res; -} - -SRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, - const CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark, - ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig) -{ - CLzmaEnc *p = (CLzmaEnc *)LzmaEnc_Create(alloc); - SRes res; - if (p == 0) - return SZ_ERROR_MEM; - - res = LzmaEnc_SetProps(p, props); - if (res == SZ_OK) - { - res = LzmaEnc_WriteProperties(p, propsEncoded, propsSize); - if (res == SZ_OK) - res = LzmaEnc_MemEncode(p, dest, destLen, src, srcLen, - writeEndMark, progress, alloc, allocBig); - } - - LzmaEnc_Destroy(p, alloc, allocBig); - return res; -} - -} diff --git a/third_party/crunch/crnlib/lzma_LzmaEnc.h b/third_party/crunch/crnlib/lzma_LzmaEnc.h deleted file mode 100644 index 0cf82e51b..000000000 --- a/third_party/crunch/crnlib/lzma_LzmaEnc.h +++ /dev/null @@ -1,76 +0,0 @@ -/* LzmaEnc.h -- LZMA Encoder -2008-10-04 : Igor Pavlov : Public domain */ - -#ifndef __LZMAENC_H -#define __LZMAENC_H - -#include "lzma_Types.h" - -namespace crnlib { - -#define LZMA_PROPS_SIZE 5 - -typedef struct _CLzmaEncProps -{ - int level; /* 0 <= level <= 9 */ - UInt32 dictSize; /* (1 << 12) <= dictSize <= (1 << 27) for 32-bit version - (1 << 12) <= dictSize <= (1 << 30) for 64-bit version - default = (1 << 24) */ - int lc; /* 0 <= lc <= 8, default = 3 */ - int lp; /* 0 <= lp <= 4, default = 0 */ - int pb; /* 0 <= pb <= 4, default = 2 */ - int algo; /* 0 - fast, 1 - normal, default = 1 */ - int fb; /* 5 <= fb <= 273, default = 32 */ - int btMode; /* 0 - hashChain Mode, 1 - binTree mode - normal, default = 1 */ - int numHashBytes; /* 2, 3 or 4, default = 4 */ - UInt32 mc; /* 1 <= mc <= (1 << 30), default = 32 */ - unsigned writeEndMark; /* 0 - do not write EOPM, 1 - write EOPM, default = 0 */ - int numThreads; /* 1 or 2, default = 2 */ -} CLzmaEncProps; - -void LzmaEncProps_Init(CLzmaEncProps *p); -void LzmaEncProps_Normalize(CLzmaEncProps *p); -UInt32 LzmaEncProps_GetDictSize(const CLzmaEncProps *props2); - - -/* ---------- CLzmaEncHandle Interface ---------- */ - -/* LzmaEnc_* functions can return the following exit codes: -Returns: - SZ_OK - OK - SZ_ERROR_MEM - Memory allocation error - SZ_ERROR_PARAM - Incorrect paramater in props - SZ_ERROR_WRITE - Write callback error. - SZ_ERROR_PROGRESS - some break from progress callback - SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version) -*/ - -typedef void * CLzmaEncHandle; - -CLzmaEncHandle LzmaEnc_Create(ISzAlloc *alloc); -void LzmaEnc_Destroy(CLzmaEncHandle p, ISzAlloc *alloc, ISzAlloc *allocBig); -SRes LzmaEnc_SetProps(CLzmaEncHandle p, const CLzmaEncProps *props); -SRes LzmaEnc_WriteProperties(CLzmaEncHandle p, Byte *properties, SizeT *size); -SRes LzmaEnc_Encode(CLzmaEncHandle p, ISeqOutStream *outStream, ISeqInStream *inStream, - ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig); -SRes LzmaEnc_MemEncode(CLzmaEncHandle p, Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, - int writeEndMark, ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig); - -/* ---------- One Call Interface ---------- */ - -/* LzmaEncode -Return code: - SZ_OK - OK - SZ_ERROR_MEM - Memory allocation error - SZ_ERROR_PARAM - Incorrect paramater - SZ_ERROR_OUTPUT_EOF - output buffer overflow - SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version) -*/ - -SRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, - const CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark, - ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig); - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_LzmaLib.cpp b/third_party/crunch/crnlib/lzma_LzmaLib.cpp deleted file mode 100644 index e5b252e71..000000000 --- a/third_party/crunch/crnlib/lzma_LzmaLib.cpp +++ /dev/null @@ -1,50 +0,0 @@ -/* LzmaLib.c -- LZMA library wrapper -2008-08-05 -Igor Pavlov -Public domain */ -#include "crn_core.h" -#include "lzma_LzmaEnc.h" -#include "lzma_LzmaDec.h" -#include "lzma_Alloc.h" -#include "lzma_LzmaLib.h" - -namespace crnlib { - -static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); } -static void SzFree(void *p, void *address) { p = p; MyFree(address); } -static ISzAlloc g_Alloc = { SzAlloc, SzFree }; - -MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen, - unsigned char *outProps, size_t *outPropsSize, - int level, /* 0 <= level <= 9, default = 5 */ - unsigned dictSize, /* use (1 << N) or (3 << N). 4 KB < dictSize <= 128 MB */ - int lc, /* 0 <= lc <= 8, default = 3 */ - int lp, /* 0 <= lp <= 4, default = 0 */ - int pb, /* 0 <= pb <= 4, default = 2 */ - int fb, /* 5 <= fb <= 273, default = 32 */ - int numThreads /* 1 or 2, default = 2 */ -) -{ - CLzmaEncProps props; - LzmaEncProps_Init(&props); - props.level = level; - props.dictSize = dictSize; - props.lc = lc; - props.lp = lp; - props.pb = pb; - props.fb = fb; - props.numThreads = numThreads; - - return LzmaEncode(dest, destLen, src, srcLen, &props, outProps, outPropsSize, 0, - NULL, &g_Alloc, &g_Alloc); -} - - -MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t *srcLen, - const unsigned char *props, size_t propsSize) -{ - ELzmaStatus status; - return LzmaDecode(dest, destLen, src, srcLen, props, (unsigned)propsSize, LZMA_FINISH_ANY, &status, &g_Alloc); -} - -} diff --git a/third_party/crunch/crnlib/lzma_LzmaLib.h b/third_party/crunch/crnlib/lzma_LzmaLib.h deleted file mode 100644 index f13e15a2f..000000000 --- a/third_party/crunch/crnlib/lzma_LzmaLib.h +++ /dev/null @@ -1,146 +0,0 @@ -/* LzmaLib.h -- LZMA library interface -2008-08-05 -Igor Pavlov -Public domain */ - -#ifndef __LZMALIB_H -#define __LZMALIB_H - -#include "lzma_Types.h" - -namespace crnlib { - -#if 0 -#ifdef __cplusplus - #define MY_EXTERN_C extern "C" -#else - #define MY_EXTERN_C extern -#endif - -#define MY_STDAPI MY_EXTERN_C int MY_STD_CALL -#else -#define MY_STDAPI int MY_STD_CALL -#endif - -#define LZMA_PROPS_SIZE 5 - -/* -RAM requirements for LZMA: - for compression: (dictSize * 11.5 + 6 MB) + state_size - for decompression: dictSize + state_size - state_size = (4 + (1.5 << (lc + lp))) KB - by default (lc=3, lp=0), state_size = 16 KB. - -LZMA properties (5 bytes) format - Offset Size Description - 0 1 lc, lp and pb in encoded form. - 1 4 dictSize (little endian). -*/ - -/* -LzmaCompress ------------- - -outPropsSize - - In: the pointer to the size of outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5. - Out: the pointer to the size of written properties in outProps buffer; *outPropsSize = LZMA_PROPS_SIZE = 5. - - LZMA Encoder will use defult values for any parameter, if it is - -1 for any from: level, loc, lp, pb, fb, numThreads - 0 for dictSize - -level - compression level: 0 <= level <= 9; - - level dictSize algo fb - 0: 16 KB 0 32 - 1: 64 KB 0 32 - 2: 256 KB 0 32 - 3: 1 MB 0 32 - 4: 4 MB 0 32 - 5: 16 MB 1 32 - 6: 32 MB 1 32 - 7+: 64 MB 1 64 - - The default value for "level" is 5. - - algo = 0 means fast method - algo = 1 means normal method - -dictSize - The dictionary size in bytes. The maximum value is - 128 MB = (1 << 27) bytes for 32-bit version - 1 GB = (1 << 30) bytes for 64-bit version - The default value is 16 MB = (1 << 24) bytes. - It's recommended to use the dictionary that is larger than 4 KB and - that can be calculated as (1 << N) or (3 << N) sizes. - -lc - The number of literal context bits (high bits of previous literal). - It can be in the range from 0 to 8. The default value is 3. - Sometimes lc=4 gives the gain for big files. - -lp - The number of literal pos bits (low bits of current position for literals). - It can be in the range from 0 to 4. The default value is 0. - The lp switch is intended for periodical data when the period is equal to 2^lp. - For example, for 32-bit (4 bytes) periodical data you can use lp=2. Often it's - better to set lc=0, if you change lp switch. - -pb - The number of pos bits (low bits of current position). - It can be in the range from 0 to 4. The default value is 2. - The pb switch is intended for periodical data when the period is equal 2^pb. - -fb - Word size (the number of fast bytes). - It can be in the range from 5 to 273. The default value is 32. - Usually, a big number gives a little bit better compression ratio and - slower compression process. - -numThreads - The number of thereads. 1 or 2. The default value is 2. - Fast mode (algo = 0) can use only 1 thread. - -Out: - destLen - processed output size -Returns: - SZ_OK - OK - SZ_ERROR_MEM - Memory allocation error - SZ_ERROR_PARAM - Incorrect paramater - SZ_ERROR_OUTPUT_EOF - output buffer overflow - SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version) -*/ - -MY_STDAPI LzmaCompress(unsigned char *dest, size_t *destLen, const unsigned char *src, size_t srcLen, - unsigned char *outProps, size_t *outPropsSize, /* *outPropsSize must be = 5 */ - int level, /* 0 <= level <= 9, default = 5 */ - unsigned dictSize, /* default = (1 << 24) */ - int lc, /* 0 <= lc <= 8, default = 3 */ - int lp, /* 0 <= lp <= 4, default = 0 */ - int pb, /* 0 <= pb <= 4, default = 2 */ - int fb, /* 5 <= fb <= 273, default = 32 */ - int numThreads /* 1 or 2, default = 2 */ - ); - -/* -LzmaUncompress --------------- -In: - dest - output data - destLen - output data size - src - input data - srcLen - input data size -Out: - destLen - processed output size - srcLen - processed input size -Returns: - SZ_OK - OK - SZ_ERROR_DATA - Data error - SZ_ERROR_MEM - Memory allocation arror - SZ_ERROR_UNSUPPORTED - Unsupported properties - SZ_ERROR_INPUT_EOF - it needs more bytes in input buffer (src) -*/ - -MY_STDAPI LzmaUncompress(unsigned char *dest, size_t *destLen, const unsigned char *src, SizeT *srcLen, - const unsigned char *props, size_t propsSize); - -#define LZMA_COMPRESS_FUNC_EXPORT "LzmaCompress" -#define LZMA_UNCOMPRESS_FUNC_EXPORT "LzmaUncompress" - -} - -#endif diff --git a/third_party/crunch/crnlib/lzma_MyVersion.h b/third_party/crunch/crnlib/lzma_MyVersion.h deleted file mode 100644 index 228f1015c..000000000 --- a/third_party/crunch/crnlib/lzma_MyVersion.h +++ /dev/null @@ -1,8 +0,0 @@ -#define MY_VER_MAJOR 4 -#define MY_VER_MINOR 63 -#define MY_VER_BUILD 0 -#define MY_VERSION "4.63" -#define MY_7ZIP_VERSION "7-Zip 4.63" -#define MY_DATE "2008-12-31" -#define MY_COPYRIGHT "Copyright (c) 1999-2008 Igor Pavlov" -#define MY_VERSION_COPYRIGHT_DATE MY_VERSION " " MY_COPYRIGHT " " MY_DATE diff --git a/third_party/crunch/crnlib/lzma_Threads.cpp b/third_party/crunch/crnlib/lzma_Threads.cpp deleted file mode 100644 index 61c39b467..000000000 --- a/third_party/crunch/crnlib/lzma_Threads.cpp +++ /dev/null @@ -1,116 +0,0 @@ -/* Threads.c -- multithreading library -2008-08-05 -Igor Pavlov -Public domain */ -#include "crn_core.h" -#include "lzma_Threads.h" -#include - -namespace crnlib { - -static WRes GetError() -{ - DWORD res = GetLastError(); - return (res) ? (WRes)(res) : 1; -} - -WRes HandleToWRes(HANDLE h) { return (h != 0) ? 0 : GetError(); } -WRes BOOLToWRes(BOOL v) { return v ? 0 : GetError(); } - -static WRes MyCloseHandle(HANDLE *h) -{ - if (*h != NULL) - if (!CloseHandle(*h)) - return GetError(); - *h = NULL; - return 0; -} - -WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter) -{ - unsigned threadId; /* Windows Me/98/95: threadId parameter may not be NULL in _beginthreadex/CreateThread functions */ - thread->handle = - /* CreateThread(0, 0, startAddress, parameter, 0, &threadId); */ - (HANDLE)_beginthreadex(NULL, 0, startAddress, parameter, 0, &threadId); - /* maybe we must use errno here, but probably GetLastError() is also OK. */ - return HandleToWRes(thread->handle); -} - -WRes WaitObject(HANDLE h) -{ - return (WRes)WaitForSingleObject(h, INFINITE); -} - -WRes Thread_Wait(CThread *thread) -{ - if (thread->handle == NULL) - return 1; - return WaitObject(thread->handle); -} - -WRes Thread_Close(CThread *thread) -{ - return MyCloseHandle(&thread->handle); -} - -WRes Event_Create(CEvent *p, BOOL manualReset, int initialSignaled) -{ - p->handle = CreateEvent(NULL, manualReset, (initialSignaled ? TRUE : FALSE), NULL); - return HandleToWRes(p->handle); -} - -WRes ManualResetEvent_Create(CManualResetEvent *p, int initialSignaled) - { return Event_Create(p, TRUE, initialSignaled); } -WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p) - { return ManualResetEvent_Create(p, 0); } - -WRes AutoResetEvent_Create(CAutoResetEvent *p, int initialSignaled) - { return Event_Create(p, FALSE, initialSignaled); } -WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p) - { return AutoResetEvent_Create(p, 0); } - -WRes Event_Set(CEvent *p) { return BOOLToWRes(SetEvent(p->handle)); } -WRes Event_Reset(CEvent *p) { return BOOLToWRes(ResetEvent(p->handle)); } -WRes Event_Wait(CEvent *p) { return WaitObject(p->handle); } -WRes Event_Close(CEvent *p) { return MyCloseHandle(&p->handle); } - - -WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount) -{ - p->handle = CreateSemaphore(NULL, (LONG)initiallyCount, (LONG)maxCount, NULL); - return HandleToWRes(p->handle); -} - -WRes Semaphore_Release(CSemaphore *p, LONG releaseCount, LONG *previousCount) -{ - return BOOLToWRes(ReleaseSemaphore(p->handle, releaseCount, previousCount)); -} -WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 releaseCount) -{ - return Semaphore_Release(p, (LONG)releaseCount, NULL); -} -WRes Semaphore_Release1(CSemaphore *p) -{ - return Semaphore_ReleaseN(p, 1); -} - -WRes Semaphore_Wait(CSemaphore *p) { return WaitObject(p->handle); } -WRes Semaphore_Close(CSemaphore *p) { return MyCloseHandle(&p->handle); } - -WRes CriticalSection_Init(CCriticalSection *p) -{ -#ifdef _MSC_VER - /* InitializeCriticalSection can raise only STATUS_NO_MEMORY exception */ - __try - { - InitializeCriticalSection(p); - /* InitializeCriticalSectionAndSpinCount(p, 0); */ - } - __except (EXCEPTION_EXECUTE_HANDLER) { return 1; } -#else - InitializeCriticalSection(p); -#endif - return 0; -} - -} diff --git a/third_party/crunch/crnlib/lzma_Threads.h b/third_party/crunch/crnlib/lzma_Threads.h deleted file mode 100644 index 257c2f3d2..000000000 --- a/third_party/crunch/crnlib/lzma_Threads.h +++ /dev/null @@ -1,72 +0,0 @@ -/* Threads.h -- multithreading library -2008-11-22 : Igor Pavlov : Public domain */ - -#ifndef __7Z_THRESDS_H -#define __7Z_THRESDS_H - -#include "lzma_Types.h" - -namespace crnlib { - -typedef struct _CThread -{ - HANDLE handle; -} CThread; - -#define Thread_Construct(thread) (thread)->handle = NULL -#define Thread_WasCreated(thread) ((thread)->handle != NULL) - -typedef unsigned THREAD_FUNC_RET_TYPE; -#define THREAD_FUNC_CALL_TYPE MY_STD_CALL -#define THREAD_FUNC_DECL THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE - -WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter); -WRes Thread_Wait(CThread *thread); -WRes Thread_Close(CThread *thread); - -typedef struct _CEvent -{ - HANDLE handle; -} CEvent; - -typedef CEvent CAutoResetEvent; -typedef CEvent CManualResetEvent; - -#define Event_Construct(event) (event)->handle = NULL -#define Event_IsCreated(event) ((event)->handle != NULL) - -WRes ManualResetEvent_Create(CManualResetEvent *event, int initialSignaled); -WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *event); -WRes AutoResetEvent_Create(CAutoResetEvent *event, int initialSignaled); -WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *event); -WRes Event_Set(CEvent *event); -WRes Event_Reset(CEvent *event); -WRes Event_Wait(CEvent *event); -WRes Event_Close(CEvent *event); - - -typedef struct _CSemaphore -{ - HANDLE handle; -} CSemaphore; - -#define Semaphore_Construct(p) (p)->handle = NULL - -WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount); -WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num); -WRes Semaphore_Release1(CSemaphore *p); -WRes Semaphore_Wait(CSemaphore *p); -WRes Semaphore_Close(CSemaphore *p); - - -typedef CRITICAL_SECTION CCriticalSection; - -WRes CriticalSection_Init(CCriticalSection *p); -#define CriticalSection_Delete(p) DeleteCriticalSection(p) -#define CriticalSection_Enter(p) EnterCriticalSection(p) -#define CriticalSection_Leave(p) LeaveCriticalSection(p) - -} - -#endif - diff --git a/third_party/crunch/crnlib/lzma_Types.h b/third_party/crunch/crnlib/lzma_Types.h deleted file mode 100644 index 00605292a..000000000 --- a/third_party/crunch/crnlib/lzma_Types.h +++ /dev/null @@ -1,214 +0,0 @@ -/* Types.h -- Basic types -2008-11-23 : Igor Pavlov : Public domain */ - -#ifndef __7Z_TYPES_H -#define __7Z_TYPES_H - -#include - -#if defined( _WIN32 ) -#include -#define COMPRESS_MF_MT -#endif - -namespace crnlib { - -#define SZ_OK 0 - -#define SZ_ERROR_DATA 1 -#define SZ_ERROR_MEM 2 -#define SZ_ERROR_CRC 3 -#define SZ_ERROR_UNSUPPORTED 4 -#define SZ_ERROR_PARAM 5 -#define SZ_ERROR_INPUT_EOF 6 -#define SZ_ERROR_OUTPUT_EOF 7 -#define SZ_ERROR_READ 8 -#define SZ_ERROR_WRITE 9 -#define SZ_ERROR_PROGRESS 10 -#define SZ_ERROR_FAIL 11 -#define SZ_ERROR_THREAD 12 - -#define SZ_ERROR_ARCHIVE 16 -#define SZ_ERROR_NO_ARCHIVE 17 - -typedef int SRes; - -#ifdef _WIN32 -typedef DWORD WRes; -#else -typedef int WRes; -#endif - -#ifndef RINOK -#define RINOK(x) { int __result__ = (x); if (__result__ != 0) return __result__; } -#endif - -typedef unsigned char Byte; -typedef short Int16; -typedef unsigned short UInt16; - -#ifdef _LZMA_UINT32_IS_ULONG -typedef long Int32; -typedef unsigned long UInt32; -#else -typedef int Int32; -typedef unsigned int UInt32; -#endif - -#ifdef _SZ_NO_INT_64 - -/* define _SZ_NO_INT_64, if your compiler doesn't support 64-bit integers. - NOTES: Some code will work incorrectly in that case! */ - -typedef long Int64; -typedef unsigned long UInt64; - -#else - -#if defined(_MSC_VER) || defined(__BORLANDC__) -typedef __int64 Int64; -typedef unsigned __int64 UInt64; -#else -typedef long long int Int64; -typedef unsigned long long int UInt64; -#endif - -#endif - -#ifdef _LZMA_NO_SYSTEM_SIZE_T -typedef UInt32 SizeT; -#else -typedef size_t SizeT; -#endif - -typedef int Bool; -#define True 1 -#define False 0 - - -#ifdef _MSC_VER - -#if _MSC_VER >= 1300 -#define MY_NO_INLINE __declspec(noinline) -#else -#define MY_NO_INLINE -#endif - -#define MY_CDECL __cdecl -#define MY_STD_CALL __stdcall -#define MY_FAST_CALL MY_NO_INLINE __fastcall - -#else - -#define MY_CDECL -#define MY_STD_CALL -#define MY_FAST_CALL - -#endif - - -/* The following interfaces use first parameter as pointer to structure */ - -typedef struct -{ - SRes (*Read)(void *p, void *buf, size_t *size); - /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream. - (output(*size) < input(*size)) is allowed */ -} ISeqInStream; - -/* it can return SZ_ERROR_INPUT_EOF */ -SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size); -SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType); -SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf); - -typedef struct -{ - size_t (*Write)(void *p, const void *buf, size_t size); - /* Returns: result - the number of actually written bytes. - (result < size) means error */ -} ISeqOutStream; - -typedef enum -{ - SZ_SEEK_SET = 0, - SZ_SEEK_CUR = 1, - SZ_SEEK_END = 2 -} ESzSeek; - -typedef struct -{ - SRes (*Read)(void *p, void *buf, size_t *size); /* same as ISeqInStream::Read */ - SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin); -} ISeekInStream; - -typedef struct -{ - SRes (*Look)(void *p, void **buf, size_t *size); - /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream. - (output(*size) > input(*size)) is not allowed - (output(*size) < input(*size)) is allowed */ - SRes (*Skip)(void *p, size_t offset); - /* offset must be <= output(*size) of Look */ - - SRes (*Read)(void *p, void *buf, size_t *size); - /* reads directly (without buffer). It's same as ISeqInStream::Read */ - SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin); -} ILookInStream; - -SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size); -SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset); - -/* reads via ILookInStream::Read */ -SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType); -SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size); - -#define LookToRead_BUF_SIZE (1 << 14) - -typedef struct -{ - ILookInStream s; - ISeekInStream *realStream; - size_t pos; - size_t size; - Byte buf[LookToRead_BUF_SIZE]; -} CLookToRead; - -void LookToRead_CreateVTable(CLookToRead *p, int lookahead); -void LookToRead_Init(CLookToRead *p); - -typedef struct -{ - ISeqInStream s; - ILookInStream *realStream; -} CSecToLook; - -void SecToLook_CreateVTable(CSecToLook *p); - -typedef struct -{ - ISeqInStream s; - ILookInStream *realStream; -} CSecToRead; - -void SecToRead_CreateVTable(CSecToRead *p); - -typedef struct -{ - SRes (*Progress)(void *p, UInt64 inSize, UInt64 outSize); - /* Returns: result. (result != SZ_OK) means break. - Value (UInt64)(Int64)-1 for size means unknown value. */ -} ICompressProgress; - -typedef struct -{ - void *(*Alloc)(void *p, size_t size); - void (*Free)(void *p, void *address); /* address can be 0 */ -} ISzAlloc; - -#define IAlloc_Alloc(p, size) (p)->Alloc((p), size) -#define IAlloc_Free(p, a) (p)->Free((p), a) - -} - -#endif - diff --git a/third_party/crunch/crunch/corpus_gen.cpp b/third_party/crunch/crunch/corpus_gen.cpp deleted file mode 100644 index a69e54f2c..000000000 --- a/third_party/crunch/crunch/corpus_gen.cpp +++ /dev/null @@ -1,357 +0,0 @@ -// File: corpus_gen.cpp - Block compression corpus generator. -// See Copyright Notice and license at the end of inc/crnlib.h -// -// Example command line: -// -gentest [-deep] [-blockpercentage .035] [-width 4096] [-height 4096] -in c:\temp\*.jpg [-in c:\temp\*.jpeg] [-in @blah.txt] -#include "crn_core.h" -#include "corpus_gen.h" -#include "crn_console.h" - -#include "crn_find_files.h" -#include "crn_file_utils.h" -#include "crn_command_line_params.h" - -#include "crn_dxt.h" -#include "crn_cfile_stream.h" -#include "crn_texture_conversion.h" -#include "crn_radix_sort.h" - -#define CRND_HEADER_FILE_ONLY -#include "crn_decomp.h" - -namespace crnlib -{ - struct block - { - color_quad_u8 m_c[4*4]; - - inline operator size_t() const { return fast_hash(this, sizeof(*this)); } - - inline bool operator== (const block& rhs) const - { - return memcmp(this, &rhs, sizeof(*this)) == 0; - } - }; - - typedef crnlib::hash_map block_hash_map; - - corpus_gen::corpus_gen() - { - - - } - - void corpus_gen::sort_blocks(image_u8& img) - { - const uint num_blocks_x = img.get_width() / 4; - const uint num_blocks_y = img.get_height() / 4; - const uint total_blocks = num_blocks_x * num_blocks_y; - - console::printf("Sorting %u blocks...", total_blocks); - - crnlib::vector block_std_dev(total_blocks); - - for (uint by = 0; by < num_blocks_y; by++) - { - for (uint bx = 0; bx < num_blocks_x; bx++) - { - color_quad_u8 c[4 * 4]; - - for (uint y = 0; y < 4; y++) - for (uint x = 0; x < 4; x++) - c[x+y*4] = img(bx*4+x, by*4+y); - - double std_dev = 0.0f; - for (uint i = 0; i < 3; i++) - std_dev += image_utils::compute_std_dev(16, c, i, 1); - - block_std_dev[bx + by * num_blocks_x] = (float)std_dev; - } - } - - crnlib::vector block_indices0(total_blocks); - crnlib::vector block_indices1(total_blocks); - - const uint* pIndices = indirect_radix_sort(total_blocks, &block_indices0[0], &block_indices1[0], &block_std_dev[0], 0, sizeof(float), true); - - image_u8 new_img(img.get_width(), img.get_height()); - - uint dst_block_index = 0; - - //float prev_std_dev = -999; - for (uint i = 0; i < total_blocks; i++) - { - uint src_block_index = pIndices[i]; - - //float std_dev = block_std_dev[src_block_index]; - //crnlib_ASSERT(std_dev >= prev_std_dev); - //prev_std_dev = std_dev; - - uint src_block_x = src_block_index % num_blocks_x; - uint src_block_y = src_block_index / num_blocks_x; - - uint dst_block_x = dst_block_index % num_blocks_x; - uint dst_block_y = dst_block_index / num_blocks_x; - - new_img.unclipped_blit(src_block_x * 4, src_block_y * 4, 4, 4, dst_block_x * 4, dst_block_y * 4, img); - - dst_block_index++; - } - -#if 0 - //new_img.swap(img); -#else - crnlib::vector remaining_blocks(num_blocks_x); - - console::printf("Arranging %u blocks...", total_blocks); - - for (uint by = 0; by < num_blocks_y; by++) - { - console::printf("%u of %u", by, num_blocks_y); - - remaining_blocks.resize(num_blocks_x); - for (uint i = 0; i < num_blocks_x; i++) - remaining_blocks[i] = i; - - color_quad_u8 match_block[16]; - utils::zero_object(match_block); - for (uint bx = 0; bx < num_blocks_x; bx++) - { - uint best_index = 0; - - uint64 best_error = cUINT64_MAX; - - for (uint i = 0; i < remaining_blocks.size(); i++) - { - uint src_block_index = remaining_blocks[i]; - - uint64 error = 0; - for (uint y = 0; y < 4; y++) - { - for (uint x = 0; x < 4; x++) - { - const color_quad_u8& c = new_img(src_block_index*4+x, by*4+y); - error += color::elucidian_distance(c, match_block[x+y*4], false); - } - } - - if (error < best_error) - { - best_error = error; - best_index = i; - } - } - - uint src_block_index = remaining_blocks[best_index]; - - for (uint y = 0; y < 4; y++) - { - for (uint x = 0; x < 4; x++) - { - const color_quad_u8& c = new_img(src_block_index*4+x, by*4+y); - match_block[x+y*4] = c; - - img(bx * 4 + x, by * 4 + y) = c; - } - } - - remaining_blocks.erase_unordered(best_index); - } - } -#endif - } - - bool corpus_gen::generate(const char* pCmd_line) - { - static const command_line_params::param_desc param_desc_array[] = - { - { "corpus_gen", 0, false }, - { "in", 1, true }, - { "deep", 0, false }, - { "blockpercentage", 1, false }, - { "width", 1, false }, - { "height", 1, false }, - { "alpha", 0, false }, - }; - - command_line_params params; - if (!params.parse(pCmd_line, CRNLIB_ARRAY_SIZE(param_desc_array), param_desc_array, true)) - return false; - - if (!params.has_key("in")) - { - console::error("Must specify one or more input files using the /in option!"); - return false; - } - - uint num_dst_blocks_x = params.get_value_as_int("width", 0, 4096, 128, 4096); - num_dst_blocks_x = (num_dst_blocks_x + 3) / 4; - uint num_dst_blocks_y = params.get_value_as_int("height", 0, 4096, 128, 4096); - num_dst_blocks_y = (num_dst_blocks_y + 3) / 4; - - const uint total_dst_blocks = num_dst_blocks_x * num_dst_blocks_y; - image_u8 dst_img(num_dst_blocks_x * 4, num_dst_blocks_y * 4); - uint next_dst_block = 0; - uint total_dst_images = 0; - - random rm; - - block_hash_map block_hash; - block_hash.reserve(total_dst_blocks); - - uint total_images_loaded = 0; - uint total_blocks_written = 0; - - command_line_params::param_map_const_iterator it = params.begin(); - for ( ; it != params.end(); ++it) - { - if (it->first != "in") - continue; - if (it->second.m_values.empty()) - { - console::error("Must follow /in parameter with a filename!\n"); - return false; - } - - for (uint in_value_index = 0; in_value_index < it->second.m_values.size(); in_value_index++) - { - const dynamic_string& filespec = it->second.m_values[in_value_index]; - - find_files file_finder; - if (!file_finder.find(filespec.get_ptr(), find_files::cFlagAllowFiles | (params.has_key("deep") ? find_files::cFlagRecursive : 0))) - { - console::warning("Failed finding files: %s", filespec.get_ptr()); - continue; - } - - if (file_finder.get_files().empty()) - { - console::warning("No files found: %s", filespec.get_ptr()); - return false; - } - - const find_files::file_desc_vec& files = file_finder.get_files(); - - for (uint file_index = 0; file_index < files.size(); file_index++) - { - const find_files::file_desc& file_desc = files[file_index]; - - console::printf("Loading image: %s", file_desc.m_fullname.get_ptr()); - - image_u8 img; - if (!image_utils::read_from_file(img, file_desc.m_fullname.get_ptr(), 0)) - { - console::warning("Failed loading image file: %s", file_desc.m_fullname.get_ptr()); - continue; - } - - if (!params.has_key("alpha")) - { - for (uint y = 0; y < img.get_height(); y++) - for (uint x = 0; x < img.get_width(); x++) - img(x, y).a = 255; - } - - total_images_loaded++; - - uint width = img.get_width(); - uint height = img.get_height(); - - uint num_blocks_x = (width + 3) / 4; - uint num_blocks_y = (height + 3) / 4; - uint total_blocks = num_blocks_x * num_blocks_y; - - float percentage = params.get_value_as_float("blockpercentage", 0, .1f, .001f, 1.0f); - uint total_rand_blocks = math::maximum(1U, (uint)(total_blocks * percentage)); - - crnlib::vector remaining_blocks(total_blocks); - for (uint i = 0; i < total_blocks; i++) - remaining_blocks[i] = i; - - uint num_blocks_remaining = total_rand_blocks; - while (num_blocks_remaining) - { - if (remaining_blocks.empty()) - break; - - uint rand_block_index = rm.irand(0, remaining_blocks.size()); - uint block_index = remaining_blocks[rand_block_index]; - remaining_blocks.erase_unordered(rand_block_index); - - uint block_y = block_index / num_blocks_x; - uint block_x = block_index % num_blocks_x; - - block b; - - for (uint y = 0; y < 4; y++) - { - for (uint x = 0; x < 4; x++) - { - b.m_c[x+y*4] = img.get_clamped(block_x*4+x, block_y*4+y); - } - } - - if (!block_hash.insert(b).second) - continue; - if (block_hash.size() == total_dst_blocks) - { - block_hash.clear(); - block_hash.reserve(total_dst_blocks); - } - - uint dst_block_x = next_dst_block % num_dst_blocks_x; - uint dst_block_y = next_dst_block / num_dst_blocks_x; - for (uint y = 0; y < 4; y++) - { - for (uint x = 0; x < 4; x++) - { - dst_img(dst_block_x * 4 + x, dst_block_y * 4 + y) = b.m_c[x + y*4]; - } - } - - next_dst_block++; - if (total_dst_blocks == next_dst_block) - { - sort_blocks(dst_img); - - dynamic_string dst_filename(cVarArg, "test_%u.tga", total_dst_images); - console::printf("Writing image: %s", dst_filename.get_ptr()); - image_utils::write_to_file(dst_filename.get_ptr(), dst_img, 0); - - dst_img.set_all(color_quad_u8::make_black()); - - next_dst_block = 0; - - total_dst_images++; - } - - total_blocks_written++; - - num_blocks_remaining--; - } - - } // file_index - - } // in_value_index - - } - - if (next_dst_block) - { - sort_blocks(dst_img); - - dynamic_string dst_filename(cVarArg, "test_%u.tga", total_dst_images); - console::printf("Writing image: %s", dst_filename.get_ptr()); - image_utils::write_to_file(dst_filename.get_ptr(), dst_img, 0); - - next_dst_block = 0; - - total_dst_images++; - } - - console::printf("Found %u input images, %u output images, %u total blocks", total_images_loaded, total_dst_images, total_blocks_written); - - return true; - } - -} // namespace crnlib diff --git a/third_party/crunch/crunch/corpus_gen.h b/third_party/crunch/crunch/corpus_gen.h deleted file mode 100644 index 37b824694..000000000 --- a/third_party/crunch/crunch/corpus_gen.h +++ /dev/null @@ -1,20 +0,0 @@ -// File: corpus_gen.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_command_line_params.h" -#include "crn_image.h" - -namespace crnlib -{ - class corpus_gen - { - public: - corpus_gen(); - - bool generate(const char* pCmd_line); - - private: - void sort_blocks(image_u8& img); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crunch/corpus_test.cpp b/third_party/crunch/crunch/corpus_test.cpp deleted file mode 100644 index 0bdd32bea..000000000 --- a/third_party/crunch/crunch/corpus_test.cpp +++ /dev/null @@ -1,404 +0,0 @@ -// File: corpus_test.cpp -#include "crn_core.h" -#include "corpus_test.h" -#include "crn_find_files.h" -#include "crn_console.h" -#include "crn_image_utils.h" -#include "crn_hash.h" -#include "crn_hash_map.h" -#include "crn_radix_sort.h" -#include "crn_mipmapped_texture.h" - -namespace crnlib -{ - corpus_tester::corpus_tester() - { - m_bad_block_img.resize(256, 256); - m_next_bad_block_index = 0; - m_total_bad_block_files = 0; - } - - void corpus_tester::print_comparative_metric_stats(const command_line_params& cmd_line_params, const crnlib::vector& stats1, const crnlib::vector& stats2, uint num_blocks_x, uint num_blocks_y) - { - num_blocks_y; - - crnlib::vector better_blocks; - crnlib::vector equal_blocks; - crnlib::vector worse_blocks; - crnlib::vector delta_psnr; - - for (uint i = 0; i < stats1.size(); i++) - { - //uint bx = i % num_blocks_x; - //uint by = i / num_blocks_x; - - const image_utils::error_metrics& em1 = stats1[i]; - const image_utils::error_metrics& em2 = stats2[i]; - - if (em1.mPeakSNR < em2.mPeakSNR) - { - worse_blocks.push_back(i); - delta_psnr.push_back((float)(em2.mPeakSNR - em1.mPeakSNR)); - } - else if (fabs(em1.mPeakSNR - em2.mPeakSNR) < .001f) - equal_blocks.push_back(i); - else - better_blocks.push_back(i); - } - - console::printf("Num worse blocks: %u, %3.3f%%", worse_blocks.size(), worse_blocks.size() * 100.0f / stats1.size()); - console::printf("Num equal blocks: %u, %3.3f%%", equal_blocks.size(), equal_blocks.size() * 100.0f / stats1.size()); - console::printf("Num better blocks: %u, %3.3f%%", better_blocks.size(), better_blocks.size() * 100.0f / stats1.size()); - console::printf("Num equal+better blocks: %u, %3.3f%%", equal_blocks.size()+better_blocks.size(), (equal_blocks.size()+better_blocks.size()) * 100.0f / stats1.size()); - - if (!cmd_line_params.has_key("nobadblocks")) - { - crnlib::vector indices[2]; - indices[0].resize(worse_blocks.size()); - indices[1].resize(worse_blocks.size()); - - uint* pSorted_indices = NULL; - if (worse_blocks.size()) - { - pSorted_indices = indirect_radix_sort(worse_blocks.size(), &indices[0][0], &indices[1][0], &delta_psnr[0], 0, sizeof(float), true); - - console::printf("List of worse blocks sorted by delta PSNR:"); - for (uint i = 0; i < worse_blocks.size(); i++) - { - uint block_index = worse_blocks[pSorted_indices[i]]; - uint bx = block_index % num_blocks_x; - uint by = block_index / num_blocks_x; - - console::printf("%u. [%u,%u] %3.3f %3.3f %3.3f", - i, - bx, by, - stats1[block_index].mPeakSNR, - stats2[block_index].mPeakSNR, - stats2[block_index].mPeakSNR - stats1[block_index].mPeakSNR); - } - } - } - } - - void corpus_tester::print_metric_stats(const crnlib::vector& stats, uint num_blocks_x, uint num_blocks_y) - { - num_blocks_y; - - image_utils::error_metrics best_metrics; - image_utils::error_metrics worst_metrics; - worst_metrics.mPeakSNR = 1e+6f; - - vec2I best_loc; - vec2I worst_loc; - utils::zero_object(best_loc); - utils::zero_object(worst_loc); - - double psnr_total = 0.0f; - double psnr2_total = 0.0f; - uint num_non_inf = 0; - uint num_inf = 0; - - for (uint i = 0; i < stats.size(); i++) - { - uint bx = i % num_blocks_x; - uint by = i / num_blocks_x; - - const image_utils::error_metrics& em = stats[i]; - - if ((em.mPeakSNR < 200.0f) && (em > best_metrics)) { best_metrics = em; best_loc.set(bx, by); } - if (em < worst_metrics) { worst_metrics = em; worst_loc.set(bx, by); } - - if (em.mPeakSNR < 200.0f) - { - psnr_total += em.mPeakSNR; - psnr2_total += em.mPeakSNR*em.mPeakSNR; - num_non_inf++; - } - else - { - num_inf++; - } - } - - console::printf("Number of infinite PSNR blocks: %u", num_inf); - console::printf("Number of non-infinite PSNR blocks: %u", num_non_inf); - if (num_non_inf) - { - psnr_total /= num_non_inf; - psnr2_total /= num_non_inf; - - double psnr_std_dev = sqrt(psnr2_total - psnr_total * psnr_total); - - console::printf("Average Non-Inf PSNR: %3.3f, Std dev: %3.3f", psnr_total, psnr_std_dev); - console::printf("Worst PSNR: %3.3f, Block Location: %i,%i", worst_metrics.mPeakSNR, worst_loc[0], worst_loc[1]); - console::printf("Best Non-Inf PSNR: %3.3f, Block Location: %i,%i", best_metrics.mPeakSNR, best_loc[0], best_loc[1]); - } - } - - void corpus_tester::flush_bad_blocks() - { - if (!m_next_bad_block_index) - return; - - dynamic_string filename(cVarArg, "badblocks_%u.tga", m_total_bad_block_files); - console::printf("Writing bad block image: %s", filename.get_ptr()); - image_utils::write_to_file(filename.get_ptr(), m_bad_block_img, image_utils::cWriteFlagIgnoreAlpha); - - m_bad_block_img.set_all(color_quad_u8::make_black()); - - m_total_bad_block_files++; - - m_next_bad_block_index = 0; - } - - void corpus_tester::add_bad_block(image_u8& block) - { - uint num_blocks_x = m_bad_block_img.get_block_width(4); - uint num_blocks_y = m_bad_block_img.get_block_height(4); - uint total_blocks = num_blocks_x * num_blocks_y; - - m_bad_block_img.blit((m_next_bad_block_index % num_blocks_x) * 4, (m_next_bad_block_index / num_blocks_x) * 4, block); - m_next_bad_block_index++; - - if (m_next_bad_block_index == total_blocks) - flush_bad_blocks(); - } - - static bool progress_callback(uint percentage_complete, void* pUser_data_ptr) - { - static int s_prev_percentage_complete = -1; - pUser_data_ptr; - if (s_prev_percentage_complete != static_cast(percentage_complete)) - { - console::progress("%u%%", percentage_complete); - s_prev_percentage_complete = percentage_complete; - } - return true; - } - - bool corpus_tester::test(const char* pCmd_line) - { - console::printf("Command line:\n\"%s\"", pCmd_line); - - static const command_line_params::param_desc param_desc_array[] = - { - { "corpus_test", 0, false }, - { "in", 1, true }, - { "deep", 0, false }, - { "alpha", 0, false }, - { "nomips", 0, false }, - { "perceptual", 0, false }, - { "endpointcaching", 0, false }, - { "multithreaded", 0, false }, - { "writehybrid", 0, false }, - { "nobadblocks", 0, false }, - }; - - command_line_params cmd_line_params; - if (!cmd_line_params.parse(pCmd_line, CRNLIB_ARRAY_SIZE(param_desc_array), param_desc_array, true)) - return false; - - double total_time1 = 0, total_time2 = 0; - - command_line_params::param_map_const_iterator it = cmd_line_params.begin(); - for ( ; it != cmd_line_params.end(); ++it) - { - if (it->first != "in") - continue; - if (it->second.m_values.empty()) - { - console::error("Must follow /in parameter with a filename!\n"); - return false; - } - - for (uint in_value_index = 0; in_value_index < it->second.m_values.size(); in_value_index++) - { - const dynamic_string& filespec = it->second.m_values[in_value_index]; - - find_files file_finder; - if (!file_finder.find(filespec.get_ptr(), find_files::cFlagAllowFiles | (cmd_line_params.has_key("deep") ? find_files::cFlagRecursive : 0))) - { - console::warning("Failed finding files: %s", filespec.get_ptr()); - continue; - } - - if (file_finder.get_files().empty()) - { - console::warning("No files found: %s", filespec.get_ptr()); - return false; - } - - const find_files::file_desc_vec& files = file_finder.get_files(); - - image_u8 o(4, 4), a(4, 4), b(4, 4); - - uint first_channel = 0; - uint num_channels = 3; - bool perceptual = cmd_line_params.get_value_as_bool("perceptual", false); - if (perceptual) - { - first_channel = 0; - num_channels = 0; - } - console::printf("Perceptual mode: %u", perceptual); - - for (uint file_index = 0; file_index < files.size(); file_index++) - { - const find_files::file_desc& file_desc = files[file_index]; - - console::printf("-------- Loading image: %s", file_desc.m_fullname.get_ptr()); - - image_u8 img; - if (!image_utils::read_from_file(img, file_desc.m_fullname.get_ptr(), 0)) - { - console::warning("Failed loading image file: %s", file_desc.m_fullname.get_ptr()); - continue; - } - - if ((!cmd_line_params.has_key("alpha")) && img.is_component_valid(3)) - { - for (uint y = 0; y < img.get_height(); y++) - for (uint x = 0; x < img.get_width(); x++) - img(x, y).a = 255; - - img.set_component_valid(3, false); - } - - mipmapped_texture orig_tex; - orig_tex.assign(crnlib_new(img)); - - if (!cmd_line_params.has_key("nomips")) - { - mipmapped_texture::generate_mipmap_params genmip_params; - genmip_params.m_srgb = true; - - console::printf("Generating mipmaps"); - - if (!orig_tex.generate_mipmaps(genmip_params, false)) - { - console::error("Mipmap generation failed!"); - return false; - } - } - - console::printf("Compress 1"); - - mipmapped_texture tex1(orig_tex); - dxt_image::pack_params convert_params; - convert_params.m_endpoint_caching = cmd_line_params.get_value_as_bool("endpointcaching", 0, false); - convert_params.m_compressor = cCRNDXTCompressorCRN; - convert_params.m_quality = cCRNDXTQualityNormal; - convert_params.m_perceptual = perceptual; - convert_params.m_num_helper_threads = cmd_line_params.get_value_as_bool("multithreaded", 0, true) ? (g_number_of_processors - 1) : 0; - convert_params.m_pProgress_callback = progress_callback; - timer t; - t.start(); - if (!tex1.convert(PIXEL_FMT_ETC1, false, convert_params)) - { - console::error("Texture conversion failed!"); - return false; - } - double time1 = t.get_elapsed_secs(); - total_time1 += time1; - console::printf("Elapsed time: %3.3f", time1); - - console::printf("Compress 2"); - - mipmapped_texture tex2(orig_tex); - convert_params.m_endpoint_caching = false; - convert_params.m_compressor = cCRNDXTCompressorCRN; - convert_params.m_quality = cCRNDXTQualitySuperFast; - t.start(); - if (!tex2.convert(PIXEL_FMT_ETC1, false, convert_params)) - { - console::error("Texture conversion failed!"); - return false; - } - double time2 = t.get_elapsed_secs(); - total_time2 += time2; - console::printf("Elapsed time: %3.3f", time2); - - image_u8 hybrid_img(img.get_width(), img.get_height()); - - for (uint l = 0; l < orig_tex.get_num_levels(); l++) - { - image_u8 orig_img, img1, img2; - - image_u8* pOrig = orig_tex.get_level(0, l)->get_unpacked_image(orig_img, cUnpackFlagUncook | cUnpackFlagUnflip); - image_u8* pImg1 = tex1.get_level(0, l)->get_unpacked_image(img1, cUnpackFlagUncook | cUnpackFlagUnflip); - image_u8* pImg2 = tex2.get_level(0, l)->get_unpacked_image(img2, cUnpackFlagUncook | cUnpackFlagUnflip); - - const uint num_blocks_x = pOrig->get_block_width(4); - const uint num_blocks_y = pOrig->get_block_height(4); - - crnlib::vector metrics[2]; - - for (uint by = 0; by < num_blocks_y; by++) - { - for (uint bx = 0; bx < num_blocks_x; bx++) - { - pOrig->extract_block(o.get_ptr(), bx * 4, by * 4, 4, 4); - pImg1->extract_block(a.get_ptr(), bx * 4, by * 4, 4, 4); - pImg2->extract_block(b.get_ptr(), bx * 4, by * 4, 4, 4); - - image_utils::error_metrics em1; - em1.compute(o, a, first_channel, num_channels); - - image_utils::error_metrics em2; - em2.compute(o, b, first_channel, num_channels); - - metrics[0].push_back(em1); - metrics[1].push_back(em2); - - if (em1.mPeakSNR < em2.mPeakSNR) - { - add_bad_block(o); - - hybrid_img.blit(bx * 4, by * 4, b); - } - else - { - hybrid_img.blit(bx * 4, by * 4, a); - } - } - } - - if (cmd_line_params.has_key("writehybrid")) - image_utils::write_to_file("hybrid.tga", hybrid_img, image_utils::cWriteFlagIgnoreAlpha); - - console::printf("---- Mip level: %u, Total blocks: %ux%u, %u", l, num_blocks_x, num_blocks_y, num_blocks_x * num_blocks_y); - - console::printf("Compressor 1:"); - print_metric_stats(metrics[0], num_blocks_x, num_blocks_y); - - console::printf("Compressor 2:"); - print_metric_stats(metrics[1], num_blocks_x, num_blocks_y); - - console::printf("Compressor 1 vs. 2:"); - print_comparative_metric_stats(cmd_line_params, metrics[0], metrics[1], num_blocks_x, num_blocks_y); - - image_utils::error_metrics em; - - em.compute(*pOrig, *pImg1, 0, perceptual ? 0 : 3); - em.print("Compressor 1: "); - - em.compute(*pOrig, *pImg2, 0, perceptual ? 0 : 3); - em.print("Compressor 2: "); - - em.compute(*pOrig, hybrid_img, 0, perceptual ? 0 : 3); - em.print("Best of Both: "); - } - } - - } // file_index - } - - flush_bad_blocks(); - - console::printf("Total times: %4.3f vs. %4.3f", total_time1, total_time2); - - return true; - } - -} // namespace crnlib - diff --git a/third_party/crunch/crunch/corpus_test.h b/third_party/crunch/crunch/corpus_test.h deleted file mode 100644 index b15bf264c..000000000 --- a/third_party/crunch/crunch/corpus_test.h +++ /dev/null @@ -1,28 +0,0 @@ -// File: corpus_test.h -// See Copyright Notice and license at the end of inc/crnlib.h -#pragma once -#include "crn_command_line_params.h" -#include "crn_image_utils.h" - -namespace crnlib -{ - class corpus_tester - { - public: - corpus_tester(); - - bool test(const char* pCmd_line); - - private: - void print_comparative_metric_stats(const command_line_params& params, const crnlib::vector& stats1, const crnlib::vector& stats2, uint num_blocks_x, uint num_blocks_y); - void print_metric_stats(const crnlib::vector& stats, uint num_blocks_x, uint num_blocks_y); - - image_u8 m_bad_block_img; - uint m_next_bad_block_index; - uint m_total_bad_block_files; - - void flush_bad_blocks(); - void add_bad_block(image_u8& block); - }; - -} // namespace crnlib diff --git a/third_party/crunch/crunch/crunch.2008.vcproj b/third_party/crunch/crunch/crunch.2008.vcproj deleted file mode 100644 index 9e9a7573a..000000000 --- a/third_party/crunch/crunch/crunch.2008.vcproj +++ /dev/null @@ -1,389 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/third_party/crunch/crunch/crunch.cbp b/third_party/crunch/crunch/crunch.cbp deleted file mode 100644 index 8e832f2fc..000000000 --- a/third_party/crunch/crunch/crunch.cbp +++ /dev/null @@ -1,58 +0,0 @@ - - - - - - diff --git a/third_party/crunch/crunch/crunch.cpp b/third_party/crunch/crunch/crunch.cpp deleted file mode 100644 index 5d04b4732..000000000 --- a/third_party/crunch/crunch/crunch.cpp +++ /dev/null @@ -1,1352 +0,0 @@ -// File: crunch.cpp - Command line tool for DDS/CRN texture compression/decompression. -// This tool exposes all of crnlib's functionality. It also uses a bunch of internal crlib -// classes that aren't directly exposed in the main crnlib.h header. The actual tool is -// implemented as a single class "crunch" which in theory is reusable. Most of the heavy -// lifting is actually done by functions in the crnlib::texture_conversion namespace, -// which are mostly wrappers over the public crnlib.h functions. -// See Copyright Notice and license at the end of inc/crnlib.h -// -// Important: If compiling with gcc, be sure strict aliasing is disabled: -fno-strict-aliasing -#include "crn_core.h" -#include "crn_console.h" - -#include "crn_colorized_console.h" - -#include "crn_find_files.h" -#include "crn_file_utils.h" -#include "crn_command_line_params.h" - -#include "crn_dxt.h" -#include "crn_cfile_stream.h" -#include "crn_texture_conversion.h" - -#define CRND_HEADER_FILE_ONLY -#include "crn_decomp.h" - -#include "corpus_gen.h" -#include "corpus_test.h" - -using namespace crnlib; - -const int cDefaultCRNQualityLevel = 128; - -class crunch -{ - CRNLIB_NO_COPY_OR_ASSIGNMENT_OP(crunch); - - cfile_stream m_log_stream; - - uint32 m_num_processed; - uint32 m_num_failed; - uint32 m_num_succeeded; - uint32 m_num_skipped; - -public: - crunch() : - m_num_processed(0), - m_num_failed(0), - m_num_succeeded(0), - m_num_skipped(0) - { - } - - ~crunch() - { - } - - enum convert_status - { - cCSFailed, - cCSSucceeded, - cCSSkipped, - cCSBadParam, - }; - - inline uint32 get_num_processed() const { return m_num_processed; } - inline uint32 get_num_failed() const { return m_num_failed; } - inline uint32 get_num_succeeded() const { return m_num_succeeded; } - inline uint32 get_num_skipped() const { return m_num_skipped; } - - static void print_usage() - { - // ------------------------------------------------------------------------------- - console::message("\nCommand line usage:"); - console::printf("crunch [options] -file filename"); - console::printf("-file filename - Required input filename, wildcards, multiple -file params OK."); - console::printf("-file @list.txt - List of files to convert."); - console::printf("Supported source file formats: dds,ktx,crn,tga,bmp,png,jpg/jpeg,psd"); - console::printf("Note: Some file format variants are unsupported."); - console::printf("See the docs for stb_image.c: http://www.nothings.org/stb_image.c"); - console::printf("Progressive JPEG files are supported, see: http://code.google.com/p/jpeg-compressor/"); - - console::message("\nPath/file related parameters:"); - console::printf("-out filename - Output filename"); - console::printf("-outdir dir - Output directory"); - console::printf("-outsamedir - Write output file to input directory"); - console::printf("-deep - Recurse subdirectories, default=false"); - console::printf("-nooverwrite - Don't overwrite existing files"); - console::printf("-timestamp - Update only changed files"); - console::printf("-forcewrite - Overwrite read-only files"); - console::printf("-recreate - Recreate directory structure"); - console::printf("-fileformat [dds,ktx,crn,tga,bmp,png] - Output file format, default=crn or dds"); - - console::message("\nModes:"); - console::printf("-compare - Compare input and output files (no output files are written)."); - console::printf("-info - Only display input file statistics (no output files are written)."); - - console::message("\nMisc. options:"); - console::printf("-helperThreads # - Set number of helper threads, 0-16, default=(# of CPU's)-1"); - console::printf("-noprogress - Disable progress output"); - console::printf("-quiet - Disable all console output"); - console::printf("-ignoreerrors - Continue processing files after errors. Note: The default"); - console::printf(" behavior is to immediately exit whenever an error occurs."); - console::printf("-logfile filename - Append output to log file"); - console::printf("-pause - Wait for keypress on error"); - console::printf("-window - Crop window before processing"); - console::printf("-clamp - Crop image if larger than width/height"); - console::printf("-clampscale - Scale image if larger than width/height"); - console::printf("-nostats - Disable all output file statistics (faster)"); - console::printf("-imagestats - Print various image qualilty statistics"); - console::printf("-mipstats - Print statistics for each mipmap, not just the top mip"); - console::printf("-lzmastats - Print size of output file compressed with LZMA codec"); - console::printf("-split - Write faces/mip levels to multiple separate output PNG files"); - console::printf("-yflip - Always flip texture on Y axis before processing"); - console::printf("-unflip - Unflip texture if read from source file as flipped"); - - console::message("\nImage rescaling (mutually exclusive options)"); - console::printf("-rescale - Rescale image to specified resolution"); - console::printf("-relscale - Rescale image to specified relative resolution"); - console::printf("-rescalemode - Auto-rescale non-power of two images"); - console::printf(" nearest - Use nearest power of 2, hi - Use next, lo - Use previous"); - - console::message("\nDDS/CRN compression quality control:"); - console::printf("-quality # (or /q #) - Set Clustered DDS/CRN quality factor [0-255] 255=best"); - console::printf(" DDS default quality is best possible."); - console::printf(" CRN default quality is %u.", cDefaultCRNQualityLevel); - console::printf("-bitrate # - Set the desired output bitrate of DDS or CRN output files."); - console::printf(" This option causes crunch to find the quality factor"); - console::printf(" closest to the desired bitrate using a binary search."); - - console::message("\nLow-level CRN specific options:"); - console::printf("-c # - Color endpoint palette size, 32-8192, default=3072"); - console::printf("-s # - Color selector palette size, 32-8192, default=3072"); - console::printf("-ca # - Alpha endpoint palette size, 32-8192, default=3072"); - console::printf("-sa # - Alpha selector palette size, 32-8192, default=3072"); - - // ------------------------------------------------------------------------------- - console::message("\nMipmap filtering options:"); - console::printf("-mipMode [UseSourceOrGenerate,UseSource,Generate,None]"); - console::printf(" Default mipMode is UseSourceOrGenerate"); - console::printf(" UseSourceOrGenerate: Use source mipmaps if possible, or create new mipmaps."); - console::printf(" UseSource: Always use source mipmaps, if any (never generate new mipmaps)"); - console::printf(" Generate: Always generate a new mipmap chain (ignore source mipmaps)"); - console::printf(" None: Do not output any mipmaps"); - console::printf("-mipFilter [box,tent,lanczos4,mitchell,kaiser], default=kaiser"); - console::printf("-gamma # - Mipmap gamma correction value, default=2.2, use 1.0 for linear"); - console::printf("-blurriness # - Scale filter kernel, >1=blur, <1=sharpen, .01-8, default=.9"); - console::printf("-wrap - Assume texture is tiled when filtering, default=clamping"); - console::printf("-renormalize - Renormalize filtered normal map texels, default=disabled"); - console::printf("-maxmips # - Limit number of generated texture mipmap levels, 1-16, default=16"); - console::printf("-minmipsize # - Smallest allowable mipmap resolution, default=1"); - - console::message("\nCompression options:"); - console::printf("-alphaThreshold # - Set DXT1A alpha threshold, 0-255, default=128"); - console::printf(" Note: -alphaThreshold also changes the compressor's behavior to"); - console::printf(" prefer DXT1A over DXT5 for images with alpha channels (.DDS only)."); - console::printf("-uniformMetrics - Use uniform color metrics, default=use perceptual metrics"); - console::printf("-noAdaptiveBlocks - Disable adaptive block sizes (i.e. disable macroblocks)."); -#ifdef CRNLIB_SUPPORT_ATI_COMPRESS - console::printf("-compressor [CRN,CRNF,RYG,ATI] - Set DXTn compressor, default=CRN"); -#else - console::printf("-compressor [CRN,CRNF,RYG] - Set DXTn compressor, default=CRN"); -#endif - console::printf("-dxtQuality [superfast,fast,normal,better,uber] - Endpoint optimizer speed."); - console::printf(" Sets endpoint optimizer's max iteration depth. Default=uber."); - console::printf("-noendpointcaching - Don't try reusing previous DXT endpoint solutions."); - console::printf("-grayscalsampling - Assume shader will convert fetched results to luma (Y)."); - console::printf("-forceprimaryencoding - Only use DXT1 color4 and DXT5 alpha8 block encodings."); - console::printf("-usetransparentindicesforblack - Try DXT1 transparent indices for dark pixels."); - - console::message("\nOuptut pixel format options:"); - console::printf("-usesourceformat - Use input file's format for output format (when possible)."); - console::message("\nAll supported texture formats (Note: .CRN only supports DXTn pixel formats):"); - for (uint32 i = 0; i < pixel_format_helpers::get_num_formats(); i++) - { - pixel_format fmt = pixel_format_helpers::get_pixel_format_by_index(i); - console::printf("-%s", pixel_format_helpers::get_pixel_format_string(fmt)); - } - - console::printf("\nFor bugs, support, or feedback: richgel99@gmail.com"); - } - - bool convert(const char* pCommand_line) - { - m_num_processed = 0; - m_num_failed = 0; - m_num_succeeded = 0; - m_num_skipped = 0; - - command_line_params::param_desc std_params[] = - { - { "file", 1, true }, - - { "out", 1, false }, - { "outdir", 1, false }, - { "outsamedir", 0, false }, - { "deep", 0, false }, - { "fileformat", 1, false }, - - { "helperThreads", 1, false }, - { "noprogress", 0, false }, - { "quiet", 0, false }, - { "ignoreerrors", 0, false }, - { "logfile", 1, false }, - - { "q", 1, false }, - { "quality", 1, false }, - - { "c", 1, false }, - { "s", 1, false }, - { "ca", 1, false }, - { "sa", 1, false }, - - { "mipMode", 1, false }, - { "mipFilter", 1, false }, - { "gamma", 1, false }, - { "blurriness", 1, false }, - { "wrap", 0, false }, - { "renormalize", 0, false }, - { "noprogress", 0, false }, - { "paramdebug", 0, false }, - { "debug", 0, false }, - { "quick", 0, false }, - { "imagestats", 0, false }, - { "nostats", 0, false }, - { "mipstats", 0, false }, - - { "alphaThreshold", 1, false }, - { "uniformMetrics", 0, false }, - { "noAdaptiveBlocks", 0, false }, - { "compressor", 1, false }, - { "dxtQuality", 1, false }, - { "noendpointcaching", 0, false }, - { "grayscalesampling", 0, false }, - { "converttoluma", 0, false }, - { "setalphatoluma", 0, false }, - { "pause", 0, false }, - { "timestamp", 0, false }, - { "nooverwrite", 0, false }, - { "forcewrite", 0, false }, - { "recreate", 0, false }, - { "compare", 0, false }, - { "info", 0, false }, - { "forceprimaryencoding", 0, false }, - { "usetransparentindicesforblack", 0, false }, - { "usesourceformat", 0, false }, - - { "rescalemode", 1, false }, - { "rescale", 2, false }, - { "relrescale", 2, false }, - { "clamp", 2, false }, - { "clampScale", 2, false }, - { "window", 4, false }, - - { "maxmips", 1, false }, - { "minmipsize", 1, false }, - - { "bitrate", 1, false }, - - { "lzmastats", 0, false }, - { "split", 0, false }, - { "csvfile", 1, false }, - - { "yflip", 0, false }, - { "unflip", 0, false }, - }; - - crnlib::vector params; - params.append(std_params, sizeof(std_params) / sizeof(std_params[0])); - - for (uint32 i = 0; i < pixel_format_helpers::get_num_formats(); i++) - { - pixel_format fmt = pixel_format_helpers::get_pixel_format_by_index(i); - - command_line_params::param_desc desc; - desc.m_pName = pixel_format_helpers::get_pixel_format_string(fmt); - desc.m_num_values = 0; - desc.m_support_listing_file = false; - params.push_back(desc); - } - - if (!m_params.parse(pCommand_line, params.size(), params.get_ptr(), true)) - { - return false; - } - - if (!m_params.get_num_params()) - { - console::error("No command line parameters specified!"); - - print_usage(); - - return false; - } - -#if 0 - if (m_params.get_count("")) - { - console::error("Unrecognized command line parameter: \"%s\"", m_params.get_value_as_string_or_empty("", 0).get_ptr()); - - return false; - } -#endif - - if (m_params.get_value_as_bool("debug")) - { - console::debug("Command line parameters:"); - for (command_line_params::param_map_const_iterator it = m_params.begin(); it != m_params.end(); ++it) - { - console::disable_crlf(); - console::debug("Key:\"%s\" Values (%u): ", it->first.get_ptr(), it->second.m_values.size()); - for (uint32 i = 0; i < it->second.m_values.size(); i++) - console::debug("\"%s\" ", it->second.m_values[i].get_ptr()); - console::debug("\n"); - console::enable_crlf(); - } - } - - dynamic_string log_filename; - if (m_params.get_value_as_string("logfile", 0, log_filename)) - { - if (!m_log_stream.open(log_filename.get_ptr(), cDataStreamWritable | cDataStreamSeekable, true)) - { - console::error("Unable to open log file: \"%s\"", log_filename.get_ptr()); - return false; - } - - console::printf("Appending output to log file \"%s\"", log_filename.get_ptr()); - - console::set_log_stream(&m_log_stream); - } - - bool status = convert(); - - if (m_log_stream.is_opened()) - { - console::set_log_stream(NULL); - - m_log_stream.close(); - } - - return status; - } - -private: - command_line_params m_params; - - bool convert() - { - find_files::file_desc_vec files; - - uint32 total_input_specs = 0; - - for (uint32 phase = 0; phase < 2; phase++) - { - command_line_params::param_map_const_iterator begin, end; - m_params.find(phase ? "" : "file", begin, end); - for (command_line_params::param_map_const_iterator it = begin; it != end; ++it) - { - total_input_specs++; - - const dynamic_string_array& strings = it->second.m_values; - for (uint32 i = 0; i < strings.size(); i++) - { - if (!process_input_spec(files, strings[i])) - { - if (!m_params.get_value_as_bool("ignoreerrors")) - return false; - } - } - } - } - - if (!total_input_specs) - { - console::error("No input files specified!"); - return false; - } - - if (files.empty()) - { - console::error("No files found to process!"); - return false; - } - - std::sort(files.begin(), files.end()); - files.resize((uint32)(std::unique(files.begin(), files.end()) - files.begin())); - - timer tm; - tm.start(); - - if (!process_files(files)) - { - if (!m_params.get_value_as_bool("ignoreerrors")) - return false; - } - - double total_time = tm.get_elapsed_secs(); - - console::printf("Total time: %3.3fs", total_time); - - console::printf( - ((m_num_skipped) || (m_num_failed)) ? cWarningConsoleMessage : cInfoConsoleMessage, - "%u total file(s) successfully processed, %u file(s) skipped, %u file(s) failed.", m_num_succeeded, m_num_skipped, m_num_failed); - - return true; - } - - bool process_input_spec(find_files::file_desc_vec& files, const dynamic_string& input_spec) - { - dynamic_string find_name(input_spec); - - if ((find_name.get_len()) && (file_utils::does_dir_exist(find_name.get_ptr()))) - { - file_utils::combine_path(find_name, find_name.get_ptr(), "*"); - } - - if ((find_name.is_empty()) || (!file_utils::full_path(find_name))) - { - console::error("Invalid input filename: %s", find_name.get_ptr()); - return false; - } - - const bool deep_flag = m_params.get_value_as_bool("deep"); - - dynamic_string find_drive, find_path, find_fname, find_ext; - file_utils::split_path(find_name.get_ptr(), &find_drive, &find_path, &find_fname, &find_ext); - - dynamic_string find_pathname; - file_utils::combine_path(find_pathname, find_drive.get_ptr(), find_path.get_ptr()); - dynamic_string find_filename; - find_filename = find_fname + find_ext; - - find_files file_finder; - bool success = file_finder.find(find_pathname.get_ptr(), find_filename.get_ptr(), find_files::cFlagAllowFiles | (deep_flag ? find_files::cFlagRecursive : 0)); - if (!success) - { - console::error("Failed finding files: %s", find_name.get_ptr()); - return false; - } - - if (file_finder.get_files().empty()) - { - console::warning("No files found: %s", find_name.get_ptr()); - return true; - } - - files.append(file_finder.get_files()); - - return true; - } - - bool read_only_file_check(const char* pDst_filename) - { - if (!file_utils::is_read_only(pDst_filename)) - return true; - - if (m_params.get_value_as_bool("forcewrite")) - { - if (file_utils::disable_read_only(pDst_filename)) - { - console::warning("Setting read-only file \"%s\" to writable", pDst_filename); - return true; - } - else - { - console::error("Failed setting read-only file \"%s\" to writable!", pDst_filename); - return false; - } - } - - console::error("Output file \"%s\" is read-only!", pDst_filename); - - return false; - } - - bool process_files(find_files::file_desc_vec& files) - { - const bool compare_mode = m_params.get_value_as_bool("compare"); - const bool info_mode = m_params.get_value_as_bool("info"); - - for (uint32 file_index = 0; file_index < files.size(); file_index++) - { - const find_files::file_desc& file_desc = files[file_index]; - const dynamic_string& in_filename = file_desc.m_fullname; - - dynamic_string in_drive, in_path, in_fname, in_ext; - file_utils::split_path(in_filename.get_ptr(), &in_drive, &in_path, &in_fname, &in_ext); - - texture_file_types::format out_file_type = texture_file_types::cFormatCRN; - dynamic_string fmt; - if (m_params.get_value_as_string("fileformat", 0, fmt)) - { - if (fmt == "tga") - out_file_type = texture_file_types::cFormatTGA; - else if (fmt == "bmp") - out_file_type = texture_file_types::cFormatBMP; - else if (fmt == "dds") - out_file_type = texture_file_types::cFormatDDS; - else if (fmt == "ktx") - out_file_type = texture_file_types::cFormatKTX; - else if (fmt == "crn") - out_file_type = texture_file_types::cFormatCRN; - else if (fmt == "png") - out_file_type = texture_file_types::cFormatPNG; - else - { - console::error("Unsupported output file type: %s", fmt.get_ptr()); - return false; - } - } - - // No explicit output format has been specified - try to determine something doable. - if (!m_params.has_key("fileformat")) - { - if (m_params.has_key("split")) - { - out_file_type = texture_file_types::cFormatPNG; - } - else - { - texture_file_types::format input_file_type = texture_file_types::determine_file_format(in_filename.get_ptr()); - if (input_file_type == texture_file_types::cFormatCRN) - { - // Automatically transcode CRN->DXTc and write to DDS files, unless the user specifies either the /fileformat or /split options. - out_file_type = texture_file_types::cFormatDDS; - } - else if (input_file_type == texture_file_types::cFormatKTX) - { - // Default to converting KTX files to PNG - out_file_type = texture_file_types::cFormatPNG; - } - } - } - - dynamic_string out_filename; - if (m_params.get_value_as_bool("outsamedir")) - out_filename.format("%s%s%s.%s", in_drive.get_ptr(), in_path.get_ptr(), in_fname.get_ptr(), texture_file_types::get_extension(out_file_type)); - else if (m_params.has_key("out")) - { - out_filename = m_params.get_value_as_string_or_empty("out"); - - if (files.size() > 1) - { - dynamic_string out_drive, out_dir, out_name, out_ext; - file_utils::split_path(out_filename.get_ptr(), &out_drive, &out_dir, &out_name, &out_ext); - - out_name.format("%s_%u", out_name.get_ptr(), file_index); - - out_filename.format("%s%s%s%s", out_drive.get_ptr(), out_dir.get_ptr(), out_name.get_ptr(), out_ext.get_ptr()); - } - - if (!m_params.has_key("fileformat")) - out_file_type = texture_file_types::determine_file_format(out_filename.get_ptr()); - } - else - { - dynamic_string out_dir(m_params.get_value_as_string_or_empty("outdir")); - - if (m_params.get_value_as_bool("recreate") && file_desc.m_rel.get_len()) - { - file_utils::combine_path(out_dir, out_dir.get_ptr(), file_desc.m_rel.get_ptr()); - } - - if (out_dir.get_len()) - { - if (file_utils::is_path_separator(out_dir.back())) - out_filename.format("%s%s.%s", out_dir.get_ptr(), in_fname.get_ptr(), texture_file_types::get_extension(out_file_type)); - else - out_filename.format("%s\\%s.%s", out_dir.get_ptr(), in_fname.get_ptr(), texture_file_types::get_extension(out_file_type)); - } - else - { - out_filename.format("%s.%s", in_fname.get_ptr(), texture_file_types::get_extension(out_file_type)); - } - - if (m_params.get_value_as_bool("recreate")) - { - if (file_utils::full_path(out_filename)) - { - if ((!compare_mode) && (!info_mode)) - { - dynamic_string out_drive, out_path; - file_utils::split_path(out_filename.get_ptr(), &out_drive, &out_path, NULL, NULL); - out_drive += out_path; - file_utils::create_path(out_drive.get_ptr()); - } - } - } - } - - if ((!compare_mode) && (!info_mode)) - { - if (file_utils::does_file_exist(out_filename.get_ptr())) - { - if (m_params.get_value_as_bool("nooverwrite")) - { - console::warning("Skipping already existing file: %s\n", out_filename.get_ptr()); - m_num_skipped++; - continue; - } - - if (m_params.get_value_as_bool("timestamp")) - { - if (file_utils::is_older_than(in_filename.get_ptr(), out_filename.get_ptr())) - { - console::warning("Skipping up to date file: %s\n", out_filename.get_ptr()); - m_num_skipped++; - continue; - } - } - } - } - - convert_status status = cCSFailed; - - if (info_mode) - status = display_file_info(file_index, files.size(), in_filename.get_ptr()); - else if (compare_mode) - status = compare_file(file_index, files.size(), in_filename.get_ptr(), out_filename.get_ptr(), out_file_type); - else if (read_only_file_check(out_filename.get_ptr())) - status = convert_file(file_index, files.size(), in_filename.get_ptr(), out_filename.get_ptr(), out_file_type); - - m_num_processed++; - - switch (status) - { - case cCSSucceeded: - { - console::info(""); - m_num_succeeded++; - break; - } - case cCSSkipped: - { - console::info("Skipping file.\n"); - m_num_skipped++; - break; - } - case cCSBadParam: - { - return false; - } - default: - { - if (!m_params.get_value_as_bool("ignoreerrors")) - return false; - - console::info(""); - - m_num_failed++; - break; - } - } - } - - return true; - } - - void print_texture_info(const char* pTex_desc, texture_conversion::convert_params& params, mipmapped_texture& tex) - { - console::info("%s: %ux%u, Levels: %u, Faces: %u, Format: %s", - pTex_desc, - tex.get_width(), - tex.get_height(), - tex.get_num_levels(), - tex.get_num_faces(), - pixel_format_helpers::get_pixel_format_string(tex.get_format())); - - console::disable_crlf(); - console::info("Apparent type: %s, ", get_texture_type_desc(params.m_texture_type)); - - console::info("Flags: "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagRValid) console::info("R "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagGValid) console::info("G "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagBValid) console::info("B "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagAValid) console::info("A "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagGrayscale) console::info("Grayscale "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagNormalMap) console::info("NormalMap "); - if (tex.get_comp_flags() & pixel_format_helpers::cCompFlagLumaChroma) console::info("LumaChroma "); - if (tex.is_flipped()) console::info("Flipped "); else console::info("Non-Flipped "); - console::info("\n"); - console::enable_crlf(); - } - - static bool progress_callback_func(uint32 percentage_complete, void* pUser_data_ptr) - { - pUser_data_ptr; - - console::disable_crlf(); - - char buf[8]; - for (uint32 i = 0; i < 7; i++) - buf[i] = 8; - buf[7] = '\0'; - - for (uint32 i = 0; i < 130/8; i++) - console::progress(buf); - - console::progress("Processing: %u%%", percentage_complete); - - for (uint32 i = 0; i < 7; i++) - buf[i] = ' '; - console::progress(buf); - console::progress(buf); - - for (uint32 i = 0; i < 7; i++) - buf[i] = 8; - console::progress(buf); - console::progress(buf); - - console::enable_crlf(); - - return true; - } - - bool parse_mipmap_params(crn_mipmap_params& mip_params) - { - dynamic_string val; - - if (m_params.get_value_as_string("mipMode", 0, val)) - { - uint32 i; - for (i = 0; i < cCRNMipModeTotal; i++) - { - if (val == crn_get_mip_mode_name( static_cast(i) )) - { - mip_params.m_mode = static_cast(i); - break; - } - } - if (i == cCRNMipModeTotal) - { - console::error("Invalid MipMode: \"%s\"", val.get_ptr()); - return false; - } - } - - if (m_params.get_value_as_string("mipFilter", 0, val)) - { - uint32 i; - for (i = 0; i < cCRNMipFilterTotal; i++) - { - if (val == dynamic_string(crn_get_mip_filter_name( static_cast(i) )) ) - { - mip_params.m_filter = static_cast(i); - break; - } - } - - if (i == cCRNMipFilterTotal) - { - console::error("Invalid MipFilter: \"%s\"", val.get_ptr()); - return false; - } - - if (i == cCRNMipFilterBox) - mip_params.m_blurriness = 1.0f; - } - - mip_params.m_gamma = m_params.get_value_as_float("gamma", 0, mip_params.m_gamma, .1f, 8.0f); - mip_params.m_gamma_filtering = (mip_params.m_gamma != 1.0f); - - mip_params.m_blurriness = m_params.get_value_as_float("blurriness", 0, mip_params.m_blurriness, .01f, 8.0f); - - mip_params.m_renormalize = m_params.get_value_as_bool("renormalize", 0, mip_params.m_renormalize != 0); - mip_params.m_tiled = m_params.get_value_as_bool("wrap"); - - mip_params.m_max_levels = m_params.get_value_as_int("maxmips", 0, cCRNMaxLevels, 1, cCRNMaxLevels); - mip_params.m_min_mip_size = m_params.get_value_as_int("minmipsize", 0, 1, 1, cCRNMaxLevelResolution); - - return true; - } - - bool parse_scale_params(crn_mipmap_params &mipmap_params) - { - if (m_params.has_key("rescale")) - { - int w = m_params.get_value_as_int("rescale", 0, -1, 1, cCRNMaxLevelResolution, 0); - int h = m_params.get_value_as_int("rescale", 0, -1, 1, cCRNMaxLevelResolution, 1); - - mipmap_params.m_scale_mode = cCRNSMAbsolute; - mipmap_params.m_scale_x = (float)w; - mipmap_params.m_scale_y = (float)h; - } - else if (m_params.has_key("relrescale")) - { - float w = m_params.get_value_as_float("relrescale", 0, 1, 1, 256, 0); - float h = m_params.get_value_as_float("relrescale", 0, 1, 1, 256, 1); - - mipmap_params.m_scale_mode = cCRNSMRelative; - mipmap_params.m_scale_x = w; - mipmap_params.m_scale_y = h; - } - else if (m_params.has_key("rescalemode")) - { - // nearest | hi | lo - - dynamic_string mode_str(m_params.get_value_as_string_or_empty("rescalemode")); - if (mode_str == "nearest") - mipmap_params.m_scale_mode = cCRNSMNearestPow2; - else if (mode_str == "hi") - mipmap_params.m_scale_mode = cCRNSMNextPow2; - else if (mode_str == "lo") - mipmap_params.m_scale_mode = cCRNSMLowerPow2; - else - { - console::error("Invalid rescale mode: \"%s\"", mode_str.get_ptr()); - return false; - } - } - - if (m_params.has_key("clamp")) - { - uint32 w = m_params.get_value_as_int("clamp", 0, 1, 1, cCRNMaxLevelResolution, 0); - uint32 h = m_params.get_value_as_int("clamp", 0, 1, 1, cCRNMaxLevelResolution, 1); - - mipmap_params.m_clamp_scale = false; - mipmap_params.m_clamp_width = w; - mipmap_params.m_clamp_height = h; - } - else if (m_params.has_key("clampScale")) - { - uint32 w = m_params.get_value_as_int("clampscale", 0, 1, 1, cCRNMaxLevelResolution, 0); - uint32 h = m_params.get_value_as_int("clampscale", 0, 1, 1, cCRNMaxLevelResolution, 1); - - mipmap_params.m_clamp_scale = true; - mipmap_params.m_clamp_width = w; - mipmap_params.m_clamp_height = h; - } - - if (m_params.has_key("window")) - { - uint32 xl = m_params.get_value_as_int("window", 0, 0, 0, cCRNMaxLevelResolution, 0); - uint32 yl = m_params.get_value_as_int("window", 0, 0, 0, cCRNMaxLevelResolution, 1); - uint32 xh = m_params.get_value_as_int("window", 0, 0, 0, cCRNMaxLevelResolution, 2); - uint32 yh = m_params.get_value_as_int("window", 0, 0, 0, cCRNMaxLevelResolution, 3); - - mipmap_params.m_window_left = math::minimum(xl, xh); - mipmap_params.m_window_top = math::minimum(yl, yh); - mipmap_params.m_window_right = math::maximum(xl, xh); - mipmap_params.m_window_bottom = math::maximum(yl, yh); - } - - return true; - } - - bool parse_comp_params(texture_file_types::format dst_file_format, crn_comp_params &comp_params) - { - if (dst_file_format == texture_file_types::cFormatCRN) - comp_params.m_quality_level = cDefaultCRNQualityLevel; - - if (m_params.has_key("q") || m_params.has_key("quality")) - { - const char *pKeyName = m_params.has_key("q") ? "q" : "quality"; - - if ((dst_file_format == texture_file_types::cFormatDDS) || (dst_file_format == texture_file_types::cFormatCRN) || (dst_file_format == texture_file_types::cFormatKTX)) - { - uint32 i = m_params.get_value_as_int(pKeyName, 0, cDefaultCRNQualityLevel, 0, cCRNMaxQualityLevel); - - comp_params.m_quality_level = i; - } - else - { - console::error("/quality or /q option is only invalid when writing DDS, KTX or CRN files!"); - return false; - } - } - else - { - float desired_bitrate = m_params.get_value_as_float("bitrate", 0, 0.0f, .1f, 30.0f); - if (desired_bitrate > 0.0f) - { - comp_params.m_target_bitrate = desired_bitrate; - } - } - - int color_endpoints = m_params.get_value_as_int("c", 0, 0, cCRNMinPaletteSize, cCRNMaxPaletteSize); - int color_selectors = m_params.get_value_as_int("s", 0, 0, cCRNMinPaletteSize, cCRNMaxPaletteSize); - int alpha_endpoints = m_params.get_value_as_int("ca", 0, 0, cCRNMinPaletteSize, cCRNMaxPaletteSize); - int alpha_selectors = m_params.get_value_as_int("sa", 0, 0, cCRNMinPaletteSize, cCRNMaxPaletteSize); - if ( ((color_endpoints > 0) && (color_selectors > 0)) || - ((alpha_endpoints > 0) && (alpha_selectors > 0)) ) - { - comp_params.set_flag(cCRNCompFlagManualPaletteSizes, true); - comp_params.m_crn_color_endpoint_palette_size = color_endpoints; - comp_params.m_crn_color_selector_palette_size = color_selectors; - comp_params.m_crn_alpha_endpoint_palette_size = alpha_endpoints; - comp_params.m_crn_alpha_selector_palette_size = alpha_selectors; - } - - if (m_params.has_key("alphaThreshold")) - { - int dxt1a_alpha_threshold = m_params.get_value_as_int("alphaThreshold", 0, 128, 0, 255); - comp_params.m_dxt1a_alpha_threshold = dxt1a_alpha_threshold; - if (dxt1a_alpha_threshold > 0) - { - comp_params.set_flag(cCRNCompFlagDXT1AForTransparency, true); - } - } - - comp_params.set_flag(cCRNCompFlagPerceptual, !m_params.get_value_as_bool("uniformMetrics")); - comp_params.set_flag(cCRNCompFlagHierarchical, !m_params.get_value_as_bool("noAdaptiveBlocks")); - - if (m_params.has_key("helperThreads")) - comp_params.m_num_helper_threads = m_params.get_value_as_int("helperThreads", 0, cCRNMaxHelperThreads, 0, cCRNMaxHelperThreads); - else if (g_number_of_processors > 1) - comp_params.m_num_helper_threads = g_number_of_processors - 1; - - dynamic_string comp_name; - if (m_params.get_value_as_string("compressor", 0, comp_name)) - { - uint32 i; - for (i = 0; i < cCRNTotalDXTCompressors; i++) - { - if (comp_name == get_dxt_compressor_name(static_cast(i))) - { - comp_params.m_dxt_compressor_type = static_cast(i); - break; - } - } - if (i == cCRNTotalDXTCompressors) - { - console::error("Invalid compressor: \"%s\"", comp_name.get_ptr()); - return false; - } - } - - dynamic_string dxt_quality_str; - if (m_params.get_value_as_string("dxtquality", 0, dxt_quality_str)) - { - uint32 i; - for (i = 0; i < cCRNDXTQualityTotal; i++) - { - if (dxt_quality_str == crn_get_dxt_quality_string(static_cast(i))) - { - comp_params.m_dxt_quality = static_cast(i); - break; - } - } - if (i == cCRNDXTQualityTotal) - { - console::error("Invalid DXT quality: \"%s\"", dxt_quality_str.get_ptr()); - return false; - } - } - else - { - comp_params.m_dxt_quality = cCRNDXTQualityUber; - } - - comp_params.set_flag(cCRNCompFlagDisableEndpointCaching, m_params.get_value_as_bool("noendpointcaching")); - comp_params.set_flag(cCRNCompFlagGrayscaleSampling, m_params.get_value_as_bool("grayscalesampling")); - comp_params.set_flag(cCRNCompFlagUseBothBlockTypes, !m_params.get_value_as_bool("forceprimaryencoding")); - if (comp_params.get_flag(cCRNCompFlagUseBothBlockTypes)) - comp_params.set_flag(cCRNCompFlagUseTransparentIndicesForBlack, m_params.get_value_as_bool("usetransparentindicesforblack")); - else - comp_params.set_flag(cCRNCompFlagUseTransparentIndicesForBlack, false); - - return true; - } - - convert_status display_file_info(uint32 file_index, uint32 num_files, const char* pSrc_filename) - { - if (num_files > 1) - console::message("[%u/%u] Source texture: \"%s\"", file_index + 1, num_files, pSrc_filename); - else - console::message("Source texture: \"%s\"", pSrc_filename); - - texture_file_types::format src_file_format = texture_file_types::determine_file_format(pSrc_filename); - if (src_file_format == texture_file_types::cFormatInvalid) - { - console::error("Unrecognized file type: %s", pSrc_filename); - return cCSFailed; - } - - mipmapped_texture src_tex; - if (!src_tex.read_from_file(pSrc_filename, src_file_format)) - { - if (src_tex.get_last_error().is_empty()) - console::error("Failed reading source file: \"%s\"", pSrc_filename); - else - console::error("%s", src_tex.get_last_error().get_ptr()); - - return cCSFailed; - } - - uint64 input_file_size; - file_utils::get_file_size(pSrc_filename, input_file_size); - - uint32 total_in_pixels = 0; - for (uint32 i = 0; i < src_tex.get_num_levels(); i++) - { - uint32 width = math::maximum(1, src_tex.get_width() >> i); - uint32 height = math::maximum(1, src_tex.get_height() >> i); - total_in_pixels += width*height*src_tex.get_num_faces(); - } - - vector src_tex_bytes; - if (!cfile_stream::read_file_into_array(pSrc_filename, src_tex_bytes)) - { - console::error("Failed loading source file: %s", pSrc_filename); - return cCSFailed; - } - - if (!src_tex_bytes.size()) - { - console::warning("Source file is empty: %s", pSrc_filename); - return cCSSkipped; - } - - uint32 compressed_size = 0; - if (m_params.has_key("lzmastats")) - { - lzma_codec lossless_codec; - vector cmp_tex_bytes; - if (lossless_codec.pack(src_tex_bytes.get_ptr(), src_tex_bytes.size(), cmp_tex_bytes)) - { - compressed_size = cmp_tex_bytes.size(); - } - } - console::info("Source texture dimensions: %ux%u, Levels: %u, Faces: %u, Format: %s\nPacked Format: %u, Apparent Type: %s, Flipped: %u, Can Unflip Without Unpacking: %u", - src_tex.get_width(), - src_tex.get_height(), - src_tex.get_num_levels(), - src_tex.get_num_faces(), - pixel_format_helpers::get_pixel_format_string(src_tex.get_format()), - src_tex.is_packed(), get_texture_type_desc(src_tex.determine_texture_type()), - src_tex.is_flipped(), src_tex.can_unflip_without_unpacking()); - - console::info("Total pixels: %u, Source file size: " CRNLIB_UINT64_FORMAT_SPECIFIER ", Source file bits/pixel: %1.3f", - total_in_pixels, input_file_size, (input_file_size * 8.0f) / total_in_pixels); - if (compressed_size) - { - console::info("LZMA compressed file size: %u bytes, %1.3f bits/pixel", - compressed_size, compressed_size * 8.0f / total_in_pixels); - } - - double entropy = math::compute_entropy(src_tex_bytes.get_ptr(), src_tex_bytes.size()); - console::info("Source file entropy: %3.6f bits per byte", entropy / src_tex_bytes.size()); - - if (src_file_format == texture_file_types::cFormatCRN) - { - crnd::crn_texture_info tex_info; - tex_info.m_struct_size = sizeof(crnd::crn_texture_info); - crn_bool success = crnd::crnd_get_texture_info(src_tex_bytes.get_ptr(), src_tex_bytes.size(), &tex_info); - if (!success) - console::error("Failed retrieving CRN texture info!"); - else - { - console::info("CRN texture info:"); - - console::info("Width: %u, Height: %u, Levels: %u, Faces: %u\nBytes per block: %u, User0: 0x%08X, User1: 0x%08X, CRN Format: %u", - tex_info.m_width, - tex_info.m_height, - tex_info.m_levels, - tex_info.m_faces, - tex_info.m_bytes_per_block, - tex_info.m_userdata0, - tex_info.m_userdata1, - tex_info.m_format); - } - } - - return cCSSucceeded; - } - - void print_stats(texture_conversion::convert_stats &stats, bool force_image_stats = false) - { - dynamic_string csv_filename; - const char *pCSVStatsFilename = m_params.get_value_as_string("csvfile", 0, csv_filename) ? csv_filename.get_ptr() : NULL; - - bool image_stats = force_image_stats || m_params.get_value_as_bool("imagestats") || m_params.get_value_as_bool("mipstats") || (pCSVStatsFilename != NULL); - bool mip_stats = m_params.get_value_as_bool("mipstats"); - bool grayscale_sampling = m_params.get_value_as_bool("grayscalesampling"); - if (!stats.print(image_stats, mip_stats, grayscale_sampling, pCSVStatsFilename)) - { - console::warning("Unable to compute/display full output file statistics."); - } - } - - convert_status compare_file(uint32 file_index, uint32 num_files, const char* pSrc_filename, const char* pDst_filename, texture_file_types::format out_file_type) - { - if (num_files > 1) - console::message("[%u/%u] Comparing source texture \"%s\" to output texture \"%s\"", file_index + 1, num_files, pSrc_filename, pDst_filename); - else - console::message("Comparing source texture \"%s\" to output texture \"%s\"", pSrc_filename, pDst_filename); - - texture_file_types::format src_file_format = texture_file_types::determine_file_format(pSrc_filename); - if (src_file_format == texture_file_types::cFormatInvalid) - { - console::error("Unrecognized file type: %s", pSrc_filename); - return cCSFailed; - } - - mipmapped_texture src_tex; - - if (!src_tex.read_from_file(pSrc_filename, src_file_format)) - { - if (src_tex.get_last_error().is_empty()) - console::error("Failed reading source file: \"%s\"", pSrc_filename); - else - console::error("%s", src_tex.get_last_error().get_ptr()); - - return cCSFailed; - } - - texture_conversion::convert_stats stats; - if (!stats.init(pSrc_filename, pDst_filename, src_tex, out_file_type, m_params.has_key("lzmastats"))) - return cCSFailed; - - print_stats(stats, true); - - return cCSSucceeded; - } - - convert_status convert_file(uint32 file_index, uint32 num_files, const char* pSrc_filename, const char* pDst_filename, texture_file_types::format out_file_type) - { - timer tim; - - if (num_files > 1) - console::message("[%u/%u] Reading source texture: \"%s\"", file_index + 1, num_files, pSrc_filename); - else - console::message("Reading source texture: \"%s\"", pSrc_filename); - - texture_file_types::format src_file_format = texture_file_types::determine_file_format(pSrc_filename); - if (src_file_format == texture_file_types::cFormatInvalid) - { - console::error("Unrecognized file type: %s", pSrc_filename); - return cCSFailed; - } - - mipmapped_texture src_tex; - tim.start(); - if (!src_tex.read_from_file(pSrc_filename, src_file_format)) - { - if (src_tex.get_last_error().is_empty()) - console::error("Failed reading source file: \"%s\"", pSrc_filename); - else - console::error("%s", src_tex.get_last_error().get_ptr()); - - return cCSFailed; - } - double total_time = tim.get_elapsed_secs(); - console::info("Texture successfully loaded in %3.3fs", total_time); - - if (m_params.get_value_as_bool("converttoluma")) - src_tex.convert(image_utils::cConversion_Y_To_RGB); - if (m_params.get_value_as_bool("setalphatoluma")) - src_tex.convert(image_utils::cConversion_Y_To_A); - - texture_conversion::convert_params params; - - params.m_texture_type = src_tex.determine_texture_type(); - params.m_pInput_texture = &src_tex; - params.m_dst_filename = pDst_filename; - params.m_dst_file_type = out_file_type; - params.m_lzma_stats = m_params.has_key("lzmastats"); - params.m_write_mipmaps_to_multiple_files = m_params.has_key("split"); - params.m_always_use_source_pixel_format = m_params.has_key("usesourceformat"); - params.m_y_flip = m_params.has_key("yflip"); - params.m_unflip = m_params.has_key("unflip"); - - if ((!m_params.get_value_as_bool("noprogress")) && (!m_params.get_value_as_bool("quiet"))) - params.m_pProgress_func = progress_callback_func; - - if (m_params.get_value_as_bool("debug")) - { - params.m_debugging = true; - params.m_comp_params.set_flag(cCRNCompFlagDebugging, true); - } - - if (m_params.get_value_as_bool("paramdebug")) - params.m_param_debugging = true; - - if (m_params.get_value_as_bool("quick")) - params.m_quick = true; - - params.m_no_stats = m_params.get_value_as_bool("nostats"); - - params.m_dst_format = PIXEL_FMT_INVALID; - - for (uint32 i = 0; i < pixel_format_helpers::get_num_formats(); i++) - { - pixel_format trial_fmt = pixel_format_helpers::get_pixel_format_by_index(i); - if (m_params.has_key(pixel_format_helpers::get_pixel_format_string(trial_fmt))) - { - params.m_dst_format = trial_fmt; - break; - } - } - - if (texture_file_types::supports_mipmaps(src_file_format)) - { - params.m_mipmap_params.m_mode = cCRNMipModeUseSourceMips; - } - - if (!parse_mipmap_params(params.m_mipmap_params)) - return cCSBadParam; - - if (!parse_comp_params(params.m_dst_file_type, params.m_comp_params)) - return cCSBadParam; - - if (!parse_scale_params(params.m_mipmap_params)) - return cCSBadParam; - - print_texture_info("Source texture", params, src_tex); - - if (params.m_texture_type == cTextureTypeNormalMap) - { - params.m_comp_params.set_flag(cCRNCompFlagPerceptual, false); - } - - texture_conversion::convert_stats stats; - - tim.start(); - bool status = texture_conversion::process(params, stats); - total_time = tim.get_elapsed_secs(); - - if (!status) - { - if (params.m_error_message.is_empty()) - console::error("Failed writing output file: \"%s\"", pDst_filename); - else - console::error(params.m_error_message.get_ptr()); - return cCSFailed; - } - - console::info("Texture successfully processed in %3.3fs", total_time); - - if (!m_params.get_value_as_bool("nostats")) - print_stats(stats); - - return cCSSucceeded; - } -}; - -//----------------------------------------------------------------------------------------------------------------------- - -static bool check_for_option(int argc, char *argv[], const char *pOption) -{ - for (int i = 1; i < argc; i++) - { - if ((argv[i][0] == '/') || (argv[i][0] == '-')) - { - if (crn_stricmp(&argv[i][1], pOption) == 0) - return true; - } - } - return false; -} - -//----------------------------------------------------------------------------------------------------------------------- - -static void print_title() -{ - console::printf("crunch: Advanced DXTn Texture Compressor - http://code.google.com/p/crunch"); - console::printf("Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC"); - console::printf("crnlib version v%u.%02u %s Built %s, %s", CRNLIB_VERSION / 100U, CRNLIB_VERSION % 100U, crnlib_is_x64() ? "x64" : "x86", __DATE__, __TIME__); - console::printf(""); -} - -//----------------------------------------------------------------------------------------------------------------------- - -static int main_internal(int argc, char *argv[]) -{ - argc; - argv; - - colorized_console::init(); - - if (check_for_option(argc, argv, "quiet")) - console::disable_output(); - - print_title(); - - dynamic_string cmd_line; - get_command_line_as_single_string(cmd_line, argc, argv); - - bool status = false; - if (check_for_option(argc, argv, "corpus_gen")) - { - corpus_gen generator; - status = generator.generate(cmd_line.get_ptr()); - } - else if (check_for_option(argc, argv, "corpus_test")) - { - corpus_tester tester; - status = tester.test(cmd_line.get_ptr()); - } - else - { - crunch converter; - status = converter.convert(cmd_line.get_ptr()); - } - - colorized_console::deinit(); - - crnlib_print_mem_stats(); - - return status ? EXIT_SUCCESS : EXIT_FAILURE; -} - -static void pause_and_wait(void) -{ - console::enable_output(); - - console::message("\nPress a key to continue."); - - for ( ; ; ) - { - if (crn_getch() != -1) - break; - } -} - -//----------------------------------------------------------------------------------------------------------------------- - -int main(int argc, char *argv[]) -{ - int status = EXIT_FAILURE; - - if (crnlib_is_debugger_present()) - { - status = main_internal(argc, argv); - } - else - { -#ifdef _MSC_VER - __try - { - status = main_internal(argc, argv); - } - __except(EXCEPTION_EXECUTE_HANDLER) - { - console::error("Uncached exception! crunch command line tool failed!"); - } -#else - status = main_internal(argc, argv); -#endif - } - - console::printf("\nExit status: %i", status); - - if (check_for_option(argc, argv, "pause")) - { - if ((status == EXIT_FAILURE) || (console::get_num_messages(cErrorConsoleMessage))) - pause_and_wait(); - } - - return status; -} - diff --git a/third_party/crunch/crunch/crunch_linux.cbp b/third_party/crunch/crunch/crunch_linux.cbp deleted file mode 100644 index 1fca90ed0..000000000 --- a/third_party/crunch/crunch/crunch_linux.cbp +++ /dev/null @@ -1,83 +0,0 @@ - - - - - - diff --git a/third_party/crunch/example1/example1.2008.vcproj b/third_party/crunch/example1/example1.2008.vcproj deleted file mode 100644 index f457fb7be..000000000 --- a/third_party/crunch/example1/example1.2008.vcproj +++ /dev/null @@ -1,716 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/third_party/crunch/example1/example1.cpp b/third_party/crunch/example1/example1.cpp deleted file mode 100644 index f0143793e..000000000 --- a/third_party/crunch/example1/example1.cpp +++ /dev/null @@ -1,579 +0,0 @@ -// File: example1.cpp - Simple command line tool that uses the crnlib lib and the crn_decomp.h header file library -// to compress, transcode/unpack, and inspect CRN/DDS textures. -// See Copyright Notice and license at the end of inc/crnlib.h -#include -#include -#include -#include - -// Public crnlib header. -#include "crnlib.h" - -// CRN transcoder library. -#include "crn_decomp.h" -// .DDS file format definitions. -#include "dds_defs.h" - -// stb_image, for loading/saving image files. -#ifdef _MSC_VER -#pragma warning (disable: 4244) // conversion from 'int' to 'uint8', possible loss of data -#pragma warning (disable: 4100) // unreferenced formal parameter -#endif -#include "stb_image.h" - -// windows.h is only needed here for GetSystemInfo(). -#define WIN32_LEAN_AND_MEAN -#define NOMINMAX -#include "windows.h" - -using namespace crnlib; - -const int cDefaultCRNQualityLevel = 128; - -static int print_usage() -{ - printf("Description: Simple crnlib API example program.\n"); - printf("Copyright (c) 2010-2011 Tenacious Software LLC\n"); - printf("Usage: example1 [mode: i/c/d] [source_file] [options]\n"); - printf("\nModes:\n"); - printf("c: Compress to .DDS or .CRN using the crn_compress() func. in crnlib.h\n"); - printf(" The default output format is .DDS\n"); - printf(" Supported source image formats:\n"); - printf(" Baseline JPEG, PNG, BMP, TGA, PSD, and HDR\n"); - printf("d: Transcodes a .CRN file to .DDS using the crn_decompress_crn_to_dds() func.,\n"); - printf("or unpacks each face and mipmap level in a .DDS file to multiple .TGA files.\n"); - printf("i: Display info about source_file.\n"); - printf("\nOptions:\n"); - printf("-out filename - Force output filename.\n"); - printf("\nCompression mode options:\n"); - printf("-crn - Generate a .CRN file instead of .DDS\n"); - printf("-bitrate # - Specify desired CRN/DDS bits/texel, from [.1-8]\n"); - printf(" When writing .DDS: -bitrate or -quality enable clustered DXTn compression.\n"); - printf("-quality # - Specify CRN/DDS quality level factor, from [0-255]\n"); - printf("-noAdaptiveBlocks - Always use 4x4 blocks instead of up to 8x8 macroblocks\n"); - printf("-nonsrgb - Input is not sRGB: disables gamma filtering, perceptual metrics.\n"); - printf("-nomips - Don't generate mipmaps\n"); - printf("-setalphatoluma - Set alpha channel to luma before compression.\n"); - printf("-converttoluma - Set RGB to luma before compression.\n"); - printf("-pixelformat fmt - Output file's crn_format: DXT1, DXT1A, DXT3, DXT5_CCxY,\n"); - printf(" DXT5_xGxR, DXT5_xGBR, DXT5_AGBR, DXN_XY (ATI 3DC), DXN_YX (ATI 3DC),\n"); - printf(" DXT5A (ATN1N)\n"); - printf(" If no output format is specified, this example uses either DXT1 or DXT5.\n"); - return EXIT_FAILURE; -} - -static int error(const char* pMsg, ...) -{ - va_list args; - va_start(args, pMsg); - char buf[512]; - vsprintf_s(buf, sizeof(buf), pMsg, args); - va_end(args); - printf("%s", buf); - return EXIT_FAILURE; -} - -// Loads an entire file into an allocated memory block. -static crn_uint8 *read_file_into_buffer(const char *pFilename, crn_uint32 &size) -{ - size = 0; - - FILE* pFile = NULL; - fopen_s(&pFile, pFilename, "rb"); - if (!pFile) - return NULL; - - fseek(pFile, 0, SEEK_END); - size = ftell(pFile); - fseek(pFile, 0, SEEK_SET); - - crn_uint8 *pSrc_file_data = static_cast(malloc(std::max(1U, size))); - if ((!pSrc_file_data) || (fread(pSrc_file_data, size, 1, pFile) != 1)) - { - fclose(pFile); - free(pSrc_file_data); - size = 0; - return NULL; - } - - fclose(pFile); - return pSrc_file_data; -} - -// Cracks a CRN's file header using the helper functions in crn_decomp.h. -static bool print_crn_info(const crn_uint8 *pData, crn_uint32 data_size) -{ - crnd::crn_file_info file_info; - if (!crnd::crnd_validate_file(pData, data_size, &file_info)) - return false; - - printf("crnd_validate_file:\n"); - printf("File size: %u\nActualDataSize: %u\nHeaderSize: %u\nTotalPaletteSize: %u\nTablesSize: %u\nLevels: %u\n", data_size, - file_info.m_actual_data_size, file_info.m_header_size, file_info.m_total_palette_size, file_info.m_tables_size, file_info.m_levels); - - printf("LevelCompressedSize: "); - for (crn_uint32 i = 0; i < cCRNMaxLevels; i++) - printf("%u ", file_info.m_level_compressed_size[i]); - printf("\n"); - - printf("ColorEndpointPaletteSize: %u\n", file_info.m_color_endpoint_palette_entries); - printf("ColorSelectorPaletteSize: %u\n", file_info.m_color_selector_palette_entries); - printf("AlphaEndpointPaletteSize: %u\n", file_info.m_alpha_endpoint_palette_entries); - printf("AlphaSelectorPaletteSize: %u\n", file_info.m_alpha_selector_palette_entries); - - printf("crnd_get_texture_info:\n"); - crnd::crn_texture_info tex_info; - if (!crnd::crnd_get_texture_info(pData, data_size, &tex_info)) - return false; - - printf("Dimensions: %ux%u\nLevels: %u\nFaces: %u\nBytesPerBlock: %u\nUserData0: %u\nUserData1: %u\nCrnFormat: %S\n", - tex_info.m_width, tex_info.m_height, tex_info.m_levels, tex_info.m_faces, tex_info.m_bytes_per_block, tex_info.m_userdata0, tex_info.m_userdata1, crn_get_format_string(tex_info.m_format)); - - return true; -} - -// Cracks the DDS header and dump its contents. -static bool print_dds_info(const void *pData, crn_uint32 data_size) -{ - if ((data_size < 128) || (*reinterpret_cast(pData) != crnlib::cDDSFileSignature)) - return false; - - const crnlib::DDSURFACEDESC2 &desc = *reinterpret_cast((reinterpret_cast(pData) + sizeof(crn_uint32))); - if (desc.dwSize != sizeof(crnlib::DDSURFACEDESC2)) - return false; - - printf("DDS file information:\n"); - printf("File size: %u\nDimensions: %ux%u\nPitch/LinearSize: %u\n", data_size, desc.dwWidth, desc.dwHeight, desc.dwLinearSize); - printf("MipMapCount: %u\nAlphaBitDepth: %u\n", desc.dwMipMapCount, desc.dwAlphaBitDepth); - - const char *pDDSDFlagNames[] = - { - "DDSD_CAPS", "DDSD_HEIGHT", "DDSD_WIDTH", "DDSD_PITCH", - NULL, "DDSD_BACKBUFFERCOUNT", "DDSD_ZBUFFERBITDEPTH", "DDSD_ALPHABITDEPTH", - NULL, NULL, NULL, "DDSD_LPSURFACE", - "DDSD_PIXELFORMAT", "DDSD_CKDESTOVERLAY", "DDSD_CKDESTBLT", "DDSD_CKSRCOVERLAY", - "DDSD_CKSRCBLT", "DDSD_MIPMAPCOUNT", "DDSD_REFRESHRATE", "DDSD_LINEARSIZE", - "DDSD_TEXTURESTAGE", "DDSD_FVF", "DDSD_SRCVBHANDLE", "DDSD_DEPTH" - }; - - printf("DDSD Flags: 0x%08X ", desc.dwFlags); - for (int i = 0; i < sizeof(pDDSDFlagNames)/sizeof(pDDSDFlagNames[0]); i++) - if ((pDDSDFlagNames[i]) && (desc.dwFlags & (1 << i))) - printf("%s ", pDDSDFlagNames[i]); - printf("\n\n"); - - printf("ddpfPixelFormat.dwFlags: 0x%08X ", desc.ddpfPixelFormat.dwFlags); - if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHAPIXELS) printf("DDPF_ALPHAPIXELS "); - if (desc.ddpfPixelFormat.dwFlags & DDPF_ALPHA) printf("DDPF_ALPHA "); - if (desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC) printf("DDPF_FOURCC "); - if (desc.ddpfPixelFormat.dwFlags & DDPF_PALETTEINDEXED8) printf("DDPF_PALETTEINDEXED8 "); - if (desc.ddpfPixelFormat.dwFlags & DDPF_RGB) printf("DDPF_RGB "); - if (desc.ddpfPixelFormat.dwFlags & DDPF_LUMINANCE) printf("DDPF_LUMINANCE "); - printf("\n"); - - printf("ddpfPixelFormat.dwFourCC: 0x%08X '%c' '%c' '%c' '%c'\n", - desc.ddpfPixelFormat.dwFourCC, - std::max(32U, desc.ddpfPixelFormat.dwFourCC & 0xFF), - std::max(32U, (desc.ddpfPixelFormat.dwFourCC >> 8) & 0xFF), - std::max(32U, (desc.ddpfPixelFormat.dwFourCC >> 16) & 0xFF), - std::max(32U, (desc.ddpfPixelFormat.dwFourCC >> 24) & 0xFF)); - - printf("dwRGBBitCount: %u 0x%08X\n", - desc.ddpfPixelFormat.dwRGBBitCount, desc.ddpfPixelFormat.dwRGBBitCount); - - printf("dwRGBBitCount as FOURCC: '%c' '%c' '%c' '%c'\n", - std::max(32U, desc.ddpfPixelFormat.dwRGBBitCount & 0xFF), - std::max(32U, (desc.ddpfPixelFormat.dwRGBBitCount >> 8) & 0xFF), - std::max(32U, (desc.ddpfPixelFormat.dwRGBBitCount >> 16) & 0xFF), - std::max(32U, (desc.ddpfPixelFormat.dwRGBBitCount >> 24) & 0xFF)); - - printf("dwRBitMask: 0x%08X\ndwGBitMask: 0x%08X\ndwBBitMask: 0x%08X\ndwRGBAlphaBitMask: 0x%08X\n", - desc.ddpfPixelFormat.dwRBitMask, desc.ddpfPixelFormat.dwGBitMask, desc.ddpfPixelFormat.dwBBitMask, desc.ddpfPixelFormat.dwRGBAlphaBitMask); - - printf("\n"); - printf("ddsCaps.dwCaps: 0x%08X ", desc.ddsCaps.dwCaps); - if (desc.ddsCaps.dwCaps & DDSCAPS_COMPLEX) printf("DDSCAPS_COMPLEX "); - if (desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE) printf("DDSCAPS_TEXTURE "); - if (desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP) printf("DDSCAPS_MIPMAP"); - printf("\n"); - - printf("ddsCaps.dwCaps2: 0x%08X ", desc.ddsCaps.dwCaps2); - const char *pDDCAPS2FlagNames[] = - { - NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, - NULL, "DDSCAPS2_CUBEMAP", "DDSCAPS2_CUBEMAP_POSITIVEX", "DDSCAPS2_CUBEMAP_NEGATIVEX", - "DDSCAPS2_CUBEMAP_POSITIVEY", "DDSCAPS2_CUBEMAP_NEGATIVEY", "DDSCAPS2_CUBEMAP_POSITIVEZ", "DDSCAPS2_CUBEMAP_NEGATIVEZ", - NULL, NULL, NULL, NULL, - NULL, "DDSCAPS2_VOLUME" - }; - for (int i = 0; i < sizeof(pDDCAPS2FlagNames)/sizeof(pDDCAPS2FlagNames[0]); i++) - if ((pDDCAPS2FlagNames[i]) && (desc.ddsCaps.dwCaps2 & (1 << i))) - printf("%s ", pDDCAPS2FlagNames[i]); - printf("\n"); - - printf("ddsCaps.dwCaps3: 0x%08X\nddsCaps.dwCaps4: 0x%08X\n", - desc.ddsCaps.dwCaps3, desc.ddsCaps.dwCaps4); - - return true; -} - -// CRN/DDS compression callback function. -static crn_bool progress_callback_func(crn_uint32 phase_index, crn_uint32 total_phases, crn_uint32 subphase_index, crn_uint32 total_subphases, void* pUser_data_ptr) -{ - int percentage_complete = (int)(.5f + (phase_index + float(subphase_index) / total_subphases) * 100.0f) / total_phases; - printf("\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\bProcessing: %u%%", std::min(100, std::max(0, percentage_complete))); - return true; -} - -int main(int argc, char *argv[]) -{ - printf("example1 - Version v%u.%02u Built " __DATE__ ", " __TIME__ "\n", CRNLIB_VERSION / 100, CRNLIB_VERSION % 100); - - if (argc < 3) - return print_usage(); - - // Parse command line options - int mode = argv[1][0]; - if ((mode != 'c') && (mode != 'd') && (mode != 'i')) - return error("Invalid mode!\n"); - - const char *pSrc_filename = argv[2]; - char out_filename[FILENAME_MAX] = { '\0' }; - - float bitrate = 0.0f; - int quality_level = -1; - bool srgb_colorspace = true; - bool create_mipmaps = true; - bool output_crn = false; - crn_format fmt = cCRNFmtInvalid; - bool use_adaptive_block_sizes = true; - bool set_alpha_to_luma = false; - bool convert_to_luma = false; - bool enable_dxt1a = false; - - for (int i = 3; i < argc; i++) - { - if (argv[i][0] == '/') - argv[i][0] = '-'; - - if (!_stricmp(argv[i], "-crn")) - { - output_crn = true; - } - else if (!_stricmp(argv[i], "-pixelformat")) - { - if (++i >= argc) - return error("Expected pixel format!"); - - if (!_stricmp(argv[i], "dxt1a")) - { - enable_dxt1a = true; - fmt = cCRNFmtDXT1; - } - else - { - uint f; - for (f = 0; f < cCRNFmtTotal; f++) - { - if (!_stricmp(argv[i], crn_get_format_string(static_cast(f)))) - { - fmt = static_cast(f); - break; - } - } - if (f == cCRNFmtTotal) - return error("Unrecognized pixel format: %s\n", argv[i]); - } - } - else if (!_stricmp(argv[i], "-bitrate")) - { - if (++i >= argc) - return error("Invalid bitrate!"); - - bitrate = (float)atof(argv[i]); - if ((bitrate < .1f) || (bitrate > 8.0f)) - return error("Invalid bitrate!"); - } - else if (!_stricmp(argv[i], "-quality")) - { - if (++i >= argc) - return error("Invalid quality level!"); - - quality_level = atoi(argv[i]); - if ((quality_level < 0) || (quality_level > cCRNMaxQualityLevel)) - return error("Invalid quality level!"); - } - else if (!_stricmp(argv[i], "-out")) - { - if (++i >= argc) - return error("Expected output filename!"); - - strcpy_s(out_filename, sizeof(out_filename), argv[i]); - } - else if (!_stricmp(argv[i], "-nonsrgb")) - srgb_colorspace = false; - else if (!_stricmp(argv[i], "-nomips")) - create_mipmaps = false; - else if (!_stricmp(argv[i], "-noAdaptiveBlocks")) - use_adaptive_block_sizes = false; - else if (!_stricmp(argv[i], "-setalphatoluma")) - set_alpha_to_luma = true; - else if (!_stricmp(argv[i], "-converttoluma")) - convert_to_luma = true; - else - return error("Invalid option: %s\n", argv[i]); - } - - char drive_buf[_MAX_DRIVE], dir_buf[_MAX_DIR], fname_buf[_MAX_FNAME], ext_buf[_MAX_EXT]; - if (_splitpath_s(pSrc_filename, drive_buf, _MAX_DRIVE, dir_buf, _MAX_DIR, fname_buf, _MAX_FNAME, ext_buf, _MAX_EXT)) - return error("Invalid source filename!\n"); - - // Load the source file into memory. - printf("Loading source file: %s\n", pSrc_filename); - crn_uint32 src_file_size; - crn_uint8 *pSrc_file_data = read_file_into_buffer(pSrc_filename, src_file_size); - if (!pSrc_file_data) - return error("Unable to read source file\n"); - - if (mode == 'i') - { - // Information - if (_stricmp(ext_buf, ".crn") == 0) - { - if (!print_crn_info(pSrc_file_data, src_file_size)) - { - free(pSrc_file_data); - return error("Not a CRN file!\n"); - } - } - else if (_stricmp(ext_buf, ".dds") == 0) - { - if (!print_dds_info(pSrc_file_data, src_file_size)) - { - free(pSrc_file_data); - return error("Not a DDS file!\n"); - } - } - else - { - // Try parsing the source file as a regular image. - int x, y, actual_comps; - stbi_uc *p = stbi_load_from_memory(pSrc_file_data, src_file_size, &x, &y, &actual_comps, 4); - if (!p) - { - free(pSrc_file_data); - return error("Failed reading image file!\n"); - } - stbi_image_free(p); - - printf("File size: %u\nDimensions: %ix%i\nActual Components: %i\n", src_file_size, x, y, actual_comps); - } - } - else if (mode == 'c') - { - // Compression to DDS or CRN. - - // If the user has explicitly specified an output file, check the output file's extension to ensure we write the expected format. - if (out_filename[0]) - { - char out_fname_buf[_MAX_FNAME], out_ext_buf[_MAX_EXT]; - _splitpath_s(out_filename, NULL, 0, NULL, 0, out_fname_buf, _MAX_FNAME, out_ext_buf, _MAX_EXT); - if (!_stricmp(out_ext_buf, ".crn")) - output_crn = true; - else if (!_stricmp(out_ext_buf, ".dds")) - output_crn = false; - } - - // Load source image - int width, height, actual_comps; - crn_uint32 *pSrc_image = (crn_uint32*)stbi_load_from_memory(pSrc_file_data, src_file_size, &width, &height, &actual_comps, 4); - if (!pSrc_image) - { - free(pSrc_file_data); - return error("Failed reading image file!\n"); - } - - printf("Source file size: %u, Dimensions: %ux%u\nActual Components: %u\n", src_file_size, width, height, actual_comps); - - // Fill in compression parameters struct. - bool has_alpha_channel = actual_comps > 3; - - if ((fmt == cCRNFmtDXT5A) && (actual_comps <= 3)) - set_alpha_to_luma = true; - - if ((set_alpha_to_luma) || (convert_to_luma)) - { - for (int i = 0; i < width * height; i++) - { - crn_uint32 r = pSrc_image[i] & 0xFF, g = (pSrc_image[i] >> 8) & 0xFF, b = (pSrc_image[i] >> 16) & 0xFF; - // Compute CCIR 601 luma. - crn_uint32 y = (19595U * r + 38470U * g + 7471U * b + 32768) >> 16U; - crn_uint32 a = (pSrc_image[i] >> 24) & 0xFF; - if (set_alpha_to_luma) a = y; - if (convert_to_luma) { r = y; g = y; b = y; } - pSrc_image[i] = r | (g << 8) | (b << 16) | (a << 24); - } - } - - crn_comp_params comp_params; - comp_params.m_width = width; - comp_params.m_height = height; - comp_params.set_flag(cCRNCompFlagPerceptual, srgb_colorspace); - comp_params.set_flag(cCRNCompFlagDXT1AForTransparency, enable_dxt1a && has_alpha_channel); - comp_params.set_flag(cCRNCompFlagHierarchical, use_adaptive_block_sizes); - comp_params.m_file_type = output_crn ? cCRNFileTypeCRN : cCRNFileTypeDDS; - comp_params.m_format = (fmt != cCRNFmtInvalid) ? fmt : (has_alpha_channel ? cCRNFmtDXT5 : cCRNFmtDXT1); - - // Important note: This example only feeds a single source image to the compressor, and it internaly generates mipmaps from that source image. - // If you want, there's nothing stopping you from generating the mipmaps on your own, then feeding the multiple source images - // to the compressor. Just set the crn_mipmap_params::m_mode member (set below) to cCRNMipModeUseSourceMips. - comp_params.m_pImages[0][0] = pSrc_image; - - if (bitrate > 0.0f) - comp_params.m_target_bitrate = bitrate; - else if (quality_level >= 0) - comp_params.m_quality_level = quality_level; - else if (output_crn) - { - // Set a default quality level for CRN, otherwise we'll get the default (highest quality) which leads to huge compressed palettes. - comp_params.m_quality_level = cDefaultCRNQualityLevel; - } - - // Determine the # of helper threads (in addition to the main thread) to use during compression. NumberOfCPU's-1 is reasonable. - SYSTEM_INFO g_system_info; - GetSystemInfo(&g_system_info); - int num_helper_threads = std::max(0, (int)g_system_info.dwNumberOfProcessors - 1); - comp_params.m_num_helper_threads = num_helper_threads; - - comp_params.m_pProgress_func = progress_callback_func; - - // Fill in mipmap parameters struct. - crn_mipmap_params mip_params; - mip_params.m_gamma_filtering = srgb_colorspace; - mip_params.m_mode = create_mipmaps ? cCRNMipModeGenerateMips : cCRNMipModeNoMips; - - crn_uint32 actual_quality_level; - float actual_bitrate; - crn_uint32 output_file_size; - - printf("Compressing to %s\n", crn_get_format_string(comp_params.m_format)); - - // Now compress to DDS or CRN. - void *pOutput_file_data = crn_compress(comp_params, mip_params, output_file_size, &actual_quality_level, &actual_bitrate); - printf("\n"); - - if (!pOutput_file_data) - { - stbi_image_free(pSrc_image); - free(pSrc_file_data); - return error("Compression failed!"); - } - - printf("Compressed to %u bytes, quality level: %u, effective bitrate: %f\n", output_file_size, actual_quality_level, actual_bitrate); - - // Write the output file. - char dst_filename[FILENAME_MAX]; - sprintf_s(dst_filename, sizeof(dst_filename), "%s%s%s%s", drive_buf, dir_buf, fname_buf, output_crn ? ".crn" : ".dds"); - if (out_filename[0]) strcpy(dst_filename, out_filename); - - printf("Writing %s file: %s\n", output_crn ? "CRN" : "DDS", dst_filename); - FILE *pFile = fopen(dst_filename, "wb"); - if ((!pFile) || (fwrite(pOutput_file_data, output_file_size, 1, pFile) != 1) || (fclose(pFile) == EOF)) - { - free(pSrc_file_data); - crn_free_block(pOutput_file_data); - stbi_image_free(pSrc_image); - return error("Failed writing to output file!\n"); - } - - crn_free_block(pOutput_file_data); - stbi_image_free(pSrc_image); - } - else if (_stricmp(ext_buf, ".crn") == 0) - { - // Decompress/transcode CRN to DDS. - printf("Decompressing CRN to DDS\n"); - - // Transcode the CRN file to a DDS file in memory. - crn_uint32 dds_file_size = src_file_size; - void *pDDS_file_data = crn_decompress_crn_to_dds(pSrc_file_data, dds_file_size); - if (!pDDS_file_data) - { - free(pSrc_file_data); - return error("Failed decompressing CRN file!\n"); - } - - // Now write the DDS file to disk. - char dst_filename[FILENAME_MAX]; - sprintf_s(dst_filename, sizeof(dst_filename), "%s%s%s.dds", drive_buf, dir_buf, fname_buf); - if (out_filename[0]) strcpy(dst_filename, out_filename); - - printf("Writing file: %s\n", dst_filename); - FILE *pFile = fopen(dst_filename, "wb"); - if ((!pFile) || (fwrite(pDDS_file_data, dds_file_size, 1, pFile) != 1) || (fclose(pFile) == EOF)) - { - crn_free_block(pDDS_file_data); - free(pSrc_file_data); - return error("Failed writing to output file!\n"); - } - - printf("\n"); - - print_dds_info(pDDS_file_data, dds_file_size); - - crn_free_block(pDDS_file_data); - } - else if (_stricmp(ext_buf, ".dds") == 0) - { - // Unpack DDS to one or more TGA's. - if (out_filename[0]) - _splitpath_s(out_filename, drive_buf, _MAX_DRIVE, dir_buf, _MAX_DIR, fname_buf, _MAX_FNAME, ext_buf, _MAX_EXT); - - crn_texture_desc tex_desc; - crn_uint32 *pImages[cCRNMaxFaces * cCRNMaxLevels]; - if (!crn_decompress_dds_to_images(pSrc_file_data, src_file_size, pImages, tex_desc)) - { - free(pSrc_file_data); - return error("Failed unpacking DDS file!\n"); - } - - printf("Decompressed texture Dimensions: %ux%u, Faces: %u, Levels: %u, FourCC: 0x%08X '%c' '%c' '%c' '%c'\n", - tex_desc.m_width, tex_desc.m_height, tex_desc.m_faces, tex_desc.m_levels, tex_desc.m_fmt_fourcc, - std::max(32U, tex_desc.m_fmt_fourcc & 0xFF), - std::max(32U, (tex_desc.m_fmt_fourcc >> 8) & 0xFF), - std::max(32U, (tex_desc.m_fmt_fourcc >> 16) & 0xFF), - std::max(32U, (tex_desc.m_fmt_fourcc >> 24) & 0xFF)); - - for (crn_uint32 face_index = 0; face_index < tex_desc.m_faces; face_index++) - { - for (crn_uint32 level_index = 0; level_index < tex_desc.m_levels; level_index++) - { - int width = std::max(1U, tex_desc.m_width >> level_index); - int height = std::max(1U, tex_desc.m_height >> level_index); - - char dst_filename[FILENAME_MAX]; - sprintf_s(dst_filename, sizeof(dst_filename), "%s%s%s_face%u_mip%u.tga", drive_buf, dir_buf, fname_buf, face_index, level_index); - - printf("Writing file: %s\n", dst_filename); - if (!stbi_write_tga(dst_filename, width, height, 4, pImages[level_index + face_index * tex_desc.m_levels])) - { - crn_free_all_images(pImages, tex_desc); - free(pSrc_file_data); - - return error("Failed writing output file!\n"); - } - } - } - - crn_free_all_images(pImages, tex_desc); - } - else - { - free(pSrc_file_data); - return error("Decompression mode only supports .dds or .crn files!\n"); - } - - free(pSrc_file_data); - - return EXIT_SUCCESS; -} diff --git a/third_party/crunch/example1/stb_image.h b/third_party/crunch/example1/stb_image.h deleted file mode 100644 index de89a33aa..000000000 --- a/third_party/crunch/example1/stb_image.h +++ /dev/null @@ -1,3942 +0,0 @@ -/* stbi-1.18 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG 8-bit only - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) - - TODO: - stbi_info_* - - history: - 1.18 fix a threading bug (local mutable static) - 1.17 support interlaced PNG - 1.16 major bugfix - convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another stb_malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - -#pragma warning (disable: 4793) // function compiled as native - -#ifndef STBI_INCLUDE_STB_IMAGE_H -#define STBI_INCLUDE_STB_IMAGE_H - -//// begin header file //////////////////////////////////////////////////// -// -// Limitations: -// - no progressive/interlaced support (jpeg, png) -// - 8-bit samples only (jpeg, png) -// - not threadsafe -// - channel subsampling of at most 2 in each dimension (jpeg) -// - no delayed line count (jpeg) -- IJG doesn't support either -// -// Basic usage (see HDR discussion below): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *comp -- outputs # of image components in image file -// int req_comp -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. -// If req_comp is non-zero, *comp has the number of components that _would_ -// have been output otherwise. E.g. if you set req_comp to 4, you will always -// get RGBA output, but you can check *comp to easily see if it's opaque. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() -// can be queried for an extremely brief, end-user unfriendly explanation -// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid -// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG and BMP images are automatically depalettized. -// -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); - -//#define _CRT_SECURE_NO_WARNINGS - -#ifndef STBI_NO_STDIO -#include -#endif - -#define STBI_VERSION 1 - -enum -{ - STBI_default = 0, // only used for req_comp - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4, -}; - -typedef unsigned char stbi_uc; - -#ifdef __cplusplus -extern "C" { -#endif - -// WRITING API - -#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO) -// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding) -// (you must include the appropriate extension in the filename). -// returns TRUE on success, FALSE if couldn't open file, error writing file -extern int stbi_write_bmp (char const *filename, int x, int y, int comp, const void *data); -extern int stbi_write_bmp_w (wchar_t const *filename, int x, int y, int comp, const void *data); -extern int stbi_write_tga (char const *filename, int x, int y, int comp, const void *data); -extern int stbi_write_tga_w (wchar_t const *filename, int x, int y, int comp, const void *data); -#endif - -// PRIMARY API - works on images of any type - -// load image by filename, open file, or memory buffer -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_w (wchar_t const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -// for stbi_load_from_file, file pointer is left pointing immediately after image - -#ifndef STBI_NO_HDR -#ifndef STBI_NO_STDIO -extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif -extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - -extern void stbi_hdr_to_ldr_gamma(float gamma); -extern void stbi_hdr_to_ldr_scale(float scale); - -extern void stbi_ldr_to_hdr_gamma(float gamma); -extern void stbi_ldr_to_hdr_scale(float scale); - -#endif // STBI_NO_HDR - -// get a VERY brief reason for failure -// NOT THREADSAFE -extern char *stbi_failure_reason (void); - -// free the loaded image -- this is just stb_free() -extern void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); -extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_is_hdr (char const *filename); -extern int stbi_is_hdr_from_file(FILE *f); -#endif - -// ZLIB client - used by PNG, available for other purposes - -extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); -extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -// TYPE-SPECIFIC ACCESS - -// is it a jpeg? -extern int stbi_jpeg_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_jpeg_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_test_file (FILE *f); -extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); - -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a png? -extern int stbi_png_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_png_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_png_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_test_file (FILE *f); -extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a bmp? -extern int stbi_bmp_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_bmp_test_file (FILE *f); -extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a tga? -extern int stbi_tga_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_tga_test_file (FILE *f); -extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a psd? -extern int stbi_psd_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_psd_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_psd_test_file (FILE *f); -extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it an hdr? -extern int stbi_hdr_test_memory (stbi_uc const *buffer, int len); - -extern float * stbi_hdr_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_hdr_test_file (FILE *f); -extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// define new loaders -typedef struct -{ - int (*test_memory)(stbi_uc const *buffer, int len); - stbi_uc * (*load_from_memory)(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - #ifndef STBI_NO_STDIO - int (*test_file)(FILE *f); - stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp); - #endif -} stbi_loader; - -// register a loader by filling out the above structure (you must defined ALL functions) -// returns 1 if added or already added, 0 if not added (too many loaders) -// NOT THREADSAFE -extern int stbi_register_loader(stbi_loader *loader); - -// define faster low-level operations (typically SIMD support) -#if STBI_SIMD -typedef void (*stbi_idct_8x8)(uint8 *out, int out_stride, short data[64], unsigned short *dequantize); -// compute an integer IDCT on "input" -// input[x] = data[x] * dequantize[x] -// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' -// CLAMP results to 0..255 -typedef void (*stbi_YCbCr_to_RGB_run)(uint8 *output, uint8 const *y, uint8 const *cb, uint8 const *cr, int count, int step); -// compute a conversion from YCbCr to RGB -// 'count' pixels -// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B -// y: Y input channel -// cb: Cb input channel; scale/biased to be 0..255 -// cr: Cr input channel; scale/biased to be 0..255 - -extern void stbi_install_idct(stbi_idct_8x8 func); -extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); -#endif // STBI_SIMD - -#ifdef __cplusplus -} -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBI_INCLUDE_STB_IMAGE_H - -#ifndef STBI_HEADER_FILE_ONLY - -inline void* stb_malloc(size_t c) { return ::malloc(c); } -inline void* stb_realloc(void *p, size_t c) { return ::realloc(p, c); } -inline void stb_free(void *p) { ::free(p); } - -#ifndef STBI_NO_HDR -#include // ldexp -#include // strcmp -#endif - -#ifndef STBI_NO_STDIO -#include -#endif -#include -#include -#include -#include - -#if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__MINGW64__) - #ifdef __cplusplus - #define __forceinline inline - #else - #define __forceinline - #endif -#endif - - -// implementation: -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; -typedef unsigned int uint; - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(uint32)==4]; - -#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) -#define STBI_NO_WRITE -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// Generic API that works on all image types -// - -// this is not threadsafe -static char *failure_reason; - -char *stbi_failure_reason(void) -{ - return failure_reason; -} - -static int e(char *str) -{ - failure_reason = str; - return 0; -} - -#ifdef STBI_NO_FAILURE_STRINGS - #define e(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define e(x,y) e(y) -#else - #define e(x,y) e(x) -#endif - -#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) -#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) - -void stbi_image_free(void *retval_from_stbi_load) -{ - stb_free(retval_from_stbi_load); -} - -#define MAX_LOADERS 32 -stbi_loader *loaders[MAX_LOADERS]; -static int max_loaders = 0; - -int stbi_register_loader(stbi_loader *loader) -{ - int i; - for (i=0; i < MAX_LOADERS; ++i) { - // already present? - if (loaders[i] == loader) - return 1; - // end of the list? - if (loaders[i] == NULL) { - loaders[i] = loader; - max_loaders = i+1; - return 1; - } - } - // no room for it - return 0; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_STDIO -unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_w(wchar_t const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = _wfopen(filename, L"rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_file(f)) - return stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - if (stbi_png_test_file(f)) - return stbi_png_load_from_file(f,x,y,comp,req_comp); - if (stbi_bmp_test_file(f)) - return stbi_bmp_load_from_file(f,x,y,comp,req_comp); - if (stbi_psd_test_file(f)) - return stbi_psd_load_from_file(f,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) { - float *hdr = stbi_hdr_load_from_file(f, x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_file(f)) - return loaders[i]->load_from_file(f,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_file(f)) - return stbi_tga_load_from_file(f,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_memory(buffer,len)) - return stbi_jpeg_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_png_test_memory(buffer,len)) - return stbi_png_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_bmp_test_memory(buffer,len)) - return stbi_bmp_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_psd_test_memory(buffer,len)) - return stbi_psd_load_from_memory(buffer,len,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) { - float *hdr = stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_memory(buffer,len)) - return loaders[i]->load_from_memory(buffer,len,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_memory(buffer,len)) - return stbi_tga_load_from_memory(buffer,len,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_HDR - -#ifndef STBI_NO_STDIO -float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - float *result; - if (!f) return epf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) - return stbi_hdr_load_from_file(f,x,y,comp,req_comp); - #endif - data = stbi_load_from_file(f, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) - return stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - #endif - data = stbi_load_from_memory(buffer, len, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is -// defined, for API simplicity; if STBI_NO_HDR is defined, it always -// reports false! - -int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_memory(buffer, len); - #else - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -extern int stbi_is_hdr (char const *filename) -{ - FILE *f = fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -extern int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_file(f); - #else - return 0; - #endif -} - -#endif - -// @TODO: get image dimensions & components without fully decoding -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_HDR -static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; -static float l2h_gamma=2.2f, l2h_scale=1.0f; - -void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } -void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } - -void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } -void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } -#endif - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -enum -{ - SCAN_load=0, - SCAN_type, - SCAN_header, -}; - -typedef struct -{ - uint32 img_x, img_y; - int img_n, img_out_n; - - #ifndef STBI_NO_STDIO - FILE *img_file; - #endif - uint8 *img_buffer, *img_buffer_end; -} stbi; - -#ifndef STBI_NO_STDIO -static void start_file(stbi *s, FILE *f) -{ - s->img_file = f; -} -#endif - -static void start_mem(stbi *s, uint8 const *buffer, int len) -{ -#ifndef STBI_NO_STDIO - s->img_file = NULL; -#endif - s->img_buffer = (uint8 *) buffer; - s->img_buffer_end = (uint8 *) buffer+len; -} - -__forceinline static int get8(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - int c = fgetc(s->img_file); - return c == EOF ? 0 : c; - } -#endif - if (s->img_buffer < s->img_buffer_end) - return *s->img_buffer++; - return 0; -} - -__forceinline static int at_eof(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - return feof(s->img_file); -#endif - return s->img_buffer >= s->img_buffer_end; -} - -__forceinline static uint8 get8u(stbi *s) -{ - return (uint8) get8(s); -} - -static void skip(stbi *s, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - fseek(s->img_file, n, SEEK_CUR); - else -#endif - s->img_buffer += n; -} - -static int get16(stbi *s) -{ - int z = get8(s); - return (z << 8) + get8(s); -} - -static uint32 get32(stbi *s) -{ - uint32 z = get16(s); - return (z << 16) + get16(s); -} - -static int get16le(stbi *s) -{ - int z = get8(s); - return z + (get8(s) << 8); -} - -static uint32 get32le(stbi *s) -{ - uint32 z = get16le(s); - return z + (get16le(s) << 16); -} - -static void getn(stbi *s, stbi_uc *buffer, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - fread(buffer, 1, n, s->img_file); - return; - } -#endif - memcpy(buffer, s->img_buffer, n); - s->img_buffer += n; -} - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so stb_malloc a new one and free that one -// only failure mode is stb_malloc failing - -static uint8 compute_y(int r, int g, int b) -{ - return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) -{ - int i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - assert(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) stb_malloc(req_comp * x * y); - if (good == NULL) { - stb_free(data); - return epuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - unsigned char *src = data + j * x * img_n ; - unsigned char *dest = good + j * x * req_comp; - - #define COMBO(a,b) ((a)*8+(b)) - #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch(COMBO(img_n, req_comp)) { - CASE(1,2) dest[0]=src[0], dest[1]=255; break; - CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; - CASE(2,1) dest[0]=src[0]; break; - CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; - CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; - CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; - CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; - CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; - default: assert(0); - } - #undef CASE - } - - stb_free(data); - return good; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output = (float *) stb_malloc(x * y * comp * sizeof(float)); - if (output == NULL) { stb_free(data); return epf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - stb_free(data); - return output; -} - -#define float2int(x) ((int) (x)) -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output = (stbi_uc *) stb_malloc(x * y * comp); - if (output == NULL) { stb_free(data); return epuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - } - stb_free(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) -// -// simple implementation -// - channel subsampling of at most 2 in each dimension -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - uses a lot of intermediate memory, could cache poorly -// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 -// stb_jpeg: 1.34 seconds (MSVC6, default release build) -// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) -// IJL11.dll: 1.08 seconds (compiled by intel) -// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) -// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - uint8 fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - uint16 code[256]; - uint8 values[256]; - uint8 size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} huffman; - -typedef struct -{ - #if STBI_SIMD - unsigned short dequant2[4][64]; - #endif - stbi s; - huffman huff_dc[4]; - huffman huff_ac[4]; - uint8 dequant[4][64]; - -// sizes for components, interleaved MCUs - int img_h_max, img_v_max; - int img_mcu_x, img_mcu_y; - int img_mcu_w, img_mcu_h; - -// definition of jpeg image component - struct - { - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - uint8 *data; - void *raw_data; - uint8 *linebuf; - } img_comp[4]; - - uint32 code_buffer; // jpeg entropy-coded buffer - int code_bits; // number of valid bits - unsigned char marker; // marker seen while filling entropy buffer - int nomore; // flag if we saw a marker so must stop - - int scan_n, order[4]; - int restart_interval, todo; -} jpeg; - -static int build_huffman(huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (uint8) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (uint16) (code++); - if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (uint8) i; - } - } - } - return 1; -} - -static void grow_buffer_unsafe(jpeg *j) -{ - do { - int b = j->nomore ? 0 : get8(&j->s); - if (b == 0xff) { - int c = get8(&j->s); - if (c != 0) { - j->marker = (unsigned char) c; - j->nomore = 1; - return; - } - } - j->code_buffer = (j->code_buffer << 8) | b; - j->code_bits += 8; - } while (j->code_bits <= 24); -} - -// (1 << n) - 1 -static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -__forceinline static int decode(jpeg *j, huffman *h) -{ - unsigned int temp; - int c,k; - - if (j->code_bits < 16) grow_buffer_unsafe(j); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (j->code_buffer >> (j->code_bits - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - if (h->size[k] > j->code_bits) - return -1; - j->code_bits -= h->size[k]; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - if (j->code_bits < 16) - temp = (j->code_buffer << (16 - j->code_bits)) & 0xffff; - else - temp = (j->code_buffer >> (j->code_bits - 16)) & 0xffff; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - j->code_bits -= 16; - return -1; - } - - if (k > j->code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((j->code_buffer >> (j->code_bits - k)) & bmask[k]) + h->delta[k]; - assert((((j->code_buffer) >> (j->code_bits - h->size[c])) & bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - j->code_bits -= k; - return h->values[c]; -} - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -__forceinline static int extend_receive(jpeg *j, int n) -{ - unsigned int m = 1 << (n-1); - unsigned int k; - if (j->code_bits < n) grow_buffer_unsafe(j); - k = (j->code_buffer >> (j->code_bits - n)) & bmask[n]; - j->code_bits -= n; - // the following test is probably a random branch that won't - // predict well. I tried to table accelerate it but failed. - // maybe it's compiling as a conditional move? - if (k < m) - return (-1 << n) + k + 1; - else - return k; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static uint8 dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) -{ - int diff,dc,k; - int t = decode(j, hdc); - if (t < 0) return e("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? extend_receive(j, t) : 0; - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) dc; - - // decode AC components, see JPEG spec - k = 1; - do { - int r,s; - int rs = decode(j, hac); - if (rs < 0) return e("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - data[dezigzag[k++]] = (short) extend_receive(j,s); - } - } while (k < 64); - return 1; -} - -// take a -128..127 value and clamp it and convert to 0..255 -__forceinline static uint8 clamp(int x) -{ - x += 128; - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (uint8) x; -} - -#define f2f(x) (int) (((x) * 4096 + 0.5)) -#define fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * f2f(0.5411961f); \ - t2 = p1 + p3*f2f(-1.847759065f); \ - t3 = p1 + p2*f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = fsh(p2+p3); \ - t1 = fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*f2f( 1.175875602f); \ - t0 = t0*f2f( 0.298631336f); \ - t1 = t1*f2f( 2.053119869f); \ - t2 = t2*f2f( 3.072711026f); \ - t3 = t3*f2f( 1.501321110f); \ - p1 = p5 + p1*f2f(-0.899976223f); \ - p2 = p5 + p2*f2f(-2.562915447f); \ - p3 = p3*f2f(-1.961570560f); \ - p4 = p4*f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -#if !STBI_SIMD -// .344 seconds on 3*anemones.jpg -static void idct_block(uint8 *out, int out_stride, short data[64], uint8 *dequantize) -{ - int i,val[64],*v=val; - uint8 *o,*dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -#else -static void idct_block(uint8 *out, int out_stride, short data[64], unsigned short *dequantize) -{ - int i,val[64],*v=val; - uint8 *o; - unsigned short *dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -static stbi_idct_8x8 stbi_idct_installed = idct_block; - -extern void stbi_install_idct(stbi_idct_8x8 func) -{ - stbi_idct_installed = func; -} -#endif - -#define MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static uint8 get_marker(jpeg *j) -{ - uint8 x; - if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } - x = get8u(&j->s); - if (x != 0xff) return MARKER_none; - while (x == 0xff) - x = get8u(&j->s); - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, reset the entropy decoder and -// the dc prediction -static void reset(jpeg *j) -{ - j->code_bits = 0; - j->code_buffer = 0; - j->nomore = 0; - j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; - j->marker = MARKER_none; - j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int parse_entropy_coded_data(jpeg *z) -{ - reset(z); - if (z->scan_n == 1) { - int i,j; - #if STBI_SIMD - __declspec(align(16)) - #endif - short data[64]; - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } else { // interleaved! - int i,j,k,x,y; - short data[64]; - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x)*8; - int y2 = (j*z->img_comp[n].v + y)*8; - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } - return 1; -} - -static int process_marker(jpeg *z, int m) -{ - int L; - switch (m) { - case MARKER_none: // no marker found - return e("expected marker","Corrupt JPEG"); - - case 0xC2: // SOF - progressive - return e("progressive jpeg","JPEG format not supported (progressive)"); - - case 0xDD: // DRI - specify restart interval - if (get16(&z->s) != 4) return e("bad DRI len","Corrupt JPEG"); - z->restart_interval = get16(&z->s); - return 1; - - case 0xDB: // DQT - define quantization table - L = get16(&z->s)-2; - while (L > 0) { - int q = get8(&z->s); - int p = q >> 4; - int t = q & 15,i; - if (p != 0) return e("bad DQT type","Corrupt JPEG"); - if (t > 3) return e("bad DQT table","Corrupt JPEG"); - for (i=0; i < 64; ++i) - z->dequant[t][dezigzag[i]] = get8u(&z->s); - #if STBI_SIMD - for (i=0; i < 64; ++i) - z->dequant2[t][i] = z->dequant[t][i]; - #endif - L -= 65; - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = get16(&z->s)-2; - while (L > 0) { - uint8 *v; - int sizes[16],i,m=0; - int q = get8(&z->s); - int tc = q >> 4; - int th = q & 15; - if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = get8(&z->s); - m += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!build_huffman(z->huff_dc+th, sizes)) return 0; - v = z->huff_dc[th].values; - } else { - if (!build_huffman(z->huff_ac+th, sizes)) return 0; - v = z->huff_ac[th].values; - } - for (i=0; i < m; ++i) - v[i] = get8u(&z->s); - L -= m; - } - return L==0; - } - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - skip(&z->s, get16(&z->s)-2); - return 1; - } - return 0; -} - -// after we see SOS -static int process_scan_header(jpeg *z) -{ - int i; - int Ls = get16(&z->s); - z->scan_n = get8(&z->s); - if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s.img_n) return e("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); - for (i=0; i < z->scan_n; ++i) { - int id = get8(&z->s), which; - int q = get8(&z->s); - for (which = 0; which < z->s.img_n; ++which) - if (z->img_comp[which].id == id) - break; - if (which == z->s.img_n) return 0; - z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); - z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); - z->order[i] = which; - } - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - get8(&z->s); // should be 63, but might be 0 - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - - return 1; -} - -static int process_frame_header(jpeg *z, int scan) -{ - stbi *s = &z->s; - int Lf,p,i,q, h_max=1,v_max=1,c; - Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG - p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires - c = get8(s); - if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires - s->img_n = c; - for (i=0; i < c; ++i) { - z->img_comp[i].data = NULL; - z->img_comp[i].linebuf = NULL; - } - - if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); - - for (i=0; i < s->img_n; ++i) { - z->img_comp[i].id = get8(s); - if (z->img_comp[i].id != i+1) // JFIF requires - if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! - return e("bad component ID","Corrupt JPEG"); - q = get8(s); - z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); - z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); - z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); - } - - if (scan != SCAN_load) return 1; - - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - - for (i=0; i < s->img_n; ++i) { - if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; - if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; - } - - // compute interleaved mcu info - z->img_h_max = h_max; - z->img_v_max = v_max; - z->img_mcu_w = h_max * 8; - z->img_mcu_h = v_max * 8; - z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; - z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; - - for (i=0; i < s->img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; - z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; - z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; - z->img_comp[i].raw_data = stb_malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); - if (z->img_comp[i].raw_data == NULL) { - for(--i; i >= 0; --i) { - stb_free(z->img_comp[i].raw_data); - z->img_comp[i].data = NULL; - } - return e("outofmem", "Out of memory"); - } - // align blocks for installable-idct using mmx/sse - z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); - z->img_comp[i].linebuf = NULL; - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define DNL(x) ((x) == 0xdc) -#define SOI(x) ((x) == 0xd8) -#define EOI(x) ((x) == 0xd9) -#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) -#define SOS(x) ((x) == 0xda) - -static int decode_jpeg_header(jpeg *z, int scan) -{ - int m; - z->marker = MARKER_none; // initialize cached marker to empty - m = get_marker(z); - if (!SOI(m)) return e("no SOI","Corrupt JPEG"); - if (scan == SCAN_type) return 1; - m = get_marker(z); - while (!SOF(m)) { - if (!process_marker(z,m)) return 0; - m = get_marker(z); - while (m == MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (at_eof(&z->s)) return e("no SOF", "Corrupt JPEG"); - m = get_marker(z); - } - } - if (!process_frame_header(z, scan)) return 0; - return 1; -} - -static int decode_jpeg_image(jpeg *j) -{ - int m; - j->restart_interval = 0; - if (!decode_jpeg_header(j, SCAN_load)) return 0; - m = get_marker(j); - while (!EOI(m)) { - if (SOS(m)) { - if (!process_scan_header(j)) return 0; - if (!parse_entropy_coded_data(j)) return 0; - } else { - if (!process_marker(j, m)) return 0; - } - m = get_marker(j); - } - return 1; -} - -// static jfif-centered resampling (across block boundaries) - -typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, - int w, int hs); - -#define div4(x) ((uint8) ((x) >> 2)) - -static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - return in_near; -} - -static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples vertically for every one in input - int i; - for (i=0; i < w; ++i) - out[i] = div4(3*in_near[i] + in_far[i] + 2); - return out; -} - -static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples horizontally for every one in input - int i; - uint8 *input = in_near; - if (w == 1) { - // if only one sample, can't do any interpolation - out[0] = out[1] = input[0]; - return out; - } - - out[0] = input[0]; - out[1] = div4(input[0]*3 + input[1] + 2); - for (i=1; i < w-1; ++i) { - int n = 3*input[i]+2; - out[i*2+0] = div4(n+input[i-1]); - out[i*2+1] = div4(n+input[i+1]); - } - out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); - out[i*2+1] = input[w-1]; - return out; -} - -#define div16(x) ((uint8) ((x) >> 4)) - -static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate 2x2 samples for every one in input - int i,t0,t1; - if (w == 1) { - out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - out[0] = div4(t1+2); - for (i=1; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = div16(3*t0 + t1 + 8); - out[i*2 ] = div16(3*t1 + t0 + 8); - } - out[w*2-1] = div4(t1+2); - return out; -} - -static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // resample with nearest-neighbor - int i,j; - for (i=0; i < w; ++i) - for (j=0; j < hs; ++j) - out[i*hs+j] = in_near[i]; - return out; -} - -#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) - -// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) -// VC6 without processor=Pro is generating multiple LEAs per multiply! -static void YCbCr_to_RGB_row(uint8 *out, const uint8 *y, const uint8 *pcb, const uint8 *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 16) + 32768; // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr*float2fixed(1.40200f); - g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); - b = y_fixed + cb*float2fixed(1.77200f); - r >>= 16; - g >>= 16; - b >>= 16; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (uint8)r; - out[1] = (uint8)g; - out[2] = (uint8)b; - out[3] = 255; - out += step; - } -} - -#if STBI_SIMD -static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; - -void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) -{ - stbi_YCbCr_installed = func; -} -#endif - - -// clean up the temporary component buffers -static void cleanup_jpeg(jpeg *j) -{ - int i; - for (i=0; i < j->s.img_n; ++i) { - if (j->img_comp[i].data) { - stb_free(j->img_comp[i].raw_data); - j->img_comp[i].data = NULL; - } - if (j->img_comp[i].linebuf) { - stb_free(j->img_comp[i].linebuf); - j->img_comp[i].linebuf = NULL; - } - } -} - -typedef struct -{ - resample_row_func resample; - uint8 *line0,*line1; - int hs,vs; // expansion factor in each axis - int w_lores; // horizontal pixels pre-expansion - int ystep; // how far through vertical expansion we are - int ypos; // which pre-expansion row we're on -} stbi_resample; - -static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) -{ - int n, decode_n; - // validate req_comp - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - z->s.img_n = 0; - - // load a jpeg image from whichever source - if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : z->s.img_n; - - if (z->s.img_n == 3 && n < 3) - decode_n = 1; - else - decode_n = z->s.img_n; - - // resample and color-convert - { - int k; - uint i,j; - uint8 *output; - uint8 *coutput[4]; - - stbi_resample res_comp[4]; - - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - - // allocate line buffer big enough for upsampling off the edges - // with upsample factor of 4 - z->img_comp[k].linebuf = (uint8 *) stb_malloc(z->s.img_x + 3); - if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - r->hs = z->img_h_max / z->img_comp[k].h; - r->vs = z->img_v_max / z->img_comp[k].v; - r->ystep = r->vs >> 1; - r->w_lores = (z->s.img_x + r->hs-1) / r->hs; - r->ypos = 0; - r->line0 = r->line1 = z->img_comp[k].data; - - if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; - else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; - else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; - else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; - else r->resample = resample_row_generic; - } - - // can't error after this so, this is safe - output = (uint8 *) stb_malloc(n * z->s.img_x * z->s.img_y + 1); - if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - // now go ahead and resample - for (j=0; j < z->s.img_y; ++j) { - uint8 *out = output + n * z->s.img_x * j; - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - int y_bot = r->ystep >= (r->vs >> 1); - coutput[k] = r->resample(z->img_comp[k].linebuf, - y_bot ? r->line1 : r->line0, - y_bot ? r->line0 : r->line1, - r->w_lores, r->hs); - if (++r->ystep >= r->vs) { - r->ystep = 0; - r->line0 = r->line1; - if (++r->ypos < z->img_comp[k].y) - r->line1 += z->img_comp[k].w2; - } - } - if (n >= 3) { - uint8 *y = coutput[0]; - if (z->s.img_n == 3) { - #if STBI_SIMD - stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); - #else - YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s.img_x, n); - #endif - } else - for (i=0; i < z->s.img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n==3 - out += n; - } - } else { - uint8 *y = coutput[0]; - if (n == 1) - for (i=0; i < z->s.img_x; ++i) out[i] = y[i]; - else - for (i=0; i < z->s.img_x; ++i) *out++ = y[i], *out++ = 255; - } - } - cleanup_jpeg(z); - *out_x = z->s.img_x; - *out_y = z->s.img_y; - if (comp) *comp = z->s.img_n; // report original components, not output - return output; - } -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_jpeg_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_file(&j.s, f); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -unsigned char *stbi_jpeg_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_jpeg_test_file(FILE *f) -{ - int n,r; - jpeg j; - n = ftell(f); - start_file(&j.s, f); - r = decode_jpeg_header(&j, SCAN_type); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_jpeg_test_memory(stbi_uc const *buffer, int len) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return decode_jpeg_header(&j, SCAN_type); -} - -// @TODO: -#ifndef STBI_NO_STDIO -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can stb_malloc/stb_realloc) -// performance -// - fast huffman - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define ZFAST_BITS 9 // accelerate all cases in default tables -#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - uint16 fast[1 << ZFAST_BITS]; - uint16 firstcode[16]; - int maxcode[17]; - uint16 firstsymbol[16]; - uint8 size[288]; - uint16 value[288]; -} zhuffman; - -__forceinline static int bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -__forceinline static int bit_reverse(int v, int bits) -{ - assert(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return bitreverse16(v) >> (16-bits); -} - -static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 255, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - assert(sizes[i] <= (1 << i)); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (uint16) code; - z->firstsymbol[i] = (uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - z->size[c] = (uint8)s; - z->value[c] = (uint16)i; - if (s <= ZFAST_BITS) { - int k = bit_reverse(next_code[s],s); - while (k < (1 << ZFAST_BITS)) { - z->fast[k] = (uint16) c; - k += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -typedef struct -{ - uint8 *zbuffer, *zbuffer_end; - int num_bits; - uint32 code_buffer; - - char *zout; - char *zout_start; - char *zout_end; - int z_expandable; - - zhuffman z_length, z_distance; -} zbuf; - -__forceinline static int zget8(zbuf *z) -{ - if (z->zbuffer >= z->zbuffer_end) return 0; - return *z->zbuffer++; -} - -static void fill_bits(zbuf *z) -{ - do { - assert(z->code_buffer < (1U << z->num_bits)); - z->code_buffer |= zget8(z) << z->num_bits; - z->num_bits += 8; - } while (z->num_bits <= 24); -} - -__forceinline static unsigned int zreceive(zbuf *z, int n) -{ - unsigned int k; - if (z->num_bits < n) fill_bits(z); - k = z->code_buffer & ((1 << n) - 1); - z->code_buffer >>= n; - z->num_bits -= n; - return k; -} - -__forceinline static int zhuffman_decode(zbuf *a, zhuffman *z) -{ - int b,s,k; - if (a->num_bits < 16) fill_bits(a); - b = z->fast[a->code_buffer & ZFAST_MASK]; - if (b < 0xffff) { - s = z->size[b]; - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; - } - - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = bit_reverse(a->code_buffer, 16); - for (s=ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - assert(z->size[b] == s); - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; -} - -static int expand(zbuf *z, int n) // need to make room for n bytes -{ - char *q; - int cur, limit; - if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); - cur = (int) (z->zout - z->zout_start); - limit = (int) (z->zout_end - z->zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) stb_realloc(z->zout_start, limit); - if (q == NULL) return e("outofmem", "Out of memory"); - z->zout_start = q; - z->zout = q + cur; - z->zout_end = q + limit; - return 1; -} - -static int length_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int length_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int dist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int parse_huffman_block(zbuf *a) -{ - for(;;) { - int z = zhuffman_decode(a, &a->z_length); - if (z < 256) { - if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes - if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; - *a->zout++ = (char) z; - } else { - uint8 *p; - int len,dist; - if (z == 256) return 1; - z -= 257; - len = length_base[z]; - if (length_extra[z]) len += zreceive(a, length_extra[z]); - z = zhuffman_decode(a, &a->z_distance); - if (z < 0) return e("bad huffman code","Corrupt PNG"); - dist = dist_base[z]; - if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); - if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); - if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; - p = (uint8 *) (a->zout - dist); - while (len--) - *a->zout++ = *p++; - } - } -} - -static int compute_huffman_codes(zbuf *a) -{ - static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - zhuffman z_codelength; - uint8 lencodes[286+32+137];//padding for maximum single op - uint8 codelength_sizes[19]; - int i,n; - - int hlit = zreceive(a,5) + 257; - int hdist = zreceive(a,5) + 1; - int hclen = zreceive(a,4) + 4; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = zreceive(a,3); - codelength_sizes[length_dezigzag[i]] = (uint8) s; - } - if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < hlit + hdist) { - int c = zhuffman_decode(a, &z_codelength); - assert(c >= 0 && c < 19); - if (c < 16) - lencodes[n++] = (uint8) c; - else if (c == 16) { - c = zreceive(a,2)+3; - memset(lencodes+n, lencodes[n-1], c); - n += c; - } else if (c == 17) { - c = zreceive(a,3)+3; - memset(lencodes+n, 0, c); - n += c; - } else { - assert(c == 18); - c = zreceive(a,7)+11; - memset(lencodes+n, 0, c); - n += c; - } - } - if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); - if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; - if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int parse_uncompressed_block(zbuf *a) -{ - uint8 header[4]; - int len,nlen,k; - if (a->num_bits & 7) - zreceive(a, a->num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (a->num_bits > 0) { - header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? - a->code_buffer >>= 8; - a->num_bits -= 8; - } - assert(a->num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = (uint8) zget8(a); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); - if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); - if (a->zout + len > a->zout_end) - if (!expand(a, len)) return 0; - memcpy(a->zout, a->zbuffer, len); - a->zbuffer += len; - a->zout += len; - return 1; -} - -static int parse_zlib_header(zbuf *a) -{ - int cmf = zget8(a); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = zget8(a); - if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -// @TODO: should statically initialize these for optimal thread safety -static uint8 default_length[288], default_distance[32]; -static void init_defaults(void) -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) default_length[i] = 8; - for ( ; i <= 255; ++i) default_length[i] = 9; - for ( ; i <= 279; ++i) default_length[i] = 7; - for ( ; i <= 287; ++i) default_length[i] = 8; - - for (i=0; i <= 31; ++i) default_distance[i] = 5; -} - -int stbi_png_partial; // a quick hack to only allow decoding some of a PNG... I should implement real streaming support instead -static int parse_zlib(zbuf *a, int parse_header) -{ - int final, type; - if (parse_header) - if (!parse_zlib_header(a)) return 0; - a->num_bits = 0; - a->code_buffer = 0; - do { - final = zreceive(a,1); - type = zreceive(a,2); - if (type == 0) { - if (!parse_uncompressed_block(a)) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!default_distance[31]) init_defaults(); - if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; - if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; - } else { - if (!compute_huffman_codes(a)) return 0; - } - if (!parse_huffman_block(a)) return 0; - } - if (stbi_png_partial && a->zout - a->zout_start > 65536) - break; - } while (!final); - return 1; -} - -static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) -{ - a->zout_start = obuf; - a->zout = obuf; - a->zout_end = obuf + olen; - a->z_expandable = exp; - - return parse_zlib(a, parse_header); -} - -char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) -{ - zbuf a; - char *p = (char *) stb_malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer + len; - if (do_zlib(&a, p, initial_size, 1, 1)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - stb_free(a.zout_start); - return NULL; - } -} - -char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) -{ - return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); -} - -int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 1)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) -{ - zbuf a; - char *p = (char *) stb_malloc(16384); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer+len; - if (do_zlib(&a, p, 16384, 1, 0)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - stb_free(a.zout_start); - return NULL; - } -} - -int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 0)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - - -typedef struct -{ - uint32 length; - uint32 type; -} chunk; - -#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static chunk get_chunk_header(stbi *s) -{ - chunk c; - c.length = get32(s); - c.type = get32(s); - return c; -} - -static int check_png_header(stbi *s) -{ - static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (get8(s) != png_sig[i]) return e("bad png sig","Not a PNG"); - return 1; -} - -typedef struct -{ - stbi s; - uint8 *idata, *expanded, *out; -} png; - - -enum { - F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, - F_avg_first, F_paeth_first, -}; - -static uint8 first_row_filter[5] = -{ - F_none, F_sub, F_none, F_avg_first, F_paeth_first -}; - -static int paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -// create the png data from post-deflated data -static int create_png_image_raw(png *a, uint8 *raw, uint32 raw_len, int out_n, uint32 x, uint32 y) -{ - stbi *s = &a->s; - uint32 i,j,stride = x*out_n; - int k; - int img_n = s->img_n; // copy it into a local for later - assert(out_n == s->img_n || out_n == s->img_n+1); - if (stbi_png_partial) y = 1; - a->out = (uint8 *) stb_malloc(x * y * out_n); - if (!a->out) return e("outofmem", "Out of memory"); - if (!stbi_png_partial) { - if (s->img_x == x && s->img_y == y) - if (raw_len != (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); - else // interlaced: - if (raw_len < (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); - } - for (j=0; j < y; ++j) { - uint8 *cur = a->out + stride*j; - uint8 *prior = cur - stride; - int filter = *raw++; - if (filter > 4) return e("invalid filter","Corrupt PNG"); - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - // handle first pixel explicitly - for (k=0; k < img_n; ++k) { - switch(filter) { - case F_none : cur[k] = raw[k]; break; - case F_sub : cur[k] = raw[k]; break; - case F_up : cur[k] = raw[k] + prior[k]; break; - case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; - case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; - case F_avg_first : cur[k] = raw[k]; break; - case F_paeth_first: cur[k] = raw[k]; break; - } - } - if (img_n != out_n) cur[img_n] = 255; - raw += img_n; - cur += out_n; - prior += out_n; - // this is a little gross, so that we don't switch per-pixel or per-component - if (img_n == out_n) { - #define CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; - } - #undef CASE - } else { - assert(img_n+1 == out_n); - #define CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; - } - #undef CASE - } - } - return 1; -} - -static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n, int interlaced) -{ - uint8 *final; - int p; - int save; - if (!interlaced) - return create_png_image_raw(a, raw, raw_len, out_n, a->s.img_x, a->s.img_y); - save = stbi_png_partial; - stbi_png_partial = 0; - - // de-interlacing - final = (uint8 *) stb_malloc(a->s.img_x * a->s.img_y * out_n); - for (p=0; p < 7; ++p) { - int xorig[] = { 0,4,0,2,0,1,0 }; - int yorig[] = { 0,0,4,0,2,0,1 }; - int xspc[] = { 8,8,4,4,2,2,1 }; - int yspc[] = { 8,8,8,4,4,2,2 }; - int i,j,x,y; - // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 - x = (a->s.img_x - xorig[p] + xspc[p]-1) / xspc[p]; - y = (a->s.img_y - yorig[p] + yspc[p]-1) / yspc[p]; - if (x && y) { - if (!create_png_image_raw(a, raw, raw_len, out_n, x, y)) { - stb_free(final); - return 0; - } - for (j=0; j < y; ++j) - for (i=0; i < x; ++i) - memcpy(final + (j*yspc[p]+yorig[p])*a->s.img_x*out_n + (i*xspc[p]+xorig[p])*out_n, - a->out + (j*x+i)*out_n, out_n); - stb_free(a->out); - raw += (x*out_n+1)*y; - raw_len -= (x*out_n+1)*y; - } - } - a->out = final; - - stbi_png_partial = save; - return 1; -} - -static int compute_transparency(png *z, uint8 tc[3], int out_n) -{ - stbi *s = &z->s; - uint32 i, pixel_count = s->img_x * s->img_y; - uint8 *p = z->out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - assert(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) -{ - uint32 i, pixel_count = a->s.img_x * a->s.img_y; - uint8 *p, *temp_out, *orig = a->out; - - p = (uint8 *) stb_malloc(pixel_count * pal_img_n); - if (p == NULL) return e("outofmem", "Out of memory"); - - // between here and stb_free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - stb_free(a->out); - a->out = temp_out; - return 1; -} - -static int parse_png_file(png *z, int scan, int req_comp) -{ - uint8 palette[1024], pal_img_n=0; - uint8 has_trans=0, tc[3]; - uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k,interlace=0; - stbi *s = &z->s; - - if (!check_png_header(s)) return 0; - - if (scan == SCAN_type) return 1; - - for(;;first=0) { - chunk c = get_chunk_header(s); - if (first && c.type != PNG_TYPE('I','H','D','R')) - return e("first not IHDR","Corrupt PNG"); - switch (c.type) { - case PNG_TYPE('I','H','D','R'): { - int depth,color,comp,filter; - if (!first) return e("multiple IHDR","Corrupt PNG"); - if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); - s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); - s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); - depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); - color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); - comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); - filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); - interlace = get8(s); if (interlace>1) return e("bad interlace method","Corrupt PNG"); - if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - if (scan == SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - s->img_n = 1; - if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case PNG_TYPE('P','L','T','E'): { - if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = get8u(s); - palette[i*4+1] = get8u(s); - palette[i*4+2] = get8u(s); - palette[i*4+3] = 255; - } - break; - } - - case PNG_TYPE('t','R','N','S'): { - if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == SCAN_header) { s->img_n = 4; return 1; } - if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = get8u(s); - } else { - if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); - if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); - has_trans = 1; - for (k=0; k < s->img_n; ++k) - tc[k] = (uint8) get16(s); // non 8-bit images will be larger - } - break; - } - - case PNG_TYPE('I','D','A','T'): { - if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); - if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } - if (ioff + c.length > idata_limit) { - uint8 *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - p = (uint8 *) stb_realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); - z->idata = p; - } - #ifndef STBI_NO_STDIO - if (s->img_file) - { - if (fread(z->idata+ioff,1,c.length,s->img_file) != c.length) return e("outofdata","Corrupt PNG"); - } - else - #endif - { - memcpy(z->idata+ioff, s->img_buffer, c.length); - s->img_buffer += c.length; - } - ioff += c.length; - break; - } - - case PNG_TYPE('I','E','N','D'): { - uint32 raw_len; - if (scan != SCAN_load) return 1; - if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); - z->expanded = (uint8 *) stbi_zlib_decode_malloc((char *) z->idata, ioff, (int *) &raw_len); - if (z->expanded == NULL) return 0; // zlib should set error - stb_free(z->idata); z->idata = NULL; - if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - s->img_out_n = s->img_n+1; - else - s->img_out_n = s->img_n; - if (!create_png_image(z, z->expanded, raw_len, s->img_out_n, interlace)) return 0; - if (has_trans) - if (!compute_transparency(z, tc, s->img_out_n)) return 0; - if (pal_img_n) { - // pal_img_n == 3 or 4 - s->img_n = pal_img_n; // record the actual colors we had - s->img_out_n = pal_img_n; - if (req_comp >= 3) s->img_out_n = req_comp; - if (!expand_palette(z, palette, pal_len, s->img_out_n)) - return 0; - } - stb_free(z->expanded); z->expanded = NULL; - return 1; - } - - default: - // if critical, fail - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - // not threadsafe - static char invalid_chunk[] = "XXXX chunk not known"; - invalid_chunk[0] = (uint8) (c.type >> 24); - invalid_chunk[1] = (uint8) (c.type >> 16); - invalid_chunk[2] = (uint8) (c.type >> 8); - invalid_chunk[3] = (uint8) (c.type >> 0); - #endif - return e(invalid_chunk, "PNG not supported: unknown chunk type"); - } - skip(s, c.length); - break; - } - // end of chunk, read and skip CRC - get32(s); - } -} - -static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) -{ - unsigned char *result=NULL; - p->expanded = NULL; - p->idata = NULL; - p->out = NULL; - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - if (parse_png_file(p, SCAN_load, req_comp)) { - result = p->out; - p->out = NULL; - if (req_comp && req_comp != p->s.img_out_n) { - result = convert_format(result, p->s.img_out_n, req_comp, p->s.img_x, p->s.img_y); - p->s.img_out_n = req_comp; - if (result == NULL) return result; - } - *x = p->s.img_x; - *y = p->s.img_y; - if (n) *n = p->s.img_n; - } - stb_free(p->out); p->out = NULL; - stb_free(p->expanded); p->expanded = NULL; - stb_free(p->idata); p->idata = NULL; - - return result; -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_png_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_file(&p.s, f); - return do_png(&p, x,y,comp,req_comp); -} - -unsigned char *stbi_png_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_png_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_png_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_mem(&p.s, buffer,len); - return do_png(&p, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_png_test_file(FILE *f) -{ - png p; - int n,r; - n = ftell(f); - start_file(&p.s, f); - r = parse_png_file(&p, SCAN_type,STBI_default); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_png_test_memory(stbi_uc const *buffer, int len) -{ - png p; - start_mem(&p.s, buffer, len); - return parse_png_file(&p, SCAN_type,STBI_default); -} - -// TODO: load header from png -#ifndef STBI_NO_STDIO -int stbi_png_info (char const *filename, int *x, int *y, int *comp) -{ - png p; - FILE *f = fopen(filename, "rb"); - if (!f) return 0; - start_file(&p.s, f); - if (parse_png_file(&p, SCAN_header, 0)) { - if(x) *x = p.s.img_x; - if(y) *y = p.s.img_y; - if (comp) *comp = p.s.img_n; - fclose(f); - return 1; - } - fclose(f); - return 0; -} - -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// Microsoft/Windows BMP image - -static int bmp_test(stbi *s) -{ - int sz; - if (get8(s) != 'B') return 0; - if (get8(s) != 'M') return 0; - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - get32le(s); // discard data offset - sz = get32le(s); - if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; - return 0; -} - -#ifndef STBI_NO_STDIO -int stbi_bmp_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s,f); - r = bmp_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_bmp_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_test(&s); -} - -// returns 0..31 for the highest set bit -static int high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - uint8 *out; - unsigned int mr=0,mg=0,mb=0,ma=0, fake_a=0; - stbi_uc pal[256][4]; - int psize=0,i,j,compress=0,width; - int bpp, flip_vertically, pad, target, offset, hsz; - if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - offset = get32le(s); - hsz = get32le(s); - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); - failure_reason = "bad BMP"; - if (hsz == 12) { - s->img_x = get16le(s); - s->img_y = get16le(s); - } else { - s->img_x = get32le(s); - s->img_y = get32le(s); - } - if (get16le(s) != 1) return 0; - bpp = get16le(s); - if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); - flip_vertically = ((int) s->img_y) > 0; - s->img_y = abs((int) s->img_y); - if (hsz == 12) { - if (bpp < 24) - psize = (offset - 14 - 24) / 3; - } else { - compress = get32le(s); - if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); - get32le(s); // discard sizeof - get32le(s); // discard hres - get32le(s); // discard vres - get32le(s); // discard colorsused - get32le(s); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - get32le(s); - get32le(s); - get32le(s); - get32le(s); - } - if (bpp == 16 || bpp == 32) { - mr = mg = mb = 0; - if (compress == 0) { - if (bpp == 32) { - mr = 0xff << 16; - mg = 0xff << 8; - mb = 0xff << 0; - ma = (unsigned int)(0xff << 24); - fake_a = 1; // @TODO: check for cases like alpha value is all 0 and switch it to 255 - } else { - mr = 31 << 10; - mg = 31 << 5; - mb = 31 << 0; - } - } else if (compress == 3) { - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - // not documented, but generated by photoshop and handled by mspaint - if (mr == mg && mg == mb) { - // ?!?!? - return NULL; - } - } else - return NULL; - } - } else { - assert(hsz == 108); - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - ma = get32le(s); - get32le(s); // discard color space - for (i=0; i < 12; ++i) - get32le(s); // discard color space parameters - } - if (bpp < 16) - psize = (offset - 14 - hsz) >> 2; - } - s->img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = s->img_n; // if they want monochrome, we'll post-convert - out = (stbi_uc *) stb_malloc(target * s->img_x * s->img_y); - if (!out) return epuc("outofmem", "Out of memory"); - if (bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) { stb_free(out); return epuc("invalid", "Corrupt BMP"); } - for (i=0; i < psize; ++i) { - pal[i][2] = get8(s); - pal[i][1] = get8(s); - pal[i][0] = get8(s); - if (hsz != 12) get8(s); - pal[i][3] = 255; - } - skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); - if (bpp == 4) width = (s->img_x + 1) >> 1; - else if (bpp == 8) width = s->img_x; - else { stb_free(out); return epuc("bad bpp", "Corrupt BMP"); } - pad = (-width)&3; - for (j=0; j < (int) s->img_y; ++j) { - for (i=0; i < (int) s->img_x; i += 2) { - int v=get8(s),v2=0; - if (bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) s->img_x) break; - v = (bpp == 8) ? get8(s) : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - skip(s, pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - skip(s, offset - 14 - hsz); - if (bpp == 24) width = 3 * s->img_x; - else if (bpp == 16) width = 2*s->img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (bpp == 24) { - easy = 1; - } else if (bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0xff000000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) return epuc("bad masks", "Corrupt BMP"); - // right shift amt to put high bit in position #7 - rshift = high_bit(mr)-7; rcount = bitcount(mr); - gshift = high_bit(mg)-7; gcount = bitcount(mr); - bshift = high_bit(mb)-7; bcount = bitcount(mr); - ashift = high_bit(ma)-7; acount = bitcount(mr); - } - for (j=0; j < (int) s->img_y; ++j) { - if (easy) { - for (i=0; i < (int) s->img_x; ++i) { - int a; - out[z+2] = get8(s); - out[z+1] = get8(s); - out[z+0] = get8(s); - z += 3; - a = (easy == 2 ? get8(s) : 255); - if (target == 4) out[z++] = a; - } - } else { - for (i=0; i < (int) s->img_x; ++i) { - uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); - int a; - out[z++] = shiftsigned(v & mr, rshift, rcount); - out[z++] = shiftsigned(v & mg, gshift, gcount); - out[z++] = shiftsigned(v & mb, bshift, bcount); - a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); - if (target == 4) out[z++] = a; - } - } - skip(s, pad); - } - } - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) s->img_y>>1; ++j) { - stbi_uc *p1 = out + j *s->img_x*target; - stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; - for (i=0; i < (int) s->img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = convert_format(out, target, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // convert_format frees input on failure - } - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = target; - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_bmp_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return bmp_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_load(&s, x,y,comp,req_comp); -} - -// Targa Truevision - TGA -// by Jonathan Dummer - -static int tga_test(stbi *s) -{ - int sz; - get8u(s); // discard Offset - sz = get8u(s); // color type - if( sz > 1 ) return 0; // only RGB or indexed allowed - sz = get8u(s); // image type - if( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE - get16(s); // discard palette start - get16(s); // discard palette length - get8(s); // discard bits per palette color entry - get16(s); // discard x origin - get16(s); // discard y origin - if( get16(s) < 1 ) return 0; // test width - if( get16(s) < 1 ) return 0; // test height - sz = get8(s); // bits per pixel - if( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed - return 1; // seems to have passed everything -} - -#ifndef STBI_NO_STDIO -int stbi_tga_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = tga_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_tga_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_test(&s); -} - -static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - // read in the TGA header stuff - int tga_offset = get8u(s); - int tga_indexed = get8u(s); - int tga_image_type = get8u(s); - int tga_is_RLE = 0; - int tga_palette_start = get16le(s); - int tga_palette_len = get16le(s); - int tga_palette_bits = get8u(s); - int tga_x_origin = get16le(s); - int tga_y_origin = get16le(s); - int tga_width = get16le(s); - int tga_height = get16le(s); - int tga_bits_per_pixel = get8u(s); - int tga_inverted = get8u(s); - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4]; - unsigned char trans_data[4]; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - // do a tiny bit of precessing - if( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - /* int tga_alpha_bits = tga_inverted & 15; */ - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // error check - if( //(tga_indexed) || - (tga_width < 1) || (tga_height < 1) || - (tga_image_type < 1) || (tga_image_type > 3) || - ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && - (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) - ) - { - return NULL; - } - - // If I'm paletted, then I'll use the number of bits from the palette - if( tga_indexed ) - { - tga_bits_per_pixel = tga_palette_bits; - } - - // tga info - *x = tga_width; - *y = tga_height; - if( (req_comp < 1) || (req_comp > 4) ) - { - // just use whatever the file was - req_comp = tga_bits_per_pixel / 8; - *comp = req_comp; - } else - { - // force a new number of components - *comp = tga_bits_per_pixel/8; - } - tga_data = (unsigned char*)stb_malloc( tga_width * tga_height * req_comp ); - - // skip to the data's starting position (offset usually = 0) - skip(s, tga_offset ); - // do I need to load a palette? - if( tga_indexed ) - { - // any data to skip? (offset usually = 0) - skip(s, tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)stb_malloc( tga_palette_len * tga_palette_bits / 8 ); - getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 ); - } - // load the data - for( i = 0; i < tga_width * tga_height; ++i ) - { - // if I'm in RLE mode, do I need to get a RLE chunk? - if( tga_is_RLE ) - { - if( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = get8u(s); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if( read_next_pixel ) - { - // load however much data we did have - if( tga_indexed ) - { - // read in 1 byte, then perform the lookup - int pal_idx = get8u(s); - if( pal_idx >= tga_palette_len ) - { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_bits_per_pixel / 8; - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else - { - // read in the data raw - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = get8u(s); - } - } - // convert raw to the intermediate format - switch( tga_bits_per_pixel ) - { - case 8: - // Luminous => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 16: - // Luminous,Alpha => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[1]; - break; - case 24: - // BGR => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 32: - // BGRA => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[3]; - break; - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - // convert to final format - switch( req_comp ) - { - case 1: - // RGBA => Luminance - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - break; - case 2: - // RGBA => Luminance,Alpha - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - tga_data[i*req_comp+1] = trans_data[3]; - break; - case 3: - // RGBA => RGB - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - break; - case 4: - // RGBA => RGBA - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - tga_data[i*req_comp+3] = trans_data[3]; - break; - } - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if( tga_inverted ) - { - for( j = 0; j*2 < tga_height; ++j ) - { - int index1 = j * tga_width * req_comp; - int index2 = (tga_height - 1 - j) * tga_width * req_comp; - for( i = tga_width * req_comp; i > 0; --i ) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if( tga_palette != NULL ) - { - stb_free( tga_palette ); - } - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_tga_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return tga_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicholas Schulz, tweaked by STB - -static int psd_test(stbi *s) -{ - if (get32(s) != 0x38425053) return 0; // "8BPS" - else return 1; -} - -#ifndef STBI_NO_STDIO -int stbi_psd_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = psd_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_psd_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_test(&s); -} - -static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - int pixelCount; - int channelCount, compression; - int channel, i, count, len; - int w,h; - uint8 *out; - - // Check identifier - if (get32(s) != 0x38425053) // "8BPS" - return epuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (get16(s) != 1) - return epuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - skip(s, 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = get16(s); - if (channelCount < 0 || channelCount > 16) - return epuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = get32(s); - w = get32(s); - - // Make sure the depth is 8 bits. - if (get16(s) != 8) - return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (get16(s) != 3) - return epuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - skip(s,get32(s) ); - - // Skip the image resources. (resolution, pen tool paths, etc) - skip(s, get32(s) ); - - // Skip the reserved data. - skip(s, get32(s) ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = get16(s); - if (compression > 1) - return epuc("bad compression", "PSD has an unknown compression format"); - - // Create the destination image. - out = (stbi_uc *) stb_malloc(4 * w*h); - if (!out) return epuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - skip(s, h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; - } else { - // Read the RLE data. - count = 0; - while (count < pixelCount) { - len = get8(s); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - count += len; - while (len) { - *p = get8(s); - p += 4; - len--; - } - } else if (len > 128) { - uint32 val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len ^= 0x0FF; - len += 2; - val = get8(s); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out + channel; - if (channel > channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; - } else { - // Read the data. - count = 0; - for (i = 0; i < pixelCount; i++) - *p = get8(s), p += 4; - } - } - } - - if (req_comp && req_comp != 4) { - out = convert_format(out, 4, req_comp, w, h); - if (out == NULL) return out; // convert_format frees input on failure - } - - if (comp) *comp = channelCount; - *y = h; - *x = w; - - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_psd_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_psd_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_psd_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return psd_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int hdr_test(stbi *s) -{ - char *signature = "#?RADIANCE\n"; - int i; - for (i=0; signature[i]; ++i) - if (get8(s) != signature[i]) - return 0; - return 1; -} - -int stbi_hdr_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return hdr_test(&s); -} - -#ifndef STBI_NO_STDIO -int stbi_hdr_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = hdr_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -#define HDR_BUFLEN 1024 -static char *hdr_gettoken(stbi *z, char *buffer) -{ - int len=0; - char *s = buffer, c = '\0'; - s; - - c = get8(z); - - while (!at_eof(z) && c != '\n') { - buffer[len++] = c; - if (len == HDR_BUFLEN-1) { - // flush to end of line - while (!at_eof(z) && get8(z) != '\n') - ; - break; - } - c = get8(z); - } - - buffer[len] = 0; - return buffer; -} - -static void hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - - -static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) - return epf("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - *comp = 3; - if (req_comp == 0) req_comp = 3; - - // Read data - hdr_data = (float *) stb_malloc(height * width * req_comp * sizeof(float)); - - // Load image data - // image data is stored as some number of sca - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - getn(s, rgbe, 4); - hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = get8(s); - c2 = get8(s); - len = get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4] = { c1,c2,len, get8(s) }; - hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - stb_free(scanline); - goto main_decode_loop; // yes, this is fucking insane; blame the fucking insane format - } - len <<= 8; - len |= get8(s); - if (len != width) { stb_free(hdr_data); stb_free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) scanline = (stbi_uc *) stb_malloc(width * 4); - - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(s); - if (count > 128) { - // Run - value = get8(s); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(s); - } - } - } - for (i=0; i < width; ++i) - hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - stb_free(scanline); - } - - return hdr_data; -} - -#ifndef STBI_NO_STDIO -float *stbi_hdr_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s,f); - return hdr_load(&s,x,y,comp,req_comp); -} -#endif - -float *stbi_hdr_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s,buffer, len); - return hdr_load(&s,x,y,comp,req_comp); -} - -#endif // STBI_NO_HDR - -/////////////////////// write image /////////////////////// - -#ifndef STBI_NO_WRITE - -static void write8(FILE *f, int x) { uint8 z = (uint8) x; fwrite(&z,1,1,f); } - -static void writefv(FILE *f, char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { uint8 x = va_arg(v, int); write8(f,x); break; } - case '2': { int16 x = va_arg(v, int); write8(f,x); write8(f,x>>8); break; } - case '4': { int32 x = va_arg(v, int); write8(f,x); write8(f,x>>8); write8(f,x>>16); write8(f,x>>24); break; } - default: - assert(0); - va_end(v); - return; - } - } -} - -static void writef(FILE *f, char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - writefv(f,fmt,v); - va_end(v); -} - -static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int write_alpha, int scanline_pad) -{ - uint8 bg[3] = { 255, 0, 255}, px[3]; - uint32 zero = 0; - int i,j,k, j_end; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - uint8 *d = (uint8 *) data + (j*x+i)*comp; - if (write_alpha < 0) - fwrite(&d[comp-1], 1, 1, f); - switch (comp) { - case 1: - case 2: writef(f, "111", d[0],d[0],d[0]); - break; - case 4: - if (!write_alpha) { - for (k=0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; - writef(f, "111", px[1-rgb_dir],px[1],px[1+rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - writef(f, "111", d[1-rgb_dir],d[1],d[1+rgb_dir]); - break; - } - if (write_alpha > 0) - fwrite(&d[comp-1], 1, 1, f); - } - fwrite(&zero,scanline_pad,1,f); - } -} - -static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = fopen(filename, "wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -static int outfile_w(wchar_t const *filename, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = _wfopen(filename, L"wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return outfile(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_bmp_w(wchar_t const *filename, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return outfile_w(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - int has_alpha = !(comp & 1); - return outfile(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -int stbi_write_tga_w(wchar_t const *filename, int x, int y, int comp, const void *data) -{ - int has_alpha = !(comp & 1); - return outfile_w(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -// any other image formats that do interleaved rgb data? -// PNG: requires adler32,crc32 -- significant amount of code -// PSD: no, channels output separately -// TIFF: no, stripwise-interleaved... i think - -#endif // STBI_NO_WRITE - -#endif // STBI_HEADER_FILE_ONLY - diff --git a/third_party/crunch/example2/example2.2008.vcproj b/third_party/crunch/example2/example2.2008.vcproj deleted file mode 100644 index a824d6f2a..000000000 --- a/third_party/crunch/example2/example2.2008.vcproj +++ /dev/null @@ -1,712 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/third_party/crunch/example2/example2.cpp b/third_party/crunch/example2/example2.cpp deleted file mode 100644 index 11a3468e9..000000000 --- a/third_party/crunch/example2/example2.cpp +++ /dev/null @@ -1,284 +0,0 @@ -// File: example2.cpp - This example uses the crn_decomp.h stand-alone header file library -// to transcode .CRN files directly to .DDS, with no intermediate recompression step to DXTn. -// This tool does NOT depend on the crnlib library at all. It only needs the low-level -// decompression/transcoding functionality defined in inc/crn_decomp.h. -// This is the basic functionality a game engine would need to employ at runtime to utilize -// .CRN textures (excluding writing the output DDS file - instead you would provide the DXTn -// bits directly to OpenGL/D3D). -// See Copyright Notice and license at the end of inc/crnlib.h -#include -#include -#include -#include - -// CRN transcoder library. -#include "crn_decomp.h" -// .DDS file format definitions. -#include "dds_defs.h" - -// A simple high-precision, platform independent timer class. -#include "timer.h" - -using namespace crnlib; - -static int print_usage() -{ - printf("Description: Transcodes .CRN to .DDS files using crn_decomp.h.\n"); - printf("Copyright (c) 2010-2011 Tenacious Software LLC\n"); - printf("Usage: example2 [source_file] [options]\n"); - printf("\nOptions:\n"); - printf("-out filename - Force output filename.\n"); - return EXIT_FAILURE; -} - -static int error(const char* pMsg, ...) -{ - va_list args; - va_start(args, pMsg); - char buf[512]; - vsprintf_s(buf, sizeof(buf), pMsg, args); - va_end(args); - printf("%s", buf); - return EXIT_FAILURE; -} - -// Loads an entire file into an allocated memory block. -static crn_uint8 *read_file_into_buffer(const char *pFilename, crn_uint32 &size) -{ - size = 0; - - FILE* pFile = NULL; - fopen_s(&pFile, pFilename, "rb"); - if (!pFile) - return NULL; - - fseek(pFile, 0, SEEK_END); - size = ftell(pFile); - fseek(pFile, 0, SEEK_SET); - - crn_uint8 *pSrc_file_data = static_cast(malloc(std::max(1U, size))); - if ((!pSrc_file_data) || (fread(pSrc_file_data, size, 1, pFile) != 1)) - { - fclose(pFile); - free(pSrc_file_data); - size = 0; - return NULL; - } - - fclose(pFile); - return pSrc_file_data; -} - -int main(int argc, char *argv[]) -{ - printf("example2 - Version v%u.%02u Built " __DATE__ ", " __TIME__ "\n", CRNLIB_VERSION / 100, CRNLIB_VERSION % 100); - - if (argc < 2) - return print_usage(); - - // Parse command line options - const char *pSrc_filename = argv[1]; - char out_filename[FILENAME_MAX] = { '\0' }; - - for (int i = 2; i < argc; i++) - { - if (argv[i][0] == '/') - argv[i][0] = '-'; - - if (!_stricmp(argv[i], "-out")) - { - if (++i >= argc) - return error("Expected output filename!"); - - strcpy_s(out_filename, sizeof(out_filename), argv[i]); - } - else - return error("Invalid option: %s\n", argv[i]); - } - - // Split the source filename into its various components. - char drive_buf[_MAX_DRIVE], dir_buf[_MAX_DIR], fname_buf[_MAX_FNAME], ext_buf[_MAX_EXT]; - if (_splitpath_s(pSrc_filename, drive_buf, _MAX_DRIVE, dir_buf, _MAX_DIR, fname_buf, _MAX_FNAME, ext_buf, _MAX_EXT)) - return error("Invalid source filename!\n"); - - // Load the source file into memory. - printf("Loading source file: %s\n", pSrc_filename); - crn_uint32 src_file_size; - crn_uint8 *pSrc_file_data = read_file_into_buffer(pSrc_filename, src_file_size); - if (!pSrc_file_data) - return error("Unable to read source file\n"); - - // Decompress/transcode CRN to DDS. - // DDS files are organized in face-major order, like this: - // Face0: Mip0, Mip1, Mip2, etc. - // Face1: Mip0, Mip1, Mip2, etc. - // etc. - // While CRN files are organized in mip-major order, like this: - // Mip0: Face0, Face1, Face2, Face3, Face4, Face5 - // Mip1: Face0, Face1, Face2, Face3, Face4, Face5 - // etc. - printf("Transcoding CRN to DDS\n"); - - crnd::crn_texture_info tex_info; - if (!crnd::crnd_get_texture_info(pSrc_file_data, src_file_size, &tex_info)) - { - free(pSrc_file_data); - return error("crnd_get_texture_info() failed!\n"); - } - - timer tm; - - tm.start(); - crnd::crnd_unpack_context pContext = crnd::crnd_unpack_begin(pSrc_file_data, src_file_size); - double total_unpack_begin_time = tm.get_elapsed_ms(); - - if (!pContext) - { - free(pSrc_file_data); - return error("crnd_unpack_begin() failed!\n"); - } - - // Now create the DDS file. - char dst_filename[FILENAME_MAX]; - sprintf_s(dst_filename, sizeof(dst_filename), "%s%s%s.dds", drive_buf, dir_buf, fname_buf); - if (out_filename[0]) strcpy(dst_filename, out_filename); - - printf("Writing DDS file: %s\n", dst_filename); - - FILE *pDDS_file = fopen(dst_filename, "wb"); - if (!pDDS_file) - { - crnd::crnd_unpack_end(pContext); - free(pSrc_file_data); - return error("Failed creating destination file!\n"); - } - - // Write the 4-byte DDS signature (not endian safe, but whatever this is a sample). - fwrite(&crnlib::cDDSFileSignature, sizeof(crnlib::cDDSFileSignature), 1, pDDS_file); - - // Prepare the DDS header. - crnlib::DDSURFACEDESC2 dds_desc; - memset(&dds_desc, 0, sizeof(dds_desc)); - dds_desc.dwSize = sizeof(dds_desc); - dds_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | ((tex_info.m_levels > 1) ? DDSD_MIPMAPCOUNT : 0); - dds_desc.dwWidth = tex_info.m_width; - dds_desc.dwHeight = tex_info.m_height; - dds_desc.dwMipMapCount = (tex_info.m_levels > 1) ? tex_info.m_levels : 0; - - dds_desc.ddpfPixelFormat.dwSize = sizeof(crnlib::DDPIXELFORMAT); - dds_desc.ddpfPixelFormat.dwFlags = DDPF_FOURCC; - crn_format fundamental_fmt = crnd::crnd_get_fundamental_dxt_format(tex_info.m_format); - dds_desc.ddpfPixelFormat.dwFourCC = crnd::crnd_crn_format_to_fourcc(fundamental_fmt); - if (fundamental_fmt != tex_info.m_format) - { - // It's a funky swizzled DXTn format - write its FOURCC to dwRGBBitCount. - dds_desc.ddpfPixelFormat.dwRGBBitCount = crnd::crnd_crn_format_to_fourcc(tex_info.m_format); - } - - dds_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; - if (tex_info.m_levels > 1) - { - dds_desc.ddsCaps.dwCaps |= (DDSCAPS_COMPLEX | DDSCAPS_MIPMAP); - } - - if (tex_info.m_faces == 6) - { - dds_desc.ddsCaps.dwCaps2 = DDSCAPS2_CUBEMAP | - DDSCAPS2_CUBEMAP_POSITIVEX | DDSCAPS2_CUBEMAP_NEGATIVEX | DDSCAPS2_CUBEMAP_POSITIVEY | - DDSCAPS2_CUBEMAP_NEGATIVEY | DDSCAPS2_CUBEMAP_POSITIVEZ | DDSCAPS2_CUBEMAP_NEGATIVEZ; - } - - // Set pitch/linearsize field (some DDS readers require this field to be non-zero). - int bits_per_pixel = crnd::crnd_get_crn_format_bits_per_texel(tex_info.m_format); - dds_desc.lPitch = (((dds_desc.dwWidth + 3) & ~3) * ((dds_desc.dwHeight + 3) & ~3) * bits_per_pixel) >> 3; - dds_desc.dwFlags |= DDSD_LINEARSIZE; - - // Write the DDS header to the output file. - fwrite(&dds_desc, sizeof(dds_desc), 1, pDDS_file); - - // Now transcode all face and mipmap levels into memory, one mip level at a time. - void *pImages[cCRNMaxFaces][cCRNMaxLevels]; - crn_uint32 image_size_in_bytes[cCRNMaxLevels]; - memset(pImages, 0, sizeof(pImages)); - memset(image_size_in_bytes, 0, sizeof(image_size_in_bytes)); - - crn_uint32 total_unpacked_texels = 0; - - double total_unpack_time = 0.0f; - for (crn_uint32 level_index = 0; level_index < tex_info.m_levels; level_index++) - { - // Compute the face's width, height, number of DXT blocks per row/col, etc. - const crn_uint32 width = std::max(1U, tex_info.m_width >> level_index); - const crn_uint32 height = std::max(1U, tex_info.m_height >> level_index); - const crn_uint32 blocks_x = std::max(1U, (width + 3) >> 2); - const crn_uint32 blocks_y = std::max(1U, (height + 3) >> 2); - const crn_uint32 row_pitch = blocks_x * crnd::crnd_get_bytes_per_dxt_block(tex_info.m_format); - const crn_uint32 total_face_size = row_pitch * blocks_y; - - image_size_in_bytes[level_index] = total_face_size; - - for (crn_uint32 face_index = 0; face_index < tex_info.m_faces; face_index++) - { - void *p = malloc(total_face_size); - if (!p) - { - for (crn_uint32 f = 0; f < cCRNMaxFaces; f++) - for (crn_uint32 l = 0; l < cCRNMaxLevels; l++) - free(pImages[f][l]); - crnd::crnd_unpack_end(pContext); - free(pSrc_file_data); - return error("Out of memory!"); - } - - pImages[face_index][level_index] = p; - } - - // Prepare the face pointer array needed by crnd_unpack_level(). - void *pDecomp_images[cCRNMaxFaces]; - for (crn_uint32 face_index = 0; face_index < tex_info.m_faces; face_index++) - pDecomp_images[face_index] = pImages[face_index][level_index]; - - // Now transcode the level to raw DXTn - tm.start(); - if (!crnd::crnd_unpack_level(pContext, pDecomp_images, total_face_size, row_pitch, level_index)) - { - for (crn_uint32 f = 0; f < cCRNMaxFaces; f++) - for (crn_uint32 l = 0; l < cCRNMaxLevels; l++) - free(pImages[f][l]); - - crnd::crnd_unpack_end(pContext); - free(pSrc_file_data); - - return error("Failed transcoding texture!"); - } - - total_unpack_time += tm.get_elapsed_ms(); - total_unpacked_texels += (blocks_x * blocks_y * 16); - } - - printf("crnd_unpack_begin time: %3.3fms\n", total_unpack_begin_time); - printf("Total crnd_unpack_level time: %3.3fms\n", total_unpack_time); - double total_time = total_unpack_begin_time + total_unpack_time; - printf("Total transcode time: %3.3fms\n", total_time); - printf("Total texels transcoded: %u\n", total_unpacked_texels); - printf("Overall transcode throughput: %3.3f million texels/sec\n", (total_unpacked_texels / (total_time / 1000.0f)) / 1000000.0f); - - // Now write the DXTn data to the DDS file in face-major order. - for (crn_uint32 face_index = 0; face_index < tex_info.m_faces; face_index++) - for (crn_uint32 level_index = 0; level_index < tex_info.m_levels; level_index++) - fwrite(pImages[face_index][level_index], image_size_in_bytes[level_index], 1, pDDS_file); - - for (crn_uint32 f = 0; f < cCRNMaxFaces; f++) - for (crn_uint32 l = 0; l < cCRNMaxLevels; l++) - free(pImages[f][l]); - - crnd::crnd_unpack_end(pContext); - free(pSrc_file_data); - - if (fclose(pDDS_file) == EOF) - { - return error("Failed writing to DDS file!\n"); - } - - return EXIT_SUCCESS; -} diff --git a/third_party/crunch/example2/timer.cpp b/third_party/crunch/example2/timer.cpp deleted file mode 100644 index 457c96d35..000000000 --- a/third_party/crunch/example2/timer.cpp +++ /dev/null @@ -1,153 +0,0 @@ -// File: timer.cpp -// A simple high-precision, platform independent timer class. -#include -#include -#include -#include - -#include "timer.h" - -#if defined(WIN32) -#include -#elif defined(_XBOX) -#include -#endif - -unsigned long long timer::g_init_ticks; -unsigned long long timer::g_freq; -double timer::g_inv_freq; - -#if defined(WIN32) || defined(_XBOX) -inline void query_counter(timer_ticks *pTicks) -{ - QueryPerformanceCounter(reinterpret_cast(pTicks)); -} -inline void query_counter_frequency(timer_ticks *pTicks) -{ - QueryPerformanceFrequency(reinterpret_cast(pTicks)); -} -#elif defined(__GNUC__) -#include -inline void query_counter(timer_ticks *pTicks) -{ - struct timeval cur_time; - gettimeofday(&cur_time, NULL); - *pTicks = static_cast(cur_time.tv_sec)*1000000ULL + static_cast(cur_time.tv_usec); -} -inline void query_counter_frequency(timer_ticks *pTicks) -{ - *pTicks = 1000000; -} -#endif - -timer::timer() : - m_start_time(0), - m_stop_time(0), - m_started(false), - m_stopped(false) -{ - if (!g_inv_freq) - init(); -} - -timer::timer(timer_ticks start_ticks) -{ - if (!g_inv_freq) - init(); - - m_start_time = start_ticks; - - m_started = true; - m_stopped = false; -} - -void timer::start(timer_ticks start_ticks) -{ - m_start_time = start_ticks; - - m_started = true; - m_stopped = false; -} - -void timer::start() -{ - query_counter(&m_start_time); - - m_started = true; - m_stopped = false; -} - -void timer::stop() -{ - assert(m_started); - - query_counter(&m_stop_time); - - m_stopped = true; -} - -double timer::get_elapsed_secs() const -{ - assert(m_started); - if (!m_started) - return 0; - - timer_ticks stop_time = m_stop_time; - if (!m_stopped) - query_counter(&stop_time); - - timer_ticks delta = stop_time - m_start_time; - return delta * g_inv_freq; -} - -timer_ticks timer::get_elapsed_us() const -{ - assert(m_started); - if (!m_started) - return 0; - - timer_ticks stop_time = m_stop_time; - if (!m_stopped) - query_counter(&stop_time); - - timer_ticks delta = stop_time - m_start_time; - return (delta * 1000000ULL + (g_freq >> 1U)) / g_freq; -} - -void timer::init() -{ - if (!g_inv_freq) - { - query_counter_frequency(&g_freq); - g_inv_freq = 1.0f / g_freq; - - query_counter(&g_init_ticks); - } -} - -timer_ticks timer::get_init_ticks() -{ - if (!g_inv_freq) - init(); - - return g_init_ticks; -} - -timer_ticks timer::get_ticks() -{ - if (!g_inv_freq) - init(); - - timer_ticks ticks; - query_counter(&ticks); - return ticks - g_init_ticks; -} - -double timer::ticks_to_secs(timer_ticks ticks) -{ - if (!g_inv_freq) - init(); - - return ticks * g_inv_freq; -} - diff --git a/third_party/crunch/example2/timer.h b/third_party/crunch/example2/timer.h deleted file mode 100644 index 636b731d8..000000000 --- a/third_party/crunch/example2/timer.h +++ /dev/null @@ -1,41 +0,0 @@ -// File: timer.h -// A simple high-precision, platform independent timer class. -#pragma once - -typedef unsigned long long timer_ticks; - -class timer -{ -public: - timer(); - timer(timer_ticks start_ticks); - - void start(); - void start(timer_ticks start_ticks); - - void stop(); - - double get_elapsed_secs() const; - inline double get_elapsed_ms() const { return get_elapsed_secs() * 1000.0f; } - timer_ticks get_elapsed_us() const; - - static void init(); - static inline timer_ticks get_ticks_per_sec() { return g_freq; } - static timer_ticks get_init_ticks(); - static timer_ticks get_ticks(); - static double ticks_to_secs(timer_ticks ticks); - static inline double ticks_to_ms(timer_ticks ticks) { return ticks_to_secs(ticks) * 1000.0f; } - static inline double get_secs() { return ticks_to_secs(get_ticks()); } - static inline double get_ms() { return ticks_to_ms(get_ticks()); } - -private: - static timer_ticks g_init_ticks; - static timer_ticks g_freq; - static double g_inv_freq; - - timer_ticks m_start_time; - timer_ticks m_stop_time; - - bool m_started : 1; - bool m_stopped : 1; -}; diff --git a/third_party/crunch/example3/example3.2008.vcproj b/third_party/crunch/example3/example3.2008.vcproj deleted file mode 100644 index 34d51af3e..000000000 --- a/third_party/crunch/example3/example3.2008.vcproj +++ /dev/null @@ -1,716 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/third_party/crunch/example3/example3.cpp b/third_party/crunch/example3/example3.cpp deleted file mode 100644 index 840613d74..000000000 --- a/third_party/crunch/example3/example3.cpp +++ /dev/null @@ -1,283 +0,0 @@ -// File: example3.cpp - Demonstrates how to use crnlib's simple block compression -// API's to manually pack images to DXTn compressed .DDS files. This example isn't multithreaded -// so it's not going to be fast. -// Also note that this sample only demonstrates traditional/vanilla 4x4 DXTn block compression (not CRN). - -// See Copyright Notice and license at the end of inc/crnlib.h -#include -#include -#include -#include - -// CRN transcoder library. -#include "crnlib.h" -// .DDS file format definitions. -#include "dds_defs.h" - -// stb_image, for loading/saving image files. -#ifdef _MSC_VER -#pragma warning (disable: 4244) // conversion from 'int' to 'uint8', possible loss of data -#pragma warning (disable: 4100) // unreferenced formal parameter -#pragma warning (disable: 4127) // conditional expression is constant -#endif -#include "stb_image.h" - -using namespace crnlib; - -const uint cDXTBlockSize = 4; - -static int print_usage() -{ - printf("Description: Simple .DDS DXTn block compression using crnlib.\n"); - printf("Copyright (c) 2010-2011 Tenacious Software LLC\n"); - printf("Usage: example3 [source_file] [options]\n"); - printf("\n"); - printf("Note: This simple example is not multithreaded, so it's not going to be\n"); - printf("particularly fast.\n"); - printf("\n"); - printf("Supported source image formats:\n"); - printf("Baseline JPEG, PNG, BMP, TGA, PSD, and HDR\n"); - printf("\nOptions:\n"); - printf("-out filename - Force output filename (always use .DDS extension).\n"); - printf("-nonsrgb - Input is not sRGB: disables gamma filtering, perceptual metrics.\n"); - printf("-pixelformat X - Output DXTn format. Supported formats:\n"); - printf("DXT1, DXT3, DXT5, DXN_XY (ATI 3DC), DXN_YX (ATI 3DC), DXT5A (ATN1N)\n"); - printf("If no output pixel format is specified, this example uses either DXT1 or DXT5.\n"); - printf("-dxtquality X - DXTn quality: superfast, fast, normal, better, uber (default)\n"); - printf("-setalphatoluma - Set alpha channel to luma before compression.\n"); - printf("-converttoluma - Set RGB to luma before compression.\n"); - return EXIT_FAILURE; -} - -static int error(const char* pMsg, ...) -{ - va_list args; - va_start(args, pMsg); - char buf[512]; - vsprintf_s(buf, sizeof(buf), pMsg, args); - va_end(args); - printf("%s", buf); - return EXIT_FAILURE; -} - -int main(int argc, char *argv[]) -{ - printf("example3 - Version v%u.%02u Built " __DATE__ ", " __TIME__ "\n", CRNLIB_VERSION / 100, CRNLIB_VERSION % 100); - - if (argc < 2) - return print_usage(); - - // Parse command line options - const char *pSrc_filename = argv[1]; - char out_filename[FILENAME_MAX] = { '\0' }; - crn_format fmt = cCRNFmtInvalid; - bool srgb_colorspace = true; - crn_dxt_quality dxt_quality = cCRNDXTQualityUber; // best quality, but slowest - bool set_alpha_to_luma = false; - bool convert_to_luma = false; - - for (int i = 2; i < argc; i++) - { - if (argv[i][0] == '/') - argv[i][0] = '-'; - - if (!_stricmp(argv[i], "-out")) - { - if (++i >= argc) - return error("Expected output filename!"); - - strcpy_s(out_filename, sizeof(out_filename), argv[i]); - } - else if (!_stricmp(argv[i], "-nonsrgb")) - srgb_colorspace = false; - else if (!_stricmp(argv[i], "-pixelformat")) - { - if (++i >= argc) - return error("Expected pixel format!"); - - uint f; - for (f = 0; f < cCRNFmtTotal; f++) - { - crn_format actual_fmt = crn_get_fundamental_dxt_format(static_cast(f)); - if (!_stricmp(argv[i], crn_get_format_string(actual_fmt))) - { - fmt = actual_fmt; - break; - } - } - if (f == cCRNFmtTotal) - return error("Unrecognized pixel format: %s\n", argv[i]); - } - else if (!_stricmp(argv[i], "-dxtquality")) - { - if (++i >= argc) - return error("Expected DXTn quality!\n"); - - uint q; - for (q = 0; q < cCRNDXTQualityTotal; q++) - { - if (!_stricmp(argv[i], crn_get_dxt_quality_string(static_cast(q)))) - { - dxt_quality = static_cast(q); - break; - } - } - if (q == cCRNDXTQualityTotal) - return error("Unrecognized DXTn quality: %s\n", argv[i]); - } - else if (!_stricmp(argv[i], "-setalphatoluma")) - set_alpha_to_luma = true; - else if (!_stricmp(argv[i], "-converttoluma")) - convert_to_luma = true; - else - return error("Invalid option: %s\n", argv[i]); - } - - // Split the source filename into its various components. - char drive_buf[_MAX_DRIVE], dir_buf[_MAX_DIR], fname_buf[_MAX_FNAME], ext_buf[_MAX_EXT]; - if (_splitpath_s(pSrc_filename, drive_buf, _MAX_DRIVE, dir_buf, _MAX_DIR, fname_buf, _MAX_FNAME, ext_buf, _MAX_EXT)) - return error("Invalid source filename!\n"); - - // Load the source image into memory. - printf("Loading source file: %s\n", pSrc_filename); - int width, height, actual_comps; - crn_uint32 *pSrc_image = (crn_uint32*)stbi_load(pSrc_filename, &width, &height, &actual_comps, 4); - if (!pSrc_image) - return error("Unable to read source file\n"); - - if (fmt == cCRNFmtInvalid) - { - // Format not specified - automatically choose the DXTn format. - fmt = (actual_comps > 3) ? cCRNFmtDXT5 : cCRNFmtDXT1; - } - - if ((fmt == cCRNFmtDXT5A) && (actual_comps <= 3)) - set_alpha_to_luma = true; - - if ((set_alpha_to_luma) || (convert_to_luma)) - { - for (int i = 0; i < width * height; i++) - { - crn_uint32 r = pSrc_image[i] & 0xFF, g = (pSrc_image[i] >> 8) & 0xFF, b = (pSrc_image[i] >> 16) & 0xFF; - // Compute CCIR 601 luma. - crn_uint32 y = (19595U * r + 38470U * g + 7471U * b + 32768) >> 16U; - crn_uint32 a = (pSrc_image[i] >> 24) & 0xFF; - if (set_alpha_to_luma) a = y; - if (convert_to_luma) { r = y; g = y; b = y; } - pSrc_image[i] = r | (g << 8) | (b << 16) | (a << 24); - } - } - - printf("Source Dimensions: %ux%u, Actual Components: %u\n", width, height, actual_comps); - - const uint num_blocks_x = (width + cDXTBlockSize - 1) / cDXTBlockSize; - const uint num_blocks_y = (height + cDXTBlockSize - 1) / cDXTBlockSize; - const uint bytes_per_block = crn_get_bytes_per_dxt_block(fmt); - const uint total_compressed_size = num_blocks_x * num_blocks_y * bytes_per_block; - - printf("Block Dimensions: %ux%u, BytesPerBlock: %u, Total Compressed Size: %u\n", num_blocks_x, num_blocks_y, bytes_per_block, total_compressed_size); - - void *pCompressed_data = malloc(total_compressed_size); - if (!pCompressed_data) - { - stbi_image_free(pSrc_image); - return error("Out of memory!"); - } - - crn_comp_params comp_params; - comp_params.m_format = fmt; - comp_params.m_dxt_quality = dxt_quality; - comp_params.set_flag(cCRNCompFlagPerceptual, srgb_colorspace); - comp_params.set_flag(cCRNCompFlagDXT1AForTransparency, actual_comps > 3); - - crn_block_compressor_context_t pContext = crn_create_block_compressor(comp_params); - - printf("Compressing to %s: ", crn_get_format_string(fmt)); - - int prev_percentage_complete = -1; - for (crn_uint32 block_y = 0; block_y < num_blocks_y; block_y++) - { - for (crn_uint32 block_x = 0; block_x < num_blocks_x; block_x++) - { - crn_uint32 pixels[cDXTBlockSize * cDXTBlockSize]; - - // Exact block from image, clamping at the sides of non-divisible by 4 images to avoid artifacts. - crn_uint32 *pDst_pixels = pixels; - for (int y = 0; y < cDXTBlockSize; y++) - { - const uint actual_y = min(height - 1U, (block_y * cDXTBlockSize) + y); - for (int x = 0; x < cDXTBlockSize; x++) - { - const uint actual_x = min(width - 1U, (block_x * cDXTBlockSize) + x); - *pDst_pixels++ = pSrc_image[actual_x + actual_y * width]; - } - } - - // Compress the DXTn block. - crn_compress_block(pContext, pixels, static_cast(pCompressed_data) + (block_x + block_y * num_blocks_x) * bytes_per_block); - } - - int percentage_complete = ((block_y + 1) * 100 + (num_blocks_y / 2)) / num_blocks_y; - if (percentage_complete != prev_percentage_complete) - { - printf("\b\b\b\b%3u%%", percentage_complete); - prev_percentage_complete = percentage_complete; - } - } - printf("\n"); - - // Free the block compressor. - crn_free_block_compressor(pContext); - pContext = NULL; - - // Now create the DDS file. - char dst_filename[FILENAME_MAX]; - sprintf_s(dst_filename, sizeof(dst_filename), "%s%s%s.dds", drive_buf, dir_buf, fname_buf); - if (out_filename[0]) strcpy(dst_filename, out_filename); - - printf("Writing DDS file: %s\n", dst_filename); - - FILE *pDDS_file = fopen(dst_filename, "wb"); - if (!pDDS_file) - { - free(pCompressed_data); - return error("Failed creating destination file!\n"); - } - - // Write the 4-byte DDS signature (not endian safe, but whatever this is a sample). - fwrite(&crnlib::cDDSFileSignature, sizeof(crnlib::cDDSFileSignature), 1, pDDS_file); - - // Prepare the DDS header. - crnlib::DDSURFACEDESC2 dds_desc; - memset(&dds_desc, 0, sizeof(dds_desc)); - dds_desc.dwSize = sizeof(dds_desc); - dds_desc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; - dds_desc.dwWidth = width; - dds_desc.dwHeight = height; - - dds_desc.ddpfPixelFormat.dwSize = sizeof(crnlib::DDPIXELFORMAT); - dds_desc.ddpfPixelFormat.dwFlags = DDPF_FOURCC; - dds_desc.ddpfPixelFormat.dwFourCC = crn_get_format_fourcc(fmt); - dds_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE; - - // Set pitch/linearsize field (some DDS readers require this field to be non-zero). - uint bits_per_pixel = crn_get_format_bits_per_texel(fmt); - dds_desc.lPitch = (((dds_desc.dwWidth + 3) & ~3) * ((dds_desc.dwHeight + 3) & ~3) * bits_per_pixel) >> 3; - dds_desc.dwFlags |= DDSD_LINEARSIZE; - - // Write the DDS header to the output file. - fwrite(&dds_desc, sizeof(dds_desc), 1, pDDS_file); - - // Write the image's compressed data to the output file. - fwrite(pCompressed_data, total_compressed_size, 1, pDDS_file); - free(pCompressed_data); - - stbi_image_free(pSrc_image); - - if (fclose(pDDS_file) == EOF) - { - return error("Failed writing to DDS file!\n"); - } - - return EXIT_SUCCESS; -} diff --git a/third_party/crunch/example3/stb_image.h b/third_party/crunch/example3/stb_image.h deleted file mode 100644 index de89a33aa..000000000 --- a/third_party/crunch/example3/stb_image.h +++ /dev/null @@ -1,3942 +0,0 @@ -/* stbi-1.18 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG 8-bit only - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) - - TODO: - stbi_info_* - - history: - 1.18 fix a threading bug (local mutable static) - 1.17 support interlaced PNG - 1.16 major bugfix - convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another stb_malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - -#pragma warning (disable: 4793) // function compiled as native - -#ifndef STBI_INCLUDE_STB_IMAGE_H -#define STBI_INCLUDE_STB_IMAGE_H - -//// begin header file //////////////////////////////////////////////////// -// -// Limitations: -// - no progressive/interlaced support (jpeg, png) -// - 8-bit samples only (jpeg, png) -// - not threadsafe -// - channel subsampling of at most 2 in each dimension (jpeg) -// - no delayed line count (jpeg) -- IJG doesn't support either -// -// Basic usage (see HDR discussion below): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *comp -- outputs # of image components in image file -// int req_comp -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. -// If req_comp is non-zero, *comp has the number of components that _would_ -// have been output otherwise. E.g. if you set req_comp to 4, you will always -// get RGBA output, but you can check *comp to easily see if it's opaque. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() -// can be queried for an extremely brief, end-user unfriendly explanation -// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid -// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG and BMP images are automatically depalettized. -// -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); - -//#define _CRT_SECURE_NO_WARNINGS - -#ifndef STBI_NO_STDIO -#include -#endif - -#define STBI_VERSION 1 - -enum -{ - STBI_default = 0, // only used for req_comp - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4, -}; - -typedef unsigned char stbi_uc; - -#ifdef __cplusplus -extern "C" { -#endif - -// WRITING API - -#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO) -// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding) -// (you must include the appropriate extension in the filename). -// returns TRUE on success, FALSE if couldn't open file, error writing file -extern int stbi_write_bmp (char const *filename, int x, int y, int comp, const void *data); -extern int stbi_write_bmp_w (wchar_t const *filename, int x, int y, int comp, const void *data); -extern int stbi_write_tga (char const *filename, int x, int y, int comp, const void *data); -extern int stbi_write_tga_w (wchar_t const *filename, int x, int y, int comp, const void *data); -#endif - -// PRIMARY API - works on images of any type - -// load image by filename, open file, or memory buffer -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_w (wchar_t const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -// for stbi_load_from_file, file pointer is left pointing immediately after image - -#ifndef STBI_NO_HDR -#ifndef STBI_NO_STDIO -extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif -extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - -extern void stbi_hdr_to_ldr_gamma(float gamma); -extern void stbi_hdr_to_ldr_scale(float scale); - -extern void stbi_ldr_to_hdr_gamma(float gamma); -extern void stbi_ldr_to_hdr_scale(float scale); - -#endif // STBI_NO_HDR - -// get a VERY brief reason for failure -// NOT THREADSAFE -extern char *stbi_failure_reason (void); - -// free the loaded image -- this is just stb_free() -extern void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); -extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_is_hdr (char const *filename); -extern int stbi_is_hdr_from_file(FILE *f); -#endif - -// ZLIB client - used by PNG, available for other purposes - -extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); -extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -// TYPE-SPECIFIC ACCESS - -// is it a jpeg? -extern int stbi_jpeg_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_jpeg_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_test_file (FILE *f); -extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); - -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a png? -extern int stbi_png_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_png_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_png_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_test_file (FILE *f); -extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a bmp? -extern int stbi_bmp_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_bmp_test_file (FILE *f); -extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a tga? -extern int stbi_tga_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_tga_test_file (FILE *f); -extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a psd? -extern int stbi_psd_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_psd_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_psd_test_file (FILE *f); -extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it an hdr? -extern int stbi_hdr_test_memory (stbi_uc const *buffer, int len); - -extern float * stbi_hdr_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_hdr_test_file (FILE *f); -extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// define new loaders -typedef struct -{ - int (*test_memory)(stbi_uc const *buffer, int len); - stbi_uc * (*load_from_memory)(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - #ifndef STBI_NO_STDIO - int (*test_file)(FILE *f); - stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp); - #endif -} stbi_loader; - -// register a loader by filling out the above structure (you must defined ALL functions) -// returns 1 if added or already added, 0 if not added (too many loaders) -// NOT THREADSAFE -extern int stbi_register_loader(stbi_loader *loader); - -// define faster low-level operations (typically SIMD support) -#if STBI_SIMD -typedef void (*stbi_idct_8x8)(uint8 *out, int out_stride, short data[64], unsigned short *dequantize); -// compute an integer IDCT on "input" -// input[x] = data[x] * dequantize[x] -// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' -// CLAMP results to 0..255 -typedef void (*stbi_YCbCr_to_RGB_run)(uint8 *output, uint8 const *y, uint8 const *cb, uint8 const *cr, int count, int step); -// compute a conversion from YCbCr to RGB -// 'count' pixels -// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B -// y: Y input channel -// cb: Cb input channel; scale/biased to be 0..255 -// cr: Cr input channel; scale/biased to be 0..255 - -extern void stbi_install_idct(stbi_idct_8x8 func); -extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); -#endif // STBI_SIMD - -#ifdef __cplusplus -} -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBI_INCLUDE_STB_IMAGE_H - -#ifndef STBI_HEADER_FILE_ONLY - -inline void* stb_malloc(size_t c) { return ::malloc(c); } -inline void* stb_realloc(void *p, size_t c) { return ::realloc(p, c); } -inline void stb_free(void *p) { ::free(p); } - -#ifndef STBI_NO_HDR -#include // ldexp -#include // strcmp -#endif - -#ifndef STBI_NO_STDIO -#include -#endif -#include -#include -#include -#include - -#if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__MINGW64__) - #ifdef __cplusplus - #define __forceinline inline - #else - #define __forceinline - #endif -#endif - - -// implementation: -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; -typedef unsigned int uint; - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(uint32)==4]; - -#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) -#define STBI_NO_WRITE -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// Generic API that works on all image types -// - -// this is not threadsafe -static char *failure_reason; - -char *stbi_failure_reason(void) -{ - return failure_reason; -} - -static int e(char *str) -{ - failure_reason = str; - return 0; -} - -#ifdef STBI_NO_FAILURE_STRINGS - #define e(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define e(x,y) e(y) -#else - #define e(x,y) e(x) -#endif - -#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) -#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) - -void stbi_image_free(void *retval_from_stbi_load) -{ - stb_free(retval_from_stbi_load); -} - -#define MAX_LOADERS 32 -stbi_loader *loaders[MAX_LOADERS]; -static int max_loaders = 0; - -int stbi_register_loader(stbi_loader *loader) -{ - int i; - for (i=0; i < MAX_LOADERS; ++i) { - // already present? - if (loaders[i] == loader) - return 1; - // end of the list? - if (loaders[i] == NULL) { - loaders[i] = loader; - max_loaders = i+1; - return 1; - } - } - // no room for it - return 0; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_STDIO -unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_w(wchar_t const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = _wfopen(filename, L"rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_file(f)) - return stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - if (stbi_png_test_file(f)) - return stbi_png_load_from_file(f,x,y,comp,req_comp); - if (stbi_bmp_test_file(f)) - return stbi_bmp_load_from_file(f,x,y,comp,req_comp); - if (stbi_psd_test_file(f)) - return stbi_psd_load_from_file(f,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) { - float *hdr = stbi_hdr_load_from_file(f, x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_file(f)) - return loaders[i]->load_from_file(f,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_file(f)) - return stbi_tga_load_from_file(f,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_memory(buffer,len)) - return stbi_jpeg_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_png_test_memory(buffer,len)) - return stbi_png_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_bmp_test_memory(buffer,len)) - return stbi_bmp_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_psd_test_memory(buffer,len)) - return stbi_psd_load_from_memory(buffer,len,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) { - float *hdr = stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_memory(buffer,len)) - return loaders[i]->load_from_memory(buffer,len,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_memory(buffer,len)) - return stbi_tga_load_from_memory(buffer,len,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_HDR - -#ifndef STBI_NO_STDIO -float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - float *result; - if (!f) return epf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) - return stbi_hdr_load_from_file(f,x,y,comp,req_comp); - #endif - data = stbi_load_from_file(f, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) - return stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - #endif - data = stbi_load_from_memory(buffer, len, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is -// defined, for API simplicity; if STBI_NO_HDR is defined, it always -// reports false! - -int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_memory(buffer, len); - #else - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -extern int stbi_is_hdr (char const *filename) -{ - FILE *f = fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -extern int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_file(f); - #else - return 0; - #endif -} - -#endif - -// @TODO: get image dimensions & components without fully decoding -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_HDR -static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; -static float l2h_gamma=2.2f, l2h_scale=1.0f; - -void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } -void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } - -void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } -void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } -#endif - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -enum -{ - SCAN_load=0, - SCAN_type, - SCAN_header, -}; - -typedef struct -{ - uint32 img_x, img_y; - int img_n, img_out_n; - - #ifndef STBI_NO_STDIO - FILE *img_file; - #endif - uint8 *img_buffer, *img_buffer_end; -} stbi; - -#ifndef STBI_NO_STDIO -static void start_file(stbi *s, FILE *f) -{ - s->img_file = f; -} -#endif - -static void start_mem(stbi *s, uint8 const *buffer, int len) -{ -#ifndef STBI_NO_STDIO - s->img_file = NULL; -#endif - s->img_buffer = (uint8 *) buffer; - s->img_buffer_end = (uint8 *) buffer+len; -} - -__forceinline static int get8(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - int c = fgetc(s->img_file); - return c == EOF ? 0 : c; - } -#endif - if (s->img_buffer < s->img_buffer_end) - return *s->img_buffer++; - return 0; -} - -__forceinline static int at_eof(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - return feof(s->img_file); -#endif - return s->img_buffer >= s->img_buffer_end; -} - -__forceinline static uint8 get8u(stbi *s) -{ - return (uint8) get8(s); -} - -static void skip(stbi *s, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - fseek(s->img_file, n, SEEK_CUR); - else -#endif - s->img_buffer += n; -} - -static int get16(stbi *s) -{ - int z = get8(s); - return (z << 8) + get8(s); -} - -static uint32 get32(stbi *s) -{ - uint32 z = get16(s); - return (z << 16) + get16(s); -} - -static int get16le(stbi *s) -{ - int z = get8(s); - return z + (get8(s) << 8); -} - -static uint32 get32le(stbi *s) -{ - uint32 z = get16le(s); - return z + (get16le(s) << 16); -} - -static void getn(stbi *s, stbi_uc *buffer, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - fread(buffer, 1, n, s->img_file); - return; - } -#endif - memcpy(buffer, s->img_buffer, n); - s->img_buffer += n; -} - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so stb_malloc a new one and free that one -// only failure mode is stb_malloc failing - -static uint8 compute_y(int r, int g, int b) -{ - return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) -{ - int i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - assert(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) stb_malloc(req_comp * x * y); - if (good == NULL) { - stb_free(data); - return epuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - unsigned char *src = data + j * x * img_n ; - unsigned char *dest = good + j * x * req_comp; - - #define COMBO(a,b) ((a)*8+(b)) - #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch(COMBO(img_n, req_comp)) { - CASE(1,2) dest[0]=src[0], dest[1]=255; break; - CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; - CASE(2,1) dest[0]=src[0]; break; - CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; - CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; - CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; - CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; - CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; - default: assert(0); - } - #undef CASE - } - - stb_free(data); - return good; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output = (float *) stb_malloc(x * y * comp * sizeof(float)); - if (output == NULL) { stb_free(data); return epf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - stb_free(data); - return output; -} - -#define float2int(x) ((int) (x)) -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output = (stbi_uc *) stb_malloc(x * y * comp); - if (output == NULL) { stb_free(data); return epuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - } - stb_free(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) -// -// simple implementation -// - channel subsampling of at most 2 in each dimension -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - uses a lot of intermediate memory, could cache poorly -// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 -// stb_jpeg: 1.34 seconds (MSVC6, default release build) -// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) -// IJL11.dll: 1.08 seconds (compiled by intel) -// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) -// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - uint8 fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - uint16 code[256]; - uint8 values[256]; - uint8 size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} huffman; - -typedef struct -{ - #if STBI_SIMD - unsigned short dequant2[4][64]; - #endif - stbi s; - huffman huff_dc[4]; - huffman huff_ac[4]; - uint8 dequant[4][64]; - -// sizes for components, interleaved MCUs - int img_h_max, img_v_max; - int img_mcu_x, img_mcu_y; - int img_mcu_w, img_mcu_h; - -// definition of jpeg image component - struct - { - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - uint8 *data; - void *raw_data; - uint8 *linebuf; - } img_comp[4]; - - uint32 code_buffer; // jpeg entropy-coded buffer - int code_bits; // number of valid bits - unsigned char marker; // marker seen while filling entropy buffer - int nomore; // flag if we saw a marker so must stop - - int scan_n, order[4]; - int restart_interval, todo; -} jpeg; - -static int build_huffman(huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (uint8) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (uint16) (code++); - if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (uint8) i; - } - } - } - return 1; -} - -static void grow_buffer_unsafe(jpeg *j) -{ - do { - int b = j->nomore ? 0 : get8(&j->s); - if (b == 0xff) { - int c = get8(&j->s); - if (c != 0) { - j->marker = (unsigned char) c; - j->nomore = 1; - return; - } - } - j->code_buffer = (j->code_buffer << 8) | b; - j->code_bits += 8; - } while (j->code_bits <= 24); -} - -// (1 << n) - 1 -static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -__forceinline static int decode(jpeg *j, huffman *h) -{ - unsigned int temp; - int c,k; - - if (j->code_bits < 16) grow_buffer_unsafe(j); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (j->code_buffer >> (j->code_bits - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - if (h->size[k] > j->code_bits) - return -1; - j->code_bits -= h->size[k]; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - if (j->code_bits < 16) - temp = (j->code_buffer << (16 - j->code_bits)) & 0xffff; - else - temp = (j->code_buffer >> (j->code_bits - 16)) & 0xffff; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - j->code_bits -= 16; - return -1; - } - - if (k > j->code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((j->code_buffer >> (j->code_bits - k)) & bmask[k]) + h->delta[k]; - assert((((j->code_buffer) >> (j->code_bits - h->size[c])) & bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - j->code_bits -= k; - return h->values[c]; -} - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -__forceinline static int extend_receive(jpeg *j, int n) -{ - unsigned int m = 1 << (n-1); - unsigned int k; - if (j->code_bits < n) grow_buffer_unsafe(j); - k = (j->code_buffer >> (j->code_bits - n)) & bmask[n]; - j->code_bits -= n; - // the following test is probably a random branch that won't - // predict well. I tried to table accelerate it but failed. - // maybe it's compiling as a conditional move? - if (k < m) - return (-1 << n) + k + 1; - else - return k; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static uint8 dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) -{ - int diff,dc,k; - int t = decode(j, hdc); - if (t < 0) return e("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? extend_receive(j, t) : 0; - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) dc; - - // decode AC components, see JPEG spec - k = 1; - do { - int r,s; - int rs = decode(j, hac); - if (rs < 0) return e("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - data[dezigzag[k++]] = (short) extend_receive(j,s); - } - } while (k < 64); - return 1; -} - -// take a -128..127 value and clamp it and convert to 0..255 -__forceinline static uint8 clamp(int x) -{ - x += 128; - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (uint8) x; -} - -#define f2f(x) (int) (((x) * 4096 + 0.5)) -#define fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * f2f(0.5411961f); \ - t2 = p1 + p3*f2f(-1.847759065f); \ - t3 = p1 + p2*f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = fsh(p2+p3); \ - t1 = fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*f2f( 1.175875602f); \ - t0 = t0*f2f( 0.298631336f); \ - t1 = t1*f2f( 2.053119869f); \ - t2 = t2*f2f( 3.072711026f); \ - t3 = t3*f2f( 1.501321110f); \ - p1 = p5 + p1*f2f(-0.899976223f); \ - p2 = p5 + p2*f2f(-2.562915447f); \ - p3 = p3*f2f(-1.961570560f); \ - p4 = p4*f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -#if !STBI_SIMD -// .344 seconds on 3*anemones.jpg -static void idct_block(uint8 *out, int out_stride, short data[64], uint8 *dequantize) -{ - int i,val[64],*v=val; - uint8 *o,*dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -#else -static void idct_block(uint8 *out, int out_stride, short data[64], unsigned short *dequantize) -{ - int i,val[64],*v=val; - uint8 *o; - unsigned short *dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -static stbi_idct_8x8 stbi_idct_installed = idct_block; - -extern void stbi_install_idct(stbi_idct_8x8 func) -{ - stbi_idct_installed = func; -} -#endif - -#define MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static uint8 get_marker(jpeg *j) -{ - uint8 x; - if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } - x = get8u(&j->s); - if (x != 0xff) return MARKER_none; - while (x == 0xff) - x = get8u(&j->s); - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, reset the entropy decoder and -// the dc prediction -static void reset(jpeg *j) -{ - j->code_bits = 0; - j->code_buffer = 0; - j->nomore = 0; - j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; - j->marker = MARKER_none; - j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int parse_entropy_coded_data(jpeg *z) -{ - reset(z); - if (z->scan_n == 1) { - int i,j; - #if STBI_SIMD - __declspec(align(16)) - #endif - short data[64]; - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } else { // interleaved! - int i,j,k,x,y; - short data[64]; - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x)*8; - int y2 = (j*z->img_comp[n].v + y)*8; - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } - return 1; -} - -static int process_marker(jpeg *z, int m) -{ - int L; - switch (m) { - case MARKER_none: // no marker found - return e("expected marker","Corrupt JPEG"); - - case 0xC2: // SOF - progressive - return e("progressive jpeg","JPEG format not supported (progressive)"); - - case 0xDD: // DRI - specify restart interval - if (get16(&z->s) != 4) return e("bad DRI len","Corrupt JPEG"); - z->restart_interval = get16(&z->s); - return 1; - - case 0xDB: // DQT - define quantization table - L = get16(&z->s)-2; - while (L > 0) { - int q = get8(&z->s); - int p = q >> 4; - int t = q & 15,i; - if (p != 0) return e("bad DQT type","Corrupt JPEG"); - if (t > 3) return e("bad DQT table","Corrupt JPEG"); - for (i=0; i < 64; ++i) - z->dequant[t][dezigzag[i]] = get8u(&z->s); - #if STBI_SIMD - for (i=0; i < 64; ++i) - z->dequant2[t][i] = z->dequant[t][i]; - #endif - L -= 65; - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = get16(&z->s)-2; - while (L > 0) { - uint8 *v; - int sizes[16],i,m=0; - int q = get8(&z->s); - int tc = q >> 4; - int th = q & 15; - if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = get8(&z->s); - m += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!build_huffman(z->huff_dc+th, sizes)) return 0; - v = z->huff_dc[th].values; - } else { - if (!build_huffman(z->huff_ac+th, sizes)) return 0; - v = z->huff_ac[th].values; - } - for (i=0; i < m; ++i) - v[i] = get8u(&z->s); - L -= m; - } - return L==0; - } - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - skip(&z->s, get16(&z->s)-2); - return 1; - } - return 0; -} - -// after we see SOS -static int process_scan_header(jpeg *z) -{ - int i; - int Ls = get16(&z->s); - z->scan_n = get8(&z->s); - if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s.img_n) return e("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); - for (i=0; i < z->scan_n; ++i) { - int id = get8(&z->s), which; - int q = get8(&z->s); - for (which = 0; which < z->s.img_n; ++which) - if (z->img_comp[which].id == id) - break; - if (which == z->s.img_n) return 0; - z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); - z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); - z->order[i] = which; - } - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - get8(&z->s); // should be 63, but might be 0 - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - - return 1; -} - -static int process_frame_header(jpeg *z, int scan) -{ - stbi *s = &z->s; - int Lf,p,i,q, h_max=1,v_max=1,c; - Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG - p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires - c = get8(s); - if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires - s->img_n = c; - for (i=0; i < c; ++i) { - z->img_comp[i].data = NULL; - z->img_comp[i].linebuf = NULL; - } - - if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); - - for (i=0; i < s->img_n; ++i) { - z->img_comp[i].id = get8(s); - if (z->img_comp[i].id != i+1) // JFIF requires - if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! - return e("bad component ID","Corrupt JPEG"); - q = get8(s); - z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); - z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); - z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); - } - - if (scan != SCAN_load) return 1; - - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - - for (i=0; i < s->img_n; ++i) { - if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; - if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; - } - - // compute interleaved mcu info - z->img_h_max = h_max; - z->img_v_max = v_max; - z->img_mcu_w = h_max * 8; - z->img_mcu_h = v_max * 8; - z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; - z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; - - for (i=0; i < s->img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; - z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; - z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; - z->img_comp[i].raw_data = stb_malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); - if (z->img_comp[i].raw_data == NULL) { - for(--i; i >= 0; --i) { - stb_free(z->img_comp[i].raw_data); - z->img_comp[i].data = NULL; - } - return e("outofmem", "Out of memory"); - } - // align blocks for installable-idct using mmx/sse - z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); - z->img_comp[i].linebuf = NULL; - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define DNL(x) ((x) == 0xdc) -#define SOI(x) ((x) == 0xd8) -#define EOI(x) ((x) == 0xd9) -#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) -#define SOS(x) ((x) == 0xda) - -static int decode_jpeg_header(jpeg *z, int scan) -{ - int m; - z->marker = MARKER_none; // initialize cached marker to empty - m = get_marker(z); - if (!SOI(m)) return e("no SOI","Corrupt JPEG"); - if (scan == SCAN_type) return 1; - m = get_marker(z); - while (!SOF(m)) { - if (!process_marker(z,m)) return 0; - m = get_marker(z); - while (m == MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (at_eof(&z->s)) return e("no SOF", "Corrupt JPEG"); - m = get_marker(z); - } - } - if (!process_frame_header(z, scan)) return 0; - return 1; -} - -static int decode_jpeg_image(jpeg *j) -{ - int m; - j->restart_interval = 0; - if (!decode_jpeg_header(j, SCAN_load)) return 0; - m = get_marker(j); - while (!EOI(m)) { - if (SOS(m)) { - if (!process_scan_header(j)) return 0; - if (!parse_entropy_coded_data(j)) return 0; - } else { - if (!process_marker(j, m)) return 0; - } - m = get_marker(j); - } - return 1; -} - -// static jfif-centered resampling (across block boundaries) - -typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, - int w, int hs); - -#define div4(x) ((uint8) ((x) >> 2)) - -static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - return in_near; -} - -static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples vertically for every one in input - int i; - for (i=0; i < w; ++i) - out[i] = div4(3*in_near[i] + in_far[i] + 2); - return out; -} - -static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples horizontally for every one in input - int i; - uint8 *input = in_near; - if (w == 1) { - // if only one sample, can't do any interpolation - out[0] = out[1] = input[0]; - return out; - } - - out[0] = input[0]; - out[1] = div4(input[0]*3 + input[1] + 2); - for (i=1; i < w-1; ++i) { - int n = 3*input[i]+2; - out[i*2+0] = div4(n+input[i-1]); - out[i*2+1] = div4(n+input[i+1]); - } - out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); - out[i*2+1] = input[w-1]; - return out; -} - -#define div16(x) ((uint8) ((x) >> 4)) - -static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate 2x2 samples for every one in input - int i,t0,t1; - if (w == 1) { - out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - out[0] = div4(t1+2); - for (i=1; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = div16(3*t0 + t1 + 8); - out[i*2 ] = div16(3*t1 + t0 + 8); - } - out[w*2-1] = div4(t1+2); - return out; -} - -static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // resample with nearest-neighbor - int i,j; - for (i=0; i < w; ++i) - for (j=0; j < hs; ++j) - out[i*hs+j] = in_near[i]; - return out; -} - -#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) - -// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) -// VC6 without processor=Pro is generating multiple LEAs per multiply! -static void YCbCr_to_RGB_row(uint8 *out, const uint8 *y, const uint8 *pcb, const uint8 *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 16) + 32768; // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr*float2fixed(1.40200f); - g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); - b = y_fixed + cb*float2fixed(1.77200f); - r >>= 16; - g >>= 16; - b >>= 16; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (uint8)r; - out[1] = (uint8)g; - out[2] = (uint8)b; - out[3] = 255; - out += step; - } -} - -#if STBI_SIMD -static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; - -void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) -{ - stbi_YCbCr_installed = func; -} -#endif - - -// clean up the temporary component buffers -static void cleanup_jpeg(jpeg *j) -{ - int i; - for (i=0; i < j->s.img_n; ++i) { - if (j->img_comp[i].data) { - stb_free(j->img_comp[i].raw_data); - j->img_comp[i].data = NULL; - } - if (j->img_comp[i].linebuf) { - stb_free(j->img_comp[i].linebuf); - j->img_comp[i].linebuf = NULL; - } - } -} - -typedef struct -{ - resample_row_func resample; - uint8 *line0,*line1; - int hs,vs; // expansion factor in each axis - int w_lores; // horizontal pixels pre-expansion - int ystep; // how far through vertical expansion we are - int ypos; // which pre-expansion row we're on -} stbi_resample; - -static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) -{ - int n, decode_n; - // validate req_comp - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - z->s.img_n = 0; - - // load a jpeg image from whichever source - if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : z->s.img_n; - - if (z->s.img_n == 3 && n < 3) - decode_n = 1; - else - decode_n = z->s.img_n; - - // resample and color-convert - { - int k; - uint i,j; - uint8 *output; - uint8 *coutput[4]; - - stbi_resample res_comp[4]; - - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - - // allocate line buffer big enough for upsampling off the edges - // with upsample factor of 4 - z->img_comp[k].linebuf = (uint8 *) stb_malloc(z->s.img_x + 3); - if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - r->hs = z->img_h_max / z->img_comp[k].h; - r->vs = z->img_v_max / z->img_comp[k].v; - r->ystep = r->vs >> 1; - r->w_lores = (z->s.img_x + r->hs-1) / r->hs; - r->ypos = 0; - r->line0 = r->line1 = z->img_comp[k].data; - - if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; - else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; - else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; - else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; - else r->resample = resample_row_generic; - } - - // can't error after this so, this is safe - output = (uint8 *) stb_malloc(n * z->s.img_x * z->s.img_y + 1); - if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - // now go ahead and resample - for (j=0; j < z->s.img_y; ++j) { - uint8 *out = output + n * z->s.img_x * j; - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - int y_bot = r->ystep >= (r->vs >> 1); - coutput[k] = r->resample(z->img_comp[k].linebuf, - y_bot ? r->line1 : r->line0, - y_bot ? r->line0 : r->line1, - r->w_lores, r->hs); - if (++r->ystep >= r->vs) { - r->ystep = 0; - r->line0 = r->line1; - if (++r->ypos < z->img_comp[k].y) - r->line1 += z->img_comp[k].w2; - } - } - if (n >= 3) { - uint8 *y = coutput[0]; - if (z->s.img_n == 3) { - #if STBI_SIMD - stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); - #else - YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s.img_x, n); - #endif - } else - for (i=0; i < z->s.img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n==3 - out += n; - } - } else { - uint8 *y = coutput[0]; - if (n == 1) - for (i=0; i < z->s.img_x; ++i) out[i] = y[i]; - else - for (i=0; i < z->s.img_x; ++i) *out++ = y[i], *out++ = 255; - } - } - cleanup_jpeg(z); - *out_x = z->s.img_x; - *out_y = z->s.img_y; - if (comp) *comp = z->s.img_n; // report original components, not output - return output; - } -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_jpeg_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_file(&j.s, f); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -unsigned char *stbi_jpeg_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_jpeg_test_file(FILE *f) -{ - int n,r; - jpeg j; - n = ftell(f); - start_file(&j.s, f); - r = decode_jpeg_header(&j, SCAN_type); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_jpeg_test_memory(stbi_uc const *buffer, int len) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return decode_jpeg_header(&j, SCAN_type); -} - -// @TODO: -#ifndef STBI_NO_STDIO -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can stb_malloc/stb_realloc) -// performance -// - fast huffman - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define ZFAST_BITS 9 // accelerate all cases in default tables -#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - uint16 fast[1 << ZFAST_BITS]; - uint16 firstcode[16]; - int maxcode[17]; - uint16 firstsymbol[16]; - uint8 size[288]; - uint16 value[288]; -} zhuffman; - -__forceinline static int bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -__forceinline static int bit_reverse(int v, int bits) -{ - assert(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return bitreverse16(v) >> (16-bits); -} - -static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 255, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - assert(sizes[i] <= (1 << i)); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (uint16) code; - z->firstsymbol[i] = (uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - z->size[c] = (uint8)s; - z->value[c] = (uint16)i; - if (s <= ZFAST_BITS) { - int k = bit_reverse(next_code[s],s); - while (k < (1 << ZFAST_BITS)) { - z->fast[k] = (uint16) c; - k += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -typedef struct -{ - uint8 *zbuffer, *zbuffer_end; - int num_bits; - uint32 code_buffer; - - char *zout; - char *zout_start; - char *zout_end; - int z_expandable; - - zhuffman z_length, z_distance; -} zbuf; - -__forceinline static int zget8(zbuf *z) -{ - if (z->zbuffer >= z->zbuffer_end) return 0; - return *z->zbuffer++; -} - -static void fill_bits(zbuf *z) -{ - do { - assert(z->code_buffer < (1U << z->num_bits)); - z->code_buffer |= zget8(z) << z->num_bits; - z->num_bits += 8; - } while (z->num_bits <= 24); -} - -__forceinline static unsigned int zreceive(zbuf *z, int n) -{ - unsigned int k; - if (z->num_bits < n) fill_bits(z); - k = z->code_buffer & ((1 << n) - 1); - z->code_buffer >>= n; - z->num_bits -= n; - return k; -} - -__forceinline static int zhuffman_decode(zbuf *a, zhuffman *z) -{ - int b,s,k; - if (a->num_bits < 16) fill_bits(a); - b = z->fast[a->code_buffer & ZFAST_MASK]; - if (b < 0xffff) { - s = z->size[b]; - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; - } - - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = bit_reverse(a->code_buffer, 16); - for (s=ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - assert(z->size[b] == s); - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; -} - -static int expand(zbuf *z, int n) // need to make room for n bytes -{ - char *q; - int cur, limit; - if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); - cur = (int) (z->zout - z->zout_start); - limit = (int) (z->zout_end - z->zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) stb_realloc(z->zout_start, limit); - if (q == NULL) return e("outofmem", "Out of memory"); - z->zout_start = q; - z->zout = q + cur; - z->zout_end = q + limit; - return 1; -} - -static int length_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int length_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int dist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int parse_huffman_block(zbuf *a) -{ - for(;;) { - int z = zhuffman_decode(a, &a->z_length); - if (z < 256) { - if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes - if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; - *a->zout++ = (char) z; - } else { - uint8 *p; - int len,dist; - if (z == 256) return 1; - z -= 257; - len = length_base[z]; - if (length_extra[z]) len += zreceive(a, length_extra[z]); - z = zhuffman_decode(a, &a->z_distance); - if (z < 0) return e("bad huffman code","Corrupt PNG"); - dist = dist_base[z]; - if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); - if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); - if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; - p = (uint8 *) (a->zout - dist); - while (len--) - *a->zout++ = *p++; - } - } -} - -static int compute_huffman_codes(zbuf *a) -{ - static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - zhuffman z_codelength; - uint8 lencodes[286+32+137];//padding for maximum single op - uint8 codelength_sizes[19]; - int i,n; - - int hlit = zreceive(a,5) + 257; - int hdist = zreceive(a,5) + 1; - int hclen = zreceive(a,4) + 4; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = zreceive(a,3); - codelength_sizes[length_dezigzag[i]] = (uint8) s; - } - if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < hlit + hdist) { - int c = zhuffman_decode(a, &z_codelength); - assert(c >= 0 && c < 19); - if (c < 16) - lencodes[n++] = (uint8) c; - else if (c == 16) { - c = zreceive(a,2)+3; - memset(lencodes+n, lencodes[n-1], c); - n += c; - } else if (c == 17) { - c = zreceive(a,3)+3; - memset(lencodes+n, 0, c); - n += c; - } else { - assert(c == 18); - c = zreceive(a,7)+11; - memset(lencodes+n, 0, c); - n += c; - } - } - if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); - if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; - if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int parse_uncompressed_block(zbuf *a) -{ - uint8 header[4]; - int len,nlen,k; - if (a->num_bits & 7) - zreceive(a, a->num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (a->num_bits > 0) { - header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? - a->code_buffer >>= 8; - a->num_bits -= 8; - } - assert(a->num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = (uint8) zget8(a); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); - if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); - if (a->zout + len > a->zout_end) - if (!expand(a, len)) return 0; - memcpy(a->zout, a->zbuffer, len); - a->zbuffer += len; - a->zout += len; - return 1; -} - -static int parse_zlib_header(zbuf *a) -{ - int cmf = zget8(a); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = zget8(a); - if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -// @TODO: should statically initialize these for optimal thread safety -static uint8 default_length[288], default_distance[32]; -static void init_defaults(void) -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) default_length[i] = 8; - for ( ; i <= 255; ++i) default_length[i] = 9; - for ( ; i <= 279; ++i) default_length[i] = 7; - for ( ; i <= 287; ++i) default_length[i] = 8; - - for (i=0; i <= 31; ++i) default_distance[i] = 5; -} - -int stbi_png_partial; // a quick hack to only allow decoding some of a PNG... I should implement real streaming support instead -static int parse_zlib(zbuf *a, int parse_header) -{ - int final, type; - if (parse_header) - if (!parse_zlib_header(a)) return 0; - a->num_bits = 0; - a->code_buffer = 0; - do { - final = zreceive(a,1); - type = zreceive(a,2); - if (type == 0) { - if (!parse_uncompressed_block(a)) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!default_distance[31]) init_defaults(); - if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; - if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; - } else { - if (!compute_huffman_codes(a)) return 0; - } - if (!parse_huffman_block(a)) return 0; - } - if (stbi_png_partial && a->zout - a->zout_start > 65536) - break; - } while (!final); - return 1; -} - -static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) -{ - a->zout_start = obuf; - a->zout = obuf; - a->zout_end = obuf + olen; - a->z_expandable = exp; - - return parse_zlib(a, parse_header); -} - -char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) -{ - zbuf a; - char *p = (char *) stb_malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer + len; - if (do_zlib(&a, p, initial_size, 1, 1)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - stb_free(a.zout_start); - return NULL; - } -} - -char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) -{ - return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); -} - -int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 1)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) -{ - zbuf a; - char *p = (char *) stb_malloc(16384); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer+len; - if (do_zlib(&a, p, 16384, 1, 0)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - stb_free(a.zout_start); - return NULL; - } -} - -int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 0)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - - -typedef struct -{ - uint32 length; - uint32 type; -} chunk; - -#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static chunk get_chunk_header(stbi *s) -{ - chunk c; - c.length = get32(s); - c.type = get32(s); - return c; -} - -static int check_png_header(stbi *s) -{ - static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (get8(s) != png_sig[i]) return e("bad png sig","Not a PNG"); - return 1; -} - -typedef struct -{ - stbi s; - uint8 *idata, *expanded, *out; -} png; - - -enum { - F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, - F_avg_first, F_paeth_first, -}; - -static uint8 first_row_filter[5] = -{ - F_none, F_sub, F_none, F_avg_first, F_paeth_first -}; - -static int paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -// create the png data from post-deflated data -static int create_png_image_raw(png *a, uint8 *raw, uint32 raw_len, int out_n, uint32 x, uint32 y) -{ - stbi *s = &a->s; - uint32 i,j,stride = x*out_n; - int k; - int img_n = s->img_n; // copy it into a local for later - assert(out_n == s->img_n || out_n == s->img_n+1); - if (stbi_png_partial) y = 1; - a->out = (uint8 *) stb_malloc(x * y * out_n); - if (!a->out) return e("outofmem", "Out of memory"); - if (!stbi_png_partial) { - if (s->img_x == x && s->img_y == y) - if (raw_len != (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); - else // interlaced: - if (raw_len < (img_n * x + 1) * y) return e("not enough pixels","Corrupt PNG"); - } - for (j=0; j < y; ++j) { - uint8 *cur = a->out + stride*j; - uint8 *prior = cur - stride; - int filter = *raw++; - if (filter > 4) return e("invalid filter","Corrupt PNG"); - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - // handle first pixel explicitly - for (k=0; k < img_n; ++k) { - switch(filter) { - case F_none : cur[k] = raw[k]; break; - case F_sub : cur[k] = raw[k]; break; - case F_up : cur[k] = raw[k] + prior[k]; break; - case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; - case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; - case F_avg_first : cur[k] = raw[k]; break; - case F_paeth_first: cur[k] = raw[k]; break; - } - } - if (img_n != out_n) cur[img_n] = 255; - raw += img_n; - cur += out_n; - prior += out_n; - // this is a little gross, so that we don't switch per-pixel or per-component - if (img_n == out_n) { - #define CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; - } - #undef CASE - } else { - assert(img_n+1 == out_n); - #define CASE(f) \ - case f: \ - for (i=x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; - } - #undef CASE - } - } - return 1; -} - -static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n, int interlaced) -{ - uint8 *final; - int p; - int save; - if (!interlaced) - return create_png_image_raw(a, raw, raw_len, out_n, a->s.img_x, a->s.img_y); - save = stbi_png_partial; - stbi_png_partial = 0; - - // de-interlacing - final = (uint8 *) stb_malloc(a->s.img_x * a->s.img_y * out_n); - for (p=0; p < 7; ++p) { - int xorig[] = { 0,4,0,2,0,1,0 }; - int yorig[] = { 0,0,4,0,2,0,1 }; - int xspc[] = { 8,8,4,4,2,2,1 }; - int yspc[] = { 8,8,8,4,4,2,2 }; - int i,j,x,y; - // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 - x = (a->s.img_x - xorig[p] + xspc[p]-1) / xspc[p]; - y = (a->s.img_y - yorig[p] + yspc[p]-1) / yspc[p]; - if (x && y) { - if (!create_png_image_raw(a, raw, raw_len, out_n, x, y)) { - stb_free(final); - return 0; - } - for (j=0; j < y; ++j) - for (i=0; i < x; ++i) - memcpy(final + (j*yspc[p]+yorig[p])*a->s.img_x*out_n + (i*xspc[p]+xorig[p])*out_n, - a->out + (j*x+i)*out_n, out_n); - stb_free(a->out); - raw += (x*out_n+1)*y; - raw_len -= (x*out_n+1)*y; - } - } - a->out = final; - - stbi_png_partial = save; - return 1; -} - -static int compute_transparency(png *z, uint8 tc[3], int out_n) -{ - stbi *s = &z->s; - uint32 i, pixel_count = s->img_x * s->img_y; - uint8 *p = z->out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - assert(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) -{ - uint32 i, pixel_count = a->s.img_x * a->s.img_y; - uint8 *p, *temp_out, *orig = a->out; - - p = (uint8 *) stb_malloc(pixel_count * pal_img_n); - if (p == NULL) return e("outofmem", "Out of memory"); - - // between here and stb_free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - stb_free(a->out); - a->out = temp_out; - return 1; -} - -static int parse_png_file(png *z, int scan, int req_comp) -{ - uint8 palette[1024], pal_img_n=0; - uint8 has_trans=0, tc[3]; - uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k,interlace=0; - stbi *s = &z->s; - - if (!check_png_header(s)) return 0; - - if (scan == SCAN_type) return 1; - - for(;;first=0) { - chunk c = get_chunk_header(s); - if (first && c.type != PNG_TYPE('I','H','D','R')) - return e("first not IHDR","Corrupt PNG"); - switch (c.type) { - case PNG_TYPE('I','H','D','R'): { - int depth,color,comp,filter; - if (!first) return e("multiple IHDR","Corrupt PNG"); - if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); - s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); - s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); - depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); - color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); - comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); - filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); - interlace = get8(s); if (interlace>1) return e("bad interlace method","Corrupt PNG"); - if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - if (scan == SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - s->img_n = 1; - if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case PNG_TYPE('P','L','T','E'): { - if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = get8u(s); - palette[i*4+1] = get8u(s); - palette[i*4+2] = get8u(s); - palette[i*4+3] = 255; - } - break; - } - - case PNG_TYPE('t','R','N','S'): { - if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == SCAN_header) { s->img_n = 4; return 1; } - if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = get8u(s); - } else { - if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); - if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); - has_trans = 1; - for (k=0; k < s->img_n; ++k) - tc[k] = (uint8) get16(s); // non 8-bit images will be larger - } - break; - } - - case PNG_TYPE('I','D','A','T'): { - if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); - if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } - if (ioff + c.length > idata_limit) { - uint8 *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - p = (uint8 *) stb_realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); - z->idata = p; - } - #ifndef STBI_NO_STDIO - if (s->img_file) - { - if (fread(z->idata+ioff,1,c.length,s->img_file) != c.length) return e("outofdata","Corrupt PNG"); - } - else - #endif - { - memcpy(z->idata+ioff, s->img_buffer, c.length); - s->img_buffer += c.length; - } - ioff += c.length; - break; - } - - case PNG_TYPE('I','E','N','D'): { - uint32 raw_len; - if (scan != SCAN_load) return 1; - if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); - z->expanded = (uint8 *) stbi_zlib_decode_malloc((char *) z->idata, ioff, (int *) &raw_len); - if (z->expanded == NULL) return 0; // zlib should set error - stb_free(z->idata); z->idata = NULL; - if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - s->img_out_n = s->img_n+1; - else - s->img_out_n = s->img_n; - if (!create_png_image(z, z->expanded, raw_len, s->img_out_n, interlace)) return 0; - if (has_trans) - if (!compute_transparency(z, tc, s->img_out_n)) return 0; - if (pal_img_n) { - // pal_img_n == 3 or 4 - s->img_n = pal_img_n; // record the actual colors we had - s->img_out_n = pal_img_n; - if (req_comp >= 3) s->img_out_n = req_comp; - if (!expand_palette(z, palette, pal_len, s->img_out_n)) - return 0; - } - stb_free(z->expanded); z->expanded = NULL; - return 1; - } - - default: - // if critical, fail - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - // not threadsafe - static char invalid_chunk[] = "XXXX chunk not known"; - invalid_chunk[0] = (uint8) (c.type >> 24); - invalid_chunk[1] = (uint8) (c.type >> 16); - invalid_chunk[2] = (uint8) (c.type >> 8); - invalid_chunk[3] = (uint8) (c.type >> 0); - #endif - return e(invalid_chunk, "PNG not supported: unknown chunk type"); - } - skip(s, c.length); - break; - } - // end of chunk, read and skip CRC - get32(s); - } -} - -static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) -{ - unsigned char *result=NULL; - p->expanded = NULL; - p->idata = NULL; - p->out = NULL; - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - if (parse_png_file(p, SCAN_load, req_comp)) { - result = p->out; - p->out = NULL; - if (req_comp && req_comp != p->s.img_out_n) { - result = convert_format(result, p->s.img_out_n, req_comp, p->s.img_x, p->s.img_y); - p->s.img_out_n = req_comp; - if (result == NULL) return result; - } - *x = p->s.img_x; - *y = p->s.img_y; - if (n) *n = p->s.img_n; - } - stb_free(p->out); p->out = NULL; - stb_free(p->expanded); p->expanded = NULL; - stb_free(p->idata); p->idata = NULL; - - return result; -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_png_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_file(&p.s, f); - return do_png(&p, x,y,comp,req_comp); -} - -unsigned char *stbi_png_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_png_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_png_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_mem(&p.s, buffer,len); - return do_png(&p, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_png_test_file(FILE *f) -{ - png p; - int n,r; - n = ftell(f); - start_file(&p.s, f); - r = parse_png_file(&p, SCAN_type,STBI_default); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_png_test_memory(stbi_uc const *buffer, int len) -{ - png p; - start_mem(&p.s, buffer, len); - return parse_png_file(&p, SCAN_type,STBI_default); -} - -// TODO: load header from png -#ifndef STBI_NO_STDIO -int stbi_png_info (char const *filename, int *x, int *y, int *comp) -{ - png p; - FILE *f = fopen(filename, "rb"); - if (!f) return 0; - start_file(&p.s, f); - if (parse_png_file(&p, SCAN_header, 0)) { - if(x) *x = p.s.img_x; - if(y) *y = p.s.img_y; - if (comp) *comp = p.s.img_n; - fclose(f); - return 1; - } - fclose(f); - return 0; -} - -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// Microsoft/Windows BMP image - -static int bmp_test(stbi *s) -{ - int sz; - if (get8(s) != 'B') return 0; - if (get8(s) != 'M') return 0; - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - get32le(s); // discard data offset - sz = get32le(s); - if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; - return 0; -} - -#ifndef STBI_NO_STDIO -int stbi_bmp_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s,f); - r = bmp_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_bmp_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_test(&s); -} - -// returns 0..31 for the highest set bit -static int high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - uint8 *out; - unsigned int mr=0,mg=0,mb=0,ma=0, fake_a=0; - stbi_uc pal[256][4]; - int psize=0,i,j,compress=0,width; - int bpp, flip_vertically, pad, target, offset, hsz; - if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - offset = get32le(s); - hsz = get32le(s); - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); - failure_reason = "bad BMP"; - if (hsz == 12) { - s->img_x = get16le(s); - s->img_y = get16le(s); - } else { - s->img_x = get32le(s); - s->img_y = get32le(s); - } - if (get16le(s) != 1) return 0; - bpp = get16le(s); - if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); - flip_vertically = ((int) s->img_y) > 0; - s->img_y = abs((int) s->img_y); - if (hsz == 12) { - if (bpp < 24) - psize = (offset - 14 - 24) / 3; - } else { - compress = get32le(s); - if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); - get32le(s); // discard sizeof - get32le(s); // discard hres - get32le(s); // discard vres - get32le(s); // discard colorsused - get32le(s); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - get32le(s); - get32le(s); - get32le(s); - get32le(s); - } - if (bpp == 16 || bpp == 32) { - mr = mg = mb = 0; - if (compress == 0) { - if (bpp == 32) { - mr = 0xff << 16; - mg = 0xff << 8; - mb = 0xff << 0; - ma = (unsigned int)(0xff << 24); - fake_a = 1; // @TODO: check for cases like alpha value is all 0 and switch it to 255 - } else { - mr = 31 << 10; - mg = 31 << 5; - mb = 31 << 0; - } - } else if (compress == 3) { - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - // not documented, but generated by photoshop and handled by mspaint - if (mr == mg && mg == mb) { - // ?!?!? - return NULL; - } - } else - return NULL; - } - } else { - assert(hsz == 108); - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - ma = get32le(s); - get32le(s); // discard color space - for (i=0; i < 12; ++i) - get32le(s); // discard color space parameters - } - if (bpp < 16) - psize = (offset - 14 - hsz) >> 2; - } - s->img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = s->img_n; // if they want monochrome, we'll post-convert - out = (stbi_uc *) stb_malloc(target * s->img_x * s->img_y); - if (!out) return epuc("outofmem", "Out of memory"); - if (bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) { stb_free(out); return epuc("invalid", "Corrupt BMP"); } - for (i=0; i < psize; ++i) { - pal[i][2] = get8(s); - pal[i][1] = get8(s); - pal[i][0] = get8(s); - if (hsz != 12) get8(s); - pal[i][3] = 255; - } - skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); - if (bpp == 4) width = (s->img_x + 1) >> 1; - else if (bpp == 8) width = s->img_x; - else { stb_free(out); return epuc("bad bpp", "Corrupt BMP"); } - pad = (-width)&3; - for (j=0; j < (int) s->img_y; ++j) { - for (i=0; i < (int) s->img_x; i += 2) { - int v=get8(s),v2=0; - if (bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) s->img_x) break; - v = (bpp == 8) ? get8(s) : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - skip(s, pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - skip(s, offset - 14 - hsz); - if (bpp == 24) width = 3 * s->img_x; - else if (bpp == 16) width = 2*s->img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (bpp == 24) { - easy = 1; - } else if (bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0xff000000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) return epuc("bad masks", "Corrupt BMP"); - // right shift amt to put high bit in position #7 - rshift = high_bit(mr)-7; rcount = bitcount(mr); - gshift = high_bit(mg)-7; gcount = bitcount(mr); - bshift = high_bit(mb)-7; bcount = bitcount(mr); - ashift = high_bit(ma)-7; acount = bitcount(mr); - } - for (j=0; j < (int) s->img_y; ++j) { - if (easy) { - for (i=0; i < (int) s->img_x; ++i) { - int a; - out[z+2] = get8(s); - out[z+1] = get8(s); - out[z+0] = get8(s); - z += 3; - a = (easy == 2 ? get8(s) : 255); - if (target == 4) out[z++] = a; - } - } else { - for (i=0; i < (int) s->img_x; ++i) { - uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); - int a; - out[z++] = shiftsigned(v & mr, rshift, rcount); - out[z++] = shiftsigned(v & mg, gshift, gcount); - out[z++] = shiftsigned(v & mb, bshift, bcount); - a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); - if (target == 4) out[z++] = a; - } - } - skip(s, pad); - } - } - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) s->img_y>>1; ++j) { - stbi_uc *p1 = out + j *s->img_x*target; - stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; - for (i=0; i < (int) s->img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = convert_format(out, target, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // convert_format frees input on failure - } - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = target; - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_bmp_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return bmp_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_load(&s, x,y,comp,req_comp); -} - -// Targa Truevision - TGA -// by Jonathan Dummer - -static int tga_test(stbi *s) -{ - int sz; - get8u(s); // discard Offset - sz = get8u(s); // color type - if( sz > 1 ) return 0; // only RGB or indexed allowed - sz = get8u(s); // image type - if( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE - get16(s); // discard palette start - get16(s); // discard palette length - get8(s); // discard bits per palette color entry - get16(s); // discard x origin - get16(s); // discard y origin - if( get16(s) < 1 ) return 0; // test width - if( get16(s) < 1 ) return 0; // test height - sz = get8(s); // bits per pixel - if( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed - return 1; // seems to have passed everything -} - -#ifndef STBI_NO_STDIO -int stbi_tga_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = tga_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_tga_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_test(&s); -} - -static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - // read in the TGA header stuff - int tga_offset = get8u(s); - int tga_indexed = get8u(s); - int tga_image_type = get8u(s); - int tga_is_RLE = 0; - int tga_palette_start = get16le(s); - int tga_palette_len = get16le(s); - int tga_palette_bits = get8u(s); - int tga_x_origin = get16le(s); - int tga_y_origin = get16le(s); - int tga_width = get16le(s); - int tga_height = get16le(s); - int tga_bits_per_pixel = get8u(s); - int tga_inverted = get8u(s); - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4]; - unsigned char trans_data[4]; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - // do a tiny bit of precessing - if( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - /* int tga_alpha_bits = tga_inverted & 15; */ - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // error check - if( //(tga_indexed) || - (tga_width < 1) || (tga_height < 1) || - (tga_image_type < 1) || (tga_image_type > 3) || - ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && - (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) - ) - { - return NULL; - } - - // If I'm paletted, then I'll use the number of bits from the palette - if( tga_indexed ) - { - tga_bits_per_pixel = tga_palette_bits; - } - - // tga info - *x = tga_width; - *y = tga_height; - if( (req_comp < 1) || (req_comp > 4) ) - { - // just use whatever the file was - req_comp = tga_bits_per_pixel / 8; - *comp = req_comp; - } else - { - // force a new number of components - *comp = tga_bits_per_pixel/8; - } - tga_data = (unsigned char*)stb_malloc( tga_width * tga_height * req_comp ); - - // skip to the data's starting position (offset usually = 0) - skip(s, tga_offset ); - // do I need to load a palette? - if( tga_indexed ) - { - // any data to skip? (offset usually = 0) - skip(s, tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)stb_malloc( tga_palette_len * tga_palette_bits / 8 ); - getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 ); - } - // load the data - for( i = 0; i < tga_width * tga_height; ++i ) - { - // if I'm in RLE mode, do I need to get a RLE chunk? - if( tga_is_RLE ) - { - if( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = get8u(s); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if( read_next_pixel ) - { - // load however much data we did have - if( tga_indexed ) - { - // read in 1 byte, then perform the lookup - int pal_idx = get8u(s); - if( pal_idx >= tga_palette_len ) - { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_bits_per_pixel / 8; - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else - { - // read in the data raw - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = get8u(s); - } - } - // convert raw to the intermediate format - switch( tga_bits_per_pixel ) - { - case 8: - // Luminous => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 16: - // Luminous,Alpha => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[1]; - break; - case 24: - // BGR => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 32: - // BGRA => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[3]; - break; - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - // convert to final format - switch( req_comp ) - { - case 1: - // RGBA => Luminance - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - break; - case 2: - // RGBA => Luminance,Alpha - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - tga_data[i*req_comp+1] = trans_data[3]; - break; - case 3: - // RGBA => RGB - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - break; - case 4: - // RGBA => RGBA - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - tga_data[i*req_comp+3] = trans_data[3]; - break; - } - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if( tga_inverted ) - { - for( j = 0; j*2 < tga_height; ++j ) - { - int index1 = j * tga_width * req_comp; - int index2 = (tga_height - 1 - j) * tga_width * req_comp; - for( i = tga_width * req_comp; i > 0; --i ) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if( tga_palette != NULL ) - { - stb_free( tga_palette ); - } - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_tga_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return tga_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicholas Schulz, tweaked by STB - -static int psd_test(stbi *s) -{ - if (get32(s) != 0x38425053) return 0; // "8BPS" - else return 1; -} - -#ifndef STBI_NO_STDIO -int stbi_psd_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = psd_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_psd_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_test(&s); -} - -static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - int pixelCount; - int channelCount, compression; - int channel, i, count, len; - int w,h; - uint8 *out; - - // Check identifier - if (get32(s) != 0x38425053) // "8BPS" - return epuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (get16(s) != 1) - return epuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - skip(s, 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = get16(s); - if (channelCount < 0 || channelCount > 16) - return epuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = get32(s); - w = get32(s); - - // Make sure the depth is 8 bits. - if (get16(s) != 8) - return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (get16(s) != 3) - return epuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - skip(s,get32(s) ); - - // Skip the image resources. (resolution, pen tool paths, etc) - skip(s, get32(s) ); - - // Skip the reserved data. - skip(s, get32(s) ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = get16(s); - if (compression > 1) - return epuc("bad compression", "PSD has an unknown compression format"); - - // Create the destination image. - out = (stbi_uc *) stb_malloc(4 * w*h); - if (!out) return epuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - skip(s, h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; - } else { - // Read the RLE data. - count = 0; - while (count < pixelCount) { - len = get8(s); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - count += len; - while (len) { - *p = get8(s); - p += 4; - len--; - } - } else if (len > 128) { - uint32 val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len ^= 0x0FF; - len += 2; - val = get8(s); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out + channel; - if (channel > channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; - } else { - // Read the data. - count = 0; - for (i = 0; i < pixelCount; i++) - *p = get8(s), p += 4; - } - } - } - - if (req_comp && req_comp != 4) { - out = convert_format(out, 4, req_comp, w, h); - if (out == NULL) return out; // convert_format frees input on failure - } - - if (comp) *comp = channelCount; - *y = h; - *x = w; - - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_psd_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_psd_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_psd_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return psd_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int hdr_test(stbi *s) -{ - char *signature = "#?RADIANCE\n"; - int i; - for (i=0; signature[i]; ++i) - if (get8(s) != signature[i]) - return 0; - return 1; -} - -int stbi_hdr_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return hdr_test(&s); -} - -#ifndef STBI_NO_STDIO -int stbi_hdr_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = hdr_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -#define HDR_BUFLEN 1024 -static char *hdr_gettoken(stbi *z, char *buffer) -{ - int len=0; - char *s = buffer, c = '\0'; - s; - - c = get8(z); - - while (!at_eof(z) && c != '\n') { - buffer[len++] = c; - if (len == HDR_BUFLEN-1) { - // flush to end of line - while (!at_eof(z) && get8(z) != '\n') - ; - break; - } - c = get8(z); - } - - buffer[len] = 0; - return buffer; -} - -static void hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - - -static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) - return epf("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - *comp = 3; - if (req_comp == 0) req_comp = 3; - - // Read data - hdr_data = (float *) stb_malloc(height * width * req_comp * sizeof(float)); - - // Load image data - // image data is stored as some number of sca - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - getn(s, rgbe, 4); - hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = get8(s); - c2 = get8(s); - len = get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4] = { c1,c2,len, get8(s) }; - hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - stb_free(scanline); - goto main_decode_loop; // yes, this is fucking insane; blame the fucking insane format - } - len <<= 8; - len |= get8(s); - if (len != width) { stb_free(hdr_data); stb_free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) scanline = (stbi_uc *) stb_malloc(width * 4); - - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(s); - if (count > 128) { - // Run - value = get8(s); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(s); - } - } - } - for (i=0; i < width; ++i) - hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - stb_free(scanline); - } - - return hdr_data; -} - -#ifndef STBI_NO_STDIO -float *stbi_hdr_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s,f); - return hdr_load(&s,x,y,comp,req_comp); -} -#endif - -float *stbi_hdr_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s,buffer, len); - return hdr_load(&s,x,y,comp,req_comp); -} - -#endif // STBI_NO_HDR - -/////////////////////// write image /////////////////////// - -#ifndef STBI_NO_WRITE - -static void write8(FILE *f, int x) { uint8 z = (uint8) x; fwrite(&z,1,1,f); } - -static void writefv(FILE *f, char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { uint8 x = va_arg(v, int); write8(f,x); break; } - case '2': { int16 x = va_arg(v, int); write8(f,x); write8(f,x>>8); break; } - case '4': { int32 x = va_arg(v, int); write8(f,x); write8(f,x>>8); write8(f,x>>16); write8(f,x>>24); break; } - default: - assert(0); - va_end(v); - return; - } - } -} - -static void writef(FILE *f, char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - writefv(f,fmt,v); - va_end(v); -} - -static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int write_alpha, int scanline_pad) -{ - uint8 bg[3] = { 255, 0, 255}, px[3]; - uint32 zero = 0; - int i,j,k, j_end; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - uint8 *d = (uint8 *) data + (j*x+i)*comp; - if (write_alpha < 0) - fwrite(&d[comp-1], 1, 1, f); - switch (comp) { - case 1: - case 2: writef(f, "111", d[0],d[0],d[0]); - break; - case 4: - if (!write_alpha) { - for (k=0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; - writef(f, "111", px[1-rgb_dir],px[1],px[1+rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - writef(f, "111", d[1-rgb_dir],d[1],d[1+rgb_dir]); - break; - } - if (write_alpha > 0) - fwrite(&d[comp-1], 1, 1, f); - } - fwrite(&zero,scanline_pad,1,f); - } -} - -static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = fopen(filename, "wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -static int outfile_w(wchar_t const *filename, int rgb_dir, int vdir, int x, int y, int comp, const void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = _wfopen(filename, L"wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return outfile(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_bmp_w(wchar_t const *filename, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return outfile_w(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - int has_alpha = !(comp & 1); - return outfile(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -int stbi_write_tga_w(wchar_t const *filename, int x, int y, int comp, const void *data) -{ - int has_alpha = !(comp & 1); - return outfile_w(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -// any other image formats that do interleaved rgb data? -// PNG: requires adler32,crc32 -- significant amount of code -// PSD: no, channels output separately -// TIFF: no, stripwise-interleaved... i think - -#endif // STBI_NO_WRITE - -#endif // STBI_HEADER_FILE_ONLY - diff --git a/third_party/crunch/inc/crn_decomp.h b/third_party/crunch/inc/crn_decomp.h deleted file mode 100644 index bd9690c62..000000000 --- a/third_party/crunch/inc/crn_decomp.h +++ /dev/null @@ -1,4835 +0,0 @@ -// File: crn_decomp.h - Fast CRN->DXTc texture transcoder header file library -// Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC -// See Copyright Notice and license at the end of this file. -// -// This single header file contains *all* of the code necessary to unpack .CRN files to raw DXTn bits. -// It does NOT depend on the crn compression library. -// -// Note: This is a single file, stand-alone C++ library which is controlled by the use of two macros: -// If CRND_INCLUDE_CRND_H is NOT defined, the header is included. -// If CRND_HEADER_FILE_ONLY is NOT defined, the implementation is included. -// -// Important: If compiling with gcc, be sure strict aliasing is disabled: -fno-strict-aliasing -#ifndef CRND_INCLUDE_CRND_H -#define CRND_INCLUDE_CRND_H - -// Include crnlib.h (only to bring in some basic CRN-related types). -#include "crnlib.h" - -#define CRND_LIB_VERSION 104 -#define CRND_VERSION_STRING "01.04" - -#ifdef _DEBUG -#define CRND_BUILD_DEBUG -#else -#define CRND_BUILD_RELEASE -#endif - -// CRN decompression API -namespace crnd -{ - typedef unsigned char uint8; - typedef signed char int8; - typedef unsigned short uint16; - typedef signed short int16; - typedef unsigned int uint32; - typedef uint32 uint32; - typedef unsigned int uint; - typedef signed int int32; - #ifdef __GNUC__ - typedef unsigned long long uint64; - typedef long long int64; - #else - typedef unsigned __int64 uint64; - typedef signed __int64 int64; - #endif - - // The crnd library assumes all allocation blocks have at least CRND_MIN_ALLOC_ALIGNMENT alignment. - const uint32 CRND_MIN_ALLOC_ALIGNMENT = sizeof(uint32) * 2U; - - // realloc callback: - // Used to allocate, resize, or free memory blocks. - // If p is NULL, the realloc function attempts to allocate a block of at least size bytes. Returns NULL on out of memory. - // *pActual_size must be set to the actual size of the allocated block, which must be greater than or equal to the requested size. - // If p is not NULL, and size is 0, the realloc function frees the specified block, and always returns NULL. *pActual_size should be set to 0. - // If p is not NULL, and size is non-zero, the realloc function attempts to resize the specified block: - // If movable is false, the realloc function attempts to shrink or expand the block in-place. NULL is returned if the block cannot be resized in place, or if the - // underlying heap implementation doesn't support in-place resizing. Otherwise, the pointer to the original block is returned. - // If movable is true, it is permissible to move the block's contents if it cannot be resized in place. NULL is returned if the block cannot be resized in place, and there - // is not enough memory to relocate the block. - // In all cases, *pActual_size must be set to the actual size of the allocated block, whether it was successfully resized or not. - typedef void* (*crnd_realloc_func)(void* p, size_t size, size_t* pActual_size, bool movable, void* pUser_data); - - // msize callback: Returns the size of the memory block in bytes, or 0 if the pointer or block is invalid. - typedef size_t (*crnd_msize_func)(void* p, void* pUser_data); - - // crnd_set_memory_callbacks() - Use to override the crnd library's memory allocation functions. - // If any input parameters are NULL, the memory callback functions are reset to the default functions. - // The default functions call malloc(), free(), _msize(), _expand(), etc. - void crnd_set_memory_callbacks(crnd_realloc_func pRealloc, crnd_msize_func pMSize, void* pUser_data); - - struct crn_file_info - { - inline crn_file_info() : m_struct_size(sizeof(crn_file_info)) { } - - uint32 m_struct_size; - uint32 m_actual_data_size; - uint32 m_header_size; - uint32 m_total_palette_size; - uint32 m_tables_size; - uint32 m_levels; - uint32 m_level_compressed_size[cCRNMaxLevels]; - uint32 m_color_endpoint_palette_entries; - uint32 m_color_selector_palette_entries; - uint32 m_alpha_endpoint_palette_entries; - uint32 m_alpha_selector_palette_entries; - }; - - struct crn_texture_info - { - inline crn_texture_info() : m_struct_size(sizeof(crn_texture_info)) { } - - uint32 m_struct_size; - uint32 m_width; - uint32 m_height; - uint32 m_levels; - uint32 m_faces; - uint32 m_bytes_per_block; - uint32 m_userdata0; - uint32 m_userdata1; - crn_format m_format; - }; - - struct crn_level_info - { - inline crn_level_info() : m_struct_size(sizeof(crn_level_info)) { } - - uint32 m_struct_size; - uint32 m_width; - uint32 m_height; - uint32 m_faces; - uint32 m_blocks_x; - uint32 m_blocks_y; - uint32 m_bytes_per_block; - crn_format m_format; - }; - - // Returns the FOURCC format code corresponding to the specified CRN format. - uint32 crnd_crn_format_to_fourcc(crn_format fmt); - - // Returns the fundamental GPU format given a potentially swizzled DXT5 crn_format. - crn_format crnd_get_fundamental_dxt_format(crn_format fmt); - - // Returns the size of the crn_format in bits/texel (either 4 or 8). - uint32 crnd_get_crn_format_bits_per_texel(crn_format fmt); - - // Returns the number of bytes per DXTn block (8 or 16). - uint32 crnd_get_bytes_per_dxt_block(crn_format fmt); - - // Validates the entire file by checking the header and data CRC's. - // This is not something you want to be doing much! - // The crn_file_info.m_struct_size field must be set before calling this function. - bool crnd_validate_file(const void* pData, uint32 data_size, crn_file_info* pFile_info); - - // Retrieves texture information from the CRN file. - // The crn_texture_info.m_struct_size field must be set before calling this function. - bool crnd_get_texture_info(const void* pData, uint32 data_size, crn_texture_info* pTexture_info); - - // Retrieves mipmap level specific information from the CRN file. - // The crn_level_info.m_struct_size field must be set before calling this function. - bool crnd_get_level_info(const void* pData, uint32 data_size, uint32 level_index, crn_level_info* pLevel_info); - - // Transcode/unpack context handle. - typedef void* crnd_unpack_context; - - // crnd_unpack_begin() - Decompresses the texture's decoder tables and endpoint/selector palettes. - // Once you call this function, you may call crnd_unpack_level() to unpack one or more mip levels. - // Don't call this once per mip level (unless you absolutely must)! - // This function allocates enough memory to hold: Huffman decompression tables, and the endpoint/selector palettes (color and/or alpha). - // Worst case allocation is approx. 200k, assuming all palettes contain 8192 entries. - // pData must point to a buffer holding all of the compressed .CRN file data. - // This buffer must be stable until crnd_unpack_end() is called. - // Returns NULL if out of memory, or if any of the input parameters are invalid. - crnd_unpack_context crnd_unpack_begin(const void* pData, uint32 data_size); - - // Returns a pointer to the compressed .CRN data associated with a crnd_unpack_context. - // Returns false if any of the input parameters are invalid. - bool crnd_get_data(crnd_unpack_context pContext, const void** ppData, uint32* pData_size); - - // crnd_unpack_level() - Transcodes the specified mipmap level to a destination buffer in cached or write combined memory. - // pContext - Context created by a call to crnd_unpack_begin(). - // ppDst - A pointer to an array of 1 or 6 destination buffer pointers. Cubemaps require an array of 6 pointers, 2D textures require an array of 1 pointer. - // dst_size_in_bytes - Optional size of each destination buffer. Only used for debugging - OK to set to UINT32_MAX. - // row_pitch_in_bytes - The pitch in bytes from one row of DXT blocks to the next. Must be a multiple of 4. - // level_index - mipmap level index, where 0 is the largest/first level. - // Returns false if any of the input parameters, or the compressed stream, are invalid. - // This function does not allocate any memory. - bool crnd_unpack_level( - crnd_unpack_context pContext, - void** ppDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, - uint32 level_index); - - // crnd_unpack_level_segmented() - Unpacks the specified mipmap level from a "segmented" CRN file. - // See the crnd_create_segmented_file() API below. - // Segmented files allow the user to control where the compressed mipmap data is stored. - bool crnd_unpack_level_segmented( - crnd_unpack_context pContext, - const void* pSrc, uint32 src_size_in_bytes, - void** ppDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, - uint32 level_index); - - // crnd_unpack_end() - Frees the decompress tables and unpacked palettes associated with the specified unpack context. - // Returns false if the context is NULL, or if it points to an invalid context. - // This function frees all memory associated with the context. - bool crnd_unpack_end(crnd_unpack_context pContext); - - // The following API's allow the user to create "segmented" CRN files. A segmented file contains multiple pieces: - // - Base data: Header + compression tables - // - Level data: Individual mipmap levels - // This allows mipmap levels from multiple CRN files to be tightly packed together into single files. - - // Returns a pointer to the level's compressed data, and optionally returns the level's compressed data size if pSize is not NULL. - const void* crnd_get_level_data(const void* pData, uint32 data_size, uint32 level_index, uint32* pSize); - - // Returns the compressed size of the texture's header and compression tables (but no levels). - uint32 crnd_get_segmented_file_size(const void* pData, uint32 data_size); - - // Creates a "segmented" CRN texture from a normal CRN texture. The new texture will be created at pBase_data, and will be crnd_get_base_data_size() bytes long. - // base_data_size must be >= crnd_get_base_data_size(). - // The base data will contain the CRN header and compression tables, but no mipmap data. - bool crnd_create_segmented_file(const void* pData, uint32 data_size, void* pBase_data, uint base_data_size); - -} // namespace crnd - -// Low-level CRN file header cracking. -namespace crnd -{ - template - struct crn_packed_uint - { - inline crn_packed_uint() { } - - inline crn_packed_uint(unsigned int val) { *this = val; } - - inline crn_packed_uint(const crn_packed_uint& other) { *this = other; } - - inline crn_packed_uint& operator= (const crn_packed_uint& rhs) - { - if (this != &rhs) - memcpy(m_buf, rhs.m_buf, sizeof(m_buf)); - return *this; - } - - inline crn_packed_uint& operator= (unsigned int val) - { - //CRND_ASSERT((N == 4U) || (val < (1U << (N * 8U)))); - - val <<= (8U * (4U - N)); - - for (unsigned int i = 0; i < N; i++) - { - m_buf[i] = static_cast(val >> 24U); - val <<= 8U; - } - - return *this; - } - - inline operator unsigned int() const - { - switch (N) - { - case 1: return m_buf[0]; - case 2: return (m_buf[0] << 8U) | m_buf[1]; - case 3: return (m_buf[0] << 16U) | (m_buf[1] << 8U) | (m_buf[2]); - default: return (m_buf[0] << 24U) | (m_buf[1] << 16U) | (m_buf[2] << 8U) | (m_buf[3]); - } - } - - unsigned char m_buf[N]; - }; - -#pragma pack(push) -#pragma pack(1) - struct crn_palette - { - crn_packed_uint<3> m_ofs; - crn_packed_uint<3> m_size; - crn_packed_uint<2> m_num; - }; - - enum crn_header_flags - { - // If set, the compressed mipmap level data is not located after the file's base data - it will be separately managed by the user instead. - cCRNHeaderFlagSegmented = 1 - }; - - struct crn_header - { - enum { cCRNSigValue = ('H' << 8) | 'x' }; - - crn_packed_uint<2> m_sig; - crn_packed_uint<2> m_header_size; - crn_packed_uint<2> m_header_crc16; - - crn_packed_uint<4> m_data_size; - crn_packed_uint<2> m_data_crc16; - - crn_packed_uint<2> m_width; - crn_packed_uint<2> m_height; - - crn_packed_uint<1> m_levels; - crn_packed_uint<1> m_faces; - - crn_packed_uint<1> m_format; - crn_packed_uint<2> m_flags; - - crn_packed_uint<4> m_reserved; - crn_packed_uint<4> m_userdata0; - crn_packed_uint<4> m_userdata1; - - crn_palette m_color_endpoints; - crn_palette m_color_selectors; - - crn_palette m_alpha_endpoints; - crn_palette m_alpha_selectors; - - crn_packed_uint<2> m_tables_size; - crn_packed_uint<3> m_tables_ofs; - - // m_level_ofs[] is actually an array of offsets: m_level_ofs[m_levels] - crn_packed_uint<4> m_level_ofs[1]; - }; - - const unsigned int cCRNHeaderMinSize = 62U; - -#pragma pack(pop) - -} // namespace crnd - -#endif // CRND_INCLUDE_CRND_H - -// Internal library source follows this line. - -#ifndef CRND_HEADER_FILE_ONLY - -#include -#include -#ifdef WIN32 -#include -#else -#include -#endif -#include -#include // needed for placement new, _msize, _expand - -#define CRND_RESTRICT __restrict - -#ifdef _MSC_VER -#include -#pragma intrinsic(_WriteBarrier) -#pragma intrinsic(_ReadWriteBarrier) -#define CRND_WRITE_BARRIER _WriteBarrier(); -#define CRND_FULL_BARRIER _ReadWriteBarrier(); -#else -#define CRND_WRITE_BARRIER -#define CRND_FULL_BARRIER -#endif - -#ifdef _MSC_VER -#pragma warning(disable:4127) // warning C4127: conditional expression is constant -#endif - -#ifdef CRND_DEVEL -#ifndef _WIN32_WINNT -#define _WIN32_WINNT 0x500 -#endif -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN -#endif -#ifndef -#define NOMINMAX -#endif -#include "windows.h" // only for IsDebuggerPresent(), DebugBreak(), and OutputDebugStringA() -#endif - -// File: crnd_types.h -namespace crnd -{ - const crn_uint8 cUINT8_MIN = 0; - const crn_uint8 cUINT8_MAX = 0xFFU; - const uint16 cUINT16_MIN = 0; - const uint16 cUINT16_MAX = 0xFFFFU; - const uint32 cUINT32_MIN = 0; - const uint32 cUINT32_MAX = 0xFFFFFFFFU; - - const int8 cINT8_MIN = -128; - const int8 cINT8_MAX = 127; - const int16 cINT16_MIN = -32768; - const int16 cINT16_MAX = 32767; - const int32 cINT32_MIN = (-2147483647 - 1); - const int32 cINT32_MAX = 2147483647; - - enum eClear { cClear }; - - const uint32 cIntBits = 32U; - -#ifdef _WIN64 - typedef uint64 ptr_bits; -#else - typedef uint32 ptr_bits; -#endif - - template struct int_traits { enum { cMin = crnd::cINT32_MIN, cMax = crnd::cINT32_MAX, cSigned = true }; }; - - template<> struct int_traits { enum { cMin = crnd::cINT8_MIN, cMax = crnd::cINT8_MAX, cSigned = true }; }; - template<> struct int_traits { enum { cMin = crnd::cINT16_MIN, cMax = crnd::cINT16_MAX, cSigned = true }; }; - template<> struct int_traits { enum { cMin = crnd::cINT32_MIN, cMax = crnd::cINT32_MAX, cSigned = true }; }; - - template<> struct int_traits { enum { cMin = 0, cMax = crnd::cUINT8_MAX, cSigned = false }; }; - template<> struct int_traits { enum { cMin = 0, cMax = crnd::cUINT16_MAX, cSigned = false }; }; - template<> struct int_traits { enum { cMin = 0, cMax = crnd::cUINT32_MAX, cSigned = false }; }; - - struct empty_type { }; - -} // namespace crnd - -// File: crnd_platform.h -namespace crnd -{ -#ifdef _XBOX - const bool c_crnd_little_endian_platform = false; - const bool c_crnd_big_endian_platform = true; -#define CRND_BIG_ENDIAN_PLATFORM 1 -#else - const bool c_crnd_little_endian_platform = true; - const bool c_crnd_big_endian_platform = false; -#endif - - bool crnd_is_debugger_present(); - void crnd_debug_break(); - void crnd_output_debug_string(const char* p); - - // actually in crnd_assert.cpp - void crnd_assert(const char* pExp, const char* pFile, unsigned line); - void crnd_fail(const char* pExp, const char* pFile, unsigned line); - -} // namespace crnd - -// File: crnd_assert.h -namespace crnd -{ - void crnd_assert(const char* pExp, const char* pFile, unsigned line); - -#ifdef NDEBUG -#define CRND_ASSERT(x) ((void)0) -#undef CRND_ASSERTS_ENABLED -#else -#define CRND_ASSERT(_exp) (void)( (!!(_exp)) || (crnd::crnd_assert(#_exp, __FILE__, __LINE__), 0) ) -#define CRND_ASSERTS_ENABLED -#endif - - void crnd_trace(const char* pFmt, va_list args); - void crnd_trace(const char* pFmt, ...); - -} // namespace crnd - -// File: crnd_helpers.h -namespace crnd -{ - namespace helpers - { - template struct rel_ops - { - friend bool operator!= (const T& x, const T& y) { return (!(x == y)); } - friend bool operator> (const T& x, const T& y) { return (y < x); } - friend bool operator<= (const T& x, const T& y) { return (!(y < x)); } - friend bool operator>= (const T& x, const T& y) { return (!(x < y)); } - }; - - template - inline T* construct(T* p) - { - return new (static_cast(p)) T; - } - - template - inline T* construct(T* p, const U& init) - { - return new (static_cast(p)) T(init); - } - - template - void construct_array(T* p, uint32 n) - { - T* q = p + n; - for ( ; p != q; ++p) - new (static_cast(p)) T; - } - - template - void construct_array(T* p, uint32 n, const U& init) - { - T* q = p + n; - for ( ; p != q; ++p) - new (static_cast(p)) T(init); - } - - template - inline void destruct(T* p) - { - p; - p->~T(); - } - - template inline void destruct_array(T* p, uint32 n) - { - T* q = p + n; - for ( ; p != q; ++p) - p->~T(); - } - - } // namespace helpers - -} // namespace crnd - -// File: crnd_traits.h -namespace crnd -{ - template - struct scalar_type - { - enum { cFlag = false }; - static inline void construct(T* p) { helpers::construct(p); } - static inline void construct(T* p, const T& init) { helpers::construct(p, init); } - static inline void construct_array(T* p, uint32 n) { helpers::construct_array(p, n); } - static inline void destruct(T* p) { helpers::destruct(p); } - static inline void destruct_array(T* p, uint32 n) { helpers::destruct_array(p, n); } - }; - - template struct scalar_type - { - enum { cFlag = true }; - static inline void construct(T** p) { memset(p, 0, sizeof(T*)); } - static inline void construct(T** p, T* init) { *p = init; } - static inline void construct_array(T** p, uint32 n) { memset(p, 0, sizeof(T*) * n); } - static inline void destruct(T** p) { p; } - static inline void destruct_array(T** p, uint32 n) { p, n; } - }; - -#define CRND_DEFINE_BUILT_IN_TYPE(X) \ - template<> struct scalar_type { \ - enum { cFlag = true }; \ - static inline void construct(X* p) { memset(p, 0, sizeof(X)); } \ - static inline void construct(X* p, const X& init) { memcpy(p, &init, sizeof(X)); } \ - static inline void construct_array(X* p, uint32 n) { memset(p, 0, sizeof(X) * n); } \ - static inline void destruct(X* p) { p; } \ - static inline void destruct_array(X* p, uint32 n) { p, n; } }; - - CRND_DEFINE_BUILT_IN_TYPE(bool) - CRND_DEFINE_BUILT_IN_TYPE(char) - CRND_DEFINE_BUILT_IN_TYPE(unsigned char) - CRND_DEFINE_BUILT_IN_TYPE(short) - CRND_DEFINE_BUILT_IN_TYPE(unsigned short) - CRND_DEFINE_BUILT_IN_TYPE(int) - CRND_DEFINE_BUILT_IN_TYPE(unsigned int) - CRND_DEFINE_BUILT_IN_TYPE(long) - CRND_DEFINE_BUILT_IN_TYPE(unsigned long) - CRND_DEFINE_BUILT_IN_TYPE(int64) - CRND_DEFINE_BUILT_IN_TYPE(uint64) - CRND_DEFINE_BUILT_IN_TYPE(float) - CRND_DEFINE_BUILT_IN_TYPE(double) - CRND_DEFINE_BUILT_IN_TYPE(long double) - -#undef CRND_DEFINE_BUILT_IN_TYPE - - // See: http://erdani.org/publications/cuj-2004-06.pdf - - template - struct bitwise_movable { enum { cFlag = false }; }; - - // Defines type Q as bitwise movable. -#define CRND_DEFINE_BITWISE_MOVABLE(Q) template<> struct bitwise_movable { enum { cFlag = true }; }; - - // From yasli_traits.h: - // Credit goes to Boost; - // also found in the C++ Templates book by Vandevoorde and Josuttis - - typedef char (&yes_t)[1]; - typedef char (&no_t)[2]; - - template yes_t class_test(int U::*); - template no_t class_test(...); - - template struct is_class - { - enum { value = (sizeof(class_test(0)) == sizeof(yes_t)) }; - }; - - template struct is_pointer - { - enum { value = false }; - }; - - template struct is_pointer - { - enum { value = true }; - }; - -#define CRND_IS_POD(T) __is_pod(T) - -} // namespace crnd - -// File: crnd_mem.h -namespace crnd -{ - void* crnd_malloc(size_t size, size_t* pActual_size = NULL); - void* crnd_realloc(void* p, size_t size, size_t* pActual_size = NULL, bool movable = true); - void crnd_free(void* p); - size_t crnd_msize(void* p); - - template - inline T* crnd_new() - { - T* p = static_cast(crnd_malloc(sizeof(T))); - if (!p) - return NULL; - - return helpers::construct(p); - } - - template - inline T* crnd_new(const T& init) - { - T* p = static_cast(crnd_malloc(sizeof(T))); - if (!p) - return NULL; - - return helpers::construct(p, init); - } - - template - inline T* crnd_new_array(uint32 num) - { - if (!num) num = 1; - - uint8* q = static_cast(crnd_malloc(CRND_MIN_ALLOC_ALIGNMENT + sizeof(T) * num)); - if (!q) - return NULL; - - T* p = reinterpret_cast(q + CRND_MIN_ALLOC_ALIGNMENT); - - reinterpret_cast(p)[-1] = num; - reinterpret_cast(p)[-2] = ~num; - - helpers::construct_array(p, num); - return p; - } - - template - inline void crnd_delete(T* p) - { - if (p) - { - helpers::destruct(p); - crnd_free(p); - } - } - - template - inline void crnd_delete_array(T* p) - { - if (p) - { - const uint32 num = reinterpret_cast(p)[-1]; - const uint32 num_check = reinterpret_cast(p)[-2]; - num_check; - CRND_ASSERT(num && (num == ~num_check)); - - helpers::destruct_array(p, num); - - crnd_free(reinterpret_cast(p) - CRND_MIN_ALLOC_ALIGNMENT); - } - } - -} // namespace crnd - -// File: crnd_math.h -namespace crnd -{ - namespace math - { - const float cNearlyInfinite = 1.0e+37f; - - const float cDegToRad = 0.01745329252f; - const float cRadToDeg = 57.29577951f; - - extern uint32 g_bitmasks[32]; - - // Yes I know these should probably be pass by ref, not val: - // http://www.stepanovpapers.com/notes.pdf - // Just don't use them on non-simple (non built-in) types! - template inline T minimum(T a, T b) - { - return (a < b) ? a : b; - } - - template inline T minimum(T a, T b, T c) - { - return minimum(minimum(a, b), c); - } - - template inline T maximum(T a, T b) - { - return (a > b) ? a : b; - } - - template inline T maximum(T a, T b, T c) - { - return maximum(maximum(a, b), c); - } - - template inline T clamp(T value, T low, T high) - { - return (value < low) ? low : ((value > high) ? high : value); - } - - template inline T square(T value) - { - return value * value; - } - - inline bool is_power_of_2(uint32 x) - { - return x && ((x & (x - 1U)) == 0U); - } - - // From "Hackers Delight" - inline int next_pow2(uint32 val) - { - val--; - val |= val >> 16; - val |= val >> 8; - val |= val >> 4; - val |= val >> 2; - val |= val >> 1; - return val + 1; - } - - // Returns the total number of bits needed to encode v. - inline uint32 total_bits(uint32 v) - { - uint32 l = 0; - while (v > 0U) - { - v >>= 1; - l++; - } - return l; - } - - inline uint floor_log2i(uint v) - { - uint l = 0; - while (v > 1U) - { - v >>= 1; - l++; - } - return l; - } - - inline uint ceil_log2i(uint v) - { - uint l = floor_log2i(v); - if ((l != cIntBits) && (v > (1U << l))) - l++; - return l; - } - } -} - -// File: crnd_utils.h -namespace crnd -{ - namespace utils - { - template inline void zero_object(T& obj) - { - memset(&obj, 0, sizeof(obj)); - } - - template inline void zero_this(T* pObj) - { - memset(pObj, 0, sizeof(*pObj)); - } - - template - inline void swap(T& left, T& right) - { - T temp(left); - left = right; - right = temp; - } - - inline void invert_buf(void* pBuf, uint32 size) - { - uint8* p = static_cast(pBuf); - - const uint32 half_size = size >> 1; - for (uint32 i = 0; i < half_size; i++) - swap(p[i], p[size - 1U - i]); - } - - static inline uint16 swap16(uint16 x) { return static_cast((x << 8) | (x >> 8)); } - static inline uint32 swap32(uint32 x) { return ((x << 24) | ((x << 8) & 0x00FF0000) | (( x >> 8) & 0x0000FF00) | (x >> 24)); } - - uint32 compute_max_mips(uint32 width, uint32 height); - - } // namespace utils - -} // namespace crnd - -// File: crnd_vector.h -namespace crnd -{ - struct elemental_vector - { - void* m_p; - uint32 m_size; - uint32 m_capacity; - - typedef void (*object_mover)(void* pDst, void* pSrc, uint32 num); - - bool increase_capacity(uint32 min_new_capacity, bool grow_hint, uint32 element_size, object_mover pRelocate); - }; - -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable:4127) // warning C4127: conditional expression is constant -#endif - - template - class vector : public helpers::rel_ops< vector > - { - public: - typedef T* iterator; - typedef const T* const_iterator; - typedef T value_type; - typedef T& reference; - typedef const T& const_reference; - typedef T* pointer; - typedef const T* const_pointer; - - inline vector() : - m_p(NULL), - m_size(0), - m_capacity(0), - m_alloc_failed(false) - { - } - - inline vector(const vector& other) : - m_p(NULL), - m_size(0), - m_capacity(0), - m_alloc_failed(false) - { - *this = other; - } - - inline vector(uint32 size) : - m_p(NULL), - m_size(0), - m_capacity(0), - m_alloc_failed(false) - { - resize(size); - } - - inline ~vector() - { - clear(); - } - - // I don't like this. Not at all. But exceptions, or just failing suck worse. - inline bool get_alloc_failed() const { return m_alloc_failed; } - inline void clear_alloc_failed() { m_alloc_failed = false; } - - inline bool assign(const vector& other) - { - if (this == &other) - return true; - - if (m_capacity == other.m_size) - resize(0); - else - { - clear(); - - if (!increase_capacity(other.m_size, false)) - return false; - } - - if (scalar_type::cFlag) - memcpy(m_p, other.m_p, other.m_size * sizeof(T)); - else - { - T* pDst = m_p; - const T* pSrc = other.m_p; - for (uint32 i = other.m_size; i > 0; i--) - helpers::construct(pDst++, *pSrc++); - } - - m_size = other.m_size; - - return true; - } - - inline vector& operator= (const vector& other) - { - assign(other); - return *this; - } - - inline const T* begin() const { return m_p; } - T* begin() { return m_p; } - - inline const T* end() const { return m_p + m_size; } - T* end() { return m_p + m_size; } - - inline bool empty() const { return !m_size; } - inline uint32 size() const { return m_size; } - inline uint32 capacity() const { return m_capacity; } - - inline const T& operator[] (uint32 i) const { CRND_ASSERT(i < m_size); return m_p[i]; } - inline T& operator[] (uint32 i) { CRND_ASSERT(i < m_size); return m_p[i]; } - - inline const T& front() const { CRND_ASSERT(m_size); return m_p[0]; } - inline T& front() { CRND_ASSERT(m_size); return m_p[0]; } - - inline const T& back() const { CRND_ASSERT(m_size); return m_p[m_size - 1]; } - inline T& back() { CRND_ASSERT(m_size); return m_p[m_size - 1]; } - - inline void clear() - { - if (m_p) - { - scalar_type::destruct_array(m_p, m_size); - crnd_free(m_p); - m_p = NULL; - m_size = 0; - m_capacity = 0; - } - - m_alloc_failed = false; - } - - inline bool reserve(uint32 new_capacity) - { - if (!increase_capacity(new_capacity, false)) - return false; - - return true; - } - - inline bool resize(uint32 new_size) - { - if (m_size != new_size) - { - if (new_size < m_size) - scalar_type::destruct_array(m_p + new_size, m_size - new_size); - else - { - if (new_size > m_capacity) - { - if (!increase_capacity(new_size, new_size == (m_size + 1))) - return false; - } - - scalar_type::construct_array(m_p + m_size, new_size - m_size); - } - - m_size = new_size; - } - - return true; - } - - inline bool push_back(const T& obj) - { - CRND_ASSERT(!m_p || (&obj < m_p) || (&obj >= (m_p + m_size))); - - if (m_size >= m_capacity) - { - if (!increase_capacity(m_size + 1, true)) - return false; - } - - scalar_type::construct(m_p + m_size, obj); - m_size++; - - return true; - } - - inline void pop_back() - { - CRND_ASSERT(m_size); - - if (m_size) - { - m_size--; - scalar_type::destruct(&m_p[m_size]); - } - } - - inline void insert(uint32 index, const T* p, uint32 n) - { - CRND_ASSERT(index <= m_size); - if (!n) - return; - - const uint32 orig_size = m_size; - resize(m_size + n); - - const T* pSrc = m_p + orig_size - 1; - T* pDst = const_cast(pSrc) + n; - - const uint32 num_to_move = orig_size - index; - - for (uint32 i = 0; i < num_to_move; i++) - { - CRND_ASSERT((pDst - m_p) < (int)m_size); - *pDst-- = *pSrc--; - } - - pSrc = p; - pDst = m_p + index; - - for (uint32 i = 0; i < n; i++) - { - CRND_ASSERT((pDst - m_p) < (int)m_size); - *pDst++ = *p++; - } - } - - inline void erase(uint32 start, uint32 n) - { - CRND_ASSERT((start + n) <= m_size); - - if (!n) - return; - - const uint32 num_to_move = m_size - (start + n); - - T* pDst = m_p + start; - T* pDst_end = pDst + num_to_move; - const T* pSrc = m_p + start + n; - - while (pDst != pDst_end) - *pDst++ = *pSrc++; - - scalar_type::destruct_array(pDst_end, n); - - m_size -= n; - } - - inline void erase(uint32 index) - { - erase(index, 1); - } - - inline void erase(T* p) - { - CRND_ASSERT((p >= m_p) && (p < (m_p + m_size))); - erase(p - m_p); - } - - inline bool operator== (const vector& rhs) const - { - if (m_size != rhs.m_size) - return false; - else if (m_size) - { - if (scalar_type::cFlag) - return memcmp(m_p, rhs.m_p, sizeof(T) * m_size) == 0; - else - { - const T* pSrc = m_p; - const T* pDst = rhs.m_p; - for (uint32 i = m_size; i; i--) - if (!(*pSrc++ == *pDst++)) - return false; - } - } - - return true; - } - - inline bool operator< (const vector& rhs) const - { - const uint32 min_size = math::minimum(m_size, rhs.m_size); - - const T* pSrc = m_p; - const T* pSrc_end = m_p + min_size; - const T* pDst = rhs.m_p; - - while ((pSrc < pSrc_end) && (*pSrc == *pDst)) - { - pSrc++; - pDst++; - } - - if (pSrc < pSrc_end) - return *pSrc < *pDst; - - return m_size < rhs.m_size; - } - - void swap(vector& other) - { - utils::swap(m_p, other.m_p); - utils::swap(m_size, other.m_size); - utils::swap(m_capacity, other.m_capacity); - } - - private: - T* m_p; - uint32 m_size; - uint32 m_capacity; - bool m_alloc_failed; - - template struct is_vector { enum { cFlag = false }; }; - template struct is_vector< vector > { enum { cFlag = true }; }; - - static void object_mover(void* pDst_void, void* pSrc_void, uint32 num) - { - T* pSrc = static_cast(pSrc_void); - T* const pSrc_end = pSrc + num; - T* pDst = static_cast(pDst_void); - - while (pSrc != pSrc_end) - { - helpers::construct(pDst, *pSrc); - pSrc->~T(); - pSrc++; - pDst++; - } - } - - inline bool increase_capacity(uint32 min_new_capacity, bool grow_hint) - { - if (!reinterpret_cast(this)->increase_capacity( - min_new_capacity, grow_hint, sizeof(T), - ((scalar_type::cFlag) || (is_vector::cFlag) || (bitwise_movable::cFlag) || CRND_IS_POD(T)) ? NULL : object_mover)) - { - m_alloc_failed = true; - return false; - } - return true; - } - }; - -#ifdef _MSC_VER -#pragma warning(pop) -#endif - - extern void vector_test(); - -} // namespace crnd - -// File: crnd_private.h -namespace crnd -{ - const crn_header* crnd_get_header(crn_header& header, const void* pData, uint32 data_size); - -} // namespace crnd - -// File: checksum.h -namespace crnd -{ - // crc16() intended for small buffers - doesn't use an acceleration table. - const uint16 cInitCRC16 = 0; - uint16 crc16(const void* pBuf, uint32 len, uint16 crc = cInitCRC16); - -} // namespace crnd - -// File: crnd_color.h -namespace crnd -{ - template struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = false, - cMin = cUINT8_MIN, - cMax = cUINT8_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = true, - cFloat = false, - cMin = cINT16_MIN, - cMax = cINT16_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = false, - cMin = cUINT16_MIN, - cMax = cUINT16_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = true, - cFloat = false, - cMin = cINT32_MIN, - cMax = cINT32_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = false, - cMin = cUINT32_MIN, - cMax = cUINT32_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = true, - cMin = cINT32_MIN, - cMax = cINT32_MAX - }; - }; - - template<> struct color_quad_component_traits - { - enum - { - cSigned = false, - cFloat = true, - cMin = cINT32_MIN, - cMax = cINT32_MAX - }; - }; - -#ifdef _MSC_VER -#pragma warning(push) -#pragma warning(disable:4201) // warning C4201: nonstandard extension used : nameless struct/union -#pragma warning(disable:4127) // warning C4127: conditional expression is constant -#endif - - template - class color_quad : public helpers::rel_ops > - { - static parameter_type clamp(parameter_type v) - { - if (component_traits::cFloat) - return v; - else - { - if (v < component_traits::cMin) - return component_traits::cMin; - else if (v > component_traits::cMax) - return component_traits::cMax; - return v; - } - } - - public: - typedef component_type component_t; - typedef parameter_type parameter_t; - typedef color_quad_component_traits component_traits; - - enum { cNumComps = 4 }; - - union - { - struct - { - component_type r; - component_type g; - component_type b; - component_type a; - }; - - component_type c[cNumComps]; - }; - - inline color_quad() - { - } - - inline color_quad(eClear) : - r(0), g(0), b(0), a(0) - { - } - - inline color_quad(const color_quad& other) : - r(other.r), g(other.g), b(other.b), a(other.a) - { - } - - inline color_quad(parameter_type y, parameter_type alpha = component_traits::cMax) - { - set(y, alpha); - } - - inline color_quad(parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha = component_traits::cMax) - { - set(red, green, blue, alpha); - } - - template - inline color_quad(const color_quad& other) : - r(clamp(other.r)), g(clamp(other.g)), b(clamp(other.b)), a(clamp(other.a)) - { - } - - inline void clear() - { - r = 0; - g = 0; - b = 0; - a = 0; - } - - inline color_quad& operator= (const color_quad& other) - { - r = other.r; - g = other.g; - b = other.b; - a = other.a; - return *this; - } - - template - inline color_quad& operator=(const color_quad& other) - { - r = clamp(other.r); - g = clamp(other.g); - b = clamp(other.b); - a = clamp(other.a); - return *this; - } - - inline color_quad& set(parameter_type y, parameter_type alpha = component_traits::cMax) - { - y = clamp(y); - r = static_cast(y); - g = static_cast(y); - b = static_cast(y); - a = static_cast(alpha); - return *this; - } - - inline color_quad& set(parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha = component_traits::cMax) - { - r = static_cast(clamp(red)); - g = static_cast(clamp(green)); - b = static_cast(clamp(blue)); - a = static_cast(clamp(alpha)); - return *this; - } - - inline color_quad& set_noclamp_rgba(parameter_type red, parameter_type green, parameter_type blue, parameter_type alpha) - { - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - a = static_cast(alpha); - return *this; - } - - inline color_quad& set_noclamp_rgb(parameter_type red, parameter_type green, parameter_type blue) - { - r = static_cast(red); - g = static_cast(green); - b = static_cast(blue); - return *this; - } - - static inline parameter_type get_min_comp() { return component_traits::cMin; } - static inline parameter_type get_max_comp() { return component_traits::cMax; } - static inline bool get_comps_are_signed() { return component_traits::cSigned; } - - inline component_type operator[] (uint32 i) const { CRND_ASSERT(i < cNumComps); return c[i]; } - inline component_type& operator[] (uint32 i) { CRND_ASSERT(i < cNumComps); return c[i]; } - - inline color_quad& set_component(uint32 i, parameter_type f) - { - CRND_ASSERT(i < cNumComps); - - c[i] = static_cast(clamp(f)); - - return *this; - } - - inline color_quad& clamp(const color_quad& l, const color_quad& h) - { - for (uint32 i = 0; i < cNumComps; i++) - c[i] = static_cast(math::clamp(c[i], l[i], h[i])); - return *this; - } - - inline color_quad& clamp(parameter_type l, parameter_type h) - { - for (uint32 i = 0; i < cNumComps; i++) - c[i] = static_cast(math::clamp(c[i], l, h)); - return *this; - } - - // Returns CCIR 601 luma (consistent with color_utils::RGB_To_Y). - inline parameter_type get_luma() const - { - return static_cast((19595U * r + 38470U * g + 7471U * b + 32768) >> 16U); - } - - // Returns REC 709 luma. - inline parameter_type get_luma_rec709() const - { - return static_cast((13938U * r + 46869U * g + 4729U * b + 32768U) >> 16U); - } - - inline uint32 squared_distance(const color_quad& c, bool alpha = true) const - { - return math::square(r - c.r) + math::square(g - c.g) + math::square(b - c.b) + (alpha ? math::square(a - c.a) : 0); - } - - inline bool rgb_equals(const color_quad& rhs) const - { - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b); - } - - inline bool operator== (const color_quad& rhs) const - { - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b) && (a == rhs.a); - } - - inline bool operator< (const color_quad& rhs) const - { - for (uint32 i = 0; i < cNumComps; i++) - { - if (c[i] < rhs.c[i]) - return true; - else if (!(c[i] == rhs.c[i])) - return false; - } - return false; - } - - inline color_quad& operator+= (const color_quad& other) - { - for (uint32 i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] + other.c[i])); - return *this; - } - - inline color_quad& operator-= (const color_quad& other) - { - for (uint32 i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] - other.c[i])); - return *this; - } - - inline color_quad& operator*= (parameter_type v) - { - for (uint32 i = 0; i < 4; i++) - c[i] = static_cast(clamp(c[i] * v)); - return *this; - } - - inline color_quad& operator/= (parameter_type v) - { - for (uint32 i = 0; i < 4; i++) - c[i] = static_cast(c[i] / v); - return *this; - } - - inline color_quad get_swizzled(uint32 x, uint32 y, uint32 z, uint32 w) const - { - CRND_ASSERT((x | y | z | w) < 4); - return color_quad(c[x], c[y], c[z], c[w]); - } - - inline friend color_quad operator+ (const color_quad& lhs, const color_quad& rhs) - { - color_quad result(lhs); - result += rhs; - return result; - } - - inline friend color_quad operator- (const color_quad& lhs, const color_quad& rhs) - { - color_quad result(lhs); - result -= rhs; - return result; - } - - inline friend color_quad operator* (const color_quad& lhs, parameter_type v) - { - color_quad result(lhs); - result *= v; - return result; - } - - friend inline color_quad operator/ (const color_quad& lhs, parameter_type v) - { - color_quad result(lhs); - result /= v; - return result; - } - - friend inline color_quad operator* (parameter_type v, const color_quad& rhs) - { - color_quad result(rhs); - result *= v; - return result; - } - - inline uint32 get_min_component_index(bool alpha = true) const - { - uint32 index = 0; - uint32 limit = alpha ? cNumComps : (cNumComps - 1); - for (uint32 i = 1; i < limit; i++) - if (c[i] < c[index]) - index = i; - return index; - } - - inline uint32 get_max_component_index(bool alpha = true) const - { - uint32 index = 0; - uint32 limit = alpha ? cNumComps : (cNumComps - 1); - for (uint32 i = 1; i < limit; i++) - if (c[i] > c[index]) - index = i; - return index; - } - - inline void get_float4(float* pDst) - { - for (uint32 i = 0; i < 4; i++) - pDst[i] = ((*this)[i] - component_traits::cMin) / float(component_traits::cMax - component_traits::cMin); - } - - inline void get_float3(float* pDst) - { - for (uint32 i = 0; i < 3; i++) - pDst[i] = ((*this)[i] - component_traits::cMin) / float(component_traits::cMax - component_traits::cMin); - } - - static inline color_quad make_black() - { - return color_quad(0, 0, 0, component_traits::cMax); - } - - static inline color_quad make_white() - { - return color_quad(component_traits::cMax, component_traits::cMax, component_traits::cMax, component_traits::cMax); - } - }; // class color_quad - -#ifdef _MSC_VER -#pragma warning(pop) -#endif - - template - struct scalar_type< color_quad > - { - enum { cFlag = true }; - static inline void construct(color_quad* p) { } - static inline void construct(color_quad* p, const color_quad& init) { memcpy(p, &init, sizeof(color_quad)); } - static inline void construct_array(color_quad* p, uint32 n) { p, n; } - static inline void destruct(color_quad* p) { p; } - static inline void destruct_array(color_quad* p, uint32 n) { p, n; } - }; - - typedef color_quad color_quad_u8; - typedef color_quad color_quad_i16; - typedef color_quad color_quad_u16; - typedef color_quad color_quad_i32; - typedef color_quad color_quad_u32; - typedef color_quad color_quad_f; - typedef color_quad color_quad_d; - -} // namespace crnd - -// File: crnd_dxt.h -namespace crnd -{ - enum dxt_format - { - cDXTInvalid = -1, - - // cDXT1/1A must appear first! - cDXT1, - cDXT1A, - - cDXT3, - cDXT5, - cDXT5A, - - cDXN_XY, // inverted relative to standard ATI2, 360's DXN - cDXN_YX // standard ATI2 - }; - - enum dxt_constants - { - cDXTBlockShift = 2U, - cDXTBlockSize = 1U << cDXTBlockShift, - - cDXT1BytesPerBlock = 8U, - cDXT5NBytesPerBlock = 16U, - - cDXT1SelectorBits = 2U, - cDXT1SelectorValues = 1U << cDXT1SelectorBits, - cDXT1SelectorMask = cDXT1SelectorValues - 1U, - - cDXT5SelectorBits = 3U, - cDXT5SelectorValues = 1U << cDXT5SelectorBits, - cDXT5SelectorMask = cDXT5SelectorValues - 1U - }; - - const float cDXT1MaxLinearValue = 3.0f; - const float cDXT1InvMaxLinearValue = 1.0f/3.0f; - - const float cDXT5MaxLinearValue = 7.0f; - const float cDXT5InvMaxLinearValue = 1.0f/7.0f; - - // Converts DXT1 raw color selector index to a linear value. - extern const uint8 g_dxt1_to_linear[cDXT1SelectorValues]; - - // Converts DXT5 raw alpha selector index to a linear value. - extern const uint8 g_dxt5_to_linear[cDXT5SelectorValues]; - - // Converts DXT1 linear color selector index to a raw value (inverse of g_dxt1_to_linear). - extern const uint8 g_dxt1_from_linear[cDXT1SelectorValues]; - - // Converts DXT5 linear alpha selector index to a raw value (inverse of g_dxt5_to_linear). - extern const uint8 g_dxt5_from_linear[cDXT5SelectorValues]; - - extern const uint8 g_six_alpha_invert_table[cDXT5SelectorValues]; - extern const uint8 g_eight_alpha_invert_table[cDXT5SelectorValues]; - - struct dxt1_block - { - uint8 m_low_color[2]; - uint8 m_high_color[2]; - - enum { cNumSelectorBytes = 4 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - utils::zero_this(this); - } - - // These methods assume the in-memory rep is in LE byte order. - inline uint32 get_low_color() const - { - return m_low_color[0] | (m_low_color[1] << 8U); - } - - inline uint32 get_high_color() const - { - return m_high_color[0] | (m_high_color[1] << 8U); - } - - inline void set_low_color(uint16 c) - { - m_low_color[0] = static_cast(c & 0xFF); - m_low_color[1] = static_cast((c >> 8) & 0xFF); - } - - inline void set_high_color(uint16 c) - { - m_high_color[0] = static_cast(c & 0xFF); - m_high_color[1] = static_cast((c >> 8) & 0xFF); - } - - inline uint32 get_selector(uint32 x, uint32 y) const - { - CRND_ASSERT((x < 4U) && (y < 4U)); - return (m_selectors[y] >> (x * cDXT1SelectorBits)) & cDXT1SelectorMask; - } - - inline void set_selector(uint32 x, uint32 y, uint32 val) - { - CRND_ASSERT((x < 4U) && (y < 4U) && (val < 4U)); - - m_selectors[y] &= (~(cDXT1SelectorMask << (x * cDXT1SelectorBits))); - m_selectors[y] |= (val << (x * cDXT1SelectorBits)); - } - - static uint16 pack_color(const color_quad_u8& color, bool scaled, uint32 bias = 127U); - static uint16 pack_color(uint32 r, uint32 g, uint32 b, bool scaled, uint32 bias = 127U); - - static color_quad_u8 unpack_color(uint16 packed_color, bool scaled, uint32 alpha = 255U); - static void unpack_color(uint32& r, uint32& g, uint32& b, uint16 packed_color, bool scaled); - - static uint32 get_block_colors3(color_quad_u8* pDst, uint16 color0, uint16 color1); - static uint32 get_block_colors4(color_quad_u8* pDst, uint16 color0, uint16 color1); - // pDst must point to an array at least cDXT1SelectorValues long. - static uint32 get_block_colors(color_quad_u8* pDst, uint16 color0, uint16 color1); - - static color_quad_u8 unpack_endpoint(uint32 endpoints, uint32 index, bool scaled, uint32 alpha = 255U); - static uint32 pack_endpoints(uint32 lo, uint32 hi); - }; - - CRND_DEFINE_BITWISE_MOVABLE(dxt1_block); - - struct dxt3_block - { - enum { cNumAlphaBytes = 8 }; - uint8 m_alpha[cNumAlphaBytes]; - - void set_alpha(uint32 x, uint32 y, uint32 value, bool scaled); - uint32 get_alpha(uint32 x, uint32 y, bool scaled) const; - }; - - CRND_DEFINE_BITWISE_MOVABLE(dxt3_block); - - struct dxt5_block - { - uint8 m_endpoints[2]; - - enum { cNumSelectorBytes = 6 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - utils::zero_this(this); - } - - inline uint32 get_low_alpha() const - { - return m_endpoints[0]; - } - - inline uint32 get_high_alpha() const - { - return m_endpoints[1]; - } - - inline void set_low_alpha(uint32 i) - { - CRND_ASSERT(i <= cUINT8_MAX); - m_endpoints[0] = static_cast(i); - } - - inline void set_high_alpha(uint32 i) - { - CRND_ASSERT(i <= cUINT8_MAX); - m_endpoints[1] = static_cast(i); - } - - uint32 get_endpoints_as_word() const { return m_endpoints[0] | (m_endpoints[1] << 8); } - - uint32 get_selectors_as_word(uint32 index) { CRND_ASSERT(index < 3); return m_selectors[index * 2] | (m_selectors[index * 2 + 1] << 8); } - - inline uint32 get_selector(uint32 x, uint32 y) const - { - CRND_ASSERT((x < 4U) && (y < 4U)); - - uint32 selector_index = (y * 4) + x; - uint32 bit_index = selector_index * cDXT5SelectorBits; - - uint32 byte_index = bit_index >> 3; - uint32 bit_ofs = bit_index & 7; - - uint32 v = m_selectors[byte_index]; - if (byte_index < (cNumSelectorBytes - 1)) - v |= (m_selectors[byte_index + 1] << 8); - - return (v >> bit_ofs) & 7; - } - - inline void set_selector(uint32 x, uint32 y, uint32 val) - { - CRND_ASSERT((x < 4U) && (y < 4U) && (val < 8U)); - - uint32 selector_index = (y * 4) + x; - uint32 bit_index = selector_index * cDXT5SelectorBits; - - uint32 byte_index = bit_index >> 3; - uint32 bit_ofs = bit_index & 7; - - uint32 v = m_selectors[byte_index]; - if (byte_index < (cNumSelectorBytes - 1)) - v |= (m_selectors[byte_index + 1] << 8); - - v &= (~(7 << bit_ofs)); - v |= (val << bit_ofs); - - m_selectors[byte_index] = static_cast(v); - if (byte_index < (cNumSelectorBytes - 1)) - m_selectors[byte_index + 1] = static_cast(v >> 8); - } - - // Results written to alpha channel. - static uint32 get_block_values6(color_quad_u8* pDst, uint32 l, uint32 h); - static uint32 get_block_values8(color_quad_u8* pDst, uint32 l, uint32 h); - static uint32 get_block_values(color_quad_u8* pDst, uint32 l, uint32 h); - - static uint32 get_block_values6(uint32* pDst, uint32 l, uint32 h); - static uint32 get_block_values8(uint32* pDst, uint32 l, uint32 h); - // pDst must point to an array at least cDXT5SelectorValues long. - static uint32 get_block_values(uint32* pDst, uint32 l, uint32 h); - - static uint32 unpack_endpoint(uint32 packed, uint32 index); - static uint32 pack_endpoints(uint32 lo, uint32 hi); - }; - - CRND_DEFINE_BITWISE_MOVABLE(dxt5_block); - -} // namespace crnd - -// File: crnd_dxt_hc_common.h -namespace crnd -{ - struct chunk_tile_desc - { - // These values are in pixels, and always a multiple of cBlockPixelWidth/cBlockPixelHeight. - uint32 m_x_ofs; - uint32 m_y_ofs; - uint32 m_width; - uint32 m_height; - uint32 m_layout_index; - }; - - struct chunk_encoding_desc - { - uint32 m_num_tiles; - chunk_tile_desc m_tiles[4]; - }; - - const uint32 cChunkPixelWidth = 8; - const uint32 cChunkPixelHeight = 8; - const uint32 cChunkBlockWidth = 2; - const uint32 cChunkBlockHeight = 2; - - const uint32 cChunkMaxTiles = 4; - - const uint32 cBlockPixelWidthShift = 2; - const uint32 cBlockPixelHeightShift = 2; - - const uint32 cBlockPixelWidth = 4; - const uint32 cBlockPixelHeight = 4; - - const uint32 cNumChunkEncodings = 8; - extern chunk_encoding_desc g_chunk_encodings[cNumChunkEncodings]; - - const uint32 cNumChunkTileLayouts = 9; - const uint32 cFirst4x4ChunkTileLayout = 5; - extern chunk_tile_desc g_chunk_tile_layouts[cNumChunkTileLayouts]; - -} // namespace crnd - -// File: crnd_prefix_coding.h -#ifdef _XBOX -#define CRND_PREFIX_CODING_USE_FIXED_TABLE_SIZE 1 -#else -#define CRND_PREFIX_CODING_USE_FIXED_TABLE_SIZE 0 -#endif - -namespace crnd -{ - namespace prefix_coding - { - const uint32 cMaxExpectedCodeSize = 16; - const uint32 cMaxSupportedSyms = 8192; - const uint32 cMaxTableBits = 11; - - class decoder_tables - { - public: - inline decoder_tables() : - m_cur_lookup_size(0), m_lookup(NULL), m_cur_sorted_symbol_order_size(0), m_sorted_symbol_order(NULL) - { - } - - inline decoder_tables(const decoder_tables& other) : - m_cur_lookup_size(0), m_lookup(NULL), m_cur_sorted_symbol_order_size(0), m_sorted_symbol_order(NULL) - { - *this = other; - } - - decoder_tables& operator= (const decoder_tables& other) - { - if (this == &other) - return *this; - - clear(); - - memcpy(this, &other, sizeof(*this)); - - if (other.m_lookup) - { - m_lookup = crnd_new_array(m_cur_lookup_size); - if (m_lookup) - memcpy(m_lookup, other.m_lookup, sizeof(m_lookup[0]) * m_cur_lookup_size); - } - - if (other.m_sorted_symbol_order) - { - m_sorted_symbol_order = crnd_new_array(m_cur_sorted_symbol_order_size); - if (m_sorted_symbol_order) - memcpy(m_sorted_symbol_order, other.m_sorted_symbol_order, sizeof(m_sorted_symbol_order[0]) * m_cur_sorted_symbol_order_size); - } - - return *this; - } - - inline void clear() - { - if (m_lookup) - { - crnd_delete_array(m_lookup); - m_lookup = 0; - m_cur_lookup_size = 0; - } - - if (m_sorted_symbol_order) - { - crnd_delete_array(m_sorted_symbol_order); - m_sorted_symbol_order = NULL; - m_cur_sorted_symbol_order_size = 0; - } - } - - inline ~decoder_tables() - { - if (m_lookup) - crnd_delete_array(m_lookup); - - if (m_sorted_symbol_order) - crnd_delete_array(m_sorted_symbol_order); - } - - bool init(uint32 num_syms, const uint8* pCodesizes, uint32 table_bits); - - // DO NOT use any complex classes here - it is bitwise copied. - - uint32 m_num_syms; - uint32 m_total_used_syms; - uint32 m_table_bits; - uint32 m_table_shift; - uint32 m_table_max_code; - uint32 m_decode_start_code_size; - - uint8 m_min_code_size; - uint8 m_max_code_size; - - uint32 m_max_codes[cMaxExpectedCodeSize + 1]; - int32 m_val_ptrs[cMaxExpectedCodeSize + 1]; - - uint32 m_cur_lookup_size; - uint32* m_lookup; - - uint32 m_cur_sorted_symbol_order_size; - uint16* m_sorted_symbol_order; - - inline uint32 get_unshifted_max_code(uint32 len) const - { - CRND_ASSERT( (len >= 1) && (len <= cMaxExpectedCodeSize) ); - uint32 k = m_max_codes[len - 1]; - if (!k) - return crnd::cUINT32_MAX; - return (k - 1) >> (16 - len); - } - }; - - } // namespace prefix_coding - -} // namespace crnd - -// File: crnd_symbol_codec.h -namespace crnd -{ - class static_huffman_data_model - { - public: - static_huffman_data_model(); - static_huffman_data_model(const static_huffman_data_model& other); - ~static_huffman_data_model(); - - static_huffman_data_model& operator= (const static_huffman_data_model& rhs); - - bool init(uint32 total_syms, const uint8* pCode_sizes, uint32 code_size_limit); - void clear(); - - inline bool is_valid() const { return m_pDecode_tables != NULL; } - - inline uint32 get_total_syms() const { return m_total_syms; } - - inline uint32 get_code_size(uint32 sym) const { return m_code_sizes[sym]; } - - inline const uint8* get_code_sizes() const { return m_code_sizes.empty() ? NULL : &m_code_sizes[0]; } - - public: - uint32 m_total_syms; - crnd::vector m_code_sizes; - prefix_coding::decoder_tables* m_pDecode_tables; - - private: - bool prepare_decoder_tables(); - uint compute_decoder_table_bits() const; - - friend class symbol_codec; - }; - - class symbol_codec - { - public: - symbol_codec(); - - bool start_decoding(const uint8* pBuf, uint32 buf_size); - bool decode_receive_static_data_model(static_huffman_data_model& model); - - uint32 decode_bits(uint32 num_bits); - uint32 decode(const static_huffman_data_model& model); - - uint64 stop_decoding(); - - public: - const uint8* m_pDecode_buf; - const uint8* m_pDecode_buf_next; - const uint8* m_pDecode_buf_end; - uint32 m_decode_buf_size; - - typedef uint32 bit_buf_type; - enum { cBitBufSize = 32U }; - bit_buf_type m_bit_buf; - - int m_bit_count; - - private: - void get_bits_init(); - uint32 get_bits(uint32 num_bits); - }; - -} // namespace crnd - -#define CRND_HUFF_DECODE_BEGIN(x) -#define CRND_HUFF_DECODE_END(x) -#define CRND_HUFF_DECODE(codec, model, symbol) symbol = codec.decode(model); - -namespace crnd -{ - void crnd_assert(const char* pExp, const char* pFile, unsigned line) - { - char buf[512]; - -#if defined(WIN32) && defined(_MSC_VER) - sprintf_s(buf, sizeof(buf), "%s(%u): Assertion failure: \"%s\"\n", pFile, line, pExp); -#else - sprintf(buf, "%s(%u): Assertion failure: \"%s\"\n", pFile, line, pExp); -#endif - - crnd_output_debug_string(buf); - - puts(buf); - - if (crnd_is_debugger_present()) - crnd_debug_break(); - } - - void crnd_trace(const char* pFmt, va_list args) - { - if (crnd_is_debugger_present()) - { - char buf[512]; -#if defined(WIN32) && defined(_MSC_VER) - vsprintf_s(buf, sizeof(buf), pFmt, args); -#else - vsprintf(buf, pFmt, args); -#endif - - crnd_output_debug_string(buf); - } - }; - - void crnd_trace(const char* pFmt, ...) - { - va_list args; - va_start(args, pFmt); - crnd_trace(pFmt, args); - va_end(args); - }; - -} // namespace crnd - -// File: checksum.cpp -// From the public domain stb.h header. -namespace crnd -{ - uint16 crc16(const void* pBuf, uint32 len, uint16 crc) - { - crc = ~crc; - - const uint8* p = reinterpret_cast(pBuf); - while (len) - { - const uint16 q = *p++ ^ (crc >> 8U); - crc <<= 8U; - - uint16 r = (q >> 4U) ^ q; - crc ^= r; - r <<= 5U; - crc ^= r; - r <<= 7U; - crc ^= r; - - len--; - } - - return static_cast(~crc); - } - -} // namespace crnd - - -// File: crnd_vector.cpp -namespace crnd -{ - bool elemental_vector::increase_capacity(uint32 min_new_capacity, bool grow_hint, uint32 element_size, object_mover pMover) - { - CRND_ASSERT(m_size <= m_capacity); - CRND_ASSERT(min_new_capacity < (0x7FFF0000U / element_size)); - - if (m_capacity >= min_new_capacity) - return true; - - uint32 new_capacity = min_new_capacity; - if ((grow_hint) && (!math::is_power_of_2(new_capacity))) - new_capacity = math::next_pow2(new_capacity); - - CRND_ASSERT(new_capacity && (new_capacity > m_capacity)); - - const uint32 desired_size = element_size * new_capacity; - size_t actual_size; - if (!pMover) - { - void* new_p = crnd_realloc(m_p, desired_size, &actual_size, true); - if (!new_p) - return false; - m_p = new_p; - } - else - { - void* new_p = crnd_malloc(desired_size, &actual_size); - if (!new_p) - return false; - - (*pMover)(new_p, m_p, m_size); - - if (m_p) - crnd_free(m_p); - - m_p = new_p; - } - - if (actual_size > desired_size) - m_capacity = static_cast(actual_size / element_size); - else - m_capacity = new_capacity; - - return true; - } - -} // namespace crnd - -// File: crnd_utils.cpp -namespace crnd -{ - namespace utils - { - uint32 compute_max_mips(uint32 width, uint32 height) - { - if ((width | height) == 0) - return 0; - - uint32 num_mips = 1; - - while ((width > 1U) || (height > 1U)) - { - width >>= 1U; - height >>= 1U; - num_mips++; - } - - return num_mips; - } - - } // namespace utils - -} // namespace crnd - -// File: crnd_prefix_coding.cpp -namespace crnd -{ - namespace prefix_coding - { - bool decoder_tables::init(uint32 num_syms, const uint8* pCodesizes, uint32 table_bits) - { - uint32 min_codes[cMaxExpectedCodeSize]; - if ((!num_syms) || (table_bits > cMaxTableBits)) - return false; - - m_num_syms = num_syms; - - uint32 num_codes[cMaxExpectedCodeSize + 1]; - utils::zero_object(num_codes); - - for (uint32 i = 0; i < num_syms; i++) - { - uint32 c = pCodesizes[i]; - if (c) - num_codes[c]++; - } - - uint32 sorted_positions[cMaxExpectedCodeSize + 1]; - - uint32 cur_code = 0; - - uint32 total_used_syms = 0; - uint32 max_code_size = 0; - uint32 min_code_size = cUINT32_MAX; - for (uint32 i = 1; i <= cMaxExpectedCodeSize; i++) - { - const uint32 n = num_codes[i]; - - if (!n) - m_max_codes[i - 1] = 0;//UINT_MAX; - else - { - min_code_size = math::minimum(min_code_size, i); - max_code_size = math::maximum(max_code_size, i); - - min_codes[i - 1] = cur_code; - - m_max_codes[i - 1] = cur_code + n - 1; - m_max_codes[i - 1] = 1 + ((m_max_codes[i - 1] << (16 - i)) | ((1 << (16 - i)) - 1)); - - m_val_ptrs[i - 1] = total_used_syms; - - sorted_positions[i] = total_used_syms; - - cur_code += n; - total_used_syms += n; - } - - cur_code <<= 1; - } - - m_total_used_syms = total_used_syms; - - if (total_used_syms > m_cur_sorted_symbol_order_size) - { - m_cur_sorted_symbol_order_size = total_used_syms; - - if (!math::is_power_of_2(total_used_syms)) - m_cur_sorted_symbol_order_size = math::minimum(num_syms, math::next_pow2(total_used_syms)); - - if (m_sorted_symbol_order) - crnd_delete_array(m_sorted_symbol_order); - - m_sorted_symbol_order = crnd_new_array(m_cur_sorted_symbol_order_size); - if (!m_sorted_symbol_order) - return false; - } - - m_min_code_size = static_cast(min_code_size); - m_max_code_size = static_cast(max_code_size); - - for (uint32 i = 0; i < num_syms; i++) - { - uint32 c = pCodesizes[i]; - if (c) - { - CRND_ASSERT(num_codes[c]); - - uint32 sorted_pos = sorted_positions[c]++; - - CRND_ASSERT(sorted_pos < total_used_syms); - - m_sorted_symbol_order[sorted_pos] = static_cast(i); - } - } - - if (table_bits <= m_min_code_size) - table_bits = 0; - m_table_bits = table_bits; - - if (table_bits) - { - uint32 table_size = 1 << table_bits; - if (table_size > m_cur_lookup_size) - { - m_cur_lookup_size = table_size; - - if (m_lookup) - crnd_delete_array(m_lookup); - - m_lookup = crnd_new_array(table_size); - if (!m_lookup) - return false; - } - - memset(m_lookup, 0xFF, (uint)sizeof(m_lookup[0]) * (1UL << table_bits)); - - for (uint32 codesize = 1; codesize <= table_bits; codesize++) - { - if (!num_codes[codesize]) - continue; - - const uint32 fillsize = table_bits - codesize; - const uint32 fillnum = 1 << fillsize; - - const uint32 min_code = min_codes[codesize - 1]; - const uint32 max_code = get_unshifted_max_code(codesize); - const uint32 val_ptr = m_val_ptrs[codesize - 1]; - - for (uint32 code = min_code; code <= max_code; code++) - { - const uint32 sym_index = m_sorted_symbol_order[ val_ptr + code - min_code ]; - CRND_ASSERT( pCodesizes[sym_index] == codesize ); - - for (uint32 j = 0; j < fillnum; j++) - { - const uint32 t = j + (code << fillsize); - - CRND_ASSERT(t < (1U << table_bits)); - - CRND_ASSERT(m_lookup[t] == cUINT32_MAX); - - m_lookup[t] = sym_index | (codesize << 16U); - } - } - } - } - - for (uint32 i = 0; i < cMaxExpectedCodeSize; i++) - m_val_ptrs[i] -= min_codes[i]; - - m_table_max_code = 0; - m_decode_start_code_size = m_min_code_size; - - if (table_bits) - { - uint32 i; - for (i = table_bits; i >= 1; i--) - { - if (num_codes[i]) - { - m_table_max_code = m_max_codes[i - 1]; - break; - } - } - if (i >= 1) - { - m_decode_start_code_size = table_bits + 1; - for (uint32 j = table_bits + 1; j <= max_code_size; j++) - { - if (num_codes[j]) - { - m_decode_start_code_size = j; - break; - } - } - } - } - - // sentinels - m_max_codes[cMaxExpectedCodeSize] = cUINT32_MAX; - m_val_ptrs[cMaxExpectedCodeSize] = 0xFFFFF; - - m_table_shift = 32 - m_table_bits; - return true; - } - - } // namespace prefix_codig - -} // namespace crnd - -// File: crnd_platform.cpp -namespace crnd -{ - bool crnd_is_debugger_present() - { -#ifdef CRND_DEVEL - return IsDebuggerPresent() != 0; -#else - return false; -#endif - } - - void crnd_debug_break() - { -#ifdef CRND_DEVEL - DebugBreak(); -#endif - } - - void crnd_output_debug_string(const char* p) - { - p; -#ifdef CRND_DEVEL - OutputDebugStringA(p); -#endif - } - -} // namespace crnd - -// File: crnd_mem.cpp -namespace crnd -{ - const uint32 MAX_POSSIBLE_BLOCK_SIZE = 0x7FFF0000U; - - static void* crnd_default_realloc(void* p, size_t size, size_t* pActual_size, bool movable, void* pUser_data) - { - pUser_data; - - void* p_new; - - if (!p) - { - p_new = ::malloc(size); - - if (pActual_size) - { -#ifdef WIN32 - *pActual_size = p_new ? ::_msize(p_new) : 0; -#else - *pActual_size = p_new ? malloc_usable_size(p_new) : 0; -#endif - } - } - else if (!size) - { - ::free(p); - p_new = NULL; - - if (pActual_size) - *pActual_size = 0; - } - else - { - void* p_final_block = p; -#ifdef WIN32 - p_new = ::_expand(p, size); -#else - p_new = NULL; -#endif - - if (p_new) - p_final_block = p_new; - else if (movable) - { - p_new = ::realloc(p, size); - - if (p_new) - p_final_block = p_new; - } - - if (pActual_size) - { -#ifdef WIN32 - *pActual_size = ::_msize(p_final_block); -#else - *pActual_size = ::malloc_usable_size(p_final_block); -#endif - } - } - - return p_new; - } - - static size_t crnd_default_msize(void* p, void* pUser_data) - { - pUser_data; -#ifdef WIN32 - return p ? _msize(p) : 0; -#else - return p ? malloc_usable_size(p) : 0; -#endif - } - - static crnd_realloc_func g_pRealloc = crnd_default_realloc; - static crnd_msize_func g_pMSize = crnd_default_msize; - static void* g_pUser_data; - - void crnd_set_memory_callbacks(crnd_realloc_func pRealloc, crnd_msize_func pMSize, void* pUser_data) - { - if ((!pRealloc) || (!pMSize)) - { - g_pRealloc = crnd_default_realloc; - g_pMSize = crnd_default_msize; - g_pUser_data = NULL; - } - else - { - g_pRealloc = pRealloc; - g_pMSize = pMSize; - g_pUser_data = pUser_data; - } - } - - static inline void crnd_mem_error(const char* p_msg) - { - crnd_assert(p_msg, __FILE__, __LINE__); - } - - void* crnd_malloc(size_t size, size_t* pActual_size) - { - size = (size + sizeof(uint32) - 1U) & ~(sizeof(uint32) - 1U); - if (!size) - size = sizeof(uint32); - - if (size > MAX_POSSIBLE_BLOCK_SIZE) - { - crnd_mem_error("crnd_malloc: size too big"); - return NULL; - } - - size_t actual_size = size; - uint8* p_new = static_cast((*g_pRealloc)(NULL, size, &actual_size, true, g_pUser_data)); - - if (pActual_size) - *pActual_size = actual_size; - - if ((!p_new) || (actual_size < size)) - { - crnd_mem_error("crnd_malloc: out of memory"); - return NULL; - } - - CRND_ASSERT(((uint32)p_new & (CRND_MIN_ALLOC_ALIGNMENT - 1)) == 0); - - return p_new; - } - - void* crnd_realloc(void* p, size_t size, size_t* pActual_size, bool movable) - { - if ((uint32)reinterpret_cast(p) & (CRND_MIN_ALLOC_ALIGNMENT - 1)) - { - crnd_mem_error("crnd_realloc: bad ptr"); - return NULL; - } - - if (size > MAX_POSSIBLE_BLOCK_SIZE) - { - crnd_mem_error("crnd_malloc: size too big"); - return NULL; - } - - size_t actual_size = size; - void* p_new = (*g_pRealloc)(p, size, &actual_size, movable, g_pUser_data); - - if (pActual_size) - *pActual_size = actual_size; - - CRND_ASSERT(((uint32)p_new & (CRND_MIN_ALLOC_ALIGNMENT - 1)) == 0); - - return p_new; - } - - void crnd_free(void* p) - { - if (!p) - return; - - if ((uint32)reinterpret_cast(p) & (CRND_MIN_ALLOC_ALIGNMENT - 1)) - { - crnd_mem_error("crnd_free: bad ptr"); - return; - } - - (*g_pRealloc)(p, 0, NULL, true, g_pUser_data); - } - - size_t crnd_msize(void* p) - { - if (!p) - return 0; - - if ((uint32)reinterpret_cast(p) & (CRND_MIN_ALLOC_ALIGNMENT - 1)) - { - crnd_mem_error("crnd_msize: bad ptr"); - return 0; - } - - return (*g_pMSize)(p, g_pUser_data); - } - -} // namespace crnd - -// File: crnd_math.cpp -namespace crnd -{ - namespace math - { - uint32 g_bitmasks[32] = - { - 1U << 0U, 1U << 1U, 1U << 2U, 1U << 3U, - 1U << 4U, 1U << 5U, 1U << 6U, 1U << 7U, - 1U << 8U, 1U << 9U, 1U << 10U, 1U << 11U, - 1U << 12U, 1U << 13U, 1U << 14U, 1U << 15U, - 1U << 16U, 1U << 17U, 1U << 18U, 1U << 19U, - 1U << 20U, 1U << 21U, 1U << 22U, 1U << 23U, - 1U << 24U, 1U << 25U, 1U << 26U, 1U << 27U, - 1U << 28U, 1U << 29U, 1U << 30U, 1U << 31U - }; - - } // namespace math -} // namespace crnd - -// File: crnd_info.cpp -namespace crnd -{ -#define CRND_FOURCC(a, b, c, d) ((a) | ((b) << 8U) | ((c) << 16U) | ((d) << 24U)) - - uint32 crnd_crn_format_to_fourcc(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXT1: return CRND_FOURCC('D', 'X', 'T', '1'); - case cCRNFmtDXT3: return CRND_FOURCC('D', 'X', 'T', '3'); - case cCRNFmtDXT5: return CRND_FOURCC('D', 'X', 'T', '5'); - case cCRNFmtDXN_XY: return CRND_FOURCC('A', '2', 'X', 'Y'); - case cCRNFmtDXN_YX: return CRND_FOURCC('A', 'T', 'I', '2'); - case cCRNFmtDXT5A: return CRND_FOURCC('A', 'T', 'I', '1'); - case cCRNFmtDXT5_CCxY: return CRND_FOURCC('C', 'C', 'x', 'Y'); - case cCRNFmtDXT5_xGxR: return CRND_FOURCC('x', 'G', 'x', 'R'); - case cCRNFmtDXT5_xGBR: return CRND_FOURCC('x', 'G', 'B', 'R'); - case cCRNFmtDXT5_AGBR: return CRND_FOURCC('A', 'G', 'B', 'R'); - case cCRNFmtETC1: return CRND_FOURCC('E', 'T', 'C', '1'); - default: break; - } - CRND_ASSERT(false); - return 0; - } - - crn_format crnd_get_fundamental_dxt_format(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXT5_CCxY: - case cCRNFmtDXT5_xGxR: - case cCRNFmtDXT5_xGBR: - case cCRNFmtDXT5_AGBR: - return cCRNFmtDXT5; - default: break; - } - return fmt; - } - - uint32 crnd_get_crn_format_bits_per_texel(crn_format fmt) - { - switch (fmt) - { - case cCRNFmtDXT1: - case cCRNFmtDXT5A: - case cCRNFmtETC1: - return 4; - case cCRNFmtDXT3: - case cCRNFmtDXT5: - case cCRNFmtDXN_XY: - case cCRNFmtDXN_YX: - case cCRNFmtDXT5_CCxY: - case cCRNFmtDXT5_xGxR: - case cCRNFmtDXT5_xGBR: - case cCRNFmtDXT5_AGBR: - return 8; - default: break; - } - CRND_ASSERT(false); - return 0; - } - - uint32 crnd_get_bytes_per_dxt_block(crn_format fmt) - { - return (crnd_get_crn_format_bits_per_texel(fmt) << 4) >> 3; - } - - // TODO: tmp_header isn't used/This function is a helper to support old headers. - const crn_header* crnd_get_header(crn_header& tmp_header, const void* pData, uint32 data_size) - { - tmp_header; - - if ((!pData) || (data_size < sizeof(crn_header))) - return NULL; - - const crn_header& file_header = *static_cast(pData); - if (file_header.m_sig != crn_header::cCRNSigValue) - return NULL; - - if ((file_header.m_header_size < sizeof(crn_header)) || (data_size < file_header.m_data_size)) - return NULL; - - return &file_header; - } - - bool crnd_validate_file(const void* pData, uint32 data_size, crn_file_info* pFile_info) - { - if (pFile_info) - { - if (pFile_info->m_struct_size != sizeof(crn_file_info)) - return false; - - memset(&pFile_info->m_struct_size + 1, 0, sizeof(crn_file_info) - sizeof(pFile_info->m_struct_size)); - } - - if ((!pData) || (data_size < cCRNHeaderMinSize)) - return false; - - crn_header tmp_header; - const crn_header* pHeader = crnd_get_header(tmp_header, pData, data_size); - if (!pHeader) - return false; - - const uint32 header_crc = crc16(&pHeader->m_data_size, (uint32)(pHeader->m_header_size - ((const uint8*)&pHeader->m_data_size - (const uint8*)pHeader))); - if (header_crc != pHeader->m_header_crc16) - return false; - - const uint32 data_crc = crc16((const uint8*)pData + pHeader->m_header_size, pHeader->m_data_size - pHeader->m_header_size); - if (data_crc != pHeader->m_data_crc16) - return false; - - if ((pHeader->m_faces != 1) && (pHeader->m_faces != 6)) - return false; - if ((pHeader->m_width < 1) || (pHeader->m_width > cCRNMaxLevelResolution)) - return false; - if ((pHeader->m_height < 1) || (pHeader->m_height > cCRNMaxLevelResolution)) - return false; - if ((pHeader->m_levels < 1) || (pHeader->m_levels > utils::compute_max_mips(pHeader->m_width, pHeader->m_height))) - return false; - if (((int)pHeader->m_format < cCRNFmtDXT1) || ((int)pHeader->m_format >= cCRNFmtTotal)) - return false; - - if (pFile_info) - { - pFile_info->m_actual_data_size = pHeader->m_data_size; - pFile_info->m_header_size = pHeader->m_header_size; - pFile_info->m_total_palette_size = pHeader->m_color_endpoints.m_size + pHeader->m_color_selectors.m_size + pHeader->m_alpha_endpoints.m_size + pHeader->m_alpha_selectors.m_size; - pFile_info->m_tables_size = pHeader->m_tables_size; - - pFile_info->m_levels = pHeader->m_levels; - - for (uint32 i = 0; i < pHeader->m_levels; i++) - { - uint32 next_ofs = pHeader->m_data_size; - - // assumes the levels are packed together sequentially - if ((i + 1) < pHeader->m_levels) - next_ofs = pHeader->m_level_ofs[i + 1]; - - pFile_info->m_level_compressed_size[i] = next_ofs - pHeader->m_level_ofs[i]; - } - - pFile_info->m_color_endpoint_palette_entries = pHeader->m_color_endpoints.m_num; - pFile_info->m_color_selector_palette_entries = pHeader->m_color_selectors.m_num;; - pFile_info->m_alpha_endpoint_palette_entries = pHeader->m_alpha_endpoints.m_num;; - pFile_info->m_alpha_selector_palette_entries = pHeader->m_alpha_selectors.m_num;; - } - - return true; - } - - bool crnd_get_texture_info(const void* pData, uint32 data_size, crn_texture_info* pInfo) - { - if ((!pData) || (data_size < sizeof(crn_header)) || (!pInfo)) - return false; - - if (pInfo->m_struct_size != sizeof(crn_texture_info)) - return false; - - crn_header tmp_header; - const crn_header* pHeader = crnd_get_header(tmp_header, pData, data_size); - if (!pHeader) - return false; - - pInfo->m_width = pHeader->m_width; - pInfo->m_height = pHeader->m_height; - pInfo->m_levels = pHeader->m_levels; - pInfo->m_faces = pHeader->m_faces; - pInfo->m_format = static_cast((uint32)pHeader->m_format); - pInfo->m_bytes_per_block = ((pHeader->m_format == cCRNFmtDXT1) || (pHeader->m_format == cCRNFmtDXT5A)) ? 8 : 16; - pInfo->m_userdata0 = pHeader->m_userdata0; - pInfo->m_userdata1 = pHeader->m_userdata1; - - return true; - } - - bool crnd_get_level_info(const void* pData, uint32 data_size, uint32 level_index, crn_level_info* pLevel_info) - { - if ((!pData) || (data_size < cCRNHeaderMinSize) || (!pLevel_info)) - return false; - - if (pLevel_info->m_struct_size != sizeof(crn_level_info)) - return false; - - crn_header tmp_header; - const crn_header* pHeader = crnd_get_header(tmp_header, pData, data_size); - if (!pHeader) - return false; - - if (level_index >= pHeader->m_levels) - return false; - - uint32 width = math::maximum(1U, pHeader->m_width >> level_index); - uint32 height = math::maximum(1U, pHeader->m_height >> level_index); - - pLevel_info->m_width = width; - pLevel_info->m_height = height; - pLevel_info->m_faces = pHeader->m_faces; - pLevel_info->m_blocks_x = (width + 3) >> 2; - pLevel_info->m_blocks_y = (height + 3) >> 2; - pLevel_info->m_bytes_per_block = ((pHeader->m_format == cCRNFmtDXT1) || (pHeader->m_format == cCRNFmtDXT5A)) ? 8 : 16; - pLevel_info->m_format = static_cast((uint32)pHeader->m_format); - - return true; - } - - const void* crnd_get_level_data(const void* pData, uint32 data_size, uint32 level_index, uint32* pSize) - { - if (pSize) - *pSize = 0; - - if ((!pData) || (data_size < cCRNHeaderMinSize)) - return false; - - crn_header tmp_header; - const crn_header* pHeader = crnd_get_header(tmp_header, pData, data_size); - if (!pHeader) - return false; - - if (level_index >= pHeader->m_levels) - return false; - - uint32 cur_level_ofs = pHeader->m_level_ofs[level_index]; - - if (pSize) - { - uint32 next_level_ofs = data_size; - if ((level_index + 1) < (pHeader->m_levels)) - next_level_ofs = pHeader->m_level_ofs[level_index + 1]; - - *pSize = next_level_ofs - cur_level_ofs; - } - - return static_cast(pData) + cur_level_ofs; - } - - uint32 crnd_get_segmented_file_size(const void* pData, uint32 data_size) - { - if ((!pData) || (data_size < cCRNHeaderMinSize)) - return false; - - crn_header tmp_header; - const crn_header* pHeader = crnd_get_header(tmp_header, pData, data_size); - if (!pHeader) - return false; - - uint32 size = pHeader->m_header_size; - - size = math::maximum(size, pHeader->m_color_endpoints.m_ofs + pHeader->m_color_endpoints.m_size); - size = math::maximum(size, pHeader->m_color_selectors.m_ofs + pHeader->m_color_selectors.m_size); - size = math::maximum(size, pHeader->m_alpha_endpoints.m_ofs + pHeader->m_alpha_endpoints.m_size); - size = math::maximum(size, pHeader->m_alpha_selectors.m_ofs + pHeader->m_alpha_selectors.m_size); - size = math::maximum(size, pHeader->m_tables_ofs + pHeader->m_tables_size); - - return size; - } - - bool crnd_create_segmented_file(const void* pData, uint32 data_size, void* pBase_data, uint base_data_size) - { - if ((!pData) || (data_size < cCRNHeaderMinSize)) - return false; - - crn_header tmp_header; - const crn_header* pHeader = crnd_get_header(tmp_header, pData, data_size); - if (!pHeader) - return false; - - if (pHeader->m_flags & cCRNHeaderFlagSegmented) - return false; - - const uint actual_base_data_size = crnd_get_segmented_file_size(pData, data_size); - if (base_data_size < actual_base_data_size) - return false; - - memcpy(pBase_data, pData, actual_base_data_size); - - crn_header& new_header = *static_cast(pBase_data); - new_header.m_flags = new_header.m_flags | cCRNHeaderFlagSegmented; - new_header.m_data_size = actual_base_data_size; - - new_header.m_data_crc16 = crc16((const uint8*)pBase_data + new_header.m_header_size, new_header.m_data_size - new_header.m_header_size); - - new_header.m_header_crc16 = crc16(&new_header.m_data_size, new_header.m_header_size - (uint32)((const uint8*)&new_header.m_data_size - (const uint8*)&new_header)); - - CRND_ASSERT(crnd_validate_file(&new_header, actual_base_data_size, NULL)); - - return true; - } - -} // namespace crnd - -// File: symbol_codec.cpp -namespace crnd -{ - static_huffman_data_model::static_huffman_data_model() : -m_total_syms(0), -m_pDecode_tables(NULL) -{ -} - -static_huffman_data_model::static_huffman_data_model(const static_huffman_data_model& other) : -m_total_syms(0), -m_pDecode_tables(NULL) -{ - *this = other; -} - -static_huffman_data_model::~static_huffman_data_model() -{ - if (m_pDecode_tables) - crnd_delete(m_pDecode_tables); -} - -static_huffman_data_model& static_huffman_data_model::operator=(const static_huffman_data_model& rhs) -{ - if (this == &rhs) - return *this; - - m_total_syms = rhs.m_total_syms; - m_code_sizes = rhs.m_code_sizes; - if (m_code_sizes.get_alloc_failed()) - { - clear(); - return *this; - } - - if (rhs.m_pDecode_tables) - { - if (m_pDecode_tables) - *m_pDecode_tables = *rhs.m_pDecode_tables; - else - m_pDecode_tables = crnd_new(*rhs.m_pDecode_tables); - } - else - { - crnd_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } - - return *this; -} - -void static_huffman_data_model::clear() -{ - m_total_syms = 0; - m_code_sizes.clear(); - if (m_pDecode_tables) - { - crnd_delete(m_pDecode_tables); - m_pDecode_tables = NULL; - } -} - -bool static_huffman_data_model::init(uint32 total_syms, const uint8* pCode_sizes, uint32 code_size_limit) -{ - CRND_ASSERT((total_syms >= 1) && (total_syms <= prefix_coding::cMaxSupportedSyms) && (code_size_limit >= 1)); - - code_size_limit = math::minimum(code_size_limit, prefix_coding::cMaxExpectedCodeSize); - - if (!m_code_sizes.resize(total_syms)) - return false; - - uint32 min_code_size = cUINT32_MAX; - uint32 max_code_size = 0; - - for (uint32 i = 0; i < total_syms; i++) - { - uint32 s = pCode_sizes[i]; - m_code_sizes[i] = static_cast(s); - min_code_size = math::minimum(min_code_size, s); - max_code_size = math::maximum(max_code_size, s); - } - - if ((max_code_size < 1) || (max_code_size > 32) || (min_code_size > code_size_limit)) - return false; - - if (max_code_size > code_size_limit) - return false; - - if (!m_pDecode_tables) - m_pDecode_tables = crnd_new(); - - if (!m_pDecode_tables->init(m_total_syms, &m_code_sizes[0], compute_decoder_table_bits())) - return false; - - return true; -} - -bool static_huffman_data_model::prepare_decoder_tables() -{ - uint32 total_syms = m_code_sizes.size(); - - CRND_ASSERT((total_syms >= 1) && (total_syms <= prefix_coding::cMaxSupportedSyms)); - - m_total_syms = total_syms; - - if (!m_pDecode_tables) - m_pDecode_tables = crnd_new(); - - return m_pDecode_tables->init(m_total_syms, &m_code_sizes[0], compute_decoder_table_bits()); -} - -uint static_huffman_data_model::compute_decoder_table_bits() const -{ -#if CRND_PREFIX_CODING_USE_FIXED_TABLE_SIZE - return prefix_coding::cMaxTableBits; -#else - uint32 decoder_table_bits = 0; - if (m_total_syms > 16) - decoder_table_bits = static_cast(math::minimum(1 + math::ceil_log2i(m_total_syms), prefix_coding::cMaxTableBits)); - return decoder_table_bits; -#endif -} - -symbol_codec::symbol_codec() : - m_pDecode_buf(NULL), - m_pDecode_buf_next(NULL), - m_pDecode_buf_end(NULL), - m_decode_buf_size(0), - m_bit_buf(0), - m_bit_count(0) -{ -} - -// Code length encoding symbols: -// 0-16 - actual code lengths -const uint32 cMaxCodelengthCodes = 21; - -const uint32 cSmallZeroRunCode = 17; -const uint32 cLargeZeroRunCode = 18; -const uint32 cSmallRepeatCode = 19; -const uint32 cLargeRepeatCode = 20; - -const uint32 cMinSmallZeroRunSize = 3; -const uint32 cMaxSmallZeroRunSize = 10; -const uint32 cMinLargeZeroRunSize = 11; -const uint32 cMaxLargeZeroRunSize = 138; - -const uint32 cSmallMinNonZeroRunSize = 3; -const uint32 cSmallMaxNonZeroRunSize = 6; -const uint32 cLargeMinNonZeroRunSize = 7; -const uint32 cLargeMaxNonZeroRunSize = 70; - -const uint32 cSmallZeroRunExtraBits = 3; -const uint32 cLargeZeroRunExtraBits = 7; -const uint32 cSmallNonZeroRunExtraBits = 2; -const uint32 cLargeNonZeroRunExtraBits = 6; - -static const uint8 g_most_probable_codelength_codes[] = -{ - cSmallZeroRunCode, cLargeZeroRunCode, - cSmallRepeatCode, cLargeRepeatCode, - - 0, 8, - 7, 9, - 6, 10, - 5, 11, - 4, 12, - 3, 13, - 2, 14, - 1, 15, - 16 -}; -const uint32 cNumMostProbableCodelengthCodes = sizeof(g_most_probable_codelength_codes) / sizeof(g_most_probable_codelength_codes[0]); - -bool symbol_codec::decode_receive_static_data_model(static_huffman_data_model& model) -{ - const uint32 total_used_syms = decode_bits(math::total_bits(prefix_coding::cMaxSupportedSyms)); - - if (!total_used_syms) - { - model.clear(); - return true; - } - - if (!model.m_code_sizes.resize(total_used_syms)) - return false; - - memset(&model.m_code_sizes[0], 0, sizeof(model.m_code_sizes[0]) * total_used_syms); - - const uint32 num_codelength_codes_to_send = decode_bits(5); - if ((num_codelength_codes_to_send < 1) || (num_codelength_codes_to_send > cMaxCodelengthCodes)) - return false; - - static_huffman_data_model dm; - if (!dm.m_code_sizes.resize(cMaxCodelengthCodes)) - return false; - - for (uint32 i = 0; i < num_codelength_codes_to_send; i++) - dm.m_code_sizes[g_most_probable_codelength_codes[i]] = static_cast(decode_bits(3)); - - if (!dm.prepare_decoder_tables()) - return false; - - uint32 ofs = 0; - while (ofs < total_used_syms) - { - const uint32 num_remaining = total_used_syms - ofs; - - uint32 code = decode(dm); - if (code <= 16) - model.m_code_sizes[ofs++] = static_cast(code); - else if (code == cSmallZeroRunCode) - { - uint32 len = decode_bits(cSmallZeroRunExtraBits) + cMinSmallZeroRunSize; - if (len > num_remaining) - return false; - ofs += len; - } - else if (code == cLargeZeroRunCode) - { - uint32 len = decode_bits(cLargeZeroRunExtraBits) + cMinLargeZeroRunSize; - if (len > num_remaining) - return false; - ofs += len; - } - else if ((code == cSmallRepeatCode) || (code == cLargeRepeatCode)) - { - uint32 len; - if (code == cSmallRepeatCode) - len = decode_bits(cSmallNonZeroRunExtraBits) + cSmallMinNonZeroRunSize; - else - len = decode_bits(cLargeNonZeroRunExtraBits) + cLargeMinNonZeroRunSize; - - if ((!ofs) || (len > num_remaining)) - return false; - const uint32 prev = model.m_code_sizes[ofs - 1]; - if (!prev) - return false; - const uint32 end = ofs + len; - while (ofs < end) - model.m_code_sizes[ofs++] = static_cast(prev); - } - else - { - CRND_ASSERT(0); - return false; - } - } - - if (ofs != total_used_syms) - return false; - - return model.prepare_decoder_tables(); -} - -bool symbol_codec::start_decoding(const uint8* pBuf, uint32 buf_size) -{ - if (!buf_size) - return false; - - m_pDecode_buf = pBuf; - m_pDecode_buf_next = pBuf; - m_decode_buf_size = buf_size; - m_pDecode_buf_end = pBuf + buf_size; - - get_bits_init(); - - return true; -} - -void symbol_codec::get_bits_init() -{ - m_bit_buf = 0; - m_bit_count = 0; -} - -uint32 symbol_codec::decode_bits(uint32 num_bits) -{ - if (!num_bits) - return 0; - - if (num_bits > 16) - { - uint32 a = get_bits(num_bits - 16); - uint32 b = get_bits(16); - - return (a << 16) | b; - } - else - return get_bits(num_bits); -} - -uint32 symbol_codec::get_bits(uint32 num_bits) -{ - CRND_ASSERT(num_bits <= 32U); - - while (m_bit_count < (int)num_bits) - { - bit_buf_type c = 0; - if (m_pDecode_buf_next != m_pDecode_buf_end) - c = *m_pDecode_buf_next++; - - m_bit_count += 8; - CRND_ASSERT(m_bit_count <= cBitBufSize); - - m_bit_buf |= (c << (cBitBufSize - m_bit_count)); - } - - uint32 result = static_cast(m_bit_buf >> (cBitBufSize - num_bits)); - - m_bit_buf <<= num_bits; - m_bit_count -= num_bits; - - return result; -} - -uint32 symbol_codec::decode(const static_huffman_data_model& model) -{ - const prefix_coding::decoder_tables* pTables = model.m_pDecode_tables; - - if (m_bit_count < 24) - { - if (m_bit_count < 16) - { - uint32 c0 = 0, c1 = 0; - const uint8* p = m_pDecode_buf_next; - if (p < m_pDecode_buf_end) c0 = *p++; - if (p < m_pDecode_buf_end) c1 = *p++; - m_pDecode_buf_next = p; - m_bit_count += 16; - uint32 c = (c0 << 8) | c1; - m_bit_buf |= (c << (32 - m_bit_count)); - } - else - { - uint32 c = (m_pDecode_buf_next < m_pDecode_buf_end) ? *m_pDecode_buf_next++ : 0; - m_bit_count += 8; - m_bit_buf |= (c << (32 - m_bit_count)); - } - } - - uint32 k = (m_bit_buf >> 16) + 1; - uint32 sym, len; - - if (k <= pTables->m_table_max_code) - { - uint32 t = pTables->m_lookup[m_bit_buf >> (32 - pTables->m_table_bits)]; - - CRND_ASSERT(t != cUINT32_MAX); - sym = t & cUINT16_MAX; - len = t >> 16; - - CRND_ASSERT(model.m_code_sizes[sym] == len); - } - else - { - len = pTables->m_decode_start_code_size; - - for ( ; ; ) - { - if (k <= pTables->m_max_codes[len - 1]) - break; - len++; - } - - int val_ptr = pTables->m_val_ptrs[len - 1] + (m_bit_buf >> (32 - len)); - - if (((uint32)val_ptr >= model.m_total_syms)) - { - // corrupted stream, or a bug - CRND_ASSERT(0); - return 0; - } - - sym = pTables->m_sorted_symbol_order[val_ptr]; - } - - m_bit_buf <<= len; - m_bit_count -= len; - - return sym; -} - - uint64 symbol_codec::stop_decoding() - { -#if 0 - uint32 i = get_bits(4); - uint32 k = get_bits(3); - i, k; - CRND_ASSERT((i == 15) && (k == 3)); -#endif - - uint64 n = static_cast(m_pDecode_buf_next - m_pDecode_buf); - - return n; - } - -} // namespace crnd - -// File: crnd_dxt_hc_common.cpp -namespace crnd -{ - chunk_encoding_desc g_chunk_encodings[cNumChunkEncodings] = - { - { 1, { { 0, 0, 8, 8, 0 } } }, - - { 2, { { 0, 0, 8, 4, 1 }, { 0, 4, 8, 4, 2 } } }, - { 2, { { 0, 0, 4, 8, 3 }, { 4, 0, 4, 8, 4 } } }, - - { 3, { { 0, 0, 8, 4, 1 }, { 0, 4, 4, 4, 7 }, { 4, 4, 4, 4, 8 } } }, - { 3, { { 0, 4, 8, 4, 2 }, { 0, 0, 4, 4, 5 }, { 4, 0, 4, 4, 6 } } }, - - { 3, { { 0, 0, 4, 8, 3 }, { 4, 0, 4, 4, 6 }, { 4, 4, 4, 4, 8 } } }, - { 3, { { 4, 0, 4, 8, 4 }, { 0, 0, 4, 4, 5 }, { 0, 4, 4, 4, 7 } } }, - - { 4, { { 0, 0, 4, 4, 5 }, { 4, 0, 4, 4, 6 }, { 0, 4, 4, 4, 7 }, { 4, 4, 4, 4, 8 } } } - }; - - chunk_tile_desc g_chunk_tile_layouts[cNumChunkTileLayouts] = - { - // 2x2 - { 0, 0, 8, 8, 0 }, - - // 2x1 - { 0, 0, 8, 4, 1 }, - { 0, 4, 8, 4, 2 }, - - // 1x2 - { 0, 0, 4, 8, 3 }, - { 4, 0, 4, 8, 4 }, - - // 1x1 - { 0, 0, 4, 4, 5 }, - { 4, 0, 4, 4, 6 }, - { 0, 4, 4, 4, 7 }, - { 4, 4, 4, 4, 8 } - }; - -} // namespace crnd - -// File: crnd_dxt.cpp -namespace crnd -{ - const uint8 g_dxt1_to_linear[cDXT1SelectorValues] = { 0U, 3U, 1U, 2U }; - const uint8 g_dxt1_from_linear[cDXT1SelectorValues] = { 0U, 2U, 3U, 1U }; - - const uint8 g_dxt5_to_linear[cDXT5SelectorValues] = { 0U, 7U, 1U, 2U, 3U, 4U, 5U, 6U }; - const uint8 g_dxt5_from_linear[cDXT5SelectorValues] = { 0U, 2U, 3U, 4U, 5U, 6U, 7U, 1U }; - - const uint8 g_six_alpha_invert_table[cDXT5SelectorValues] = { 1, 0, 5, 4, 3, 2, 6, 7 }; - const uint8 g_eight_alpha_invert_table[cDXT5SelectorValues] = { 1, 0, 7, 6, 5, 4, 3, 2 }; - - uint16 dxt1_block::pack_color(const color_quad_u8& color, bool scaled, uint32 bias) - { - uint32 r = color.r; - uint32 g = color.g; - uint32 b = color.b; - - if (scaled) - { - r = (r * 31U + bias) / 255U; - g = (g * 63U + bias) / 255U; - b = (b * 31U + bias) / 255U; - } - - r = math::minimum(r, 31U); - g = math::minimum(g, 63U); - b = math::minimum(b, 31U); - - return static_cast(b | (g << 5U) | (r << 11U)); - } - - uint16 dxt1_block::pack_color(uint32 r, uint32 g, uint32 b, bool scaled, uint32 bias) - { - return pack_color(color_quad_u8(r, g, b, 0), scaled, bias); - } - - color_quad_u8 dxt1_block::unpack_color(uint16 packed_color, bool scaled, uint32 alpha) - { - uint32 b = packed_color & 31U; - uint32 g = (packed_color >> 5U) & 63U; - uint32 r = (packed_color >> 11U) & 31U; - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 2U) | (g >> 4U); - r = (r << 3U) | (r >> 2U); - } - - return color_quad_u8(r, g, b, alpha); - } - - void dxt1_block::unpack_color(uint32& r, uint32& g, uint32& b, uint16 packed_color, bool scaled) - { - color_quad_u8 c(unpack_color(packed_color, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - uint32 dxt1_block::get_block_colors3(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - color_quad_u8 c0(unpack_color(color0, true)); - color_quad_u8 c1(unpack_color(color1, true)); - - pDst[0] = c0; - pDst[1] = c1; - pDst[2].set( (c0.r + c1.r) >> 1U, (c0.g + c1.g) >> 1U, (c0.b + c1.b) >> 1U, 255U); - pDst[3].set(0, 0, 0, 0); - - return 3; - } - - uint32 dxt1_block::get_block_colors4(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - color_quad_u8 c0(unpack_color(color0, true)); - color_quad_u8 c1(unpack_color(color1, true)); - - pDst[0] = c0; - pDst[1] = c1; - - // 12/14/09 - Supposed to round according to DX docs, but this conflicts with the OpenGL S3TC spec. ? - // Turns out some GPU's round and some don't. Great. - //pDst[2].set( (c0.r * 2 + c1.r + 1) / 3, (c0.g * 2 + c1.g + 1) / 3, (c0.b * 2 + c1.b + 1) / 3, 255U); - //pDst[3].set( (c1.r * 2 + c0.r + 1) / 3, (c1.g * 2 + c0.g + 1) / 3, (c1.b * 2 + c0.b + 1) / 3, 255U); - - pDst[2].set( (c0.r * 2 + c1.r) / 3, (c0.g * 2 + c1.g) / 3, (c0.b * 2 + c1.b) / 3, 255U); - pDst[3].set( (c1.r * 2 + c0.r) / 3, (c1.g * 2 + c0.g) / 3, (c1.b * 2 + c0.b) / 3, 255U); - - return 4; - } - - uint32 dxt1_block::get_block_colors(color_quad_u8* pDst, uint16 color0, uint16 color1) - { - if (color0 > color1) - return get_block_colors4(pDst, color0, color1); - else - return get_block_colors3(pDst, color0, color1); - } - - color_quad_u8 dxt1_block::unpack_endpoint(uint32 endpoints, uint32 index, bool scaled, uint32 alpha) - { - CRND_ASSERT(index < 2); - return unpack_color( static_cast((endpoints >> (index * 16U)) & 0xFFFFU), scaled, alpha ); - } - - uint32 dxt1_block::pack_endpoints(uint32 lo, uint32 hi) - { - CRND_ASSERT((lo <= 0xFFFFU) && (hi <= 0xFFFFU)); - return lo | (hi << 16U); - } - - void dxt3_block::set_alpha(uint32 x, uint32 y, uint32 value, bool scaled) - { - CRND_ASSERT((x < cDXTBlockSize) && (y < cDXTBlockSize)); - - if (scaled) - { - CRND_ASSERT(value <= 0xFF); - value = (value * 15U + 128U) / 255U; - } - else - { - CRND_ASSERT(value <= 0xF); - } - - uint32 ofs = (y << 1U) + (x >> 1U); - uint32 c = m_alpha[ofs]; - - c &= ~(0xF << ((x & 1U) << 2U)); - c |= (value << ((x & 1U) << 2U)); - - m_alpha[ofs] = static_cast(c); - } - - uint32 dxt3_block::get_alpha(uint32 x, uint32 y, bool scaled) const - { - CRND_ASSERT((x < cDXTBlockSize) && (y < cDXTBlockSize)); - - uint32 value = m_alpha[(y << 1U) + (x >> 1U)]; - if (x & 1) - value >>= 4; - value &= 0xF; - - if (scaled) - value = (value << 4U) | value; - - return value; - } - - uint32 dxt5_block::get_block_values6(color_quad_u8* pDst, uint32 l, uint32 h) - { - pDst[0].a = static_cast(l); - pDst[1].a = static_cast(h); - pDst[2].a = static_cast((l * 4 + h ) / 5); - pDst[3].a = static_cast((l * 3 + h * 2) / 5); - pDst[4].a = static_cast((l * 2 + h * 3) / 5); - pDst[5].a = static_cast((l + h * 4) / 5); - pDst[6].a = 0; - pDst[7].a = 255; - return 6; - } - - uint32 dxt5_block::get_block_values8(color_quad_u8* pDst, uint32 l, uint32 h) - { - pDst[0].a = static_cast(l); - pDst[1].a = static_cast(h); - pDst[2].a = static_cast((l * 6 + h ) / 7); - pDst[3].a = static_cast((l * 5 + h * 2) / 7); - pDst[4].a = static_cast((l * 4 + h * 3) / 7); - pDst[5].a = static_cast((l * 3 + h * 4) / 7); - pDst[6].a = static_cast((l * 2 + h * 5) / 7); - pDst[7].a = static_cast((l + h * 6) / 7); - return 8; - } - - uint32 dxt5_block::get_block_values(color_quad_u8* pDst, uint32 l, uint32 h) - { - if (l > h) - return get_block_values8(pDst, l, h); - else - return get_block_values6(pDst, l, h); - } - - uint32 dxt5_block::get_block_values6(uint32* pDst, uint32 l, uint32 h) - { - pDst[0] = l; - pDst[1] = h; - pDst[2] = (l * 4 + h ) / 5; - pDst[3] = (l * 3 + h * 2) / 5; - pDst[4] = (l * 2 + h * 3) / 5; - pDst[5] = (l + h * 4) / 5; - pDst[6] = 0; - pDst[7] = 255; - return 6; - } - - uint32 dxt5_block::get_block_values8(uint32* pDst, uint32 l, uint32 h) - { - pDst[0] = l; - pDst[1] = h; - pDst[2] = (l * 6 + h ) / 7; - pDst[3] = (l * 5 + h * 2) / 7; - pDst[4] = (l * 4 + h * 3) / 7; - pDst[5] = (l * 3 + h * 4) / 7; - pDst[6] = (l * 2 + h * 5) / 7; - pDst[7] = (l + h * 6) / 7; - return 8; - } - - uint32 dxt5_block::unpack_endpoint(uint32 packed, uint32 index) - { - CRND_ASSERT(index < 2); - return (packed >> (8 * index)) & 0xFF; - } - - uint32 dxt5_block::pack_endpoints(uint32 lo, uint32 hi) - { - CRND_ASSERT((lo <= 0xFF) && (hi <= 0xFF)); - return lo | (hi << 8U); - } - - uint32 dxt5_block::get_block_values(uint32* pDst, uint32 l, uint32 h) - { - if (l > h) - return get_block_values8(pDst, l, h); - else - return get_block_values6(pDst, l, h); - } - -} // namespace crnd - -// File: crnd_decode.cpp -#define CRND_CREATE_BYTE_STREAMS 0 - -namespace crnd -{ -#if CRND_CREATE_BYTE_STREAMS - static void write_array_to_file(const char* pFilename, const vector& buf) - { - FILE* pFile = fopen(pFilename, "wb"); - fwrite(&buf[0], buf.size(), 1, pFile); - fclose(pFile); - } -#endif - - struct crnd_chunk_tile_desc - { - // These values are in blocks - uint8 m_x_ofs; - uint8 m_y_ofs; - uint8 m_width; - uint8 m_height; - }; - - struct crnd_chunk_encoding_desc - { - uint32 m_num_tiles; - chunk_tile_desc m_tiles[4]; - }; - -#if 0 - static crnd_chunk_encoding_desc g_crnd_chunk_encodings[cNumChunkEncodings] = - { - { 1, { { 0, 0, 2, 2 } } }, - - { 2, { { 0, 0, 2, 1 }, { 0, 1, 2, 1 } } }, - { 2, { { 0, 0, 1, 2 }, { 1, 0, 1, 2 } } }, - - { 3, { { 0, 0, 2, 1 }, { 0, 1, 1, 1 }, { 1, 1, 1, 1 } } }, - { 3, { { 0, 1, 2, 1 }, { 0, 0, 1, 1 }, { 1, 0, 1, 1 } } }, - - { 3, { { 0, 0, 1, 2 }, { 1, 0, 1, 1 }, { 1, 1, 1, 1 } } }, - { 3, { { 1, 0, 1, 2 }, { 0, 0, 1, 1 }, { 0, 1, 1, 1 } } }, - - { 1, { { 0, 0, 1, 1 }, { 1, 0, 1, 1 }, { 0, 1, 1, 1 }, { 1, 1, 1, 1 } } } - }; -#endif - - struct crnd_encoding_tile_indices - { - uint8 m_tiles[4]; - }; - - static crnd_encoding_tile_indices g_crnd_chunk_encoding_tiles[cNumChunkEncodings] = - { - { { 0, 0, 0, 0 } }, - - { { 0, 0, 1, 1 } }, - { { 0, 1, 0, 1 } }, - - { { 0, 0, 1, 2 } }, - { { 1, 2, 0, 0 } }, - - { { 0, 1, 0, 2 } }, - { { 1, 0, 2, 0 } }, - - { { 0, 1, 2, 3 } } - }; - - static uint8 g_crnd_chunk_encoding_num_tiles[cNumChunkEncodings] = { 1, 2, 2, 3, 3, 3, 3, 4 }; - - class crn_unpacker - { - public: - inline crn_unpacker() : - m_magic(cMagicValue), - m_pData(NULL), - m_data_size(0), - m_pHeader(NULL) - { - } - - inline ~crn_unpacker() - { - m_magic = 0; - } - - inline bool is_valid() const { return m_magic == cMagicValue; } - - bool init(const void* pData, uint32 data_size) - { - m_pHeader = crnd_get_header(m_tmp_header, pData, data_size); - if (!m_pHeader) - return false; - - m_pData = static_cast(pData); - m_data_size = data_size; - - if (!init_tables()) - return false; - - if (!decode_palettes()) - return false; - - return true; - } - - bool unpack_level( - void** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, - uint32 level_index) - { - uint32 cur_level_ofs = m_pHeader->m_level_ofs[level_index]; - - uint32 next_level_ofs = m_data_size; - if ((level_index + 1) < (m_pHeader->m_levels)) - next_level_ofs = m_pHeader->m_level_ofs[level_index + 1]; - - CRND_ASSERT(next_level_ofs > cur_level_ofs); - - return unpack_level(m_pData + cur_level_ofs, next_level_ofs - cur_level_ofs, pDst, dst_size_in_bytes, row_pitch_in_bytes, level_index); - } - - bool unpack_level( - const void* pSrc, uint32 src_size_in_bytes, - void** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, - uint32 level_index) - { - dst_size_in_bytes; - -#ifdef CRND_BUILD_DEBUG - for (uint32 f = 0; f < m_pHeader->m_faces; f++) - if (!pDst[f]) - return false; -#endif - - const uint32 width = math::maximum(m_pHeader->m_width >> level_index, 1U); - const uint32 height = math::maximum(m_pHeader->m_height >> level_index, 1U); - const uint32 blocks_x = (width + 3U) >> 2U; - const uint32 blocks_y = (height + 3U) >> 2U; - const uint32 block_size = ((m_pHeader->m_format == cCRNFmtDXT1) || (m_pHeader->m_format == cCRNFmtDXT5A)) ? 8 : 16; - - uint32 minimal_row_pitch = block_size * blocks_x; - if (!row_pitch_in_bytes) - row_pitch_in_bytes = minimal_row_pitch; - else if ((row_pitch_in_bytes < minimal_row_pitch) || (row_pitch_in_bytes & 3)) - return false; - if (dst_size_in_bytes < row_pitch_in_bytes * blocks_y) - return false; - - const uint32 chunks_x = (blocks_x + 1) >> 1; - const uint32 chunks_y = (blocks_y + 1) >> 1; - -#if CRND_CREATE_BYTE_STREAMS - crnd_trace("Index stream: %u bytes\n", src_size_in_bytes); -#endif - - if (!m_codec.start_decoding(static_cast(pSrc), src_size_in_bytes)) - return false; - - bool status = false; - switch (m_pHeader->m_format) - { - case cCRNFmtDXT1: - status = unpack_dxt1((uint8**)pDst, dst_size_in_bytes, row_pitch_in_bytes, blocks_x, blocks_y, chunks_x, chunks_y); - break; - case cCRNFmtDXT5: - case cCRNFmtDXT5_CCxY: - case cCRNFmtDXT5_xGBR: - case cCRNFmtDXT5_AGBR: - case cCRNFmtDXT5_xGxR: - status = unpack_dxt5((uint8**)pDst, dst_size_in_bytes, row_pitch_in_bytes, blocks_x, blocks_y, chunks_x, chunks_y); - break; - case cCRNFmtDXT5A: - status = unpack_dxt5a((uint8**)pDst, dst_size_in_bytes, row_pitch_in_bytes, blocks_x, blocks_y, chunks_x, chunks_y); - break; - case cCRNFmtDXN_XY: - case cCRNFmtDXN_YX: - status = unpack_dxn((uint8**)pDst, dst_size_in_bytes, row_pitch_in_bytes, blocks_x, blocks_y, chunks_x, chunks_y); - break; - default: - return false; - } - if (!status) - return false; - - m_codec.stop_decoding(); - return true; - } - - inline const void* get_data() const { return m_pData; } - inline uint32 get_data_size() const { return m_data_size; } - - private: - enum { cMagicValue = 0x1EF9CABD }; - uint32 m_magic; - - const uint8* m_pData; - uint32 m_data_size; - crn_header m_tmp_header; - const crn_header* m_pHeader; - - symbol_codec m_codec; - - static_huffman_data_model m_chunk_encoding_dm; - static_huffman_data_model m_endpoint_delta_dm[2]; - static_huffman_data_model m_selector_delta_dm[2]; - - crnd::vector m_color_endpoints; - crnd::vector m_color_selectors; - - crnd::vector m_alpha_endpoints; - crnd::vector m_alpha_selectors; - - bool init_tables() - { - if (!m_codec.start_decoding(m_pData + m_pHeader->m_tables_ofs, m_pHeader->m_tables_size)) - return false; - - if (!m_codec.decode_receive_static_data_model(m_chunk_encoding_dm)) - return false; - - if ((!m_pHeader->m_color_endpoints.m_num) && (!m_pHeader->m_alpha_endpoints.m_num)) - return false; - - if (m_pHeader->m_color_endpoints.m_num) - { - if (!m_codec.decode_receive_static_data_model(m_endpoint_delta_dm[0])) return false; - if (!m_codec.decode_receive_static_data_model(m_selector_delta_dm[0])) return false; - } - - if (m_pHeader->m_alpha_endpoints.m_num) - { - if (!m_codec.decode_receive_static_data_model(m_endpoint_delta_dm[1])) return false; - if (!m_codec.decode_receive_static_data_model(m_selector_delta_dm[1])) return false; - } - - m_codec.stop_decoding(); - - return true; - } - - bool decode_palettes() - { - if (m_pHeader->m_color_endpoints.m_num) - { - if (!decode_color_endpoints()) return false; - if (!decode_color_selectors()) return false; - } - - if (m_pHeader->m_alpha_endpoints.m_num) - { - if (!decode_alpha_endpoints()) return false; - if (!decode_alpha_selectors()) return false; - } - - return true; - } - - bool decode_color_endpoints() - { - const uint32 num_color_endpoints = m_pHeader->m_color_endpoints.m_num; - - if (!m_color_endpoints.resize(num_color_endpoints)) - return false; - - if (!m_codec.start_decoding(m_pData + m_pHeader->m_color_endpoints.m_ofs, m_pHeader->m_color_endpoints.m_size)) - return false; - - static_huffman_data_model dm[2]; - for (uint32 i = 0; i < 2; i++) - if (!m_codec.decode_receive_static_data_model(dm[i])) - return false; - - uint32 a = 0, b = 0, c = 0; - uint32 d = 0, e = 0, f = 0; - - uint32* CRND_RESTRICT pDst = &m_color_endpoints[0]; - - CRND_HUFF_DECODE_BEGIN(m_codec); - -#if CRND_CREATE_BYTE_STREAMS - vector byte_stream; -#endif - - for (uint32 i = 0; i < num_color_endpoints; i++) - { - uint32 da, db, dc, dd, de, df; - CRND_HUFF_DECODE(m_codec, dm[0], da); a = (a + da) & 31; - CRND_HUFF_DECODE(m_codec, dm[1], db); b = (b + db) & 63; - CRND_HUFF_DECODE(m_codec, dm[0], dc); c = (c + dc) & 31; - - CRND_HUFF_DECODE(m_codec, dm[0], dd); d = (d + dd) & 31; - CRND_HUFF_DECODE(m_codec, dm[1], de); e = (e + de) & 63; - CRND_HUFF_DECODE(m_codec, dm[0], df); f = (f + df) & 31; - -#if CRND_CREATE_BYTE_STREAMS - byte_stream.push_back(da); - byte_stream.push_back(db); - byte_stream.push_back(dc); - byte_stream.push_back(dd); - byte_stream.push_back(de); - byte_stream.push_back(df); -#endif - - if (c_crnd_little_endian_platform) - *pDst++ = c | (b << 5U) | (a << 11U) | (f << 16U) | (e << 21U) | (d << 27U); - else - *pDst++ = f | (e << 5U) | (d << 11U) | (c << 16U) | (b << 21U) | (a << 27U); - } - - CRND_HUFF_DECODE_END(m_codec); - - m_codec.stop_decoding(); - -#if CRND_CREATE_BYTE_STREAMS - write_array_to_file(L"colorendpoints.bin", byte_stream); - crnd_trace("color endpoints: %u\n", (uint)m_pHeader->m_color_endpoints.m_size); -#endif - - return true; - } - - bool decode_color_selectors() - { - const uint32 cMaxSelectorValue = 3U; - const uint32 cMaxUniqueSelectorDeltas = cMaxSelectorValue * 2U + 1U; - - const uint32 num_color_selectors = m_pHeader->m_color_selectors.m_num; - - if (!m_codec.start_decoding(m_pData + m_pHeader->m_color_selectors.m_ofs, m_pHeader->m_color_selectors.m_size)) - return false; - - static_huffman_data_model dm; - if (!m_codec.decode_receive_static_data_model(dm)) - return false; - - int32 delta0[cMaxUniqueSelectorDeltas * cMaxUniqueSelectorDeltas]; - int32 delta1[cMaxUniqueSelectorDeltas * cMaxUniqueSelectorDeltas]; - int32 l = -(int32)cMaxSelectorValue, m = -(int32)cMaxSelectorValue; - for (uint32 i = 0; i < (cMaxUniqueSelectorDeltas * cMaxUniqueSelectorDeltas); i++) - { - delta0[i] = l; - delta1[i] = m; - - if (++l > (int32)cMaxSelectorValue) - { - l = -(int32)cMaxSelectorValue; - m++; - } - } - - uint32 cur[16]; - utils::zero_object(cur); - - if (!m_color_selectors.resize(num_color_selectors)) - return false; - - uint32* CRND_RESTRICT pDst = &m_color_selectors[0]; - - const uint8* pFrom_linear = g_dxt1_from_linear; - - CRND_HUFF_DECODE_BEGIN(m_codec); - -#if CRND_CREATE_BYTE_STREAMS - vector byte_stream; -#endif - - for (uint32 i = 0; i < num_color_selectors; i++) - { - for (uint32 j = 0; j < 8; j++) - { - int32 sym; - CRND_HUFF_DECODE(m_codec, dm, sym); - -#if CRND_CREATE_BYTE_STREAMS - byte_stream.push_back(sym); -#endif - - cur[j*2+0] = (delta0[sym] + cur[j*2+0]) & 3; - cur[j*2+1] = (delta1[sym] + cur[j*2+1]) & 3; - } - - if (c_crnd_little_endian_platform) - { - *pDst++ = - (pFrom_linear[cur[0 ]] ) | (pFrom_linear[cur[1 ]] << 2) | (pFrom_linear[cur[2 ]] << 4) | (pFrom_linear[cur[3 ]] << 6) | - (pFrom_linear[cur[4 ]] << 8) | (pFrom_linear[cur[5 ]] << 10) | (pFrom_linear[cur[6 ]] << 12) | (pFrom_linear[cur[7 ]] << 14) | - (pFrom_linear[cur[8 ]] << 16) | (pFrom_linear[cur[9 ]] << 18) | (pFrom_linear[cur[10]] << 20) | (pFrom_linear[cur[11]] << 22) | - (pFrom_linear[cur[12]] << 24) | (pFrom_linear[cur[13]] << 26) | (pFrom_linear[cur[14]] << 28) | (pFrom_linear[cur[15]] << 30); - } - else - { - *pDst++ = - (pFrom_linear[cur[8 ]] ) | (pFrom_linear[cur[9 ]] << 2) | (pFrom_linear[cur[10]] << 4) | (pFrom_linear[cur[11]] << 6) | - (pFrom_linear[cur[12]] << 8) | (pFrom_linear[cur[13]] << 10) | (pFrom_linear[cur[14]] << 12) | (pFrom_linear[cur[15]] << 14) | - (pFrom_linear[cur[0 ]] << 16) | (pFrom_linear[cur[1 ]] << 18) | (pFrom_linear[cur[2 ]] << 20) | (pFrom_linear[cur[3 ]] << 22) | - (pFrom_linear[cur[4 ]] << 24) | (pFrom_linear[cur[5 ]] << 26) | (pFrom_linear[cur[6 ]] << 28) | (pFrom_linear[cur[7 ]] << 30); - } - } - - CRND_HUFF_DECODE_END(m_codec); - - m_codec.stop_decoding(); - -#if CRND_CREATE_BYTE_STREAMS - write_array_to_file(L"colorselectors.bin", byte_stream); - crnd_trace("color selectors: %u\n", (uint)m_pHeader->m_color_selectors.m_size); -#endif - - return true; - } - - bool decode_alpha_endpoints() - { - const uint32 num_alpha_endpoints = m_pHeader->m_alpha_endpoints.m_num; - - if (!m_codec.start_decoding(m_pData + m_pHeader->m_alpha_endpoints.m_ofs, m_pHeader->m_alpha_endpoints.m_size)) - return false; - - static_huffman_data_model dm; - if (!m_codec.decode_receive_static_data_model(dm)) - return false; - - if (!m_alpha_endpoints.resize(num_alpha_endpoints)) - return false; - - uint16* CRND_RESTRICT pDst = &m_alpha_endpoints[0]; - uint32 a = 0, b = 0; - - CRND_HUFF_DECODE_BEGIN(m_codec); - - for (uint32 i = 0; i < num_alpha_endpoints; i++) - { - uint sa; CRND_HUFF_DECODE(m_codec, dm, sa); - uint sb; CRND_HUFF_DECODE(m_codec, dm, sb); - - a = (sa + a) & 255; - b = (sb + b) & 255; - - *pDst++ = (uint16)(a | (b << 8)); - } - - CRND_HUFF_DECODE_END(m_codec); - - m_codec.stop_decoding(); - - return true; - } - - bool decode_alpha_selectors() - { - const uint32 cMaxSelectorValue = 7U; - const uint32 cMaxUniqueSelectorDeltas = cMaxSelectorValue * 2U + 1U; - - const uint32 num_alpha_selectors = m_pHeader->m_alpha_selectors.m_num; - - if (!m_codec.start_decoding(m_pData + m_pHeader->m_alpha_selectors.m_ofs, m_pHeader->m_alpha_selectors.m_size)) - return false; - - static_huffman_data_model dm; - if (!m_codec.decode_receive_static_data_model(dm)) - return false; - - int32 delta0[cMaxUniqueSelectorDeltas * cMaxUniqueSelectorDeltas]; - int32 delta1[cMaxUniqueSelectorDeltas * cMaxUniqueSelectorDeltas]; - int32 l = -(int32)cMaxSelectorValue, m = -(int32)cMaxSelectorValue; - for (uint32 i = 0; i < (cMaxUniqueSelectorDeltas * cMaxUniqueSelectorDeltas); i++) - { - delta0[i] = l; - delta1[i] = m; - - if (++l > (int32)cMaxSelectorValue) - { - l = -(int32)cMaxSelectorValue; - m++; - } - } - - uint32 cur[16]; - utils::zero_object(cur); - - if (!m_alpha_selectors.resize(num_alpha_selectors * 3)) - return false; - - uint16* CRND_RESTRICT pDst = &m_alpha_selectors[0]; - - const uint8* pFrom_linear = g_dxt5_from_linear; - - CRND_HUFF_DECODE_BEGIN(m_codec); - - for (uint32 i = 0; i < num_alpha_selectors; i++) - { - for (uint32 j = 0; j < 8; j++) - { - int32 sym; - CRND_HUFF_DECODE(m_codec, dm, sym); - - cur[j*2+0] = (delta0[sym] + cur[j*2+0]) & 7; - cur[j*2+1] = (delta1[sym] + cur[j*2+1]) & 7; - //cur[j*2+0] = ((sym%15)-7 + cur[j*2+0]) & 7; - //cur[j*2+1] = ((sym/15)-7 + cur[j*2+1]) & 7; - } - -#if 0 - dxt5_block blk; - for (uint32 y = 0; y < 4; y++) - for (uint32 x = 0; x < 4; x++) - blk.set_selector(x, y, pFrom_linear[cur[x+y*4]]); - - *pDst++ = blk.get_selectors_as_word(0); - *pDst++ = blk.get_selectors_as_word(1); - *pDst++ = blk.get_selectors_as_word(2); -#else - *pDst++ = (uint16)((pFrom_linear[cur[0 ]] ) | (pFrom_linear[cur[1 ]] << 3) | (pFrom_linear[cur[2 ]] << 6) | (pFrom_linear[cur[3 ]] << 9) | - (pFrom_linear[cur[4 ]] << 12) | (pFrom_linear[cur[5 ]] << 15)); - - *pDst++ = (uint16)((pFrom_linear[cur[5 ]] >> 1) | (pFrom_linear[cur[6 ]] << 2) | (pFrom_linear[cur[7 ]] << 5) | - (pFrom_linear[cur[8 ]] << 8) | (pFrom_linear[cur[9 ]] << 11) | (pFrom_linear[cur[10]] << 14)); - - *pDst++ = (uint16)((pFrom_linear[cur[10]] >> 2) | (pFrom_linear[cur[11]] << 1) | (pFrom_linear[cur[12]] << 4) | - (pFrom_linear[cur[13]] << 7) | (pFrom_linear[cur[14]] << 10) | (pFrom_linear[cur[15]] << 13)); -#endif - } - - CRND_HUFF_DECODE_END(m_codec); - - m_codec.stop_decoding(); - - return true; - } - - static inline uint32 tiled_offset_2d_outer(uint32 y, uint32 AlignedWidth, uint32 LogBpp) - { - uint32 Macro = ((y >> 5) * (AlignedWidth >> 5)) << (LogBpp + 7); - uint32 Micro = ((y & 6) << 2) << LogBpp; - - return Macro + - ((Micro & ~15) << 1) + - (Micro & 15) + - ((y & 8) << (3 + LogBpp)) + ((y & 1) << 4); - } - - static inline uint32 tiled_offset_2d_inner(uint32 x, uint32 y, uint32 LogBpp, uint32 BaseOffset) - { - uint32 Macro = (x >> 5) << (LogBpp + 7); - uint32 Micro = (x & 7) << LogBpp; - uint32 Offset = BaseOffset + Macro + ((Micro & ~15) << 1) + (Micro & 15); - - return ((Offset & ~511) << 3) + ((Offset & 448) << 2) + (Offset & 63) + - ((y & 16) << 7) + - (((((y & 8) >> 2) + (x >> 3)) & 3) << 6); - } - - static inline void limit(uint& x, uint n) - { - int v = x - n; - int msk = (v >> 31); - x = (x & msk) | (v & ~msk); - } - - bool unpack_dxt1(uint8** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, uint32 blocks_x, uint32 blocks_y, uint32 chunks_x, uint32 chunks_y) - { - dst_size_in_bytes; - - uint32 chunk_encoding_bits = 1; - - const uint32 num_color_endpoints = m_color_endpoints.size(); - const uint32 num_color_selectors = m_color_selectors.size(); - - uint32 prev_color_endpoint_index = 0; - uint32 prev_color_selector_index = 0; - - const uint32 num_faces = m_pHeader->m_faces; - - const uint32 row_pitch_in_dwords = row_pitch_in_bytes >> 2U; - - const int32 cBytesPerBlock = 8; - - CRND_HUFF_DECODE_BEGIN(m_codec); - -#if CRND_CREATE_BYTE_STREAMS - vector tile_encoding_stream; - vector endpoint_indices_stream; - vector selector_indices_stream; -#endif - - for (uint32 f = 0; f < num_faces; f++) - { - uint8* CRND_RESTRICT pRow = pDst[f]; - - for (uint32 y = 0; y < chunks_y; y++) - { - int32 start_x = 0; - int32 end_x = chunks_x; - int32 dir_x = 1; - int32 block_delta = cBytesPerBlock*2; - uint8* CRND_RESTRICT pBlock = pRow; - - if (y & 1) - { - start_x = chunks_x - 1; - end_x = -1; - dir_x = -1; - block_delta = -cBytesPerBlock*2; - pBlock += (chunks_x - 1) * cBytesPerBlock * 2; - } - - const bool skip_bottom_row = (y == (chunks_y - 1)) && (blocks_y & 1); - - for (int32 x = start_x; x != end_x; x += dir_x) - { - uint32 color_endpoints[4]; - - if (chunk_encoding_bits == 1) - { - CRND_HUFF_DECODE(m_codec, m_chunk_encoding_dm, chunk_encoding_bits); -#if CRND_CREATE_BYTE_STREAMS - tile_encoding_stream.push_back(chunk_encoding_bits & 7); - tile_encoding_stream.push_back((chunk_encoding_bits >> 3) & 7); - tile_encoding_stream.push_back((chunk_encoding_bits >> 6) & 7); -#endif - chunk_encoding_bits |= 512; - } - - const uint32 chunk_encoding_index = chunk_encoding_bits & 7; - chunk_encoding_bits >>= 3; - - const uint32 num_tiles = g_crnd_chunk_encoding_num_tiles[chunk_encoding_index]; - - for (uint32 i = 0; i < num_tiles; i++) - { - uint32 delta; - CRND_HUFF_DECODE(m_codec, m_endpoint_delta_dm[0], delta); -#if CRND_CREATE_BYTE_STREAMS - endpoint_indices_stream.push_back(delta); -#endif - prev_color_endpoint_index += delta; - limit(prev_color_endpoint_index, num_color_endpoints); - color_endpoints[i] = m_color_endpoints[prev_color_endpoint_index]; - } - - const uint8* pTile_indices = g_crnd_chunk_encoding_tiles[chunk_encoding_index].m_tiles; - - const bool skip_right_col = (blocks_x & 1) && (x == ((int32)chunks_x - 1)); - - uint32* CRND_RESTRICT pD = (uint32*)pBlock; - - if ((!skip_bottom_row) && (!skip_right_col)) - { - //CRND_ASSERT( ((uint8*)&pD[4 + row_pitch_in_dwords] - pDst) <= dst_size_in_bytes ); - - pD[0] = color_endpoints[pTile_indices[0]]; - CRND_WRITE_BARRIER - uint32 delta0; - CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[0], delta0); -#if CRND_CREATE_BYTE_STREAMS - selector_indices_stream.push_back(delta0); -#endif - prev_color_selector_index += delta0; - limit(prev_color_selector_index, num_color_selectors); - pD[1] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER - - pD[2] = color_endpoints[pTile_indices[1]]; - CRND_WRITE_BARRIER - uint32 delta1; - CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[0], delta1); -#if CRND_CREATE_BYTE_STREAMS - selector_indices_stream.push_back(delta1); -#endif - prev_color_selector_index += delta1; - limit(prev_color_selector_index, num_color_selectors); - pD[3] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER - - pD[0 + row_pitch_in_dwords] = color_endpoints[pTile_indices[2]]; - CRND_WRITE_BARRIER - uint32 delta2; - CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[0], delta2); -#if CRND_CREATE_BYTE_STREAMS - selector_indices_stream.push_back(delta2); -#endif - prev_color_selector_index += delta2; - limit(prev_color_selector_index, num_color_selectors); - pD[1 + row_pitch_in_dwords] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER - - pD[2 + row_pitch_in_dwords] = color_endpoints[pTile_indices[3]]; - CRND_WRITE_BARRIER - uint32 delta3; - CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[0], delta3); -#if CRND_CREATE_BYTE_STREAMS - selector_indices_stream.push_back(delta3); -#endif - prev_color_selector_index += delta3; - limit(prev_color_selector_index, num_color_selectors); - pD[3 + row_pitch_in_dwords] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER - } - else - { - for (uint32 by = 0; by < 2; by++) - { - pD = (uint32*)((uint8*)pBlock + row_pitch_in_bytes * by); - for (uint32 bx = 0; bx < 2; bx++, pD += 2) - { - uint32 delta; - CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[0], delta); -#if CRND_CREATE_BYTE_STREAMS - selector_indices_stream.push_back(delta); -#endif - prev_color_selector_index += delta; - limit(prev_color_selector_index, num_color_selectors); - - if (!((bx && skip_right_col) || (by && skip_bottom_row))) - { - pD[0] = color_endpoints[pTile_indices[bx + by * 2]]; - CRND_WRITE_BARRIER - pD[1] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER - } - } - } - } - - pBlock += block_delta; - - } // x - - pRow += row_pitch_in_bytes * 2; - - } // y - - } // f - - CRND_HUFF_DECODE_END(m_codec); - -#if CRND_CREATE_BYTE_STREAMS - write_array_to_file(L"tile_encodings.bin", tile_encoding_stream); - write_array_to_file(L"endpoint_indices.bin", endpoint_indices_stream); - write_array_to_file(L"selector_indices.bin", selector_indices_stream); -#endif - - return true; - } - - bool unpack_dxt5(uint8** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, uint32 blocks_x, uint32 blocks_y, uint32 chunks_x, uint32 chunks_y) - { - dst_size_in_bytes; - - uint32 chunk_encoding_bits = 1; - - const uint32 num_color_endpoints = m_color_endpoints.size(); - const uint32 num_color_selectors = m_color_selectors.size(); - const uint32 num_alpha_endpoints = m_alpha_endpoints.size(); - const uint32 num_alpha_selectors = m_pHeader->m_alpha_selectors.m_num; - - uint32 prev_color_endpoint_index = 0; - uint32 prev_color_selector_index = 0; - uint32 prev_alpha_endpoint_index = 0; - uint32 prev_alpha_selector_index = 0; - - const uint32 num_faces = m_pHeader->m_faces; - - //const uint32 row_pitch_in_dwords = row_pitch_in_bytes >> 2U; - - const int32 cBytesPerBlock = 16; - - CRND_HUFF_DECODE_BEGIN(m_codec); - - for (uint32 f = 0; f < num_faces; f++) - { - uint8* CRND_RESTRICT pRow = pDst[f]; - - for (uint32 y = 0; y < chunks_y; y++) - { - int32 start_x = 0; - int32 end_x = chunks_x; - int32 dir_x = 1; - int32 block_delta = cBytesPerBlock*2; - uint8* CRND_RESTRICT pBlock = pRow; - - if (y & 1) - { - start_x = chunks_x - 1; - end_x = -1; - dir_x = -1; - block_delta = -cBytesPerBlock*2; - pBlock += (chunks_x - 1) * cBytesPerBlock * 2; - } - - const bool skip_bottom_row = (y == (chunks_y - 1)) && (blocks_y & 1); - - for (int32 x = start_x; x != end_x; x += dir_x) - { - uint32 color_endpoints[4]; - uint32 alpha_endpoints[4]; - - if (chunk_encoding_bits == 1) - { - CRND_HUFF_DECODE(m_codec, m_chunk_encoding_dm, chunk_encoding_bits); - chunk_encoding_bits |= 512; - } - - const uint32 chunk_encoding_index = chunk_encoding_bits & 7; - chunk_encoding_bits >>= 3; - - const uint32 num_tiles = g_crnd_chunk_encoding_num_tiles[chunk_encoding_index]; - - const uint8* pTile_indices = g_crnd_chunk_encoding_tiles[chunk_encoding_index].m_tiles; - - const bool skip_right_col = (blocks_x & 1) && (x == ((int32)chunks_x - 1)); - - uint32* CRND_RESTRICT pD = (uint32*)pBlock; - - for (uint32 i = 0; i < num_tiles; i++) - { - uint32 delta; CRND_HUFF_DECODE(m_codec, m_endpoint_delta_dm[1], delta); - prev_alpha_endpoint_index += delta; - limit(prev_alpha_endpoint_index, num_alpha_endpoints); - alpha_endpoints[i] = m_alpha_endpoints[prev_alpha_endpoint_index]; - } - - for (uint32 i = 0; i < num_tiles; i++) - { - uint32 delta; CRND_HUFF_DECODE(m_codec, m_endpoint_delta_dm[0], delta); - prev_color_endpoint_index += delta; - limit(prev_color_endpoint_index, num_color_endpoints); - color_endpoints[i] = m_color_endpoints[prev_color_endpoint_index]; - } - - pD = (uint32*)pBlock; - for (uint32 by = 0; by < 2; by++) - { - for (uint32 bx = 0; bx < 2; bx++, pD += 4) - { - uint32 delta0; CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[1], delta0); - prev_alpha_selector_index += delta0; - limit(prev_alpha_selector_index, num_alpha_selectors); - - uint32 delta1; CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[0], delta1); - prev_color_selector_index += delta1; - limit(prev_color_selector_index, num_color_selectors); - - if (!((bx && skip_right_col) || (by && skip_bottom_row))) - { - const uint32 tile_index = pTile_indices[bx + by * 2]; - const uint16* pAlpha_selectors = &m_alpha_selectors[prev_alpha_selector_index * 3]; - -#ifdef CRND_BIG_ENDIAN_PLATFORM - pD[0] = (alpha_endpoints[tile_index] << 16) | pAlpha_selectors[0]; - CRND_WRITE_BARRIER - pD[1] = (pAlpha_selectors[1] << 16) | pAlpha_selectors[2]; - CRND_WRITE_BARRIER - pD[2] = color_endpoints[tile_index]; - CRND_WRITE_BARRIER - pD[3] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER -#else - pD[0] = alpha_endpoints[tile_index] | (pAlpha_selectors[0] << 16); - CRND_WRITE_BARRIER - pD[1] = pAlpha_selectors[1] | (pAlpha_selectors[2] << 16); - CRND_WRITE_BARRIER - pD[2] = color_endpoints[tile_index]; - CRND_WRITE_BARRIER - pD[3] = m_color_selectors[prev_color_selector_index]; - CRND_WRITE_BARRIER -#endif - } - } - - pD = (uint32*)((uint8*)pD - cBytesPerBlock * 2 + row_pitch_in_bytes); - } - - pBlock += block_delta; - - } // x - - pRow += row_pitch_in_bytes * 2; - - } // y - - } // f - - CRND_HUFF_DECODE_END(m_codec); - - return true; - } - - bool unpack_dxn(uint8** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, uint32 blocks_x, uint32 blocks_y, uint32 chunks_x, uint32 chunks_y) - { - dst_size_in_bytes; - - uint32 chunk_encoding_bits = 1; - - const uint32 num_alpha_endpoints = m_alpha_endpoints.size(); - const uint32 num_alpha_selectors = m_pHeader->m_alpha_selectors.m_num; - - uint32 prev_alpha0_endpoint_index = 0; - uint32 prev_alpha0_selector_index = 0; - uint32 prev_alpha1_endpoint_index = 0; - uint32 prev_alpha1_selector_index = 0; - - const uint32 num_faces = m_pHeader->m_faces; - - //const uint32 row_pitch_in_dwords = row_pitch_in_bytes >> 2U; - - const int32 cBytesPerBlock = 16; - - CRND_HUFF_DECODE_BEGIN(m_codec); - - for (uint32 f = 0; f < num_faces; f++) - { - uint8* CRND_RESTRICT pRow = pDst[f]; - - for (uint32 y = 0; y < chunks_y; y++) - { - int32 start_x = 0; - int32 end_x = chunks_x; - int32 dir_x = 1; - int32 block_delta = cBytesPerBlock*2; - uint8* CRND_RESTRICT pBlock = pRow; - - if (y & 1) - { - start_x = chunks_x - 1; - end_x = -1; - dir_x = -1; - block_delta = -cBytesPerBlock*2; - pBlock += (chunks_x - 1) * cBytesPerBlock * 2; - } - - const bool skip_bottom_row = (y == (chunks_y - 1)) && (blocks_y & 1); - - for (int32 x = start_x; x != end_x; x += dir_x) - { - uint32 alpha0_endpoints[4]; - uint32 alpha1_endpoints[4]; - - if (chunk_encoding_bits == 1) - { - CRND_HUFF_DECODE(m_codec, m_chunk_encoding_dm, chunk_encoding_bits); - chunk_encoding_bits |= 512; - } - - const uint32 chunk_encoding_index = chunk_encoding_bits & 7; - chunk_encoding_bits >>= 3; - - const uint32 num_tiles = g_crnd_chunk_encoding_num_tiles[chunk_encoding_index]; - - const uint8* pTile_indices = g_crnd_chunk_encoding_tiles[chunk_encoding_index].m_tiles; - - const bool skip_right_col = (blocks_x & 1) && (x == ((int32)chunks_x - 1)); - - uint32* CRND_RESTRICT pD = (uint32*)pBlock; - - for (uint32 i = 0; i < num_tiles; i++) - { - uint32 delta; CRND_HUFF_DECODE(m_codec, m_endpoint_delta_dm[1], delta); - prev_alpha0_endpoint_index += delta; - limit(prev_alpha0_endpoint_index, num_alpha_endpoints); - alpha0_endpoints[i] = m_alpha_endpoints[prev_alpha0_endpoint_index]; - } - - for (uint32 i = 0; i < num_tiles; i++) - { - uint32 delta; CRND_HUFF_DECODE(m_codec, m_endpoint_delta_dm[1], delta); - prev_alpha1_endpoint_index += delta; - limit(prev_alpha1_endpoint_index, num_alpha_endpoints); - alpha1_endpoints[i] = m_alpha_endpoints[prev_alpha1_endpoint_index]; - } - - pD = (uint32*)pBlock; - for (uint32 by = 0; by < 2; by++) - { - for (uint32 bx = 0; bx < 2; bx++, pD += 4) - { - uint32 delta0; CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[1], delta0); - prev_alpha0_selector_index += delta0; - limit(prev_alpha0_selector_index, num_alpha_selectors); - - uint32 delta1; CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[1], delta1); - prev_alpha1_selector_index += delta1; - limit(prev_alpha1_selector_index, num_alpha_selectors); - - if (!((bx && skip_right_col) || (by && skip_bottom_row))) - { - const uint32 tile_index = pTile_indices[bx + by * 2]; - const uint16* pAlpha0_selectors = &m_alpha_selectors[prev_alpha0_selector_index * 3]; - const uint16* pAlpha1_selectors = &m_alpha_selectors[prev_alpha1_selector_index * 3]; - -#ifdef CRND_BIG_ENDIAN_PLATFORM - pD[0] = (alpha0_endpoints[tile_index] << 16) | pAlpha0_selectors[0]; - CRND_WRITE_BARRIER - pD[1] = (pAlpha0_selectors[1] << 16) | pAlpha0_selectors[2]; - CRND_WRITE_BARRIER - pD[2] = (alpha1_endpoints[tile_index] << 16) | pAlpha1_selectors[0]; - CRND_WRITE_BARRIER - pD[3] = (pAlpha1_selectors[1] << 16) | pAlpha1_selectors[2]; - CRND_WRITE_BARRIER -#else - pD[0] = alpha0_endpoints[tile_index] | (pAlpha0_selectors[0] << 16); - CRND_WRITE_BARRIER - pD[1] = pAlpha0_selectors[1] | (pAlpha0_selectors[2] << 16); - CRND_WRITE_BARRIER - pD[2] = alpha1_endpoints[tile_index] | (pAlpha1_selectors[0] << 16); - CRND_WRITE_BARRIER - pD[3] = pAlpha1_selectors[1] | (pAlpha1_selectors[2] << 16); - CRND_WRITE_BARRIER -#endif - } - } - - pD = (uint32*)((uint8*)pD - cBytesPerBlock * 2 + row_pitch_in_bytes); - } - - pBlock += block_delta; - - } // x - - pRow += row_pitch_in_bytes * 2; - - } // y - - } // f - - CRND_HUFF_DECODE_END(m_codec); - - return true; - } - - bool unpack_dxt5a(uint8** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, uint32 blocks_x, uint32 blocks_y, uint32 chunks_x, uint32 chunks_y) - { - dst_size_in_bytes; - - uint32 chunk_encoding_bits = 1; - - const uint32 num_alpha_endpoints = m_alpha_endpoints.size(); - const uint32 num_alpha_selectors = m_pHeader->m_alpha_selectors.m_num; - - uint32 prev_alpha0_endpoint_index = 0; - uint32 prev_alpha0_selector_index = 0; - - const uint32 num_faces = m_pHeader->m_faces; - - const int32 cBytesPerBlock = 8; - - CRND_HUFF_DECODE_BEGIN(m_codec); - - for (uint32 f = 0; f < num_faces; f++) - { - uint8* CRND_RESTRICT pRow = pDst[f]; - - for (uint32 y = 0; y < chunks_y; y++) - { - int32 start_x = 0; - int32 end_x = chunks_x; - int32 dir_x = 1; - int32 block_delta = cBytesPerBlock*2; - uint8* CRND_RESTRICT pBlock = pRow; - - if (y & 1) - { - start_x = chunks_x - 1; - end_x = -1; - dir_x = -1; - block_delta = -cBytesPerBlock*2; - pBlock += (chunks_x - 1) * cBytesPerBlock * 2; - } - - const bool skip_bottom_row = (y == (chunks_y - 1)) && (blocks_y & 1); - - for (int32 x = start_x; x != end_x; x += dir_x) - { - uint32 alpha0_endpoints[4]; - - if (chunk_encoding_bits == 1) - { - CRND_HUFF_DECODE(m_codec, m_chunk_encoding_dm, chunk_encoding_bits); - chunk_encoding_bits |= 512; - } - - const uint32 chunk_encoding_index = chunk_encoding_bits & 7; - chunk_encoding_bits >>= 3; - - const uint32 num_tiles = g_crnd_chunk_encoding_num_tiles[chunk_encoding_index]; - - const uint8* pTile_indices = g_crnd_chunk_encoding_tiles[chunk_encoding_index].m_tiles; - - const bool skip_right_col = (blocks_x & 1) && (x == ((int32)chunks_x - 1)); - - uint32* CRND_RESTRICT pD = (uint32*)pBlock; - - for (uint32 i = 0; i < num_tiles; i++) - { - uint32 delta; CRND_HUFF_DECODE(m_codec, m_endpoint_delta_dm[1], delta); - prev_alpha0_endpoint_index += delta; - limit(prev_alpha0_endpoint_index, num_alpha_endpoints); - alpha0_endpoints[i] = m_alpha_endpoints[prev_alpha0_endpoint_index]; - } - - pD = (uint32*)pBlock; - for (uint32 by = 0; by < 2; by++) - { - for (uint32 bx = 0; bx < 2; bx++, pD += 2) - { - uint32 delta; CRND_HUFF_DECODE(m_codec, m_selector_delta_dm[1], delta); - prev_alpha0_selector_index += delta; - limit(prev_alpha0_selector_index, num_alpha_selectors); - - if (!((bx && skip_right_col) || (by && skip_bottom_row))) - { - const uint32 tile_index = pTile_indices[bx + by * 2]; - const uint16* pAlpha0_selectors = &m_alpha_selectors[prev_alpha0_selector_index * 3]; - -#if CRND_BIG_ENDIAN_PLATFORM - pD[0] = (alpha0_endpoints[tile_index] << 16) | pAlpha0_selectors[0]; - CRND_WRITE_BARRIER - pD[1] = (pAlpha0_selectors[1] << 16) | pAlpha0_selectors[2]; - CRND_WRITE_BARRIER -#else - pD[0] = alpha0_endpoints[tile_index] | (pAlpha0_selectors[0] << 16); - CRND_WRITE_BARRIER - pD[1] = pAlpha0_selectors[1] | (pAlpha0_selectors[2] << 16); - CRND_WRITE_BARRIER -#endif - } - } - - pD = (uint32*)((uint8*)pD - cBytesPerBlock * 2 + row_pitch_in_bytes); - } - - pBlock += block_delta; - - } // x - - pRow += row_pitch_in_bytes * 2; - - } // y - - } // f - - CRND_HUFF_DECODE_END(m_codec); - - return true; - } - }; - - crnd_unpack_context crnd_unpack_begin(const void* pData, uint32 data_size) - { - if ((!pData) || (data_size < cCRNHeaderMinSize)) - return NULL; - - crn_unpacker* p = crnd_new(); - if (!p) - return NULL; - - if (!p->init(pData, data_size)) - { - crnd_delete(p); - return NULL; - } - - return p; - } - - bool crnd_get_data(crnd_unpack_context pContext, const void** ppData, uint32* pData_size) - { - if (!pContext) - return false; - - crn_unpacker* pUnpacker = static_cast(pContext); - - if (!pUnpacker->is_valid()) - return false; - - if (ppData) - *ppData = pUnpacker->get_data(); - - if (pData_size) - *pData_size = pUnpacker->get_data_size(); - - return true; - } - - bool crnd_unpack_level( - crnd_unpack_context pContext, - void** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, - uint32 level_index) - { - if ((!pContext) || (!pDst) || (dst_size_in_bytes < 8U) || (level_index >= cCRNMaxLevels)) - return false; - - crn_unpacker* pUnpacker = static_cast(pContext); - - if (!pUnpacker->is_valid()) - return false; - - return pUnpacker->unpack_level(pDst, dst_size_in_bytes, row_pitch_in_bytes, level_index); - } - - bool crnd_unpack_level_segmented( - crnd_unpack_context pContext, - const void* pSrc, uint32 src_size_in_bytes, - void** pDst, uint32 dst_size_in_bytes, uint32 row_pitch_in_bytes, - uint32 level_index) - { - if ((!pContext) || (!pSrc) || (!pDst) || (dst_size_in_bytes < 8U) || (level_index >= cCRNMaxLevels)) - return false; - - crn_unpacker* pUnpacker = static_cast(pContext); - - if (!pUnpacker->is_valid()) - return false; - - return pUnpacker->unpack_level(pSrc, src_size_in_bytes, pDst, dst_size_in_bytes, row_pitch_in_bytes, level_index); - } - - bool crnd_unpack_end(crnd_unpack_context pContext) - { - if (!pContext) - return false; - - crn_unpacker* pUnpacker = static_cast(pContext); - - if (!pUnpacker->is_valid()) - return false; - - crnd_delete(pUnpacker); - - return true; - } - -} // namespace crnd - -#endif // CRND_HEADER_FILE_ONLY - -//------------------------------------------------------------------------------ -// -// crn_decomp.h uses the ZLIB license: -// http://opensource.org/licenses/Zlib -// -// Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//------------------------------------------------------------------------------ diff --git a/third_party/crunch/inc/crnlib.h b/third_party/crunch/inc/crnlib.h deleted file mode 100644 index 82ee4fa3f..000000000 --- a/third_party/crunch/inc/crnlib.h +++ /dev/null @@ -1,642 +0,0 @@ -// File: crnlib.h - Advanced DXTn texture compression library. -// Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC -// See copyright notice and license at the end of this file. -// -// This header file contains the public crnlib declarations for DXTn, -// clustered DXTn, and CRN compression/decompression. -// -// Note: This library does NOT need to be linked into your game executable if -// all you want to do is transcode .CRN files to raw DXTn bits at run-time. -// The crn_decomp.h header file library contains all the code necessary for -// decompression. -// -// Important: If compiling with gcc, be sure strict aliasing is disabled: -fno-strict-aliasing -#ifndef CRNLIB_H -#define CRNLIB_H - -#ifdef _MSC_VER -#pragma warning (disable: 4127) // conditional expression is constant -#endif - -#define CRNLIB_VERSION 104 - -#define CRNLIB_SUPPORT_ATI_COMPRESS 0 -#define CRNLIB_SUPPORT_SQUISH 0 - -typedef unsigned char crn_uint8; -typedef unsigned short crn_uint16; -typedef unsigned int crn_uint32; -typedef signed char crn_int8; -typedef signed short crn_int16; -typedef signed int crn_int32; -typedef unsigned int crn_bool; - -// crnlib can compress to these file types. -enum crn_file_type -{ - // .CRN - cCRNFileTypeCRN = 0, - - // .DDS using regular DXT or clustered DXT - cCRNFileTypeDDS, - - cCRNFileTypeForceDWORD = 0xFFFFFFFF -}; - -// Supported compressed pixel formats. -// Basically all the standard DX9 formats, with some swizzled DXT5 formats -// (most of them supported by ATI's Compressonator), along with some ATI/X360 GPU specific formats. -enum crn_format -{ - cCRNFmtInvalid = -1, - - cCRNFmtDXT1 = 0, - - cCRNFmtFirstValid = cCRNFmtDXT1, - - // cCRNFmtDXT3 is not currently supported when writing to CRN - only DDS. - cCRNFmtDXT3, - - cCRNFmtDXT5, - - // Various DXT5 derivatives - cCRNFmtDXT5_CCxY, // Luma-chroma - cCRNFmtDXT5_xGxR, // Swizzled 2-component - cCRNFmtDXT5_xGBR, // Swizzled 3-component - cCRNFmtDXT5_AGBR, // Swizzled 4-component - - // ATI 3DC and X360 DXN - cCRNFmtDXN_XY, - cCRNFmtDXN_YX, - - // DXT5 alpha blocks only - cCRNFmtDXT5A, - - cCRNFmtETC1, - - cCRNFmtTotal, - - cCRNFmtForceDWORD = 0xFFFFFFFF -}; - -// Various library/file format limits. -enum crn_limits -{ - // Max. mipmap level resolution on any axis. - cCRNMaxLevelResolution = 4096, - - cCRNMinPaletteSize = 8, - cCRNMaxPaletteSize = 8192, - - cCRNMaxFaces = 6, - cCRNMaxLevels = 16, - - cCRNMaxHelperThreads = 16, - - cCRNMinQualityLevel = 0, - cCRNMaxQualityLevel = 255 -}; - -// CRN/DDS compression flags. -// See the m_flags member in the crn_comp_params struct, below. -enum crn_comp_flags -{ - // Enables perceptual colorspace distance metrics if set. - // Important: Be sure to disable this when compressing non-sRGB colorspace images, like normal maps! - // Default: Set - cCRNCompFlagPerceptual = 1, - - // Enables (up to) 8x8 macroblock usage if set. If disabled, only 4x4 blocks are allowed. - // Compression ratio will be lower when disabled, but may cut down on blocky artifacts because the process used to determine - // where large macroblocks can be used without artifacts isn't perfect. - // Default: Set. - cCRNCompFlagHierarchical = 2, - - // cCRNCompFlagQuick disables several output file optimizations - intended for things like quicker previews. - // Default: Not set. - cCRNCompFlagQuick = 4, - - // DXT1: OK to use DXT1 alpha blocks for better quality or DXT1A transparency. - // DXT5: OK to use both DXT5 block types. - // Currently only used when writing to .DDS files, as .CRN uses only a subset of the possible DXTn block types. - // Default: Set. - cCRNCompFlagUseBothBlockTypes = 8, - - // OK to use DXT1A transparent indices to encode black (assumes pixel shader ignores fetched alpha). - // Currently only used when writing to .DDS files, .CRN never uses alpha blocks. - // Default: Not set. - cCRNCompFlagUseTransparentIndicesForBlack = 16, - - // Disables endpoint caching, for more deterministic output. - // Currently only used when writing to .DDS files. - // Default: Not set. - cCRNCompFlagDisableEndpointCaching = 32, - - // If enabled, use the cCRNColorEndpointPaletteSize, etc. params to control the CRN palette sizes. Only useful when writing to .CRN files. - // Default: Not set. - cCRNCompFlagManualPaletteSizes = 64, - - // If enabled, DXT1A alpha blocks are used to encode single bit transparency. - // Default: Not set. - cCRNCompFlagDXT1AForTransparency = 128, - - // If enabled, the DXT1 compressor's color distance metric assumes the pixel shader will be converting the fetched RGB results to luma (Y part of YCbCr). - // This increases quality when compressing grayscale images, because the compressor can spread the luma error amoung all three channels (i.e. it can generate blocks - // with some chroma present if doing so will ultimately lead to lower luma error). - // Only enable on grayscale source images. - // Default: Not set. - cCRNCompFlagGrayscaleSampling = 256, - - // If enabled, debug information will be output during compression. - // Default: Not set. - cCRNCompFlagDebugging = 0x80000000, - - cCRNCompFlagForceDWORD = 0xFFFFFFFF -}; - -// Controls DXTn quality vs. speed control - only used when compressing to .DDS. -enum crn_dxt_quality -{ - cCRNDXTQualitySuperFast, - cCRNDXTQualityFast, - cCRNDXTQualityNormal, - cCRNDXTQualityBetter, - cCRNDXTQualityUber, - - cCRNDXTQualityTotal, - - cCRNDXTQualityForceDWORD = 0xFFFFFFFF -}; - -// Which DXTn compressor to use when compressing to plain (non-clustered) .DDS. -enum crn_dxt_compressor_type -{ - cCRNDXTCompressorCRN, // Use crnlib's ETC1 or DXTc block compressor (default, highest quality, comparable or better than ati_compress or squish, and crnlib's ETC1 is a lot fasterw with similiar quality to Erricson's) - cCRNDXTCompressorCRNF, // Use crnlib's "fast" DXTc block compressor - cCRNDXTCompressorRYG, // Use RYG's DXTc block compressor (low quality, but very fast) - -#if CRNLIB_SUPPORT_ATI_COMPRESS - cCRNDXTCompressorATI, -#endif - -#if CRNLIB_SUPPORT_SQUISH - cCRNDXTCompressorSquish, -#endif - - cCRNTotalDXTCompressors, - - cCRNDXTCompressorForceDWORD = 0xFFFFFFFF -}; - -// Progress callback function. -// Processing will stop prematurely (and fail) if the callback returns false. -// phase_index, total_phases - high level progress -// subphase_index, total_subphases - progress within current phase -typedef crn_bool (*crn_progress_callback_func)(crn_uint32 phase_index, crn_uint32 total_phases, crn_uint32 subphase_index, crn_uint32 total_subphases, void* pUser_data_ptr); - -// CRN/DDS compression parameters struct. -struct crn_comp_params -{ - inline crn_comp_params() { clear(); } - - // Clear struct to default parameters. - inline void clear() - { - m_size_of_obj = sizeof(*this); - m_file_type = cCRNFileTypeCRN; - m_faces = 1; - m_width = 0; - m_height = 0; - m_levels = 1; - m_format = cCRNFmtDXT1; - m_flags = cCRNCompFlagPerceptual | cCRNCompFlagHierarchical | cCRNCompFlagUseBothBlockTypes; - - for (crn_uint32 f = 0; f < cCRNMaxFaces; f++) - for (crn_uint32 l = 0; l < cCRNMaxLevels; l++) - m_pImages[f][l] = NULL; - - m_target_bitrate = 0.0f; - m_quality_level = cCRNMaxQualityLevel; - m_dxt1a_alpha_threshold = 128; - m_dxt_quality = cCRNDXTQualityUber; - m_dxt_compressor_type = cCRNDXTCompressorCRN; - m_alpha_component = 3; - - m_crn_adaptive_tile_color_psnr_derating = 2.0f; - m_crn_adaptive_tile_alpha_psnr_derating = 2.0f; - m_crn_color_endpoint_palette_size = 0; - m_crn_color_selector_palette_size = 0; - m_crn_alpha_endpoint_palette_size = 0; - m_crn_alpha_selector_palette_size = 0; - - m_num_helper_threads = 0; - m_userdata0 = 0; - m_userdata1 = 0; - m_pProgress_func = NULL; - m_pProgress_func_data = NULL; - } - - inline bool operator== (const crn_comp_params& rhs) const - { -#define CRNLIB_COMP(x) do { if ((x) != (rhs.x)) return false; } while(0) - CRNLIB_COMP(m_size_of_obj); - CRNLIB_COMP(m_file_type); - CRNLIB_COMP(m_faces); - CRNLIB_COMP(m_width); - CRNLIB_COMP(m_height); - CRNLIB_COMP(m_levels); - CRNLIB_COMP(m_format); - CRNLIB_COMP(m_flags); - CRNLIB_COMP(m_target_bitrate); - CRNLIB_COMP(m_quality_level); - CRNLIB_COMP(m_dxt1a_alpha_threshold); - CRNLIB_COMP(m_dxt_quality); - CRNLIB_COMP(m_dxt_compressor_type); - CRNLIB_COMP(m_alpha_component); - CRNLIB_COMP(m_crn_adaptive_tile_color_psnr_derating); - CRNLIB_COMP(m_crn_adaptive_tile_alpha_psnr_derating); - CRNLIB_COMP(m_crn_color_endpoint_palette_size); - CRNLIB_COMP(m_crn_color_selector_palette_size); - CRNLIB_COMP(m_crn_alpha_endpoint_palette_size); - CRNLIB_COMP(m_crn_alpha_selector_palette_size); - CRNLIB_COMP(m_num_helper_threads); - CRNLIB_COMP(m_userdata0); - CRNLIB_COMP(m_userdata1); - CRNLIB_COMP(m_pProgress_func); - CRNLIB_COMP(m_pProgress_func_data); - - for (crn_uint32 f = 0; f < cCRNMaxFaces; f++) - for (crn_uint32 l = 0; l < cCRNMaxLevels; l++) - CRNLIB_COMP(m_pImages[f][l]); - -#undef CRNLIB_COMP - return true; - } - - // Returns true if the input parameters are reasonable. - inline bool check() const - { - if ( (m_file_type > cCRNFileTypeDDS) || - (((int)m_quality_level < (int)cCRNMinQualityLevel) || ((int)m_quality_level > (int)cCRNMaxQualityLevel)) || - (m_dxt1a_alpha_threshold > 255) || - ((m_faces != 1) && (m_faces != 6)) || - ((m_width < 1) || (m_width > cCRNMaxLevelResolution)) || - ((m_height < 1) || (m_height > cCRNMaxLevelResolution)) || - ((m_levels < 1) || (m_levels > cCRNMaxLevels)) || - ((m_format < cCRNFmtDXT1) || (m_format >= cCRNFmtTotal)) || - ((m_crn_color_endpoint_palette_size) && ((m_crn_color_endpoint_palette_size < cCRNMinPaletteSize) || (m_crn_color_endpoint_palette_size > cCRNMaxPaletteSize))) || - ((m_crn_color_selector_palette_size) && ((m_crn_color_selector_palette_size < cCRNMinPaletteSize) || (m_crn_color_selector_palette_size > cCRNMaxPaletteSize))) || - ((m_crn_alpha_endpoint_palette_size) && ((m_crn_alpha_endpoint_palette_size < cCRNMinPaletteSize) || (m_crn_alpha_endpoint_palette_size > cCRNMaxPaletteSize))) || - ((m_crn_alpha_selector_palette_size) && ((m_crn_alpha_selector_palette_size < cCRNMinPaletteSize) || (m_crn_alpha_selector_palette_size > cCRNMaxPaletteSize))) || - (m_alpha_component > 3) || - (m_num_helper_threads > cCRNMaxHelperThreads) || - (m_dxt_quality > cCRNDXTQualityUber) || - (m_dxt_compressor_type >= cCRNTotalDXTCompressors) ) - { - return false; - } - return true; - } - - // Helper to set/get flags from m_flags member. - inline bool get_flag(crn_comp_flags flag) const { return (m_flags & flag) != 0; } - inline void set_flag(crn_comp_flags flag, bool val) { m_flags &= ~flag; if (val) m_flags |= flag; } - - crn_uint32 m_size_of_obj; - - crn_file_type m_file_type; // Output file type: cCRNFileTypeCRN or cCRNFileTypeDDS. - - crn_uint32 m_faces; // 1 (2D map) or 6 (cubemap) - crn_uint32 m_width; // [1,cCRNMaxLevelResolution], non-power of 2 OK, non-square OK - crn_uint32 m_height; // [1,cCRNMaxLevelResolution], non-power of 2 OK, non-square OK - crn_uint32 m_levels; // [1,cCRNMaxLevelResolution], non-power of 2 OK, non-square OK - - crn_format m_format; // Output pixel format. - - crn_uint32 m_flags; // see crn_comp_flags enum - - // Array of pointers to 32bpp input images. - const crn_uint32* m_pImages[cCRNMaxFaces][cCRNMaxLevels]; - - // Target bitrate - if non-zero, the compressor will use an interpolative search to find the - // highest quality level that is <= the target bitrate. If it fails to find a bitrate high enough, it'll - // try disabling adaptive block sizes (cCRNCompFlagHierarchical flag) and redo the search. This process can be pretty slow. - float m_target_bitrate; - - // Desired quality level. - // Currently, CRN and DDS quality levels are not compatible with eachother from an image quality standpoint. - crn_uint32 m_quality_level; // [cCRNMinQualityLevel, cCRNMaxQualityLevel] - - // DXTn compression parameters. - crn_uint32 m_dxt1a_alpha_threshold; - crn_dxt_quality m_dxt_quality; - crn_dxt_compressor_type m_dxt_compressor_type; - - // Alpha channel's component. Defaults to 3. - crn_uint32 m_alpha_component; - - // Various low-level CRN specific parameters. - float m_crn_adaptive_tile_color_psnr_derating; - float m_crn_adaptive_tile_alpha_psnr_derating; - - crn_uint32 m_crn_color_endpoint_palette_size; // [cCRNMinPaletteSize,cCRNMaxPaletteSize] - crn_uint32 m_crn_color_selector_palette_size; // [cCRNMinPaletteSize,cCRNMaxPaletteSize] - - crn_uint32 m_crn_alpha_endpoint_palette_size; // [cCRNMinPaletteSize,cCRNMaxPaletteSize] - crn_uint32 m_crn_alpha_selector_palette_size; // [cCRNMinPaletteSize,cCRNMaxPaletteSize] - - // Number of helper threads to create during compression. 0=no threading. - crn_uint32 m_num_helper_threads; - - // CRN userdata0 and userdata1 members, which are written directly to the header of the output file. - crn_uint32 m_userdata0; - crn_uint32 m_userdata1; - - // User provided progress callback. - crn_progress_callback_func m_pProgress_func; - void* m_pProgress_func_data; -}; - -// Mipmap generator's mode. -enum crn_mip_mode -{ - cCRNMipModeUseSourceOrGenerateMips, // Use source texture's mipmaps if it has any, otherwise generate new mipmaps - cCRNMipModeUseSourceMips, // Use source texture's mipmaps if it has any, otherwise the output has no mipmaps - cCRNMipModeGenerateMips, // Always generate new mipmaps - cCRNMipModeNoMips, // Output texture has no mipmaps - - cCRNMipModeTotal, - - cCRNModeForceDWORD = 0xFFFFFFFF -}; - -const char* crn_get_mip_mode_desc(crn_mip_mode m); -const char* crn_get_mip_mode_name(crn_mip_mode m); - -// Mipmap generator's filter kernel. -enum crn_mip_filter -{ - cCRNMipFilterBox, - cCRNMipFilterTent, - cCRNMipFilterLanczos4, - cCRNMipFilterMitchell, - cCRNMipFilterKaiser, // Kaiser=default mipmap filter - - cCRNMipFilterTotal, - - cCRNMipFilterForceDWORD = 0xFFFFFFFF -}; - -const char* crn_get_mip_filter_name(crn_mip_filter f); - -// Mipmap generator's scale mode. -enum crn_scale_mode -{ - cCRNSMDisabled, - cCRNSMAbsolute, - cCRNSMRelative, - cCRNSMLowerPow2, - cCRNSMNearestPow2, - cCRNSMNextPow2, - - cCRNSMTotal, - - cCRNSMForceDWORD = 0xFFFFFFFF -}; - -const char* crn_get_scale_mode_desc(crn_scale_mode sm); - -// Mipmap generator parameters. -struct crn_mipmap_params -{ - inline crn_mipmap_params() { clear(); } - - inline void clear() - { - m_size_of_obj = sizeof(*this); - m_mode = cCRNMipModeUseSourceOrGenerateMips; - m_filter = cCRNMipFilterKaiser; - m_gamma_filtering = true; - m_gamma = 2.2f; - // Default "blurriness" factor of .9 actually sharpens the output a little. - m_blurriness = .9f; - m_renormalize = false; - m_tiled = false; - m_max_levels = cCRNMaxLevels; - m_min_mip_size = 1; - - m_scale_mode = cCRNSMDisabled; - m_scale_x = 1.0f; - m_scale_y = 1.0f; - - m_window_left = 0; - m_window_top = 0; - m_window_right = 0; - m_window_bottom = 0; - - m_clamp_scale = false; - m_clamp_width = 0; - m_clamp_height = 0; - } - - inline bool check() const { return true; } - - inline bool operator== (const crn_mipmap_params& rhs) const - { -#define CRNLIB_COMP(x) do { if ((x) != (rhs.x)) return false; } while(0) - CRNLIB_COMP(m_size_of_obj); - CRNLIB_COMP(m_mode); - CRNLIB_COMP(m_filter); - CRNLIB_COMP(m_gamma_filtering); - CRNLIB_COMP(m_gamma); - CRNLIB_COMP(m_blurriness); - CRNLIB_COMP(m_renormalize); - CRNLIB_COMP(m_tiled); - CRNLIB_COMP(m_max_levels); - CRNLIB_COMP(m_min_mip_size); - CRNLIB_COMP(m_scale_mode); - CRNLIB_COMP(m_scale_x); - CRNLIB_COMP(m_scale_y); - CRNLIB_COMP(m_window_left); - CRNLIB_COMP(m_window_top); - CRNLIB_COMP(m_window_right); - CRNLIB_COMP(m_window_bottom); - CRNLIB_COMP(m_clamp_scale); - CRNLIB_COMP(m_clamp_width); - CRNLIB_COMP(m_clamp_height); - return true; -#undef CRNLIB_COMP - } - crn_uint32 m_size_of_obj; - - crn_mip_mode m_mode; - crn_mip_filter m_filter; - - crn_bool m_gamma_filtering; - float m_gamma; - - float m_blurriness; - - crn_uint32 m_max_levels; - crn_uint32 m_min_mip_size; - - crn_bool m_renormalize; - crn_bool m_tiled; - - crn_scale_mode m_scale_mode; - float m_scale_x; - float m_scale_y; - - crn_uint32 m_window_left; - crn_uint32 m_window_top; - crn_uint32 m_window_right; - crn_uint32 m_window_bottom; - - crn_bool m_clamp_scale; - crn_uint32 m_clamp_width; - crn_uint32 m_clamp_height; -}; - -// -------- High-level helper function definitions for CDN/DDS compression. - -#ifndef CRNLIB_MIN_ALLOC_ALIGNMENT -#define CRNLIB_MIN_ALLOC_ALIGNMENT sizeof(size_t) * 2 -#endif - -// Function to set an optional user provided memory allocation/reallocation/msize routines. -// By default, crnlib just uses malloc(), free(), etc. for all allocations. -typedef void* (*crn_realloc_func)(void* p, size_t size, size_t* pActual_size, bool movable, void* pUser_data); -typedef size_t (*crn_msize_func)(void* p, void* pUser_data); -void crn_set_memory_callbacks(crn_realloc_func pRealloc, crn_msize_func pMSize, void* pUser_data); - -// Frees memory blocks allocated by crn_compress(), crn_decompress_crn_to_dds(), or crn_decompress_dds_to_images(). -void crn_free_block(void *pBlock); - -// Compresses a 32-bit/pixel texture to either: a regular DX9 DDS file, a "clustered" (or reduced entropy) DX9 DDS file, or a CRN file in memory. -// Input parameters: -// comp_params is the compression parameters struct, defined above. -// compressed_size will be set to the size of the returned memory block containing the output file. -// The returned block must be freed by calling crn_free_block(). -// *pActual_quality_level will be set to the actual quality level used to compress the image. May be NULL. -// *pActual_bitrate will be set to the output file's effective bitrate, possibly taking into account LZMA compression. May be NULL. -// Return value: -// The compressed file data, or NULL on failure. -// compressed_size will be set to the size of the returned memory buffer. -// Notes: -// A "regular" DDS file is compressed using normal DXTn compression at the specified DXT quality level. -// A "clustered" DDS file is compressed using clustered DXTn compression to either the target bitrate or the specified integer quality factor. -// The output file is a standard DX9 format DDS file, except the compressor assumes you will be later losslessly compressing the DDS output file using the LZMA algorithm. -// A texture is defined as an array of 1 or 6 "faces" (6 faces=cubemap), where each "face" consists of between [1,cCRNMaxLevels] mipmap levels. -// Mipmap levels are simple 32-bit 2D images with a pitch of width*sizeof(uint32), arranged in the usual raster order (top scanline first). -// The image pixels may be grayscale (YYYX bytes in memory), grayscale/alpha (YYYA in memory), 24-bit (RGBX in memory), or 32-bit (RGBA) colors (where "X"=don't care). -// RGB color data is generally assumed to be in the sRGB colorspace. If not, be sure to clear the "cCRNCompFlagPerceptual" in the crn_comp_params struct! -void *crn_compress(const crn_comp_params &comp_params, crn_uint32 &compressed_size, crn_uint32 *pActual_quality_level = NULL, float *pActual_bitrate = NULL); - -// Like the above function, except this function can also do things like generate mipmaps, and resize or crop the input texture before compression. -// The actual operations performed are controlled by the crn_mipmap_params struct members. -// Be sure to set the "m_gamma_filtering" member of crn_mipmap_params to false if the input texture is not sRGB. -void *crn_compress(const crn_comp_params &comp_params, const crn_mipmap_params &mip_params, crn_uint32 &compressed_size, crn_uint32 *pActual_quality_level = NULL, float *pActual_bitrate = NULL); - -// Transcodes an entire CRN file to DDS using the crn_decomp.h header file library to do most of the heavy lifting. -// The output DDS file's format is guaranteed to be one of the DXTn formats in the crn_format enum. -// This is a fast operation, because the CRN format is explicitly designed to be efficiently transcodable to DXTn. -// For more control over decompression, see the lower-level helper functions in crn_decomp.h, which do not depend at all on crnlib. -void *crn_decompress_crn_to_dds(const void *pCRN_file_data, crn_uint32 &file_size); - -// Decompresses an entire DDS file in any supported format to uncompressed 32-bit/pixel image(s). -// See the crnlib::pixel_format enum in inc/dds_defs.h for a list of the supported DDS formats. -// You are responsible for freeing each image block, either by calling crn_free_all_images() or manually calling crn_free_block() on each image pointer. -struct crn_texture_desc -{ - crn_uint32 m_faces; - crn_uint32 m_width; - crn_uint32 m_height; - crn_uint32 m_levels; - crn_uint32 m_fmt_fourcc; // Same as crnlib::pixel_format -}; -bool crn_decompress_dds_to_images(const void *pDDS_file_data, crn_uint32 dds_file_size, crn_uint32 **ppImages, crn_texture_desc &tex_desc); - -// Frees all images allocated by crn_decompress_dds_to_images(). -void crn_free_all_images(crn_uint32 **ppImages, const crn_texture_desc &desc); - -// -------- crn_format related helpers functions. - -// Returns the FOURCC format equivalent to the specified crn_format. -crn_uint32 crn_get_format_fourcc(crn_format fmt); - -// Returns the crn_format's bits per texel. -crn_uint32 crn_get_format_bits_per_texel(crn_format fmt); - -// Returns the crn_format's number of bytes per block. -crn_uint32 crn_get_bytes_per_dxt_block(crn_format fmt); - -// Returns the non-swizzled, basic DXTn version of the specified crn_format. -// This is the format you would supply D3D or OpenGL. -crn_format crn_get_fundamental_dxt_format(crn_format fmt); - -// -------- String helpers. - -// Converts a crn_file_type to a string. -const char* crn_get_file_type_ext(crn_file_type file_type); - -// Converts a crn_format to a string. -const char* crn_get_format_string(crn_format fmt); - -// Converts a crn_dxt_quality to a string. -const char* crn_get_dxt_quality_string(crn_dxt_quality q); - -// -------- Low-level DXTn 4x4 block compressor API - -// crnlib's DXTn endpoint optimizer actually supports any number of source pixels (i.e. from 1 to thousands, not just 16), -// but for simplicity this API only supports 4x4 texel blocks. -typedef void *crn_block_compressor_context_t; - -// Create a DXTn block compressor. -// This function only supports the basic/nonswizzled "fundamental" formats: DXT1, DXT3, DXT5, DXT5A, DXN_XY and DXN_YX. -// Avoid calling this multiple times if you intend on compressing many blocks, because it allocates some memory. -crn_block_compressor_context_t crn_create_block_compressor(const crn_comp_params ¶ms); - -// Compresses a block of 16 pixels to the destination DXTn block. -// pDst_block should be 8 (for DXT1/DXT5A) or 16 bytes (all the others). -// pPixels should be an array of 16 crn_uint32's. Each crn_uint32 must be r,g,b,a (r is always first) in memory. -void crn_compress_block(crn_block_compressor_context_t pContext, const crn_uint32 *pPixels, void *pDst_block); - -// Frees a DXTn block compressor. -void crn_free_block_compressor(crn_block_compressor_context_t pContext); - -// Unpacks a compressed block to pDst_pixels. -// pSrc_block should be 8 (for DXT1/DXT5A) or 16 bytes (all the others). -// pDst_pixel should be an array of 16 crn_uint32's. Each uint32 will be r,g,b,a (r is always first) in memory. -// crn_fmt should be one of the "fundamental" formats: DXT1, DXT3, DXT5, DXT5A, DXN_XY and DXN_YX. -// The various swizzled DXT5 formats (such as cCRNFmtDXT5_xGBR, etc.) will be unpacked as if they where plain DXT5. -// Returns false if the crn_fmt is invalid. -bool crn_decompress_block(const void *pSrc_block, crn_uint32 *pDst_pixels, crn_format crn_fmt); - -#endif // CRNLIB_H - -//------------------------------------------------------------------------------ -// -// crnlib uses the ZLIB license: -// http://opensource.org/licenses/Zlib -// -// Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//------------------------------------------------------------------------------ diff --git a/third_party/crunch/inc/dds_defs.h b/third_party/crunch/inc/dds_defs.h deleted file mode 100644 index 401db8303..000000000 --- a/third_party/crunch/inc/dds_defs.h +++ /dev/null @@ -1,152 +0,0 @@ -// File: dds_defs.h -// DX9 .DDS file header definitions. -#ifndef CRNLIB_DDS_DEFS_H -#define CRNLIB_DDS_DEFS_H - -#include "crnlib.h" - -#define CRNLIB_PIXEL_FMT_FOURCC(a, b, c, d) ((a) | ((b) << 8U) | ((c) << 16U) | ((d) << 24U)) - -namespace crnlib -{ - enum pixel_format - { - PIXEL_FMT_INVALID = 0, - - PIXEL_FMT_DXT1 = CRNLIB_PIXEL_FMT_FOURCC('D', 'X', 'T', '1'), - PIXEL_FMT_DXT2 = CRNLIB_PIXEL_FMT_FOURCC('D', 'X', 'T', '2'), - PIXEL_FMT_DXT3 = CRNLIB_PIXEL_FMT_FOURCC('D', 'X', 'T', '3'), - PIXEL_FMT_DXT4 = CRNLIB_PIXEL_FMT_FOURCC('D', 'X', 'T', '4'), - PIXEL_FMT_DXT5 = CRNLIB_PIXEL_FMT_FOURCC('D', 'X', 'T', '5'), - PIXEL_FMT_3DC = CRNLIB_PIXEL_FMT_FOURCC('A', 'T', 'I', '2'), // DXN_YX - PIXEL_FMT_DXN = CRNLIB_PIXEL_FMT_FOURCC('A', '2', 'X', 'Y'), // DXN_XY - PIXEL_FMT_DXT5A = CRNLIB_PIXEL_FMT_FOURCC('A', 'T', 'I', '1'), // ATI1N, http://developer.amd.com/media/gpu_assets/Radeon_X1x00_Programming_Guide.pdf - - // Non-standard, crnlib-specific pixel formats (some of these are supported by ATI's Compressonator) - PIXEL_FMT_DXT5_CCxY = CRNLIB_PIXEL_FMT_FOURCC('C', 'C', 'x', 'Y'), - PIXEL_FMT_DXT5_xGxR = CRNLIB_PIXEL_FMT_FOURCC('x', 'G', 'x', 'R'), - PIXEL_FMT_DXT5_xGBR = CRNLIB_PIXEL_FMT_FOURCC('x', 'G', 'B', 'R'), - PIXEL_FMT_DXT5_AGBR = CRNLIB_PIXEL_FMT_FOURCC('A', 'G', 'B', 'R'), - - PIXEL_FMT_DXT1A = CRNLIB_PIXEL_FMT_FOURCC('D', 'X', '1', 'A'), - PIXEL_FMT_ETC1 = CRNLIB_PIXEL_FMT_FOURCC('E', 'T', 'C', '1'), - - PIXEL_FMT_R8G8B8 = CRNLIB_PIXEL_FMT_FOURCC('R', 'G', 'B', 'x'), - PIXEL_FMT_L8 = CRNLIB_PIXEL_FMT_FOURCC('L', 'x', 'x', 'x'), - PIXEL_FMT_A8 = CRNLIB_PIXEL_FMT_FOURCC('x', 'x', 'x', 'A'), - PIXEL_FMT_A8L8 = CRNLIB_PIXEL_FMT_FOURCC('L', 'x', 'x', 'A'), - PIXEL_FMT_A8R8G8B8 = CRNLIB_PIXEL_FMT_FOURCC('R', 'G', 'B', 'A') - }; - - const crn_uint32 cDDSMaxImageDimensions = 8192U; - - // Total size of header is sizeof(uint32)+cDDSSizeofDDSurfaceDesc2; - const crn_uint32 cDDSSizeofDDSurfaceDesc2 = 124; - - // "DDS " - const crn_uint32 cDDSFileSignature = 0x20534444; - - struct DDCOLORKEY - { - crn_uint32 dwUnused0; - crn_uint32 dwUnused1; - }; - - struct DDPIXELFORMAT - { - crn_uint32 dwSize; - crn_uint32 dwFlags; - crn_uint32 dwFourCC; - crn_uint32 dwRGBBitCount; // ATI compressonator and crnlib will place a FOURCC code here for swizzled/cooked DXTn formats - crn_uint32 dwRBitMask; - crn_uint32 dwGBitMask; - crn_uint32 dwBBitMask; - crn_uint32 dwRGBAlphaBitMask; - }; - - struct DDSCAPS2 - { - crn_uint32 dwCaps; - crn_uint32 dwCaps2; - crn_uint32 dwCaps3; - crn_uint32 dwCaps4; - }; - - struct DDSURFACEDESC2 - { - crn_uint32 dwSize; - crn_uint32 dwFlags; - crn_uint32 dwHeight; - crn_uint32 dwWidth; - union - { - crn_int32 lPitch; - crn_uint32 dwLinearSize; - }; - crn_uint32 dwBackBufferCount; - crn_uint32 dwMipMapCount; - crn_uint32 dwAlphaBitDepth; - crn_uint32 dwUnused0; - crn_uint32 lpSurface; - DDCOLORKEY unused0; - DDCOLORKEY unused1; - DDCOLORKEY unused2; - DDCOLORKEY unused3; - DDPIXELFORMAT ddpfPixelFormat; - DDSCAPS2 ddsCaps; - crn_uint32 dwUnused1; - }; - - const crn_uint32 DDSD_CAPS = 0x00000001; - const crn_uint32 DDSD_HEIGHT = 0x00000002; - const crn_uint32 DDSD_WIDTH = 0x00000004; - const crn_uint32 DDSD_PITCH = 0x00000008; - - const crn_uint32 DDSD_BACKBUFFERCOUNT = 0x00000020; - const crn_uint32 DDSD_ZBUFFERBITDEPTH = 0x00000040; - const crn_uint32 DDSD_ALPHABITDEPTH = 0x00000080; - - const crn_uint32 DDSD_LPSURFACE = 0x00000800; - - const crn_uint32 DDSD_PIXELFORMAT = 0x00001000; - const crn_uint32 DDSD_CKDESTOVERLAY = 0x00002000; - const crn_uint32 DDSD_CKDESTBLT = 0x00004000; - const crn_uint32 DDSD_CKSRCOVERLAY = 0x00008000; - - const crn_uint32 DDSD_CKSRCBLT = 0x00010000; - const crn_uint32 DDSD_MIPMAPCOUNT = 0x00020000; - const crn_uint32 DDSD_REFRESHRATE = 0x00040000; - const crn_uint32 DDSD_LINEARSIZE = 0x00080000; - - const crn_uint32 DDSD_TEXTURESTAGE = 0x00100000; - const crn_uint32 DDSD_FVF = 0x00200000; - const crn_uint32 DDSD_SRCVBHANDLE = 0x00400000; - const crn_uint32 DDSD_DEPTH = 0x00800000; - - const crn_uint32 DDSD_ALL = 0x00fff9ee; - - const crn_uint32 DDPF_ALPHAPIXELS = 0x00000001; - const crn_uint32 DDPF_ALPHA = 0x00000002; - const crn_uint32 DDPF_FOURCC = 0x00000004; - const crn_uint32 DDPF_PALETTEINDEXED8 = 0x00000020; - const crn_uint32 DDPF_RGB = 0x00000040; - const crn_uint32 DDPF_LUMINANCE = 0x00020000; - - const crn_uint32 DDSCAPS_COMPLEX = 0x00000008; - const crn_uint32 DDSCAPS_TEXTURE = 0x00001000; - const crn_uint32 DDSCAPS_MIPMAP = 0x00400000; - - const crn_uint32 DDSCAPS2_CUBEMAP = 0x00000200; - const crn_uint32 DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400; - const crn_uint32 DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800; - - const crn_uint32 DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000; - const crn_uint32 DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000; - const crn_uint32 DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000; - const crn_uint32 DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000; - - const crn_uint32 DDSCAPS2_VOLUME = 0x00200000; - -} // namespace crnlib - -#endif // CRNLIB_DDS_DEFS_H diff --git a/third_party/crunch/license.txt b/third_party/crunch/license.txt deleted file mode 100644 index f5b76b390..000000000 --- a/third_party/crunch/license.txt +++ /dev/null @@ -1,22 +0,0 @@ -crunch/crnlib uses the ZLIB license: -http://opensource.org/licenses/Zlib - -Copyright (c) 2010-2012 Rich Geldreich and Tenacious Software LLC - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not -claim that you wrote the original software. If you use this software -in a product, an acknowledgment in the product documentation would be -appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not be -misrepresented as being the original software. - -3. This notice may not be removed or altered from any source distribution. diff --git a/third_party/crunch/readme.txt b/third_party/crunch/readme.txt deleted file mode 100644 index f05101286..000000000 --- a/third_party/crunch/readme.txt +++ /dev/null @@ -1,307 +0,0 @@ -crunch/crnlib v1.04 - Advanced DXTn texture compression library -Copyright (C) 2010-2012 Rich Geldreich and Tenacious Software LLC - -For bugs or support contact Rich Geldreich . - -This software uses the ZLIB license, which is located in license.txt. -http://opensource.org/licenses/Zlib - -Portions of this software make use of public domain code originally -written by Igor Pavlov (LZMA), RYG (crn_ryg_dxt*), and Sean Barrett (stb_image.c). - -If you use this software in a product, an acknowledgment in the product -documentation would be highly appreciated but is not required. - -New for v1.04 [11/24/12]: KTX file format, basic ETC1 support, DDS format fixes, simple makefile ------------------------------------------------- - -Lots of higher level changes to get crnlib into a state where I can carry it forward to -support other file and texture compression formats. No major codec-level changes. -I've regression tested the codec writing .CRN and RDO .DDS files at various bitrates. -Everything seems OK, but with all the changes I made to support KTX and other formats like ETC1 -I'm still worried about bugs. - -New for v1.03 [4/26/12]: crnlib more portable, Linux Port ------------------------------------------------- - -v1.03 has been ported to Linux. It's still a work in progress. A few features -of the command line tool don't work under Linux yet (such as -timestamp), -but the core functionality (compression/decompression/transcoding) should work -OK. I'm currently testing crnlib/crunch with Codeblocks 10.05 under Ubuntu x86. - -Overview --------- - -crnlib is a lossy texture compression library for developers that ship -content using the DXT1/5/N or 3DC compressed color/normal map/cubemap -mipmapped texture formats. It was written by the same author as the open -source LZHAM lossless data compression library: -http://code.google.com/p/lzham/ - -It can compress mipmapped 2D textures, normal maps, and cubemaps to -approx. 1-1.25 bits/texel, and normal maps to 1.75-2 bits/texel. The -actual bitrate depends on the complexity of the texture itself, the -specified quality factor/target bitrate, and ultimately on the desired -quality needed for a particular texture. - -crnlib's differs significantly from other approaches because its -compressed texture data format was carefully designed to be quickly -transcodable directly to DXTn with no intermediate recompression step. -The typical (single threaded) transcode to DXTn rate is generally -between 100-250 megatexels/sec. The current library supports PC -(Win32/x64) and Xbox 360. Fast random access to individual mipmap levels -is supported. - -crnlib can also generates standard .DDS files at specified quality -setting, which results in files that are much more compressible by -LZMA/Deflate/etc. compared to files generated by standard DXTn texture -tools (see below). This feature allows easy integration into any engine -or graphics library that already supports .DDS files. - -The .CRN file format supports the following core DXTn texture formats: -DXT1 (but not DXT1A), DXT5, DXT5A, and DXN/3DC - -It also supports several popular swizzled variants (several are -also supported by AMD's Compressonator): -DXT5_XGBR, DXT5_xGxR, DXT5_AGBR, and DXT5_CCxY (experimental luma-chroma YCoCg). - -Recommended Software --------------------- - -AMD's Compressonator tool is recommended to view the .DDS files created by -the crunch tool and the included example projects: - -http://developer.amd.com/gpu/compressonator/pages/default.aspx - -Note: Some of the swizzled DXTn .DDS output formats (such as DXT5_xGBR) -read/written by the crunch tool or examples deviate from the DX9 DDS -standard, so DXSDK tools such as DXTEX.EXE won't load them at all or -they won't be properly displayed. - -Compression Algorithm Details ------------------------------ - -The compression process employed in creating both .CRN and -clustered .DDS files utilizes a very high quality, scalable DXTn -endpoint optimizer capable of processing any number of pixels (instead -of the typical hard coded 16), optional adaptive switching between -several macroblock sizes/configurations (currently any combination of -4x4, 8x4, 4x8, and 8x8 pixel blocks), endpoint clusterization using -top-down cluster analysis, vector quantization (VQ) of the selector -indices, and several custom algorithms for compressing the resulting -endpoint/selector codebooks and macroblock indices. Multiple feedback -passes are performed between the clusterization and VQ steps to optimize -quality, and several steps use a brute force refinement approach to improve -quality. The majority of compression steps are multithreaded. - -The .CRN format currently utilizes canonical Huffman coding for speed -(similar to Deflate but with much larger tables), but the next major -version will also utilize adaptive binary arithmetic coding and higher -order context modeling using already developed tech from the my LZHAM -compression library. - -Supported File Formats ----------------------- - -crnlib supports two compressed texture file formats. The first -format (clustered .DDS) is simple to integrate into an existing project -(typically, no code changes are required), but it doesn't offer the -highest quality/compression ratio that crnlib is capable of. Integrating -the second, higher quality custom format (.CRN) requires a few -typically straightforward engine modifications to integrate the -.CRN->DXTn transcoder header file library into your tools/engine. - -.DDS -crnlib can compress textures to standard DX9-style .DDS files using -clustered DXTn compression, which is a subset of the approach used to -create .CRN files.(For completeness, crnlib also supports vanilla, block -by block DXTn compression too, but that's not very interesting.) -Clustered DXTn compressed .DDS files are much more compressible than -files created by other libraries/tools. Apart from increased -compressibility, the .DDS files generated by this process are completely -standard so they should be fairly easy to add to a project with little -to no code changes. - -To actually benefit from clustered DXTn .DDS files, your engine needs to -further losslessly compress the .DDS data generated by crnlib using a -lossless codec such as zlib, lzo, LZMA, LZHAM, etc. Most likely, your -engine does this already. (If not, you definitely should because DXTn -compressed textures generally contain a large amount of highly redundant -data.) - -Clustered .DDS files are intended to be the simplest/fastest way to -integrate crnlib's tech into a project. - -.CRN -The second, better, option is to compress your textures to .CRN files -using crnlib. To read the resulting .CRN data, you must add the .CRN -transcoder library (located in the included single file, stand-alone -header file library inc/crn_decomp.h) into your application. .CRN files -provide noticeably higher quality at the same effective bitrate compared -to clustered DXTn compressed .DDS files. Also, .CRN files don't require -further lossless compression because they're already highly compressed. - -.CRN files are a bit more difficult/risky to integrate into a project, but -the resulting compression ratio and quality is superior vs. clustered .DDS files. - -.KTX - -crnlib and crunch can read/write the .KTX file format in various pixel formats. -Rate distortion optimization (clustered DXTc compression) is not yet supported -when writing .KTX files. - -The .KTX file format is just like .DDS, except it's a fairly well specified -standard created by the Khronos Group. Unfortunately, almost all of the tools I've -found that support .KTX are fairly (to very) buggy, or are limited to only a handful -of pixel formats, so there's no guarantee that the .KTX files written by crnlib can -be reliably read by other tools. - -Building the Examples ---------------------- - -This release contains the source code and projects for three simple -example projects: - -crn_examples.2008.sln is a Visual Studio 2008 (VC9) solution file -containing projects for Win32 and x64. crnlib itself also builds with -VS2005, VS2010, and gcc 4.5.0 (TDM GCC+MinGW). A codeblocks 10.05 -workspace and project file is also included, but compiling crnlib this -way hasn't been tested much. - -example1: Demonstrates how to use crnlib's high-level C-helper -compression/decompression/transcoding functions in inc/crnlib.h. It's a -fairly complete example of crnlib's functionality. - -example2: Shows how to transcodec .CRN files to .DDS using *only* -the functionality in inc/crn_decomp.h. It does not link against against -crnlib.lib or depend on it in any way. (Note: The complete source code, -approx. 4800 lines, to the CRN transcoder is included in inc/crn_decomp.h.) - -example2 is intended to show how simple it is to integrate CRN textures -into your application. - -example3: Shows how to use the regular, low-level DXTn block compressor -functions in inc/crnlib.h. This functionality is included for -completeness. (Your engine or toolchain most likely already has its own -DXTn compressor. crnlib's compressor is typically very competitive or -superior to most available closed and open source CPU-based -compressors.) - -Creating Compressed Textures from the Command Line (crunch.exe) ---------------------------------------------------------------- - -The simplest way to create compressed textures using crnlib is to -integrate the bin\crunch.exe or bin\crunch_x64.exe) command line tool -into your texture build toolchain or export process. It can write DXTn -compressed 2D/cubemap textures to regular DXTn compressed .DDS, -clustered (or reduced entropy) DXTn compressed .DDS, or .CRN files. It -can also transcode or decompress files to several standard image -formats, such as TGA or BMP. Run crunch.exe with no options for help. - -The .CRN files created by crunch.exe can be efficiently transcoded to -DXTn using the included CRN transcoding library, located in full source -form under inc/crn_decomp.h. - -Here are a few example crunch.exe command lines: - -1. Compress blah.tga to blah.dds using normal DXT1 compression: -crunch -file blah.tga -fileformat dds -dxt1 - -2. Compress blah.tga to blah.dds using clustered DXT1 at an effective bitrate of 1.5 bits/texel, display image statistic: -crunch -file blah.tga -fileformat dds -dxt1 -bitrate 1.5 -imagestats - -3. Compress blah.tga to blah.dds using clustered DXT1 at quality level 100 (from [0,255]), with no mipmaps, display LZMA statistics: -crunch -file blah.tga -fileformat dds -dxt1 -quality 100 -mipmode none -lzmastats - -3. Compress blah.tga to blah.crn using clustered DXT1 at a bitrate of 1.2 bits/texel, no mipmaps: -crunch -file blah.tga -dxt1 -bitrate 1.2 -mipmode none - -4. Decompress blah.dds to a .tga file: -crunch -file blah.dds -fileformat tga - -5. Transcode blah.crn to a .dds file: -crunch -file blah.crn - -6. Decompress blah.crn, writing each mipmap level to a separate .tga file: -crunch -split -file blah.crn -fileformat tga - -crunch.exe can do a lot more, like rescale/crop images before -compression, convert images from one file format to another, compare -images, process multiple images, etc. - -Note: I would have included the full source to crunch.exe, but it still -has some low-level dependencies to crnlib internals which I didn't have -time to address. This version of crunch.exe has some reduced -functionality compared to an earlier eval release. For example, XML file -support is not included in this version. - -Using crnlib ------------- - -The most flexible and powerful way of using crnlib is to integrate the -library into your editor/toolchain/etc. and directly supply it your -raw/source texture bits. See the C-style API's and comments in -inc/crnlib.h. - -To compress, you basically fill in a few structs in and call one function: - - void *crn_compress(const crn_comp_params &comp_params, crn_uint32 &compressed_size, crn_uint32 *pActual_quality_level = NULL, float *pActual_bitrate = NULL); - -Or, if you want crnlib to also generate mipmaps, you call this function: - - void *crn_compress(const crn_comp_params &comp_params, const crn_mipmap_params &mip_params, crn_uint32 &compressed_size, crn_uint32 *pActual_quality_level = NULL, float *pActual_bitrate = NULL); - -You can also transcode/uncompress .DDS/.CRN files to raw 32bpp images -using crn_decompress_crn_to_dds() and crn_decompress_dds_to_images(). - -Internally, crnlib just uses inc/crn_decomp.h to transcode textures to -DXTn. If you only need to transcode .CRN format files to raw DXTn bits -at runtime (and not compress), you don't actually need to compile or -link against crnlib at all. Just include inc/crn_decomp.h, which -contains a completely self-contained CRN transcoder in the "crnd" -namespace. The crnd_get_texture_info(), crnd_unpack_begin(), -crnd_unpack_level(), etc. functions are all you need to efficiently get -at the raw DXTn bits, which can be directly supplied to whatever API or -GPU you're using. (See example2.) - -Important note: When compiling under native client, be sure to define -the PLATFORM_NACL macro before including the inc/crn_decomp.h header file library. - -Known Issues/Bugs ------------------ - -* crnlib currently assumes you'll be further losslessly compressing its -output .DDS files using LZMA. However, some engines use weaker codecs -such as LZO, zlib, or custom codecs, so crnlib's bitrate measurements -will be inaccurate. It should be easy to allow the caller to plug-in -custom lossless compressors for bitrate measurement. - -* Compressing to a desired bitrate can be time consuming, especially when -processing large (2k or 4k) images to the .CRN format. There are several -high-level optimizations employed when compressing to clustered DXTn .DDS -files using multiple trials, but not so for .CRN. - -* The .CRN compressor does not currently use 3 color (transparent) DXT1 -blocks at all, only 4 color blocks. So it doesn't support DXT1A -transparency, and its output quality suffers a little due to this -limitation. (Note that the clustered DXTn compressor used when -writing clustered .DDS files does *not* have this limitation.) - -* Clustered DXT5/DXT5A compressor is able to group DXT5A blocks into -clusters only if they use absolute (black/white) selector indices. This -hurts performance at very low bitrates, because too many bits are -effectively given to alpha. - -* DXT3 is not supported when writing .CRN or clustered DXTn DDS files. -(DXT3 is supported by crnlib's when compressing to regular DXTn DDS -files.) You'll get DXT5 files if you request DXT3. However, DXT3 is -supported by the regular DXTn block compressor. (DXT3's 4bpp fixed alpha -sucks verses DXT5 alpha blocks, so I don't see this as a bug deal.) - -* The DXT5_CCXY format uses a simple YCoCg encoding that is workable but -hasn't been tuned for max. quality yet. - -* Clustered (or rate distortion optimized) DXTc compression is only -supported when writing to .DDS, not .KTX. Also, only plain block by block -compression is supported when writing to ETC1, and .CRN does not support ETC1. - diff --git a/third_party/glew.lua b/third_party/glew.lua deleted file mode 100644 index c957ca39c..000000000 --- a/third_party/glew.lua +++ /dev/null @@ -1,32 +0,0 @@ -group("third_party") -project("glew") - uuid("ca31d35a-6cf4-4c86-b97f-60b5244b80cb") - kind("StaticLib") - language("C") - links({ - }) - defines({ - "GLEW_STATIC=1", - "GLEW_MX=1", - "GLEW_NO_GLU=1", - "_LIB", - }) - includedirs({ - "GL", - }) - files({ - "GL/glcorearb.h", - "GL/glew.c", - "GL/glew.h", - "GL/glext.h", - }) - filter("platforms:Linux") - files({ - "GL/glxew.h", - "GL/glxext.h", - }) - filter("platforms:Windows") - files({ - "GL/wglew.h", - "GL/wglext.h", - }) diff --git a/tools/shader-playground/Editor.Designer.cs b/tools/shader-playground/Editor.Designer.cs index b857cabd4..edf404338 100644 --- a/tools/shader-playground/Editor.Designer.cs +++ b/tools/shader-playground/Editor.Designer.cs @@ -163,7 +163,7 @@ this.translationComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; this.translationComboBox.FormattingEnabled = true; this.translationComboBox.Items.AddRange( - new object[]{"GLSL for GL4.5", "SPIRV"}); + new object[]{"SPIRV"}); this.translationComboBox.Location = new System.Drawing.Point(1224, 0); this.translationComboBox.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0); this.translationComboBox.Name = "translationComboBox"; diff --git a/tools/shader-playground/Editor.cs b/tools/shader-playground/Editor.cs index e8f56bd42..3401e1122 100644 --- a/tools/shader-playground/Editor.cs +++ b/tools/shader-playground/Editor.cs @@ -226,9 +226,6 @@ namespace shader_playground { switch (translationComboBox.SelectedIndex) { default: case 0: - outputType = "glsl45"; - break; - case 1: outputType = "spirvtext"; break; }