[Vulkan] Use pipeline layout key structures directly
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@ -1109,7 +1109,7 @@ VulkanCommandProcessor::GetPipelineLayout(uint32_t texture_count_pixel,
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pipeline_layout_key.texture_count_pixel = texture_count_pixel;
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pipeline_layout_key.texture_count_vertex = texture_count_vertex;
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{
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auto it = pipeline_layouts_.find(pipeline_layout_key.key);
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auto it = pipeline_layouts_.find(pipeline_layout_key);
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if (it != pipeline_layouts_.end()) {
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return &it->second;
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}
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@ -1125,7 +1125,7 @@ VulkanCommandProcessor::GetPipelineLayout(uint32_t texture_count_pixel,
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texture_descriptor_set_layout_key.is_vertex = 0;
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texture_descriptor_set_layout_key.texture_count = texture_count_pixel;
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auto it = descriptor_set_layouts_textures_.find(
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texture_descriptor_set_layout_key.key);
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texture_descriptor_set_layout_key);
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if (it != descriptor_set_layouts_textures_.end()) {
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descriptor_set_layout_textures_pixel = it->second;
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} else {
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@ -1154,7 +1154,7 @@ VulkanCommandProcessor::GetPipelineLayout(uint32_t texture_count_pixel,
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return nullptr;
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}
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descriptor_set_layouts_textures_.emplace(
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texture_descriptor_set_layout_key.key,
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texture_descriptor_set_layout_key,
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descriptor_set_layout_textures_pixel);
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}
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} else {
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@ -1167,7 +1167,7 @@ VulkanCommandProcessor::GetPipelineLayout(uint32_t texture_count_pixel,
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texture_descriptor_set_layout_key.is_vertex = 0;
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texture_descriptor_set_layout_key.texture_count = texture_count_vertex;
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auto it = descriptor_set_layouts_textures_.find(
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texture_descriptor_set_layout_key.key);
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texture_descriptor_set_layout_key);
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if (it != descriptor_set_layouts_textures_.end()) {
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descriptor_set_layout_textures_vertex = it->second;
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} else {
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@ -1196,7 +1196,7 @@ VulkanCommandProcessor::GetPipelineLayout(uint32_t texture_count_pixel,
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return nullptr;
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}
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descriptor_set_layouts_textures_.emplace(
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texture_descriptor_set_layout_key.key,
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texture_descriptor_set_layout_key,
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descriptor_set_layout_textures_vertex);
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}
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} else {
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@ -1248,7 +1248,7 @@ VulkanCommandProcessor::GetPipelineLayout(uint32_t texture_count_pixel,
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return nullptr;
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}
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auto emplaced_pair = pipeline_layouts_.emplace(
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std::piecewise_construct, std::forward_as_tuple(pipeline_layout_key.key),
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std::piecewise_construct, std::forward_as_tuple(pipeline_layout_key),
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std::forward_as_tuple(pipeline_layout,
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descriptor_set_layout_textures_vertex,
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descriptor_set_layout_textures_pixel));
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@ -14,11 +14,14 @@
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#include <climits>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <memory>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "xenia/base/assert.h"
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#include "xenia/base/hash.h"
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#include "xenia/gpu/command_processor.h"
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#include "xenia/gpu/draw_util.h"
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#include "xenia/gpu/registers.h"
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@ -167,26 +170,54 @@ class VulkanCommandProcessor : public CommandProcessor {
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};
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union TextureDescriptorSetLayoutKey {
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uint32_t key;
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struct {
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uint32_t is_vertex : 1;
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// For 0, use descriptor_set_layout_empty_ instead as these are owning
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// references.
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uint32_t texture_count : 31;
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};
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uint32_t key = 0;
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TextureDescriptorSetLayoutKey() : key(0) {
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static_assert_size(*this, sizeof(key));
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}
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struct Hasher {
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size_t operator()(const TextureDescriptorSetLayoutKey& key) const {
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return std::hash<decltype(key.key)>{}(key.key);
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}
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};
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bool operator==(const TextureDescriptorSetLayoutKey& other_key) const {
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return key == other_key.key;
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}
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bool operator!=(const TextureDescriptorSetLayoutKey& other_key) const {
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return !(*this == other_key);
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}
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};
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static_assert(sizeof(TextureDescriptorSetLayoutKey) == sizeof(uint32_t));
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union PipelineLayoutKey {
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uint32_t key;
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struct {
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// Pixel textures in the low bits since those are varied much more
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// commonly.
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uint32_t texture_count_pixel : 16;
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uint32_t texture_count_vertex : 16;
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};
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uint32_t key = 0;
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PipelineLayoutKey() : key(0) { static_assert_size(*this, sizeof(key)); }
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struct Hasher {
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size_t operator()(const PipelineLayoutKey& key) const {
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return std::hash<decltype(key.key)>{}(key.key);
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}
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};
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bool operator==(const PipelineLayoutKey& other_key) const {
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return key == other_key.key;
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}
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bool operator!=(const PipelineLayoutKey& other_key) const {
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return !(*this == other_key);
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}
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};
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static_assert(sizeof(PipelineLayoutKey) == sizeof(uint32_t));
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class PipelineLayout : public VulkanPipelineCache::PipelineLayoutProvider {
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public:
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@ -319,13 +350,14 @@ class VulkanCommandProcessor : public CommandProcessor {
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VkDescriptorSetLayout descriptor_set_layout_shared_memory_and_edram_ =
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VK_NULL_HANDLE;
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// TextureDescriptorSetLayoutKey::key -> VkDescriptorSetLayout.
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// Layouts are referenced by pipeline_layouts_.
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std::unordered_map<uint32_t, VkDescriptorSetLayout>
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// Descriptor set layouts are referenced by pipeline_layouts_.
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std::unordered_map<TextureDescriptorSetLayoutKey, VkDescriptorSetLayout,
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TextureDescriptorSetLayoutKey::Hasher>
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descriptor_set_layouts_textures_;
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// PipelineLayoutKey::key -> PipelineLayout.
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// Layouts are referenced by VulkanPipelineCache.
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std::unordered_map<uint32_t, PipelineLayout> pipeline_layouts_;
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// Pipeline layouts are referenced by VulkanPipelineCache.
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std::unordered_map<PipelineLayoutKey, PipelineLayout,
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PipelineLayoutKey::Hasher>
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pipeline_layouts_;
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std::unique_ptr<VulkanSharedMemory> shared_memory_;
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