[Vulkan] Disable texture mipmap watches by default.
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@ -27,6 +27,8 @@ namespace vulkan {
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using xe::ui::vulkan::CheckResult;
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DEFINE_bool(enable_mip_watches, false, "Enable mipmap watches");
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constexpr uint32_t kMaxTextureSamplers = 32;
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constexpr VkDeviceSize kStagingBufferSize = 64 * 1024 * 1024;
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@ -321,9 +323,9 @@ void TextureCache::WatchCallback(void* context_ptr, void* data_ptr,
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return;
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}
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assert_not_zero(touched_texture->access_watch_handle);
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// Clear watch handle first so we don't redundantly
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// remove.
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assert_not_zero(touched_texture->access_watch_handle);
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touched_texture->access_watch_handle = 0;
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touched_texture->pending_invalidation = true;
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@ -383,7 +385,7 @@ TextureCache::Texture* TextureCache::DemandResolveTexture(
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get_dimension_name(texture_info.dimension)));
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// Setup an access watch. If this texture is touched, it is destroyed.
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if (!texture_info.memory.mip_address) {
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if (!FLAGS_enable_mip_watches || !texture_info.memory.mip_address) {
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texture->access_watch_handle = memory_->AddPhysicalAccessWatch(
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texture_info.memory.base_address, texture_info.memory.base_size,
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cpu::MMIOHandler::kWatchWrite, &WatchCallback, this, texture);
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@ -494,7 +496,7 @@ TextureCache::Texture* TextureCache::Demand(const TextureInfo& texture_info,
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// Okay. Put a writewatch on it to tell us if it's been modified from the
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// guest.
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if (!texture_info.memory.mip_address) {
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if (!FLAGS_enable_mip_watches || !texture_info.memory.mip_address) {
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texture->access_watch_handle = memory_->AddPhysicalAccessWatch(
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texture_info.memory.base_address, texture_info.memory.base_size,
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cpu::MMIOHandler::kWatchWrite, &WatchCallback, this, texture);
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