Fixing input.
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@ -87,11 +87,13 @@ SHIM_CALL XamInputGetCapabilities_shim(
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SHIM_CALL XamInputGetState_shim(
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SHIM_CALL XamInputGetState_shim(
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PPCContext* ppc_state, KernelState* state) {
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PPCContext* ppc_state, KernelState* state) {
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t user_index = SHIM_GET_ARG_32(0);
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uint32_t state_ptr = SHIM_GET_ARG_32(1);
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uint32_t one = SHIM_GET_ARG_32(1);
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uint32_t state_ptr = SHIM_GET_ARG_32(2);
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XELOGD(
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XELOGD(
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"XamInputGetState(%d, %.8X)",
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"XamInputGetState(%d, %.8X, %.8X)",
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user_index,
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user_index,
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one,
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state_ptr);
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state_ptr);
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// Games call this with a NULL state ptr, probably as a query.
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// Games call this with a NULL state ptr, probably as a query.
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